Ta  Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-01-07.20:45:08.ttyrec Time: (1641588308) Fri Jan 7 20:45:08 2022 Ta! [?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. Ta# VShall I pick character's race, role, gender and alignment for you? [ynaq] Ua\j n name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) Xa8+ name: seahorse17  role: Monk  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human [ - Pick alignment first q - Quit(end) Xa6+ name: seahorse17  role: Monk  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * + Random  ? - Pick another role first role forces human " - Pick another gender first q - Quit(end) Xax+ name: seahorse17  role: Monk  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Monk  y + Yes; start game n - No; choose role again q - Quit(end) Xa+ZXal(0lqqqqqqqk(B(0x~~(B($(0~~~x(B(0x~~~~~~~x(B+(0~~~~~(B{(0~x(B(0x~~~~~(B@d(0x(B(0mqqqqqqqj(BXaSeahorse17 the Candidate St:18/01 Dx:16 Co:12 In:8 Wi:10 Ch:10 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1 It is written in the Book of Chih Sung-tzu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Chih Sung-tzu seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded from birth as the instrument of Chih Sung-tzu. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakeXaL of us all: Go bravely with Chih Sung-tzu!--More--Ya[(0lqqqqqqqk(B(0x~~(B($(0~~~x(B(0x~~~~~~~x(B+(0~~~~~(B{(0~x(B(0x~~~~~(B@d(0x(B(0mqqqqqqqj(BYaYaHello seahorse17, welcome to NetHack! You are a neutral male human Monk.Seahorse17 the Candidate St:18/01 Dx:16 Co:12 In:8 Wi:10 Ch:10 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1Ya8J Ya Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roYa^Uom [true]  n - eight_bit_tty [false] (1 of 5)[ar+[a +\a+ a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp \a?,s [false]  z - showrace [false]  A - showscore [false] (2 of 5)`a]j +baX+baWq +baHn  a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype ban t [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)baSi+ca a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settingscac:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)ca]+cadL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) ca< ,+(0lqqqqqqqk(B(0x~~(B($(0~~~x(B(0x~~~~~~~x(B+(0~~~~~(B{(0~x(B(0x~~~~~(B@d(0x(B(0mqqqqqqqj(B[Seahorse17 the Candidate ] St:18/01 Dx:16 Co:12 In:8 Wi:10 Ch:10 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:1(0lqqqqqqqk(B(0x~~(B($(0~~~x(B(0x~~~~~~~x(B+(0~~~~~(B{(0~x(B(0x~~~~~(B@d(0x(B(0mqqqqqqqj(Bda D T:2@<easy T:3@d(0~(B{(0~(BeaF -@(0~(BeaF qYou see here a pick-axe. T:4d(0~(Bfa= fa Ij - a pick-axe. T:5@ga# ga agaT djusthaݥ>What do you want to adjust? [a-j or ?*] hagEAdjust letter to what [j-zA-Z] (? see used letters)? haV +Moving: k - a pick-axe.ia # iaA aja djustja0?What do you want to adjust? [a-ik or ?