\R Player: skwrl Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-03-09.20:02:20.ttyrec Time: (1552161740) Sat Mar 9 20:02:20 2019 \ )0NetHack, Copyright 1985-2018  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.1 Unix, built May 6 09:59:49 2018.  See license for details. \XShall I pick a character's race, role, gender and alignment for you? [ynaq] \Fv n name: skwrl  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) \+ name: skwrl  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) \ *+ name: skwrl  role: Wizard  race: elf  gender: choosing now  alignment: chaotic Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first race forces chaotic q - Quit(end) \+ name: skwrl  role: Wizard  race: elf  gender: male  alignment: chaotic Is this ok? [ynq]  skwrl, chaotic male elven Wizard  y + Yes; start game n - No; choose role again q - Quit(end) \$ (0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~~~(BF(0~(B@f(0~~x(B(0x~~~~~~~~x(B(0mqqqqq~qqj(BSkwrl the Evoker  St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1  $:0 HP:11(11) Pw:7(7) AC:9 Xp:1   Skwrl the Evoker  St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1  $:0 HP:11(11) Pw:7(7) AC:9 Xp:1   It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark\; 7 cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--\a G(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~~~(BF(0~(B@f(0~~x(B(0x~~~~~~~~x(B(0mqqqqq~qqj(BHello skwrl, welcome to NetHack! You are a chaotic male elven Wizard.Skwrl the Evoker  St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1  $:0 HP:11(11) Pw:7(7) AC:9 Xp:1   Skwrl the Evoker  St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1  $:0 HP:11(11) Pw:7(7) AC:9 Xp:1  \,_  Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of scare monster Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of haste self Potions f - an uncursed potion of full healing g - an uncursed potion of object detection h - an uncursed potion of water Rings d - an uncursed ring of conflict e - an uncursed ring of regeneration Wands c - a blessed wand of slow monster (0:6) Tools m - an uncursed wooden harp(end) \2l(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~~~(BF(0~(B@f(0~~x(B(0x~~~~~~~~x(B(0mqqqqq~qqj(B Skwrl the Evoker  St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1  $:0 HP:11(11) Pw:7(7) AC:9 Xp:1  \P <@\K(0~(Bf(0~~~(B(0~(B@#\&(0~~~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~(B#f@##\%(0~(B(0~(B(0~(B#f@##\@##f@#\q######f#@###f#@#(0~(B(0~~(B[(0~x(B(0~~x(B(0~x(B(0qj(B\. #f#(0l(B@(0q(B(0x(B(0~(B+$(0x~(B(0x~~(B(0mqq(B\on#f#(0~(B(0qk(B@(0x(B\(0~(B@You see here a pair of walking shoes.#f\|g(0~(Bf[@\ @(0~(BYou see here 3 gold pieces.(0~(Bf\} ]Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:7(7) AC:9 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:7(7) AC:9 Xp:1 $ - 3 gold pieces.@f(0~(B\pYou stop. Your kitten is in the way!f(0~(B\vf@You swap places with your kitten.--More--\WaYou see here a pair of walking shoes.(0~(Bf\n - a pair of walking shoes.@(0~(Bf\&8What do you want to wear? [n or ?*] \ Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:7(7) AC:8 Xp:1 (0~(Bff(0~(BYou finish your dressing maneuver.\e@(0~(Bf(0~~(B\_In what direction? \MyzThe door opens.