Ba< Player: spiderapocalypse Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-16.07:17:21.ttyrec Time: (1631776641) Thu Sep 16 07:17:21 2021 Ba;EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. BaRestoring save file...BaLBa3N[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu Dlvl:1 $32 HP 19(19)  Pw 20(20)  AC4 Exp1 T189You return to level 1 in The Dungeons of Doom.--More--BaxĿ##`%Ŀ#<#######@##Ŀ####Bax[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu Dlvl:1 $32 HP 19(19)  Pw 20(20)  AC4 Exp1 T189Hello spiderapocalypse, the asgardish Electric Mage, welcome back to SlashEMExtended!--More--Ba Ba[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu  19(19)  Pw 20(20)  AC4 Exp1 T189The moon is waxing tonight.BaBaPUnknown command ' '.[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu  19(19)  Pw 20(20)  AC4 Exp1 T189Ba2[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu  19(19)  Pw 20(20)  AC4 Exp1 T190Ba [Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu  19(19)  Pw 20(20)  AC4 Exp1 T191Ba !Ba< [Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu  19(19)  Pw 20(20)  AC4 Exp1 T191You hear some noises in the distance.[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu  19(19)  Pw 20(20)  AC4 Exp1 T192Ba4C[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu  19(19)  Pw 20(20)  AC4 Exp1 T193Ba* Count: 22Baa Count: 222BaCount: 2222Ba0[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu  19(19)  Pw 20(20)  AC4 Exp1 T193Ba  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Baf+Ŀ##`%Ŀ#<## Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) Ba$+Ŀ##`%Ŀ#< Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [falsBa$e]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7)Ba a - checkpoint [true]  b - cmdassist [true]  c - color [true]  d - confirm [true]  e - classic_status [true]  f - cursesgraphics [false]  g - DECgraphics [false]  h - eatingboulders [true]  i - eatingconfirm [false]  j - eatingdoors [true]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [true]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false] (2 of 7)BaR  a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [true]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false] (3 of 7)Bab  a - rest_on_space [false]  b - safe_pet [true]  c - showexp [false]  d - showrace [false]  e - showrealtime [false]  f - showscore [false]  g - showsym [true]  h - showdmg [true]  i - showweight [false]  j - showmc [false]  k - showmovement [false]  l - showlongstats [false]  m - showsanity [false]  n - showsymbiotehp [false]  o - silent [true]  p - simpledescs [false]  q - sortpack [true]  r - sound [true]  s - sparkle [true]  t - standout [false]  u - tabcursesconfirm [false]  v - tech_description [true]  w - time [true] (4 of 7)Ba!lt a - timed_autosave [true]  b - quick_autosave [false]  c - tombstone [true]  d - toptenwin [false]  e - travel [true]  f - use_inverse [false]  g - verbose [true]  h - wallglyph [true]   Compounds (selecting will prompt for new value):  name [spiderapocalypse]  role [Electric Mage]  race [asgardian]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] (5 of 7)Ba  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run] (6 of 7)Ba`  a - scores [3 top/2 around]  b - sortloot [none]  c - suppress_alert [(none)]  d - tileset [(none)]  e - autopickup exceptions (0 currently set) (7 of 7)BaX[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu Dlvl:1 $32 HP 19(19)  Pw 20(20)  AC4 Exp1 T193Ŀ##`%Ŀ#<#######@##Ŀ####BaXkBa Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) BaC+Ŀ##`%Ŀ#<## Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) BaC+Ŀ##`%Ŀ#< Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [falsBa De]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7)Baw][Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu Dlvl:1 $32 HP 19(19)  Pw 20(20)  AC4 Exp1 T193Ŀ##`%Ŀ#<#######@##Ŀ####Ba]kBa%_b - an uncursed +0 studded leather armor (being worn) {80}.[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu  19(19)  Pw 20(20)  AC4 Exp1 T193There is a wall in the way![Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu  19(19)  Pw 20(20)  AC4 Exp1 T193BaB Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Bab+Ŀ##`%Ŀ#<## Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) BaA +Ŀ##`%Ŀ#< Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [falsBaB e]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true] (1 of 7)Ba[6 a - checkpoint [true]  b - cmdassist [true]  c - color [true]  d - confirm [true]  e - classic_status [true]  f - cursesgraphics [false]  g - DECgraphics [false]  h - eatingboulders [true]  i - eatingconfirm [false]  j - eatingdoors [true]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [true]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false] (2 of 7)Ba a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - materialglyph [false]  e - memorizationknown [false]  f - statuscolors [true]  g - menucolors [false]  h - menu_on_esc [true]  i - menu_glyphs [false]  j - missing_safety [true]  k - mon_polycontrol [false]  l - moreforced [true]  m - numpadmessage [true]  n - null [true]  o - paranoidquit [true]  p - perm_invent [true]  q - pickup_thrown [true]  r - pickup_cursed [false]  s - pokedex [true]  t - prayconfirm [true]  u - pushweapon [false]  v - quiver_fired [false]  w - qwertz_layout [false] (3 of 7)Ba  a - rest_on_space [false]  b - safe_pet [true]  c - showexp [false]  d - showrace [false]  e - showrealtime [false]  f - showscore [false]  g - showsym [true]  h - showdmg [true]  i - showweight [false]  j - showmc [false]  k - showmovement [false]  l - showlongstats [false]  m - showsanity [false]  n - showsymbiotehp [false]  o - silent [true]  p - simpledescs [false]  q - sortpack [true]  r - sound [true]  s - sparkle [true]  t - standout [false]  u - tabcursesconfirm [false]  v - tech_description [true]  w - time [true] (4 of 7)BaSt a - timed_autosave [true]  b - quick_autosave [false]  c - tombstone [true]  d - toptenwin [false]  e - travel [true]  f - use_inverse [false]  g - verbose [true]  h - wallglyph [true]   Compounds (selecting will prompt for new value):  name [spiderapocalypse]  role [Electric Mage]  race [asgardian]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)] (5 of 7)Ba^s[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu Dlvl:1 $32 HP 19(19)  Pw 20(20)  AC4 Exp1 T193Ŀ##`%Ŀ#<#######@##Ŀ####BayskBa Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Bas +Ŀ##`%Ŀ#<## Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) Ba%A+Ŀ##`%Ŀ#<Really quit? WARNING: this will erase your game permanently! [yes/no]? BaUyBafeBa sBa[t[Spiderapo the Charger  19(19)  Pw 20(20)BawĿ##`%Ŀ#<#######@##Ŀ####[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleABasgMalNeu Dlvl:1 $32 HP 19(19)  Pw 20(20)  AC4 Exp1 T193Do you want your possessions identified? DYWYPI? [ynq] (n) Ba n Weapons  a - a blessed +1 quarterstaff (weapon in hands) {16}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  Comestibles  c - 3 uncursed food rations {0}  Scrolls  e - an uncursed scroll of identify {0}  j - 5 uncursed scrolls of healing {0}  k - 4 uncursed scrolls of mana {0}  l - 3 uncursed scrolls of phase door {0}  m - 2 uncursed scrolls of standard id {0}  n - an uncursed greased scroll of cure {0}  o - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of shocking sphere (0:1) {0}  i - a blessed finalized spellbook of lightning (7:3) {0}  Potions  d - an uncursed potion of levitation {0}  p - a cursed potion of fruit juice {0}  Rings  g - an uncursed ring of shock resistance {0}  Wands (1 of 2) Ba+Ŀ##`%Ŀ#<#######@##Ŀ#### Ba[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu Dlvl:1 $32 HP 19(19)  Pw 20(20)  AC4 Exp1 T193Do you want to see your attributes? [ynq] (n)  BanFinal Attributes: You were stridently aligned. Your alignment was 4. Your max alignment was 10. You carried 0 sins. You could not have this property at all: peacevision. You could not have this property extrinsically: searching. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 12. Amulet identification only worked 15 times out of 18. Implant identification only worked 1 times out of 12. Wand identification only worked 3 times out of 11. Armor identification only worked 15 times out of 27. Spellbook identification only worked 2 times out of 4. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 68% chance. Monsters only dropped their equipment with 92% chance. Scroll drop chance was reduced to 83%. Amulet drop chance was reduced to 80%. Potion drop chance was reduced to 93% Ba-s. Food drop chance was reduced to 96%. Shop item generation was reduced to 94%. --More--Ba; Concealing monsters were spawned underneath items 73% of the time only. Mastering the following skill taught you the hidden power: firearms. The following skill was trained at half the usual rate: javelin. The following skill was limited to basic proficiency: saber. The following skill was limited to skilled proficiency: polymorphing. The following skill became untrainable if you tried to train it too early: shield (turn 1230). The following skill became untrainable after a while: two-handed weapons (turn 48389). The following skill couldn't be trained before a certain turn number is reached: mace (turn 27142). The following skill became harder to train at higher skill levels: enchantment spells. Sticky curses were more common by 1%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 42300. Monster spawn increase Ba had reached its maximum at turn 138751. