sflicht, neutral male angelic Thalmor -------------- . |............| . ,, |............| ,,, ---------------------............| ,,I,, |................................|,,, -------%I, |................................|,,,, |.{...-,,, .................................|,,#, |.....|### |...............................I|,I,,, |...<.. |.............................w@.%%,,,# |.....| ----------------------------------,,,,, -.--+-- ,,)I%,## ,,,*,,,, |#.##### . .. ..... |....` ----- [Sflicht the Heretic Hunter] St10 Dx9 Co9 In10 Wi17 Ch9 ThaAngMalNeu S7095 Dlvl:3 $253 HP0(70) Pw119(119) AC5 MC3 Sn6 Xp8/1630 Wt1606/1500 T6544 Dim Burdened Latest messages You curse at the picture kobold. You kill the picture kobold! The cave herpes zaps itself with a wand of speed monster called haste {0}! The cave herpes is suddenly moving faster. You cannot diagonally move out of a door! You hear some noises. You are hit by a lucern hammer! [-9 -> 14] Your helmet deflects the caterpie's attack. It picks up 3 orcish spears {36}. It hits you! [-7 -> 9] Warning: HP low! Your elven mithril-coat blocks its attack. The caterpie bites you! [-1 -> 8] Warning: HP low! You miss the caterpie. (3x) You are hit by a lucern hammer! You die... Your inventory Weapons a - an uncursed -2 elven broadsword {30} c - an uncursed -1 dark elven bow (alternate weapon; not wielded) {12} d - 50 uncursed +0 dark elven arrows {1} o - 46 uncursed +2 heavy blaster bolts {1} s - 3 cursed +0 orcish spears {36} t - an uncursed +0 orcish short sword {12} u - a cursed rustproof +0 bardiche {48} z - a cursed -1 noob pollax {20} D - an uncursed +0 lance {75} F - an uncursed rusty +0 partisan {32} G - an uncursed +0 noob pollax {20} M - the uncursed +0 cutting laser named Cookie Cutter {10} N - 20 uncursed +0 darts {0} P - 19 uncursed +0 golden arrows {0} S - 23 cursed -1 arrows {0} U - the cursed -6 jagged star named Fleshbone (weapon in hand) {48} V - 20 blessed +1 darts {0} W - an uncursed +0 two-handed sword {60} Armor b - a cursed -1 elven mithril-coat (being worn) {60} m - an uncursed +0 bronze plate mail {200} r - a blessed +0 scale mail {100} v - an uncursed +0 scale mail {100} y - an uncursed +0 leather jacket {12} B - the uncursed stainless +1 copper dragon scale shield named Brass Guard (being worn) {20} C - a cursed -2 leather cloak (being worn) {7} E - an uncursed +0 chain mail {120} H - an uncursed +0 banded mail {160} I - an uncursed +0 scale mail {100} J - an uncursed +0 studded leather armor {80} K - a cursed +0 helmet (being worn) {20} O - an uncursed +0 scale mail {100} R - an uncursed +0 scale mail {100} X - an uncursed +0 gnomish suit {20} Comestibles h - an uncursed tin of baby crocodile meat {0} A - an uncursed sprig of wolfsbane {0} Q - an uncursed K-ration {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 5 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} k - an uncursed finalized scroll of blank paper {0} T - a cursed scroll of healing {0} Y - a cursed scroll of mana {0} Rings w - a heavily cursed -2 ring of protection {0} Z - the uncursed ring of regeneration named Greener Branch (on right hand) {0} Wands i - an uncursed wand of cancellation called invis/tele/cancel (0:0) {0} j - an uncursed wand of cold called ice (0:13) {0} p - a cursed wand of enlightenment (0:1) {0} q - a cursed wand of speed monster called haste (0:10) {0} Tools n - a cursed bugle {0} x - an uncursed skeleton key {0} L - a * uncursed bottle {1} Gems l - an uncursed +0 worthless piece of yellow glass {1} Final attributes You were piously aligned Your alignment was 35 Your max alignment was 35 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 185 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 23 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 79% chance Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 67% Ring drop chance was reduced to 84% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 91% Tool drop chance was reduced to 60% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 56% of the time only The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: paddle The following skill was limited to skilled proficiency: sexy flats The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 1) The following skill became untrainable if you tried to train it too early: sexy flats (turn 3610) The following skill became untrainable after a while: martial arts (turn 48925) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 47587) Heavy curses were more common by 