sleepless, lawful male gridbug Korsair --------------- |.............| |.............| |.............| |.......%.....|## |..............,# ---------------,# ,,`,,,,,,######,,# ,,,,,###,,,,,##,## #,,,,,,,#,#######,,,,# `,,,,,,,,,,,,,,,,,,,,# | ,,,--------------##,,--------- |....... ,,,|............-,,,,|.#.....#| ,,,|............|,,,,...#.....| --------------##,|............|,,,,|........| |............. #,|............|,,,,---------- |.......{......#,|............|,,,,# |...............,|............|,,,,## ---------------#,--------------,,,,,# ,,,,,,,,,,,,,,,,,,,#,# #,,,,,######,,,#####,# ,,,,,# #,# ,`,,,## #,# ,,,,## #,# ,#,### -----,# ,,#,,,#-----...|,# ,,,,,##|.......|,# `,#### |.......|,# #,# |........,# #x# |.......|## #,# |.....<.| --------- "AgGCvYbsy\bPV/5FF#;i ,,DJUUT 8SNp6B'.&pcN' 3@m_K4>t$.cs?!,qh8C+X 4OrBXlowtO]D(RG57 `:4$15(15) *67}t"t R'L1:0$Y Niyh=[NW4~U)!Kre>AR_ Latest messages Ye see 'ere a hobbit yengling korpse {500}. p - a hobbit yengling korpse {500}. What do ye want to throw? [$ab or ?*] In what direction? [47896321><] Lil' Furry eats a hobbit yengling korpse {500}. Uh-oh, should have watched yer step... q - an enchanted pair o' female footwear {4}. What do ye want to eat? [gho or ?*] This sea biscuit be bland. Ye finish eating the sea biscuit. Ye miss the minighost. (2x) Lil' Furry bites the minighost. The minighost be destroyed! Unknown kommand '1'. Ye hear a metallic plinking sound. Ye displaced Lil' Furry. There be a wall in the way! What do ye want to ready? [- b or ?*] Never mind. Really quit? WARNING: this will erase yer game permanently! [yes/no]? Your inventory Amulets d - a * uncursed amulet of magical breathing {0} Weapons a - an uncursed +1 cutlass (weapon in hand) {16} b - 7 uncursed +1 gullies (alternate weapon; not wielded) {28} Armor q - a cursed -4 enchanted (of Team Nastytrap) pair of feminine pumps (being worn) {4} Comestibles g - an uncursed tin of slow ant meat {0} o - 4 uncursed cheeseburgers {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Potions f - 2 uncursed potions of rum {0} Rings c - an uncursed ring of regeneration {0} Tools e - an uncursed oilskin sack {5} i - an uncursed figurine of an ant zombie {0} The oilskin sack is empty. Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 15 You carried 0 sins You could not have this property intrinsically: hallu party Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 183 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 87% Armor drop chance was reduced to 78% Monster death drops spawned with only 96% chance The following skill was trained at half the usual rate: polymorphing The following skill became untrainable after a while: club (turn 38505) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 41867) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56907 Monster spawn increase reached its maximum at turn 129657 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 412800 The monster class that cannot be genocided was ogre The monster species that spawned more often: chic chick (freq bonus 2) The monster species that spawned more often: great stonebiter (freq bonus 4) The monster species that spawned more often: ploy centeredly intenser unessential cooperated (freq bonus 2) The monster species that spawned more often: fake stalk (freq bonus 6) The monster species that spawned more often: gislem (freq bonus 4) The monster species that spawned more often: kalkydra (freq bonus 9) The monster species that spawned more often: ivysaur (freq bonus 8) The monster species that spawned more often: springy (freq bonus 12) The monster species that spawned more often: quando sectionalism (freq bonus 8) The monster species that spawned more often: stjarna-alfr (freq bonus 2) The monster species that spawned more often: tonsil reveled (freq bonus 12) The monster species that spawned more often: beamfeshnee (freq bonus 4) The monster species that spawned more often: traced dentine (freq bonus 2) The monster species that spawned more often: soft warp fungus (freq bonus 18) The monster species that spawned more often: reductor gargoyle (freq bonus 12) The monster species that spawned more often: domestic greater water elemental (freq bonus 8) The monster species that spawned more often: false force fungus (freq bonus 8) The monster species that spawned more often: evil teacher (freq bonus 10) The monster species that spawned more often: agate colony (freq bonus 6) The monster species that spawned more often: polygraphically unsustainable speeder (freq bonus 32) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster trait that was more common: monsters that are strong (freq bonus 4) The monster trait that was more common: monsters that count as animals (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 2) The monster trait that was more common: monsters that count as mind flayers (freq bonus 2) The monster trait that was more common: monsters that have weapon attacks (freq bonus 1) The monster trait that was more common: monsters that are amorphous (freq bonus 8) The monster trait that was more common: monsters whose attacks stun you (freq bonus 5) The monster trait that was more common: monsters that cannot pick up items (freq bonus 1) The monster species that never randomly spawned: denationalizing absurdly The monster species that never randomly spawned: Radio Kaptain The monster species that never randomly spawned: player dynamo The monster species that never randomly spawned: goofy grue The monster species that never randomly spawned: scale golem The monster species that never randomly spawned: gore bearer The monster species that never randomly spawned: dire shark The monster species that never randomly spawned: shitty force patch The monster species that never randomly spawned: small healing mimic The monster species that never randomly spawned: ate crawler The RNG hath decreed that this item was never generated: meta bow ((null)) The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: wonder (stevia) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: implant of irrigation (celestial) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 3) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 14) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: stack javelin ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 60) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 22) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of vines (arcadian, freq bonus 4) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 39) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 11) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 88) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 12) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 88) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 60) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: impossibly heavy sand ball ((null)) The RNG hath decreed that this item was always generated cursed: amulet of insomnia (awakening) The RNG hath decreed that this item was always generated cursed: cure monster (adorable) The RNG hath decreed that this item was always generated cursed: melee prefix stone (gray) The RNG hath decreed that this item was always generated cursed: dizzy helmet (rotating helmet) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this trap was always invisible: disconnect trap The RNG hath decreed that this trap was generated more often: soiltype trap (freq bonus 5) Trap randomization happened for 1 in 27 traps Next attribute increase check would have come at turn 774 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 9 Your sanity was 0 You were shock resistant You were poison resistant You had the following problem: The bottom status line only displays garbage strings. (0) You had not decided on your sexuality yet You had 2021 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Erzulie Freda, Marassa Jumeaux and Papa Legba Your deity was Erzulie Freda The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status double thrownage 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) shotty blast 1 O Prepared(0) Discoveries Amulets amulet of magical breathing (megane) Weapons cutlass (curved sword) Armor * oilskin cloak (slippery cloak) feminine pumps (female footwear) Scrolls scroll of healing (XYZZY) scroll of mana (THE CHARNAME FIELD IN RODNEYS TOWER IS LONGER THAN THE MAX PERMISSIBLE LENGTH) scroll of phase door (LOREM IPSUM) scroll of standard id (JOIN US OR THOSE) scroll of cure (NOU LEO ZOU JE NOG STEEDS BLEEF HOMIES MET ONS) * scroll of extra healing (ARE YOU ONE OF THOSE CRAZY SENPAITACHI) * scroll of greater mana restoration (HANDS HIGHLY OR I SHOOTS) Potions potion of rum (cluster amaryllis) Rings ring of regeneration (terrible) Tools * oilskin sack (bag) * grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 kittens (1 created) a hobbit youngling 0 mine kobolds (1 created) a baby tuchechaun 0 papier-mache cows (1 created) 0 silky anteaters (1 created) 0 rabbits (1 created) 0 early thievers (1 created) 0 mini centaurs (1 created) a lichen a mini xorn 0 grid xorns (1 created) 0 regular humans (1 created) a minighost 0 twens (1 created) 0 novice light walls (1 created) 0 biem turrets (1 created) 17 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (22 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (24 of 160) missile weapons [Basic] (max Master) (20 of 160) implants [Unskilled] (max Expert) (0 of 20) gun control [Basic] (max Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Expert) (22 of 160) saber [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye sleepless the Korsair... You quit in The Dungeons of Doom on dungeon level 1 with 44 points, and 184 pieces of gold, after 219 moves. Killer: quit You were level 1 with a maximum of 15 hit points when you quit. You reached the 319th place on the top 10000 list. No Points Name Hp [max] 1 13158767 Elderbrain-Acu-Nem-Fem-Neu died in Ordered Chaos on level 27 [max 111]. Killed by a monster (Ubernightmare). - [484] 2 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 3 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 317 44 porkman-Pri-Red-Mal-Cha escaped the dungeon [max level 1]. 28 [28] 318 44 porkman-Pri-Red-Mal-Cha escaped the dungeon [max level 1]. 28 [28] 319 44 sleepless-Kor-Grd-Mal-Law quit in The Dungeons of Doom on level 1. 15 [15] 320 42 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (Pustulence). - [28] 321 41 gokuderael-Pri-Gre-Mal-Cha quit in The Dungeons of Doom on level 1. 19 [19]