W”ćaéQĶ Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-01-16.04:38:47.ttyrec Time: (1642307927) Sun Jan 16 04:38:47 2022 W”ćajuų[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. W”ća+wVShall I pick character's race, role, gender and alignment for you? [ynaq] X”ćaЬćn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) X”ća ˜+ name: seahorse17  role: Monk  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human [ - Pick alignment first q - Quit(end) Y”ća0L6+ name: seahorse17  role: Monk  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * + Random  ? - Pick another role first role forces human " - Pick another gender first q - Quit(end) Y”ćaįµŪ+ name: seahorse17  role: Monk  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Monk  y + Yes; start game n - No; choose role again q - Quit(end) Y”ća ĮZY”ća\Äš(0lqqqqk(B(0~~~~(B)(0x(B(0x(B@(0~~(BF(0x(B(0~~(Bf(0~~x(B(0mqqqqj(BY”ćaįÄSeahorse17 the Candidate St:16 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1 It is written in the Book of Chih Sung-tzu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Chih Sung-tzu seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded from birth as the instrument of Chih Sung-tzu. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake”ća!ÅI7;30H of us all: Go bravely with Chih Sung-tzu!--More--Y”ćaw| <(0lqqqqk(B(0~~~~(B)(0x(B(0x(B@(0~~(BF(0x(B(0~~(Bf(0~~x(B(0mqqqqj(BY”ća ŪHello seahorse17, welcome to NetHack! You are a neutral male human Monk.Seahorse17 the Candidate St:16 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1Y”ća—Ä Z”ća‡v Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 6 uncursed oranges i - 5 uncursed fortune cookies Scrolls d - an uncursed scroll of scare monster Spellbooks c - a blessed spellbook of healing Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:30)(end) [”ćagĒC(0lqqqqk(B(0~~~~(B)(0x(B(0x(B@(0~~(BF(0x(B(0~~(Bf(0~~x(B(0mqqqqj(B[”ća¹ž  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro[”ća,Ÿ Uom [true]  n - eight_bit_tty [false] (1 of 5)]”ćaŻ+]”ćaĄ+]”ćaP²  a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp ]”ća÷² s [false]  z - showrace [false]  A - showscore [false] (2 of 5)]”ćaß#+_”ćaüm +_”ćaÜL +`”ćaÄÄ a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype `”ćaVÅt [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)`”ćaõ+`”ćaFž a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings`”ćaŒž½:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)`”ćad +`”ća³ŅL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) a”ćan<Ņ+(0lqqqqk(B(0~~~~(B)(0x(B(0x(B@(0~~(BF(0x(B(0~~(Bf(0~~x(B(0mqqqqj(B[Seahorse17 the Candidate ] St:16 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:1(0lqqqqk(B(0~~~~(B)(0x(B(0x(B@(0~~(BF(0x(B(0~~(Bf(0~~x(B(0mqqqqj(Bb”ćaŗˆB T:2@<b”ća ū š(0~(B@f(0~(BThe kitten misses the lichen. T:3c”ćaĖV[You hit the lichen.The kitten misses the lichen.c”ćaM“ZYou kill the lichen!/4 T:4(0~(Bc”ćać +(0~(B@c”ćarć hYou see here a crossbow. T:5(0~(Bfd”ćanŸ?@f(0~(Bd”ćaLys T:6@(0~(B)fd”ćaģį Y(0~(Bf@(0~(Be”ćaŗfI T:7`@<e”ća„~~With great effort you move the boulder.`@(0~(B(0~~~(Be”ća½~vThe kitten picks up a crossbow. T:8f(0~(Bf”ća4&g#@f(0~(B(0~~~(Bf”ćasŠF T:9(0~(B@f”ćaž” g(0~(B<f#@#f”ćau§ō T:10(0~~~(B@(0~(B(0~~(B(0~(B#(0~~~(B@###f”ća»ØThe kitten drops a crossbow. T:13(0~~~(B(0~(B)f(0~(B####@####g”ćaŠĢ x(0~(B###@+#g”ćaæĶ € T:14#@That door is closed. T:15h”ća±½HThe door resists! T:16h”ćaīŒ h”ća] :The door opens. T:17(0lqqqqqqqqqqqq(B(0x~~~~~~~~~~~~(B+(0~~~~~~~~~~~~~a(B(0x~~~~(B((0~~~~~~~(B(0x~~~~~~~~~~(B(0x~~~~~~~~(B(0mqqqqqqqq(Bi”ćaWFÄ T:18(0q(B(0~x(B@#(0~x(B(0~~~(B(0~~~~(B(0qqqq(Bi”ćavŸŸ T:19(0k(B@(0a(B(0x(B(0~x(B(0qj(Bi”ća#( &(0~(B@i”ćaē|0@(0~~~~(Bi”ća-}J T:21@(0~~~(Bi”ćaē}BYou see here a large box. T:25j”ćaÉę# j”ćalootk”ća„EThere is a large box here, loot it? [ynq] (q) k”ćaˆo6Hmmm, it turns out to be locked.k”ća³lCWhat do you want to use or apply? [j or ?*] l”ćao(j - a magic marker (0:30).--More--m”ća{“-Never mind.m”ćaĶ“ m”ćaA½ v Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 6 uncursed oranges i - 5 uncursed fortune cookies Scrolls d - an uncursed scroll of scare monster Spellbooks c - a blessed spellbook of healing Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:30)(end) p”ća…QŅ(0lqqqqk(B`#(0~~~~~x(B(0x(B<(0~(B)(0~x(B#(0~~~~~x(B#(0mqqqqj(B##########(0lqqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~x(B#+(0~~~~~~~~~~~~~a(B#(0x~~~~(B@(0~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(Bq”ćah # q”ćaˆÕ lootr”ća(LThere is a locked large box here, loot it? [ynq] (q) r”ćaљ#It is locked.t”ća· R T:26(@t”ćaPv Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 6 uncursed oranges i - 5 uncursed fortune cookies Scrolls d - an uncursed scroll of scare monster Spellbooks c - a blessed spellbook of healing Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:30)(end) |”ćaùé(0lqqqqk(B`#(0~~~~~x(B(0x(B<(0~(B)(0~x(B#(0~~~~~x(B#(0mqqqqj(B##########(0lqqqqqqqqqqqqqk(B#(0x~~~~~~~~~~~~~x(B#+(0~~~~~~~~~~~~~a(B#(0x~~~~(B((0~~~~~~~~x(B(0x~~~~(B@(0~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B}”ća<ć Z@(0~(BYou see here a locked large box.~”ća¾"~”ća #uk - a locked large box. T:27f@~”ća/8 ‰ T:28@f(0a(B(0~(B”ća¤W @(0~(B”ćaįW[@(0~(B(0~(Bf”ća½X£@(0~(B(0~(Bf(0~(BThat door is closed. T:30”ćaįS”ća0T”The door opens. T:31(0a(B(0~(B(0~(Bf”ćaäv £ T:32#@(0~(Bf(0~(B(0~(B€”ćad…ė(0~(B#@(0a(B(0~(B(0~~~(Bf(0~(B(0~~~~(B€”ća݆…##@#####(0~~~~~~~~~~~~(B###(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B T:35##@#€”ćaū‡ You hear bubbling water. T:40(0lqqqqq(B(0~~~~~~~(BF@#(0x~~~(B#(0m(B+(0qq(B###€”ća„ś IYou miss the lichen. T:41”ća”āKYou kill the lichen!/8#”ćaģžo T:42@#(0~(B(0q(B”ćaį÷ v T:43(0k(B@#(0~x(B(0q(B”ćaɞY T:44@(0~(B(0j(B”ćaŸO T:47#@(0~~~~~(B‚”ćaņUč T:48#@(0~(B#(0~(B##(0~~~~~(B@(0~~~~(B`#‚”ća,W® T:49#@With great effort you move the boulder. T:51`@#‚”ćaÉĀ S T:52`@##ƒ”ćaĄ6You try to move the boulder, but in vain.ƒ”ćaĢń<#@#„”ćaŅbŁ####@#`With great effort you move the boulder. T:55#@#`„”ćak‘ d T:56##@###…”ća ]S##@#@##…”ća^m##+@That door is closed. T:59…”ćan…”ća²ńThe door opens.(0l(B+(0qqqq(B(0q(B (0x~~~~~~~a(B (0x~~(B((0~~~(B (0x~~~~(B (0x~~(B(0mqq(B†”ća’W­ T:60(0k(B@#(0~x(B(0~~~(B(0~~~~(B(0qqqq(B†”ća vŽ(0~(B@(0a(B(0x(B((0x(B(0qj(B†”ća!  I T:61(0~(B@‡”ća1f@(0~~~(BYou see here a chest. T:63‡”ćaR2# ˆ”ća·#lootˆ”ća[ @There is a chest here, loot it? [ynq] (q) ˆ”ća  4Hmmm, it turns out to be locked.‰”ća™N @l - a locked chest.@‰”ćamO { StressedYou rebalance your load. Movement is difficult. T:65Š”ća ¶ Š”ća|% G T:66(0~(B@‹”ćaū@ T:67(0~(B@‹”ća•@ T:69(0~(B@‹”ćaī“d(0~(B@You see here a chest. T:70Œ”ćaT# Œ”ćaMÖ lootŒ”ćaĪĘ AThere is a chest here, loot it? [ynq] (q) ”ća@@6Hmmm, it turns out to be locked.”ća“) T:71Ž”ća*•RYou have extreme difficulty lifting a locked chest. Continue? [ynq] (q) ”ćaaJ) T:72”ćaC0P  T:74@(”ćaWA L T:75@(0~(B”ća¶(M T:76@(0~(B”ćaĘ œ T:77##@(0~~~(B(0~(B(0~(B’”ćaŽē; T:79#@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B“”ća7 Ö T:80#@#(0~~(B(0~(B(0~~(B(0~~(B(0~(B“”ćaō€Ų T:82#@#(0~~(B(0~~(B(0~~(B(0~~~(B“”ća“S T:84#@#“”ća/ņ Ŗ T:85+(0~x(B(0~x(B(0a(B##@#“”ća?Ø e T:86(0~(B@#””ćan ‹ T:88(0qqqqk(B(0~~~x(B(0~~(B(0~~(B#@””ćaś  Ā T:89(0lqqqq(B (0x~~~~~(B(0~~~~~(B(0~~~(B(0~(B>(0q(B@(0j(B#•”ćaᬯ T:91(0x~(B(0x~~~(B (0x~~~~~(B@ (0mqqqq(B(0q(B(0a(B•”ćac A T:93@(0~(B–”ća%M T:94@>(0~(B–”ća‡ē @ T:96(0~(B@—”ćaæ…'You fall down the stairs.--More--—”ća¢Ŗ (0lqqqq~k(B (0x~~~~~~(B (0x~(B?(0~(B@(0~x(B (0x~~~~~x(B (0x~~(B$(0~~x(B (0mqqqqqj(B[Seahorse17 the Candidate ] St:16 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:2 $:0 HP:11(14) Pw:4(4) AC:4 Xp:1/8 T:96 Stressed—”ća}®  T:98˜”ća*æ; T:99@<˜”ća“ /What do you want to drop? [a-l or ?*] ™”ćavĪ ¼ Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 6 uncursed oranges i - 5 uncursed fortune cookies Scrolls d - an uncursed scroll of scare monster Spellbooks c - a blessed spellbook of healing Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:30) k - a locked large box l - a locked chest(end) œ”ća{ž +You drop a locked large box.œ”ća鞊 BurdenedYour movements are only slowed slightly by your load. T:101 Burdenedœ”ćaÕN œ”ća·ž #@(œ”ćaōž UYou see here a scroll labeled GNIK SISI VLE. T:102”ćaūrYou have a little trouble lifting m - a scroll labeled GNIK SISI VLE.@”ća„ >What do you want to drop? [a-jlm or ?*] ž”ća/·Č Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 6 uncursed oranges i - 5 uncursed fortune cookies Scrolls d - an uncursed scroll of scare monster m - a scroll labeled GNIK SISI VLE Spellbooks c - a blessed spellbook of healing Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:30) l - a locked chest(end)  ”ćańśr+You drop a locked chest.Your movements are now unencumbered. T:103 ”ća§*  ”ćaSÓ K T:104(@””ćaļó%(0~(B@””ća+ō{You see here 3 gold pieces.[Seahorse17 the Candidate  ]  HP:12 T:105””ćaœx ””ćaÖxg $:3$ - 3 gold pieces. T:106@””ćaĆ P T:107@(0~(B””ćaMwK T:108@(0~(B¢”ćaK&&You climb up the stairs.--More--¢”ća„(0lqqqqqqqqk(B(0lqqqqk(B (0x~~~~~~~~x(B(0lqqqqqk(B`#(0~~~~~x(B (0x~~~~~~~~(B+##(0~~~~~~~(B###(0x(B<(0~(B)(0~x(B (0x~~~~~~~~x(B#(0x~~~~~x(B##(0~~~~~x(B (0x~~~~~~(B@(0~x(B`###(0m(B+(0qqqqj(B##(0mqqqqj(B (0mqqqq~qqaj(B##########################(0lqqqqqqqqqqqqqk(B#####(0x~~~~~~~~~~~~~x(B#####¢”ća׍ü[14;36H###(0a~~~~~~~~~~~~~a(B####`(0x~~~~~~~~~~~~~x(B (0l(B+(0qqqq~qk(B#####(0x~~~~~~~~~~~~~x(B (0x~~~~~~~a(B#(0x~~~~~~~~~~~~~x(B (0x~~~~~~~x(B(0mqqqqqqqqqqqqqj(B (0x~~~~~~~x(B (0x~~~~~~(B((0x(B (0mqqqqqqqj(B[Seahorse17 the Candidate  ] St:16 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:1 $:3 HP:12(14) Pw:4(4) AC:4 Xp:1/8 T:108¢”ćaN¤”ća¶; T:109>@¤”ćaēč§ T:110(0~(B(0~~~(B(0~~~~~(B(0~(B@¤”ćaż8 ¹(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0a(B@¤”ća19 #(0~~~(B(0~~(B(0~~(B(0~(B####@(0~~(B(0~~(B(0~~(B(0~~~(B¤”ća‡9  T:112  T:114##@(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B„”ćaNu T:115(0~(B(0~~~(B@(0~(B„”ća¬p T:118(0~(B(0~(B(0~(B@„”ćag (0~(B@„”ća‹ FYou see here a locked chest. T:119„”ća˜. “You have a little trouble lifting n - a locked chest.@  Burdened--More--¦”ća5Č0f¦”ća:¬» [Seahorse17 the Candidate  ]  HP:13 T:120(0~(Bf@(0~(B¦”ćaó z T:121f@(0~(B(0~(B§”ća?C;@f§”ćaCWYou swap places with your kitten.f(0~(B§”ća÷‡Ķ T:123@(0~~~(B(0~(B(0~(B(0~(Bf§”ćaŽ… ! T:124@(0~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~(Bf§”ća§ā¾@#(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(BØ”ćaŽ'»@##(0~~(B(0~~(B(0~~(B(0~~~(BØ”ća(Ŗ T:126  T:130(0~(B(0~(B@f##©”ća4[You stop. Your kitten is in the way!f#©”ćaø0©”ćaOy v T:131(0~~~(B(0~~(B(0~~(B#@©”ćaÕ;@f©”ća@ÕøYou swap places with your kitten. T:132(0~~~~~(B(0~~~~~(B(0~~~(B(0~(BfŖ”ća¢ T:133(0~(B(0~~~(B(0~~~~~(B@(0a(B#Ŗ”ćaĘ+B T:134@(0~(BŖ”ćaœs'You fall down the stairs.--More--«”ćaĘĻ(0lqqqq~k(B (0x~~~~~~(B (0x~(B((@(0~x(B (0x~~~~~x(B (0x~~~~~x(B (0mqqqqqj(B[Seahorse17 the Candidate  ] St:16 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:2 $:3 HP:12(14) Pw:4(4) AC:4 Xp:1/8 T:134 Burdened [Seahorse17 the Candidate  ]  HP:13 T:136¬”ćaæŸ@<¬”ćaE IYou see here a locked large box. T:137¬”ća•«X@(You see here a locked chest.¬”ća”æK T:139@(¬”ćaÓf 2What do you want to drop? [$a-jmn or ?*] ­”ća¾gž Coins $ - 3 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 6 uncursed oranges i - 5 uncursed fortune cookies Scrolls d - an uncursed scroll of scare monster m - a scroll labeled GNIK SISI VLE Spellbooks c - a blessed spellbook of healing Potions e - 3 uncursed potions of healing Tools j - a magic marker (0:30) n - a locked chest(end) ®”ća˜O ø+ [Seahorse17 the Candidate  ] St:16 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:2 $:3 HP:13(14) Pw:4(4) AC:4 Xp:1/8 T:139 BurdenedYou drop a locked chest.®”ćaP jYour movements are now unencumbered. T:140Æ”ća”4 .(@Æ”ćaļ4 EYou see here a locked chest. T:141°”ćaĢ,7@(°”ćaœ=A T:142(0~(B@°”ća„š Y#@ (0~~(B(0~(B°”ća(ą¼ T:143#@(0~(B(0~~(B (0~~~(B(0~~(B°”ćaāą T:146(0lqqqqqqk(B (0x~~~~~~x(B (0~(B((0~~~~x(B(0~~~~~(B(0q(B@(0q(B######(0~(B(0~(B(0~~(B(0~~~(B±”ćaĖ. T:147(0qqqqk(B (0x(B(0~~~(Bd(0x(B (0x~(B[@(0~~~~~~~~~~~~~~x(B (0mqqq(B(0~(B(0j(B(0~~~~x(B(0x(B±”ćagu ¹ T:148@(0~~~(B(0~(B(0~~~~~~~~~~~~~(B(0~~~~(B²”ćaĀÓA T:149@(0~(B²”ćaŒˆ @(0~(B²”ća ‰vYou see here a whistle.[Seahorse17 the Candidate ]  HP:14 T:150³”ća_Ņ9o - a whistle.@“”ćaé“BWhat do you want to use or apply? [jo or ?*] “”ćażBTYou produce a strange whistling sound. T:151µ”ća9į# µ”ća­µ aµ”ća¢Ö djust¶”ćae_?What do you want to adjust? [a-jmo or ?*] ¶”ća&«FAdjust letter to what [kln-zA-Z] (? see used letters)? ¶”ća0©(Moving: z - a whistle.¶”ća # ·”ćaGname·”ćawFd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ·”ćaŸ²+ What do you want to call? [ac-emz or ?*] ø”ćaœ"Call a whistle: ø”ća§ mø”ćamo a¹”ćaŅg¹”ćaąH i¹”ćaį cŗ”ćaé ŗ”ćaj¼ `(0~(B@(0~~~~~~~~~~~~~(B(0~(B ŗ”ća„¼ EYou see here a leather armor. T:152»”ćaY+ |(0q(B(0~~~~(B [(0~~~(B@(0~~~~(B»”ćaÆ+   T:154  T:155(0q(B$(0~(B@#(0~(B»”ća°æ T:156(0~~~(B(0q(B(0~(B(0~(B(0~(B@#(0~(B»”ća€T T:160(0~~~(B(0qqqqqq(B (0~~~~~(B(0x~~~~~~(B######@##(0x~~~~~~(B(0~~~~~~~~~~~~~(BFx(0~~~~~~~~~~~(B(0qqqqqqqqqqqqj(B¼”ća\Įś T:161(0l(B@ (0~(B(0~~~~(B(0~(B(0x(Bx(0x~(B(0~(B(0mq(B¼”ćadf (0~(B@¼”ćag O(0~(B@x(0~(B¼”ća¹g l(0~~~~~(B@(0~(B(0~~(Bx(0~(B¼”ćaBh cYou see here 7 gold pieces. T:165(0~(Bx½”ćaY™ $:10 HP:14(14) Pw:4(4) AC:4 Xp:1/8 T:165$ - 7 gold pieces. T:166@½”ćapp ņ(0~(B (0~(B(0~~~(B@The grid bug bites!You get zapped![Seahorse17 the Candidate  ]  HP:13  T:167¾”ća©|YYou kill the grid bug!/9 T:168(0~(B¾”ćakļ n(0~(B(0~~~~(B(0~(B@¾”ća© &(0~(B@¾”ća J T:170(0~(B@æ”ća"ĘC T:171@(0~(Bæ”ća[)"You miss the lichen.æ”ća_Ć LYou miss the lichen. T:172Ą”ćakZYou kill the lichen!/13 T:173(0~(BĄ”ćaŽĖ/(0~~~~(B@Ą”ćaĶä T:175 [Seahorse17 the Candidate ]  HP:14 T:180(0~~~~~~(B@(0~(B(0~(B@#Ą”ća&ß Ļ T:181(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@#Ą”ćagß Ć(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~(B###@#Ą”ćaią  T:182  T:187#@d##(0~~~~(B##(0~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B##Į”ća]n”You miss the jackal.The jackal bites![Seahorse17 the Candidate  ]  HP:13  T:188Į”ćajj lYou hit the jackal.The jackal misses! T:189Į”ća!ś•You miss the jackal.The jackal bites![Seahorse17 the Candidate ]  HP:11Ā”ća؋TYou kill the jackal!/14 T:190#Ā”ćaÕt+#@#Ā”ća ō T:194(0lqqqqqqqk(B#@(0~~~~~~~x(B#(0x~~~~~~~~(B###(0~~~~~~~x(B(0~~~~~~x(B>(0~~~~~x(B(0qqqq~qj(BĆ”ća„°p(0~(B@(0x(B(0x~(B(0x~(B(0mq(BĆ”ćaIj —[Seahorse17 the Candidate  ]  HP:12 T:195(0~(B@(0~~(B@Ć”ćak \ T:196  T:200(0~~~(B@Ä”ćaކt T:201(0~(B@#(0~(BÄ”ćaɟą T:202(0~(B(0~(B@#(0~(B#(0~~~(B(0~~~~(BÄ”ća ō(0~~~~~~(B(0~~~~~~~(B##(0~~~~~~(B#(0~~~~(B@#(0~(B#Ä”ća9 R T:203#@#Ä”ćaķ j T:206####@Å”ćaĖ¢$ T:207Å”ćaĄ$ T:208Å”ćaÆ$ T:209Å”ćaš [[Seahorse17 the Candidate  ]  HP:13 T:210Ę”ća[š$ T:211Ę”ća˜Ü$ T:212Ę”ća) $ T:213Ē”ćaśy$ T:214Ē”ća‘g$ T:215Ē”ćaŅB$ T:216Ē”ća $ T:217Č”ćahT$ T:218Č”ćaQY$ T:219Č”ća©5$ T:220Č”ćaąh $ T:221Č”ćaß$ T:222É”ćaϵ$ T:223É”ćaØL$ T:224É”ćaƒ¶[[Seahorse17 the Candidate ]  HP:14 T:225É”ća¾[  T:231(0~~~~~~~(B(0~~~~~~~(B@#(0~~~~~~~(B#(0~~~~~~~(B#(0~(B(0~~~~(B#####Ź”ćaJŖ` T:232(0~(B@(0~(BŹ”ćaµH T:233(0~(B@Ź”ćazĆ T:235(0~(B(0~(B(0~(B(0~(B(0~(B@#Ė”ća”ž(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B@#Ė”ćaX”– T:238(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B####(0q(B@(0q(B(0~~~~(Br(0x~~~~~~~~(B(0x~~~~~~~x(B(0mqqqqqqqj(BĖ”ća]— « T:239(0lqq(B(0~(B(0qqk(B+(0~(B@rr(0~x(BĢ”ćaź©¶You miss the sewer rat.The sewer rat bites![Seahorse17 the Candidate  ]  HP:12(0~(BrĢ”ća¶™You kill the sewer rat![Seahorse17 the Candidate  ]  HP:13/15 T:240%Ģ”ćaiŠ bYou kill the sewer rat!/16 T:241(0~(BĪ”ća‹śv(0~(B@You see here a sewer rat corpse. T:242Ī”ćaeV T:243%(0~(B@Ī”ća4X T:244(0~(B#@#Ļ”ća»  T:245(0~(B#(0~(B@#(0~(B(0~(B#@#(0~(B#Ļ”ća¼Ö(0~~(B###@`(0~~~(B##You try to move the boulder, but in vain. T:248Ļ”ćaKL T:249(0~~(B(0~~~~~~~(B#(0qqqqq(B(0qqqqk(B(0~~(B@#(0~~~~~~~~~~~x(B#(0~~~~~~~~x(B(0~~~~x(B(0x(BŠ”ćaq<Ö T:251(0l(B##@(0x~~(B(0~~~~~~(B(0~~~~(B$(0~~~~(B(0qqqqqqqqqj(BŠ”ćaI „ T:252(0~(B@(0x(B(0x~(B(0mq(BŃ”ćaU¤g(0~(B@(0~(B(0~(B@Ń”ća€¤J T:253(0~(B@Ń”ćaø C  T:254(0~(B@Ń”ća“€ G(0~(B@You see here 5 gold pieces.Ņ”ćaķÆ  $:15$ - 5 gold pieces.[Seahorse17 the Candidate ]  HP:14 T:255@Ņ”ća§E T T:256@(0~(BÓ”ća_c T:257@(0~(B(0~(BÓ”ćaOK½ T:258#@(0~~~(B(0~(B(0~~(B(0~(BÓ”ća˜Č M##@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(BÓ”ćaÉ \#@##(0~~(B(0~~~(B(0~~~(B(0~~~~~(B T:259##@#(0~(B(0~(BÓ”ćaŽÉ Æ+@######That door is closed. T:266Ō”ća„ -The door resists!Ō”ćaŁ?IThe door resists! T:267Ō”ća`c Ō”ćaTd ¼The door opens. T:268(0qqqqqqq(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0a(BŌ”ća6°% T:269(0l(B(0qk(B(0x~(B(0~~x(B(0x~~(B(0~~~x(B(0x~~(B(0~~~(B(0~~(B(0~~(B(0q(B@(0q(B#Õ”ćaõ Æ T:270(0x(B(0~~(B@(0~~x(B(0mqq(B(0a(B(0qqqj(BÕ”ćaĪń v T:274(0~(B#@(0~~~~(B#Ö”ćaOū¤ T:275(0~~~~(B(0~~~(B(0~(B@(0~(BÖ”ća.żJ(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B#(0~~~~~~~~(B########@(0~~(B(0~~~~~~(BÖ”ćamżĘ T:280  T:281(0~~~~(B#(0~~~~~(B@(0~(B(0~~(BÖ”ćaĀD j T:282(0~(B@#(0~(B×”ćaJd T:283(0~(B@#(0~(B×”ćaŽeC T:284@(0~(B×”ća_|˜@(0~~~~~(B T:287@(0~(B T:288×”ćaß M T:289@(0~(BŲ”ćaĮžThe door resists!Ų”ćaü[The door opens. T:290(0a(BŲ”ća‡ÜN T:291#@(0~(BŲ”ćašr ™ T:292#@(0a(B(0~(B(0~~~(BŲ”ćas ü#@####(0~~~~(B(0~~~~(B T:294@#(0~(B T:295Ł”ća¦E y T:300######@(0~~~~~~(B(0~~~~~~~(BŚ”ćapi T:301(0a(B@(0~(B@Ś”ća1qj(0~~~(B@You see here a sewer rat corpse. T:304Ś”ća'` z@(0~(B%(0~(BŪ”ća Ą4 T:305(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~~(B(0~~~~(BŪ”ćaæĄ\ T:307(0~~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~(B@###(0~(B(0~~~~(B(0~~~(BŪ”ćaŌo a(0~(B(0~(B(0~(B@(0~(BÜ”ćaoG@(0~(B(0~(BÜ”ćaƒo{ T:308  T:310@(0~(B(0~(BÜ”ća/f† T:311@(0~~(B(0~(B(0~(BÜ”ća̤ Ģ T:312@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(BÜ”ća„ ½#(0~~~~~~~(B#(0~~~~~~(B@##(0~~~~(B(0~~(BÜ”ća§ , T:315  T:323(0~~~~~~~~~~~~(B###(0~~~~~~~~~~~~(B#(0~~~~~~~~~~~~(BZ#(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B@###Ż”ćaTœ` T:324(0~(B@(0~(BŻ”ća² EYou miss the kobold zombie. T:325Ž”ća«ükYou destroy the kobold zombie!/17 T:326(0~(BŽ”ća 9S(0~(B(0~(B@ß”ćap› É T:327(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@ß”ćaż› ń(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B####ß”ćak  T:329(0~(B@####### T:336@(0~~~~~~(B#(0~~~~~~(B(0~~~~(B(0~~(Bß”ćaŚ ’ T:338#@(0~(B(0~~~(B(0~~~~(B(0~~~~~(Bą”ćaŠp R(0~(B@(0~(B(0~(Bą”ća¼ĀH T:339(0~(B@į”ćaFgH T:340(0~(B@į”ćaÖH T:341(0~(B@į”ćaü8B T:342@(0~(Bā”ćaģŁ%You descend the stairs.--More--ā”ćaŗÉ¢(0lqqqqqqqqqqqk(B(0x~~~~~~~~~(B@$(0x(B(0x~~~~~~~~~~~~(B(0x~~~~~~~~~~~x(B(0mqq(B(0qqqqqqqqj(B[Seahorse17 the Candidate ] St:16 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:3 $:15 HP:14(14) Pw:4(4) AC:4 Xp:1/17 T:342  T:343ć”ćaµ A<@You see here 13 gold pieces.ć”ća! v $:28$ - 13 gold pieces. T:344@ć”ćačX ` T:346(0~(B(0~(B@ä”ćaå=@(0~~~~~(B(0~(Bä”ćaFb T:350  T:352@(0~~~(Bä”ća÷% A T:353(0~(B@ä”ćaeĄ T:354(0~(B(0~~~~(B(0~(B(0~~~~~~(B@##å”ćaE  T:355(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B@#å”ća‘ Ē(0~~~~(B(0~~~(B(0~~(B#####@##å”ća¹ T T:357#@#å”ćaŻ 9#@+å”ća”>That door is closed. T:359å”ćaZX °The door opens.(0a(B(0~(B(0~~x(B(0~~x(B(0~~~(B(0qqqqj(Bę”ćaQOģ T:360#(0q(B@(0k(B(0~~(B(0a(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0qqqqqq(Bę”ćaåō T:361(0lqqqqqqqqqqqq(B(0a(B (0x~~~~~~~~~~~(B@ (0x~~~~~~~~~(B (0x~~~~~~~(B (0x~~~~~(B (0mqqqq(Bē”ćaštK(0~(B@#(0~(Bē”ćaŒuĆ T:362(0a(B@#(0~(B(0~~~(B(0~~~~(Bē”ćaęvQ######@#(0~~~~~(B`#(0~~~(B (0~~~~~~~~~~~(B(0~~~~(B$(0~~(B (0~~~~~~~~~(B(0~~~~~~(B+(0~~~~x(B(0qqqqj(B T:364#@(0~(B#(0~(B T:365č”ćaYšh T:366(0qqqqqqqqqk(B (0~~~~~~~~~~~~~~(B#(0~~~~~~~~~x(B (0~~~~~~~(B@(0~~~~~~~~~~x(B#(0~~~~(B(0~~~~x(B(0~~~~~~~(B(0~~~~~(B(0q(Bč”ća5ØĢ T:367(0q(B(0x~(B#@(0x~(B>(0~~(B(0~~~(B%(0qqqq(Bč”ćaŪ” ” T:368(0l(B(0~(B@(0x(B(0x~(B(0mq(Bé”ćaRQg(0~~~~~(B@You see here 5 gold pieces. T:371é”ća™6w $:33$ - 5 gold pieces. T:372@é”ćaĢ P T:373(0~(B@ź”ća1“(0~(B@Something is written here in the dust.You read: "ad ?crar ?m".--More--ź”ća)ß ź”ćaŽI Op - a food ration. T:374@ė”ćaŻR T:375@(0~(Bė”ća¶! _(0~~~~(B@That door is closed. T:378ģ”ća‘ķ]The door opens. T:379(0a(Bģ”ća"N n T:380(0~(B(0~(B@#ķ”ćaWöŚ T:381(0~~~~(B(0~~~(B(0~(B(0a(B@#(0~(Bķ”ćaŅöÖ T:384(0~~~~~(B(0~~~~~~~(B(0~~~~(B####@(0~~~~(Bķ”ća÷Å $ T:385ī”ća”($ T:386ī”ća³D$ T:387ī”ćaÉ $ T:388ļ”ćać.$ T:389š”ćaé?H T:390 T:391š”ćaų+H T:392 T:393š”ćaÆ/$ T:394š”ćaāÄ$ T:395ń”ćaĮā$ T:396ń”ća¢„$ T:397ń”ćaź $ T:398ń”ćaė: $ T:399ņ”ća˜Ē$ T:400ņ”ća}C$ T:401ņ”ćao§ $ T:402ņ”ćaå $ T:403ó”ća‰ /(0~~~~~(B(0~~~~~~~(B(0~~~~(B@####(0~~~~(B T:406  T:408(0~~~~(B(0~~~(B(0~(B@#(0~(Bó”ća«w_ T:409(0~(B@(0a(Bó”ćaÉx‘@(0~~~~~~~(B T:413  T:415@(0~~(Bó”ća< &@>ō”ćaA¹t T:416@(0~(B(0~(Bō”ća$Ķ T:417(0~(B@(0~(B(0~(B(0~~(B(0~~~~(Bō”ća†æÉ T:418(0~(B@#(0~(B(0~~~(B(0~~~~~(Bō”ćaŅ [#@### (0~~~~~~~~~~~~~~(B#(0~~~~~~~~(B (0~~~~~~~(B#(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~(Bō”ćaDÓ  T:420  T:426(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B@#(0~~~~~~~~~~~(B########õ”ćae(0~(B(0~(B@(0~(Bõ”ćaXĆ(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B#(0~~~~~~~~~~(B#@õ”ćaHé T:427######### (0~~~~~~~~~~~~~~(B@ (0~~~~~~~(Bõ”ćaüm T:434  T:438(0~~~~~~~~~~~~~~(B#(0~~~~~~~~(B (0~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~~~~~(B#@(0~~~~(Bö”ćaņŌH T:439@#ö”ća£N ­(0~~~~~~~~~(B@(0~~~~~~~~~~(B#(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B÷”ća"‘“ T:440(0~(B#@(0~(B(0~~(B(0~~~~(B÷”ća| T:441(0~(B@(0~(B(0~(B@÷”ća8I T:448(0~~~~~~~~(B@÷”ća±¾ $ T:449÷”ća·Ž $ T:450ų”ća±f$ T:451ų”ćatI$ T:452ų”ća¾Š$ T:453ų”ćaÅ J T:454(0~(B@ų”ćaѧ&(0~(B@ł”ćab T:455(0~(B(0~(B@ł”ća$ T:456ł”ćaČ&¹(0~~~~(B(0~~~(B(0~(B(0a(B@(0~(Bł”ća“±$ T:457ł”ćaRCĶ T:458(0~~~~~(B(0~~~(B(0~(B#@(0~(Bł”ća ‘$ T:459ł”ćaŚ3 $ T:460ł”ćašš ‰(0~~~(B(0~(B#@(0~(Bł”ćaø$ T:461ł”ća/Ė£ T:462(0~(B(0~(B#@(0~(Bś”ća“†$ T:463ś”ćah–ƒ T:464(0~(B#@(0~(Bś”ćaū$ T:465ś”ćaq $ T:466ś”ćapÄ $ T:467ū”ćazT$ T:468ū”ća³$ T:469ū”ća¬ $ T:470ū”ćaˆc $ T:471ü”ća)eM(0~(B@#(0~(Bü”ćaę$ T:472ü”ća×Ō| T:473(0~(B(0~(B@#(0~(Bü”ća&n ~ T:474(0~~~(B(0~(B@#(0~(Bü”ća5… – T:475(0~~~~~(B(0~~~(B(0~(B@#(0~(Bż”ća܏ T:476(0~~~~(B(0~~~(B(0~(B@#(0~(Bż”ćaøzE(0~(B@(0a(Bż”ćaš{N T:477@(0~(Bż”ćaķÄ M T:478@(0~(Bż”ćak;M T:479@(0~(Bž”ća}C$ T:480ž”ćaa $ T:481ž”ća¹ $ T:482ž”ća2V $ T:483ž”ćaŁĮ$ T:484’”ćaBšC T:485@(0~(B’”ća)|$ T:486’”ćaZŗ @(0~(B’”ćaūĮ$ T:487’”ća.„ @(0~(B’”ća!Ņ$ T:488’”ća.§ @(0~(B’”ćamū $ T:489’”ća8%C T:490@(0~(B¢ća§$ T:491¢ćaęRC T:492@(0~(B¢ćag$ T:493¢ćaLC T:494@(0~(B¢ćaĀ$ T:495¢ćań‰ $ T:496¢ćaD³ J T:497(0~(B@¢ćaĘćJ T:498(0~(B@¢ća&ŪJ T:499(0~(B@¢ća¬ %You descend the stairs.--More--¢ćaIį B(0qk(B (0lqqj~x(B (0x~~~~mqj(B (0j~~~~~~~(B (0~~~~~~~l(B (0lq~~~~~~mqq(B (0x~~~~~~~~~(B (0x~~~~~~~qqk(B (0k~~(B@(0~~~~~x(B (0mqqk~~~~~m(B(0k~~(B=(0~~~x(B(0~~~~~x(B(0~~~~lj(B(0qqqqj(B[Seahorse17 the Candidate ] St:16 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:4 $:33 HP:14(14) Pw:4(4) AC:4 Xp:1/17 T:499¢ćaJā  T:500¢ćań ¾(0l(B(0~(B(0~(B (0~(B<@(0m(B(0~(B¢ća&ü T:501(0~(B (0~(B(0~(B(0~(B(0qk(B@(0x(B(0x~(B(0mq(B¢ća“’R (0~(B(0~(B(0~(B@¢ćaÅ· ‡(0~(B(0~(B@You see here a wire ring. T:502¢ćahW¢ćaW1q - a wire ring.@¢ćaūŁw T:503(0~(B(0~(B@(0~(B¢ćaē:_ T:504(0~(B@(0~(B¢ćaA °(0l(B(0x(B(0q(B(0~~(B@ (0m(B(0~(B(0~(B¢ćaFK T:505(0qqqqqqqqqqk(B@(0~~~~~~~~~~~m(B(0~(B(0wqqqqqqqqqk(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B¢ća”  T:506(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~~~(B(0~~~~(B¢ćaŌ“K T:507(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~(B¢ćaÖ¼ é (0~(B(0~~~~(B(0~~~~~(B(0~~~~~~~(B@ (0~~~~~~(B (0~~(B¢ćaK½  T:511(0~~~~~(B@(0~(B>(0~~~(B(0mqqk(B(0~l(B(0x(BYou hear crashing rock. T:516¢ća„ĮU(0j(B(0mk(B(0mj(B(0~~~x(B(0~~~~~l(B(0~~~~~l(B(0x(B(0~~~~~~~~mk(B (0~~~~~~~~~~~~~~~~~(B(0~(B(0j(B(0~~~~~~~~~~~~x(B@(0~~(BG(0~~~~~~~~~~x(B(0~(B(0qk(B(0lqk(B(0x(BThe gnome throws a dart!))(0~(B)(0~(BA dart misses you.)(0~(B¢ća×Į7 T:517@¢ća3ł¾ T:518(0qqj(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0j~x(B(0~(B(0~~(B(0~(B(0~(B(0~(B)@(0~(B(0~~(B(0~x(B(0~x(B(0j(B¢ćan¬< T:519(0m(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0l(B(0~(B(0x(B(0~(B(0~~~~(B(0~(B@(0x(B(0j~(B(0~(B(0q(B##¢ća8» ł T:520(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~(B##¢ćaÅtIn what direction? ¢ća+#>)¢ćaB)¢ća£x Ņ T:521(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~(B@(0~(B(0~(B## ¢ćaóÓ,(0qqk(B(0~(B(0mqqqq(B(0k~(B(0~(B(0~~~~(B(0x~(B(0~(B((0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0x(B(0~~(B(0~(B(0~(B@#The gnome hits![Seahorse17 the Candidate ]  HP:11  T:522 ¢ćaŸx?You kill the gnome!) ¢ćaåxČ[Seahorse17 the Candidate  ]  HP:18(21) Pw:14(14) AC:4 Xp:2/24 T:522Welcome to experience level 2. T:523G ¢ćaN ¢ća}œĮ(0~~~~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~(B@h(0~(B(0~~(B(0m(BThe dwarf picks up a dart.(0~(BG ¢ćaYrŃ T:524(0~(B(0~(B(0~(B(0~~~(B(0~~~~~~(B(0~~~~~~(B@(0~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~(B(0qj(B ¢ća& MYou kill the gnome!/31(0~(B ¢ća>m| T:525(0qk(B(0~(B(0q(B(0~~~~~~~~(B(0~~~(B(0~~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B@(0~(B(0~~(B(0~~~(B(0~(B ¢ćaū©’ T:526(0~(B(0~~~~~~~~(B(0~~~(B(0~~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@(0~~(B(0~~~(B(0~(B ¢ća·/v T:527(0~(B(0~~~~~~~~(B(0~~~(B(0~~(B(0~(B(0~~~~~(B(0~~~(BG(0~~(B@(0~(B(0~~(Bh(0~~~(B(0~(B ¢ćafŽm[Seahorse17 the Candidate  ]  HP:19 T:528(0lq(B(0lj~(B(0x~~~(B(0lj~~~~q(B(0x~~~~~~(B(0l(B(0k~~~~~(B(0~(B(0~~~(B(0~~~(B@(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0qj(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~~(B(0~(B(0~~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B##(0~~~(B(0~~~(B(0x~l(B(0qj(B ¢ća(›…You hit the gnome.(0~(BhThe gnome just misses! T:529 ¢ća ¢ćaqVYou kill the gnome!/38 T:530% ¢ćaj r(0q(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~~~~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B##(0~~~(B(0~~~(B(0~(B Things that are here: a gnome corpse 10 darts--More--¢ćaĮ˜*(0~(BhThe dwarf throws a dart!))(0~(B)(0~(BYou are hit by a dart.)(0~(B¢ćaž˜y[Seahorse17 the Candidate ]  HP:17  T:531@¢ćaœÓ į(0~~(B(0~(B(0~(B(0~(B(0~~(B(0k~~(B@(0mqk(B%(0~(B(0~(B(0~~~(B(0~~~~~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0k~~~(B(0~~(B(0k~~~~(B##(0~~~~(B(0~~~~(B(0k~(B(0~(B(0qj(B¢ća¦ T:532(0q(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B¢ćaXp÷ T:533(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B¢ća Ć (0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0m(B(0~(B(0~(B(0~(B(0l(B¢ćaåF(0m(B(0l(B(0~(B(0~~~~~(B@(0mq(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0q(B(0~(B(0~(B(0~(BA bear trap closes on your foot![Seahorse17 the Candidate ] Dx:10  HP:10 T:534¢ćaCę ¢ćaŸęGYou are caught in a bear trap. T:535¢ćaQ_h(0~(BThe dwarf picks up 10 darts.¢ćaPQ¼You are caught in a bear trap.[Seahorse17 the Candidate ]  HP:11 T:539h%--More--¢ćaėø‘h(0~(B)(0~(B)(0~(B)@¢ća"AÕ Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) ¢ća V(0qqqqq~~~~(B¢ćažĄ(0~(B(0~(B(0qq(B(0~~(B@)(0j(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(BYou see here a whistle called magic. T:540¢ća{ux(0q(B(0~(B@((0~(Bh(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B¢ća‡Õ Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) ¢ćań\(0qqqqqqqq~~~~~~~(B¢ćaøŗÕ Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) ¢ćaé+µ+(0qqqqqqqq~~~~~~~(B Pw:9(14) AC:4 Xp:2/38 T:540In what direction? ¢ćaŌń‹[Seahorse17 the Candidate ]  HP:21You feel better. T:541¢ćaėØ ¢ća.:?