yat Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-01-06.23:19:32.ttyrec Time: (1641511172) Thu Jan 6 23:19:32 2022 ya[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. yaKVShall I pick character's race, role, gender and alignment for you? [ynaq] ya$ n name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) yaH + name: seahorse17  role: Monk  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human [ - Pick alignment first q - Quit(end) ya 6+ name: seahorse17  role: Monk  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * + Random  ? - Pick another role first role forces human " - Pick another gender first q - Quit(end) ya+ name: seahorse17  role: Monk  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Monk  y + Yes; start game n - No; choose role again q - Quit(end) yaiZyaQ(0lqqqqqqqqqk(B+(0~~~~~~(B%(0~~x(B(0x~~~~~~~~~(B+(0~~~~~~~~(Bf@(0x(B(0mqqqqqqqqqj(ByaXSeahorse17 the Candidate St:16 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1 It is written in the Book of Chih Sung-tzu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Chih Sung-tzu seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded from birth as the instrument of Chih Sung-tzu. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake[1ya I7;30H of us all: Go bravely with Chih Sung-tzu!--More--ya N(0lqqqqqqqqqk(B+(0~~~~~~(B%(0~~x(B(0x~~~~~~~~~(B+(0~~~~~~~~(Bf@(0x(B(0mqqqqqqqqqj(ByaHello seahorse17, welcome to NetHack! You are a neutral male human Monk.Seahorse17 the Candidate St:16 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1yaH yaj Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_royajUom [true]  n - eight_bit_tty [false] (1 of 5) yaD + ya,+ yaq2 a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp ya2s [false]  z - showrace [false]  A - showscore [false] (2 of 5) ya+ ya+ yaz*  + ya a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype yat [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5) yaWo+ ya E a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings yaE:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5) yan + yaqSL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) ya++[Seahorse17 the Candidate ] St:16 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:1(0lqqqqqqqqqk(B+(0~~~~~~(B%(0~~x(B(0x~~~~~~~~~(B+(0~~~~~~~~(Bf@(0x(B(0mqqqqqqqqqj(ByaF T:2@<ya.@(0~(ByayYou see here 2 food rations. T:3f(0~(Byaܡ yaQ k - 2 food rations. T:4@(0~(Bfya T:5(0~(B@(0~(Bf(0~(Bya@(0~~~~(Bf(0~(B(0~(B T:7@(0~(B(0~(BfyaiW T:8f(0~(Bya z T:9(0~(Bf(0~(B#@ya T:10(0~~~(B#(0~(B(0~(B#@(0~(Bfya>(0qqq(B(0~(B(0~(B(0~(B(0~(B###(0~~~~~~(B#@#####(0~~~~~~~~(B##(0~~~~~~~~(Bya T:14  T:17#@##+###ya9 ^ T:18##@##ya-c(0~(B(0~(B(0~(B`#@ya> T:21(0lqqq(B(0qqqk(B(0x~~~~(B(0~~~~~(B(0~~~~(B(0~~(B$(0~(B(0~~(B(0~~(B(0q(B@(0q(B#######yav  T:22(0x(B(0x(B(0x~~(B@(0~~x(B(0mq(B(0q(B(0~(B(0qqqj(Byad T:23@(0~(B(0~(Bya (0~~~(B@yah[You see here 3 gold pieces. T:24  T:25ya yaH f $:3$ - 3 gold pieces. T:26@ya3@(0~~~(Byaa T:28  T:32@(0~~~~(ByaG T:33(0~(B@yar  T:34(0~(B(0~~~(B(0~(B(0~~~~~(B@#ryacIYou hit the sewer rat.The sewer rat misses!ya4 aYou kill the sewer rat!/1 T:35!ya^(0~~~~~~~(B(0~~~~~(B(0~~(B(0~(B@yaL_,You see here a sky blue potion.ya1 ya(2 Ql - a sky blue potion. T:36@yaU T:37(0~~~~~~~(B(0~~~~~(Bd(0~(B@#ya You hit the jackal.The jackal bites![Seahorse17 the Candidate  ]  HP:13  T:38ya= yaU=NYou kill the jackal!/2%yaw  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) yay}(0qk~~~x(Bya(0~(B(0~~~(B@(0~~~~~(B(0~(BYou see here a jackal corpse. T:39ya7@%yaQ I T:40@(0~(Bya_ (0~~~(B@yan T:42  T:44(0~~(B@##yaq(0~(B@(0~(B#(0~~~(Bya[Seahorse17 the Candidate ]  HP:14 T:45(0~~~~~~~(B#(0~~~~~~~~(B@o(0~~(B(0~~~(B##ya9;You hit the goblin. T:46ya* yam MYou kill the goblin!/8 T:47%ya1(0~(B#@# Things that are here: a goblin corpse an orcish helm a crude dagger a food ration--More--ya ^ T:48ya Pick up what?  Weapons a - a crude dagger Armor b - an orcish helm Comestibles c - a food ration d - a goblin corpse(end) ya+yak+ya + yaOm - a crude dagger.n - an orcish helm. yaOQk - a food ration. T:49@!yam):What do you want to wear? [n or ?