sleepless, lawful female hidden elven Politician ----------- |.........| ##|@....$...| #,-.........| #,-----#----- #,# #,## ---------- #,,##|........| ##,,,|.....(.%| ### ###,..$...%..| ### #{# #,---------- #,# #,# #,# ------------------.---------------.----------------,# +...............).%..............##...............-%, |..................................##.............|,# +...)).%..........................#................ ----.-----------.---|--+--------------------------- #,# #,# ,,#,#### #,,,,,,# ###,##,# #,##,# #,##,# #,##,####### #,##,,,,,,,#### --.--------,,,,# |.........|##-.----- ----------.........| |..(..| |..................| |.....| |..................| |..{..| |..................| |<....| |............$.....| ------- |..................| -------------------- [Sleepless the Councillor] St10 Dx4 Co7 In13 Wi8 Ch16 PolHidFemLaw S943 Dlvl:2 $3689 HP48(48) Pw48(48) AC-4 MC2 Mov12 Xp5/205 Wt732/3280 T1190 Lev Latest messages You kill the Keystone Kop! You miss the Keystone Kop. (2x) The Keystone Kop wields a rubber hose {8}! The Keystone Kop swings his rubber hose. The Keystone Kop hits you! [-7 -> 41] You hear someone cursing shoplifters. You kill the Keystone Kop! You hear a dripping tap. You see here a wooden container {750}. You hear someone counting money. You cannot reach the floor. You hear the footsteps of a guard on patrol. There is a wall in the way! The door resists! (3x) The door opens. You cannot reach the floor. There is a wall in the way! (3x) You cannot diagonally move through a door! (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons m - 2 blessed +3 elven daggers {8} x - an uncursed +0 orcish dagger {4} D - 17 uncursed +0 arrows {0} G - an uncursed +1 bec de corbin {40} Armor a - a cursed +2 T-shirt (being worn) {2} b - an uncursed +0 leather jacket {12} c - an uncursed +0 pair of low boots (being worn) {4} n - an uncursed +0 leather armor {60} o - an uncursed +0 ring mail {100} s - a * uncursed +0 crystal plate mail (being worn) {200} v - an uncursed +0 orcish chain mail {120} w - the cursed -1 orcish helm named The Toilet Brush's Shard {12} E - an uncursed +0 metal lamellar armor {160} H - a cursed +0 enchanted (of levitation) pair of gauntlets of stealing (being worn) {4} Comestibles F - an uncursed pancake {0} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 2 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} l - an uncursed finalized scroll of enchant weapon {0} Spellbooks u - an uncursed spellbook of detect unseen (0:5) {0} z - an uncursed spellbook of healing (0:1) {0} Potions p - a blessed potion of fruit juice {0} t - an uncursed potion of gain energy {0} y - a cursed potion of levitation {0} Wands k - an uncursed wand of enlightenment (0:2) {0} Tools d - an uncursed bag of holding {5} e - an uncursed bell {0} Gems r - an uncursed +0 worthless piece of white glass {1} The bag of holding is empty. Final attributes You have strayed Your alignment was -3 Your max alignment was 16 You carried 0 sins You could not have this property intrinsically: confusion resistance Implant identification only worked 1 times out of 44 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 44% Ring drop chance was reduced to 59% Wand drop chance was reduced to 96% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 90% Monster death drops spawned with only 92% chance The following skill could not be trained at all: protection spells The following skill was trained at one fifth the usual rate: javelin The following skill was limited to skilled proficiency: crossbow The following skill became harder to train at higher skill levels: chaos spells Items were more likely to be generated cursed by 7% Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 56577 Monster spawn increase reached its maximum at turn 177969 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 3996762 The monster class that cannot be genocided was quantum mechanic or other scientist The monster species that spawned more often: bright blue jelly (freq bonus 6) The monster species that spawned more often: moaning corpse (freq bonus 6) The monster species that spawned more often: deformed zombie (freq bonus 6) The monster species that spawned more often: dull unicorn (freq bonus 2) The monster species that spawned more often: water snake (freq bonus 30) The monster species that spawned more often: mummified rogue (freq bonus 60) The monster species that spawned more often: Demonic Angel (freq bonus 5) The monster species that spawned more often: blazing clearable (freq bonus 24) The monster species that spawned more often: tear mold (freq bonus 3) The monster species that spawned more often: haste skywriting elaborately greatening (freq bonus 4) The monster species that spawned more often: chest mimic (freq bonus 6) The monster species that spawned more often: banjo counterinsurgent friary leave (freq bonus 8) The monster species that spawned more often: arexina (freq bonus 12) The monster species that spawned more often: air grue (freq bonus 1) The monster species that spawned more often: golden naga (freq bonus 6) The monster species that spawned more often: acidic growth (freq bonus 2) The monster species that spawned more often: baur (freq bonus 30) The monster species that spawned more often: fearful chwidencha (freq bonus 8) The monster species that spawned more often: penknife sward girting foxiest (freq bonus 6) The monster species that spawned more often: bogwumpus (freq bonus 30) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster trait that was more common: monsters whose attacks burn you (freq bonus 2) The monster trait that was more common: monsters that wait for you to come (freq bonus 24) The monster species that never randomly spawned: volt bomb The monster species that never randomly spawned: easy ghost The monster species that never randomly spawned: gremlin leader The monster species that never randomly spawned: sucker spore The monster species that never randomly spawned: reheated invocation The monster species that never randomly spawned: disintegrator The monster species that never randomly spawned: toxic cat The monster species that never randomly spawned: decon The monster species that never randomly spawned: negchant fish The monster species that