!ZL Player: sidsel Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-04-06.20:35:45.ttyrec Time: (1523046945) Fri Apr 6 20:35:45 2018 !ZvMtorted bat. - [17] 636 157 Elronnd-Wiz-Elf-Fem-Cha quit in The Dungeons of Doom on level 2. 8 [11] 637 156 stonewall-Hea-Hum-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a small mimic, while reading a book, while praying, while praying, while frozen by a monst. - [13] !Zd_NetHack, Copyright 1985-2015  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.0 Unix, built Jun 18 23:23:10 2017.  See license for details. !Z`XShall I pick a character's race, role, gender and alignment for you? [ynaq] "Zn name: sidsel  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) /Z + name: sidsel  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * - Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) 0Z++ name: sidsel  role: Wizard  race: elf  gender: choosing now  alignment: chaotic Pick a gender or sex  m - male f - female * - Random  ? - Pick another role first / - Pick another race first race forces chaotic q - Quit(end) 0Z + name: sidsel  role: Wizard  race: elf  gender: female  alignment: chaotic Is this ok? [ynq]  sidsel, chaotic female elven Wizard  y + Yes; start game n - No; choose role again q - Quit(end) 2ZI\b-2Z$--------|......||......|..(..f@||......|--------Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:9 Xp:1  It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heraldedV4;23H from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--2Zm8 --------|......||......|..(..f@||......|--------Hello sidsel, welcome to NetHack! You are a chaotic female elven Wizard.4Z2 Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of teleportation j - a blessed scroll of create monster k - an uncursed scroll of light Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of jumping Potions f - an uncursed potion of sickness g - an uncursed potion of gain level h - an uncursed potion of monster detection Rings d - an uncursed ring of searching e - an uncursed +1 ring of adornment Wands c - a wand of polymorph (0:8) Tools n - an uncursed wooden flute(end) :Z3 \--------|......||......|..(..f@||......|-------- Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:1 $:0 HP:11(11) Pw:9(9) AC:9 Xp:1 Zs++?ZDYou drop a blessed spellbook of force bolt.--More--?Z8You drop an uncursed spellbook of jumping.AZ VYou stop. Your kitten is in the way!.fBZ/@f.DZO )What do you want to zap? [c or ?*] EZs St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:0 HP:11(11) Pw:9(9) AC:9 Xp:1 In what direction? EZ[ GYYou feel shuddering vibrations.GZu Y@You swap places with your yeti.o - a vellum spellbook.Y.IZh;What do you want to read? [ijko or ?*] IZ+  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:0 HP:11(11) Pw:9(9) AC:9 Xp:1 You begin to memorize the runes..Y...--More--JZgWYou add the "healing" spell to your repertoire.Y(LZ*<..@<YLZY@..LZ@ N@YYou swap places with your yeti...YMZ G@.p - a large box..YNZz' =What do you want to drop? [a-kn-p or ?*] NZf  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:0 HP:11(11) Pw:9(9) AC:9 Xp:1 You drop a large box.Y.RZ$t# SZ2lootSZc BThere is a large box here, loot it? [ynq] (q) TZ:yHmmm, it turns out to be locked.VZ 0@(.YXZE In what direction? YZ-ObTHUD!You break open the lock!Y.ZZpY@You swap places with your yeti.p - an unlockable large box.Y.