spiderapocalypse, lawful male asgardish Zyborg -------- ---- |..)...| |[[ |....).| |. |......|## #@# |....[.-,# #@# |......|,# #,#### --.----- #,,,,# #,# ##--.-------- #,,# |.........|,## -----.--- ---#>.....#.-,,,#,,|.......| |...........|##,,,,|.......| |.........--- ####,-.......| |.........| ##|.......| ----------- --------- [Spiderapo the Artificial Stupidity] St9 Dx9 Co12 In12 Wi11 Ch4 ZybAsgMalLaw Dlvl:3 $118 HP-1(61) Pw53(53) AC-1 Exp5 T964 Latest messages My, that was a yummy slime mold! You see here 3 gold pieces {0}. 3 gold pieces. There is a wall in the way! Something is written here in the dust. Use "r." to read it. This door is locked. (3x) In what direction? [47896321><] As you kick the door, it crashes open! "How dare you break my door?" Kadirli wields a knife named Smokestack {2}! Kadirli thrusts her knife named Smokestack. Your plate mail deflects Kadirli's attack. Kadirli thrusts her knife named Smokestack. Kadirli hits you! [-13 -> 30] Kadirli wields a shotgun {15}! Kadirli fires a shotgun shell! You are hit by a shotgun shell! You die... Your inventory Weapons n - an uncursed +0 sharp axe {24} o - an uncursed +0 orcish bow {12} C - 28 uncursed +0 crossbow bolts {0} E - the blessed +3 orcish dagger named Operating Charm {4} F - 4 uncursed +0 orcish spears {48} I - 3 blessed +4 orcish spears {36} Armor a - an uncursed +1 plate mail (being worn) {200} p - an uncursed +0 pair of leather gloves {4} q - an uncursed +0 pair of low boots {4} z - an uncursed +0 pair of jumping boots {8} D - an uncursed +0 helmet {20} G - an uncursed +0 orcish ring mail {100} J - an uncursed +0 heavy shield {100} Comestibles r - an uncursed senzu {0} t - 8 blessed slime molds {0} Scrolls e - 6 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 3 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} A - an uncursed scroll of create monster {0} Spellbooks m - an uncursed spellbook of drain life named !c (0:1) {0} K - an uncursed spellbook of magic missile (0:0) {0} Potions y - an uncursed potion of blood {0} Rings k - an uncursed ring of cold resistance {0} Wands d - an uncursed wand of solar beam (0:9) {0} l - an uncursed wand of draining named !c (0:8) {0} s - an uncursed wand of cancellation (0:4) {0} w - an uncursed wand of secret door detection (0:13) {0} H - an uncursed wand of increase max hitpoints (6:0) {0} Tools b - an uncursed +1 green lightsaber (1050) (alternate weapon; not wielded) {24} c - 20 uncursed diodes {0} u - a blessed bag of holding {5} v - an uncursed data chip {0} B - a cursed hairclip {0} The bag of holding is empty. Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 15 You carried 0 sins You could not have this property at all: wallwalking You could not have the double effect of this property: numbopathy Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 5 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 53% Potion drop chance was reduced to 94% Food drop chance was reduced to 95% Shop item generation was reduced to 83% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 98% chance Mastering the following skill taught you the hidden power: chaos spells The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: protection spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: flail (turn 154) The following skill became untrainable after a while: broadsword (turn 24344) The following skill became harder to train at higher skill levels: squeaking Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 90603 Monster spawn increase reached its maximum at turn 194529 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 532975 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: trapper or lurker above (freq bonus 2) The monster color that was spawned more often: yellow (freq bonus 3) The monster species that spawned more often: novelty vampire (freq bonus 5) The monster species that spawned more often: Fierna (freq bonus 30) The monster species that spawned more often: Antimatter Katcher (freq bonus 9) The monster species that spawned more often: purple crystal golem (freq bonus 12) The monster species that spawned more often: ratata lich (freq bonus 10) The monster species that spawned more often: maud wort (freq bonus 14) The monster species that spawned more often: crypt wight (freq bonus 10) The monster species that spawned more often: doctor permamimic (freq bonus 30) The monster species that spawned more often: Australian devil (freq bonus 15) The monster species that spawned more often: mirror jelly (freq bonus 8) The monster species that spawned more often: bilge rat (freq bonus 9) The monster species that spawned more often: freezer snake (freq bonus 6) The monster species that spawned more often: dwarven eternal guardian (freq bonus 10) The monster species that spawned more often: aldermen malthusianism (freq bonus 16) The monster species that spawned more often: hungry warp fungus (freq bonus 12) The monster species that spawned more often: accursed draconian (freq bonus 24) The monster species that spawned more often: berry crucified (freq bonus 12) The monster species that spawned more often: grawlix (freq bonus 12) The monster species that spawned more often: discreditable fishnet (freq bonus 36) The monster species that spawned more often: holy water golem (freq bonus 4) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 2) The monster trait that was more common: monsters that are humanoid (freq bonus 12) The monster trait that was more common: monsters with poison resistance (freq bonus 4) The monster trait that was more common: monsters that move like grid bugs (freq bonus 2) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 4) The monster trait that was more common: monsters that cannot be tamed (freq bonus 2) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 1) The monster species that never randomly spawned: apologetic customer The monster species that never randomly spawned: great dome of perplexity The monster species that never randomly spawned: eloadamantium golem The monster species that never randomly spawned: Lich, the Fiend of Earth The monster species that never randomly spawned: fostered mollycoddled The monster species that never randomly spawned: infix roaster The monster species that never randomly spawned: mage vortex The monster species that never randomly spawned: vampire ruler The monster species that never randomly spawned: peeled ecru The monster species that never randomly spawned: contokobold