(0~(B(0q(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BThe dwarf swings his broad pick.The dwarf misses! T:542¢ća 3HYou hit the dwarf! T:543¢ća†> ŪYou kill the dwarf![[Seahorse17 the Novice ]  HP:27(27) Pw:13(18) AC:4 Xp:3/48 T:543Welcome to experience level 3.¢ćaS? >You feel healthy! T:544¢ća4G(0~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B¢ća…GHThere are several objects here. T:545¢ća P… Pick up what?  Weapons a - 16 darts b - a broad pick c - a broad short sword Armor d - a dwarvish iron helm e - a pair of iron shoes f - a dwarvish cloak Gems/Stones g - a yellowish brown gem h - 24 rocks(end) ¢ćaWD+¢ća‡ +¢ćaĻ+¢ćax8ór - a dwarvish iron helm.s - a pair of iron shoes.¢ćaĪ8Zt - a yellowish brown gem. T:546@ ¢ća; Pick up what?  Weapons a - 16 darts b - a broad pick c - a broad short sword Armor d - a dwarvish cloak Gems/Stones e - 24 rocks(end) "¢ća™‚"¢ćašæž(0~(B(0~~~(B[@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B"¢ća[³ Ī T:547(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B"¢ćaš T:548(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B#¢ćaT S(0~(B(0~(B(0~(B(0~(B(0qk(B(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B#¢ća+|(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0m(B(0~(B(0~(B Dx:11  T:549Your leg feels better.$¢ća&?ć Pw:14 T:552(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0n(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0j(B(0x(B@(0~~m(B(0m(B(0~(B*(0m(B(0j(B(0~~~(B(0~~(B(0~~x(B(0k~(B(0~(B(0j(B(0mqj(B$¢ća•@ś(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0lqk(B(0~(B(0~(B(0~(B(0k(B(0~(B(0qqk(B(0l(B(0~(B(0~x(B(0x(B@(0m(B(0~(B(0~(B(0m(B  T:553You hear crashing rock. T:554$¢ća: E T:555(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B%¢ća7ž(0~~(B(0~~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B%¢ćaŹžDYou see here a yellow gem. T:556%¢ća?Ó\u - a yellow gem. T:557@%¢ćaÕŲ X T:558(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B%¢ćaŽ• ³ T:559(0~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B%¢ćaR(©(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BYou hear crashing rock. T:560&¢ća®Y1(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B&¢ćaķ°Õ T:561(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B@(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~(B&¢ća$Ē  T:562(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B@(0~(B(0~(B(0~(B'¢ća-JÜ(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B'¢ćaŁJ°You fall into a pit![Seahorse17 the Novice  ]  HP:21 T:563(0~~(B(0~(B(0~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B'¢ćad+3You are still in a pit.'¢ćaŗq* T:564'¢ća:? You crawl to the edge of the pit.[Seahorse17 the Novice  ]  HP:22 T:567(0~~(B(0~(B(0~~(B(0~~~~~~~~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~(B(0~(B(0~~~~~~~~~~~~(B(0~~~~(B(0~~~~~~(B@(0~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B^(0~(B(0~~~~~~~~~~~(B(0~~(B(0~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B[38;5;7'¢ća•? Čm@(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B'¢ća¼? ’(0~(B(0~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B'¢ćaå? +There is a bear trap here.'¢ća@ cYou see here a dart.@ T:568--More--(¢ća( n[Seahorse17 the Novice ] Dx:10  HP:16 T:569(¢ća› +You are caught in a bear trap.(¢ćaœ8 ) T:570)¢ćaŚrŽYou finally wriggle free. T:572(0~(B(0~(B(0~~(B@)(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B)¢ća'sQYou see here a whistle called magic. T:573)¢ćaĶ ” T:574(0~~~(B(0~(B(0qk(B@(0~(BG(0~(BG(0m(B((0qq(B(0wqk(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B*¢ćaŽ”(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(BG(0~(BG(0~(BThe gnome wields a crossbow!*¢ćafŽ~The crossbow welds itself to the gnome's hand! Pw:15 T:575G*¢ćać{[Seahorse17 the Novice ]  HP:17 T:576(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B T:577(0~~~(B@(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~~~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~(B(0~(B*¢ćaõ= MYou hit the gnome lord! T:578+¢ćaY¦Ū Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) +¢ća’, ā+(0qqqqqqqqqqk~~~~~(B@G(0~(BG(0~m(B Pw:10In what direction? ,¢ća€ ,¢ćaH€b[Seahorse17 the Novice ]  HP:27You feel better.,¢ćaĢThe gnome lord hits![Seahorse17 the Novice  ]  HP:26G(0~(BThe gnome shoots 2 crossbow bolts!--More--,¢ćaÖP—))G[Seahorse17 the Novice  ]  HP:23@,¢ćaQ),¢ća8Q?GGG),¢ća\Q)G,¢ća~Q3 T:579G,¢ćaŗÄRYou hit the gnome lord! T:580(0~(B,¢ća ų ,¢ća`ų |You miss the gnome lord.GThe gnome shoots 2 crossbow bolts!--More---¢ćaĢ q)))))G-¢ća ¬[Seahorse17 the Novice  ]  HP:20)G))@-¢ćar@)@(0~(B(0~~~~~(B Things that are here: a crossbow bolt a gnome lord corpse 2 yellow gems a dagger--More---¢ća‡¦ _ T:581-¢ćaćź Ļ)@(0~(B(0~(B#(0~~(B(0~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B`(0~~~~~~~x(B(0k(B(0~~~~~m(B(0k(B(0~~~~~(B(0~~~~~~(B(0k(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~x(B(0~~~~~x(B(0lqqj(B-¢ća1ė You see here a crossbow bolt.The gnome swings his crossbow.The gnome misses!G.¢ćaJ  .¢ća] WYou kill the gnome!/55 T:582)/¢ćaO3 /¢ćaĘ3av - a crossbow bolt.@(0~(BG0¢ćaø> BWhat do you want to drop? [$a-jmp-vz or ?*] 0¢ćakļ -You drop a crossbow bolt.0¢ćaćļ ` Dx:11  T:583Your leg feels better.1¢ćaßT 1¢ća[zÄ)@(0~(Bh(0~(B#G(0~(B(0~(B(0qk~~(B(0~~~(B(0qk~~(B(0~~(B(0lq(B(0~(B(0q(B(0~(B(0k(B(0~(B(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B Things that are here: a cursed crossbow 3 crossbow bolts a candle 3 daggers--More--1¢ćag¬ † T:584G(0~(B2¢ćaaŅ8You kill the gnome!)2¢ćaÖŅØ/62You hear crashing rock.[Seahorse17 the Novice  ]  HP:21 T:585(0~(B2¢ćaéÄ SYou hit the dwarf!G#3¢ća ÷gYou kill the dwarf!/72 T:586%3¢ćaŠČ¬)@(0~(B(0~(B(0m(B(0~~~(BG(0~~~~~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B Things that are here: a crossbow 4 crossbow bolts--More--4¢ćat›| T:587G#4¢ća³” uYou miss the gnome. T:588#G#5¢ća§g\You kill the gnome!h%5¢ćaļg\/79The dwarf picks up a crossbow bolt.--More--6¢ća|ü) T:5896¢ća&n;You kill the gnome!%6¢ćafnÕ[Seahorse17 the Novice  ]  HP:26(32) Pw:21(29) Xp:4/86Welcome to experience level 4. T:590%h7¢ćaÆŪ„(0k(B(0~~~~~~~~~~~~(B)(0k(B(0~mk(B(0~~(B@(0~~~m(B(0~~~~~~~(B(0~~~~~~~~~~~l(B(0~~~~~~(B(0lqj(B(0~~~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~(Be(0~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B Things that are here: a gnome corpse a bow 10 arrows--More--8¢ćaĒ “(0k(BThe dwarf picks up a crossbow bolt. T:5918¢ćaKN(0~(B@%(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a dwarf corpse a dwarvish cloak a pair of iron shoes a dagger--More--9¢ćaČ å(0k~mk(B[Seahorse17 the Novice  ]  HP:27 T:592e(0~(B:¢ćai©ż Pick up what?  Weapons a - a dagger Armor b - a pair of iron shoes c - a dwarvish cloak Comestibles d - a dwarf corpse(end) ;¢ćaŠl+;¢ćaJdB(0k~mk~~m~~~~~~~~~~~~~~~~~~~~~~~lk~~~~~~~~~~(B`(0lqj(B(0~~~~~~~~~~x(Bw - a dagger. T:593@<¢ća $(0~~~~~~~~~~~~(B@(0~~(B%(0~~~(B(0~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B Things that are here: a crossbow 4 crossbow bolts--More--<¢ća& Y Pw:22 T:594<¢ćaÖ$ž@)(0~(B(0~(B(0~~~(B#(0~~~~~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(Be(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B<¢ćaY%“ Things that are here: a cursed crossbow 3 crossbow bolts a candle 3 daggers--More--=¢ća– i(0k~mk(B>¢ća W;You hit the dwarf. T:595>¢ćaxDbYou kill the dwarf!/96 T:596[?¢ćaąō@)(0~(B#(0~(B(0~(B##(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BThere are many objects here. T:597?¢ćaS‘Ü Pick up what?  Coins $ - 174 gold pieces Weapons a - a crossbow bolt b - a crossbow bolt Armor c - a dwarvish cloak Tools d - a pick-axe Gems/Stones e - an orange gem f - a violet gem g - a yellow gem h - 2 yellow gems i - 14 rocks(end) @¢ća‘Ą+B¢ćaö+B¢ćao™+B¢ćaų +C¢ća 5+E¢ćaH\+F¢ćadzł(0k~mk~~m~~~~~~~~~~~~~~~~~~~~~~~lk~~~~~~~~~~(B`(0lqj(B(0~~~~~~~~~~x(B(0lqk~~~~~~m(B(0qk~~~~~~(B(0k(B(0~~~~~(Be(0~(B(0qk~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~x(B(0~~~~~~x(B(0~~lqqj(B $:207 HP:27(32) Pw:22(29) AC:4 Xp:4/96 T:597$ - 174 gold pieces.x - a pick-axe.y - an orange gem.F¢ća“1A - a violet gem.--More--F¢ćahģ C T:598@G¢ćaÜ7What do you want to use or apply? [jxz or ?*] H¢ćaĻ@“ Tools j - a magic marker (0:30) x - a pick-axe z - a whistle called magic(end) I¢ća&Ÿ(0k~mk(BNever mind.I¢ćac `[@(0~(B#(0~(B(0~(B##(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a cursed crossbow 3 crossbow bolts a candle 3 daggers--More--J¢ćazµ…(0k~mk(B T:599J¢ćaĪó¦(0~~~~~~~~~~~~(B)(0~~~(B@(0~~(B(0~~~~~(B#(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a dwarf corpse a dwarvish cloak a pair of iron shoes--More--J¢ćaS G(0k(BJ¢ća®Š Ä##(0~(B(0mk(B%(0j(B(0~~mqqqqj(B@(0~~~~~~~~~~~~~l(B(0~(B(0qqqqk(B(0lj(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B[Seahorse17 the Novice  ] St:17  HP:28 T:600You feel strong!You must have been exercising diligently.K¢ća™Æ` T:601(0w(B(0~(B(0~(B@#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BK¢ćaK?L(0l(B(0x(B(0~(B(0~(B@(0m(B(0~(B(0~(B(0~(B(0lj(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BK¢ćau å T:602(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BK¢ćas÷ I T:603(0x(B((0~(B@(0j(B(0~(B(0qqj(B(0~(B(0~(B(0~(B(0k(B(0~(B(0~(B(0qj(BK¢ća*] T:604#(0~(B(0~(B@(0~(B(0m(B(0~(B(0q(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0q(BL¢ćamw T:605(0qk(B(0x(B#(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0x(B(0~(B(0k(B(0~(B(0~(BL¢ća— ½ T:606(0l(B(0qk(B(0l(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~~(B(0~(B(0q(BM¢ćaŃįœ T:607(0~(B(0~(B#(0~(B@#(0~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(BM¢ćaĢ#(0~(B(0~(B@(0~(B(0~(B(0m(B(0~(B(0~(B(0~(B(0~(B(0~(BM¢ćaJĢwYou see here a whistle.[Seahorse17 the Novice  ]  HP:29 T:608N¢ća&;B - a whistle.@P¢ćaŁlEWhat do you want to use or apply? [jxzB or ?*] P¢ćaœX SYou produce a high whistling sound. T:609Q¢ćaņ# Q¢ća~^nameQ¢ća?5 d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Q¢ća(U+(0l(B#(0k(B(0lqkqk(B(0x(B#(0~mkl(B#(0~x~x(B(0~mk~~~mj~~(B@(0~~~~~mqqqqj~~~~~~~~~~~~~~~~~~~~~~~l~~~~~~~~~~~~~~~lqqqqk(B(0ljqk~~~~~~~~~~(B`(0lqj(BWhat do you want to call? [ac-emq-uyzAB or ?*] R¢ćaf#Call a whistle: R¢ćaÆÆ tR¢ćaY¦ iS¢ća"™nS¢ćaś{ S¢ća n9What do you want to drop? [$a-jmp-uw-zAB or ?*] S¢ćaN’ 2You drop a whistle called tin.T¢ća²~ T¢ća’ŲD T:610(0w(B(0~(B(0~(B(@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(BT¢ćač½q T:611(0qk(B(0j~(B#(0~(B(0~(B@(0~(B(0~(B(0m(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(BT¢ćaä (0w(B#(0~(B#(0~(B@(0~~~~~(B(0x(B(0~(B(0m(B(0~(B(0~(BU¢ća4;W T:612(0l(B(0~(B#(0~(B(0~(B(0~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(BU¢ćanJ T:613(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~~~(B(0~(B(0~~(BU¢ća¦Ž With great effort you move the boulder. T:614(0~(B(0~~(B(0~~(B(0~(B@`(0~(B(0~(B(0~(BV¢ća”…ł T:615(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(BV¢ća#Mœ[Seahorse17 the Novice  ]  HP:30 Pw:23 T:616(0~(B#(0~(B(0~~(B(0qq(B(0qqk(B#(0~(B(0~~~~~~~~x(B@(0~~~~~(B(0~(B(0~(BV¢ća ą(0q(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BV¢ća¾  T:622(0j(B(0~~(B(0lqqq(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~~~~~~~(B@(0~~~~~~~(B(0~(B(0~~~~~~~~~~~(B(0mqj(B(0~~~~~~~~~(B(0~~(B(0~~~(BW¢ćaü`(0m(B(0~x(B(0~~~~(B(0~~~(B@(0~~~~~~(B#(0~~~~~~~~~~~~~~~(B(0~(B(0qqk(B(0~m(B(0~~~~~~~~(BW¢ćaĻ–(0lqk(B(0j~mqk(B(0x(B(0~~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~(B@(0~~(B(0~~(B(0~~(B(0~~~~~~~~~~~~(B(0~(B(0~~x(B(0~~~(B(0x(BW¢ćaKÄ T:623(0qk(B(0l(B(0~(B(0x(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~~~~x(B(0~~~x(B(0~~~m(B(0~~~(B(0~~l(B(0~x(B(0lj(BW¢ćazZ[Seahorse17 the Novice  ]  HP:31 T:624W¢ća T:627(0~(B(0~(B(0~~~~(B(0~~(B(0x(B(0~~~~~(B(0~(B(0~~~~(B@(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0j(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~lk(B!(0~(B(0~~~~~~~~l(B(0x~(B(0~~~~~~~~l(B(0j~~(B(0~~~~~~~~~~(B(0~~(B(0m(B(0~~~~~~~(B(0lqj(B(0m(B(0~~~~(B(0~~~~(B(0qqq(BX¢ća^, T:628(0~(B(0~~~~(B(0~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0j(B(0~(B(0j(B(0~(BX¢ća/õä(0~(B(0~~~(B(0~(B(0k(B@(0x~(B(0~(B(0~(B(0~(B(0~(BX¢ćaū)Š T:629(0~(B(0nqq(B(0~(B@(0~(B(0~(B(0~~(B(0m(BX¢ćaĶ Q T:630(0~(B@(0x(B(0~(B(0~(B(0~~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0~(BX¢ćax w T:631(0lqq(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(BY¢ća]Łd(0~(B(0~(B(0~(B@(0~~~~~~~(B(0~~(B(0x(B(0~~~~~~(B(0j(B(0~~~~~~~~~(B(0~~~~~(B(0~(BY¢ća ­Ć(0~(B(0~(B(0~(B(0~~~~(B(0~~~~~~(B(0~(B(0k(B(0~~~~~~~~~~~~~~(B@(0~~~~~(BYou see here a brilliant blue potion.[Seahorse17 the Novice ]  HP:32 T:632Y¢ćaÜ KC - a brilliant blue potion.@Y¢ćaށ T:633(0~(B(0~(B(0~~~~(B(0~~~~~~(B@(0~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~(BZ¢ćaS„+(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@(0~~~~~(B(0~~~~~(B(0~(B(0~~~~(B(0~~(B(0j(B(0~~~(B(0~~~(B(0j(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~~~~(B(0~~~~~(BZ¢ća„„Ū T:637(0~(B@(0~(B(0~(B(0~(B Pw:24 T:638Z¢ćaF…  T:639(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(BZ¢ća¶Š  T:640(0~(B(0~~~~(B(0j(B(0~~~~~~~(B(0mq(B(0~(B(0~~~~~~~~~(B@(0~~~~(B(0~~(B(0~(BZ¢ćaó– P T:641(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B[¢ća… T:642(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0lqq(B(0~~~~~(B(0~(Be(0~m(B(0~~~(B(0~(B(0~(B@(0~(B[¢ća‚Rź(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0k(B(0~~~(B(0~(B@(0~(B[¢ća|{  T:643#(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0k(B(0~~(B(0~(B@(0~(B[¢ćaŚ„ H T:644#(0~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(Be(0~(B@(0~(B[¢ćaÄH T:645#(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B\¢ćažp¦(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B@(0~(B\¢ćaŲÜ T:646(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~~(B\¢ćaļ²( T:647(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B@(0~(B(0~~(B(0~~~~~(B(0~~(B\¢ća] ~#(0~(B#(0~~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~(B(0~~(B\¢ćaUŹ ; T:648(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B]¢ća1^ T:649(0~~~~~~~(B(0~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B]¢ćav(0~(B#(0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~~~~(B(0~(B]¢ćaC T:651  T:655#(0~(B#(0~(B(0~(B(0~(B(0~(B(0~~~~~~~(B#@(0~~~~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~(B]¢ća’ ‰(0~(B(0~(B(0~~(B#@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B]¢ćaŠ5 – T:656(0~(B@(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B^¢ćaļüŚ T:657#(0~(B@(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B^¢ćał’!#(0~(B@(0~(B#(0~~~~~~~~~~~~~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B Things that are here: a dwarf corpse a dwarvish cloak a pair of iron shoes--More--^¢ća«Ļ „(0lqk(B(0qk(B(0lj~mqk(B(0~x(B(0lqk(B(0x~~~~mj~~x(B#(0k(B(0lqwqwj~x(B(0x~~~~~~~~(B T:658_¢ća#p(0~~~~~~~~~~~~(B@(0~~~(B%(0~~(B(0~~~~~(B#(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a cursed crossbow 3 crossbow bolts a candle 3 daggers--More--_¢ća”,(0lqk(B(0qk(B(0lj~mqk(B(0~x(B(0lqk(B(0x~~~~mj~~x(B#(0k(B(0lqwqwj~x(B(0x~~~~~~~~~mkl(B#(0~x~x~~mk(B(0lqqqqqq~~~~qqk(B T:659_¢ćan e@)(0~(B#(0~(B(0~(B##(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a dwarvish cloak 14 rocks a crossbow bolt a crossbow bolt--More--_¢ća@ &(0lqk(B(0qk(B(0lj~mqk(B(0~x(B(0lqk(B(0x~~~~mj~~x(B#(0k(B(0lqwqwj~x(B(0x~~~~~~~~~mkl(B#(0~x~x~~mk(B(0lqqqqqq~~~~qqk(B Pw:25 T:660_¢ća$é —@[(0~(B#(0~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~~~~~(B(0~~(B#(0j(B(0~~~~~~~~~(B(0~~~(B#(0~~~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~(B Things that are here: a gnome lord corpse a dagger--More--`¢ća­(0lqk(B(0qk(B(0lj~mqk(B(0~x(B(0lqk(B(0x~~~~mj~~x(B T:661`¢ćat£Õ@%(0~(B(0~~~~~(B(0~~(B(0~(B##You see here 2 crossbow bolts.`¢ćamŒ T:662@)#(0~~~(B#(0~~~(B`¢ćaž€³ T:663@(0~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~(B`¢ća ‡ " T:664@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~(B(0~(B`¢ća Œ (0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(Ba¢ćaćOt T:665(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(Ba¢ća1„M T:666(0~(B(0~~~~(B(0~(B@(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(Ba¢ća·4  T:667(0~(B(0~~(B(0~(B(0~(B@(0~~(B#(0~(B(0~(B(0~(B(0~(Ba¢ćaäÓ p T:668(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(Ba¢ćańbT T:669(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~~(B#(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(Bb¢ća® T:670(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B#(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~(Bb¢ća Wf(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(Bb¢ća!7­(0~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~~~(B(0~(B(0~~~~(B@(0~~~(B(0~~(B(0~~~(B##b¢ćay7• T:672  T:673(0~~~(B(0~~(B(0~~(B#(0~~(B(0~(B(0~(B#(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B#(0~(B(0~~(B(0~(B(0~(Bb¢ća‚ %You descend the stairs.--More--b¢ćaćć (0m(B(0qk(B(0qqqk(B(0k~mj~mqqk(B(0j~~~x(B(0j~~~~~~~mqqj~~~~m(B(0~~~~~~~~~~~~~~~~(B(0lqq~~~~~~~~~~~~~~(B(0x~~(B*(0~~~~~~~~~~~(B(0~~~~~~~~~~~~~l(B(0k~~~~~~~(BG(0~~~~(B(0~~~~~~~~~~(B(0k~~~~~~~x(B(0lj~~~~~~l(B(0j~~~(B@(0~~~m(B(0x~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mk~~~(BG(0~~lk~~~~x(B(0mk(BG(0x~lq(B(0qk~~x(B(0mqmq(B(0qqj(B[Seahorse17 the Novice ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:5 $:207 HP:32(32) Pw:25(29) AC:4 Xp:4/96 T:673b¢ća ē !  T:674c¢ća¤ā H(0l(B(0~(B(0x(B(0x(B@<G(0~(B(0m(BThe gnome wields a bow!(0~(BGThe gnome wields a bow! T:675c¢ćaó` (0~(B(0~(B(0k(B(0x(B(0~(B(0~(B(0x(B(0~~(B@(0~(B(0j(BG(0~(Bd¢ća'_You kill the gnome!/103 T:676)d¢ćasH Ÿ(0~(B@(0x(B(0m(B(0~(B(0~m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0m(B Things that are here: a bow 4 arrows--More--e¢ćaÄD·(0~(B T:677You are beginning to feel hungry. Hungrye¢ća•­  T:678@)(0~(B(0~(B(0~(Be¢ćaĢģ©(0~(B@(0~(B(0~(BGG(0~(B(0~(Be¢ćajõ  T:679(0~(B(0l(B(0l(B@(0~(B(0~~(B(0k(B(0~(B(0~~(B(0~(Bf¢ćaŖn\(0~(B(0~(B@(0m(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(Bf¢ća8Ń®(0k(B(0~(B(0~(B(0~(B@(0~(B(0qj(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0j(BYou see here a violet gem. T:680f¢ćaé&f¢ća]'~A - a violet gem. T:681@G(0~(Bf¢ća¶j (0~(B(0~(B@(0~~(B(0~(Bg¢ćaĢ ¤ Pw:27 T:682(0~(B(0~(B@(0~(B(0~(Bg¢ćaĢę¾ T:683(0~(B(0~(B(0~(B@(0~(BG(0~(Bg¢ćaØ((0~(B@GG(0~~~(B(0~(B(0~(B(0~(BThe gnome shoots an arrow!)You are hit by an arrow!)(0~(Bg¢ćavØy[Seahorse17 the Novice  ]  HP:27  T:684@g¢ća°lĒ(0~(B(0~(B(0~(B(0~(B@G(0~(B<(0~(B(0~~(B(0~~(B(0~~~(B(0~(BThe gnome shoots an arrow!))(0~(BYou are hit by an arrow!)(0~(Bg¢ća1my[Seahorse17 the Novice ]  HP:21  T:685@g¢ća“Ī_You kill the gnome!G(0~(B(0~(Bg¢ćaśĪ•/110The gnome shoots an arrow!)An arrow misses you.)(0~(Bg¢ća!Ļ@h¢ćaÉߝ T:686(0~(B(0~(B(0~(B)@(0~(Bh¢ća·q <You hit the gnome! T:687i¢ća ]žYou kill the gnome![Seahorse17 the Novice ]  HP:22/117 T:688)i¢ća‘ Ń(0~(B(0~(B@(0~(B(0~(B Things that are here: a bow 3 arrows--More--j¢ća:āO(0~(Bj¢ćaA ” T:689(0~(B(0~(B)@k¢ćaĶA 0What do you want to eat? [fghip or ?*] k¢ćaÖuć Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 6 uncursed oranges i - 5 uncursed fortune cookies p - a food ration(end) m¢ćaJE+(0~(B(0~mklqk(B(0qqqk(B(0k~mj~mqqk(B(0j~~~x(B(0j~~~~~~~mqqj~~~~mk(B(0~~~~~~~~~~~~~~~~~x(Bm¢ćafJpThis food really hits the spot! T:690 T:691m¢ćauKt T:692You finish eating the food ration. T:693n¢ćayī T:694(0~(B(0~~(B(0~(B(0~(B(0l(B(0~(B(0k(B@(0q~(Bn¢ćaX¶ T:695(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0lj(B(0x~(B(0~(B@(0~(B(0~(Bn¢ćaió ™(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0j(Bn¢ćaټ ø[Seahorse17 the Novice ]  HP:23 T:696(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0lq(B(0~m(B(0~(B@(0~(Bo¢ća„Śś T:697(0~~~(B(0~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~(B(0~~~(B(0w(B(0~~~(B(0~~~(B@(0~~~~~~~~~(B(0m(B(0~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~(B(0v(Bo¢ćakŪ T:698(0~~~(B(0~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~~~~~~~~(B@(0~~~~~~~~(B(0~~~~~~(B(0~~~(Bo¢ća÷© Å(0~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B@(0~(B(0~~(Bo¢ća¬  T:700 [Seahorse17 the Novice  ]  HP:24 Pw:29 T:704(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~~~~~~~(Bh(0~~~~~~~~~~(B(0~~(B(0~~~~~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0~~~~~~(B@(0~(B(0~(B(0~(Bp¢ćavW T:705(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(Bh(0~~(B(0~(B(0~(B(0~(B@(0~(Bp¢ćaŖ Y(0~(B(0~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~~(Bh(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bp¢ća!ŗ m T:706(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~(B(0~(B@(0~(B(0~(Bq¢ćaÜ T:707(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(Bq¢ća؁Ķ(0~(B@(0~(B(0~(BThe dwarf wields a dagger! T:708hr¢ća8 Ś@(0~(B(0~~(B(0~(B(0~(B(0~(BThe dwarf thrusts her dagger.r¢ćaÆ fThe dwarf hits![Seahorse17 the Novice ]  HP:15r¢ćaJÆJYou hit the dwarf! T:709s¢ćaUŪ Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) t¢ća‰?'+(0~(B(0~mklqk(B(0qqqk(B(0k~mj~mqqk(B(0j~~~x(B Pw:24In what direction? t¢ća t¢ćaq8[Seahorse17 the Novice  ]  HP:30You feel better.The dwarf thrusts her dagger.The dwarf hits![Seahorse17 the Novice  ]  HP:26  T:710(0~(Bht¢ćaCģt¢ćaR You hit the dwarf.u¢ćaĮu¢ća@‚_You kill the dwarf!/127 T:711%u¢ćab¬:(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(BThere are several objects here.u¢ćać¬,The dwarf wields a dagger!v¢ćaKT: Pick up what?  Coins $ - 19 gold pieces Weapons a - a dagger Armor b - a pair of iron shoes c - a dwarvish cloak Comestibles d - a dwarf corpse(end) w¢ćaŽ|+w¢ća¢5 *(0~(B(0~mklqk(B(0qqqk(B(0k~mj~mqqk(B(0j~~~x(B(0j~~~~~~~mqqj~~~~mk(B(0~~~~~~~~~~~~~~~~~x(B(0lqq(Bh(0~~~~~~~~~~~~~~l(B(0x~~~~~~~~~~~~~~~l(B(0x~~~~(B@(0~~~~~~~~lqj(B(0mk~~~~~~~~~~~~x(B(0x~~~~~~(B)(0~~~~~x(B $:226$ - 19 gold pieces.[Seahorse17 the Novice  ]  HP:27 T:712@x¢ćaü·¾@%(0~(B(0~(B(0~(B(0~(Bx¢ćadZ H T:713(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(By¢ćaģņ Õ Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) y¢ća w'+(0~(B(0~mklqk(B(0qqqk(B(0k~mj~mqqk(B(0j~~~x(B Pw:19In what direction? z¢ćalĪz¢ćaøĪ§[Seahorse17 the Novice ]  HP:32You feel better. T:714(0~(Bhz¢ćaHgz¢ćaĪaYYou kill the dwarf!/137[z¢ća;… (0~(B@(0~(B(0~~(B(0~(B Things that are here: a dwarvish cloak a pair of iron shoes a dagger--More--{¢ćad²(0~(B(0~mklqk(B(0qqqk(B T:715{¢ća½L (0mq(B(0~(B(0~~(B@[(0qj(B(0~(B(0q(B(0~(B(0k(B(0~~x(B(0x(B{¢ćaØīR T:716(0lj(B(0~(B(0j~~~~~(B@(0j~~~(B(0~(B(0j(B(0l(B(0~~(B(0~(B(0~(B(0~~(B|¢ća­ū T:719(0lqj(B(0x~(B(0lqj(B*(0l(B(0~(B(0~(B(0~~~(B(0~~~(BG@(0~~~~(B(0~~~(B(0~~~(B(0~~~~~(B(0qqqu(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~(B(0~~~~~~~~(B(0qq(B(0q~~(B(0~~~~~~~~~~~~(B(0~~(B(0~~~~~~(B(0~~~~~(B(0q(B(0~~~~~~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~~~~~~~(B(0~~~~~~~(B[1|¢ćaü„m(0~~~~~~~(B(0~(B(0~~~~(B(0~~(B}¢ća0ŌbYou kill the gnome!/144(0~(BG}¢ćao Ž T:720(0~(B(0~(B@(0~(B(0~(B(0~(BG(0~~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~l(B(0l(B~¢ćaāOŒ T:721(0~(B@(0~~~(B(0~(B(0~~~~~~~~~~~~~~~~~(BGG(0~~~~~~~~~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0k(B~¢ćaešÜ(0qk(B(0~x(B(0~~x(B(0~~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0mk(B(0k~l(B(0mq(B~¢ćaњQYou see here 6 rocks.G(0~(B¢ćaESL T:722(0~(B(0~~(B(0~(B*@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B¢ća„You hit the gnome.The gnome hits![Seahorse17 the Novice  ]  HP:29¢ća"ģHYou hit the gnome. T:723¢ćab ¢ćaž qYou kill the gnome!/151G(0~(B(0~(B€¢ćaµuū T:724(0~(B(0~(B(0~~(B@(0~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~(B(0~(B€¢ćaÜf^You hit the gnome.The gnome hurls a milky potion!--More--¢ćaŃœ[Seahorse17 the Novice  ]  HP:28 ConfCall a milky potion: ¢ćaĄ&h‚¢ćaÖw c‚¢ća›  ƒ¢ća„› ƒ¢ća•Ācƒ¢ćaµoƒ¢ćaOö n„¢ćaÜżf„¢ća–u„¢ća øs„¢ća' i„¢ćaī o„¢ćaśn…¢ća“Ś3!@…¢ća™! ;You hit the gnome. T:725†¢ća’ †¢ća\You kill the gnome! Pw:20/158 T:726%†¢ća]t(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B(0~(BG(0l(B(0~(B(0~(B(0x(B†¢ća`]DYou see here a food ration. T:727†¢ćaĢ… [Seahorse17 the Novice  ]  HP:29 T:728(0~(B(0~~~~(B(0lq(B%(0~~~~~~~~~~~~~(B@(0~~~~~~~~~(B(0~(B(0~~~(B(0x(B(0j(B(0~(B(0~(B(0q(B‡¢ćaʙ (0~~~~~(B(0~~~(B(0x(B(0m(B(0~(B(0~(B(0q~~(B@(0~~~~~(B(0l(B(0q(B‡¢ćaĆķĻ(0x(B(0~~~(B(0~~(B(0~(B(0~(B(0lqqqj(B(0q(B(0~(B(0x~(B@(0x(Bh(0~x(B(0j(B(0~(B(0x~(B(0~(B T:729You feel less confused now.‡¢ćažYŗ T:730(0x(B(0x~(B(0lj(B(0x~(B(0j~~(B(0~(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@h(0x~~(B(0~x(B(0j~(BG(0~(B(0~(B(0~(B(0x(B(0l(B(0~(B(0x(B(0x(B(0x(B(0~x(B(0lqj(B‡¢ća+M—(0~(B(0k(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0u(B@(0~(B(0~(B(0~~~~(BThe dwarf wields a dagger!ˆ¢ćatėÕYou kill the gnome!%[Seahorse17 the Novice  ]  HP:37(40) Pw:23(32) Xp:5/165Welcome to experience level 5.ˆ¢ćaļė@You feel stealthy! T:731ˆ¢ćae³ ) T:732(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B@h(0~(B(0~(B(0~(B(0~(B(0~~~~(B‰¢ća ųŽYou hit the dwarf.The dwarf thrusts her dagger.The dwarf misses! T:733‰¢ća5b‰¢ća²b<You hit the dwarf. T:734‰¢ćaL0You hit the dwarf![Seahorse17 the Novice  ]  HP:38 T:735‰¢ćaw= gYou kill the dwarf!/175 T:736[Š¢ća?č(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B Things that are here: a dwarvish cloak a pair of iron shoes a dagger a rock--More--Š¢ćaōÜ(0qk(B(0~x(B(0lqj~~x(B(0x(B(0x~~~~mklqk(B(0qqqkk(B(0x~(B(0lqj(B*(0l(B(0k~mj~mqqk(B(0j~~~x(B T:737Š¢ća×K‘ T:738(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B@[(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B‹¢ćaš[Seahorse17 the Novice  ]  HP:39 T:742(0lqqqk(B(0~~~m(B>(0~(B(0~~(B(0~(B(0~~(B(0~l(B(0~~~(B(0lq(B(0~~~(B(0~x(B(0~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B@(0~~~~~~(B(0~(B(0~(B(0~~(B(0~~~~~~~~~(B(0~~(B(0~~~~(B(0~~~(B(0~~~~~(B(0~~(B*(0~~~~(B(0j(B[1‹¢ćaĶ›‡m(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B‹¢ćašœė T:746(0~~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~(B(0~~~~(B@(0~~~~(B(0~(B(0~(B(0~(B(0~~~~lu(B(0q~~~~~m(B(0j~~~~~~(B(0~~~~~~~(B(0k~~~~~~(B(0x~~~~~~x(B(0mk~~~~~x(B(0mq~~~~x(B(0~~lqj(B(0qqq(BŒ¢ćaE6Ō T:747(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(BŒ¢ćaą+  Pw:25 T:748(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~~~~~~(B@(0~~(BŒ¢ćaš¢ Š[Seahorse17 the Novice ]  HP:40 T:749(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0lj(B(0~(B(0x~(B@(0m(B(0x(B(0m(B¢ćai?0 T:750(0lqq(B(0~(B(0~~(B(0~(B(0~(B@(0~~(B(0~~~(B(0~(B(0j(B(0~(B(0q(B¢ćaÅćŁ T:751(0~(B(0t(B(0~(B@(0~~~~(B(0~(B(0~(B(0j(B¢ćafh(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0l(B(0~(B@(0~(B(0~(B Things that are here: a rock a gnome corpse--More--Ž¢ća`V(0qkqqqk(B(0~x~~~mk(B(0lqj~~x(B@A trap door in the ceiling opens and a rock falls on your head![Seahorse17 the Novice  ]  HP:32Ž¢ća&ź C T:752(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B@*(0~(B(0~(B¢ća/ōĪ(0~~(B(0~(B@(0~(B(0~(B(0~~~~(B(0~(B(0~(B¢ća÷ T:753(0~(B(0~~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~(B(0~(B¢ća°é ¦(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B¢ća1Ƶ T:754(0~(B(0~(B(0~~~(B@(0~~~~~~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B¢ća¶ž` T:755(0~(B@(0~~~(B(0~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B¢ća§o/[Seahorse17 the Novice  ]  HP:33 T:756(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~~(B¢ćaāżģ T:757(0~(B(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B¢ća’ ”(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B‘¢ća@‰ T:758(0x(B(0x~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B‘¢ćaSŪ@(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B‘¢ća>ö %You descend the stairs.