QN,ZB Player: sherm25 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-12-09.20:57:53.ttyrec Time: (1512853073) Sat Dec 9 20:57:53 2017 QN,ZMThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. QN,ZMWShall I pick a character's race, role, gender and alignment for you? [ynq] VN,ZQ hnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)`N,Z8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)fN,Zr S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Kurwa  i - a Ladiesman  j - a Librarian  k - a Locksmith  l - a Lunatic  m - a Mahou Shoujo  n - a Medium  o - a Midget (3 of 6)tN,ZJ4 p - a Monk  q - a Murderer  r - a Musician  s - a Mystic  t - a Necromancer  u - a Ninja  v - a Nobleman/Noblewoman  w - an Occult Master  x - an Officer  y - an Ordinator  z - an Otaku  A - a Paladin  B - a Pickpocket  C - a Pirate  D - a Poison Mage  E - a Pokemon  F - a Politician  G - a Priest/Priestess  H - a Prostitute  I - a Psion  J - a Ranger  K - a Ringseeker  L - a Rocker (4 of 6)yN,Z ZP M - a Rogue  N - a Sage  O - a Saiyan  P - a Samurai  Q - a Scientist  R - a Shapeshifter  S - a Slave Master  T - a Spacewars Fighter  U - a Supermarket Cashier  V - a Thalmor  W - a Topmodel  X - a Tourist  Y - a Transsylvanian  Z - a Transvestite  a - a Twelph  b - an Unbeliever  c - an Undead Slayer  d - an Undertaker  e - an User of Stand  f - a Valkyrie  g - a Wandkeeper  h - a Warrior  i - a Wild Talent (5 of 6){N,Z4 p - a Monk  q - a Murderer  r - a Musician  s - a Mystic  t - a Necromancer  u - a Ninja  v - a Nobleman/Noblewoman  w - an Occult Master  x - an Officer  y - an Ordinator  z - an Otaku  A - a Paladin  B - a Pickpocket  C - a Pirate  D - a Poison Mage  E - a Pokemon  F - a Politician  G - a Priest/Priestess  H - a Prostitute  I - a Psion  J - a Ranger  K - a Ringseeker  L - a Rocker (4 of 6)|N,Z S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Kurwa  i - a Ladiesman  j - a Librarian  k - a Locksmith  l - a Lunatic  m - a Mahou Shoujo  n - a Medium  o - a Midget (3 of 6)|N,Zl*8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)N,ZDY: Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)N,Z & +Choosing Race Pick the race of your Acid Mage   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 8)N,Z )+Use hybrid races? [yn] (n) N,ZRnChoosing Gender Pick the gender of your angelic Acid Mage  m - male f - female * - Random ! - Quit(end) N,Z*7+Choosing Alignment Pick the alignment of your male angelic Acid Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) N,ZfJb+N,ZkĿ?d@ZN,Z[Sherm25 the Oozer ] St7 Dx9 Co12 In16 Wi6 Ch5 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 20(20)  AC7 Exp1 T1It is written in the Book of The Lord of the Pit:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god The Lord of the Pit seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Oozer, have been heralded from birth as the instrument of The Lord of the Pit. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely wiN,Z-th The Lord of the Pit! --More--N,Z#Ŀ?d@Z[Sherm25 the Oozer ] St7 Dx9 Co12 In16 Wi6 Ch5 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 20(20)  AC7 Exp1 T1Hello sherm25, welcome to SlashEMExtended! You are a lawful male angelic Acid Mage.--More--N,Z ] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--N,Zo Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy--More--N,Z#M[Sherm25 the Oozer ] St7 Dx9 Co12 In16 Wi6 Ch5 AciAngMalLaw  19(19)  Pw 20(20)  AC7 Exp1 T1The moon is waning tonight.N,Z? Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {2} Scrolls e - an uncursed scroll of taming {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of acid sphere (0:5) {1} i - a blessed spellbook of acid stream (0:1) {1} Potions d - an uncursed potion of invisibility {1} Rings g - an uncursed ring of fear resistance {1} Wands f - an uncursed wand of acid (0:1) {1}(end) N,ZMĿ?d@Z [Sherm25 the Oozer ] St7 Dx9 Co12 In16 Wi6 Ch5 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 20(20)  AC7 Exp1 T1 [Sherm25 the Oozer ] St7 Dx9 Co12 In16 Wi6 Ch5 AciAngMalLaw  19(19)  Pw 20(20)  AC7 Exp1 T1N,Z# N,ZquitN,Z[Sherm25 the Oozer ] St7 Dx9 Co12 In16 Wi6 Ch5 AciAngMalLaw  19(19)  Pw 20(20)  AC7 Exp1 T1N,Z:v Discoveries   Weapons  quarterstaff (staff)  Scrolls  scroll of taming (CRIAEDO)  scroll of healing (HIGH RATE LOWER VOLTAGE IS LOW)  scroll of mana (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA  scroll of phase door (OH CAPTAIN MY CAPTAIN)  scroll of standard id (ULULULULOHH)  scroll of cure (NV4 DISP DLL BSOD)  Spellbooks  spellbook of acid sphere (indecisive)  