d[ Player: ssjs Game: Grunthack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-06-09.05:25:34.ttyrec Time: (1528521934) Sat Jun 9 05:25:34 2018 d[6^Access to /dgldir/userdata/ssjs/grunthack/ssjs.gruntrc denied (2). Hit return to continue: d[ GruntHack Based on NetHack by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Restoring save file...--More--d[*     ###   #@############   # -----# ###|...|###|...|####|...|####....|#######|...|####-.---#########-....|...|-----|<..++...|-----Ssjs the  Ssjs the Evoker  Ssjs the Evoker St:10  Ssjs the Evoker St:10 Dx:16  Ssjs the Evoker St:10 Dx:16 Co:11  Ssjs the Evoker St:10 Dx:16 Co:11 In:18  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 [; K Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral Dlvl:1  Dlvl:1 $:11  Dlvl:1 $:11 HP: 10(12)  Pw: 7(7)  AC:9   Exp:1 Hello ssjs, the human Wizard, welcome back to GruntHack!e[8   ###  #@#############    # -----# ..e[ }   ###   x@#################     # -----# ....The grid bug bites! .e[ You miss the grid bug.The grid bug bites! St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:11  HP: 11(12)  Pw: 7(7)  AC:9  Exp:1  ...e[ mYou miss the grid bug.The grid bug bites! ..e  Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - psi bolt 1 attack 0% 100%(end) e[ Z+ St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:11  HP: 11(12)  Pw: 2(7)  AC:9  Exp:1 In what direction? e!The grid bug shrieks in pain!You kill the grid bug! St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:11  HP: 11(12)  Pw: 2(7)  AC:9  Exp:1  #...e[   ###  #@##################    # -----# ..e[Ū  |  |.....   ###  x@###################    # -----# The grid bug's bite is narrowly stopped by your cloak of magic resistance!#..e[e[  Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - psi bolt 1 attack 0% 100%(end) e+You don't have enough energy to cast that spell.e[ You whack the grid bug.The grid bug just misses!##e[ You miss the grid bug.The grid bug just misses!###e[RdYou kill the grid bug! St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:11  HP: 11(12)  Pw: 2(7)  AC:9  Exp:1 ###e[- Weapons a - ) a blessed +1 quarterstaff (weapon in hands) Armor b - [ an uncursed +0 cloak of magic resistance (being worn) Scrolls i - ? 2 uncursed scrolls of identify j - ? an uncursed scroll of teleportation Spellbooks k - + a blessed spellbook of force bolt l - + an uncursed spellbook of psi bolt Potions f - ! an uncursed potion of blindness g - ! an uncursed potion of speed h - ! an uncursed potion of booze Rings d - = an uncursed ring of teleportation e - = an uncursed ring of regeneration Wands c - / a wand of light (0:12)(end) &e####@####################-----####|...|###|...|####|...|####....|#######|...|####-.---#########-....|...|-----|<..++...|-----&e[=H , |  |.....   ###   #@####################     # -----# &e[ӵ  |  |.....   ###  #@#####################    # -----# 'e[~8 St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:11  HP: 12(12)  Pw: 2(7)  AC:9  Exp:1    |  |.. . |..... ### ###  #@############################    # -----# 'e[ St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:11  HP: 12(12)  Pw: 3(7)  AC:9  Exp:1 ------- ---- ...... |... ....$ |... .... |.... ... |.....####### ###   @#################################   ##  # -----#  (e---- |... |...  |....  ... |.....@###### ###  - --  ##################################  ## # -----#  )e[|---- |... |.... |....|   |....@#######  - --.-################ ##  )e[+ ------ |.... |....| |....|  |...@.#######  - --.-################# ##  *e[$9------ |.... |....| |....|   |....@#######  - --.-f################ ##  +e7---- |... |.... |....|   |.....#@f####  - --.-################ ##  ,e[f@You displace your kitten.||....|    |.....######  - --.-############## ##  ,e[$||....|    |.....