eWa2 Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-01-12.22:34:13.ttyrec Time: (1642026853) Wed Jan 12 22:34:13 2022 eWa_p[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. eWasVShall I pick character's race, role, gender and alignment for you? [ynaq] eWae n name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) fWa,Q+ name: seahorse17  role: Monk  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human [ - Pick alignment first q - Quit(end) fWaE6+ name: seahorse17  role: Monk  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * + Random  ? - Pick another role first role forces human " - Pick another gender first q - Quit(end) fWa@+ name: seahorse17  role: Monk  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Monk  y + Yes; start game n - No; choose role again q - Quit(end) gWaZgWa`(0l(B+(0qqqk(B (0x~~~~x(B (0x(B@(0~~~~(B (0x(Bf(0~~(B$(0x(B (0x(B:(0~~~x(B (0mqqqqj(B gWa+Seahorse17 the Candidate St:14 Dx:15 Co:11 In:10 Wi:16 Ch:9 Neutral Dlvl:1 $:0 HP:14(14) Pw:5(5) AC:4 Xp:1 It is written in the Book of Chih Sung-tzu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Chih Sung-tzu seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded from birth as the instrument of Chih Sung-tzu. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakeWaI7;30H of us all: Go bravely with Chih Sung-tzu!--More--gWa[gWa Hello seahorse17, welcome to NetHack! You are a neutral male human Monk.Seahorse17 the Candidate St:14 Dx:15 Co:11 In:10 Wi:16 Ch:9 Neutral Dlvl:1 $:0 HP:14(14) Pw:5(5) AC:4 Xp:1gWa" hWaJ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_rohWapUom [true]  n - eight_bit_tty [false] (1 of 5)hWa^ +iWaA+iWa a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp iWas [false]  z - showrace [false]  A - showscore [false] (2 of 5)jWad+kWaM +kWa +kWa/`  a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype kWas` t [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)kWaj +lWa4 a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settingslWai:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)lWaX+lWa% L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) mWa2+[Seahorse17 the Candidate ] St:14 Dx:15 Co:11 In:10 Wi:16 Ch:9 Neutral Dlvl:1 $:0 HP:14(14) Pw:5(5) AC:4 Xp:1/0 T:1(0l(B+(0qqqk(B (0x~~~~x(B (0x(B@(0~~~~(B (0x(Bf(0~~(B$(0x(B (0x(B:(0~~~x(B (0mqqqqj(B nWa#@ T:2<@oWa9(0~(Bf@oWaJ(0~(B@oWalgYou see here 3 gold pieces. T:3(0~(BfoWa oWa  $:3$ - 3 gold pieces. T:4f(0~(B@pWa|u Coins $ - 3 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 6 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of stinking cloud Spellbooks c - a blessed spellbook of healing Potions e - 3 uncursed potions of healing(end) pWaB qWa~o Coins $ - 3 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 6 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of stinking cloud Spellbooks c - a blessed spellbook of healing Potions e - 3 uncursed potions of healing(end) rWairWa,)Y(0~(Bf@#(0~(BrWa  T:5(0~(B(0~(B@#(0~(B(0~~~(BrWa (0~~~(B#(0~~(Bf#####@# (0~~~(B#rWa  T:7(0~(B######@dThe jackal bites![Seahorse17 the Candidate  ]  HP:13 T:12  T:13sWa$sWa$WYou kill the jackal!