^I Player: ss Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-06-15.01:49:21.ttyrec Time: (1592185761) Mon Jun 15 01:49:21 2020 ^ITP[?1049h(B)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. Shall I pick character's race, role, gender and alignment for you? [ynaq] ^ Fy name: ss  role: Cavewoman  race: gnome  gender: female  alignment: neutral Is this ok? [ynq]  ss, neutral gnomish Cavewoman  y + Yes; start game n - No; choose role again q - Quit(end) ^ͯ ------|.(..|d..||.@.-|...||....-----MMMMSs the Troglodyte St:18/01 Dx:13 Co:18 In:9 Wi:9 Ch:7 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1 It is written in the Book of Ishtar:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Ishtar seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Troglodyte, have been heralded^  from birth as the instrument of Ishtar. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ishtar!--More--^j Hello ss, welcome to NetHack! You are a neutral gnomish Cavewoman.Ss the Troglodyte St:18/01 Dx:13 Co:18 In:9 Wi:9 Ch:7 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1^-dCount: 88^ ^ j The Dungeons of Doom:  Level 1: <- You are here.--More--^t%^ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_room^ [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false]  w - hitpointbar [false]  x - ignintr [false]  y - implicit_uncursed [true]  z - lit_corridor [false]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true]  E - menu_objsyms [false]  F - menu_overlay [true]  G - null [true]  H - perm_invent [false]  I - pickup_thrown [true]  J - pushweapon [false]  K - rest_on_space [false] [51^ :;1H L - safe_pet [true] (1 of 3)^ a - showexp [false]  b - showrace [false]  c - showscore [false]  d - silent [true]  e - sortpack [true]  f - sparkle [true]  g - standout [false]  h - time [false]  i - tombstone [true]  j - toptenwin [false]  k - travel [true]  l - use_inverse [false]  m - verbose [true]  n - whatis_menu [false]  o - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [ss]  role [Caveman]  race [gnome]  gender [female]  align [neutral]  catname [(none)]  dogname [(^none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  p - altkeyhandler [unknown]  q - boulder [`]  r - disclose [ni na nv ng nc no]  s - fruit [slime mold]  t - menustyle [full]  u - menu_headings [inverse]  v - msg_window [single]  w - number_pad [0=off]  x - packorder [$")[%?+!=/(*`0_]  y - paranoid_confirmation [pray]  z - pickup_burden [stressed]  A - pickup_types [all]  B - pile_limit [5]  C - runmode [run]  D - scores [3 top/2 around]  E - sortloot [loot]  F - statushilites [0 (off: don't highlight status fields)]  G - statuslines [2]  H - symset [def^ault]  I - roguesymset [default]  J - suppress_alert [(none)]  K - whatis_coord [none] (2 of 3)^`+^K Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) ^P#[?1l>Ss the Troglodyte St:18/01 Dx:13 Co:18 In:9 Wi:9 Ch:7 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1-----|.