`S Player: splunge Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-02-02.04:37:23.ttyrec Time: (1612240643) Tue Feb 2 04:37:23 2021 `ZThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net ` \WShall I pick a character's race, role, gender and alignment for you? [ynq] `8 snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) `+Choosing Race Pick the race of your Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) `u-+Choosing Gender Pick the gender of your human Rogue  m - male f - female * - Random q - Quit(end) `6X+`A----|.@||f.|+o.||..|..|---`wSplunge the Footpad St:13 Dx:18 Co:14 In:10 Wi:12 Ch:8 Chaotic Dlvl:1 $:1935 HP: Dlvl:1 $:1935 HP:12(12) Dlvl:1 $:1935 HP:12(12) Pw:2(2) AC:3 Xp:1/0 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For th`He sake of us all: Go bravely with Kos!--More--`----|.@||f.|+o.||..|..|---``dHello splunge, welcome to SlashEM! You are a chaotic male human Rogue.--More-- `) "Happy Groundhog Day! ` 12(12)  Pw:2(2) AC:3 Xp:1/0 T:2 <@.- `M '.@ `s  12(12)  Pw:2(2) AC:3 Xp:1/0 T:2 Philly misses the goblin. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:3 `7.@ 12(12)  Pw:2(2) AC:3 Xp:1/0 T:3 Philly misses the goblin.The goblin wields a crude dagger!--More--`!\&Philly bites the goblin.`\The goblin is killed! 12(12)  Pw:2(2) AC:3 Xp:1/0 T:4 )`!a  12(12)  Pw:2(2) AC:3 Xp:1/0 T:5 .@f.`g Things that are here: a crude dagger 39 gold pieces--More--`| 12(12)  Pw:2(2) AC:3 Xp:1/0 T:5 `WT 12(12)  Pw:2(2) AC:3 Xp:1/0 T:6 ).@f`A 12(12)  Pw:2(2) AC:3 Xp:1/0 T:7 @f.`s  Pick up what?  Coins a - 39 gold pieces Weapons b - a crude dagger(end) `|b++` u39 gold pieces.`N 74 12(12)  Pw:2(2) AC:3 Xp:1/0 T:7 j - a crude dagger. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:8 .f`|  12(12)  Pw:2(2) AC:3 Xp:1/0 T:9 @..f6`U Weapons a - a +0 short sword (weapon in hand) b - a +0 pistol (alternate weapon; not wielded) c - 26 +0 bullets (in quiver) j - a crude dagger Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) 7`R7 ----|.<||.@|+..||..|..f|---- 12(12)  Pw:2(2) AC:3 Xp:1/0 T:9 7` -What do you want to drop? [$a-j or ?*] 8`Ɋ8`You drop 4 blessed scrolls of gold detection. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:10 f..9`n 12(12)  Pw:2(2) AC:3 Xp:1/0 T:11 @f.:` 12(12)  Pw:2(2) AC:3 Xp:1/0 T:12 f?;`d.@;`gdf - 4 blessed scrolls of gold detection. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:13 f<<`~- ;What do you want to drop? [$a-j or ?*] =`R=`0 HP: 12(12)  Pw:2(2) AC:3 Xp:1/0 T:13 You drop 1974 gold pieces. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:14 ..f>` 12(12)  Pw:2(2) AC:3 Xp:1/0 T:15 @f.?` 12(12)  Pw:2(2) AC:3 Xp:1/0 T:16 f$A`C.@A`C1974 gold pieces.1974 HP: 12(12)  Pw:2(2) AC:3 Xp:1/0 T:17 <fB` 12(12)  Pw:2(2) AC:3 Xp:1/0 T:18 ..@.fC`ҌU Weapons a - a +0 short sword (weapon in hand) b - a +0 pistol (alternate weapon; not wielded) c - 26 +0 bullets (in quiver) j - a crude dagger Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) D` ----|.<||..|+@.||.f|...|---- 12(12)  Pw:2(2) AC:3 Xp:1/0 T:18 E`-What do you want to drop? [$a-j or ?*] E`E`You drop a crude dagger. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:19 f.E`> 12(12)  Pw:2(2) AC:3 Xp:1/0 T:20 f@.F`  12(12)  Pw:2(2) AC:3 Xp:1/0 T:21 f)R`G!