*] !yal AC:3 T:50You finish your dressing maneuver."ya (0qqqqqqqk(B#@#(0~~~~~~~~x(B(0~~~(B#(0~~~~x(B%####(0x(B"yag  T:56  T:59(0l(B###@(0x~~~(B(0~~~~~~~(B(0~~~~~~x(B(0qqqqq(B+(0j(B#yaf(0~(B@(0~(B(0x~(B(0mq(B#yaY T:61(0~(B(0~(B@#yae@ T:62(0~(B@#ya @ T:63(0~(B@$yal@ T:64(0~(B@$ya-K Coins $ - 3 gold pieces Weapons m - a crude dagger Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) n - a +0 orcish helm (being worn) Comestibles g - 3 uncursed food rations h - 5 uncursed apples i - 6 uncursed oranges j - 3 uncursed fortune cookies k - 3 food rations Scrolls d - an uncursed scroll of magic mapping Spellbooks c - a blessed spellbook of healing Potions e - 2 uncursed potions of healing f - a blessed potion of healing l - a sky blue potion(end) %yaN(0lqqqqqqqk(B####(0~~~~~~~~x(B#(0x~~~~~~~x(B%####(0~~~~~~~~x(B(0x~~~~~(B@(0~x(B(0mqqqqqq(B+(0jqqqqqqqqqk~~~~~~~~~x~~~~~~~~~(B+(0~~~~~~~~(B<(0xqqqqqqqqqj(B [Seahorse17 the Candidate ] St:16 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:1 $:3 HP:14(14) Pw:4(4) AC:3 Xp:1/8 T:64%ya]@ T:65(0~(B@%ya The door resists!%yaQ %yaQ The door opens. T:66(0a(B(0~(B(0x(B%(0x~(B(0x~(B(0x~(B(0mqq(B&ya=(0~~(B(0~~~~(B(0~(B@#&yan T:67(0~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0a(B@#&yao(0~~(B(0~(B(0~(B######@##(0~(B(0~(B(0q(B T:70  T:73##(0l(B@(0q(B(0~~(B(0~~x(B(0~x(B(0~x(B(0j(B&yag O(0~(B(0k(B@(0~(B&ya0h <You see here a tin. T:74'ya >There is a tin here; eat it? [ynq] (n) 'ya'yaoIt is not so easy to open this tin. T:75 T:76'ya!F T:77 T:78'ya2# T:79'yaC# T:80'yaU# T:81'yaeF T:82 T:83'yaw# T:84'ya# T:85'yac T:86You succeed in opening the tin.--More--(ya>"It contains spinach.--More--)ya|"Eat it? [yn] (n) )ya)yaўtThis makes you feel like Popeye! St:17  Satiated  T:87+ya T:89(0~(B(0~(B(0~(B(0~(B(0~(B#(0~~~(B@##(0~(B+ya T:90#(0~(B@(0~(B(0~~~(B(0~~(B+ya#@#(0~(B#(0~(B(0~(B+ya_ T:91####@#(0~~~(B(0~~(BYou hear someone counting money. T:96##@(0~(B(0~~(B(0~~~~~(B(0~~~~~x(B(0mqqqqqj(B,ya&D #(0q(B@(0q(B(0x~(B(0~~(B(0a(B(0~~x(B(0x(B(0~~(B,yac  T:97(0l(B(0~(B(0qqk(B@(0~x(B-yan T:98@(0~(B(0~(B-yaP @(0~(B(0~(B(0~~(B(0~~(B(0~~(B-yat @#(0~(B(0~~(B(0~~(B(0~~(B(0~~(B-ya% @You hear someone counting money. T:104 Satiated@#######(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B.ya" T:105#(0~~(B@(0~(B(0~~(B(0~~(B/ya^ T:106@#(0~(B(0~~~(B(0~~(B/ya:^ T:107@(0~(B(0~(B/ya:Z T:108#@(0~(B/ya  T:109#@(0~(B(0~~(B(0~(B(0~(B0yaj@#(0~(B(0~(B0ya<(0~(B(0~(B(0~(B(0~(B##@####(0~~~(B(0~~~(B(0~~~(B(0~~~(B0ya  T:112  T:115##@####1ya[ T:116###@#2ya{/#@####2ya|b T:119##@#######2ya9|You hear a slow drip.(0~~(B(0~~(B(0~(B####`@####2yaS|WYou try to move the boulder, but in vain. T:1262ya:  T:127(0~(B(0~(B(0~(B#@#3yacWith great effort you move the boulder. T:128(0~(B(0~(B(0~(B(0~(B(0~(B`@#3ya{% (0~~(B(0~~(B(0~(B#@4yag`@######(0~(B(0~~~(B(0x~~~x(B(0~~~~x(B(0mqqqj(BWith great effort you move the boulder. T:132`@##(0~~(B(0~(B(0~(B5yaN T:133#@(0~~(B(0~(B(0~(B5ya,n T:134#(0q(B@(0q(B(0x~(B(0~~(B(0~~(B5ya  T:135@(0~(B(0~(B(0~~(B(0~~(B6ya T:136@#(0~~(B(0~(B(0~(B6yaS \ T:137##@#7ya?O(0lqq(B+(0~~(B(0x~~(B$(0x~~~~(B@(0mqqq(B####(0lqqqqqqqqq(B##(0x(B#(0~~~~~~~~~(B###(0x~~~(B#(0x(B7yaO T:140  T:141(0q(B(0~~~(B(0x(B@#(0j(B8yaV(0k(B(0x(B@(0~(B8ya?DYou see here 3 gold pieces. T:1428yaG 8yaʯg $:6$ - 3 gold pieces. T:143@9ya6@(0~(B9yamB T:144@(0~(B9ya,H !This door is locked.9ya" .This door is locked.:yaD.This door is locked.:ya.This door is locked.:yao )In what direction? :yay? cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--;yaR[Seahorse17 the Candidate ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:1 $:6 HP:14(14) Pw:4(4) AC:3 Xp:1/8 T:144 Satiated(0lqqqk(B(0lqqqqqqqk(B+@(0~~x(B(0lqqqqqqqqqk(B####(0~~~~~~~~x(B(0x~~~x(B(0x~~~~~~~~~~(B##(0x~~~~~~~x(B(0x~~~~(B#(0x~~~~~~~~~x(B##%####(0~~~~~~~~x(B(0mqqqj(B#(0x~~(B%(0~~~~~~x(B##(0x~~~~~~~x(B#(0mq~qq~qqqqj(B(0mqqqqqqaj(B############(0lqqqqqqqqq(B##`#########(0x(;yaB#(0~~~~~~~~~(B###`########`#################(0x~~~(B#(0q~q(B###(0lqqqqqqqqqk(B#####(0x(B#(0x~~~(B+###+(0~~~~~~~~~x(B######(0x~~~x(B########(0x~~~~~~~~~(B+##(0~~~~x(B##(0~~~~~~~~~(B<(0x(B(0l~q~k(B#########(0mqqqj(B(0mqqqqqqqqqj(B(0x~~~~(B#(0lq~qqqk(B(0x~~~x(B#(0x~~~~~x(B(0x~~~x(B(0a~~~~~x(B(0x~~~x(B(0xaM;5;0m~~~~~x(B(0mqqqj(B(0mqqqqqj(ByaP G T:161@#>ya &@#?ya\&Z T:162(0~(B@#?ya T:163(0~~~~~~~(B@(0~~~~~~~~(B#(0~~~~~~(B(0~~~~(B(0~~(B?yaE T:164(0k(B@#(0~x(B(0~~~(B(0~~~~(B(0~~~~~~(B(0q(B?ya T:165@(0~(B(0x(B(0~x(B(0~x(B(0qj(B?yac  T:166(0~(B@(0~(B(0~(B@ya T:167(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B@yav#@#(0~(B(0~~~(B(0~~~~(B(0~~(B@ya,V T:168#@(0~(B(0~~~(B@ya,a c T:169#@(0~(B@yaB ?