s^`n  Player: skwrl Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-07-01.22:34:27.ttyrec Time: (1593642867) Wed Jul 1 22:34:27 2020 s^x )0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. Restoring save file...--More--t^+(0lqqqqqqk(B(0x~~~~~~x(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~~~(B@(0~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B##(0x~~~~~~x(B(0x~~~~~(B![(0~(B%(0~(B)(0~x(B##(0mqqqq~qj(B(0mqqqqqqqqqqqqj(B###############(0lqqqqqqqqk(B##(0a~~~~~~~~x(B#^$+;26H(0x~~~(B<(0~~~~x(B#(0x~~~~~~~~x(B#(0x~~~~~~~~~(B#(0mqqqqqqqqj(BSkwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:14 HP:9(14) Pw:15(21) AC:8 Xp:2Hello skwrl, the elven Wizard, welcome back to NetHack!Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:14 HP:9(14) Pw:15(21) AC:8 Xp:2x^k[#>@y^.,@#(0~(By^ (0~(B(0~(B@#(0~(B(0~~~(B(0~~~(B###@#(0~~(B(0~~~(B HP:10(14) Pw:15(21) AC:8 Xp:2(0~(B##@#(0~(B(0~(B##@+(0~(Bz^A3 In what direction? z^ +The door resists!{^ӯ )In what direction? {^*The door opens.(0qqqqk(B(0~~~~x(B(0a~~~~~x(B(0~~~~x(B(0~~x(B(0x(B|^ (0q(B(0x~(B##@(0x~(B(0~~~(B(0~~~~(B(0~~~~x(B(0qqqaj(B}^(0l(B#(0a(B@(0x(B(0~(B(0x~(B(0mq(B}^b (0~~~~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@~^Jg(0~~(B(0~(B@##~^_@  HP:11 Pw:16(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0a(B@^a*(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B#@##^(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B##@#^u(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B##@##^_0(0~(B###@#(0a(B(0~(B$(0x(B(0~x(B(0~~(B(0qqqj(B^(0~(B###@#(0~(B^nw##@(0~(B(0~(B(0q(B^%/##(0q(B@(0k(B(0~~(B(0~(B(0~~~(B(0x~~~~(B(0x~~~(B(0mqq(B^h#(0lq(B(0qq(B(0a(B(0x(B[(0~~(B@(0x~(B^OlM(0~(B@You see here 3 gold pieces.^(0~x(B(0x~~~~~x~~x(B(0x~~~~~x~qj(B(0~~~~~~x(B Pw:12In what direction? ^(0q(BThe sleep ray hits the kobold.The sleep ray hits the kobold.#^bK| Currently known spells   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 77% 76%-100% + - [sort spells](end) ^0(0qqk(B(0lqqqqqk~~x(B(0x~~~~~x~~~(B######(0a~~~~~x(B>(0~x(B(0x~~~~~x~~x(B(0x~~~~~x~qj(B(0~~~~~~x(B(0x~~~~~x(B^? #@##(0~~(B(0~~~(B(0~~~~(B(0~~~(B^qt/You kill the kobold!%^Φ #@##You see here a kobold corpse. HP:13^X##@%#^# V##@##^F#@###^` '#@##^F#@###^ 6V##@##^q A HP:14You are in full health.^Ho Pw:13#You find a hidden passage.^g##@###^Q F#@###^'#@##^ |(0~~~(B(0~~~~(B(0~~~(B(0~~(B#@###^ (0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@##^l N(0~~(B@(0~(B##^)@(0~(B^:@(0~~~~~(B>^ A#@(0~~~~(B#^_T(0~(B@(0a(B(0~(B(0~~~(B(0~(B(0~~~(B#(0~~~~~(B(0~~~~~(B@(0~~~(B(0~(B#(0~~~(B Pw:16(0~~~(B#(0~(B###@#^U#####@##########@(0~(B#(0~~~(B(0~~~(B(0~(B#(0~~~~~~~(B#(0~~~~~~~(B@^ W(0~~~~(B(0~~~(B(0~(B@#^sM(0~(B@#(0~(B#^5,@(0~(B^d I Pw:17@(0~~~(B^&You climb up the stairs.--More--^(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~~~~~~~~~x(B#############(0x~~~~~~~~~^(B#####(0l(B+(0qqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~{~~x(B(0x~~~~~(B((0x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x(Bf(0~(B@(0~x(B(0x~~~~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0mqqqqj(B(0mqqqqqqj(B^p[19;61H(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(BSkwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:17 HP:14(14) Pw:17(21) AC:8 Xp:2f(0~(B^^rXf@(0~(B(0~(B^ Ff@(0~~(B^ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ^j+^ɴ(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B####(0qj(B##################(0l~qqk(B#(0x~~~x(B###########(0a~~~x(B#################0###(0x~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%^(0~~(B###(0mqqqqqqj(B Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:17 HP:14(14) Pw:17(21) AC:8 Xp:2 What would you like to drop?  Weapons L - a crude dagger Armor g - a studded leather armor n - a +0 pair of walking shoes (being worn) w - an iron skull cap Comestibles s - a lichen corpse u - a pancake v - a fortune cookie B - a food ration Tools t - a lock pick Gems/Stones o - 2 blue gems named blue hard1(end) ^^++++++++++^P (0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B####(0qj(B##################(0l~qqk(B#(0x~~~x(B###########(0a~~~x(B#################0###(0x~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0x~~~~~~x(B#(0mqqqj(BA crude dagger lands on the altar.[1^w I;37HA studded leather armor lands on the altar.--More--^) ~You cannot drop something you are wearing.An iron skull cap lands on the altar.--More--^oA lichen corpse lands on the altar.A pancake lands on the altar.--More--^:tA fortune cookie lands on the altar.A food ration lands on the altar.--More--^S<A lock pick lands on the altar.--More--^There is a black flash as 2 blue gems named blue hard1 hit the altar.f(0~(B^ 0Unknown command ' '.^r ^B What type of things do you want to take off?  a - All worn types b - Amulets c - Weapons d - Armor  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ^# +^(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B#### What do you want to take off?  Armor b - an uncursed +0 cloak of magic resistance (being worn) n - a +0 pair of walking shoes (being worn)(end) ^~+^m(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B(0~(BfYou were wearing a +0 pair of walking shoes.You finish disrobing. AC:9(0~(Bf^t FWhat do you want to drop? [$a-fh-jmnprJ or ?*] ^, tA +0 pair of walking shoes lands on the altar.(0~(Bf^Nt Pick up what?  Weapons a - an uncursed crude dagger Armor b - an uncursed iron skull cap c - an uncursed +0 pair of walking shoes d - an uncursed studded leather armor Comestibles e - an uncursed food ration f - an uncursed fortune cookie g - an uncursed pancake h - an uncursed lichen corpse Tools i - an uncursed lock pick Gems/Stones j - 2 cursed blue gems named blue hard1(end) ^Ts ^++++++++++^Z(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B####(0qj(B##################(0l~qqk(B#(0x~~~x(B###########(0a~~~x(B#################0###(0x~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0x~~~~~~x(B#(0mqqqj(BL - an uncursed crude dagger.w^Z8 - an uncursed iron skull cap.--More--^ ~n - an uncursed +0 pair of walking shoes.g - an uncursed studded leather armor.--More--^j B - an uncursed food ration.v - an uncursed fortune cookie.u - an uncursed pancake.--More--^{gs - an uncursed lichen corpse.t - an uncursed lock pick.--More--^xo - 2 cursed blue gems named blue hard1.@(0~(Bf^0Unknown command ' '.^ca^.What do you want to wear? [nw or ?*] ^Tt  Armor n - an uncursed +0 pair of walking shoes w - an uncursed iron skull cap(end) ^ +(0lqqqqqqqqk(B AC:8f(0~(B(0~(B(0~(BfYou finish your dressing maneuver.^;What do you want to wear? [w or ?*] ^% -w - an uncursed iron skull cap.--More--^vf(0~(BYou finish your dressing maneuver. AC:7^0  Coins  $ - 17 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed studded leather armor  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  B - an uncursed food ration  Scrolls  i - an uncursed scroll of identify  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  Potions  f - an uncursed potion of full healing  h - an uncursed potion of water  Rings  d - an uncursed ring of conflict [27;1^0 <H e - an uncursed ring of regeneration (1 of 2)^<7 Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  Gems/Stones  o - 2 cursed blue gems named blue hard1  r - an uncursed touchstone (2 of 2)^ Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:17 HP:14(14) Pw:17(21) AC:7 Xp:2(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~[38;5;^> 0m~~~~~~~~x(B#############(0x~~~~~~~~~(B#####(0l(B+(0qqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~(B@(0~~x(B(0x~~~~~(B((0x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~(Bf(0~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B>(0~x(B(0x~~~~~~x^i ;(B(0lqqq~qqk(B#(0x~~~x(B(0mqqqqj(B(0mqqqqqqj(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(B^T;3What do you want to take off? [bnw or ?*] ^rsYou were wearing an uncursed +0 cloak of magic resistance. AC:8f(0~(B^j<What do you want to wear? [bg or ?*] ^{P Armor b - an uncursed +0 cloak of magic resistance g - an uncursed studded leather armor(end) ^~+(0lqqqqqqqqk(B AC:5(0~(Bff(0~(BYou finish your dressing maneuver.^ ;What do you want to wear? [b or ?*] ^sW You are now wearing a cloak of magic resistance. Pw:20 AC:4f(0~(B^ڏ| Currently known spells   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 86% 76%-100% + - [sort spells](end) ^j U(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~x(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B^ 3What do you want to take off? [bnw or ?*] ^!Never mind.^T Coins  $ - 17 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  B - an uncursed food ration  Scrolls  i - an uncursed scroll of identify  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  Potions  f - an uncursed potion of full healing  h - an uncursed potion of water  Rings  d - an uncursed ring of^TL conflict  e - an uncursed ring of regeneration (1 of 2)^ʬ 7 Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  Gems/Stones  o - 2 cursed blue gems named blue hard1  r - an uncursed touchstone (2 of 2)^PSkwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:17 HP:14(14) Pw:20(21) AC:4 Xp:2(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~[38;5;^b0m~~~~~~~~x(B#############(0x~~~~~~~~~(B#####(0l(B+(0qqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~(B@(0~~x(B(0x~~~~~(B((0x(B############(0l~qqk(B#(0x~(Bf(0~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B>(0~x(B(0x~~~~~~x^j;(B(0lqqq~qqk(B#(0x~~~x(B(0mqqqqj(B(0mqqqqqqj(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(B^QH(0~{(Bf(0~(B@^ _(0~(B(0~(B(0~(B@f^$9F(0~(Bf(0~(B@^iM U(0~(B(0~(B(0~(Bf@^ %You descend the stairs.--More--^/ (0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0x~~~~~x(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B######(0a~~~~~x(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B##(0x~~~~~~x(B(0x~~~~~x(B(0x~~~~~(B![(0~(B%(0~(B)(0^/ ~x(B##(0mqqqq~qj(B(0~~~~~~x(B(0mqqqqqqqqqqqqj(B#########(0x~~~~~x(B####(0mqqqqaj(B#######################(0lqqqqqqqqk(B######(0a~~(Bf(0~~~~~x(B#%####(0x~~~(B@(0~~~~x(B#(0lq~qqqak(B(0x~~~~~~~~x(B#(0x~~~~~~~(B(0x~~~~~~~~~(B#(0x~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B(0x~~~~~~a(B(0mqqqqqqj(BSkwrl the Evoker St:8 Dx:14 C^/ o:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:17 HP:14(14) Pw:20(21) AC:4 Xp:2(0~(Bf^i}(0~(B<(0~(B@ff(0~(B(0~(B@^Q (0~(B(0~(B#(0~~~(Bf(0~(B@#^ (0~~~~~~~(B(0~~~(B(0~~~~(B#(0~~~~~~~~(B@(0~~~~~~~(Bf(0~(B#@##f###(0~(B# Pw:21##@f###f@##^ @fYou swap places with your kitten.##f^^R##@#f#^C8[#@#f#^>`(0~~~(B#(0~(B@#####(0~(B(0~~~(B#@(0~~~~~(B(0~~~~~(Bf(0~~~~(B(0~(B#(0~~~~~~(B#^ף?#f@#^ c#f(0~(B(0~~~~~(B@^Qz(0a~(B(0~(Bf(0~(B@(0~(B^ķ0f(0~(B^*L](0~(B@(0~~~~~(Bf>^RO(0~(Bf@#(0~(B^a1(0~(B(0~(Bf@#(0~(B(0~~~(B(0~~~(B(0~~(B(0~(Bf##@#(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B####f@(0~~(B(0~~(B(0~~(B^(0~(Bf#@(0~(B(0~~~(B(0~~~~(B(0~~~~(B^ #f(0a(B@(0~(B(0~(BYou hear the footsteps of a guard on patrol.^{!f(0~~~~~~(B#(0a~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bf(0~(B@^j(0~(B(0~(B(0~~(Bf@##^(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(Bf(0a(B@^ K(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(Bf#@##^T(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0a(Bf#@#^X(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B#f#@##^Q(0~(B###f@#(0~(B(0~(B(0~(B(0~~(B^?(0~(B###@#(0~(B^Ёyf#@(0~(B(0~(B^>/##@rr(0~~~(B(0~~~~(B(0~~~(BThe sewer rat bites! HP:12##f(0~(Br^  Coins  $ - 17 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  B - an uncursed food ration  Scrolls  i - an uncursed scroll of identify  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  Potions  f - an uncursed potion of full healing  h - an uncursed potion of water  Rings  d - an uncursed ring of^< L conflict  e - an uncursed ring of regeneration (1 of 2)^ 7 Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  Gems/Stones  o - 2 cursed blue gems named blue hard1  r - an uncursed touchstone (2 of 2)^n Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:17 HP:12(14) Pw:21(21) AC:4 Xp:2(0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0x~~~~~x(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B######(0a~~~~~x(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B##(0x~~~~~~x(B(0x~~~~~x(B(0x~~~~~[^ m(B![(0~(B%(0~(B)(0~x(B##(0mqqqq~qj(B(0~~~~~~x(B(0mqqqqqqqqqqqqj(B#########(0x~~~~~x(B####(0mqqqqaj(B#######################(0lqqqqqqqqk(B######(0a~~~~~~~~x(B#%###f(0x~~~(B<(0~~~~x(B#(0lq~qqq(B@(0k(B(0x~~~~~~~~x(B#(0x~~~~(Br(0~~(B(0x~~~~~~~~~(B#(0x~~~~[^ m(Br(0~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B(0x~~~~~~a(B(0mqqqqqqj(B^You kill the sewer rat!f#(0~(Br(0~(B^xYou miss the sewer rat.The sewer rat just misses!#f^ȰpYou kill the sewer rat!#f% ^m(0a(B(0~~~(B@(0~(BYou see here a sewer rat corpse.#f ^KThere is a sewer rat corpse here; eat it? [ynq] (n)  ^2This sewer rat corpse tastes okay.##fYou finish eating the sewer rat corpse.f(0a(B ^0z HP:13#f(0~(B@ ^ e(0a(Bf(0~(B@^f(0~(Bf(0~(B(0~(B@^or(0~(B(0~(Bf#(0~(B@#^F= (0~~~~(B(0~~~(B(0~(B#f(0a(B@^>(0~(B(0~~~(B###(0~~~~~(B@#(0~~~~(B(0~a(Bf^(0~(B##f#@(0~(B#^j (0~(B##f@###(0~~(B^( 0What do you want to put on? [de or ?*] ^ Rings d - an uncursed ring of conflict e - an uncursed ring of regeneration(end) ^ (0qqqqk~~~~x~~~~x(BWhat do you want to put on? [de or ?*] ^(!Never mind.^7z *#f^#f^5f#^O X HP:14f#^w+f#^:##f^ Gf##^V#@#f##(0~(B^} _#@####^q##@#f^###@#f#^E##@##f##^2P ####f#@######f#@#(0~(B(0~(B$(0~~~(B(0~~~~(B(0~~~~(B(0qqqqj(B^ HF#f##(0l(B@(0q(B(0x(B(0~(B(0x(B)(0~(B(0x~(B(0~x(B(0x~~(B(0x(B(0mqq(B^ ####(0~(B(0q(B+(0q(B@(0~~~x(B(0~x(BYou see here 13 gold pieces.f^b $:30$ - 13 gold pieces.#(0~(Bf@^0(0k(B(0~(B@You see here a boomerang.@A bear trap closes on your foot! Dx:13  HP:8(14) Pw:21(21) AC:4 Xp:2(0~(B(0~(Bf ^ Count: 10 ^6You are caught in a bear trap. HP:9(0~~(Bfh(0~~~(B(0~(BfThe hobbit throws an elven dagger!)--More--!^You are hit by an elven dagger!(0~(B) HP:3@f(0~(B#^id Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 86% 76%-100%(end) %^ +(0qqk(B(0lqqqqqk~~x(B(0x~~~~~x~~~(B######(0a~~~~~x(B>(0~x(B(0x~~~~~x~~x(B(0x~~~~~x~qj(B(0~~~~~~x(B Pw:16In what direction? &^SThe spell hits the hobbit!You kill the hobbit!(0~(Bf(0~(B(^*  Pick up what?  Weapons a - a boomerang b - an elven dagger(end) )^ ++*^wA(0qqqqk~~~~x~~~~x~~~~x~~~~x(Bk - a boomerang.l - an elven dagger.(0~(B@f+^You are caught in a bear trap.f(0~~(BYou hear the chime of a cash register.+^8ZlYou are caught in a bear trap.f(0~(B-^Y 2You are caught in a bear trap..^|ZYou are caught in a bear trap. You hear the chime of a cash register./^3@f(0~(B/^ 8(0~(Bf0^SC(0~(B(0~(Bf Dx:14 Your leg feels better. HP:4 Pw:181^,vYou are caught in a bear trap.(0~(B(0~(Bf2^b(0~(BThe kitten suddenly disappears!^3^tYou are caught in a bear trap.You finally wriggle free.--More--4^ӹ3You hear some noises in the distance.6^oG(0~(B^@7^Z,@(0~(B7^ ,@(0~(B8^Q(0~(B@:^ Coins  $ - 30 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  k - a boomerang  l - an elven dagger  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  B - an uncursed food ration  Scrolls  i - an uncursed scroll of identify  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  Potions  f - an uncursed potion of full healing  h - an uncursed potion of water :^* Rings (1 of 2)=^ψ  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  Gems/Stones  o - 2 cursed blue gems named blue hard1  r - an uncursed touchstone (2 of 2)>^Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:30 HP:4(14) Pw:18(21) AC:4 Xp:2(0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0x~~~~~x(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B######(0a~~~~~x(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B##(0x~~~~~~x(B(0x~~~~~x(B(0x~~~~~>^в(B![(0~(B%(0~(B)(0~x(B##(0mqqqq~qj(B(0~~~~~~x(B(0mqqqqqqqqqqqqj(B#########(0x~~~~~x(B####(0mqqqqaj(B#####################################(0lqqqqqqqqk(B#######(0l~qq(B+(0q~k(B#(0a~~~~~~~~x(B#%#####(0x~~~(B@(0~~x(B(0x~~~(B<(0~~~~x(B#(0lq~qqqak(B#(0x(B^(0~~~~~x(B(0>^x~~~~~~~~x(B#(0x~~~~~~~(B#(0x~~~~(B^(0~x(B(0x~~~~~~~~~(B#(0x~~~~~~x(B####(0x~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B###(0mqqqqqqj(B(0x~~~~~~a(B#(0mqqqqqqj(B>^X$(0~(B@?