r aaF Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-01-18.00:31:46.ttyrec Time: (1642465906) Tue Jan 18 00:31:46 2022 r a[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. r a0VShall I pick character's race, role, gender and alignment for you? [ynaq] r a,=n name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) s a+ name: seahorse17  role: Monk  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human [ - Pick alignment first q - Quit(end) t a26+ name: seahorse17  role: Monk  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * + Random  ? - Pick another role first role forces human " - Pick another gender first q - Quit(end) t a+ name: seahorse17  role: Monk  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Monk  y + Yes; start game n - No; choose role again q - Quit(end) t a3 Zt a7 (0l(B(0qq~qk(B(0x~(B)((0~~(Bf(0~~~~(BF@(0x(B(0mqqqqqj(Bt a7  Seahorse17 the Candidate St:18 Dx:12 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:1 $:0 HP:14(14) Pw:5(5) AC:4 Xp:1 It is written in the Book of Chih Sung-tzu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Chih Sung-tzu seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded from birth as the instrument of Chih Sung-tzu. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake a8 J17;30H of us all: Go bravely with Chih Sung-tzu!--More--t a (0k(Bt ah nHello seahorse17, welcome to NetHack! You are a neutral male human Monk.--More--t aSeahorse17 the Candidate St:18 Dx:12 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:1 $:0 HP:14(14) Pw:5(5) AC:4 Xp:1u a Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_rou aIUom [true]  n - eight_bit_tty [false] (1 of 5)x a +x a=+y a1  a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp y a2 s [false]  z - showrace [false]  A - showscore [false] (2 of 5)y a+z a +{ a +{ a a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype { awt [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5){ a"+{ a  a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings{ a :  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5){ a +| a*ZL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) | a+[Seahorse17 the Candidate ] St:18 Dx:12 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:1 $:0 HP:14(14) Pw:5(5) AC:4 Xp:1/0 T:1(0l(B(0qq~qk(B(0x~(B)((0~~(Bf(0~~~~(BF@(0x(B(0mqqqqqj(B} azQ G  T:2@<~ aV@(0~(BThere is a grave here.Something is engraved here on the headstone.--More-- aɅ aO T:3f(0~(B a`k - a bell.@(0~(Bf a h T:4(0~(B|@ au/What do you want to drop? [a-k or ?*]  aR^ a^You drop a bell. T:5|fF a  a 5@( aB QYou see here a crude bow.(0~(Bf a yThe kitten picks up a bell. T:6f(0~(B aa a T:7@)fF a}] E(0~(B@You see here a crude bow. a] YThe kitten drops a bell.(f ah")@There is a grave here.Something is engraved here on the headstone.--More-- a0 T:8 aMk - a bell. T:9@(0~(BFf avf T:10|@f< ar/What do you want to drop? [a-k or ?*]  a1You don't have that object.--More-- ax =What do you want to drop? [a-k or ?*]  ag1You don't have that object.--More-- ay=What do you want to drop? [a-k or ?*]  a  a< \You drop a bell.fF aU aHtJ  T:11@( a|@(0~(BfThe kitten picks up a bell. T:12(0~(Bf a  T:13##@(0~(Bf(0~(BF aE(0~(B@(0~(B aThe kitten drops a bell.#@(0~~(B#f(0~(B((0~(B a T:14  T:17f@###(0~~(B a +@f aN YYou swap places with your kitten. T:18## auG T:19#@# a] ;##@### a  T:21+@########That door is closed. T:27 a^ a^The door opens.(0x(B(0x~~(B(0x~~~~(B (0x~~~~~~(B (0x~~~~~~~~(B (0x~~~~~~~~~a(B (0mqqqqqqqqq(B aM T:28(0lqqqqqqq(B (0~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~x(B@#(0j(B a=  T:29(0qqk(B(0~~x(B(0~x(B(0~(B(0x(B@(0a(B ahL T:30@(0~(B a] T:31(0~(B@(0~(B a-t T:32@#(0~(B(0~(B aIc T:33(0~~~(B(0~(B(0~(B@#(0~(B(0~~~(B(0~~~~(B ad$ (0~~~~~~(B@# (0~~~~~~~~(B# (0~~~~~~~~~(B#### (0~~~~~~~~(B (0~~~~~~(B (0~~~~(B aOeX T:35  T:42#######@ aD " T:43 aP;" T:44 ah" T:45 aA" T:46 a ] T:49f@#### a#@f a\#eYou swap places with your kitten. T:50f ai8 T:56(0~~~~~~~~~(B#### (0~~~~~~~~~(B# (0~~~~~~~~~(B@#### (0~~~~~~~~~(B (0~~~~~~~~~(B (0~~~~~~~~(B a'( >(0~(B@(0~(B aaH T:57(0~(B@ aL&(0~(B@ ak T:58(0~~(B(0~(B(0~(B(0~(B@ aT  T:59(0~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0a(B@ a̙ A(0~~~~~~(B (0~~~~~~~(B (0~~~~~~~~(B (0~~~~~~~~(B (0~~~~~~~~~(B (0~~~~~~~~~(B#######@ a  T:63########@#(0~(B(0~(B(0~(B a  T:70  T:71#f@(0~(B a<)o T:72#(0~(B@(0~~(B a^ (0~(B@ a dYou see here a crude bow. T:73f ad"(0~(B)@Something is engraved here on the headstone.You read: "Saved by the bell!". as a~z T:74#@(0~(B| a  T:75@(0~(B(0~(B(0~(B a# T:76 aA T:77f a: A T:78f a 5f@ av ^You swap places with your kitten.((0~~(B aQU#(0~(B(0~(B@ aQ_You see here a bell. T:79f aQ T:80(0~(B(@#f aDU Df@#< a(0~(B######@#(0~~~(B T:84#@# a'd T:89((0~(B#####@ a> # T:90 a9T# T:91 a# T:92 ad # T:93 a# T:94 aJ$= T:95f aj% = T:96f aKi ( T:97# aef a( T:98# a%= T:99f aq # a $ T:100 af a ) T:101# a}f aʌ) T:102# at > T:103f a8You stop. Your kitten is in the way!# a ] T:104f@# a-@f ayJYou swap places with your kitten.@## a= T:105@# aa T:113@#########(0~~~(B aH-@(0~(B aaI>You see here a bell. T:114 ae  T:115@(0~(B(f aCk T:116((0~(Bf a7f< a T:117@(0~(B(0~(B(0~~(B aB T:118f aB T:119f aYg B T:120f a"(0~(B aB T:121f aX3 T:122(0~(B aE T:123f a <f(0~(B ar X T:124(0~(Bf aI T:125(0~(B(0~(B a 3 T:126(0~(B aB T:127f a!<(0~(Bf a X T:128f(0~(B a <(0~(Bf a (0qqq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#You find a hidden passage. T:129f(0~(B a19 T:130(0~(B a0 |#@#f(0~(B aZ+(0l(B(0q(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#@#####(0~(Bf a T:133(0q(B(0~(B(0~(B(0~(B(0~(B@#(0~(B ahO T:134(0k(B(0x(B(0~x(B(0x(B(0~x(B(0x(B(0~~x(B(0x(B(0~~x(B(0x~(B(0~~(B(0q(B@(0q(B#f ai~ T:135@(0~~(B(0m(B(0~(B(0qqj(B ap(0~(B(0~(B(0~~~~(B@#(0~(BF T:137You hear some noises in the distance. T:138 ay%  T:139(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@## a% (0~~(B(0~~~~(B(0~~~~(B##@# a&  T:140  T:143(0~(B(0~~~~(B(0~~(B##@ a# T:144 a# T:145 aN# T:146 a# T:147 a# T:148 az2 # T:149 a(G Choose which spell to cast   Name Level Category Fail Retention a - sleep 1 enchantment 0% 76%-100%(end) a*< C a| # T:150 a&y# T:151 a# T:152 aG # T:153 a # T:154 ac# T:155 a*+ a4+$You find a hidden door. a) T:156 a?@The door resists! aHYGThe door resists! T:157 axGThe door resists! T:158 aX  a Y The door opens.(0x(B(0~(B(0~~x(B(0a(BF(0~~(B+(0~~x(B(0x(B a1 T:159(0qqk(B(0~~(B(0~~~(B(0x~(B#@(0x~(B(0~~~(B(0qqqj(B a;MYou kill the lichen!/4% au(0lq(B(0~(B(0x(B(0a(B@(0x(B(0m(BYou see here a lichen corpse. T:160 a M(0a(B%@ aJ T:161@(0~(B aP\ T:162@#(0~(B(0~(B(0~(B a  T:163(0~(B(0~(B@#(0~(B(0~~(B(0~~(B(0~~(B a#@#(0~~(B#####(0~~~(B####(0~~(B aT T:168  T:170#@ an # T:171 aGc# T:172 a S+You find a hidden door. T:173 a) T:174 a6The door opens.(0qqqqk(B:(0~~~~a(B(0~~~x(B(0~x(B(0qj(B ax  aSYou kill the newt!/5 T:175(0a(B a  T:176(0l(B#@(0x~(B(0~(B>(0~(B(0qqq(B ac)S(0a(B@(0x(B(0m(B agH T:177(0~(B@ a H T:178(0~(B@ ad\D T:179@> aŐJ T:180@(0~(B aV T:181(0~(B@## aJ! ' T:182(0a(B@(0~(B(0~~(B(0~~~(B#(0~~~(B@(0~(B## at$ s(0~(B#########@# a=%  T:189  T:192###@f a?5f@ aaYou swap places with your kitten.f### a2####@+That door is closed. T:195 a  0This door is locked. a0This door is locked. a0This door is locked. a˧ at "This door is locked. an0This door is locked. a*0This door is locked. a0This door is locked. a9 *In what direction?  a  aʵ "As you kick the door, it crashes open!f(0qqqqqqqqqk(B(0~~~~~~~~~~x(B(0~~~~~~~~x(B(0~(B+(0~~~(B$(0x(B(0~~~~x(B(0qqqqj(B a T:196(0l(B#@(0x~(B(0~~~(B(0~~~~(B(0qqqq(B a#f@(0x(B(0x~(B(0mq(B a B T:197(0~(B@! a#u T:198(0~(B(0~(Bf@! aES(0~(B(0~(Bf@! aI(0~(B@! aMJsYou see here a shining spellbook. T:199(0~(Bf! a\x ! ax zl - a shining spellbook. T:200(0~(Bf@" aB*F(0~(Bf@" a=d B T:201(0~(B@" a f T:202f(0~~~(B@# aH(0~(B@# aϬrYou see here 4 gold pieces. T:203(0~(Bf# a# ak $:4$ - 4 gold pieces. T:204f(0~(B@# a ](0~(Bf@(0~(B# a}C T:205@(0~(B$ a$You stop. Your kitten is in the way! T:206f(0~(B$ a> T:207@f(0~(B(0~(B$ aIe T:208@(0~(Bf(0~(B(0~(B$ ab e@(0~~~~(Bf(0~(B$ aWc  T:210  T:212@(0~(Bf(0~(B(0~(B(0~(B% a T:213@(0~(Bf(0~(B(0~(B(0~~~~(B(0~~~~(B% a_@######(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B% a T:217  T:222(0~~~~(B@#(0~~~~(B#(0~(B(0~~(B#####% aPK T:223@(0a(B% a| H T:224(0~(B@& a<%(0~(B@' aOT E T:225@>( a>-@(0~(B( aѩB T:226@(0~(B( a T:227d@(0a(Bf(0~(B(0~(B(0~(B) aYou kill the jackal!/6%f(0a(B) aqi@#(0~(B(0~(B) ayYou see here a jackal corpse. T:228(0~(Bf* a#%(0~~~~(B@##(0~~(B T:231d* a=You miss the jackal. T:232* ah .You miss the jackal.* a The jackal bites![Seahorse17 the Candidate  ]  HP:13  T:233* asKYou kill the jackal!/7#+ aTxB T:234@#+ a!  T:237(0~~~(B#(0~~~(B@###(0~~~(B(0~~(B(0~~(B(0~~(B+ anm T:238@(0~(B(0~(B(0~(B, a%(0~(B@, a#H T:239(0~(B@, a The door opens.[Seahorse17 the Candidate ]  HP:14 T:240(0a(B, a[" Y(0~(B(0~(B@d- a`OYou kill the jackal!/8 T:241%- a, (0~~(B(0~~~(B(0~(B(0a(B@#(0~(B#(0~~~(B- a FYou see here a jackal corpse. T:242. a (0~~(B(0~~(B%#(0~~(B#####@##. aI   T:245  T:251#####(0lqqqqk(B##@(0~~~~x(B(0x~~~(B*+(0~~~~x(B(0qqqqj(B. aa p T:252(0~(B@(0x(B(0m(B. a1 (0~(B@/ aB T:253(0~(B@/ aQ&(0~(B@/ aRDYou see here a yellow gem. T:254/ a / a> Nm - a yellow gem. T:255@0 aN0This door is locked.0 a-0This door is locked.0 a0This door is locked.0 a0 0This door is locked.1 a0This door is locked.1 aM 0This door is locked.2 aiu*In what direction? 2 a&2 a4']As you kick the door, it crashes open! T:256(0~(B2 a2 a5 U T:257#(0~(B@#3 ay T:258(0~(B(0~(B@(0~(B3 a@(0~~~(B#(0~~~~(B#(0~~~~(B T:2593 a" $ T:2604 a#4 a/DYou find a hidden passage. T:2614 aԢ* T:2624 a ##@######## T:266#@#4 aZ d T:270@###5 a# T:2715 a` 7+You find a hidden door.5 aA ) T:2726 a!This door is locked.6 a.This door is locked.6 aQ.This door is locked.7 a;)In what direction? 7 aI 7 aPIAs you kick the door, it crashes open! T:273(0~(B(0~~~(B(0~~(B(0~~(B7 a' 7 a> a T:274(0~~~(B(0~(B#@7 aC (0~(B@8 a A T:275(0~(B@8 aA  Coins $ - 4 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 5 uncursed food rations g - 7 uncursed apples h - 6 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of enchant armor Spellbooks c - a blessed spellbook of sleep l - a shining spellbook Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:35) Gems/Stones m - a yellow gem(end) < ahu(0lqqqqkqqqk(B#%#(0a~~~~a(B#(0~~~x(B#####(0x~~~~x(B#(0~~~~(B#####(0~~(B@(0~~x(B#####(0~~~x(B#(0mqqqqj(B#%(0~~a(B%####(0~~~x(B######(0~~~x(B####(0qqqj(B#########(0lqqqqqqqqqk(B###(0~~~~~~~~~~x(B##(0x~~~~~~~~~x(B####(< au0x~~~~~~~~~x(B#(0lqqqqk(B#(0x~~~~~~~~~x(B##(0~~~~~x(B#(0mqqqqqqqqqj(B#####(0x~~~~~(B#(0x~~~~x(B(0mqqqqj(B [Seahorse17 the Candidate ] St:18 Dx:12 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:1 $:4 HP:14(14) Pw:5(5) AC:4 Xp:1/8 T:275< a' %You descend the stairs.--More--= aVk(0lqqqqqqk(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~~~~~x(B+(0~~~(B@(0~~x(B(0mqqqqqqj(B[Seahorse17 the Candidate ] St:18 Dx:12 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:2 $:4 HP:14(14) Pw:5(5) AC:4 Xp:1/8 T:275= a?= a1 < T:276@<> aB T:277@(0~(B> aBB T:278@(0~(B> a_z!This door is locked.> a .This door is locked.> af.This door is locked.? a 3.This door is locked.? aO.This door is locked.? a_ )In what direction? ? aA ? aA ZAs you kick the door, it crashes open! T:279(0~(B@ aJ @ aL(0~(B#@(0~(B@ adq T:280(0~~~~(B(0~~~(B(0~(B#@(0~(B(0~(B(0~~~(B(0~(B#@#(0~(B#@#@ aCeg########(0~~~(B#@##########@ ae T:287######`@######+With great effort you move the boulder. T:293#`@#A ar A aThe door opens.(0a(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0mqqqqq(BA aYE T:294#(0~~~(B(0~~(B(0q(B@(0q(B(0x~(B(0~~(B(0x(B(0~~~(B(0x(B(0~~~x(B(0x(B(0~~(B++(0~~x(B(0qj(BA a (0l(B(0a(B(0qqqk(B@:(0~~x(B(0x(BB a!wA T:295(0~(B@B a KYou kill the newt!