--More--‘¢ća(0lq(B(0j~mq(B(0~~~mq(B(0~~~~(B(0lq~(B(0~~~(B(0x~~~~(B(0m(B(0k~~~(B(0x~~~~~~mqlj~~~~mq(B(0~~~~~~x~~~~~~~m(B(0~~~~~~~~~~~~~m(B(0~~~~~~~~~~~(B(0~~~(BG(0~~~~(BG(0~~~~~~~(B(0~~~~~(B(0k~~~mk(B(0x~~~(B@(0m(B(0x~~~~~x(B(0mqk~~~x(B(0mk~~x(B(0mqqj(B[Seahorse17 the Novice  ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:6 $:226 HP:33(40) Pw:25(32) AC:4 Xp:5/175 T:758‘¢ća!  T:759“¢ća^,¬(0~(B(0~(B(0~(B(0k~(B(0~(B(0x~~~(B(0q(B(0j~~~~~~(B(0~(B(0~~~~~~~~~(B(0mj(BG+(0~~~(B(0~(B(0~~(B(0l(B@<“¢ćaœ% T:760(0~(B(0~(B(0l(B(0j~x(B(0k(B(0mq(B(0j~~(B(0lj~~~~~(BG(0~~l(B(0x~~~~~~~~~~~~~(B(0~~(B(0j~~~~~~~~~~~~~(B*(0~~~~~(B@(0lqk(B(0lk(B(0lqq(B(0~(B(0~(B(0~(B“¢ćay=ż(0~(B(0~(B(0~(B(0k(B(0~(B(0x(B(0~~(B(0~(B(0~(B(0~~(BGG@(0l(B(0~(B(0qj(B(0~(BG(0~(B(0~~(B(0x(B(0mqq(B(0~(B“¢ćaœ={The gnome hits![Seahorse17 the Novice ]  HP:28  T:761”¢ćaI0ĀYou kill the gnome!/182  T:762%(0~(BG(0~(BG”¢ćaq$ Ä(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0x~~~(B(0~(B(0mk(B(0~(B Things that are here: a gnome corpse a bow 4 arrows--More--•¢ćaājgG(0~(B•¢ćajµž[Seahorse17 the Novice ]  HP:29 T:763(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B%@(0~(B(0~~~(B(0~(B(0~(B(0~(B–¢ća¦ø&(0~~(B(0~(B(0k(B@(0~(B(0~(BG(0~~~(B(0~~(B(0~(B(0~~(B(0q(B(0x(B–¢ćańøThe gnome lord hits![Seahorse17 the Novice ]  HP:24(0~(BG–¢ća¹iThe gnome picks up 2 gems. T:764(0~(BG—¢ćaĻ\You hit the gnome lord!(0~(BG—¢ćałkThe gnome lord hits![Seahorse17 the Novice ]  HP:21—¢ćaībYou kill the gnome lord!/197 T:765%—¢ća^b ­(0j(B(0~(B(0~(B(0~(B(0k(B@(0~(B(0~(B—¢ćaŌb You see here a gnome lord corpse. T:766GG(0~(B(0~~(B˜¢ća…†)(0lq(B(0~(B(0x~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B%@(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B˜¢ća;Fp T:767(0q(B(0lj(B(0~(B(0q(B(0~(B(0l(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B˜¢ćao_ ź(0~(B(0~(B(0~(B@(0~(B(0~(B(0j(BYou hear a chugging sound. T:768˜¢ćaXä 0(0k(B(0~(B(0~(B(0~m(B(0~(B(0~m(B(0~(BG@(0~(B(0~(B(0~(B(0~(B(0mk(B™¢ća­ T:769(0lq(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0mk(B™¢ća²™[Seahorse17 the Novice ]  HP:22 Pw:26 T:770(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~l(B(0mq(B™¢ćayŗ(0~(B(0~(B@(0~(BG(0~(B(0~(B(0q(B™¢ća”oYou see here a cyan spellbook. T:771G(0~(Bš¢ćaÓš¢ćaüeYou hit the gnome. T:772(0~(BGš¢ćaˆR š¢ća“R ˆYou kill the gnome!/204  T:773(0~(BG(0~(B›¢ćazLDD - a cyan spellbook.@›¢ća²LThe gnome hits![Seahorse17 the Novice ]  HP:16  T:774›¢ća^›¢ćaØWYou kill the gnome!/211 T:775%›¢ća±ƒ \(0~(B(0x(B(0w(B@(0~(B(0~(B(0~(B(0x(B(0m(B(0~(B(0qq(B Things that are here: a gnome corpse a sky blue potion--More--œ¢ćaā$0œ¢ćaūÕ« Pick up what?  Comestibles a - a gnome corpse Potions b - a sky blue potion(end) œ¢ćaÕh ++¢ća1~-¢ćaKņ«E - a sky blue potion. T:776@¢ćaģĘ K[Seahorse17 the Novice ]  HP:17 T:777(0~(B(0~(B(0~(B%@(0~~~~(B(0~(B(0~(B(0~(Bž¢ća(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~(Bž¢ća“¦[Seahorse17 the Novice ]  HP:18 T:784(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~~~(B@(0~~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~x(B(0~(B(0~(B@ž¢ćaŖ“  T:786(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bž¢ća(_g T:787(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(Bž¢ćaJc ˆ(0~~~(B(0~~~~~~(B(0~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0l(B(0~~~~~~~~~~~~~~~~~~~~(B(0~~(B@h(0j(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~(B(0j(B(0~~~~~~~~~~~~~~~~~~~~~~~(B(0~~(B(0~(B(0~(B(0~(Bž¢ća_,? T:788(0~(B(0~(B(0~(B(0l(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(BŸ¢ćaŌ<You hit the dwarf! T:789 ¢ćaMjYou kill the dwarf!/221 T:790% ¢ća'Ŗ Ū Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end)  ¢ća¹="+(0lq(B(0lqqk(B(0j~mq(B(0x~~x(B(0~~~~mqj~~(B(0~~~~~~q(B ¢ća>8 Pw:21In what direction? ”¢ća‰D”¢ćaōDx[Seahorse17 the Novice  ]  HP:35You feel better.G”¢ćaņ”¢ćaćś(0lj(B(0x~~(B(0x~~(B(0x(B(0~(B@(0~~~(B(0~(B#(0~~~~~~~~(B”¢ća—ć€There are several objects here.[Seahorse17 the Novice  ]  HP:36 T:791”¢ćaģ q Pick up what?  Coins $ - 11 gold pieces Armor a - a pair of iron shoes b - a dwarvish cloak Comestibles c - a dwarf corpse Tools d - a pick-axe Gems/Stones e - 21 rocks(end) ¢¢ća< +¤¢ćal+¤¢ćaæ ü(0lj(B(0x~~(B(0x~~(B(0x~lqk(B(0lj~x~xlj~~x(B%(0mj~~(B@(0j~~~~lj(B#(0~~lqj(B $:237$ - 11 gold pieces.¤¢ćamæ hF - a pair of iron shoes. Pw:23 T:792@„¢ćaĆd„¢ćai. ī T:793G@%(0~~(B(0~(B(0~~~~~~(B(0~(B(0~~(B„¢ćaš› ė T:794(0qq(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B¦¢ća“=NYou kill the gnome!/228(0~(B¦¢ćaöų T:795(0k(B(0~m(B(0~(B(0~l(B@(0~(B(0~(B(0~(B(0~~(B¦¢ća Ø T:796(0l(B(0~(B@(0~(B(0j(B(0~~(B¦¢ćaėģ  T:797(0qk(B@(0~m(B(0~(B(0k(B(0~~~~(B(0qqqqq(B(0~(B(0~(B(0~(B§¢ća# [Seahorse17 the Novice  ]  HP:37 T:798(0~(B(0~~(B@(0~~(B(0~(B(0~~(B(0~(B(0mq(B§¢ća+j  T:799(0~(B(0~(B(0~(B(0qqqqqq(B(0mqj(B(0x(B@(0~~~~~~~~~~~~~~~m(B(0q(B(0~~~~~~~m(B(0q(B§¢ćaÕKz(0mk(B(0~mqk(B(0~~(B(0~~~~x(B(0~~~~~(B(0~~~~(B(0~~~~~~(B@GG(0~~~~(B(0~~~~~~~~(B(0~~m(B(0~~~~~~~~~~~~(B(0~~~~~~~~lk(B(0~~~~~(B#(0~~~~~~~~m(B(0~~~x(B(0mk(BZ(0~~(B>(0~~~~(B(0j(B(0x~~~~~~~~~~(B(0x~~~~~~~x~l(B(0x~~~~~lqjqj(B(0mqk~~lj(B(0~~x(B(0~~x(B(0qqj(BThe gnome hits![Seahorse17 the Novice  ]  HP:36 T:803  T:804Ø¢ćap UYou hit the gnome.Z(0~(BØ¢ćaŖ uThe gnome misses![Seahorse17 the Novice  ]  HP:37 T:805©¢ćaĘC ©¢ćałC£You kill the gnome!/235(0~(BhThe gnome misses! T:806©¢ća&T ©¢ćažT {You kill the gnome!/242 T:807(0~(BZ(0~(BŖ¢ća¦{ö(0~(B(0x(B(0~(B(0~~~~~(B(0~(B(0k(B@(0~(BG(0~~(B(0x~(B(0~(B(0x~(B(0~~~~~m(B#(0~~~(B(0~(BThe gnome hits![Seahorse17 the Novice  ]  HP:33  T:808Ŗ¢ćaų“.(0qqk(B(0~(B(0~(B(0~(B(0w(B(0~(B(0x(Bh@(0~(B(0~~~~x(B(0~(B(0~~~(BŖ¢ćaÜ <You hit the dwarf! T:809«¢ćaxŖ«¢ćaļŖWYou kill the dwarf!/252 T:810%¬¢ća(ü Ū Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) ­¢ćaĄL­+(0lq(B(0lqqk(B(0j~mq(B(0x~~x(B(0qqk(B(0~~~~mqj~~(B(0~mk(B(0~~~~~~q(B(0lqqk(B(0~~mqk(B Pw:18In what direction? ­¢ća ­¢ćaw«[Seahorse17 the Novice ]  HP:40You feel better.(0~(BGZ(0~(B­¢ća#Ķ­¢ća@)WYou kill the gnome!/259 T:811%®¢ća»+®¢ća0,'You hit the dwarf zombie!®¢ćaĻŗ kYou destroy the dwarf zombie!/264 T:812%Æ¢ćaÅRŌ(0~(B@(0~(B(0~(B(0~(B(0k(BThere are several objects here. T:813Æ¢ća„“ < Pick up what?  Amulets a - an oval amulet Weapons b - a dagger Armor c - a pair of iron shoes d - a dwarvish cloak Comestibles e - a dwarf corpse(end) ²¢ćaŲ+²¢ćaŽž(0qqk(B(0~mk(B(0lqqk(B(0~~mqk(B(0lj~~mqk(B(0~~~~x(B(0x(B(0x~~~~~mqqqqqq~~~~mqj(B(0~~x(B(0x~~lk~~~~~~~~~~~~~~~~~~mk(B(0x~ljmqqqqwqq~~~~~~~~~~~~mqk(B(0lj~x(B(0x~~(B@(0~~~~~~~q(B(0~~m~xlj~~x(B(0x~~~(B%(0~~~~~~~~~~~~~x(B%(0mj~~(B%(0j(B(0x~~~~~~~~~lk(B(0~~~~~m(B²¢ćaøŽ^G - an oval amulet. Pw:20 T:814@³¢ća å(0x(B(0~(B(0~(B(0~(B(0~(B%(0qk(B@(0~~~~(B³¢ća• FYou see here a dwarf corpse. T:815³¢ćaŠÅ T:816(0l(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0k(B(0~~(B%(0~~(B@(0~~(B(0~~~x(B(0k(B(0~x(B(0qj(B(0x(B(0x(B(0m(B³¢ćańg6 T:817(0qk(B(0~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~(B@(0~~~(B(0~~x(B(0~(B³¢ća ā ū T:818(0~(B(0~(B(0~(B(0qq(B@(0~~~l(B(0~(B(0~(B“¢ća†f%You descend the stairs.--More--“¢ćaŁ·”(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~(B@(0~~x(B(0x~~~~~~x(B(0x~~~~~~~(B(0m(B+(0qqqqqj(B[Seahorse17 the Novice ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:237 HP:40(40) Pw:20(32) AC:4 Xp:5/264 T:818“¢ćaL»  T:819µ¢ćaž÷B T:820<@µ¢ćaŗ`(0~(B@µ¢ća É T:821(0~(B(0~(B(0~(B(0l(B@#(0~~x(B(0x(B¶¢ća%Ė T:822(0~~~~~(B(0~~~~(B(0~~(B(0~(B(0~(B@#¶¢ćaˆø(0~(B(0qq(B(0~~~(B(0~~(B(0~~(B###@#¶¢ćaŅ‘ You hear a door open. T:825(0q(B(0~~(B(0~~~(B#(0x~(B###@#(0x~(B(0~m(B(0~(B{¶¢ćaŠ k(0l(B(0~(B(0~(B@(0x(B(0x~~(B(0x~(B(0x~~(B(0x~~(B(0x~l(B(0x~x(B(0x~x(B(0x~x(B(0x~m(B(0x~(B(0mqq(B¶¢ća^· T:826(0q(B(0~~(B@(0~~~~~~(B(0~(B(0~(B·¢ća»QÓ(0qqqqqqqqqqqqqqqqqqqqqqqqqqqk(B@(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0~(B(0qqk(B(0~lqqqk(B(0lqqq(B+(0qk(B(0lqqqk(B(0x(B(0x(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BYou hear a door open. T:827·¢ća ņ  T:831(0~~~~~~(B@@(0~(B(0~~~(B(0~(B(0mqqk(B@(0~x(B(0~x(B(0x(Bø¢ća‰¼¢@(0~(B@(0~(B@(0~(B(0~(B(0~(Bø¢ćaY‹ l T:832(0~(B@(0~(B(0~(B¹¢ća‰Æ„ T:833@@@(0~(B(0~(B(0x(B(0x(B(0x~(B(0j~m(B(0~(B(0k~(B(0x~l(B(0x~(B+(0j~x(B(0~x(B(0~m(B(0~(B(0qqq(B¹¢ća“(Ó T:834(0~~(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B¹¢ća\£­ T:835(0~(B@(0~(B@@(0~~(B(0~(B¹¢ća±_ h(0~(B@@(0~(B(0~(B¹¢ća°6 t Pw:21 T:836(0~(B@(0~(Bŗ¢ćałŗ T:837(0~(B@(0~(B(0~(B(0~x(B(0a(B(0mq(Bŗ¢ća×lŁ@(0~(B@(0~(B@(0x(B(0x~(B(0~(B(0x~(B(0x~(B(0mq(B+ŗ¢ćaÜlœ T:838(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~(B@ŗ¢ćaēN ‘(0~~(B(0~~(B(0~(B@(0~(B(0q(Bŗ¢ćaż[  T:839(0w(B(0~(B(0~x(B@@(0x(BG(0a(B(0j(B(0~~~(B(0qqq(B@(0k(Bŗ¢ćan7E(0~(B(0~(B@(0~(B(0~(B(0~~~(BG@(0~(B(0~(B@(0~~~(B+(0~m(B(0~(B+(0q(B»¢ća«TEYou hit the gnomish wizard! T:840»¢ća“” »¢ća¼ ~You hit the gnomish wizard!@G(0~(B@--More--»¢ća!É> T:841(0a(B»¢ćaĮ×@(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(BThe priest of Chih Sung-tzu intones:"Pilgrim, you enter a sacred place!"--More--¼¢ćaęx(0~(B@@(0~(B(0~(BG¼¢ćaƒė F T:842(0~(B(0~(B(0~(B@(0a(B(0~(B(0x(B(0u~~~(B(0~(B(0~(B½¢ćaU5æYou hit the gnomish wizard! T:843(0{(B@(0~(B@G(0~(B(0~(B@½¢ća§ŗ½¢ća*„ ū(0~(B@@(0a~~(BG(0~~(B(0~(B(0~(B(0~(B@(0~(B¾¢ćatUDYou hit the gnomish wizard! T:844¾¢ćaæž ĢYou hit the gnomish wizard.(0~(BThe air crackles around the gnomish wizard. T:845(0~(BGæ¢ćaĮ£Ó T:846@(0~{(B@(0~~~(B(0~~(B(0~(Bæ¢ćaĪ“ s(0~(B@(0~(B(0~(BG(0~(B@Ą¢ćaš9dYou kill the gnomish wizard!/287 T:847%Ą¢ća’ ’(0~~(B(0~(B(0~(B@(0~(BĄ¢ća 3You see here a gnomish wizard corpse.Į¢ćaż> ˜ T:848@%(0~~~(B@(0~(B(0~(BĀ¢ća'y?There is an altar to Chih Sung-tzu (neutral) here.Ā¢ća@ (0{(B@(0~~~(B(0~~(B(0~(BĀ¢ćaŠ zYou see here a gnomish wizard corpse. T:849(0~(B@Ć¢ća€Ī¬H - a gnomish wizard corpse.@ StressedYou rebalance your load. Movement is difficult.Ć¢ća Ć¢ćażS ‹ T:850@(0~(B@(0~~(B(0~~(B(0~(BÄ¢ćaų›# Ä¢ćaƔ oÄ¢ća fferÅ¢ća4?What do you want to sacrifice? [H or ?*] Å¢ća+ RYour sacrifice is consumed in a burst of flame!--More--Ę¢ća.ß9You glimpse a four-leaf clover at your feet.Ę¢ćavßpYour movements are now unencumbered.(0~(B--More--Ē¢ćaśc>You hear a door open. T:851Ē¢ćaė[  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Tools l - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Č¢ća%+Č¢ća׹(0qqqqqqqqqqk~~~~~~~~~~xk(B(0lqqqk(B(0x(B [Seahorse17 the Novice ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:237 HP:40(40) Pw:21(32) AC:4 Xp:5/287 T:851 What would you like to drop?   Amulets  G - an oval amulet  Weapons  w - a dagger  Armor  r - a dwarvish iron helm  s - a pair of iron shoes  F - a pair of iron shoes  Scrolls  m - a scroll labeled GNIK SISI VLE  Spellbooks  D - a cyan spellbook  Potions  C - a brilliant blue potion  E - a sky blue potion  Rings  q - a wire ring  Tools Č¢ćakįŲ[21;1H x - a pick-axe  z - a whistle called magic  Gems/Stones  t - a yellowish brown gem  u - 4 yellow gems  y - an orange gem  A - 2 violet gems (end) Č¢ćaCP ƒ++++++++++++++++É¢ćaƒ!(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk(B(0lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0mqqk~x~~~x~x~~x(B(0m(B+(0qqqqqj(B#(0x~x(B(0x~x~(B@@(0x~a~~x(B(0x~m(B(0x~x~~~a[É¢ćaō!m~mqqj(B(0x~~(B(0x~x~~~x~~~~x(B(0x~(B{(0j~mqqqu~~~~(B+(0x~~(B(0~(B(0mq(B+(0k~m(B(0x~~(B(0k~(B(0~(B(0x~l(B(0x~l(B+(0q(B(0x~x(B(0x~(B+(0x~x(B(0j~x(B(0x~x(B(0~x(B(0x~m(B(0~m(B(0x~(B(0~(B(0mqqÉ¢ćaz"#(B(0qqq(B[Seahorse17 the Novice ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:237 HP:40(40) Pw:21(32) AC:4 Xp:5/287 T:851An oval amulet lands on the altar.A dagger lands on the altar.--More--É¢ćaŃų É¢ća¶ł@É¢ćaäé“ Pick up what?   Amulets  a - an uncursed oval amulet  Weapons  b - an uncursed dagger  Armor  c - an uncursed dwarvish iron helm  d - an uncursed pair of iron shoes  e - an uncursed pair of iron shoes  Scrolls  f - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  g - an uncursed cyan spellbook  Potions  h - an uncursed brilliant blue potion  i - an uncursed sky blue potion  Rings  j - a cursed wire ring  Tools  k - an uncursed whistle called magic  l - an uncursed pick-axe  Gems/Stones  m - an uncursed orange gem  n - 2 uncursed violet gems  o - 4 uncursed yellow gems  p - an uncursed yellowish brown gem (end) É¢ća܃++++++++++++++++Ź¢ća€P(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk(B(0lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0mqqk~x~~~x~x~~x(B(0m(B+(0qqqqqj(B#(0x~x(B(0x~x~(B@@(0x~a~~x(B(0x~m(B(0x~x~~~a[Ź¢ća Qm~mqqj(B(0x~~(B(0x~x~~~x(B@(0~~~x(B(0x~(B{(0j~mqqqu~~~~(B+(0x~~(B(0~(B(0mq(B+(0k~m(B(0x~~(B(0k~(B(0~(B(0x~l(B(0x~l(B+(0q(B(0x~x(B(0x~(B+(0x~x(B(0j~x(B(0x~x(B(0~x(B(0x~m(B(0~m(B(0x~(B(0~(BŹ¢ćaqQ(0mqq(B(0qqq(B[Seahorse17 the Novice ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:237 HP:40(40) Pw:21(32) AC:4 Xp:5/287 T:851G - an uncursed oval amulet.w - an uncursed dagger.--More--Ź¢ćavРʢćayŃ6 T:852@Ė¢ća¾m 0What do you want to put on? [qG or ?*] Ė¢ća;?Ÿ Amulets G - an uncursed oval amulet Rings q - a cursed wire ring(end) Ķ¢ća9“€+(0qqqqqqqqqqk~~~~~~~~~~x(BĶ¢ća”“‘G - an uncursed oval amulet (being worn). T:853@(0~(B(0~(B@Ī¢ćaoz Coins  $ - 237 gold pieces  Amulets  G - an uncursed oval amulet (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed dwarvish iron helm  s - an uncursed pair of iron shoes  F - an uncursed pair of iron shoes  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - a blessed spellbook of healing  D - an uncursed cyan spellbook  Potions  e - 3 uncursed potions of healing  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion (1 of 2Ī¢ća{)×¢ća›/‰ Rings  q - a cursed wire ring  Tools  j - a magic marker (0:30)  x - an uncursed pick-axe  z - an uncursed whistle called magic  Gems/Stones  t - an uncursed yellowish brown gem  u - 4 uncursed yellow gems  y - an uncursed orange gem  A - 2 uncursed violet gems (2 of 2)Ł¢ća"¼[Seahorse17 the Novice ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:237 HP:40(40) Pw:21(32) AC:4 Xp:5/287 T:853(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk(B(0lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0mqqk~x~(B@(0~x~x~~x(B(0m(B+(0qqqqqj(B#(0x~x(B(0x~x~[38Ł¢ćaX¼;5;7m(B@(0~x~a~~x(B(0x~m(B(0x~x~~~a~mqqj(B(0x~~(B(0x~x~~~x~(B@(0~~x(B(0x~(B{(0j~mqqqu~~~~(B+(0x~~(B(0~(B(0mq(B+(0k~m(B(0x~~(B(0k~(B(0~(B(0x~l(B(0x~l(B+(0q(B(0x~x(B(0x~(B+(0x~x(B(0j~x(B(0x~x(B[38;Ł¢ćaмŁ5;0m(0~x(B(0x~m(B(0~m(B(0x~(B(0~(B(0mqq(B(0qqq(BŚ¢ćaų[  T:854(0~(B(0~(B@(0{(B(0~~(B@(0~~(B(0~(B(0~(B(0~(BŚ¢ćaSŲ š@(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B@(0~~~(B(0~(B(0~(BŪ¢ćaķ? T:855(0~(B(0~(B(0~~~(B(0~(B(0~(B(0a(B@(0~(B(0~(BŪ¢ćaäŁa(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0u(B(0~~(B@@Ū¢ćaŸ Ė T:856(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(BÜ¢ćaē{(0~~(B(0~{~(B(0~(B(0~(B(0~(B@(0x(B(0~(B(0m(B(0k(BÜ¢ća%É T:857(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(BŻ¢ća£ÓÄThe door opens. Pw:23 T:858@(0qqk(B(0~~x(B(0a~~~x(B(0qqqj(BŽ¢ća"įö T:859(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B@Ž¢ća’MÆ(0~(B@(0~(B(0~(B@(0~(B(0~(B@(0a(BߢćaĘW, T:860(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~~(Bߢća÷j T:861(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0l(B@(0~~~~~x(B(0~~a(B@!%(0x(B(0k(B(0mqqqj(Bߢća”\ ”The door opens.@(0~(B(0a(B(0~(B(0~~~(B(0~~~(B(0mqqqj(Bą¢ćaƒ÷x T:862(0~(B(0~~(B(0~(B(0~(B(0~~~~(B@(0~~(B(0~(B(0x~(B(0~x(B(0x(B(0x(B(0x(B(0x(Bą¢ćaFI4 T:863(0~(B(0~~(B(0~(B(0~(B@@(0~~~~(B(0a(B(0~~(B@(0~(B(0~(Bą¢ća“  E(0~(B(0~~~(B(0~~(B(0~(B(0~(B@G(0~(B(0~(B(0q(B(0~~(B(0~~(Bą¢ćapķĪ T:864(0~(B@(0~(B(0~~(B(0q(B(0~(B(0~(Bį¢ća?‘® T:865(0~(B(0~(B@(0~(BG(0t(B(0~(Bį¢ća{’_(0mq(B+(0q(B(0~~~~(B(0~(B@(0~(B@(0~(B(0~~(B(0~~~(B(0~~~(B(0qqqq(B T:866You hear an animal carcass being offered in sacrifice.ā¢ća„ć¼ T:867(0~(B(0~(B(0~x(B(0~x(B(0~x(B(0~(B(0~(B(0qk(B(0~(B(0~(B((0x(B@(0~(BG(0~(B(0~(B(0~(B(0~(B(0~(B(0q(Bā¢ćaĮ ā(0~~(B(0~(B(0~(B@(0~(B(0q(B@@(0~(B@(0a(BG+(0~(B(0x~(B(0~~(B(0j~(B(0~~~(B(0~~(B(0~~~(B(0qqq(Bć¢ća° ś(0~(B@%(0~(B(0~(B(0~(B T:868You hear someone praising Chih Sung-tzu.ć¢ća«« S T:869(0~(B(0~(B(0~~(B(0~(B@(0~~(B@(0~~~(B(0~(B(0~(B(0~(Bä¢ća02č T:870(0~(B(0~(B(0~(B(0j(B(0x(B@(0~~~~x(B(0~(B(0q(B(0x(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(Bä¢ća„ µ T:871(0~(B@(0~(B(0~~~~(B(0~~~(Bä¢ćaŠQ;The door resists! T:872å¢ćaE“å¢ćaŪ“ÆThe door opens. T:873(((!(@(0~(B(0a(Bå¢ćae P(0x(B(0x(B(0~(B(0~x(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B"Hello, seahorse17! Welcome to Izchak's lighting store!"--More--ę¢ćaP8] T:874(@ę¢ćaHž 7 T:875@(0~~~(B(0a(B(0~(B@(0~~(B(0~(B(0~~(B(0~~~(Bē¢ćaRéÉ T:876!@(0~(B@(0~(B(0~(B(0~~~~(B(0~~~(Bē¢ća¶›Q@(0~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~(BG(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(Bē¢ća1, `You kill the gnomish wizard!/310 T:877%č¢ća#ī(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B@(0~(B(0~(Bč¢ćaWaYou see here a gnomish wizard corpse. T:878(0~(Bé¢ća66KI - a gnomish wizard corpse.@é¢ćać6¤ StressedYou rebalance your load. Movement is difficult. T:880@(0~(Bź¢ća³Ń(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~~(B@(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(Bź¢ća!·‚ T:882  T:893(0~(B(0~(B(0~~~~(B(0~~(B(0~~~~(B(0~(B(0~~(B@(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~(Bź¢ćaž_+ T:895(0~(B(0~~(B(0~~~(B(0~~(B@@(0~(B(0~~~~~(B(0~(B(0~(B!(0~(Bė¢ćaÜą- T:897(0~~(B(0~(B@(0~(B(0~(B(0~~(B@(0~(B@(0~~~(B(0~(B(0~(B(0~(Bė¢ća3X T:898(0~(B@(0{(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bė¢ćaJJ p T:899(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~~~(B(0~(Bė¢ćaš- T:901(0~(B(0~(B(0~~~(B@(0~(B(0~(B@(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(Bģ¢ćaˬl T:902(0~(B(0~(B@(0{(B(0~(B@@(0a(B(0~(B(0~~~(B(0~(B(0~(B(0~(Bģ¢ća“ * T:903@(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bģ¢ća’ŗ# ķ¢ćaoCoķ¢ća°åfferķ¢ćaą ?What do you want to sacrifice? [I or ?*] ī¢ća*“ RYour sacrifice is consumed in a burst of flame!--More--ļ¢ća¼.9You glimpse a four-leaf clover at your feet.ļ¢ćaQ/ŽYour movements are now unencumbered. T:904(0~(B@š¢ćajØä(0~(B(0{(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bš¢ća9»ź T:905(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(Bš¢ća?Õ H T:906(0~(B(0~(B(0~~~(B@(0~(B(0~~(B(0a(B@(0~(B(0~(B(0~(Bš¢ćaaÜ a@(0~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(Bš¢ćaŻ ×You hear a door open. T:909(0~~~~~~~~~(B@(0~~~~(B@(0~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~(Bń¢ća{ŠÄ(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bń¢ća6°™ T:910@(0~(B(0~(B(0~(B(0~(Bń¢ćaš Y T:911@(0~(B(0~(Bņ¢ćaÄĀ[ T:912@(0~(B(0~(Bņ¢ćaŽŚB@(0~(B@(0~(Bó¢ćaé¢* T:913@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bó¢ća…T  T:914(0~(B(0~(B@(0~~~~~~~~~~~~~~~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bō¢ća — e(0~~~(B@(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bõ¢ća.T‰ T:915(0~~~(B(0~~(B(0~(B@õ¢ćax’Š T:916(0~~(B(0~(B@Gõ¢ća¬ts T:917@(0~(B@(0~(Bõ¢ća·~ ā(0~(B@(0~(B@(0~~(BG(0~(B++(0q(B(0~(B(0x(B(0j(Bö¢ćax²[You kill the gnome!/317 T:918%ö¢ćaųž(0m(B+(0q(B(0~(B(0w(B(0~~~~~~(B@(0l(B Things that are here: a gnome corpse an arrow--More--÷¢ća3u =@÷¢ćajM Ä T:919(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@%(0~(B(0~a(B(0~(B(0~(B(0~(B(0~(B÷¢ćaŃ Ö(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(Bų¢ćaĮι T:920(0~(B(0~(B@(0~(B(0~(B(0~(B(0q(Bų¢ća€H¤The door opens. T:921(0t(B(0x~~(B(0x~~(B(0x~(B(0a(Bł¢ća . T:922(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bł¢ćaÕŁę T:923(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bł¢ća»q s Pw:24 T:924@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bł¢ća¤F T:925(0~(B(0~~(B(0~(B@G(0~(B(0~(B?]![(0x(B(0qqj(B(0~(B(0q(Bś¢ća…° T:926(0~(B(0~(B(0vqqk(B@(0~(B)?(0x(B(0~(B(0x(B(0~(Bś¢ćaŽŻ7You kill the gnome!(0a(Bś¢ćaŽ”[Seahorse17 the Initiate ]  HP:43(43) Pw:27(35) Xp:6/324Welcome to experience level 6.ū¢ćaNÆT(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@@(0~(B(0~(B(0~~(B(0~(B(0q(B(0~~~(B(0~(B(0qqq(B"Hello, seahorse17! Welcome to Annootok's general store!"--More--ū¢ćaäķ T T:927@(0~(Bü¢ćaŌ5§(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0a~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(Bü¢ćaß ;What do you want to drop? [$a-jmq-uw-zAC-G or ?*] ż¢ćatwPYou drop an uncursed pick-axe. T:928ż¢ća·ż¢ća†; ×(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(@@(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(Bż¢ća< j"Hello, seahorse17! Welcome again to Annootok's general store!" T:929ž¢ća¦Ś> T:930(0~(B(0~(B(0~(B(0a(B@(0~(B(0~~(B(0~~~(B(0~~~~(Bž¢ćaæ>(0~(B(0~(B@ž¢ćažæwYou see here a scroll labeled GNIK SISI VLE (for sale, 27 zorkmids).@(0~(B’¢ćag({"For you, esteemed sir; only 27 zorkmids for this scroll labeled GNIK SISI VLE."--More--’¢ća) vJ - a scroll labeled GNIK SISI VLE (unpaid, 27 zorkmids). T:931@£ćaø" # £ća÷name£ća(ˆd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) £ća_wā+(0qqqqqqqqqqqk~~~~~~~~~~~xqk~~lqqqk(B(0x(B(0~~x(B((((0x(B(0~x(B!(((0xqqk~x~~~x(BWhat do you want to call? [ac-emq-uyzAC-GJ or ?*] £ća†j 9Call a scroll labeled GNIK SISI VLE: £ćaļRi£ćanųd£ća~-e£ćaFn£ćaķŒ t£ćai£ćaÆGf£ćaą5y£ćaƒ £ćańQ(0~(B@(0~(B£ća5pYou see here a scroll labeled ANDOVA BEGARIN (for sale, 133 zorkmids). T:932£ćaŌ_|"For you, honored sir; only 133 zorkmids for this scroll labeled ANDOVA BEGARIN."--More--£ća!#= T:933@£ća? @(0~(B£ćaėcYou see here a crude short sword (for sale, 18 zorkmids). T:934£ćam T:935h)@£ćaž O(0~(B(0~(B@£ća dYou see here a potion of healing (for sale, 133 zorkmids). T:936£ćaĒÆv"For you, most gracious sir; only 133 zorkmids for this potion of healing."--More--£ćaś} S T:937h@ £ća*m=(0~(B(0~(B@ £ćaĶmŽYou see here a dwarvish iron helm (for sale, 27 zorkmids). T:938h(0a(B £ća˜ś‚ T:939(0~(B(@[ £ćaA~ ` T:940(0~(B@(0~(B £ća” Coins  $ - 237 gold pieces  Amulets  G - an uncursed oval amulet (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed dwarvish iron helm  s - an uncursed pair of iron shoes  F - an uncursed pair of iron shoes  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - an uncursed scroll called identify  J - a scroll called identify (unpaid, 27 zorkmids)  K - a scroll labeled ANDOVA BEGARIN (unpaid, 133 zorkmids)  Spellbooks  c - a blessed spellbook of healing  D - an uncursed cyan spellbook  Potions  e - 3 uncursed potio £ća.¢#ns of healing (1 of 2)£ća©ä [Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:237 HP:43(43) Pw:27(35) AC:4 Xp:6/324 T:940(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0tqqk~x~~~x~x~~x(B(0~~x(B((((0x(B(0m(B+(0qqqqqj(B#(0x[£ća4å 1m~x(B(0x~~x~x~{~x~a~~x(B(0~x(B!(((0x(B(0x~m(B(0x~~x~x~~~a~mqquqqqk~x~~~x(B(0x~~(B(0x~(B(0x~x~~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~(B(0maqj~mwqqu~~~~a~~~x~~~~~~~~x(B(0x~~~~~~~~(B%£ćaxå [m(0~(B+(0mq(B+(0k~mqqqj~~lqqqk(B(0x(B(0x~~~(B(0l(B+(0qk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~lq(B(0x~lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x(B(0x(B((0a(B@)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x(B(0j~x~(B@](0x(B(0x~~~x(B+(0~~(B(0x~x(B£ćaķå Ņ(0~~x~~(B[(0x(B(0x~~~x(B(0x~~~~(B(0x~m(B(0~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(B£ćaśŚ>What do you want to drop? [$a-jmq-uwyzAC-GJ-L or ?*] £ća¦r :You drop an uncursed cyan spellbook.--More--£ća½ä^Annootok offers 75 gold pieces for your cyan spellbook. Sell it? [ynaq] (y) £ćaį£ćaDŚjD - an uncursed cyan spellbook. T:941@£ća.ŖI T:942@(0~(B£ća« %Itemized billing? [ynq] (q) £ćaµŸJA scroll called identify for 27 zorkmids. Pay? [yn] (n) £ćaÕŖh $:210You bought a scroll called identify for 27 gold pieces.--More--£ćaŻu FA potion of healing for 133 zorkmids. Pay? [yn] (n) £ćay Ž $:77 HP:43(43) Pw:27(35) AC:4 Xp:6/324 T:942You bought a potion of healing for 133 gold pieces.--More--£ćatjRA scroll labeled ANDOVA BEGARIN for 133 zorkmids. Pay? [yn] (n) £ća䁣ćaƒ_"Thank you for shopping in Annootok's general store!" T:943£ća_b Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Tools l - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) £ća “ +£ća‘f(0qqqqqqqqqqk~~~~~~~~~~xk~~lqqqk(B(0x(B(0~~x(B((((0x(B(0~x(B!(((0xqk~x~~~x~x~mqaqj(B(0x~x~~~~~~~~xqj~~lqqqk(B(0x~~~~x(B%((0x~~~~a~(B!%(0xqqk~mqqqj(B+(0~~(B(0x~~~~(B(0j~~~~~(B(0~~~~~~[£ća!g21;47H(B(0qqqqqqqq(B [Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:43(43) Pw:27(35) AC:4 Xp:6/324 T:943 What would you like to drop?  Scrolls K - a scroll labeled ANDOVA BEGARIN (unpaid, 133 zorkmids)(end) £ća „+ £ćaT:“(0qqqqqqqqqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~~~~~~~~x(B £ćaž:–You drop a scroll labeled ANDOVA BEGARIN (unpaid, 133 zorkmids). T:944@) £ćaZö !£ćaĪY Pw:29 T:945@(0~(B!£ća< P T:946@)"£ća«((0~(B@"£ćaŒt T:947(0~(B@?"£ćaÜ ź(0~(Bhh@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(BThe dwarf wields a dagger!"£ćarÜ ZThe dagger welds itself to the dwarf's hand! T:948#£ćaĮz¹(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0a(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(BYou see here an uncursed pick-axe.#£ćaūz“The hobbit hits![Seahorse17 the Initiate  ]  HP:37@)#£ćae nYou kill the hobbit!/331 T:949)$£ćaęG$£ća¹H®x - an uncursed pick-axe. T:950(0~(Bh@(0~(B@%£ćaŅ„%£ća… You hit the dwarf!&£ća³JYou hit the dwarf! T:951&£ća!æ&£ća–æ_You kill the dwarf!/346 T:952[&£ća_d=There is nothing here to pick up.'£ćaÅN ¢(0~(B@(0~(B(0~(B(0~(B(0~(B'£ćaO -There are several objects here.(£ćac. Pick up what?  Weapons a - an arrow b - a sling c - a cursed dagger Armor d - a pair of iron shoes e - a dwarvish cloak f - an elven mithril-coat(end) )£ća†— 4(0qqqqqqqqqqk~~~~~~~~~~xk~~lqqqk(B(0x(B(0~~x(B((((0x(B(0~x(B!(((0xqk~x~~~x~x~mqaqj(B(0x~x~~~~~~~~x(B)£ća:: š T:953(0~~(B@[(0~(B(0~(B(0~(B(0~(B*£ća|½M(0~~(B@(0~~~(B@(0~(B*£ća¹½=You see here a gnome corpse.(0~(B*£ćaĮæ °[Seahorse17 the Initiate  ]  HP:38 T:954@(0~~~~~~(B%*£ćaĄĀ < T:959@(0~~~~~~~(B@(0~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B+£ćaź½[Seahorse17 the Initiate  ]  HP:39 T:960(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B+£ćaKŖd(0~(B@(0~(B(0~(B+£ća2q k T:961(0~(B@(0~(B+£ćaŚ ]@(0~(B(0~(B@(0~(B,£ća“‹ T:962(0~(B@(0~(B(0~(B(0~(B,£ća ]ˆ(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B,£ća® œ T:963(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~(B@,£ćaŁ' › T:964(0~~(B(0~~(B(0~(B@(0~(B-£ćaR­ T:965(0~(B(0~(B@@(0~(B(0~(B(0~~~(B(0~(B-£ćaiŖY[Seahorse17 the Initiate  ]  HP:40 Pw:31 T:966(0~(B(0~(B(0~(B(0~~(B(0~~(B@(0~(B(0~~(B(0~~(B(0~(B(0~(B-£ća™:ē(0~(B(0~(B@(0~~(B(0~(B@@(0~(B(0~(B(0~(B(0~(B-£ća;wYou experience a sense of peace.(0~(B@@(0~(B-£ćaŖ- -£ća{0 A T:967(0~(B(0~(B(0~(B@(0a(B(0~(B(0~~~(B(0~(B(0~(B(0~(B.£ćaŸ (0~(B(0~(B@(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B.£ćav`@ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) .£ća"« +.£ća}ź (0qqqqqqqqqqk~~~~~~~~~~xk~~lqqqk(B(0x(B(0~~x(B((((0x(B(0~x(B!(((0xqk~x~~~x~x~mqaqj(B(0x~x~~~~~~~~xqj~~lqqqk(B(0x~~~~x(B%((0x~~~~a~(B!%(0xqqk~mqqqj(B+(0~~(B(0x~~~~(B(0j~~~~~(B(0~~~~~~[.£ćaŁź 21;47H(B(0qqqqqqqq(B [Seahorse17 the Initiate  ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:40(43) Pw:31(35) AC:4 Xp:6/346 T:967 What would you like to drop?  Scrolls J - a scroll called identify Potions L - a potion of healing(end) /£ćah++/£ćaš,3(0qqqqqqqqqqk~~~~~~~~~~xk~~lqqqk(B(0x(B(0~~x(B((((0x(BA scroll called identify lands on the altar./£ća]-TA potion of healing lands on the altar. T:968/£ća7 /£ćax¾ Ē Pick up what?  Scrolls a - an uncursed scroll called identify Potions b - an uncursed potion of healing(end) 0£ćaV³++0£ćaŚN .(0qqqqqqqqqqk~~~~~~~~~~xk~~lqqqk(B(0x(B(0~~x(B((((0x(Bm - an uncursed scroll called identify.0£ćatO \e - an uncursed potion of healing.