^ $(0~(B@?^$(0~(B@@^X Count: 10A^k HP:5 Pw:21You feel full of energy.C^ Count: 10D^) HP:6E^Count: 10E^0e HP:7ZYou stop waiting.G^[(0~(BZ@(0~(BG^> *@(0~(BH^*@(0~(BH^ ^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 86% 76%-100%(end) I^+(0qqk(B(0lqqqqqk~~x(B(0x~~~~~x~~~(B######(0a~~~~~x(B>(0~x(B(0x~~~~~x~~x(B(0x~~~~~x~qj(B(0~~~~~~x(B Pw:16In what direction? J^ The spell hits the kobold zombie!You destroy the kobold zombie!(0~(BK^SF##@(0~~~(B(0~(BK^g@(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(BL^m HP:8##@#(0~~(B(0~(B(0~~~(BL^a5 ]##@##(0~(BM^In what direction? M^\ -The door resists!N^5*In what direction? N^)KThe door opens.(0a(B(0~(B(0~~~(B(0~~(B(0~~~~~(BO^f@#(0~(B(0~(B(0~(B(0~(BO^ #@###(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(BP^##@#####(0~(B(0~(B(0~(BP^< a@##(0~(BQ^4 G Pw:18 HP:9R^e =+You find a hidden door.S^p *In what direction? S^ The door opens.(0qqqqk(B(0~~~x(B(0~~x(B(0~~x(B(0~x(B(0a(BT^h e(0lqqqq(B(0x~~(B?)(0~(B(0~~~~~(B(0~~~(B(0~~(B(0q(B@(0j(B##(0~(B(0~~(B(0~(B(0~(BU^(0x~(B+(0~~~(B(0x~~~~~(B@(0mqqqq(B(0q(B(0a(B###U^v HP:10(14) Pw:18(21) AC:4 Xp:2@(0~(B(0~(B(0~(B(0~(B#V^>@(0~(BYou see here a bow.X^s6q - a bow.@X^JJ]@(0~(BYou see here a scroll labeled XOR OTA.Y^șIx - a scroll labeled XOR OTA.@Y^Ȭ 0(0~(B@Z^F Pw:19(0~(B@Z^ (0~(B(0~~(B(0~(B(0~(B@#[^^$(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@\^^(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B@#\^z HP:11(0~~(B@(0~(B(0~(B#\^&+@(0~(B]^c B@(0~~(BThat door is closed.^^V)In what direction? ^^sThe door opens.(0a(BYou hear the chime of a cash register._^ D#@(0~(B#`^(0~~~(B(0~(B@(0a(B(0~(B`^/(0~~(B(0~~~(B(0~(B(0~~~~~(B#(0~~~~~~~(B@(0~~~~~~~(B##`^ (0~~~~(B(0~~~(B#(0~(B#@#a^D]U##@#a^KP ###@#You hear the chime of a cash register.a^  HP:12##@###b^.`###@###c^X Pw:21#@###e^G\##@##e^9} y HP:13####@#e^W###@#f^)Y##@###f^c x#(0~~(B###@####f^X(0a(B(0~(Bx#@###g^ (0~~~~~(B@(0~~~~~~(B##(0~~~~~~(B##(0~~~~~(BThe grid bug misses!h^UdXYou miss the grid bug.The grid bug misses!i^}You miss the grid bug.The grid bug bites!You get zapped! HP:12j^']You miss the grid bug.The grid bug just misses!j^Z <You kill the grid bug!(0~(Bk^p R@(0~(B##(0~(Bk^ HP:13#@(0~~~(B(0~(B(0~(Bl^#@(0a(B(0~~(B(0~~~(B(0~~~~(B(0~~~(Bm^QX#@#(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B#@#######(0~(B(0~(B(0~~(B(0~~(Bm^ .(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B@###n^GH(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B@#n^t Y(0~~(B@(0a(B##o^bJ HP:14@(0~(Bp^;ai(0~(B(0~(B#@(0~~~~(Bp^ (0~~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B(0~(Bq^{(0~~~~(B(0~~~~(B(0~~~(B(0~(B#@(0~(Bq^R O(0~(B(0~(B@#(0~(Br^A)@(0~(Br^C(0~~~~~~(B@(0~(Br^ a#@(0~(B(0~(B(0~(Bs^z(0~(B#@(0a(B(0~(B(0~~~(B(0~~~~(B(0~~~~(BYou are beginning to feel hungry. Hungrys^hE(0~(B(0~(B#@#(0~(B(0~(B(0~~(B(0~~~~(B(0~~~(B@#####(0~~~(B(0~~~(B(0~~~(Bt^/What do you want to eat? [suvB or ?*] t^b Comestibles s - an uncursed lichen corpse u - an uncursed pancake v - an uncursed fortune cookie B - an uncursed food ration(end) v^+(0qqqqk~~~~x(B(0lqqqqqqqqk~~~~x(B(0x~~~~~~~~x~~~~x(B(0x~~~~~~~~x~~~~x(B#(0a~~~~~~~~x(BThis food really hits the spot!You finish eating the food ration.w^c_^(0~(B@##(0~(B(0~~~(Bw^#@ P@(0~(B#(0~~~~~(Bx^H@(0~~(B@(0~~~(Bx^f >(0~(B@(0~~~~~(Bx^9E(0~(B(0~~~~~(B@y^~(0~(B@y^Ġ I(0~(B@You hear someone counting money.z^v +You descend the stairs.--More--{^/ H(0lqqqqk(B(0x~~~~x(B(0x~~~~(B+(0x~~~(B@(0x(B(0x~~~~x(B(0mqqqqj(BSkwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:3 $:30 HP:14(14) Pw:21(21) AC:4 Xp:2|^ #@<}^In what direction? }^,R>The door opens.(0a(B~^ F(0~(B@##~^= o(0~(B(0a(B@(0~~~(B^(0~(B(0~(B(0~~~(B#(0~~~(B@(0~(B#^ (0~~~(B(0~(B##@###@##^^~V##@##^.%\###@###^  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [true]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roo^Tm [true]  n - eight_bit_tty [false] (1 of 5)^ a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [false]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [true]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp ^s [false]  z - showrace [false]  A - showscore [false] (2 of 5)^[V a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [skwrl]  role [Wizard]  race [elf]  gender [male]  align [chaotic]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [ran^{Vndom]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)^L  a - boulder [0]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings^d :  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)^JM a - status hilite rules [(0 currently set)] (5 of 5)^X Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:3 $:30 HP:14(14) Pw:21(21) AC:4 Xp:2(0lqqqqk(B(0x~~~~x(B(0x~~~~a(B#(0x~~~(B<(0x(B#(0x~~~~x(B#(0mqqqqj(B####@###^eP####@##^ `Z@###^ ^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 86% 76%-100%(end) ^2+(0lqqqqk(B(0x~~~~x(B(0x~~~~a(B#(0x~~~(B<(0x(B#(0x~~~~x(B#(0mqqqqj(B#Z Pw:16In what direction? ^ The spell hits the kobold zombie!You destroy the kobold zombie!#--More--^\Welcome to experience level 3.Skwrl the Conjurer  HP:16(16) Pw:32(37) Xp:3^n b#@###^m##(0a(B@##^ (0qqqqqqqk(B(0~~~~~~~x(B(0~~~~~~~~(B((0x(B@(0~~~~~~~~~~x(B#(0qqqqqqq(B(0qqj(B#^y(0qqq(B(0~~~(B(0x~(B##@#(0m(B^:H T(0l(B(0x(B#(0a(B@^H +@(0~(B^(0~~(B@ Pw:33(0~~(B@(0~(B(0~~~~(B@You see here a brass lantern.^"| @y - a brass lantern.@^,]0(0~(B@^bk @(0~(B^(0~(B(0~~~(B(0~~~~~(B(0~(B@##^(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B@^Q(0~~(B(0~(B(0~~(B(0~(B(0~(B#@#^E(0~~(B(0~~(B(0~~(B#@###^U~ K##@##^MW###@##^E t####@#(0~(B^_^###@##^߳ W###@#^ w Pw:36##@#^@###@##(0~~(B(0~~(B(0x(B%(0mq(B^ ##@(0~(B(0~(B(0~~(B(0qqq(B^##(0q(B@(0q(B(0~~(B(0~~(B(0x(BF(0~~(B(0~~~~x(B(0qqqj(B^_ ##(0l(B(0~(B(0qqqqk(B@$(0~~x(B(0~x(B^{$(0~(B@^N(0~(B@You see here a tripe ration.^\ Az - a tripe ration.@^ &4@(0~(B^=,@(0~(B^ (0~(B@^d1E(0~(B@You see here 9 gold pieces.^"Z $:39$ - 9 gold pieces.@^; @(0~~~~(B Pw:37##@(0~(B^##@(0~(BF(0~(B(0~(B(0~~~(B##@#(0lqqq(B###(0x~~~~~(B###(0~~~~(B##(0x(B##(0~~~~~~~(B(0~~~~~~~(B(0~~~~~(B##@############^@\###@#^P Z###@###^###@^Z Y##@##^ZMZ###@###^l######@#(0~(B###^dz####*(0~~(B#@#(0~~(B^Yf#@##(0~(B(0~(B(0x(B^\(0~k(B#@##(0~x(B(0~~~(B(0~~~(B(0mqqq(B^@(0~(B#(0~x(B(0qj(B@(0~~~(B(0~(B Things that are here: 2 rocks a newt corpse--More--^ &(0lqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~x(B(0x~~~~~~~~~~x(B@A trap door in the ceiling opens and a rock falls on your head!--More--^5UFortunately, you are wearing a hard helmet. HP:15^~ Pick up what?  Comestibles a - a newt corpse Gems/Stones b - 3 rocks(end) ^3++^(0lqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~(B<(0x(B###(0a~~~~~~~~~~x(B(0x~~~~x(B##(0mqqqqqqq~qqj(B(0mqqqqj(B######A - a newt corpse.B - 3 rocks.@^ $^@^kg4What do you want to drop? [$a-zABJL or ?*] ^Ȏ -You drop a newt corpse.^DAWhat do you want to drop? [$a-zBJL or ?*] ^_'You drop 3 rocks.^Gk Coins  $ - 39 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  k - a boomerang  l - an elven dagger  q - a bow  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - a tripe ration  Scrolls  i - an uncursed scroll of identify  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - a scroll labeled XOR OTA  Potions  f - an uncursed potion of full he^Xkaling (1 of 2)^  h - an uncursed potion of water  Rings  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - a brass lantern  Gems/Stones  o - 2 cursed blue gems named blue hard1  r - an uncursed touchstone (2 of 2)^ESkwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:3 $:39 HP:15(16) Pw:37(37) AC:4 Xp:3(0lqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~(B<(0x(B###(0a~~~~~~~~~~x(B(0x~~~~x(B##(0mqqqqqqq~qqj(B(0mqqqqj(B################################(0lqqq~k(B#####(0x(B^@(0~~~(B#######(0~~~~~x(B##(0lq~qqqqqk(B(0x~~~~~(B##(0~~~~~~~~x(B^ F[19;51H(0x~~~~x(B(0x~~~~~~~x(B(0mqqqqj(B(0x~~~~~~~x(B(0mqqqqqqqj(B^^*@^ <##@(0~(B^-##(0~(B@^{@(0~(B Things that are here: 3 rocks a newt corpse--More--^]<(0lqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~x(B(0x~~~~~~~~~~x(B^'y : HP:16*@^EG###@(0~(B^#@(0~(B(0~(B(0~~(B(0~~(B(0~(B^~#@#(0~(B(0~(B^>@#######(0~(B(0~(B^ d+You find a hidden door.You hear bubbling water.^z)In what direction? ^Q .This door is locked.^d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^wK(0lqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~(B<(0x(B###(0a~~~~~~~~~~x(B(0x~~~~x(B##(0mqqqqqqq~qqj(B(0mqq(B+(0qj(B######^N In what direction? ^E#WHAMMM!!!^5B)In what direction? ^#WHAMMM!!!^~)In what direction? ^G#WHAMMM!!!^)In what direction? ^@#WHAMMM!!!^?)In what direction? ^%#WHAMMM!!!^R )In what direction? ^4#WHAMMM!!!^u )In what direction? ^҇#WHAMMM!!!^ )In what direction? ^As you kick the door, it crashes open!(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B^# (0~(B(0~(B(0~~(B(0~(B@##^f7@(0~(B#^2 @(0~(B(0~(B(0~(B(0~(B(0~(B^ &You climb up the stairs.--More--^R& (0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0x~~~~~x(B(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B######(0a~~~~~x(B(0x~~~~~~~~x(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~~~(B@(0~x(B(0x~~~~~x(B(0x~~~~~~~~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B##(0x~~~~~~x(B(0x~~~~~x(B#(0a~~~~~~~~x(B(0x~~~~~(B!^c& [(0~(B%(0~(B)(0~x(B##(0mqqqq~qj(B#(0~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqqqqqj(B#########(0x~~~~~x(B##(0mqqqq~qqaj(B####(0mqqqqaj(B###################################################(0lqqqqqqqqk(B#######(0l~qqaq~k(B#(0a~~~~~~~~x(B#%#####(0x~~~~~~x(B(0x~~~(B<^m& [38;5;0m(0~~~~x(B#(0lq~qqqak(B#(0x(B^(0~~~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~(B##(0x~~~~(B^(0~x(B(0x~~~~~~~~~(B#(0x~~~~~~x(B####(0x~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B###(0mqqqqqqj(B(0x~~~~~~a(B#(0mqqqqqqj(BSkwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:39 HP:16(16) Pw:37(37) AC:4 Xp:3^M 0What do you want to read? [ijpx or ?*] ^c% Scrolls i - an uncursed scroll of identify j - an uncursed scroll of scare monster p - an uncursed scroll of teleportation x - a scroll labeled XOR OTA(end) ^ +(0qqqqk~~~~x(B(0lqqqqqqqqk~~~~x(B(0x~~~~~~~~x~~~~x(B(0x~~~~~~~~x~~~~x(B#(0a~~~~~~~~x(BAs you read the scroll, it disappears.--More--^)c  What would you like to identify first?  Weapons k - a boomerang l - an elven dagger q - a bow L - an uncursed crude dagger Armor g - an uncursed +0 studded leather armor (being worn) n - an uncursed +0 pair of walking shoes (being worn) w - an uncursed +0 iron skull cap (being worn) Comestibles z - a tripe ration Scrolls x - a scroll labeled XOR OTA Tools y - a brass lantern Gems/Stones o - 2 cursed blue gems named blue hard1(end) ^E+^(0lqqqqqk(B(0x~~~~~x(B(0lqqqqqqqqk(B####(0a~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~x(B#(0a~~~~~~~~x(B#(0~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~x(B##(0mqqqq~qqaj(B(0mqqqqaj(B################################################(0l~qqaq~k(B%###^[C##(0x~~~~~~x(B(0lq~qqqak(B#(0x(B^(0~~~~~x(B(0x~~~~~~~(B##(0x~~~~(B^(0~x(B(0x~~~~~~x(B####(0x~~~~~~x(B(0x~~~~~~x(B###(0mqqqqqqj(B(0x~~~~~~a(B#(0mqqqqqqj(Bo - 2 cursed worthless pieces of blue glass named blue hard1.^:j *>@^+@(0~(B^N L@r(0~~~~(B(0~(B^A@(0~(Br(0~(B^wm U#@(0~(Br(0a(Br#^E@(0~(B@(0a(Br(0~(B(0~(B(0~~~(B^ .(0~~~~~~(B#(0~~~~~~(B#(0a~~~~~(B#(0~~~(B(0~(B@(0~~~(Bf^P5 f@You swap places with your kitten.###^\##f@#^n [##f@##^S#f@#^_p0####f##@#####f@(0~(B#^ܟ(0~~~~~~~(B(0~~~(B(0~~~~(B#(0~~~~~~~~(B#(0~~~~~~~(B@f^^(0~(B@#f#^( Coins  $ - 39 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  k - a boomerang  l - an elven dagger  q - a bow  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - a tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - a scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h - an uncursed potion of wat^<er (1 of 2)^?}  Rings  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - a brass lantern  Gems/Stones  o - 2 cursed worthless pieces of blue glass named blue hard1  r - an uncursed touchstone (2 of 2)^%Skwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:39 HP:16(16) Pw:37(37) AC:4 Xp:3(0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0x~~~~~x(B(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B######(0a~~~~~x(B(0x~~~~~~~~x(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~~~~~~~~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B#[7;^;33H#(0x~~~~~~x(B(0x~~~~~x(B#(0a~~~~~~~~x(B(0x~~~~~(B![(0~(B%(0~(B)(0~x(B##(0mqqqq~qj(B#(0~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqqqqqj(B#########(0x~~~~~x(B##(0mqqqq~qqaj(B####(0mqqqqaj(B###################################################(0lqqqqqqqqk(B#######(0l~qqaq~k(B^Q#(0a~~~~~~~~x(B#%#####(0x~~~~~~x(B(0x~~~(B<(0~~~~x(B#(0lq~qqqak(B#(0x(B^(0~~~~~x(B(0x~~~~~~~(B@(0x(B#(0x~~~~~~~(B##(0x~~~~(B^(0~x(B(0x~~~~~~~~(Bf#(0x~~~~~~x(B####(0x~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B###(0mqqqqqqj(B(0x~~~~~~a(B#(0mqqqqqqj(B^Z 5What do you want to drop? [$a-hj-zJL or ?*] ^ You drop 2 cursed worthless pieces of blue glass named blue hard1.f(0~(B^S(0~(B*#(0~(Bf@#^&(0~~~~~~~(B(0~~~(B(0~~~~(B#(0~~~~~~~(B@(0~~~~~~~~~(Bf^ r##@#f#####(0~(B#f#^Y@@#The giant rat bites! HP:13rf## ^d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^+(0qqk(B(0lqqqqqk~~x(B(0x~~~~~x(B(0lqqqqqqqqk~~~(B######(0a~~~~~x(B(0x~~~~~~~~x(B>(0~x(B(0x~~~~~x(B(0x~~~~~~~~x~~x(B(0x~~~~~x(B#(0a~~~~~~~~x~qj(B#(0~~~~~~x(B#(0x~~~~~~~~x(B Pw:32In what direction?  ^The spell hits the giant rat!You kill the giant rat!%The spell hits the giant rat!--More-- ^, dYou kill the giant rat!#f# ^##@##You see here a giant rat corpse.f# ^JThere is a giant rat corpse here; eat it? [ynq] (n) ^This giant rat corpse tastes okay. Pw:35#f##You finish eating the giant rat corpse. HP:14f^Xp#@f##^(0~~~(B#(0~(B@####^(0~(B(0~~~(B@(0~~~~~(B(0~~~~~(B#(0~~~(B(0~(B#(0~~~(Bf^> d(0~(B#@(0~(B(0~~~(B#^ :#(0a(B@#^bbf(0~(B(0~~~~~(B@^  HP:15#(0a(Bf(0~~(B@(0~(B(0~(Bf(0~(B@^ Coins  $ - 39 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  k - a boomerang  l - an elven dagger  q - a bow  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - a tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - a scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h - an uncursed potion of wat^er (1 of 2)^C  Rings  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - a brass lantern  Gems/Stones  r - an uncursed touchstone (2 of 2)^7Skwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:39 HP:15(16) Pw:35(37) AC:4 Xp:3(0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0x~~~~~x(B(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B######(0a~~~~~x(B(0x~~~~~~~~x(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~(Bf(0~(B@(0~x(B(0x~~~~~x(B(0x~~~~~~~~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B##(0x~~~~~~x(B^7[7;48H(0x~~~~~x(B#(0a~~~~~~~~x(B(0x~~~~~(B![(0~(B%(0~(B)(0~x(B##(0mqqqq~qj(B#(0~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqqqqqj(B#########(0x~~~~~x(B##(0mqqqq~qqaj(B####(0mqqqqaj(B###################################################(0lqqqqqqqqk(B#######(0l~qqaq~k(B#(0a~~~~~~~~^8.x(B#%#####(0x~~~~~~x(B(0x~~~(B<(0~~~~x(B#(0lq~qqqak(B#(0x(B^(0~~~~~x(B(0x~~~~~~~(B*(0x(B#(0x~~~~~~~(B##(0x~~~~(B^(0~x(B(0x~~~~~~~~~(B#(0x~~~~~~x(B####(0x~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B###(0mqqqqqqj(B(0x~~~~~~a(B#(0mqqqqqqj(B^"$(0~(Bf^ %You descend the stairs.--More--^HJ(0lqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~x(B(0x~~~~~~~~~~x(B(0x~~~(Bf(0a(B#(0x~~~~~~~~~~x(B(0x~~~(B@(0x(B###(0a~~~~~~~~~~x(B(0x~~~~x(B##(0mqqqqqqq~qqj(B(0mqq~qj(B########################################(0lqqq~k(B######(0x(B^*(0~~~(B########(0~~~~~x(B##(0lq~qqqqqk(B(0x~~~~~(B##(0~~~~~~~~x(B(0x~~~~x(B^XJZ(0x~~~~~~~x(B(0mqqqqj(B(0x~~~~~~~x(B(0mqqqqqqqj(BSkwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:3 $:39 HP:15(16) Pw:35(37) AC:4 Xp:3(0~(B(0~(Bf^<@(0~(Bf(0~(B(0~(B(0~(B(0~(B^ tf@You swap places with your kitten.#^A Pw:36(0~(B(0~(B(0~~(Bf(0~(B(0~(B@# HP:16(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B##f@#(0~(B#f@###(0~(B^@(0~(B(0~(B(0~(B(0~(B##f#@#(0~(B(0~~(B(0~~(B ^f/##@##(0~(Bf#!