#@(0~(BAya0 T:170@(0~~~~~~~~(B#(0~~~~(BAyaR x T:171#(0~~~~~~~~(B@(0~~~(BAya  T:172(0~~~~~~~~(B#(0~~~(B@ByabF T:173@#Cya.(####@(0~(B(0~~~(B(0~~~(B(0~~~(BCya )X T:175  T:179####@Cya+ ~ T:180(0~~(B(0~~(B(0~(B@#GyaH T:181(0~(B(0~(B(0~(B@#Gyak(0~~(B(0~~(B(0~(B@#Gya? T:182(0~~~~~(B(0~(B(0~~~~~(B(0~~(B@#Gya T(0~~(B@(0~~(B(0~(BGya_ @(0~(BGya FYou see here a jackal corpse. T:183Hyażi T:184%@f(0~(BHya-f@HyaYou swap places with your kitten. T:189(0~~~(B(0~~~(Bf(0~(B@Iya ]f@(0~(B(0~(BJyae T:190f@(0~~(BJya(0~~~~~~~~~(Bf(0~~~~~~~~~(B@(0~~(B(0~~~~~~(BJyaM (0~~(B(0~(B##@You see here a goblin corpse. T:191fKya###@(0~~~~~~~(B(0~~~(B#(0~~~~~~(B#%####(0~~~~(B(0~~(BKya T:196  T:198##@(0~(B(0~~~(B(0~~~~(BKya8 k T:199f@(0~(BKyaa (0~~~~(Bf(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B T:203(0~(BfLyaH T:204(0~(B@Lya O T:205f(0~(BLya 5(0~(BfMya/H T:206(0~(BfMyaH T:207f(0~(BMyajw T:208f(0~(B(0~(B@MyaXV T:209(0~(BfMyaTg ;f(0~(BNya4# T:210NyaU;(0~(BfNyaqR T:211(0~(BfNya,'(0~(BfNya O T:212f(0~(BNyaJ O T:213(0~(BfNyaxU T:214f(0~(BOyaP0f(0~(BOyaK T:215@(0~(BOya@S1(0~(BfOya,L T:216f(0~(BOya2 U T:217(0~(BfOyau 9f(0~(BOyaLK T:218f(0~(BPyaY] T:219(0~(B(0~(BfPya-S T:220f(0~~(BPya5w T:221f(0~(B(0~(B@PyaoV T:222f(0~(BPyaAp V T:223f(0~(BPya V T:224(0~(BfQya0t T:225(0~(Bf(0~(B@Qya"(0~~(B(0~(B(0~~~~(Bf@Qyai T:226(0~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0a(B@QyaC(0~(B(0~(B(0~(Bf#@QyaB c T:227(0~(B#@Qya b(0~(B(0a(B#@Qya^ T:228#@(0~(BRya^ T:229#@(0~(BRyak%(0~(B(0~(B(0~(B(0~(B#@(0~(B(0~(B(0~~(B(0~~(BRyaG  T:230#@(0~(B(0~(B(0~~(B(0~~(BRyaѧ M#@(0~(B(0~(BSya  T:231#@(0~~(B(0~(B(0~(BSyawJ T:232(0~(B@Sya% F(0~(B@(0~(BSya  T:233(0~(B@(0~(B(0~~~(B(0~~(BTyao######@(0~~~(B#(0~~~(B(0~~(B(0~(B(0~~~(B(0~~~(BTya0o T:238  T:240#@(0~(B(0~~(B(0~~(B(0~~(B(0~~(BTya  T:241#f@(0~(B(0~~(B(0~~(B(0~~(BUyaU#f@(0~(BUya SU T:242(0~(B(0~(B@Uya$ T:243Uya A T:244fUya2(0~(BfVya9M T:245(0~(BfVya+VyaYou find a hidden door. T:246(0~(Bf(0~(BVya \ T:247f(0~(BVya" U T:248(0~(BfWyaq T:249(0~(B@f(0~(BWyaThe door opens. T:250(0a(Bf(0~(BWya$#@(0~~(Bf(0~(B(0~(BWya T:251#@(0a(B(0~~(Bf(0~~~(B(0~~~(BWyag #@###f(0~(B(0~(B(0~(BWya  T:252##@#(0a(B(0~(B(0~(B(0~(BWyaf  T:259(0lqqqk(B(0x~(B>(0~(B(0x~(B%(0x~~(B(0x~(Bf@######Xya+;@fXyaLYou swap places with your kitten. T:260(0x(B(0~x(B%(0x(B(0~~(B(0m(B(0q(B#fXya T:261@(0x(B(0~(B(0qj(B#Yyaw-K T:262@(0~(BYya(-@(0~(BYya(?You see here a carrot. T:263Zya ZyaUo - a carrot. T:264@f(0~(B[ya T:265@(0~(B(0~(Bf[ya:x%You descend the stairs.--More--[ya ~(0lqqqk(B(0x(B:(0~~x(B(0~~~~x(B(0x~~~x(B+(0~(B@(0~~(B(0mqqqj(B[Seahorse17 the Candidate ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:2 $:6 HP:14(14) Pw:4(4) AC:3 Xp:1/8 T:265 Satiated[ya> !  T:266\yaF T:267@<\ya -@(0~(B\ya aThe newt bites![Seahorse17 the Candidate  ]  HP:13]yaB.\You kill the newt!/9 T:268(0~(B]yaQ T:269@(0~(B]yaA [Seahorse17 the Candidate ]  HP:14 T:270(0~(B@ T:272(0~(B(0~(B(0~(B@##^yaPg(0~~(B(0~~~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~~(B(0~(B(0~(B##@#^ya T:273  T:277####@#^yaG T:280###(0qqqqqqk(B#(0~~~(B$(0~~x(B@(0~~~~(B((0~~~x(B(0~~~~~~~~(B(0~~~~~~x(B(0qqqqqqj(B_ya(0q(B(0x~(B#@(0x~(B(0~~~(B(0q(B_yaf7 e(0l(B(0~(B@(0x(B(0m(B_ya7 `(0~~~(B@You see here a saddle. T:283`yaE# `ya:ayaBZ@(You see here 7 gold pieces.ayaI  $:13 HP:14(14) Pw:4(4) AC:3 Xp:1/9 T:283 Satiated$ - 7 gold pieces. T:284@bya1P T:285(0~(B@bya&(0~(B@bya- U T:286#(0~(B@#bya`\  T:287(0~~~(B(0~(B(0~(B@(0~(B(0~~~~(B##(0~~~(B(0~~(B@(0~~~~~~(B#(0~~~~(B(0~(Bbya] #@##########(0~(B(0~~~(B T:294#@#bya^  T:297##@#####cyaO ###@`With great effort you move the boulder. T:300#@`dya"Y T:301##@#eya(0qqqqqqqqqqk(B@#(0~~~~~~~~~~~x(B#(0~(B>(0~~~~~~x(B(0~~~~x(B(0qqqqj(Beya T:304(0l(B##@(0x~~(B(0~~~~~~(B(0qqqqqq(BeyaR 8(0~(B@(0m(Beya{v_ T:305(0~(B@(0~(Bfya۰B T:306(0~~(B@fya%You descend the stairs.