(..|d..||.@.-|...||....-----MMM^ j The Dungeons of Doom:  Level 1: <- You are here.--More--^ %^) Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_room^) [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false]  w - hitpointbar [false]  x - ignintr [false]  y - implicit_uncursed [true]  z - lit_corridor [false]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true]  E - menu_objsyms [false]  F - menu_overlay [true]  G - null [true]  H - perm_invent [false]  I - pickup_thrown [true]  J - pushweapon [false]  K - rest_on_space [false] [51^):;1H L - safe_pet [true] (1 of 3)^ +^Uu Ss the Troglodyte St:18/01 Dx:13 Co:18 In:9 Wi:9 Ch:7 Neutral Dlvl:1 $:0 HP:15(15) Pw:3(3) AC:8 Xp:1-----|.(..|d..||.@.-|...||....-----MMM^&M@<M^Լ9M@.MYou see here a blindfold..dM^ ?f - a blindfold.@d.MM^.@d.M^8d@`.M^D: :With great effort you move the boulder..d@`^d#@`^\T .d#@`^ .#d#@`You hear a door open.#d^&>#d@`^d-M##d@`#oMM^R##@`d|..$.|.-----^O#@`You hear some noises.The goblin wields a crude dagger!The crude dagger welds itself to the goblin's hand!^\7 qd@You swap places with Slasher.d####..^ 8x#@do#MM^8/MMM x@o#MM^ 'You miss the grid bug.Slasher misses the goblin.The grid bug bites!You get zapped! HP:14The goblin thrusts her crude dagger.The goblin hits! HP:10^? You miss the grid bug.Slasher misses the goblin.The grid bug bites!You get zapped! HP:9(15) Pw:3(3) AC:8 Xp:1^4 >You miss the grid bug.Slasher bites the goblin.The goblin thrusts her crude dagger at Slasher.The goblin misses Slasher.The grid bug bites!You get zapped! HP:8--More--^ The goblin thrusts her crude dagger.The goblin hits! HP:3Slasher bites the goblin.The goblin is killed!%M^h oYou kill the grid bug!#d#MSlasher eats a goblin corpse.^ +Pick an object.^m?Mtame little dog called Slasher^ze ^h Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Tools f - a blindfold Gems/Stones c - 16 uncursed flint stones (in quiver pouch) d - 24 uncursed rocks(end) ^T^j kd@You swap places with Slasher.You see here a cursed crude dagger.^ ^L )@^V@M@#MYou see here a cursed crude dagger.^F@dMYou swap places with Slasher.^6yd@You swap places with Slasher.You see here a cursed crude dagger.^ 8g - a cursed crude dagger.@^< K@dMYou swap places with Slasher.d#M^O=There is nothing here to pick up.^*#d@^Á / HP:4#d@^4 +M##@d..MMM^NS#d-@-|..||||||^:MM##-|-@.MMM^d!MM#d.@^8F.@You see here 2 gold pieces.|d^ S $:2$ - 2 gold pieces..d@^`.@Something is engraved here on the headstone.You read: "Evil I did dwell; lewd did I live"..d.^1$.d@|^p M#.d#@.|^/M#.@.d^K$MM##@#d.^,@d#.^MM##@d#M^n*M@d#MM^2 HP:5@#dM^T:@d#M^@d#^ M@.d#M^Dq Md@..MM^J<.