^e:#@##"^bK##@#f#"^iv ^#@#f##^##@#f##### Pw:37##@f########@#f####f##$^Q @fYou swap places with your kitten.#f#%^eM##@###&^N@#@f#&^ -#@f#'^<1#@#f###+@##f######f#'^ !That door is closed.(^F)In what direction? (^The door opens.(0lqqqqqqqqqqqqq(B(0x~~~~~~~~~~~~~a(Bf#+(0~~~~~~~~~~~~(B(0x~~~~~~~~~~(B(0mqqqqqqqqqq(B)^~(0k(B@f#(0~x(B(0~~~(B(0qq(B)^L@f#(0x(B(0~j(B)^$ Df(0a(B@*^(0~(B@(0~(Bfd(0~(BThe kitten misses the jackal.@(0~(Bd(0~(BThe kitten bites the jackal.The jackal is killed!@(0~~~(Bf(0~~~~~~(B(0~~~(B@(0~(B(0~(Bf(0~(B--More--+^/C !That door is closed.,^)In what direction? ,^.This door is locked..^: FWhat do you want to use or apply? [cmrty or ?*] /^0 Wands c - a blessed wand of slow monster (0:6) Tools m - an uncursed wooden harp t - an uncursed lock pick y - a brass lantern Gems/Stones r - an uncursed touchstone(end) 1^nJ+(0lqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~(B<(0x(B###(0a~~~~~~~~~~x(B(0x~~~~x(B##(0mqqqqqqq~qqj(B(0mqq~qj(B###################In what direction? 1^B*Unlock it? [yn] (n) 1^dYou succeed in picking the lock.(0~~(Bf2^)In what direction? 2^ZThe door resists!f(0~(B2^ )In what direction? 2^-dThe door opens.(0a(B(0~(Bf3^Zt#@(0~(Bf#(0~(B3^f (0~(B@(0a(B(0~(B#(0~(Bfd5^ ^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) 6^'+(0lqqqqk(B(0lqqqqqqqqqqk(B##(0x~~~~x(B(0x~~~~~~~~~~x(B####(0x~~~~a(B#(0x~~~~~~~~~~x(B#(0x~~~(B<(0x(B###(0a~~~~~~~~~~x(B#(0x~~~~x(B##(0mqqqqqqq~qqj(B###(0mqq~qj(B###### Pw:32In what direction? 6^ The spell hits the jackal!You kill the jackal!f(0~(B(0~(B 7^ (0~(B(0~~~~~~~(B (0x(B#(0~(B(0~~~~~~~~~~~(B (0x~~~~~(B#@(0~~~~~~~~~~~~(B (0x(B#8^(0~~~~~~(B#(0~~(B (0~~~~(B##@##9^U###@##9^4j####@#:^P##f#####@####f###@##;^Ng###@#;^!Q f##@#<^S Pw:33#f###@###@(0~~(B#(0qq(B#f<^ l (0lqqq~q(B (0x~~~~~(B# (0x~~(B^(0~~(B (0x~~~~~~(Bf (0x~~~~~~x(B# (0x~~~~~(B@ (0mqqqq(B(0j(B=^ݬ (0qk(B(0~x(B(0~x(B(0x(B#@#(0~(B#=^ aP@f(0~(B>^Y@(0~(Bf(0~(B>^0 ##@(0~(Bf(0~~(B(0~~(B(0~(B?^O:#@(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@f##(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B@^o$ ##You find a hidden passage. Pw:35f#A^ #@f#(0~~(B(0~~(B(0~~(B(0~(B(0~(BB^ (0~(B(0~(B(0~(B##@f##(0~~(B(0~~(B(0~~(B(0~(B(0~(BB^(0lqqqqk(B (0~~~~(B (0~~~~(B (0~~~(B(0~~(B(0~~(B@f##C^8(0x(B(0~x(B (0x(B(0~x(B (0x~(B(0~~(B (0q(B@(0q(B#f#C^BT @(0x(B (0m(Bf(0qj(B ##D^Y@(0~(Bf(0~(BD^RI@f(0~(BD^Y l@#f(0~(B(0~(BE^?(0~(Bf@#(0~(B(0~~~(B (0~~~(B(0~~~~~~~~(B (0~~~(B(0~~~(B(0~(Bf##@# (0~~~(B(0~(B(0~(B(0~~~~~~(B#(0~~(B####f@#F^+(0~~~(B#(0~(B (0~~~~(B#f@##F^٘m###f@##F^ m Pw:37##f@##G^m#f#@######f#####@(0~~(B*(0~(B(0x~(B(0x~(B(0x~(B(0mqq(BH^9 X#f##@#(0~(BH^| ###f##(0l(B@(0q(B{(0~(B(0~~~(B)(0x(B(0~(B>!(0~(B+(0qqj(BJ^af##f(0qqk(B@(0~~(BJ^E 'There is a fountain here.K^(dc(0~(B{f@K^3k(0~(B@You see here a dagger.(0~~(BfM^hC - a dagger.(0~(B@fM^E5 (0~(B@ Things that are here: a potion of water 11 gold pieces--More--N^] (0lqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~x(B(0x~~~~~~~~~~x(B(0~(BfO^ Pick up what?  Coins $ - 11 gold pieces Potions a - a potion of water(end) O^ ++P^~(0lqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~a(B#(0x~~~~~~~~~~x(B(0x~~~(B<(0x(B###(0a~~~~~~~~~~x(B(0x~~~~x(B##(0mqqqqqqq~qqj(B(0mqq~qj(B###### $:50$ - 11 gold pieces.D - a potion of water.f@(0~(BR^dT(0~(Bf(0~(B@R^w In what direction? R^- WThe door resists!(0~(BfT^U*In what direction? T^/mThe door opens.f(0~(B(0a(BT^V ;(0~(B@fU^)Cf@(0~~(BV^/f(0~(BV^_ /f(0~(BW^x/(0~(BfW^ ((0~(BfX^0 %You descend the stairs.--More--Y^t(0qqq(B(0~(B@(0~(B(0~~~(BSkwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:50 HP:16(16) Pw:37(37) AC:4 Xp:3Z^pB(0~(B<(0~(B(0~(B@(0~(B(0~~~(B[^-(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(B[^ (0~~~(B(0~~(B(0~(B(0~(B@(0x(B(0qqj(B\^ |(0~x(B#(0~(B@#(0~~(B\^Ҩ (0~x(B(0~(B@#(0~(B(0~(B#(0~(B]^e(0k(B@(0~(B(0~~(B]^B <(0~(B@(0~(B(0~(B^^7(0q(B(0~(B@<(0~(B(0~(B(0~(B(0qqqqqq(B(0~(B@(0~~~~~~(B(0~~~~~~~~~(B(0lq(B(0x(B@(0~~~(B(0x~(B(0~~(B_^<(0~(B@(0~~~(B_^v _(0~~(B(0~(B@(0x~~(B`^_(0~~(B(0~(B@(0mqq(B`^n (0~(B(0~~(B(0~~(B@(0~(B(0qq(BYou hear the footsteps of a guard on patrol.(0~~~~~~~~~~(B(0~~~~~~~~(B@(0~(B(0qqqqq(B(0~(B(0~~(B@a^ a(0~~~(B(0~(B@(0~(B(0~(Bb^)(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(Bb^B(0~(B@(0~(B(0~~(B(0~(B(0~~~(Bc^&You climb up the stairs.--More--c^ (0lqqqqqqqqqqqqqk(B(0lqqqqk(B(0lqqqqqqqqqqk(B (0lqqqqk(B(0x~~~~~~~~~~~~~a(B############(0x~~~~x(B(0x~~~~~~~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~~x(B####(0x~~~~a(B#(0x~~~~~~~~~~x(B (0x~~~~~(B######(0x~~~~~~~~~~~~~x(B#(0x~~~(B<(0x(B###(0a~~~~~~~~~~x(B (0x~~~~x(B#(0mqqqqqqqqqqqq~j(B#(0x~~~~x(B##(0mqqqqqqq~qqj(B (0x~~~~x(B#########(0mqq~qj(B###### (0x~~~~c^ [mx(B############## (0mq~qqj(B####(0~~(B*########## ##(0l~qqqk(B####### #####(0x~(B{(0~~~(B#######(0x~~~~x(B############(0x~(B@(0~(Bf(0a(B######## (0lqqq~qqk(B##(0mqqqqj(B(0lqqq~k(B##### (0x~~~~~~x(B##(0x(B^*(0~~~(B####### (0x~~(B^(0~~~x(B##(0~c^˙ [1m~~~~x(B##(0lq~qqqqqk(B (0x~~~~~~x(B#(0x~~~~~(B##(0~~~~~~~~x(B (0x~~~~~~x(B#(0x~~~~x(B(0x~~~~~~~x(B (0x~~~~~~~(B#(0mqqqqj(B(0x~~~~~~~x(B (0mqqqqqqj(B(0mqqqqqqqj(BSkwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:3 $:50 HP:16(16) Pw:37(37) AC:4 Xp:3f(0~(B^ f@You swap places with your kitten.(0~(B>f^ f@You swap places with your kitten.f(0~(B^ Lf(0~(B@#^'(0~~(B(0~(B#(0~(Bf@#^)(0~(B###(0~~~(B@#(0~(B(0~~a(Bf^5(0~(B(0~~(B#@(0~(Bf###^(0~(B#f(0~(B##@#(0~~(B^c}###f@#(0~~(B^e(0~(B#@f##^8:@fYou swap places with your kitten.#(0~(B(0~~(Bf#^ ^Pw###@##f^< (0qqqk(B@(0~(B(0~x(Bf(0x(B##^UW##@##f^E##f@###(0~(B#^v##@f*(0~(B(0x(B^|f(0l(B##@f(0x~(B(0~~~(B(0~~(B(0qqj(B^L#f@#(0x(B(0x~(B(0mq(B(0~(B@You see here a worthless piece of blue glass.(0~(Bf^ *@You see here a worthless piece of blue glass.(0~(B*f^ _f(0~(B*@^r Of(0~(B(0~(B@#^(0~(B*(0~(B(0~(B(0~(B@#(0~(B(0~(B*(0~(Bf###@#(0~~(BThe kitten drops a worthless piece of blue glass.f###@#--More--^AThe kitten picks up a worthless piece of blue glass.(0~(B#f##@##^(0~~~(B###@##^R!>###@#^ P6###@#^ې E###@##^F##@##(0~(B(0~~~(B(0~~~(B^###@##(0~(B(0~(B(0~(B^o#f@######(0~~(B(0~~~~(B(0~~~(B^@fYou swap places with your kitten.###f#^ (0~~~(B#@#########You see here a worthless piece of blue glass.f^g+(0~(B#@#f##(0~(Bf*The kitten drops a worthless piece of blue glass.(0~~~(B(0~(B@f#**(0~~(B^}@(0~(B#@(0~(Bf^ v#@(0~~(B#(0~(B#(0~(B^c #@(0~(B(0~(B(0~~~(B(0~~(B(0~(B####@#########(0~(B(0~(B##@################(0~~~(B(0~(B(0~(B(0~(B^n x###@(0~~~(B(0~(B^Wz###@(0~(B(0~~(B(0~~(B^K##(0~(B@(0~(B^m $(0~(B@^=M MYou are momentarily blinded by a flash of light!(0~(B(0~~(B@(0~~~(B(0~(B(0~~(B BlindYou hear a deafening roar! Blind Deaf^}R9^@^v ZYou are momentarily blinded by a flash of light! You hear a deafening roar!^ Count: 10^. !Count: 100^6 You can see again.(0~(B(0~~(B(0~~~(BF(0~~(B DeafYou stop waiting.^Z:You kill the lichen!(0~(B^`^ (f^FF#(0~(Bf^+?{f^%You descend the stairs.--More--^ (0lqqqqqqqqqqqk(B(0x~~~~~~~~~(B@f(0x(B(0x~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~(B#(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(BSkwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:50 HP:16(16) Pw:37(37) AC:4 Xp:3 Deaf(0~(Bf^o~(0~(B<(0~~(B@(0~(Bf^(0~(B(0~~(B#(0~(Bf@#(0~(B^ #(0~(B@(0~(Bf(0~(B^$m##@f(0~(B#^c###fYou find a hidden passage.f##^-;(0~(B##@##f#^t2l#@#f#^q(0qqqqqqq(B(0~~~~~~(B(0~~~~(B(0~~(B>#(0~(B@##f^>(0k(B(0~x(B(0~(B(0~~~x(B#(0x(B(0~~~~~x(B@(0~~~~(Bi(0~~x(B#(0x~~~~~~~(Bh(0x(B#(0qqqqqqqqj(B#^ (0lq(B(0x~(B(0~(B#@i#(0~(B(0~(Bf(0m(B^hv(0~(B@(0~(Bi(0~(B#f^vx(0~(B@(0~(Bfi(0~(B^X What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) ^ ^(+(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~~~~~~~~~x(B#(0x~~(B@(0~~~~~x(B#(0~~(Bf(0~~(Bi(0~~~x(B#(0x~~~~~~~(Bh(0x(B#(0mqqqqqqqqjqqqqqqqqqqk(B###Please move the cursor to an unknown object.(For instructions type a '?')^[]0floor of a room^s6floor of a room^3G2floor of a room^0floor of a room^m 5a statue of a hobbit^cOh a humanoid or a boulder or statue (a statue of a hobbit)--More--^ 3More info about "statue"? [yn] (n) ^$Pick an object.^HDone.^x ^v %You descend the stairs.--More--^ p(0lqk(B(0qk(B(0lqj~mqj~mk(B(0j~~~~~~~~x(B(0~~~~~(B=(0~~~x(B(0k~~~~~~(BG(0l(B(0x(B)(0~~~~~(BG(0x(B(0k~(B@(0~~~l(B(0j~~(Bf(0~qj(B(0~~~~~~x(B(0~~~~~~~~m(B(0x~~~~~~~~~(B(0j~~~~~~~~~m(B(0~~qqqk(Bh(0~~~~(B(0j~(B(0~~~~l(B(0~~(B(0~~~lj(B(0mk(B(0~~~x(B(0~~lj(B(0lqj(BSkwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:50 HP:16(16) Pw:37(37) AC:4 Xp:3 Deaf(0~(Bf^G(0~(B@G(0m(B<(0j(Bf(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B^{^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^H +(0lqk(B(0qk(B(0lqj~mqj~mk(B(0j~~~~~~~~x(B(0~~~~~(B=(0~~~x(B(0k~~~~~~~l(B(0x(B)@(0~~~(BGG(0x(B(0mk~(B<(0~~~lj(B Pw:32In what direction? ^ 4The spell hits the gnome!You kill the gnome!(0~(BThe spell hits the gnome!--More--^cYou kill the gnome!(0~(Bf(0~(B^(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(BYou see here a double-headed axe.f(0~(B<^- uYou have a little trouble lifting E - a double-headed axe.@--More-- ^H Your movements are slowed slightly because of your load. Burdened Deaff(0~(B ^ HWhat do you want to drop? [$a-hj-np-zC-EJL or ?*]  ^You drop a double-headed axe.Your movements are now unencumbered. Deaf(0~(Bf(0~(B ^* '(0l(B(0x~(B(0~~(B@f)(0~(B(0~(Bh(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B ^! (0~(B@f(0m(B(0~~(B(0j(Bh(0~~(B(0~(B(0~(B ^aYou stop. Your kitten is in the way!(0~(Bf ^j T(0~(B(0~(B@(0~(Bfh(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B(0j(B^0(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(BYou see here a wire ring.f(0~(Bh(0~(B^ jF - a wire ring.@(0~(Bf^ R(0~(Bf@(0~(Bh(0~(B(0~(BThe dwarf throws a dagger!)You are almost hit by a dagger.)(0~(B Pw:35@^Xd Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^A+(0lqk(B(0qk(B(0lqj~mqj~mk(B(0lj~~~~~~~~x(B(0x~~~~~~~~(Bf(0x(B(0mk~~~~(B@(0~~lj(B(0x(B)(0~~~~~~x(B(0mk~(Bh(0~~~lj(B Pw:30In what direction? ^wThe spell misses the dwarf.(0~(B(0~(BfYou can hear again.^ d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^A+(0lqk(B(0qk(B(0lqj~mqj~mk(B(0lj~~~~~~~~x(B(0x~~~~~~~~~x(B(0mk~~~~(B@(0~~lj(B(0x(B)(0~~~~~(Bf(0x(B(0mk~(Bh(0~~~lj(B Pw:25In what direction? ^~ The spell hits the dwarf!You kill the dwarf!%A cyan potion shatters!f(0~(B%^Y0You see here a dagger.^#SC - a dagger.(0~(B@f^ś(0~~(B@f(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B^+ (0~(B@(0~(B There is a staircase up here.  Things that are here: a dwarf corpse a hooded cloak a pair of hard shoes--More--^NZ(0lqk(B(0qk(B(0lqj~mqj~mk(B(0lj~~~~~~~~x(B(0x~~~~~~~~~x(B(0mk~~~~~~~lj(B(0x(B)(0~~~(Bf(0~~x(B(0~(Bf^u9There is a dwarf corpse here; eat it? [ynq] (n) ^MtThis dwarf corpse tastes okay. Pw:28(0~(B(0~(Bf(0~~(B(0~~~(Bf(0~~(B(0~(B(0~(BYou finish eating the dwarf corpse.(0~(B(0~(Bf#^  Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  k - a boomerang  l - an elven dagger  q - a bow  C - 2 daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - a tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - a scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing (1#^  of 2)$^  h - an uncursed potion of water  D - a potion of water  Rings  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - a wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - a brass lantern  Gems/Stones  r - an uncursed touchstone (2 of 2)%^3Skwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:50 HP:16(16) Pw:28(37) AC:4 Xp:3(0lqk(B(0qk(B(0lqj~mqj~mk(B(0lj~~~~~~~~x(B(0x~~~~~~~~~x(B(0mk~~~~~~~lj(B(0x(B)(0~~~~~~x(B(0mk~(B@(0~~~lj(B(0j~~(Bf(0~qj(B(0~~~~~~x(B(0~~~~~~~~m(B(0x~~~~~~~~~(B(0j~~~~~~~~~m(B(0~~qqqk~~~~~(B(0j~(B(0x~~~~l(B(0~~(B(0j~~~lj(B(0mk(B(0~~~x(B(0~~lj(B(0lqj(B%^ There is a staircase up here.  Things that are here: a hooded cloak a pair of hard shoes--More--'^;(0lqk(B(0qk(B(0lqj~mqj~mk(B(0lj~~~~~~~~x(B(0x~~~~~~~~~x(B(0mk~~~~~~~lj(B'^* P(0~(B[@f((0~(B(0x(B(0x(B(0~(B(0~(B(0~(B(0~(B(0mq(B(0~(B(^:(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0mqqqq(B(0~~~~(B(0m(B(0~(B(0~(B(0u(B(0k~(B@f(0x(B(0~(B(0j(B(0~(B(0~(B)^-f(0~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0q(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(BYou see here a bag.f(0~~(B*^N*# *^-loot*^r oot*^? ?There is a bag here, loot it? [ynq] (q) +^zYou carefully open the bag...It develops a huge set of teeth and bites you! HP:10(0~(Bf,^aqG - a bag of tricks. HP:11(0~(B@(0~(Bf-^_ (0~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@f(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B.^:(0~(B(0~~~(B(0~~~(B(0~~(B(0~(Bf(0~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B/^\n@fYou swap places with your kitten.(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B--More--0^c There is a staircase up here.  Things that are here: a hooded cloak a pair of hard shoes--More--1^+(0lqk(B(0qk(B(0lqj~mqj~mk(B(0lj~~~~~~~~x(B(0x~~~~~~~~~x(B(0mk~~~~~~~lj(Bf(0~~(B1^,O Pick up what?  Armor a - a pair of hard shoes b - a hooded cloak(end) 2^++2^t. a(0lqk(B(0qk(B(0lqj~mqj~mk(B(0lj~~~~~~~~x(B(0x~~~~~~~~~x(B(0mk~~~~~~~lj(B(0x(B)(0~~~~~~x(BYou have a little trouble lifting H - a pair of hard shoes.--More--3^cYou have a little trouble lifting I - a hooded cloak.@--More--3^+Your movements are slowed slightly because of your load. Burdened(0~(Bf5^8,You climb up the stairs.--More--5^>(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~~(Bf(0~~~~~~x(B#(0x~~(B@(0~~~~~x(B#(0~~~~~(Bi(0~~~x(B#(0x~~~~~~~(Bh(0x(B#(0mqqqqqqqqj(B(0lqqqqqqqqqqqk(B###(0x~~~~~~~~~(B<(0~x(B##(0x~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~(B#(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(BSkwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:50 HP:11(16) Pw:28(37) AC:4 Xp:3 Burdened(0~~(Bfi(0~(B7^1 @>The kitten bites the homunculus.(0~(BiThe kitten misses the homunculus. Pw:31--More--8^Y The kitten bites the homunculus.The homunculus misses the kitten.i(0~(B--More--9^ .The kitten misses the homunculus.;^ IWhat do you want to drop? [$a-hj-np-zCDF-JL or ?*] <^=You drop a pair of hard shoes.The kitten misses the homunculus.i>>^JWhat do you want to drop? [$a-hj-np-zCDFGIJL or ?*] >^m_You drop a hooded cloak.Your movements are now unencumbered. HP:12i(0~(Bf(0~(B@^\ Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  k - a boomerang  l - an elven dagger  q - a bow  C - 2 daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - a tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - a scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing (1@^\ of 2)F^; h - an uncursed potion of water  D - a potion of water  Rings  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - a wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - a brass lantern  G - a bag of tricks  Gems/Stones  r - an uncursed touchstone (2 of 2)F^ՔSkwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:50 HP:12(16) Pw:31(37) AC:4 Xp:3(0lqqqqqqqqk(B(0x~~(Bi(0~~~~~x(B(0~~~(B@(0~(Bf(0~~~x(B#(0x~~(B>(0~~~~~x(B#(0~~~~~~~~~x(B#(0x~~~~~~~(Bh(0x(B#(0mqqqqqqqqj(B(0lqqqqqqqqqqqk(B###(0x~~~~~~~~~(B<(0~x(B##(0x~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~(B#(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(BG^N<What do you want to drop? [$a-hj-np-zCDFGJL or ?*] G^Q zYou drop a bow.i(0~(Bf(0~(B(0~(BI^"  Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  k - a boomerang  l - an elven dagger  C - 2 daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - a tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - a scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h - an uncursed potion ofI^=  water (1 of 2)M^o D - a potion of water  Rings  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - a wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - a brass lantern  G - a bag of tricks  Gems/Stones  r - an uncursed touchstone (2 of 2)O^ Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  k - a boomerang  l - an elven dagger  C - 2 daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - a tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - a scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h - an uncursed potion of water ^528;1H(1 of 2)P^V  D - a potion of water  Rings  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - a wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - a brass lantern  G - a bag of tricks  Gems/Stones  r - an uncursed touchstone (2 of 2)U^^Skwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:50 HP:12(16) Pw:31(37) AC:4 Xp:3(0lqqqqqqqqk(B(0x~(Bi(0~~~~~~x(B(0~~~(B@f(0~~~~x(B#(0x~~(B>(0~~~~~x(B#(0~~~~~~~~~x(B#(0x~~~~~~~(Bh(0x(B#(0mqqqqqqqqj(B(0lqqqqqqqqqqqk(B###(0x~~~~~~~~~(B<(0~x(B##(0x~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~(B#(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(BV^ } Things that are here: a bow a hooded cloak a pair of hard shoes--More--X^S(0lqqqqqqqqk(BY^v(0~(Bi)f@(0~(BY^ pi(0~(Bf(0~(B(0~(B@Z^(0~(B##@(0~(B#The kitten misses the homunculus.