@@(0~(B0£ćaČ" 1£ćao}ś Coins  $ - 77 gold pieces  Amulets  G - an uncursed oval amulet (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed dwarvish iron helm  s - an uncursed pair of iron shoes  F - an uncursed pair of iron shoes  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - 2 uncursed scrolls called identify  Spellbooks  c - a blessed spellbook of healing  D - an uncursed cyan spellbook  Potions  e - 4 uncursed potions of healing  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion (1 of 2)3£ćaVŌ [Seahorse17 the Initiate  ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:40(43) Pw:31(35) AC:4 Xp:6/346 T:968(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0tqqk~x~~~x~x~~x(B(0~~x(B((((0x(B(0m(B+(0qqqqqj(B#(0x~x(B[3£ća}Ō m(0x~~x~x(B@@(0~x~a~~x(B(0~x(B!(((0x(B(0x~m(B(0x~~x~x~~~a~mqquqqqk~x~~~x(B(0x~~(B(0x~(B(0x~x~~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~(B(0maqj~mwqqu~~~~a~~~x~~~~~~~~x(B(0x~~~~~~~~(B%(0~(B+(0mq(B+(0k~mqqqj3£ća›Ō [m~~lqqqk(B(0x(B(0x~~~(B(0l(B+(0qk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~lq(B(0x(B[(0lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x(B(0x~a~(B)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x(B(0j~x(B?(0~(B](0x(B(0x~~~x(B+(0~~(B(0x~x(B(0~~x~~(B[(0x(B(0x[13£ćaĀŌ ‹m~~~x(B(0x~~~~(B(0x~m(B(0~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(B4£ća(õ/What do you want to eat? [fghi or ?*] 4£ćaÉé Never mind.5£ćam=What do you want to read? [cdmD or ?*] 5£ćaaƒ5£ćaƒ=You feel threatened. T:9695£ćaʃ@ T:970You can move again.6£ća“Ö ś Coins  $ - 77 gold pieces  Amulets  G - an uncursed oval amulet (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed dwarvish iron helm  s - an uncursed pair of iron shoes  F - an uncursed pair of iron shoes  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - 2 uncursed scrolls called identify  Spellbooks  c - a blessed spellbook of healing  D - an uncursed cyan spellbook  Potions  e - 4 uncursed potions of healing  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion (1 of 2)8£ćaŻģ[Seahorse17 the Initiate  ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:40(43) Pw:31(35) AC:4 Xp:6/346 T:970(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0tqqk~x~~~x~x~~x(B(0~~x(B((((0x(B(0m(B+(0qqqqqj(B#(0x~x(B[8£ćaķm(0x~~x~x(B@@(0~x~a~~x(B(0~x(B!(((0x(B(0x~m(B(0x~~x~x~~~a~mqquqqqk~x~~~x(B(0x~~(B(0x~(B(0x~x~~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~(B(0maqj~mwqqu~~~~a~~~x~~~~~~~~x(B(0x~~~~~~~~(B%(0~(B+(0mq(B+(0k~mqqqj8£ćaXķ[m~~lqqqk(B(0x(B(0x~~~(B(0l(B+(0qk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~lq(B(0x(B[(0lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x(B(0x~a~(B)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x(B(0j~x(B?(0~(B](0x(B(0x~~~x(B+(0~~(B(0x~x(B(0~~x~~(B[(0x(B(0x[18£ća~ķ‹m~~~x(B(0x~~~~(B(0x~m(B(0~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(B9£ćašh0What do you want to read? [cdmD or ?*] 9£ća;ź 9£ća)ė ÓYou begin to memorize the runes. T:971@[Seahorse17 the Initiate  ]  HP:41 T:972@(0~(B--More--:£ćaüīŅYou add the "cure blindness" spell to your repertoire.(0~(B@@(0a(BYou hear a door open. T:973;£ćaŽ ;£ćab(© T:974@@(0{(B(0~(B(0~(B@(0~(B(0~(B;£ćaÜ. ;What do you want to drop? [$a-jmq-uw-zAC-G or ?*] <£ća”Ū<£ćaÕŪ|You drop an uncursed spellbook of cure blindness. T:975(0~(B@<£ćaÕ¢ <£ća?e é Coins  $ - 77 gold pieces  Amulets  G - an uncursed oval amulet (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed dwarvish iron helm  s - an uncursed pair of iron shoes  F - an uncursed pair of iron shoes  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - 2 uncursed scrolls called identify  Spellbooks  c - a blessed spellbook of healing  Potions  e - 4 uncursed potions of healing  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  Rings (1 of 2)A£ćaiŁ[Seahorse17 the Initiate  ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:41(43) Pw:31(35) AC:4 Xp:6/346 T:975(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0tqqk~x(B@(0~~x~x~~x(B(0~~x(B((((0x(B(0m(B+(0qqqqqj(B#(0xA£ća–Ł[m~x(B(0x~~x~x~(B@(0~x~a~~x(B(0~x(B!(((0x(B(0x~m(B(0x~~x~x~~~a~mqquqqqk~x~~~x(B(0x~~(B(0x~(B(0x~x~~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~(B(0maqj~mwqqu~~(B@(0~a~~~x~~~~~~~~x(B(0x~~~~~~~~(B%(0~(B+(0mqA£ća±Ł(B+(0k~mqqqj~~lqqqk(B(0x(B(0x~~~(B(0l(B+(0qk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~lq(B(0x(B[(0lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x(B(0x~a~(B)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x(B(0j~x(B?(0~(B](0x(B(0x~~~x(B+(0~~(B(0x~x(B(0~~x~~(B[A£ćaĢŁØ(0x(B(0x~~~x(B(0x~~~~(B(0x~m(B(0~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(BA£ćaŽŗ  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100% b - cure blindness 2 healing 0% 91%-100%(end) B£ćaģų(0qqqqqqqqqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~~~~~~~~x~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(BB£ćaČĻ =Really attack the priest of Chih Sung-tzu? [yn] (n) C£ća‡\C£ća”½ ø+@(0~(B(0~~~(B(0~~~(B(0~(BC£ćaϽ hYou hear crashing rock. T:976@(0{(BD£ća_\± T:977(0~(B@@(0~~~(B@(0~~(B(0~(B(0~(BD£ćaŪ Š[Seahorse17 the Initiate  ]  HP:42 T:978+(0~(B@(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(BD£ća&ų  T:979(0~(B(0~(B(0~(B@(0~(B@(0~(B@(0~(B@(0~~~(B(0~(B(0~(B(0~(BE£ćaH.9 T:980(0~(B(0~(B(0~~(B(0{~(B(0~(B(0a(B@(0~(B(0~(B(0~(BE£ćava T:981(0~(B(0~(B@(0a(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(BF£ća¶öŽ[Seahorse17 the Initiate ]  HP:43 T:984(0~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(BF£ćaņ’H Pw:33 T:987@(0~~~~~(B@(0~~(B(0~~~~(B(0~(Br(0~(B(0~a(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BF£ća  Ė##@(0~~~~~~~~(Br(0~~~~(B@(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B T:994You hear bubbling water.G£ća¦C T:995(0~(B@r(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BG£ćaĻÓ (0~~~~~~(B@(0~(B@(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BThe rock mole just misses!(0~(B@G£ćaÄ8ŽYou feel more confident in your fighting skills.You hit the rock mole! T:1000H£ćaQ\ H£ćaŽ\aYou miss the rock mole. T:1001@(0~(BH£ćaŽe 0You hit the rock mole!H£ćaÜe CThe rock mole misses! T:1002I£ćae€ I£ća°€qYou kill the rock mole!/363 T:1003*(0~(B@I£ća’I r Pw:34 T:1008@(0~~~~~~~(B(0~~(B@(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BJ£ćao?ˆ T:1009(0~(B(0~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BJ£ćaW ˆ(0~~(B(0~(B(0~~~~~~(B@(0~(B@J£ćan½č T:1010(0~~~~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0qj(BK£ćaøTR T:1011(0~(B@(0~~(B(0~~(B(0~~~(B@(0~~a(B(0~(B(0~j~~(B(0x(B(0~(B(0~(B(0x(B(0q(B(0x(BK£ćaŃ&…(0~(B+(0qu(B@(0~(B(0~(B(0~(B@K£ćaÆ„ T:1012(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0q(B(0~(BK£ća ó # L£ća .dipL£ća±ĪIWhat do you want to dip? [$a-jmq-uw-zACE-G or ?*] L£ća¢ ODip 4 uncursed potions of healing into the fountain? [yn] (n) M£ća M£ća˜ PYour potions of healing dilute.(0~(B@M£ćaWA# N£ćaAdipN£ća'IWhat do you want to dip? [$a-jmq-uw-zACE-G or ?*] N£ćaŠŅ WDip 4 uncursed diluted potions of healing into the fountain? [yn] (n) N£ća3N£ća§ZYour diluted potions of healing dilute further. T:1013O£ća (0~(B(0~(B@{(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(BO£ća'$Ž(0~~~~~~(B@(0~(B(0~(B(0~~~~(B(0~~(B(0~~~~(B@(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(BO£ćaŠ% T:1015  T:1018@(0~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~(BP£ća:ī T:1019(0~(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BP£ća % ŗ T:1020(0~(B@@(0~(B(0~(B(0~(B(0~(BQ£ća•Al(0~~~(B@@(0~~(B(0~~(B(0~(BQ£ćaŁAh T:1022(0~(B@(0~(B@Q£ća’AI(0~(B@(0~(B(0~(BQ£ćaµB_You see here 2 rocks. T:1024@(0~(BQ£ćaI T:1025*@(0~(B@(0~(B(0~(BG(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BQ£ća%<Ē T:1026(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BQ£ćaZ÷ Ø T:1027(0~(B@@(0~(B(0~(B(0~(BQ£ćaĀĀ l T:1028(0~(B@(0~(BR£ćaQU• Pw:35 T:1029(0~(B@(0~(B@(0~(BR£ća@2¬ T:1030(0~(B@@(0~(B(0~(B(0~(B(0~(BR£ća“;³ T:1031(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(BR£ćažś ™(0~~~~~~~(B(0~~~~(B(0~(B(0~~~~~~~~~~~~~~(B@R£ćaeś œ T:1032(0~~(B(0~~(B(0~(B@(0~(BS£ća`Ļ· T:1033(0~(B(0~(B@(0~(B@(0~~~(B(0~(BS£ćaj°¤(0~(B(0~(B(0~(B(0~(B(0~~(BG(0~(B@(0~(B(0~~(B(0~(B@(0~(B(0~(BThe gnome throws a dagger!)The dagger hits the priest of Chih Sung-tzu.(0~(B)S£ćaϰ: T:1034@S£ćaŃ? T:1035(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(BG)@(0~(B(0~(B@(0~(B(0~(BT£ćaL '(0~(B(0~(B(0~(B@(0a(B(0~(B(0~~~(B(0~(B(0~(B(0~(BT£ćaŽ oYou see here a cursed dagger.@(0{(B(0~(B@T£ća¬ QThe gnome turns to flee.(0~(BGT£ćaÉ , T:1036--More--T£ćaŖ# T£ća‰Ī  T:1037@(0~(B(0~(B(0~~(B@)(0~~~(B(0~(B(0~~(BU£ćaWynYou kill the gnome!/370  T:1038%U£ća X(0~(B(0~(B(0~(B@U£ćad TThere are several objects here.+@V£ćaņØV£ća 9 Pick up what?  Weapons a - an arrow b - a sling Armor c - a pair of iron shoes d - a dwarvish cloak e - an elven mithril-coat Comestibles f - a gnome corpse(end) W£ćaGŖ+W£ća?ł Ÿ(0qqqqqqqqqqk~~~~~~~~~~xk~~lqqqk(B(0x(B(0~~x(B((((0x(B(0~x(B!(((0xqk~x~~~x~x~mqaqj(B(0x~x~~~~~~~~xqj~~lqqqk(B(0x(BM - a gnome corpse.@W£ćaś ¼ StressedYou rebalance your load. Movement is difficult. T:1039  T:1040(0~(B@X£ća: œ T:1041(0~(B(0~(B@[Y£ća•P­ T:1042@(0~(B(0~(B(0~~(B@(0~~(B(0~(B(0~(BY£ćaÄ# Y£ćaW| oZ£ćaÅfferZ£ća9?What do you want to sacrifice? [M or ?*] [£ćacŚCYour sacrifice is consumed in a burst of flame![£ća_ŪÆYour movements are now unencumbered. T:1043@(0~(B(0~(B@\£ća TIWhat do you want to drop? [$a-jmq-uw-zACE-G or ?*] \£ćaY’ß  Coins  $ - 77 gold pieces  Amulets  G - an uncursed oval amulet (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed dwarvish iron helm  s - an uncursed pair of iron shoes  F - an uncursed pair of iron shoes  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - 2 uncursed scrolls called identify  Spellbooks  c - a blessed spellbook of healing  Potions  e - 4 uncursed clear potions  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  Rings (1 of 2)_£ća·i+(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B#(0~~~~~~~~(B*(0~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0tqqk~x(B+@(0~x~x~~x(B(0~~x(B((((0x(B(0m(B+(0qqqqqj(B#(0x~x(B(0x~~x~x~[38_£ćaj;5;7m(B@(0~x~a~~x(B(0~x(B!(((0x(B(0x~m(B+(0qu~~x~~~~(B)(0a~mqquqqqk~x~~~x(B(0x~~~~x~(B(0x~x(B[(0~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~~maqj~mwqqu~~~(B@(0a~~~x~~~~~~~~x(B(0x~~~~~~~~(B%(0~(B+(0mq(B+(0k~mqqqj~~lqqqk(B(0x(B(0x[1_£ća`jm~~~~~aqk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~l~~j~~x~lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x~~x(B(0~x~a~(B)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x~~x(B(0qj~x(B?(0~(B](0x(B(0x~~~x(B+(0~~(B(0x~x~~x(B(0~~x~~(B[(0x(B(0x[38_£ća×jz;5;0m~~~x(B(0x~~~~(B(0x~mqqj~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(B_£ćak[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:43(43) Pw:35(35) AC:4 Xp:6/370 T:10434 uncursed clear potions land on the altar.@(0~(B@(0~(B`£ćaöĀ# `£ćaæpray`£ća; >Are you sure you want to pray? [yn] (n) `£ćaO{7You begin praying to Chih Sung-tzu.`£ća½|÷You are surrounded by a shimmering light. T:1044 T:1045+@(0~(B@(0~(B@`£ća+}, T:1046--More--a£ćaæčzYou finish your prayer.The potions on the altar glow light blue for a moment.--More--b£ća™9You feel that Chih Sung-tzu is well-pleased.c£ća„. c£ća`/£e - 4 blessed clear potions. T:1047@(0~(B@(0~(B@g£ćaÓ¤ g£ćaŽL(0{(B@(0~(B@(0~(B(0~(B(0~(BThe priest of Chih Sung-tzu casts a spell!The priest of Chih Sung-tzu looks better. T:1048h£ća¼ź š Coins  $ - 77 gold pieces  Amulets  G - an uncursed oval amulet (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed dwarvish iron helm  s - an uncursed pair of iron shoes  F - an uncursed pair of iron shoes  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - 2 uncursed scrolls called identify  Spellbooks  c - a blessed spellbook of healing  Potions  e - 4 blessed clear potions  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  Rings (1 of 2)l£ćaP«[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:43(43) Pw:35(35) AC:4 Xp:6/370 T:1048(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B#(0~~~~~~~~(B*(0~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0tqqk~x(B@(0~~x~x~~x(B(0~~x(B((((0x(B(0m(B+l£ćah¬(0qqqqqj(B#(0x~x(B(0x~~x~x~{(B@(0x~a~~x(B(0~x(B!(((0x(B(0x~m(B+(0qu~~x~~~~(B)(0a~mqquqqqk~x~~~x(B(0x~~~~x~(B(0x~x(B[(0~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~~maqj~mwqqu~(B@(0~~a~~~x~~~~~~~~x(B(0x~~~~~~~~(B%£ća­¬1m(0~(B+(0mq(B+(0k~mqqqj~~lqqqk(B(0x(B(0x~~~~~aqk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~l~~j~~x~lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x~~x(B(0~x~a~(B)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x~~x(B(0qj~x(B?(0~(B](0x(B(0x~~~x(B+(0~~(Bl£ćań¬![18;25H(0x~x~~x(B(0~~x~~(B[(0x(B(0x~~~x(B(0x~~~~(B(0x~mqqj~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(Bl£ćaßŲ # m£ća‡tdipm£ćaŅHWhat do you want to dip? [$a-jmq-uw-zACE-G or ?*] m£ćaa1ė  Coins  $ - 77 gold pieces  Amulets  G - an uncursed oval amulet (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed dwarvish iron helm  s - an uncursed pair of iron shoes  F - an uncursed pair of iron shoes  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - 2 uncursed scrolls called identify  Spellbooks  c - a blessed spellbook of healing  Potions  e - 4 blessed clear potions  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  Rings (1 of 2)o£ća2+(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B#(0~~~~~~~~(B*(0~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0tqqk~x(B@(0~~x~x~~x(B(0~~x(B((((0x(B(0m(B+(0qqqqqj(B#(0x~x(B(0x~~x~x~{(B@o£ća62(0x~a~~x(B(0~x(B!(((0x(B(0x~m(B+(0qu~~x~~~~(B)(0a~mqquqqqk~x~~~x(B(0x~~~~x~(B(0x~x(B[(0~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~~maqj~mwqqu~(B@(0~~a~~~x~~~~~~~~x(B(0x~~~~~~~~(B%(0~(B+(0mq(B+(0k~mqqqj~~lqqqk(B(0x(B(0xo£ćaK2~~~~~aqk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~l~~j~~x~lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x~~x(B(0~x~a~(B)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x~~x(B(0qj~x(B?(0~(B](0x(B(0x~~~x(B+(0~~(B(0x~x~~x(B(0~~x~~(B[(0x(Bo£ća`2[m(0x~~~x(B(0x~~~~(B(0x~mqqj~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(B[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:43(43) Pw:35(35) AC:4 Xp:6/370 T:1048What do you want to dip 2 uncursed scrolls called identify into? [eCE or ?*] o£ća;5 Ą Potions e - 4 blessed clear potions C - an uncursed brilliant blue potion E - an uncursed sky blue potion(end) p£ćaŚ€ ×+(0qqqqqqqqqqk~~~~~~~~~~x(BYour 2 scrolls called identify glow with a light blue aura.--More--q£ćaĪą (Call a clear potion: s£ćaĀ1v£ćat v£ćaµ| ww£ćaį¬aw£ćaŻ”tw£ća­įew£ća–’ rw£ćaĘ (0~(Bx£ća8ę Coins  $ - 77 gold pieces  Amulets  G - an uncursed oval amulet (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed dwarvish iron helm  s - an uncursed pair of iron shoes  F - an uncursed pair of iron shoes  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - 2 blessed scrolls called identify  Spellbooks  c - a blessed spellbook of healing  Potions  e - 3 blessed potions called water  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  Rings (1 ofx£ćaę 2)x£ćaÓ> s q - a cursed wire ring  Tools  j - a magic marker (0:30)  x - an uncursed pick-axe  z - an uncursed whistle called magic  Gems/Stones  t - an uncursed yellowish brown gem  u - 4 uncursed yellow gems  y - an uncursed orange gem  A - 2 uncursed violet gems (2 of 2){£ćaxĮ[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:43(43) Pw:35(35) AC:4 Xp:6/370 T:1048(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B#(0~~~~~~~~(B*(0~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0tqqk~x(B@(0~~x~x~~x(B(0~~x(B((((0x(B(0m(B+{£ćaĀĮ(0qqqqqj(B#(0x~x(B(0x~~x~x~{(B@(0x~a~~x(B(0~x(B!(((0x(B(0x~m(B+(0qu~~x~~~~(B)(0a~mqquqqqk~x~~~x(B(0x~~~~x~(B(0x~x(B[(0~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~~maqj~mwqqu~~~~a~~~x~~~~~~~~x(B(0x~~~~~~~~(B%[38{£ćaļĮ;5;0m(0~(B+(0mq(B+(0k~mqqqj~~lqqqk(B(0x(B(0x~~~~~aqk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~l~~j~~x~lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x~~x(B(0~x~a~(B)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x~~x(B(0qj~x(B?(0~(B](0x(B(0x~~~x(B+(0~~(B[18;25{£ća6ĀH(0x~x~~x(B(0~~x~~(B[(0x(B(0x~~~x(B(0x~~~~(B(0x~mqqj~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(B{£ćaėg Coins  $ - 77 gold pieces  Amulets  G - an uncursed oval amulet (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed dwarvish iron helm  s - an uncursed pair of iron shoes  F - an uncursed pair of iron shoes  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - 2 blessed scrolls called identify  Spellbooks  c - a blessed spellbook of healing  Potions  e - 3 blessed potions called water  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  Rings (1 of{£ćaLh 2)~£ćapę [Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:43(43) Pw:35(35) AC:4 Xp:6/370 T:1048(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B#(0~~~~~~~~(B*(0~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0tqqk~x(B@(0~~x~x~~x(B(0~~x(B((((0x(B(0m(B+~£ćaŲę (0qqqqqj(B#(0x~x(B(0x~~x~x~{(B@(0x~a~~x(B(0~x(B!(((0x(B(0x~m(B+(0qu~~x~~~~(B)(0a~mqquqqqk~x~~~x(B(0x~~~~x~(B(0x~x(B[(0~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~~maqj~mwqqu~~~~a~~~x~~~~~~~~x(B(0x~~~~~~~~(B%[38~£ća=ē ;5;0m(0~(B+(0mq(B+(0k~mqqqj~~lqqqk(B(0x(B(0x~~~~~aqk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~l~~j~~x~lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x~~x(B(0~x~a~(B)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x~~x(B(0qj~x(B?(0~(B](0x(B(0x~~~x(B+(0~~(B[18;25~£ća‘ē H(0x~x~~x(B(0~~x~~(B[(0x(B(0x~~~x(B(0x~~~~(B(0x~mqqj~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(B£ća`…/What do you want to wear? [rsF or ?*] £ća)°n T:1049You finish your dressing maneuver. AC:2£ća/4 ;What do you want to wear? [sF or ?*] €£ćaåé‹ Armor s - an uncursed pair of iron shoes F - an uncursed pair of iron shoes(end) £ća“{¢+(0qqqqqqqqqqk(B AC:0@ T:1050£ćaż{L T:1051You finish your dressing maneuver.£ća«€ AWhat do you want to take off? [abrs or ?*] ‚£ća2ėK T:1052@(0~(B‚£ćaÆėf T:1053You finish taking off your boots. AC:2‚£ća™;What do you want to wear? [sF or ?*] ‚£ćaF3 Ž Armor s - an uncursed +0 pair of iron shoes F - an uncursed pair of iron shoes(end) „£ća—wµ+(0qqqqqqqqqqk(B AC:0(0~(B@ T:1054„£ćaćwg@(0~(B T:1055You finish your dressing maneuver.…£ćaOŲ@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B…£ćaæN <What do you want to drop? [$a-jmq-uw-zACE-G or ?*] †£ća°\You drop an uncursed +0 pair of iron shoes. T:1056Š£ća~ Coins  $ - 77 gold pieces  Amulets  G - an uncursed oval amulet (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - 2 blessed scrolls called identify  Spellbooks  c - a blessed spellbook of healing  Potions  e - 3 blessed potions called water  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  Rings  q - a cursedŠ£ćaE$ wire ring (1 of 2)•£ća3_ [Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/370 T:1056(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B#(0~~~~~~~~(B*(0~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0tqqk~x(B@(0~(B@(0x~x~~x(B(0~~x(B((((0x(B[9;•£ćaĶ_ 12H(0m(B+(0qqqqqj(B#(0x~x(B(0x~~x~x~{~x~a~~x(B(0~x(B!(((0x(B(0x~m(B+(0qu~~x~~~~(B)(0a~mqquqqqk~x~~~x(B(0x~~~~x~(B(0x~x(B[(0~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~~maq~~mwqqu~~~~a~~~x~~~~~~~~x(B(0x~~~~~~~~(B%(0•£ća` ~(B+(0mq(B+(0k~mqqqj~~lqqqk(B(0x(B(0x~~~~~aqk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~l~~j~~x~lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x~~x(B(0~x~a~(B)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x~~x(B(0qj~x(B?(0~(B](0x(B(0x~~~x(B+(0~~(B(0x•£ćad` ~x~~x(B(0~~x~~(B[(0x(B(0x~~~x(B(0x~~~~(B(0x~mqqj~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(B–£ćaŠS/What do you want to read? [cdm or ?*] —£ća/”gAs you read the scroll, it disappears.This is an identify scroll.--More--—£ćaÕ— What would you like to identify first?  Amulets G - an uncursed oval amulet (being worn) Weapons w - an uncursed dagger Armor r - an uncursed +0 dwarvish iron helm (being worn) F - an uncursed +0 pair of iron shoes (being worn) Potions e - 3 blessed potions called water C - an uncursed brilliant blue potion E - an uncursed sky blue potion Rings q - a cursed wire ring Tools x - an uncursed pick-axe z - an uncursed whistle called magic Gems/Stones t - an uncursed yellowish brown gem u - 4 uncursed yellow gems y - an uncursed orange gem A - 2 uncursed violet gems(end) ™£ća%ź +š£ćaK(0qqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~xqqw(B+(0qk~~lqqqk(B(0x~~x(B(0~~x(B((((0x~~x(B(0~x(B!(((0xqquqqqk~x~~~x~~x~~~x~mqaqj(B(0x~~a~~~x~~~~~~~~xk~mqqqj~~lqqqk(B(0xx~~~~~~~~x(B%((0xmqaqk~~~~a~(B!%(0xx~~~š£ća\KYtqqk~mqqqjx~~~x(B+(0~~x~~~x(B(0x~~~~mqqqj(B(0j~~~~~(B(0~~~~~~(B(0qqqqqqqq(B [Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/370 T:1056G - an uncursed amulet of unchanging (being worn).š£ćaK--More--›£ćaøG What would you like to identify next?  Weapons w - an uncursed dagger Armor r - an uncursed +0 dwarvish iron helm (being worn) F - an uncursed +0 pair of iron shoes (being worn) Potions e - 3 blessed potions called water C - an uncursed brilliant blue potion E - an uncursed sky blue potion Rings q - a cursed wire ring Tools x - an uncursed pick-axe z - an uncursed whistle called magic Gems/Stones t - an uncursed yellowish brown gem u - 4 uncursed yellow gems y - an uncursed orange gem A - 2 uncursed violet gems(end) ž£ća ’ ,++++Ÿ£ćaR (0qqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~xqqw(B+(0qk~~lqqqk(B(0x~~x(B(0~~x(B((((0x~~x(B(0~x(B!(((0xqquqqqk~x~~~x~~x~~~x~mqaqj(B(0x~~a~~~x~~~~~~~~xk~mqqqj~~lqqqk(B(0xx~~~~~~~~x(B%((0xmqaqk~~~~a~(B!%(0xx~~~Ÿ£ćaĄ tqqk~mqqqjx~~~x(B+(0~~x~~~x(B(0x~~~~mqqqj(B(0j~~~~~(B(0~~~~~~(B(0qqqqqqqq(B [Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/370 T:1056Ÿ£ćaņ Ut - an uncursed worthless piece of yellowish brown glass.--More-- £ća-66u - 4 uncursed worthless pieces of yellow glass. £ćaw6Q T:1057+@¢£ćaŠ/ <What do you want to read? [cdm or ?*] ££ćan*ō Scrolls d - an uncursed scroll of scare monster m - a blessed scroll of identify Spellbooks c - a blessed spellbook of healing(end) ¤£ćaŗ Č(0qqqqqqqqqqk~~~~~~~~~~xk~~lqqqk(B(0x(BNever mind.¦£ća–s Coins  $ - 77 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - a blessed scroll of identify  Spellbooks  c - a blessed spellbook of healing  Potions  e - 3 blessed potions called water  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  Rings  q - a cu¦£ća%t(rsed wire ring (1 of 2)§£ća?ę[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/370 T:1057(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B#(0~~~~~~~~(B*(0~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0tqqk~x(B+(0~(B@(0x~x~~x(B(0~~x(B((((0x(B§£ća¶ę(0m(B+(0qqqqqj(B#(0x~x(B(0x~~x~x(B@(0{~x~a~~x(B(0~x(B!(((0x(B(0x~m(B+(0qu~~x~~~~(B)(0a~mqquqqqk~x~~~x(B(0x~~~~x~(B(0x~x(B[(0~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~~maq~~mwqqu~~~~a~~~x~~~~~~~~x(B(0x~~~~~~~~§£ća-ē(B%(0~(B+(0mq(B+(0k~mqqqj~~lqqqk(B(0x(B(0x~~~~~aqk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~l~~j~~x~lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x~~x(B(0~x~a~(B)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x~~x(B(0qj~x(B?(0~(B](0x(B(0x~~~x(B+(0~§£ćaqē*~(B(0x~x~~x(B(0~~x~~(B[(0x(B(0x~~~x(B(0x~~~~(B(0x~mqqj~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(B§£ćaģ’ =What do you want to drop? [$a-jmqrtuw-zACE-G or ?*] §£ćaÖŠ  Coins  $ - 77 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - a blessed scroll of identify  Spellbooks  c - a blessed spellbook of healing  Potions  e - 3 blessed potions called water  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  Rings  q - a cursed §£ća±Ń#wire ring (1 of 2)Ø£ća)# q Tools  j - a magic marker (0:30)  x - an uncursed pick-axe  z - an uncursed whistle called magic  Gems/Stones  t - an uncursed worthless piece of yellowish brown glass  u - 4 uncursed worthless pieces of yellow glass  y - an uncursed orange gem  A - 2 uncursed violet gems (2 of 2)Ŗ£ća +(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B#(0~~~~~~~~(B*(0~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B#####(0~~x(B(0tqqk~x(B+(0~(B@(0x~x~~x(B(0~~x(B((((0x(B(0m(B+(0qqqqqj(B#(0x~x(B(0x~~x~xŖ£ća: (B@(0{~x~a~~x(B(0~x(B!(((0x(B(0x~m(B+(0qu~~x~~~~(B)(0a~mqquqqqk~x~~~x(B(0x~~~~x~(B(0x~x(B[(0~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~~maq~~mwqqu~~~~a~~~x~~~~~~~~x(B(0x~~~~~~~~(B%(0~(B+(0mq(B+(0k~mqqqj~~lqqqk(BŖ£ćaN (0x(B(0x~~~~~aqk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~l~~j~~x~lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x~~x(B(0~x~a~(B)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x~~x(B(0qj~x(B?(0~(B](0x(B(0x~~~x(B+(0~~(B(0x~x~~x(B(0~~x~~(B[Ŗ£ćaa ›(0x(B(0x~~~x(B(0x~~~~(B(0x~mqqj~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(BŖ£ća› į[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/370 T:1057You drop an uncursed worthless piece of yellowish brown glass.¬£ća0IWhat do you want to drop? [$a-jmqruw-zACE-G or ?*] ¬£ćaWݬ£ćapŻ_You drop 4 uncursed worthless pieces of yellow glass. T:1058¬£ća>( ­£ćašsķ T:1059*(0~(B@@(0~(B(0~(B(0~~~(B(0~~(B@(0~(B(0~(B­£ćaµĘ’(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B­£ćaźĘ“You see here a cursed dagger. T:1060@(0{(B@(0~(B­£ćaq. ō T:1061(0~(B(0~(B(0~(B)@(0~(B(0~~~(B(0~(B(0~(B(0~(B­£ćaœąO T:1062(0~(B(0~(B(0~(B@(0~(B(0~(B(0a(B@(0~(B@(0~(B(0~(B®£ćaéoÜ(0~~~~~~~(B(0~~~~~~(B@(0~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B®£ća'p> T:1064  T:1065Æ£ća”@(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BÆ£ćaŗŒYou hear a door open.@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BÆ£ćaCYou see here 2 rocks. T:1070Æ£ća‘Ā q@(0~(B*(0~(B(0~(BÆ£ćaVÄ l T:1071  T:1076@(0~~~~~~(B(0~~(B@(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B°£ćaߌ× T:1077#(0~(B(0~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~(B@(0~(B(0~(B°£ćaVč± T:1078(0~(B(0~~(B#(0~~~~~~(B@(0~(B±£ćaÄ;  Coins  $ - 77 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Weapons  w - an uncursed dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - a blessed scroll of identify  Spellbooks  c - a blessed spellbook of healing  Potions  e - 3 blessed potions called water  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  Rings  q - a cu±£ća&< (rsed wire ring (1 of 2)²£ćaݦ[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/370 T:1078(0lqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~(B<(0~~x(B##(0~~~~~~~~(B*(0~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B##(0x~lqqk~~~~lqqqk~lqqw(B+(0qk~~lqqqk(B(0x(B(0x~~~~~~~(B###@#(0~~x(B(0tqqk~x(B+(0~(B*(0x~x~~x(B(0~~x(B((((0x(B[9;1²£ća"§2H(0m(B+(0qqqqqj(B#(0x~x(B(0x~~x~x~{~x~a~~x(B(0~x(B!(((0x(B(0x~m(B+(0qu~~x~~~~(B)(0a~mqquqqqk~x~~~x(B(0x~~~~x~(B(0x~x(B[(0~~x~~~~x~~~x~mqaqj(B(0x(B(0x~(B{(0~~maq~~mwqqu~~~~a~~²£ćaN§~x~~~~~~~~x(B(0x~~~~~~~~(B%(0~(B+(0mq(B+(0k~mqqqj~~lqqqk(B(0x(B(0x~~~~~aqk~~x(B(0x~~~~~~~~x(B%((0x(B(0x~l~~j~~x~lvqqk(B(0mqaqk~~~~a~(B!%(0x(B(0x~x~~x(B(0~x~a~(B)(0~x(B(0x~~~tqqk~mqqqj(B(0x~x~~x(B(0qj~x(B?