sleepless, chaotic male asgardish Zyborg ### n,,, ,@k, --_---- -+---- |.0...|## |....| |..#...,# |<...|#,|.....|,# |.....,,|.#..#|,# |....|#,|.....|,# |....|#,|.....|,# ------,,|.....|,# ,#,,,#|.....|,# ,,,###-------,# ,,,,,,,,,,,,,,# [Sleepless the Tin Can] St15 Dx15 Co7 In9 Wi10 Ch9 ZybAsgMalCha S158 Dlvl:2 $32 HP-3(24) Pw9(9) AC-4 MC2 Mov11 Xp1/19 Wt299/1290 T1140 Paralyzed Latest messages What do you want to use or apply? [b-djmosuz or ?*] You produce a high whistling sound. You see here a finalized bitter potion {0}. A - a finalized bitter potion {0}. You see here a heavy wax ball {1500}. There is a wall in the way! Something is engraved here on the ground. Use "r." to read it. Something is engraved here on the ground. Use "r." to read it. You see here a heavy wax ball {1500}. What do you want to read? [e-intxy or ?*.] Something is engraved here on the ground. You read: "Come on, $playername, don't dawdle! You have alm?st missed the train!". You hear a small group kobold reading a scroll labeled F R U E R {0}. You see trees growing out of the ground! The small group kobold ignites a laser swatter. The small group kobold swings his laser swatter. The small group kobold hits you! You die... Your inventory Weapons k - an uncursed +0 sling {2} p - a blessed +1 bow {12} Armor a - an uncursed +1 plate mail (being worn) {200} l - an uncursed +0 robe of magic resistance {16} Comestibles w - an uncursed spore lichen corpse {20} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} n - an uncursed finalized scroll of WC {0} t - an uncursed scroll of teleportation {0} x - a blessed finalized scroll of destroy armor {0} Spellbooks y - an uncursed finalized spellbook of summon undead (1:4) {0} Potions r - an uncursed potion of oil (400) {0} A - an uncursed finalized potion of blindness {0} Wands d - an uncursed wand of solar beam (3:1) {0} m - an uncursed wand of enlightenment (0:4) {0} s - an uncursed wand of polymorph (0:2) {0} Tools b - the uncursed +1 green lightsaber (1464) named Fast Reload (alternate weapon; not wielded) {24} c - 20 uncursed diodes {20} j - an uncursed charger {0} o - a blessed bag of tricks (0:29) {5} u - a cursed symbiote {0} z - an uncursed tin whistle {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 14 You carried 0 sins You could not have this property intrinsically: poison resistance Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 61% Potion drop chance was reduced to 88% Armor drop chance was reduced to 94% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 80% chance The following skill could not be trained at all: elemental spells The following skill was limited to skilled proficiency: sexy flats The following skill became untrainable if you tried to train it too early: javelin (turn 25) The following skill became untrainable after a while: riding (turn 20981) The following skill became harder to train at higher skill levels: spirituality Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 92115 Monster spawn increase reached its maximum at turn 206273 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 903960 The monster class that cannot be genocided was rodent The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: punk giant (freq bonus 32) The monster species that spawned more often: celled mold (freq bonus 12) The monster species that spawned more often: pretesting sabering (freq bonus 42) The monster species that spawned more often: swordfish (freq bonus 12) The monster species that spawned more often: needer cascara oxidization (freq bonus 4) The monster species that spawned more often: Tommy (freq bonus 9) The monster species that spawned more often: M'ling, Montgomery's attendant (freq bonus 8) The monster species that spawned more often: fast lichen (freq bonus 20) The monster species that spawned more often: Tonja (freq bonus 12) The monster species that spawned more often: grabby nyrse (freq bonus 12) The monster species that spawned more often: dwarf cleric (freq bonus 24) The monster species that spawned more often: brown force fungus (freq bonus 6) The monster species that spawned more often: unreal force fungus (freq bonus 14) The monster species that spawned more often: urdar (freq bonus 9) The monster species that spawned more often: daddy longlegs (freq bonus 36) The monster species that spawned more often: azure colony (freq bonus 12) The monster species that spawned more often: colorator (freq bonus 20) The monster species that spawned more often: proapproval cloister (freq bonus 4) The monster species that spawned more often: cabbalist (freq bonus 3) The monster species that spawned more often: amnesiagaunt (freq bonus 6) The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 2) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 2) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 4) The monster trait that was more common: monsters which petrify others on touch (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 4) The monster species that never randomly spawned: troll lich The monster species that never randomly spawned: dwarven spellbeller The monster species that never randomly spawned: great spider The monster species that never randomly spawned: make america great again elemental The monster species that never randomly spawned: backer serval The monster species that never randomly spawned: spikiest moronic monogamistic stepchild The monster species that never randomly spawned: dim light The monster species that never randomly spawned: ber centaur The monster species that never randomly spawned: petty water weird The monster species