--More--fyaVC W(0lqqqk(B(0x~~~~(B(0x(B%@(0~x(B(0x~~~a(B(0mq~qj(B[Seahorse17 the Candidate ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:3 $:13 HP:14(14) Pw:4(4) AC:3 Xp:1/9 T:306 SatiatedfyaF   T:307gya@<gyafCYou see here a food ration. T:308gya =k - a food ration.@hyaL T:309(0~(B@hya5(0~(B@###hya T:310(0~(B(0~(B(0~(B@#iya3 (0~~~(B(0~(B(0~(B(0~~(B####@##+That door is closed. T:314jya: jya:The door opens. T:315(0a(B(0~(B(0~~~(B(0~~~(B(0~~~~(B (0~~~~(B (0mqqqqj(Bjya: #(0q(B@(0q(B (0x~(B>(0~(B (0x(B(0~x(B (0x(B(0~x(B (0x(B(0~(B (0x(B(0x(Bjya  T:316(0l(B(0a(B(0qk(B @(0~(B kyaA T:317(0~(B@kya%You descend the stairs.--More--kya (0lqqqqqqqqqk(B(0x~~~~~~~~~(B+(0x~~~(B@(0~~~~~x(B(0x~~~~~~~~~x(B(0mqqqqqqq(B+(0qj(B[Seahorse17 the Candidate ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:4 $:13 HP:14(14) Pw:4(4) AC:3 Xp:1/9 T:317 Satiatedkya0  T:318myaAmD T:319@<mya* ^(0~~~~(B@That door is closed. T:322mya9.That door is closed.nya[ nyaNThe door opens. T:323(0a(Bnya \ T:324(0~(B@##nya;# T:325(0a(B@(0~(B(0~~~(Boya8$E(0~~~~~~~~~(B#(0~~~(B(0~~~~(B#(0~~~~~~(B#####@# T:329#@##oya%##########@#(0~~(B(0~~~(B(0qqqq(Boya& T:336  T:339(0q~qqqqqqqqqk(B#(0x~~~~~~~~~~~x(B#@(0~~~~~~~~(B$(0~x(B(0x~(B(0~~~~~~~~x(B(0qqqqqqqj(Bpya W(0l(B(0~~~~~~~(B@(0m(Bpya D T:343(0~~~(B@pya!EYou see here 7 gold pieces. T:346pyařw $:20$ - 7 gold pieces. T:347@pya66@(0~~~~(Bpya67R T:350o@(0~~(Bpya[7IThe goblin throws a crude dagger!)pya~7UYou are hit by a crude dagger.(0~(B)pya)8[Seahorse17 the Candidate  ]  HP:13 T:352  T:353@qyaIS(0~(Bo)@ryaN T:354@(0~(BryaUYou kill the goblin!/15 T:354 Satiated(0~(Bsyamj Coins $ - 20 gold pieces Weapons m - a crude dagger Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) n - a +0 orcish helm (being worn) Comestibles g - 3 uncursed food rations h - 5 uncursed apples i - 6 uncursed oranges j - 3 uncursed fortune cookies k - 4 food rations o - a carrot Scrolls d - an uncursed scroll of magic mapping Spellbooks c - a blessed spellbook of healing Potions e - 2 uncursed potions of healing f - a blessed potion of healing l - a sky blue potion(end) sya (0lqqqqqqqqqk(B(0x~~~~~~~~~a(B#(0x~~~(B<(0~~~~~x(B#(0x~~~~~~~~~x(B#(0mqqqqqqq(B+(0qj(B###############(0lq~qqqqqqqqqk(B#(0x~~~(B@(0~~~~~~~x(B#(0~~~~(B)(0~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B [Seahorse17 the Candidate  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:4 $:20 HP:13(14) Pw:4(4) AC:3 Xp:1/15 T:354 SatiatedtyawC T:355@(0~(BtyaZ ##@(0~(B(0~~~~~~~(B(0~~~~~(B(0~~~(BuyaOu T:356@(0~(B(0~(B(0~~(B(0~~(B(0~~~~~(B###@#(0~~(B(0~~~(B(0~~~(BuyaNQ T:357 [Seahorse17 the Candidate ]  HP:14 T:360##@###uyaQc##@#######uyapRb T:364  T:367#@#uya # T:368vya# T:369vya# T:370vya # T:371vyas # T:372wyagX+You find a hidden door. T:373wya~) T:374wyau] :The door resists! T:375wyai The door opens.(0qqqqk(B(0~~~(B(0~(B(0a(Bxyax T:376(0qqq(B(0~~~(B(0x(B(0~~(B(0~x(B(0q(B@(0q(B#xya T:377(0lqqq(B(0a~~~~(B(0x~~~(BF(0~~(B@(0mqqqqqqq(B(0a(B(0j(Bxya k@(0~~~(B T:378@(0~(Bxyaؠ # T:379yya KYou kill the lichen!/19 T:380(0~(ByyaxH T:381@(0~(ByyaF T:385(0~~~~~~(B@zya%B T:386@(0~(Bzyaq(0~~~~(B(0~~~~~~(B(0~(B@zyaB  T:387(0~~~(B(0~~(B(0~(B(0a(B@zya (0~~~(B(0~~(B########@zya^  T:392  T:393  T:397######@(0~~~~(B(0~~~(B(0~~(B(0~~~~~~~~(B{ya5 T:398(0~(B@(0~~~~~~~(B(0~~~~~(B(0~~~(B{yaUJ T:399(0~(B@{yag @(0~(B{yaNh C T:401@(0~(B{ya i(0~(B@(0~(B(0~(B{ya; @######(0~~~~~~~~~~(B#(0~~~(B(0~~~~~~~(B(0~~~~~~~~~~~(B{ya K T:406@######## T:413  T:417(0~~~~~~~~~(B@#(0~~~(B(0~~~~~(B#(0~~~~~~~~~(B##|yaD)@(0a(B|ya "B T:418@(0~(B|yaA H T:419(0~(B@|ya H T:420(0~(B@}yad4The door opens.(0a(B}yaA T:421(0~(B(0~~~(B(0~~~~~(B(0~(B@#}yaZ T:422(0~~~~~(B(0~~(B(0~~(B(0~(B(0a(B@#}ya (0~(B(0~(B#@:#The gecko misses! T:423~ya6You kill the gecko!#~ya[Seahorse17 the Candidate ]  HP:19(19) Pw:8(8) Xp:2/21Welcome to experience level 2.