@#dM^.d@#.M^?2 d#@#^ -#d@# ^Cd#@# ^m#d#@ ^L ##d@ ^5 #d@ ^~d#@# ^(_#d#@ ^"1 HP:6d#@# ^I.MMd#@# ^ MMd#@#M ^ IM@dMYou swap places with Slasher.#dMM^r 1@d##MMM^ %MM##@##MM^Fy%MM#@#d^5 M@##^D1###@d#MM^wVM@##MM^M@d#MM^ 4MMM|.##@#dM^W 9---.+.d#@#M^{hM@dMYou swap places with Slasher. HP:7-.d#M^w >-|...-@-##MM^%'M|@--.dMM^e "M@..dMMM^T4The door opens.-d#MMM^$d@#..MM^~d-@##M^* .-d@^?d#@#M^* M#d#@^'TMM#d@#M^BDM@dMYou swap places with Slasher.d#M^c H@dYou swap places with Slasher.#dM^ D@d#M^6 @-#d^I0 HP:8@.d#^.#@^  .@^ MMd.@^ (MMM..d#@ ^7MM.d@#!^M@#d#M"^^U #@##dMM"^w#@#M"^1#@#dM"^l @d@You swap places with Slasher.d##^#^]M#d@#^;With great effort you move the boulder.#d@`#^8 #d@`#^ d#@`#^* HP:9#d#@`$^4 #d#@`$^@ ##d@`$^"M#d#@`#M$^`7You try to move the boulder, but in vain.$^A EYou try to move the boulder, but in vain.%^>%##@#d#M&^݃M@##MM'^^#@d#M'^GUM##@##'^ M#@#d(^HM@#d#M(^4@#d#M)^#@#dM)^ =d@You swap places with Slasher.#d*^J##@*^@9#d@+^E HP:10(15) Pw:3(3) AC:8 Xp:1#d@+^F SWith great effort you move the boulder.#d@`M+^p -d#@`M,^/MM#d#@#`#M,^` 7You try to move the boulder, but in vain.,^N EYou try to move the boulder, but in vain.-^-#d#@#.^'MMMd#@#M.^D8"MM##d#@/^M##@d/^ @d#0^ .d@You swap places with Slasher.1^2^#d@2^@M@#dM2^Y d#@3^M#d@#3^d#@#3^ + HP:11#d#@#3^5 #d#@#4^fT #d#@#4^ ##d@#4^yd#@#4^R( ##d@#4^_ #d@#4^Ӌ d#@#4^ @Y#@:The newt bites! HP:9(15) Pw:3(3) AC:8 Xp:1##d5^ 20You miss the newt.#d5^h0You miss the newt.d#5^6You kill the newt!#d%6^@>#@#You see here a newt corpse.#d;^2FThere is a newt corpse here; eat it? [ynq] (n) =^ This newt corpse tastes okay. HP:10(15) Pw:3(3) AC:8 Xp:1#dYou finish eating the newt corpse.You feel a mild buzz. Pw:4(4)d#?^##d@#?^M##d@#@^o Md##@#A^B M#d@#B^b#d@#B^#d@#B^#d@#B^ #d@#B^ d#@#B^> #d#@#C^{ ##d@#C^"/d#@#C^)d #d#@#C^+ HP:11#d#@#C^ ##d@#C^ #d@#C^/d#@#D^ ##d@#D^\ d#@#D^ #d#@#D^z ##d@#D^c d#@#D^Д #d#@#E^ ##d@#E^^#d@#E^U-d#@#E^V #d#@#E^ ##d@#E^Ѐ * HP:12#d@#E^% d#@G^V #d@#G^5@dYou swap places with Slasher.#dG^@#d#G^f @#d#G^% @#d#G^= @d##G^ @#d#G^s{ @#d#G^ @d##G^Nc @d#G^j @d#G^i @#d#G^ @d##G^A * HP:13@#dG^0 @##dG^(@#d##G^ @d##G^/@#dH^C@##dH^*@##dH^K<@##dH^@#H^ @#H^@#d##H^@#d#H^ @#d##I^@#d#I^F(MM#@##I^! : HP:14#@#MI^ MM+##@#MJ^0hCMM#|@.F.........#|J^='MM##@#.K^yL $#@FkdMMML^The door opens.-------------|..........>.|.............-|............|.........|d-----------#MMMO^e +Pick an object.O^0 #corridorP^]&unexploredP^ 'unexploredP^f,unexploredP^,unexploredP^\z,unexploredP^,unexploredP^Z\,unexploredP^,unexploredP^I=,unexploredP^,unexploredP^T ,unexploredP^Z )doorwayP^- (lichenP^ (koboldQ^ Q^. OMM-.|@#d.F|#...#---MMMR^y+MM-@-#d|-MMMR^ 8You kill the lichen!#k%MR^-...@ Things that are here: a lichen corpse a yellowish brown gem--More--U^9dW^x  Pick up what?  Comestibles a - a lichen corpse Gems/Stones b - a yellowish brown gem(end) \^HX_^ Pick up what?  