(0a(Bf(0~(B(0~(B\aN#@f(0~(B#\k"(0~(B@(0a(Bf#(0~(B(0~~~(B\wv (0~(Bf(0a~(B(0~(B#@(0~~(B#\~#(0~(B#f@#\nz(0~~~(B(0~(B####@##\af###@\J##(0~(B@##\'j V(0~x(B(0~(B@f#(0qj(B\t$f%@(0~(B#(0q(B\# (0~(B(0~(B@(0~(B(0q(B Things that are here: an orc corpse 2 blue gems--More--\ $@A bear trap closes on your foot!Skwrl the Evoker St:8 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:3 HP:11(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:3 HP:4(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:3 HP:4(11) Pw:7(7) AC:8 Xp:1 f(0~(B\H Pick up what?  Comestibles a - an orc corpse Gems/Stones b - 2 blue gems(end) \Gt+\-\<+\l(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~~~~~(B<(0~~~x(B(0x~~~~~~~~x(Bo - 2 blue gems.f(0~(B@\$ kYou are caught in a bear trap.$f\ ?$f\i4$f\ -f(0~(B\D~A Skwrl the Evoker St:8 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:3 HP:5(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:13 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:3 HP:5(11) Pw:7(7) AC:8 Xp:1 $f\ -f(0~(B \j-f(0~(B \4$f \3(0~(Bf \#3f(0~(B \U -f(0~(B \$-f(0~(B \ QYou finally wriggle free.f(0~(B\ K(0~(Bf(0~(B(0~(B%@\u 7Your left leg is in no shape for kicking.--More--\K \k(0qqk(B$@f(0~(B\P+(0~(B@(0~(B(0~(BYou see here 5 gold pieces.f%Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:3 HP:5(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:3 HP:5(11) Pw:7(7) AC:8 Xp:1 Your leg feels better.\)~Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:5(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:5(11) Pw:7(7) AC:8 Xp:1 $ - 5 gold pieces.(0~(B@(0~(Bf\>(0~(B(0~~(B(0~(B@%f(0q(B\C (0~(B(0~(Bf(0~(B@(0~(B(0~(B(0q(B\ Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:6(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:6(11) Pw:7(7) AC:8 Xp:1 (0~(B(0~(B(0~(B(0~(B@(0~~(Bf(0q(B\(0x(B(0~(B(0x(B@(0~~(Bf%(0m(B\8(0lqq(B@f(0~(B(0~(B\ww(0q(B(0~(B@(0~~~(Bf\J(0~~(B@(0~(Bf(0~(B(0~~(B\1 q(0~~(B@f(0~(B(0~(B\ In what direction? \0This door is locked.\l87 Currently known spells   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - haste self 3 escape 77% 76%-100% + - [sort spells](end) #\=>(0lqqqqqqqqk(B(0x~~~~~~~~x(B(0~~~~~(B<(0~~~x(B(0x~~~~~~~~x(B%\In what direction? %\< WWHAMMM!!!f(0~(B&\CH'In what direction? &\K WWHAMMM!!!f%'\Vu'In what direction? '\SWHAMMM!!!(0~(Bf(\,'In what direction? (\y SWHAMMM!!!f(0~(B)\'In what direction? )\CTWHAMMM!!!(0~(Bf*\''In what direction? *\TWHAMMM!!!(0~(Bf*\ 'In what direction? +\PAs you kick the door, it crashes open!(0~(Bf%+\$###@(0~~(Bf(0~(B,\#@f(0~~~(B(0~(B-\USkwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:7(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:7(11) Pw:7(7) AC:8 Xp:1 #f@0(0~(B.\f 7You try to move the boulder, but in vain./\p #@#f#(0~(B0\Jd###@##f1\Y5##@##(0~(B##@#####f1\W \#@####2\[p###@#f2\ĕ #@####f#3\_y####@#f#3\z#@####f##3\ t####@#f##4\Nj|#@#f####4\ Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:8(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:8(11) Pw:7(7) AC:8 Xp:1 #####@#f#4\fc#@####f#5\3Z####@f##5\ X#@f###6\:O##@#f##6\3#@#f##7\\##@#f#8\~[f@#####8\ A#f@##9\.f#@#9\8 3#f#@#:\##f#@#You hear the footsteps of a guard on patrol.:\  (0qqqqq(B(0~~~~(B(0~~~(B?(0~(B##@###f;\[j (0lqq(B(0q(B(0x~~~(B(0~(B(0~~~~~~(B(0x(B(0x~~~~~~~(B@#(0mqqqqqqqqj(Bf###<\(0k(B(0x(B@(0~(B##You see here a scroll labeled LEP GEX VEN ZEA.