/9[C aB+(0~(B@C a\IYou see here an ornamental cope. T:296D ab`n - an ornamental cope. T:297@D aAY3(0~(B@D aJ T:298(0~(B@D aá J T:299(0~(B@E aOThe door opens. T:300(0a(BE am T:301(0~(B(0~(B@#E aMI n(0~~~~(B(0~~~(B(0~(B(0a(B@#(0~(B(0~(B(0~~~(B(0~(B#@#(0~(BE aI (0~~~~(B########@#(0~~~~(B#E aJ  T:308  T:312(0~~~~~~(B######@##F a ####@+That door is closed. T:314G a2G a29The door opens. T:315(0q(B(0qqqqk(B(0~~~~~~x(B(0~~~~(B$(0~~~x(B(0a~~~~~~~~~x(B(0~~~~~~~~x(B(0~~~~~~x(B(0~~~~x(B(0qqqqj(BG a  T:316(0qqq(B(0~(B(0~~~(B(0x~(B#@(0x~(B(0~~~(B>(0~~~(B(0qqqq(BG au@  T:317(0l(B(0x(B(0a(B@(0x(B(0x~(B(0mq(BH az.@(0~(BH a !(0~~~~(B@H a EYou see here 9 gold pieces. T:320H a| $:13 HP:14(14) Pw:5(5) AC:4 Xp:1/9 T:320$ - 9 gold pieces. T:321@I aP T:322(0~(B@I a3KJ T:323(0~(B@I a+ J T:324(0~(B@I a J T:325(0~(B@J a\%You descend the stairs.--More--J a(0lqqqqqqqq(B(0qqqqk(B(0x~~~~~~(B@(0~~~~~~a(B(0x~~~~~~~~~~~~~x(B+(0~~~~~~~~(B{(0~~~~x(B(0mqqqqqqqqqqqqqj(B[Seahorse17 the Candidate ] St:18 Dx:12 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:3 $:13 HP:14(14) Pw:5(5) AC:4 Xp:1/9 T:325J a]K a T:326(0a(B<@ T:327(0~(B@K a C T:328@(0~(BK a+C T:329@(0~(BL a @(0~(BL aC T:330@(0~(BL aN;The door resists! T:331L a ?The door opens.(0a(BL aa[ T:332##@(0~(BM al T:333(0~~~(B#(0~(B@(0a(BM a#(0~~~(B(0~~~~~~(B@###(0~~~~~~~~~~~~(B#(0~~~~~~~~(B(0~~~~(BM a T:336#`@#######You try to move the boulder, but in vain. T:341N a?#@#N a G T:342@#O a$ T:343O a $ T:344O a( $ T:345P a$ T:346P a$ T:347P a$ T:348P a $ T:349Q a9P+You find a hidden door. T:350Q aZQ a $ T:351Q a` "This door is locked.Q aA 0This door is locked.R a0This door is locked.R a50This door is locked.R a_ *In what direction? R au' R a' As you kick the door, it crashes open! T:352(0lqq(B(0x~~(B(0x~~~~(B(0x~~~~~~(B(0x~~~~~~~~(B(0x~~~~~~(B(0x~~~~(B(0mqqqq(BS aS a(0qqqq(B(0~~~~(B(0~~~(B(0~x(B@#(0~x(B(0~~~(B(0qqq(BS aY T:353(0qk(B(0~x(B(0x(B@(0~(B(0x(B(0j(BT aa T:354(0~(B(0~(B@T a2(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~(B(0~~(B(0~~~~(B(0~(B(0~~~~~~(B#(0~~~~~~(B@(0~~~~(BYou try to move the boulder, but in vain. T:355T a(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B####@ T:357#@T ak T:360###@(0~~~(BU a  T:361(0~~~(B(0~~~~~~(B#(0~~~~~~~~~~~~(B@(0~~~~~~~(B(0~~~~(BU a L(0~~~(B(0~(B#@V aAK T:362(0a(B@V az(0~(B@V abB T:363(0~(B@V a`. B T:364(0~(B@V a B T:365(0~(B@W a(0~(B@W a B T:366(0~(B@W a8.@(0~(BW aeL T:367@(0~(BW a1  T:368##@(0~~~~~~(B(0~(B(0~~(B(0~~~~(B(0~~(BX a/ T:369#@(0a(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(BX a#@###(0~~(B(0~~~(B(0~(B(0~~(BX aW T:371+#@#X a@#X a8>That door is closed. T:373X ar 0This door is locked.X a 0This door is locked.Y aC90This door is locked.Y a0This door is locked.Y aĉ*In what direction? Y a} Y aH} As you kick the door, it crashes open! T:374(0qqqqqk(B(0~~~~(B(0~~~(B(0~~(B!(0~(B(0~(BY a) Z a! T:375(0qqqqqq(B$(0~~~~~(B(0x(B(0~~~~~(B(0x(B(0~~~(B(0x(B(0~(B>(0~x(B(0q(B@(0q(B#Z a4 T:376(0l(B(0x~(B(0~~~~(B(0x~~~~~(B(0x~~~~~~~(B@(0mqqqqqqqq(B(0~(B(0j(BZ ar@(0~(BYou see here a clear potion. T:377Z a( \o - a clear potion. T:378@[ a6@(0~(B[ aL T:379@(0~(B[ a]7 u@(0~~~~~~~(BYou see here 3 gold pieces. T:384[ aÎu $:16$ - 3 gold pieces. T:385@\ a2(0~(B@\ a&H T:386(0~(B@\ aP H T:387(0~(B@\ aL` A T:388(0~(B@] aC T:390(0~~~(B@] a| T:391>@ T:392(0~(B@] a (0~(B(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~(B@^ aޛ-(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@^ a: T:395(0~~~~(B(0~~~~(B(0~~~(B(0~(B###@(0~~(B(0~~~~(B(0~~~~(B_ aS T:396#@(0~(B(0~~(B(0~~(B(0~(B(0~~~(B_ aM T:397#@(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B_ af T:398(0a(B(0~~~~~~(B@(0~~(B(0~~~~(B(0~~(B_ a- a(0~~(B@ T:399(0~(B@_ a. V T:401#(0~~(B@#` a T:402(0a(B@(0~(B(0~~~(B` aȉ#@#####(0~~~~~~(B(0~~~~~~(B#(0~~~~~~~~~~~~~(B(0~~~~~~~~(B(0~~~(B T:406@+##That door is closed. T:409` a ` aS The door opens. T:410(0x(B(0~~(B(0~~~x(B(0a~(B!(0~~x(B(0qq(B(0qj(B` a  T:411(0qqqk(B(0~~~(B(0~~~(B(0x~(B#@(0m(Ba a/ T:412(0lq(B(0x~(B(0x(B(0a(B@a a.(0~(B@(0~(B Things that are here: a fizzy potion a chest--More--a aco K T:413a a Pick up what?  Potions a - a fizzy potion Tools b - a chest(end) b a +b a p - a fizzy potion.@c aBWhat do you want to use or apply? [j or ?*] d a|*0You don't have that object.--More--d a BWhat do you want to use or apply? [j or ?*] d aV Never mind.e a`# e a!Gloote aQ @There is a chest here, loot it? [ynq] (q) e as 4Hmmm, it turns out to be locked.f a^) T:414g ap E T:415@(g a (0~(B@g a. EYou see here a locked chest. T:416g a You have a little trouble lifting q - a locked chest.@ Burdened--More--h a h aJ T:418@(0~(Bh a A T:419(0~(B@i a)Y T:420@#(0~(B#i aS(0~(B(0~(B@(0~(B(0~~~(Bi a(0~~~~(B(0~~~~(B#(0~~~(B#(0~(B######@##i a T:427  T:433#####@j a|$ T:434j a$ T:436j aB $ T:437j a$ T:438k a$ T:439x aS $ T:441y a$ T:442y am$ T:444y a!8+You find a hidden door.y a? * T:445z a;The door resists! T:447z az ah;The door resists! T:448z acz aNc8The door opens. T:449(0qqqqqqqqk(B(0~~~~~~~~x(B(0~~~~~~~~(B!(0~x(B(0~~~~~~~~~~~~x(B(0a~~~~~~~~~~~(B#(0~x(B(0~~~~~~~~~~~~x(B(0qqqqqqqqqqqqj(Bz aI  T:450(0qqq(B+(0~~~~(B(0~~~(B(0x(B(#@(0x~(B(0q(B{ ah(0lq(B(0x~(B(0x(B(0a(B@(0m(B{ aL T:451@(0~(B| af @(0~(B| af?You see here a chest. T:452| a# | aJVloot} a^AThere is a chest here, loot it? [ynq] (q) } a[ 6Hmmm, it turns out to be locked.~ a.EZYou have much trouble lifting a locked chest. Continue? [ynq] (q)  a* T:453 aqO T:454@( a- &(0~~~~~~~~~(B@ a< B T:462(0~(B@ a\ FYou see here a white potion. T:465 aőYou have a little trouble lifting r - a white potion. T:466@ al I T:467@(0~(B a[ C T:468@(0~(B a@C T:469@(0~(B aC @(0~(B auC T:470@(0~(B aG5C T:471@(0~(B a C T:472@(0~(B a*M T:473@(0~(B a6~9The door opens.(0a(B aQ  T:474##@(0~~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~(B a T:475@(0a(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~~~~~~(B##@#(0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~(B af# T:476  T:483(0qqqqqqqqqqqqqk(B(0~~~~~~~~~~~~x(B(0~~~~~~~~~(B(0~~(B[(0~~(B(0q(B@(0q(B######### aW(0lq(B(0x~~(B(0x~~~~(B(0~x(B(0x~~~~~(B$@(0~~~x(B(0mqqqqqqq(B(0~(B(0qqqqj(B atCYou see here a chain mail. T:485 an@@(0~~(B[ anDYou see here 3 gold pieces. T:488 aV { $:19You have a little trouble lifting $ - 3 gold pieces.@ a).G T:489(0~(B@ aiXA T:490(0~(B@ aopa(0~(B@You see here a chain mail. T:491 a (0~~(B(0~~~~(B(0~(B(0~~~~~~(B[(0~~~(B@ aE T:492(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@ a(0~~~~~~(B(0~~~~~(B(0~(B####@## T:497  T:501###@(0~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~(B a T:502(0a(B(0~~(B@(0~~~~~~(B(0~~~~(B(0~~(B aJ T:503(0~(B@ a? J T:505(0~(B@ a@C T:506@(0~(B aR @(0~(B aU3What do you want to drop? [$a-jl-r or ?*]  aѺ  Coins $ - 19 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) n - an ornamental cope Comestibles f - 5 uncursed food rations g - 7 uncursed apples h - 6 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of enchant armor Spellbooks c - a blessed spellbook of sleep l - a shining spellbook Potions e - 3 uncursed potions of healing o - a clear potion p - a fizzy potion r - a white potion Tools j - a magic marker (0:35) q - a locked chest Gems/Stones m - a yellow gem(end) a&+(0lqqqqk(B(0x~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0a~~~~x(B#(0x~~~~~~~~(B[(0~~~~~x(B#(0mqq~qj(B##(0mqqqqqqqq~qqqqqj(B####################(0lqqqqaqqqqqqqqk(B##(0x~~~~~~~~~~~~~xqk(B##(0x~~~~~~~~~~~~~x~a(B##(0x[3 am98;5;3m(B(@(0~~~~~~~~~~~x~x(B##(0a~~~~~~~~~~~(B#(0~x~x(B(0x~~~~~~~~~~~~~xqj(B(0mqqqqqqqqqqqqqj(B[Seahorse17 the Candidate ] St:18 Dx:12 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:3 $:19 HP:14(14) Pw:5(5) AC:4 Xp:1/9 T:506 BurdenedYou drop a locked chest. akYour movements are now unencumbered. T:507 ac aRMM T:508(@ aCIn what direction?  a =THUD! T:509 a*In what direction?  ae aܛ/THUD! T:510 a5*In what direction?  a? JTHUD!You break open the lock! a> I T:511@(0~(B avIn what direction?  a=THUD! T:512 a*In what direction?  at$fTHUD!You break open the lock! T:513 aO }@(0~(BYou see here a broken chest. T:514 a#  a,3 loot aI HThere is a broken chest here, loot it? [ynq] (q)  a9B 5You carefully open the chest...--More-- aY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) a>{+(0lqqqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B[(0~~~~~x(B##(0mqqqqqqqq~qqqqqj(B################(0lqqqqaqqqqqqqqk(B Take out what?  Gems/Stones a - a black gem(end) aG + aA (0lqqqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(Bs - a black gem. T:515 a,  az g(@You see here a broken chest. T:516 a@#  aIPloot asHThere is a broken chest here, loot it? [ynq] (q)  at 5You carefully open the chest...--More-- aF_ Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) aΨ]+(0lqqqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B[(0~~~~~x(B##(0mqqqqqqqq~qqqqqj(B################(0lqqqqaqqqqqqqqk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Wands e - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) aw+ aF(0lqqqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B[(0~~~~~x(B##(0mqqqqqqqq~qqqqqj(B################(0lqqqqaqqqqqqqqk(B#(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~x(B Take out what?  Coins $ - 300 gold pieces Scrolls a - a scroll labeled KERNOD WEL b - an unlabeled scroll Wands c - a platinum wand Gems/Stones d - 2 white gems(end) a61+++++ a  (0lqqqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B[(0~~~~~x(B##(0mqqqqqqqq~qqqqqj(B################(0lqqqqaqqqqqqqqk(B#(0x~~~~~~~~~~~~~x(B $:319 HP:14(14) Pw:5(5) AC:4 Xp:1/9 T:516$ - 300 gold pieces.t - a scroll labeled KERNOD WEL.u - an unlabeled scroll.--More-- a 2 T:517 a n1What do you want to read? [cdltu or ?*]  a;4That is a silly thing to read. an a 1What do you want to read? [cdltu or ?*]  a( Scrolls d - an uncursed scroll of enchant armor t - a scroll labeled KERNOD WEL u - an unlabeled scroll Spellbooks c - a blessed spellbook of sleep l - a shining spellbook(end) a +(0lqqqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B[(0~~~~~x(B##(0mqqqqqqqq~qqqqqj(B####This scroll seems to be blank. a7S T:518(@ aC @(0~(B aD c T:519(0~(B@(0~(B a  T:520(0~~~~(B(0~~~(B@(0a(B(0~(B ah a@####(0~~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~~~~~~~~(B##(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~(B aO  T:525  T:529(0~~~~(B(0~~~~(B@#(0~~~~(B#(0~~~~(B### alB T:530@(0~(B a B T:531@(0~(B a(x7(0~(B(0~(B@ aHxp T:532  T:534(0~(B@# a](0~(B(0~(B(0~~(B(0~(B(0~(B@ a T:535(0~(B(0~(B(0~~(B(0~(B@# a|K T:536@(0~(B ah T:539(0~(B@(0~~~(B ay (0~~~(B(0~~~(B(0~(B@(0a(B T:540r am You miss the giant rat.The giant rat bites![Seahorse17 the Candidate ]  HP:11 aLYou hit the giant rat. T:541 a= 1You miss the giant rat. a> The giant rat bites![Seahorse17 the Candidate ]  HP:10  T:542 aYYou kill the giant rat!/11 T:543# aR (0~~~(B(0~~~(B(0~~~~(B#(0~~~~(B####@ aS  T:546  T:550###(0~~~~~~(B(0~~~~~~(B@#(0~~~~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~(B a >L T:551@(0a(B a%>0@(0~~~~(B aq> T:553 [Seahorse17 the Candidate ]  HP:11 T:555@(0~~(B a &You climb up the stairs.--More-- a (0lqqqqqqk(B(0x~~~~~~x(B(0~~~~~~~x(B###############(0x~~~~~~x(B`####################(0~~~~(B<(0~~x(B(0lqaqqqqk(B(0mqqqqqqj(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~a(B###########+(0~~~~~~x(B#(0mqqqqqqj(B##(0lqqqq~qqqqk(B####(0x~~~~~~~~~x(B#(0x~~~~~~~~~x(B##(0a~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B(0mqqqqqqqqqj(B [Seahorse17 the Candidat a% me ] St:18 Dx:12 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:2 $:319 HP:11(14) Pw:5(5) AC:4 Xp:1/11 T:555 aP !  T:556 a>= H  T:557@> ay0M T:558@(0~(B av,@(0~(B aum T:560@(0~~(B(0~(B ae (0~~~(B(0~(B@(0a(B(0~(B(0~~~(B(0~~~(B a" (0~(B(0~~~~~~(B@#####(0~(B###(0~~~~~~(B#(0~~~~~~~~(B##(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B T:567(0~(B@#(0~(B a \[Seahorse17 the Candidate  ]  HP:12 T:570(0~(B(0~~~(B(0~~~(B@###(0~~~(B T:571(0~~~~(B(0~~~(B(0~(B@#(0~(B aE(0~(B@(0a(B a U@(0~~~~~(B T:574 aJ(0~(B@ T:575 a~;The door resists! T:576 aU[The door opens. T:577(0a(B as(0~(B(0~(B#@(0~(B# af T:578(0~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0a(B a(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B#(0~~~~~~(B###@## a  T:581 [Seahorse17 the Candidate  ]  HP:13 T:585#@###/(0~~(B(0qqq(B T:588(0l~qqq(B(0x~~~~(B(0x(B$(0~~~x(B###(0x~~(B(0~(B@##(0mq(B(0j(B aB i T:589(0k(B(0x(B@(0~(B a @(0~(B aEYou see here a copper wand. T:590 asAx - a copper wand.