*] jaEAdjust letter to what [j-zA-Z] (? see used letters)? ja +Moving: x - a pick-axe.ka% ka-d@kaK2You swap places with your little dog.kaYou see here 3 gold pieces. T:6(0~(B(0~(Bdla la  $:3$ - 3 gold pieces. T:7@(0~(B(0~(Bdma 9n(0~(B@{dmamz T:8(0~(B@d(0~(Bma6 T:9(0~(B@d(0~(B{ma 5What do you want to use or apply? [x or ?*] naη0You don't have that object.--More--oaiBWhat do you want to use or apply? [x or ?*] oaNever mind.oaVY BWhat do you want to use or apply? [x or ?*] pa.You now wield a pick-axe.--More--paEIn what direction do you want to dig? [ykuln>] paM paN You start digging downward. T:10d(0~(B T:11d(0~(B T:12(0~~(Bdpa2N You dig a pit in the floor.(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(Bqa PYou start digging downward. T:13qa D T:14 T:15qa !D T:16 T:17qa!" T:18qa!" T:19qa'!" T:20qa! T:21(0~(B T:22 T:23 T:24You dig a hole through the floor.You fall through...qa#--More--qa~(0lqqqqqqqqqk(B(0x~~~(B@(0~~~~(B=(0x(B(0x~~~~~~~(B[(0~~(B(0x~~~~~~~~~x(B(0~(Br(0~~~~~~~~x(B(0mqqqqqqqqqj(B[Seahorse17 the Candidate ] St:18/01 Dx:16 Co:12 In:8 Wi:10 Ch:10 Neutral Dlvl:2 $:3 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:24qau  T:25raVz T:26(0~(B@r(0~(Braev T:27(0~(B@r(0~(BraFQ Nr(0~(B@(0~(BsaVu -x - a pick-axe (weapon in hand).tayN=What do you want to wield? [- x or ?*] taDYou are empty handed. T:28uaG uao;(0~(Br@(0~(Bual You begin striking monsters with your gloved hands.You kill the sewer rat!/1 T:29%va 2(0~(B@wa%;(0~(B@ Things that are here: a dwarvish cloak 3 gold pieces--More--wa J T:30wagS Pick up what?  Coins $ - 3 gold pieces Armor a - a dwarvish cloak(end) xa+ya(0lqqqqqqqqqk(B(0x~~~~(B%(0~~~(B=(0x(Byaغf $:6$ - 3 gold pieces. T:31@yaY 7@[yaZ BYou see here a pearl ring. T:32zaYk - a pearl ring. T:33@zaBWhat do you want to use or apply? [x or ?*] zaG .You now wield a pick-axe.--More--{a@DIn what direction do you want to dig? [ykul>] {a PYou start digging downward. T:34{a f T:35 T:36 T:37{a You dig a pit in the floor. T:38(0~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B|ajPYou start digging downward. T:39|af T:40 T:41 T:42|a" T:43|a" T:44|af T:45 T:46 T:47|a7" T:48|aSD T:49 T:50|ao2You dig a hole through the floor.|aYou fall through...|a--More--|a;(0lqqqqqqk(B(0~~~~~~~x(B(0x(B*@(0~~~~~(B(0mqqqqqqj(B[Seahorse17 the Candidate ] St:18/01 Dx:16 Co:12 In:8 Wi:10 Ch:10 Neutral Dlvl:3 $:6 HP:14(14) Pw:4(4) AC:4 Xp:1/1 T:50|aI) T:51}aI@(There is a fountain here.}aCYou see here a red gem. T:52}aΖVl - a red gem. T:53@~ao{@You see here a chest. T:54a# aH lootaW @There is a chest here, loot it? [ynq] (q) aK4Hmmm, it turns out to be locked.arYou have a little trouble lifting m - a locked chest.@ Burdened--More--a2( T:56a 4What do you want to drop? [$a-ik-mx or ?