\íBaÍÎ × Player: spiderapocalypse Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-09-16.07:08:12.ttyrec Time: (1631776092) Thu Sep 16 07:08:12 2021 \íBapØ EThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. \íBaÎÝ Restoring save file...\íBa|] \íBaâ^ ð[Spiderapo the Javazon Wannabe ] St13 Dx11 Co9 In6 Wi14 Ch8 TosIllFemLaw Dlvl:1 $0 HP 13(13)  Pw 7(7)  AC2 Exp1 T1You return to level 1 in The Dungeons of Doom.--More--_íBa¼à $ÄÄÄ ÚÙúú ³@Ú³d³³ú³³úÀÀ¿_íBaÕà [Spiderapo the Javazon Wannabe ] St13 Dx11 Co9 In6 Wi14 Ch8 TosIllFemLaw Dlvl:1 $0 HP 13(13)  Pw 7(7)  AC2 Exp1 T1Hello spiderapocalypse, the illithid Tosser, welcome back to SlashEMExtended!_íBaûà É[Spiderapo the Javazon Wannabe ] St13 Dx11 Co9 In6 Wi14 Ch8 TosIllFemLaw  13(13)  Pw 7(7)  AC2 Exp1 T1 --More--gíBa½v You hanged up during your last session! As an anti-cheat measure, you're paralyzed for a few turns, and your act of hanging up is being tracked. Your dumplog file will show how many times you've hanged up. --Amy--More--tíBa§ : ÄÄÄtíBaW [Spiderapo the Javazon Wannabe ] St13 Dx11 Co9 In6 Wi14 Ch8 TosIllFemLaw  13(13)  Pw 7(7)  AC2 Exp1 T1 Par The moon is waxing tonight.údtíBa ‡[Spiderapo the Javazon Wannabe ] St13 Dx11 Co9 In6 Wi14 Ch8 TosIllFemLaw  13(13)  Pw 7(7)  AC2 Exp1 T3You can move again.[Spiderapo the Javazon Wannabe ] St13 Dx11 Co9 In6 Wi14 Ch8 TosIllFemLaw  13(13)  Pw 7(7)  AC2 Exp1 T3}íBa³º Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) íBa}Ÿø+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ƒíBaÀJ«+Really quit? WARNING: this will erase your game permanently! [yes/no]? …íBawË y…íBa¡te†íBaO´s‡íBaŸz[Spiderapo the Javazon Wannabe  13(13)  Pw 7(7)‡íBaó ÄÄÄ ÚÙúú ³@Ú³ú³³d³³úÀÀ¿[Spiderapo the Javazon Wannabe ] St13 Dx11 Co9 In6 Wi14 Ch8 TosIllFemLaw Dlvl:1 $0 HP 13(13)  Pw 7(7)  AC2 Exp1 T3Do you want your possessions identified? DYWYPI? [ynq] (n) ‰íBa•ô n Weapons  a - a blessed +5 javelin (weapon in hand) {8}  b - 20 uncursed +0 javelins {160}  c - 5 uncursed +0 stack javelins {40}  d - 3 uncursed +0 asbestos javelins {24}  e - an uncursed +1 spirit thrower {8}  f - an uncursed +1 course javelin {40}  g - an uncursed +0 war hammer {20}  h - the uncursed +0 knife named Winter's Bite {2}  i - an uncursed +0 club {12}  Armor  j - an uncursed +0 ring mail (being worn) {100}  k - an uncursed +0 pair of low boots (being worn) {4}  l - an uncursed -1 paper shield (being worn) {10}  m - an uncursed +0 leather cloak (being worn) {7}  Scrolls  o - 5 uncursed scrolls of healing {0}  p - 4 uncursed scrolls of mana {0}  q - 3 uncursed scrolls of phase door {0}  r - 2 uncursed scrolls of standard id {0}  s - an uncursed scroll of cure {0}  t - an uncursed scroll of heal other {0}  ‰íBaÃô Wands (1 of 2)ŒíBaÀ O n - an uncursed wand of stun monster (0:11) {0} (2 of 2)ŽíBa,< ÄÄÄ ÚÙúú ³@Ú³ú³³d³³úÀÀ¿ŽíBaZ< ê[Spiderapo the Javazon Wannabe ] St13 Dx11 Co9 In6 Wi14 Ch8 TosIllFemLaw Dlvl:1 $0 HP 13(13)  Pw 7(7)  AC2 Exp1 T3Do you want to see your attributes? [ynq] (n) íBa{GnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: stoned chilling. You could not have this property intrinsically: scent view. You could not have the double effect of this property: free action. Scroll identification only worked 100 times out of 258. Ring identification only worked 4 times out of 41. Implant identification only worked 1 times out of 29. Wand identification only worked 3 times out of 7. Armor identification only worked 15 times out of 21. Spellbook identification only worked 2 times out of 16. Tool identification only worked 5 times out of 12. Monsters only dropped their musable items with 71% chance. Wand drop chance was reduced to 97%. Amulet drop chance was reduced to 90%. Potion drop chance was reduced to 94%. Food drop chance was reduced toíBažGš 98%. Shop item generation was reduced to 99%. Concealing monsters were spawned underneath items 94% of the time only. --More--‘íBa­× Monster death drops spawned with only 96% chance. Mastering the following skill taught you the hidden power: axe. The following skill could not be trained at all: healing spells. The following skill was trained at half the usual rate: occult spells. The following skill was trained at one fifth the usual rate: squeaking. The following skill was limited to skilled proficiency: protection spells. The following skill was limited to expert proficiency: saber. The following skill couldn't be trained before a certain turn number is reached: implants (turn 45353). Sticky curses were more common by 7%. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 53990. Monster spawn increase had reached its maximum at turn 160521. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 1635760. The monster class t‘íBaÏ× ßhat cannot be genocided was ghost. The monster class that was spawned more often: kobold (freq bonus 4). The monster species that was spawned more often: force dwarf (freq bonus 14). The monster species that was spawned more often: corona seraphon (freq bonus 16). The monster species that was spawned more often: Pelin (freq bonus 24). The monster species that was spawned more often: little poison ivy (freq bonus --More--’íBa?ö18). The monster species that was spawned more often: sorbate bowered (freq bonus 60). The monster species that was spawned more often: hashishin (freq bonus 24). The monster species that was spawned more often: procedural affix (freq bonus 24). The monster species that was spawned more often: actual big bear (freq bonus 7).The monster species that was spawned more often: clan outern (freq bonus 10). The monster species that was spawned more often: ivory warp patch (freq bonus 30). The monster species that was spawned more often: bwarhar flayer (freq bonus 14). The monster species that was spawned more often: thruster ah reflux (freq bonus 9).The monster species that was spawned more often: lifeful twigging upkeep (freq bonus 18). The monster species that was spawned more often: giant flea (freq bonus 12). The monster species that was spawned more often: numb trove (freq bonus 12). ’íBabö)[20;1HThe monster species that was spawned more often: instanced sermon justiceship (freq bonus 16). The monster species that was spawned more often: scurrier (freq bonus 18). The monster species that was spawned more often: Feagwath, the Undead Sorcerer --More--’íBa*(freq bonus 18). The monster species that was spawned more often: lifework impearl dusting casino flayer uncivilly chessboard (freq bonus 14). The monster species that was spawned more often: great wyrm of elements (freq bonus 14). The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2). The monster trait that was more common: monsters that make sheep sounds (freq bonus 6). The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2). The monster trait that was more common: monsters with soldier dialogue (freq bonus 3). The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2). The monster trait that was more common: monsters whose attacks do random things (freq bonus 1). The monster trait that was more common: shapeshifting monsters (freq bonus 2). The monster trait tha’íBaOIt was more common: monsters that wait for you to come (freq bonus 4). The monster species that was never randomly spawned: agate spore. The monster species that was never randomly spawned: resonant force patch. The monster species that was never randomly spawned: unknown turret. --More--“íBa`ÊThe monster species that was never randomly spawned: commonplace landowning biotechnology. The monster species that was never randomly spawned: succubus. The monster species that was never randomly spawned: small er. The monster species that was never randomly spawned: humongous fungus. The monster species that was never randomly spawned: broken ufo. The monster species that was never randomly spawned: green dragom. The monster species that was never randomly spawned: provable implicit. The RNG hath decreed that this item was never generated: rare helmet (silk helmet). The RNG hath decreed that this item was never generated: blinding venom (splash of venom). The RNG hath decreed that this item was generated more often: defog (above ground, freq bonus 9). The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 79). The RNG hath decreed that this i“íBa„ʘtem was generated more often: permacurse stone (gray, freq bonus 36). The RNG hath decreed that this item was generated more often: meatsword ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: giant foot (feetsy, freq bonus 14). The