~yac  T:424(0~~~(B(0~(B(0~(B##@yaC ?#####@##ya b T:427  T:433#######(0l(B@(0q(B(0x~~~(B(0~~~~(Bx(0~(B(0x~~~~~~~(B(0~~~~~~~~~(B(0x~~~~~~~~~~~(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(Bya T:434(0~(B(0qqqqqqqqqk(B@(0~~~~~~~~x(Bx(0~(B(0~~~~~(B$(0x(B(0~~~~x(B(0~~x(B(0x(Byae T:435(0~(B@x(0~(Bya2 PYou kill the grid bug!/22 T:436(0~(Bya#c T:437(0~(B@(0~(Bya:$(0~~~~~~~(B@ya|C T:441(0~~(B@yaFYou see here 19 gold pieces. T:444yaSx $:39$ - 19 gold pieces. T:445@ya,8@(0~~~~~~(Byag- T:448  T:452#@(0~~~~~(B`(0~(B(0~(Bya T:453#(0~(B#@(0~(B#(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~(B@##(0~(B(0~~~(B(0~~~~~(B(0~~~~(Bya O(0~~~~~~~~~~(B#(0~~~~~~~~~~~(B#@##(0~~~~~~~~~(B(0~~~~~(B(0~(B T:455  T:458@##yac $ T:459ya^$ T:460ya$ T:461ya1< T:462#@ya < T:463#@ya i T:464(0~~~~~~~(B(0~~(B#@yaf(0~~~~~~~(B(0~(B#@ya,Hm T:465(0~(B#@#yaI1##@###(0~~~~~~~~~(B#(0~~~~~~~~~~~(B#(0~~~~~~~~~(B(0~~~~~(B(0~(ByaJ T:469  T:474(0~x(B(0~(B@#(0qj(B#####yag/{ T:475(0~(B(0~(B@(0a(B(0q(ByaR"(0x~(B(0~(B(0~(B@(0~~(B(0mq(B T:476  T:478#(0~(B#@(0~~(Byay E(0~(B(0~(B@(0~(ByaY T:480(0lqq(B+@(0~(B(0~(B(0~~(ByaW T:481(0q(B>@(0~(B(0~(B T:482(0k(B(0~(B@(0x(B(0~(ByaZB T:483@(0~~(B(0~(B(0~(ByayM %You descend the stairs.--More--yaP>(0l~qqk(B(0~~~~x(B(0x~~(B@(0x(B(0~~~~~(B(0mqqqj(B[Seahorse17 the Candidate ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:19(19) Pw:8(8) AC:3 Xp:2/22 T:483yaSya R T:484<#@#yapKN T:485@(0~(Bya &You climb up the stairs.--More--ya{(0lqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~a(B#(0lqqqqqqqqqqk(B+@(0~~x(B(0x~~~(B<(0~~~~~x(B#(0a~~~~~~~~~~x(B#(0x~~~x(B(0x~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#(0~~~~a(B#(0mqqqqqqqaqj(B#(0mqqqqqqqqaqj(B(0mqqqj(B##########################################(0l~qqqqqqqqqqk(B####ya(0x~~~~~~~~~~~x(B#########(0~~~~~~~~~~~~x(B#(0lq~qqqqqqqqqk(B######`(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0~~~~~~~~~~~~x(B#(0~~~~(B)(0~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(B[Seahorse17 the Candidate ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:4 $:39 HP:19(19) Pw:8(8) AC:3 Xp:2/22 T:485yayaL Y T:486>@(0~~(ByaKy T:487(0~(B(0~~(B@(0~(Bya T:488##@(0~(B#(0~~(Byaz .@#####yap F T:490#######(0lqqqqqqqqq(B####(0x~(BF(0~~~~~~~~(B@##(0x~~~~~~~~(B(0x(B>(0~~~~~(B(0x~~~~(B(0mqqqq(Bya  T:497  T:498(0k(B@#(0~x(B(0~~~(B(0~~~~(B(0qqqq(ByaQ T:499@(0~(B(0x(B(0~(B(0qj(Byaa T:502@(0~~~~~~(B(0~(ByaRQYou kill the yellow mold!/25 T:503(0~(Bya I T:504@(0~(ByaJHI T:505(0~(B@yaH T:506(0~(B@ya@ %You descend the stairs.--More--ya(0~mk(B(0~(B@(0x(B(0~lj(B[Seahorse17 the Candidate ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:19(19) Pw:8(8) AC:3 Xp:2/25 T:506yaG  T:507yam T:508(0~(B(0~(B@<(0~(Bya;/What do you want to use or apply? [*] ya j Coins $ - 39 gold pieces Weapons m - a crude dagger Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) n - a +0 orcish helm (being worn) Comestibles g - 3 uncursed food rations h - 5 uncursed apples i - 6 uncursed oranges j - 3 uncursed fortune cookies k - 4 food rations o - a carrot Scrolls d - an uncursed scroll of magic mapping Spellbooks c - a blessed spellbook of healing Potions e - 2 uncursed potions of healing f - a blessed potion of healing l - a sky blue potion(end) ya(0~~mk(B(0~(B@<(0x(B(0~~lj(B [Seahorse17 the Candidate ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:19(19) Pw:8(8) AC:3 Xp:2/25 T:508Never mind.ya&;What do you want to read? [cd or ?*] yaR:As you read the scroll, it disappears.yaٕA map coalesces in your mind! T:509(0lqk(B(0lqqqqqqqk(B(0lqk(B (0lqk(B(0lj~mk(B(0lqqqqj~~~~~~~mqqk(B(0x~mqqk(B (0lj~mk(B(0lj~~~x(B(0x~~~~~~x~~lk~~~~mk(B(0x~~~~x(B (0x~~~x(B(0x~~~lj(B(0x~qqwqqvqqjmwqq~~mk(B(0lqk(B(0x~~~~mqqqk(B (0x~~qu(B(0lj~~~mk(B(0x~~~x(B(0x~~~~~mqj~x(B(0mqqk~~~~~mk(B (0xa 38;5;0m~~~x(B(0x~~~~~x(B(0x~~~x(B(0x~~~~~~~~~x(B(0mk~~~(B (0mk~~mqqk(B(0mk~~~~mk(B(0lqqqj~~~x(B(0x~~~~~~~~qu(B(0x~~~(BG (0x~~~~~mqqqqqqk(B(0tq~~~~mqqqqqqqqqj~~~~~~~x(B(0lj~~~x~lk~~mqk(B(0lj~~~(B (0lj~~~~~~~~~~~~mqqj~~~~~~~~~~~~~~~~~q~~~~lj(B(0lj~~~~tqjmk~~~mqqk(B(0x~~~~~~x(B (0x~~~~~~~qqwqk~~~~~yaG~~~~~~~~~~~~~~~~~~~~~~mqqqqqqj~~~~~mk(B(0mqk~~~~x(B(0tq~~~~lj(B (0x~~~~~~~~~x(B(0mk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mk(B(0mqqk~mqklqu~~(B>(0~~x(B (0x~~lqk~~~~x(B(0mqqwqwq~~~~~~~~~~~lqk~~~~~~qq~~~~~~~~~~~~~mk(B(0x~~~mj~x~~~lqj(B (0mqqj(B(0x~~~~mk(B(0lqj~x~~~~~lqqk~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~mk(B(0mqk~~~~~~lqj(B(0x~~~~~x(B(0xamm~~~~~~~~lj(B(0mk~~x(B(0mk~~~~~~~~~x~~~~~~~~~~~~mqqk(B(0mk~~~~qu(B(0tq~x~~x(B(0lj~~~~~~~qu(B(0mqqj(B(0mk~~~~~~lqvk~~~~~~~~~~~~~~x(B(0mk~x~~mk(B(0x~lvqqj(B(0x~~~~~x~~~mk(B(0x~~~~~~x(B(0mqqk~x~lk~~~~~~x(B(0mqvk~~mqk(B(0mqj(B(0x~~~lqvqk~~x(B(0x~~~~~lj(B(0mqvqjx~~~lqqj(B(0x~~~~x(BaR15H(0mqqqj(B(0x~~x(B(0x~~~~~x(B(0mqqqj(B(0x~~~~x(B(0mqqj(B(0mqk~lqj(B(0mk~lqj(B(0mqj(B(0mqj(Bya. yaYou hit the gnome!ya>The gnome misses! T:510ya' ya (GYou kill the gnome!/32%yau ](0~(B(0~(B@(0~(B(0~(Byau You see here a tripe ration.[Seahorse17 the Candidate ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:19(19) Pw:8(8) AC:3 Xp:2/32 T:511yaZ[Seahorse17 the Candidate ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:19(19) Pw:8(8) AC:3 Xp:2/32 T:512(0~~~(B%h@(0~~~(Byak?[Seahorse17 the Candidate ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:19(19) Pw:8(8) AC:3 Xp:2/32 T:513(0~(B(0~(B(0~(B@(0~~(Bya_ You hit the dwarf.yaThe dwarf wields a dagger![Seahorse17 the Candidate ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:19(19) Pw:8(8) AC:3 Xp:2/32 T:514ya.You hit the dwarf!yau^ MYou kill the dwarf!%ya^ [Seahorse17 the Novice ]  HP:24(24) Pw:14(14) AC:3 Xp:3/42 T:514Welcome to experience level 3.ya^ You feel healthy![Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:24(24) Pw:14(14) AC:3 Xp:3/42 T:515yaP(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B Things that are here: a dwarf corpse a dwarvish cloak a pair of iron shoes a dagger--More--yas r(0qqqqqk(B(0lqk~~~~~mqqk(B(0x~mqqk~~lk~~~~mk(B(0x~~~~xqqjmwqq~~mk(B(0lqk(B(0x~~~~mqqqk(Bya/  Pick up what?  Weapons a - a dagger Armor b - a pair of iron shoes c - a dwarvish cloak Comestibles d - a dwarf corpse(end) ya+ya(0qqqqqk(B(0lqk~~~~~mqqk(B(0x~mqqk~~lk~~~~mk(B(0x~~~~xqqjmwqq~~mk(B(0lqk(B(0x~~~~mqqqk(B(0x~~~~~mqj~x(B(0mqqk~~~~~mk(B(0x~~~~~~~~~x(B(0mk~~~~~mk(B(0x~~~~~~~~qu(B(0x~~~(B%(0~(B<(0x(B(0lj~~~x~lk~~mqk(B(0lj~~(B@(0~~lj(B(0lj~~~~tqjmk~~~ya([mmqqk(B(0x~~~~~~x(Bp - a pair of iron shoes.[Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:24(24) Pw:14(14) AC:3 Xp:3/42 T:516@ya#;What do you want to wear? [p or ?*] ya&  AC:1r[Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:24(24) Pw:14(14) AC:1 Xp:3/42 T:517ya_ #The sewer rat misses!ya| [Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:24(24) Pw:14(14) AC:1 Xp:3/42 T:518You finish your dressing maneuver.ya)zya(0~~(B(0~(Br%(0~(B(0~(B@(0~(B(0~(BG(0~(BThe gnome lord swings his crossbow.yakThe gnome lord hits![Seahorse17 the Novice  ]  HP:22ya<ya=You kill the sewer rat![Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:22(24) Pw:14(14) AC:1 Xp:3/43 T:519%yal ya You hit the gnome lord![Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:22(24) Pw:14(14) AC:1 Xp:3/43 T:520yayaYou kill the gnome lord![Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:22(24) Pw:14(14) AC:1 Xp:3/58 T:521)ya (0~(B(0~(B@(0~(B(0~(B Things that are here: a crossbow 14 crossbow bolts--More--yap2(0qqqqqk(B(0lqk~~~~~mqqk(B(0x~mqqk(B[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:23(24) Pw:14(14) AC:1 Xp:3/58 T:522yaBm[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:5 $:39 HP:23(24) Pw:14(14) AC:1 Xp:3/58 T:523(0~~~(B)@(0~~(Byaz %You descend the stairs.--More--yaF (0~~~(B(0~(B@(0~(B(0~~~(B[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:6 $:39 HP:23(24) Pw:14(14) AC:1 Xp:3/58 T:523ya !  T:524yai-What do you want to read? [c or ?*] yaj\ 1c - a blessed spellbook of healing.--More--ya~-Never mind.ya  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) yaLDyal ((0~(BG(0q(B(0~(B@(0~(B(0~(B<(0~(B(0~~~(BThe gnome hits![Seahorse17 the Novice  ]  HP:18yayalVYou kill the gnome!