stonewall, chaotic female droven Flame Mage ---- |... $.| |.|.--.#-<| |...|%.#|... -----.|.---- .e@g.| ------ [Stonewall the Broiler] St4 Dx5 Co9 In10 Wi5 Ch4 FlaDroFemCha+M Dlvl:8 $83 HP-3(50) Pw7(92) AC9 Exp7 T2749 Latest messages The gargoyle claws you! The gargoyle rips into your breast with maniacal fervor! [-2 -> 32] [-7 -> 25] The gargoyle claws you! [-8 -> 17] The gargoyle bites you! [-2 -> 15] Unknown command ' '. (5x) You displaced your flaming sphere. The flaming sphere explodes! The gargoyle is on fire! The gargoyle misses. (3x) Unknown command ' '. (2x) The gargoyle claws you! The gargoyle rips into your breast with maniacal fervor! You hear the howling of the CwnAnnwn... [-13 -> 3] Warning: HP low! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} u - an uncursed +0 orcish dagger {4} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles t - an uncursed lump of royal jelly {1} Scrolls e - an uncursed scroll of remove curse {1} l - 2 uncursed scrolls of healing {1} m - 4 uncursed scrolls of mana {2} o - 3 uncursed scrolls of standard id {3} s - an uncursed scroll of scare monster {1} v - an uncursed scroll of warding {1} C - a blessed scroll of flood {1} Spellbooks h - a blessed spellbook of flame sphere (5:3) {1} i - a blessed spellbook of fireball (0:1) {1} j - a blessed spellbook of light (0:4) {1} Potions d - an uncursed potion of restore ability {1} q - a blessed potion of healing {1} D - an uncursed potion of healing {1} Rings g - an uncursed ring of warning {1} Wands f - an uncursed wand of fire (0:4) {1} y - an uncursed wand of fear (0:3) {1} Tools k - an uncursed magic marker (0:78) {1} x - a blessed leather saddle {1} B - an uncursed mirror {1} Final attributes You were piously aligned Your alignment was 25 Your max alignment was 26 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 169 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 87% Musable item generation frequency was reduced by 4% Ring drop chance was reduced to 83% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: shuriken (turn 14) Number of artifacts generated was 3 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16374 Monster spawn increase reached its maximum at turn 62674 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 309393 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster species that spawned more often: Lord Insidious (freq bonus 14) The monster species that spawned more often: jackal demon (freq bonus 6) The monster species that spawned more often: big purple unicorn (freq bonus 18) The monster species that spawned more often: centipede swarm (freq bonus 7) The monster species that spawned more often: phororachus (freq bonus 14) The monster species that spawned more often: black jelly (freq bonus 5) The monster species that spawned more often: flesh hunter (freq bonus 14) The monster species that spawned more often: blink force patch (freq bonus 5) The monster species that spawned more often: ice jelly (freq bonus 12) The monster species that spawned more often: black lancer (freq bonus 5) The monster species that spawned more often: night slinger (freq bonus 12) The monster species that spawned more often: soul killer (freq bonus 14) The monster species that spawned more often: dungeon lord (freq bonus 6) The monster species that spawned more often: Digging Mage (freq bonus 26) The monster species that spawned more often: blue colony (freq bonus 6) The monster species that spawned more often: desert spore (freq bonus 10) The monster species that spawned more often: kestrel (freq bonus 32) The monster species that spawned more often: alien pseudopod (freq bonus 24) The monster species that spawned more often: borer beetle (freq bonus 14) The monster species that spawned more often: silver naga hatchling (freq bonus 9) The monster species that never randomly spawned: juggernaut of Khorne The monster species that never randomly spawned: forest cattle The monster species that never randomly spawned: gecko mummy The monster species that never randomly spawned: chimaera The monster species that never randomly spawned: sludge bomb The monster species that never randomly spawned: banisher teacher The monster species that never randomly spawned: darkwood elder The monster species that never randomly spawned: special spore The monster species that never randomly spawned: pellet mage The monster species that never randomly spawned: ethereal missingno The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was never generated: entrapping (scintillating) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 19) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 39) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 11) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 13) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 11) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 6) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 4) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 4) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 3) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 53) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: gain corruption (wrath) The RNG hath decreed that this item was always generated cursed: stone of no return (gray) The RNG hath decreed that this item was always generated cursed: chatter stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of grounding (granite cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 25) Next attribute increase check would have come at turn 3624 Strength training was 50 Dexterity training was -4 Wisdom training was 50 Constitution training was 50 You were fire resistant You were sleep resistant You were prevented from having infravision (0) You were prevented from having dimmopathy (0) You had 663 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Ash You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 528% b - fireball 4 matter 0% 273% c - light 1 divine 0% 73% Techniques known in the end Name Level Status reinforce memory 7X LIMIT(0) appraisal 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) power surge 5X LIMIT(0) draw energy 3X LIMIT(0) Discoveries Weapons quarterstaff (staff) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) orcish dagger (crude dagger) Scrolls scroll of remove curse (1UP EXTRA LIFE GET) scroll of healing (NADSIL SEETRURA) scroll of mana (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of phase door (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of standard id (TO CAJOLE TO AT SAME TIME GIVE UP SO LOOKS) scroll of cure (HP LOWED BY HOT AND HEAL BY WATE) scroll of scare monster (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll of warding (I AM THE BEST) scroll of flood (POKEDEX REGISTRATION COMPLETE) Spellbooks spellbook of flame sphere (visible) spellbook of fireball (transient) spellbook of light (lupine) Potions potion of restore ability (bird's eye) potion of healing (squishy) Rings ring of warning (forking) Wands wand of fire (beeswax) wand of fear (aluminum) Tools leather saddle (saddle) mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 3 times You prayed to the gods 3 times You hit with a wielded weapon 17 times You killed 45 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (22 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (37 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (143 of 160) Goodbye stonewall the Flame Mage...