skwrl, neutral male burning Elph ---- ##------- |..| #,-.%(((| --------------- ---------##----..---- #,|..(((| |.............|# |.......|#,.........| #,|.((((| -----..............,####|.......|#,|.>......| #,|.%(((| |.................|,,,,,........|#,----..---- #,------- |.................|#####|.......|#,,,,|..| #,,,# |.................| |.......|####,-.--##### ###,## |.................| |...${---####,#,),,,,,####### #,,# |.................|#####-|---##,,,,,,,D),,`,,,,,,,,,# ##,# |............{.....,,,,,,,,,,,,,#####@####,,#####,### #,# -------------------######,,,,.,## #,# #-.-----.- ----------,# #-----.------,# ---.......---##|........|,# |..........|,# |...........-,,|........|,# |..........|,# |...........|#,....{.....,# |..........|,# |...........|##----------## |......<...-,# ---.......--- ------------## --------- [Skwrl the Ohtar] St18/03 Dx17 Co16 In3 Wi14 Ch3 ElpBurMalNeu Dlvl:4 $157 HP-2(110) Pw86(86) AC2 Exp9 T4026 Brn Latest messages As you read the scroll, it disappears. You feel healthier! The grand light canyon bites you! [-12 -> 45] The grand light canyon lashes you! Rhaeaeaeaei! [-4 -> 41] The grand light canyon claws you! [-6 -> 35] You hear an exhaling sound. The blast of frost hits you! [-12 -> 23] The blast of frost bounces! The grand light canyon breathes frost! The blast of frost hits you! [-12 -> 11] Warning: HP low! The blast of frost bounces! (2x) The grand light canyon bites you! You die... Your inventory Amulets R - a cursed amulet of change {0} Weapons a - a blessed +1 dagger (alternate weapon; not wielded) {4} b - an uncursed +1 elven bow (weapon in hands) {12} c - 34 uncursed +2 elven arrows (in quiver) {1} d - 34 uncursed +0 elven arrows {1} m - an uncursed +0 sawed-off shotgun {15} u - the uncursed -2 axe named Invisible Bane {24} Armor e - an uncursed greased +2 cloak of displacement (being worn) {4} C - an uncursed +0 bar chain mail {120} G - a cursed -2 pair of commander gloves (being worn) {4} S - an uncursed greased +0 orcish helm (being worn) {12} Comestibles f - 2 uncursed cram rations {0} p - an uncursed tin of scavenger meat {0} r - a blessed lichen corpse {20} v - 3 blessed pears {0} w - an uncursed eucalyptus leaf {0} x - an uncursed apple {0} W - an uncursed tripe ration {0} X - an uncursed tin of adelie onsen penguin meat {0} Scrolls g - 4 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} k - an uncursed scroll of cure {0} n - 2 blessed scrolls of healing {0} Z - an uncursed scroll of charging {0} Potions z - an uncursed finalized potion of water {0} Wands q - an uncursed wand of polymorph called polymorph named out! (0:0) {0} A - an uncursed wand of fire (0:5) {0} Tools j - an uncursed tin whistle called tin2?? {0} l - an uncursed large box {500} s - an uncursed can of grease (0:29) {0} Q - a cursed magic whistle called tin? {0} Gems o - an uncursed +0 worthless piece of radiant glass {1} y - a cursed -1 worthless piece of blue glass {1} The large box is empty. Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 24 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: teleport control You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 252 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 73% Wand drop chance was reduced to 91% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 97% Tool drop chance was reduced to 79% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 10) The following skill became untrainable if you tried to train it too early: javelin (turn 1896) The following skill became untrainable after a while: sexy flats (turn 59687) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 35471) Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 54319 Monster spawn increase reached its maximum at turn 126004 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5004256 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: zombie (freq bonus 4) The monster species that spawned more often: chaos warrior (freq bonus 18) The monster species that spawned more often: stipulatory hernial (freq bonus 12) The monster species that spawned more often: blue stalk (freq bonus 16) The monster species that spawned more often: atavist scrawler (freq bonus 48) The monster species that spawned more often: master blaster (freq bonus 10) The monster species that spawned more often: bracelet obliteration outgrowth (freq bonus 120) The monster species that spawned more often: blank growth (freq bonus 16) The monster species that spawned more often: mirror spore (freq bonus 42) The monster species that spawned more often: daemonette of Slaanesh (freq bonus 6) The monster species that spawned more often: corpse fish (freq bonus 10) The monster species that spawned more often: Danielle's combat boot (freq bonus 10) The monster species that spawned more often: Archplanetar (freq bonus 16) The monster species that spawned more often: Len-kind (freq bonus 36) The monster species that spawned more often: gremlin deathsucker (freq bonus 24) The monster species that spawned