RNG hath decreed that this item was generated more often: time shift (green --More--“íBa qeyed, freq bonus 2). The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 9). The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 12). The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 12). The RNG hath decreed that this item was generated more often: trap knowledge stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 5). The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: long pointy heels (worn-out sneakers, freq bonus 17). The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 10). The RNG hath decreed“íBa*qO that this item was generated more often: chrome scourge ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: fallout stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 11). --More--“íBa£ËThe RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 7). The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 3). The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 77). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 13). The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO). The RNG hath decreed that this item was always generated cursed: confuse self (many-paged). The RNG hath decreed that this item was always generated cursed: Kati girl boots (garden slippers). The RNG hath decreed that this item was always generated cursed: uncalled stone (gray). The RNG hath decreed that this item was always generated cursed: gauntlets of misfiring (clumsy gloves). The RNG hat“íBaÀË+h decreed that this item was always generated cursed: specific candle (candle). The RNG hath decreed that this trap was always invisible: victoria trap. The RNG hath decreed that this trap was generated more often: shifting sand trap (freq bonus 2). --More--“íBaÎVTrap randomization happened for 1 in 980 traps. Traps were spawned invisible 1 times in 22. Trap difficulty was increased by 47. Traps were extra hard to find 4% of the time. Next attribute increase check would have come at turn 684. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were temporarily slower because you tried to hangup cheat (8). You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1). You had not decided on your sexuality yet. You were prevented from being a stoned chiller (0). Your chance to block was 40%. You saw invisible. You were telepathic. You had infravision. You had 1498 points of nutrition remaining. You could fly. [23;“íBaöV+1HYour luck was zero. --More--“íBaiÓ“You had spell retention for remembering 40 spells. You could not have safely prayed (200). You survived. --More--“íBaXÄÄÄ ÚÙúú ³@Ú³ú³³d³³úÀÀ¿“íBagë[Spiderapo the Javazon Wannabe ] St13 Dx11 Co9 In6 Wi14 Ch8 TosIllFemLaw Dlvl:1 $0 HP 13(13)  Pw 7(7)  AC2 Exp1 T3Do you want to see your discoveries? [ynq] (n) “íBaÐÚn Discoveries   Weapons  javelin (throwing spear)  Armor  low boots (walking shoes)  Scrolls  scroll of healing (OOTCS FINAL TRUMP CARD IS THE BOSSES WEAPONIZED AUTISM)  scroll of mana (FATAL ADVENTURE TO ADULT LECHERY)  scroll of phase door (MOMOMO MELASOUT PEU PHRE)  scroll of standard id (WOE TO THE PLIERS)  scroll of cure (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND S  scroll of heal other (IT FREEZES STONE AND BONE)  * scroll of extra healing (KCATTA SOD)  * scroll of greater mana restoration (STUNT PROTECTED HAS NO SUPESTATE)  Wands  wand of stun monster (elasthan)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end“íBaîÚ) “íBa…^ÄÄÄ ÚÙúú ³@Ú³ú³³d³³úÀÀ¿“íBa¡^ö[Spiderapo the Javazon Wannabe ] St13 Dx11 Co9 In6 Wi14 Ch8 TosIllFemLaw Dlvl:1 $0 HP 13(13)  Pw 7(7)  AC2 Exp1 T3Do you want an account of creatures vanquished? [ynq] (n) “íBaR…n Vanquished creatures:  0 little dogs (1 created) 0 pack kobolds (2 created) 0 small predators (1 created) 0 sp-dos (1 created) 0 +4 nd cutoffs (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--“íBa d½Do you want to see your conduct? [ynq] (n) “íBa>Ý7n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10.--More--“íBa¬i»Goodbye spiderapocalypse the Tosser... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 3 moves. You were level 1 with a maximum of 13 hit points when you quit.--More--“íBauÝ  “íBa7Þ7 Since you quit, the score list will not be checked.