@ a$ T T:591@(0~(B aGe@(0~(BYou see here 7 gold pieces. T:592 a\ $:326$ - 7 gold pieces.@ a T:594#@(0~(B(0~(B(0~(B a 0 T:595#@(0~(B(0~~(B(0~~(B(0~~(B(0~(B##@#(0~(B a` ]#@#(0~(B a [Seahorse17 the Candidate ]  HP:14 T:600(0lq~qqq(B(0~~~~~(B(0x(B(0x~~~~(B(0~x(B(0x~~~(B(0~x(B(0~~(B(0~~(B(0~(B#####@####(0~(B(0~(B(0~(B a (0qqqqk(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B#####@ T:602`#@#With great effort you move the boulder. T:603`#@# a8 ,#@ a  Dx:13  T:604You feel agile!You must have been working on your reflexes. a,#@ a%< T:605@# ae T:606(0~~~~(B(0~~~~(B(0~~~(B(0~~(B@# a (0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@# a  T:607(0~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~x(B(0q(B@(0q(B# a T:608(0~(B(0~~~(B(0x~~~~~(B@(0mqq(B(0qqq(B(0~(B(0j(B aL#@(0~~(B aMd T:609  T:615@(0~~~~~(B a5)+@(0~(B aUiK T:616@(0~(B ayX#@(0~(B(0~(B a#@(0~(B(0~(B(0~~~(B(0~~~~(B a߆  T:622###(0~~~~~~~~~(B##(0~~~~~~~~(B#(0~~~~~~(B#(0~~~~(B#@# aw m#@## T:623+@# a =That door is closed. T:625 am  amThe door opens. T:626(0lqqqqqqqqqqq(B (0x~~~~~~~~~~~a(B (0x~~~~~~~~~~(B (0x~(B*(0~~~~~~(B (0x~~~~~~(B (0mqqqqqq(B a<  T:627(0k(B@#(0~x(B(0~~~(B(0~~(B+(0~(B(0qqqq(B a T:628@(0a(B(0x(B(0~(B+(0qj(B a_$%(0~(B@ aQ I T:629(0~(B@ a q n(0~(B@You see here a gray spellbook. T:630 aI a$JRy - a gray spellbook. T:631@ aVT T:632@(0~(B aft@(0~~~~~~(BYou see here an orange gem. T:637 a[z - an orange gem. T:638@ aZv W(0~~~~~~~~~(B@ T:644 a+J T:645(0~(B@ a;;The door resists! T:646 aa-The door resists! a8 IThe door resists! T:647 a  a OThe door opens. T:648(0a(B a3m T:649(0~(B(0~(B@# a9~ T:650(0~~~~(B(0~~~(B(0~(B(0a(B@# a~(0~~~~~~(B(0~~~~~~~~(B(0~~~(B####@# a~\ T:651(0~(B#@ a T:654@#(0~~~~~~(B#(0~~~~~~~~~~~(B# aFEA T:655#@# aDB T:657##@o aWTYou kill the goblin!/17 T:658[ a%#@ aEYou see here an orcish helm. T:659 aDWhat do you want to use or apply? [jvx or ?*]  a Never mind. aϺ  Coins  $ - 326 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  n - an ornamental cope  Comestibles  f - 5 uncursed food rations  g - 7 uncursed apples  h - 6 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of enchant armor  t - a scroll labeled KERNOD WEL  u - a scroll of blank paper  Spellbooks  c - a blessed spellbook of sleep  l - a shining spellbook  y - a gray spellbook  Potions  e - 3 uncursed potions of healing  o - a clear potion  p - a fizzy potion  r - a white potion  Wands  v - a platinum wand  x - a copper wand (1 of 2) a@[Seahorse17 the Candidate ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:2 $:326 HP:14(14) Pw:5(5) AC:4 Xp:1/17 T:659(0lq~qqqqqqqk(B(0lqqqqqqk(B###(0~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~~~~~~~~~x(B(0~~~~~~~x(B#(0x~~~~~~~~~x(B`################(0x~~~~~~x(B (0lqqqqqqqqqqqk(B#(0x~~~~~~~~~x(B##`####################(0~~~~(B<(0~~x(B (0x~~~~~~~~~~~a(B####(0mqq~qqqq~qj(B#(0lqaqqqqk(B(0mqqqqqqj(B (0x~~~~~~~~~~~x(B####@##########(0x[ a@1m~~~~~~x(B (0x~~~~~~~~~~~x(B###(0x~~~~~~x(B (0x~~~~~~~~~~~a(B#######(0x~~~~~~x(B (0mqqqqqqqqqqqj(B#(0x~~~~~~a(B#############(0a~~~~~~x(B#(0l~qqqk(B#(0mqqqqqqj(B##(0lqqqq~qqqqk(B(0x~~~~x(B#####(0x~~~~~~~~~x(B(0x~~~~x(B#########(0x~~~~~~~~~x(B(0x~~~~~(B####(0a~~~~~~~~~x(B(0mqqqqj(B(0x~~~~~~~~~x(B(0x~~ a@~~~~~~~x(B(0x~(B>(0~~~~~~~x(B(0mqqqqqqqqqj(B aOA - an orcish helm. T:660@ a DWhat do you want to drop? [$a-jl-pr-zA or ?*]  at aAYou drop an orcish helm. T:661 a  ao}(0~~~~(B(0~~~~(B(0~~~(B(0~~(B[@ a~\  T:662(0~~~~(B(0~~~(Bd(0~(B(0~~~(B(0~~(B(0~~(B(0~(B#@ aҗ  T:663(0~~~~(B(0~~~~(B(0~(Bd(0~~(B(0~(B#@ ak  T:664(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~(Bd(0~~(B@# awYou kill the fox!%[Seahorse17 the Candidate ]  HP:23(23) Pw:13(13) AC:4 Xp:2/21 T:664Welcome to experience level 2. T:665 aq(0~~(B@(0~~~~(B(0~(BYou see here a fox corpse. T:666 a!  T:667(0~~(B%(0~~~~(B@ aX(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B@ a~xC T:671(0~~~~~(B(0~~~(B(0~~~(B(0~(B#####@(0~~~(B(0~~~~(B(0~~~~(B ab T:672(0~(B@(0~(B a&(0~(B@ aJ T:673(0~(B@ a E T:676(0~~~~(B@ ao  T:677(0~~~(B(0~(B(0~(B@ a (0~(B(0~~~(B##@(0~~~~(B## a  T:679  T:686(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(B#@(0~~~~~~(B####### a p T:687(0~(B(0~(B(0a(B@ aL T:688@(0~(B aU e T:692(0~(B(0~~~~~(B@ a c(0~~~~(B(0~~~(B(0~(B(0a(B@(0~(B(0~(B(0~~~(B(0~~(B##@(0~~(B a  T:693(0~~~(B########@(0~~~(B aZ  T:700  T:704(0~~~~~~(B###@ a #@ aD T:705#@ a: T:706(0~~~~~~(B#(0~~~~~~~~(B@F(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B a$ UYou kill the lichen!/25 T:707% a(0~~~(B(0~(B#@(0~(B(0~~~(B(0~~~(BThere is an open door here.You see here a lichen corpse. T:708 aO%@(0~(B aB T:709(0~(B@ a (0~(B@ ah L T:710@(0~(B a?L T:711@(0~(B a~#@(0~~(B(0~(B(0~~(B a  T:712#@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B a/ @####(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B a\ < T:714  T:715 aX+You find a hidden door. T:716 a ) T:717 a The door opens. T:718(0~~~~~(B(0~~~(B(0~~~(B(0a(B a#(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B@#(0~(B(0~(B aje T:719(0~(B@(0a(B aEW 7The stairs are solidly fixed to the floor. aP aT&You climb up the stairs.--More-- a`(0lqqqqqk(B(0x~~~~~x(B(0lqqqqk(B (0lqqqqqqqqqk(B(0x~~~~~x(B(0lqqqk(B#%#(0a~~~~a(B# (0x~~~~~~~~~x(B########(0x~~~~~x(B(0a~~~x(B#####(0x~~~~x(B# (0x~~~~~~~~~x(B#(0x~~~~~x(B(0x~~~~(B#####(0~~(B@(0~~x(B##### (0x~~~~~~~~~~(B####(0x~~~~~~(B##(0x~~~x(B#(0mqqqqj(B# (0x~~~~~~~~~x(B(0mq~qqqj(B####(0a(B%(0~~[38 aa;5;3ma(B%#### (0x~~~~~~~~~x(B#(0x~~~x(B###### (0x~~~~~~~~~a(B##(0x~~~x(B#### (0mqqqqqqqqqj(B##(0mqqqj(B###########(0lqqqqqqqqqk(B#####(0~~~~~~~~~~x(B####(0x~~~~~~~~~x(B########(0x~~~~~~~~~x(B###########(0lqqqqk(B#(0x~~~~~~~~~x(B#(0l~qq~qk(B##(0~~~~~[ aamx(B#(0mqqqqqqqqqj(B#(0x~(B)|(0~(B((0~(B#############(0x~~~~~(B##(0~~~~(BF<(0x(B(0x~~~~x(B(0mqqqqqj(B(0mqqqqj(B[Seahorse17 the Candidate ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:1 $:326 HP:23(23) Pw:13(13) AC:4 Xp:2/25 T:719 aee  T:720 aX%You descend the stairs.--More-- a[/ (0lq~qqqqqqqk(B(0lqqqqqqk(B###(0~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~~~~~~~~~x(B(0~~~~~~~x(B#(0x~~~~~~~~~x(B`################(0x~~~~~~x(B (0lqqqqqqqqqqqk(B#(0x~(B%(0~~~~~~~x(B##`####################(0~~~~(B@(0~~x(B (0x~~~~~~~~~~~a(B####(0mqq~qqqq~qj(B#(0lqaqqqqk(B(0mqqqaqqj(B (0x~~~~~~~~~~~x(B####[##########(0x~~~~~~x(B# (0x~~~~~~~~~~~x(B###(0x~~~~~~x(B a/ # (0x~~~~~~~~~~~a(B#######(0x~~~~~~x(B# (0mqqqqqqqqqqqj(B#(0x~~~~~~a(B##############(0a~~~~~~x(B##(0l~qqqk(B#(0mqqqqqqj(B##(0lqqqq~qqqqk(B(0x~~~~x(B#####(0x~~~~~~~~~x(B(0x~~~~x(B#########(0x~~~~~~~~~x(B(0x~~~~~(B####%(0~~~~~~~~~x(B(0mqqqqj(B(0x~~~~~~~~~x(B(0x~~~~~[1 a/ 5m~~~~x(B(0x~(B>(0~~~~~~~x(B(0mqqqqqqqqqj(B[Seahorse17 the Candidate ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:2 $:326 HP:23(23) Pw:13(13) AC:4 Xp:2/25 T:720 aG3  ai` T:721(0~(B<@ a  9(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0a(B@(0~(B(0~(B a $ T:726(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B#####@(0~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~(B(0~(B(0~~~(B aqQ(0~(B(0~~(B@(0~~(B aR(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@ T:728 a;J T:729(0~(B@ aR4%You descend the stairs.--More-- ay (0lqqqqk(B(0lqqqqqqqqqqqk(B(0x~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0x~~~~~(B#(0x~~~~~~~~~~~~~~x(B(0lqqqqqqqk(B(0~~~~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~~~~~x(B#(0a~~~~x(B#(0x~~~~~~~~(B[(0~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~~(B>(0~~x(B#(0mqq~qj(B##(0mqqqqqqqq~qqqqqj(B(0x~~~~~~~x(B(0mqqqqqqqqq~qj(B###[ a.z 9;62H###(0x~~~~~~~~(B########(0x~~~~~~~x(B##########(0x~~~~~~~x(B`######(0lqqqqaqqqqqqqqk(B(0mqqqqqqqj(B######(0x~~~~~~~~~~~~~x(B##(0lqqqqqqqqaqqqqk(B##(0x~~~~~~~~~~~~~x(B#(0x~~~~~~(B@(0~~~~~~a(B##(0x(B(((0~~~~~~~~~~~x(B#####(0x~~~~~~~~~~~~~x(B##(0a~~~~~~~~~~~(B#(0~x(B#(0a~~~~~~~~(B{(0~~~~x(B(0x~~ aaz ~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqqqqqqqqj(B[Seahorse17 the Candidate ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:3 $:326 HP:23(23) Pw:13(13) AC:4 Xp:2/25 T:729 a}  aڒ < T:730<@ axB T:731(0~(B@ a1  T:732@(0~~~~~~(B(0~(B(0~~(B(0~~~~(B(0~~(B a"@(0a(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B ai(0~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~(B@#####(0~~(B(0~~~(B(0~(B(0~~(B T:735(0~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B@# T:736You are beginning to feel hungry. Hungry a  T:737(0~(B(0~~~(B(0~~~~~(B(0~~~~~~~(B@(0~(B a+/What do you want to eat? [fghi or ?*]  a! Comestibles f - 5 uncursed food rations g - 7 uncursed apples h - 6 uncursed oranges i - 3 uncursed fortune cookies(end) a+(0lqqqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B[(0~~~~~x(BThis fortune cookie is delicious!This cookie has a scrap of paper inside.--More-- aIt reads: aWIt's easy to overlook a monster in a wood. T:738 a<What do you want to eat? [fghi or ?*]  aq}This fortune cookie is delicious!This cookie has a scrap of paper inside.--More-- a.[It reads:They say that a potion of oil is difficult to grasp. aL <What do you want to eat? [fghi or ?*]  a$S nThis fortune cookie is delicious!This cookie has a scrap of paper inside. ahS --More-- aRlIt reads:They say that most trolls are born again. T:739 ao=  aA %You descend the stairs.--More-- a? k(0lqqqqqqqqk(B(0x(B@(0~~~(B%(0~~~x(B(0x~~~(B:?(0~~~x(B(0mqq~qqqqqj(B[Seahorse17 the Candidate ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:4 $:326 HP:23(23) Pw:13(13) AC:4 Xp:2/25 T:739 a   T:740 a^ B T:741<@ a9A T:742(0~(B@ aN(0~(B@You see here a statue of an iguana. a ~:@You see here a scroll labeled MAPIRO MAHAMA DIROMAT. T:743 a1dtD - a scroll labeled MAPIRO MAHAMA DIROMAT. T:744@ aX@(0~(BYou see here an apple. aVE - an apple. T:745@ a~(0~(B@You see here a statue of an iguana. T:746 a  T:747(0~(B:(0~~~(B@## a(+ T:748(0~~~(B(0~~(B(0~(B(0~(B@#(0~~(B(0~(B###@# a) T:749(0~(B(0~~(B#@## a|** T:756########(0q(B@(0q(B(0x~~~~(B(0x~~~~~~(B(0x~~~~~~~~(B[(0~~~~~~~~~(B(0mqqqqqqqqqqq(B aK3 T:757(0l(B(0a(B(0qqqq(B(0qqqqqqk(B@(0~~~~~~~~(B=(0~x(B(0~~~~~~~~x(B(0~~~~~~x(B(0~(B(0~~~~x(B(0qqqj(B aI&(0~(B@ a> L T:758@(0~(B a(0~(B(0~~~~~~(B@ T:763(0~(B@ ah(0~~~(B@You see here a tiger eye ring. T:766 a`F - a tiger eye ring. T:767@ a v T:769(0~(B(0~(B(0~(B@ aJ#@(0~~(B aK  T:770@(0~~~~~~~(BYou see here a conical hat. T:776 aȌ~ T:777(0~(B##@[ at (0~~~~(B(0~~~(B(0~(B@(0~(B a (0~~~~~~~~~(B#(0~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B aG a##@######### a  T:784#@############## a Q T:791#@# azc T:795@### a # T:796 aj # T:797 aȜ# T:798 abO+You find a hidden door. T:799 ayz ) T:800 a`+The door opens. (0lqqqqqqqqqq(B (0x~~~~~~~~~~a(B (0x~~~~~~~~~(B (0x~~~~~~~(B (0x~~~~~(B (0mqqqqq(B ah5 T:801(0k(B@#(0~x(B(0~(B:(0~(B(0~~~~(B(0q~qq(B a^f@(0a(B(0x(B(0~x(B(0qj(B at H T:802(0~(B@ aSTYou kill the newt!/26 T:803% aZv(0~(B@You see here a newt corpse. T:804 a U T:805%@ aS T:806(0~~(B(0~~~~(B(0~(B(0~(B@# acW T:807(0~~~~(B(0~(B (0~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B@## ad&(0~~~~~(B(0~~~(B(0~~~(B(0~~(B#####@+That door is closed. T:810 aX a۬The door opens. T:811(0a(B(0~(B(0~~(B>(0~~~(B(0mqqqj(B a#(0q(B@(0q(B(0x~(B!(0~(B(0x(B(0x(B(0x(B(0x(B an T:812(0l(B(0a(B(0k(B@ a+(0~(B@ aFYou see here a smoky potion. T:813 ac aPG - a smoky potion. T:814@ aP T:815(0~(B@ a %You descend the stairs.--More-- a6(0qk(B(0lq(B(0qqk(B(0~x(B(0j(B(0mqqqk(B(0lj(B(0m(B(0lqj~x~~x~~mj(B(0~~~~~~mqk(B(0lqj~~~(B(0x(B(0mqj~~~~~~~~~~~~~~~~~~~~mj(B(0mk(B(0x(B+(0~(B>(0~~~~~~~~~~~~~(BG(0~~~~~(BG(0~~~~~~~~~~~~x(B(0x~~~~~(B*(0~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~l(B(0k~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~l(B(0mk~~~~~~~~~~(B(0x~~x(B(0x(B(0lk(B(0x(B(0lj(B(0x~~~(BG(0lk(B(0l(B(0mqqj(B(0mqk(B(0l(B[Seahorse17 the Candidate ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:5 $:326 HP:23(23) Pw:13(13) AC:4 Xp:2/26 T:815 a  T:816 aB&You climb up the stairs.