spiderapocalypse, chaotic male randomized Yeoman ### -@- .u... ......| ........| .....)----- ------ [Spiderapo the Usher] St9 Dx7 Co16 In8 Wi8 Ch5 YeoRanMalCha Dlvl:1 $0 HP22(22) Pw7(7) AC-13 Exp1 T1 Latest messages Hello spiderapocalypse, welcome to SlashEMExtended! You are a chaotic male randomized Yeoman. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy The moon is waxing tonight. What do you want to drink? [B or ?*] Never mind. Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets n - an uncursed amulet of poison warning {0} Weapons a - an uncursed -9 sniper rifle (weapon in hands) {20} b - 5 uncursed +10 shotgun shells (in quiver) {0} d - 20 blessed -4 knives (alternate weapon; not wielded) {40} Armor e - a cursed -5 striped shirt (being worn) {5} f - an uncursed -10 cyan dragon scale mail (being worn) {20} g - a cursed +0 helm of bad alignment (being worn) {20} h - a cursed +0 pair of gauntlets of trap creation (being worn) {4} k - a cursed +0 cloak of luck negation (being worn) {4} l - a cursed +5 pair of boots of weakness (being worn) {8} Comestibles C - 5 uncursed fortune cookies {0} D - an uncursed stealer plant corpse {200} E - an uncursed pack jackal corpse {300} F - an uncursed black rat corpse {20} G - an uncursed swolp fish corpse {80} H - an uncursed young nymph corpse {100} Scrolls w - an uncursed scroll of flood {0} x - an uncursed scroll of lava {0} y - an uncursed scroll of growth {0} z - an uncursed scroll of barrhing {0} A - an uncursed finalized scroll of lockout {0} K - 5 uncursed scrolls of healing {0} L - 4 uncursed scrolls of mana {0} M - 3 uncursed scrolls of phase door {0} N - 2 uncursed scrolls of standard id {0} O - an uncursed scroll of cure {0} P - an uncursed scroll of heal other {0} Spellbooks q - an uncursed spellbook of darkness (0:20) {0} r - an uncursed spellbook of aggravate monster (0:20) {0} s - an uncursed spellbook of stun self (0:20) {0} Potions B - 3 uncursed potions of urine {0} Rings o - an uncursed ring of sustain ability {0} p - an uncursed +3 ring of gain intelligence {0} Wands t - an uncursed wand of remove resistance (0:4) {0} u - an uncursed wand of amnesia (0:5) {0} v - an uncursed wand of starvation (0:10) {0} Tools j - an uncursed tinning kit (0:1) {0} I - an uncursed tin whistle {0} J - a * uncursed mirror {0} Gems c - 11 uncursed -6 rocks {0} i - an uncursed -20 stone of magic resistance m - an uncursed -10 healthstone Final attributes You were fervently aligned Your alignment was 10 Your max alignment was -6 You carried 16 sins You could not have this property extrinsically: flying You could not have this property intrinsically: wallwalking You could not have the double effect of this property: numbopathy Scroll identification only worked 100 times out of 454 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 25 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 14 Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 86% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 83% Implant drop chance was reduced to 99% Food drop chance was reduced to 95% Mastering the following skill taught you the hidden power: two-handed sword The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: implants The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: protection spells (turn 16) The following skill became untrainable after a while: knife (turn 38700) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69315 Monster spawn increase reached its maximum at turn 220803 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 512190 The monster class that cannot be genocided was worm The monster class that was spawned more often: gremlin (freq bonus 3) The monster species that spawned more often: cheep-cheep king (freq bonus 24) The monster species that spawned more often: consenting spore (freq bonus 48) The monster species that spawned more often: Frongnir (freq bonus 8) The monster species that spawned more often: testicle injurer (freq bonus 16) The monster species that spawned more often: greater nalfeshnee (freq bonus 15) The monster species that spawned more often: woman who can't spell her own name (freq bonus 18) The monster species that spawned more often: fierce chiropodist (freq bonus 12) The monster species that spawned more often: elonymph (freq bonus 7) The monster species that spawned more often: nobel valval (freq bonus 21) The monster species that spawned more often: hose kommissioner (freq bonus 10) The monster species that spawned more often: abnormal wyvern (freq bonus 16) The monster species that spawned more often: uret wort (freq bonus 4) The monster species that spawned more often: orientating snark overstretched dought outraced (freq bonus 18) The monster species that spawned more often: siege beast (freq bonus 28) The monster species that spawned more often: dangerous snake (freq bonus 15) The monster species that spawned more often: leiki (freq bonus 16) The monster species that spawned more often: demonic lich (freq bonus 16) The monster species that spawned more often: giant field mouse (freq bonus 44) The monster species that spawned more often: chloroform crasher (freq bonus 10) The monster species that spawned more often: lancehorn marine (freq bonus 72) The monster trait that was more common: monsters with feminism attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 4) The monster trait that was more common: monsters that count as dwarf (freq bonus 4) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 6) The monster trait that was more common: monsters that regenerate health (freq bonus 3) The monster trait that was more common: monsters whose attacks digest you (freq bonus 1) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 5) The monster species that never randomly