stonewall, lawful female elven Priestess -----------------## -------- ########------------------------ |...<.{..........,# |}.....| ##,,,,,,,.......................| |...............|,# |......| ------,,######|...................)..| |............|..|,# |......|##,#|....|,# #,%...............[......| -.---.-----------,,###|.......,,,,.....-,,#####,---------------------.-- #,,,,,,,,,# ##,,,#|......|###,|....|%,,,,##,# ####,,,,,,,# ####,,,#,,##########,,-.------ #,+..@.|,,,,,,,,# #,,,,####### ,,,,,,,,,,,,,,^,,, #,|.@...,###,#### #,#### ,##,##########,,,, ##,----.-,###,########### ###,#---------- . . ---- --.----.-#,,,,,,),,,),%,,,,,,,,,,# #,,,#|.(!%%%(!| . .... .... #,|.......|#,######,,,##,######-------|-##|..(`%!%.| . .... ,,.........,,# ######,# |.......|##|...%.%%%| ... ##|.......|### ### |.......|#)-!%%%%!%.| ... --------- |.......|#,---------- ..! |........,,# ... |.......|### ----- --------- [Stonewall the Acolyte] St7 Dx9 Co14 In4 Wi14 Ch10 PriElfFemLaw Dlvl:3 $58 HP-8(66) Pw106(106) AC8 Exp5 T1425 Latest messages Corignac swings his shotgun. Corignac hits you! [-14 -> 36] Corignac fires a shotgun shell! You are hit by a shotgun shell! [-7 -> 29] Corignac fires a shotgun shell! You are hit by a shotgun shell! [-14 -> 15] What do you want to read? [f-hk-ouvxzAH or ?*] As you read the scroll, it disappears. Your body is transported to another location! Unknown command ' '. Corignac swings his shotgun. Corignac hits you! [-14 -> 5] Warning: HP low! Corignac swings his shotgun. Corignac hits you! You die... Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} t - an uncursed +0 war hammer {20} Armor b - a blessed +0 robe (being worn) {16} q - an uncursed +0 oilskin cloak (being worn) {4} Comestibles d - a blessed clove of garlic {1} e - a blessed sprig of wolfsbane {1} B - a blessed tin of kobold meat {1} C - an uncursed fortune cookie {1} D - an uncursed cream pie {1} G - an uncursed tripe ration {1} Scrolls h - a blessed scroll of scare monster {1} k - 3 uncursed scrolls of healing {2} l - 4 uncursed scrolls of mana {4} m - an uncursed scroll of phase door {1} n - 3 uncursed scrolls of standard id {2} o - an uncursed scroll of cure {1} v - an uncursed scroll of enchant weapon {1} x - an uncursed scroll of identify {1} z - a blessed scroll of identify {1} A - an uncursed scroll of genocide {1} H - a blessed scroll of confuse monster {1} Spellbooks f - a blessed spellbook of healing (0:4) {1} g - a blessed spellbook of wizard lock (7:5) {1} u - an uncursed spellbook of restore ability (1:0) {1} Potions c - 4 potions of holy water {4} p - an uncursed potion of paralysis {1} r - an uncursed potion of extra healing {1} w - an uncursed potion of water {1} Wands s - an uncursed wand of opening (0:7) {1} Tools i - 2 uncursed +0 torches (alternate weapon; not wielded) {40} j - an uncursed bell {1} y - an uncursed bell {1} Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 19 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: telepathy You could not have this property intrinsically: wonderlegs Potion identification only worked 3 times out of 21 Ring identification only worked 4 times out of 6 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 112 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 82% Musable item generation frequency was reduced by 25% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 82% Monster death drops spawned with only 93% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: knife (turn 1) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55040 Monster spawn increase reached its maximum at turn 81644 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5572986 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: mimic (freq bonus 6) The monster species that spawned more often: little dog (freq bonus 14) The monster species that spawned more often: dense ice vortex (freq bonus 18) The monster species that spawned more often: dementor lord (freq bonus 18) The monster species that spawned more often: obour (freq bonus 20) The monster species that spawned more often: dark elven druid (freq bonus 12) The monster species that spawned more often: real dark hound (freq bonus 8) The monster species that spawned more often: baby metroid (freq bonus 26) The monster species that spawned more often: brown growth (freq bonus 8) The monster species that spawned more often: female hull (freq bonus 7) The monster species that spawned more often: immobile warp fungus (freq bonus 24) The monster species that spawned more often: octarine patch (freq bonus 7) The monster species that spawned more often: faithful (freq bonus 10) The monster species that spawned more often: Sir Garland (freq bonus 26) The monster species that spawned more often: Dragon Lord (freq bonus 18) The monster species that spawned more often: cave springy (freq bonus 14) The monster species that spawned more often: Joker Black (freq bonus 7) The monster species that spawned more often: warthog (freq bonus 7) The monster species that spawned more often: silver devil (freq bonus 11) The monster species that spawned more often: Kop Kriminologist (freq bonus 20) The monster species that spawned more often: Amadeus (freq bonus 18) The monster species that never randomly spawned: very old sky dragon The monster species that never randomly spawned: The Grand Inquisitor The monster species that never randomly spawned: plain dragon The monster species that never randomly spawned: water wight The monster species that never randomly spawned: green shinto priest The monster species that never randomly spawned: adult guivre The monster species that never randomly spawned: drowzee The monster species that never randomly spawned: Shindou Saki The monster species that never randomly spawned: furious patch The monster species that never randomly spawned: pisaca lord The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: elven shield (blue and green shield) The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: chloroform (impregnated) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 3) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 22) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 59) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 44) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 4) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 5) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 6) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 13) The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 15) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 3) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 72) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 7) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (black gloves) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: cotton ((null)) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: lava (red-hot) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 1) Next attribute increase check would have come at turn 2292 Strength training was 12 Dexterity training was 21 Wisdom training was 7 Constitution training was 22 You were sleep resistant You were prevented from having shock resistance (0) You were prevented from having telepathy (0) You saw invisible You had infravision You had 1403 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Toesmashing, Shin Kick and Kick in the Nuts Your deity was Toesmashing You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 96% b - wizard lock 2 matter 0% 86% c - restore ability 4 healing 36% 90% Techniques known in the end Name Level Status turn undead 5X LIMIT(0) blessing 5X LIMIT(0) spirituality check 5X LIMIT(0) appraisal 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) Discoveries Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor robe (brown robe) * elven shield (blue and green shield) * elven leather helm (leather hat) * elven boots (orange boots) * elven cloak (faded pall) oilskin cloak (slippery cloak) Scrolls scroll of scare monster (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) scroll of healing (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) scroll of mana (MAKE THE PRIZE TWICE USED) scroll of phase door (ZELGO MER) scroll of standard id (FIST HEAVY BIG DAMAGE SPEE WORK) scroll of cure (9H) scroll of enchant weapon (RAGE CAN ADD POWER) scroll of identify (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of genocide (FOLDING WING ATLITUDE VERY DAMAGE USED) scroll of confuse monster (MAYBE GIVE FELLOW THE PROP) Spellbooks spellbook of healing (wet) spellbook of wizard lock (pregnant) spellbook of restore ability (tartan) Potions * potion of water (clear) potion of paralysis (bubbly) potion of extra healing (cherry-blossom) Wands wand of opening (obscure) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 50 times You killed 31 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (5 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (3 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (7 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (70 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (21 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye stonewall the Priestess...