<\p - a scroll labeled LEP GEX VEN ZEA.Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:9(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:9(11) Pw:7(7) AC:8 Xp:1 @fE\rT(0~(B@f##E\ nYou stop. Your kitten is in the way!#f#F\w(0~~~(B(0~(B#(0~(B@#f#F\Ʊ (0~~~~~(B#(0~~~~~~~(B@#(0~~~~~~~~(B#f###G\0w##@###fG\pp@##f## #H\ U##@##f#I\<:_###@f###I\{W (0~~~(B#(0~(B@####f#J\3(0~(B(0~~~~~(B@(0~~~(B(0~~~(B#(0~~~~~~~(B#f#J\zC(0~(B(0~~~~~(B#(0~~~(B(0~~~(B@(0~~~~~~~(Bf#J\g (0~~~(B#(0~(B##@#fK\f@You swap places with your kitten.##fK\ @fYou swap places with your kitten.#f###L\uSkwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:10(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:10(11) Pw:7(7) AC:8 Xp:1 ###f##@(0~~(B#L\- ~###@f(0~(B#M\(0~~(B##(0~~~~~~(Bf##(0~~~~~~~(B#@###M\'a (0~~(B(0~(B#f###@#N\l (0~~~~~~(B(0~~(B(0~~~(B###(0~~~~~~(B###f@#N\ (0~(B(0~~(B(0~(B#(0~~~~~~(B@###fO\|7(0~~~(B(0~(B#@##f##O\T@(0~(B##fO\(0~(B@(0~~~~~~~(Bf(0~(B(0~(B##f(0~(BP\TSkwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:11(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:11(11) Pw:7(7) AC:8 Xp:1 #@(0~~(BfP\ (0~(B#@(0~(Bf(0~~(BQ\O](0~~(B#@f#(0~~(B#(0~~(BQ\( (0~~~~~(Bf#(0~~~~~~~~(B#@(0~~~~~(B#R\p##f#@##R\ f####@###S\ s#f###@#T\k##f##@##T\h z##f#@####U\Z`##@##f#V\Hb###@###f#V\h`###@##f#W\5NA#f@##W\.^A#f@##X\@fYou swap places with your kitten.###f#X\ ]##f##@Y\m|U#f##@#Y\^##f##@##Y\dq @###@#f#Y\Y8#@#f#[\E :#f##[\ ?#f##\\a?###f]\?#f##]\T p###@f###^\ґp##@###f###^\J##@####^\o{ X##@##f^\!% d###@##f##_\V#+@###f_\nCThe door resists!f#_\>'In what direction? `\The door opens.(0lqq(B(0qq(B(0x~(B?(0~~~(B(0x~~~~~~a(Bf##(0x~~~~~(B(0x~~~(B(0x~(B(0mq(B`\w (0q(B(0~x(B#@#f(0~x(B(0~~~(B(0~~~~(B(0qqqq(Ba\(0~(B(0k(B#f@(0a(B##(0~x(B(0qj(Ba\p@#(0~(Bf(0~(Ba\qH @(0~~~(Bf(0a(B##You see here a scroll labeled THARR.f(0~(B(0~(Bb\i@ {q - a scroll labeled THARR.@(0~(Bfl\##@(0~~(B(0~(Bfl\Z G###@(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(Bm\#@##(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(Bm\# ###@#(0~~(B(0~~(B(0~~(B(0~~(B(0~~(Bn\##f##@####fo\V##f@##o\(t@fYou swap places with your kitten.###o\)%Y#@##fp\9#@####p\Wn8##@##p\ #@###(0~~(B(0~~(B(0~~(B(0~~(B(0~~(Bq\z#@##f(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(Bq\0@#@##f#(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(Br\ܔ#@#f####(0~(B(0~(Br\ Z+@#f#s\q#f#You find a hidden passage.#ft\V'In what direction? t\i0This door is locked.u\F'In what direction? u\m0This door is locked.u\7 'In what direction? v\As you kick the door, it crashes open!(0qqqqq(B(0~~~(B(0~~~(B(0~(B(0~(Bf#v\# ~(0qqqqq(B(0qqqk(B(0~~~~~(B(0~~~~x(B(0~~~(B(0~~~(B(0~(BZF(0~(B(0q(B@(0q(B##The kobold zombie hits!Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:10(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:10(11) Pw:7(7) AC:8 Xp:1 #fx\ You destroy the kobold zombie!Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:11(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:11(11) Pw:7(7) AC:8 Xp:1 %f#y\ \ t(0lq(B(0x~~(B(0x~~~~(B(0~x(B(0x~~~(B((0~~(B@(0~~~x(B(0mqqq(B(0qqq(B(0~(B(0qqqqj(BYou see here a kobold corpse.f#The kitten misses the lichen.|\d@%(0~(BYou hear some noises.|\d@(0~(BThe lichen is killed!