6% Items were more likely to be generated cursed by 17% Number of artifacts generated was 3 Number of fake artifacts generated was 3 Monster spawn increase started at turn 41233 Monster spawn increase reached its maximum at turn 298333 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1107948 The monster class that cannot be genocided was grue The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: +3 el barrier (freq bonus 6) The monster species that spawned more often: stunted undead kop (freq bonus 4) The monster species that spawned more often: sticky fungus (freq bonus 18) The monster species that spawned more often: plutonium imp (freq bonus 18) The monster species that spawned more often: legion devil soldier (freq bonus 12) The monster species that spawned more often: xan (freq bonus 6) The monster species that spawned more often: Simurgh (freq bonus 5) The monster species that spawned more often: furious wort (freq bonus 12) The monster species that spawned more often: onanocter 10o (freq bonus 24) The monster species that spawned more often: dragonbreath mimic (freq bonus 22) The monster species that spawned more often: faction sulkiest ration (freq bonus 24) The monster species that spawned more often: Itachi Uchiha (freq bonus 3) The monster species that spawned more often: magic warp patch (freq bonus 16) The monster species that spawned more often: hellrat (freq bonus 5) The monster species that spawned more often: bassoon nonnavigable (freq bonus 8) The monster species that spawned more often: spawn of Ubbo-Sathla (freq bonus 28) The monster species that spawned more often: wrap golem (freq bonus 12) The monster species that spawned more often: jerseyed crudity procommunist (freq bonus 30) The monster species that spawned more often: Mac Moneysac (freq bonus 12) The monster species that spawned more often: resigned rf (freq bonus 48) The monster trait that was more common: monsters that eat meat (freq bonus 4) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 2) The monster trait that was more common: monsters that pick up magic items (freq bonus 3) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 2) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 2) The monster trait that was more common: monsters that can swim (freq bonus 1) The monster trait that was more common: monsters that count as mind flayers (freq bonus 2) The monster species that never randomly spawned: spike urchin The monster species that never randomly spawned: scarlet mold The monster species that never randomly spawned: +3 sm barrier The monster species that never randomly spawned: pustule lymphoid unwisely hippopotami The monster species that never randomly spawned: lower team starwolf member The monster species that never randomly spawned: magenta colony lichen The monster species that never randomly spawned: gigantic fairy The monster species that never randomly spawned: big trapper The monster species that never randomly spawned: mammoth The monster species that never randomly spawned: cheeping poultice The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: make invisible (marble) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: cloak of infravision (flash cloak) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: brass dragon scales ((null)) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 47) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 100) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: field gloves (camouflage patterned gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 6) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 43) The RNG hath decreed that this item was generated more often: implant of clumsiness (mnemonic, freq bonus 29) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 9) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 20) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 10) The RNG hath decreed that this item was generated more often: autoscooter heels (flipflops, freq bonus 38) The RNG hath decreed that this item was generated more often: chaos terrain (chaos-inducing, freq bonus 6) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 5) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 8) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 9) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 44) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: flood (AQUE BRAGH) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: silver spell stone (gray) The