stonewall, chaotic male monkey Pirate ----------## ##|..%......|,# -------------######## --------------- #,..........|,# |............,,,,,,..-- |.............| #,-----------,###|...........|######|..| |.............| #,### #,,##,............|### |.(| |)............| #,,,# #,###,|...........-,,## ---- --.----.---.--- ###%# #,# #,|..........)|#,,# #,, ,,,# #%# #,###,|...........|##,## ----.- #####%##### #@# #,,,,,|...........| #,,## |....|#,,,,,,,,[,,##########r#######,,,##,|...........| ##,,----------- |.....,,,,,,,[,##,,,,,,,))),,,,,,,,,,,,##,------------- ##,|.........| |....|######,## ############,######`--.--,# #,.....)....| |..... -^---############,,,,,,^,|^..%,# #|....)....| |....| |....,,,,,,,,,,,,,,#####,+.).|## +.{.))....| ------ |...|##----------,#######|.).| ----------- |...|##|......^..,,,,,,,,...<| |....,,|........|,#######|..)| |...|#,..{.{.|...,# ----- -----##---+------## [Stonewall the Bosun] St5 Dx13 Co11 In9 Wi8 Ch6 PirMonMalCha S29904 Dlvl:5 G95 HP46(92) Pw44(44) AC-9 MC3 Mov12 Xp10/6952 Wt405/1350 T5499 Satiated Paralyzed Latest messages Ye bite the Isengard orc. The Isengard orc swings 'er poisoned yardarm. Yer cloak o' magic resistance blocks the Isengard orc's attack. Ye be struggling to keep yer movements. Ye hit the Isengard orc. Ye bite the Isengard orc. Yer limbs be stiffening. Unknown command ' '. Ye hit the Isengard orc. Ye bite the Isengard orc. Yer limbs have turned to stone. Unknown command ' '. Ye just miss the Isengard orc. Ye bite the Isengard orc. The Isengard orc swings 'er poisoned yardarm. Yer plate mail deflects the Isengard orc's attack. Ye have turned to stone. Unknown command ' '. (2x) Ye kill the Isengard orc! Ye be a statue. Your inventory Amulets H - an uncursed amulet of restful sleep {0} Weapons # - a cursed -5 cutlass {16} d - 100 uncursed +0 bullets {2} i - an uncursed +0 barking iron {8} p - an uncursed +0 dark elven short sword {12} u - an uncursed -2 cutlass {16} K - an uncursed rusty +0 arrow {0} Q - an uncursed rusty +0 cutlass named skeletal pirate's ol' legacy (weapon in hand) {16} U - an uncursed rusty +0 gully {4} Y - the uncursed +0 flanged mace named Beam Control {12} Armor k - an uncursed +0 enchanted (of magical breathing) gnomish helm {1} t - an uncursed +0 cloak of magic resistance (being worn) {4} y - an uncursed +0 pair of sweet mocassins (being worn) {1} A - a blessed +2 helm of discovery (being worn) {20} B - an uncursed +0 mummy wrapping {2} E - an uncursed +0 lab coat {4} G - an uncursed rusty +0 plate mail (being worn) {200} J - an uncursed +0 set of copper dragon scales {20} O - an uncursed +0 shield of reflection (being worn) {20} Comestibles a - an uncursed kelp frond {0} e - 3 uncursed kelp fronds {0} h - 13 uncursed bananas {0} w - 3 blessed grapes {0} C - an uncursed sprig of wolfsbane {0} F - 2 uncursed cream pies {0} I - 2 uncursed sea biscuits {0} L - an uncursed doughboy {0} N - a blessed grape {0} Z - 10 uncursed grapes {0} Scrolls # - a cursed scroll of healing {0} l - an uncursed scroll of healing {0} V - an uncursed scroll of phase door {0} X - an uncursed scroll of blank paper {0} Spellbooks m - an uncursed spellbook of finger (0:2) {0} v - an uncursed spellbook of repair armor (7:2) {0} S - an uncursed spellbook of corrode metal (0:4) {0} Potions f - an uncursed potion of speed {0} R - a potion of unholy water {0} Rings j - an uncursed ring of poison resistance {0} q - an uncursed ring of polymorph control {0} x - an uncursed ring of invisibility {0} z - an uncursed ring of polymorph control {0} P - an uncursed ring of polymorph control {0} W - an uncursed ring of teleport control {0} Wands n - an uncursed wand of make invisible named cti (0:10) {0} s - an uncursed rusty wand of remove curse (0:10) {0} T - an uncursed wand of sleep called sleep or death? named sleep (0:0) {0} Tools b - an uncursed oilskin sack {5} c - a blessed +1 pick-axe {32} g - an uncursed bag of digestion named gems {9} o - an uncursed skeleton key {0} r - an uncursed expensive camera (0:1) {0} D - a blessed brass lantern {0} Gems M - an uncursed +0 worthless piece of yellow glass {1} Contents of the oilskin sack: an uncursed scroll of tele level {0} 1684 gold pieces {0} an uncursed potion of object detection {0} an uncursed potion of sleeping {0} 2 uncursed potions of fruit juice {0} 5 uncursed potions of rum {0} 2 uncursed scrolls of food detection {0} an uncursed scroll of remove curse {0} an uncursed scroll of scare monster {0} an uncursed scroll of teleportation {0} 4 uncursed scrolls of mana {0} a blessed scroll of phase door {0} Contents of the bag of digestion named gems: an uncursed +2 worthless piece of radiant glass {1} an uncursed +0 worthless piece of yellowish brown glass {1} a blessed +1 worthless piece of violet glass {1} an uncursed +0 worthless piece of yellow glass {1} Final attributes You were playing in game master mode You were piously aligned Your alignment was 29 Your max alignment was 29 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: curse resistance You could not have this property intrinsically: telepathy Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 109 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 75% Wand drop chance was reduced to 60% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 88% The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: two-handed sword The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: flail (turn 3) Number of artifacts generated was 2 Number of fake artifacts generated was 10 Monster spawn increase started at turn 27356 Monster spawn increase reached its maximum at turn 58611 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 103872 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: tasloi (freq bonus 8) The monster species that spawned more often: augurer (freq bonus 8) The monster species that spawned more often: warrior ant (freq bonus 15) The monster species that spawned more often: dino of the destruction (freq bonus 120) The monster species that spawned more often: gnome uberwarrior (freq bonus 20) The monster species that spawned more often: Inspector Kriminologist (freq bonus 3) The monster species that spawned more often: sand maggot (freq bonus 5) The monster species that spawned more often: june between (freq bonus 12) The monster species that spawned more often: automatic little dog (freq bonus 3) The monster species that spawned more often: assiah sephirah (freq bonus 60) The monster species that spawned more often: lesser wall monster (freq bonus 6) The monster species that spawned more often: dark elven warlock (freq bonus 12) The monster species that spawned more often: Sadako (freq bonus 72) The monster species that spawned more often: black chameleon (freq bonus 10) The monster species that spawned more often: petty dour rat (freq bonus 18) The monster species that spawned more often: fried chicken (freq bonus 8) The monster species that spawned more often: surlier battler ahorse (freq bonus 12) The monster species that spawned more often: striped rat snake (freq bonus 24) The monster species that spawned more often: Ghaele (freq bonus 8) The monster species that spawned more often: solely spectral disemboweling ciphered unbelievably sprawled (freq bonus 28) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 6) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 8) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster species that never randomly spawned: Uniform Katcher The monster species that never randomly spawned: stinking cloud The monster species that never randomly spawned: master mimic The monster species that never randomly spawned: Felix The monster species that never randomly spawned: twelve-headed hydra The monster species that never randomly spawned: intervention sphere The monster species that never randomly spawned: arcane vortex The monster species that never randomly spawned: notable colony The monster species that never randomly spawned: aligning ant The monster species that never randomly spawned: tank warrior The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was never generated: metal lamellar armor ((null)) The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: special shield ((null)) The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: mimicry (unidentified) The RNG hath decreed that this item was never generated: troll leather armor ((null)) The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 34) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 26) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 33) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 8) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 6) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 11) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 193) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 4) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 19) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 11) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 11) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 14) The RNG hath decreed that this item was always generated cursed: enchant (legit) The RNG hath decreed that this item was always generated cursed: stone of naked stripping (gray) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this item was always generated cursed: inka leash (leash) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this trap was always invisible: stairs trap The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 5) Next attribute increase check would have come at turn 6321 Strength training was 50 Dexterity training was 50 Wisdom training was 37 Constitution training was 50 You were magic-protected You were paralyzed (-3) You were prevented from having sleep resistance (0) You were prevented from having curse resistance (0) Your chance to block was 27% You had automatic searching You had 2749 points of nutrition remaining You were stealthy You aggravated monsters You could swim You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Lord, the deep blue sea and the Devil Your deity was the Devil The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - corrode metal 3 matter 90% 75% b - finger 2 divine 72% 80% Techniques known in the end Name Level Status berserk 10 R Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Not Ready(1006) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) disarm 3 O Prepared(0) Discoveries Amulets amulet of life saving (wired) amulet of restful sleep (femmy) Weapons cutlass (curved sword) dark elven short sword (black runed short sword) Armor high boots (jackboots) * oilskin cloak (slippery cloak) cloak of magic resistance (secretion cloak) gnomish helm (little red hat) sweet mocassins (womens footwear) helm of discovery (frequent helmet) lab coat (white coat) shield of reflection (polished silver shield) Scrolls scroll of healing (ROT THIRTEEN EBG GUVEGRRA) scroll of mana (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of phase door (FOURKS WAND OF TELEPORTATION SHALL BE RENAMED WAND OF DOES NOT WORK) scroll of standard id (XIAO CAOMEI WO DE BAOBEI) scroll of cure (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) scroll of ice (INTRUDER ALERT) scroll of create monster (OIL YOU ASSHOLE) scroll of fire (SPIRITUAL PROMOTION) scroll of punishment (FIST HEAVY BIG DAMAGE SPEE WORK) scroll of blank paper (unlabeled) scroll of tele level (CHRISTINA AGUILERA IS THE AUNT OF AMYS BROTHER) scroll of food detection (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of remove curse (ZESE PLASHCH) scroll of scare monster (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) scroll of teleportation (SWEETHEART BUNDLE) Spellbooks spellbook of corrode metal (amazing) spellbook of finger (copied) spellbook called ? (unseen) spellbook of repair armor (corrupted) Potions potion of rum (cyan) potion of healing (turquoise) potion of speed (flowing) potion of water (clear) potion of object detection (creepy) potion of sleeping (emerald) potion of fruit juice (prickly ash) Rings ring of poison resistance (gentle) ring of polymorph control (Elbereth-inscribed) ring of invisibility (rhodonite) ring of teleport control (fragile) Wands wand of remove curse (spandex) wand of sleep called sleep or death? (willow) wand of make invisible (oak) Tools * oilskin sack (bag) * grappling hook (iron hook) bag of digestion (bag) skeleton key (key) Gems worthless piece of yellow glass (yellow) worthless piece of radiant glass (radiant) worthless piece of yellowish brown glass (yellowish brown) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 tsetse flies (1 created) a large beetle 0 white lice (1 created) 0 acid blobs (1 