\ZT=What do you want to drop? [a-kn-p or ?*] \Zw St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:0 HP:11(11) Pw:9(9) AC:9 Xp:1 You drop an unlockable large box..Y]Z8^# ^Zloot^Z.NThere is an unlockable large box here, loot it? [ynq] (q) _Z< q`ZbA # `ZC lootaZ NThere is an unlockable large box here, loot it? [ynq] (q) aZ=yYou carefully open the large box...--More--bZs Y Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box q + do nothing(end) cZk+-------- Take out what type of objects?  a - All types b - Spellbooks c - Gems/Stones A - Auto-select every item X - Items of unknown B/C/U status(end) dZ+dZb  Take out what?  Spellbooks a - a spellbook of healing Gems/Stones b - a yellow gem(end) eZh ++eZ0q - a spellbook of healing.r - a yellow gem...YgZ=%@Y.gZ g##@.The yeti picks up an empty unlockable large box..YgZ( }#@Y.The yeti drops an empty unlockable large box.Y(gZc iZk+##@##YiZD h##@#The yeti picks up an empty unlockable large box..jZC#@#jZ 0#@###+@##Y#kZh The door opens.-------------.............|.{...........-Y#|............-------------kZ* 'In what direction? kZY 6This door is already open.lZG-.|@#Y#.|-lZ -@..Y###-@...Y.....-..The yeti drops an empty unlockable large box.Y@..(.nZ*.Y.@nZ3J@.There's some graffiti on the floor here.--More--oZbYou read: "They sav that Ge?ycn h?s an ev?l twin |eware?"..YoZ\@Y..The yeti picks up an empty unlockable large box..YpZ19@.Y.pZPU3##@.Y.pZy @.Y..qZ<###@#.YrZ'#@#.rZy##@#rZeQ @#sZ=#@#sZ #@#sZX ;#@#--..##@#Y##tZ&#@Y##tZB D------|......@|....Y#uZ4#@Y.#..|uZ5@Y#......|uZ d-@#Y.|...$.........|.....-----.uZbx :@.|.|.|..|---vZv<@.#YvZ.#@vZi .@vZ֜ .@ St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:33 HP:11(11) Pw:9(9) AC:9 Xp:1 $ - 33 gold pieces.wZS.@wZ@.wZ /Y####@.xZN".Y@.xZ}%##@.#yZ*#@#zZl##@#zZh #@#zZ J-----------|...........@|..#|{Zs#@#.{Zs_ O@######.............|..$..|...----|ZmM-@#.|.............+---+-|Z-@.|.|.|--|ZY@.|Z- @.|Z' @.}Z? .@}Z< .@}Z .@~Z@. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:43 HP:11(11) Pw:9(9) AC:9 Xp:1 $ - 10 gold pieces.~Z.@Z ;In what direction? Z+The door resists!Z &In what direction? Z +The door resists!Z.&In what direction? Z .The door opens.|Z%.@##Z(  |@Z$#@##Zt i##@##.|$|.|.|>.|..----Ză$#@#.Z|6#@...-ZJ _#-@-...............|......-----Z5.------@..:F.|.....| St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:56 HP:11(11) Pw:9(9) AC:9 Xp:1 $ - 13 gold pieces.Z )..@:.ZQ.@Z27.@The newt bites! St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:56 HP:9(11) Pw:9(9) AC:9 Xp:1 F.Zd Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - jumping 1 escape 0% 76%-100% c - healing 1 healing 0% 76%-100%(end) Ze z+#######---------####|........####|.......|########........|#|.......|### St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:56 HP:9(11) Pw:4(9) AC:9 Xp:1 In what direction? Z@The spell hits the newt!You kill the newt!. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:56 HP:9(11) Pw:4(9) AC:9 Xp:1 --More--ZThe spell hits the lichen!You kill the lichen! St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:56 HP:9(11) Pw:4(9) AC:9 Xp:1 .Z.@Z .@ZTp.@Z<.@Z )Y.@##Z 2..Y.@#Z8Y.#@##ZP#&.Y#@#Z.|....-@-#Z >|.|...@|-----.--Z@.Z,@.Y#Z G.@s - a scroll labeled VELOX NEB.Y#Z#5@.Y.#Z>@.t - an orange potion.Y.Z> @. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:105 HP:11(11) Pw:9(9) AC:9 Xp:1 $ - 20 gold pieces.Y.Z %..