`Nća•Ķ Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-01-15.22:44:48.ttyrec Time: (1642286688) Sat Jan 15 22:44:48 2022 `Nća×,ų[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. `Nća#.VShall I pick character's race, role, gender and alignment for you? [ynaq] `Nćab€ ćn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) aNća˜+ name: seahorse17  role: Monk  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human [ - Pick alignment first q - Quit(end) aNćaõƒ6+ name: seahorse17  role: Monk  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * + Random  ? - Pick another role first role forces human " - Pick another gender first q - Quit(end) aNćap} Ū+ name: seahorse17  role: Monk  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Monk  y + Yes; start game n - No; choose role again q - Quit(end) aNća²ō ZaNća’ö Ģ(0lqqqqqqk(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~~~(Bd(0~x(B(0~~~~(B@(0~~x(B(0x~~~(Bd(0~~x(B(0mqqqqqqj(BaNća]÷ Seahorse17 the Candidate St:17 Dx:11 Co:12 In:7 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1 It is written in the Book of Chih Sung-tzu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Chih Sung-tzu seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded from birth as the instrument of Chih Sung-tzu. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakeNćaŒ÷ I7;30H of us all: Go bravely with Chih Sung-tzu!--More--bNćaΘm(0lqqqqqqk(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~~~(Bd(0~x(B(0~~~~(B@(0~~x(B(0x~~~(Bd(0~~x(B(0mqqqqqqj(BbNćaؚŻHello seahorse17, welcome to NetHack! You are a neutral male human Monk.Seahorse17 the Candidate St:17 Dx:11 Co:12 In:7 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1bNćaؚbNćaä‰ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_robNća'ŠUom [true]  n - eight_bit_tty [false] (1 of 5)cNća@„ +dNća.+dNća…« a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp dNća¤«s [false]  z - showrace [false]  A - showscore [false] (2 of 5)dNća{² +eNća³Ū+eNćaˆŠ  +eNća‰ a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype eNćaŗt [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)fNćaC%+fNćaÓ= a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settingsfNćaš=½:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)fNćav`+gNća¶Ł+gNćaLI° Select message history display type:  s - single c - combination f - full r - reversed(end) iNćaOŻ(0lqqqqqqk(B(0x~~~~~~x(B(0~~~~~~~x(B Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) iNća‘Ū Č(0lqqqqqqk(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~~~(Bd(0~x(B(0~~~~(B@(0~~x(B[Seahorse17 the Candidate ] St:17 Dx:11 Co:12 In:7 