sleepless, neutral female asgardish Valkyrie #### ### ##}}}} }}}}}}}} }}}.}.} }}..}}..... }..... .......... ..... ..}} ....}}. ...}.. ....}} }}}} ..}... ......} #} ..........}}}.}} ..<.....}} }..} ........} }}.} ... }... . }}..} } .}}}..} ....... }} }.... ..} # .... ...}}}.... .... # ............... }}..}# }....}}.}}}}... }}.}} }...}}}}} }}..... }...} }}..} }.......} }}... }}}}### }..%}.... }}}. ##}}}}# }}.}}}}.. #}=}##}}^.}}} }}} }.. #}.}}}}.....} }.. }..}.......} }.. }.}}......} }.} }}}.}..}}}}}} }.} #}}}.......} }.. }}}}.}}}}}.} }.} ..hE.}}}}}.}}}}} }.} ...@....}}.....} }.} }}....}}}}}}}.}}}.} }....} }}.}}..}}.} }}...}} }...}}.}}.} }}....} }....}.}}.} }...}}} }}........} }..}} }}}}.....}} }}}}# }......} ### }......} }}.}}.}} }}}}}} [Sleepless the Fighter] St18 Dx18 Co18 In4 Wi5 Ch7 ValAsgFemNeu S3911 Mines:4 $1193 HP-1(97) Pw33(33) AC-8 MC2 Mov12 Xp6/632 Wt168/2190 T2846 Latest messages Warning: HP low! # Are you sure you want to pray? [yn] (n) You begin praying to Odin. You are surrounded by a shimmering light. The greater fire elemental starts to attack you, but pulls back. (3x) You finish your prayer. You feel that Odin is satisfied. # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Odin commends your efforts and grants you a boon. Your orcish ring mail deflects the greater fire elemental's attack. You hit the greater fire elemental! The talc hobbit swings her sling. The talc hobbit hits you! [-4 -> 13] Warning: HP low! The greater fire elemental claws you! You die... Your inventory Weapons b - 5 uncursed +0 daggers named Spread Needle (in quiver) {20} p - an uncursed +4 raygun {20} q - an uncursed rusty +2 natural stick (weapon in hand) {12} Armor c - a blessed +3 small shield (being worn) {12} s - an uncursed +3 orcish ring mail (being worn) {100} C - an uncursed +0 cloak of displacement (being worn) {4} Comestibles k - 2 uncursed fortune cookies {0} r - 13 uncursed cheeseburgers {0} w - an uncursed tripe ration {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - an uncursed scroll of standard id {0} i - an uncursed scroll of cure {0} l - 2 blessed scrolls of healing {0} Potions E - an uncursed finalized potion of heroism {0} L - a blessed potion of ESP {0} Q - an uncursed potion of extra healing {0} Rings H - an uncursed +2 ring of increase accuracy {0} K - an uncursed ring of warning {0} R - a * uncursed ring of stealth {0} Wands I - an uncursed wand of acid (0:1) {0} J - an uncursed wand of speed monster (0:6) {0} Tools j - an uncursed skeleton key {0} D - an uncursed boss visor (being worn) {0} Final attributes You were aligned Your alignment was 3 Your max alignment was 20 You carried 1 sins Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 33 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 154 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 75% Ring drop chance was reduced to 87% Amulet drop chance was reduced to 31% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 72% Armor drop chance was reduced to 79% Tool drop chance was reduced to 99% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 47% of the time only Monster death drops spawned with only 88% chance The following skill was trained at half the usual rate: symbiosis The following skill was trained at one fifth the usual rate: paddle The following skill was limited to skilled proficiency: chaos spells The following skill became untrainable if you tried to train it too early: firearms (turn 2) The following skill became untrainable if you tried to train it too early: techniques (turn 2987) You had blown your chance of training the techniques skill Sticky curses were more common by 33% Number of artifacts generated was 5 Number of fake artifacts generated was 10 Monster spawn increase started at turn 21362 Monster spawn increase reached its maximum at turn 237146 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2642410 The monster class that cannot be genocided was worm The monster class that was spawned more often: apelike creature (freq bonus 4) The monster species that spawned more often: hc bride (freq bonus 24) The monster species that spawned more often: GR (freq bonus 10) The monster species that spawned more often: Windows ME (freq bonus 24) The monster species that spawned more often: dark force fungus (freq bonus 18) The monster species that spawned more often: goiter resurvey crocket (freq bonus 28) The monster species that spawned more often: poison spitter (freq bonus 40) The monster species that spawned more often: green shinto priest (freq bonus 15) The monster species that spawned more often: escalator (freq bonus 14) The monster species that spawned more often: clockwork espion (freq bonus 6) The monster species that spawned more often: lethal mummy (freq bonus 18) The monster species that spawned more often: subaverage afferent (freq bonus 30) The monster species that spawned more often: polychrome ray (freq bonus 12) The monster species that spawned more often: pearduck (freq bonus 20) The monster species that spawned more often: World's End (freq bonus 21) The monster species that spawned more often: pointate spore (freq