@YZTG%You descend the stairs.--More--Z H---.---*.||@.|----Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:3 $:105 HP:11(11) Pw:9(9) AC:9 Xp:1 Z^-----...-.....@<u - 2 yellow gems.Z.@ZMS &You climb up the stairs.--More--Z----------|........||...@.Y..||........|------.---###########-.---|<..||...|-----Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:2 $:105 HP:11(11) Pw:9(9) AC:9 Xp:1 ..YZԲ!@>Y.Z@.Y..ZK @Y.ZCount: 11ZG\Y.+..You find a hidden door..YZE&In what direction? ZCThe door opens.-..YZa' ,#@Y#.Z. @Y.#Z\ #-#@YZw#@Y##ZMY###@ZY ##@Y#Z @###YZY6@|Y|.($..#@#|Z$i--|....#@#Y##...----Y#ZnG---+...|@Y#.|+Z <-|Y@.#-Z; @. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:120 HP:11(11) Pw:9(9) AC:9 Xp:1 $ - 15 gold pieces.Y.Z>?@.v - an iron hook.Y.Z-.@Y.Zg P@.w - a dark brown spellbook...YZe Z'0What do you want to read? [i-koqsw or ?*] ZC Scrolls i - an uncursed scroll of teleportation j - a blessed scroll of create monster k - an uncursed scroll of light s - a scroll labeled VELOX NEB Spellbooks o - a spellbook of healing q - a spellbook of healing w - a dark brown spellbook(end) Zb +----------|........|---#-...>....|..|####|........|..|###------.---..Y#######..|#-+-# St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:120 HP:11(11) Pw:9(9) AC:9 Xp:1 You begin to memorize the runes.Y...--More--ZgTYou add the "sleep" spell to your repertoire..YZ +@..YZj ".@..YZ $.@Y.Z.Y.@Z.Y@Z Y..@Z..Y@Z^"That door is closed.Z 0This door is locked.ZL'In what direction? Z 0This door is locked.Z7 'In what direction? Z,5WHAMMM!!!Y.Z 'In what direction? ZLWAs you kick the door, it crashes open!.Y.Z 5.Y@##ZZ "..@#Z-Y#@#ZWp-.#@##Z2 !.##@Z׷O#@#..........|...----ZX 6@#.......----Z=[#Y#-@-..|.||||Zs CY#----.-|..@|Zx *#Y.@Zb$..Y@.Z? !.Y@Z=.@.YZ @.Y.ZǥCount: 11Z[2..Y.......Z_ 1.@Y.ZM-@Y..ZCount: 11ZO o.+.YYou find a hidden door..YZ#|1.@Y.Z In what direction? Z? JThe door resists!Y..Z&'In what direction? ZGThe door resists!.Y.ZEJ'In what direction? ZLThe door opens.-Y.Z'In what direction? ZĊ6This door is already open.Z" =#r#@.Y.Z.@-rThe yeti misses the sewer rat.The yeti hits the sewer rat.--More--Zs/The sewer rat is killed!%Zò4##@#.Z @#Zt#@#Z +@###ZIn what direction? Z-The door resists!ZL'In what direction? ZThe door opens.------|.....|..)....|......>.-Y|.......|.....------ZTe---....|@#Y#.|...---Z=-@-Y#|-Z &.@.Y##Z2@>Y-Zr"Y.@..Z$.@.YZfd F@.x - 7 bamboo arrows.Y>Z9*@.Y..Z4P@.Y.ZL ..@YZ.Y...@Z͈%.Y.@Z #..Y.@Z %Y..@Z 2Y.@.ZwY.Z} .YZ)%You descend the stairs.--More--Z[-.-.-+-|.....||.@...||Y.%..|-------Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:3 $:120 HP:11(11) Pw:9(9) AC:9 Xp:1  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:11(11) Pw:9(9) AC:9 Xp:1 $ - 24 gold pieces.Y..ZP<@y - a food ration.Y.Z0.#@#0#*0#@#0#*0#@#0#*@You feel a wrenching sensation..YZ 1Y.@<^Z}P@YYou swap places with your yeti.#Z Z *#@..Z ###@#ZLC#@#You hear a door open.Z~---|.|.|.|..##@#You hear a door open.Z 7-.###@#Z9'.#@#ZC.-..@#ZQc------................-@-#YZo -----.?...|.......|.........|@...........|.----+-----Y#Z 4@..Y#Z<@.Y.##Z".@Y.Z~i !.@Y.|ZQ<(Y@..:ZA .Y@Zx'.Y@:|Z]\ $..@.YZ{ 4.@:..YZ.@The newt bites! St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:9(11) Pw:9(9) AC:9 Xp:1 Y.The yeti hits the newt.The newt is killed!%Z C.@z - a newt corpse..YZ$7What do you want to eat? [yz or ?