###@###  - --.-############# ##  ,e[%2 y-------- ........ ..$......| ......... |....|   .... |.....####@##  - --.-############ ##  ,e[ ------------  ............  ....$......| ......... |....|  #.... |.....######@ - --.-###########  ##  -e[ʺ------------  ............  %....$......| #|............| |....| #@............| |.....#######-------------- - --.-######### ##  .e[ٲq--------------  |.............  |%....$......| #|............| #f@...........|#####---------------####### ##  .e[0 h-------------- |............. |%....$......| #|@...........| #.f...........|#####---------------###### ##  .e i-------------- |............. |@....$......||............|#............|###--------------#### You see here a food ration. St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:11  HP: 12(12)  Pw: 5(7)  AC:9  Exp:1 f..0e[ Jm - a food ration..f0el -------------- |............. |.@..f$......||............|.............|--------------1e{(-------------- |............. |..@..f......||............|#.............|###--------------#### 1e[)-------------- |............. |...@.f......||............|#.............|###--------------#### 1e[_|1-------------- |............. |....@$......||.....f......|#.............|###--------------### 1e[5-------------- |............. |.....@......||...........| #.............|###--------------You see here 85 gold pieces.f..2e[2 C85 gold pieces. St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:96   HP: 12(12)  Pw: 5(7)  AC:9  Exp:1 f.4e;-------------- |......@...... |............| |.......f....| #.............|###--------------  4e---------------  |..........f.@# |............|  |............| #.............|####--------------4e---------------  |............@# |............|  |............ #............####------------4e  St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:96  HP: 12(12)  Pw: 7(7)  AC:9  Exp:1 -------------- |.............###### |............|  #  |............|  @#  #........  --------### --- 4e[-$  ..## .. # .. ### .. # --------------  ### -############################@#####  #  -----# 6e[R/..# #  # --------------  ### -###########################@######  #  -----# 6e## # --------------  ### -##########################@#######  #  -----# 6e ### --------------   ### -#########################@########  #  -----# 6e[=##. --------------   ### -########################@#########  #  -----#  # 7et###--------------   ###  -#######################@##########    #  -----#  # 7e[!x..##-------------- ### -##################################  #  -----#  ##@   #  ## 7e[ . #### # --- ### ..| # |...| ###|...| #@...|  |...|.... ---- 8e[ D  -----## |...| # |...| ###|...| #....| |@..|#-....  ----- 9e -----## |...| # |...|###|...|#....| |...| #########-@...  ----- 9e[ r   -----|...|#|...|##|...|...|  |...| #########@....   ----- :et --.|..|#..|....|   |...| ###@#####-...f    ----- :e[" #...  |...| @########f....   ----- ;e[<..##-;e[##;e^..  ###;e[& ##;e@..f## down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--Te[6-------------- ------|.............###### |....|............|# |....|#|............|### |....|#.............|# |.....#######--------------### ---.-################################## ###-----####|...|###|...|####|...|### #....|#######|...|####-.---#########-....|...|-----|<.@++...|-----Ssjs the Evoker Tef  Ssjs the Evoker St:10  Ssjs the Evoker St:10 Dx:16  Ssjs the Evoker St:10 Dx:16 Co:11  Ssjs the Evoker St:10 Dx:16 Co:11 In:18  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral Dlvl:1  Dlvl:1 $:96  Dlvl:1 $:96 HP: 12(12)  Pw: 5(7)  AC:9  Exp:1 In what direction? Ue[14WHAMMM!!!#Ve[@'In what direction? Ve[4WHAMMM!!!#We'In what direction? We4WHAMMM!!!#Xe'In what direction? Xe[/w4WHAMMM!!!#Xe[˷ 'In what direction? Ye4WHAMMM!!!