(0~(BiThe kitten picks up a bow.--More--[^.The kitten misses the homunculus.\^(0~(B(0~(B(0~~~(B#(0~~~~~(B(0~(B(0~~~~~~~(B@(0~~~~~~~(B#The kitten misses the homunculus.i(0~(BThe kitten misses the homunculus.]^o 3(0~~~~~~(B(0~(B[(0~~(B(0~~(B#(0~(B#@##You hear some noises in the distance.]^Ba###@#^^]####@#^^ x HP:13###@#_^2f##(0~(B#(0~(B@(0~(B_^] (0~(B(0~(B@#(0~(B(0~(B#(0~(B`^5g(0~(B@(0~(B(0~(B(0~~(Ba^i&You climb up the stairs.--More--b^(0lqqqqqqqqqqqqqk(B(0lqqqqk(B(0lqqqqqqqqqqk(B (0lqqqqk(B(0x~~~~~~~~~~~~~a(B############(0x~~~~x(B(0x~~~~~~~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~~x(B####(0x~~~~a(B#(0x~~~~~~~~~~x(B (0x~~~~~(B######(0x~~~~~~~~~~~~~x(B#(0x~~~(B<(0x(B###(0a~~~~~~~~~~x(B (0x~~~~x(B#(0mqqqqqqqqqqqq~j(B#(0x~~~~x(B##(0mqqqqqqq~qqj(B (0x~~~~x(B#########(0mqq~qj(B###### (0x~~~~b^![mx(B##########(0lqqqk(B######### (0mq~qqj(B###############(0~~~~x(B########## ##(0l~qqqk(B##(0x~(B*(0~x(B####### #####(0x~(B{(0~~~(B####(0x~~~~(B##**##########(0x(B^(0~~~x(B#####(0x~~~x(B##############(0x~(B@(0~~a(B##(0mqqqj(B############ (b^30lqqq~qqk(B##(0mqqqqj(B#(0lqqq~k(B##### (0x~~~~~~x(B####(0x(B^*(0~~~(B####### (0x~~(B^(0~~~x(B##(0~~~~~x(B##(0lq~qqqqqk(B (0x~~~~~~x(B#(0x~~~~~(B##(0~~~~~~~~x(B (0x~~~~~~x(B#(0x~~~~x(B(0x~~~~~~~x(B (0x~~~~~~~(B#(0mqqqqj(B(0x~~~~~~~x(B (0mqqqqqqj(B(0mqqqqqqqj(BSkwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:3 $:50 HP:13(16) Pw:31(37) AC:4 Xp:3d^eWY Pw:34>@(0~~(B@#d^g(0~~(B(0~(B#(0a(B@# HP:14(0~(B(0~(B##@(0~(B##(0~(B@#(0~(B(0~(B##f^#@#(0~~~(B#(0~(B(0~~(B########(0~~(B#f^6 ##@# HP:15##@######@#(0~(B(0~(B(0~~~(B(0~~(Bg^Ch Pw:37#(0~(B#@(0~(Bg^ $(0~(B@h^':(0~(B@(0~(B@#h^C (0~~~(B(0~(B(0~(B@#(0~(B HP:16#@#(0~(B(0~(B#####@#(0~(B#(0~~~(B###@##You see here a worthless piece of blue glass.i^G##*@#j^6##@##j^5 ##@##(0~(B(0~~~(B(0~~~(Bk^W###@##(0~(B(0~(B(0~(Bk^###(0~~(B@(0~~(B(0~(B(0~(Bk^ P##@(0~(B(0~~~(Bl^K-##(0~(B@l^o (0~(B@m^:,@(0~(Bm^ (0~(B(0~(B(0~(B(0~(B###@(0~(Bm^X #@(0~(B(0~(B(0~~(B(0~~(B(0~(Bn^#@#(0~(B(0~(Bn^{= "(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B@########(0~(B(0~(Bo^6@(0~(B#(0~(B(0~(B(0~(B(0~(Bo^+T)@(0~(Bp^J8 &You climb up the stairs.--More--q^y(0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0x~~~~~x(B(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B######(0a~~~~~x(B(0x~~~~~~~~x(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~~~(B@(0~x(B(0x~~~~~x(B(0x~~~~~~~~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B##(0x~~~~~~x(B(0x~~~~~x(B#(0a~~~~~~~~x(B(0x~~~~~(B!q^y[(0~(B%(0~(B)(0~x(B##(0mqqqq~qj(B#(0~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqqqqqj(B#########(0x~~~~~x(B##(0mqqqq~qqaj(B####(0mqqqqaj(B###################################################(0lqqqqqqqqk(B#######(0l~qqaq~k(B#(0a~~~~~~~~x(B#%#####(0x~~~~~~x(B(0x~~~(B<q^y[38;5;0m(0~~~~x(B#(0lq~qqqak(B#(0x(B^(0~~~~~x(B(0x~~~~~~~(B*(0x(B#(0x~~~~~~~(B##(0x~~~~(B^(0~x(B(0x~~~~~~~~~(B#(0x~~~~~~x(B####(0x~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B###(0mqqqqqqj(B(0x~~~~~~a(B#(0mqqqqqqj(BSkwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:50 HP:16(16) Pw:37(37) AC:4 Xp:3s^t G@(0a~~~~~(B>t^A#@(0~~~~(B#t^.(0~(B@(0a(B(0~(B(0~~~(Bt^f (0~(B(0~~~(B#(0~~~~~(B(0~~~~~(B@(0~~~(B(0~(B#(0~~~(Bu^%(0~~~(B#(0~(B######@#########@#(0~~~~~~~(B#(0~~~(B(0~~~~(B#(0~~~~~~~(B#(0~~~~~~~~(B@#v^(0~(B@#(0~(B#You see here 2 cursed worthless pieces of blue glass named blue hard1.w^9@*x^," Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  k - a boomerang  l - an elven dagger  C - 2 daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - a tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - a scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h - an uncursed potion ofx^B" water (1 of 2){^: D - a potion of water  Rings  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - a wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - a brass lantern  G - a bag of tricks  Gems/Stones  r - an uncursed touchstone (2 of 2)|^܎ Skwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:50 HP:16(16) Pw:37(37) AC:4 Xp:3(0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0x~~~~~x(B(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B######(0a~~~~~x(B(0x~~~~~~~~x(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~~~~~~~~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B#[7;|^ 33H#(0x~~~~~~x(B(0x~~~~~x(B#(0a~~~~~~~~x(B(0x~~~~~(B![(0~(B%(0~(B)(0~x(B##(0mqqqq~qj(B#(0~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqqqqqj(B#########(0x~~~~~x(B##(0mqqqq~qqaj(B####(0mqqqqaj(B###################################################(0lqqqqqqqqk(B#######(0l~qqaq~k(B|^ #(0a~~~~~~~~x(B#%#####(0x~~~~~~x(B(0x~~~(B<(0~~(B@(0~x(B#(0lq~qqqak(B#(0x(B^(0~~~~~x(B(0x~~~~~~~(B*(0x(B#(0x~~~~~~~(B##(0x~~~~(B^(0~x(B(0x~~~~~~~~~(B#(0x~~~~~~x(B####(0x~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B###(0mqqqqqqj(B(0x~~~~~~a(B#(0mqqqqqqj(B}^&  Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  k - a boomerang  l - an elven dagger  C - 2 daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - a tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - a scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h - an uncursed potion of}^J  water (1 of 2)~^ D - a potion of water  Rings  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - a wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - a brass lantern  G - a bag of tricks  Gems/Stones  r - an uncursed touchstone (2 of 2)^` Skwrl the Conjurer St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:50 HP:16(16) Pw:37(37) AC:4 Xp:3(0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0x~~~~~x(B(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B######(0a~~~~~x(B(0x~~~~~~~~x(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~~~~~~~~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B#[7;^ 33H#(0x~~~~~~x(B(0x~~~~~x(B#(0a~~~~~~~~x(B(0x~~~~~(B![(0~(B%(0~(B)(0~x(B##(0mqqqq~qj(B#(0~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqqqqqj(B#########(0x~~~~~x(B##(0mqqqq~qqaj(B####(0mqqqqaj(B###################################################(0lqqqqqqqqk(B#######(0l~qqaq~k(B^ #(0a~~~~~~~~x(B#%#####(0x~~~~~~x(B(0x~~~(B<(0~~(B@(0~x(B#(0lq~qqqak(B#(0x(B^(0~~~~~x(B(0x~~~~~~~(B*(0x(B#(0x~~~~~~~(B##(0x~~~~(B^(0~x(B(0x~~~~~~~~~(B#(0x~~~~~~x(B####(0x~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B###(0mqqqqqqj(B(0x~~~~~~a(B#(0mqqqqqqj(B^: ,@(0~(B^((0~(B@(0~(B@You see here 2 cursed worthless pieces of blue glass named blue hard1.^j(0~(B*#@#^$>(0~~~~~~~(B(0~~~(B(0~~~~(B#(0~~~~~~~(B@(0~~~~~~~(B(0~(B^v #@####(0~(B##@########(0~~~(B:(0~(B@####^8You kill the gecko!#^\(0~(B(0~~~(B@(0~~~~~(B(0~~~~~(B#(0~~~(B(0~(B#(0~~~(B^IW(0~(B#@(0~(B(0~~~(B^:#(0a(B@#^ E(0~(B(0~~~~~(B@^X(0~~~(B@ St:9 You feel strong!You must have been exercising diligently.^^C@(0~~~~~(B>^\\@(0~~(B#@(0~~(B#^$ (0~(B@(0a(B(0~(B(0~~~(B(0~~~~~~(B#(0~~~~~~(B(0~~~~~(B#(0~~~(B(0~(B#(0~~~(B#@#^E########@####(0~~~(B#(0~~~(B(0~(B#(0~~~~~~~(B#(0~~~~~~~~(B@^VE(0~~~~(B(0~~~(B@#^p(0~(B@#(0~(B#You see here 2 cursed worthless pieces of blue glass named blue hard1.^I 9@*^Ο(@(0~~~(B^ک&You climb up the stairs.--More--^(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~~~~~~~~~x(B#############(0x~~~~~~~~~^(B#####(0l(B+(0qqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~{~~x(B(0x~~~~~(B((0x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B@(0~x(B(0x~~~~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0mqqqqj(B(0mqqqqqqj(B(0x~~~~~^#~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:16(16) Pw:37(37) AC:4 Xp:3^VW &@>^ڊl@(0~(B@(0~(B(0~(B^  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ^+^(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B####(0qj(B##################(0l~qqk(B#(0x~~~x(B###########(0a~~~x(B#################0###(0x~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%^8(0~~(B###(0mqqqqqqj(B Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:16(16) Pw:37(37) AC:4 Xp:3 What would you like to drop?  Weapons k - a boomerang l - an elven dagger C - 2 daggers Comestibles z - a tripe ration Scrolls x - a scroll labeled XOR OTA Potions D - a potion of water Rings F - a wire ring Tools y - a brass lantern G - a bag of tricks(end) ^U+++++++++^P$ (0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B####(0qj(B##################(0l~qqk(B#(0x~~~x(B###########(0a~~~x(B#################0###(0x~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0x~~~~~~x(B#(0mqqqj(BThere is a black flash as a boomerang hits the a^$ ltar.--More--^ There is an amber flash as an elven dagger hits the altar.2 daggers land on the altar.--More--^}A tripe ration lands on the altar.A scroll labeled XOR OTA lands on the altar.--More--^'sA potion of water lands on the altar.A wire ring lands on the altar.--More--^fA brass lantern lands on the altar.A bag of tricks lands on the altar.^ 0Unknown command ' '.^ ^NfJ Pick up what?  Weapons a - a cursed boomerang b - 2 uncursed daggers c - a blessed elven dagger Comestibles d - an uncursed tripe ration Scrolls e - an uncursed scroll labeled XOR OTA Potions f - an uncursed potion of water Rings g - an uncursed wire ring Tools h - an uncursed bag of tricks i - an uncursed brass lantern(end) ^ U+++++++++^jS(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B####(0qj(B##################(0l~qqk(B#(0x~~~x(B###########(0a~~~x(B#################0###(0x~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0x~~~~~~x(B#(0mqqqj(Bk - a cursed boomerang.C - 2 u^SWncursed daggers.l - a blessed elven dagger.--More--^ysz - an uncursed tripe ration.x - an uncursed scroll labeled XOR OTA.--More--^~ih - an uncursed potion of water.F - an uncursed wire ring.--More--^ nG - an uncursed bag of tricks.y - an uncursed brass lantern.@^y 0Unknown command ' '.^c6^ (0{(B@^ <What do you want to drop? [$a-hj-npr-zCFGJL or ?*] ^L  Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  k - a cursed boomerang  l - a blessed elven dagger  C - 2 uncursed daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - an uncursed scroll labeled XOR OTA  Potions  f - an unc^MZursed potion of full healing  h - 2 uncursed potions of water (1 of 2)^4k+(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~~~~~~~~~x(B#############(0x~~~~~~~~~^Dk(B#####(0l(B+(0qqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~{(B@(0~x(B(0x~~~~~(B((0x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B>(0~x(B(0x~~~~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0mqqqqj(B(0mqqqqqqj(B(0x[38;5;^KkL0m~~~~~~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:16(16) Pw:37(37) AC:4 Xp:3You drop a cursed boomerang.^+ 0Unknown command ' '.^a5)@^~/What do you want to read? [jpx or ?*] ^o  Scrolls j - an uncursed scroll of scare monster p - an uncursed scroll of teleportation x - an uncursed scroll labeled XOR OTA(end) ^|(0lqqqqqqqqk(B(0x~~~~~~~~x(BWhat do you want to read? [jpx or ?*] ^Q'!Never mind.^I" HWhat do you want to use or apply? [cmrtyG or ?*] ^c Wands c - a blessed wand of slow monster (0:6) Tools m - an uncursed wooden harp t - an uncursed lock pick y - an uncursed brass lantern G - an uncursed bag of tricks Gems/Stones r - an uncursed touchstone(end) ^+(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####:^Ss2You kill the gecko!%^fq \(0~(B@You see here a gecko corpse.^RAK - a gecko corpse.@^ 5@(0~(B^*@(0~(B^# ^ o^8o: unknown extended command.^1-# ^_ #^N ^o^ ffer^FAWhat do you want to sacrifice? [sK or ?*] ^>o { Comestibles s - an uncursed lichen corpse K - a gecko corpse(end) ^T+(0lqqqqqqqqk(BYour sacrifice is consumed in a burst of flame!--More--^ You sense a conflict between Anhur and Thoth.You feel the power of Anhur increase.--More--^\$The altar glows black.^2(0{(B@^ :What do you want to use or apply? [cmrtyG or ?*] ^Ac Wands c - a blessed wand of slow monster (0:6) Tools m - an uncursed wooden harp t - an uncursed lock pick y - an uncursed brass lantern G - an uncursed bag of tricks Gems/Stones r - an uncursed touchstone(end) ^_+(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####dd^zYou miss the coyote.The coyote bites! HP:12The coyote bites! HP:11  HP:12^I&(0~(Bd@The coyote bites! HP:8(16) Pw:37(37) AC:4 Xp:3^, ^(0{(B(0~(Bdd@^xrYou kill the coyote!(0~(BThe coyote bites! HP:5^d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^hT+(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~x(B Pw:32In what direction? ^ vThe spell misses the coyote.The coyote bites! HP:3^YW d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^XT+(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~x(B Pw:27In what direction? ^: The spell hits the coyote!You kill the coyote!(0~(BWelcome to experience level 4.--More--^SYou feel awake! HP:5(18) Pw:40(49) Xp:4^$6@(0~(B^:` K HP:6@(0~(B^ǖ Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  l - a blessed elven dagger  C - 2 uncursed daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - an uncursed scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h^I - 2 uncursed potions of water  Rings (1 of 2)^D9 d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - an uncursed wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - an uncursed brass lantern  G - an uncursed bag of tricks  Gems/Stones  r - an uncursed touchstone (2 of 2)^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:6(18) Pw:40(49) AC:4 Xp:4(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~[38;5;0^.m~~~~~~~~x(B#############(0x~~~~~~~~~(B#####(0l(B+(0qqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~(B@)(0~x(B(0x~~~~~(B((0x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B>(0~x(B(0x~~~~~~x(B(0lqqq~^J&qqk(B#(0x~~~x(B(0mqqqqj(B(0mqqqqqqj(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(B^C Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  l - a blessed elven dagger  C - 2 uncursed daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - an uncursed scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h^CI - 2 uncursed potions of water  Rings (1 of 2)^  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - an uncursed wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - an uncursed brass lantern  G - an uncursed bag of tricks  Gems/Stones  r - an uncursed touchstone (2 of 2)^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:6(18) Pw:40(49) AC:4 Xp:4(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~[38;5;0^m~~~~~~~~x(B#############(0x~~~~~~~~~(B#####(0l(B+(0qqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~(B@)(0~x(B(0x~~~~~(B((0x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B>(0~x(B(0x~~~~~~x(B(0lqqq~^&qqk(B#(0x~~~x(B(0mqqqqj(B(0mqqqqqqj(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(B^1What do you want to put on? [deF or ?*] ^ 8Which ring-finger, Right or Left? [rl] ^Yfe - an uncursed ring of regeneration (on right hand). HP:7^J) HP:8^V # HP:9^:< HP:10(18) Pw:40(49) AC:4 Xp:4^ $ HP:11^''$ HP:12^F$ HP:13^ź $ HP:14^ $ HP:15^*$ HP:16^}$ HP:17^$ HP:18^~r:What do you want to use or apply? [cmrtyG or ?*] ^{C c Wands c - a blessed wand of slow monster (0:6) Tools m - an uncursed wooden harp t - an uncursed lock pick y - an uncursed brass lantern G - an uncursed bag of tricks Gems/Stones r - an uncursed touchstone(end) ^- +(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####Nothing happens.^HWhat do you want to use or apply? [cmrtyG or ?*] ^e&Nothing happens.^HWhat do you want to use or apply? [cmrtyG or ?*] ^KsBNothing happens. Pw:43^7~>What do you want to remove? [eJ or ?