more often: obscener repackage (freq bonus 24) The monster species that spawned more often: poison vortex (freq bonus 72) The monster species that spawned more often: unreal force fungus (freq bonus 16) The monster species that spawned more often: icyorn (freq bonus 15) The monster species that spawned more often: recant grubworm (freq bonus 16) The monster species that spawned more often: mithril ripper (freq bonus 6) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 1) The monster trait that was more common: monsters that have infravision (freq bonus 2) The monster trait that was more common: monsters that count as animals (freq bonus 16) The monster species that never randomly spawned: young adult cyan dragon The monster species that never randomly spawned: nasty chicken The monster species that never randomly spawned: sky seraphon The monster species that never randomly spawned: pale shambler The monster species that never randomly spawned: archpriest The monster species that never randomly spawned: Kop-branded ravenous cream pie The monster species that never randomly spawned: Victoria's fleecy combat boot The monster species that never randomly spawned: blood fly The monster species that never randomly spawned: elder deep dragon The monster species that never randomly spawned: pesky undead devilfish The RNG hath decreed that this item was never generated: amulet of starlight (stardust) The RNG hath decreed that this item was never generated: banded mail ((null)) The RNG hath decreed that this item was never generated: bestest cloak (slexual cloak) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: inka stinger ((null)) The RNG hath decreed that this item was never generated: cypher helm (basin helmet) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 6) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 148) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 21) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 7) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 9) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 4) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 41) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this item was always generated cursed: stormy cloak (storm coat) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this item was always generated cursed: greyout cloak (colorfade cloak) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this item was always generated cursed: redemption (sweet) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this item was always generated cursed: gimp cloak (pitch cloak) The RNG hath decreed that this trap was always invisible: map trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 20) Trap randomization happened for 1 in 777 traps Next attribute increase check would have come at turn 10048 Strength training was 8 Dexterity training was 23 Wisdom training was 15 Constitution training was 45 You were sleep resistant You were burned (0) You had the following problem: Things that happened would play 'sound effects'. (1734) You had not decided on your sexuality yet You were prevented from having teleport control (0) You were prevented from using the force like a real jedi (0) You saw invisible You had automatic searching You had infravision You had 1015 points of nutrition remaining You were displaced You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Aerdrie Faenya The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - charging 7 enchant 99% 78% Techniques known in the end Name Level Status missile flurry 9X LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) Discoveries Amulets amulet of change (secree) Weapons * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) glaive (single-edged polearm) Armor cloak of displacement (chilling cloak) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (street boots) * elven cloak (faded pall) orcish helm (iron skull cap) commander gloves (mirrored gloves) Scrolls scroll of healing (REQUICO SIDES) scroll of mana (TARIRU ASCENDED HIS FIRST THREE SLEX GAMES) scroll of phase door (THE MIND FLAYERS TENTACLES SUCK YOU) scroll of standard id (WUEICHWUEICH WUEICHWUEICH) scroll of cure (SNAPE KILLED DUMBLEDORE) * scroll of extra healing (FORC RISE WHEN KEY IS HIT) * scroll of greater mana restoration (DEBT) scroll of create monster (LDL 750 MG SLASH DL) scroll of inventory id (MY SPUTA WILL FLOW DOWN) scroll called command undead?? (AKARNACHTHAS) scroll of enchant weapon (FIQSLEX WOULD BE GREAT OR MEDIOCRE DEPENDING ON WHO MAKES IT) scroll of charging (SPRING NO HAPPEN) Spellbooks spellbook of charging (fleecy-colored) Potions potion of extra healing (brown) potion of enlightenment (palmarosa) potion called fj/si? (puce) potion of object detection (iridescent) potion of water (clear) Wands wand of polymorph called polymorph (pecan) wand of fire (nebulous) Tools magic whistle called tin? (whistle) tin whistle called tin2?? (whistle) large box (wooden box) Gems worthless piece of