never randomly spawned: zone eater The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: implant of big ol (torched) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: menu bug stone (gray) The RNG hath decreed that this item was never generated: frost (ephemeral) The RNG hath decreed that this item was never generated: underlaid stone (gray) The RNG hath decreed that this item was never generated: wax candle (candle) The RNG hath decreed that this item was never generated: enthronization (LUXUS MODA) The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 6) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 19) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 51) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: tar chain ((null), freq bonus 86) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 24) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 15) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum spell boots (ballet heels, freq bonus 19) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of ire (paleocene, freq bonus 4) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 10) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 3) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: crystallization (ICY FRYGUY CAVE, freq bonus 2) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 3) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of tsunami (perpetual) The RNG hath decreed that this item was always generated cursed: artificial stone (gray) The RNG hath decreed that this item was always generated cursed: permacurse stone (gray) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: implant of fast repair (arcing) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this trap was always invisible: wishing trap The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 1) Trap randomization happened for 1 in 57 traps Trap difficulty was increased by 43 Next attribute increase check would have come at turn 1687 Strength training was 7 Dexterity training was 18 Wisdom training was 16 Constitution training was 3 Your sanity was 0 You were more likely to have your items stolen (0) You had not decided on your sexuality yet You saw invisible You had infravision You had 2429 points of nutrition remaining You were levitating (0) Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Democracy, Communism and Despotism Your deity was Democracy The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (152) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 5 R Reloading(562) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Weapons elven dagger (runed dagger) orcish dagger (crude dagger) bec de corbin (beaked polearm) Armor low boots (walking shoes) orcish chain mail (crude chain mail) orcish helm (iron skull cap) gauntlets of stealing (slippery gloves) Scrolls scroll of healing (WALKING LUNACY) scroll of mana (I CONSIDERATION IT RATHER AS AN INVITATION) scroll of phase door (FUCK THE NOTELEPORT RULES) scroll of standard id (CHENGEBIOCHTHO MYSAGOTH ECHE OO) scroll of cure (DOGO FUTSF) * scroll of extra healing (AS IF FEEL SOMETHING) * scroll of greater mana restoration (EKNA EKNAD) scroll of consecration (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) scroll of sinking (HHHHHHHHHHHHHHHHHHHHHHH) scroll of barrhing (CANCER MAGE) scroll of enchant weapon (S VEKTORI R TENSORI) Spellbooks spellbook of detect unseen (geological) spellbook of healing (freed) Potions potion of fruit juice (clotted blood) potion of gain energy (greenish-blue) potion of levitation (pseudo-violet) Wands wand of enlightenment (bex) Tools bag of holding (bag) Gems worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 shock ants (2 created) a blob 0 rollblobs (1 created) 0 corroder acid blobs (1 created) a checkal 0 jackals (5 created) a serval a hobbit merchant 15 bummies (17 created) 0 knifolds (1 created) 2 fallens a reston 0 teapot grannies (2 created) a goblin a goooblin 0 it goes nothing more perries (1 created) a rabbit a giant rat 0 ponues (1 created) a dork unicorn a plasma cloud a nibble worm 0 illusions in the mist (1 created) a down centaur a lichen 0 spore lichens (1 created) 0 nattos (1 created) 0 shriekers (1 created) a sub-gnome a gnome 0 New Kops (1 created) 2 Keystone Kops a dnh mummy 0 mininagas (1 created) a hider naga 0 norming puddings (1 created) a small snake 0 gnome zombies (1 created) 0 friendly adventurers (1 created) 0 squint-eyed rogues (1 created) 0 humans (1 created) 0 shopkeepers (1 created) 0 soldiers (1 created) 0 minighosts (1 created) a demonoid 0 glam clams (1 created) 0 dwens (1 created) an iguana 0 floating spores (1 created) 0 shrieker mushroom patches (1 created) a danger vapor 0 novice medium walls (1 created) 0 feminism gazes (1 created) a nemi speaker 0 apprentice dark walls (1 created) a newborn rub monster 0 crude turrets (1 created) 81 creatures born. 43 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 1 time You killed 25 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 4 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (8 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Grand Master) (0 of 20) martial arts [Unskilled] (max Expert) (28 of 20) Weapon Skills (none) Spellcasting Skills (none) Goodbye sleepless the Politician... You quit in The Dungeons of Doom on dungeon level 2 with 943 points, and 3689 pieces of gold, after 1190 moves. Killer: quit You were level 5 with a maximum of 48 hit points when you quit. You reached the 295th place on the top 10000 list. No Points Name Hp [max] 1 13158767 Elderbrain-Acu-Nem-Fem-Neu died in Ordered Chaos on level 27 [max 111]. Killed by a monster (Ubernightmare). - [484] 2 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 3 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 293 982 ziratha-Mam-Dev-Fem-Cha died in Space Base on level 20. Killed by a system shock. - [17] 294 959 Darian-Wiz-Hum-Mal-Neu quit in The Dungeons of Doom on level 2. 62 [62] 295 943 sleepless-Pol-Hid-Fem-Law quit in The Dungeons of Doom on level 2. 48 [48] 296 931 bulwark-Tha-Dev-Mal-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (wraithworm), while paralyzed by a monster's gaze. - [57] 297 903 ProzacElf-Soc-Uri-Mal-Cha starved to death in The Dungeons of Doom on level 1. 60 [60]