*] ^ XYou were wearing an uncursed ring of regeneration (on right hand).^}X(0{(B@You see here a cursed boomerang.^"# ^loot^_oot^AYou don't find anything here to loot.^^z"Unknown command ' '.^;^  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) ^+^9(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B####(0qj(B##################(0l~qqk(B#(0x~~~x(B###########(0a~~~x(B#################0###(0x~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%^9(0~~(B###(0mqqqqqqj(B What would you like to drop?   Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  l - a blessed elven dagger  C - 2 uncursed daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - ^9~an uncursed scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing (1 of 2)^ h - 2 uncursed potions of water  Rings  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - an uncursed wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - an uncursed brass lantern  G - an empty uncursed bag of tricks  Gems/Stones  r - an uncursed touchstone (2 of 2)^ +^.%(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~~~~~~~~~x(B#############(0x~~~~~~~~~(B###^}%[m##(0l(B+(0qqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~{(B@(0~x(B(0x~~~~~(B((0x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B>(0~x(B(0x~~~~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0mqqqqj(B(0mqqqqqqj(B(0x~~~~~^%R~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:18(18) Pw:43(49) AC:4 Xp:4You drop an empty uncursed bag of tricks.^ .@(^Lf Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) ^wk +^{ ++++++++-++++++^ߦ--------------^o +^(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B####(0qj(B##################(0l~qqk(B#(0x~~~x(B###########(0a~~~x(B#################0###(0x~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%^(0~~(B###(0mqqqqqqj(B What would you like to drop?  Potions f - an uncursed potion of full healing h - 2 uncursed potions of water(end) ^t + ^J(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B2 uncursed potions of water land on the altar.You hear someone counting money. ^#  ^ pray^?Are you sure you want to pray? [yn] (n) ^Ϗ{You begin praying to Anhur.You are surrounded by a shimmering light.--More--^Ϣ|You finish your prayer.The potions on the altar glow light blue for a moment.--More--^2You feel that Anhur is well-pleased.^V2Jh - 2 potions of holy water.@^A Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  l - a blessed elven dagger  C - 2 uncursed daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - an uncursed scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h^AQ - 2 potions of holy water  Rings (1 of 2)^# d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - an uncursed wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - an uncursed brass lantern  Gems/Stones  r - an uncursed touchstone (2 of 2)^n  Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  l - a blessed elven dagger  C - 2 uncursed daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - an uncursed scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h - [38;5^o H;2m2 potions of holy water  Rings (1 of 2)^ d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - an uncursed wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - an uncursed brass lantern  Gems/Stones  r - an uncursed touchstone (2 of 2)^ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:18(18) Pw:43(49) AC:4 Xp:4(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~[38;5;^ 0m~~~~~~~~x(B#############(0x~~~~~~~~~(B#####(0l(B+(0qqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~(B@((0~x(B(0x~~~~~(B((0x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B>(0~x(B(0x~~~~~~x(B(0lqqq^ '~qqk(B#(0x~~~x(B(0mqqqqj(B(0mqqqqqqj(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(B^iR  Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  l - a blessed elven dagger  C - 2 uncursed daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - an uncursed scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h^R Q - 2 potions of holy water  Rings (1 of 2)^u  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - an uncursed wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - an uncursed brass lantern  Gems/Stones  r - an uncursed touchstone (2 of 2)^BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:18(18) Pw:43(49) AC:4 Xp:4(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~[38;5;^V0m~~~~~~~~x(B#############(0x~~~~~~~~~(B#####(0l(B+(0qqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~(B@((0~x(B(0x~~~~~(B((0x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B>(0~x(B(0x~~~~~~x(B(0lqqq^a'~qqk(B#(0x~~~x(B(0mqqqqj(B(0mqqqqqqj(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(B^S3What do you want to wield? [- alCL or ?*] ^B! Bl - a blessed elven dagger (weapon in hand).^X2(0{(B@^o *@(0~(B^ In what direction? ^FThe door opens.(0a(B^kp##@(0~(B(0~(B^#@(0a(B(0~~(B(0~~(B(0~(B(0~(B^ ##@#(0~(B(0~~(B(0~~~(B(0~~(B^AL Pw:44#@####(0~(B^[Z###@##(0~(B^CY##@#^G#@##^yh##@###(0~(B^r###@##(0~(B^{ ###@(0~(B(0~~(B(0~~~(B(0~~(B^; ##@#(0~(B(0~~(B(0~~~(B(0~~(B^]~#@####(0~(B^Z###@##(0~(B^ ##@#^ Z(0~~~~(B(0~~~(B(0~~(B##@#^(0~~~~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~(B@##^ (0~~~~(B(0~~~~~~(B(0~(B@(0~~~~~~~~(B(0~(B##^9(0~(B@(0~~(B@^ Pw:47(0~~(B(0~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~(B@#^4l (0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@##^U(0~~~(B(0~~(B(0~~(B#@#^$y(0~(B(0~(B####@####@#x(0~(B(0~(B(0~(B^ NYou hit the grid bug.x#^You miss the grid bug.The grid bug bites!You get zapped! HP:17^XWYou miss the grid bug.The grid bug bites!^cEYou kill the grid bug!#^###@#(0~~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~(B^Sz ####@(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B^@4##(0~(B@^\(0~(B@^M*m(0~(B@You see here an empty broken large box. HP:18^S\ XAutopickup: ON, for all objects.# ^5 ^7UoYou have a little trouble lifting M - an empty broken large box.@--More--^eYour movements are slowed slightly because of your load. Burdened^G Pw:49@(0~(B^F@(0~(B^f##@(0~(B(0~(B^ƅF###@(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B^m #@###(0~~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~(B^x#@####(0~(B(0~(B(0~(B(0~(B##@###^P7(0~~~(B(0~~(B(0~~(B@##^ (0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B@###^J(0~~(B(0~~~~(B(0~(B(0~~~~~~(B@(0~~~(B(0~(B#^Q'@(0~~~(B^O+ (0~~~~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~~~(B@##^+(0~~~~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~(B#@^(0~~~~(B(0~~~(B(0~~(B#@##^>'#@##^b h##@###(0~(B^yr###@##(0~(B^r###@(0~(B(0~~(B(0~~~(B(0~~(B^[k ##@(0~~(B(0~~(B(0~(B(0~(B^}T##(0a(B@(0~(B^(0~(B@^{_  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ^L+^Ǿ(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B####(0qj(B##################(0l~qqk(B#(0x~~~x(B###########(0a~~~x(B#################0###(0x~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%^^(0~~(B###(0mqqqqqqj(B Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4 Burdened What would you like to drop?  Tools M - an empty broken large box(end) ^ +^ (0lqqqqqqqqk(B(0x~~~~~~~~x(BAn empty broken large box lands on the altar.Your movements are now unencumbered.^!&You have a little trouble lifting M - an empty uncursed broken large box.@--More--^eYour movements are slowed slightly because of your load. Burdened^Լ(0{(B@You have a little trouble lifting G - an empty uncursed bag of tricks.--More--^<{ YYou have a little trouble lifting k - a cursed boomerang.@^k Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [true]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_room^|S [true]  n - eight_bit_tty [false] (1 of 5)^1r+^w  a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [false]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [true]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp ^w s [false]  z - showrace [false]  A - showscore [false] (2 of 5)^2 a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [skwrl]  role [Wizard]  race [elf]  gender [male]  align [chaotic]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [ran^23ndom]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)^r  a - boulder [0]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings^ :  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)^M a - status hilite rules [(0 currently set)] (5 of 5) ^RbSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4 Burdened(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~~~~~~~~~x(B## ^vb#############(0x~~~~~~~~~(B#####(0laqqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~{(B@(0~x(B(0x~~~~~~x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B>(0~x(B(0x~~~~~~x(B(0lqqq~qqk(B#(0x~~~ ^b[mx(B(0mqqqqj(B(0mqqqqqqj(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(B ^g&You see no objects here. ^MB#  ^:1loot ^^   ^ ^ +&You see no objects here.^W Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ^b+^d (0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B####(0qj(B##################(0l~qqk(B#(0x~~~x(B###########(0a~~~x(B#################0###(0x~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%^ (0~~(B###(0mqqqqqqj(B Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4 Burdened What would you like to drop?  Tools m - an uncursed wooden harp t - an uncursed lock pick y - an uncursed brass lantern G - an empty uncursed bag of tricks M - an empty uncursed broken large box(end) ^b+^1(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####You drop an empty uncursed broken large box.Your movements are now unencumbered.^2# ^Cloot^oot^d \There is an empty uncursed broken large box here, loot it? [ynq] (q) ^$v/You open the large box...--More--^0 The large box is empty. Do what with it?  : - Look inside the large box i - put something in r - put in, then take out s - stash one item into the large box  q + do nothing(end) ^XR +(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B##### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ^~+^, (0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B####(0qj(B##################(0l~qqk(B#(0x~~~x(B###########(0a~~~x(B#################0###(0x~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%^H (0~~(B###(0mqqqqqqj(B Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4 Put in what?   Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff  k - a cursed boomerang  l - a blessed elven dagger (weapon in hand)  C - 2 uncursed daggers  L - an uncursed crude dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie [^P 22;1H z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - an uncursed scroll labeled XOR OTA  Potions (1 of 2)^ +^f+#^; 9 f - an uncursed potion of full healing  h - 2 potions of holy water  Rings  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - an uncursed wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - an uncursed brass lantern  G - an empty uncursed bag of tricks  Gems/Stones  r - an uncursed touchstone (2 of 2)+^ #5^(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~~~~~~~~~x(B###############(0x~~~~~~~~~(B#####5^[m(0laqqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~{(B@(0~x(B(0x~~~~~~x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B>(0~x(B(0x~~~~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0mqqqqj(B(0mqqqqqqj(B(0x~~~~~~x(B#(0mqqqj(B[20;65^71H(0x~~~~(B%(0~~(B###(0mqqqqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4You put a cursed boomerang into the large box.--More--6^ QYou put an uncursed crude dagger into the large box.--More--7^ @You put a potion of holy water into the large box.V^*  Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff  l - a blessed elven dagger (weapon in hand)  C - 2 uncursed daggers  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - an uncursed scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h - a potion of holy water V^< S Rings  d - an uncursed ring of conflict (1 of 2)X^ e - an uncursed ring of regeneration  F - an uncursed wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - an uncursed brass lantern  G - an empty uncursed bag of tricks  Gems/Stones  r - an uncursed touchstone (2 of 2)]^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4(0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~~~~~~~~~x(B###[11;]^64H############(0x~~~~~~~~~(B#####(0laqqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~{(B@(0~x(B(0x~~~~~~x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B>(0~x(B(0x~~~~~~x(B(0lqqq~qqk(B#(0x~~~x(B]^(0mqqqqj(B(0mqqqqqqj(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(B^^1 # ^^=loot_^7oot_^riThere is an uncursed broken large box containing 3 items here, loot it? [ynq] (q) _^/You open the large box...--More--_^ e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) _^ +(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B#### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) `^+`^(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~xqk(B#####(0mqqqqq~qqj~x(B#####(0~x(B####(0~~(B####(0qj(B##################(0l~qqk(B#(0x~~~x(B###########(0a~~~x(B#################0###(0x~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%`^(0~~(B###(0mqqqqqqj(B Put in what?   Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff  l - a blessed elven dagger (weapon in hand)  C - 2 uncursed daggers  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - an uncursed scroll labeled XOR OTA  Potions`^w  f - an uncursed potion of full healing  h - a potion of holy water (1 of 2)b^{W Rings  d - an uncursed ring of conflict  e - an uncursed ring of regeneration  F - an uncursed wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - an uncursed brass lantern  G - an empty uncursed bag of tricks  Gems/Stones  r - an uncursed touchstone (2 of 2)g^T +i^b (0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~(B##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B##(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B########(0x~~~~~~~~x(B###################(0~~~~~~~~~x(B###############(0x~~~~~~~~~(B#####i^b [m(0laqqqk(B(0lqq~qqqk(B##(0mqqqqqqqqj(B################(0x~{(B@(0~x(B(0x~~~~~~x(B############(0l~qqk(B#(0x~~~~x(B(0x~~~~~~a(B#########(0x~~~x(B#(0x~~~~x(B(0x~~~~~~x(B######################(0a~~~x(B#(0~~~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~(B>(0~x(B(0x~~~~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0mqqqqj(B(0mqqqqqqj(B(0x~~~~~~x(B#(0mqqqj(B^c 51H(0x~~~~(B%(0~~(B###(0mqqqqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4You put an empty uncursed bag of tricks into the large box.j^0Unknown command ' '.k^|k((0~(B(0~(B(0~(B@^ %You descend the stairs.--More--^(0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0x~~~~~x(B(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B######(0a~~~~~x(B(0x~~~~~~~~x(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~~~(B>(0~x(B(0x~~~~~x(B(0x~~~~~~~~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B##(0x~~~~~~x(B(0x~~~~~x(B#(0a^~~~~~~~~x(B(0x~~~~~(B![(0~(B%(0~(B)(0~x(B##(0mqqqq~qj(B#(0~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqqqqqj(B#########(0x~~~~~x(B##(0mqqqq~qqaj(B####(0mqqqqaj(B###################################################(0lqqqqqqqqk(B#######(0l~qqaq~k(B#(0a~~~~~~~~x(B#%#####(0x~~~~~^ ~x(B(0x~~~(B@(0~~~~x(B#(0lq~qqqak(B#(0x(B^(0~~~~~x(B(0x~~~~~~~(B*(0x(B#(0x~~~~~~~(B##(0x~~~~(B^(0~x(B(0x~~~~~~~~~(B#(0x~~~~~~x(B####(0x~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B###(0mqqqqqqj(B(0x~~~~~~a(B#(0mqqqqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4^DEB<@(0~(B@^vg(0~(B#(0~~~(B@#^X`(0~(B@#(0~(B#You see here 2 cursed worthless pieces of blue glass named blue hard1.