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:1(0lqqqqqqk(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~~~(Bd(0~x(B(0~~~~(B@(0~~x(B(0x~~~(Bd(0~~x(B(0mqqqqqqj(BkNćaø%  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_rokNćač% Uom [true]  n - eight_bit_tty [false] (1 of 5)nNća€+oNća®‘+qNća9 -sNćaUt-tNća„ a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [true]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [true]  x - safe_pet [true]  y - showexp tNćaŲ„p[true]  z - showrace [false]  A - showscore [false] (2 of 5)uNća¹§[Seahorse17 the Candidate ] St:17 Dx:11 Co:12 In:7 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:1(0lqqqqqqk(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~~~(Bd(0~x(B(0~~~~(B@(0~~x(B(0x~~~(Bd(0~~x(B(0mqqqqqqj(BuNćaŅ  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_rouNćaTŅ Uom [true]  n - eight_bit_tty [false] (1 of 5)vNćaæÖ a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [true]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [true]  x - safe_pet [true]  y - showexp vNća!×p[true]  z - showrace [false]  A - showscore [false] (2 of 5)vNća ń  a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [true]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype vNćaXń s [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)wNćažK  a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settingswNćaJL ½:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)xNća¢+xNćażL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) xNćaŸƒ Ę+(0lqqqqqqk(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~~~(Bd(0~x(B(0~~~~(B@(0~~x(B[Seahorse17 the Candidate ] St:17 Dx:11 Co:12 In:7 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:1(0lqqqqqqk(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~~~(Bd(0~x(B(0~~~~(B@(0~~x(B(0x~~~(Bd(0~~x(B(0mqqqqqqj(BzNćaķ=MYou kill the jackal!/1 T:2(0~(B{Nćaėd„@d(0~(B< T:3You hear bubbling water.{Nća¬¢w T:4@(0~(Bd(0~~(B{Nća j T:5@(0~(Bd(0~(B|Nća€®w#@(0~(B(0~(Bd(0~(B|NćaˆŠų T:6(0~(B#@(0~(Bd(0~(B(0~(B(0~~~(B(0~~~~(B|NćaĮŠÜ(0~~(B#@##d(0~(B(0~~(B(0~~(B(0~(B|Nća>Ń© T:7  T:9(0~(B@#(0~~(B(0~(B}NćaéA… T:10(0~(B#@d(0~(B}Nćaf%t(0~(B#@d(0~(B(0~(B}Nća¾F ‹ T:11(0~(B#@(0~(B(0~~(B(0~(B}Nća»õ ˜ T:12(0~(B#@d(0~(B(0~~~(B(0~~~~(B~Nća¬Ē Y(0~~(Bd@(0~(B~Nćat˜ T:13(0~(B(0~(B(0~(Bd#@NćaŸ ģ T:14(0~~~~(B(0~~~(B(0~~(B#@(0~(Bd(0~(BNća! «(0~(B(0~~~(B(0~(B#@#(0~(BNća°# D(0~~~~(B####(0~~~~(B(0~~(B###(0~~~~(B#######+@That door is closed. T:20€Nća”½€Nća`¾>The door opens. T:21(0lqqqqqqqqq(B(0x~~~~~~~~~(B+(0~~(B$(0~~~~~~~~(B(0x~~~~~~~~~~~~a(B(0~~~~~(B{(0~~~~~~(B(0mqqqqqqqqqqq(B€NćaĮ— « T:22(0qqq(B(0~~~(B(0~x(B@#(0~x(B(0q(BNćaųĄŠ T:23(0k(B(0x(B@(0a(B(0j(BNćaM T:24@(0~(BNćavœ s@(0~~~~~(B T:28@(0~(BNćaĄœ #@(0~~(BNćak DYou see here 7 gold