RNG hath decreed that this item was always generated cursed: defog (above ground) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: high-elven warsword (runed curved sword) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this trap was always invisible: desecration trap The RNG hath decreed that this trap was generated more often: flicker strip trap (freq bonus 8) Trap randomization happened for 1 in 451 traps Next attribute increase check would have come at turn 8306 Strength training was 26 Dexterity training was 32 Wisdom training was 50 Constitution training was 48 Your sanity was 6 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were dimmed (0) You had the following problem: The difficulty of the game was arbitrarily increased. (659) You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were prevented from having stunnopathy (0) Your chance to block was 27% You saw invisible You had infravision You had 1742 points of nutrition remaining You aggravated monsters You could fly You regenerated You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Mandos The version you were playing was: Unix SlashEMExtended Version 2.4.7 (0a4f46f8) - last build Sat Mar 2 06:00:26 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 8XR Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) turn undead 8 R Prepared(0) invoke deity 8 R Prepared(0) Discoveries Artifacts Brass Guard [neutral copper dragon scale shield] Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (green robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (horned helmet) * sedge hat (anachrononononaut helmet) * skullcap (metal disk) * flack helmet (covered helmet) * crystal helm (narrow helmet) * mining helm (yellow helmet) * field helm (water-pipe helmet) * helm of safeguard (black helmet) * war hat (visored helmet) * plasteel gloves (white gloves) * leather gloves (rayductnay gloves) * gauntlets of safeguard (cuddly gloves) * gauntlets of plugsuit (brand-new gloves) * commander gloves (grey-shaded gloves) * field gloves (gameble gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velcro boots) * field boots (explosive boots) * boots of safeguard (rain boots) copper dragon scale shield (copper dragonhide shield) Scrolls scroll of healing (SASH EM EXTENDED OPENING DAY) scroll of mana (VIA FERO DEO) scroll of phase door (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) scroll of standard id (FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED) scroll of cure (KCATTA SOD) * scroll of extra healing (OCTAHEXAOCTA) * scroll of greater mana restoration (FUCCHACK ASCII PORN GAME) scroll of stinking cloud (ULTRASLOWASS) scroll of enchant armor (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of ash (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of teleportation (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) scroll of blank paper (unlabeled) Potions potion called poison (cyan) potion of gain energy (rainbow) potion of extra healing (baby's breath) potion of speed (maleen) potion of enlightenment (foaming) Rings ring of regeneration (kryptonite) ring of protection (wary) Wands wand of cold called ice (avada kedavra) wand of enlightenment (bamboo) wand of speed monster called haste (fourked) wand of cancellation called invis/tele/cancel (leaf-shaped) Tools skeleton key (key) Gems worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 ants (1 created) a techant 0 trainants (1 created) 0 mimic ants (1 created) a large cockroach 0 effect butterflies (1 created) a leader ant a pestyblob a joust buzzard a speeding blob 2 cocktypi 10 jackals (12 created) 2 thick jackals 2 foxes a racoon dog 0 stalking coyotes (1 created) a large fox 2 terminator chess wild dogs (3 created) 0 dingo puppies (1 created) a gas spore (2 created) 0 hidden gas spores (1 created) a silver cat a ferral cat an extremely cute cat a wimp 0 dwarves (1 created) a hurkle a hobbit lord 0 dwarven wizards (1 created) a minigater 0 jellies (1 created) a time jelly 0 sources of wrath (1 created) 0 flying clear jellies (1 created) 2 kobolds a mine kobold a picture kobold 0 geckechauns (1 created) 0 little leprechauns (1 created) a leprechaun a young nymph 0 sillymondaines (1 created) 0 goblins (1 created) 0 goblin windmages (1 created) 0 crude orcs (2 created) 0 alien eggs (1 created) 0 adelie onsen penguins (1 created) 5 drains rats a visor sewer rat a pack rat a giant rat 21 GRs 0 silver mice (1 created) 0 giant black mice (1 created) 0 spikespiders (2 created) 0 venom