/1 T:14#%sWa ,#@#sWa }You see here a jackal corpse.[Seahorse17 the Candidate ]  HP:14 T:15tWae T:16f@%tWaj@fYou swap places with your kitten.#The kitten eats a jackal corpse. T:17tWa4 B T:18@#tWar < T:19@#uWas< T:20@#uWaU< T:21@#uWaW#@(0~~~(B#uWa{f T:24@###vWaB# T:25vWax # T:26vWa# T:27wWa ## T:28wWa# T:29wWar # T:30xWae`S#You find a hidden passage. T:31xWaG T:32fxWaѓx T:33#@f#xWa #@##### T:35  T:38@##yWau +yWa ?You find a hidden door. T:39zWa zWaThe door opens. T:40(0lqqqqqqqq(B(0x~~(B{(0~~~~~a(B(0x~~~~~~~(B#(0mqqqqqqq(BzWaX T:41(0k(B@#(0~x(Bf(0q(B{Wa= T:42(0a(B@(0~(Bf{Wab f@You swap places with your kitten.(0~~(B(0~~~~(B(0~~~~~~~(B{Wa]e (0~a(B###########(0~~~(B@ T:49  T:50|Wa @#########@#|Wa<& T:56##f@`#With great effort you move the boulder. T:58#(0~(B#f@`x#}WaXYou kill the grid bug!/2 T:59#}Wa0 T:60(0~~~(B##f@x~Wa (0~~~(B@##You hear some noises. T:61Wa|(0qqqqqk(B(0~~~~~x(B#(0~~~~~~~x(B@(0~~~~~~~~x(B(0~~~(Bf(0~~~~~~~~(B#(0qqqqqqqj(BWaw T:62(0qqq(B(0~~~(B(0x~(Bf@#(0x~(B(0q(BWa f(0l(B(0x(B#(0~(B@(0m(BWa(0~~(B@Wa T:63  T:67(0~~(B(0~~(Bf(0~~(B@(0~(BWa(0~(B(0~(B(0~(Bf@#Wa8  T:68(0~~~~(B(0~~~(B(0~(B(0~(Bf(0~(B@##Wa (0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B####@#Wav  T:70  T:73(0~~(B(0~~~~(B(0~~~~~~~(B(0~~(B####@WaO( T:74#Waoh ( T:75#Wa fWa)# T:76Wa۵( T:77#Wa'o+WaZoZYou find a hidden door. T:78fWaC C T:79fWaE = T:80fWa=h"This door is locked.Wal0This door is locked.Wa@ 0This door is locked.Wa# 0This door is locked.Wa0This door is locked.Wa*In what direction? WaWa$As you kick the door, it crashes open!(0qqqk(B(0~~~~(Bd(0~~~~x(B#(0~~~~~~~x(B(0qqqqqqj(BWa 8Wa T:81(0qqq(B(0~~~(B(0x~(B#@(0m(BWa;?(0l(B(0x(B@(0~(BThe jackal bites![Seahorse17 the Candidate  ]  HP:12WaTYou kill the jackal!/3 T:82>WaLi G T:83(0~(B@Waq%You descend the stairs.--More--Wa W(0lqqqqqqk(B(0x~~~~~(B((0a(B(0x~~~~~~x(B(0x(B@(0~~~~~x(B(0mqqqqqqj(B[Seahorse17 the Candidate  ] St:14 Dx:15 Co:11 In:10 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:12(14) Pw:5(5) AC:4 Xp:1/3 T:83Wa   T:84Wa|C T:85@<Wav -@(0~(BWa 6a(0~~~(B@You see here a large box. T:87Wa, # Wa|-lootWa3DThere is a large box here, loot it? [ynq] (q) Wa&8You carefully open the large box...--More--Wa$e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) Wa[+ Take out what?  Spellbooks a - a ragged spellbook(end) Wa+WaGgj - a ragged spellbook.Wa;(<What do you want to read? [cdj or ?