created) 0 shader acid blobs (2 created) 0 blobs of preserved organs (1 created) 0 vapor engulfers (1 created) a turkey chick a chicken a trapping chicken 2 jackals a racoon dog a little dog a dog 15 speeding eyes (18 created) 0 fluffy cats (1 created) a tiger a hobbit gentleman a wimp (2 created) 5 hobbits a group hobbit 2 dwarves (3 created) a dufflepud a force dwarf (2 created) a black dirtbag 2 dwarf thieves (3 created) a brain eater 0 large brain eaters (1 created) 2 hobbit wizards a dwarf lord (2 created) a dwarf lord stonebreaker a dwarven artillery wizard 0 church novices (1 created) 0 hobbit kings (1 created) a huge bugbear a high ping bastard a zog 0 dwarf kings (1 created) 0 strange zombies (1 created) 0 pygmy warrior blowdarts (1 created) 0 homunculi (1 created) a fighter imp 0 mind imps (1 created) a wimp-imp a tengu a jelly (2 created) a mirror jelly 0 white jellies (1 created) 0 brown oozes (1 created) 0 blue jellies (2 created) 0 spotted jellies (1 created) 0 green jellies (1 created) 0 ochre jellies (1 created) 2 kobolds 0 enraged shamans (1 created) 0 mountain moogles (1 created) a baby mimic a brown faerie a mountain nymph (2 created) a garo nymph 0 neevils (1 created) a goblin (2 created) a hobgoblin (2 created) a gas cloud 3 men from mars (5 created) 0 hill orcs (2 created) 0 evasive hill orcs (1 created) 8 Isengard orcs (9 created) 0 alien eggs (1 created) a Mordor orc (2 created) 2 Uruk-hai (3 created) an orc shaman (2 created) an alien from mars 0 super apes (1 created) a thick goblin fighter a timid goblin (3 created) 0 raging orcs (1 created) 0 rock piercers (3 created) an adelie onsen penguin 0 sheep (1 created) 2 sewer rats 10 drains rats 2 evasive sewer rats 0 packer rats (1 created) 2 rabbits a scavenger 2 field voles (6 created) a giant rat a GR a giant garbage rat a quill rat a ravenous rat (4 created) a rattata a ferret kit a plague eater an eevee a porcupine 2 giant blue mice a cave spider 0 metallic green centipedes (1 created) a carrion crawler a small tarantula (2 created) 2 demonic black widows 0 black unicorn foals (1 created) 2 undead worms 0 ratbots (2 created) an egg-laying mammal 2 flapbats (3 created) a mohat 0 vultures (1 created) 0 nightingales (1 created) an airborne parrot a low centaur (2 created) 0 forest centaurs (1 created) a sprow a baby shimmering dragon a baby deep dragon 0 baby orange dragons (1 created) 0 baby green dragons (1 created) a baby rainbow dragon a baby evil dragon 0 storm demons (1 created) a stone elemental a lichen (2 created) 0 stalking lichens (1 created) 0 brown molds (1 created) 3 yellow molds (5 created) 0 yellow mushrooms (1 created) a golden force fungus (0 created) 0 green stalks (1 created) 0 red molds (1 created) 0 sparkling molds (1 created) 0 mind growths (1 created) 0 translucent growths (1 created) 0 freezing muci (1 created) a gomi worker 4 sub-gnomes (5 created) 7 gnomes (10 created) 3 gnome stalkers a normal gnome 2 gnome thieves a petty gnome thief 0 little grey aliens (1 created) 0 panotties (1 created) 5 intermediate gnomes (8 created) 7 gnome lords (9 created) 0 gnome watchers (1 created) a group gnome lord 5 gnomish wizards (6 created) a gnomish mana wizard 0 grabbers (3 created) an angsty gnome 3 gnome ladies 0 deep force gnomes (1 created) a deep gnome digger (2 created) a gnome queen (3 created) a little giant 0 hill giant shamans (1 created) 0 fire giants (1 created) a mana mauler a mini jabberwock a New Kop (2 created) 6 Keystone Policemen 0 Keystone Officers (1 created) a Kop Sergeant (2 created) 5 tiny liches (7 created) an admirer linearly 2 mummies an adom mummy a newt mummy a kobold mummy (3 created) a gnome mummy a kappa mummy a human mummy a riverside naga hatchling 0 baby ogres (5 created) 0 minor ogres (1 created) 0 space orcs (3 created) 0 ogres (3 created) 0 stalking ogres (1 created) 0 ogros (1 created) 0 ogre thieves (1 created) 0 hole ogres (1 created) 0 oxidizers (1 created) 0 ogre lords (1 created) 0 blue ogres (1 created) 0 gourmand ogres (1 created) 0 tapioca puddings (1 created) a gray ooze (2 created) 0 white oozes (1 created) 0 phase shifters (1 created) an inka fighter a mini rust monster 0 striped rat snakes (1 created) a troll (4 created) a petty