*] Z+/  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:9(11) Pw:9(9) AC:9 Xp:1 This newt corpse tastes terrible! St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:10(11) Pw:9(9) AC:9 Xp:1 Y.Y...You finish eating the newt corpse.--More--Z.You feel a mild buzz. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:10(11) Pw:10(10) AC:9 Xp:1 ?YZ .Unknown command ' '.Z (.Y@.Z-.Y@..Z-@..YZ ".@.YZ<M.@A - a scroll labeled YUM YUM.Y..Z !..@YZ Y..@Z`(.Y..@ZY.@.Z0 '.Y.@.Z}#.Y@.Z St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:11(11) Pw:10(10) AC:9 Xp:1 .Y@#Z+Y|@##Z,.##@##Z#@#Z#@#Z+###@##Z) #@Z-Count: 11ZO8+You find a hidden door.Z 'In what direction? ZV -The door resists!ZW'In what direction? ZOUThe door opens.||:|.d----Z9SY#-@-.d....---Z7 You miss the gecko.#Y.dThe gecko bites! St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:10(11) Pw:10(10) AC:9 Xp:1 ZYou kill the gecko! St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:11(11) Pw:10(10) AC:9 Xp:1 ##Y.d.Z #|-------------@d...._...o.|..........---------The coyote bites! St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:10(11) Pw:10(10) AC:9 Xp:1 o.Z Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - jumping 1 escape 0% 76%-100% c - healing 1 healing 0% 76%-100% d - sleep 1 enchantment 0% 91%-100%(end) Z6+--------.......|.......|.......|.......||-+----- St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:10(11) Pw:5(10) AC:9 Xp:1 In what direction? Z The spell hits the coyote!You kill the coyote!% St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:10(11) Pw:5(10) AC:9 Xp:1 --More--Zb The spell hits the coyote!You kill the coyote! St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:10(11) Pw:5(10) AC:9 Xp:1 Y.Z4-d.@You have a little trouble lifting B - a coyote corpse.--More-- Z/Your movements are slowed slightly because of your load. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:10(11) Pw:5(10) AC:9 Xp:1 Burdened#|Yo.. Z6 1..@o.Y ZI.Y@. Zg@YYou swap places with your yeti..o_.Yd Z1C.@o.d.Y. Z,y.@d.The yeti misses the goblin.The yeti misses the goblin.--More-- ZU hThe yeti misses the goblin.o.The yeti hits the goblin.--More--ZAJVThe yeti misses the goblin.The yeti misses the goblin.Zc Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - jumping 1 escape 0% 76%-100% c - healing 1 healing 0% 76%-100% d - sleep 1 enchantment 0% 91%-100%(end) Zɣ ?+--------.......|.......|.......|.......||-+----- St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:10(11) Pw:0(10) AC:9 Xp:1 BurdenedIn what direction? Z The spell hits the goblin!You kill the goblin! St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:10(11) Pw:0(10) AC:9 Xp:1 Burdened)Yd...Zqp.@You have a little trouble lifting C - a single-edged polearm..Yd..Z.@_dThe yeti misses the jackal.The yeti misses the jackal.--More--Z eThe yeti misses the jackal.The yeti misses the jackal.--More--ZgTThe yeti hits the jackal.The jackal is killed!%ZY@You swap places with your yeti..YThe yeti eats a jackal corpse. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:11(11) Pw:2(10) AC:9 Xp:1 BurdenedZ.@ZI # ZaoZ0fferZ8 =What do you want to sacrifice? [B or ?*] Z St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:11(11) Pw:2(10) AC:9 Xp:1 BurdenedYour sacrifice is consumed in a burst of flame!--More--Zb Your movements are now unencumbered. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:11(11) Pw:2(10) AC:9 Xp:1 ZT Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Z+Z& j What would you like to drop?  Weapons x - 7 bamboo arrows C - a single-edged polearm Comestibles y - a food ration Scrolls s - a scroll labeled VELOX NEB A - a scroll labeled YUM YUM Spellbooks o - a spellbook of healing q - a spellbook of healing w - a spellbook of sleep Potions t - an orange potion Tools v - an iron hook Gems/Stones r - a yellow gem u - 2 yellow gems(end) ZYp++++++++++++Zf ) Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:3 $:144 HP:11(11) Pw:2(10) AC:9 Xp:1 7 bamboo arrows land on the altar.--More--Z{GA single-edged polearm lands on the altar.--More-- Zx>A food ration lands on the altar.--More-- Z.jKA scroll labeled VELOX NEB lands on the altar.--More-- Z[`There is an amber flash as a scroll labeled YUM YUM hits the altar.--More--!Z^There is an amber flash as a spellbook of healing hits the altar.--More--"Z, GA spellbook of healing lands on the altar.--More--#ZEA spellbook of sleep lands on the altar.--More--$ZsAn orange potion lands on the altar.An iron hook lands on the altar.--More--%ZY`A yellow gem lands on the altar.2 yellow gems land on the altar.&Z& Pick up what?  Weapons a - 7 uncursed bamboo arrows b - an uncursed single-edged polearm Comestibles c - an uncursed food ration Scrolls d - an uncursed scroll labeled VELOX NEB e - a blessed scroll labeled YUM YUM Spellbooks f - a blessed spellbook of healing g - an uncursed spellbook of healing h - an uncursed spellbook of sleep Potions i - an uncursed orange potion Tools j - an uncursed iron hook Gems/Stones k - an uncursed yellow gem l - 2 uncursed yellow gems(end) &Zp++++++++++++'Z8"[ Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:3 $:144 HP:11(11) Pw:2(10) AC:9 Xp:1 x - 7 uncursed bamboo arrows.C - an uncursed single-edged polearm.--More--(ZwU9y - an uncursed food ration.--More--(ZQ Fs - an uncursed scroll labeled VELOX NEB.--More--)Z BA - a blessed scroll labeled YUM YUM.--More--)Z@o - a blessed spellbook of healing.--More--)ZBq - an uncursed spellbook of healing.--More--*Zucpw - an uncursed spellbook of sleep.t - an uncursed orange potion.--More--+ZWTdv - an uncursed iron hook.r - an uncursed yellow gem.--More--+Zo )u - 2 uncursed yellow gems.,Z= &Y@.-Z{Y_.@-Zi2 %..@Y-Zz ".Y.@..Zn.Y.@.Z%n ...Y@/Zl #.Y.@#/ZN.Y.@/Z6##@Y..#0Z.2#@Y#1Z/#@#Y1Zb^ St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:144 HP:11(11) Pw:3(10) AC:9 Xp:1 #@#Y###@#Y#2Zm?##@Y##3Z(( p|...........|@#-.........|Y---------#4Z#Q+..|........Y@#4ZKt i--------....................|.Y#@-4Z >---|.$|.|.|#-@5ZfKY.@5Z #.@5Zn @.5Z ,@.Y6ZK.@.#Y.6Z6-@.Y-.6Z @. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:290 HP:11(11) Pw:3(10) AC:9 Xp:1 $ - 146 gold pieces.Y.7Z ..@Y. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:290 HP:11(11) Pw:4(10) AC:9 Xp:1 ..Y@.........@.Y7Z In what direction? 8ZnBThe door resists!.Y8Z6 &In what direction? 8ZB hThe door opens.|-.....||.Y9Zb<.@##Y.9Z m -@#.9Z W|#.#@#.Y--.:Z!t1.#@#. -:Z^YA--.>#Y@.-:Zm O---$..|.#Y@|.-:Z "-#.@-;Ze$ Y@.;Z @> St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:315 HP:11(11) Pw:4(10) AC:9 Xp:1 $ - 25 gold pieces..YZu[--------.--...........|........$||......@Y.+----------- Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:4 $:315 HP:11(11) Pw:4(10) AC:9 Xp:1 Y.@ZW&You climb up the stairs.--More--AZ----------------------|..............