*] WaWa+You feel a wrenching sensation.(0~~~~~(B((0~~~~~~(B(0~~~~~(B(0l(B+(0qqqqqqqk(B(0x~~~~~~~~x(B(0x~~~(B@(0~~~(B%(0x(B(0~~(B$(0~~~~~~x(B(0mqqqqqqqqj(BThe spellbook crumbles to dust!--More--Wa -Call a ragged spellbook: Wa?Wa T:88 T:89[Seahorse17 the Candidate  ]  HP:13 T:90You can move again.Wa4;4(0~(B@Wa  @(0~(BWa6DYou see here 4 gold pieces. T:91Wav  $:7$ - 4 gold pieces. T:92@Waty Q T:93@(0~(BWa-e(0~~~~~(B@You see here a slime mold. T:97Wa[k - a slime mold. T:98@Wa O T:99(0~(B@WaRs [Seahorse17 the Candidate ]  HP:14 T:105##@(0~~~~~~~(BWapoj(0~~~(B(0~(B@(0~(BWao  T:110##@#####(0~~~~~(B#(0~~~~~~~(B#(0~~~~~~~~(BWaK#####@##Wa;C T:112##@#WaYou hear water falling on coins.####@`#With great effort you move the boulder. T:117#@`Waq0C T:118@#Waz+= T:119@#Wa l#@##@#Wa \ T:121##@#WajX-@##Wa#G(0qqqqqqqqqqqqqk(B(0~~~~~~~~~~~(B!(0~x(B(0~~~~~~~~~~~~~x(B(0~~~~~~~~~~~~~~x(B##(0~~~~~~(B#######@#Wal T:126  T:127(0~~~~~(B(0~(B(0~(B(0~~~~~~~~~(B(0x(B(0~~~~~~~~~~~(B@(0~~~~~~~~~~~~~x(B#(0mqqqqqqqqqqqqqqj(BWa" T:128(0lq(B(0x~(B(0~(B@(0~(BWa6J T:129@(0~(BWa J T:130@(0~(BWa!(0~~~~(B@WaF T:133(0~~~~~~(B@WaHNYou see here a brilliant blue potion. T:140WawIl - a brilliant blue potion.@Wa ,@(0~(BWa @(0~~~~~~~~~~(BF T:147  T:149@(0~(BF(0~(BWa*(0~(B#@Wa T:150(0~(B#@(0~(B#(0~(B(0~~~(BWa| T:153(0lqqqqq(B(0x~~(B(!(0~(B(0x~~~~~~(B(0~~~~~~~~~~~~~(B(0x~~~~~~x(B######(0~~~~~~~~~~~~~~(B(0x~~~~~(B(@#(0~~~~~~~~~~~~~(B(0m(B(0q(B+(0qqqj(B(0~~~~~~~~~~~(BWa^(0qk(B(0~x(B(0x(B@(0~(BWa@You see here a whistle. T:154Wai  Wa Jm - a whistle. T:155@Wa6 BWhat do you want to use or apply? [m or ?*] Wa} 7You produce a high whistling sound.Waѕ# Wa< nameWa(d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Wa <+(0lqqqqqqk(B(0x~~(B(!(0~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~x(B######(0~~~~~~~~~~~~~~~x(B(0x~~~~~(B@(0~(B##(0x~~~~~~~~~~~~~~x(B(0m(B(0q(B+(0qqqj(B##(0~~~~~~~~~~~~~~~x(BWhat do you want to call? [ac-elm or ?*] Wa#Call a whistle: Wa~ tWa8iWanWa Wa7 3What do you want to drop? [$a-ik-m or ?*] WaX NYou drop a whistle called tin. T:156Wa!T T:157@(Wa\a T:158@(0~(B(0~(BWa" L T:159@(0~(BWaM @(0~(BWaM )You see here a clear potion.WaE\n - a clear potion. T:160@WaS,@(0~(BWa>You see here a chest. T:161Wa~ # Wa!lootWa@There is a chest here, loot it? [ynq] (q) Wa4Hmmm, it turns out to be locked.Wa5(@Wa4In what direction? Wa;THUD! T:162WaS )In what direction? WavTHUD!You hear a muffled cracking.You hear a muffled shatter.--More--WaXmYou hear a muffled shatter.You break open the lock! T:163Wa# WaquitWa,Really quit? [yn] (n) Wa0k[Seahorse17 the Candidate ] St:14 Dx:15 Co:11 In:10 Wi:16 Ch:9 Neutral Dlvl:2 $:7 HP:14(14) Pw:5(5) AC:4 Xp:1/3 T:163WaBlCDo you want your possessions identified? [ynq] (n) WaO /[?1049l Wa  Wa8