Comestibles a - a lichen corpse Gems/Stones b - a yellowish brown gem(end) `^͛+`^ם h - a yellowish brown gem.d#@a^- #d-%@b^5MM.d@.b^@.Something is engraved here on the headstone.You read: "He got the upside, I got the downside.".%.df^d.@k j^ Md%@.j^ C@.You see here a lichen corpse..dk k^t+*>@dk k^WI@.k Slasher picks up a lichen corpse..dk^T @d..k^A@...MSlasher suddenly disappears!^Ml^X"@.k l^j .@o^ Pick an object.p^ 4Mteleportation trapq^ r^@.r^!z @.k r^ @.s^ƺ.@s^.@s^#.@dk s^ S@.k You hear some noises in the distance.d##s^@.t^.@d-F.t^x .@d..t^} .@..dt^ .@.d.u^5@..du^!#d@..u^E d.@.u^,>.@.dv^.@d|MMv^X .@d..Mv^.@.dv^ @..dw^@..dw^(@..dw^ .@.dx^.-^@y^r#@y^n #@y^h #@z^ #@z^4#@z^_ M@#M{^s5M@#M{^we#@{^M #@{^9 #@{^A#@|^D#@|^#@}^` #@}^#@}^#@}^ #@}^]4 #@~^ט #@~^g #@~^g#@^#@^g' #@^% #@^6 #@^ް #@^ #@^ #@^ #@^x #@^ #@^#@^T#@^e#@^z M@#M^ݖ M@#M^MM%@#M^+Md@#F%:^H@#.The newt suddenly disappears!.d^cLYou stop. Slasher is in the way!d.M^Y@dYou swap places with Slasher.-dF.^"@.#^,.F@d#.^|@.d-^ @.d..:^hp @...:.dM^ @..:.d.^<4@.The lichen touches you!.d^PLYou kill the lichen!%d.^|%O@.You see here a lichen corpse..d^z <%.@.d^2 L.@You see here a lichen corpse..d.^[#@d%..M^ TM@.MYou see here a lichen corpse.:d.MM^!%@.dM^8.@:.d.M^sd.@:..M^ .d.@^? .d.@^ d..@^g`&...@d^T.@d.^.@F.d.^7You miss the lichen.:...d^.j :You miss the lichen.d.^N ^You kill the lichen!d%:...^ Q-@You see here a lichen corpse...d:.^:8 H%@#You see here a kobold corpse..d^m,.d%@#.^Ai.d#@#^.d#@#^?|..d#@#.|^*//..-d#@#.^{j 0.%%d#@:.^ hYou miss the newt.The newt bites! HP:14#d^1;You kill the newt!#d#^׺2.#d#@#.^,.#d#@#.^,.#d#@#.^ZU|....#d#@#....----^A b-----........#d#@....---^ ? a----.......|.##d#@|....---^>?--|.|##d.@|-MMM^#.d@^+5 HP:15.d@.M^B?MMd...@^ MM..d@^z' Md..@^^MMd..@^CMM.d.@^tDM.d.@^ ..d@#^W.d@#^V d#@#^m .d#@#^ #d#@#^8G##d@##M^7}#d@^=?d#@##....$----^1M#d@..|^XMd#@##M^M##@dM^7]d@You swap places with Slasher.---d#..||^f]^8[ -MM-#d|.#@|M^;%MM-#d@-MM^1..@dM^ ?.@You see here 7 gold pieces...d^ٿ\ $:9$ - 7 gold pieces.d..@^V &d.@.M^-N M..@.dM^Bd@You swap places with Slasher..d^[+Pick an object.^9tame little dog called Slasher^ ^) MMd@...M^k,M.@.d^|~ M@#d.^@d#.^ " M@#d#MM^ +.:@d#MM^@#dM^_p@d##M^{:.:@#d^Y' @#d^K !.:@#d#^r7 @#d#^.:@.d#^|@.d#^<1You kill the newt!%d#^WE@.You see here a newt corpse..d^^{'%.#@d^ @Md@...Slasher eats a newt corpse.^2@.^V M@.M^ @.d.^R@..d^@.d.^8@...d^B@.d..^" @.d.^ @#d.^l'@#.d^@#d..^<@#d#^@#d#^I@##d^k@#d##^@#d##^ZX @#d#^@#d#^- ;@#You see here a kobold corpse.d##^ G@%You see here a lichen corpse.d#^b A%@You see here a kobold corpse.#d^ՒG@%You see here a lichen corpse.d#^ @%%#dM^%@-d#M^gM@d-%M^B@.Slasher drops a lichen corpse.d%.MM^ @..dM^D>@%d^Y 3.@You see here a lichen corpse.-d^ %@d#M^[K0d@You swap places with Slasher.d-^j @%-dM^8&MM#@d#MM^M##@#M^ M@d#MM^ d@##M^K#d@#^U d#@#^ d#@#^ #d#@#^òd##@#^d##@#^ ##@#^:R#@#^5 #@#^f #@^@#^d@#^1##@#^"@#^Nd@#^y#@#^d@#^ #d@#^, 4@dYou swap places with Slasher.