--More-- a (0lqqqqqqqqqqk(B (0x~~~~~~~~~~a(B#(0lqqqqqqqqk(B (0x~~~~~~~~~~x(B#(0x(B<(0~~~~~~~x(B (0x~~~~~~~~(B%(0~x(B#(0x~~~(B:(0~~~~x(B (0x~~~~~~~~~~x(B#(0mqq~qqqqqj(B (0mqqqqqq~qqqj(B##############################(0lqaqk(B#####(0x~~~~(B######(0lqaqqqqq~qqqqqqk(B(0x~~(B@(0x(B##(0x~~~~~~~~~~~~~~x(B(0x~~~x(B at #(0x~~~~~~~~~~~~~~x(B(0mqqqj(B#(0x~~~~~~~~~~~~~~x(B#(0~(B[(0~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B[Seahorse17 the Candidate ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:4 $:326 HP:23(23) Pw:13(13) AC:4 Xp:2/26 T:816 a  a X T:817#@#> a T:818#@(0~~(B(0~(B(0~(B aj@#(0~(B(0~~(B(0~~(B aUG T:819@# aV  Coins  $ - 326 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  n - an ornamental cope  Comestibles  f - 5 uncursed food rations  g - 7 uncursed apples  h - 6 uncursed oranges  E - an apple  Scrolls  d - an uncursed scroll of enchant armor  t - a scroll labeled KERNOD WEL  u - a scroll of blank paper  D - a scroll labeled MAPIRO MAHAMA DIROMAT  Spellbooks  c - a blessed spellbook of sleep  l - a shining spellbook  y - a gray spellbook  Potions  e - 3 uncursed potions of healing  o - a clear potion  p - a fizzy potion  r - a white potion  G - a smoky potion  Rings (1 of 2) a+1 F - a tiger eye ring  Wands  v - a platinum wand  x - a copper wand  Tools  j - a magic marker (0:35)  Gems/Stones  m - a yellow gem  s - a black gem  w - 2 white gems  z - an orange gem (2 of 2) aZ [Seahorse17 the Candidate ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:4 $:326 HP:23(23) Pw:13(13) AC:4 Xp:2/26 T:819(0lqqqqqqqqqqk(B (0x~~~~~~~~~~a(B#(0lqqqqqqqqk(B (0x~~~~~~~~~~x(B#(0x(B<(0~~~~~~~x(B (0x~~~~~~~~(B%(0~x(B#(0x~~~(B:(0~~~~x(B (0x~~~~~~~~~~x(B#(0mqq~qqqqqj(B (0mqqqqqq~qqqj(B#####################@#########(0lqaqk(B######(0x~~~~(B# a ######(0lqaqqqqq~qqqqqqk(B(0x~~(B>(0x(B##(0x~~~~~~~~~~~~~~x(B(0x~~~x(B#(0x~~~~~~~~~~~~~~x(B(0mqqqj(B#(0x~~~~~~~~~~~~~~x(B#(0~(B[(0~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqj(B al; D T:820#@ a'i#@(0~(B(0~~(B(0~~(B avk T:821#(0~~(B@(0~(B a=E J T:822(0~(B@ aEs%You descend the stairs.--More-- ai(0qk(B(0lq(B(0qqk(B(0~x(B(0j(B(0mqqqk(B(0lj(B(0m(B(0lqj~x~~x~~mj(B(0~~~~~~mqk(B(0lqj~~~(B(0x(B(0mqj~~~~~~~~~~~~~~~~~~~~mj(B(0mk(B(0x(B+(0~(B>(0~~~~~~~~~~~~~(BG(0~~~~~(BG(0~~~~~~~~~~~~x(B(0x~~~~~(B*(0~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~l(B(0k~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~l(B(0mk~~~~~~~~~~(B(0x~~x(B(0x(B(0lk(B(0x(B(0lj(B(0x~~~(BG(0lk(B(0l(B(0mqqj(B(0mqk(B(0l(B[Seahorse17 the Candidate ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:5 $:326 HP:23(23) Pw:13(13) AC:4 Xp:2/26 T:822 aY(0~(BGGG a6C T:823(0l(B(0~~(B@(0m(B<(0qk(B(0x(B(0~(B(0~(B(0~(B(0~(B(0q(B(0qj(B(0q(B(0mq(B aYou kill the gnome!/33  T:824(0~(BG(0~(BhGG(0~(B aҕ(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0qj(B(0qj(B avYou see here a scroll labeled VERR YED HORRE. T:825(0~(BG a  a<H - a scroll labeled VERR YED HORRE.@G(0~(Bh(0~(BG(0~(B a̾ T:826(0qk(B(0q(B(0~(B(0~(B(0~(B@(0v(B a5(0l(B(0u(B(0~(BG(0~(B@h(0~(B(0~(B(0~(B aH0 You kill the gnome!)[Seahorse17 the Novice ]  HP:31(31) Pw:17(17) Xp:3/40Welcome to experience level 3. a~0 >You feel healthy! T:827 ad(0~(B(0~(B@(0~(B(0~(B(0~(B(0v(B(0q(B aEYou see here a thonged club. T:828 aG; @ T:829(0~(B(0~~(B)(0~(BG@(0~~~~~(B(0~(B(0~(B(0~(B(0~~~~(B a9 T:830(0~(B(0~(B(0~(BG(0~(B(0~(BG(0~(B@h(0~(B(0~(B(0~(B a(0~(B(0l(B(0~(BG(0~(B(0~(B@h(0~(B(0~(B(0m(B a" T:831(0~(B(0~(B@(0~(B a R(0l(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0qj(BThe dwarf swings her pick-axe.The dwarf hits![Seahorse17 the Novice  ]  HP:23 aʮdYou kill the dwarf!/50 T:832% ab \(0~(B(0~(B(0~(B(0~(B@(0~(B(0v(B Things that are here: a dwarf corpse a dwarvish cloak a pair of iron shoes a pick-axe--More-- a0 (0lqqk(B(0lqk(B(0lqlqqu~~xlqj~mqqqk(B(0lqj~x~~x~~mj~~~~~~~mqkmqj~~~~~~~~~~~~~~~~~~~~mj(B(0mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B T:833(0~(BG aL Pick up what?  Armor a - a pair of iron shoes b - a dwarvish cloak Comestibles c - a dwarf corpse Tools d - a pick-axe(end) a(0lqqk(B(0lqk(B(0lqlqqu~~xlqj~mqqqk(B(0lqj~x~~x~~mj~~~~~~~mqkmqj~~~~~~~~~~~~~~~~~~~~mj(B(0mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~l~~(BGG(0~~(B<(0~~~~~~~~~~(B@(0~lqk(B(0x~~~~~x~~x~x~lk~~x~ljlk~lqmqqvqvqjmqqvqj(B(0mq(B aZ7What do you want to use or apply? [jvx or ?*]  aU Wands v - a platinum wand x - a copper wand Tools j - a magic marker (0:35)(end)  a|(0lqqk(B(0lqk(B(0lqlqqu~~xlqj~mqqqk(B(0lqj~x~~x~~mj~~~~~~~mqkmqj~~~~~~~~~~~~~~~~~~~~mj(B(0mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~l(BNever mind. a# Pick up what?  Armor a - a pair of iron shoes b - a dwarvish cloak Comestibles c - a dwarf corpse Tools d - a pick-axe(end)  a+ a$+ a ] (0lqqk(B(0lqk(B(0lqlqqu~~xlqj~mqqqk(B(0lqj~x~~x~~mj~~~~~~~mqkmqj~~~~~~~~~~~~~~~~~~~~mj(B(0mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~l~~(BGG(0~~(B<(0~~~~~~~~~~(B@(0~lqk(B(0x~~~~~x~~x~x~lk~~x~ljlk~lqmqqvqvqjmqqvqj(B(0mq(BI - a pair of iron shoes. a] pJ - a pick-axe. T:834(0~(BGG@ a8#  aLa a djust aHWhat do you want to adjust? [a-hjl-pr-zD-J or ?*]  afHAdjust letter to what [ikqA-CJ-Z] (? see used letters)?  a-Swapping: x - a pick-axe. a  a (0~(B(0~(B@(0~~~~(B%(0~~~~~~~~(B(0~(B al T:835(0~(B@(0~(B(0~(B aKyGG@(0~(B(0~~(B(0~(B(0~(B a! T:836(0~(B(0~(B(0~(B(0~(B@(0~~~~~(B(0~(B(0~(B(0~~(B av [Seahorse17 the Novice  ]  HP:24 T:837(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B a/  T:838(0~~(BGG@(0~(B(0~(B(0~(B a g T:839@(0~(B(0~(B(0~(B aB T:840@(0~(B(0~(B(0~(B(0~(B a @(0~(B(0~(B(0~(B(0~~(BThe gnome wields a thonged club! T:841 a3G(0~(B aȮ # T:842 aK8(0~(BG<G a MYou kill the gnome!/57 T:843) amGThe gnome staggers from your powerful strike! an\You kill the gnome!/64 T:844! a6(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B(0~(B a6EYou see here a black potion. T:845 a  aK - a black potion.[Seahorse17 the Novice  ]  HP:25 T:846@ a&(0~(B(0~(B(0~~(B(0~(B@(0~~(B(0~(B(0~(B(0~(BYou see here a thonged club. an  T:847(0~(B(0~(B@)(0~(B a (0w(B@<(0~(B(0~(B(0~(BYou hear crashing rock. aE T:848(0~(B(0lq(B(0~(B@(0~(B(0~(B(0v(B aɬf T:849@(0~(B(0~(B a4(0lq(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0q(B(0j(B T:850You are beginning to feel hungry. Hungry aTt T:851@(0~(B(0~(B(0mq(B a B T:852@(0~(B a̗  T:853(0k(B(0~(B(0~(B@(0~(B(0j(B a^ T:854(0~(B(0~(B(0~(B(0~(B@(0~(B aN:(0w(B@(0~(B auYou see here 6 rocks.[Seahorse17 the Novice  ]  HP:26 T:855 a6I(0~(B(0~~~~(B(0~(B(0~~~~~(B@*(0j(B(0~(B(0j(B ah T:856(0k(B(0~(B@(0~(B(0~(B a T:857(0~(B@(0~(B(0~(B a [ T:858(0~(B@> a(0~(B(0~(B(0~(B@(0~(BYou see here an indigo spellbook. aVZaL - an indigo spellbook. T:859@ a } T:860(0~(B(0~(B(0~(B(0~(B@ aL^(0~(B(0~(B@hThe dwarf picks up a dwarvish cloak. aD <What do you want to eat? [fghE or ?*]  a8 Comestibles f - 5 uncursed food rations g - 7 uncursed apples h - 6 uncursed oranges E - an apple(end)  a]+(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqkmqj~~~~~~~~~~~~~~~~~~~~mj(B(0mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B)(0~~~~~~~~~~~~~~lj(BCore dumped.  T:861 a" ;What do you want to eat? [fgh or ?*]  ak Comestibles f - 5 uncursed food rations g - 7 uncursed apples h - 6 uncursed oranges(end)  a@+(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqkmqj~~~~~~~~~~~~~~~~~~~~mj(B(0mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B a&This orange is delicious! a ;What do you want to eat? [fgh or ?*]  aOJIThis orange is delicious! T:862 aٓ ;What do you want to eat? [fgh or ?*]  a-This orange is delicious! a1;What do you want to eat? [fgh or ?*]  a_IThis orange is delicious! T:863 ae ;What do you want to eat? [fgh or ?*]  a4 a;5yThis orange is delicious![Seahorse17 the Novice  ]  HP:27 T:864 ao;What do you want to eat? [fgh or ?*]  a.y  aty lThis orange is delicious! T:865h% aH  a-What do you want to eat? [fg or ?*]  a- 0You don't have that object.--More-- a:What do you want to eat? [fg or ?*]  a/Never mind. a1  T:866(0~(B>@h(0~(B(0~(B a02 (0~~(B(0~(B(0~~~(B(0~~~(B@h(0~(B(0~(B a4  T:868 [Seahorse17 the Novice  ]  HP:28 T:873(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~~~~(B(0~~~~~~(B@h(0~~(B(0~(B(0~(B(0~(B a 6 (0~(B(0~(B(0~~(B(0~~~~(B@(0~(B(0~(B(0~(B T:875h(0~(BThe dwarf picks up a thonged club.(0~(B(0~(B(0~(B@(0~(B aJ6 (0~(B@(0~(B(0~(B(0lj(B(0~(BThe dwarf wields a thonged club!--More-- a(0~(B(0~(B(0~(B@[Seahorse17 the Novice  ]  HP:23 T:877  T:878 a (0~(B@(0~(B(0~(B(0~(B(0~(BThe dwarf swings her thonged club. a& eThe dwarf hits![Seahorse17 the Novice ]  HP:11 a Choose which spell to cast   Name Level Category Fail Retention a - sleep 1 enchantment 0% 76%-100%(end)  a+(0lqqk(B(0lqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqk(B(0lj~mqwqk(B(0lqj~x~~x~~mj~~~~~~~mqk(B(0lqj~~~~x~mqj~~~~~~~~~~~~~~~~~~~~mj(B(0mk(B(0x~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B Pw:12In what direction?  a7(0q(BThe sleep ray hits the dwarf.(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B agD T:879(0~~~~~~~~~(Bh az  atg;You hit the dwarf. T:880 a ,You hit the dwarf. aMHYou hit the dwarf. T:881 a  aOYou kill the dwarf!/74[ ae @(0~(BThere are several objects here.[Seahorse17 the Novice ]  HP:12 T:882! awEk Pick up what?  Coins $ - 105 gold pieces Weapons a - a cursed thonged club Armor b - a pair of iron shoes c - a dwarvish cloak d - a dwarvish cloak Tools e - a pick-axe(end) " aq+# a(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqkmqj~~~~~~~~~~~~~~~~~~~~mj(B(0mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~lj~~~~~~(B<)(0~~~~~~~~~(B%(0~lqk(B(0~x~~~~~x~~x~x~lk~~x~lj(B(0ljlk~lqvqqvqvqjmqqvqjjmqj(B# ak $:431$ - 105 gold pieces. T:883@, a! (0~~(B(0~~(B(0~~(B(0qk(B(0~(B[(0~~~~~~~~~~(B@(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0j~~~(B(0~~~~(B#(0~~~x(B(0~~lj(B(0~~~m(B(0~~~(B(0~~~q(B(0~~~(B(0k~~~(B(0m(B#(0~l(B#(0qj(B, as T:889 [Seahorse17 the Novice ]  HP:13 T:891(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0lqk~(B(0m(B(0q(B, a T:893(0~(B(0l(B(0~~(B@(0~~(B(0~(B(0~(B(0q~(B(0~(B((0~(B(0~(B(0~~(B(0~(B#- a(0~(B(0~(B(0~~~(B(0~~(B(0~~~~~~~~~~~~~~~~~(B(0~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~~~~~~~~~~(B(0~~~~~(B@(0~~~~~(B(0j(B(0~(B(0~(B(0~(B(0~(B#- aX T:894(0~(B(0~(B(0~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~(B(0~~~(B(0~(B@(0j(B(0~(B(0~(B- a0 T:895(0~~~~(B(0~~~(B(0~~~(B(0~(B(0l(B(0~(B@(0~(B(0~(B(0~(B(0j(B- at (0~~(B(0~(B(0l(B(0~(B@(0~(B(0x(B(0j(B(0~(B(0x(B- a ;F T:896(0~(B(0wvv(B(0vqqqqqqqqqqqq(B(0qq(B(0~(B(0j~~~(BG(0~~~~~~~~~~~~~(B@(0lqqqqqqqqqqqq(B(0qq(B(0j(B(0~(B. a+ Pw:13 T:897(0~(B(0~(B#(0~~~~~~~~~~~~~~~(B(0~(B(0k(B@(0~(B(0x(B#. aAX#(0~~~(B(0w(B(0~(B@(0~~(B(0~(B(0~~(B#(0~(B. aͶI(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0j~~(B(0~~(B(0~lq(BYou see here a chest. T:8980 a'FWhat do you want to use or apply? [jvxJ or ?*] 0 a Wands v - a platinum wand J - a copper wand Tools j - a magic marker (0:35) x - a pick-axe(end) 1 ai(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqkmqj~~~~~~~~~~~~~~~~~~~~mj~mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B[(0~~~~~~~~~~~~~~lj~~~~~~(B<)(0~~~~~~~~~(B%(0~lqk~~~~x(BNever mind.1 a # 2 a loot2 a AThere is a chest here, loot it? [ynq] (q) 3 a6Hmmm, it turns out to be locked.3 aqBR - a locked chest.@3 aq StressedYou rebalance your load. Movement is difficult.[Seahorse17 the Novice ]  HP:14 T:9005 a5 T:901(0~(B#(0~~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~(B(0~(B5 aCG  T:902(0~(B(0~(B(0~(B(0~(B@(0~(B#6 a T:903(0~(B(0~(B#(0~(B(0~(B@(0~~(B#6 ab<What do you want to drop? [$a-gjl-pr-zDF-LR or ?