BXjd Player: splatpope Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-12-03.12:52:41.ttyrec Time: (1480769561) Sat Dec 3 12:52:41 2016 BX MThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. BXc WShall I pick a character's race, role, gender and alignment for you? [ynq] BXd yBX;Ŀf$[@BX[Splatpope the Exile ] St9 Dx10 Co6 In12 Wi8 Ch13 BinOrcFemLaw Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC9 Exp1 T1  It is written in the Book of Yaldabaoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Yaldabaoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Exile, have been heralded from birth as the instrument of Yaldabaoth. You are destined to recover the Amulet for yBXuour deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Yaldabaoth!--More--BX]/yHello splatpope, welcome to SlashEMExtended! You are a lawful female orcish Binder.--More--!BXb "BXe - an uncursed +0 leather cloak (being worn) {7}.[Splatpope the Exile ] St9 Dx10 Co6 In12 Wi8 Ch13 BinOrcFemLaw  12(12)  Pw 6(6)  AC9 Exp1 T1 (For instructions type a ?)[Splatpope the Exile ] St9 Dx10 Co6 In12 Wi8 Ch13 BinOrcFemLaw  12(12)  Pw 6(6)  AC9 Exp1 T1 e - an uncursed +0 leather cloak (being worn) {7}.[Splatpope the Exile ] St9 Dx10 Co6 In12 Wi8 Ch13 BinOrcFemLaw  12(12)  Pw 6(6)  AC9 Exp1 T1 (For instructions type a ?)#BXn*[Splatpope the Exile ] St9 Dx10 Co6 In12 Wi8 Ch13 BinOrcFemLaw  12(12)  Pw 6(6)  AC9 Exp1 T1 e - an uncursed +0 leather cloak (being worn) {7}.[Splatpope the Exile ] St9 Dx10 Co6 In12 Wi8 Ch13 BinOrcFemLaw  12(12)  Pw 6(6)  AC9 Exp1 T1 $BX&^ What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[') d - Gems ('*')(end) &BXB N[Splatpope the Exile ] St9 Dx10 Co6 In12 Wi8 Ch13 BinOrcFemLaw  12(12)  Pw 6(6)  AC9 Exp1 T1 (BX7 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) *BXe[Splatpope the Exile ] St9 Dx10 Co6 In12 Wi8 Ch13 BinOrcFemLaw  12(12)  Pw 6(6)  AC9 Exp1 T1 ,BX4Count: 86-BXCount: 868-BXPCount: 8684-BX Count: 32767-BXz Count: 32767.BXX Count: 32767/BX´ [Splatpope the Exile ] St9 Dx10 Co6 In12 Wi8 Ch13 BinOrcFemLaw  12(12)  Pw 6(6)  AC9 Exp1 T1 6BXJ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) :BX + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) =BXm+Really quit [yes/no]? >BXky?BXjW[Splatpope the Exile ] St9 Dx10 Co6 In12 Wi8 Ch13 BinOrcFemLaw  12(12)  Pw 6(6)  AC9 Exp1 T1 BBX) Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) DBX + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) FBX~+Really quit [yes/no]? GBXyGBXM eGBXC sGBX [Splatpope the Exile  12(12)  Pw 6(6) HBX -Ŀf$[@[Splatpope the Exile ] St9 Dx10 Co6 In12 Wi8 Ch13 BinOrcFemLaw Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC9 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) IBXƺ gn Weapons a - an uncursed +0 voulge (weapon in hands) {48} b - an uncursed +0 knife (alternate weapon; not wielded) {2} Armor e - an uncursed +0 leather cloak (being worn) {7} Comestibles f - an uncursed cram ration {1} g - 3 uncursed apples {2} h - 3 uncursed tripe rations {3} i - an uncursed food ration {1} Scrolls j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Gems c - 46 uncursed +0 rocks (in quiver) {24} d - 2 uncursed +0 flint stones(end) JBX<\9+Do you want to see your attributes? [ynq] (n) KBX FnFinal Attributes: You had sinned. Your alignment was -5. Your max alignment was -6. You carried 16 sins. Scroll identification only worked 100 times out of 310. Potion identification only worked 3 times out of 12. Ring identification only worked 4 times out of 25. Amulet identification only worked 15 times out of 19. Wand identification only worked 3 times out of 7. Armor identification only worked 15 times out of 32. Spellbook identification only worked 2 times out of 12. Tool identification only worked 5 times out of 13. Monsters only dropped their musable items with 73% chance. Ring drop chance was reduced to 82%. Amulet drop chance was reduced to 11%. Potion drop chance was reduced to 91%. Concealing monsters were spawned underneath items 82% of the time only. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn incKBX6Frease would have started at turn 13648. Monster spawn increase had reached its maximum at turn 35531. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 244902. The monster class that cannot be genocided was major demon. The monster class that was spawned more often: angelic being (freq bonus 2). The monster species that was spawned more often: charcoal growth (freq bonus 4). The monster species that was spawned more often: poison ivy (freq bonus 4). The monster species that was spawned more often: Natalje's plateau sandal (freq bonus 7). The monster species that was spawned more often: black pudding (freq bonus 5). The monster species that was spawned more often: kite dragon (freq bonus 12). The monster species that was spawned more often: infinite air elemental (freq bonus 10). The monster species that was spawned more often: venomous spirit (freq bonus 12). The monster species that wasKBXEF spawned more often: disenchanter (freq bonus 5). The monster species that was spawned more often: X;R~$Г>j( (freq bonus 6). The monster species that was spawned more often: glowing growth (freq bonus 12). The monster species that was spawned more often: silent watcher (freq bonus 5). The monster species that was spawned more often: greater balrog (freq bonus 20). The monster species that was spawned more often: spike warp patch (freq bonus 5). The monster species that was spawned more often: lava turret (freq bonus 7). The monster species that was spawned more often: amorphous force patch (freq bonus 18). The monster species that was spawned more often: athena chessman (freq bonus 4). The monster species that was spawned more often: mana patch (freq bonus 16). The monster species that was spawned more often: fierce kalidah (freq bonus 8). The monster species that was spawned more often: sludge stalk (freq bonus 6). BXmF;1HThe monster species that was spawned more often: flower girl (freq bonus 16). The monster species that was never randomly spawned: darkness thief. The monster species that was never randomly spawned: stoner. --More--MBX:The monster species that was never randomly spawned: violet starlit sky. The monster species that was never randomly spawned: icewoman. The monster species that was never randomly spawned: hallucination monster. The monster species that was never randomly spawned: asshole gnome rogue. The monster species that was never randomly spawned: green mold. The monster species that was never randomly spawned: greener frog. The monster species that was never randomly spawned: Jorin. The monster species that was never randomly spawned: weak guard. The monster class that was more likely to generate with musable stuff: trapper or lurker above. The RNG hath decreed that this item was never generated: flintlock ((null)). The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword). The RNG hath decreed that this item was never generated: amethyst dragon scales ((null)). The RNG hath decreed that this item waMBXas never generated: banking gloves (paper gloves). The RNG hath decreed that this item was never generated: verisiert stone (gray). The RNG hath decreed that this item was never generated: rubber hose ((null)). The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 48). The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 7). The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 99). The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 33). The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 48). The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 3). The RNG hath decMBXnreed that this item was generated more often: cyan dragon scales ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 11). The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 2). The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 7). The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 9). The RNG hath decreed that this item was generated more often: darknMBXzess (obscure, freq bonus 10). The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 8). The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 11). The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 2). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 18). The RNG hath decreed that this item was always generated cursed: acquirement (important). The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9). The RNG hath decreed that this item was always generated cursed: demon crossbow ((null)). The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated). The RNG hath decreed that this item was always generated cursed: create horde (black). The RNG hath decreed that this trap was always invisible: heap of shit. MBX`The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 24). Next attribute increase check would have come at turn 919. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. You were poison resistant. --More--MBX˺ You had infravision. You had 1500 points of nutrition remaining. You were unlucky (-1). You could not have safely prayed (869). You survived. --More--NBX 6Ŀf$[@[Splatpope the Exile ] St9 Dx10 Co6 In12 Wi8 Ch13 BinOrcFemLaw Dlvl:1 $0 HP 12(12)  Pw 6(6)  AC9 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n) OBXn Vanquished creatures:  0 kittens (1 created) 0 larva imps (4 created) 0 lichens (1 created) 0 flower girls (1 created) 0 normal frogs (1 created)  0 creatures vanquished. 8 creatures born. 0 bosses vanquished. 0 bosses born.--More--OBXlDo you want to see your conduct? [ynq] (n) PBXxun Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--PBXڪGoodbye splatpope the Binder... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 12 hit points when you quit.--More--QBX  RBXd