*] a<zYou drop a locked chest.Your movements are now unencumbered.a@I T:57(@a%e Coins $ - 6 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 4 uncursed food rations g - 7 uncursed apples h - 5 uncursed oranges i - 4 uncursed fortune cookies Scrolls d - an uncursed scroll of identify Spellbooks c - a blessed spellbook of healing Potions e - 3 uncursed potions of healing Rings k - a pearl ring Tools x - a pick-axe (weapon in hand) Gems/Stones l - a red gem(end) a' [Seahorse17 the Candidate ] St:18/01 Dx:16 Co:12 In:8 Wi:10 Ch:10 Neutral Dlvl:3 $:6 HP:14(14) Pw:4(4) AC:4 Xp:1/1 T:57atz Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) a= CaIn what direction? a| GTHUD!You break open the lock!aQJ,@(0~(BaJDYou see here a broken chest. T:58a # a^dlootaGThere is a broken chest here, loot it? [ynq] (q) aH4You carefully open the chest...--More--a_YY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) a + Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Comestibles d - Spellbooks e - Potions f - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a.+a@l Take out what?  Coins $ - 48 gold pieces Comestibles a - 2 melons Spellbooks b - a light brown spellbook c - a thick spellbook Potions d - a yellow potion Gems/Stones e - an orange gem(end) a :++++++al} $:54 HP:14(14) Pw:4(4) AC:4 Xp:1/1 T:58$ - 48 gold pieces.a}Zn - 2 melons.o - a light brown spellbook.--More--ac/ T:59a0@(aBE(0~~(B@You hear the chime of a cash register. T:62(0~(B@ao:x - a pick-axe (weapon in hand).ax =What do you want to wield? [- x or ?*] aDYou are empty handed. T:63a,@(0~(BaӼW T:68#@(0~~~~~(B#a,A T:69@(0~(Ba,~#(0~~~~~~(B#(0~~~~(B@#a- T:70  T:73###@##a;; T:74#@a T:75##@##d(0~(B(0~(BaT T:76##@(0~~x(B(0~x(B(0~~x(B(0~~~(B(0~~~x(B(0qqqqj(Ba vYou begin striking monsters with your gloved hands.You miss the jackal.--More--adThe jackal bites![Seahorse17 the Candidate  ]  HP:12aK@_You kill the jackal!/2 T:77%a4 #(0q(B@(0k(B(0~~(B(0~~~(B(0~~~~~(B(0x~~~(B(0x~(B<(0~(B(0mqq(BThere is a doorway here.a JYou see here a jackal corpse. T:78a T:79(0lqqqq(B%(0x~~~(B@(0x~(B(0~(Ba &(0~(B@a I T:80(0~(B@a u(0~(B@ T:81You hear the chime of a cash register.aO T:82(0~(B@a &You climb up the stairs.--More--a(0lqqqqqqqqqk(B(0x~~~~(B%(0~~~(B^(0x(B(0x~~~~~~~(B[(0~~(B(0x~~~~~~~~~x(B(0~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqk(B (0x~~~(B%(0~~~(B+ (0x~~~(B((0~~~x(B (0x~~~~~~(B@(0~(B (0mqqqqqqqj(B[Seahorse17 the Candidate  ] St:18/01 Dx:16 Co:12 In:8 Wi:10 Ch:10 Neutral Dlvl:2 $:54 HP:12(14) Pw:4(4) AC:4 Xp:1/2 T:82aë+ T:83aPES T:84@?aud K T:85@(0~(Ba, \@(0~(BYou see here an egg. T:86a 9%@a( =You see here a chest. T:87ai;Your wallet contains 54 zorkmids.a a'k # alootaK@There is a chest here, loot it? [ynq] (q) a94Hmmm, it turns out to be locked.a)9( T:88a$TJ T:89(@au In what direction? asTHUD!You hear a muffled shatter.You break open the lock!a0@(0~(BYou see here a broken chest.[Seahorse17 the Candidate  ]  HP:13 T:90a # ailootaGThere is a broken chest here, loot it? [ynq] (q) a 4You carefully open the chest...