crawlers (1 created) 0 healthy cave spiders (1 created) a yellow centipede 0 centipedes (1 created) 2 confident spiders a mutated plant 0 gray unicorns (1 created) an electro ball 0 evasive maggots (4 created) a sukiya 0 caterpies (1 created) 11 generic errors 0 weapon bugs (1 created) a lightbringer 0 egg-laying mammals (1 created) 0 dim angels (1 created) 0 missile mirrors (1 created) 3 flapbats 0 mohats (1 created) a fruit bat 0 birds (1 created) 4 cave herpeses an invisible badguy a shaded lichen a rade lichen (0 created) 2 healtegrators (0 created) a mould (0 created) 0 brown molds (1 created) a blue spore a cribo 0 orange patches (1 created) 2 orange colonies 2 green fungi (0 created) 0 red growths (1 created) a radiant wort 2 sub-gnomes (3 created) a gnome (2 created) 0 normal gnomes (1 created) a carollian monster a New Kop a low minator an Inspector Sergeant a mininaga 0 blue naga hatchlings (1 created) 0 lotus naga hatchlings (1 created) a copper naga hatchling 2 red putits 0 phase shifters (1 created) 3 rustbash hunks (1 created) a robber monster 0 four-footed snakes (1 created) 0 copperhead snakes (1 created) 0 lemurs (1 created) an intelligent monkey 0 sunshine monkeys (3 created) an ice bear cub 2 kobold zombies a newt zombie a hobbit zombie 0 banished souls (1 created) a vomitous ghoul a karakasa a friendly adventurer 2 cern beginners a chimney sweep a boil-covered wretch a mangy-looking leper a wide-eyed tourist 0 aimless-looking merchants (1 created) a coal miner 2 beginner mercs (3 created) an agent of the black market 0 imperials (1 created) an angbander a curser an immunizer a hieler a vile lancer 0 muggers (1 created) 0 rogue scouts (1 created) 2 asian girls (3 created) a black knight 0 thalmors (1 created) 0 item masters (7 created) a red baptist 0 gene jinns (1 created) a hungry demon a barbed devil a plane demon a gecko 0 deminewts (1 created) 0 flying geckos (1 created) 0 arctic fern spores (1 created) a clear mewlip a bad egg 0 mascoins (1 created) 0 novice light walls (1 created) a novice medium wall 0 +1 nm walls (1 created) 0 hola-hola blurters (1 created) 0 nevap speakers (1 created) a small turret a perfume dispenser 0 prehistoric turrets (1 created) 0 dagger turrets (1 created) 0 training turrets (1 created) 0 scratch turrets (1 created) 0 confusion troves (1 created) 0 dummy monster needed for visual interfaces (1 created) 242 creatures born. 161 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 31 times You eaten food with animal by-products 12 times You eaten meat 8 times You have communicated with the gods 48 times You never prayed to the gods You hit with a wielded weapon 96 times You killed 126 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills general combat [Basic] (max Master) (27 of 160) shield [Basic] (max Master) (27 of 160) body armor [Basic] (max Master) (27 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (24 of 160) searching [Unskilled] (max Expert) (11 of 20) spirituality [Basic] (max Expert) (79 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (65 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (30 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (2 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Basic] (max Wizard) (21 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye sflicht the Thalmor... You died in The Dungeons of Doom on dungeon level 3 with 7070 points, and 253 pieces of gold, after 6544 moves. Killer: a lucern hammer You were level 8 with a maximum of 70 hit points when you died. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 1113454 Ruea-Pri-Red-Fem-Cha died in The Subquest on level 33. Killed by a monster (invisible Koplich), while praying unsuccessfully. - [250] 2 472868 Heliokopis-Wiz-Gno-Mal-Neu died in Sokoban on level 5 [max 12]. Killed by a monster (damms). - [148] 3 247104 Captain Ac-Kor-Jel-Mal-Neu died in The Dungeons of Doom on level 17. Killed by a sucking tentacle attack. - [127] 16 9174 Juen-Pro-Dev-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (hobbit master thief). - [77] 17 7832 Ciprian-Gre-Jel-Mal-Neu was poisoned in The Dungeons of Doom on level 2. Poisoned by an adom mummy. 44 [94] 18 7070 sflicht-Tha-Ang-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a lucern hammer. - [70] 19 4862 Jessica-Soc-Pea-Fem-Cha died in The Gnomish Mines on level 5. Killed by failing to defeat Blacky in time. - [66] 20 4165 Nils-Gre-Jel-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a thrown potion. - [60]