^ j(0~(B*#@#^(0~~~~~~~(B(0~~~(B(0~~~~(B#(0~~~~~~~(B@(0~~~~~~~(B(0~(B^#@#####(0~(B##@########(0~~~~~~(B#@(0~~~~~~(B(0~~~~~(B#(0~~~~(B(0~(B#(0~~~~~~(B###^j:#(0a(B@#^1E(0~(B(0~~~~~(B@^9(0~(B@(0~~(B@^*y Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff  l - a blessed elven dagger (weapon in hand)  C - 2 uncursed daggers  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - an uncursed scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h - a potion of holy water ^CyS Rings  d - an uncursed ring of conflict (1 of 2)^F p e - an uncursed ring of regeneration  F - an uncursed wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - an uncursed brass lantern  Gems/Stones  r - an uncursed touchstone (2 of 2)^{+Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4(0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0x~~~~~x(B(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B######(0a~~~~~x(B(0x~~~~~~~~x(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~~~(B@(0~x(B(0x~~~~~x(B(0x~~~~~~~~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B##(0x~~~~~~x(B(0x~~~~~^+[mx(B#(0a~~~~~~~~x(B(0x~~~~~(B![(0~(B%(0~(B)(0~x(B##(0mqqqq~qj(B#(0~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqqqqqj(B#########(0x~~~~~x(B##(0mqqqq~qqaj(B####(0mqqqqaj(B###################################################(0lqqqqqqqqk(B#######(0l~qqaq~k(B#(0a~~~~~~~~x(B#%^+#####(0x~~~~~~x(B(0x~~~(B<(0~~~~x(B#(0lq~qqqak(B#(0x(B^(0~~~~~x(B(0x~~~~~~~(B*(0x(B#(0x~~~~~~~(B##(0x~~~~(B^(0~x(B(0x~~~~~~~~~(B#(0x~~~~~~x(B####(0x~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B###(0mqqqqqqj(B(0x~~~~~~a(B#(0mqqqqqqj(B^[X2What do you want to ready? [- $aC or ?*] ^a7:C - 2 uncursed daggers (at the ready).^N  Coins  $ - 50 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff  l - a blessed elven dagger (weapon in hand)  C - 2 uncursed daggers (at the ready)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - an uncursed scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h - a potion of^d b holy water  Rings  d - an uncursed ring of conflict (1 of 2)^$p e - an uncursed ring of regeneration  F - an uncursed wire ring  Wands  c - a blessed wand of slow monster (0:6)  Tools  m - an uncursed wooden harp  t - an uncursed lock pick  y - an uncursed brass lantern  Gems/Stones  r - an uncursed touchstone (2 of 2)^ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:2 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4(0lqqqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B(0x~~~~~x(B(0lqqqqqqqqk(B(0lqqqqqqqqqqqqk(B#(0a~~~~~~~(B######(0a~~~~~x(B(0x~~~~~~~~x(B(0x(B%(0~(B%(0~(B(*(0~(B%(0~(B((0~(B!(0x(B#(0x~~~~(B@(0~x(B(0x~~~~~x(B(0x~~~~~~~~x(B(0x~(B[(0~~~(B[(0~~(B[(0~(B/(0~a(B##(0x~~~~~~x(B(0x~~~~~^ [mx(B#(0a~~~~~~~~x(B(0x~~~~~(B![(0~(B%(0~(B)(0~x(B##(0mqqqq~qj(B#(0~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqqqqqj(B#########(0x~~~~~x(B##(0mqqqq~qqaj(B####(0mqqqqaj(B###################################################(0lqqqqqqqqk(B#######(0l~qqaq~k(B#(0a~~~~~~~~x(B#%^+ #####(0x~~~~~~x(B(0x~~~(B<(0~~~~x(B#(0lq~qqqak(B#(0x(B^(0~~~~~x(B(0x~~~~~~~(B*(0x(B#(0x~~~~~~~(B##(0x~~~~(B^(0~x(B(0x~~~~~~~~~(B#(0x~~~~~~x(B####(0x~~~~~~x(B(0mqqqqqqqqj(B(0x~~~~~~x(B###(0mqqqqqqj(B(0x~~~~~~a(B#(0mqqqqqqj(B^%You descend the stairs.--More--^(0lqqqqqqqqqqqqqk(B(0lqqqqk(B(0lqqqqqqqqqqk(B (0lqqqqk(B(0x~~~~~~~~~~~~~a(B############(0x~~~~x(B(0x~~~~~~~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~~x(B####(0x~~~~a(B#(0x~~~~~~~~~~x(B (0x~~~~~(B######(0x~~~~~~~~~~~~~x(B#(0x~~~(B@(0x(B###(0a~~~~~~~~~~x(B (0x~~~~x(B#(0mqqqqqqqqqqqq~j(B#(0x~~~~x(B##(0mqqqqqqq~qqj(B (0x~~~~x(B#########(0mqq~qj(B###### (0x~~~~x(B##########(0lqqqk^(B######### (0mq~qqj(B###############(0~~~~x(B########## ##(0l~qqqk(B##(0x~(B*(0~x(B####### #####(0x~(B{(0~~~(B####(0x~~~~(B##############(0x(B^(0~~~x(B#####(0x~~~x(B#*############(0x~(B>(0~~a(B##(0mqqqj(B############ [^15;4H(0lqqq~qqk(B##(0mqqqqj(B#(0lqqq~k(B##### (0x~~~~~~x(B####(0x(B^*(0~~~(B####### (0x~~(B^(0~~~x(B##(0~~~~~x(B##(0lq~qqqqqk(B (0x~~~~~~x(B#(0x~~~~~(B##(0~~~~~~~~x(B (0x~~~~~~x(B#(0x~~~~x(B(0x~~~~~~~x(B (0x~~~~~~~(B#(0mqqqqj(B(0x~~~~~~~x(B (0mqqqqqqj(B(0mqqqqqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:3 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4^-; k<@(0~(B(0~(B(0~(B(0~(B^)>(0~(B@#^7F ~(0~(B(0~(B(0~~(B(0~(B(0~(B@#(0~(B(0~(B#@#(0~(B(0~(B(0~(B(0~(B########@(0~(B(0~~~(B(0~~~(B(0~~~(B^;(0~(B(0~(B(0~(B(0~(B###(0~(B@^c$(0~(B@^ɢ ?##@(0~~(B^!#@(0~(B(0~(B(0~~~(B#@######(0~~(B#(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~~~(B#@#####(0~(B####(0~~~(B(0~(B@###(0~~(B^& Z@(0~(B#@(0~(B^d%c#@(0~~(B#(0~(B^ #@(0~(B(0~(B(0~~~(B(0~~(B^#@#^c:M#@###(0~(B^] 5#@###^ ###(0~~~(B@#^kZ####@##^IN#(0~~(B##@^ Z###@##(0~~(B^n(0~(B##@##(0~(B#^(0~(B#@##(0~(B#^%(0~(B(0~~(B@#(0~~(B##(0~(B##^3L@##(0~(B#(0~~(B^h~%(0~(B#@^HE $(0~(B@^@(0~(B^%You descend the stairs.--More--^2(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~~~(B[(0~~~~~x(B#(0x~~(B>(0~~~~~x(B#(0~~~~~~~~~x(B#(0x~~~~~~~(Bh(0x(B#(0mqqqqqqqqj(B(0lqqqqqqqqqqqk(B###(0x~~~~~~~~~(B@(0~x(B##(0x~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~(B#(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4^2f(0~(B<(0~(B@(0~~(B^9 (0~(B#(0~~(Bf(0~(B@#(0~(B^b@fYou swap places with your kitten.##(0~(B(0~~(Bf(0~(B^4|##f@##^q##@##f#^yt m#@##f#^|i(0~~~~~(B(0~(B[(0~~(B(0~~(B)#(0~(B@f##^(0~~~~(B(0~(B(0~(B(0~~~(B##(0~(B(0~~~~~(B@f(0~~~~~~~(B#(0~~~~~~(B#^_(0~~~(B(0~~~(B#i(0~~~~~(B@(0~(B(0~~~~~(Bf(0~(B(0~~~~~~~(B#(0~(B(0~~~~(B^!(0~(B(0~~~~~(B@f(0~~(B(0~~~~~(B#i(0~~~~~(B#(0~(B(0~~~~~(B(0~~~(B(0~~(B^|o(0~(B(0~~(B##(0~(B(0~~~~~(B#@f(0~(B(0~~~~~(B#(0~(Bi(0~~~~~(B(0~~~~~(B(0~(B^j ##(0~~~~~~(B@#(0~~(Bf##(0~(Bi(0~~~(B^#@f##(0~(B(0~~~(B^ T##@#f######^%9@###^ *#f#^(0lqqqqq(B(0x~~~~~~(B#(0x(BYou find a hidden passage.f##^t@fYou swap places with your kitten.##f^D #@#f######@#f#######@f######(0~~~~(B(0x(B/(0~(B(0mqq(B^(0k(B@f#(0~x(B(0~~(B>(0aqq(B^4 if(0~(B#@+(0j(B^O(0~(Bf(0~(B@^(-(0~(Bf^@f(0~(B(0~(B^|@(0~(B(0~(Bf^ @f(0~(B(0~(B^%You descend the stairs.--More--^Y8(0lqqqk(B(0x~~~x(B(0x~(B@$(0~(B(0x~~~x(B(0mqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:50 HP:18(18) Pw:49(49) AC:4 Xp:4^?<@You see here 5 gold pieces.^ Z $:55$ - 5 gold pieces.@^+@(0~(B^&You climb up the stairs.--More--^$(0lqqqqqk(B(0x~~~~(Bf(0~(B##################(0lqqqqqqqqk(B(0x~~~~~x(B#########(0x~~~~~~~~x(B(0x(B/(0~~~(B@+##(0~~~(B[(0~~~~~x(B(0mqqaqqj(B###(0x~~(B)(0~~~~~x(B#(0~~~~~~~~~x(B#(0x~~~~~~~(Bh(0x(B#(0mqqqqqqqqj(B(0lqqqqqqqqqqqk(B###(0x~~~~~~~~~(B<(0~x(B##(0x~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~(B#(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaot^%tic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4(0~(B(0~(Bf^ [You stop. Your kitten is in the way!f(0~(B^9(0~(B@f^$[f(0~(B@(0~(B>^\(0~(Bf@(0~(B^ @(0~(BYou see here a maple wand.(0~(Bf(0~(B^^ZN - a maple wand.@f^on JWhat do you want to write with? [- ac-elrCFN or ?*] ^?You write in the dust with your fingertip.--More--^T?What do you want to write in the dust here? ^{t^e^/ s^ t^ 2f(0~(B^=What do you want to write with? [- ac-elrCFN or ?*] ^c Miscellaneous - - your fingertip Weapons a - a blessed +1 quarterstaff l - a blessed elven dagger (weapon in hand) C - 2 uncursed daggers (at the ready) Rings d - an uncursed ring of conflict e - an uncursed ring of regeneration F - an uncursed wire ring Wands c - a blessed wand of slow monster (0:6) N - a maple wand Gems/Stones r - an uncursed touchstone(end) ^K g+#####(0lqqqqqqqqk(B#########(0x~~~~~~~~x(B##(0~~~(B[(0~~~~~x(B###(0x~~(B)(0~~~~~x(B#(0~~~~~~~~~x(B#(0x~~~~~~~(Bh(0x(B#(0mqqqqqqqqjqqqqqqqqqqk(B###(0~~~~~~~~(B<(0~x(B##(0~~~~~~~~~~x(B#(0~~~~~~~~~~~(B#(0~~~~~~~~~~xqqqqqqqqqqj(BDo you want to add to the current engraving? [ynq] (y) ^R^You wipe out the message that was written in the dust here.--More--^16You write in the dust with a maple wand.--More--^5 ?What do you want to write in the dust here? ^t^e^Ks^q3 t^)zThe wand unsuccessfully fights your attempt to write!f(0~(B^~ # ^BZname^d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ^B++#####(0lqqqqqqqqk(B#########(0x~~~~~~~~x(B##(0~~~(B[(0~~~~~x(B###(0x~~(B)(0~~~~~x(B#(0~~~~~~~~~x(B#(0x~~~~~~~(Bh(0x(BWhat do you want to call? [b-fhjmnprwxFJN or ?*] ^[ &Call a maple wand: ^Bs^N1t^nr^& i^N k^:ji^9n^5g^? ^]<(0~(B(0~(B@f^<f@You swap places with your kitten.f(0~(B^ u(0~(B(0~(Bf@##^(0~(B(0~(B(0~(B(0~(B(0~~(Bf(0~(B(0a(B@^ (0~~(B(0~(B(0~~(B(0~(Bf(0~(B#@#^(0~~(B(0~~(B(0~~(B#@##f####f##^0###@^f###@##(0~(B(0~~(B(0~~(B(0~~(B(0x~(B(0mq(B^ #f##@###(0~(B(0~(B(0~(B(0q(B^@#####@#(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0qqqq(B^;f##(0q(B@(0q(B(0~~(B(0~~(B(0x~(B(0~~~(B(0~~(B(0~~~~~(B(0~~~~~~(B(0qqqqqq(B^+ .##f#(0lq(B(0~(B(0qqqqqqqqqqk(B(0x(B@(0~~~~~(BF(0~~~x(B(0~~~~~~~x(B(0~~~~~x(B(0~~~x(B(0qqj(B^\ W#f(0~(B@^\(0~(Bf(0~(B@^ (0~(B#(0~(B#@(0~~~(Bf^}](0~~~(B(0~(B#@(0~(B(0~(Bf(0~(B(0~(B(0~~~(B(0~(B0@#(0~~(B(0~(BfWith great effort you move the boulder.(0~~~(B#(0~(B0@##f(0~(B(0~(B(0~(B^(0~~~(B#(0~(B#@#(0~(B(0~(Bf^ (0~~~(B(0~(B##@(0~(Bf(0~(B^Je##(0~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B^0#@###(0~(B(0~~~(BYou hear the splashing of a naiad.^##@#^ǽ d##@###^]#@####^ a#@###^s `##@###^P0@##^Q|With great effort you move the boulder.0@##^@(0qqqq(B(0~~~(B(0~(B:0@###^W^You hit the iguana.The iguana bites! HP:16^ kYou hit the iguana.The iguana bites! HP:12^G .You miss the iguana.^?You kill the iguana!(0~(B^(0lqqqqqqqqqq(B (0x~~~~~~~~~~~(B(0x(B (0x~~~~~~~~~~~~~(B@ (0x~~~~~~~~~~~~~~x(B# (0mqqqq(B(0qqqqqqqqq(B#^ V(0k(B(0~(B@#(0j(B^ HP:13@(0~~(B(0~(B@(0~~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4f(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4@(0~(Bf(0~~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4(0~(B@(0~(B(0~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4f@(0~(B(0~~(BSkwrl the Conjurer St:9 Dx:^14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4(0~(B@(0~(Bf(0~(B^FSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4(0~~~(B(0~~~~~(B (0~~(B(0~(B(0~~~~~~~(B@#^MSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4(0~~~(B(0~~~~~(B (0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@#^&5(0~(B(0~(B#@##(0~(B(0~~(B(0~~(B(0~~(B(0x~~(B(0x~~(B(0mqq(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4^GSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4(0~~~(B(0~(B(0~(B##@(0~(B(0~(B (0~(B(0~~(B(0~~~(B(0~~~(B(0qqqq(B^u Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4f##(0q(B@(0q(B (0~~(B(0~~(B (0x~(B(0~~~(B (0x~(B(0~~~~~(B(0~~~~x(B(0~~~~x(B(0qqqj(B^ HSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4(0~(B## (0lq(B(0~(B(0qqqqqk(B (0x(B@{(0~~~x(B(0~~x(B(0x(B^r Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4##f@(0~(B(0~~~(B(0~~(B^USkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4#@#f(0~~(B(0~~(B (0~(B(0~~~(B (0~(B(0~~~~~(B(0~~~~(B(0~~~~(B^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4(0~~~(B(0~(B(0~(B#@##f(0~(B(0~(B (0~(B(0~~(B(0~~~(B(0~~~(B^ޒ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:15(18) Pw:49(49) AC:4 Xp:4(0~(B(0~(B@f##(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B^,7Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:15(18) Pw:49(49) AC:4 Xp:4(0~~~(B(0~~~~~(B (0~~~(B(0~~~(B(0~~(B(0~~(B@f#^;Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:15(18) Pw:49(49) AC:4 Xp:4(0~~~(B(0~~~~~(B (0~~(B@(0~~~~~~~(Bf#^9"Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:15(18) Pw:49(49) AC:4 Xp:4@f(0~(B^(0~(B@A bear trap closes on your foot! Dx:13  BurdenedYour movements are slowed slightly because of your load.Skwrl the Conjurer St:9 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:11(18) Pw:49(49) AC:4 Xp:4 Burdenedf(0~(B(0~(B^|Count: 10^ E Count: 100^GSkwrl the Conjurer St:9 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:11(18) Pw:49(49) AC:4 Xp:4 Burdened(0~(Bf(0~(BSkwrl the Conjurer St:9 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:11(18) Pw:49(49) AC:4 Xp:4 Burdenedf(0~(BSkwrl the Conjurer St:9 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:12(18) Pw:49(49) AC:4 Xp:4 Burdened(0~(B(0~(BfSkwrl the Conjurer St:9 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:12(18) Pw:49(49) AC:4 Xp:4 Burdenedf(0~(BSkwrl the Conjurer St:9 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:12(18) Pw:49(49) AC:4 Xp:4 Burdened(0~(Bf(0~(BSkwrl the Conjurer ^l St:9 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:12(18) Pw:49(49) AC:4 Xp:4 Burdened(0~(BfSkwrl the Conjurer St:9 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:12(18) Pw:49(49) AC:4 Xp:4 Burdened(0~(B(0~(BfSkwrl the Conjurer St:9 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:12(18) Pw:49(49) AC:4 Xp:4 Burdened(0~(Bf(0~(BSkwrl the Conjurer St:9 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4 Burdenedf(0~(B(0~(Bf(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4 BurdenedYour leg feels better.Your movements are now unencumbered.[2^83;1HYou stop waiting.^` You are caught in a bear trap.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4f(0~(B^Count: 10^ Count: 100^You are caught in a bear trap.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4(0~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4(0~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4f(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:13(18) Pw:49(49) AC:4 Xp:4(0~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4f(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic [2^04;1HDlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4(0~(Bf(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4(0~(Bf(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4(0~~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4f(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4f(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4f(0~(BSkwrl^A the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:14(18) Pw:49(49) AC:4 Xp:4(0~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:15(18) Pw:49(49) AC:4 Xp:4(0~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:15(18) Pw:49(49) AC:4 Xp:4f(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:15(18) Pw:49(49) AC:4 Xp:4(0~(Bf(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:15(18) Pw:49(49) AC:4 Xp:4f(0~(BYou finally wriggle free.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl^Q:4 $:55 HP:15(18) Pw:49(49) AC:4 Xp:4f(0~(Bf@--More--^!You swap places with your kitten.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:15(18) Pw:49(49) AC:4 Xp:4^f(0~(Bf@You swap places with your kitten.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:15(18) Pw:49(49) AC:4 Xp:4(0~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:15(18) Pw:49(49) AC:4 Xp:4f@(0~~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:49(49) AC:4 Xp:4(0~~(B@(0~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:49(49)^N AC:4 Xp:4(0~(B@f(0~~(Bf@--More--^~You swap places with your kitten.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:49(49) AC:4 Xp:4(0~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:49(49) AC:4 Xp:4f@(0~(B#You try to move the boulder, but in vain.^ fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:49(49) AC:4 Xp:4(0~~~~~~~~~~~(B (0~~~~~~~(B(0~~~~~~(Bf (0~~~~~~~~~~~~~~(B@#^>Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:49(49) AC:4 Xp:4(0~~~(B(0~~(Bf@##^2Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:49(49) AC:4 Xp:4##@f#^NSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:49(49) AC:4 Xp:4##f@#^ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:17(18) Pw:49(49) AC:4 Xp:4##f@##^81Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:17(18) Pw:49(49) AC:4 Xp:4##f@F#^You hit the lichen.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:17(18) Pw:49(49) AC:4 Xp:4#f^You kill the lichen!Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:17(18) Pw:49(49) AC:4 Xp:4f%#^##@##You see here a lichen corpse.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:17(18) Pw:49(49) AC:4 Xp:4#f^ O - a lichen corpse.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:17(18) Pw:49(49) AC:4 Xp:4f#@^lSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:17(18) Pw:49(49) AC:4 Xp:4#f#@#(0~~(B(0~~~(B(0~~~~(B(0~~~~(B^*. Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:17(18) Pw:49(49) AC:4 Xp:4###f@#(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B^L#f@#(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4You are beginning to feel hungry. Hungry^ISkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4 Hungry####f@(0~(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~(B^- Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4 Hungry####(0~(B@(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B^"kSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4 Hungry##f#@(0~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B^ @fYou swap places with your kitten.