The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: helm versus death (etheric helmet) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was never generated: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was never generated: Victoria's jewel (orange) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: contro staff ((null)) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 57) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 51) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 20) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 16) The RNG hath decreed that this item was generated more often: alloy club ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: sand (soft, freq bonus 6) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 20) The RNG hath decreed that this item was generated more often: monster glyph stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: cancel dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 4) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 5) The RNG hath decreed that this item was generated more often: cancel dragon scale shield (cancel dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 7) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 11) The RNG hath decreed that this item was generated more often: contro dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 4) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 5) The RNG hath decreed that this item was generated more often: wonder ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: enhance breath (specific, freq bonus 7) The RNG hath decreed that this item was always generated cursed: cure wounded legs (fleeting) The RNG hath decreed that this item was always generated cursed: robe of nastiness (camo robe) The RNG hath decreed that this trap was always invisible: gravation trap The RNG hath decreed that this trap was generated more often: magic beam trap (freq bonus 1) Trap randomization happened for 1 in 483 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 2535 Strength training was 14 Dexterity training was 12 Wisdom training was 9 Constitution training was 18 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were possessed by the ghost of Madeleine. (138) You had not decided on your sexuality yet You were prevented from having phasing (0) You had 887 points of nutrition remaining You aggravated monsters You were aggravating monsters for 67108864 more turns Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Andromorph The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) critical strike 4 O Prepared(0) booze 3 O Prepared(0) terrain cleanup 1 O Prepared(0) Discoveries Weapons orcish bow (crude bow) orcish dagger (crude dagger) orcish spear (crude spear) Armor leather gloves (english gloves) low boots (walking shoes) jumping boots (sharp-edged sandals) helmet (echo helmet) orcish ring mail (crude ring mail) Scrolls scroll of healing (NHINRIL) scroll of mana (WASH MY PAST AWAY) scroll of phase door (I DONT UNDERSTAND RUSSIAN) scroll of standard id (G2G NOW) scroll of cure (BEST OF GERMAN GUTMENSCH) scroll of heal other (PUTO FER LO) * scroll of extra healing (WET WITH WATER) * scroll of greater mana restoration (AMAZING AFRO HEAD RUSH ATTACK) scroll of create monster (TEPER VY MERTVY) Spellbooks spellbook of drain life (flame-patterned) spellbook of magic missile (six-sworn) Potions potion called dizzy (sparkling) potion of blood (blood-red) Rings ring of cold resistance (gravy) Wands wand of solar beam (unstable) wand of cancellation (toroidal) wand of draining (ironshod) wand of secret door detection (fuchsia) wand of increase max hitpoints (diagonal) Tools green lightsaber (lightsaber) diode (two-wired thing) bag of holding (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You are here Vanquished creatures a normal ant a large racoon dog 0 kittens (1 created) 0 hobbit thieves (1 created) a y kobold an aqua kobold 4 fallens 0 cave kobolds (1 created) 0 taslois (1 created) a carver a fallen shaman (2 created) a meager kobold a perfidious albion a younger sister a millipede (2 created) 0 weak crows (1 created) an undefined creature an ivy lichen a mean mold a wounded fungus a slow patch a slow mushroom a dcss mummy a hap snake Anja a sinorn a bat zombie 2 boil-covered wretches 0 shopkeepers (2 created) a minighost 0 hata-splashas (1 created) 0 lau walls (1 created) 0 mini rumb monsters (1 created) a rubdresser 0 gurglers (1 created) 42 creatures born. 29 creatures vanquished. 1 boss born. 1 boss vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 23 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 1 time You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 1 time You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 1 time You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 2 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 2 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new asgardian 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (11 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (25 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (6 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (55 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) orb [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (1 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) (none) Goodbye spiderapocalypse the Zyborg... You died in The Dungeons of Doom on dungeon level 3 with 1116 points, and 0 pieces of gold, after 964 moves. Killer: a shotgun shell You were level 5 with a maximum of 61 hit points when you died. You reached the 71st place on the top 10000 list. No Points Name Hp [max] 1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 2 540115 dolores-Fox-Ang-Fem-Cha died in The Sunless Sea on level 34. Killed by a monster (floatspirit), while sleeping. - [233] 3 286356 Lienna LIV-Mah-May-Fem-Cha died in Deep Mines on level 23. Killed by an inka amulet. - [130] 69 1397 tkirkby-Ele-Red-Fem-Cha died in Lawful Quest on level 2 [max 3]. Killed by a monster (large pile of killer coins). - [45] 70 1286 tkirkby-Occ-Alc-Mal-Neu died in The Dungeons of Doom on level 5. Killed by touching an artifact (Webweaver's Crook). - [24] *71 1116 spiderapoc-Zyb-Asg-Mal-Law died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [61] 72 959 metanite64-Che-Ele-Mal-Cha quit in The Dungeons of Doom on level 3. 61 [61] 73 938 tkirkby-Lun-Tra-Fem-Cha escaped the dungeon [max level 1]. 55 [55]