pieces. T:30‚Nćaį|‚Nća#}g $:7$ - 7 gold pieces. T:31@‚NćałĒ4(0~(B@‚Nća,_ I T:32(0~(B@ƒNća“|M(0~(B#@(0~(BƒNćaåѬ T:33(0~~~~(B(0~~~(B(0~(B#@(0~(BƒNća—ŅĄ(0~~~~~~~(B(0~~~~~~~~~(B#(0~~~~(B#@####(0~(BƒNća}Ó“ T:35  T:37#(0~~(B@####ƒNća ²j T:38(0lqqq(B(0qqq(B(0~~~~~(B(0x~~~~~~~(B#(0~~~~(B(0~~~~~~~(B(0x~~~~(B%(0~~~~~(B#@+(0~~~~~~~(B(0mqqqqqqq(B„Nća\x(0q(B(0~(B#@#(0~(B(0q(B„NćaBy’ T:39(0q(B(0~(B@#(0~(B(0q(B„Nćaś9 Ž T:40(0q(B(0~x(B@#(0~x(B(0q(B„Nćaā* n T:41(0k(B@(0~(B(0j(B…Nćažg#@(0~~(B…Nća'hU T:42(0~(B@(0~(B…NćaĖhg@(0~~(BYou see here a food ration. T:44…Nća]ź…Nća»źNj - a food ration. T:45@…Nća§X O T:46(0~(B@†Nća-N*@(0~~~(B†NćaN=That door is closed. T:49†Nća“žHThe door resists! T:50†NćaźHThe door resists! T:51†Nća>f †Nćaśf :The door resists! T:52†NćaŸ²ZThe door opens. T:53(0a(B‡Nćaml Z T:54##@(0~(B‡NćaĄŃ ™  T:55(0~~~(B#(0~(B@(0a(B‡NćaėŃ “(0~~~~~~~(B#@#(0~~~~~~~~~(B#(0~~~~~~~~(B‡NćajÓ ² T:56+@####(0~~~(BThat door is closed. T:61ˆNćaEų-The door resists!ˆNćar· ˆNćaĆ· ĖThe door opens. T:62(0lqq(B(0x~~(B(0x~~~~(B(0x~~(B$(0~~a(B(0mqqqqq(BˆNća›F Ł(0q~q(B(0~(B>(0~(B%(0x(B@#(0j(BYou hear some noises in the distance. T:63‰Nća¶‘d T:64(0k(B@(0a(B‰Nća U T:65(0~(B@(0~(B‰Nća¼p @(0~(B‰NćaŻpCYou see here 3 gold pieces. T:66‰NćaC ‰Nćak Š $:10 HP:14(14) Pw:4(4) AC:4 Xp:1/1 T:66$ - 3 gold pieces. T:67@ŹNćat5@(0~(BŹNća•Øc(0~(B@You see here a tripe ration. T:68ŹNćaŠØŹNćaāØI#@#%ŹNćaS©D T:69(0qq(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B##@(0~~~(B(0~(B(0~~(B(0~(BĻNća.ŃH T:70(0qqq(B(0~~(B(0~~(B(0~(B(0~(B###@#(0~(B(0~~(B(0~~~~(BĻNća[Å ° T:71(0~(B(0~(B##@#(0~(B(0~~(B(0~~(BĻNćaØY »(0~(B(0~(B#@#(0~(B(0~~(B(0~~(BŠNćaÕ T:72(0q(B(0k(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@#ŠNćao%N T:73(0lqqqqq(B (0x~~~~~~(B+ (0~~~~~~(B(0x(B(0~~~~~(B(0~~(B(0~~~(B(0~x(B(0~~(BF(0~(B(0q(B@(0q(B#ŠNća]Ń Õ T:74(0x(B(0x~~(B(0x~~~~(B (0x~~~~~~(B@(0x(B (0mqqqqqqq(B(0~(B(0qj(BŃNća·©LYou kill the lichen!/5 T:75(0~(BŃNćaÄ P T:76@(0~(BŅNća§äY+(0~~~~x(B@(0~(BŅNćaˆj T:77(0k(B(0~(B(0~(B@#ŅNćaf˜×(0q(B(0~~~(B(0~(B(0~(B(0~(B@#(0~(B(0~~~(BŅNća“˜µ(0~~~(B(0~(B##@#(0~(B(0~~~(BŅNća„›L T:81(0q(B(0~(B (0~~~~~(B(0~(B(0~~~(B##(0~~(B###@(0~~~(B# (0~~~~~(B(0~(BÓNća¼Z^ T:82(0x(B (0~~~~~~(B@(0~~(B (0~~~~~~~~~(B#(0x~~~(B+ (0~~~~~~(B(0~~(B$(0x(B(0~~~(B(0~~x(B(0qqj(BÓNća‘o ē T:83(0l(B(0~(B@(0~(B (0~~~~~~~~~(B(0x(B (0~~~~(B(0x~(B(0~(B(0m~(BŌNćaėŪø T:84(0~(B(0~~~(B@ (0~~~~~~~~~(B (0~~~~(BŌNćaÆ%(0~(B@ŌNćaKÆCYou see here 2 gold pieces. T:85ŌNća$“ ŌNća•“g $:12$ - 2 gold pieces. T:86@ŌNćaĢs ž T:87(0~(B(0~(B(0~(B#@dÕNća†D-d@ÕNća¶E!You swap places with your little dog. T:88(0~~(B(0~~(B(0~~~(B(0~(Bd(0~(B#(0~(BÕNća[F½ T:91(0~(B(0~~(B###(0~~(B#####@d(0~~(BÕNća _##@(0~~~(B#ÕNća¼ {The jackal bites![Seahorse17 the Candidate  ]  HP:13  T:92ÖNćaŃŲ ÖNćaVŁeYou kill the jackal!