|.....||..............|-----------#|.@..||..............||.........-####.....||..............||.........|#|....|-.-.--.-|-+-----|.........|------###|..........#####|.........|#######-.........|####---------.-###########-.-.-+-####|.....|-|--------------#|.<.^.||........_.....|#|.....||...............#-----------------------Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:3 $:315 HP:11(11) Pw:4(10) AC:9 Xp:1 AZ, >@CZ St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:315 HP:11(11) Pw:5(10) AC:9 Xp:1 @.CZ@.CZ/ @.CZ/@.DZG@#DZ@#DZ#@#DZG` #@#EZ" #@EZ @#EZ .@FZZ .@FZ.@##FZga .@GZ##@#GZ5 ##@HZ@##HZX5  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:315 HP:11(11) Pw:7(10) AC:9 Xp:1 ##@####@##IZ##@#JZF#@#JZ04#@#-....----JZ0g---+-....|#......|@......|....+----KZ>---...|.#@|KZQ,-|-@-KZ|e .@.....@LZ#The door opens.-LZ.@LZt7 St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:315 HP:11(11) Pw:9(10) AC:9 Xp:1 #.@#MZY-@MZR u#@#######@##NZ#@#NZ_@#NZ58 #@#OZ:#@#OZ<---.$|...#..@#OZd!9|@..|#..||OZV N-.|#@|.)..----PZ4-|.@|-PZSG@.PZi 9@. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:344 HP:11(11) Pw:9(10) AC:9 Xp:1 $ - 29 gold pieces. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:344 HP:11(11) Pw:10(10) AC:9 Xp:1 QZ5.@QZ5 .@QZe* .@QZh.@D - a boomerang.@A trap door opens up under you!--More--SZU.You fall down a very deep shaft!--More--SZ. ---.--.---|.$......||....)...|+........||....@...||........|----------Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:7 $:344 HP:11(11) Pw:10(10) AC:9 Xp:1 You have a little trouble lifting E - a large box.--More--UZYour movements are slowed slightly because of your load. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:344 HP:11(11) Pw:10(10) AC:9 Xp:1 BurdenedWZ[DWhat do you want to drop? [$a-knoq-yAC-E or ?*] WZ8r St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:344 HP:11(11) Pw:10(10) AC:9 Xp:1 BurdenedYou drop a large box.Your movements are now unencumbered. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:344 HP:11(11) Pw:10(10) AC:9 Xp:1 \Z# \Zάloot\Z9 BThere is a large box here, loot it? [ynq] (q) ]ZB.=yYou carefully open the large box...--More--^ZY Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box q + do nothing(end) ^ZJ n+ Take out what type of objects?  a - All types b - Scrolls c - Potions d - Gems/Stones A - Auto-select every item X - Items of unknown B/C/U status(end) _Z1+_ZM Take out what?  Scrolls a - a scroll labeled ELBIB YLOH Potions b - a milky potion Gems/Stones c - a yellow gem(end) `Z>+++`Z F - a scroll labeled ELBIB YLOH.G - a milky potion.--More--aZH - a yellow gem.bZ@(bZ,@.I - a dagger.dZ@.dZ{`@.dZ @. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:375 HP:11(11) Pw:10(10) AC:9 Xp:1 $ - 31 gold pieces.eZ$#@.jZ Count: 11jZM_ ?#You find a hidden passage.kZ}@.kZ #@#lZ#@#lZ!!##@######lZT##@#mZf#@#.....----You hear a door open.nZ%#@##nZ"###@#nZ94###@#(-nZ &##@..|oZb##@##oZ @#pZ~L----+|....|....|#|.@|#pZܠ3-|.@-pZZ @.pZ@.qZl*T@.You have a little trouble lifting J - a large box.--More--qZٶYour movements are slowed slightly because of your load. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:375 HP:11(11) Pw:10(10) AC:9 Xp:1 BurdenedrZm% FWhat do you want to drop? [$a-knoq-yACDF-J or ?