spellbook of acid stream (radiant green)  Potions  potion of invisibility (deep blue)  Rings  ring of fear resistance (obsidian)  Wands  wand of acid (secret)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom) (1 of 2)N,Z  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)N,Z6[Sherm25 the Oozer ] St7 Dx9 Co12 In16 Wi6 Ch5 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 20(20)  AC7 Exp1 T1Ŀ?d@ZN,Z # N,ZquitN,Zg*Really quit [yes/no]? N,Z yN,Z eN,ZasN,ZHp[Sherm25 the Oozer  19(19)  Pw 20(20)N,Z;Ŀ?d@Z[Sherm25 the Oozer ] St7 Dx9 Co12 In16 Wi6 Ch5 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 20(20)  AC7 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) N,Zy Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {2} Scrolls e - an uncursed scroll of taming {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of acid sphere (0:5) {1} i - a blessed spellbook of acid stream (0:1) {1} Potions d - an uncursed potion of invisibility {1} Rings g - an uncursed ring of fear resistance {1} Wands f - an uncursed wand of acid (0:1) {1}(end) N,ZYĿ?d@Z [Sherm25 the Oozer ] St7 Dx9 Co12 In16 Wi6 Ch5 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 20(20)  AC7 Exp1 T1Do you want to see your attributes? [ynq] (n) N,ZnFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: jumping. You could not have this property extrinsically: fire resistance. You could not have this property intrinsically: numbopathy. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 5. Amulet identification only worked 15 times out of 19. Wand identification only worked 3 times out of 6. Armor identification only worked 15 times out of 30. Spellbook identification only worked 2 times out of 5. Monsters only dropped their equipment with 77% chance. Wand drop chance was reduced to 84%. Amulet drop chance was reduced to 32%. Potion drop chance was reduced to 82%. Concealing monsters were spawned underneath items 68% of the time only. Monster death drops spawned withN,Z only 94% chance. The following skill could not be trained at all: quarterstaff. The following skill was trained at half the usual rate: polymorphing. --More--O,Z'The following skill was trained at one fifth the usual rate: divination spells. The following skill was limited to basic proficiency: elemental spells. The following skill was limited to skilled proficiency: spirituality. The following skill was limited to expert proficiency: shield. The following skill became untrainable if you tried to train it too early: general combat (turn 19). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 24360. Monster spawn increase had reached its maximum at turn 68440. In this game, Eevee's evolution was spiriteon. Your limit for ascension was at turn 1092357. The monster class that cannot be genocided was grue. The monster class that was spawned more often: pile of coins (freq bonus 4). The monster species that was spawned more often: blazing fern (freq bonus 12). The monster species that was spO,ZHawned more often: greater hellhound (freq bonus 20). The monster species that was spawned more often: reloading turret (freq bonus 42). The monster species that was spawned more often: charcoal fungus (freq bonus 7).The monster species that was spawned more often: white naga (freq bonus 24). The monster species that was spawned more often: ice warp patch (freq bonus 5). --More-- O,Z%The monster species that was spawned more often: thorn growth (freq bonus 7). The monster species that was spawned more often: platinum force patch (freq bonus 6). The monster species that was spawned more often: giant stone troll (freq bonus 22). The monster species that was spawned more often: master mason (freq bonus 15). The monster species that was spawned more often: giant yellow locust (freq bonus 20). The monster species that was spawned more often: greater stun monster (freq bonus 40). The monster species that was spawned more often: minocentaur (freq bonus 18). The monster species that was spawned more often: skeleton kobold (freq bonus 30). The monster species that was spawned more often: Melanie's hugging boot (freq bonus 12). The monster species that was spawned more often: eastern mystic cat (freq bonus 36). The monster species that was spawned more often: electro shocker (fre O,Z%<q bonus 60). The monster species that was spawned more often: four castle sightseeing (freq bonus 14). The monster species that was spawned more often: silver hulk (freq bonus 30). The monster species that was spawned more often: The Babbage Analytical Engine --More-- O,Z|P(freq bonus 