sleepless, neutral male asgardish Zyborg -------- .......| |......| -.....>| |......| .......| ,,,,,,#,,#####,|......| ,,,,,,,,,,,,,,,.......| ----.-------,,###|......| |........%.+ -------- |..........| ........{..| ------------ [Sleepless the Automaton] St9 Dx13 Co14 In10 Wi16 Ch7 ZybAsgMalNeu S22903 Town:9 $3925 HP106(128) Pw148(148) AC-18 MC2 Mov11 Sn124 Xp10/6832 Wt766/1800 T11368 Latest messages Nothing happens. # What do you want to rub? [# or ?*] You see a puff of smoke. # What do you want to rub? [# or ?*] In a cloud of smoke, a djinni emerges! The djinni speaks. "I am in your debt. I will grant a boon!" You may wish for an object. For what do you wish? # - a shining ring {0}. What do you want to put on? [##C or ?*] Which ring-finger, Right or Left? [rl] # - a shining ring (on right hand) {0}. What do you want to drink? [sWZ or ?*] Never mind. What do you want to ready? [- #xyAH-JR-T or ?*] Never mind. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were piously aligned Your alignment was 46 Your max alignment was 47 You carried 0 sins You could not have this property extrinsically: infravision Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 334 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 69% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 66% Weapon drop chance was reduced to 82% Tool drop chance was reduced to 95% Food drop chance was reduced to 95% Monster death drops spawned with only 95% chance The following skill could not be trained at all: attack spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: healing spells (turn 60) The following skill couldn't be trained before a certain turn number is reached: dart (turn 52856) The following skill became harder to train at higher skill levels: devices Number of artifacts generated was 3 Number of fake artifacts generated was 17 Monster spawn increase started at turn 26382 Monster spawn increase reached its maximum at turn 93398 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2292543 The monster class that cannot be genocided was trove The monster species that spawned more often: bad guard (freq bonus 48) The monster species that spawned more often: fire crab (freq bonus 12) The monster species that spawned more often: Ig (freq bonus 24) The monster species that spawned more often: older farting woman (freq bonus 2) The monster species that spawned more often: Jauffre (freq bonus 2) The monster species that spawned more often: scarlet dragon (freq bonus 6) The monster species that spawned more often: hahaha patch (freq bonus 4) The monster species that spawned more often: early mummy (freq bonus 28) The monster species that spawned more often: real venom turret (freq bonus 2) The monster species that spawned more often: renewable exterritoriality (freq bonus 18) The monster species that spawned more often: undead mason (freq bonus 36) The monster species that spawned more often: aligned ray (freq bonus 3) The monster species that spawned more often: disparage paymaster (freq bonus 12) The monster species that spawned more often: gnoll opener (freq bonus 2) The monster species that spawned more often: Policeman Kchief (freq bonus 2) The monster species that spawned more often: icy beam (freq bonus 1) The monster species that spawned more often: gimcrackery verifiable (freq bonus 8) The monster species that spawned more often: boomkin desexualize icehouse (freq bonus 12) The monster species that spawned more often: corrosive grue (freq bonus 6) The monster species that spawned more often: platinum force patch (freq bonus 6) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 4) The monster trait that was more common: monsters that are slithy (freq bonus 2) The monster species that never randomly spawned: scimitarfish The monster species that never randomly spawned: firebrate warp patch The monster species that never randomly spawned: glop dragon The monster species that never randomly spawned: mean create The monster species that never randomly spawned: zubat The monster species that never randomly spawned: wizard The monster species that never randomly spawned: sarnrog The monster species that never randomly spawned: crystal fish The monster species that never randomly spawned: volt turret The monster species that never randomly spawned: inertia The RNG hath decreed that this item was never generated: chaos bolt (credited) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: stat decrease (desaturated) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: borderless helmet (grimace helmet) The RNG hath decreed that this item was never generated: mage plate mail ((null)) The RNG hath decreed that this item was never generated: implant of osmosis (stellar) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: keep satiation (useful) The RNG hath decreed that this item was never generated: stone of thirst (gray) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 15) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 13) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 8) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: elesde cloak (unostentatious cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 50) The RNG hath decreed that this item was generated more often: aule smithing (imba, freq bonus 9) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of traveling (argent, freq bonus 5) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 14) The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ether horn (horn, freq bonus 6) The RNG hath decreed that this item was generated more often: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD, freq bonus 12) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 5) The RNG hath decreed that this item was generated more often: poison bolt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: directive (ordering, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 28) The RNG hath decreed that this item was always generated cursed: stat decay stone (gray) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: moorland (KREM QUAY) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was always generated cursed: detect treasure (gray) The RNG hath decreed that this trap was always invisible: ragnarok trap The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 16) Trap randomization happened for 1 in 652 traps Next attribute increase check would have come at turn 14403 Strength training was 50 Dexterity training was 50 Wisdom training was -22 Constitution training was 50 Your sanity was 124 You were disintegration-resistant You had not decided on your sexuality yet You had 2263 points of nutrition remaining You were invisible You were stealthy You had teleportitis You had teleport control You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (106) You survived Spells known in the end Name Level Category Fail Memory a - cure random status 1!+ chaos 28% 9% b - detect foot 7 + divine 99% 21% c - turn undead 6 + protect 98% 21% d - chemistry 1 + divine 18% 59% e - teleport away 6 + body 98% 78% Techniques known in the end Name Level Status appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) diamond barrier 4 O Prepared(0) Discoveries Weapons scimitar (curved sword) orcish short sword (crude short sword) Armor cloak of invisibility (magenta cloak) Scrolls scroll of healing (OMG AMY ASCENDED FOURK AND SURVIVED WAND DESTRUCTION) scroll of mana (CURSED PLUS3 DOUBLE BREXIT) scroll of phase door (IHTFP) scroll of standard id (MERRY XMAS JOYEUX NOEL FELIZ NAVIDAD) scroll of cure (AM PO COLVATIO) * scroll of extra healing (PROTECTION RACKET IS BAD LMAO) * scroll of greater mana restoration (I AM THE KING) scroll of enthronization (GOT SOMETHING FOUR YOU) scroll of sleep (EROGENOUS KATIA NOISES) scroll of secure identify (LOL BUNDLEBUNDLEBUNDLE HEART HEART HEART SLEX SLEX SLEX) scroll called rumor (POKEMONGO GOTTA CHEAT EM ALL) scroll of genocide (MEGAKILL HOLYSHIT KILLINGSPREE) scroll of teleportation (SUCCOTASH EM EXTENDED LOONY TOON) scroll of identify (SOME THING YOU CHOOSE) scroll of bad effect (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) scroll of lockout (TRAVEL IMMEDIATELY OUT OF THE WAY) Spellbooks spellbook of cure random status (deserted) spellbook of detect foot (origami) spellbook of turn undead (flesh-bound) spellbook of chemistry (pale) spellbook of teleport away (peaceful) Potions potion of speed (sizzling) potion of oil (gaseous) potion of sickness (coffee) potion of paralysis (fluorescent) potion of gain energy (illegal) potion of blindness (swirly) potion of healing (bubbly) potion of object detection (simmering) potion called confusion (forget-me-not) Rings ring of protection from shape changers (windblown) Wands wand of solar beam (ectoplasm) wand of magic mapping (leaf-shaped) wand of cancellation (bamboo) wand of fear (hooked) wand of magic missile (flesh) wand of sleep (writhing) wand of create horde (vajra tower) wand of digging (iridescent) wand of slow monster (wicker) Tools green lightsaber (lightsaber) diode (two-wired thing) magic lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Town: levels 6 to 10 Level 9: <- You are here Voluntary challenges You eaten 45 times You eaten food with animal by-products 22 times You eaten meat 19 times You have communicated with the gods 73 times You prayed to the gods 2 times You hit with a wielded weapon 113 times You killed 193 monsters You read items or engraved 61 times You never genocided any monsters You never polymorphed an object You never changed form You used 1 wish You did not wish for any artifacts You remained celibate You applied items 32 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 11 potions You zapped wands 9 times You read scrolls 13 times You read spellbooks 5 times You successfully cast spells 4 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 3 times You phase doored 3 times You teleported 11 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 46 You had a maximum sanity of 124 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 39 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 6 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 18 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 1 time You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 13 times You kicked doors or locked containers 9 times You fumbled 3 times You wrested wands 0 times You lost 3 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 1 time You dug out grave walls 0 times You chopped down 3 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 37 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (14 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (49 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (90 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (38 of 160) searching [Basic] (max Expert) (39 of 160) spirituality [Unskilled] (max Expert) (128 of 20) petkeeping [Basic] (max Expert) (61 of 160) missile weapons [Unskilled] (max Expert) (1 of 20) techniques [Unskilled] (max Expert) (4 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (21 of 20) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (7 of 20) form II (Makashi) [Unskilled] (max Expert) (9 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (3 of 20) martial arts [Skilled] (max Grand Master) (412 of 540) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (2 of 20) knife [Unskilled] (max Expert) (1 of 20) axe [Unskilled] (max Expert) (5 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (128 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (4 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (4 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sleepless the Zyborg...