*] rZr St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:375 HP:11(11) Pw:10(10) AC:9 Xp:1 BurdenedYou drop a large box.Your movements are now unencumbered. St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:375 HP:11(11) Pw:10(10) AC:9 Xp:1 tZf# tZqc lootuZ#BThere is a large box here, loot it? [ynq] (q) uZf :yHmmm, it turns out to be locked.wZε (@yZn In what direction? zZ?MTHUD!You hear a muffled shatter.zZH 'In what direction? {Z!THUD!{Z]} 'In what direction? |Z a!THUD!|ZPs 'In what direction? }Z\!THUD!}Z 'In what direction? ~Z}!THUD!~Z(; 'In what direction? Z^TTHUD!You break open the lock!u#ZZ e Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [true]  d - autoopen [true]  e - autopickup [true]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true]  j - color [false]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - fixinv [true] (1 of 5)Zq a - help [true]  b - hilite_pet [true]  c - hilite_pile [false]  d - hitpointbar [false]  e - ignintr [false]  f - implicit_uncursed [true]  g - lit_corridor [false]  h - lootabc [false]  i - mail [true]  j - mention_walls [false]  k - menucolors [true]  l - menu_objsyms [false]  m - null [true]  n - perm_invent [false]  o - pickup_thrown [true]  p - pushweapon [false]  q - rest_on_space [false]  r - safe_pet [true]  s - showborn [false]  t - showexp [false]  u - showrace [false]  v - showscore [false]  w - silent [true] (2 of 5)Z a - sortpack [true]  b - sparkle [true]  c - standout [false]  d - statuscolors [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]   Compounds (selecting will prompt for new value):  playmode [normal]  name [sidsel]  role [Wizard]  race [elf]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/nethack/dumplog/%d.txt]  horsename [(none)] (3 of 5)Z  msghistory [20]  pettype [random]  windowtype [tty]  a - disclose [ni na nv ng nc no]  b - fruit [slime mold]  c - menustyle [full]  d - menu_headings [inverse]  e - msg_window [single]  f - number_pad [0=off]  g - packorder [$")[%?+!=/(*`0_]  h - paranoid_confirmation [pray]  i - pickup_burden [stressed]  j - pickup_types [all]  k - pile_limit [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [loot]  o - symset [default]  p - roguesymset [default]  q - suppress_alert [(none)]  r - message types [(0 currently set)]  s - menucolors [(5 currently set)]  t - statuscolors [(0 currently sZ- et)] (4 of 5)Z}+ZG Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spellbook h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) ZM +Z|+Zyy +ZK+ZU+Zq+Z[ +ZS#####----+-##############|....|###---.--.---|....|#u#|........||.....#|........||(@..|#+........|------|....(...|Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:7 $:375 HP:11(11) Pw:10(10) AC:9 Xp:1 #####----+-##############|....|###---.--.---|....|#u#|........||.....#|........||(@..|#+........|------|....(...||........|----------Z;A@.You see here an unlockable large box.#Z # ZlootZNThere is an unlockable large box here, loot it? [ynq] (q) Z=yYou carefully open the large box...--More--Z+ Y Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box q + do nothing(end) Z2X+ Take out what type of objects?  a - All types b - Comestibles c - Scrolls A - Auto-select every item X - Items of unknown B/C/U status(end) Z+ZE  Take out what?  