#Ye[ 'In what direction? Ye As you kick the door, it crashes open! ##-.---|...| |<.. +...| -----[e ##-.---|...|  |<..@# +...|# -----  \e[ G#-.--|.f.|  |<...@# +...|#  -----  ]e[04 -.-|...|   |<...####@# +...|#   -----  ]e[8 )  |...|  |<...####f@++...|#  The door resists!###The door resists!##The door opens. St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:96  HP: 12(12)  Pw: 7(7)  AC:9  Exp:1 |...|  --------------|<...######@(...........|+...|#  |............|....$.......|-------------^e[8 g|...| --------------|<...######-@...........|+...|# |............|....$.......|--------------You see here a large silver box.##_e[" B|...| --------------|<...######-(...........|+...|# |.@..........|  .....$.......| --------------_e[  --------------##-(...........||# |............|- ...@.$.......| --------------`e[` --------------#-(...........||# |............|- ....@$.......| --------------`e[= --------------#-(...........||# |............|- .....@.......| --------------You see here 49 gold pieces. fae[`E49 gold pieces. St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:145   HP: 12(12)  Pw: 7(7)  AC:9  Exp:1 .fbe[Ѻ /   --------------#-(...........||# |..f.........|- ....@........| --------------ce --------------#-(f..........||# |............|- ..@..........| --------------ce[/ ---------------(...........||#  |............|- #@...f........|  --------------de[X6| -------------.######-(...........||#  |............|-#@####.............|   --------------de[0   #-.--|...|  --------------|<...@#####-(...........|+...|#  |............|-----######.............| --------------ee[۾&-.--|...|  --------------|<..@######-(...........|+...|# |............|-----######.............| ee[ T #-.---|...| --------------|<.@.######-(...........|+...|# |............|-----######.............| fe[ < ##-.---|...| --------------|<@..######-(...........|+...|# |............|-----######.............|fe[ A ## -.---|@..| --------------|<...######-(...........|+...|# |............|-----######.............|geO ### -@---|...||<..f###+...|# -----## ge[1(|###  |######@ |# ###-.- |...|<f..#+...|# -----## ge j-#|#|# |### |#@##### |# ###-.-. |...-- |<... +...| -----ge[> R  #  -# |#|# |### |@###### |# ###-.-. |-- |he # -------------- ###  -################################@#  # -----f |## |# |### |####### |# ###-.- ||he[=F l ##  # --------------   ###  -#########################@########   #  -----# ## he[!  -------------- ### -##################@###############    # -----#  ## he[ 1 |....|  |.....#######-------------- ###  -###########@######################     # -----# he[ u----- |....... |..... |....| #|... |....| #.. |.....#######-------------- ### -####@#############################    # -----# he[ ------- ----...... |.... |...... |....| #|.... |....| #... |.....#######-------------- ###  -@#################################   ##  # -----#   ie[}------ ----..... |.... |...... |....| #|.... |....| #... .....#######-------------- ###  -###@##############################  ##   # -----#  ie[_ ------- |......... |...... |....| #|.... |....| #.. |.....#######-------------- ###  -##########@#######################    # -----# ie[6  ||....| #........ |.....#######-------------- ###  -#################@################      # -----#  .ie[ .........--------------   ###   -########################@#########    #  -----#  ## ##-(.ie[ .#####. .## .. # -------------- ###   -###############################@##  # -----#  # ####ie[ ### # -------------- ###  -##################################   # -----# |#: |@  |###|#####|# ###- |.|.##The iguana bites! St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:145  HP: 11(12)  Pw: 7(7)  AC:9  Exp:1 ##You hear some noises.ke[ Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 98% b - psi bolt 1 attack 0% 97%(end) ke[ +---------.........######........