/6d#ÖNćaÆZ £ T:93(0qqqqq(B(0~~~~(B(0~~~(B#(0~(B@#×Nćaę°(0q(B(0qqqk(B(0~(B(0~~~~x(B(0x(B(0~~~~~~x(B@(0~~~~~~~~(B+d(0mqqqqqqqqqj(B#ŲNćału T:94(0l(B(0x(B(0~(B@#ŲNća "(0~~~~~(B@ŲNćaC  T:98(0~~~(B@That door is closed. T:100ŲNćań“ ŲNća/”NThe door opens. T:101(0a(BŲNća \ T:102(0~(B@##ŲNćakš T:103(0~~~(B(0~(B(0a(B@#ŲNća mµ[Seahorse17 the Candidate ]  HP:14 T:105(0~(B(0~~~(B(0~(B(0~~~~~~~(B####@#(0~~~~~~(B(0~~~~~~~~(B##(0~~~(B@#ŲNćacnf######@+# T:112ŲNćaĶn=That door is closed. T:113ŁNća& ŁNća('?The door resists! T:114#ŁNća9Ė ŁNćawĖ īThe door opens. T:115(0qqk(B(0~~x(Bd(0a~(B$(0~x(B%(0~x(B(0x(BŚNća© T:116(0q(B(0x~(B##@(0x~(B(0~~~(B(0qqqj(BŚNćaFįv T:117(0l(B(0a(B@(0m(BŚNćaYØA(0~(B@(0a(BŚNćaĆØaYou see here 3 gold pieces. T:118dŚNćaCL ŚNća¢L  $:15$ - 3 gold pieces. T:119(0a(B@ŪNćaiµ2(0~(B@ŪNćaŌµeYou see here a food ration. T:120dŪNćaOܐj - a food ration. T:121(0a(Bd@ŪNća’Ÿ  T:122(0~(B(0~(B@däNćaā~(0~(B#@(0~(Bd(0~(B#äNćaŒµ« T:123(0~~(B(0~~~(B(0~(B@(0a(BźNćaēä‹ T:124(0~~(B(0~~~(B(0~~(B#@d(0~(BźNća„z-d@źNćaüztYou swap places with your little dog. T:125(0~(B(0a(BźNćaQ^ a T:126d(0~(B@źNća9i T:127(0a~(Bd@ėNćak1d(0~(BėNćaj1# T:128ėNća˜D:d(0~(BėNća„ļ # T:129ėNća$” O T:130d(0~(BģNćaAo5d(0~(BķNća¬~B T:131@(0~(BķNćaõ¼] T:132(0a(B@(0~(BķNća3<a T:133(0~(B@(0~(BķNćanĒ \ T:134(0~(B(0a(B@īNćaś++@(0~(BīNćaKĻK T:135@(0~(BīNća˜“;d@(0~(BļNćaGB@dļNćaBāYou swap places with your little dog. T:136(0~(B(0a(Bd(0~(B(0~~~(BļNćašC‰(0~~(B@######(0a~~(B(0~~(BļNća*D< T:140@#ļNćaĒF#(0~~~~~~~(B(0~~~~~~(B#(0~~~(B(0~~(B#############@###ļNćaGl T:147r##@##ļNća\GyThe sewer rat bites![Seahorse17 the Candidate  ]  HP:13 T:148šNća ”šNća¢YYou kill the sewer rat!/7 T:149)ńNća†E###@#ńNćaĆYou see here 6 crossbow bolts.[Seahorse17 the Candidate ]  HP:14 T:150ńNćaw6 ‘@#(0~~~(B######)ńNćaY7 h T:154  T:157#@###ņNćaG 5#(0~~~(B@ņNća @#ņNćaķ ĮYou hear bubbling water. T:160(0~~(B(0~~(B(0~~~(B(0~~~(B@###(0~~~(BóNćam“m T:161(0~(B(0~(B@(0~(BóNćam\ .@(0~(BóNćažŠ L T:162@(0~(BōNćaX£” T:163@(0~~(B(0~(B(0~(B(0~(BōNćań  (0~~~~~~(B(0~(B(0~~(B (0~~~~~~~~~(B@(0~~~(B (0~~~~~~(B(0~~~(B(0~~(B(0~~(BōNća Ū T:166(0~~~~~~~~~~~(B(0~~(B(0~~~~~(B(0~~(B@#####(0~~~~~(B (0~~~~~~~~~~~(BõNćaé9l(0~(B(0~~~(B(0~(B@õNća¬āI T:167(0~(B@õNća*ް T:168(0~~(B(0~~~~(B (0~~~~~~(B(0~(B@õNćaų] 6(0~~~~~~(B (0~~~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B@õNćaō^ “ T:171(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B###@(0~(B(0~~(B(0~~(BöNćaZ(0~~~(B(0~(B(0~(B(0~(B(0~(B#@#(0~(B(0~~~(B(0~~~(BöNća:˜ T:172#@(0~(B(0~(B(0~(B(0~~(BöNćaėS 6(0~(B(0~(B@÷Nća¤ %You descend the stairs.