srpest, chaotic male human Knight ----- |<..--- |.....---- ..|....| -.|-.....---- .......| -.|....| --...-- --- ..| ..|[....-- ..| ............- -......-- ..G.. |....... |.@. ---.. -Ga .. | . [Srpest the Bachelor] St17 Dx9 Co16 In12 Wi9 Ch5 KniHumMalCha Min:7 $79 HP0(103) Pw66(66) AC-7 Exp7 T797 Latest messages You miss the soldier ant. You hit the soldier ant. The soldier ant bites you! [-1 -> 14] Warning: HP low! Your large shield blocks the soldier ant's attack. Your plate mail deflects the soldier ant's attack. The soldier ant misses. You miss the soldier ant. The gnomish wizard casts a spell at you! Your head suddenly aches painfully! You hear the howling of the CwnAnnwn... [-5 -> 9] Warning: HP low! The soldier ant bites you! [-1 -> 8] Warning: HP low! The soldier ant stings you! You die... Go Team Ant! Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: numbopathy You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 140 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 87% chance Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 53% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: quarterstaff The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: polearms (turn 279) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 117490 Monster spawn increase reached its maximum at turn 155287 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 3340743 The monster class that cannot be genocided was ogre The monster class that was spawned more often: trove (freq bonus 6) The monster species that spawned more often: spitting lizard (freq bonus 18) The monster species that spawned more often: Alrunes (freq bonus 8) The monster species that spawned more often: Eheieh AGLA, Prince of Void (freq bonus 13) The monster species that spawned more often: rogue elephant (freq bonus 20) The monster species that spawned more often: adom mummy (freq bonus 16) The monster species that spawned more often: real nether hound (freq bonus 9) The monster species that spawned more often: uber lloigor (freq bonus 13) The monster species that spawned more often: cerulean ogre (freq bonus 28) The monster species that spawned more often: cursed turret (freq bonus 8) The monster species that spawned more often: cancel vortex (freq bonus 7) The monster species that spawned more often: interhack horror (freq bonus 48) The monster species that spawned more often: black rat (freq bonus 8) The monster species that spawned more often: naga nymph (freq bonus 10) The monster species that spawned more often: Kop Katcher (freq bonus 8) The monster species that spawned more often: ice trove (freq bonus 28) The monster species that spawned more often: cuttenclip soldier (freq bonus 18) The monster species that spawned more often: healing warp patch (freq bonus 16) The monster species that spawned more often: athena protector (freq bonus 8) The monster species that spawned more often: bar-lgura (freq bonus 18) The monster species that spawned more often: giant hunter ant (freq bonus 16) The monster species that never randomly spawned: Marleen's hugging boot The monster species that never randomly spawned: desert spore The monster species that never randomly spawned: shardstorm The monster species that never randomly spawned: Romann The monster species that never randomly spawned: white dragon bat The monster species that never randomly spawned: dark russian girl The monster species that never randomly spawned: blank colony The monster species that never randomly spawned: star byakhee The monster species that never randomly spawned: wisdom naga The monster species that never randomly spawned: bright violet colony The RNG hath decreed that this item was never generated: sky-high heels (roman sandals) The RNG hath decreed that this item was never generated: robe of specialty (brown robe) The RNG hath decreed that this item was never generated: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was never generated: black opal (black) The RNG hath decreed that this item was never generated: PETA-compliant shirt ((null)) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: amulet of change (square) The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 6) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 22) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 60) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 5) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 8) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 90) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 7) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 2) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 9) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 16) The RNG hath decreed that this item was always generated cursed: wonder stone (violet) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (yellow robe) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: grass whistle (whistle) The RNG hath decreed that this item was always generated cursed: magic lamp (lamp) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: cyan dragon scales ((null)) The RNG hath decreed that this trap was always invisible: bossfight trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 1) Next attribute increase check would have come at turn 13838 Strength training was 12 Dexterity training was 44 Wisdom training was 3 Constitution training was 4 You had a hearing break. (133) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) Your chance to block was 27% You had 548 points of nutrition remaining You could jump You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Manannan Mac Lir You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status turn undead 7X Prepared(0) healing hands 7X Prepared(0) shield bash 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Amulets amulet of ESP (straightangular) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * helmet (celtic helmet) * leather gloves (odd pair of gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (orange robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (metal disk) * skullcap (secret helmet) * flack helmet (narrow helmet) * crystal helm (tasseled helmet) * mining helm (internet helmet) * field helm (bug-tracking helmet) * helm of safeguard (padded helmet) * war hat (mechanical helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (sensor gloves) * gauntlets of plugsuit (black gloves) * commander gloves (camouflage patterned gloves) * field gloves (orange gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (snow boots) * field boots (cast iron boots) * boots of safeguard (steel boots) Scrolls scroll of healing (ACME) scroll of mana (ETAOIN SHRDLU) scroll of phase door (LEAF STUNT UP HIGH BLAZE MINISTRIES BRUNT FLINCH AND ASK) scroll of standard id (EUROVISION FARCE CONTEST) scroll of cure (YOU WILL NOT ESCAPE THIS TIME) scroll of identify (XUS MODA) Potions potion of speed (smoky) Wands wand of magic missile (monoclinic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 108 times You killed 55 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) shield [Basic] (max Expert) (34 of 160) body armor [Basic] (max Expert) (29 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (12 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (54 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (1 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well srpest the Knight...