|#........|### St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:145  HP: 11(12)  Pw: 2(7)  AC:9  Exp:1 In what direction? ke[|The spell hits the iguana!You kill the iguana!#f.. St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:145  HP: 11(12)  Pw: 2(7)  AC:9  Exp:1 --More--me DThe kitten eats an iguana corpse.#ne[ىo@fYou displace your kitten. St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:145  HP: 11(12)  Pw: 4(7)  AC:9  Exp:1  ## -# # |## |  |###|#####|# ###- ||ne[=` ## -# # |##@ |# |#|..oe[&--- ... -) ## -# @ |##f |# |oe ---- ....|  -).. @#  f  ### |# |#.pe[u ---- ....|  #-).. #@#  f  ##  pe[3} ---- ....|  #-). #f@  # ## ##qe,3 St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:145  HP: 12(12)  Pw: 4(7)  AC:9  Exp:1 ---- ....|   @-)....  ##f  ...|  # ----# qe[-r [ .----  |....|  f@)....  ###|....|  # -----# ##qe[#  -.---- |....|  #-@....  ###|....|  # ------You see here a long sword.#-  se[a  -.---- |....|  #-)@...  ###|....|  # ------##se[ !  -.---- |....|  #-).@.. #|....| ------se[= % -.---- |....|  #-)..@. ##|....| ------##te[0 -.---- |....|   #-)...@# #|....|  ------te[u-.--- |....|   #-)....@# #|....|  #-----##te4-.-- |....|   #-)....#@# |....|  ----te[@-.- |....|    #-f....#####@# ###|....|   #---##The kitten picks up a long sword. St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:145  HP: 12(12)  Pw: 5(7)  AC:9  Exp:1  |....|    #-....f########@# #|....|   # te  |....|  #-.....############### #|....|  @+ te[ ###The door opens. ----..####|...| f@F..|  |...|----ue[ gYou whack the lichen...##ve[-@You kill the lichen! St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:145  HP: 12(12)  Pw: 5(7)  AC:9  Exp:1 ###>we[ -----..#####|...| #-@..| |...|-----xe[ ##ye[2.###ye[4  St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral  $:145  HP: 12(12)  Pw: 7(7)  AC:9  Exp:1 ##ze D What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Scrolls ('?') e - Spellbooks ('+') f - Potions ('!') g - Rings ('=') h - Wands ('/')(end) {e[u##########-.----#|....|-----####-.....###############|...|################|....|#-@..|#-----##------|...|###|...|###-----|e Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - bones [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [false]  q - hilite_hidden_stairs [false]  r - hilite_obj_piles [false] (1 of 5)e+e[ )0Ssjs the Evoker  Ssjs the Evoker St:10  Ssjs the Evoker St:10 Dx:16  Ssjs the Evoker St:10 Dx:16 Co:11  Ssjs the Evoker St:10 Dx:16 Co:11 In:18  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral Dlvl:1  Dlvl:1 $:145  Dlvl:1 $:145 HP: 12(12)  Pw: 7(7)  AC:9  Exp:1 (0lqqqqqqqqqqqqk(B (0lqqqqk(B(0x~~~~~~~~~~~~~(B###### (0x~~~~(B(0x~~~~~~~~~~~~x(B# (0x~~~~x(B#(0x~~~~~~~~~~~~x(B###(0l~qqqk(B (0x~~~~x(B#(0~~~~~e[ ~~~~~~~~x(B#(0x~~~~x(B (0lqqqk(B (0x~~~~~(B#######(0mqqqqqqqqqqqqj(B####(0a~~~~~(B###############(0x~~~x(B (0m(B(0qq~j(B#####################################(0x~~~~x(B #(0a(B@(0~~x(B###(0lqqqk(B##(0mqqqqj(B (0x~~~x(B###(0x~~~x(B###(0mqqqj(B#(0x~~~x(B####(0x~~~x(B####(0~~~~x(B#######(0x~~~x(B####(0l~qqk(B#########(0a~~~~(B(0x~~~x(B(0lqqqqqqqqqqqqk(B(0mqqqj(Be[ )(0x(B<(0~~~(B######(0a(B((0~~~~~~~~~~~x(B+(0~~~x(B#(0x~~~~~~~~~~~~x(B(0mqqqj(B######(0~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(Be[= Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - bones [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - cursesgraphics [false]  k - DECgraphics [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [false]  q - hilite_hidden_stairs [false]  r - hilite_obj_piles [false] (1 of 5)e+eSsjs the Evoker  Ssjs the Evoker St:10  Ssjs the Evoker St:10 Dx:16  Ssjs the Evoker St:10 Dx:16 Co:11  Ssjs the Evoker St:10 Dx:16 Co:11 In:18  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral Dlvl:1  Dlvl:1 $:145  Dlvl:1 $:145 HP: 12(12)  Pw: 7(7)  AC:9  Exp:1 -------------- ------|.............