(0~(B]²£ća‘§ˆ(0x(B(0x~~~x(B+(0~~(B(0x~x~~x(B(0~~x~~(B[(0x(B(0x~~~x(B(0x~~~~(B(0x~mqqj~~~~mqqqj(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~~~~~(B(0~~~~~~(B(0mqq(B(0qqqqqqq(B(0qqqqqqqq(B²£ća)X L(0~(B(0~(B@#²£ćanY Ę T:1081(0~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B(0~~~(B@###³£ća”GŒ T:1082@(0~(B@(0~(B(0~(B³£ća]ĶP(0~(B@@(0~(B³£ćaźC T:1083@(0~(B³£ćašg&You climb up the stairs.--More--“£ća˜(0lq(B(0lqqk(B(0lq(B(0j~mq(B(0x~~x(B(0lqqk(B(0qk(B(0lj~(B(0~~~~mqj~~(B(0~~mk(B(0~x(B(0~~~m(B(0~~~~~~q(B(0lqqk(B(0~~~mqk(B(0~~x(B(0lq~~~m(B(0~~~~~~(B(0lj~~mqk(B(0~~~~x(B(0~~x(B(0x~~~~~m(B(0k~~~~l(B(0x~~~~~mqqqqqq~~~~mqj~~~x(B(0x~~~~~~mqwj~~~~mqk(B(0x~~lk~~~~~~~~~~~~~~~~~~mk(B(0k~~~~~“£ćaY˜~~x~~~~~~~mk(B(0x~ljmqqqqwqq~~~~~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~mqk(B(0lj~x(B(0x~~(B[(0~~~~~~~q(B(0~~mqk(B(0k~(B(0mqj~~~~~~~~~~~~~~~~~~xlj~~x(B(0x~~~~~~~~~~~~~~~~~x(B(0lj~~~~~~~~~~~~~~~~~~~~(B%(0~~(B%(0mj~~(B%(0j(B(0x~~~~~~~~~lk(B(0~~~~~m(B(0x~~~~~~~~~~~~~(B%(0~~~~~~~~~~~~~~lj(B###(0~~~~~~~~mqq(B(0~~~x(B(0j~~~~~~~~~~~~~~~~~~~~~~~~~~lqj(B[15;6“£ća˜1H(0mk~~~(B@(0~~~~~~~~~~~lj(B(0x~~~~(B(0lqk~~~~~~lk~~~lqqk~~~mk(B(0x~~~~~~~~~~~~~~~x(B(0mk(B(0x~~~~~~xmqqqj(B(0x~~~(B<(0m(B(0x~~~~~~~x~lk(B(0~~~x(B(0x~~~~~~m(B(0x~~~~~x(B(0x~~~~~lqjqj(B(0k(B(0~x(B(0mk~~~~~(B(0mqk~~~x(B(0mqk~~lj(B(0qj(B(0mk~lqqq(B(0mk~~x(B(0x~~x(B(0mq(B(0mqqj(B(0x~~x(B(0mqqj(B[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 W“£ćaטMi:16 Ch:8 Neutral Dlvl:6 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/370 T:1083“£ća؛"  T:1084ø£ća  Ą T:1085(0~(B(0~(B(0~(B(0~(B(0~(B@>¹£ća”ˆé T:1086(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B¹£ća×°¼ T:1087(0~(B@(0~(B(0~(B(0~(B(0~(B¹£ća!Č Č T:1088(0~(B(0~(B@(0~(B(0~(B(0~(B¹£ćaʶ f T:1089(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~(B(0~(Bŗ£ćaļń(0~(B(0~(B(0~(B`@#(0~(B(0~~~(B(0~~(Bŗ£ćaeš ³ T:1090(0~(B(0~(B(0~(B#@(0~(B(0~~~(B(0~~(B»£ća$Łn T:1091(0~(B(0~(B(0~(B(0~(B(0~~~~(B@#(0~(B(0~~~~(B(0~~(B(0~~~~(B(0~(B(0~~~(B(0~(B»£ća)žt(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B#(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B»£ćaō A T:1092(0~~~(B(0~~~~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~(B(0~~~(B¼£ća²™Š(0~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@#(0~(B(0~(B¼£ćaėÜ5 T:1093(0~(B(0~(B(0~~(B@(0~(B(0~~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B¼£ća>į Ņ T:1094(0~~(B(0~~~(B(0~(B(0~(B(0~~~~~(B@(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~~~~(B##(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~(B(0~~(B(0~~(B½£ćaSY­ T:1098(0~~(B(0~(B(0~~~~~(B(0~~~(B@(0~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~~~~(B(0~~~~~~~(B(0~~~~(B(0~(B(0~(B½£ćaVÅ T:1099(0~~(B@(0~(B(0~(B(0~~~~~~~~~~~~~~(B(0~~~~~~(B½£ća'É ” T:1100@(0~(B(0~(B(0~(B(0~(B(0~(B½£ća9Æ  T:1101@(0~(B(0~~~~(B(0~(B(0~(B¾£ćaƒķm T:1102(0~(B@[¾£ća=)… T:1103(0~~(B(0~(B@(0~(B¾£ća±źķ T:1104(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B¾£ćah- Ģ T:1105(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(Bæ£ća–š¦(0~(B(0~(B@(0~(B(0~~~(B(0~(Bæ£ćaA­ę T:1106(0~(B(0~(B(0~~(B(0~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~~(Bh(0~~~~(B(0~(B(0~~(B(0~(B(0~(Bæ£ćaż q T:1107(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~(Bæ£ćaYG š T:1108(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B)(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(BĄ£ća"¦ T:1109(0~(B(0~(B(0~(B(0~~(B(0~~~~~~(B(0~~(B(0~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~~~~~~~~(B(0~(B@(0~(B(0~(BĄ£ća;±‹(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~~~(B(0~(B(0~~~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B@Ą£ćaQ¬ &You climb up the stairs.--More--Į£ćaI(0qk(B(0lqqqk(B(0~x(B(0x~~~mk(B(0lqj~~x(B(0x~(B@(0~~x(B(0x~~~~mklqk(B(0qqqk(B(0mk~~x~(B(0lqj(B*(0l(B(0k~mj~mqqk(B(0j~~~x(B(0lj~~x~l(B(0lj~~~mqj~~~~~~~mqqj~~~~mk(B(0lqj~~~x~xlqj(B%(0~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~x~mj~~~~~~lqq~~~~~~~~~~~~~~~lj(B(0lqqqj~~qq~~~~~~~lqqqu~~(B[(0~~~Į£ćagI~~~~~~~~~lqj(B(0lqqx~~~~~~~~~~~~~~~x(B(0x~~~~(B%(0~~~~~~~~lqj(B(0lj~~x~~~lqq~q~~~~(B[(0~qu(B(0mk~~~~~~~~~~~~x(B(0x~~~~~~lu~~~~~~~~~~~x(B(0x~~~~~~(B)(0~~~~~x(B(0tq~~~~~mj~~q~~~~(B%(0~~~x(B(0mk~~~~~~~x~~~m(B(0lj~~~~~~~~~~~~lk~~lqqjlq(B(0lj(B)(0~(B)(0~~~[Į£ća©Imljqk~~~(B(0x~~~~~~~(B*(0~~~~ljmk~x(B(0lj~mwj~~~(B<(0~~~mk(B(0k(B(0~~x(B(0mk~~~~~~lqk~lj(B(0x~x(B(0x~~~x~~~~~~~~~x(B(0x(B(0x~~~~~~x(B(0mqj(B(0x~x(B(0mq~~~~~~~~~~~~x(B(0mk~~~~~x(B(0~x(B(0x~~~~~~~~~~~~~x(B(0mq~~~~x(B(0~x(B(0mk~~~~~~lk~~~~x(B(0~~~lqj(B(0lqj(B(0mkĮ£ćaķI/~x~lqjmqk~~x(B(0qqqq(B(0mqvqj(B(0mqqj(B[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:5 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/370 T:1109Į£ćaM!  T:1110Ā£ća‘o  T:1111>@(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(BĆ£ća›u(0~(B(0~(B@(0~(B(0~(BĆ£ćaæēW T:1112(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(BĆ£ća(ŠŠ T:1113(0~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~(B(0~~(BĆ£ća® š(0~~(B(0~(B@(0~~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(BĆ£ćaóvŅ(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(BĆ£ća–xB T:1117(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~~~~~(B@(0~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(BÄ£ća0|ń(0~~~~~(B@(0~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(BÄ£ća†Æ É T:1118(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~~~~(B(0~~~~~~(B(0~~(B(0~~(B(0~~~(BÄ£ćaĖ{ ķ(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~~(BÅ£ćaōNÆ T:1119(0~(B(0~(B@(0~~~~~(B(0~~~~~(BÅ£ća9`(0~(B(0~~~~~(B@(0~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~(B(0~(BÅ£ća!™E T:1120(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~~~(B(0~~~~~(B(0~(B(0~~~~(B(0~~(BÅ£ćaģ @ T:1121(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B[(0~~(B(0~~~~~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(BĘ£ćaƒ×$ T:1122(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~~(B@(0~~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(BĘ£ćaöwĻ T:1123(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BĘ£ćaüė T:1124(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(BĒ£ća/®Å T:1125(0~(B(0~(B@(0~(B(0~~(B(0~(BĒ£ća›Ł(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BĒ£ćaņ!ž T:1126(0~(B@(0~(B(0~(B(0~(B(0~(BĒ£ćaœ‰ ē(0~(B(0~~(B(0~(B@(0~(B(0~~(B Things that are here: a bow 3 arrows--More--Č£ćaOź±(0qkqqqk(B(0~x~~~mk(B(0lqj~~x(BČ£ćaP • T:1127(0~(B(0~(B)@Č£ćaŸ&You climb up the stairs.--More--É£ća«S(0lqk(B(0qk(B(0lqq(B(0lj~mqk(B(0~x(B(0lj~~mqqqk(B(0lqk(B(0lqk(B(0x~~~~mj~~x(B(0x~~~~~~~mqqj~mqqqqqqqqqqk(B(0l(B#(0k(B(0lqwqwj~x(B(0x~~~~~~~~(B(0lj~~~~qk~~~~~~~~~~~~(B)%[))(0mw(B#(0~mkl(B#(0~x~x~~mk(B(0lqqqqqq~~~~qqk(B(0lqk(B(0x~~~~~~x~~~~~~(B((0~~lqqq(B#(0qk(B%[38;5É£ća·T;3m%#(0~~~mj~~(B((0~~~~~mqqqqj~~~~~~~~~~~~x(B (0lqqj~x(B(0k~~~~~~~~~(B[(0~(B)(0~~lnqj~(B#(0km(B#(0~~~~~~~~~~~~~~~~~~~~~~~~~lqqk~~~~mk(B (0x~~~~mqj(B(0mqk~~~~~~~~~~~~mj~~~~x(B#(0qk~~~~~~~~~~~~~~~lqqqqk~lnqqj~~~~~x(B (0lj~~~~~~~(B(0mqk(B(0x(B%(0~~~~~~~~~~~~(B#(0j(B(0mqk~~~~~~~~~~~lqj(B(0mqjx~~~~~~~~x(B (0x~~~~~~~l(B(0ljÉ£ćaūT~x~~~~~~~~~lq(B#(0j~~~~~~~~~~(B`(0xlqqk(B(0lqqj~~~~~~~~x(B (0lq~~~~~~mqqqqqqqqqqqqqkx~~x~~~~~~~~~mk(B(0x~~~lqk~~~~~~mj~~mk(B(0x~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~~~~~~~~mj~~~~~~~~~~~(B^(0~x(B(0x~~lj(B(0mqk~~~~~~~~~mqj~~~~~~~~~~~mk(B (0x~~~~~~~qqwqqqqqqqqqk~(B@(0~~~~~~~~~~~~~~x(B(0mqqj(B(0mk~~~~~~~~~~~~~~~~~lk~~~~x(B (0mk~~(B<(0~~~~~x(B(0m(B#(0qkÉ£ćaoU~~lqk~lqk~~~~xlqk(B(0mqqk~~~~~~~~~~~~~ljx~~~lj(B (0mqqk~~~~~mqk(B(0x~~x(B(0mqj(B(0x~~~~mj~x(B(0x~~~~~~~~~~~~lj(B(0j~~~x(B(0mk~~~~~~x(B(0j~~x(B(0mqk~~~~~mk(B(0mqk~~~~~~~~~~x(B(0~~lj(B(0x~~~~~~x(B(0~~~x(B(0mk~~~~~mqqk(B(0mqk~~~~~~~~x(B(0lqj(B(0x~~~~~lj(B(0qq(B##(0j(B(0lj~~~~~~~~x(B(0mq[1É£ća³UŹm~~~~lqqj(B(0mqqqqqj(B(0x~~~~~~~~~x(B(0~~~~~x(B(0mk~lqk~x~lj(B(0qqqqqqj(B(0mqj(B(0mqjqj(B[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:4 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/370 T:1127É£ćaõWŹ£ćaEN 1 T:1128(0~~~(B(0~~~~~(B#(0~~~(B(0~~(B(0~(B(0~(B@>(0~(BŹ£ća{¼ (0~~(B(0~~~~~~(B (0~~~~~~~~~~~~~~~~~~(B@(0~~~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~~~~(BĖ£ćaĶŠ (0~~~(B@(0~~~~~~~~~(B (0~~~~(B(0~(B(0~~~(B#(0~(BĖ£ća®Ļ_ T:1134(0qqk(B(0~(B(0j(B(0~~x(B (0~~~~(B(0~~~(B (0~~~~~~~(BG (0~~~~~~~(B(0~~~(B @(0~~~~~~~~~~(B(0~~~(B (0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~(B T:1141  T:1142Ė£ćaÕ å T:1143(0~(B(0~(B(0~(B (0~(B(0~~~~~~~(B @(0~(B Ģ£ća–HÕG(0~~~~~(B (0~(B@(0~(B(0~(B(0~~(B(0~~(BThe gnome shoots an arrow!)(0~(B)(0~(B)(0~(B)You are hit by an arrow.(0~(B)Ģ£ćaIy[Seahorse17 the Initiate  ]  HP:41  T:1144@Ģ£ćain® T:1145(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~~(BĢ£ćaĆ­ d(0~~(B@<(0~(B(0~(BĢ£ćaŚ ā[Seahorse17 the Initiate  ]  HP:42 T:1146@(0~~~~~~~~~~(B(0~(B(0~(B(0~(BĶ£ća@ T:1147(0~(B@(0~(B(0~~~~~~~~~~~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(BĶ£ćar2R(0~(B(0~~~(B(0~~~(BG(0~(B@ (0t(B(0~(B(0~~(B(0~(BThe gnome swings his bow.The gnome misses! T:1148Ķ£ća d IYou hit the gnome. T:1149Ī£ćaĢ„eYou kill the gnome!/377)Ī£ćaH' Ą(0~~(B(0~(B@(0x(B(0~(B(0qj(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B Things that are here: a bow 9 arrows--More--Ļ£ćaģu(0lqk(B(0qk(B(0lj~mqk(B(0~x(B(0lqk(B(0x~~~~mj~~x(B T:1150Ļ£ćaY^  T:1151(0~~(B(0~(B)@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(BĻ£ćaš p[Seahorse17 the Initiate ]  HP:43 T:1152(0~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(BĻ£ćaVšø T:1153(0~(B@(0~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(BŠ£ćaqq© T:1154(0~(B(0~~~~~~~~~(B@(0~(B(0~(BŠ£ća2G• T:1155(0~~~(B(0~(B@(0~(BŃ£ća„ć&You climb up the stairs.--More--Ń£ća(ŗ (0lqqqqqqqqqqqk(B(0x~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~~~(B#(0x~~~~~~~~~~~x(B##(0mqq~qqqqqqqqj(B################## (0lqqqqqqqqqqqqqak(B#(0lqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~a(B#######(0x~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B`##(0~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~(B##(0x(B@(0~~~~~~~~~a(B##### (0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~~x(B[21;Ń£ćaŒŗ ·27H(0mqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:3 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/377 T:1155Ń£ća”½ "  T:1156Ó£ća6× H T:1157@>Ō£ća½żu T:1158@(0~(B(0~(BŌ£ća ĘÆ(0~(B@(0~(B(0~(B(0~~(B(0~~~~(BŌ£ćaŗü Ź T:1159(0~(B@#(0~(B(0~~~(B(0~~~~~(BÕ£ćaóņÆ@##### (0~~~~~~~~~~~~~~(B#(0~~~~~~~~(B (0~~~~~~~(B#(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~(B T:1162@#Õ£ćaūóŹ T:1167(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B@#(0~~~~~~~~~~~(B####Õ£ćakš @(0~(BÕ£ćaė M T:1168@(0~(BÖ£ćaö&You climb up the stairs.--More--Ö£ća)Ą(0lqqqqqqqk(B(0lqqqqqqqqk(B (0lqqqqqqk(B#(0~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~x(B(0lqqqqqqqqqqqqqk(B#(0x~~~~~~~~(B##(0x~~~~~~~~x(B (0x~~~~~~x(B(0x~~~~~~~~~~~~(Bd(0x(B#####(0x~~~~~~~x(B#(0x~~~~~~~~x(B (0x~(B[(0~~~~~(B######(0~~~~~~~~~~~~~~x(B##(0x~~~~~~~x(B###(0~~~~~~~~~x(B (0mqqqq~qj(B##(0x~~~~~~~~~~~~~x(B##(0x~(B@(0~~~~~x(B##(0mqqqaqqqqj(B#(0x~~Ö£ćaüĄ~~~~~~~~~~~x(B##(0mqqqqq~qj(B######(0x~~~~~~~~~~~~~~(B###########(0mqqqqqqqqqqqqqj(B############(0lqqq~qqqk(B##### (0lqqqq~k(B######(0a~~~~(B%(0~~x(B### (0x~~~~~~(B(0x~~~~~~~~(B#####`(0lqqqqq~qqqqk(B (0x(B(((<(0~x(B(0x~~~~~~~x(B####(0~~~~~~~~~~~x(B (0x~~~~~x(B(0mqqqqqqqj(B#(0x~~~~~~~~~~x(B [Ö£ćaAĮe19;3H(0x~~~~~x(B(0x~~~~~~~~~~x(B (0mqqqqqj(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:2 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/377 T:1168Ö£ćakĆŁ£ćaōÓG T:1169@>Ł£ća9ĪL T:1170@(0~(BŚ£ćaųL T:1171@(0~(BŪ£ćaĆO T:1172@(0~(B(0~(B(0~(BŪ£ćaķE Ŗ@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(BŪ£ćatG ¾#(0~~~~~~~(B#(0~~~~~~(B@###(0~~~~(B(0~~(BŪ£ćaÆH  T:1176  T:1183(0~~~~~~~~~~~~(B##(0~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B@###Ü£ćaÄ#V T:1184(0~(B@(0~(BÜ£ća…× x@(0~~~~~~~~(B T:1190@(0~(BÜ£ćaBŲ L T:1194@(0~~~(BÜ£ćaõ,@(0~(BŻ£ćaŸtM T:1195@(0~(BŻ£ćałĘ• T:1196(0~(B(0~~~~(B@(0~(B(0~(BŽ£ća„ĻĖ(0~~~~~~~~~(B (0~(B(0~~~~(B(0~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~(B(0~(B##@#Ž£ćaÖĻW T:1197#@##Ž£ća‹ŠE T:1199#@ߣćaąž: T:1203(0~~~~~~~~~~~~(B (0~(B(0~~~~(B@(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~~~~~(B##ߣća× T:1204(0~(B(0~(B@#(0~(B(0~~~(B(0~~~~~(Bߣća—ž æ (0~(B(0~(B@#(0~(B(0~~~(B(0~~~(Bą£ćaų48 (0~~(B(0~~~~~~~~~(B (0~(B(0~~~~(B#(0~~~~~~~~~~~~~(B@(0~~~~~~~~~~(B#(0~~~~(Bą£ćaŁ6”######## (0~~~~~(B@# (0~~(Bą£ćaš7 T:1211  T:1213@#(0~(B(0~~~(B (0~~~~(Bą£ćaV=] T:1214@(0~(B(0~(Bį£ća="I T:1215(0~(B@į£ćaߣ &You climb up the stairs.--More--į£ćaM:(0lqqqqqqqqk(B(0lqqqqk(B (0x~~~~~~~~x(B(0lqqqqqk(B`#(0~~~~~x(B (0x~~~~~~~~(B+##(0~~~~~~~(B###(0x(B<(0~(B)(0~x(B (0x~~~~~~~~x(B#(0x~~~~~x(B##(0~~~~~x(B (0x~~~~~~(B@(0~x(B`###(0m(B+(0qqqqj(B##(0mqqqqj(B (0mqqqq~qqaj(B##########################(0lqqqqqqqqqqqqqk(B#####(0x~~~~~~~~~~~~~x(B#####į£ća³:ļ[14;36H###(0a~~~~~~~~~~~~~a(B####`(0x~~~~~~~~~~~~~x(B (0l(B+(0qqqq~qk(B#####(0x~~~~~~~~~~~~~x(B (0x~~~~~~~a(B#(0x~~~~~~~~~~~~~x(B (0x~~~~~~~x(B(0mqqqqqqqqqqqqqj(B (0x~~~~~~~x(B (0x~~~~~~~x(B (0mqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:1 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/377 T:1215į£ćaé=!  T:1216ć£ća›A< T:1217>@å£ćaS§C T:1218@(0~(Bē£ćaÕ©%You descend the stairs.--More--ē£ćaĘ (0lqqqqqqqk(B(0lqqqqqqqqk(B (0lqqqqqqk(B#(0~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~x(B(0lqqqqqqqqqqqqqk(B#(0x~~~~~~~~(B##(0x~~~~~~~~x(B (0x~~~~~~x(B(0x~~~~~~~~~~~~(Bd(0x(B#####(0x~~~~~~~x(B#(0x~~~~~~~~x(B (0x~(B[(0~~~~~(B######(0~~~~~~~~~~~~~~x(B##(0x~~~~~~~x(B###(0~~~~~~~~~x(B (0mqqqq~qj(B##(0x~~~~~~~~~~~~~x(B##(0x~(B>(0~~~~~x(Bē£ćaé˜ ##(0mqqqaqqqqj(B###(0x~~~~~~~~~~~~~x(B##(0mqqqqq~qj(B########(0x~~~~~~~~~~~~~~(B##############(0mqqqqqqqqqqqqqj(B################(0lqqq~qqqk(B##### (0lqqqq~k(B#######(0a~~~~(B%(0~~x(B### (0x~~~~~~(B##(0x~~~~~~~~(B#####`(0lqqqqq~qqqqk(B (0x(B(((@(0~x(B(0x~~~~~~~x(B####(0~~~~~ē£ća™ ×~~~~~~x(B (0x~~~~~x(B(0mqqqqqqqj(B#(0x~~~~~~~~~~x(B (0x~~~~~x(B(0x~~~~~~~~~~x(B (0mqqqqqj(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:2 $:77 HP:43(43) Pw:35(35) AC:0 Xp:6/377 T:1218ē£ćaš č£ćaŐ @<č£ća÷ JYou see here a locked large box. T:1219é£ćalY>What do you want to wield? [- wx or ?*] é£ća›ū Ł Miscellaneous - - your gloved hands (wielded) Weapons w - an uncursed dagger Tools x - an uncursed pick-axe(end) ė£ća×Ā+(0qqqk(B(0lqqqqqqqqk~~~x(B(0x~~~~~~~~x~~~~(B##(0x~~~~~~~~x~~~x(B#(0x~~~~~~~~x~~~x(B###(0~~~~~~~~~x(Bė£ćaw×Rw - an uncursed dagger (weapon in hand). T:1220ķ£ća # ķ£ća*7 forceī£ća¶Æorceī£ća·’RThere is a locked large box here; force its lock? [ynq] (q) ļ£ća…> €You force your dagger into a crack and pry. T:1221 T:1222ļ£ćaČ>  T:1223 T:1224 T:1225 T:1226ļ£ćaē> H T:1227 T:1228ļ£ća? H T:1229 T:1230ļ£ća!? $ T:1231ļ£ćaf? r T:1232You succeed in forcing the lock. T:1233š£ćaņQ X@(You see here a locked chest.ń£ća-G# ņ£ćaĢŲ forceņ£ćao orceņ£ćazr NThere is a locked chest here; force its lock? [ynq] (q) ó£ćaoćŽYou force your dagger into a crack and pry. T:1234Your dagger broke!--More--ó£ćaĶč UYou give up your attempt to force the lock. T:1235ō£ća³¶ [(@You see here a broken large box.õ£ćaĖ-# õ£ća£· lootõ£ća† KThere is a broken large box here, loot it? [ynq] (q) õ£ćaƵ \You carefully open the large box...You trigger a trap!--More--ö£ća‡N ö£ćaO ĢYou are jolted by a surge of electricity![Seahorse17 the Initiate ]  HP:30 [Seahorse17 the Initiate ]  HP:31 T:1236÷£ća9? # ų£ća)ēlootų£ća9ÉKThere is a broken large box here, loot it? [ynq] (q) ų£ćap’8You carefully open the large box...--More--ų£ćaše Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) ł£ćaMÄ++(0qqqk(B(0lqqqqqqqqk~~~x(B(0x~~~~~~~~x~~~~(B##(0x~~~~~~~~x~~~x(B#(0x~~~~~~~~x~~~x(B###(0~~~~~~~~~x~~~x(B##(0mqqqaqqqqjq~qj(B############## Take out what?  Potions a - a sky blue potion(end) ł£ća‰€ +ł£ćaOW@(0qqqk(B(0lqqqqqqqqk~~~x(B(0x~~~~~~~~x~~~~(B##(0x~~~~~~~~x(BN - a sky blue potion. T:1237ś£ćaŌķ /@(ś£ća>ī FYou see here a locked chest. T:1238ü£ćaÆ\R T:1239(@ż£ća’• Coins  $ - 77 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  Scrolls  d - an uncursed scroll of scare monster  m - a blessed scroll of identify  Spellbooks  c - a blessed spellbook of healing  Potions  e - 3 blessed potions called water  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  N - a sky blue potion  Rings  q - a cursed wire ring [27;1ż£ćaQ–%H Tools (1 of 2)ž£ćasøä j - a magic marker (0:30)  x - an uncursed pick-axe  z - an uncursed whistle called magic  Gems/Stones  y - an uncursed orange gem  A - 2 uncursed violet gems (2 of 2)’£ćaģÖ[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:2 $:77 HP:31(43) Pw:35(35) AC:0 Xp:6/377 T:1239(0lqqqqqqqk(B(0lqqqqqqqqk(B (0lqqqqqqk(B#(0~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~x(B(0lqqqqqqqqqqqqqk(B#(0x~~~~~~~~(B##(0x~~~~~~~~x(B (0x~~~~~~x(B(0x~~~~~~~~~~~~(Bd(0x(B#####(0x~~~~~~~x(B#(0x~~~~~~~~x(B (0x~(B[(0~~~~~(B######(0~~~~~~~~~~~~~~x(B##(0x~~~~~~~x(B###(0~~~~~~~~~x(B (0mqqqq~qj(B’£ćaB×##(0x~~~~~~~~~~~~~x(B##(0x~(B>(0~~~~~x(B##(0mqqqaqqqqj(B###(0x~~~~~~~~~~~~~x(B##(0mqqqqq~qj(B########(0x~~~~~~~~~~~~~~(B##############(0mqqqqqqqqqqqqqj(B################(0lqqq~qqqk(B##### (0lqqqq~k(B#######(0a~~~~(B%(0~~x(B### (0x~~~~~~(B##(0x~~~~~~~~(B#####`(0lqqqqq~qqqqk(B (0x’£ćad×Õ[38;5;3m(B(((<(0~x(B(0x~~~~~~~x(B####(0~~~~~~~~~~~x(B (0x~(B@(0~~~x(B(0mqqqqqqqj(B#(0x~~~~~~~~~~x(B (0x~~~~~x(B(0x~~~~~~~~~~x(B (0mqqqqqj(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B’£ćaƑIn what direction? ¤ća"÷lTHUD!You break open the lock!You trigger a trap!--More--¤ća$„GA cloud of yellow gas billows from the chest.¤ćaV„œYou stagger and your vision blurs... Stun Hallu  T:1240[%"¤ćat"6@(0~(B¤ćaĘ"iYou see here a locked chest. T:1241[+¤ća™ ˆ[Seahorse17 the Initiate ]  HP:32 T:1242[*¤ća —[[¤ća" K T:1243)%¤ća\ß G T:1244"/¤ća9rG T:1245?[¤ćaü§&%*¤ćaźG T:1246+"¤ćaī„ C T:1247[(¤ća\ę &/(¤ćauz[Seahorse17 the Initiate ]  HP:33 T:1248*+¤ća6b: T:1249=%¤ća1c*![¤ća/¢G T:1250)(¤ća ī &%!¤ćaĀ C T:1251+"¤ćaåu&)/¤ća·¤C T:1252[*¤ćaEŚ*[*¤ćaŠ#C T:1253)/¤ćajz[Seahorse17 the Initiate ]  HP:34 T:1254=/¤ća"Ł … T:1255You feel less wobbly now. Hallu/"¤ćaŚ; M T:1256)(¤ćaj&?+¤ćaģ„o(( T:1257Everything looks SO boring now.¤ćaÜN* T:1258¤ća7J(@You see here a broken chest.¤ćaīö # ¤ćaóāloot¤ća)YGThere is a broken chest here, loot it? [ynq] (q) ¤ća6Ź4You carefully open the chest...--More--¤ća¶ĪY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) ¤ća—=ś+(0qqqk(B(0lqqqqqqqqk~~~x(B(0x~~~~~~~~x~~~~(B##(0x~~~~~~~~x~~~x(B#(0x~~~~~~~~x~~~x(B###(0~~~~~~~~~x~~~x(B##(0mqqqaqqqqjq~qj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Comestibles d - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ¤ćauģ+¤ćaåE ę(0qqqk(B(0lqqqqqqqqk~~~x(B(0x~~~~~~~~x~~~~(B##(0x~~~~~~~~x~~~x(B#(0x~~~~~~~~x~~~x(B###(0~~~~~~~~~x~~~x(B##(0mqqqaqqqqjq~qj(B#################### Take out what?  Coins $ - 150 gold pieces Comestibles a - a slime mold b - a food ration Gems/Stones c - a gray stone(end) ¤ća#›(++++¤ća‡Ž .(0qqqk(B(0lqqqqqqqqk~~~x(B(0x~~~~~~~~x~~~~(B##(0x~~~~~~~~x~~~x(B#(0x~~~~~~~~x~~~x(B###(0~~~~~~~~~x~~~x(B##(0mqqqaqqqqjq~qj(B########## $:227 HP:34(43) Pw:35(35) AC:0 Xp:6/377 T:1258$ - 150 gold pieces.O - a slime mold.P - a food ration.¤ća ?Q - a gray stone. T:1259¤ćaÆ@ 5(@¤ćaķĘ z[Seahorse17 the Initiate  ]  HP:35 T:1260@(0~(B¤ća’Nq@(0~(BYou see here a locked chest. T:1261¤ća÷R T:1262(@¤ća ‚ In what direction? ¤ćaq…THUD!You hear a muffled shatter.You hear a muffled shatter.--More--¤ćaŖpBYou break open the lock! T:1263¤ćaʂ5@(0~(B¤ća%ƒFYou see here a broken chest. T:1264¤ća–# ¤ća×$ loot¤ća`yGThere is a broken chest here, loot it? [ynq] (q) ¤ća"4You carefully open the chest...--More--¤ća©/ Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) ¤ća5s +(0qqqk(B(0lqqqqqqqqk~~~x(B(0x~~~~~~~~x~~~~(B##(0x~~~~~~~~x~~~x(B#(0x~~~~~~~~x~~~x(B###(0~~~~~~~~~x~~~x(B##(0mqqqaqqqqjq~qj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Comestibles d - Scrolls e - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status[1¤ćaµs 3;48H(end) ¤ća<–+¤ća–[(0qqqk(B(0lqqqqqqqqk~~~x(B(0x~~~~~~~~x~~~~(B##(0x~~~~~~~~x~~~x(B#(0x~~~~~~~~x~~~x(B###(0~~~~~~~~~x~~~x(B##(0mqqqaqqqqjq~qj(B####################(0qq~qqqk(B##### Take out what?  Coins $ - 98 gold pieces Comestibles a - 2 food rations Scrolls b - a scroll labeled STRC PRST SKRZ KRK[9;48¤ća\HH Gems/Stones c - a gray stone(end) ¤ćanĖ )++++ ¤ća4(0qqqk(B(0lqqqqqqqqk~~~x(B(0x~~~~~~~~x~~~~(B##(0x~~~~~~~~x~~~x(B#(0x~~~~~~~~x~~~x(B###(0~~~~~~~~~x~~~x(B##(0mqqqaqqqqjq~qj(B############## $:325$ - 98 gold pieces.P - 2 food rations. ¤ća€HR - a scroll labeled STRC PRST SKRZ KRK.--More-- ¤ćam0 S - a gray stone.!¤ćaµ =What do you want to read? [cdmR or ?*] "¤ća„7& Scrolls d - an uncursed scroll of scare monster m - a blessed scroll of identify R - a scroll labeled STRC PRST SKRZ KRK Spellbooks c - a blessed spellbook of healing(end) #¤ćaž Ā+(0qqqk(B(0lqqqqqqqqk~~~x(B(0x~~~~~~~~x~~~~(B##(0x~~~~~~~~x~~~x(B#(0x~~~~~~~~x~~~x(B###(0~~~~~~~~~x(B#¤ća 4As you read the scroll, it disappears.--More--$¤ćaÆ:¶ What would you like to identify first?  Armor r - an uncursed +0 dwarvish iron helm (being worn) F - an uncursed +0 pair of iron shoes (being worn) Comestibles O - a slime mold P - 3 food rations Scrolls R - a scroll labeled STRC PRST SKRZ KRK Potions e - 3 blessed potions called water C - an uncursed brilliant blue potion E - an uncursed sky blue potion N - a sky blue potion Rings q - a cursed wire ring Tools x - an uncursed pick-axe z - an uncursed whistle called magic Gems/Stones y - an uncursed orange gem A - 2 uncursed violet gems Q - a gray stone S - a gray stone(end) &¤ća$š+&¤ćań (0lqqqqqqqk(B(0lqqqqqqqqk~~~~~~~~x(B(0x~~~~~~~~xx~~~~~~~~(B##(0x~~~~~~~~xx~~~~~~~x(B#(0x~~~~~~~~xx~~~~~~~x(B###(0~~~~~~~~~xx~(B>(0~~~~~x(B##(0mqqqaqqqqjmqqqqq~qj(B####################(0lqqq~qqqk(B########(0a~~~~(B%(0~~x(B###(0x&¤ćaLń Å~~~~~~~~(B#####`(0lqqqqq~qqqqk(B(0x~~~~~~~x(B####(0~~~~~~~~~~~x(B(0mqqqqqqqj(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Initiate  ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:2 $:325 HP:35(43) Pw:35(35) AC:0 Xp:6/377 T:1264Q - an uncursed luckstone.&¤ća«ń --More--'¤ćačJ™ What would you like to identify next?  Armor r - an uncursed +0 dwarvish iron helm (being worn) F - an uncursed +0 pair of iron shoes (being worn) Comestibles O - a slime mold P - 3 food rations Scrolls R - a scroll labeled STRC PRST SKRZ KRK Potions e - 3 blessed potions called water C - an uncursed brilliant blue potion E - an uncursed sky blue potion N - a sky blue potion Rings q - a cursed wire ring Tools x - an uncursed pick-axe z - an uncursed whistle called magic Gems/Stones y - an uncursed orange gem A - 2 uncursed violet gems S - a gray stone(end) -¤ćaUó+-¤ća ś (0lqqqqqqqk(B(0lqqqqqqqqk~~~~~~~~x(B(0x~~~~~~~~xx~~~~~~~~(B##(0x~~~~~~~~xx~~~~~~~x(B#(0x~~~~~~~~xx~~~~~~~x(B###(0~~~~~~~~~xx~(B>(0~~~~~x(B##(0mqqqaqqqqjmqqqqq~qj(B####################(0lqqq~qqqk(B########(0a~~~~(B%(0~~x(B###(0x-¤ća ū Ė~~~~~~~~(B#####`(0lqqqqq~qqqqk(B(0x~~~~~~~x(B####(0~~~~~~~~~~~x(B(0mqqqqqqqj(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B [Seahorse17 the Initiate  ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:2 $:325 HP:35(43) Pw:35(35) AC:0 Xp:6/377 T:1264R - an uncursed scroll of magic mapping.-¤ćaĒū --More--.¤ćaQō K What would you like to identify next?  Armor r - an uncursed +0 dwarvish iron helm (being worn) F - an uncursed +0 pair of iron shoes (being worn) Comestibles O - a slime mold P - 3 food rations Potions e - 3 blessed potions called water C - an uncursed brilliant blue potion E - an uncursed sky blue potion N - a sky blue potion Rings q - a cursed wire ring Tools x - an uncursed pick-axe z - an uncursed whistle called magic Gems/Stones y - an uncursed orange gem A - 2 uncursed violet gems S - a gray stone(end) 1¤ćaS*+1¤ćaJÅ(0lqqqqqqqk(B(0lqqqqqqqqk~~~~~~~~x(B(0x~~~~~~~~xx~~~~~~~~(B##(0x~~~~~~~~xx~~~~~~~x(B#(0x~~~~~~~~xx~~~~~~~x(B###(0~~~~~~~~~xx~(B>(0~~~~~x(B##(0mqqqaqqqqjmqqqqq~qj(B####################(0lqqq~qqqk(B########(0a~~~~(B%(0~~x(B###(0x1¤ća³ÅŅ~~~~~~~~(B#####`(0lqqqqq~qqqqk(B(0x~~~~~~~x(B####(0~~~~~~~~~~~x(B(0mqqqqqqqj(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B [Seahorse17 the Initiate  ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:2 $:325 HP:35(43) Pw:35(35) AC:0 Xp:6/377 T:1264q - a cursed ring of polymorph control. T:12652¤ćaŌ 5(@4¤ća(©/What do you want to put on? [q or ?*] 4¤ćaļć5q - a cursed ring of polymorph control.--More--5¤ća:› =Which ring-finger, Right or Left? [rl] 6¤ćajG žq - a cursed ring of polymorph control (on left hand).[Seahorse17 the Initiate  ]  HP:36 T:12667¤ćaKÜO T:1267(0~(B@7¤ća®  Coins  $ - 325 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  O - a slime mold  P - 3 food rations  Scrolls  d - an uncursed scroll of scare monster  R - an uncursed scroll of magic mapping  Spellbooks  c - a blessed spellbook of healing  Potions  e - 3 blessed potions called water  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  N - a sky blue potion  Rings [27¤ćat® 8;1H(1 of 2)8¤ćaį6~ q - a cursed ring of polymorph control (on left hand)  Tools  j - a magic marker (0:30)  x - an uncursed pick-axe  z - an uncursed whistle called magic  Gems/Stones  y - an uncursed orange gem  A - 2 uncursed violet gems  Q - an uncursed luckstone  S - a gray stone (2 of 2)9¤ća^[Seahorse17 the Initiate  ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:2 $:325 HP:36(43) Pw:35(35) AC:0 Xp:6/377 T:1267(0lqqqqqqqk(B(0lqqqqqqqqk(B (0lqqqqqqk(B#(0~~~~~~~~x(B(0x~~~~~~~~x(B (0x~~~~~~x(B(0lqqqqqqqqqqqqqk(B#(0x~~~~~~~~(B##(0x~~~~~~~~x(B (0x~~~~~~x(B(0x~~~~~~~~~~~~(Bd(0x(B#####(0x~~~~~~~x(B#(0x~~~~~~~~x(B (0x~(B[(0~~~~~(B######(0~~~~~~~~~~~~~~x(B##(0x~~~~~~~x(B###(0~~~~~~~~~x(B (0mqqqq~qj(B[9¤ća«^C##(0x~~~~~~~~~~~~~x(B##(0x~(B>(0~~~~~x(B##(0mqqqaqqqqj(B###(0x~~~~~~~~~~~~~x(B##(0mqqqqq~qj(B########(0x~~~~~~~~~~~~~~(B##############(0mqqqqqqqqqqqqqj(B################(0lqqq~qqqk(B##### (0lqqqq~k(B#######(0a~~~~(B%(0~~x(B### (0x~~~~~~(B##(0x~~~~~~~~(B#####`(0lqqqqq~qqqqk(B (0x9¤ćaš^ß(B(((<(0~x(B(0x~~~~~~~x(B####(0~~~~~~~~~~~x(B (0x~~~~~x(B(0mqqqqqqqj(B#(0x~~~~~~~~~~x(B (0x(B@(0~~~~x(B(0x~~~~~~~~~~x(B (0mqqqqqj(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B :¤ćaŒ=What do you want to drop? [$a-jqrx-zACE-GN-S or ?*] :¤ćaāļ *You drop a gray stone.;¤ća± # <¤ća"dip<¤ćaFćHWhat do you want to dip? [$a-jrx-zACE-GN-R or ?*] <¤ćaW  Coins  $ - 325 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  O - a slime mold  P - 3 food rations  Scrolls  d - an uncursed scroll of scare monster  R - an uncursed scroll of magic mapping  Spellbooks  c - a blessed spellbook of healing  Potions  e - 3 blessed potions called water  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  N - a sky blue potion  Tools <¤ćaX [K(1 of 2)<¤ćaż  j - a magic marker (0:30)  x - an uncursed pick-axe  z - an uncursed whistle called magic  Gems/Stones  y - an uncursed orange gem  A - 2 uncursed violet gems  Q - an uncursed luckstone (2 of 2)>¤ća(0~~~~~x>¤ćaŽe(B##(0mqqqaqqqqj(B###(0x~~~~~~~~~~~~~x(B##(0mqqqqq~qj(B########(0x~~~~~~~~~~~~~~(B##############(0mqqqqqqqqqqqqqj(B################(0lqqq~qqqk(B##### (0lqqqq~k(B#######(0a~~~~(B%(0~~x(B### (0x~~~~~~(B##(0x~~~~~~~~(B#####`(0lqqqqq~qqqqk(B (0x(B(((<(0~x(B(0x~~~~~~~x(B####(0~~~~~~~~~~~x(B>¤ća$f7[m (0x~~~~~x(B(0mqqqqqqqj(B#(0x~~~~~~~~~~x(B (0x(B@(0~~~~x(B(0x~~~~~~~~~~x(B (0mqqqqqj(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B [Seahorse17 the Initiate  ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:2 $:325 HP:36(43) Pw:35(35) AC:0 Xp:6/377 T:1267What do you want to dip an uncursed luckstone into? [eCEN or ?