troll 0 flying trolls (1 created) 0 timid trolls (1 created) 0 weretrolls (1 created) 0 ice trolls (1 created) 0 sliding trolls (1 created) a lesser umber hulk a grid xorn a kobold zombie 0 gnome zombies (1 created) an archer 0 orc zombies (1 created) a dwarf zombie 2 elf zombies 0 creeping 42's (1 created) a skeletal pirate a boil-covered wretch a woodsman 0 yokudas (1 created) an incantifier a miner a redguard girl a weretroll (0 created) 0 item masters (8 created) 0 shopkeepers (5 created) 0 prisoners (1 created) 0 aligned priests (1 created) 0 watchmen (3 created) 0 watch captains (2 created) 0 flying rogues (1 created) a newt an iguana (2 created) a red koopa 5 sukkiri flowers an arctic fern spore a glacier fern spore a blazing fern spore a burning fern spore a grey mushroom patch a green mushroom patch an eggman 2 lime killer tomatoes a swamp fern spore (2 created) a gray mewlip a soft boiled eggman 2 charred kogepans a kiri mochi 0 noxious mushroom patches (1 created) 4 bad eggs a razorvine a weeping willow a petty roast turkey an arctic fern sprout a personalized killer tripe ration a killer food ration 0 piles of silver coins (1 created) 0 floor grues (1 created) 0 midgrues (1 created) an apprentice light wall 0 threes of clubs (1 created) 0 small turrets (1 created) a prehistoric turret a dagger turret a large arrow turret a fire trove 0 smart troves (1 created) 447 creatures born. 264 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 21 times You eaten food with animal by-products 18 times You eaten meat 18 times You have communicated with the gods 26 times You prayed to the gods 2 times You hit with a wielded weapon 524 times You killed 240 monsters You read items or engraved 22 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (9 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Expert) (53 of 160) shield [Basic] (max Expert) (70 of 160) devices [Unskilled] (max Expert) (25 of 20) searching [Basic] (max Master) (32 of 160) spirituality [Basic] (max Expert) (36 of 160) petkeeping [Unskilled] (max Expert) (25 of 20) missile weapons [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Skilled] (max Legendary) (495 of 540) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Pirate... You turned to stone in The Dungeons of Doom on dungeon level 5 with 29727 points, and 1779 pieces of gold, after 5499 moves. Killer: thrown petrifying egg You were level 10 with a maximum of 92 hit points when you turned to stone. You reached the 14th place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 209839 ziratha-Ele-Dev-Fem-Cha died in Sokoban on level 7 [max 11]. Killed by a monster (dveikus sephirah). - [173] 3 181779 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 8]. Killed by a monster (Great Katcher). - [192] 4 114081 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 6 [max 11]. Drowned in a moat by a magikarp. 143 [145] 5 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] 6 54289 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 5 [max 8]. Killed by a bullet. - [174] 7 51069 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 9. Killed by a monster (great wyrm of power). - [139] 8 46227 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 5 [max 8]. Killed by a solar beam. - [131] 9 42454 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (Kop Katcher). - [135] 10 40215 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 7 [max 8]. Killed by an elven arrow. - [136] 12 36429 ziratha-Ele-Gig-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a monster (red river hog). - [135] 13 34496 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (Kop Kommissioner). - [132] *14 29727 stonewall-Pir-Mon-Mal-Cha turned to stone in The * Dungeons of Doom on level 5 [max 7]. Petrified by a thrown petrifying egg. 46 [92] 15 27865 ziratha-Ele-Dev-Fem-Cha choked on her food in The Gnomish Mines on level 6. Choked on a white dragon corpse. 73 [134] 16 25617 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by an acid ray. - [125] 57 593 stonewall-Pro-Dro-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (baby silver dragon). - [35] 72 109 stonewall-Coo-Lol-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (baby deep dragon). - [11]