*] 6 aL .You drop a locked chest.6 aL kYour movements are now unencumbered. T:9047 a  Coins  $ - 431 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  n - an ornamental cope  I - a pair of iron shoes  Comestibles  f - 5 uncursed food rations  g - 7 uncursed apples  Scrolls  d - an uncursed scroll of enchant armor  t - a scroll labeled KERNOD WEL  u - a scroll of blank paper  D - a scroll labeled MAPIRO MAHAMA DIROMAT  H - a scroll labeled VERR YED HORRE  Spellbooks  c - a blessed spellbook of sleep  l - a shining spellbook  y - a gray spellbook  L - an indigo spellbook  Potions  e - 3 uncursed potions of healing  o - a clear potion  p - a fizzy potion  r - a white potion  G - a smoky potion (1 of 2)8 a[Seahorse17 the Novice ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:5 $:431 HP:14(31) Pw:13(17) AC:4 Xp:3/74 T:904(0lqqk(B(0lqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqk(B(0lj~mqwqk(B(0lqj~x~~x~~mj~~~~~~~mqklqk(B(0lqj~~~~x~mqj~~~~~~~~~~~~~~~~~~~~mj~mk(B(0x~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~(B*(0~~~~~~~~~~~~~(B[(0~~~~~~~~~~~~~~lj(B(0mk~~~~~~~~~~~~~(B<)(0~~~~~~~~~(B%(0~lqk~~~~x(B(0mk~~~~~~~~~~~x8 a~~x~x~lk~~x~ljlj~~~lj(B(0x~~~~~~lk~lqvqqvqvqjmqqv(B#(0jlj~~~~x(B(0mqk~lqwvvqvqqqqqqqqqqqq(B#(0qqj~~~~lj(B(0mqj(B(0j~~~~~~~~~~~~~~~~~~~~~~~~mk(B(0lqqqqqqqqqqqq(B(0qwq~~(B@(0~~~~x(B(0j~~~~~~~qj(B(0~~lqk~~~~~x(B(0j~~(B(0mk~~~~x(B(0~lq(B(0m(B#(0~lqj(B#(0qj(B8 a l#(0~~(B(@9 aIn what direction? 9 az=THUD! T:905: aR*In what direction? : as oTHUD!You break open the lock!You trigger a trap!--More--; a ; a= KSuddenly you are frozen in place! T:906; aU $ T:907; al $ T:908; aY [Seahorse17 the Novice ]  HP:15 T:909 T:910 T:911 T:912 T:913 T:914; a $ T:915; a $ T:916; a A T:917You can move again.< a9 X#(0~~(B@(0~(B< aӒ }You see here a broken chest.[Seahorse17 the Novice ]  HP:16 T:918= aq# = aloot= a HThere is a broken chest here, loot it? [ynq] (q) = a_ 5You carefully open the chest...--More--> ad0Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) > ai+(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqkmqj~~~~~~~~~~~~~~~~~~~~mj~mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B[(0~~~~~~~~~~~~~~lj~~~~~~(B<)(0~~~~~~~~~(B%(0~lqk~~~~x~~~~~x~~x~x~lk~~x~ljlj~~~ljlk~lqvqqvqvqjmqqv(B#(0jlj~~~~xvvqvqqqqqqqqqqqq(B#(0qqj~~~~lj~~~~~~~~~~~~~~~~~~~~~~~~mk(B Take out what type of objects? > aL[3;48H A - Auto-select every item  a - All types b - Coins c - Comestibles d - Scrolls e - Rings f - Wands g - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) > az+> a (0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqkmqj~~~~~~~~~~~~~~~~~~~~mj~mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B[(0~~~~~~~~~~~~~~lj~~~~~~(B<)(0~~~~~~~~~(B%(0~lqk~~~~x~~~~~x~~x~x~lk~~x~ljlj~~~ljlk~lqvqqvqvqjmqqv(B#(0jlj~~~~xvvqvqqqqqqqqqqqq(B#(0qqj~~~~lj~~~~~~~~~~~~~~~~~~~~~~~~mk(B(0lqqqqqqqqqqqq(B(0qwq~~[38;> a| u5;7m(B@(0~~~~x(B(0j~~~~~~~qj(B(0~~lqk~~~~~x(B(0j~~(B(0mk~~~~x(B Take out what?  Coins $ - 78 gold pieces Comestibles a - a food ration Scrolls b - a scroll labeled PHOL ENDE WODAN Rings c - a twisted ring Wands d - a copper wand Gems/Stones e - a blue gem f - 2 violet gems(end) ? a_D+++++++? a@(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqkmqj~~~~~~~~~~~~~~~~~~~~mj~mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B[(0~~~~~~~~~~~~~~lj~~~~~~(B<)(0~~~~~~~~~(B%(0~lqk~~~~x~~~~~x~~x~x~lk~~x~ljlj~~~ljlk~lqvqqvqvqjmqqv(B#(0jlj~~~~xvvqvqqqqqqqqqqqq(B#(0qqj~~~~lj~~~~~~~~~~~~~~~~~~~~~~~~mk(B(0lqqqqqqqqqqqq(B(0qwq~~[38;? aɲ5;7m(B@(0~~~~x(B(0j~~~~~~~qj(B(0~~lqk~~~~~x(B(0j~~(B(0mk~~~~x(B(0~lq(B(0m(B#(0~lqj(B $:509$ - 78 gold pieces.S - a food ration.T - a scroll labeled PHOL ENDE WODAN.--More--@ a_fU - a twisted ring.V - a copper wand.W - a blue gem.@ a_$X - 2 violet gems.@ aܤ * T:919A a(0~(B(0~(B#(0~(B@((0~~(B#A aM Pw:15 T:920#(0~~~(B(0~(B@(0~~(B(0~(B(0~~(B#(0~(BA aB$ (0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(BB a|o9What do you want to use or apply? [jvxJV or ?*] B a /You now wield a pick-axe.--More--C aFIn what direction do you want to dig? [hyknj>] C agJYou start digging. T:921C agSYou hit the rock with all your might. T:922C ai T:923 T:924 T:925##(0j(B--More--C a%I* T:926C aT 0What do you want to wield? [- x or ?*] D a>+You are empty handed.D aD as5[Seahorse17 the Novice ]  HP:17 T:927(0~(B#(0l(B#(0~(B(0~~~(B(0x(B@(0~~~(BD a  T:928#(0~~~(B(0~(B(0~(B@(0~(B(0x~~(B(0mqq(BD a7You are carrying too much to get through.E a GWhat do you want to use or apply? [jvxJV or ?*] E a /You now wield a pick-axe.--More--E a/EIn what direction do you want to dig? [hynj>] F aڂ.You start digging.F a,SYou hit the rock with all your might. T:929F aO$ T:930F aq$ T:931F a$ T:932F a$ T:933F aԃ$ T:934F aC#(0x(B--More--F a* T:935F aש0What do you want to wield? [- x or ?*] F amYF aKZvYou are empty handed.[Seahorse17 the Novice ]  HP:18 T:936\ a T:937#(0~~~(B(0~(B@(0~(B(0~(B\ a  T:938(0~(B##@(0~~~(B(0~(B(0~~~(B\ a T:939(0~(B#(0~~(B@(0~(B(0~(B(0~~(B(0~~~~(B(0~(B\ aD (0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~(B(0~~~~(BG(0~~~~~~~~~~~(B@(0~(B(0~(B(0~(B#(0~~(B#(0~(B#(0~~(B] a T:940(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B] aW#(0~(B@(0~(B#(0~(B(0~~~(B(0~~(B] a8] T:941##@(0~(B^ a\"a@(0~(B(0~(B#^ a T:942@(0~(B#(0~(B#^ a%m  Choose which spell to cast   Name Level Category Fail Retention a - sleep 1 enchantment 0% 76%-100%(end) _ a&+(0lqqk(B(0lqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqk(B(0lj~mqwqk(B(0lqj~x~~x~~mj~~~~~~~mqklqk(B(0lqj~~~~x~mqj~~~~~~~~~~~~~~~~~~~~mj~mk(B(0x~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B Pw:10In what direction? _ aCA(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(BThe sleep ray hits the gnome.(0q(B(0q(B_ a] Pw:12 T:943(0~~(BG(0~~~~~~~(B_ aH _ a6 i T:944@(0~(B(0~(B` a^[Seahorse17 the Novice ]  HP:19 T:945@(0~(B(0~(B@(0~(B` a^L T:950@(0~~~~(B` ai You begin striking monsters with your gloved hands.You kill the gnome!%[Seahorse17 the Novice ]  HP:28(40) Pw:19(24) Xp:4/81--More--a a HWelcome to experience level 4. T:951b aK@(0~(B Things that are here: 2 tripe rations a thonged club--More--b ab s(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqk(B[Seahorse17 the Novice ]  HP:29 T:952b a Pick up what?  Weapons a - a thonged club Comestibles b - 2 tripe rations(end) c a1r(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqkmqj~~~~~~~~~~~~~~~~~~~~mj~mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B[(0~~~~~~~~~~~~~~lj~~~~~~(B<)(0~~~~~~~~~(B%(0~lqk~~~~x(Bd ay Pick up what?  Weapons a - a thonged club Comestibles b - 2 tripe rations(end) d a2++d aQ7 -d a (0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqkmqj~~~~~~~~~~~~~~~~~~~~mj~mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B[(0~~~~~~~~~~~~~~lj~~~~~~(B<)(0~~~~~~~~~(B%(0~lqk~~~~x(BY - 2 tripe rations.@e a""L T:953@)e a^ T:954@(0~(B(0j~(Be a @(0~(B(0~(B(0~~~q(B(0~~~~(B(0~~~~~l(B(0x~~~(B(0mk~(B(0mk(Bf aKL T:955(0l(B(0~(B(0~(B(0~~~~~~~~~~~~~~~~~~~(B@(0~(B(0j(B(0~~~(B(0~(B(0k~~~~(B(0q(B(0x~~~(B(0mq(Bf a] T:956(0~(B(0lqqqqqq(B(0~(B(0x~~~~(B@(0x~~~~~(B(0~~(B(0mq(B(0k~x(B(0x(B(0~(Bf a} (0k(B(0~(B(0vk(B@(0x(B(0~(B(0~(B(0~(B(0mq(Bg a. T:957(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~(Bg a T:958(0~(B@(0~(B(0~(B(0~(B(0~(B(0x(Bg aQ T:959(0~(B(0~~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~(B@(0~~(B(0x(B(0x~(B(0x~(B(0mk(Bh a[Seahorse17 the Novice  ]  HP:30 T:960(0~~~(B(0~~(B(0~(B@h aA(0~(B@(0~~(B(0~~~x(B(0k~lj(B(0qj(Bh ai8  T:961(0~(BG(0~(BG(0~l(B(0~(B(0~mk(B@(0~x(B(0m(Bi a+ T:962(0w(B(0w(B(0u~(BGG(0~(B(0~~(B(0~(B(0~(B@(0~(B(0m(Bi a,kG(0~m(B(0~(BG(0l(B@(0~(B(0~~(B(0~(BThe gnome hits![Seahorse17 the Novice ]  HP:25  T:963(0~(BGj aj a)yYou kill the gnome!/88(0~(BG)j aThe gnome hits![Seahorse17 the Novice ]  HP:21  T:964k ak a6rYou kill the gnome!/95 T:965(0~(BG%k a k a4 <You hit the gnome. T:966l a+l aMcYou kill the gnome!/102 T:966?l a(0k(B(0x(B@(0~(B(0j(B(0~(B(0~(B Things that are here: a scroll labeled ZELGO MER a mace--More--l au <(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqk(B T:967l ax Pick up what?  Weapons a - a mace Scrolls b - a scroll labeled ZELGO MER(end) m ac++m a -m auS =(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqkmqj~~~~~~~~~~~~~~~~~~~~mj~mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B[(0~~~~~~~~~~~~~~lj~~~~~~(B<)(0~~~~~~~~~(B%(0~lqk~~~~x(BYou have a little trouble lifting Z - a scroll labeled ZELGO MER.@ Burdened--More--n aXXn aC)@(0~~(B(0~~(B(0~(B Things that are here: a gnome corpse a candle--More--o a((0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqk(B[Seahorse17 the Novice ]  HP:22 Pw:21 T:969o a T:970@%(0j(B(0~(B(0~(B(0~(Bo aHo (0~(B@(0~(B(0~(B(0~(B Things that are here: a gnome corpse a candle--More--p a1<(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqk(B T:971p an T:972%@(0~~(B(0~~(B(0~(Bp aƈ  T:973(0~(B(0~(B@(0~~(B(0~(Bq a T:974(0~~(B(0~(B(0~(B(0~(B(0~(B@q ae"[Seahorse17 the Novice ]  HP:23 T:976(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bq ay  T:977@(0~(B(0~~(B(0~~~(B(0~(Bq aخv T:978(0~~~(B(0~~(B@(0~(Br a1G T:979(0~(B(0~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~(B(0~(B(0~~(B(0~(B(0~(Br a T:980@(0~(B(0~(B(0~(B(0~(B(0~(Br aSK  T:981(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(Br aU  T:982@(0~(B(0x(B(0~x(B(0~x(B(0qj(Bs az[Seahorse17 the Novice ]  HP:24 T:984(0~~~(B(0~(B@(0~~(B(0~(B(0~(B(0l(B(0~(B(0mk(Bs aI{(0k~(B(0mqq(B(0~(B(0~~~~(B@(0~~~~(B(0~(B(0v(B(0~(B(0~~~m(B(0~(B(0~~(B(0mqk(B T:987  Pw:22 T:990(0mq(B(0~~(B(0m(B(0~(B(0w(B(0~(B@(0~(B(0~(B(0~(B(0~(Bs aw{Z[Seahorse17 the Novice ]  HP:25 T:992(0q(B(0~(B(0~(B(0~~(B@(0~~(B(0~(B(0~(B(0~(B(0~~(B(0qqj(Bs a{(0~~(B(0k(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(Bs ay H T:993(0~~(B(0~(B@(0~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(Bs aG T:994(0k(B(0~(B@(0m(B(0~(B(0~~~(B(0~(B(0~(Bt a T:995(0x(B(0x~(B@(0mqq(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(Bt ad T:996(0lqqj(B(0~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~(Bt a54 3(0lqq(B(0x~(B(0x~(B(0x(Bh(0l(B(0x~x(B(0~x(B(0x(B(0~x(B(0~(B(0x(B@(0~(B(0~(B(0~(BThe dwarf throws a dagger!)(0~(B)(0~(B)(0~(B)You are hit by a dagger.(0~(B)t a`4 y[Seahorse17 the Novice ]  HP:21  T:997@u a}A(0~(B(0~(B(0j~(B@(0j~~~~~(B)(0~~~~~~~l(B(0~(B(0q~~~~~(B(0x~~~~lq(B(0x~x~(B(0x(B(0x(Bu a2  T:998(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bv aR^ Choose which spell to cast   Name Level Category Fail Retention a - sleep 1 enchantment 0% 76%-100%(end) v aCY+(0lqqk(B(0lqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqk(B(0lj~mqwqk(B(0lqj~x~~x~~mj~~~~~~~mqklqk(B(0lqj~~~~x~mqj~~~~~~~~~~~~~~~~~~~~mj~mk(B(0x~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B Pw:17In what direction? v ai](0x(B(0x(B(0x(Bv aThe sleep ray hits the dwarf.(0x(B(0x(B(0x(Bv a T:999 [Seahorse17 the Novice ]  HP:22 T:1000 Burdened(0q(B(0~(B(0~(Bh(0~(B(0~(BGv aՕ w a=@(0~(B(0~(B(0~(B(0~~(BG(0~(Bw a { T:1001(0k(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(Bw a'<You hit the dwarf! T:1002x ankYou kill the dwarf!/112 T:1003[x aq(0x(B(0~x(B@(0~(B(0~(B Things that are here: a dwarvish cloak 12 gold pieces--More--y a/+<(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqk(B T:1004y a Pick up what?  Coins $ - 12 gold pieces Armor a - a dwarvish cloak(end) y ag+y a (0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqkmqj~~~~~~~~~~~~~~~~~~~~mj~mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B[(0~~~~~~~~~~~~~~lj~~~~~~(B<)(0~~~~~~~~~(B%(0~lqk~~~~x(By a  $:521You have a little trouble lifting $ - 12 gold pieces. T:1006@z a˝ z aGe T:1007(0~(B[@Gz a36(0~(B(0~(B@(0~~(B(0~~~(B(0~~~(BG(0~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(BThe gnome lord picks up a dagger.{ a Choose which spell to cast   Name Level Category Fail Retention a - sleep 1 enchantment 0% 76%-100%(end) { a[ +(0lqqk(B(0lqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqk(B(0lj~mqwqk(B(0lqj~x~~x~~mj~~~~~~~mqklqk(B(0lqj~~~~x~mqj~~~~~~~~~~~~~~~~~~~~mj~mk(B(0x~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B Pw:12In what direction? { a (0x(B(0x(B(0x(B0#@#0#*0#@#{ aQ h0#*0#@#0#*{ ao GThe sleep ray hits the gnome lord.