bonus 45) The monster species that spawned more often: carboy vising sardine (freq bonus 28) The monster species that spawned more often: neurotoxin fly (freq bonus 42) The monster species that spawned more often: spell suxxor (freq bonus 21) The monster species that spawned more often: master disintegrator (freq bonus 10) The monster species that spawned more often: hinter servicemen (freq bonus 14) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 3) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 2) The monster trait that was more common: monsters that collect items (freq bonus 2) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 8) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 16) The monster species that never randomly spawned: evil mage The monster species that never randomly spawned: productively unlike The monster species that never randomly spawned: fudged loopier unvarnished sedation The monster species that never randomly spawned: runoff mold The monster species that never randomly spawned: rotting mochi The monster species that never randomly spawned: pale mold The monster species that never randomly spawned: void warp patch The monster species that never randomly spawned: griffin The monster species that never randomly spawned: jynnie The monster species that never randomly spawned: normal pete The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was never generated: dragon spear ((null)) The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: implant of fervor (stalwart) The RNG hath decreed that this item was never generated: undroppable gloves (concrete gloves) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was never generated: geolysis (GICCC) The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 23) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 15) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 3) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 12) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of truth (terrene, freq bonus 3) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 11) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 6) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of remedy (brutal, freq bonus 12) The RNG hath decreed that this item was generated more often: anti training stone (gray, freq bonus 8) The RNG hath decreed that this item was always generated cursed: attune magic (chthonic) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: elesde cloak (unostentatious cloak) The RNG hath decreed that this item was always generated cursed: wonder dagger ((null)) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: good night (wish parser) The RNG hath decreed that this item was always generated cursed: final explosion (venerable) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this item was always generated cursed: ruffled shirt ((null)) The RNG hath decreed that this trap was always invisible: trap door The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 5) Trap randomization happened for 1 in 863 traps Next attribute increase check would have come at turn 4711 Strength training was 10 Dexterity training was 10 Wisdom training was 23 Constitution training was 11 Your sanity was 0 You were cold resistant You had not decided on your sexuality yet Your chance to block was 23% You hungered rapidly You recognized peaceful creatures You were aware of the presence of covetous monsters You had 512 points of nutrition remaining You were displaced You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Tyr, Odin and Loki Your deity was Odin The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (245) You are dead Spells known in the end Name Level Category Fail Memory a - energy bolt 6 + attack 98% 90% b - cure stun 3 + healing 90% 94% c - forgotten spell 1 + occult 77% 96% Techniques known in the end Name Level Status weapon practice 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Not Ready(1355) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (obsidian helmet) * sedge hat (orange visored helmet) * skullcap (glibskin helmet) * flack helmet (winged helmet) * crystal helm (hacker helmet) * mining helm (etheric helmet) * field helm (celtic helmet) * helm of safeguard (full helmet) * war hat (water-pipe helmet) * plasteel gloves (white gloves) * leather gloves (fighting gloves) * gauntlets of safeguard (shitty gloves) * gauntlets of plugsuit (silk fingerlings) * commander gloves (princess gloves) * field gloves (spiky gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (battle boots) * field boots (radiant heels) * boots of safeguard (thigh boots) cloak of displacement (sand cloak) Scrolls scroll of healing (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of mana (NOGROKO) scroll of phase door (HIWEDALE OOO) scroll of standard id (BOOM BITCH GET OUT DA WAY) scroll of cure (SO WHAT FROM DEAD GONE) * scroll of extra healing (PROBABLY THE INCAPABLE PATCH TEAM INTRODUCED THE BUG) * scroll of greater mana restoration (ODER MOTHERATOR) scroll of WC (MOVE RISED SLOW) scroll called enchant weapon (MOSSOFMAREILON STOMAFILLIA SPENSEWEED) scroll called