%}\%L@(0~(B%(0~(B}\C c@(0~(BYou see here a large box.f\}mYou have a little trouble lifting r - a large box.@--More--\}xYour movements are slowed slightly because of your load.Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:11(11) Pw:7(7) AC:8 Xp:1 Burdened Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:11(11) Pw:7(7) AC:8 Xp:1 Burdened%(0~(Bf\k(0~(B@The kitten picks up a lichen corpse.f(0~(B--More--\%^The kitten drops a lichen corpse.%f\ZP(0~(B@%(0~(B\N@(0~(B@f\T@f(0~(B%(0~(B\*? (0~(B@You see here a lichen corpse.(0~(B(0~(Bf\You have a little trouble lifting s - a lichen corpse.@f(0~(B(0~(B\d (0~~(B(0~~~~(Bf(0~(B(0~~~~~~(B(0~~(B(0~~~(B@#\U"(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(Bf(0~~(B(0~(B@##\#(0~~~(B(0~~(B(0~(B(0~(Bf@d##The fox misses!#f\J\ You stop. Your kitten is in the way!The fox bites!Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:10(11) Pw:7(7) AC:8 Xp:1 Burdened Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:10(11) Pw:7(7) AC:8 Xp:1 Burdenedf#The fox bites!Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:8(11) Pw:7(7) AC:8 Xp:1 Burdened Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:8(11) Pw:7(7) AC:8 Xp:1 Burdened#f\"(0~~~(B(0~~(B(0~(B@d#The kitten bites the fox.The fox is killed!#\K (0~~~(B(0~~(B(0~(Bf#@#\(0~(B####f#@##(0~(B(0~(Bf#\ ##f@##(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B\Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:9(11) Pw:7(7) AC:8 Xp:1 Burdened Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:9(11) Pw:7(7) AC:8 Xp:1 Burdened#f@#(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B\u ###f@#(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B\@##f@#\AM#f@##\*U#f@##\^##f@#(0~~(B###(0~~~~~~(B(0~~~~(B(0~~~(B\ ###f@#(0~(B##(0~(B(0~(B(0~~(B\##@##f(0~~~(B###(0~~~~~(B(0~~~(B(0~(B\x##f@###\B(0~~~~~(Bf@#(0~~~~~~~~(B##(0~~~~~(B#\n(0~(B#f@##(0~(B\zSkwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:10(11) Pw:7(7) AC:8 Xp:1 Burdened Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:10(11) Pw:7(7) AC:8 Xp:1 Burdened(0~(B#f@(0~(B\@fYou swap places with your kitten.(0~(B##f(0~(B\(0~(B#@##f#(0~(B\I (0~~~~~(B##(0~~~~~~~~~(B#@(0~~~~~(B#\X###@##\####@(0~~~(B###(0~~~~~(B(0~~~(B(0~(B\, #(0~~~~(B###(0~~~(B#@#(0~(B(0~~~(B(0~(B\|(0~(B#@##(0~(B(0~~~(B(0~(B\~(0~(B#@##(0~(B(0~~~(B(0~~~~(B\ V#@(0a(B#(0~(B\F *@(0~(B\* Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) \3+\WA(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~x(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B(0x~~~~~~~~x(B#########(0~~~~~~~~~x(B#####(0x~~~~~~~~~(B####(0mqqqqqqqqj(B######################(0l~qqk(B#####(0x~~~x(B######################(0a~~~x(B########################0###(0x~~~x(B(0lqqq~qqk(B#(0x\|AW~~~x(B(0x~~~~~~x(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(B Skwrl the Evoker  St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1  $:8 HP:10(11) Pw:7(7) AC:8 Xp:1  Burdened What would you like to drop?  Tools m - an uncursed wooden harp r - a large box(end) \G+\(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(BYou drop a large box.Your movements are now unencumbered.Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:10(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:11(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:11(11) Pw:7(7) AC:8 Xp:1 \ # \g loot\oot\BThere is a large box here, loot it? [ynq] (q) \6Hmmm, it turns out to be locked.