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 250449. The monster class that cannot be genocided was flying fish. The monster class that was spawned more often: dragon (freq bonus 6). The monster species that was spawned more often: ganymede rock shrimp (freq --More--BaVbonus 60). The monster species that was spawned more often: abandoning pharyngectomy (freq bonus 7). The monster species that was spawned more often: schinda (freq bonus 32). The monster species that was spawned more often: wuhanese lady (freq bonus 28). The monster species that was spawned more often: horse (freq bonus 18). The monster species that was spawned more often: adventurer growth (freq bonus 22). The monster species that was spawned more often: hillbilly antagonizing (freq bonus 9). The monster species that was spawned more often: shaped wort (freq bonus 32). The monster species that was spawned more often: dieing ramification (freq bonus 48). The monster species that was spawned more often: bid foxtrot skidding jadishly (freq bonus 24). The monster species that was spawned more often: bottler radiotelemetry (freq bonus 22). The monster species that was spawned more often: matte BaKpatch (freq bonus 24). The monster species that was spawned more often: freight gaucherie (freq bonus 22). The monster species that was spawned more often: swarm of snaking tentacles (freq bonus 8). The monster species that was spawned more often: ganymede rock shrimp (freq --More--Babonus 21). The monster species that was spawned more often: suckered bilateralism surprise salesclerk airway (freq bonus 27). The monster species that was spawned more often: violet starlit sky (freq bonus 16). The monster species that was spawned more often: Beetle McRandy (freq bonus 96). The monster species that was spawned more often: moment of clarity (freq bonus 24). The monster species that was spawned more often: wizened prostitute (freq bonus 16). The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 1). The monster trait that was more common: monsters with random thieving attacks (freq bonus 2). The monster trait that was more common: monsters from the Evil Variant (freq bonus 1). The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 2). The monster trait that was more common:Ba(  monsters whose attacks make your equipment wet (freq bonus 2). The monster trait that was more common: monsters of medium size (freq bonus 1). The monster trait that was more common: monsters with seduction dialogue (freq --More--Ba bonus 4). The monster trait that was more common: unique monsters (freq bonus 2). The monster species that was never randomly spawned: colorless mushroom patch. The monster species that was never randomly spawned: Nelly. The monster species that was never randomly spawned: fractured draggier phenotypically. The monster species that was never randomly spawned: paging woodcutting. The monster species that was never randomly spawned: fishnet unprofitably. The monster species that was never randomly spawned: shaped mold. The monster species that was never randomly spawned: kobold mummy. The monster species that was never randomly spawned: labelled samisen. The monster species that was never randomly spawned: darter. The monster species that was never randomly spawned: quee vortex. The RNG hath decreed that this item was never generated: bamboo mail ((null)). The RNG hath decreed that this item was never generated: Ba cigar ((null)). The RNG hath decreed that this item was never generated: cure random status (fleecy-colored). The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 8). The RNG hath decreed that this item was generated more often: cloak of hallucination resistance (vivarium cloak, freq bonus 13). The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 9). --More--BaYvThe RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 26). The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 10). The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 6). The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 10). The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: nano axe ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: ground stomp (groundbreaking, freq bonus 33). The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 11). The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freqBavi bonus 10). The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 4). The RNG hath decreed that this item was generated more often: violet beauty heels (orgasm pumps, freq