*] >¤ćaś: ē Potions e - 3 blessed potions called water C - an uncursed brilliant blue potion E - an uncursed sky blue potion N - a sky blue potion(end) @¤ća«¹+(0qqqk(B(0lqqqqqqqqk~~~x(B(0x~~~~~~~~x~~~~(B##(0x~~~~~~~~x~~~x(B#(0x~~~~~~~~x(BYour luckstone glows with a light blue aura. T:1268@¤ćaN‡ B T:1269*@A¤ćau˜B T:1270(0~(B@A¤ća&#K T:1271@(0~(BA¤ćaéō ‚[Seahorse17 the Initiate  ]  HP:37 T:1272@(0~(BA¤ća†õ R@(0~(B(0~(BB¤ća”)± T:1273(0~(B@(0~(B(0~~~(B(0~~~(BB¤ćaŚ)n@ (0~~~~~(B## (0~~(BB¤ća4*œ T:1274@#You are carrying too much to get through. T:1276C¤ćaŽEYou are carrying too much to get through.C¤ća> C¤ća<š% T:1277D¤ćaq’\[Seahorse17 the Initiate  ]  HP:38 T:1278D¤ća·Š% T:1279D¤ćaŽ % T:1280E¤ćaĖ-% T:1281E¤ćabO#You find a hidden passage. T:1282E¤ća@E¤ća’Ć % T:1283F¤ćaĘ~[Seahorse17 the Initiate  ]  HP:39 T:1284@#F¤ća(  T:1288(0~~(B(0~~~~~~~~~(B (0~(B(0~~~~(B@(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~(B###G¤ćaŘ (0~(B(0~(B#@(0~(B(0~~~(B(0~~~(BG¤ćaĻÅń[Seahorse17 the Initiate  ]  HP:40 T:1290(0~(B(0~~(B##@(0~~(B(0~~~~~~(B(0~~~~~~~~~(BG¤ća8Ä^ T:1291(0~(B@(0~(BG¤ća¶Å˜(0~~~~~~(B@ T:1295 [Seahorse17 the Initiate  ]  HP:41 T:1296G¤ćaoĘG T:1299(0~~~~~~(B@H¤ća²I T:1300(0~(B@H¤ća¼t† T:1301(0~(B(0~~~~(B(0~(B@H¤ćae&(0~(B@H¤ćašß ™[Seahorse17 the Initiate  ]  HP:42 T:1302(0~(B(0~(B@I¤ća€vU(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~~~~~~(B(0~~~~~(B(0~~~(B(0~(B#@I¤ćax>[Seahorse17 the Initiate ]  HP:43 T:1308(0~~~(B@(0~~~~~~~(B#(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B###I¤ća@x/#@#I¤ćaz  T:1309  T:1314#@(0~~~~~~~(B#(0~~~~~~~(B###(0~(Bx(0~~~~~(B(0~(Bx(0~~~~(B(0~~~~~(BI¤ća°p ‹(0~(B@x(0~(B(0~(Bx(0~(B(0~(BJ¤ća?†SYou kill the grid bug!/378 T:1315(0~(BJ¤ćaM‡s T:1316(0~(B@x(0~(BK¤ćaK7SYou kill the grid bug!/379 T:1317(0~(BK¤ćag?2(0~(B@K¤ća@ I T:1318(0~(B@L¤ćaŹ;%You descend the stairs.--More--L¤ćay+(0lqqqqqqqqqqqk(B(0x~~~~~~~~~(B@(0~x(B(0x~~~~~~~~~~~~(B#(0x~~~~~~~~~~~x(B##(0mqq~qqqqqqqqj(B################## (0lqqqqqqqqqqqqqak(B#(0lqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~a(B#######(0x~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B`##(0~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~(B##(0x(B>(0~~~~~~~~~a(B##### (0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~~L¤ćaŻ+Čx(B(0mqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:3 $:325 HP:43(43) Pw:35(35) AC:0 Xp:6/379 T:1318L¤ćaß.M¤ćafC T:1319<@M¤ća'L (0~(B@N¤ćaQ%… T:1320(0~(B(0~(B@(0~(BN¤ćaš%Ū(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B#(0~~~~~~~~~~(B###@N¤ćay( T:1323####### (0~~~~~~~~~~~~~~(B#(0~~~~~~~~(B (0~~~~~~~(B#(0~~~~~~~~~~(B@(0~~~~~~~~(B(0~~~~(B T:1330  T:1333##@O¤ćaĢ¢I T:1334@#O¤ćax† Ź T:1335(0~~~~~~~~~(B@(0~~~~~~~~~~(B#(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(BP¤ća©x(0~(B#@(0~(B(0~~(B(0~~~~(BP¤ća+ ~ T:1336(0~(B@(0~(B(0~~(B@P¤ćaz x T:1337You are beginning to feel hungry. T:1338 HungryQ¤ćaų>What do you want to eat? [f-iOP or ?*] Q¤ćaĶ ’ Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 6 uncursed oranges i - 5 uncursed fortune cookies O - a slime mold P - 3 food rations(end) U¤ća‰Ó ·+This food really hits the spot! T:1339U¤ća×Ó o T:1340 T:1341 T:1342U¤ćažÓ QYou finish eating the food ration. T:1343V¤ća9—-(0~~(B@V¤ća˜a T:1344  T:1349(0~~~~~(B@V¤ćaAK T:1350(0~(B@W¤ća)åK T:1351(0~(B@W¤ća©źG(0~(B(0~(B@W¤ća· ¹(0~~~~(B(0~~~(B(0~(B(0a(B@(0~(BW¤ća‡ × T:1354(0~~~~~(B(0~~~~~~~(B(0~~~~(B####@(0~~~~(BX¤ća—B% T:1355X¤ća1r% T:1356X¤ća?² % T:1357Y¤ćaĽ% T:1358Y¤ćaüā% T:1359Y¤ća»„% T:1360Y¤ća ²% T:1361Y¤ća`_ % T:1362Z¤ćaHž% T:1363Z¤ća% T:1364Z¤ća„,% T:1365Z¤ćaT % T:1366Z¤ća@Ä % T:1367[¤ćaó% T:1368[¤ćaX$ % T:1369[¤ća3% T:1370\¤ćaśå% T:1371\¤ća[9% T:1372\¤ćaŁW % T:1373]¤ća•æØ T:1378(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~(B@#####(0~~~~~(B^¤ća][` T:1379(0~(B@(0a(B^¤ća]Q @(0~(B^¤ća6R‘@(0~~~~~~~(B T:1386  T:1387@(0~(B_¤ćaK %You descend the stairs.--More--_¤ća$’(0lqk(B(0qk(B(0lqq(B(0lj~mqk(B(0~x(B(0lj~~mqqqk(B(0lqk(B(0lqk(B(0x~~~~mj~~x(B(0x~~~~~~~mqqj~mqqqqqqqqqqk(B(0l(B#(0k(B(0lqwqwj~x(B(0x~~~~~~~~(B(0lj~~~~qk~~~~~~~~~~~~(B)%[))(0mw(B#(0~mkl(B#(0~x~x~~mk(B(0lqqqqqq~~~~qqk(B(0lqk(B(0qqk(B(0x~~~~~~x~~~~~~(B((0~~lqqq(B#(0qk_¤ćaj’(B%%#(0~~~mj~~(B((0~~~~~mqqqqj~~~~~~~~~~~~x(B (0lqqj~x(B(0j~~~x(B(0k~~~~~~~~~(B[(0~(B)(0~~lnqj~(B#(0km(B#(0~~~~~~~~~~~~~~~~~~~~~~~~~lqqk~~~~mk(B (0x~~~~mqj~~~~(B(0mqk~~~~~~~~~~~~mj~~~~x(B#(0qk~~~~~~~~~~~~~~~lqqqqk~lnqqj~~~~~x(B (0lj~~~~~~(B)(0~x(B(0mqk(B(0x(B%(0~~~~~~~~~~~~(B#(0j(B(0mqk~~~~~~~~~~~lqj(B(0mqjx~~~~~~~~x(B [11;_¤ćaĒ2H(0x~~~~~~~lqj(B(0lj~x~~~~~~~~~lq(B#(0j~~~~~~~~~~(B`(0xlqqk(B(0lqqj~~~~~~~~x(B (0tq~~~~~~mqqqqqqqqqqqqqkx~~x~~~~~~~~~mk(B(0x~~~lqk~~~~~~mj~~mk(B(0x~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~~~~~~~~mj~~~~~~~~~~~(B^(0~x(B(0x~~lj(B(0mqk~~~~~~~~~mqj~~~~~~~~~~~mk(B (0x~~~~~~~qqwqqqqqqqqqk~(B>(0~~~~~~~~~~~~~~x(B(0mqqj(B(0mk~~~~~~~~~~~~~~~~~lk~~~~x(B (0mk~~(B@(0~~~~~x(B(0m(B#(0qk~~lqk~_¤ćaš’lqk~~~~xlqk(B(0mqqk~~~~~~~~~~~~~ljx~~~lj(B (0mqqk~~~~~mqk(B(0x~~x(B(0mqj(B(0x~~~~mj~x(B(0x~~~~~~~~~~~~lj(B(0j~~~x(B(0mk~~~~~~x(B(0j~~x(B(0mqk~~~~~mk(B(0mqk~~~~~~~~~~x(B(0~~lj(B(0x~~~~~~x(B(0~~~x(B(0mk~~~~~mqqk(B(0mqk~~~~~~~~x(B(0lqj(B(0x~~~~~lj(B(0qq(B##(0j(B(0lj~~~~~~~~x(B(0mq~~~~lqqj(B(0mqqqqqj(B(0x~~~~~~~~_¤ća“p~x(B(0~~~~~x(B(0mk~lqk~x~lj(B(0qqqqqqj(B(0mqj(B(0mqjqj(B[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:4 $:325 HP:43(43) Pw:35(35) AC:0 Xp:6/379 T:1387_¤ća0•!  T:1388a¤ća>3&You climb up the stairs.--More--a¤ćaOK(0lqqqqqqqqqqqk(B(0x~~~~~~~~~(B<(0~x(B(0x~~~~~~~~~~~~(B#(0x~~~~~~~~~~~x(B##(0mqq~qqqqqqqqj(B################## (0lqqqqqqqqqqqqqak(B#(0lqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~a(B#######(0x~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B`##(0~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~(B##(0x(B@(0~~~~~~~~~a(B##### (0mqqqqqqqqqqqqqqj(B(0x~~~~~~~~~~x(B¤ća®Kø27H(0mqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:11 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:3 $:325 HP:43(43) Pw:35(35) AC:0 Xp:6/379 T:1388a¤ćaŪMb¤ća•G T:1389@>b¤ća—]M T:1390@(0~(Bb¤ćaf¢M T:1391@(0~(Bc¤ća(ō% T:1392c¤ćaōE @(0~(Bc¤ćaV% T:1393c¤ća·ß % T:1394d¤ćaūŖ% T:1395d¤ćaS÷C T:1396(0~(B@d¤ćav2C T:1397(0~(B@d¤ća8Ų% T:1398d¤ćaŽ7 (0~(B@d¤ćaėS % T:1399d¤ća¢Ś % T:1400d¤ćaR= C T:1401(0~(B@d¤ćaĖC T:1402(0~(B@e¤ćaR”% T:1403e¤ćaÓo(0~(B@e¤ća-M% T:1404e¤ća å% T:1405e¤ća„Q ":e¤ća±õ % T:1406e¤ća’½ K T:1407(0~(B@e¤ćaBŸU+You find a hidden door. T:1408f¤ćaG83(0~(B:f¤ća’TPThe door opens. T:1409(0a(Bf¤ća: £ T:1410(0~(B(0~(B@#:(0~(Bf¤ća³ļ T:1411(0~(B#(0a(B@#(0~(B(0~~~(B(0~~~~(Bg¤ća›²ņ(0~(BF:#@(0~(B(0~(B(0~~~(B(0~~~~~(Bg¤ća¬t >You hit the lichen. T:1412h¤ćau*=You kill the lichen!#h¤ćaĆ*‹/383You hear a door open. T:1413:(0~(Bh¤ćaOč Ū#(0~~~~~~~~(B@(0~~~~~~~~~(B#(0~~~~~~~~(B(0~~~(Bi¤ća=‹w###@##(0~(Bi¤ća‹× T:1414#@#)A runed dagger misses you.)# T:1416@i¤ćaøøÉ(0qqq(B(0~~~(B#(0a~(B@######)i¤ćaä¹  T:1421  T:1424(0qk(B(0x~(B(0~~x(B#@(0~~~~x(B#(0x~~~~~x(B(0~~~~(B>(0x(B(0~~~~x(B(0q~qqj(Bj¤ća’Ņ›(0l(B(0|(B(0a(B@(0x(B(0x~(B(0mq(Bk¤ća8œĢ T:1425(0~(B@(0a(B(0~(B(0~~(B(0~(B(0~(B(0qq(Bk¤ćačŠ T:1426(0~(B@(0~(B(0~~(B(0~(B(0~(Bk¤ćaė’%(0~(B@k¤ća1d Ą T:1427(0~(B@#(0~(B(0~~(B(0~~(B(0~~(B(0q(Bl¤ća3£(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B#@####(0~(B(0~(B(0~(B(0~(B(0~~(B(0qq(Bl¤ća£E T:1428(0~(B(0~(B#@(0~(B(0~~(B(0~(B$(0~(B(0~~(B(0qq(B T:1429l¤ća¾Œ ‡(0~~~(B(0~~~(B(0~(B(0~(B##@(0x(B(0~(B(0x~(B(0~~(B(0x~(B(0~~(B(0x~~(B(0~~~(B(0m(Bl¤ća% T:1430(0~~(B(0~(B(0~(B(0~~(B#(0l(B@(0q(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~~~~~(B(0qqq(Bm¤ćaźN T:1431(0~(B(0~(B(0a(B(0q(B(0qqqqqqk(B@(0~~~~~~~x(B(0~~~~~~(B(0~~~x(B(0~x(B(0j(Bm¤ća6¢ T:1432(0~(B(0~(B(0~~(B(0~~(B(0~(B(0a(B(0~(B@m¤ćau¬ @(0~(B(0~(B@n¤ća;;(0~(B(0~~~(B@You see here 3 gold pieces. T:1434n¤ća,Ęy $:328$ - 3 gold pieces. T:1435@n¤ća”S T:1436@(0~(Bn¤ćaķO .@(0~(Bo¤ća]°E T:1439(0~~~(B@o¤ća÷Q T:1440(0~(B@#o¤ćat ² T:1441(0~(B(0~(B@#(0~(B(0~~~(Bo¤ćaLt (0~~(B####@(0~~(B(0~~~~~~(Bo¤ćau C T:1442##(0~~~~~~~(B@(0~~~~~~~~~~(B#(0~~~~~~~(B(0~(B T:1445##@#p¤ćaį % T:1446q¤ća:% T:1447q¤ćaõ% T:1448q¤ćaÖ % T:1449q¤ćaģ× 8+You find a hidden door.r¤ća3>+ T:1450r¤ćaļµ% T:1451r¤ća/ę <The door resists! T:1452s¤ćaPas¤ća“a¾The door opens. T:1453(0qqqk(B(0~~~x(B(0~~~~~x(B(0a~~~~~~x(B(0qqqqqqj(Bs¤ćam£µ T:1454+(0q~(B(0~~~(B(0x(BF#@(0m(Bs¤ća_r T:1455(0l(B(0x(B(0a(B@s¤ća-ŽVYou kill the lichen!/387 T:1456(0~(Bt¤ća  T:1460@(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(Bt¤ćaŅ? š#@######(0~~(B(0~~~~~(B(0~~~~~(Bt¤ća @ n T:1463  T:1467@########u¤ćaųŠ #####@u¤ćadŅ “ T:1470  T:1476########@(0~~~~~(B(0~~~~~~(B(0~~~~~~(Bv¤ća„c T:1477(0~(B@(0~(Bv¤ća+×&(0~(B@v¤ća‰R K T:1478(0~(B@v¤ća½| F T:1479@(0~~(Bw¤ćaJĢ T:1480(0~~~(B(0~(B@(0a(Bw¤ća«Ķ§(0~~~(B(0~~~~~(B####(0~~~~~~(B(0~~~~~~~~~(B#(0~~~~~~~~~~(B@#(0~~~~~~~~~(B(0~~~~~~~(B T:1484  T:1485(0~(B@#(0~(B(0~~~(Bw¤ća֗D T:1486@(0~(Bw¤ća™3@(0~~~~~~~(Bw¤ća-™` T:1491  T:1494@(0~~(Bx¤ća (0~(B(0~(B(0~~(B(0~~(B(0~(B@(0~(B Dx:12  T:1495You feel agile!You must have been working on your reflexes.x¤ćaŅ$K(0~(B(0~(B:@(0~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(BThe newt misses! T:1496x¤ća!@\You kill the newt!/388 T:1497#y¤ća¼H… T:1498(0~~(B(0~(B(0~(B(0~~(BF@(0a(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(By¤ća=]You kill the lichen!/392 T:1499%y¤ćaó õ(0~~~(B(0~~~(B(0~~~(B(0~(B@#(0~(B(0~(B(0~(B(0~(B(0~(By¤ća¦ó ]You see here a lichen corpse. T:1500hz¤ćam9(0~(B(0~~(B(0~(Bh(0~(B(0~(B(0~(B@%(0~(B(0~(B(0~(B(0~(BThe hobbit throws a runed dagger!)(0~(B)(0~(B)(0~(B)You are almost hit by a runed dagger.(0~(B)@z¤ćaÄ<ć T:1501(0~(B(0~(B(0~(B(0~~(B(0~~(B@)(0~(B(0~(Bz¤ćase ś T:1502h(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(Bz¤ćaB"r T:1503(0~(Bh@(0~(B}¤ćaL%You descend the stairs.--More--}¤ćaŽoK(0lqqqq~k(B(0x~~~~~x(B(0x~~~~~x(B(0x~~~(B@(0~x(B(0mqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:4 $:328 HP:43(43) Pw:35(35) AC:0 Xp:6/392 T:1503}¤ćaOs"  T:1504~¤ćaźæ/What do you want to read? [cdR or ?*] ~¤ća„Ó ī Scrolls d - an uncursed scroll of scare monster R - an uncursed scroll of magic mapping Spellbooks c - a blessed spellbook of healing(end) ¤ćaX݊+As you read the scroll, it disappears.¤ćaźßA map coalesces in your mind! T:1505(0lqqqqqqqqqk(B#+(0~~~~~~~~~~(B###(0x~~~~~~~~~x(B##(0mqqqqq~qqqj(B#(0lqqqqqk(B######(0lqqqqqk(B(0x~~~~~x(B#####(0x~~~~~x(B(0x~~~~~a(B########(0~~(B>(0~~~x(B(0x~~~~~x(B##############(0x~~~~~x(B(0mqqqqqj(B#(0lqqqqqqqqk(B#(0lqqqqqqqqqqqqqqk(B#####(0mqqqq~j(B####(0x~~~~~~~~x(B#####(0~~~~~~~~~~~~~~~x¤ća¦ą(B#(0lqqq(B+(0k(B####(0x~~~~~~~~a(B##(0x~~~~~~~~~~~~~~x(B#(0x~~~~~(B######(0a~~~~~~~~x(B####(0~~~~~~~~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~~~~~~~~(B#(0x~~~~x(B(0x~~~~~~~~x(B#(0mqqqqqqqqqqqqqqj(B(0x~~~~x(B(0x~~~~~~~~~(B#####(0x~~~~x(B(0lqqk(B(0mqqqqqqqqj(B(0x~~~~x(B(0x~~x(B(0mqqqqj(B(0x[38;5¤ćaėą;;0m~~x(B#(0mqqj(B‚¤ća¬N T:1506@<ƒ¤ća·‡ T:1507((0~(B(0~(B@(0~(Bƒ¤ća+m T:1508@(0~~(B(0~(B„¤ćav[· T:1509@(0~(B(0~~(B(0~~~(B(0~~~(B„¤ćaÄ[ė T:1511(0~(B$(0~~(B(0~(B(0~~(B(0~~(B@###(0~(B„¤ćaļ{ ` T:1512(0~~(B@(0~(B…¤ćaĢæW@(0~(B@(0~(B…¤ćaĄCYou see here a lock pick. T:1513…¤ća"· …¤ćaœ· MU - a lock pick. T:1514@†¤ćażś# †¤ća0H a‡¤ćaK djust‡¤ća×MLWhat do you want to adjust? [a-jqrx-zACE-GN-QU or ?*] ‡¤ćaŹĒMAdjust letter to what [k-ps-wBDH-MR-Z] (? see used letters)? ˆ¤ća ·,Moving: k - a lock pick.ˆ¤ćaʹŲ@(0~~~(B(0~(B(0~(B(0~(BYou see here 7 gold pieces. T:1515‰¤ća½~ ‰¤ća j $:335$ - 7 gold pieces. T:1516@Фća`ŒO T:1517(0~(B@Фća+x Coins  $ - 335 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 4 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  O - a slime mold  P - 3 food rations  Scrolls  d - an uncursed scroll of scare monster  Spellbooks  c - a blessed spellbook of healing  Potions  e - 2 blessed potions called water  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  N - a sky blue potion  Rings  q - a cursed ring of polymorph conФća”x-trol (on left hand) (1 of 2)¤ćaTj = Tools  j - a magic marker (0:30)  k - a lock pick  x - an uncursed pick-axe  z - an uncursed whistle called magic  Gems/Stones  y - an uncursed orange gem  A - 2 uncursed violet gems  Q - a blessed luckstone (2 of 2)“¤ćaŒ [Seahorse17 the Initiate ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:4 $:335 HP:43(43) Pw:35(35) AC:0 Xp:6/392 T:1517(0lqqqqqqqqqk(B#+(0~~~~~~~~~~(B###(0x~~~~~~~~~x(B##(0mqqqqq~qqqj(B#(0lqqqqqk(B######(0lqqqqqk(B(0x~~~~~x(B#####(0x~~~~~x(B(0x~~~~~a(B########(0~(B@>(0~~~x(B(0x~~~~~x(B##############(0x~~~~~x(B(0mqqqqqj(B#(0lqqqqqqqqk(B#(0lqqqqqqqqqqqqqqk(B#####(0mqqqq~j(B####(0x~~~~~~~~x(B#####(0~[“¤ćaõ 1m~~~~~~~~~~~~~~x(B#(0lqqq(B+(0k(B####(0x~~~~~~~~a(B##(0x~~~~~~~~~~~~~~x(B#(0x~~~~~(B######(0a~~~~~~~~x(B####(0~~~~~~~~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~~~~~~~~(B#(0x~~~~x(B(0lqqqq~k(B(0x~~~~~~~~x(B#(0mqqqqqqqqqqqqqqj(B(0x~~~~x(B(0x~~~~~x(B(0x~~~~~~~~~(B#####(0x~~~~x(B(0x~~~~~x(B(0lqqk(B(0mqqqqq“¤ća8 /qqqj(B(0x~~~~x(B(0x~~~(B<(0~x(B(0x~~x(B(0mqqqqj(B(0mqqqqqj(B(0x~~x(B#(0mqqj(B”¤ća=N @(0~(B•¤ća­“† T:1518(0~(B@(0~(B(0~(B•¤ćaµl(0~~(B@##(0~~(B•¤ća|¶Š T:1519  T:1524(0~~(B#(0~(B(0~~~(B#(0~~(B##(0~~~~(B@###(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B•¤ća'Ļ ‹ T:1525@(0~(B(0~(B$(0~~(B–¤ća”ĒVThe door opens. T:1526(0a(B–¤ćaĢ Z(0~(B@(0~(B@–¤ća¬Ķ (0~(B(0~(B@You see here 6 gold pieces. T:1528—¤ćaļr $:341$ - 6 gold pieces.a@—¤ćaŃģģ(0~(Ba@(0~(B(0~(BThe giant ant bites![Seahorse17 the Initiate  ]  HP:42 T:1529—¤ća%ā †You hit the giant ant![Seahorse17 the Initiate ]  HP:43 T:1530˜¤ća·ĶYou hit the giant ant.The giant ant bites![Seahorse17 the Initiate  ]  HP:39˜¤ća€ljYou kill the giant ant!/405 T:1531%˜¤ća@¾}@(0~(BYou see here a food ration. T:1532˜¤ćaõÕ‹ T:1533@(0~(B(0~(B%™¤ća8ž T:1534@(0a(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B™¤ćaYČ |[Seahorse17 the Initiate  ]  HP:40 T:1536(0~(B(0~(B@####(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B™¤ćašČ ø T:1538(0~~~~(B(0~~~(B(0~(B((0~~(B@###š¤ćaļ­‰ T:1539$(0~~~(B@(0~(B(0~(Bš¤ćap @(0~(Bš¤ćaUpCYou see here a large box. T:1540›¤ćaŽ÷EWhat do you want to use or apply? [jkxz or ?*] ›¤ćakZ#In what direction? ›¤ća M JThere is a large box here; pick its lock? [ynq] (q) œ¤ćag#YYou succeed in picking the lock.You trigger a trap!--More--¤ća}†RYou are jolted by a surge of electricity!--More--¤ća1- ¦Your ring of polymorph control turns to dust and vanishes![Seahorse17 the Initiate ]  HP:28  T:1541Ÿ¤ćaĮ #  ¤ća›°loot ¤ća©– NThere is an unlocked large box here, loot it? [ynq] (q)  ¤ćaņG 8You carefully open the large box...--More--”¤ćaų e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) ”¤ća²+(0lqqqqqqqqqk(B#+$(0~~~~~~~~~(B###(0x~~~~(B@(0~~~~x(B##(0mqqqqq~qqqj(B#######(0lqqqqqk(B###(0x~~~~~x(B#####(0~~(B>(0~~~x(B####(0x~~~~~xqqqk(B#####(0mqqqq~j~~~x(B#(0lqqqak(B### Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Potions  U - Items known to be Uncursed”¤ćaQ< X - Items of unknown Bless/Curse status(end) ”¤ća}P +”¤ćaÅø(0lqqqqqqqqqk(B#+$(0~~~~~~~~~(B###(0x~~~~(B@(0~~~~x(B##(0mqqqqq~qqqj(B#######(0lqqqqqk(B###(0x~~~~~x(B#####(0~~(B>(0~~~x(B####(0x~~~~~xqqqk(B#####(0mqqqq~j~~~x(B#(0lqqqak(B### Take out what?  Coins $ - 108 gold pieces Potions a - a yellow potion(end) ¢¤ćaŖ++¢¤ća‡ Ļ(0lqqqqqqqqqk(B#+$(0~~~~~~~~~(B###(0x~~~~(B@(0~~~~x(B##(0mqqqqq~qqqj(B#######(0lqqqqqk(B###(0x~~~~~x(B $:449$ - 108 gold pieces.¢¤ćayV - a yellow potion.[Seahorse17 the Initiate ]  HP:29 T:1542¢¤ćažł £¤ća@60@(£¤ćaŖ/)@(0~~~(B£¤ćaš/FYou see here 11 gold pieces. T:1544£¤ća ‚ =The door opens.(0a(B¤¤ćaš\x $:460$ - 11 gold pieces. T:1545@¤¤ća’I T:1546@(0~(B¤¤ćaʘ ÷ T:1547@(0a(B(0~(B#(0~~~~~~~~(B@(0~~~(B(0~~~~(B¤¤ća™ ¢(0~(B#@[Seahorse17 the Initiate ]  HP:30 T:1548¤¤ća‚š <###@You hear someone cursing shoplifters.[Seahorse17 the Initiate ]  HP:31 T:1554####@#@(0~(B¤¤ća¬› 1(0~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B#(0~~~~~~~(B!(0~~~~~(B@ T:1556(0~~~~(B(0~~~(B(0~(B@#„¤ćag] T:1557(0~(B@(0~(B„¤ća;­ Ļ[Seahorse17 the Initiate ]  HP:32 T:1560@(0~~~~~(B@(0~(BYou see here a black potion.¦¤ća4_W - a black potion. T:1561@¦¤ćaØŗ -@(0~(B¦¤ćaÄ» Ź[Seahorse17 the Initiate ]  HP:33 T:1566@(0~~~~(B T:1567@(0~~(B§¤ća‹.@(0~(B§¤ća- Ŗ T:1568(0~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~(B(0~~~~(B(0~~~(B(0~(B#@§¤ća• „[Seahorse17 the Initiate ]  HP:34 T:1572(0~~(B(0~~~~~~(B#(0~~~~~~~~(B@### T:1574(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~(B@##ؤća˜Ōa(0~~(B(0~(B(0~(B@(0~(BؤćaDĘ ˜@(0~(B(0~(B T:1575@(0~(BؤćaĒ f T:1577@(0~(B(0~(B©¤ća3y ‚[Seahorse17 the Initiate  ]  HP:35 T:1578(0~(B@Ŗ¤ćas0K T:1579(0~(B@Ŗ¤ća›#K T:1580(0~(B@Ŗ¤ća@L D T:1581@(0~(B«¤ćaå<N T:1582@(0~(B«¤ća1žm T:1583@(0~(B(0~(B«¤ćaČ~ 1[Seahorse17 the Initiate  ]  HP:36 T:1584(0~~~(B(0~(B@(0a(B(0~(B(0~~~(B(0~~~~(B«¤ćaL€ @####(0~~~~~(B#(0~~~~~~~(B##(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B T:1589!?(0~(B(0~(B@#[Seahorse17 the Initiate  ]  HP:37 T:1590«¤ća“€ =)(0~(B(![?(0~(B@#+?%*@#«¤ćaɀ t T:1591"Hello, seahorse17! Welcome to Upernavik's general store!"--More--¬¤ćahC5@(0~(B¬¤ćaKÓ¦ T:1592@(0~(B(0~a(B@(0~(BƤća’ß Coins  $ - 460 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 4 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  O - a slime mold  P - 3 food rations  Scrolls  d - an uncursed scroll of scare monster  Spellbooks  c - a blessed spellbook of healing  Potions  e - 2 blessed potions called water  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  N - a sky blue potion  V - a yellow potion  W - a black potion (1 ofƤća¢ą 2)²¤ća`U= Tools  j - a magic marker (0:30)  k - a lock pick  x - an uncursed pick-axe  z - an uncursed whistle called magic  Gems/Stones  y - an uncursed orange gem  A - 2 uncursed violet gems  Q - a blessed luckstone (2 of 2)³¤ćaŲ [Seahorse17 the Initiate  ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:4 $:460 HP:37(43) Pw:35(35) AC:0 Xp:6/405 T:1592(0lqqqqqqqqqk(B#(0a~~~~~~~~~~(B###(0x~~~~(B((0~~~~x(B##(0mqqqqq~qqqj(B#(0lqqqqqk(B######(0lqqqqqk(B(0x(B=)!@(0~x(B#####(0x~~~~~x(B(0x(B(![?(0~a(B@#######(0~~(B>(0~~~x(B(0x(B+?%*(0~x(B##########[³¤ćaM”10;51H####(0x~~~~~x(B(0mqqqqqj(B#(0lqqqqqqqqk(B#(0lqqqqqqqqqqqqqqk(B#####(0mqqqq~j(B####(0x~~~~~~~~x(B#####(0~~~~~~~~~~~~~~~x(B#(0lqqqak(B####(0x~~~~~~~~a(B##(0x~~~~~~~~~~~~~~x(B#(0x~~~~~(B######(0a~~~~~~~~x(B####(0~~~~~~~~~~~~~~~x(B#(0x~~~(B%(0x(B#(0x~~~~~~~~x(B###(0x~~~~~~~~~~~~~~~(B#(0x~~~~x(B(0lqqqq~k(B(0x~~~~~~~~x(B³¤ća¢”e#(0mqqqqqqqqqqqqqqj(B(0x~~~~x(B(0x~~~~~x(B(0x~~~~~~~~~(B#####(0x~~~~x(B(0x~~~~~x(B(0lqqk(B(0mqqqqqqqqj(B(0x~~~~x(B(0x~~~(B<(0~x(B(0x~~x(B(0mqqqqj(B(0mqqqqqj(B(0x~~x(B#(0mqqj(Bµ¤ćaśV T:1593(0~(B#@µ¤ća„• T:1594?(0~(B(0~(B#@µ¤ća 0 #@¶¤ćaNē8What do you want to use or apply? [jkxz or ?*] ¶¤ćalų 9You now wield an uncursed pick-axe.--More--·¤ća8nGIn what direction do you want to dig? [hyunjb>] ·¤ćaLLKYou start digging. T:1595·¤ćaæMYou hit the rock with all your might.[Seahorse17 the Initiate  ]  HP:38 T:1596 T:1597 T:1598 T:1599 T:1600·¤ćažM #--More--·¤ćaźŸ + T:1601·¤ća |[Seahorse17 the Initiate  ]  HP:39 T:1602#@·¤ćaą” T:1603 T:1604 T:1605 T:1606·¤ća[ą% T:1607·¤ćaą\[Seahorse17 the Initiate  ]  HP:40 T:1608·¤ća1į#ø¤ća¶”E T:1609#@ø¤ćaų{o T:1610 T:1611 T:1612ø¤ćab|% T:1613ø¤ća›|\[Seahorse17 the Initiate  ]  HP:41 T:1614ø¤ća…}#ø¤ća@šE T:1615#@ø¤ća ™ o T:1616 T:1617 T:1618ø¤ćaX™ % T:1619ø¤ćaš Æ[Seahorse17 the Initiate  ]  HP:42 T:1620 T:1621 T:1622#ø¤ćaXC #@¹¤ćaüuJ T:1623 T:1624¹¤ćaWhat do you want to wield? [- x or ?*] »¤ćaėb»¤ća.c#You are empty handed.»¤ćaScƒThe hill orc hits![Seahorse17 the Initiate  ]  HP:41  T:1637¼¤ćaįH¼¤ćaüSAYou begin striking monsters with your gloved hands.¼¤ćagT{You hit the hill orc.[Seahorse17 the Initiate  ]  HP:42 T:1638¼¤ćavŅ 1You hit the hill orc.¼¤ća¾Ņ ƒThe hill orc hits![Seahorse17 the Initiate  ]  HP:39  T:1639½¤ća«‚“You hit the hill orc.The hill orc hits![Seahorse17 the Initiate ]  HP:34  T:1640½¤ća›*1You hit the hill orc!½¤ća$+ƒThe hill orc hits![Seahorse17 the Initiate ]  HP:32  T:1641½¤ćaN ½¤ćag #You hit the hill orc.½¤ćap CThe hill orc misses! T:1642¾¤ćaéD¾¤ća’DrYou kill the hill orc!/420  T:1643$¾¤ćalĘ 1@#¾¤ćaƒĘ *You see here 25 gold pieces.æ¤ća­dæ¤ćaĀd£ $:485$ - 25 gold pieces.[Seahorse17 the Initiate ]  HP:33 T:1644@æ¤ćaŚ2.#@æ¤ćaĮ› 8What do you want to use or apply? [jkxz or ?*] Ą¤ćaÆŅ9You now wield an uncursed pick-axe.--More--Ą¤ća@ÅHIn what direction do you want to dig? [hyulnjb>] Ą¤ćaN‘ NYou continue digging. T:1645Ą¤ćaf‘ QYou hit the rock with all your might.oĄ¤ćas‘ #You stop digging.Ą¤ća– hYou continue digging.You hit the rock with all your might.Ą¤ćaæ @You stop digging. T:1646Į¤ća3*Į¤ćaL” 0What do you want to wield? [- x or ?*] Į¤ća‚=Į¤ća±=#You are empty handed.¤ća”H¤ćaU]…You begin striking monsters with your gloved hands.You hit the hill orc! T:1647¤ćaäō ¤ćaõ ¦You hit the hill orc!The hill orc hits![Seahorse17 the Initiate ]  HP:30  T:1648¤ća#† YYou kill the hill orc!/435#Ƥća6‡N T:1649@#ƤćaZŽ |[Seahorse17 the Initiate ]  HP:31 T:1650#@ƤćaÄ8What do you want to use or apply? [jkxz or ?*] Ĥćaü)9You now wield an uncursed pick-axe.--More--Ĥća2Ź HIn what direction do you want to dig? [hyulnjb>] ĤćaóN ĤćaO @You continue digging. T:1651ĤćaÕO ¾You hit the rock with all your might. T:1652 T:1653 T:1654#--More--ŤćaįĢ+ T:1655ŤćaVi |[Seahorse17 the Initiate ]  HP:32 T:1656#@Ťća:ļ g T:1657 T:1658oŤćaˆļ <You stop digging. T:1659ʤćaEyhYou continue digging.You hit the rock with all your might.ʤćay#You stop digging.ʤćaOŽʤća. 0What do you want to wield? [- x or ?*] Ǥća)ŅHYou are empty handed. T:1660ǤćaY^Ǥća » wYou begin striking monsters with your gloved hands.You hit the hill orc!--More--ȤćaUjS[Seahorse17 the Initiate ]  HP:28ȤćaUā_You kill the hill orc!/450 T:1661%Ȥća±² Ko@#Ȥćaļ² -You see here a hill orc corpse.Ȥća ³ 5The hill orc wields a curved sword!ɤćaLQ…You hit the hill orc![Seahorse17 the Initiate ]  HP:29 T:1662ɤća—l ɤća#m gYou kill the hill orc!/465 T:1663%ʤćaÕ^Į@% Things that are here: a hill orc corpse an orcish helm a curved sword--More--ʤća4‹ (0lqqqqqqqqqk(B#(0a~~~~~~~~~~(B###(0x~~~~(B((0~~~~x(B# T:1664ˤća|Ā;@%ˤćaĻÓH T:1665@#ˤća®Ē H T:1666@#ˤćacH T:1667@#̤ćaņ.|[Seahorse17 the Initiate ]  HP:30 T:1668#@̤ćań/:###@̤ća(0ƒ Things that are here: a hill orc corpse an orcish helm a curved sword--More--ͤća†-(0lqqqqqqqqqk(B#(0a~~~~~~~~~~(B###(0x~~~~(B((0~~~~x(B# T:1670ͤća‡@%@You see here a hill orc corpse. T:1671ͤća9;X T:1672%@ͤćazz 8What do you want to use or apply? [jkxz or ?*] ͤćaŹ9You now wield an uncursed pick-axe.--More--Τća°HIn what direction do you want to dig? [hyulnjb>] Τća©÷Τćaī÷@You continue digging. T:1673ΤćałÅYou hit the rock with all your might.[Seahorse17 the Initiate ]  HP:31 T:1674 T:1675#--More--Τća{ņ + T:1676ΤćaA @#Τća[=o T:1677 T:1678 T:1679Τća>[Seahorse17 the Initiate ]  HP:32 T:1680 T:1681Τća'>% T:1682ΤćaŁ>* T:1683#Ϥća@@#Ϥćaķ#Ė T:1684 T:1685[Seahorse17 the Initiate ]  HP:33 T:1686 T:1687Ϥća/$J T:1688 T:1689Ϥća†$#Ϥća| > T:1690@#ФćaŸk¦ T:1691[Seahorse17 the Initiate ]  HP:34 T:1692 T:1693ФćaåkJ T:1694 T:1695Фćamd T:1696$$(0~(B$Фća’Y T:1697@#$Фća,) @(0~(BФćan) You see here 136 gold pieces.[Seahorse17 the Initiate  ]  HP:35 T:1698Фća){ $:621$ - 136 gold pieces. T:1699@ѤćahėV@(0~(BYou see here 401 gold pieces.ѤćasŹ£ $:1022 HP:35(43) Pw:35(35) AC:0 Xp:6/465 T:1699$ - 401 gold pieces. T:1700@Ѥća~ų 2(0~(B@ѤćaĢų GYou see here 119 gold pieces. T:1701ҤćaĘ8 Ҥća99n  $:1141$ - 119 gold pieces. T:1702@Ҥća£g +(0~(B@Ҥćaķg GYou see here 82 gold pieces. T:1703Ó¤ća Ó¤ća‹ „  $:1223$ - 82 gold pieces.[Seahorse17 the Initiate  ]  HP:36 T:1704@Ó¤ća[«S T:1705@(0~(BÓ¤ćaŸ  h T:1706(0~(B@(0~(BÓ¤ćaŚ” ŗ@(0~~(B####(0~(BYou see here a hill orc corpse. T:1708Ō¤ćašńŌ¤ćaŗ" ¶@% Things that are here: a hill orc corpse an orcish helm a curved sword--More--Õ¤ćaõ(0lqqqqqqqqqk(B#(0a~~~~~~~~~~(B###(0x~~~~(B((0~~~~x(B# T:1709Õ¤ća‚ė Ļ[Seahorse17 the Initiate  ]  HP:37 T:1710@%@#)Õ¤ća„ė cA crude dagger misses you.#)@Ö¤ća!j  T:1714o@###)Ų¤ćaiĀ 0What do you want to wield? [- x or ?*] ٤ćaō=+You are empty handed.٤ća+>ƒThe hill orc hits![Seahorse17 the Initiate ]  HP:32  T:1715٤ćaģ Ū¤ćaćŲwYou begin striking monsters with your gloved hands.You hit the hill orc!--More--ܤća^śb[Seahorse17 the Initiate ]  HP:33 T:1716ܤćaż×RYou kill the hill orc!/480 T:1717#ݤćaHˆy T:1718(0~(B@@#ݤćax”t T:1719(0~(B(0~(B@#ޤća,×>What do you want to drop? [$a-krx-zACE-GN-QVW or ?*] ޤćaeĮޤća’ĮHYou drop an uncursed pick-axe. T:1720ޤća;ń ߤća—ēT(0~(B@(@ߤćačN"Hello, seahorse17! Welcome again to Upernavik's general store!"ߤćaR T:1721@(0a(BߤćaNr -@(0~(BߤćaŠr „You see here a scroll labeled HACKEM MUCHE (for sale, 267 zorkmids).[Seahorse17 the Initiate ]  HP:34 T:1722ą¤ćaÉu"For you, good sir; only 267 zorkmids for this scroll labeled HACKEM MUCHE."--More--į¤ćaSS@@(0~(Bį¤ćaœœ %(0~(B@į¤ća jYou see here a scroll labeled VELOX NEB (for sale, 67 zorkmids). T:1723ā¤ćah; q"For you, good sir; only 67 zorkmids for this scroll labeled VELOX NEB."--More--ā¤ća4‘= T:1724@ć¤ća2“&(0~(B@ć¤ćać“BYou see here an orange gem (for sale, 267 zorkmids).ć¤ćaõ4@*ć¤ćaB`You see here 2 food rations (for sale, 120 zorkmids). T:1725ä¤ća¦m j"For you, most gracious sir; only 60 zorkmids per food ration."--More--ä¤ćaų !@å¤ćaŖĻ @(0~(Bå¤ća!ŠqYou see here a scroll labeled JUYED AWK YACC (for sale, 267 zorkmids). T:1726å¤ća å¤ća |"For you, most gracious sir; only 267 zorkmids for this scroll labeled JUYED AWK YACC." --More--ę¤ćaMf. @ę¤ćaL @(0~(Bę¤ćaLcYou see here a purple spellbook (for sale, 267 zorkmids). T:1727ē¤ća0 n"For you, esteemed sir; only 267 zorkmids for this purple spellbook."--More--ē¤ćaœ5 t[Seahorse17 the Initiate  ]  HP:35 T:1728@č¤ćah+@(0~(Bč¤ća iiYou see here a tin opener (for sale, 40 zorkmids).@(0~(Bé¤ća“½Ž(@You see here an emerald potion (for sale, 67 zorkmids). T:1729é¤ćadp p"For you, most gracious sir; only 67 zorkmids for this emerald potion."--More--é¤ća4 = T:1730@ź¤ćaČS(0~(B@ź¤ća@ThYou see here a banded mail (for sale, 147 zorkmids).(0~(B@ź¤ća#”8@[ź¤ća”dYou see here a purple-red potion (for sale, 267 zorkmids). T:1731ė¤ća7Xn"For you, honored sir; only 267 zorkmids for this purple-red potion."--More--ė¤ćac™ = T:1732@ė¤ćaڜ]@(0~(BYou see here 10 arrows (for sale, 160 zorkmids).ģ¤ćaˆ¾‹@)You see here a copper ring (for sale, 200 zorkmids). T:1733ķ¤ća,Šg"For you, esteemed sir; only 200 zorkmids for this copper ring."