stonewall, chaotic female droven Assassin ------ ---..<.------------------ |........|...!/)...$[./)| |.........|.$..=..(.....| |....`...|......?.?.[(..| -/-...{---#....?.%!(!$..| ------,,...!.?..?.?../| ,,# .!.)%..?./.[| !......%...| #,?# ...!!%.%..| #%,# ----------- #,,# #%,# #),# #,,# #,,# #,%# #@@# #@,# #### [Stonewall the Killer] St17 Dx13 Co8 In6 Wi6 Ch4 AssDroFemCha+D Dlvl:4 $85 HP-2(40) Pw21(21) AC7 Exp6 T1754 Latest messages Unknown command ' '. In what direction? [hykulnjb><] The dark elven arrow misses the smirking sneak thief. The smirking sneak thief picks up an uncursed +2 dark elven arrow {1}. The smirking sneak thief hits you! [-1 -> 7] Warning: HP low! The friendly adventurer throws a dark elven dagger! You are hit by a dark elven dagger. You hear the howling of the CwnAnnwn... [-4 -> 3] Warning: HP low! # (2x) Are you sure you want to pray? [yn] (n) You begin praying to Ivins. The smirking sneak thief picks up a soft girl sneaker {2}. The smirking sneak thief wields a soft girl sneaker {2}! The smirking sneak thief swings her soft girl sneaker. The smirking sneak thief hits you! You die... Your inventory Weapons a - an uncursed +1 dark elven bow {12} c - an uncursed +1 dark elven dagger {4} B - a cursed -2 tooth of an algolian suntiger {10} C - 20 uncursed +0 paper arrows {10} Armor d - an uncursed +1 leather armor (being worn) {60} Comestibles f - 5 uncursed food rations {5} Scrolls i - 2 uncursed scrolls of healing {1} j - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} p - an uncursed scroll of wishing {1} q - 2 uncursed scrolls of identify {2} s - an uncursed scroll of enchant weapon {1} t - an uncursed scroll of scare monster {1} v - a cursed scroll of healing {1} w - an uncursed scroll of punishment {1} y - a blessed scroll of enchant weapon {1} z - an uncursed scroll of taming {1} A - an uncursed scroll of remove curse {1} Potions g - an uncursed potion of paralysis {1} h - an uncursed potion of sleeping {1} o - an uncursed potion of sickness {1} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: poison resistance You could not have this property intrinsically: quad attacks Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 94% Musable item generation frequency was reduced by 97% Ring drop chance was reduced to 94% Wand drop chance was reduced to 89% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: body armor (turn 314) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 33257 Monster spawn increase reached its maximum at turn 50731 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 365391 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: undead ranger (freq bonus 8) The monster species that spawned more often: PDP-9 (freq bonus 6) The monster species that spawned more often: Kop Lieutenant (freq bonus 8) The monster species that spawned more often: air-wolf (freq bonus 4) The monster species that spawned more often: yora hawk (freq bonus 2) The monster species that spawned more often: trapper king (freq bonus 3) The monster species that spawned more often: phase force patch (freq bonus 8) The monster species that spawned more often: Kovvelkov (freq bonus 8) The monster species that spawned more often: blink dog (freq bonus 12) The monster species that spawned more often: sulfuric acid cloud (freq bonus 12) The monster species that spawned more often: split draconian (freq bonus 12) The monster species that spawned more often: white worm (freq bonus 10) The monster species that spawned more often: highly explosive bomb (freq bonus 4) The monster species that spawned more often: ogre troll (freq bonus 6) The monster species that spawned more often: cheetah (freq bonus 10) The monster species that spawned more often: thorn warp fungus (freq bonus 4) The monster species that spawned more often: Antje's sneaker (freq bonus 8) The monster species that spawned more often: wood elf shaman (freq bonus 4) The monster species that spawned more often: venom colony lichen (freq bonus 5) The monster species that spawned more often: grey cyborg (freq bonus 3) The monster species that never randomly spawned: teal warp patch The monster species that never randomly spawned: fucking deva The monster species that never randomly spawned: returned potato The monster species that never randomly spawned: great white wyrm The monster species that never randomly spawned: armor trove The monster species that never randomly spawned: pixie The monster species that never randomly spawned: sudden appearer The monster species that never randomly spawned: stygian harlot The monster species that never randomly spawned: lord slug The monster species that never randomly spawned: egyptian pope The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: display loss stone (gray) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: collusion knife ((null)) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 57) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 10) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 16) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 102) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 4) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 13) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 12) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 11) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 14) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 7) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 12) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 11) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: radar (everlasting) The RNG hath decreed that this item was always generated cursed: fedora ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: rain cloud (magnificent) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus stone (lunate) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this trap was always invisible: exercise trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 2) Next attribute increase check would have come at turn 3616 Strength training was 0 Dexterity training was 8 Wisdom training was 13 Constitution training was 50 You were sleep resistant You were paralyzed (-3) You had the following problem: You were shitting out of luck (SOL). (0) You were prevented from having poison resistance (0) You were prevented from having confusion resistance (0) You had 1755 points of nutrition remaining You were stealthy You were extremely unlucky (-10) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ehud, Ford and Ivins Your deity was Ivins You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status cutthroat 6X Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Not Ready(1420) Discoveries Weapons * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * dark elven dagger (black runed dagger) * dark elven short sword (black runed short sword) tooth of an algolian suntiger (very sharp tooth) Scrolls scroll of healing (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) scroll of mana (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) scroll of phase door (ALL TEAM ELFS IS MORE POWER IN SUNNY) scroll of standard id (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of cure (KIROUS ELINTARVIKKEIT PALKKI SAATANA) scroll of fire (INS CUBITOR) scroll of wishing (LETS PLAY NETHACK) scroll of identify (LESBIANISM FOR EVERYONE) scroll of enchant weapon (THARR) scroll of scare monster (CUT ENEMY BY HAMME OR NAIL) scroll of punishment (GICCC) scroll of taming (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of remove curse (SIGNAL 11 WAS RAISED) Potions potion of paralysis (muddy) potion of sleeping (silver) potion of sickness (brown) Rings ring of cold resistance (mead) Wands wand of draining (beaming) wand of gain level (inertron) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 3 times You prayed to the gods 1 time You hit with a wielded weapon 15 times You killed 65 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (26 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (24 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (26 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (87 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Assassin...