bonus 6). The RNG hath decreed that this item was generated more often: paper sword --More--Bar((null), freq bonus 3). The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 21). The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 15). The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 9). The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 19). The RNG hath decreed that this item was always generated cursed: violet beauty heels (orgasm pumps). The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak). The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan). The RNG hath decreed that this item was always generated cursed: wooden haBaHsrp (harp). The RNG hath decreed that this item was always generated cursed: numbness (constricting). The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)). --More--Ba &The RNG hath decreed that this item was always generated cursed: bituknife ((null)). The RNG hath decreed that this item was always generated cursed: vanishing (fading). The RNG hath decreed that this item was always generated cursed: alloy club ((null)). The RNG hath decreed that this trap was always invisible: maurah trap. The RNG hath decreed that this trap was generated more often: curseuse trap (freq bonus 2). The spell school whose books are more common was divination spells (freq bonus 17). Trap randomization happened for 1 in 496 traps. Traps were spawned invisible 1 times in 82. Traps were extra hard to find 15% of the time. Next attribute increase check would have come at turn 573. Strength training was 2. Dexterity training was 1. Wisdom training was 1. Constitution training was 4. Your sanity was 0. You were shock resistant. You had not decided on youBaf&]r sexuality yet. You were prevented from having peacevision (0). --More--Ba> You had 1303 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (394). You survived. --More--Ba Ŀ##`%Ŀ#<#######@##Ŀ####Ba2 [Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu Dlvl:1 $32 HP 19(19)  Pw 20(20)  AC4 Exp1 T193Do you want to see your discoveries? [ynq] (n) Ban Discoveries   Weapons  quarterstaff (staff)  Scrolls  scroll of identify (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER RE  scroll of healing (FOX NAWAGU)  scroll of mana (GENTLY CARESS YOU TOO)  scroll of phase door (I DONT NEED A FULL YES CONFIRMATION)  scroll of standard id (VO FACIAM)  scroll of cure (GOLDUCK EXPERIENCE REQUIEM)  scroll of heal other (FROTZ)  * scroll of extra healing (THAI MASSAGE IS BETTER THAN SEX)  * scroll of greater mana restoration (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELL  Spellbooks  spellbook of shocking sphere (topaz-studded)  spellbook of lightning (historic)  Potions  potion of levitation (deadweight)  potion of fruit juice (dimly-shining)  Rings  ring of shock resistance (light-catching)  Wands (1 of 2)Bag wand of lightning (exploding)  Gems  worthless piece of black glass (black)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)BaĿ##`%Ŀ#<#######@##Ŀ####Baj[Spiderapo the Charger ] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu Dlvl:1 $32 HP 19(19)  Pw 20(20)  AC4 Exp1 T193Do you want an account of creatures vanquished? [ynq] (n) Ba%-|n Vanquished creatures:  a cock (2 created) a jackal a pack jackal 0 shock hound pups (1 created) a hobbit youngling 0 nolds (1 created)  7 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--Ba&Ŀ##`%Ŀ#<#######@##Ŀ#Do you want to see your conduct? [ynq] (n) Bat \n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 2 times. You killed 2 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 4. You saved the game 1 time.--More--BaaĿ##`%Ŀ#<#######@##Ŀ####[17;44BaXHGoodbye spiderapocalypse the Electric Mage... You quit in The Dungeons of Doom on dungeon level 1 with 76 points, and 32 pieces of gold, after 193 moves. You were level 1 with a maximum of 19 hit points when you quit.--More--$Ba  $Ba]  $Ba_ You reached the 112th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 272597 diffi-Bar-Hum-Mal-Cha died in Town on level 7 [max 12]. Killed by his own axe. - [195] 3 246649 ziratha-Poi-Dev-Fem-Cha died in Pacman Challenge on level 8 [max 11]. Killed by a monster (thieving girl), while disrobing. - [239] $Ba U 110 90 puppey17-Nec-Chg-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Y-Fenni, the shopkeeper). - [19] 111 76 puppey17-Nec-Chg-Fem-Neu quit in The Dungeons of Doom on level 1. 23 [23] 112 76 spiderapoc-Ele-Asg-Mal-Neu quit in The Dungeons of   Doom on level 1. 19 [19] 113 58 Sade-Art-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a bolt of cold. - [18] 114 56 puppey17-Pok-Chg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (killer kobold). - [20]