/65 T:525%ya (0~~~(B@(0~(B(0~~(BYou see here a gnome corpse.yaf EYou hear crashing rock. T:526ya[p  T:527(0~~~(B(0~(B@(0l(B(0~(B%(0j(B(0~~~(Byas(0~qk(B(0~(B@(0x(B(0~~(B(0j(ByaR T:528(0~~~(B(0~(B@(0~(B(0~(B(0~(ByaY T:529(0qqq(B(0~(B@(0~(B(0~~(B(0w(B(0~~~(Bya (0q(B(0~~(B@(0~(B(0~(B(0k(Byare T:530(0j(B(0~~(B@(0~(B(0~(ByaLm[Seahorse17 the Novice  ]  HP:19 T:531(0~(B(0~~(B@(0~(B(0~(Bya /What do you want to use or apply? [*] yaP Coins $ - 39 gold pieces Weapons m - a crude dagger Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) n - a +0 orcish helm (being worn) p - a +0 pair of iron shoes (being worn) Comestibles g - 3 uncursed food rations h - 5 uncursed apples i - 6 uncursed oranges j - 3 uncursed fortune cookies k - 4 food rations o - a carrot Spellbooks c - a blessed spellbook of healing Potions e - 2 uncursed potions of healing f - a blessed potion of healing l - a sky blue potion(end) ya [Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:6 $:39 HP:19(24) Pw:14(14) AC:1 Xp:3/65 T:531Never mind.yaM (0~(B(0~~(B(0~(B@(0~(B(0k~~(Bya21 T:532(0~~~(B(0~~(B(0~(B@(0~(B(0~~~(ByaP(0~~~(B(0~~(B(0~(B(0~(B@(0l(B(0~~m(Byav  T:533(0~~~(B(0~(B(0~(B(0~(B@(0~~~(Bya&- T:534(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0k~~(ByaC /What do you want to use or apply? [*] yaP Coins $ - 39 gold pieces Weapons m - a crude dagger Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) n - a +0 orcish helm (being worn) p - a +0 pair of iron shoes (being worn) Comestibles g - 3 uncursed food rations h - 5 uncursed apples i - 6 uncursed oranges j - 3 uncursed fortune cookies k - 4 food rations o - a carrot Spellbooks c - a blessed spellbook of healing Potions e - 2 uncursed potions of healing f - a blessed potion of healing l - a sky blue potion(end) ya/ [Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:6 $:39 HP:19(24) Pw:14(14) AC:1 Xp:3/65 T:534Never mind.ya#(0~~~(B(0~~(B(0~(B@(0~(B(0q~~(B)A dagger misses you.)(0~(B T:535@yaF (0~~~(B(0~(B)h@G(0~~~(Bya~,XYou kill the gnome!/72 T:536%yaKa0You hit the bugbear!yabThe bugbear hits![Seahorse17 the Novice ]  HP:14  T:537Gyaa 0You hit the bugbear.ya b kThe bugbear misses!The gnome thrusts one of his daggers.--More--yaO* T:538yae(0~~~(B(0~(B@(0~(B(0~(B(0~~~(Bya4You see here a dagger.hya  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) yaѬ + Pw:9(14) AC:1 Xp:3/72 T:538In what direction? yaP[Seahorse17 the Novice ]  HP:24You feel better. T:539ya AYou kill the bugbear!%ya [Seahorse17 the Novice ]  HP:33(33) Pw:15(20) AC:1 Xp:4/87 T:539Welcome to experience level 4. T:540Gya yaL <You hit the gnome! T:541yaNyaUYou kill the gnome!/94)ya! (0~(B[(0~(B)@(0~(BYou see here a bugbear corpse. T:542yaQ(0~~(B%@(0~~~(B Things that are here: 4 daggers a green gem--More--yag0ya# Pick up what?  Weapons a - 4 daggers Gems/Stones b - a green gem(end) ya3 ++yaM-yaYq - a green gem. T:543@ya (0~(B(0~(B)@(0~(B(0~(B(0~(B Things that are here: a gnome corpse a milky potion--More--ya?L T:544ya  Pick up what?  Comestibles a - a gnome corpse Potions b - a milky potion(end) ya ++ya-yaXyaPr - a milky potion. T:545@ya (0~(B(0~(B@%(0~~~(ByaEu(0~(B(0q(B@(0~(B(0~(ByaFFDYou see here a scale mail. T:546yac  T:547(0~(B(0~(B[h@(0q(B(0~~(Bya (0~~(B(0~~(B(0k(B@(0m(B(0~~~(Bya>  T:548h(0~(B(0~(B@(0~(B(0~~~(Byaq8You hit the dwarf.The dwarf swings his pick-axe.The dwarf misses!Gya JYou hit the dwarf! T:549ya{ya{mYou kill the dwarf! Pw:16/104 T:550%yayaYYou kill the gnome!/111)ya(0q(B@(0~(B(0~~(BThere are several objects here. T:551yar Pick up what?  Coins $ - 112 gold pieces Armor a - a pair of iron shoes b - a dwarvish cloak Comestibles c - a dwarf corpse Tools d - a pick-axe Gems/Stones e - 28 rocks(end) ya9 +ya +yau  $:151 HP:33(33) Pw:16(20) AC:1 Xp:4/111 T:551$ - 112 gold pieces.yaMuPs - a pick-axe. T:552@ya{ # yaWaya6 djustyaBWhat do you want to adjust? [a-ce-s or ?*] yaGAdjust letter to what [ds-zA-Z] (? see used letters)? ya -Moving: x - a pick-axe.ya`yaΩ(0q(B%@(0~(B(0~(B(0w(B Things that are here: a bow 9 arrows a potion of healing a two-handed sword--More--yaDyaշ Pick up what?  