spiderapocalypse, neutral male asgardish Electric Mage -------- -......|## |..`.%.-,------ .......|,|....| --------,|....| #,|<...| #,|....| #,-....| ####,------ #@,,,# #,---------- #,|........| #,.........| ##|........| .........| ---------- [Spiderapo the Charger] St12 Dx14 Co13 In15 Wi6 Ch4 EleAsgMalNeu Dlvl:1 $32 HP19(19) Pw20(20) AC4 Exp1 T193 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello spiderapocalypse, the asgardish Electric Mage, welcome back to SlashEMExtended! The moon is waxing tonight. You hear some noises in the distance. Count: 22 Count: 222 Count: 2222 b - an uncursed +0 studded leather armor (being worn) {80}. There is a wall in the way! Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 3 uncursed food rations {0} Scrolls e - an uncursed scroll of identify {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed greased scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of shocking sphere (0:1) {0} i - a blessed finalized spellbook of lightning (7:3) {0} Potions d - an uncursed potion of levitation {0} p - a cursed potion of fruit juice {0} Rings g - an uncursed ring of shock resistance {0} Wands f - an uncursed wand of lightning (0:6) {0} Gems q - an uncursed +0 worthless piece of black glass {0} Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: searching Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 68% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 83% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 93% Food drop chance was reduced to 96% Shop item generation was reduced to 94% Concealing monsters were spawned underneath items 73% of the time only Mastering the following skill taught you the hidden power: firearms The following skill was trained at half the usual rate: javelin The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: polymorphing The following skill became untrainable if you tried to train it too early: shield (turn 1230) The following skill became untrainable after a while: two-handed weapons (turn 48389) The following skill couldn't be trained before a certain turn number is reached: mace (turn 27142) The following skill became harder to train at higher skill levels: enchantment spells Sticky curses were more common by 1% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42300 Monster spawn increase reached its maximum at turn 138751 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 250449 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: dragon (freq bonus 6) The monster species that spawned more often: ganymede rock shrimp (freq bonus 60) The monster species that spawned more often: abandoning pharyngectomy (freq bonus 7) The monster species that spawned more often: schinda (freq bonus 32) The monster species that spawned more often: wuhanese lady (freq bonus 28) The monster species that spawned more often: horse (freq bonus 18) The monster species that spawned more often: adventurer growth (freq bonus 22) The monster species that spawned more often: hillbilly antagonizing (freq bonus 9) The monster species that spawned more often: shaped wort (freq bonus 32) The monster species that spawned more often: dieing ramification (freq bonus 48) The monster species that spawned more often: bid foxtrot skidding jadishly (freq bonus 24) The monster species that spawned more often: bottler radiotelemetry (freq bonus 22) The monster species that spawned more often: matte patch (freq bonus 24) The monster species that spawned more often: freight gaucherie (freq bonus 22) The monster species that spawned more often: swarm of snaking tentacles (freq bonus 8) The monster species that spawned more often: ganymede rock shrimp (freq bonus 21) The monster species that spawned more often: suckered bilateralism surprise salesclerk airway (freq bonus 27) The monster species that spawned more often: violet starlit sky (freq bonus 16) The monster species that spawned more often: Beetle McRandy (freq bonus 96) The monster species that spawned more often: moment of clarity (freq bonus 24) The monster species that spawned more often: wizened prostitute (freq bonus 16) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 1) The monster trait that was more common: monsters with random thieving attacks (freq bonus 2) The monster trait that was more common: monsters from the Evil Variant (freq bonus 1) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 2) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 2) The monster trait that was more common: monsters of medium size (freq bonus 1) The monster trait that was more common: monsters with seduction dialogue (freq bonus 4) The monster trait that was more common: unique monsters (freq bonus 2) The monster species that never randomly spawned: colorless mushroom patch The monster species that never randomly spawned: Nelly The monster species that never randomly spawned: fractured draggier phenotypically The monster species that never randomly spawned: paging woodcutting The monster species that never randomly spawned: fishnet unprofitably The monster species that never randomly spawned: shaped mold The monster species that never randomly spawned: kobold mummy The monster species that never randomly spawned: labelled samisen The monster species that never randomly spawned: darter The monster species that never randomly spawned: quee vortex The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: cigar ((null)) The RNG hath decreed that this item was never generated: cure random status (fleecy-colored) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of hallucination resistance (vivarium cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 10) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 6) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: nano axe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ground stomp (groundbreaking, freq bonus 33) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 11) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 4) The RNG hath decreed that this item was generated more often: violet beauty heels (orgasm pumps, freq bonus 6) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 21) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 15) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 9) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 19) The RNG hath decreed that this item was always generated cursed: violet beauty heels (orgasm pumps) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: wooden harp (harp) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: bituknife ((null)) The RNG hath decreed that this item was always generated cursed: vanishing (fading) The RNG hath decreed that this item was always generated cursed: alloy club ((null)) The RNG hath decreed that this trap was always invisible: maurah trap The RNG hath decreed that this trap was generated more often: curseuse trap (freq bonus 2) The spell school whose books are more common was divination spells (freq bonus 17) Trap randomization happened for 1 in 496 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 15% of the time Next attribute increase check would have come at turn 573 Strength training was 2 Dexterity training was 1 Wisdom training was 1 Constitution training was 4 Your sanity was 0 You were shock resistant You had not decided on your sexuality yet You were prevented from having peacevision (0) You had 1303 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Benjamin Franklin The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (394) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 + matter 0% 99% b - lightning 4 + matter 43% 299% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of identify (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) scroll of healing (FOX NAWAGU) scroll of mana (GENTLY CARESS YOU TOO) scroll of phase door (I DONT NEED A FULL YES CONFIRMATION) scroll of standard id (VO FACIAM) scroll of cure (GOLDUCK EXPERIENCE REQUIEM) scroll of heal other (FROTZ) * scroll of extra healing (THAI MASSAGE IS BETTER THAN SEX) * scroll of greater mana restoration (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELLINGS) Spellbooks spellbook of shocking sphere (topaz-studded) spellbook of lightning (historic) Potions potion of levitation (deadweight) potion of fruit juice (dimly-shining) Rings ring of shock resistance (light-catching) Wands wand of lightning (exploding) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures a cock (2 created) a jackal a pack jackal 0 shock hound pups (1 created) a hobbit youngling 0 nolds (1 created) 7 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 4 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new asgardian 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (22 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye spiderapocalypse the Electric Mage... You quit in The Dungeons of Doom on dungeon level 1 with 76 points, and 32 pieces of gold, after 193 moves. Killer: quit You were level 1 with a maximum of 19 hit points when you quit. You reached the 112th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 272597 diffi-Bar-Hum-Mal-Cha died in Town on level 7 [max 12]. Killed by his own axe. - [195] 3 246649 ziratha-Poi-Dev-Fem-Cha died in Pacman Challenge on level 8 [max 11]. Killed by a monster (thieving girl), while disrobing. - [239] 110 90 puppey17-Nec-Chg-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Y-Fenni, the shopkeeper). - [19] 111 76 puppey17-Nec-Chg-Fem-Neu quit in The Dungeons of Doom on level 1. 23 [23] *112 76 spiderapoc-Ele-Asg-Mal-Neu quit in The Dungeons of Doom on level 1. 19 [19] 113 58 Sade-Art-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a bolt of cold. - [18] 114 56 puppey17-Pok-Chg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (killer kobold). - [20]