###### |....|............|# |....|#|............|###-.---- |....|#.............|#|....|;61H ----- |.....#######--------------####-.....###############|...| ---.-#####################################|....| #-@..|###-----##------ |...|###|...|###-----#|...|####|...|####....|#######|...|####-.---#########-....|...|-------------------|<...######-(...........|+...|#|............|-----######.............|e--------------e Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - bones [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - cursesgraphics [false]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [false]  q - hilite_hidden_stairs [false]  r - hilite_obj_piles [false] (1 of 5)e[5 +e[ +e[ +e  a - hitpointbar [false]  b - IBMgraphics [false]  c - ignintr [false]  d - lit_corridor [false]  e - lootabc [false]  f - mail [true]  g - menucolors [false]  h - menu_glyphs [true]  i - null [true]  j - old_C_behaviour [false]  k - paranoid_hit [false]  l - paranoid_quit [false]  m - paranoid_remove [false]  n - perm_invent [false]  o - pickup_thrown [true]  p - prayconfirm [true]  q - pushweapon [false]  r - quiver_fired [false]  s - rest_on_space [false]  t - safe_pet [true]  u - showborn [false]  v - showexp [false]  w - showbuc [false] (2 of 5)e[@+e -e[1 +e[ +e[{! a - showrace [false]  b - showmonrace [false]  c - showscore [false]  d - showsym [true]  e - silent [true]  f - sortpack [true]  g - sound [true]  h - sparkle [true]  i - standout [false]  j - statuscolors [true]  k - time [false]  l - timed_delay [true]  m - tombstone [true]  n - toptenwin [false]  o - travel [true]  p - use_inverse [false]  q - win_edge [false]  r - verbose [true]   Compounds (selecting will prompt for new value):  name [ssjs]  role [Wizard]  race [human] (3 of 5)e7 +e gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/grunthack/dumplog/%t.txt]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [`]  b - disclose [ni ns na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none] (4 of 5)e +e[8 Select message history display type:  s - single c - combination f - full r - reversed(end) e +-.----|....|-----Ssjs the Evoker  Ssjs the Evoker St:10  Ssjs the Evoker St:10 Dx:16  Ssjs the Evoker St:10 Dx:16 Co:11  Ssjs the Evoker St:10 Dx:16 Co:11 In:18  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral S:205 Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral S:205 Dlvl:1  Dlvl:1 $:145  Dlvl:1 $:145 HP: 12(12)  Pw: 7(7)  AC:9  Xp:1/15 -------------- ------|.............###### |....|............|# |....|#|..e ..........|###-.---- |....|#.............|#|....| ----- |.....#######--------------####-.....###############|...| ---.-#####################################|....| #-@..|###-----##------ |...|###|...|###-----#|...|####|...|####....|#######|...|####-.---#########-....|...|-------------------|<...e[ [ ######-(...........|+...|#|............|-----######.............|--------------e[-  -----#######|...| #->@.| |...|-----e[ -----#####|...| #-@..| |...|-----e[;4 W Message History  In what direction?  WHAMMM!!! In what direction?  WHAMMM!!! In what direction?  WHAMMM!!! In what direction?  As you kick the door, it crashes open! The door resists! The door resists! The door opens. You see here a large silver box. You see here 49 gold pieces. 49 gold pieces. The iguana bites! You hear some noises. In what direction?  The spell hits the iguana! You kill the iguana! The kitten eats an iguana corpse. You displace your kitten. You see here a long sword. The kitten picks up a long sword. The door opens. You whack the lichen. You kill the lichen!--More--e[ ----....######...|#...|###-.----...|#|....|---------####-.....###############|...|####################|....|#-@..