that never randomly spawned: hounddog The RNG hath decreed that this item was never generated: implant of control (ember) The RNG hath decreed that this item was never generated: liquid ball ((null)) The RNG hath decreed that this item was never generated: monster detection (bubbly) The RNG hath decreed that this item was never generated: deprovement stone (gray) The RNG hath decreed that this item was never generated: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) The RNG hath decreed that this item was never generated: code editing (sourcecode) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: amulet of stopped evolution (darwinism) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 6) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 4) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 25) The RNG hath decreed that this item was generated more often: tarmustrokingnora stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: petcat (wary, freq bonus 91) The RNG hath decreed that this item was generated more often: anticall cloak (cursed called cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: left inventory stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 20) The RNG hath decreed that this item was generated more often: monnoise stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 5) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 17) The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 9) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 15) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 5) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: highlevel stone (gray) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: inertia control (contro) The RNG hath decreed that this item was always generated cursed: implant of badass (pestilent) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: mecha-irazu ((null)) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: nownsible trap (freq bonus 5) Trap randomization happened for 1 in 801 traps Next attribute increase check would have come at turn 1604 Strength training was 6 Dexterity training was 0 Wisdom training was 8 Constitution training was 50 Your sanity was 0 You were paralyzed (-1) You were punished You had not decided on your sexuality yet You had 790 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe of magic resistance (pink robe) Scrolls scroll of healing (JEZYK NAZYWANY JEST POLSKIM I NIE HISZPANSKI) scroll of mana (TRUCKHACK CHICKEN SIMULATOR) scroll of phase door (ULULATING WAGGISH) scroll of standard id (THX FEMMY) scroll of cure (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) * scroll of extra healing (LKJHOIUNJOKASH EM EXTENDED GIBBERISH) * scroll of greater mana restoration (TERRAHACK MADE THE AMULET BE GUARDED BY A FOOK YOO SIGN) scroll of growth (F R U E R) scroll of WC (CHREMILLON MOULOCH KAMPY CHRE OPHTHO) scroll of teleportation (FROSTBOIL FRUSTRATION) scroll of destroy armor (NOGROKO) Spellbooks spellbook of summon undead (yellow-stained) Potions potion of oil (flubber) potion of blindness (bitter) Wands wand of solar beam (rosewood) wand of enlightenment (flashing) wand of polymorph (needle-like) Tools green lightsaber (lightsaber) diode (two-wired thing) bag of tricks (bag) tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 white blobs (1 created) a canermine 0 little dogs (1 created) 0 small gas spores (1 created) 0 slowlaines (1 created) 0 evasive jermlaines (1 created) a hobbit youngling 0 hidden kobolds (1 created) 0 small group kobolds (1 created) 0 tropical sunsets (1 created) 0 young nymphs (1 created) 0 demimondaines (1 created) 0 easy piercers (1 created) a kould rat (2 created) a rabbit 0 black rats (1 created) a breeder mouse 0 lichens (2 created) a spore lichen (2 created) 0 score spores (1 created) 0 brown growths (1 created) 0 large humanoids (1 created) 0 claw hulks (1 created) an aggravating wallwalker 2 kobold zombies an insane survivor 0 shopkeepers (1 created) 0 nuuts (1 created) a pile of worthless coins (2 created) 0 +3 nl barriers (1 created) 0 +3 nd barriers (1 created) 0 +4 nd cutoffs (1 created) 37 creatures born. 11 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 2 times You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 7 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 2 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 2 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (5 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (27 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sleepless the Zyborg... You died in The Dungeons of Doom on dungeon level 2 with 155 points, and 32 pieces of gold, after 1140 moves. Killer: a monster (small group kobold), while dragging an iron ball You were level 1 with a maximum of 24 hit points when you died. You reached the 282nd place on the top 10000 list. No Points Name Hp [max] 1 13158767 Elderbrain-Acu-Nem-Fem-Neu died in Ordered Chaos on level 27 [max 111]. Killed by a monster (Ubernightmare). - [484] 2 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 3 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 280 156 porkman-Pri-Red-Mal-Cha escaped the dungeon [max level 1]. 28 [28] 281 155 xlirate-Mys-Ang-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (thorn bee). - [34] *282 155 sleepless-Zyb-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (small group kobold), while dragging an iron ball. - [24] 283 152 Ishchenko-Gun-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 24 [24] 284 150 Darian-Wiz-Hum-Mal-Neu quit in The Dungeons of Doom on level 2. 17 [17]