--More--÷Nćai#w(0lqqqq~qqqqk(B(0~~~~~~~~(B$(0~x(B(0x~~~~~~~(B@(0~x(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(B[Seahorse17 the Candidate ] St:17 Dx:11 Co:12 In:7 Wi:17 Ch:11 Neutral Dlvl:2 $:15 HP:14(14) Pw:4(4) AC:4 Xp:1/7 T:172÷NćaÜ&!  T:173Oća²¼&@<Oćaé¼EYou see here 4 gold pieces. T:174Oća„d… $:19$ - 4 gold pieces. T:175@Oća½› @(0~(BOća»6 C T:176@(0~(BOćaŪ T:177##@(0~~(B(0~(B(0~~(BOćaµ!> T:178#@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~~(BOćaA"Ŗ##@##(0~(B(0~(B(0~~(B(0~(BOća™¶ø#####@###(0~~(B(0~~(B(0~~(BOćaX· T:182  T:185(0qqqqqqqqk(B=(0~~~~~~x(B$(0~~~~x(B(0~~~x(B(0q(B@(0j(B####Oća’ Ź T:186(0l(B(0x~(B(0x~~~(B(0x~~~(BF(0~(B@(0mqqqqqq(B(0~(BOćaH L T:187@(0~(BOća óm@(0~~~(BYou see here 3 gold pieces. T:190Oća9š Y $:22$ - 3 gold pieces.@OćačIYou hit the lichen. T:191Oćac¢ cYou kill the lichen!/11 T:191%Oća¬ėx(0~(B@You see here a lichen corpse. T:192OćaćŸ=@%Oćacp@(0~(BYou see here a topaz ring. T:193Oća}5 K T:194@=Oća–ņ (0~(B@Oćaąņ CYou see here a topaz ring. T:195 Oća;4>k - a topaz ring.@ OćaĢ;N T:196(0~(B@ Oćaa7 X+You find a hidden door. T:197 OćaĮ’) T:198 Oća‡G# T:199 Oćańń%(0~(B@ Oća©C LThe door opens. T:200(0a(B Oća^JZ T:201#@(0~(B# Oća•(‹ T:202(0~~~(B(0~(B@(0a(B OćaÜ(Ė(0~~~~~~~(B(0~~~~~~~~(B#(0~~~(B(0~~~~(B##@# Oća)A T:203#@# Oćad*†#@########## T:210  T:211x Oćaĝ GYou kill the grid bug!/12 T:212# OćaåÕ+#@# OćaĄ ; T:213#@ OćaL» ˜#######@# T:217  T:218OćašµF T:219@#Oća3|.#@#OćaZa ™#@############ T:224#@#OćaØb ū T:231(0qqqqq(B(0~~~~~(B(0~~(B$(0~(B(0~~(B######@##########OćaĻēq T:232(0~~~~(B(0~~(B(0~(B#@Oća¬’ T:233(0~(B(0~(B(0~(B#@Oća‘č œ T:234(0~~~~(B(0~~(B(0~(B#@Oća#£‡ T:235(0~~~~(B(0~~(B##(0~(B@#Oćavc! T:236(0q(B(0qqqqqqqk(B(0~(B(0~~~~~~~~~x(B(0x(B(0~~~~~~(B%(0~~~~~(B@(0~~~~~~~~~~~~~x(B#(0mqqqqqqqqqqqqqqj(BOća|$n T:237(0l(B(0~(B@(0~(BOća¢„ c(0~~(B@You see here 3 gold pieces. T:239Oćacäu $:25$ - 3 gold pieces. T:240@Oća ø(0~(B(0~~~~~~~(B@ Things that are here: an orc corpse 2 red gems 10 darts--More--Oća£y(0qqqqqq~qqqqqqqk(B(0lqqqqqqqqk~~~~~~~~~~~~~~x(B(0x~~~~~~~~x~~~~~~~~~(B@(0~~~~~(B(0x~~~~~~~~x(BA little dart shoots out at you!A little dart misses you. T:245Oća9Nō Pick up what?  Weapons a - a dart b - 10 darts Comestibles c - an orc corpse Gems/Stones d - 2 red gems(end) Oća½ +Oća± Ė(0qqqqqq~qqqqqqqk(B(0lqqqqqqqqk~~~~~~~~~~~~~~x(B(0x~~~~~~~~x~~~~~~~~~(B@(0~~~~~(B(0x~~~~~~~~x~~~~~~~~~~~~~~x(B#(0a~~~(B%(0~~~~xqqqqqqqqqqqqqqj(B#(0mqqqqqqq~j(B#########################################l - 2 red gems. T:246@Oća<īA@)OćaÅĘ ’@(0~~~~~~~~(B T:252  T:253#@(0~(BOćatTt#@(0~(B#(0~(B(0~~~(B T:256##(0~~~~~~~~~~~~~~(B#(0~~~~~~~~~(B(0~~~~(B#(0~~~~~~~~~~~~~~(B#@Oćab< ˜(0~~~~(B(0~~~(B(0~(B##@#####Oćaķ= m T:259(0~(B#@#########Oća_> ‘ T:266  T:270##@#######(0~(BOćaMc S T:271#@#OćaVn„#@#(0~(B(0~~~(B(0~~~~(B(0qqqqq(BOćaū- T:272(0qqqqqqqqqk(B#(0x~~~~~~~~~x(B@(0~~~~~~(B%(0~x(B(0x(B(0~~~~~~~(B(0~(B(0~~~~x(B(0q(B(0qqqj(BOća%l” T:273(0l(B(0~(B@(0x(B(0m(B(0~(B@Oća=l#(0~~~~~~(B@OćaHlc Things that are here: a food ration a large box--More--OćaŌlŌ(0qqqqqq~qqqqqqqk(B(0lqqqqqqqqk~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B T:279OćaŪd¢ Pick up what?  