sharkeye, lawful male randomized Wizard -+----- |.f@..| +.....| |?....| ......| ------- [Sharkeye the Evoker] St11 Dx16 Co12 In20 Wi12 Ch5 WizRanMalLaw Dlvl:1 $0 HP18(18) Pw31(31) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello sharkeye, welcome to SlashEMExtended! You are a lawful male randomized Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 357 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 11 Wand drop chance was reduced to 98% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21694 Monster spawn increase reached its maximum at turn 43438 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 485435 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: undead supermarket cashier (freq bonus 10) The monster species that spawned more often: leech (freq bonus 3) The monster species that spawned more often: night marauder (freq bonus 20) The monster species that spawned more often: snow girl (freq bonus 8) The monster species that spawned more often: rabid jackal (freq bonus 4) The monster species that spawned more often: blood vortex (freq bonus 3) The monster species that spawned more often: joy spike mage (freq bonus 4) The monster species that spawned more often: petty roast turkey (freq bonus 6) The monster species that spawned more often: very old mercurial dragon (freq bonus 6) The monster species that spawned more often: Nataliya's wedge sandal (freq bonus 3) The monster species that spawned more often: multi-hued mushroom (freq bonus 3) The monster species that spawned more often: torchblaze (freq bonus 4) The monster species that spawned more often: animated roller blade (freq bonus 8) The monster species that spawned more often: doppelsauger (freq bonus 8) The monster species that spawned more often: stormcrow (freq bonus 3) The monster species that spawned more often: Sound Impacts (freq bonus 12) The monster species that spawned more often: blood vortex (freq bonus 3) The monster species that spawned more often: grandmaster mind flayer (freq bonus 10) The monster species that spawned more often: dust monster (freq bonus 6) The monster species that spawned more often: roadblock fungus (freq bonus 3) The monster species that never randomly spawned: Robin The monster species that never randomly spawned: nonethical nurse The monster species that never randomly spawned: spectre The monster species that never randomly spawned: Katrin's combat boot The monster species that never randomly spawned: threshold force fungus The monster species that never randomly spawned: null warp patch The monster species that never randomly spawned: young adult orange dragon The monster species that never randomly spawned: abra The monster species that never randomly spawned: undead jester The monster species that never randomly spawned: vampire shadowcloak The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: special mop ((null)) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 23) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 45) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 4) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 75) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 10) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 10) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 9) The RNG hath decreed that this item was always generated cursed: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: difficulty trap (freq bonus 2) Next attribute increase check would have come at turn 1204 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You leeched mana You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Ptah You could not have safely prayed (212) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (0 of 160) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sharkeye the Wizard...