V` Player: splunge Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-02-02.03:47:34.ttyrec Time: (1612237654) Tue Feb 2 03:47:34 2021 V`This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net V`2WShall I pick a character's race, role, gender and alignment for you? [ynq] W`W snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) W`h +Choosing Race Pick the race of your Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) W` -+Choosing Gender Pick the gender of your human Rogue  m - male f - female * - Random q - Quit(end) X`PX+X`--------......@||....d.||......|--------X`Splunge the Footpad St:16 Dx:16 Co:14 In:14 Wi:9 Ch:8 Chaotic Dlvl:1 $:1703 HP: Dlvl:1 $:1703 HP:12(12) Dlvl:1 $:1703 HP:12(12) Pw:2(2) AC:5 Xp:1/0 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For theX`G sake of us all: Go bravely with Kos!--More--Y`--------......@|Y`Y`dHello splunge, welcome to SlashEM! You are a chaotic male human Rogue.--More--\`O"Happy Groundhog Day!\`  12(12)  Pw:2(2) AC:5 Xp:1/0 T:7 #@.....<d....]`i 12(12)  Pw:2(2) AC:5 Xp:1/0 T:8 #@.d..^`-b#@#######d. 12(12)  Pw:2(2) AC:5 Xp:1/0 T:14 ^`5+@##.That door is closed. 12(12)  Pw:2(2) AC:5 Xp:1/0 T:16 ``~ 12(12)  Pw:2(2) AC:5 Xp:1/0 T:17 #@#d``} 12(12)  Pw:2(2) AC:5 Xp:1/0 T:18 ##@#.d``a 12(12)  Pw:2(2) AC:5 Xp:1/0 T:19 ##@#.d``  12(12)  Pw:2(2) AC:5 Xp:1/0 T:20 ##@#.d``{ 12(12)  Pw:2(2) AC:5 Xp:1/0 T:21 ##@#a` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:22 ##@#d..a` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:23 ##@#d.a`K 12(12)  Pw:2(2) AC:5 Xp:1/0 T:24 ##@..c`#@#####. 12(12)  Pw:2(2) AC:5 Xp:1/0 T:28 c` @####That door is closed. 12(12)  Pw:2(2) AC:5 Xp:1/0 T:32 e`/4In what direction? [hykulnjb><] e`e`MWAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:5 Xp:1/0 T:33 -----+-|......|........|..........|........|......-------f` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:34 ---....|@##.|...---f`~ 12(12)  Pw:2(2) AC:5 Xp:1/0 T:35 @.#|-f`_B  12(12)  Pw:2(2) AC:5 Xp:1/0 T:36 -.@.f` Q u 12(12)  Pw:2(2) AC:5 Xp:1/0 T:37 @.g`N 12(12)  Pw:2(2) AC:5 Xp:1/0 T:38 @.g`I/ 12(12)  Pw:2(2) AC:5 Xp:1/0 T:39 @.h`,&In what direction? [hykulnjb><] h`60h`0As you kick the door, it crashes open! 12(12)  Pw:2(2) AC:5 Xp:1/0 T:40 .i`V 12(12)  Pw:2(2) AC:5 Xp:1/0 T:41 ##@.i`  12(12)  Pw:2(2) AC:5 Xp:1/0 T:42 #@.i`  12(12)  Pw:2(2) AC:5 Xp:1/0 T:43 ##@#j`w 12(12)  Pw:2(2) AC:5 Xp:1/0 T:44 ##@###j` R 12(12)  Pw:2(2) AC:5 Xp:1/0 T:45 ---..|.||.|..###@###j`ʄ  12(12)  Pw:2(2) AC:5 Xp:1/0 T:46 |.#@####k`q  12(12)  Pw:2(2) AC:5 Xp:1/0 T:47 --|....-@-###l` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:48 @.-##l`z 12(12)  Pw:2(2) AC:5 Xp:1/0 T:49 @.m`#Count: 30m`h 12(12)  Pw:2(2) AC:5 Xp:1/0 T:50  12(12)  Pw:2(2) AC:5 Xp:1/0 T:51  12(12)  Pw:2(2) AC:5 Xp:1/0 T:52 ^You find a dart trap. 12(12)  Pw:2(2) AC:5 Xp:1/0 T:53 n`fCount: 30n` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:54 ^You find an arrow trap. 12(12)  Pw:2(2) AC:5 Xp:1/0 T:55 o`~ 12(12)  Pw:2(2) AC:5 Xp:1/0 T:56 .@o`  12(12)  Pw:2(2) AC:5 Xp:1/0 T:57 .@###p`K 12(12)  Pw:2(2) AC:5 Xp:1/0 T:58 .@#p`3 12(12)  Pw:2(2) AC:5 Xp:1/0 T:59 #@##q` B 12(12)  Pw:2(2) AC:5 Xp:1/0 T:63 ##########@..d..` Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)`oSplunge the Footpad St:16 Dx:16 Co:14 In:14 Wi:9 Ch:8 Chaotic Dlvl:1 $:1703 HP: Dlvl:1 $:1703 HP:12(12) Dlvl:1 $:1703 HP:12(12) Pw:2(2) AC:5 Xp:1/0 T:63 -----|...||.^.||..^|-.-.-###########-----@-----|..........