\ .@(\In what direction? \'>!THUD!\H'In what direction? \v!THUD!\e 'In what direction? \ATHUD!f\'In what direction? \iXTHUD!f(0a(B#\ʑ 'In what direction? \(=STHUD!(f\ 'In what direction? \t oTHUD!You break open the lock!You trigger a trap!--More--\ԥ :Suddenly you are frozen in place!Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:11(11) Pw:7(7) AC:8 Xp:1 ((0~~~(Bf(0~(BYou can move again.\y(0~(B@You see here a broken large box.f(0a(B\_u # \ loot\4toot\JIThere is a broken large box here, loot it? [ynq] (q) \I9You carefully open the large box...--More--\1p e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) \J+(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~x(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B(0x~~~~~~~~x(B#########(0~~~~~~~~~x(B######(0x~~~~~~~~~(B#### Take out what?  Spellbooks a - a light blue spellbook(end) \:+\(0lqqqqqqqqk(B(0x~~~~~~~~x(Bt - a light blue spellbook.(0~a(Bf\=What do you want to read? [i-lpqt or ?*] \, Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:11(11) Pw:7(7) AC:8 Xp:1 You begin to memorize the runes.#--More--\;You add the "sleep" spell to your repertoire.\+| Currently known spells   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - haste self 3 escape 77% 76%-100% c - sleep 1 enchantment 0% 100% + - [sort spells](end) \ R+(0qqqqqqqqqqk(B(0lqqqqqqqqk~~~~~~~~~~x(B(0x~~~~~~~~x~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x~~~(B%(0~~~~~~x(B#(0x~~~~~~~~xqqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B Reordering spells; swap 'c' with   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - haste self 3 escape 77% 76%-100% c + sleep 1 enchantment 0% 100%(end) \+ +(0qqqqqqqqqqk(B(0lqqqqqqqqk~~~~~~~~~~x(B(0x~~~~~~~~x~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(B Currently known spells   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 100% c - haste self 3 escape 77% 76%-100% + - [sort spells](end) \(0qqqqqqqqqqk(B(0lqqqqqqqqk~~~~~~~~~~x(B(0x~~~~~~~~x~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x~~~(B%(0~~~~~~x(B#(0x~~~~~~~~xqqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B\nG@(f\O0@(0~(B#\` l##@(0~(Bf\jS###@(0~(B(0~~(B(0~~(B(0~(B(0~~a(B(0~(B(0~~(B(0~(B(0~(B\3 #@###(0~~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~(B\~#@####(0~(B(0~(B(0~(B##@###\35 r(0~~~(B(0~~(B(0~(B@##\Q] (0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B@###\JT(0~~(B(0~~~~(B(0~(B(0~~~~~~(B@(0~~~(B(0~(B#You see here a kobold corpse.\ȵ V@(0~(B%@(0~(B\t(0~~~~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~~~~~~(B@##\v Currently known spells   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 77% 76%-100% + - [sort spells](end) \(0qqqqqqqqqqk(B(0lqqqqqqqqk~~~~~~~~~~x(B(0x~~~~~~~~x~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x~~~(B%(0~~~~~~x(B#(0x~~~~~~~~xqqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B\% (0~~~~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~(B#@\W(0~~~~(B(0~~~(B(0~~(B##@#####\8`#@###\3xs##@#####\&b (0lqqqq(B (0x~~~~(Bo#@ (0x(B##\(0~(Bo@#### (0~~(B# (0x(BThe goblin hits!Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:10(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:10(11) Pw:7(7) AC:8 Xp:1 You hear some noises in the distance.