14). The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 2). The monster trait that was more common: monsters whose attacks do random things (freq bonus 1). The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2). The monster trait that was more common: monsters that count as gnome (freq bonus 2). The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 12). The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 2). The monster species that was never randomly spawned: great wyrm of time and space. The monster species that was never randomly spawned: scarlet colony. The monster species that was never randomly spawned: adventurer force fungus. The monster species that was never randomly spawned: kamitori. The monster specie O,ZP}s that was never randomly spawned: skaven. The monster species that was never randomly spawned: yellow icky thing. The monster species that was never randomly spawned: Rough Teresa's sneaker. The monster species that was never randomly spawned: lethe force patch. The monster species that was never randomly spawned: zombie baddie. --More-- O,Z The monster species that was never randomly spawned: real fumblebee. The RNG hath decreed that this item was never generated: code editing (sourcecode). The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU). The RNG hath decreed that this item was never generated: stone to flesh (thick). The RNG hath decreed that this item was never generated: robe of weakness (green robe). The RNG hath decreed that this item was never generated: chainwhip ((null)). The RNG hath decreed that this item was never generated: peacekeeper mail ((null)). The RNG hath decreed that this item was never generated: robe of fast casting (black robe). The RNG hath decreed that this item was never generated: flame shield (dark red shield). The RNG hath decreed that this item was never generated: air current (court). The RNG hath decreed that this item was never generated: cloak of time O,ZA(weird cloak). The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 6). --More-- O,Z}The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 9). The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 20). The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 10). The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 12). The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 46). The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 10). The RNG hath decreed that this item was generated more often: coffee (laurel, [18; O,Z~K1Hfreq bonus 8). The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 59). The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 9). The RNG hath decreed that this item was generated more often: radioactive --More-- O,Z undergarment ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 11). The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 9). The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 2). The RNG hath decreed that this item was always generated cursed: ballista ((null)). The RNG hath decreed that this item was always generated cursed: poker stick ((null)). The RNG hath decreed that O,Z7 1this item was always generated cursed: kelp frond ((null)). The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)). The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular). --More--O,ZmoThe RNG hath decreed that this item was always generated cursed: gothic plate mail ((null)). The RNG hath decreed that this item was always generated cursed: darkness (obscure). The RNG hath decreed that this item was always generated cursed: earth (KIRJE). The RNG hath decreed that this item was always generated cursed: destroy armor (destructive). The RNG hath decreed that this item was always generated cursed: more helmet (less helmet). The RNG hath decreed that this trap was always invisible: menu trap. The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 6). Next attribute increase check would have come at turn 162. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You wereO,ZoG magic-protected. You were acid resistant. --More--O,Z$\You were prevented from having fire resistance (0). You were prevented from having jumping (0). You saw invisible. You had infravision. You had 1500 points of nutrition remaining. You could fly. Your luck was zero. You could not have safely prayed (897). You survived. --More--O,Z#Ŀ?d@Z[Sherm25 the Oozer ] St7 Dx9 Co12 In16 Wi6 Ch5 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 20(20)  AC7 Exp1 T1Do you want to see your discoveries? [ynq] (n)  O,Zb\ q O,Zs^ $ O,Z