spawned: jiangshi The monster species that never randomly spawned: Julchen's lady boot The monster species that never randomly spawned: worrisomely brassish legalizing The monster species that never randomly spawned: agony ant The monster species that never randomly spawned: zork grue The monster species that never randomly spawned: blasphemous warp fungus The monster species that never randomly spawned: pale asian lady The monster species that never randomly spawned: boycotting tsarism The monster species that never randomly spawned: disenchanter The monster species that never randomly spawned: petty velociraptor The monster class that more likely to generate with musable stuff: gnome The RNG hath decreed that this item was never generated: disruption shield (disrupted) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: inimical stone (gray) The RNG hath decreed that this item was generated more often: bitcher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bulky mithril ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 13) The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 374) The RNG hath decreed that this item was generated more often: chrome shield (metallic shield, freq bonus 10) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 14) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 69) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 14) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 3) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 5) The RNG hath decreed that this item was generated more often: horse hop (birdy, freq bonus 5) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: permacurse stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 9) The RNG hath decreed that this item was generated more often: roman sword ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: dangerous terrain stone (gray) The RNG hath decreed that this item was always generated cursed: monster glyph stone (gray) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: astralcension (TEEEE TSUUUU OOOOO) The RNG hath decreed that this item was always generated cursed: alloy club ((null)) The RNG hath decreed that this item was always generated cursed: diode (two-wired thing) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: autocurse trap (freq bonus 16) Trap randomization happened for 1 in 264 traps Traps were spawned invisible 1 times in 93 Traps were extra hard to find 15% of the time Next attribute increase check would have come at turn 1828 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were magic-protected You were resistant to fear You had the following problem: You were shitting out of luck (SOL). (0) You had the following problem: Being weak from hunger damaged your health. (0) You had the following problem: Your maximum alignment decreased over time. (0) You were more likely to encounter traps (0) You had not decided on your sexuality yet You had 550 points of nutrition remaining You were unlucky (-1) You had extra health (1) Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of His Majesty, His Holiness and The Commons Your deity was The Commons The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (92) You survived Spells known in the end Name Level Category Fail Memory a - darkness 1 + divine 23% 100% b - aggravate monster 4 + body 90% 300% c - stun self 3 + healing 28% 200% Techniques known in the end Name Level Status calm steed 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of poison warning (infinite looped) Armor helm of bad alignment (sages helmet) gauntlets of trap creation (inka gloves) cloak of luck negation (metal cloak) boots of weakness (velcro boots) Scrolls scroll of flood (DDOS ATTACK) scroll of lava (WIR MUESSEN MIT DIESEN KETZERN ABRECHNEN) scroll of growth (FOCUS SASH EM EXTENDED STURDY) scroll of barrhing (EN DRAIN STUNT HURT EN) scroll of lockout (GOTTA IMBUE THE AMULET OF YENDOR) scroll of healing (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) scroll of mana (LATIN LAR LOVE LOUNGE) scroll of phase door (BORING BUT OPTIMAL) scroll of standard id (OUI TRES BIEN MERCI BEAUCOUP) scroll of cure (TLASFO SENIL) scroll of heal other (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT) * scroll of extra healing (LOL BUNDLEBUNDLEBUNDLE HEART HEART HEART SLEX SLEX SLEX) * scroll of greater mana restoration (MAYBE NUMBED CANNT DO OR SNORING BY HIT) Spellbooks spellbook of darkness (eagle-patterned) spellbook of aggravate monster (copper-plated) spellbook of stun self (deformed) Potions potion of urine (black) Rings ring of sustain ability (scarab) ring of gain intelligence (color changing) Wands wand of remove resistance (ray-shooting) wand of amnesia (gimmicky) wand of starvation (alabaster) Tools tin whistle (whistle) mirror (looking glass) Gems stone of magic resistance (gray) healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 touch spores (1 created) 0 ponies (1 created) 2 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new randomizer 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (0 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (0 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Basic] (max Expert) (0 of 160) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (0 of 160) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (0 of 160) firearms [Basic] (max Expert) (0 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Expert) (0 of 160) divination spells [Basic] (max Expert) (0 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (0 of 160) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye spiderapocalypse the Yeoman... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 22 hit points when you quit. Since you quit, the score list will not be checked.