#d^@d##^<@#d^ #d#@^LM#d@^dM#d@^]M#@#dM^b@@-#MYou see here a lichen corpse.#^f;@%#d^۳@.#d^PAM@.MYou hear some noises in the distance.^B @>%^'j @.^KL@.^4.@d^9.@#^.@d#^L@>d-Slasher picks up a lichen corpse..d^ @.d-^@..d^n H.@d-Slasher drops a lichen corpse.%d^!_!.@d%-^Xj.@.dMM^| $>@.d.MM^F!M@.%d.MM^d.MMM^d%.MM^ud.M^ %You descend the stairs.--More--^5e -------- |.d@$... |......| |......| |......+ ||..+..| --------Ss the Troglodyte St:18/01 Dx:13 Co:18 In:9 Wi:9 Ch:7 Neutral Dlvl:2 $:9 HP:15(15) Pw:4(4) AC:8 Xp:1.dM^ =<@You see here 13 gold pieces.d.M^d.d^<$.@dM^JM@.MYou see here 13 gold pieces..d.MMM^T%..d^e $@d.MMM^/}M@.MYou see here 13 gold pieces.Slasher picks up a spellbook.d..^??y $:22 HP:15(15) Pw:4(4) AC:8 Xp:1$ - 13 gold pieces.@d.MM^ ud@You swap places with Slasher.Slasher drops a spellbook.+d^ #d..@^MM<d.@^s7MMd..@^zt MMM.d@.^U 'MM..@.d^H!@.Something is engraved here on the headstone.You read: "But I disarmed the trap!".d. ^ &d |@.^(Md.@.^L :d..@^#.:.d@^ MMd.@..M^'MMMd..@.M^H 1You kill the newt!+.d.^8!..d.@^1The door opens...d-^s.#d@#^pM#d-@^YMM#@.-dM^7'MM###@d#MM^f)MM#@d##MM^Jd@You swap places with Slasher.d####M^#d#@^J#Md#@##M^@ !MM##d@^ 2Md#@##M^ M#d@^ROd#@#M^ $M#d@##M^or"M#d@#M^M##@^fMM#d@#M^IM@dMYou swap places with Slasher.#dMM^ ^X @d##MM^:M@d##MM^ M@d##MM^fM@d##M^M@d#MM^N[%MM#@##MM^d'MM#@#dMMM^n 1MM#@##d^N MM#@#M^&MM#@##^MM#+@#M^"M@#M^!This door is locked.^L.This door is locked.^f.This door is locked.^.This door is locked.^t~.This door is locked.^ .This door is locked.^.This door is locked.^U  Coins $ - 22 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) g - a cursed crude dagger Armor e - an uncursed +0 leather armor (being worn) Tools f - a blindfold Gems/Stones c - 16 uncursed flint stones (in quiver pouch) d - 24 uncursed rocks h - a yellowish brown gem(end) ^^ ^!This door is locked.^n .This door is locked.^!#@^ #@^G#@d^W$#@d#^n "#@d##MM^`##@d#M^bU #d#@^ d##@^<JM@dMYou swap places with Slasher.#dM^l- @#d#M^ @.##^ @.d#^.<@.You see here an indigo spellbook.d.^\ .d.M^j3 =i - an indigo spellbook.@d.MM^ #.@.dMM^"M .@..dMMM^.@.MMM^hlN Coins $ - 22 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) g - a cursed crude dagger Armor e - an uncursed +0 leather armor (being worn) Spellbooks i - an indigo spellbook Tools f - a blindfold Gems/Stones c - 16 uncursed flint stones (in quiver pouch) d - 24 uncursed rocks h - a yellowish brown gem(end) ^^-What do you want to read? [i or ?*] ^QHRYou feel threatened.#You can move again.^P{.@#d#M^ M##@d^]{N Coins $ - 22 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) g - a cursed crude dagger Armor e - an uncursed +0 leather armor (being worn) Spellbooks i - an indigo spellbook Tools f - a blindfold Gems/Stones c - 16 uncursed flint stones (in quiver pouch) d - 24 uncursed rocks h - a yellowish brown gem(end) ^Δ^d 0d@You swap places with Slasher.d#^-##d@ ^ԇ Md##@ ^$!MM#d#@ ^ƀMM##d@ ^ɤ ##@dM ^@d@You swap places with Slasher.