--More--ķ¤ća|ws[Seahorse17 the Initiate  ]  HP:36 T:1734@ķ¤ćaX€ U(0~(B@(0~(B@ī¤ća_Ķ Coins  $ - 1223 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 4 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  O - a slime mold  P - 3 food rations  Z - 2 food rations (unpaid, 120 zorkmids)  Scrolls  d - an uncursed scroll of scare monster  l - a scroll labeled JUYED AWK YACC (unpaid, 267 zorkmids)  X - a scroll labeled HACKEM MUCHE (unpaid, 267 zorkmids)  Y - a scroll labeled VELOX NEB (unpaid, 67 zorkmids)  Spellbooks  c - a blessed spellbook of healing  m - a purple spelī¤ća“Ķ‚lbook (unpaid, 267 zorkmids)  Potions  e - 2 blessed potions called water (1 of 2)÷¤ćaÜy n - an emerald potion (unpaid, 67 zorkmids)  o - a purple-red potion (unpaid, 267 zorkmids)  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  N - a sky blue potion  V - a yellow potion  W - a black potion  Rings  p - a copper ring (unpaid, 200 zorkmids)  Tools  j - a magic marker (0:30)  k - a lock pick  z - an uncursed whistle called magic  Gems/Stones  y - an uncursed orange gem  A - 2 uncursed violet gems  Q - a blessed luckstone (2 of 2)ū¤ćaõ [Seahorse17 the Initiate  ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:4 $:1223 HP:36(43) Pw:35(35) AC:0 Xp:6/480 T:1734(0lqqqqqqqqqk(B#(0a~~~~~~~~~~(B###(0x~~~~(B((0~~~~x(B##(0mqqqqq~qqqj(B#(0lqqqqqk(B######(0lqqqqqk(B(0x~(B)(0~~~x(B#####(0x~~~~~x(B(0x(B(@[(0~~a(B(#######(0~~(B>(0~~~x(B(0x~~~(B@(0~x(B##############(0x~~~~~x(B(0mqqqqqj(B#(0lqqqqqqqqk(B#ū¤ća`(0lqqqqqqqqqqqqqqk(B#####(0mqqqq~j(B####(0x~~~~~~~~x(B#####(0~~~~~~~~~~~~~~~x(B#(0lqqqak(B#####(0x~~~~~~~~a(B##(0x~~~~~~~~~~~~~~x(B#(0x~~~~~(B#######(0a~~~~~~~~x(B####(0~~~~~~~~~~~~~~~x(B#(0x~~~(B%(0x(B#)(0x~~~~~~~~x(B###(0x~~~~~~~~~~~~~~~(B#(0x~~~~x(B(0lqqqq~k(B#(0x~~~~~~~~x(B#(0mqqqqqqqqqqqqqqj(B(0x~~~~x(B[ū¤ća¤K16;68H(0x~~~~~x(B%(0x~~~~~~~~~(B#####(0x~~~~x(B(0x~~~~~x(B(0lqqk(B%(0mqqqqqqqqj(B(0x~~~~x(B(0x~~~(B<(0~x(B(0x~~~(B####(0mqqqqj(B(0mqqqqqj(B(0x~~x(B#(0mqqj(Bü¤ćaJ T:1735(0~(B@ż¤ćaŸą` T:1736@@(0~(B*ž¤ćaö†%Itemized billing? [ynq] (q) ž¤ćaˆ¤ OA scroll labeled HACKEM MUCHE for 267 zorkmids. Pay? [yn] (n) „ćaÉ»KA scroll labeled VELOX NEB for 67 zorkmids. Pay? [yn] (n) „ća³łj $:1156You bought a scroll labeled VELOX NEB for 67 gold pieces.--More--„ća† ?A copper ring for 200 zorkmids. Pay? [yn] (n) „ćav@2 food rations for 120 zorkmids. Pay? [yn] (n) „ća˦_ $:1036You bought 2 food rations for 120 gold pieces.--More--„ćaĢ)EA purple-red potion for 267 zorkmids. Pay? [yn] (n) „ćaµQA scroll labeled JUYED AWK YACC for 267 zorkmids. Pay? [yn] (n) „ća5;DA purple spellbook for 267 zorkmids. Pay? [yn] (n) „ćaØ BAn emerald potion for 67 zorkmids. Pay? [yn] (n) „ćau=š $:969 HP:36(43) Pw:35(35) AC:0 Xp:6/480 T:1736You bought an emerald potion for 67 gold pieces.--More--„ćaŻ3`"Thank you for shopping in Upernavik's general store!" T:1737 „ćaŠ# Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems/Stones  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) „ćaH¾ + „ćaH (0lqqqqqqqqqk(B#(0a~~~~~~~~~~(B###(0x~~~~(B((0~~~~x(B##(0mqqqqq~qqqj(B#######(0lqqqqqk(B###(0x~~~~~x(B#####(0~~(B>(0~~~x(B####(0x~~~~~xqqqk(B#####(0mqqqq~j~~~x(B#(0lqqqak(B###(0~~~x(B#(0x~~~~~(B####(0~~~x(B#(0x~~~(B%(0x(B „ćaE#(0~~~~(B#(0x~~~~x(B(0lqqqq~kqqqj(B(0x~~~~x(B(0x~~~~~x(B(0x~~~~x(B(0x~~~~~x(B(0x~~~~x(B(0x~~~(B<(0~x(B(0mqqqqj(B(0mqqqqqj(B# [Seahorse17 the Initiate  ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:4 $:969 HP:36(43) Pw:35(35) AC:0 Xp:6/480 T:1737 What would you like to drop?  Scrolls l - a scroll labeled JUYED AWK YACC (unpaid, 267 zorkmids) X - a scroll labeled HACKEM MUCHE (unpaid, 267 zorkmids) Spellbooks m - a purple spellbook (unpaid, 267 zorkmids)[ „ćaž²8;35H Potions o - a purple-red potion (unpaid, 267 zorkmids) Rings p - a copper ring (unpaid, 200 zorkmids)(end) „ćaź†1+++++„ćaur-„ća͆(0lqqqqqqqqqk(B#(0a~~~~~~~~~~(B###(0x~~~~(B((0~~~~x(B##(0mqqqqq~qqqj(B#######(0lqqqqqk(B#####(0x~~~~~x(B#######(0~~(B>(0~~~x(B#############(0x~~~~~x(B#(0lqqqqqqqqqqqqqqk(B#####(0mqqqq~j(B#(0~~~~~~~~~~~~~~~x(B#(0lqqqak(B####(0x~~~~~~~~~~~~~~x(B#(0x~~~~~(B####You dro„ćaq‡Rp a scroll labeled JUYED AWK YACC (unpaid, 267 zorkmids).--More--„ćaAF „ćaŠF$ T:1738„ćax% 8A copper ring for 200 zorkmids. Pay? [yn] (n) „ćaõk $:769You bought a copper ring for 200 gold pieces.--More--„ća’Ģ m"Thank you for shopping in Upernavik's general store!"(0~(B@„ća#bS T:1739!@„ćaķĘ y[Seahorse17 the Initiate  ]  HP:37 T:1740(0~(B@„ća’o(0~(B(0a(B@(0~(B„ćaULYou see here an uncursed pick-axe. T:1741„ća]Fx - an uncursed pick-axe.@„ća"v ½ T:1742(0~(B(0~(B(0~(B#(0~~~(B@„ćaw h(0~~~(B(0~(B#@„ćaż±E T:1743#@„ća¶c0#@#@„ćaćd[Seahorse17 the Initiate  ]  HP:38 T:1746##(0~~(B#(0~~~~~~(B@(0~~~~~~~~(B(0~~~~~~(B(0~~(B„ćae¶ T:1747(0~~~~~~(B(0~~(B##@(0~~(B(0~~~~~~(B(0~~~~~~~(B„ća h T:1748(0a(B@(0~(B„ćać (0~~~(B@„ćaĀŁ T:1750 [Seahorse17 the Initiate  ]  HP:39 T:1752(0~~(B@ T:1754(0~~(B@„ćacŒN T:1755@(0~(B„ća–Q Š T:1756(0~(B@(0~(B(0~(B„ća½Gż T:1757(0~(B(0a(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B„ćaGj[Seahorse17 the Initiate  ]  HP:40 T:1758(0~~~~~~~(B@(0~~~~~~~~~~~~~~(B(0~~~~~~(B#(0~~~~~~~~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B„ća k T:1761####@(0~~~(B(0~~~~(Bo(0~~~~~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~(B(0~~~~(B„ćaxĄ:(0~(B@(0~(B„ća9Āß[Seahorse17 the Initiate  ]  HP:41 T:1764(0~~~(B@o(0~(B(0~(B@(0~(B@„ćaŒĀ/(0~~~~(B@o(0~(B„ća6ĆrThe goblin hits![Seahorse17 the Initiate  ]  HP:37 T:1767„ćaXw1You are empty handed.„ća™¤„ćaā¤RYou kill the goblin!/486 T:1768%„ćaęš”(0~(B@ Things that are here: a goblin corpse an orcish helm--More--„ća6įŖ(0lqqqqqqqqqk(B#(0a~~~~~~~~~~(B## T:1769„ća¹°%@[Seahorse17 the Initiate  ]  HP:38 T:1770You hear the chime of a cash register.„ćaWzQ T:1771(0~(B@„ćaŖ¶K T:1772(0~(B@„ća„v G(0~(B(0~(B@„ća¦Į T:1773(0~(B(0~~(B(0~~~(B(0~(B(0~(B@„ća[[Seahorse17 the Initiate  ]  HP:39 T:1776@#(0~~~~~~~~~(B#(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~~(B#„ćago(0~(B@#####„ćaŸŸ T:1778  T:1781#@(0~~~~~~~~(B#(0~~~(BP(0~~~~(B„ćaŸį ‚[Seahorse17 the Initiate  ]  HP:40 T:1782(0a(B@„ćaƒ"(0~~~~~(B@„ćaŃB T:1785(0~(B@„ća ˜[Seahorse17 the Initiate  ]  HP:41 T:1788(0~~(B@(0~(B@„ća Ōf T:1789(0~(B@(0~(B„ća@ÖØ(0~~~~~~~~~(B##(0~~~~(B(0~~~(B###@„ćaŒ× T:1792 [Seahorse17 the Initiate  ]  HP:42 T:1794#@„ća[Ų» T:1797###(0~~~~(B@(0~(Bq(0~~~(B(0~~~~~(B„ća† J(0~(B#@(0~(B„ćaķÜB T:1798(0~(B@„ćaŁÜL T:1799@q>„ćaõźYou hit the rothe.The rothe hits![Seahorse17 the Initiate  ]  HP:39The rothe bites![Seahorse17 the Initiate  ]  HP:36„ća¹vThe rothe misses![Seahorse17 the Initiate  ]  HP:37 T:1800„ća+‹ „ćan‹<You hit the rothe! T:1801„ćaI „ćaļQYou kill the rothe!/496 T:1802%„ćaŸt +(0~(B@„ćaßt FYou see here a rothe corpse. T:1803 „ća&ĖK T:1804%@ „ćaqĄ  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100% b - cure blindness 2 healing 0% 91%-100%(end) !„ća€]a(0lqqqqqqqqqk(B#(0a~~~~~~~~~~(B###(0x~~~~(B((0~~~~x(B##(0mqqqqq~qqqj(B#######(0lqqqqqk(B!„ća“» %You descend the stairs.--More--!„ćaßwØ(0lqqqqqqqqk(B(0x~~(B!$(0~~~~(B+(0~~(B@(0~~~~~~x(B(0x~~~~~~~(B@(0x(B(0mqqqqqqqqj(B[Seahorse17 the Initiate  ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:5 $:769 HP:37(43) Pw:35(35) AC:0 Xp:6/496 T:1804!„ća"{"„ćaµ§ (@<"„ćaØ ĘYou see here a potion of healing.[Seahorse17 the Initiate  ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:5 $:769 HP:37(43) Pw:35(35) AC:0 Xp:6/496 T:1805#„ćaö wq - a potion of healing.@@(0~(B#„ća1  ,(0~(B@#„ća€  ĄYou see here 6 gold pieces.[Seahorse17 the Initiate  ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:5 $:769 HP:38(43) Pw:35(35) AC:0 Xp:6/496 T:1806$„ća—$„ća(—y $:775$ - 6 gold pieces.@@(0~(B%„ćaxĀ4(0~(B@%„ćaŸĀŚThe wererat changes into a rat.[Seahorse17 the Initiate  ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:5 $:775 HP:38(43) Pw:35(35) AC:0 Xp:6/496 T:1807r&„ćayZä(0~(B@The wererat misses![Seahorse17 the Initiate  ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:5 $:775 HP:38(43) Pw:35(35) AC:0 Xp:6/496 T:1808&„ćaŸ_ aYou kill the wererat!/511!'„ćaä‚@(0~(BYou see here a potion of healing. T:1809(„ća‘‰(„ćaʼnVs - a potion of healing. T:1810@(„ća‹²l(0~~(B@That door is closed. T:1811(„ćaĄ 0This door is locked.)„ćal0This door is locked.)„ćaŽ‚0This door is locked.)„ća¹0This door is locked.)„ćaāŽ )„ća "This door is locked.*„ćatÜ*In what direction? *„ćaå *„ća·å •As you kick the door, it crashes open![Seahorse17 the Initiate  ]  HP:39 T:1812(0~(B+„ća»?#(0~(B@#+„ćaNĒt T:1813(0~(B@(0~(B(0~~~(B#@(0~~~~~~~(B#(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B+„ća0Čx[Seahorse17 the Initiate  ]  HP:40 T:1818#@######(0~(B(0~~~(B(0~~~~(B@+###+„ćaZČb T:1820That door is closed. T:1821,„ćaLŅ.That door is closed.,„ća¬a .This door is locked.,„ćaŽ.This door is locked.-„ćaėm.This door is locked.-„ća" )In what direction? -„ća[ -„ćaņ6As you kick the door, it crashes open! T:1822(0qqqqqk(B(0~~~~~~(B(0~~(B>(0~~~~x(B(0~~~~~~~~~~(B(0~~~~~~~~~~~x(B(0~~~~~~~~~~(Ba(0~~x(B(0qqq(B(0qqqqqqqqj(B.„ćat%ā T:1823(0qqqqqq(B(0~~~~~~(B(0~~~~(B(0~~~(B(0x~(B#@a(0~(B(0m(B.„ća=¬ ź[Seahorse17 the Initiate  ]  HP:41 T:1824(0lq(B(0x~(B(0x~(B(0x(B(0~(B@a(0~(B/„ćaŒST(0~(B@aa(0~(B/„ćaæŲ@You hit the giant ant. T:1825/„ćaōä PYou hit the giant ant!a(0~(B/„ćaå „The giant ant bites![Seahorse17 the Initiate  ]  HP:37  T:1826/„ćaÅWbYou kill the giant ant!aa(0~(B/„ća1X¾/524The giant ant bites![Seahorse17 the Initiate  ]  HP:36  T:1827a(0~(B0„ća¬0You hit the giant ant!0„ća遍The giant ant bites![Seahorse17 the Initiate ]  HP:33a(0~(B0„ća‰lšYou hit the giant ant!The giant ant bites![Seahorse17 the Initiate ]  HP:320„ćaĶlCThe giant ant misses! T:18280„ćaD[a(0~(B@a(0~(B1„ća¦Ā° T:1829(0~(B(0~(Ba(0~(B@a(0~(B1„ćaĮh(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@aaThe giant ant bites![Seahorse17 the Initiate ]  HP:28 [Seahorse17 the Initiate ]  HP:29 T:18302„ćaĮŠ  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100% b - cure blindness 2 healing 0% 91%-100%(end) 2„ća’rN+(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B(0x~~~~~~~(B>(0~~~~x(B(0x~~~~~~~~~~~~~(B Pw:30In what direction? 2„ća§, o[Seahorse17 the Initiate ]  HP:43You feel better.2„ćaÖ, dThe giant ant misses! T:1831(0~~(Ba3„ćal 3„ćaoTyYou kill the giant ant!/537a%(0~(B3„ćaO°ī(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B#@There is a broken door here.You see here a giant ant corpse. T:18324„ćaAĐ T:1833(0~(B(0~(B(0~(B%@a4„ća/m@(0~(B(0~(BThe giant ant just misses!4„ćaƦ 0You hit the giant ant!4„ća§ „The giant ant bites![Seahorse17 the Initiate  ]  HP:39  T:18345„ća˜„You hit the giant ant.The giant ant bites![Seahorse17 the Initiate  ]  HP:37The giant ant bites![Seahorse17 the Initiate ]  HP:34  T:18355„ća ĖZYou kill the giant ant!/550(0~(B5„ćaA” †[Seahorse17 the Initiate  ]  HP:35 T:1836(0~(B@7„ćaņ6 T:1838@(0~(B(0~(B(0~(B(0~(B(0a(B(0~(B(0~(B(0~(B(0~(B(0qqq(B7„ćaµ^ —(0~~~~~(B@ T:1841 [Seahorse17 the Initiate  ]  HP:36 T:18427„ća_ ˜ T:1843(0~~(B@##(0~(B(0~(B8„ćaėŁ T:1844(0~(B@(0~(B#(0~~~(B(0~~~~(B(0~~~~~~(B8„ćaÅģÅ[Seahorse17 the Initiate  ]  HP:37 Pw:31 T:1848(0~~~~~~~~~~~~(B#(0~~~~~~~(B(0~~~(B#(0~~~~~~~~~~~~(B##(0~~~~~~~~~~~~(B#(0~~~~~~~~~~(B#@##@##@#(0qqqqqk(B#(0~~~~~x(B#(0~~~~(B@#`#(0~~~~(B(0qqqq(B8„ćaGķ/With great effort you move the boulder. T:1851(0q(B(0~(B(0~~~(B(0~~(B#(0~~~x(B@(0~~~x(B#`(0qqj(B9„ćaō2æ T:1852(0~~~(B(0~(B(0x(B#(0~(B#@#9„ća¾Š[(0~(B(0~~~(B(0~(B#@9„ća8æ’ T:1853(0~~~~(B(0~~~(B(0x~(B#@(0m(B9„ćak•(0l(B(0x~(B(0~(B@Click! You trigger a rolling boulder trap!--More--:„ćak‘Fortunately for you, no boulder was released.[Seahorse17 the Initiate  ]  HP:38 T:1854;„ćaš?j T:1855(0~(B@(0~(B;„ćaµ© T:1856(0~~~~(B(0~~~(B(0~(B@(0~(B;„ćae   T:1857(0~(B(0~~~(B(0~(B@#;„ćažĢ † T:1858(0~~~(B(0~(B(0~(B@#<„ćaėÆ T:1859(0~~~(B(0~(B(0~~~(B(0x(B#(0~~~~~~(B(0x~~~~~~(B#@(0x(B<„ća»š »[Seahorse17 the Initiate  ]  HP:39 T:1860(0lq(B(0~(B#@##(0~(B<„ćaąš Ŗ(0qq(B(0~~~(B@###(0~~~(B(0~(B$(0~(B(0m(B<„ćaņš Ć T:1862  T:1863(0q(B(0~x(B@#(0~x(B(0~~~(B(0qq(B=„ća t† T:1864(0k(B@(0~(B(0x(B(0j(B=„ća — @(0~(B=„ćaī K T:1865(0~(B@=„ća® Ü[Seahorse17 the Initiate  ]  HP:40 T:1866(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@=„ća@ė(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BYou see here 4 gold pieces.>„ćaāy $:779$ - 4 gold pieces. T:1867@>„ćaŁģ (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B?„ća×N T:1868@(0~(B?„ća‹ł Pw:33 T:1869@(0~(B T:1870(0~(B(0~(B#@(0~(B(0~(B?„ćaēt& T:1871(0~(B(0~(B#@(0a(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B?„ćau²[Seahorse17 the Initiate  ]  HP:41 T:1872(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@##(0~(B(0~(B(0~(B(0~(B(0~(B?„ća”u>(0~(B(0~~~~~~(B(0~(B(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B@#(0~(B(0~(B@„ća!}œ T:1873(0~~(B(0~~~~(B(0~(B@(0~~~~~~(B(0~(B@„ćaC 9(0~(B(0~(B@(0~~~~(B(0~(B(0~(B(0~(B(0~(B T:1874There is a broken door here.@„ća^C NYou see here a giant ant corpse. T:1875@„ćaŠ“ ’ T:1876(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@%(0~~~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~(B#(0~~~~~~~~~~~(B@@„ćaßµ É[Seahorse17 the Initiate  ]  HP:42 T:1878(0~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B##@######@(0~(B(0~~~(B(0~~~~(B@„ćaY¶ 5You hear the splashing of a naiad.[Seahorse17 the Initiate ]  HP:43 T:1884#(0~~~~~~~(B@#(0~(B(0~(Bn(0~(B(0~(B(0~~~(B(0~~~(BA„ća J T:1885@(0~(BA„ćaW d@(0~~~(BA board beneath you squeaks a D flat loudly.A„ćaž e T:1886The wood nymph pretends to be friendly.--More--C„ćaVCThe wood nymph stole an emerald potion.(0~(BD„ća'gM T:1887@^D„ća¤ L T:1888@(0~~~(BE„ća•ŠP T:1889(0~(B#@E„ćaȬ  Pw:35 T:1890(0~(B#@(0~(B(0~(B(0~(B#@#(0~(BE„ća…® (0~~(B(0~~~(B#@#######(0~~~~~~(B T:1897+@#That door is closed. T:1898F„ćaøšF„ća›ÜThe door opens. T:1899(0lqqqqqqqqqqqq(B(0x~~~~~~~~~~~~a(B(0x~~~~~~~~~~~(B(0x~~~~~~~~~(B(0mqqqqqqqqq(BF„ća? œ T:1900(0k(B@#(0~x(B(0~~~(B(0qqq(BF„ćavL| T:1901@(0a(B(0x(B(0j(BG„ća˜i -You don't have anything to zap.H„ćaÓU 7@(0~~~~~(BH„ćažV i T:1904  T:1909@(0~~~~~~(BI„ćapFp T:1910(0~(B(0~~~~~~(B@I„ća0 % T:1911I„ća˜< % T:1912I„ćaWī% T:1913J„ćaöŗe T:1914@(0~~~~~~(B(0~(BJ„ćaU3^+You find a hidden door. T:1915J„ća¢äJ„ća² % T:1916K„ćaĄ„C T:1917(0~(B@K„ća{…VThe door opens. T:1918(0a(BK„ćaŃY  T:1919#@(0~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~~~(BL„ćaw:  T:1920@(0a(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(BL„ćaŻÉ% T:1921M„ćaūĆ T:1922#@(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(BM„ćaøÄ T:1923(0a(B@(0~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~~~(BM„ćaā @(0~(BM„ćaVR D T:1924@(0~(BM„ćaŸü% T:1925N„ćaŃüp T:1926(0~(B(0~~~~~~(B@N„ćaM% T:1927N„ćaž(% T:1928N„ćasö e T:1929@(0~~~~~~(B(0~(BN„ćaŠ‚% T:1930O„ćad~C T:1931(0~(B@O„ća“Æ% T:1932O„ćasŃ^(0~(B@You hear a door open. T:1933O„ća~Ÿ+ T:1934O„ćaŁ>C T:1935(0~(B@O„ćaa% T:1936O„ćaķŒ % T:1937O„ćažC T:1938(0~(B@P„ćaÄ% T:1939P„ća×Ģ(0~(B@P„ćaޘ% T:1940P„ćaB„C T:1941(0~(B@P„ća¬Z% T:1942P„ćaIi(0~(B@P„ćak C T:1943(0~(B@P„ća“N % T:1944P„ća‚“ C T:1945(0~(B@P„ća0ß % T:1946Q„ća1% T:1947Q„ćaUZ% T:1948Q„ća~k @(0~(BQ„ća ^% T:1949Q„ćan`D T:1950@(0~(BQ„ćał”D T:1951@(0~(BQ„ća†C % T:1952Q„ća«X D T:1953@(0~(BQ„ća‰s % T:1954Q„ćaõD T:1955@(0~(BR„ća•˜% T:1956R„ćaę§D T:1957@(0~(BR„ća!‰% T:1958R„ćaÓėD T:1959@(0~(BR„ćagz% T:1960R„ća’² @(0~(BR„ćaT• % T:1961R„ćal D T:1962@(0~(BR„ćaØė % T:1963S„ćaÖa @(0~(BS„ća€©% T:1964S„ćaœ_p T:1965(0~(B(0~~~~~~(B@S„ća“{ % T:1966S„ća % T:1967S„ća% T:1968T„ćažĒ% T:1969T„ćaģN% T:1970T„ća¤F@(0~~~~~~(B(0~(BT„ća@š % T:1971U„ća% T:1972U„ćaC T:1973(0~(B@U„ćaāü T:1974@(0~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~~~(BU„ćaE-  T:1975@(0a(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(BU„ća?Ē% T:1976U„ćaG8 % T:1977U„ća¦X % T:1978V„ća`Ļ% T:1979V„ća-% T:1980V„ća<"Ć T:1981#@(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(BW„ćas% T:1982W„ćaéXÄ T:1983(0a(B@(0~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~~~(BW„ćaā”% T:1984W„ćai(0~(B@ T:1985You hear water falling on coins.W„ćaß® + T:1986W„ćaß  (0~(B@W„ća±Ė % T:1987X„ćaq % T:1988X„ća”k% T:1989X„ća„(0~(B@X„ćaCw% T:1990X„ćać°C T:1991(0~(B@X„ćaG™ % T:1992X„ćaūµ % T:1993Y„ćaä^% T:1994Y„ća>Š% T:1995Y„ćaZ% T:1996Y„ćaü% % T:1997Y„ćaĆą C T:1998(0~(B@Y„ćaE % T:1999Y„ćaH=C T:2000(0~(B@Z„ćaŹZ% T:2001Z„ćaŅC T:2002(0~(B@Z„ćaŌeC T:2003(0~(B@Z„ća„‹ [+You find a hidden door. T:2004Z„ća±Ø+ T:2005[„ćatĄ<The door resists! T:2006[„ća}™[„ćaŒ™VThe door opens. T:2007(0a(B[„ćaIT  T:2008##@(0~~~~~~~~(B(0~(B(0~(B(0~~~~~~(B(0~~~~~~(B(0~~~~(B\„ća{X T:2009@(0a(B(0~~(B(0~(B(0~~~(B(0~~~~~(B#@#(0~(B(0~~(B(0~~(B\„ćaņ{»#@###########(0~~(B(0~(B(0~(B\„ća)|¤ T:2016+@####That door is closed. T:2021\„ća 0This door is locked.]„ćaŚÆ0This door is locked.^„ćaŸK*In what direction? ^„ća ó^„ćafóĖAs you kick the door, it crashes open!(0qqqqqqq(B(0~~(B$(0~~(B(0~~~(B(0~~~(B(0~(B(0~(B^„ća  0 T:2022(0l(B(0qqqqqq(B(0x~(B(0~~~~~~(B(0~~~(B(0~~~~~(B(0x~~(B(0~~~(B(0~~(B(0~~(B(0q(B@(0q(B#_„ćań T:2023(0qk(B(0~~x(B(0~~~~a(B(0~~~~~~x(B(0x~(B@(0~~~~~~~~x(B(0mqq(B(0~(B(0qqqqqqqqqj(B_„ća1”M T:2024@(0~(B_„ća™ö L T:2025@(0~(B_„ćaķģ +@(0~(B_„ćaķ FYou see here 21 gold pieces. T:2026`„ća™K[ $:800$ - 21 gold pieces.@`„ćatķ O T:2027(0~(B@a„ćaUwd T:2029#@(0~~~(BFa„ćaėŖØ T:2030(0~(B@(0~(B(0~(B(0~~~(Bb„ćaĄXYou kill the lichen!/554 T:2031%b„ća½a !(0~(B(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~(BYou see here a lichen corpse.c„ća>ƒæ T:2035(0~~~(B(0~(B%####@d„ćaJ_0What do you want to wield? [- x or ?*] d„ćaz1You don't have that object.--More--e„ćaõø>What do you want to wield? [- x or ?*] e„ća¤!Never mind.e„ćaƒ¦ + T:2036f„ćaÉV#You find a hidden passage. T:2037f„ćaÉ5+ T:2038f„ća@U T:2039#@#g„ćaŹ T:2041# (0lqqqqqqqk(B# (0x~~~~(B{(0~~(B@# (0x~~~~(B/(0~~x(B (0x~~~~~~~(B (0mqqqqqqq(Bh„ća]r T:2042@(0~(B(0x(B(0j(Bh„ćaß$ˆ@(0~(B T:2043You are beginning to feel hungry. Hungryh„ća jI T:2044@(0~(Bi„ća«Æ,{@i„ća÷Æ_You see here a tin wand.You hear a D flat squeak in the distance.i„ća[8 Yt - a tin wand. T:2045@j„ćauź I T:2046@(0~(Bk„ćaaĘ :What do you want to write with? [- jptyAQ or ?*] l„ća‚™8No count allowed with this command.--More--m„ćaōAWhat do you want to write with? [- jptyAQ or ?*] m„ćaŒ?You write in the dust with your fingertip.--More--m„ćaIų?What do you want to write in the dust here? n„ća-Čsn„ća’)dn„ća_+fn„ća]§* T:2047o„ćamŃ :What do you want to write with? [- jptyAQ or ?*] p„ća"—’ Miscellaneous - - your fingertip Rings p - a copper ring Wands t - a tin wand Tools j - a magic marker (0:30) Gems/Stones y - an uncursed orange gem A - 2 uncursed violet gems Q - a blessed luckstone(end) r„ćaŅ™ē+(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B#(0x~~~~~~~(B>(0~~~~x(B##(0x~~~~~~~~~~~~~(B##(0x~~~~~~~~~~~~x(B##%(0~~~~~~~~~~~~x(B##(0mqqq~qqqqqqqqj(B####(0lqqqqqqk(B###(0x~~~~~~x(B#####(0~~~~~~~x(B#(0lqaqqqk(B###(0x~~~~~~x(BThe engraving on the floor vanishes!You write in the dust with a tin wand.--More--s„ćaóĖEWhat do you want to write in the dust here? t„ćax t„ća”IThe tin wand glows, then fades. T:2048t„ćaŚė  Coins  $ - 800 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 4 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  O - a slime mold  P - 3 food rations  Z - 2 food rations  Scrolls  d - an uncursed scroll of scare monster  Y - a scroll labeled VELOX NEB  Spellbooks  c - a blessed spellbook of healing  Potions  e - 2 blessed potions called water  q - a potion of healing  s - a potion of healing  C - an uncursed brilliant blue potion t„ća+ģ (1 of 2)x„ća~w  E - an uncursed sky blue potion  N - a sky blue potion  V - a yellow potion  W - a black potion  Rings  p - a copper ring  Wands  t - a tin wand  Tools  j - a magic marker (0:30)  k - a lock pick  x - an uncursed pick-axe  z - an uncursed whistle called magic  Gems/Stones  y - an uncursed orange gem  A - 2 uncursed violet gems  Q - a blessed luckstone (2 of 2)|„ćaš’ [Seahorse17 the Initiate ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:5 $:800 HP:43(43) Pw:35(35) AC:0 Xp:6/554 T:2048 Hungry(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B#(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~(B>(0~~~~x(B##(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~(B###(0~~~~~~~~~~~~~~~a(B(0x~~~~~~~~~~~~x(B#%(0x~~~~~~~~~~~~~~x(B#%(0~~~~~~~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B#(0mqqq~qqqqqqqqj(B##(0mqqq~qqqqqqqqqqj(B###(0lqqqqqqk(B######(0x|„ća¢ ~~~~~~x(B###########(0~~~~~~~x(B########(0lqaqqqk(B###(0x~~~~~~x(B (0lqqqqqqqk(B###(0x~~~~~x(B###(0~~~~~~~x(B (0x~~~~(B{(0~~~(B######(0lqqqqqqqqk(B#(0x~~~~~~(B######`(0mqqqqqqj(B (0x~~~(B@(0~~~x(B(0lqqaqqqqqqqaqk(B(0x~~~~(B^(0~~~~(B#(0x~~~~~x(B (0x~~~~~~~x(B(0x~~~~~~~~~~~~a(B##########(0~~(B<(0~~~|„ćaå O~~~x(B(0~~~~~~x(B (0mqqqqqqqj(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqqqqqqqqj(B~„ćazo,What do you want to zap? [t or ?*] „ćaD~t - a tin wand.--More--€„ćaUĶ+Never mind.€„ćaé• €„ćaÆŠ Coins  $ - 800 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 4 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  O - a slime mold  P - 3 food rations  Z - 2 food rations  Scrolls  d - an uncursed scroll of scare monster  Y - a scroll labeled VELOX NEB  Spellbooks  c - a blessed spellbook of healing  Potions  e - 2 blessed potions called water  q - a potion of healing  s - a potion of healing  C - an uncursed brilliant blue potion €„ćaAŃ(1 of 2)‚„ća [Seahorse17 the Initiate ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:5 $:800 HP:43(43) Pw:35(35) AC:0 Xp:6/554 T:2048 Hungry(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B#(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~(B>(0~~~~x(B##(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~(B###(0~~~~~~~~~~~~~~~a(B(0x~~~~~~~~~~~~x(B#%(0x~~~~~~~~~~~~~~x(B#%(0~~~~~~~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B#(0mqqq~qqqqqqqqj(B##(0mqqq~qqqqqqqqqqj(B###(0lqqqqqqk(B######(0x‚„ćaŽ~~~~~~x(B###########(0~~~~~~~x(B########(0lqaqqqk(B###(0x~~~~~~x(B (0lqqqqqqqk(B###(0x~~~~~x(B###(0~~~~~~~x(B (0x~~~~(B{(0~~~(B######(0lqqqqqqqqk(B#(0x~~~~~~(B######`(0mqqqqqqj(B (0x~~~(B@(0~~~x(B(0lqqaqqqqqqqaqk(B(0x~~~~(B^(0~~~~(B#(0x~~~~~x(B (0x~~~~~~~x(B(0x~~~~~~~~~~~~a(B##########(0~~(B<(0~~~‚„ćaŅO~~~x(B(0~~~~~~x(B (0mqqqqqqqj(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqqqqqqqqj(B‚„ća°ć BWhat do you want to drop? [$a-kp-tx-zACE-GN-QVWYZ or ?*] ƒ„ćaÆ0You don't have that object.--More--„„ćaŖIWhat do you want to drop? [$a-kp-tx-zACE-GN-QVWYZ or ?*] „„ćaÆq„„ća&r@You drop a slime mold. T:2049…„ćaw(.%@…„ćażŪ,What do you want to zap? [t or ?*] …„ćaĄÓ t - a tin wand.--More--†„ćaŖN )In what direction? †„ćaó=* T:2050ˆ„ćaW# ˆ„ćaź›nameˆ„ćaU± d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ˆ„ća¤Ŗ =+(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B#(0x~~~~~~~(B>(0~~~~x(B##(0x~~~~~~~~~~~~~(B##(0x~~~~~~~~~~~~x(B##%(0~~~~~~~~~~~~x(B##(0mqqq~qqqqqqqqj(B#What do you want to call? [ac-ep-tyzACE-GNQVWY or ?*] ‰„ća”.$Call a tin wand: ‰„ća‚6m‰„ća’ a‰„ća–Ī jŠ„ćaҧeŠ„ćaĶD  Š„ćac.  Š„ća»ßk‹„ćaÖęe‹„ćaĮ: ‹„ćaŌ i‹„ćaē!bŒ„ćaŽrvŒ„ćaJ  „ćaĘ „ćan„ćać v„ća) iŽ„ća“ sŽ„ćaµ iŽ„ća5¹ bŽ„ća•l„ćaØ·e„ćaōN?„ćaen ‘„ćaRź(0~~(B@‘„ća~ź> T:2051  T:2052‘„ćawL T:2053@(0~(B’„ća W‹ T:2054(0~(B@(0~(B(0~~~(B’„ćaĶW T:2057@### (0~~~~(B(0~~(B# (0~~~(B(0~~~(B (0~~~~~~(B’„ćaM& )@##’„ćaė& Ä T:2058(0~~~(B(0~(B@##You see here a lichen corpse. T:2060“„ćaZŪ “„ća3VĒ T:2061(0~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B%(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B“„ća[Ė K T:2062@(0~(B”„ća±E(0~~(B@”„ćaŌFDYou hear crashing rock.(0~~~(B@”„ćaHHc T:2065  T:2071(0~~~~~~~~(B@”„ća–Ņ2(0~(B@”„ćaNž H T:2072(0~(B@#•„ćaˆ˜(0~(B(0a(B@#(0~(B(0~~~(B•„ća. T:2079(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B########(0~~~~~~~~~~~~~(B##(0~~~~~~~~~~~(B@–„ćaī% T:2080–„ća/Ø% T:2081–„ćaŲÖ % T:2082—„ćayn% T:2083—„ćaĀ“% T:2084—„ćaŸv % T:2085˜„ćaE% T:2086˜„ća=–% T:2087˜„ćaę« ±(0~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B@####(0~~~~~~~~~~~(B#(0~~~~~(B#˜„ća»¬ µYou hear a D flat squeak in the distance. T:2094(0~~~(B@###(0~~~(B(0~~~~~~~~~(B™„ćant5@(0a(B™„ćavv@(0~~~~~~~~~(B T:2100@(0~(B™„ća3wK T:2104@(0~~~~(Bš„ća¹B T:2105(0~(B@š„ćaŸI T:2106(0~(B@š„ćaö“&(0~(B@›„ćaō T:2107(0~~(B(0~~~~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~~~(B@›„ćažē6(0~(B(0~~~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@›„ćaź(0~~~~~(B(0~~~(B(0~~~(B(0~~(B#########@ T:2114#@›„ćaģŗ T:2119######@(0~(Bs(0~~(B(0~~~~~~(B(0~~~~~~~~(Bœ„ćaMå(0a(B(0~~~~(Bn(0~~~(B@(0~(B(0~~~~~~(B(0~~~~~~(B(0~~~~(BThe cave spider misses! T:2120(0~(Bnœ„ćal“ zYou kill the cave spider!/556 T:2121(0~(Bn%„ćaț:What do you want to zap? [t or ?*] „ćahŠ 0t - a wand called make invisible?.--More--Ÿ„ćanó*In what direction? Ÿ„ća$² yThe wood nymph turns transparent! T:2122(0~(Bn¢„ćačś :What do you want to zap? [t or ?*] £„ća¢+t - a wand of make invisible.--More--£„ćaśŗ-Never mind.¤„ća„Õ Coins  $ - 800 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 4 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  P - 3 food rations  Z - 2 food rations  Scrolls  d - an uncursed scroll of scare monster  Y - a scroll labeled VELOX NEB  Spellbooks  c - a blessed spellbook of healing  Potions  e - 2 blessed potions called water  q - a potion of healing  s - a potion of healing  C - an uncursed brilliant blue potion  E - an uncursed sky blue potio¤„ćaÖn (1 of 2)Ø„ća„3ż N - a sky blue potion  V - a yellow potion  W - a black potion  Rings  p - a copper ring  Wands  t - a wand of make invisible  Tools  j - a magic marker (0:30)  k - a lock pick  x - an uncursed pick-axe  z - an uncursed whistle called magic  Gems/Stones  y - an uncursed orange gem  A - 2 uncursed violet gems  Q - a blessed luckstone (2 of 2)«„ća”f[Seahorse17 the Initiate ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:5 $:800 HP:43(43) Pw:35(35) AC:0 Xp:6/556 T:2122 Hungry(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B#(0lqqqqqqqqqqqqqqk(B(0x~~~~~~~(B>(0~~~~x(B##(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~(B###(0~~~~~~~~~~~~~~~a(B########(0x~~~~~~~~~~~~x(B#%(0x~~~~~~~~~~~~~~x(B###%(0~~~~~~~~~~~~x(B##(0x~~~~~~~~~~~~~~x(B##(0mqqq~qqqqqqqqj(B##(0mqqq~qqqqqqqqqqj(B###(0lqqqqqqk(B####[12;5«„ćaįf7H##(0x~~~~~~x(B###########(0~~~~~~~x(B########(0lqaqqqk(B###(0x~~~~~~x(B (0lqqqqqqqk(B###(0x~~~~~x(B###(0~~~~~~~x(B (0x~~~~(B{(0~~~(B######(0lqqqqqqqqk(B#(0x~~~~~~(B######`(0mqqqqqqj(B (0x~~~(B%(0~~~x(B(0lqqaqqqqqqqaqk(B(0x~~~~(B^(0~~~~(B#(0x~~~~~x(B (0x~~~~~~~x(B[«„ćagœ18;16H(0x~~~~~~~(Bn(0~(B%@(0~a(B##########(0~~(B<(0~~~~~~x(B(0~~~~~~x(B (0mqqqqqqqj(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqqqqqqqqj(B¬„ćaYO Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - cure blindness 2 healing 0% 91%-100%(end) ­„ća„)(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B#(0x~~~~~~~(B>(0~~~~x(B##(0x~~~~~~~~~~~~~(B##®„ća/x:What do you want to write with? [- jptyAQ or ?*] ®„ća @You write in the dust with your fingertip.--More--Æ„ćaõFWhat do you want to write in the dust here? Æ„ćaJ¤E°„ćafl±„ćaŲ.b±„ćaĖNe±„ćaŌr±„ćaae±„ćaŽ t±„ćaqą h²„ća‹iG T:2123(0~(Bn²„ćarĀjSomething is written here in the dust.You read: "Elbereth".--More--³„ćaæe ³„ćavŲm(0~(BnThe invisible wood nymph turns to flee. T:2124µ„ća<1You are empty handed.¶„ćaŲ¾LYou hit the invisible wood nymph!--More--·„ćaBĒ·„ćabgYou kill the invisible wood nymph!/572 T:2125%ø„ća”/»@(0~(B Things that are here: a wood nymph corpse an emerald potion a cave spider corpse--More--ø„ćaŁ «(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B# T:2126ø„ća™ēÓ Pick up what?  Comestibles a - a cave spider corpse b - a wood nymph corpse Potions c - an emerald potion(end) ŗ„ćaĖ+»„ćaB•(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~(B#(0x~~~~~~~(B>(0~~~~x(B##(0x~~~~~~~~~~~~~(B##(0x~~~~~~~~~~~~x(B##%(0~~~~~~~~~~~~x(B#n - an emerald potion. T:2127@½„ćaŠék%@Something is written here in the dust.½„ćaPźCYou read: "?bc?e n". T:2128½„ća4ö ,(0~(B@½„ćaĀö C T:2130(0~(B@½„ćaķē – T:2131(0a(B@(0~(B(0~~~(B½„ća/é (0~~~(B#####@(0~~~~~(B(0~~~(B(0~~~~~~~~~(BYou are beginning to feel weak. St:16  T:2135 Weak¾„ćau`#@(0~(B(0~(B¾„ćaĒm(0~(B#@(0~(B(0~(B¾„ćaĪ’ T:2139(0~~~(B###@(0~~~(B(0~~~(B¾„ća5 j T:2140(0~(B@(0~(B¾„ćaŽ C T:2141(0~(B@¾„ća³ķ Ar<@(0~~(B@¾„ćaĀī t T:2142  T:2146(0~(Br(0~~~(B@æ„ća’Ąr@(0~~~~~~~~~(B(0~~(B(0~(Bæ„ća?Å  T:2147(0~(B@(0~(B(0~~~(Bæ„ća¦Ę Z*@#*#(0~~~~(B(0~~~(B#(0~(B(0~~~~~~(B(0~~~~~~~(B T:2149  T:2150@#Ą„ćaĀ= T:2151#@Ą„ća»T  T:2154(0~~~~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B#@(0~~~~~~~~~~~~(B#####Į„ćaCDf T:2155(0~(B(0~(B(0~(B@Į„ćaīg K T:2156@(0~(BĮ„ćaŗ K T:2157@(0~(BĀ„ća¹u® T:2158@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BĀ„ća”Ė T:2161(0~~~~(B@(0~(B(0~(B(0~(B(0~(BĀ„ćaŽ­%You descend the stairs.