@.R`GOj - a crude dagger.f.R`H 12(12)  Pw:2(2) AC:3 Xp:1/0 T:21 You hear a door open. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:22 <f`e\  12(12)  Pw:2(2) AC:3 Xp:1/0 T:23 ..f@` U 12(12)  Pw:2(2) AC:3 Xp:1/0 T:23 `  12(12)  Pw:2(2) AC:3 Xp:1/0 T:24 ...#@f`x 12(12)  Pw:2(2) AC:3 Xp:1/0 T:25 #@f.`5l 12(12)  Pw:2(2) AC:3 Xp:1/0 T:26 #@#f`q 12(12)  Pw:2(2) AC:3 Xp:1/0 T:27 #@##.f`> 12(12)  Pw:2(2) AC:3 Xp:1/0 T:28 #@##.f` 12(12)  Pw:2(2) AC:3 Xp:1/0 T:29 ##@#.`=P { 12(12)  Pw:2(2) AC:3 Xp:1/0 T:30 ##@#`Ny 12(12)  Pw:2(2) AC:3 Xp:1/0 T:31 ##@`6 12(12)  Pw:2(2) AC:3 Xp:1/0 T:32 ..##@`g 12(12)  Pw:2(2) AC:3 Xp:1/0 T:33 f.#.@`  12(12)  Pw:2(2) AC:3 Xp:1/0 T:34 .<f.@`֗  12(12)  Pw:2(2) AC:3 Xp:1/0 T:35 .f@.` 12(12)  Pw:2(2) AC:3 Xp:1/0 T:36 ..#@.f` 12(12)  Pw:2(2) AC:3 Xp:1/0 T:37 #@.f.`~ 12(12)  Pw:2(2) AC:3 Xp:1/0 T:38 #@f..`Y | 12(12)  Pw:2(2) AC:3 Xp:1/0 T:39 #@f#`* | 12(12)  Pw:2(2) AC:3 Xp:1/0 T:40 #@##`{ 12(12)  Pw:2(2) AC:3 Xp:1/0 T:41 ##@#`b} 12(12)  Pw:2(2) AC:3 Xp:1/0 T:42 ##@#f`2 12(12)  Pw:2(2) AC:3 Xp:1/0 T:43 ##@.f`e  12(12)  Pw:2(2) AC:3 Xp:1/0 T:44 .##@.f` 12(12)  Pw:2(2) AC:3 Xp:1/0 T:45 f#.@.`  12(12)  Pw:2(2) AC:3 Xp:1/0 T:46 f.#@.`! 12(12)  Pw:2(2) AC:3 Xp:1/0 T:47 .#@.`[ j 12(12)  Pw:2(2) AC:3 Xp:1/0 T:48 #@#`Dz| 12(12)  Pw:2(2) AC:3 Xp:1/0 T:49 #@##`+| 12(12)  Pw:2(2) AC:3 Xp:1/0 T:50 #@##`| 12(12)  Pw:2(2) AC:3 Xp:1/0 T:51 #@##`t  12(12)  Pw:2(2) AC:3 Xp:1/0 T:52 #@##f`X 12(12)  Pw:2(2) AC:3 Xp:1/0 T:53 #@##f.`d% 12(12)  Pw:2(2) AC:3 Xp:1/0 T:54 #@##.`| 12(12)  Pw:2(2) AC:3 Xp:1/0 T:55 #@##`8 | 12(12)  Pw:2(2) AC:3 Xp:1/0 T:56 #@##`=$ | 12(12)  Pw:2(2) AC:3 Xp:1/0 T:57 #@##`#&| 12(12)  Pw:2(2) AC:3 Xp:1/0 T:58 #@##`| 12(12)  Pw:2(2) AC:3 Xp:1/0 T:59 #@##`.| 12(12)  Pw:2(2) AC:3 Xp:1/0 T:60 #@##` | 12(12)  Pw:2(2) AC:3 Xp:1/0 T:61 #@##`'  12(12)  Pw:2(2) AC:3 Xp:1/0 T:61  12(12)  Pw:2(2) AC:3 Xp:1/0 T:62 #@##`}| 12(12)  Pw:2(2) AC:3 Xp:1/0 T:63 #@##` 12(12)  Pw:2(2) AC:3 Xp:1/0 T:63  12(12)  Pw:2(2) AC:3 Xp:1/0 T:64 #@f#` /| 12(12)  Pw:2(2) AC:3 Xp:1/0 T:65 #@f#`R | 12(12)  Pw:2(2) AC:3 Xp:1/0 T:66 #@##`yd { 12(12)  Pw:2(2) AC:3 Xp:1/0 T:67 @##`͂U 12(12)  Pw:2(2) AC:3 Xp:1/0 T:67 `ƓCount: 30`' 12(12)  Pw:2(2) AC:3 Xp:1/0 T:67  12(12)  Pw:2(2) AC:3 Xp:1/0 T:68  12(12)  Pw:2(2) AC:3 Xp:1/0 T:69  12(12)  Pw:2(2) AC:3 Xp:1/0 T:70  12(12)  Pw:2(2) AC:3 Xp:1/0 T:71  12(12)  Pw:2(2) AC:3 Xp:1/0 T:72  12(12)  Pw:2(2) AC:3 Xp:1/0 T:73  12(12)  Pw:2(2) AC:3 Xp:1/0 T:74  12(12)  Pw:2(2) AC:3 Xp:1/0 T:75  12(12)  Pw:2(2) AC:3 Xp:1/0 T:76  12(12)  Pw:2(2) AC:3 Xp:1/0 T:77  12(12)  Pw:2(2) AC:3 Xp:1/0 T:78  12(12)  Pw:2(2) AC:3 Xp:1/0 T:79  12(12)  Pw:2(2`) AC:3 Xp:1/0 T:80  12(12)  Pw:2(2) AC:3 Xp:1/0 T:81  12(12)  Pw:2(2) AC:3 Xp:1/0 T:82  12(12)  Pw:2(2) AC:3 Xp:1/0 T:83  12(12)  Pw:2(2) AC:3 Xp:1/0 T:84  12(12)  Pw:2(2) AC:3 Xp:1/0 T:85  12(12)  Pw:2(2) AC:3 Xp:1/0 T:86  12(12)  Pw:2(2) AC:3 Xp:1/0 T:87  12(12)  Pw:2(2) AC:3 Xp:1/0 T:88  12(12)  Pw:2(2) AC:3 Xp:1/0 T:89  12(12)  Pw:2(2) AC:3 Xp:1/0 T:90  12(12)  Pw:2(2) AC:3 Xp:1/0 T:91  12(12)  Pw:2(2) AC:3 Xp:1/0 T:92  12(12)  Pw:2(2) AC:3 Xp:1/0 T:93  12(12) [2`^4;25H Pw:2(2) AC:3 Xp:1/0 T:94  12(12)  Pw:2(2) AC:3 Xp:1/0 T:95  12(12)  Pw:2(2) AC:3 Xp:1/0 T:96  12(12)  Pw:2(2) AC:3 Xp:1/0 T:97 #`As##@# 12(12)  Pw:2(2) AC:3 Xp:1/0 T:98 `}  12(12)  Pw:2(2) AC:3 Xp:1/0 T:104 ######@f``You displaced Philly. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:105 ##@#` ##@# 12(12)  Pw:2(2) AC:3 Xp:1/0 T:105 ` .##@#`C You hear a gurgling noise.#######@# 12(12)  Pw:2(2) AC:3 Xp:1/0 T:112 `ڵ {  12(12)  Pw:2(2) AC:3 Xp:1/0 T:118 ######@`s 12(12)  Pw:2(2) AC:3 Xp:1/0 T:119 @#.`3 12(12)  Pw:2(2) AC:3 Xp:1/0 T:120 @.`?|} 12(12)  Pw:2(2) AC:3 Xp:1/0 T:121 .@`] } 12(12)  Pw:2(2) AC:3 Xp:1/0 T:122 .@`JV 12(12)  Pw:2(2) AC:3 Xp:1/0 T:122 `׫w 12(12)  Pw:2(2) AC:3 Xp:1/0 T:123 #@.`2 w 12(12)  Pw:2(2) AC:3 Xp:1/0 T:124 #@.`8k 12(12)  Pw:2(2) AC:3 Xp:1/0 T:125 f@#``You displaced Philly. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:126 #@##` 12(12)  Pw:2(2) AC:3 Xp:1/0 T:127 #@##`[  12(12)  Pw:2(2) AC:3 Xp:1/0 T:128 #@##f` | 12(12)  Pw:2(2) AC:3 Xp:1/0 T:129 ##@#`\'##@#`\ 12(12)  Pw:2(2) AC:3 Xp:1/0 T:129 You hear a door open. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:130 .f`] 12(12)  Pw:2(2) AC:3 Xp:1/0 T:131 ##@#.f`  12(12)  Pw:2(2) AC:3 Xp:1/0 T:132 ##@f.`* 12(12)  Pw:2(2) AC:3 Xp:1/0 T:133 f##@.`n 12(12)  Pw:2(2) AC:3 Xp:1/0 T:134 ..f#.@`H `CH You displaced Philly. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:135 @.f` 12(12)  Pw:2(2) AC:3 Xp:1/0 T:136 @f..`  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)`  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)`  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [splunge]  role [Rogue]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [Philly]  dogname [Rover]  dumpfile [unknown]  ghoulname [(none)]  horsename [Ralph]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)` a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [guava]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+/=!(*0_`]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [10 top/5 around/own]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)`9 a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [splunge]  role [Rogue]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [Philly]  dogname [Rover]  dumpfile [unknown]  ghoulname [(none)]  horsename [Ralph]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)` q a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)`I Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)`  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)`  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [splunge]  role [Rogue]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [Philly]  dogname [Rover]  dumpfile [unknown]  ghoulname [(none)]  horsename [Ralph]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)`y a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [guava]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+/=!(*0_`]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [10 top/5 around/own]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)`qSplunge the Footpad St:13 Dx:18 Co:14 In:10 Wi:12 Ch:8 Chaotic Dlvl:1 $:1974 HP: Dlvl:1 $:1974 HP:12(12) Dlvl:1 $:1974 HP:12(12) Pw:2(2) AC:3 Xp:1/0 T:136 ----|.<||..|+@.||f.|#####################...|----`0T# `mquit`*Really quit? [yn] (n) `H %y 12(12)`; ADo you want your possessions identified? [ynq] (n) ` @nDo you want to see your attributes? [ynq] (n) `ȳq`w$ `ֶ `