radiant glass (radiant) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 4: <- You are here Vanquished creatures a firefly 0 giant grasshoppers (1 created) a butterfly a blue blob 0 smart bombs (1 created) a mini chickatrice 3 cocks a turkey chick 2 pack foxes 2 exploding jackals a large weasel an ae 0 little dogs (1 created) 0 panther cubs (1 created) a hobbit gentleman 0 camo dwarves (1 created) 0 normal dwarves (1 created) 0 vile sewer pygmies (1 created) a bugbear 0 duergar lords (1 created) 0 dwarf lord stonebreakers (1 created) 0 hobbit kings (1 created) a duergar king a petty-dwarf a kobold a hidden kobold 2 mega goblins a cave goblin a goblin thief a gas cloud 0 Mordor orcs (1 created) a lamb (2 created) 0 furry rothes (1 created) an osquip 2 evasive sewer rats 2 field mice 4 field voles 0 hares (1 created) a wild rabbit a giant garbage rat 0 giant field mice (1 created) a porter rock mole 0 cave spiders (2 created) 0 yellow centipedes (1 created) a green centipede (2 created) a grey centipede a large spider 0 giant phasing spiders (1 created) a flying moyatto ball 0 tearmaggots (1 created) 2 undead worms a clear worm mass 4 contaminated bugs an egg-laying mammal 4 flapbats a vulture 0 Rame Ducks (1 created) 0 pheasants (1 created) a baby yellow dragon a baby plain dragon an emu an invisible badguy an unseen servant 2 lichens a brown fungus (0 created) 0 golden growths (1 created) a reddish patch (0 created) 0 aokabis (1 created) 0 colorful molds (1 created) 5 sub-gnomes 2 gnomes (4 created) a gnome stalker 0 gnome thieves (1 created) a little grey alien 0 gnome guards (1 created) 0 gnome comrades (1 created) 2 gnome lords (3 created) a gnome watcher (2 created) a gnome friendloader 0 group gnome lords (1 created) a gnomish wizard (2 created) a gnomish mana wizard a grabber a packer a gnome lady a deep gnome (2 created) a gnome queen 0 gnome battlemasters (1 created) a tiny lich 0 mummies (1 created) 0 newt mummies (1 created) 2 cat mummies 2 tasloi mummies 2 low oozes a maintenance automaton a mini rust monster a robber monster a striped rat snake a baby umber hulk 0 wood bear cubs (1 created) 2 kobold zombies 2 hobbit zombies an orc zombie an elf zombie 0 spammer zombies (2 created) 0 zombies (1 created) 0 shopkeepers (4 created) a minighost 0 tortoises (6 created) 0 slithy tortoises (1 created) 5 hata-hatas (6 created) 8 hata-matas 0 rouge jellyfish (1 created) 0 trouts (2 created) a jellyfish (3 created) 0 legged tuna (1 created) 0 functioning babelfish (1 created) a malfunctioning babelfish 0 leeches (1 created) a winged eel 0 piranhas (1 created) 0 visor piranhas (1 created) 0 lashfish (1 created) 0 giant eels (2 created) 0 eel-lizards (1 created) 0 alligator snapping turtles (1 created) 0 sharks (1 created) a newt a twen a gecko 0 chameleons (1 created) a glacier fern spore a pile of copper coins a fire trove a small item trove 0 scroll troves (1 created) an armor trove 198 creatures born. 127 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 7 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 95 times You killed 104 monsters You read items or engraved 22 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (16 of 20) devices [Unskilled] (max Expert) (18 of 20) searching [Basic] (max Master) (40 of 160) spirituality [Unskilled] (max Expert) (8 of 20) petkeeping [Unskilled] (max Expert) (50 of 20) missile weapons [Basic] (max Master) (46 of 160) implants [Unskilled] (max Skilled) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (66 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (15 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (120 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye skwrl the Elph... You died in The Dungeons of Doom on dungeon level 4 with 11228 points, and 157 pieces of gold, after 4026 moves. Killer: a monster (grand light canyon) You were level 9 with a maximum of 110 hit points when you died. You reached the 19th place on the top 10000 list. No Points Name Hp [max] 1 306488 Leeroy-Jed-Alb-Mal-Cha died in Town on level 6 [max 13]. Killed by a monster (invisible Mr. Kelk, the shopkeeper). - [197] 2 249008 Bluescreen-Hus-Lvl-Fem-Cha died in The Quest on level 24 [max 22]. Killed by a monster (spiked devil), while praying unsuccessfully. - [135] 3 140992 Bluescreen-Sco-Ung-Mal-Law died in The Dungeons of Doom on level 11. Killed by self-genocide. 129 [129] 17 11818 Leeroy-Jed-Alb-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (angry watch leader). - [140] 18 11735 Leeroy-Jed-Alb-Mal-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by an icy touch. - [154] *19 11228 skwrl-Elp-Bur-Mal-Neu died in The Dungeons of Doom on * level 4 [max 5]. Killed by a monster (grand light canyon). - [110] 20 8625 Leeroy-Tha-Rod-Mal-Cha quit in The Dungeons of Doom on level 3 [max 4]. 54 [55] 21 8264 Dracopent-Ota-Mum-Fem-Cha died in The Gnomish Mines on level 8. Killed by a monster (Ms. Seymour, the shopkeeper), while paralyzed by a monster's passive attack. - [97]