#d ^7 EYou are carrying too much to get through. ^ d# ^? 9You stop. Slasher is in the way!#d ^#5@d#M^M@d##M^ M@d#MM^HNM@d#MMYou hear the chime of a cash register.^('@d##MM^ˏM@d##MM^%M@##dMMM^_%M@##d^ $M@#d#^e -M@#d##^F!This door is locked.^.This door is locked.^- .This door is locked.^t .This door is locked.^.,#@d#MM^]Dd@You swap places with Slasher.d#^ (##d@^Y Md#@^a1!MM##d@^"M#d@^M#@d^\& M#d^M#d^.G##@#dM^~d#@#^ M##@d^9 d#@^M#d@#^QM#@-d^ @.#^| @@.You hear some noises in the distance.d^Ϗ%@.d#^p2.@d-^M@d..M^C0What do you want to drop? [$a-i or ?*] ^; T Coins $ - 22 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) g - a cursed crude dagger Armor e - an uncursed +0 leather armor (being worn) Spellbooks i - an indigo spellbook Tools f - a blindfold Gems/Stones c - 16 uncursed flint stones (in quiver pouch) d - 24 uncursed rocks h - a yellowish brown gem(end) $^z+You drop a cursed crude dagger...dM%^ &)@..dMM&^B.@.d.MM(^w.@d#(^I/d@You swap places with Slasher..d(^y d-@)^QM@.-dM)^MM@d#MM*^oMd@##MM*^nOM@#dM+^ d##@+^M#d#@+^ M#d@,^~M#d@,^f #d@-^ #d@-^^ 7You are carrying too much to get through..^> @d#M/^M@d##M/^M@#dMM/^ %M@d##MMM/^ %M@#d#MMM0^%M@#d#MMM0^%M@#d#MMM0^!W%M@d##MMM0^5M@#dMM0^#M@d##MMM1^!This door is locked.1^?.This door is locked.1^.This door is locked.1^ .This door is locked.2^BWhat do you want to use or apply? [f or ?*] 4^af - a blindfold.--More--6^( +Never mind.7^Ad@You swap places with Slasher.7^K#d@7^ M#d@7^ Md#@7^ !MM##d@8^EMd#@8^!MM#d#@8^wq MM#d@#8^M#@d9^N@d#9^p @##d9^@@.d#9^ @.##d:^2@.#;^; The Dungeons of Doom: levels 1 to 2  Level 1: Some graves.  Level 2: <- You are here. A grave.--More--=^ C>^@.>^K @<?^J .@?^^w .@?^( .@@^ .@A^.t@.Something is engraved here on the headstone.You read: "But I disarmed the trap!".A^v/ 9You don't have anything to zap.B^ C^ dC^ .d |@D^}"..d.@D^JMMd..@D^Q[MM.d.@D^cTM.d.@D^R M.dE^dMMd.-E^,MM.dE^Md..E^`MMd.F^f MMd.@.MF^+M.d.@G^.dG^..d@G^X.dG^X .dG^W .dG^.dH^M@-dMH^ d@#MH^16 M@##dMMH^($M@d##MMMI^}Jd#MI^ӊ:d@You swap places with Slasher.d#MI^#dMI^`d@#MI^ Md#J^\Md#@#J^M#@dJ^ #dMK^ Md#@#ML^] Md##@L^M#d#@L^M##@dM^sMd#N^M#d@N^$##@dMN^ #MN^;i d#MO^ #d@O^X 7You are carrying too much to get through.O^'! EYou are carrying too much to get through.P^b@#dMP^ \'M@#d#Q^_M@##MMMQ^h3 M@#MQ^K %M@#d#MMMR^Yw%M@#d#MMMR^%M@#d#MMMR^^%M@d##MMMR^kM@d#MMR^:LM@d#MMR^q d#MMR^ #dMMS^d#MMS^d#MMS^f#dMMS^ d#MMS^: d#MMT^L#dMMT^!This door is locked.T^V.This door is locked.T^jI.This door is locked.T^C.This door is locked.T^1 .This door is locked.T^ .This door is locked.T^.This door is locked.U^.This door is locked.U^,#@d#MMU^H Dd@You swap places with Slasher.