remove curse (HITME) Spellbooks spellbook of energy bolt (shrill) spellbook of cure stun (psionic) spellbook of forgotten spell (chartreuse) Potions potion of monster detection (St.John's Wort) potion of enlightenment (wormwood) potion of extra healing (glowing-red) potion of heroism (essential) potion of ESP (viscous) Rings ring of increase accuracy (tortoise shell) ring of stealth (fragile) ring of warning (turkish) Wands wand of acid (mutagenic) wand of speed monster (burnable) Tools mirror (looking glass) skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 4 Level 4: <- You are here Vanquished creatures 0 large cockroaches (1 created) 2 random effect butterflies a worker ant 0 eatblats (1 created) 0 flightless birds (1 created) 0 jackals (1 created) 0 baby huskies (1 created) a thick jackal 0 gravadogs (1 created) 0 small gas spores (1 created) 0 servals (1 created) 2 kittens a midgety dwarf 0 camo dwarves (1 created) 0 talc hobbits (1 created) 0 gondolindrims (1 created) 0 wanter demons (2 created) 0 tickle jellies (1 created) 0 kobolds (1 created) 0 mine kobolds (1 created) an unknifold 0 knifolds (1 created) a hidden kobold a baby mimic (2 created) a fast mimicker (3 created) a tuski mimic 0 young nymphs (1 created) a strokemondaine 0 samu-elles (1 created) 0 little lambs (1 created) 2 sewer rats 4 drains rats 0 evasive sewer rats (2 created) 2 rabbits 0 spikespiders (1 created) 0 ponues (1 created) 0 illusions in the mist (1 created) a fictional bug 0 frenzy mammals (1 created) 0 flapbats (8 created) a lame bat a bird 0 giant albatrosses (1 created) 0 spaces (1 created) 0 yellow molds (1 created) 0 blink spores (1 created) 0 sub-gnomes (1 created) 0 back pews (1 created) 0 stroke gnomes (1 created) a gnome (2 created) a gnome guard (2 created) 0 feel gnomes (1 created) 2 gnome lords 0 gnome bitches (1 created) 0 small glesses (1 created) 0 New Kops (1 created) 0 Keystone Kops (2 created) 0 rat mummies (1 created) a dnh mummy an imp mummy 0 kobold mummies (1 created) 0 baby ogres (1 created) 0 slo ogres (1 created) a low ooze 0 tender butts (1 created) 0 robber monsters (1 created) a legsnake 0 wood cattles (1 created) a vampiroid 0 new zombies (1 created) 0 ant zombies (1 created) a rat zombie 0 kobold zombies (2 created) 2 null zombies 0 ghasts (1 created) a hus golem a sand golem a stupid looking cos-player an arcade scrub 0 yokudas (1 created) 3 muggers (4 created) 2 smirking sneak thieves 0 item masters (1 created) 0 shopkeepers (7 created) 0 watchmen (4 created) 0 watch captains (3 created) a minighost (2 created) an immoshade an eh ghost 3 confined ghosts 3 bus a sin image a solidow 0 scortas (1 created) 0 hata-splashas (1 created) 0 prehistoric fish (1 created) a newt 0 twens (1 created) a gray twen a nuut a sqaaker 0 iguanas (1 created) 0 grey mushroom patches (1 created) a white mushroom patch a creeping kudzu 0 piles of dimes (1 created) 0 +1 nm walls (1 created) 0 +2 nl barricades (1 created) 0 small turrets (1 created) 0 biem turrets (1 created) a disintegration trove 156 creatures born. 63 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 106 times You killed 62 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 4 potions You zapped wands 0 times You read scrolls 8 times You read spellbooks 3 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -59 You had a maximum alignment of 3 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 8 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 1 lock You converted 0 altars You had your items stolen 1 time You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 16 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (10 of 20) shield [Basic] (max Master) (32 of 160) body armor [Unskilled] (max Expert) (7 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (15 of 20) searching [Unskilled] (max Expert) (8 of 20) spirituality [Unskilled] (max Expert) (10 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (29 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel sleepless the Valkyrie... You died in The Gnomish Mines on dungeon level 4 with 3792 points, and 1193 pieces of gold, after 2846 moves. Killer: a monster (greater fire elemental) You were level 6 with a maximum of 97 hit points when you died. You reached the 204th place on the top 10000 list. No Points Name Hp [max] 1 13158767 Elderbrain-Acu-Nem-Fem-Neu died in Ordered Chaos on level 27 [max 111]. Killed by a monster (Ubernightmare). - [484] 2 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 3 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 202 3964 ziratha-Elm-Pea-Fem-Law died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (hallucinogen-distorted grab sergeant). - [58] 203 3903 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (slicer beetle called GAHHH). - [83] *204 3792 sleepless-Val-Asg-Fem-Neu died in The Gnomish Mines on level 4. Killed by a monster (greater fire elemental). - [97] 205 3588 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (timid troll). - [91] 206 3543 bulwark-Nin-Dev-Mal-Cha was poisoned in The Gnomish Mines on level 3. Poisoned by a rotted emu corpse. 98 [107]