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4 Hungryf###(0~(B(0~(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~(B^Z cSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4 Hungry##f@#(0~~(B(0~~(B(0~~(B(0~(B^0What do you want to eat? [suvzO or ?*] ^  Comestibles s - an uncursed lichen corpse u - an uncursed pancake v - an uncursed fortune cookie z - an uncursed tripe ration O - a lichen corpse(end) ^2%+#####(0lqqqqqqqqk(B#########(0x~~~~~~~~x(B##(0~~~(B[(0~~~~~x(B###(0x~~(B)(0~~~~~x(BThis lichen corpse tastes terrible!Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f#You finish eating the lichen corpse.Skwrl the ^O%Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#f ^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4##f@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#f@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#f@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#f@##@Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#f ^J Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw ^_ B:49(49) AC:4 Xp:4f# ^6Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#f@# ^\J@fYou swap places with your kitten.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4##^YdSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4r@f#^2You hit the wererat.The wererat bites! HP:16Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:49(49) AC:4 Xp:4The wererat changes into a human.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:49(49) AC:4 Xp:4@^' d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^+################(0lqqqqqqqqk(B#########(0x~~~~~~~~x(B##(0~~~(B[(0~~~~~x(B###(0x~~(B)(0~~~~~x(B Pw:44In what direction? ^ The spell hits the wererat!You kill the wererat!Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:44(49) AC:4 Xp:4/#f^ӻ ##@##You see here a copper wand.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:44(49) AC:4 Xp:4f##^XP - a copper wand.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:44(49) AC:4 Xp:4r@^y LWhat do you want to write with? [- ac-elrCFNP or ?*] ^y@You write in the dust with your fingertip.--More--^M@What do you want to write in the dust here? ^=t^Wee^ s^ t^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:44(49) AC:4 Xp:4#r#f^J >What do you want to write with? [- ac-elrCFNP or ?*] ^& Miscellaneous - - your fingertip Weapons a - a blessed +1 quarterstaff l - a blessed elven dagger (weapon in hand) C - 2 uncursed daggers (at the ready) Rings d - an uncursed ring of conflict e - an uncursed ring of regeneration F - an uncursed wire ring Wands c - a blessed wand of slow monster (0:6) N - a wand called striking P - a copper wand Gems/Stones r - an uncursed touchstone(end) ^,lv+#####(0lqqqqqqqqk(B#########(0x~~~~~~~~x(B##(0~~~(B[(0~~~~~x(B###(0x~~(B)(0~~~~~x(B#(0~~~~~~~~~x(B#(0x~~~~~~~(Bh(0x(B#(0mqqqqqqqqjqqqqqqqqqqk(B###(0~~~~~~~~(B<(0~x(B##(0~~~~~~~~~~x(B#(0~~~~~~~~~~~(B#(0~~~~~~~~~~xqqqqqqqqqqj(BThis copper wand is a wand of digging!--More--^XYou wipe out the message that was written in the dust here.--More--^ ?You engrave in the ground with a wand of digging.--More--^kDWhat do you want to engrave in the ground here? ^= The wand of digging glows, then fades.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:16(18) Pw:44(49) AC:4 Xp:4#rf#^Yrd Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^ @+################(0lqqqqqqqqk(B#########(0x~~~~~~~~x(B##(0~~~(B[(0~~~~~x(B###(0x~~(B)(0~~~~~x(B Pw:39In what direction? ^The spell hits the wererat.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:4 $:55 HP:17(18) Pw:39(49) AC:4 Xp:4#r^kId Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^J9 +################(0lqqqqqqqqk(B#########(0x~~~~~~~~x(B##(0~~~(B[(0~~~~~x(B###(0x~~(B)(0~~~~~x(B Pw:34In what direction? ^The spell hits the wererat!You kill the wererat!#f#^f%@##(0~~(B(0~~(B(0~~(B(0~(B^T #@##(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~~(BYou see here a wererat corpse.#f ^p##@#%#f(0~(B(0~(B(0~(B(0~~(B(0~~~(B ^VH#@#f##(0~(B(0~(B(0~(B!^RW Pw:37@##f#(0~(B(0~~(B(0~~(B(0~(B!^T q#@#i#f(0~(B"^z HP:18#f@#i##"^@YJ#f@##i#^TT=#f@###^bI1#f@#$^vy(0~~(B(0~~(B(0~(Bi#f@#$^3 (0~~(B(0~(B(0~~(B(0~(B(0~(B#f@%^(0~(Bi(0~(B(0~(B(0~~(B(0~(B@#f%^L w(0~(Bi@f##&^i(0~(Bf@(0a(BThe kitten bites the imp.The imp hits the kitten.(^ӯfi(0~(B(0~(Bf@(^=In what direction? )^,The door opens.(0~(Bif(0~(B(0a(BThe kitten misses the imp.)^*A i(0~(B>@##The kitten misses the imp.*^\{(0~~~(B(0~(B(0a(B@You hear some noises.*^m(0~(Bi(0~~(Bf(0~~~~(B#@##The kitten misses the imp.+^i,(0~~~~(B(0~~~(B##@##+^O Pw:39f###@##,^ `(0a(B###@#-^-XX#f##@#-^ R#f###@#.^jN_##f#@##.^C1##f@.^z `f#@#/^_##f@#/^ A#f@1^Kf##You find a hidden passage.##f2^%]f@You swap places with your kitten.#f#2^m2^7b | Pw:40##f@##3^ 7#f@4^Vh#f(0~(B#@(0~(B(0~(B7^ @fYou swap places with your kitten.#(0~(Bf(0~~(B(0~(B8^pF#@f#8^.K##@#f#8^b ^#@f##9^B`##@###9^ h#@##f9^a ##@########(0~~~~(B(0~~~(B#@########:^/L(0~~(B(0~~(B(0~(B(0~~~~(B@###:^y ?(0~~~(B(0~(B@#;^]\ Pw:42@(0a(B##>^?!f?^"f#?^c %You descend the stairs.--More--@^u(0lqqqk(B(0x(Bf(0~~x(B(0x~(B@(0~~(B(0x~~~x(B(0mqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4(0~~(BfA^ߟf@You swap places with your kitten.f(0~(BA^ g#<(0~(B@#fB^#(0~~~(B@(0~(Bf(0~(BB^L ##@f##(0~~(B#(0~~~(BC^FIz#f@###C^O l#@#f#D^  Pw:43#@f##Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4(0qq(B#(0~~(B@f###E^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4(0l(B(0qqk(Bf@(0~~~x(B#(0x~~~~x(B#(0~~~~x(B(0~(B!(0~x(B(0~(BF(0~x(B(0qqqj(BE^$ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4#(0~(Bf#@(0x(B(0x~(B(0x~(B(0mq(BF^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4(0~(B(0~~(B@fF^cL(0~(B@You see here a cloudy potion.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4(0~(BfG^_Q - a cloudy potion.@The kitten bites the yellow mold.The kitten staggers...--More--H^The kitten bites the yellow mold.The yellow mold is killed!Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4(0~(BI^wSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4f@(0~(B(0~~(BI^ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4@f(0~(B(0~(BJ^i)Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4#@f#(0~(B(0~(B(0~(B(0~(BJ^G ^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4(0~(B(0~~~(B@(0~~~~(B#(0~~~~(B(0~~~(B(0~~~(BJ^B:#(0~(B#@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4##@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4f##@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:43(49) AC:4 Xp:4##f#@##K^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4##f#@#K^hSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4#f#@#L^,Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4##f@##@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4#f@(0~(B#(0~~~(BL^pSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4#(0~~~(Bf(0~(B@L^u Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4#@f#M^ԛSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4@f(0~(BM^0Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4@<(0~(BfN^ѐSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4(0~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4f(0~(B#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4<fThe kitten is confused from hunger.You stop searching.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4(0~~(BP^&WSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4@f(0~(B(0~(BP^[:(0~(BfThe kitten misses!You stop searching.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4R^z?What do you want to throw? [$alC or ?*] S^  Coins  $ - 55 gold pieces  Amulets  J - an uncursed amulet of life saving (being worn)  Weapons  a - a blessed +1 quarterstaff  l - a blessed elven dagger (weapon in hand)  C - 2 uncursed daggers (at the ready)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  g - an uncursed +0 studded leather armor (being worn)  n - an uncursed +0 pair of walking shoes (being worn)  w - an uncursed +0 iron skull cap (being worn)  Comestibles  s - an uncursed lichen corpse  u - an uncursed pancake  v - an uncursed fortune cookie  z - an uncursed tripe ration  Scrolls  j - an uncursed scroll of scare monster  p - an uncursed scroll of teleportation  x - an uncursed scroll labeled XOR OTA  Potions  f - an uncursed potion of full healing  h - a potion of holyS^P water  Q - a cloudy potion  Rings (1 of 2)V^U+(0lqqqqk(B#(0~~~~~x(B#(0x~~~~x(B#(0x~~~~x(B#(0x~~~~x(B#(0x~~~~x(B#(0mqqqqj(B#####(0lqqqk(B#(0x~(B@(0~x(B#(0x~(B<f(0~(B#(0x~~~x(B(0mqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4In what direction? V^The tripe ration misses the kitten.The kitten eats an uncursed tripe ration.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4X^ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4@(0~(BY^ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4f(0~(B+You find a hidden door.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4f(0~(B(0~(BZ^ *In what direction? [^|u0This door is locked.[^y# *In what direction? [^u0This door is locked.\^ $f@You swap places with your kitten.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4(0~(B<f]^=IWhat do you want to use or apply? [cmrtyNP or ?*] ]^  Wands c - a blessed wand of slow monster (0:6) N - a wand called striking P - a wand of digging Tools m - an uncursed wooden harp t - an uncursed lock pick y - an uncursed brass lantern Gems/Stones r - an uncursed touchstone(end) _^i+(0lqqqqk(B#(0~~~~~x(B#(0x~~~~x(B#(0x~~~~x(B#(0x~~~~x(B#(0x~~~~x(B#(0mqqqqj(B####In what direction? _^a +Unlock it? [yn] (n) _^$Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4f(0~(B(0~(BYou succeed in picking the lock.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4f(0~(B`^**In what direction? `^<& The door opens.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4(0a(B(0~(Bfa^#3Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4#@f(0~(B(0~(Ba^p#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4#@(0a(B(0~(Bf(0~(Ba^ASkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4##@f(0a(B(0~(B(0~(B(0~(Bb^DSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4#@f#(0~(B(0~~~(Bc^hSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4(0~(B##@f##c^^l Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4#@f#d^(Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4(0lqq(B(0~~(B(0~~(B(0~~(B##@###d^ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4+(0x~(B(0~(B@#fd^6^ [Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4(0qqqqk(B(0~~~~x(B(0~~~~x(B(0~(B(0~~(B(0q(B@(0q(B#f#e^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4+@(0~x(B(0mq(Bf(0qqj(B###e^VSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:46(49) AC:4 Xp:4@f(0~(B(0~(B(0~(Be^A Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4@(0~(B(0~(B(0~(Bff^ In what direction? f^ The door opens.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4(0a(Bf(0~(B(0~(Bf^ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@f(0~(Bg^ݰSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@f(0~(B(0~(B(0~~~(Bg^- #@#(0~(B(0~~~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f(0a(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@f#(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@f#(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@f#(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4^- m#@f#(0~(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@#f##@##Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f##Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:g^- 55 HP:18(18) Pw:49(49) AC:4 Xp:4#@#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@#f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@#f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@#f##@##Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f##Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4##@#fh^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#@f##(0~~~~~~(Bi^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4@#fj^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4##fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(1j^8) Pw:49(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#f#j^mSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f##Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#ff#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4You are beginning to feel hungry.You stop searching. Hungryk^;What do you want to eat? [suv or ?*] l^x Comestibles s - an uncursed lichen corpse u - an uncursed pancake v - an uncursed fortune cookie(end) n^c+(0lqqqqqqk(B##########(0a~~~~~~x(B(0lqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B+(0~~~~~~x(B#(0x~~~~x(Bo^\This fortune cookie is delicious!This cookie has a scrap of paper inside.It reads:--More--p^  They say that an ooze will bite your boots and a rock mole might eat them.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f#u^- Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvu^? l:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4f#v^mr @e#You find a hidden passage.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4@ ##fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:49(49) AC:4 Xp:4 @af#y^5d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) z^t+a@#(0lqqqqqqk(B#f################(0a~~~~~~x(B(0lqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B+(0~~~~~~x(B#(0x~~~~x(B(0mqq~qqqj(B#(0x~~~~x(B###(0x~~~~x(B Pw:44In what direction? z^ [The spell hits the giant ant!You kill the giant ant!#The spell misses the floating eye.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:44(49) AC:4 Xp:4 @#f|^P/Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:44(49) AC:4 Xp:4 @#@###f#}^ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:44(49) AC:4 Xp:4 @#@#f##~^͙ ` Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^Y+@#f#(0lqqqqqqk(B##################(0a~~~~~~x(B(0lqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B+(0~~~~~~x(B#(0x~~~~x(B(0mqq~qqqj(B#(0x~~~~x(B###(0x~~~~x(B Pw:39In what direction? ^P The spell hits the floating eye!You kill the floating eye! The spell hits the wererat!--More--^ You kill the wererat!Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:39(49) AC:4 Xp:4 f#^[ISkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:39(49) AC:4 Xp:4#@#f#^mSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:39(49) AC:4 Xp:4#@f##^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:39(49) AC:4 Xp:4%@#f^%@##You see here a floating eye corpse.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:39(49) AC:4 Xp:4f##^( MThere is a floating eye corpse here; eat it? [ynq] (n) ^wsThis floating eye corpse tastes terrible!Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:39(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4f#You finish eating the floating eye corpse.--More--^You feel a strange mental acuity.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4f#^C#@#You see here a wererat corpse.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4f#^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4#@%f^6I Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4#@#f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4#@f#%Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4#@#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4#@#f##@##Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4f##Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4^I >[3;26H#@#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4#@#f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4#@f##Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4#@f##^%hSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4f##@#^-Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4###@###@##+Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:42(49) AC:4 Xp:4f^ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4#f#@0#^) In what direction? ^"tThe door opens.