#dV^ d#@V^ MM##d@V^0Md#@V^2N!MM#d#@X^&v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) Z^ [^W%MMMd#@#M[^%MMMd#@#M[^$MMM#d@#M[^)SIM@dMYou swap places with Slasher.d#MM[^0 $@d#MM\^bM@#dMM\^u !This door is locked.\^ .This door is locked.\^..This door is locked.]^?.This door is locked.]^.This door is locked.]^a.This door is locked.]^.This door is locked.]^ .This door is locked.`^7BWhat do you want to use or apply? [f or ?*] a^f - a blindfold.--More--b^+Never mind.b^,#@#dMMb^+ #@d#MMc^7M@#dMMc^##M@#d#MMMd^c5What do you want to use or apply? [f or ?*] d^yf - a blindfold.--More--e^BWhat do you want to use or apply? [f or ?*] g^FQNever mind.g^#,#@#dMMg^6 #@#dMMg^D!#@d#MMh^KGd@You swap places with Slasher.#dh^%i"d#@h^Q!MM#d#@h^oG !MM##d@h^h M#d@h^cMd#@i^! MM#d#@i^ M#d@j^KJ@dYou swap places with Slasher.##dMMj^br!@d#j^ M@#dMk^M@#d#MMk^~@d##MMk^WMd@##k^@ M#@#dk^V @#d#k^ @d##l^{@..dMm^_2What do you want to drop? [$a-fhi or ?*] n^l6 ' Coins $ - 22 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Spellbooks i - an indigo spellbook Tools f - a blindfold Gems/Stones c - 16 uncursed flint stones (in quiver pouch) d - 24 uncursed rocks h - a yellowish brown gem(end) q^ +You drop 24 uncursed rocks.d.Mr^ %*@..dMMs^d@..MMs^6.d@s^:.#@dMs^- d@#Ms^ #d@t^[M#d@t^SC M##d@t^!M#d@u^vM#d@v^|M#d@w^ M#w^M Mdw^!* M#w^ Mdx^MMd#x^$MM#dx^MMd#x^ bMM#dYou are beginning to feel hungry. Hungryx^ dy^ :M@dMYou swap places with Slasher.z^fZ&@d#MMz^h@d#Mz^3? M@d#M{^Md@##MM{^>@dYou swap places with Slasher.#dM{^g |^@##M|^H M@#d#MM|^0M@d#MM}^&M@d#MM}^pM@d#M}^ #dM}^ Md##M~^M#d~^3M#d~^ M@#dM~^%M@#d#MMM^u&M@##d^%M@#d#^ $M@#d#^$M@#d#^!d##^zU#dMM^ d#MM^]#dMM^ #dMM^H d#MM^#dMM^Yy!This door is locked.^,j .This door is locked.^X .This door is locked.^ֆ.This door is locked.^|.This door is locked.^r.This door is locked.^.This door is locked.^O,#@#dMM^9 #@#dMM^9!#@d#MM^ Gd@You swap places with Slasher.d#^^ *##d@^QM#d@^nM#d@^ M#@#dM^_/ @#d#M^s\@#dM^ @#d#M^lR .d#@^Md#@.^jM..@d^ 1 M@d..M^ @@dYou swap places with Slasher.d#M^q#dM^ld#M^#dM^[M@d#MM^ :#MYou find a hidden passage.d#M^c- d#M^›d#M^M@d#MM^ ##M^vd#^##^f M#d@#^ 5@dYou swap places with Slasher.d#^Vd^#^1d^0 4M@d#MYou hear a door open.^&@d#MM^M@#dMM^L@#d#MM^  d#M^ #dM^x#@#dM^DM@#d#MM^3$M@#d#MMM^x YM@#d#MMMYou hear the chime of a cash register.^6 0@##dMMM^ "d##MMM^!M@#dMM^@d#MM^M@d#MM^V#dMM^3}#dMM^%- d#MM^(T #dMM^#dMM^d#MM^4d@You swap places with Slasher.^~ d#@^> MM#dYou faint from lack of food. Fainted Deaf#dYou regain consciousness. Fainting^& d#@^l$MMd#^1 MM#d#@^<MM#d^iM#d@^o`MMd#^MM#d#@You faint from lack of food. Fainted Deaf#####dMYou regain consciousness. Fainting^g#dMM^e< !#@d#MM^ #dMM^d#MM^M{ #dMM^B$d#MM^Ld#M^~M#d#^GxM#@d^9@##dM^@#d#M^ @##d^ @.d##^z @@.You see here 24 uncursed rocks..#dM^ %@*.dMM^X@..dMM^@<d..^'@.d.* ^lS .