|#-----##------|...|###|...|###-----#|...|####|...|####....|#######|...|####-.---#########-....|...|----e[ ---------------|<...######-(...........|+...|#|............|-----######.............|-------------- Ssjs the Evoker  Ssjs the Evoker St:10  Ssjs the Evoker St:10 Dx:16  Ssjs the Evoker St:10 Dx:16 Co:11  Ssjs the Evoker St:10 Dx:16 Co:11 In:18  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral S:205 Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral S:205 Dlvl:1  Dlvl:1 $:145  Dlvl:1 $:145 HP: 12(12)  Pw: 7(7)  AC:9  Xp:1/15 e[?1 -----#######|...| #->@.| |...|-----e[" -----#####|...| #-@..| |...|-----e[ 2####e[###e[Y 1###e #e[2####e[###eA####e[* O#fThe kitten drops a long sword.e[$###e[    -------  |......  |%....|  |..@f.-  -------   Ssjs the Evoker  Ssjs the Evoker St:10  Ssjs the Evoker St:10 Dx:16  Ssjs the Evoker St:10 Dx:16 Co:11  Ssjs the Evoker St:10 Dx:16 Co:11 In:18  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral S:255 Ssjs the Evoker St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10 Neutral S:255 Dlvl:2  Dlvl:2 $:145  Dlvl:2 $:145 HP: 12(12)  Pw: 7(7)  AC:9  Xp:1/15 f..e[  -------  |......  |f....|  |.@<..-  -------  e[ You stop. Your kitten is in the way!        --More--e[d.The kitten picks up a slime mold.e @fYou displace your kitten.  -------  |......  |....|  |.<..-  -------  The kitten drops a slime mold.%fe[^ .Unknown command ' '.e~     -------  |......  |.@...| |.%<f.-   -------    eA -------  |......  |..@..| |.%<.f-  ------- e?X     -------  |......  |...@f| |.%<..-   -------   e[   -------  |....@.  |...f.|  |.%<..-  ------- e       -------#  |.....@#  |.....|    |.f<..   ------- e L      #  #@#  f    -------#    |......#     |.....|    |.%<..  ------eZ B     f  ##@  #  -#  . |e[! / #e[:       e[ ------   ......    #f... ##@  #   ###    #  - e[ ------   |......   #@.....| ##f|.....| # h.....   :+.>| ......---  e -------  |......   #f@....| ###|h....| # |:.....  |..+.>| |......--|.---    e[  Choose which spell to cast   Name Level Category Fail Memory a - force bolt 1 attack 0% 98% b - psi bolt 1 attack 0% 97%(end) e n+-.| St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral S:255  $:145  HP: 12(12)  Pw: 2(7)  AC:9  Xp:1/15 In what direction? e!kThe spell misses the dwarf.The spell misses the iguana.--More--e[&)The kitten misses the dwarf.e[ You whack the dwarf!The kitten misses the dwarf.   --More--eOThe dwarf swings her wooden pick-axe at the kitten.--More--e]nThe dwarf misses the kitten.The dwarf swings her wooden pick-axe.--More--e[YThe dwarf whacks! St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral S:255  $:145  HP: 3(12)  Pw: 2(7)  AC:9  Xp:1/15 :.The kitten misses the dwarf.e[-------  |.@....  #.....| ###|...| # |...... |..+.>||......--|.---    The kitten bites the dwarf.The dwarf is killed![e^.Unknown command ' '.e[S-------  |......   #...@..| ###|f...|  # |...... |..+.>| |...... --|.---    The iguana bites the kitten.The kitten misses the iguana.e\You miss the iguana.The kitten misses the iguana.e[ You miss the iguana.The kitten picks up a hooded cloak.  --More--eNThe iguana misses the kitten.The iguana bites! St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral S:255  $:145  HP: 1(12)  Pw: 2(7)  AC:9  Xp:1/15 --More--e[*The kitten misses the iguana.e[#0 ]You whack the iguana!The kitten misses the iguana.e[< .Unknown command ' '.e\ You miss the iguana.The kitten misses the iguana.  --More--e[ AOThe iguana misses the kitten.The iguana bites! St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral S:255  $:145  HP: -1(12)  Pw: 2(7)  AC:9  Xp:1/15 --More--e[You die... St:10 Dx:16 Co:11 In:18 Wi:10 Ch:10  Neutral S:255 $:145  HP: -1(12)  Pw: 2(7)  AC:9  Xp:1/15--More--e[!FDo you want your possessions identified? [ynq] (n) e q