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4(0qqqqk(B#(0~~~~x(Bf((0~~~~~x(B(0a~~~(B$(0~~~~(B(0qqqqqqj(B^=Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4(0qqq(B(0~~~(B#(0x~(B#f@(0m~(B^fsSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4(0l(B(0x(B##(0a(B@#^b @(0~(BThere is a fountain here.You see here a chest.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4#f^ # ^loot^<oot^m@There is a chest here, loot it? [ynq] (q) ^y 4Hmmm, it turns out to be locked.^M HWhat do you want to use or apply? [cmrtyNP or ?*] ^O Wands c - a blessed wand of slow monster (0:6) N - a wand called striking P - a wand of digging Tools m - an uncursed wooden harp t - an uncursed lock pick y - an uncursed brass lantern Gems/Stones r - an uncursed touchstone(end) ^F(0lqqqqqqk(B##########(0a~~~~~~x(B(0lqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B+(0~~~~~~x(B#(0x~~~~x(B(0mqq~qqqj(B#(0x~~~~x(B###(0x~~~~x(B##(0x~~~~x(B##(0mqqqqj(B#########What do you want to use or apply? [cmrtyNP or ?*] ^ Never mind.^yR# ^ untrap^],)In what direction? ^SThere is a locked chest here. Check it for traps? [ynq] (q) ^(> You find no traps on the chest.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4(0a~(Bf^W-HWhat do you want to use or apply? [cmrtyNP or ?*] ^*  Wands c - a blessed wand of slow monster (0:6) N - a wand called striking P - a wand of digging Tools m - an uncursed wooden harp t - an uncursed lock pick y - an uncursed brass lantern Gems/Stones r - an uncursed touchstone(end) ^U+(0lqqqqqqk(B##########(0a~~~~~~x(B(0lqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B+(0~~~~~~x(B#(0x~~~~x(B(0mqq~qqqj(B#(0x~~~~x(B###(0x~~~~x(B##(0x~~~~x(B##(0mqqqqj(B#########In what direction? ^C MThere is a locked chest here; pick its lock? [ynq] (q) ^nYou succeed in picking the lock.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4f(0~~(B^# ^loot^joot^ JThere is an unlocked chest here, loot it? [ynq] (q) ^D4You carefully open the chest...--More--^LY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) ^r+(0lqqqqqqk(B##########(0a~~~~~~x(B(0lqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B+(0~~~~~~x(B#(0x~~~~x(B(0mqq~qqqj(B#(0x~~~~x(B###(0x~~~~x(B##(0x~~~~x(B##(0mqqqqj(B#########The chest is empty.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4(0a(Bf^!Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4((0a(Bf@^(0~(B@You see here 3 gold pieces.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:55 HP:18(18) Pw:45(49) AC:4 Xp:4(0~(Bf^j*4 $:58$ - 3 gold pieces.(0~(B@Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:45(49) AC:4 Xp:4You are beginning to feel hungry. Hungry^ :What do you want to eat? [su or ?*] ^W Comestibles s - an uncursed lichen corpse u - an uncursed pancake(end) ^ &+(0lqqqqqqk(B##########(0a~~~~~~x(B(0lqqqqk(B(0x~~~~~~x(B#(0~~~~~x(BThis pancake is delicious!Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:45(49) AC:4 Xp:4Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:45(49) AC:4 Xp:4fYou finish eating the pancake.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:45(49) AC:4 Xp:4f(0~~(B^/Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:45(49) AC:4 Xp:4(0~(B(0~(Bf(0~(B@^iYSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:45(49) AC:4 Xp:4(0~~(Bf@^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:45(49) AC:4 Xp:4f(0~~(B@^iV Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4(0~(Bf@#^ Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4(0~~~(B(0~(Bf(0~(B@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4(0~~~(B(0~(B(0~(Bf#@#(0~(B(0~(B##@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4(0~(BfSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4(0~(B#f#@#Skwrl the Conjurer St:9 ^ Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4(0~(B#f#@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4##f@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4(0~(B#f@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4#f@#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4#f@^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4f^[m#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:46(49) AC:4 Xp:4#f^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4f[38;5;^7m#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4f#^Mg Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4rf#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4 ^hg [38;5;3mrf#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4 r#f^zM@fYou swap places with your kitten.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4 r#^Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4 r#@#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:48(49) AC:4 Xp:4(0~(B r#@f##Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:49(49) AC:4 Xp:4#r#@f#Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:49(49) AC:4 Xp:4(0~(B#r#@#fSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:49(49) AC:4 Xp:4(0~(B(0a(Br#@#f#[23;1^HSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:49(49) AC:4 Xp:4(0~(Br(0~(B(0~(B#@#f#(0~~~(B(0~(B@##Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:49(49) AC:4 Xp:4(rf#^4(0~~~(B(0~(B(0~(Br@f##The wererat changes into a human.Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:49(49) AC:4 Xp:4@^d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^M E+####(0lqqqqqqk(B##################(0a~~~~~~x(B(0lqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B+(0~~~~~~x(B#(0x~~~~x(B###(0mqq~qqqj(B#(0x~~~~x(B###(0x~~~~x(B Pw:44In what direction? ^The spell hits the wererat!Skwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:18(18) Pw:44(49) AC:4 Xp:4(0~(B@f#^]d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^]E+####(0lqqqqqqk(B##################(0a~~~~~~x(B(0lqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B+(0~~~~~~x(B#(0x~~~~x(B###(0mqq~qqqj(B#(0x~~~~x(B###(0x~~~~x(B Pw:39In what direction? ^<The spell hits the wererat!You kill the wererat!%#f^} 2@f##^E?@(0~(Bf#^; r@(0~(BYou see here a wererat corpse.f(0~(B^E@%(0~(B@(0~(Bf(0~~(B^f 8@f(0~(B%^Q(0~~(Bf(0~~~(B(0~~(B@##^A (0~~~~~(B(0~~~(B(0~~~(B(0~(B@#^'9W(0~~(B(0~(B#@^ Pw:41(0~(B(0~(Bf@##^ (0~(B###f@##^ti(0~(B##f@#^ Z###@##^wUkf#@#^r##f@#^ p#f#@#^aW#f@#^KC##f@^8e##f@#+^'###@^9 In what direction? ^W The door opens.f(0a(B(0~(B+>(0~x(B(0~(Bd(0qqqj(B^+^ #f(0q(B@(0k(B(0~~(B(0x(B{+(0~(Bd(0~(B(0m(B^.##(0lq(Bf(0x(B@d(0~(B^ y(0a(B@f(0~(BThe jackal bites! HP:17^ You hit the jackal.(0~(BfThe jackal just misses!The kitten bites the jackal.--More--^u 3The jackal is killed!%^nQ(0~(B@There is a fountain here.You see here a jackal corpse.>f^&B HThere is a jackal corpse here; eat it? [ynq] (n) ^This jackal corpse tastes okay. Pw:44(0~(Bf HP:18f(0~(B(0~~(B(0~~(Bf(0~(B(0~(BYou finish eating the jackal corpse.f>^g[(0~(Bf{@^t %You descend the stairs.--More--^ (0lqqqqqqqqqqqqk(B(0x(B((0~~~~~~~(B@(0~~~~(B(0x~~~~~~~(Bf(0~~~~x(B(0~~~~~~~~~~~~(B!(0x(B(0mqq(B(0qqqqqqqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:6 $:58 HP:18(18) Pw:44(49) AC:4 Xp:4f(0~~(B^N(0~(B<f@^C (0~(B(0~(B(0~(B@The kitten falls into a pit!f^U(0~(B@You see here a potion of water.^?BR - a potion of water.@^ܕ 4@(0~(B^+@(0~(B^@(0~(B^hS Pw:45@<(0~(B@(0~~(B@(0~~(Bo(0~(B The hobgoblin throws a crude dagger!)You are hit by a crude dagger.)(0~(B HP:15@^X.Unknown command ' '.^H d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 81% 76%-100%(end) ^>x+(0lqqqqqqqqqqqqk(B(0x(B((0~~(B@(0~~~~(B<(0~~~~(B(0x~~~~~~~~~~~~x(B(0~~~~(Bo(0~~~~(Bf(0~~~x(B Pw:40In what direction? ^, pThe spell hits the hobgoblin!You kill the hobgoblin!(0~(B^.1@)^(~ @(0~(B^H@(0~(BYou see here a bag of tricks.^F# ^Kloot^. oot^"1 ^{  ^ ^tOS - a bag of tricks. HP:16@^L)(0~(B@^Y(0~(B@^E(0~(B@You see here a crude dagger.^50)@^G@(0~(BYou see here a crude dagger.^?T - a crude dagger.@^MY(0~(B@ HP:17 Pw:43(0~(B@(0~~~(B@^&You climb up the stairs.--More--^-###########%########(0lqqqqqqk(B#(0lqqqqqqqk(B##################(0a~~~~~~x(B(0lqqqqk(B#(0x~~~~~~~x(B(0x~~~~~~x(B#(0~~~~~x(B#(0x~(B((0~~~~~x(B+(0~~~~~~x(B#(0x~~~~x(B##(0a~~~~(B%(0~~~(B#########(0mqq~qqqj(B#(0x~~~~x(B0#(0m~qqqqqqj(B###(0x~~~~x(B####(0x~~~~x(B###(0mqqqqj(B##################(0lqaqk^@(B###(0x~~~x(B####(0x~(B<(0~~(B#(0lqqak(B(0x~~~x(B(0x~~~(B+(0mqqqj(B(0x(B{@(0~x(B+(0~~~~(B(0mqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:5 $:58 HP:17(18) Pw:43(49) AC:4 Xp:4^ ` >@^ÿIn what direction? ^(-The door resists!^ P *In what direction? ^EJ >The door opens.(0a(B^*In what direction? ^6This door is already open.^n a HP:18##@(0~(B^P(0~~~(B@(0a(B^ ##@(0~(B#(0~~(B^JFy#@##(0~(B^) @#^G_##@##^UF#@###^#+K##@####^q Pw:44#@##^E`##@###^^#@##^_##@##^n_#@###^r{ `##@##^,0###@(0~~~(B#(0x~~~~~~(B##(0mqqqqqq(B^&(0q(B(0~(B###@#(0~(B##(0~~~~~~(B^ (0x(B(0x~(B##(0x~~~~~(B##(0x~~~~~~(B#@#(0~~~~~(B^ޓ(0x(B(0~~(B(0~~~(B(0~(B#@#(0~(B^ (0lqqqqqq(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~x(B#@##(0~x(B(0q(B^2 (0k(B(0~(B(0~x(B+@(0~(B#(0j(B^4NZ@(0~(BYou hear the splashing of a naiad.^`)(0~(B@^In what direction? ^D+The door resists!^`)In what direction? ^k_+The door resists!^ )In what direction? ^l >The door opens.(0a(B^J Pw:47#(0~(B@#(0~(B^ (0~~~(B(0~(B#(0a(B@#(0~(B#(0~~~(B(0~~~~(B^C*^(0~~~~(B(0~(B#(0~~~~~~(B@(0~~~~(B(0~~(B(0~~~~~~(B#(0~~~~(B(0~(B#(0~~(B(0~~(B(0~~~~(B^LH(0~~~~~~(B@(0~~~~~~(B#(0~~~~(B(0~~(B(0~~~~(B(0~(B##(0~~(B(0~~~(B(0~~~~(B(0~~~~~~(B^q L(0~~~~~(B#(0~(B(0~~~~~~(B@#(0~~~~(B(0~~(B(0~~~~(B(0~~(B##(0~(B(0~~~~~(B(0~~~~~(B(0~~~~(B^`y(0~(B(0~~(B#(0~(B(0~~~~~(B#(0~~~~(B(0~~(B(0~~~~~(B@(0~(B(0~~(B##(0~~~~(B(0~~~~(B^8(0~(B(0~~~~~(B###(0~~~~~~(B###(0~~~~~(B@#(0~(B(0~(B##^ְ ###(0~(B#@###(0~(B##^YI###@#^)(0~(B#(0~~~~~(B#@#(0~~~~(B(0~~(B####^^A(0~~~(B##@#^X G(0~~~(B(0~(B##@^W H##(0a(B@#^b@(0~(BThere is a fountain here.You see here an empty unlocked chest.^]0 3(@^:T##@(0~(B#^Nn(0~~~(B(0~(B#@(0a(B^  Pw:48#(0~~~~(B@(0~~~~~(B#(0~~~(B(0~~(B#^~v#@###(0~(B^> Z##@##^wA@###^[##@##########@####@#You see here a wererat corpse.^x $ Pw:49#%###@###@##########@#(0~~~~~~(B########@#########@(0~~~~~~(B(0~~~~~~(B^*#(0a(B@^#(0~(B@^\#(0~(B@^X In what direction? ^ .This door is locked.^IWhat do you want to use or apply? [cmrtyNPS or ?*] ^k Wands c - a blessed wand of slow monster (0:6) N - a wand called striking P - a wand of digging Tools m - an uncursed wooden harp t - an uncursed lock pick y - an uncursed brass lantern S - a bag of tricks Gems/Stones r - an uncursed touchstone(end) ^=+(0lqqqqqqk(B##########(0a~~~~~~x(B(0lqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B+@(0~~~~~x(B#(0x~~~~x(B(0mqq~qqqj(B#(0x~~~~x(B###(0x~~~~x(B##(0x~~~~x(B##(0mqqqqj(B###########In what direction? ^+ *Unlock it? [yn] (n) ^n 4You succeed in picking the lock.^$*)In what direction? ^;<The door opens.(0a(B^S +#@(0~(B^wn(0~~~(B(0~(B#@(0a(B^@(0~~~(B(0~~(BG@## #(0~~(B(0~~(Bl(0~~~(B(0mqqq(B^You hit the gnome.The gnome swings her crossbow.The gnome hits! HP:11^4M d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - sleep 1 enchantment 0% 81%-90% c - haste self 3 escape 81% 76%-100%(end) ^ r+####(0lqqqqqqk(B##################(0a~~~~~~x(B(0lqqqqk(B(0x~~~~~~x(B#(0~~~~~x(BG@##(0a~~~~~~x(B#(0x~~~~x(B####(0mqq~qqqj(B#(0x~~~~x(B###(0x~~~~x(B Pw:44In what direction? ^T The spell hits the gnome!You kill the gnome!)Welcome to experience level 5. Wi:11  HP:15(22) Pw:56(61) Xp:5--More--^ You feel wise!You must have been very observant.You feel tough! Co:15 --More-- ^#=You must have been leading a healthy life-style. ^&(0~(B@###(0~(B(0~~~(B(0~~~(B Things that are here: a crossbow 11 crossbow bolts--More-- ^v(0lqqqqqqk(B##########(0a~~~~~~x(B(0lqqqqk(B ^ Pick up what?  Weapons a - 11 crossbow bolts b - a crossbow(end) ^ + ^- ^B+ ^ (0lqqqqqqk(B##########(0a~~~~~~x(B(0lqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B@###(0a~~~~~~x(B#(0x~~~~x(B##(0mqq~qqqj(B#(0x~~~~x(BU - 11 crossbow bolts. HP:16@ ^ Pw:57(0~~(B)#(0~~~~~~(B#@#(0~(B(0~~(Bl(0~~~~(B(0q(B^c###@(0~(B#(0x~~(B(0x(B(0~(B^ (0x(B(0x~~(B##(0~~~~~(B#(0x~~~(B@(0~(B(0~(B^ (0lqqqq(B(0~~~(Bb(0~~~(B(0~x(B#@#l(0x(B(0~~~(B(0q(B^6 (0qk(B$(0x(B(0x(B@#(0~(B#(0x(B(0j(B^)@(0~(B^8 m@(0~(BYou see here 6 gold pieces. HP:17^?X $:64$ - 6 gold pieces.@^d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - sleep 1 enchantment 0% 81%-90% c - haste self 3 escape 81% 76%-100%(end) ^+ +####(0lqqqqqqk(B##################(0a~~~~~~x(B(0lqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B(0x~~~(Bb@(0x(B)###(0a~~~~~~x(B#(0x~~~~x(B###(0x~~~~~x(B###(0mqq~qqqj(B#(0x~~~~x(B(0~~~~~~x(B#####(0x~~~~x(B Pw:52In what direction? ^HR^The spell hits the leprechaun!l(0~(B^d Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - sleep 1 enchantment 0% 81%-90% c - haste self 3 escape 81% 76%-100%(end) ^P +####(0lqqqqqqk(B##################(0a~~~~~~x(B(0lqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B(0x~~~(Bb@(0x(B)###(0a~~~~~~x(B#(0x~~~~x(B###(0x~~~~~x(B###(0mqq~qqqj(B#(0x~~~~x(B(0~~~~~~x(B#####(0x~~~~x(B Pw:47In what direction? ^{}The spell hits the leprechaun!0#@#0#*0#@#0#*0#@#0#*lThe leprechaun resists!You kill the leprechaun!$^u 0(0~(B@^4l#(0~(B@^AL(0~(B@You see here 55 gold pieces.^ $:119 HP:17(22) Pw:47(61) AC:4 Xp:5$ - 55 gold pieces. HP:18@^,4@(0~(B^ Pw:49(0~(Bb@(0~~(B#@(0~~(B(0~(B^o'(0~~~(B(0~(B(0~(B#@(0~(Bb#(0~(B(0~~~(B(0~~~~(B HP:19(0~~(B(0~(B@#(0~(B(0~~(B(0~~~(B#(0~~~~~(B@(0~~~(B## HP:20#########@###@## Pw:50######@### HP:21@###[1^'7;34H####@###@That door is closed.^$*In what direction? ^pDThe door opens.(0~~~a(B^B q#@#(0~(B(0~(BF(0~(B^CG=#@(0a(B#^$(0~(B@^%J HP:22(0~(B@#^r(0~~~(B(0~(B(0~(B@#  Pw:520###@###(0~~~(B######@###@###### ^$ Pw:53!^q$ Pw:56"^EA $ Pw:59#^ #@#$^?>5#@###$^3@###$^[ 0###@$^,##@##%^p3@###%^X7You try to move the boulder, but in vain.%^ Z Pw:61###@&^'##@#&^K#@##&^'5#@###&^ K###@#'^@#@##'^ej###(0~(BF(0~(B#@'^( +#@##'^@G(0~~~(B(0~(B@##(^.@(0~(B#(^F <Z@(0~(B)^V} M@Z(0a(B>*^|^ Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 81%-90% b - sleep 1 enchantment 0% 81%-90% c - haste self 3 escape 81% 76%-100%(end) +^ +####(0lqqqqqqk(B##################(0a~~~~~~x(B(0lqqqqk(B(0lqqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B(0x~~~~~x(B)###(0a~~~~~~x(B#(0x~~~~x(B###(0x~~~~~x(B###(0mqq~qqqj(B#(0x~~~~x(B##(0~~~~~~x(B#####(0x~~~~x(B Pw:56In what direction? +^xThe spell hits the human zombie!You destroy the human zombie!(0~(B,^H2(0~(B@-^}%You descend the stairs.--More--.^(0lqqqqqqqqqqqqk(B(0x~~~~~~~~(B@(0~~~~(B(0x~~~~~~~~~~~~x(B(0~~~~~~~~~(Bf(0~~~x(B(0mqq~qqqqqqqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:15 In:20 Wi:11 Ch:9 Chaotic Dlvl:6 $:119 HP:22(22) Pw:56(61) AC:4 Xp:5(0~(Bf^/^(U<(0~(Bf@(0~(B/^ P(0~(B@You fall into a pit! HP:20 Pw:59(0~~~~~~~~(B(0~~~(B(0~~~~~~~~(Bf(0~~(B(0~~~~~~~~(B(0~~(B1^e[You are still in a pit.(0~~(Bf2^(0~(B2^ You crawl to the edge of the pit.(0~~~~~~~~(B(0~~~(B(0~~~~~~~(Bf(0~~(B(0~~~~~~~(B(0~~(B3^Z w HP:21(0~(Bf@^4^vX What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) 4^ +(0lqqqqqqqqqqqqkx~~~~~~~~(B<(0~~~~x~~~~~~~~(Bf@(0~~x~~~~~~~~~(B^(0~~~xmqq~qqqqqqqqqj(BPlease move the cursor to an unknown object.(For instructions type a '?')5^z &pit7^V /floor of a room9^/staircase up:^R/floor of a room;^(/floor of a room<^  <^5 Ef@(0~~(B=^ &You climb up the stairs.--More-->^ ###########%########(0lqqqqqqk(B#(0lqqqqqqqk(B##################(0a~~~~~~x(B(0lqqqqk(B(0lqqqqqqqk(B#(0x~~~~~~~x(B(0lqqqqqk(B(0x~~~~~~x(B#(0~~~~~x(B(0x~~~~~~~~(B##(0x~(B((0~~~~~x(B(0x~~~~~x(B)###(0a~~~~~~x(B#(0x~~~~x(B(0x~~~~~~~x(B#######(0a~~~~(B%(0~~~(B#########(0x~~~~~x(B###(0mqq~qqqj(B#(0x~~~~x(B(0x~~~~~~~a(B##0##0#(0m~qqqqqqj(B##(0~[38;5>^ ;0m~~~~~x(B#####(0x~~~~x(B(0x~~~~~~~x(B######(0x~~~~~~(B###(0x~~~~x(B(0x~~~~~~~~(B########(0x~~~~~x(B##(0mqqqqj(B(0x~~~~~~~x(B######(0x~~~~~x(B#######(0mqqqqqqqj(B###(0mqqqqqj(B#############(0lqaqk(B######(0x~~~x(B###################(0x~(B<(0~~(B##(0lqq[>^ 38;5;3mak(B##0####(0x~~~x(B##(0x~(Bf(0~a(B######(0mqqqj(B#(0x(B{@(0~x(B###(0a~(BF(0~~(B###(0mqqqj(BSkwrl the Conjurer St:9 Dx:14 Co:15 In:20 Wi:11 Ch:9 Chaotic Dlvl:5 $:119 HP:21(22) Pw:59(61) AC:4 Xp:5f(0~(BC^Really save? [yn] (n) C^?Saving...Be seeing you...