\d You kill the goblin!o%Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:10(11) Pw:7(7) AC:8 Xp:1 The goblin throws a crude dagger!)--More--\ ^You are hit by a crude dagger.%)Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:6(11) Pw:7(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:6(11) Pw:7(7) AC:8 Xp:1 @\dd Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - sleep 1 enchantment 0% 91%-100% c - haste self 3 escape 77% 76%-100%(end) \z +(0qqqqqqqqqqk(B(0lqqqqqqqqk~~~~~~~~~~x(B(0x~~~~~~~~x~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(BSkwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:6(11) Pw:2(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:6(11) Pw:2(7) AC:8 Xp:1 In what direction? \O$4The spell misses the goblin.\) \@)#(0~(B(0~(B(0mq(B Things that are here: a goblin corpse a pancake--More--\ .\ 8You kill the goblin!Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:6(11) Pw:3(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:6(11) Pw:3(7) AC:8 Xp:1 [\ Pick up what?  Comestibles a - a goblin corpse b - a pancake(end) \NA+\#(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(Bu - a pancake.@\ CThere is a goblin corpse here; eat it? [ynq] (n) \ This goblin corpse tastes okay.Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:7(11) Pw:3(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:7(11) Pw:3(7) AC:8 Xp:1 #fYou finish eating the goblin corpse.f#\" (0k(B@#(0~x(B (0~~~(B(0qqq(B There is a doorway here.  Things that are here: an iron skull cap a crude bow--More--\(0lqqqqqqqqk(B(0x~~~~~~~~x(Bf##\  Pick up what?  Weapons a - a crude bow Armor b - an iron skull cap(end) \ +\%j+\~(0lqqqqqqqqk(B(0x~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B#(0x~~~~~~~~x(Bv - a crude bow.w - an iron skull cap.@f#\ _@(0~(B#f#(0j(B\d@(0~(B)f(0~(B\` 0What do you want to drop? [$a-qs-w or ?*] \j Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:7(11) Pw:3(7) AC:8 Xp:1 You drop a crude bow.f)#\T)f#@\F5 Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:7(11) Pw:5(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:8(11) Pw:5(7) AC:8 Xp:1  Skwrl the Evoker St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1 $:8 HP:8(11) Pw:5(7) AC:8 Xp:1 (0~(Bf@#\@ (0~(B (0~(B(0~(B (0~~~(Bf@##\ o#You find a hidden passage.f#\l Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [false]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [true]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true] (1 of 5)\O a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [true]  k - hilite_pile [false]  l - hitpointbar [false]  m - ignintr [false]  n - implicit_uncursed [true]  o - lit_corridor [true]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [false] (2 of 5)\0+\x a - pickup_thrown [true]  b - pushweapon [false]  c - rest_on_space [false]  d - safe_pet [true]  e - showexp [false]  f - showrace [false]  g - showscore [false]  h - silent [true]  i - sortpack [true]  j - sparkle [true]  k - standout [false]  l - time [false]  m - tombstone [true]  n - toptenwin [false]  o - travel [true]  p - use_inverse [false]  q - verbose [true]  r - whatis_menu [false]  s - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [skwrl] (3 of 5)\F