--More--Ā„ćaŒÅ É(0lqqqqk(B (0x~~~~(B (0x~~~~x(B (0x~~~~(B+ (0x~~~(B/(0x(B (0x~~~(B@(0~(B (0x~~~(B%(0x(B (0mqqqqj(B[Seahorse17 the Initiate ] St:16 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:6 $:800 HP:43(43) Pw:35(35) AC:0 Xp:6/572 T:2161 WeakĀ„ćaÉ !  T:2162Ć„ćaØ K@<You see here a maple wand.Ć„ćaÅ2Yu - a maple wand. T:2163@Ä„ća3³s(0~(B(0~(B(0~(B@#Ä„ća1A’(0~(B(0~(B(0~(B@You see here a slime mold. T:2164Å„ćaW ŽYou have a little trouble lifting v - a slime mold.@ Burdened--More--Ę„ćaļ Ę„ćaI¶‡ T:2165(0~(B(0~(B@(0~(BĒ„ćaoœé T:2166(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@#(0~(BĒ„ćaR™Å T:2170(0~(B(0~~~(B######@ (0~~~(B###Č„ćaĪW#@ (0~~~(B#Č„ćak######@######Č„ća­šYou faint from lack of food. T:2183 Fainted Burdened Deaf  T:2184 T:2185Č„ćaĮH T:2186 T:2187Č„ćaÓ$ T:2188Č„ćaī$ T:2189Č„ća’H T:2190 T:2191Č„ćaUt T:2192You regain consciousness. Fainting Burdened DeafČ„ća5Ų É„ća 61What do you want to eat? [f-ivPZ or ?*] É„ćaö1  Comestibles f - 4 uncursed food rations g - 5 uncursed apples h - 6 uncursed oranges i - 5 uncursed fortune cookies v - a slime mold P - 3 food rations Z - 2 food rations(end) Ķ„ćaÖ# +This food really hits the spot!Ķ„ća$‚ DeafYour movements are now unencumbered. T:2193--More--Ī„ćaŬyYou can hear again.You stop eating the food ration. St:17 Ī„ćaoZs#######@# T:2198#@#Ī„ćai[Ą#####@a`With great effort you move the boulder. T:2203#@##`Ļ„ća2V 3You hit the giant beetle!Ļ„ćaŽV mThe giant beetle bites![Seahorse17 the Initiate  ]  HP:38Š„ća'3PYou hit the giant beetle! T:2204Š„ćaüo Š„ćarp ZYou kill the giant beetle!/598 T:2205%Ń„ćaŽé  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - cure blindness 2 healing 0% 91%-100%(end) Ń„ćaš: ’+` Pw:30In what direction? Ń„ća €Œ[Seahorse17 the Initiate ]  HP:43You feel better. T:2206Ņ„ćaŁI Ņ„ćaāÕt@##You see here a giant beetle corpse. T:2207Ņ„ćaø·q T:2211(0lqqqqqqqqqqqk(B%(0x~~~~~~~~~~~(B@#####(0x~~~~~~~~~~~x(B(0x~~~~~~(B$(0~~~~(B(0x~~~~~~~~~~(B(0x~~~~~~~~~~(B(0x~~~~~~~~(Bf(0mqqqqqqqqq(BÓ„ća8„ (0~(B@(0x(B(0~(B(0~x(B(0~~x(B(0qqj(BÓ„ća¼Ą` T:2212(0~(B@(0~(BŌ„ćaXŪ@@(0~(B@(0~(BŌ„ća”Ū @(0~(BŌ„ća\ÜFYou see here 29 gold pieces. T:2214Ō„ćaŁ x $:829$ - 29 gold pieces. T:2215@Õ„ća˜œ2(0~(B@Õ„ćaŹJ T:2216(0~(B@Õ„ćaVJ .@(0~(BÖ„ćaæļx T:2217(0~(B(0~~(B@##Ö„ćaF` ķ T:2218(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~(BÖ„ća` >(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B#(0~~~~~~~~~~(B#(0~~~~~~~~(B##@#Ö„ća”b ń T:2219  Pw:31 T:2226###########@###@Ö„ćaÓb f#@+That door is closed. T:2228ׄćaźW0This door is locked.ׄćaa'0This door is locked.ׄća”£ 0This door is locked.ׄća 4 0This door is locked.Ų„ćaŽW*In what direction? Ų„ćaˆxŃAs you kick the door, it crashes open! T:2229(0qqk(B(0~~x(B(0~~~~x(B(0~~~~~~x(B(0qqqqqj(BŲ„ćaóč z(0qqq(B(0~~~(B(0x~(B#@(0m(BŁ„ćaūåt  T:2230(0l(B(0x(B@(0~(BŁ„ćaJ& C T:2231(0~(B@Ł„ća2ę (0~(B@Ł„ća%“C T:2232(0~(B@Ś„ća@ń(0~(B@Ś„ćaI% T:2233Ś„ća’— % T:2234Ś„ćaę¼U+You find a hidden door. T:2235Ū„ća£A+ T:2236Ū„ćažŹ3The door opens.(0a(BŪ„ćaHå \ T:2237#(0~(B@#Ū„ćau5‘ T:2238(0~(B(0a(B@(0~(BÜ„ća—ŽÕ##@###(0~~~~(B#(0~~~~~(B#(0~~~~~(BÜ„ćačߏ T:2240  T:2244(0qqqqqqk(B(0~~~~~~(B+(0~~~~(B>(0~~x(B(0~~~~~~~x(B(0~~~~~~~~x(B@Z(0~(B$(0~~~~~~x(B#(0qqqqqqqqj(B######Ü„ća|hDYou hit the kobold zombie. T:2245Ż„ća~ŸoYou destroy the kobold zombie!/599 T:2246(0a(BŻ„ćaօŸ(0q(B(0~~~~~~(B(0~~~~(B(0~~~(B(0x~(B#@(0m(BŻ„ća ’ Pw:33 T:2247(0lq(B(0x~(B(0x~(B(0a(B@Ż„ćaQš }(0~(B(0~(B@You see here 10 gold pieces. T:2248Ž„ćaŽ Ž„ćaӎN $:839$ - 10 gold pieces.@Ž„ća—éQ T:2249@(0~(BŽ„ćaGÅ-@(0~(BŽ„ća-# K T:2250@(0~(BŽ„ćaĢĻ B T:2251(0~(B@ß„ćaWŹ%You descend the stairs.--More--ß„ćaLHō(0l(B+(0qqqqqqqq(B+(0k(B(0x~~~~~~~~~~x(B(0x(BG(0~~~~~~~~~x(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~(B@(0x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:839 HP:43(43) Pw:33(35) AC:0 Xp:6/599 T:2251ß„ća–Ką„ća™āI T:2252@<ą„ćaØ S(0~(BG@(0~(Bį„ća#Z‡@(0~~~(B T:2254(0~(BG@(0~(Bį„ćapZ% T:2255į„ćabŃ BYou hit the gnome lord! T:2256į„ća)2xYou hit the gnome lord.The gnome lord misses! T:2257ā„ćaaGžYou hit the gnome lord!The gnome lord hits![Seahorse17 the Initiate  ]  HP:41ā„ćaŻķ PYou hit the gnome lord. T:2258ā„ćae 3You hit the gnome lord.ā„ćaą …The gnome lord hits![Seahorse17 the Initiate  ]  HP:38  T:2259ć„ćaī]kYou kill the gnome lord!/614 T:2260%ć„ća:˜@(0~(B Things that are here: a gnome lord corpse an agate ring--More--ä„ćah0ä„ćaoŖ Pick up what?  Comestibles a - a gnome lord corpse Rings b - an agate ring(end) ä„ćae++ä„ćaķq -å„ća©łØB - an agate ring. T:2261@å„ćazt‹%@[Seahorse17 the Initiate  ]  HP:39 T:2262å„ćaauH T:2267(0~~~~~~(B@ę„ćaé“[Seahorse17 the Initiate  ]  HP:40 Pw:34 T:2268@(0~(Bę„ća;jVThe door opens. T:2269(0a(Bę„ćae  T:2270##@(0~~~~~~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(Bē„ćau‡ė@(0a(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~(Bē„ća‰‡[Seahorse17 the Initiate  ]  HP:41 T:2274#@#####(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~~~(B###@#ē„ćaL‰Ē T:2275 [Seahorse17 the Initiate  ]  HP:42 T:2280@######ē„ća+о T:2283(0qqqqqqqqk(B(0~~~~~~~x(B(0~~~~~x(B(0~~~x(B(0q(B@(0j(B####ē„ća³ Õ T:2284(0lqq(B(0x~~~(B(0x~~~~~(B(0~~~~~(B$(0~~(B@(0mqqqqqqqq(B(0~(Bč„ća<‡›@(0~~(BKAABLAMM!!! You triggered a land mine! Dx:11  T:2285 Burdened--More--č„ćaæ' @č„ća’' d[Seahorse17 the Initiate  ]  HP:38 [Seahorse17 the Initiate  ]  HP:37 T:2287(0~~~~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~(B(0~(B(0~(Bé„ćaSžAYou are still in a pit. T:2288é„ćab—8 Pw:35 T:2289é„ćaf„ ÄYou crawl to the edge of the pit. T:2291(0~~~~~~~~~~(B(0~~~~~~(B(0~(B(0~~~~(B(0~(B(0~(Bé„ća†¬Ŗ[Seahorse17 the Initiate  ]  HP:38 T:2292@^@(0~~(Bé„ćaż¬EYou see here 5 gold pieces. T:2294ź„ćaŻ:| $:844You have a little trouble lifting $ - 5 gold pieces.@ź„ćaLl ė[Seahorse17 the Initiate  ]  HP:39 T:2298@(0~~~(B T:2299  T:2300#@(0~~(Bė„ćaÖõE#(0~~~~~~~~~~(B#@##(0~~~~~~~~~~(B##(0~(B(0~~~~~~(B(0~~(BYou hear someone counting money.@#(0~~(Bė„ća*ö» T:2303 [Seahorse17 the Initiate  ]  HP:40 T:2304 T:2305@#ė„ća£ģ \+You find a hidden door. T:2306ģ„ćaą * T:2307ģ„ćaČy!This door is locked.ģ„ća=ó .This door is locked.ģ„ća‘Ź.This door is locked.ķ„ćaü›.This door is locked.ķ„ća^? EYour right leg is in no shape for kicking.--More--ī„ćalōļ„ća0¦8Your right leg is in no shape for kicking.--More--ļ„ća„/ š„ća $ T:2308š„ćaJŗ$ T:2309š„ćaØF [[Seahorse17 the Initiate  ]  HP:41 T:2310š„ćaĄ $ T:2311ń„ća$!8Your right leg is in no shape for kicking.--More--ņ„ća%tņ„ća’å$ T:2312ņ„ćaL† $ T:2314ņ„ćaIō $ T:2315ņ„ća‡[[Seahorse17 the Initiate  ]  HP:42 T:2316ó„ćaģĮ$ T:2317ó„ćaļC$ T:2318ó„ća° $ T:2319ó„ća” $ T:2320ō„ća}8$ T:2321ō„ća¬[[Seahorse17 the Initiate ]  HP:43 T:2322ō„ćaĻų$ T:2323ō„ćaVl$ T:2325ō„ća…qO###@(0~~(Bō„ćaWršYou hear the footsteps of a guard on patrol. T:2330  T:2331(0~~~~~~~~~~(B##(0~~~~~~~~~~(B#@(0~~~~~~~(B(0~~(Bõ„ćaž l(0~~~(B(0~(B@(0~(Bõ„ćažž [You are beginning to feel hungry. T:2332 Hungry Burdened÷„ća©ś?What do you want to eat? [f-ivwPZ or ?*] ÷„ća˜§ ŪThis food really hits the spot! Burdened  T:2333 T:2335 T:2336 T:2338÷„ćaØ PYou finish eating the food ration. T:2339ų„ćaY² @(0~~~~~~~(B###(0~~~~~~~~~(B##(0~~~~~~~(B(0~~(BThat door is closed. T:2344ś„ća.‚X###@(0~~(Bś„ća}‚½ T:2345  T:2348(0~~~~~~~~~~(B#(0~~~~~~~~~~(B#@(0~~~~~~~(B(0~~(Bū„ćaģŁ ƒ T:2350(0~~~(B(0~(B@(0~(Bū„ćaŚ ¼(0~~~~~~~(B@##(0~~~~~~~~~(B##(0~~~~~~~(B(0~~(Bū„ća›Ś „ T:2352@#That door is closed. T:2354ü„ćad' .This door is locked.ü„ćaĶÉ .This door is locked.ż„ćaz.EYour right leg is in no shape for kicking.--More--ž„ća^‰ ž„ća2$ T:2355ž„ća¬O $ T:2356ž„ćaš³ $ T:2357ž„ćaZO Dx:12  T:2358Your leg feels better.ž„ćaŌNYour movements are now unencumbered.’„ćaÄc* T:2359’„ćacIn what direction? ¦ća‘§ ¦ćaå§ķAs you kick the door, it crashes open! T:2360(0lqqqq(B(0x~(B%(0~(B?(0~(B(0~~~(B[(0mqq(B¦ća½ T:2361(0k(B@#!(0x(B(0~q(B¦ća 6 ‡@(0~(B(0j(B(0~(BYou see here a scroll labeled DAIYEN FOOELS.I¦ća—6 It misses!¦ćaCśmH - a scroll labeled DAIYEN FOOELS. T:2362@¦ća¶Å s¦ćaĻÅ QYou kill the cave spider!/616%¦ća#lÄ(0~(B@(0~(B Things that are here: a cave spider corpse a black potion--More--¦ća×Ķ ß(0lqqqqk(B(0lqqqqqqqqqqk(B(0x~(B%(0~~~(B#(0x~~~~~~~~~~x(B T:2363¦ćaĆ$ ® Pick up what?  Comestibles a - a cave spider corpse Potions b - a black potion(end) ¦ćaÖØ++¦ćaXå-¦ćaüŁ (0lqqqqk(B(0lqqqqqqqqqqk(B(0x~(B%(0~~~(B#(0x~~~~~~~~~~x(B(0~~~(B[@(0x(B####(0x~~~~~~~~~~x(B(0mqq~qj(B##(0~~~~~~~~(B^(0~~x(B(0mqqqqqqqqq~j(B####W - a black potion.@¦ća“”j@%You see here a scale mail. T:2364¦ća!da@[You see here a food ration.¦ća”»\P - a food ration. T:2365@¦ćamO T:2366(0~(B@¦ćaķE 3#@(0~(B#¦ćazqD(0~(B@(0~(B¦ća rT(0~~~~(B#(0~~(B#######@+# T:2373#@That door is closed. T:2374¦ćaŖ® ¦ćaĢ® The door opens. T:2375(0lqqqqqqqqqqq(B(0x~~~~~~~~~~~a(B(0x~~~~~~~~~~(B(0x~~~~~~~~(B+(0~~(B$(0~~~(B(0mqqqqqq(B¦ćaäŃ ›(0k(B@#(0~x(B(0~~~(B(0~~(B>(0~(B(0qqqq(B¦ćae{ T:2376@(0a(B(0~x(B(0qj(B¦ća‡,>(0~(B@(0~(B¦ćaüŲK T:2377(0~(B@¦ća«'&(0~(B@¦ćaāüt@(0~~~~(B T:2380@(0~(B¦ćagżGYou see here 19 gold pieces. T:2382¦ća¢= ¦ćaļ= l $:863$ - 19 gold pieces. T:2383@¦ćaņ J T:2384@(0~(B ¦ća€‹D T:2385@(0~(B ¦ćaZ'NThe door opens. T:2386(0a(B ¦ća¹éo T:2387(0~(B#@(0~(B ¦ćaŌ~ “(0~~~~(B(0~~~(B(0~(B#@(0a(BB ¦ća;'sThe raven flutters from your powerful strike! T:2388v# ¦ćaį± :(0~~~~~(Bv(0a(B(0~~~(B(0~(BB@#The raven bites![Seahorse17 the Initiate  ]  HP:41The raven misses! ¦ćaZa•You hit the raven!The raven bites![Seahorse17 the Initiate  ]  HP:38 ¦ćaÆa@The raven misses! T:2389 ¦ćai}ÕYou kill the raven!%[Seahorse17 the Initiate  ]  HP:47(52) Pw:38(38) Xp:7/642Welcome to experience level 7. ¦ćaµ}øYou feel sensitive![Seahorse17 the Initiate  ]  HP:48 T:2390(0~(Bv1 ¦ća0Ū (0~(B(0~~~(B(0~(B#@#You see here a fortune cookie. T:2391(0~(Bv ¦ćam¹¤(0~~(B(0~(B(0~(B@%v ¦ćaå6l#You find a hidden passage. T:2392v(0~(B ¦ćaЦL T:2393v(0~(B ¦ća;Ēr(0q(B(0~(B##@(0~~~~~~~(B###(0~~~~~~~~(B(0~~(B T:2394 [Seahorse17 the Initiate  ]  HP:49 T:23951(0~(B ¦ćaÉ•[Seahorse17 the Initiate  ]  HP:50 T:2400#@#(0lqq(B#(0x~~~(B##(0~~(B(0x~~~(B#(0~~(B(0x~(B1#(0~~(B(0x~~(B1#(0a~(B(0x~(B(0mq(B#@##1%# ¦ćaTÉd T:2401#@#1# ¦ćaŹ‚[Seahorse17 the Initiate  ]  HP:51 T:2405(0qqqq(B(0~~~~(B#######@##(0~~~~(B#1(0~(B(0x~~~~~~(B#(0x~~~~(B#(0mqqqq(B# ¦ćaŠŹž(0~(B@#(0~(B1(0~(B(0~~~(B(0~(B(0~(B(0q(B¦ćadī T:2406(0lqq(B(0k(B(0x~~~~~(B@(0x~~~~~~x(B#(0x~~~~~(B1(0~(B(0~~~(B(0~(B(0~(B¦ćaj• ä T:2407(0~(B@(0~(B(0~x(B1(0~x(B(0~(B(0qj(B¦ća‚2£ T:2408(0~(B@#1(0~(B1¦ća³éč(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B1¦ćadŲ" T:2409(0~~~(B(0~~(B(0~~~~~(B@(0~~~~(B#(0~(B1(0~(B(0~(B¦ća¶? /[Seahorse17 the Initiate ]  HP:52 T:2410(0~(B#@(0~(B(0~(B1(0~(B(0~(B(0~(B¦ća’ą T:2411(0~~~(B#@(0~~~(B(0~(B(0~~~~~(B1(0~~~(B¦ća’?‚ T:2412@#1(0~(B¦ća  † T:2413#@(0~~(B1(0~(B¦ćac»¶ T:2414#@(0~~(B1(0~(B(0~(B¦ća®EX#@(0~(B1¦ćaŪĄu T:2415#@(0~(B1¦ća~x” T:2416#@1(0~(B(0~(B¦ća×[ \#@(0~(B1¦ća “Ó T:2417#@(0~(B(0~(Bv(0~(B(0~(Bl(0~~(B(0~(B¦ćaŅ% £(0k(B#(0~~(Bv@(0~(B(0x(B(0~(B(0~(B(0q(B¦ćaBeTYou hit the dust vortex!The dust vortex engulfs you!--More--¦ća” n[Seahorse17 the Initiate ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:863 HP:52(52) Pw:38(38) AC:0 Xp:7/642 T:2417/(0o(B\(0x(B@(0x(B\(0s(B/ Blind  T:2418¦ćaĢrKYou hit the dust vortex. T:2419¦ća% ¦ćažŽ *You destroy the dust vortex!--More--¦ćaņŖ [Seahorse17 the Initiate ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:863 HP:52(52) Pw:38(38) AC:0 Xp:7/676 T:2419 Blind(0lqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~~(B#(0x~~~~~~~~~~x(B#(0~~~(B[%(0x(B####(0x~~~~~~~~~~x(B#(0mqq~qj(B##(0~~~~~~~~(B^(0~~x(B##(0mqqqqqqqqq~j(B#######(0lqqqqqqk(B##(0x~~~~~~~(B############(0x~~~~~~x(B####(0lqqqk(B#(0lqqqqqqqqqqqk(B######(0x~~~~~~~(B#(0x~~~(B@##(0x~~~~¦ća²« ~~~~~~~a(B##(0x~~~~~~x(B#(0x~~~x(B##(0x~~~~~~~~~~~x(B###(0x~~~~~~x(B(0x~(B1(0~(B#(0x~~~~~~~~~~~~(B(0l(B+(0qqqqqqqqak(B(0mqqqqqqj(B(0x~~(B###%##(0a~~~~~~~~(B>(0~~x(B(0x~~~~~~~~~~x(B(0x~~(B(0mqqqqqqqqqqqj(B(0x~~(B%(0~~~~~~~x(B(0mqq(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~¦ćaõ« /x(B(0mqqqqqqqqqqj(B¦ćaF D T:2420@(0~(B¦ćaHĒP T:2421(0~(B@¦ća«n C T:2422(0~(B@¦ćaŽ< #@¦ćaŹ6 E T:2423#@¦ća%LE T:2424#@¦ća/Š###@You try to feel what is lying here on the ground.You feel here a fortune cookie.¦ćaq, T:2427--More--¦ća)Š~(0~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~(B¦ća+Œ œ T:2428(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B%##@¦ćaÓ} T:2429(0~(B(0a(B@(0~(B@¦ćałÓi T:2434(0~(B(0~~~~~~~(B@¦ća8Ī Coins  $ - 863 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 2 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  v - a slime mold  w - an uncursed partly eaten food ration  P - 4 food rations  Z - 2 food rations  Scrolls  d - an uncursed scroll of scare monster  H - a scroll labeled DAIYEN FOOELS  Y - a scroll labeled VELOX NEB  Spellbooks  c - a blessed spellbook of healing  Potions  e - 2 blessed potions called water  n - an emerald potion ¦ćaäĪ[28;1H(1 of 2)¦ćabĒ q - a potion of healing  s - a potion of healing  C - an uncursed brilliant blue potion  E - an uncursed sky blue potion  N - a sky blue potion  V - a yellow potion  W - 2 black potions  Rings  p - a copper ring  B - an agate ring  Wands  t - a wand of make invisible  u - a maple wand  Tools  j - a magic marker (0:30)  k - a lock pick  x - an uncursed pick-axe  z - an uncursed whistle called magic  Gems/Stones  y - an uncursed orange gem  A - 2 uncursed violet gems  Q - a blessed luckstone (2 of 2)¦ća³µ[Seahorse17 the Initiate ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:7 $:863 HP:52(52) Pw:38(38) AC:0 Xp:7/676 T:2434(0lqqqqk(B(0lqqqqqqqqqqk(B(0x~~~~~(B#(0x~~~~~~~~~~x(B#(0~~~(B[%(0x(B####(0x~~~~~~~~~~x(B#(0mqq~qj(B##(0~~~~~~~~(B^(0~~x(B##(0mqqqqqqqqq~j(B#######(0lqqqqqqk(B##(0x~~~~~~~(B############(0x~~~~~~x(B####(0lqqqk(B#(0lqqqqqqqqqqqk(B######(0x~~~~~~~(B#(0x~~~~(B##(0x~~~~~~~~~~~a(B##[14;9¦ća]¶œH(0x~~~~~~x(B#(0x~~~x(B##(0x~~~~~~~~~~~x(B###(0x~~~~~~x(B(0x~~~(B#(0x~~~~~~~~~~~~(B(0l(B+(0qqqqqqqqak(B(0mqqqqqqj(B(0x~~(B###%##(0a~~~~~~~~(B@(0~~x(B(0x~~~~~~~~~~x(B(0x~~(B(0mqqqqqqqqqqqj(B(0x~~(B%(0~~~~~~~x(B(0mqq(B(0x~~~~~~~~~~x(B+(0~~~~~~~~~(B<(0x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqj(B¦ćah? %You descend the stairs.--More--¦ćaŗš(0lqqqqqqqqqqqqqk(B+=(0~~~~~~~~~~~~(B+(0x~~~(B@(0~~~~~~~~~x(B(0~~~~~~~~~~~~~~x(B(0mqaqq~qqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:12 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:8 $:863 HP:52(52) Pw:38(38) AC:0 Xp:7/676 T:2434¦ća”½!  T:2435¦ća£Pz@<You hear a E note squeak in the distance. T:2436 ¦ća †I T:2437@(0~(B ¦ća÷{ @(0~(B ¦ćaH|FYou see here a granite ring. T:2438 ¦ćae7 You have a little trouble lifting I - a granite ring.@ Burdened--More--!¦ćaß* T:2439!¦ćašX Ŗ(0~(B@ Dx:13  T:2440You feel agile!You must have been working on your reflexes."¦ća4Z„ T:2441#(0~(B#@#1#¦ća!eJYou feel agile! You must have been working on your reflexes.#¦ća]Š $¦ća|؟ T:2442(0~~~(B(0~(B@(0~(B1 $¦ćaæä(0~~~~~~~~~~~~(B(0~~~(B(0~~~~~~~~~(B#(0~~~~~~~~~~~~~(B#@##$¦ćaĮą T:2443  T:2449######@# 1   1%¦ća'īk T:2450#@G %¦ća“3%You hit the gnome king.&¦ća„ž PYou hit the gnome king! T:2451'¦ća7'¦ća”ŪCYou hit the gnome king.1 '¦ćaŌŪ¤The gnome king hits![Seahorse17 the Initiate  ]  HP:45  T:24531 '¦ća‘L 3You hit the gnome king!'¦ćaŽL ±You hear a door open.1 The gnome king hits![Seahorse17 the Initiate ]  HP:34(¦ća52)¦ća–ž Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - cure blindness 2 healing 0% 91%-100%(end) )¦ća•Ž+ Pw:33In what direction? )¦ćaé<)¦ća=€[Seahorse17 the Initiate  ]  HP:47You feel better. T:2454)¦ća܊ )¦ća÷You hit the gnome king.1 The gnome king just misses! 1)¦ćaæŁ[Seahorse17 the Initiate  ]  HP:48 T:2455The gnome king hits![Seahorse17 the Initiate  ]  HP:42  T:2456*¦ćaķ *¦ćaKq šYou kill the gnome king!1 /707You hear a E note squeak in the distance.+¦ća.ļ  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - cure blindness 2 healing 0% 91%-100%(end) +¦ća‰¢ Ž+ Pw:28In what direction? +¦ćaŗ v[Seahorse17 the Initiate ]  HP:52You feel better.I+¦ćaĶŗ HIt misses! T:2457--More--,¦ćaÓĀ S,¦ća‘'ƒYou hit the snake!The snake misses!The snake misses! T:2458-¦ćaž$.You hit the snake!-¦ćač$The snake bites![Seahorse17 the Initiate  ]  HP:50  T:2459-¦ća-¦ćaP™You kill the snake![Seahorse17 the Initiate  ]  HP:51 Pw:30/735 T:2460%.¦ćaFjŽ#@(0~~(B##=(0~~(B(0x~~~(B(0~(B(0x~~~(B(0x~(B*(0mqq(B.¦ća¼jLYou see here a gnome king corpse. T:2462.¦ćaŹĶ[(0lqqq(B(0x~~~(B%(0x~~~(B@(0x~(B(0~(B#(0~~(B(0~~(B(0~~~(B(0~(B>(0~~~(B(0~(B(0qqqqqq(B/¦ća E T:2463(0q(B(0~x(B@#(0~x(B(0~~(B((0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0q(B/¦ća*ī Æ T:2464(0k(B@(0~(B+(0~x(B(0~x(B(0qj(B/¦ćaNĒ {[Seahorse17 the Initiate ]  HP:52 T:2465@(0~(B0¦ćaé [(0~(B@You see here a ring of polymorph control.0¦ćaŁ7ŒYou have a little trouble lifting J - a ring of polymorph control. T:2466@1¦ćaŠž 2¦ća¾×2What do you want to put on? [pBIJ or ?*] 2¦ćaź§° Rings p - a copper ring B - an agate ring I - a granite ring J - a ring of polymorph control(end) 4¦ća!Š…+Which ring-finger, Right or Left? [rl] 4¦ćaöš 4¦ćat› YJ - a ring of polymorph control (on left hand). T:24675¦ćaĘ× 5¦ćałĢI T:2468(0~(B@5¦ća † I T:2469(0~(B@5¦ća"Ż%(0~(B@5¦ća‘ŻbYou see here a worthless piece of yellowish brown glass. T:24706¦ćaoW~You have a little trouble lifting K - a worthless piece of yellowish brown glass.@7¦ćaF† NWhat do you want to drop? [$a-knp-zA-CE-KNPQVWYZ or ?*] 8¦ća› 8¦ćaŻ ^You drop a worthless piece of yellowish brown glass. T:24728¦ćabo 8¦ća• 0@*8¦ća£Šn@(0~(BYou see here a chest. T:24739¦ćaū$ HWhat do you want to use or apply? [jktuxz or ?*] 9¦ćać $In what direction? 9¦ćaÉŅGThere is a chest here; pick its lock? [ynq] (q) :¦ća±Ū:¦ća(ÜKYou succeed in picking the lock. T:2474;¦ćaŅ>Your wallet contains 863 zorkmids.;¦ća$“;¦ćać“ĒThe door opens. T:2475(0x(B(0a(B(0~~(BF(0~~~(B!+(0x(B;¦ćaŠ^ Œ T:2477((0~~~~~~(B(0~(B@;¦ća©z O T:2478@(0~(B<¦ćaś% T:2479<¦ćapiIn what direction? <¦ćaCF'Never mind.>¦ća8e@(0~~(BF(0~~~(B(0~(B>¦ćaTXYou see here an unlocked chest. Pw:31 T:2480>¦ćaģń # ?¦ća±/loot?¦ćar²KThere is an unlocked chest here, loot it? [ynq] (q) ?¦ćaĀ 5You carefully open the chest...--More--@¦ćaąYY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) @¦ćaœž+ Take out what type of objects?  A - Auto-select every item  a - All types b - Comestibles c - Spellbooks d - Gems/Stones  X - Items of unknown Bless/Curse status(end) @¦ćapŒ +A¦ća}Śu Take out what?  Comestibles a - 2 cream pies b - an egg Spellbooks c - a dusty spellbook Gems/Stones d - a blue gem(end) B¦ća¹(++++B¦ćaR ÉYou have a little trouble removing L - 2 cream pies.--More--C¦ćaķņKYou have a little trouble removing M - an egg.--More--D¦ćaßrVYou have a little trouble removing O - a dusty spellbook.--More--D¦ćaLß+ T:2481E¦ćaG T:2482@(E¦ćaӎAWhat do you want to drop? [$a-knp-zA-CE-JL-RVWYZ or ?*] E¦ćaæ3E¦ćad4;You drop an egg. T:2483F¦ćayA "%@F¦ća„A PYou see here an empty unlocked chest. T:2484G¦ćaēO‚ T:2485(0~(B(@##G¦ćabNH T:2486(0~~~(B(0~~~(B(0qk(B(0~(B(0~(B(0a(B@#(0~(B(0~(B(0~~(B(0j(BG¦ćaŻ] l T:2492 1(0~(B(0q~qqqq(B(0~~~(B####(0x~~~~~~(B######@F(0~(B(0~~~(B(0x~~(B(0~~~(B(0~(B(0q(BH¦ćaŠP… T:2493 1(0l(B(0~(B@(0m(BH¦ćaĒ0WYou hit the shrieker! T:24941 I¦ćal†I¦ća҆WYou hit the shrieker! T:24951 I¦ćaęšHYou hit the shrieker!1 I¦ćaoI¦ćaroWYou hit the shrieker! T:24961 I¦ća¾/ I¦ća0 lYou kill the shrieker!/752 T:24971 %I¦ća¹' ,(0~(B@I¦ća( aYou see here a shrieker corpse. T:2498 1J¦ćaĮƶ 1%(0~(B@ T:2499  Pw:33 T:2500 1J¦ćaĀÄŠ 1(0~~~(B@You see here a potion called water. T:2502 111J¦ćaI J¦ćaØ ĄYou have a little trouble lifting S - a potion called water. T:25031  1@ K¦ćayLK¦ćaÅL`The door opens.1 1(0a(BK¦ća[> « T:25051  1  (0~(B@#1L¦ća&€N T:25061  (0~(B 1(0a(B@#1 (0~(B(0~(B#@(0~(BL¦ća€r T:2507 11 1 L¦ćah6 æ T:2508  11 (0~~(B1 @##(0~~(BM¦ćawFV T:2509 @(0a(BM¦ćaŒGK  @(0~~~~~(BM¦ćaČG`You see here a shrieker corpse. T:25151M¦ća*  T:25161 @(0~~(B%N¦ćarø T:2518###1 @(0~(B(0~~~(B(0~(BN¦ćaUpó T:2519#@ 1(0~(B(0~~(B(0~~~~(B(0~(B(0~~~~(BO¦ćač„##@# 1(0~(B(0~(B(0~(BO¦ća‡ų’ Pw:35 T:2521@# 1(0~(BO¦ćaś(0~~~~~(B(0~~(B(0~(B(0~~(B#@######## (0~(B(0~(BO¦ćaHś> T:2527  T:2529P¦ćacD (0~~~~(B(0~~(B(0~~(B1#####@#P¦ćaĶD¦ T:2534  Pw:36 T:2540# @ #####   11    1 T:2541@#    111 Q¦ća…T{ T:25421   1 1Q¦ćaų[j T:2543 1 1 1 Q¦ća8a #Q¦ćaSa lYou find a hidden passage. 11 1 Q¦ća½ y T:25451  1 1 R¦ća?,i T:2546 1 1 1 R¦ćaQ Ŗ T:2548##@1 1   1 1S¦ća›(€ T:25491  1  1 1S¦ćaKŅ #S¦ćadŅ ©You find a hidden passage. T:25501   1 1 1S¦ća(˜ ™ T:25511 1  1 1 T¦ća*Ē•###@N # 1 1  1T¦ćaaĒ’The golden naga hatchling bites![Seahorse17 the Initiate  ]  HP:50 T:2552  T:25531  1 1 T¦ća*² <You hit the golden naga hatchling!T¦ćaI² ŃThe golden naga hatchling bites![Seahorse17 the Initiate  ]  HP:49 11 1 U¦ćaØ U¦ćaą‰You hit the golden naga hatchling! T:2554 11 U¦ćaµ U¦ćaą You kill the golden naga hatchling![Seahorse17 the Initiate  ]  HP:50/769 T:2555%f 1   1V¦ća“Ķ EYou hit the panther. 1V¦ćaóĶ \The panther misses!The panther just misses!--More--W¦ća§©[Seahorse17 the Initiate  ]  HP:42  T:25561  1W¦ćaiŅ ĆYou hit the panther! 1The panther hits![Seahorse17 the Initiate ]  HP:40The panther misses!W¦ća“Ņ ›The panther misses! T:2557  11 1X¦ćaµøEYou hit the panther! 1X¦ćaęøĪThe panther hits![Seahorse17 the Initiate ]  HP:34The panther hits![Seahorse17 the Initiate ]  HP:33X¦ćaV¹ŹThe panther bites![Seahorse17 the Initiate ]  HP:29  T:2558  11 Y¦ća? Y¦ća2?¤You kill the panther!/798 T:2559%1   1Z¦ća™…  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - cure blindness 2 healing 0% 91%-100%(end) Z¦ća^ˆ+ Pw:31In what direction? Z¦ćaSä Z¦ćaä˜[Seahorse17 the Initiate ]  HP:39You feel better. 11 Z¦ća½ ¹##@# Things that are here: a golden naga hatchling corpse a scroll of teleportation--More--[¦ćaÄŲ[Seahorse17 the Initiate ]  HP:40 Pw:33 T:25611   1 [¦ća™G Ć Pick up what?  Comestibles a - a golden naga hatchling corpse Scrolls b - a scroll of teleportation(end) \¦ćaį’++\¦ćaö-\¦ćaÆ}W\¦ćaÕ}øYou have a little trouble lifting T - a scroll of teleportation. T:2562@  11 \¦ća,Ā H%@#\¦ća{Ā `You see here a panther corpse. 1 1]¦ćaķž T:2564%@#  1 1]¦ća3łø[Seahorse17 the Initiate ]  HP:41 T:2565#@# 1 1]¦ćaœ ’ T:2566#@ # 11 ]¦ćaœ\ ß#@ f1The jaguar hits![Seahorse17 the Initiate ]  HP:37The jaguar just misses!]¦ćaÄ\ ”The jaguar misses! 1 T:2567The jaguar misses!--More--^¦ća&=[Seahorse17 the Initiate ]  HP:36 1[Seahorse17 the Initiate ]  HP:33[Seahorse17 the Initiate ]  HP:30 T:2568^¦ća=Å ĖYou hit the jaguar! 1The jaguar misses!The jaguar hits![Seahorse17 the Initiate ]  HP:26^¦ćajÅ ™The jaguar bites![Seahorse17 the Initiate ]  HP:24  T:2569 1^¦ća= ^¦ćaTˆYou hit the jaguar.1 The jaguar misses!The jaguar misses!^¦ćaFT–The jaguar bites![Seahorse17 the Initiate ]  HP:181 --More--_¦ća}„ń[Seahorse17 the Initiate ]  HP:14[Seahorse17 the Initiate ]  HP:11 [Seahorse17 the Initiate ]  HP:12 T:2570_¦ćaµ uYou kill the jaguar!/818 T:2572% 1`¦ća?Ć  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - cure blindness 2 healing 0% 91%-100%(end) `¦ća„{”+## Pw:28In what direction? `¦ća`¦ćaIØ[Seahorse17 the Initiate ]  HP:25You feel better. T:2573  1a¦ćaĶL  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - cure blindness 2 healing 0% 91%-100%(end) a¦ćaә ”+## Pw:23In what direction? a¦ćaˆ a¦ća>ˆ  [Seahorse17 the Initiate ]  HP:39You feel better. T:25741 b¦ćaž‡¶[Seahorse17 the Initiate ]  HP:40 T:2576@#1   b¦ćaä E@#1 b¦ćaī$ f T:2577@#1 b¦ća»%@#b¦ćaŠYou see here a panther corpse. T:2578#1 1 c¦ćaÜØ· T:2579###@##y#% 1 d¦ćaØų1[Seahorse17 the Initiate ]  HP:41 Pw:24 T:2580##@#y#(0~(B (0~~(Bu(0~~(BF(0lqq(B(0x(Be¦ćažĖ 1What do you want to put on? [pBI or ?*] f¦ćaęh† Rings p - a copper ring B - an agate ring I - a granite ring(end) g¦ća>÷[Never mind.g¦ćaŲ¢ę T:2581#y@###1(0~~(B(0~~~(B(0~(Bh¦ćaļ5#@h¦ćay6«You see here a panther corpse. T:2582#yu#(0~(B1h¦ćaĪ«S1#y@i¦ćaL… Coins  $ - 863 gold pieces  Amulets  G - an uncursed amulet of unchanging (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  r - an uncursed +0 dwarvish iron helm (being worn)  F - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 2 uncursed food rations  g - 5 uncursed apples  h - 6 uncursed oranges  i - 5 uncursed fortune cookies  v - a slime mold  w - an uncursed partly eaten food ration  L - 2 cream pies  P - 4 food rations  Z - 2 food rations  Scrolls  d - an uncursed scroll of scare monster  H - a scroll labeled DAIYEN FOOELS  T - a scroll of teleportation  Y - a scroll labeled VELOX NEB  Spellbooks  c - a blessed spellbook of healing  O - a dusty spellbook (1 ofi¦ća©… 3)p¦ćaåĖ [Seahorse17 the Initiate ] St:17 Dx:13 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:8 $:863 HP:41(52) Pw:24(38) AC:0 Xp:7/818 T:2582 Burdened(0lqqqqqqqqqqqqqk(B+(0~~~~~~~~~~~~~(B+##(0x~~~(B<(0~~~~~~~~~x(B#######(0~~~~~~~~~~~~~~x(B######%1######(0mqaqq~qqqqqqqqj(B#y(0~(B#########1###@(0~~(B####1(0~~~(B####(0~lqq(B########(0x(B(0lqqqqk(B##%(0x~~~~x¦ćaĢ p8;5;5m(B%###(0x~~~~~(B##(0lq~qqqqqk(B(0x~~~~x(B#####(0x~~~~~~~x(B(0x~~(B%((0a(B######(0~~(B%(0~~~~~a(B##(0x~~~~x(B#(0x~~(B>(0~~~~x(B(0x~(B*(0~~x(B(0mqqqqqqqj(B(0mqqqqj(Bq¦ća“r 2What do you want to read? [cdHOTY or ?*] r¦ćaWÅr¦ćaŃĘŒAs you read the scroll, it disappears. T:2584(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~x(B(0~~~~~(B@(0~~~~~~x(B#(0x~~~~~~~~~~~x(B%(0~(B?(0~~~~~~~~~~x(B##(0mqqqqqqqqqq(B(0j(B s¦ćaÖu2(0~(B@s¦ćaŖN€[Seahorse17 the Initiate  ]  HP:42 T:2585(0~(B@s¦ća^p C T:2587@(0~(Bt¦ćaīI @(0~(Bt¦ća#J:You see here a scroll labeled ANDOVA BEGARIN.t¦ćaŽ t¦ća:ŽƒYou have a little trouble lifting U - a scroll labeled ANDOVA BEGARIN. T:2588@t¦ća3¶ [Seahorse17 the Initiate  ]  HP:43 T:2590(0~(B@(0~(B@t¦ća—· {[Seahorse17 the Initiate  ]  HP:44 T:2595(0~~~(B@t¦ćaj¹ Ū[Seahorse17 the Initiate  ]  HP:45 Pw:26 T:2601 (0~(B(0~~~~~(Bu(0~~~~~(B@(0~(Bu¦ća‚Š … T:2602(0~(Bu(0~(B@(0~(Bx¦ćań¼Š@(0~(BThe white unicorn butts![Seahorse17 the Initiate  ]  HP:44x¦ćaw½*The white unicorn misses!x¦ća؛ ^You hit the white unicorn.The white unicorn misses!x¦ća²œ ¾The white unicorn kicks![Seahorse17 the Initiate ]  HP:40  T:2604(0~(Bu(0~(By¦ća¦• @(0~(BThe white unicorn butts![Seahorse17 the Initiate ]  HP:31y¦ćaȕnThe white unicorn kicks![Seahorse17 the Initiate ]  HP:25z¦ća5Æ^You hit the white unicorn.The white unicorn misses!z¦ća”ÆæThe white unicorn kicks![Seahorse17 the Initiate ]  HP:20 [Seahorse17 the Initiate ]  HP:21 T:2605{¦ćaå« {¦ća"ć  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - cure blindness 2 healing 0% 91%-100%(end) |¦ćaĮ½-+(0lqqqqqqqqqqqk(B#(0x~~~~~~~~~~~x(B######(0~~~~~~~(Bu@(0~~~x(B######(0x~~~~~~~~~~~x(B Pw:21In what direction? |¦ćaöE |¦ćaFŒ[Seahorse17 the Initiate ]  HP:33You feel better.The white unicorn misses!|¦ćawF}The white unicorn kicks![Seahorse17 the Initiate ]  HP:27--More--|¦ćaŠĪ R[Seahorse17 the Initiate ]  HP:21|¦ćaĒĪ f[Seahorse17 the Initiate ]  HP:19  T:2606~¦ća„’ĆYou hit the white unicorn!The white unicorn butts![Seahorse17 the Initiate ]  HP:7(52) Pw:21(38) AC:0 Xp:7/818 T:2606 Burdened~¦ćaĻ’9The white unicorn misses!--More--~¦ća[Seahorse17 the Initiate ]  HP:3[Seahorse17 the Initiate ]  HP:0You die...~¦ćaŸ—[Seahorse17 the Initiate ] St:17 Dx:13 Co:12 In:12 Wi:16 Ch:8 Neutral Dlvl:8 $:863 HP:0(52) Pw:21(38) AC:0 Xp:7/818 T:2606 Burdened~¦ćaa”--More--¦ćaårODo you want your possessions identified? [ynq] (n) ¦ća"…/[?1049l ¦ća† ¦ćaæ¢