|....d....|--------|..........#########......<||.........||......||.........||......|-------------------d - an uncursed +1 leather armor (being worn).`p[K 12(12)  Pw:2(2) AC:5 Xp:1/0 T:63 ##.@ 12(12)  Pw:2(2) AC:5 Xp:1/0 T:63 `F  12(12)  Pw:2(2) AC:5 Xp:1/0 T:67 ........@d.`S  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) `: 12(12)  Pw:2(2) AC:5 Xp:1/0 T:67 `b Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)`pe +`W +`Splunge the Footpad St:16 Dx:16 Co:14 In:14 Wi:9 Ch:8 Chaotic Dlvl:1 $:1703 HP: Dlvl:1 $:1703 HP:12(12) Dlvl:1 $:1703 HP:12(12) Pw:2(2) AC:5 Xp:1/0 T:67 -----|...||.^.||..^|-.-.-###########-----.-----|..........|.........|--------|..........#########......<||@d.......||......||.........||......|-------------------` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:68 @..d`z 12(12)  Pw:2(2) AC:5 Xp:1/0 T:69 @.d.`Ds 12(12)  Pw:2(2) AC:5 Xp:1/0 T:70 @.d..`u<  12(12)  Pw:2(2) AC:5 Xp:1/0 T:71 @.d.`7 12(12)  Pw:2(2) AC:5 Xp:1/0 T:72 @..d`9 12(12)  Pw:2(2) AC:5 Xp:1/0 T:73 @#.` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:74 #@..`^ 12(12)  Pw:2(2) AC:5 Xp:1/0 T:75 #@d`R 12(12)  Pw:2(2) AC:5 Xp:1/0 T:76 @.d..`&#  12(12)  Pw:2(2) AC:5 Xp:1/0 T:77 @#d.`w 12(12)  Pw:2(2) AC:5 Xp:1/0 T:78 @#.`~ 12(12)  Pw:2(2) AC:5 Xp:1/0 T:79 #@#d`n  12(12)  Pw:2(2) AC:5 Xp:1/0 T:80 #@.d` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:81 #@.d`f 12(12)  Pw:2(2) AC:5 Xp:1/0 T:82 .@..d`  12(12)  Pw:2(2) AC:5 Xp:1/0 T:83 .@d.`  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [true]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)` +` Splunge the Footpad St:16 Dx:16 Co:14 In:14 Wi:9 Ch:8 Chaotic Dlvl:1 $:1703 HP: Dlvl:1 $:1703 HP:12(12) Dlvl:1 $:1703 HP:12(12) Pw:2(2) AC:5 Xp:1/0 T:83 -----|...||.^.||..^|-.-.-###########-----.-----|..........|....@....|--------|...d......#########......<||.........||......||.........||......|-------------------`  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [true]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)`z  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)\`f  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [true]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4)a`w a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)b`^ a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [splunge]  role [Rogue]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [Philly]  dogname [Rover]  dumpfile [unknown]  ghoulname [(none)]  horsename [Ralph]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)h` a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [guava]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+/=!(*0_`]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [10 top/5 around/own]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)l`e a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [splunge]  role [Rogue]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [Philly]  dogname [Rover]  dumpfile [unknown]  ghoulname [(none)]  horsename [Ralph]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)m`R  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)n`d a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [splunge]  role [Rogue]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [Philly]  dogname [Rover]  dumpfile [unknown]  ghoulname [(none)]  horsename [Ralph]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)s` a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)t` Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [true]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4){` a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)`Splunge the Footpad St:16 Dx:16 Co:14 In:14 Wi:9 Ch:8 Chaotic Dlvl:1 $:1703 HP: Dlvl:1 $:1703 HP:12(12) Dlvl:1 $:1703 HP:12(12) Pw:2(2) AC:5 Xp:1/0 T:83 -----|...