stonewall, chaotic female droven Prostitute ---- #D.. #DDD #@# ##_# -----,``# |...|,### |...|,# |...|,# |$...,# -...|## |.<.| ----- @ @ @ @ @ @ @ @ @ @ @ @ @@ [Stonewall the Attractive Hooker] St11 Dx8 Co11 In11 Wi6 Ch14 ProDroFemCha S593 Dlvl:3 G5 HP0(35) Pw40(40) AC15 MC3 Mov12 Xp4/117 Wt83/1350 T727 Latest messages You miss the tiny pseudodragon. Unknown command ' '. (2x) You hit the tiny pseudodragon! The tiny pseudodragon just misses! The baby silver dragon misses. Unknown command ' '. (2x) You just miss the tiny pseudodragon. The tiny pseudodragon breathes on you! You're on fire! [-1 -> 19] The tiny pseudodragon bites you! [-1 -> 18] The tiny pseudodragon breathes fire! The blast of fire hits you! [-6 -> 12] The blast of fire bounces! The blast of fire hits you! [-3 -> 9] The baby silver dragon bites you! You die... Your inventory Amulets k - an uncursed amulet of swimming (being worn) {0} Weapons a - an uncursed +0 inka shackle {8} b - an uncursed -4 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 50 uncursed +0 bullets (in quiver) {1} j - the blessed +0 silk spear named Femmy's Lash (weapon in hand) {12} l - an uncursed +0 dwarvish mattock {48} Armor u - the cursed -8 cloak of protection named Lily's Puncturer (being worn) {4} Comestibles m - an uncursed fortune cookie {0} Scrolls e - 4 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} n - a cursed scroll of lava {0} t - an uncursed scroll of enchant armor {0} Potions p - a blessed potion of fear {0} q - a cursed potion of healing {0} w - an uncursed potion of sickness {0} Wands s - an uncursed wand of punishment (0:0) {0} v - a blessed wand of probing (0:0) {0} Tools o - an uncursed lock pick {0} Gems r - 8 cursed -1 rocks named <å\ç2âÇc)S¡$²DÖŒýx© {0} Final attributes You were playing in game master mode You were devoutly aligned Your alignment was 14 Your max alignment was 15 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: hallu party You could not have this property intrinsically: disintegration resistance Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 145 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 7% Ring drop chance was reduced to 57% Wand drop chance was reduced to 94% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 67% of the time only The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: sling The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: searching (turn 3) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 52530 Monster spawn increase reached its maximum at turn 83971 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 939078 The monster class that cannot be genocided was mimic The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: slow vortex (freq bonus 24) The monster species that spawned more often: monasticism bible (freq bonus 6) The monster species that spawned more often: white naga hatchling (freq bonus 12) The monster species that spawned more often: crystal ice golem (freq bonus 48) The monster species that spawned more often: satisfying loaf threnody causally diked (freq bonus 6) The monster species that spawned more often: epidote force patch (freq bonus 4) The monster species that spawned more often: mistook befriend (freq bonus 32) The monster species that spawned more often: nntp demon (freq bonus 4) The monster species that spawned more often: byakhee (freq bonus 8) The monster species that spawned more often: iceman (freq bonus 12) The monster species that spawned more often: prefabricate optimal (freq bonus 30) The monster species that spawned more often: pr0n girl (freq bonus 26) The monster species that spawned more often: legged whale (freq bonus 28) The monster species that spawned more often: Tuxedo Mask (freq bonus 15) The monster species that spawned more often: psychic growth (freq bonus 12) The monster species that spawned more often: silver sucker (freq bonus 20) The monster species that spawned more often: churel (freq bonus 18) The monster species that spawned more often: sparkling stalk (freq bonus 6) The monster species that spawned more often: Tiiwii (freq bonus 12) The monster species that spawned more often: gloam (freq bonus 4) The monster trait that was more common: monsters that eat meat (freq bonus 6) The monster trait that was more common: monsters that have scratch attacks (freq bonus 6) The monster trait that was more common: joke monsters (freq bonus 4) The monster trait that was more common: monsters whose attacks numb you (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 4) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster trait that was more common: monsters with vampire dialogue (freq bonus 2) The monster trait that was more common: monsters that are neuter (freq bonus 1) The monster trait that was more common: silent monsters (freq bonus 1) The monster species that never randomly spawned: dwarven guardian The monster species that never randomly spawned: adopted course The monster species that never randomly spawned: lousing blatted The monster species that never randomly spawned: undead korsair The monster species that never randomly spawned: blood imp The monster species that never randomly spawned: Lisa's cuddly boot The monster species that never randomly spawned: gruesome naga The monster species that never randomly spawned: sane warp patch The monster species that never randomly spawned: dim force fungus The monster species that never randomly spawned: sledged somalia The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: banishment (cocky) The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: wakeup call stone (gray) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: mancatcher ((null)) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 4) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 19) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 10) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 3) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 10) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 4) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 15) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 64) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 94) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: amulet of undead warning (occult) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this item was always generated cursed: alchemy smock (apron) The RNG hath decreed that this item was always generated cursed: nokedex cloak (skinny cloak) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this trap was always invisible: petrification trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 10) Next attribute increase check would have come at turn 2319 Strength training was 25 Dexterity training was 15 Wisdom training was 6 Constitution training was 36 You were sleep resistant You were punished You were prevented from having quad attacks (0) You were prevented from hallu partying (0) You were aware of the presence of something You had 829 points of nutrition remaining You aggravated monsters You could swim You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Kendl The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Amulets amulet of swimming (ringwraith) Weapons * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) dwarvish mattock (broad pick) Armor cloak of protection stone (tunnel cloak) Scrolls scroll of healing (6 TIME) scroll of mana (CHLELOR PHACHILER MAZ MACHAIRIOCH) scroll of phase door (EPSTEST EPS) scroll of standard id (SIPHRI BRISKYLMA AROUAZAR) scroll of cure (SECOND EFFECTIVE STUNT IS MORE POWER BUT NO EFFECT) scroll of earth (FAGEYUDUD) scroll of lava (GRAE GURL) scroll of enchant armor (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) Potions potion called burns (bright) potion of fear (simmering) potion of healing (cranberry) potion of sickness (palmarosa) Wands wand of punishment (vajra orb) wand of probing (gravel) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 acid blobs (1 created) 0 acid boobs (1 created) 0 nexus blobs (1 created) 0 blue blobs (1 created) 0 wereacidblobs (1 created) 0 blobs of preserved organs (1 created) 0 combo fuel barrels (1 created) 0 jackals (1 created) 0 evasive foxes (1 created) 0 hidden kobolds (1 created) 0 restons (1 created) 0 baby mimics (1 created) a yeek a silky anteater a sewer rat a packer rat 2 pack rabbits 2 field mice 0 giant garbage rats (2 created) Elif (0 times) 0 normal pseudo rats (1 created) 0 cave spiders (4 created) a daddy longlegs a green centipede a grid bug 0 kirinkis (1 created) 0 tiny pseudodragons (7 created) 0 baby silver dragons (1 created) 0 baby mercurial dragons (1 created) 0 baby golden dragons (1 created) 0 baby domestic dragons (1 created) 0 lichens (1 created) 0 deathmolds (1 created) a water lichen 0 immobile fungi (1 created) 0 red stalks (1 created) 2 Keystone Kops a kobold zombie a human adventurer (2 created) 0 chimney sweeps (1 created) 0 gentlemen (2 created) 0 weary pilgrims (2 created) 0 biker gang members (1 created) 0 sailors (1 created) 0 village idiots (1 created) 0 pitiful-looking beggars (1 created) 0 mangy-looking lepers (2 created) 0 battle-scarred veterans (1 created) 0 coal miners (1 created) 0 furries (1 created) a maia 0 immunizers (1 created) 0 haxors (1 created) 0 weregridbugs (1 created) Tomoka Kayahara (0 times) 0 dark hunters (1 created) 0 wereacidblobs (1 created) 0 miners (1 created) 0 wererats (2 created) 0 werejackals (1 created) 0 dark stalkers (1 created) 0 squeaking girls (2 created) 0 izumos (1 created) 0 novice rangers (1 created) 0 drow subordinates (1 created) 0 item masters (4 created) 0 shopkeepers (1 created) 0 tortoises (1 created) 0 large eels (1 created) a gray newt 0 baby cave lizards (1 created) a pile of copper coins 0 novice light walls (1 created) a gem trove a disintegration trove 2 potion troves an energy trove 100 creatures born. 24 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 32 times You killed 17 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (25 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) whip [Basic] (max Legendary) (22 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye stonewall the Prostitute... You died in The Dungeons of Doom on dungeon level 3 with 593 points, and 5 pieces of gold, after 727 moves. Killer: a monster (baby silver dragon) You were level 4 with a maximum of 35 hit points when you died. You reached the 52nd place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 209839 ziratha-Ele-Dev-Fem-Cha died in Sokoban on level 7 [max 11]. Killed by a monster (dveikus sephirah). - [173] 3 181779 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 8]. Killed by a monster (Great Katcher). - [192] 4 114081 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 6 [max 11]. Drowned in a moat by a magikarp. 143 [145] 5 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] 6 51069 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 9. Killed by a monster (great wyrm of power). - [139] 7 46227 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 5 [max 8]. Killed by a solar beam. - [131] 8 42454 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (Kop Katcher). - [135] 9 40215 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 7 [max 8]. Killed by an elven arrow. - [136] 10 37108 ziratha-Ele-Dev-Fem-Law died in The Dungeons of Doom on level 5 [max 6]. Killed by a shotgun shell. - [122] 50 834 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (angry watch captain). - [59] 51 638 rikerw-For-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (river moccasin). - [42] *52 593 stonewall-Pro-Dro-Fem-Cha died in The Dungeons of * Doom on level 3. Killed by a monster (baby silver dragon). - [35] 53 582 aaxelb-Zyb-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Touverac, the shopkeeper). - [54] 54 463 Bluescreen-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 4. Killed by a blast of fire. - [21]