role [Wizard]  race [elf]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5] (4 of 5)\] a - runmode [run]  b - scores [3 top/2 around]  c - sortloot [loot]  d - statushilites [0 (off: don't highlight status fields)]  e - symset [DECgraphics, active]  f - roguesymset [default]  g - suppress_alert [(none)]  h - whatis_coord [none]  i - whatis_filter [none]   Other settings:  j - autopickup exceptions [(0 currently set)]  k - menucolors [(5 currently set)]  l - message types [(0 currently set)]  m - status hilite rules [(0 currently set)] (5 of 5)\ Skwrl the Evoker  St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1  $:8 HP:8(11) Pw:5(7) AC:8 Xp:1   )#)#### # f###< @#%##################################\ ################################(###################################################################0#####%###\ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [false]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [true]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true] (1 of 5)\ a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [true]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [true]  k - hilite_pile [false]  l - hitpointbar [false]  m - ignintr [false]  n - implicit_uncursed [true]  o - lit_corridor [true]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [false] (2 of 5)\+\Rj a - pickup_thrown [true]  b - pushweapon [false]  c - rest_on_space [false]  d - safe_pet [true]  e - showexp [false]  f - showrace [false]  g - showscore [false]  h - silent [true]  i - sortpack [true]  j - sparkle [true]  k - standout [false]  l - time [false]  m - tombstone [true]  n - toptenwin [false]  o - travel [true]  p - use_inverse [false]  q - verbose [true]  r - whatis_menu [false]  s - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [skwrl] (3 of 5)\, role [Wizard]  race [elf]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [0]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5] (4 of 5)#\  a - runmode [run]  b - scores [3 top/2 around]  c - sortloot [loot]  d - statushilites [0 (off: don't highlight status fields)]  e - symset [DECgraphics, active]  f - roguesymset [default]  g - suppress_alert [(none)]  h - whatis_coord [none]  i - whatis_filter [none]   Other settings:  j - autopickup exceptions [(0 currently set)]  k - menucolors [(5 currently set)]  l - message types [(0 currently set)]  m - status hilite rules [(0 currently set)] (5 of 5))\ Skwrl the Evoker  St:8 Dx:14 Co:14 In:20 Wi:10 Ch:9 Chaotic Dlvl:1  $:8 HP:8(11) Pw:5(7) AC:8 Xp:1  (0lqqqqk(B (0x~~(B)(0~~(B#)####(0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqk(B (0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~(Bf##(0x~~~~~~~~~~~~~~x(B#(0~~~~~(B<(0~~~x(B (0mqqqqj(B@#(0x~~~~~~~(B%(0~~~~~~x(B#(0x~~~~~~~~x(B###(0mqqq~qqqq~qqqqqj(B(0lqqqqqqqqk(B#####(0mqqqqq~qqj(B#######(0x~~~~)\ ~~~~x(B##################(0~~~~~~~~~x(B############(0x~~~~~~~~~(B####(0lqq~qqqk(B##(0mqqqqqqqqj(B##############(0x~~~~~(B((0x(B############(0l~qqk(B(0x~~~~~~a(B#########(0x~~~x(B(0x~~~~~~x(B######################(0a~~~x(B(0x~~~~~~~(B########################0###(0x~~~x(B(0x~~~~~~x(B(0lqqq~qqk(B#(0x~~~x(B(0mqqqqqqj(B(0x~~~~~~[)\P mx(B#(0mqqqj(B(0x~~~~(B%(0~~(B###(0mqqqqqqj(B*\z Really save? [yn] (n) +\nh=Saving...Be seeing you...