Comestibles a - a food ration Scrolls b - a scroll labeled GARVEN DEH(end) Z ++ZYK - a food ration.L - a scroll labeled GARVEN DEH..uZ&@u(.Z:UYou hit the pony!The pony kicks! St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:375 HP:6(11) Pw:10(10) AC:9 Xp:1 The pony bites! St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:375 HP:4(11) Pw:10(10) AC:9 Xp:1 The pony kicks! St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic  $:375 HP:-2(11) Pw:10(10) AC:9 Xp:1 --More--Z You die...--More--Z[> GDo you want your possessions identified? [ynq] (n) Zy Coins  $ - 375 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  x - 7 +0 ya  C - a +0 glaive  D - a +0 boomerang  I - a cursed -1 dagger  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  y - an uncursed food ration  K - an uncursed food ration  Scrolls  i - an uncursed scroll of teleportation  j - a blessed scroll of create monster  k - an uncursed scroll of light  s - an uncursed scroll of amnesia  A - a blessed scroll of food detection  F - an uncursed scroll of remove curse  L - an uncursed scroll of enchant armor  Spellbooks  o - a blessed spellbook of healing (1 of 2)Z q - an uncursed spellbook of healing  w - an uncursed spellbook of sleep  Potions  f - an uncursed potion of sickness  g - an uncursed potion of gain level  h - an uncursed potion of monster detection  t - an uncursed potion of object detection  G - a cursed potion of blindness  Rings  d - an uncursed ring of searching  e - an uncursed +1 ring of adornment  Wands  c - a wand of polymorph (0:7)  Tools  n - an uncursed wooden flute  v - a +0 grappling hook  Gems/Stones  r - an uncursed worthless piece of yellow glass  u - 2 uncursed citrine stones  H - an uncursed citrine stone (2 of 2)Z^D#####----+-##############|....|###---.--.---|....|###|........||.@u..#|........||(...|#+........|------|....(...||........|----------Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:7 $:375 HP:-2(11) Pw:10(10) AC:9 Xp:1 Do you want to see your attributes? [ynq] (n) ZXMySidsel the Wizard's attributes: Background:  You were an Evoker, a level 1 female elven Wizard.  You were chaotic, on a mission for Anhur  who was opposed by Ptah (lawful) and Thoth (neutral). Final Characteristics:  Your strength was 11 (limit:18).  Your dexterity was 16 (limit:18).  Your constitution was 11 (limit:16).  Your intelligence was 18 (limit:20).  Your wisdom was 10 (limit:20).  Your charisma was 9 (limit:18). Final Status:  You were unencumbered.  You were wielding a quarterstaff. Final Attributes:  You were fervently aligned.  You were magic-protected.  You had infravision. --More--Z K You were warded.  You are dead. --More--ZMP#####----+-##############|....|###---.--.---|....|###|........||.@u..#|........||(...|#+........|------|....(...||........|----------Sidsel the Evoker  St:11 Dx:16 Co:11 In:18 Wi:10 Ch:9 Chaotic Dlvl:7 $:375 HP:-2(11) Pw:10(10) AC:9 Xp:1 Do you want an account of creatures vanquished? [ynq] (n) Z,vy Vanquished creatures:  2 coyotes a gecko a jackal a goblin a sewer rat a grid bug a lichen 2 newts  10 creatures vanquished.--More--Z#####Do you want to see your conduct? [ynq] (n) ZEnDo you want to see the dungeon overview? [ynq] (n) Zc2n ----------  / \  / REST \  / IN \  / PEACE \  / \  | sidsel |  | 375 Au |  | killed by a pony |  | |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye sidsel the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 706 points, and 375 pieces of gold, after 523 moves. You were level 1 with a maximum of 11 hit points when yZr2ou died. --More--Z$--More--