(0x(B(0x(BThe sleep ray bounces!(0x(B{ a --More--| a}[Seahorse17 the Novice ]  HP:23 T:1008(0~(B(0~(BG(0~(B(0q(B avO T:1009(0~(B(0~(B@(0~(B(0~~(B aV8 T:1010(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~(B a^BYou hit the gnome lord! T:1011 a a+PYou hit the gnome lord! Pw:14 T:1012 a3You hit the gnome lord. aD a eYou kill the gnome lord!/127 T:1013? aa(0~(B(0~(B(0~~~~(B@(0~~~~~(B(0~~(B(0~~(B(0~(B Things that are here: a scroll labeled GARVEN DEH a dagger--More-- a =(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqk(B T:1014 a< Pick up what?  Weapons a - a dagger Scrolls b - a scroll labeled GARVEN DEH(end) a{++ a - a %(0lqqk(B(0lqk(B(0lqwqqu~~xlqj~mqqqkk(B(0lqj~x~~x~~mj~~~~~~~mqklqkmqj~~~~~~~~~~~~~~~~~~~~mj~mk~~~~~~~~~~~~~~~~~~~~~~~~~~~x~~~~~~~~~~~(B[(0~~~~~~~~~~~~~~lj~~~~~~(B<)(0~~~~~~~~~(B%(0~lqk~~~~x(BYou have a little trouble lifting h - a scroll labeled GARVEN DEH. T:1015@ a w[Seahorse17 the Novice ]  HP:24 T:1017(0~(B(0~(B(0~(B@(0~~~~~(B)(0~~~~~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B a] (0lqq(B(0~(B@(0~~~(B(0u~~(B(0qqqq(B(0~(B(0q(B a' T:1018(0~(B(0~(B(0mqqqq(B(0~(B(0q~(B@(0x(B(0j(B(0~(B(0~(B a ,p T:1020(0~(B@(0~(B a(  T:1021@(0~(B(0~(B(0~~(B(0~(B(0~(BG(0~~(B(0~~(B(0~~l(B(0~~l(B(0mqq(B aE(0~(B(0~~~(B(0w(B(0~(B(0~(B@(0x(BG(0~m(B(0~~(B(0~(B(0~~l(B(0~lj(B(0q(B a9 6 T:1023(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0j(B(0~~(B a[CYou hit the gnome.The gnome misses! aOYou hit the gnome.[Seahorse17 the Novice ]  HP:25 T:1024 a bYou kill the gnome!/134 T:1025* a(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B@(0~~(B(0x(B(0~~~(B(0j(B(0x~~~~(B(0x~~~~(B(0mk~~(BYou see here a yellowish brown gem. T:1026 aQYou have a little trouble lifting i - a yellowish brown gem. T:1027@ aP; @ T:1029(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0k(B(0j(B@(0j(B a(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0j(B ar T:1030@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B a: [Seahorse17 the Novice ]  HP:26 T:1032(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~(B(0~~(B@(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B a (0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B a3 T:1033(0~(B(0~~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B ao Pw:15 T:1034(0~~(B(0~~~~(B(0~~(B(0~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B a/ T:1035(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B a (0m(B(0~~(B(0m(B(0k~~(B(0~(B@(0~(B(0~(B aH T:1037(0x(B(0j~~(B(0~~~(B(0q(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B a?) T:1038(0~~(B(0~(B(0x(B(0~(B(0k(B@(0mq(B(0~(B(0~~~~~~~~(B(0~~~(B a/ T:1039(0lq(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B aj [Seahorse17 the Novice ]  HP:27 T:1041(0qq(B(0~~(B(0~(B(0k(B@(0~(B(0~(B(0~(B a  T:1042(0~(B(0~(B@(0mq(B(0~(B(0~(B(0~~(B a(0qk(B(0~x(B(0lq(B(0x(B(0x~~(B@(0x~~~(B(0~(B(0j~(B aU T:1044@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~~~~(B (0~~~~~~~(B (0k~~~~~~~~(B (0x~~~~~~~~(B (0x~~~~~~~(B (0mqk~~~~~(B (0mqk~~~(B(0x~~~(B(0mqk(B a  T:1045(0~(B@(0~(B(0~(B(0t(B(0~~(B(0m(B(0~(B (0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~l(B(0~lqj(B(0mq(B ab l T:1046(0~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(B (0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0lqqj(B(0j(B a%* T:1047(0~(B@(0~(B (0x~~(B(0~(B (0x(B(0~~~(B (0m(B(0~~~~(B(0~lqj(B(0x(B(0x(B(0j(B a?(0~(B (0x(B(0m(B(0~(B (0j~(B@(0m(B(0~(B(0x(B a [Seahorse17 the Novice ]  HP:28 T:1048(0lqq(B(0~~(B (0lq(B(0~(B(0qn(B@*(0x(B at  T:1049(0~(B(0~(B(0~(B@(0~(B a~Z T:1050(0~(B(0~(B(0~(B(0~(B(0j(B(0w(B@ aZ* (0~(B@ aD, O[Seahorse17 the Novice ]  HP:29 Pw:17 T:1056(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~~~(B@ as- (0~~(B(0~~~(B (0~(B(0~~~(B(0~~~~~~~(B(0w(B(0~(B(0~~~(B(0~(B(0~~~~(B@(0~(B(0~(BYou see here 11 rocks. T:1059 a- T:1061(0~(B (0~(B(0~~(B (0~~~~~~~~~(B@ (0~~~~~~~~~~~~(B* (0~~~~~~~~~(B (0~~~~~~~(B (0~~~~~(B(0~(B(0~(B(0~(B a(7You are carrying too much to get through. aUk T:1062(0~(B(0~(B(0~(B (0~~~~~~~(B(0~(B (0~~~~~~~~~~~(B(0~(B (0~~~~~~~~~~~~(B@ (0~~~~~~~~~(B (0~~~~~~~(B (0~~~~~(B(0~(B a T:1063(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B a[Seahorse17 the Novice  ]  HP:30 T:1065(0~~(B(0~~(B(0~(B@(0~(B aN w(0~(B (0~(B(0~(B@(0~(B ai  T:1066(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B a]- T:1067(0~(B@(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~(B(0~~(B(0~(B a.(0~(B(0~(B(0~~(B@(0~(B (0~~(B (0~(B(0~(B(0~(B(0~(B(0~~(B aڌ  T:1068@(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B (0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~(B a\ T:1070(0~(B@(0~(B(0~~~(B(0~~~~~(B (0~~~~~~~(B (0~~~~~~~~(B (0~~~~~~~(B (0~~~~~~(B (0~~~~~~(B(0~~~(B(0~(B a@(0~(B(0~~(B(0~(B(0~~~(B@(0~(B a$  T:1071(0~(B(0~(B(0~(B@(0~(B(0~~(B a [Seahorse17 the Novice  ]  HP:31 T:1073(0~~(B(0~(B(0~(B@(0~(B(0~(B a>5O T:1074(0~(B(0~(B@(0~~~~~~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~(B(0~(B a,  T:1075(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~(B(0~(B aL/ T:1076(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B a  T:1077(0~~(B(0~~(B(0~(B(0~(B@(0~(B a (0~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B a?8 Pw:18 T:1079(0~~~(B(0~(B(0~(B@(0~(B(0~(B a[Seahorse17 the Novice  ]  HP:32 T:1080(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B a T:1081(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B a   T:1082(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B a  T:1083(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B a1 T:1084@(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B aRB T:1085(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B a  T:1086(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B a c(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B a`(0~(B(0~(B(0~~~~(B@(0~~~~~(B(0~~(B(0~~(B(0~(BYou see here a dagger.[Seahorse17 the Novice  ]  HP:33 T:1088 a{(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B)@(0~(B(0~(B a  T:1089(0~~~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~(B a@R  T:1090(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B a(0~(B(0~(B@(0~~~(B(0~(B(0~(B ad T:1091(0~(B(0~~~~~(B@(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B aa(0~(B(0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B acY T:1092 [Seahorse17 the Novice  ]  HP:34 T:1096(0~~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~~(B(0~(B(0~~(B a%dr(0~~~(B(0~(B(0~~(B(0~~~(B(0~~~~~~(B@(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B aeeM T:1099  Pw:19 T:1101 ae[Seahorse17 the Novice  ]  HP:35 T:1104(0~~(B(0~~(B(0~(B(0~~~(B@(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B aG T:1105(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B aG  T:1106(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B a~  T:1107(0~(B@(0~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~(B a#' T:1108@(0~(B(0~~~~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~~~(B a5 T:1109(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~(B a8 9What do you want to use or apply? [jvxJV or ?*]  a-r/You now wield a pick-axe.--More-- aGIn what direction do you want to dig? [ykunjb>]  a aކYou start digging. T:1110You hit the rock with all your might. T:1111 aH[Seahorse17 the Novice  ]  HP:36 T:1112 T:1113 T:1115(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B#--More-- aZ + T:1116 a T T:1117(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B a9C0What do you want to wield? [- x or ?*]  ar  aX @You are empty handed. T:1118 a  a! T:1119(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~(B<(0~~(B(0~~(B@#(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B a[Seahorse17 the Novice  ]  HP:37 T:1120(0~(B(0~~~~~~(B(0~~~~~~~~~~(B(0~~(Bk(0~~~~~~~~~(B(0~~~~(B(0~~(B((0~~~(B(0~~~~~(BG(0~(B(0~~~~~~(B@(0~~~~(B(0~(B a΅/ T:1121(0~(B(0~(B(0~~~~~~(BGk(0~~~~~~~~~~~(B@(0~(B(0~~~~~~~~~~(B(0~(B(0~~(B(0~(B aEw (0~(B(0~(B@G(0~(B(0~(B(0~(B(0~~(B aan  Pw:21 T:1122  T:1123(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B@(0~(B(0~(BG#(0~(B aBsg T:1127(0~(B(0~~~(B(0~(B(0~(B(0~~~~~(B@(0~~~~~(Bk(0~~(B(0~(B(0~(BG(0~(B(0~(B a 'You fall down the stairs.--More-- as (0~~~(B(0~(B@(0~(B(0~~~(B[Seahorse17 the Novice  ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:6 $:521 HP:34(40) Pw:21(24) AC:4 Xp:4/134 T:1127 Burdened av [Seahorse17 the Novice  ]  HP:35 T:1128  T:1129h a9You begin striking monsters with your gloved hands.You kill the dwarf!/144  T:1130% ac(0~~~(B@<(0~~~(B Things that are here: a dwarf corpse a dwarvish cloak a pair of iron shoes a pick-axe--More-- a O(0~~(B aZ  Pick up what?  Armor a - a pair of iron shoes b - a dwarvish cloak Comestibles c - a dwarf corpse Tools d - a pick-axe(end) a+ aM(0~~(B@(0~(B<(0~~~(B aNYou have a little trouble lifting k - a pair of iron shoes. T:1131  T:1132G@ a Choose which spell to cast   Name Level Category Fail Retention a - sleep 1 enchantment 0% 76%-100%(end) a  a>You have a little trouble lifting q - a brass wand.[Seahorse17 the Novice  ]  HP:36 T:1136@ a; (0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~(BYou see here a scroll labeled PHOL ENDE WODAN. T:1137 aΒ  aYou have a little trouble lifting T - a scroll labeled PHOL ENDE WODAN. T:1139@ az(0~(B(0~(B(0~(B@(0~(B(0~(B a)/What do you want to zap? [qvJV or ?*]  a Wands q - a brass wand v - a platinum wand J - a copper wand V - a copper wand(end) aF(0~~~~(B%(0~(BNever mind. aJ;There is nothing here to pick up. aD  aMAWhat do you want to write with? [- ijmqsvwzFJU-X or ?*]  a[ ?You write in the dust with your fingertip.--More-- ag ?What do you want to write in the dust here?  a^a ae a6f a8 * T:1140 a~ AWhat do you want to write with? [- ijmqsvwzFJU-X or ?*]  a^ Miscellaneous - - your fingertip Rings F - a tiger eye ring U - a twisted ring Wands q - a brass wand v - a platinum wand J - a copper wand V - a copper wand Tools j - a magic marker (0:35) Gems/Stones i - a yellowish brown gem m - a yellow gem s - a black gem w - 2 white gems z - an orange gem W - a blue gem X - 2 violet gems(end) a9 )+(0~~~~(B%(0~(B<(0~~~(B [Seahorse17 the Novice  ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:6 $:521 HP:36(40) Pw:21(24) AC:4 Xp:4/158 T:1140 BurdenedA lit field surrounds you!--More-- a^ (0lqqqqj~(B(0x~~~~~~~(B(0x~~~~~~~~(B(0qqj~~~~~~~~(B(0~(BG(0~~~(B@(0~(B(0~~~(B(0~~~~~~~(B(0~(Bh(0~(B(0~~~~(B((0~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~(BG(0~(BDo you want to add to the current engraving? [ynq] (y)  aNever mind. aWw T:1141@(0~(BG(0~(B aI-i(0~(BG@(0~(Bh(0~(B a: You kill the gnome!%[Seahorse17 the Novice  ]  HP:46(50) Pw:25(28) Xp:5/165Welcome to experience level 5. aA; @You feel stealthy! T:1142 aK(0~(B@(0~(B atYou see here a gnome corpse. Pw:26 T:1144h(0~(B a%  T:1145(0~(B%G@G as%p(0~(B@You see here a whistle.G(0~(B a%DThe dwarf picks up a dwarvish cloak.--More-- a> * T:1146 a You have a little trouble lifting A - a whistle.(0~(BG@G(0~(B T:1147--More-- aɋ a[Seahorse17 the Novice  ]  HP:47 T:1148 a;What do you want to use or apply? [jqvxAJV or ?*]  a aEYou produce a high whistling sound. T:1149%(0~(Bh(0~(BGGG(0~(B a#  a C name ay d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a'+(0qj~~~~~~~~~~~~~~~~(B%(0~~~(Bh<(0~~~~(BG(0~~~~~~~(BWhat do you want to call? [ac-ehik-wyzADF-LT-XZ or ?*]  a#Call a whistle:  aC t a i an a  a8What do you want to drop? [$a-zADF-LS-Z or ?*]  a  a@ You drop a whistle called tin.G(0~(BThe gnome lord swings his thonged club.--More-- avn[Seahorse17 the Novice  ]  HP:37(0~(BG a Choose which spell to cast   Name Level Category Fail Retention a - sleep 1 enchantment 0% 76%-100%(end) a+(0lqqqqj~(B(0x~~~~~~~(B(0x~~~~~~~~(B(0qqj~~~~~~~~(B Pw:21In what direction?  a (0q(B0#@#0#*0#@#0#*0#@#0#* a GThe sleep ray hits the gnome lord.(0q(BThe sleep ray hits the gnome.(0q(B(0q(B(0q(B(0q(B a V T:1150G(0~~~~(B--More-- a  a]f[Seahorse17 the Novice ]  HP:25  T:1151 az%#@( aw <You hit the gnome. T:1152 a0^eYou hit the gnome. T:1153G(0~(B a$YYou kill the gnome!