||.^.||..^|-.-.-###########-----.-----|..........|....@....|--------|...d......#########......<||.........||......||.........||......|-------------------` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:84 @d..`җ 12(12)  Pw:2(2) AC:5 Xp:1/0 T:85 ##@d.`j  12(12)  Pw:2(2) AC:5 Xp:1/0 T:86 #@d..`o1  12(12)  Pw:2(2) AC:5 Xp:1/0 T:87 ###@` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:88 ##d@`# 12(12)  Pw:2(2) AC:5 Xp:1/0 T:89 .d@B`3B`3You displaced Rover.@..d 12(12)  Pw:2(2) AC:5 Xp:1/0 T:90 You hear the footsteps of a guard on patrol.B`J  12(12)  Pw:2(2) AC:5 Xp:1/0 T:91 ##@.d.C` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:92 #@.d..D` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:93 ##@#d.D` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:94 ##@d##.D`ؓ  12(12)  Pw:2(2) AC:5 Xp:1/0 T:95 ###@d##D`4 12(12)  Pw:2(2) AC:5 Xp:1/0 T:96 #@####F`! 12(12)  Pw:2(2) AC:5 Xp:1/0 T:97 ##d#@##F`~* 12(12)  Pw:2(2) AC:5 Xp:1/0 T:98 ####@##G`YG 12(12)  Pw:2(2) AC:5 Xp:1/0 T:99 ###@##G`n I###@G`;n  12(12)  Pw:2(2) AC:5 Xp:1/0 T:99 You hear some noises in the distance. 12(12)  Pw:2(2) AC:5 Xp:1/0 T:100 I` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:101 ##@I``  12(12)  Pw:2(2) AC:5 Xp:1/0 T:102 ##.@J`ݖ 12(12)  Pw:2(2) AC:5 Xp:1/0 T:103 ##@.K`  12(12)  Pw:2(2) AC:5 Xp:1/0 T:104 #@.L` 12(12)  Pw:2(2) AC:5 Xp:1/0 T:105 ##@O` 2Specify unknown object by cursor? [ynq] (q) O`z UyPlease move the cursor to an unknown object.--More--P`5)(For instructions type a ?)P`oP` Q`e # iron bars or a tree or a corridor or a lit corridor or a sink or a toilet or a cloud (corridor)--More--f`E 8 Pick an object.h`M\ 12(12)  Pw:2(2) AC:5 Xp:1/0 T:105 i`R 12(12)  Pw:2(2) AC:5 Xp:1/0 T:106 ##.@i` } 12(12)  Pw:2(2) AC:5 Xp:1/0 T:107 .@i`M 12(12)  Pw:2(2) AC:5 Xp:1/0 T:108 @.j`c0 12(12)  Pw:2(2) AC:5 Xp:1/0 T:109 ##@.j`%. 12(12)  Pw:2(2) AC:5 Xp:1/0 T:110 #@.j`  12(12)  Pw:2(2) AC:5 Xp:1/0 T:111 ##@#`  Extended Command:   2 - 2weapon [toggle two-weapon combat]  a - adjust [adjust inventory letters]  b - borrow [steal from monsters]  c - chat or conduct  d - dip [dip an object into something]  e - enhance or explore  f - force [force a lock]  i - invoke [invoke an object's powers]  j - jump [jump to a location]  l - loot [loot a box on the floor]  m - monster [use a monster's special ability]  n - name [name an item or type of object] `  o - offer [offer a sacrifice to the gods]  p - pray [pray to the gods for help]  q - quit [exit without saving current game]  r - ride or rub  s - sit [sit down]  t - technique or turn or twoweapon  u - untrap [untrap something]  v - vanquished or version  w - wipe [wipe off your face] (1 of 2)` +-----|...||.^.||..^|-.-.-########@##-----.-----|..........|.........|--------|..........#########......<||.........||......||.........||......|-------------------Splunge the Footpad St:16 Dx:16 Co:14 In:14 Wi:9 Ch:8 Chaotic Dlvl:1 $:1703 HP: Dlvl:1 $:1703 HP:12(12) Dlvl:1 $:1703 HP:12(12) Pw:2(2) AC:5 Xp:1/0 T:111 Really quit? [yn] (n) `R%y 12(12)`SADo you want your possessions identified? [ynq] (n) `MT q`U $ `5W  `[X