--More--aHY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) aZ +(0lqqqqqqqqqk(B(0x~~~~(B%(0~~~(B^(0x(B(0x~~~~~~~(B[(0~~(B(0x~~~~~~~~~x(B(0~~~~~~~~~~x(B(0mqqqqqqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Wands e - Gems/Stones  X - Items of unknown Bless/Curse status(end) a+a C(0lqqqqqqqqqk(B(0x~~~~(B%(0~~~(B^(0x(B(0x~~~~~~~(B[(0~~(B(0x~~~~~~~~~x(B(0~~~~~~~~~~x(B(0mqqqqqqqqqj(B Take out what?  Scrolls a - a scroll labeled XIXAXA XOXAXA XUXAXA Spellbooks b - an orange spellbook c - a spellbook of healing Wands d - a crystal wand Gems/Stones e - a yellowish brown gem(end) a/W1+++++a^V(0lqqqqqqqqqk(B(0x~~~~(B%(0~~~(B^(0x(B(0x~~~~~~~(B[(0~~(B(0x~~~~~~~~~x(B(0~~~~~~~~~~x(B(0mqqqqqqqqqj(Bs - a scroll labeled XIXAXA XOXAXA XUXAXA.t - an orange spellbook.--More--a ạ " T:91as((@a@ T:92(0~(B@aK(0~(B@There is a staircase down here.aYYou see here a scroll labeled GNIK SISI VLE. T:93aE a _y - a scroll labeled GNIK SISI VLE. T:94@a4&@>a  Coins  $ - 54 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  Comestibles  f - 4 uncursed food rations  g - 7 uncursed apples  h - 5 uncursed oranges  i - 4 uncursed fortune cookies  n - 2 melons  Scrolls  d - an uncursed scroll of identify  s - a scroll labeled XIXAXA XOXAXA XUXAXA  y - a scroll labeled GNIK SISI VLE  Spellbooks  c - a blessed spellbook of healing  o - a light brown spellbook  p - a thick spellbook  t - an orange spellbook  u - a spellbook of healing  Potions  e - 3 uncursed potions of healing  q - a yellow potion  Rings  k - a pearl ring  Wands (1 of 2)a( [Seahorse17 the Candidate  ] St:18/01 Dx:16 Co:12 In:8 Wi:10 Ch:10 Neutral Dlvl:2 $:54 HP:13(14) Pw:4(4) AC:4 Xp:1/2 T:94(0lqqqqqqqqqk(B(0x~~~~(B%(0~~~(B^(0x(B(0x~~~~~~~(B[(0~~(B(0x~~~~~~~~~x(B(0~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0lqqqqqqqk(B (0x~~~(B%(0~~~(B+ (0x~~~(B((0~~~x(B (0x~~~~~(B@>(0~(B (0mqqqqqqqj(Bay @ T:95(0~(B@aj%You descend the stairs.--More--a(0lqqqqqqk(B#(0~~~~~~~x(B#(0x(B{((0~~~~~(B#(0mqqqqqqj(B#########(0lqqqqq(B%(0k(B(0x~~~~~~x(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~~~~~~(B(0x~(B@(0~~~~x(B(0mqqqqqqj(B [Seahorse17 the Candidate  ] St:18/01 Dx:16 Co:12 In:8 Wi:10 Ch:10 Neutral Dlvl:3 $:54 HP:13(14) Pw:4(4) AC:4 Xp:1/2 T:95aEbH  T:96@<a_ T:97##@(0~(Ba]E  T:98(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B#(0~~~(B@(0~~~~~(B#(0~~~~~(B(0~(B(0~~~(B(0~(B(0~(BaOF  T:103##@#########(0~(B(0~~~(B(0~~~(Ba~ < T:104@#ar[Seahorse17 the Candidate ]  HP:14 T:105#@a]Q T:106#@##au  T:109(0lqq(B(0qqqq(B (0x~~~~~~~x(B (0x~~~~~(B$(0~(B@# (0x(B?(0~~~~~~x(B# (0mqqqqqqq(B##a8l T:110(0k(B@(0~(B(0j(Ba6(0~(B@(0~(Ba9CYou see here 3 gold pieces. T:111aF s $:57$ - 3 gold pieces. T:112@a-L T:113(0~(B@aP @(0~~~~(B You see here a scroll labeled GNIK SISI VLE. T:117a Nz - a scroll labeled GNIK SISI VLE.@aN T:118@(0~(Ba<(0~~(B@a\ T:119  T:124(0~~~~(B@aI{% T:125(0~(B(0~(B@(0~(B (0~~~~~~~(B (0~~~~~~~(B# (0~~~~~~(B#@a{[ T:126  T:128#@ai< T:129@#al########@(0~(B(0~~~(B(0~~~(B T:133(0~~~(B#(0~~~~~(B@(0~~~~~(B(0~(B(0~~~(B(0~(B(0~(Bal T:134(0~~~(B(0~(B#@(0~(B(0~(B(0~(Ba@B T:135(0~(B@aAF T:139(0~~~~~(B@a