/172? a}@(0~(BYou see here a scroll of enchant armor. T:1154 a  aWYou have a little trouble lifting B - a scroll of enchant armor.(0~(B@G(h a~c[Seahorse17 the Novice ]  HP:26 T:1155--More-- aĬs[Seahorse17 the Novice ]  HP:16  T:1156 aj Choose which spell to cast   Name Level Category Fail Retention a - sleep 1 enchantment 0% 76%-100%(end) as: +(0lqqqqj~(B(0x~~~~~~~(B(0x~~~~~~~~(B(0qqj~~~~~~~~(B Pw:16In what direction?  aң(0q(BThe sleep ray hits the gnome lord.(0q(B(0q(BThe sleep ray misses the dwarf.(0q(B--More-- a>=(0q(B(0q(B ao T:1157G(hG(0~~(B a DYou hit the gnome lord!h(0~(B acYou kill the gnome lord!/187 T:1158) a) Choose which spell to cast   Name Level Category Fail Retention a - sleep 1 enchantment 0% 76%-100%(end) a+(0lqqqqj~(B(0x~~~~~~~(B(0x~~~~~~~~(B(0qqj~~~~~~~~(B Pw:11In what direction?  an/(0q(B(0q(BThe sleep ray hits the dwarf.(0q(B(0q(BThe sleep ray hits the gnome.(0q(B(0q(B(0q(B(0q(B an T:1159)h(0~(BG(0~~~~(B as  aA d(0~(B@You see here a thonged club. T:1160 aIYou hit the dwarf! T:1161 aۤ  a You kill the dwarf![Seahorse17 the Novice ]  HP:17/197 T:1162! a.)@ aHIThere are several objects here. T:1163 a Pick up what?  Armor a - a pair of iron shoes b - a dwarvish cloak c - a dwarvish cloak Potions d - a fizzy potion Tools e - a whistle called tin f - a pick-axe g - a pick-axe Gems/Stones h - a yellow gem(end) a7+ a%+ aT E(0j~~~~~~~~~~~~(B%(0~~~(B<(0~~~~~~~~~~~~~(BYou have a little trouble lifting C - a fizzy potion.--More-- aίpYou have a little trouble lifting m - a yellow gem. T:1164@ a h[@The hobbit throws a dagger!)(0~(B)(0~(B)))You are hit by a dagger.[) a y[Seahorse17 the Novice ]  HP:13  T:1165@ aNYou hit the gnome.(0~(Bh a`lYou kill the gnome! Pw:13/204 T:1166% a .)@ a, hYou see here a gnome corpse. T:1167(0~(Bh a_  Choose which spell to cast   Name Level Category Fail Retention a - sleep 1 enchantment 0% 76%-100%(end) a+(0lqqqqj~(B(0x~~~~~~~(B(0x~~~~~~~~(B(0qqj~~~~~~~~(B Pw:8(28) AC:4 Xp:5/204 T:1167 BurdenedIn what direction?  a (0q(B(0q(B(0q(B(0q(BThe sleep ray hits the hobbit.(0q(B(0q(B a p T:1168(0~~(Bh)[) aOK  a(#@% awYou see here a dagger.[Seahorse17 the Novice ]  HP:14 T:1170 a<- W)@You see here a gnome corpse. a/@% a@You see here a dagger. T:1171 ax@)There are several objects here. T:1172 a.S 7@[ aLS FYou see here a thonged club. T:1173 a  ȧMYou kill the hobbit!/211 T:1174(0~(B a-L T:1175@) a [Seahorse17 the Novice ]  HP:15 T:1176@(0~(B a(0~(B@(0~(BYou see here a gnome corpse. T:1177 a&q T:1178(0~(B%@ a2  T:1179(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B ah  T:1180(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B a= T:1181(0~~(B(0~~(B(0~~(B(0~(B@(0~~~(B aC  T:1182(0~(B(0~(B(0~(B(0x(B@(0~(B(0mk~(B a[[Seahorse17 the Novice ]  HP:16 T:1183(0~(B(0~~(B@(0~(B(0~(B aGr  T:1185(0~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~~(B(0~~(B aM T:1186(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B a"/What do you want to zap? [qvJV or ?*]  ap  Wands q - a brass wand v - a platinum wand J - a wand of light V - a wand of light(end) a+(0j~~~~~~~~~~~~(B%(0~~~(B aKA lit field surrounds you!(0lqqk(B(0~~~(B(0x~~mq(B(0~~~~~~~(B(0lqqj~~~~~~(B(0~~~~(B(0~~~(B(0j~~~~(B@(0~~~~~~~~~(B(0~~~(B(0~~~~~~~~~~~(B(0~~~~(B(0~~~lk~~~~~~~~~~~~~(B(0x~(B(0~~~~~~~~~~(B(0j~t(B(0~(B(0~~~~~(B(0~x(B a  a T:1187(0~(B(0~(B@(0~(B(0~(B a Pw:10(28) AC:4 Xp:5/211 T:1188 Burdened(0~(B@(0~(B(0~(B(0~(B a (0~~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~~~(B(0~(B(0~~~~(B a; T:1189(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~~(B@(0~~~~~~~~~~~(B(0~~~(B(0~~~~~~(B(0~(B a[Seahorse17 the Novice ]  HP:17 T:1190(0~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B a8 /What do you want to zap? [qvJV or ?*]  a aA lit field surrounds you! T:1191(0~(B(0m(B(0~~~~~(B(0~~mq(B(0~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B(0k~~~~(B@(0~~x(B(0mk~~~~~~m(B(0mqk~~~~~~(B(0mq~~~~~(B(0~~~~(B(0~~~(B aC  a h T:1193(0~(B(0~(B@(0~(B a@> T:1194(0~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~~~~~~(B(0~~~(B(0~~~~(B@(0~(B(0~(B aD T:1195(0~~~(B(0~~~~(B(0~~~~~(B(0~~~(B@(0~(BM(0~~~~(B(0~(B(0~~~~~~(B(0~(B a T:1196(0~~~(B(0~~(B(0~~~~(B(0~~~(B(0~(B@(0~~~~~~~~~~~(B(0~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~(B(0~~~~~~(B(0~(B a [Seahorse17 the Novice ]  HP:18 T:1197(0~(B(0~(B@(0~(B*(0~(B a T:1198(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B aoe (0~~~(B(0~(B(0~(BM(0~~~~~~(B(0~~~(B@(0~~~~~~~~(B(0~~~~(B(0qk(B(0~~~(B(0~(B ae jYou see here a green gem. T:1199(0~(BM aV_You have a little trouble lifting E - a green gem.@ aNq\ T:1200(0~~~(B(0~(B@(0~(B(0~~~~~~~~(B(0~~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~(B(0~~~(B(0~(B a20 T:1201(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B a*/What do you want to zap? [qvJV or ?*]  aS aMA lit field surrounds you! T:1202(0lqqqk(B(0lqj~~~mk(B(0x~~~~~~mk(B(0j~~(B@(0~~~~(B(0x~~~~~~~~~(B(0mk~~~~~~~~~~~(B(0x~~l(B(0~~~~~~~~(B(0mqq(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~(B a;  ac T:1203(0~(B@(0~~~(B a2[Seahorse17 the Novice ]  HP:19 T:1204(0~(B(0~~~~~~~~(B(0~~~(B@(0~~~~~~~(B(0~~~~(B(0~~(B(0~~~(B(0~(B a7  T:1205(0~~(B(0~~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~(BM(0~~~~(B@(0~~~(B(0m(B(0~(B a* (0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(BM(0~~~~(B(0~~~(B(0~(B(0~(B(0~~~~~(B(0~(B@(0~(B(0~(B aW T:1206(0~~~~(B(0~~~~~~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B aB T:1207(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~(B a T:1208(0~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B a 0 Pw:12 T:1210(0~(B(0~~(B(0~~(B(0~(BM(0~(B(0~(B@(0~(B(0~(B a4!(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BM(0~(B(0~(B(0~(B@ ab[Seahorse17 the Novice ]  HP:20 T:1211(0~(B(0~(B(0~(B@(0~(B(0~~~(B a2/What do you want to zap? [qvJV or ?*]  a aBA lit field surrounds you! T:1212(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~(BM(0~(B(0~~~~~~~(B(0t(B(0~~~~~~mk(B(0qj~~~~~~~~m(B(0~~~~~(B@(0~~~~~(B(0qqqk~~~~~~~(B(0j~~~~~~~(B(0~~~~~~x(B(0qqqqk~l(B(0q(B aآ a  T:1213(0~(B(0~(B(0~(BM(0~(B@ aɶ  T:1214(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BM(0~(B@ a T:1215(0~(B(0~(B(0~(B(0~(B(0~(BM(0~(B@ a{[ T:1216(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BM(0~(B@ a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B a The gnome mummy hits![Seahorse17 the Novice ]  HP:11  T:1217 a4You hit the gnome mummy! a1The gnome mummy hits![Seahorse17 the Novice ]  HP:4(50) Pw:12(28) AC:4 Xp:5/211 T:1217 Burdened [Seahorse17 the Novice ]  HP:5 T:1218 aI #  apray a?Are you sure you want to pray? [yn] (n)  aYou begin praying to Chih Sung-tzu.You are surrounded by a shimmering light.--More-- ajP T:1219 T:1220 ajG T:1221[Seahorse17 the Novice ]  HP:50(50) Pw:12(28) AC:4 Xp:5/211 T:1221 Burdened a"You destroy the gnome mummy!/228 T:1222(0~(BG% a(0~(B@(0~(B(0~~(B(0~(B Things that are here: a gnome corpse a mummy wrapping--More-- a(0j~~~~(B(0~(BGThe gnome shoots 2 crossbow bolts!)(0~(B)(0~(B)(0~(B)(0~(B)(0~(B)The 1st crossbow bolt misses you.(0~(B)@) aO(0~(B)(0~(B)(0~(B)(0~(B)(0~(B)--More-- ai /(0~(B) aʣ z[Seahorse17 the Novice  ]  HP:47  T:1223@ a' T:1224(0~(B)(0~(B@(0~(B(0~(B a/What do you want to zap? [qvJV or ?*]  aO asA lit field surrounds you![Seahorse17 the Novice  ]  HP:48 T:1225(0~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0qk(B(0~~(BG(0~~~~~~(B(0~~x(B(0~~~~~~(B@(0~m(B(0~~~~~~~~~~~(B(0~~~~~~(B(0~qqqqk(B(0~(B(0mk(B a a> (0~(B(0~(B(0~(B(0~(B(0~(BG(0~(BG@(0~(B aN3  T:1226(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0v(B a(0~(B(0~(B(0~(B(0~(B(0~(BG@(0~(BThe gnome shoots 2 crossbow bolts!)(0~(B)The 1st crossbow bolt misses you.(0~(B)@)(0~(B)--More-- a}(0~(B)[Seahorse17 the Novice  ]  HP:44  T:1227@ a8  T:1228(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BG@)(0~(B a& (0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BThe gnome swings his crossbow.The gnome hits![Seahorse17 the Novice  ]  HP:39  T:1229 aYou kill the gnome!/235  T:1230(0~(BG) a&L(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B a  T:1231(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B aYou kill the gnome![Seahorse17 the Novice  ]  HP:40 Pw:13/242 T:1232% a  9(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B Things that are here: a crossbow 8 crossbow bolts a red gem--More-- aI{(0j~~~~~~~~(B T:1233 aFh  Pick up what?  Weapons a - 8 crossbow bolts b - a crossbow Gems/Stones c - a red gem(end) aF+ aIC(0j~~~~~~~~~~~~(B%(0~~~(B<(0~~~~~~~(BYou have a little trouble lifting M - a red gem. T:1234@ a  T:1235(0~(B(0~(B(0~(B(0~(B(0~~(B@)(0~(B afn(0~~(B(0~(B(0~~(B(0~~(B@(0~(B(0~~~(B(0~~~~(B(0~(B Things that are here: a gnome corpse 3 daggers a cloudy potion--More-- ai{(0j~~~~~~~~(B T:1236 a Pick up what?  Weapons a - 3 daggers Comestibles b - a gnome corpse Potions c - a cloudy potion(end) aoq + a (0j~~~~~~~~~~~~(B%(0~~~(B<(0~~~~~~~~~~(B a3 tYou have a little trouble lifting N - a cloudy potion. T:1238@ aY[Seahorse17 the Novice  ]  HP:41 T:1239(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@%(0~(B(0~~~(B a& T:1240(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0q(B(0~(B(0~(B@(0~(B(0q(B(0~(B(0~~~~~(B au T:1241(0~~(B(0~~~(B(0q(B(0~(B(0~(B@(0~(B(0~(B a  T:1242(0~(B(0q(B(0~(B(0~(B@(0~(BF(0~(B a8  T:1243(0q(B(0~(B(0~(B@(0~~(B(0~(B(0~(B aFYou miss the violet fungus. T:1244 aSYou hit the violet fungus. T:1245 a? 6You hit the violet fungus! aV aLWYou kill the violet fungus![Seahorse17 the Novice  ]  HP:42/261 T:1247% aJ(0~~~~(B(0~(B(0~~~~~~(B(0~~(B@(0~~(B(0~~~(BYou see here a violet fungus corpse. aI  T:1248(0~~~(B(0~(B(0~(B%(0~(B(0~(B@(0~(B(0~~~(B(0~~~~(B aE/What do you want to zap? [qvJV or ?*]  a  aF `A lit field surrounds you! T:1250(0k~mq(B(0lj~~~~~~~~(B(0j~~~~~(B(0~(B(0w(B(0~~~~~(B@(0~~~~m(B(0lq~~~~~~~~~(B(0~~~~(B(0x~~~~~x~lqq(B(0k~x~ljqj(B(0qmq(B a=  aS"] T:1251@(0~(B(0~(B aY@(0~(B(0~(B(0~(B a[Seahorse17 the Novice  ]  HP:43 T:1253(0~(B@(0~(B(0~(B(0v(B aS5I@(0~(B(0~(B a=  Pw:14 T:1254(0~(B(0q(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B a T:1255(0~~(B(0l(B(0~(B(0x(B@(0~(B(0x(B(0~(B(0~(B a <(0~~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~~~~(B@(0~~~~~~~(B(0~~~~~~(B(0mqu(B abb  T:1256(0~~(B(0~~~~~(B(0~(B(0~~(B(0~(B@(0~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B aZ T:1258(0~~(B(0~(B(0~(B@(0~(B(0~(B a43 (0~(B(0~~~~~(B(0~~~~(B@(0~~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B a T:1259(0~~~~~(B@(0~~(B(0~~(B(0~(B(0~~(B(0~(B a\(0~~x(B@(0~(B(0~~~~~~(B(0~~~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B[Seahorse17 the Novice  ]  HP:44 T:1260You are beginning to feel hungry. Hungry Burdened a T:1261(0qqq(B(0~(B@(0q(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B a[/What do you want to eat? [fgSY or ?*]  a  Comestibles f - 5 uncursed food rations g - 7 uncursed apples S - a food ration Y - 2 tripe rations(end)  a+(0j~~~~~~~~~~~~(B%(0~~~(B a]This food really hits the spot! Burdened T:1262 T:1263 aJ T:1264 T:1265 a QYou finish eating the food ration. T:1266 at a8 [Seahorse17 the Novice  ]  HP:45 T:1267(0q(B(0~(B@(0~~(B(0q(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~(B aBr  T:1268(0q(B(0~(B@(0~~(B(0q(B ah(0q(B(0~(B@(0~~(B(0q(B a T:1269(0q(B(0~(B@(0~~(B(0q(B aw T:1271(0m(B(0~(B@(0~~(B(0q(B a" h(0~(B(0~(B@(0~~(B(0q(B a  T:1272(0~(B(0~(B@(0~~(B(0q(B a[Seahorse17 the Novice  ]  HP:46 T:1274(0~~~(B(0~(B@(0~(B(0~~(B a T:1275(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B a /What do you want to zap? [qvJV or ?*]  a2 aoA lit field surrounds you! Pw:16 T:1276(0~m(B(0~~~mk(B(0k~~~mqqk(B(0mqj~~~~~~x(B(0~~~~~~~(B?(0~x(B(0~~~~~(B@(0~~l(B(0~~~~~~~~(B(0k(B(0lqk~~~~~(B(0mq(B a x T:1277@(0~(B(0~(B a(0~(B@(0~(BYou see here a scroll of blank paper. T:1278 amYou have a little trouble lifting u - a scroll of blank paper.