Comestibles a - a food ration Tools b - a large box(end) Oća”Ņ+Oća†(p(0qqqqqq~qqqqqqqk(B(0lqqqqqqqqk~~~~~~~~~~~~~~x(B(0x~~~~~~~~x~~~~~~~~~(B)(0~~~~~(B(0x~~~~~~~~x~~~~~~~~~~~~~~x(B#(0a~~~(B%(0~~~~xqqqqqqqqqqqqqqj(B#(0mqqqqqqq~j(B###################j - a food ration.@Oća/# OćaéElootOćaģåEThere is a large box here, loot it? [ynq] (q) Oća©49You carefully open the large box...--More--Oća։e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) Oćaēōm+(0qqqqqq~qqqqqqqk(B(0lqqqqqqqqk~~~~~~~~~~~~~~x(B(0x~~~~~~~~x~~~~~~~~~(B)(0~~~~~(B(0x~~~~~~~~x~~~~~~~~~~~~~~x(B#(0a~~~(B%(0~~~~xqqqqqqqqqqqqqqj(B#(0mqqqqqqq~j(B############################################ Take out what?  Scrolls a - a scroll labeled THARR(end) OćaB#+OćapČ(0qqqqqq~qqqqqqqk(B(0lqqqqqqqqk~~~~~~~~~~~~~~x(B(0x~~~~~~~~x~~~~~~~~~(B)(0~~~~~(B(0x~~~~~~~~x~~~~~~~~~~~~~~x(B#(0a~~~(B%(0~~~~x(Bm - a scroll labeled THARR. T:280OćaŖ//(@OćatX T:281(0~(B#@#Oća ™(0~~~(B(0~(B#(0~(B@(0~(BOća>  T:285(0~~~~~~(B#(0~~~~~~~(B###(0~~~~~~~~~(B#####@(0~~~~~~~~~(B OćazM$ T:286 Oća $ T:287 OćaŽ$ T:288!OćaŠō$ T:289!Oćaõ}$ T:290!OćaāÕN#You find a hidden passage. T:291!OćaG * T:292!OćaĄŲ $ T:293"OćaÖ##@#"OćaŠh T:294  T:296###(0l(B@(0q(B(0x~~~(B(0x~~(B:(0~~(B(0x~(B>(0~~~(B((0~(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B#OćaīAĪ T:297(0a(B(0qqqqqk(B@(0~(B)(0~~(B+(0~~x(B(0x(B#Oća׏ ”(0~(B@The newt bites![Seahorse17 the Candidate  ]  HP:13  T:298$Oćaŗw-You hit the newt.$Oća3xThe newt bites![Seahorse17 the Candidate ]  HP:11  T:299$Oćam+˜You kill the newt![Seahorse17 the Candidate  ]  HP:12/13 T:300%$Oća>q(0~(B@You see here a newt corpse. T:301$Oća•I =@%%OćaD=a(0~(B@You see here a boomerang. T:302%Oća±A S T:303)@&OćaśRi(0~(B@You see here a large box. T:304&Oćao< # &Oća7loot'OćaĶüEThere is a large box here, loot it? [ynq] (q) 'Oća‡”6Hmmm, it turns out to be locked.'OćaÉ, S T:305(@(OćaŌ In what direction? )OćaК!THUD!)Oća‡÷*In what direction? )OćaŽo YYou break open the lock!You trigger a trap!--More--*Oća Ä The large box explodes![Seahorse17 the Candidate ]  HP:0(14) Pw:4(4) AC:4 Xp:1/13 T:305--More--+Oća†™You die...[Seahorse17 the Candidate ] St:17 Dx:11 Co:12 In:7 Wi:17 Ch:11 Neutral Dlvl:2 $:25 HP:0(14) Pw:4(4) AC:4 Xp:1/13 T:305+OćaŠ--More--,Oća|K JDo you want your possessions identified? [ynq] (n) -Oća/[?1049l -Oća† -Oća¾#6You didn't beat your previous score of 226 points. -OćaĘ)