@ aEc U T:1279@(0~(B aEI T:1280@(0~(B(0~(B(0~(B(0~(B a[Seahorse17 the Novice  ]  HP:47 T:1281@(0~(B(0~(B(0~(B a T:1282(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~(B aw  T:1283(0k~~(B(0x(B@(0x(B(0~(B(0~(B(0~(B(0~~(B a~v(0~~m(B@(0~(B(0~(B(0~(B a& T:1284(0~~x(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B a-  T:1285(0lqq(B(0x(B@(0x(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B a$(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B aCj T:1287(0~~(B(0~~(B(0k(B@(0x(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B aD+[Seahorse17 the Novice  ]  HP:48 T:1288(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B aO(0~~(B(0~(B@(0~(B(0~(B(0~(B a7 T:1290(0~(B(0~(B@(0~(B(0~(B a-(0~(B(0~(B@(0~~(B(0~~(B(0~~(B at  T:1291(0~(B(0~(B(0~(B(0~(B@(0~(B a$S T:1292(0~(B(0~(B@(0~(B ap T:1293(0~(B(0k(B(0~(B(0x(B@(0m(B(0~(B(0~~~~(B a@X  T:1294(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~(B@(0mqj(B ai[Seahorse17 the Novice  ]  HP:49 T:1295(0~(B(0~~(B@(0~~~~(B(0~(B(0~~(B aF T:1296(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B ao (0~(B(0~(B(0~~(B@(0~(B(0~(B am 2 Pw:17 T:1298(0qqk(B(0~(B@(0~~~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~(B(0~~(B(0~~(B a-#(0x(B(0~(B(0~~(B (0x(B@(0~~~~~~~(B (0mq(B(0~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~~(B a$ T:1299(0~(B(0~(B@(0~(B(0~~~(B a T:1301(0~(B(0~~(B(0~~~(B(0~~(B@ a[Seahorse17 the Novice ]  HP:50 T:1302(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B a b(0~(B(0~(B(0~(B@(0~(B a;  T:1308(0~(B(0~(B(0~~~~~(B@(0~(B(0~~(B ax+(0~~(B(0~(B(0~(B@)A crossbow bolt misses you.)(0~(B@)A crossbow bolt misses you.)(0~(B a8 T:1309@ aHf6(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B)@(0~(B) afYou are hit by a crossbow bolt.)(0~(B[Seahorse17 the Novice  ]  HP:47@)A crossbow bolt misses you.)(0~(B asgX@ T:1310)--More-- aSd)(0~(B@))(0~(B aԅz[Seahorse17 the Novice  ]  HP:45  T:1311@ a (0~~~(B(0~~~(B(0~(B)@G a^You kill the gnome!/268 T:1312! a(0~~(B(0~(B(0~(B@(0~(BThere are several objects here. T:1313 aO  aj  Pick up what?  Weapons a - 5 crossbow bolts b - a crossbow c - 3 daggers Armor d - a mummy wrapping Potions e - a potion of healing(end)  a + a7 W(0j~~~~~~~~~~~~(B%(0~~~(B<(0~~~~~~~~~~~~~(BYou have a little trouble lifting O - a potion of healing.@ aiF[Seahorse17 the Novice  ]  HP:46 T:1316(0~~~~~(B(0~(B)(0~(B@(0~(B(0~~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~(B aFn(0k(B(0~~(B@(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B aF% T:1317 as  T:1318(0~~~(B(0~(B@(0~~(B(0~~(B(0~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~(B aS(0~~(B(0~(B(0~(B@(0~~~~~~(B(0~~~~~~(B%(0~~(B(0~(B(0~(B(0~(B(0~(B aۯ  T:1319(0~(B(0~(B(0~~~~~(B(0~~(B@(0~(B(0~(B a}  Pw:18 T:1321(0~(B(0~(B(0~(B@(0~~~(B aP T:1322(0~(B(0~(B@(0~~(B(0~(B a̲i[Seahorse17 the Novice  ]  HP:47 T:1323(0~(B(0~~~~~~(B(0~(B@(0~(B(0~(B(0v(B(0~(B(0~(B@(0~(B a[Seahorse17 the Novice  ]  HP:48 T:1330(0~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B(0~(Bx(0~~~(B(0~(B(0~~~~~~(Bx(0~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~(B(0q(B(0~~~~(B(0~(B(0~~~~~~(B@(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(Bd(0~(B a t[1m(0~(B(0~(B(0~(B@(0~(B a o T:1333(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(Bxx(0~(B(0~(Bd(0~(Bx(0~~(B(0~~(B(0~~(B@ aʒ T:1334(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bx(0~(Bx(0~(B(0~(B(0~(Bxd(0~~~(B@(0~~~~(B(0~~~~(B(0~(B(0~(B a[Seahorse17 the Novice  ]  HP:49 T:1337(0~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~~~(Bx(0~~(B(0~(B(0~(B(0qj(B(0~(Bd(0~~~(B@(0~~~~(B(0~~~~(B(0~(B(0~(B a(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B a Pw:20 T:1342(0~(B(0~~~~~~~(B(0~~~~~~~(B(0~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~(B(0~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~(Bx(0~~(Bd(0~~~(B@(0~(B(0~~~~~~~~~(B(0~(B(0~~~~(B aU[Seahorse17 the Novice ]  HP:50 T:1345(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(Bx(0~~(Bx(0~~~(B@(0~(B(0~~(B(0~~(B a(0~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~~~~~~~~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~(B(0~~~~(B(0~~~~~~~~~~(B(0~~~~(B(0~~~~~~~~(B@(0~(B(0~~~lqqk~~~(B aL T:1351  T:1352(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0l(B(0~(B(0x(B a^2 T:1354(0~(B(0~~(B(0~(B(0~(B(0~~~(Bd@(0~(B(0~(B(0~(B(0~~(B a](0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~~~~(B(0~~~(BThe coyote misses! a`You kill the coyote!/270 T:1355(0~(B a =What do you want to zap? [qvJV or ?*]  a aA lit field surrounds you! T:1356(0~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~l(B(0~~~~~(B@(0~~~~x(B(0~~~(Bx(0~~~~~~x(B(0~~~~~(Bxx(0~~~~~~(B(0qj(B(0~~~(B(0mk~~x(B(0qq(B a aϚ  T:1357(0~~(B(0~(B(0~(B(0~(Bx@(0~(B(0~(B(0~(B(0~(Bxx a p You kill the grid bug!/271 T:1358(0~(Bx(0~(Bx aR(0~(B(0~(B(0~(B(0~(Bx@(0~(Bx(0~(B T:1359The grid bug bites! T:1360(0~(Bx a2 ](0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~~~~~~~(B(0~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B@(0~~~~~~(B(0~(BThe grid bug bites!The grid bug bites! aڿ`You kill the grid bug!/272 T:1361(0~(B aP fYou kill the grid bug!/273 T:1363(0~(B a(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~~~~(B(0~(B a8S Pw:22 T:1364(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0x(B(0~(B@(0~(B(0~(B(0~(B ax T:1365(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~~~~~~(B(0~~~(B(0~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B a(0~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B a T:1366(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B a<h T:1367(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B a /What do you want to zap? [qvJV or ?*]  aR aA lit field surrounds you! T:1368(0~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~~~~~~~~~~~~~(B(0~~~(B(0~~~~~~~(B(0~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~x(B(0~(B(0k~(B?(0~~~~(B(0~~~~~~~~(B(0x~~~(B@(0~~~~~~~~~~~~~(B(0mk~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0~~~~~(B(0~~(B(0mk~~l(B aj a%= ( T:1369(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B a (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B a/NYou see here a scroll labeled NR 9. T:1371! aI! afzYou have a little trouble lifting P - a scroll labeled NR 9. T:1372@! a  T:1373(0~(B(0~(B(0~(B(0~~~(B(0~~~~(B@(0~(B(0~~~(B(0~~~~(B! a X  T:1374(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(B(0~(B(0~(B" a3 T:1375(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B" aH  T:1376(0~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~~(B(0~(B(0~(B(0x(B@(0~~(B(0nq(B(0~~(B(0~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~(B(0~~(B(0~(B# a\ T:1378(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~(B(0~~(B# a Z T:1379(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~(B# a  T:1380(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B# a * T:1382@(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~~~~(B(0~(B(0~(B(0~(B$ a{ T:1383(0~~(B@(0~(B(0~~~~(B(0~~~~~~~(B(0~(B(0~~~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~(B$ a T:1384(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B$ a?p Pw:24 T:1386(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B$ a: -(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B$ aO v T:1387(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B% ac T:1388(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B% ay(} T:1389(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~~(B% a}[ ' T:1390(0~~~(B(0~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B% aGk T:1391(0~(B(0~~(B(0~~~~~~~~~(B(0~~~(B(0~(B@(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B& a< T:1392(0~~(B(0~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B& a/What do you want to zap? [qvJV or ?*] & a & ap 4A lit field surrounds you!(0~(B(0~~~~~~~(B(0~~~(B(0~~~~~~~~(B>(0~~(B(0~~~~~~~~~~~l(B(0~~~~~~(B(0~~~~~~~~~~~mk(B(0~~~~~~~~~~~~~~(B(0~~~~~~~mqk(B(0~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~(B@(0~~~x(B(0~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~q(B(0~(B(0~~~~~~~~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~(B(0~~~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B' a ' aI T:1394@(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B' au 6 T:1395@(0~(B(0~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B' a7@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BYou hear distant howling. T:1396( aW T:1398(0~(B@^(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B( a/What do you want to zap? [qvJV or ?*] ( a? ( a A lit field surrounds you!(0lq(B(0lqkqk(B(0~mj~x~mk(B(0~~~~~~~~~~~~x(B(0~~~~~~~~(B@(0~~~x(B(0~~~~~~~~(B(0~~(B(0j(B(0~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~(B(0~~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~~(B(0~~~~(B(0~~~~~~~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B) aD * a'You fall down the stairs.--More--* a(0qqk(B(0~(B@(0x(B(0~lj(B[Seahorse17 the Novice  ] St:18 Dx:13 Co:11 In:13 Wi:12 Ch:9 Neutral Dlvl:7 $:521 HP:48(50) Pw:24(28) AC:4 Xp:5/273 T:1398 Burdened* a!  T:1399+ ae[Seahorse17 the Novice  ]  HP:49 T:1400(0x(B<(0j(B@(0~lj(B+ a6You are carrying too much to get through.+ aGWhat do you want to use or apply? [jqvxJV or ?*] , a.You now wield a pick-axe.--More--, aEIn what direction do you want to dig? [hylnj>] , a , a <You start digging. T:1401, a) You hit the rock with all your might. T:1402 T:1404 T:1405, a) [Seahorse17 the Novice ]  HP:50 T:1407 Pw:25 T:1408#--More--, aM * T:1409- a\y0What do you want to wield? [- x or ?*] - a )You are empty handed.- aP . a T:1410(0~(B(0l(B(0~(B(0j(B@(0~~x(B. a(0~(B(0q(B(0~(B(0~(B@(0~(BG(0q(BThe gnome lord swings his crossbow.. aThe gnome lord hits![Seahorse17 the Novice  ]  HP:48 T:1411--More--/ aJC / aCf[Seahorse17 the Novice  ]  HP:45  T:14120 a"You are empty handed.0 a) 0 aV+hYou begin striking monsters with your gloved hands.You hit the gnome lord!0 a+--More--1 a  1 aRL[Seahorse17 the Novice  ]  HP:381 a+ AYou hit the gnome lord. T:14132 a?eYou hit the gnome lord.The gnome lord swings his crossbow.2 a@The gnome lord hits![Seahorse17 the Novice ]  HP:34 [Seahorse17 the Novice ]  HP:35 T:1414G3 a<You kill the gnome!(0~(B3 aN/280The gnome lord swings his crossbow.3 aThe gnome lord hits![Seahorse17 the Novice ]  HP:26  T:14153 a 3 a SYou hit the gnome lord! T:1416G4 aI 4 a¢You kill the gnome lord!)/295The gnome zaps a curved wand!/The magic missile hits you!/4 a[[Seahorse17 the Novice ]  HP:20--More--4 a [Seahorse17 the Novice ]  HP:15 T:1418(0~(B@4 a5 TYou kill the gnome!/302%5 a! (0~(B(0~(B(0~~(B(0k(B@(0j~~(B Things that are here: a gnome corpse a wand of magic missile--More--6 a9M T:14196 aM Pick up what?  Comestibles a - a gnome corpse Wands b - a wand of magic missile(end) 6 a ++7 a-7 a% (0qqk(B(0x~(B<(0x(B(0lj~lj(B(0qj~(B#(0j(B7 a |You have a little trouble lifting Q - a wand of magic missile. T:1420@7 a< (0~(B(0~(B%@(0~(B Things that are here: a crossbow 7 crossbow bolts--More--8 a[Seahorse17 the Novice ]  HP:16 T:14218 ap p(0~~~(B)@(0~qq(B9 a T:1423(0~~(B(0~(B@(0~~~(B: a9 T:1424(0~~(B(0j(B(0~(B(0~(B@:(0~(B(0~~~(B; a!You hit the lizard.; a:hThe lizard bites![Seahorse17 the Novice ]  HP:15; a2 LYou hit the lizard. T:1425< aOo< ao>You hit the lizard! T:1426< aG7/You hit the lizard!< a7The lizard bites![Seahorse17 the Novice ]  HP:14  T:1427s= a@You kill the lizard!%= a[Seahorse17 the Initiate ]  HP:22(58) Pw:33(36) Xp:6/328Welcome to experience level 6.= aThe giant spider bites![Seahorse17 the Initiate ]  HP:17 [Seahorse17 the Initiate ]  HP:18 Pw:35 T:1428= a1 5You hit the giant spider.= av The giant spider bites![Seahorse17 the Initiate ]  HP:16  T:1429> aj5You hit the giant spider.> anThe giant spider bites![Seahorse17 the Initiate ]  HP:12? a5You hit the giant spider!? a=The giant spider bites![Seahorse17 the Initiate ]  HP:6(58) Pw:35(36) AC:4 Xp:6/328 T:1429 Burdened T:1430The giant spider bites!--More--@ aP@ aۧ[Seahorse17 the Initiate ]  HP:0Do you want your possessions identified? [ynq] (n) D a