Weapons a - 9 arrows b - a bow c - a two-handed sword Potions d - a potion of healing(end) yaE+ya-yah +yag t - a potion of healing. T:553@ya#)@(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0q(Bya T:558(0~mqj~l(B(0~~~~~~(B@(0x(B(0~~(B>(0~x(Bya  T:559(0~(B(0~(B(0~(B(0~(B@(0~~~(Byave %You descend the stairs.--More--yaG(0lqq(B(0x(B@(0~(B(0x~~(B[Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:7 $:151 HP:33(33) Pw:16(20) AC:1 Xp:4/111 T:559ya!  T:560ya֤ p T:561<(0~(B@(0~(B(0k~~(Bya T:562(0qk(B@(0m(B (0~~(B(0~(B(0~~(ByaPu : T:565(0~~(B(0q(B(0~~~~m(B(0~x~~~(B(0mq~~~(B(0~~~~~(B(0qk(B@(0x(B(0mqj(Bya<(0qqk(B(0~(B@(0x(B(0~~~(B(0~~~(B(0~(Bya>You hear a door open. T:567yaC T:568(0~~(B(0~(B(0~(B@(0~(B(0~~~(Bya__ T:570(0qqq(B(0u~(B@(0~(B(0~(B(0~lq(B(0~~~m(B(0~~~(ByaA(0q(B(0~~(B@(0~(B(0~(B(0q(ByafC%You hear a door open. Pw:17 T:572(0j(B@(0~~~(B@(0~(B(0qq(B(0~(B@(0~(B(0~~~(B@(0~(B(0qq(ByaDYou hear water falling on coins.(0~~(B@(0~~(B(0~~~(B@(0l(B(0qj(B T:574(0~(B@yaT T:575(0qqq(B(0~(B@(0~(B(0~~(B(0k(Bya(0q(B(0~~(B@(0~(B(0~(BhThe dwarf swings her pick-axe.yaj"The dwarf misses!ya! HYou hit the dwarf! T:576yat2\You hit the dwarf!The dwarf swings her pick-axe.ya33~The dwarf hits![Seahorse17 the Novice  ]  HP:28  T:577ya,You hit the dwarf.ya0The dwarf swings her pick-axe.ya~The dwarf hits![Seahorse17 the Novice ]  HP:18  T:578yad. Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) ya) + Pw:12In what direction? ya yaO ~[Seahorse17 the Novice ]  HP:33You feel better. T:579yaU ya nYou kill the dwarf!/126  T:580%yaQW u(0~~(B(0m(B@(0~(B(0x~~(ByaW  Things that are here: a dwarf corpse a dwarvish cloak a pair of iron shoes a pick-axe--More--ya_ T:581yaI (0~~(B%(0x(B@(0x(B(0~~~(Bya Z(0~(B(0~~(B(0~~~(B(0~m~(B(0~m~(B(0~m~qk(B(0~~(B@(0m(B(0~~~(B)ya ?You are hit by a dagger.(0~(B)ya [Seahorse17 the Novice  ]  HP:30 T:585  T:586@yahT T:587(0~(B(0~(B)(0q(B(0~(B@(0~(B(0~~~(B@(0~(B(0x(Bya T:588(0j(B(0~~(B@(0~(B(0~(B@(0~(Bya.(0~(B(0~~(B@(0~(B(0~(B(0~~(Byau  T:589(0x~x(B@(0m(B(0~~(B(0~(B(0~~~(B(0~~(ByaC(0l(B+(0k(B(0x(B@(0x(B(0~(B(0~(B(0~~~(BThat door is closed. T:591ya* yaR+ The door opens.[Seahorse17 the Novice  ]  HP:31 T:592(0qqqqq(B(0~~~(B(0~{~(B(0~(B(0a(ByaQ(0l(B(0k(B(0x~(B(0~x(B(0x~(B(0~x(B(0~~(B@(0~(B(0w(B@(0w(B(0~(B(0~(BThe priest of Huan Ti intones:"Pilgrim, you enter a sacred place!"--More--ya3 8@(0~(Bya;0 T:593(0x(B@(0x(B(0mq(B(0a(B(0qj(B(0~(Bya+@(0~(Byae  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Tools i - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) yaCz+yaE What would you like to drop?  Weapons m - a crude dagger Armor n - a +0 orcish helm (being worn) p - a +0 pair of iron shoes (being worn) Comestibles k - 4 food rations o - a carrot Potions l - a sky blue potion r - a milky potion t - a potion of healing Tools x - a pick-axe Gems/Stones q - a green gem(end) yaf ^++++++++++yah SA crude dagger lands on the altar.You cannot drop something you are wearing.--More--ya{ ya{1 Pw:14 T:594yaI  Pick up what?  Weapons a - an uncursed crude dagger Comestibles b - an uncursed carrot c - 4 uncursed food rations Potions d - a cursed milky potion e - an uncursed sky blue potion f - a cursed potion of healing Tools g - an uncursed pick-axe Gems/Stones h - an uncursed green gem(end) ya2 L++++++++ya6 Gm - an uncursed crude dagger.o - an uncursed carrot.g - 4 uncursed food rations.--More--yaMJ yaK[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:7 $:151 HP:31(33) Pw:14(20) AC:1 Xp:4/126 T:595@ya0 [Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:7 $:151 HP:31(33) Pw:14(20) AC:1 Xp:4/126 T:596@(0{~(B@ya [Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:7 $:151 HP:31(33) Pw:14(20) AC:1 Xp:4/126 T:597(0~(B@(0~(Byaʅ[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:7 $:151 HP:31(33) Pw:14(20) AC:1 Xp:4/126 T:598(0~(B(0~~(B(0~(B@(0~(B(0~~(B(0~~(B(0a(B@(0~(Bya|[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:10 Ch:11 Neutral Dlvl:7 $:151 HP:31(33) Pw:14(20) AC:1 Xp:4/126 T:599(0~(B(0~(B(0~(B@(0~(Bya (0~(B(0~(B(0~(B(0~(B@(0~~~(Byayd(0~(B(0~(B@(0~~~(B(0~~(B[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:32(33) Pw:14(20) AC:1 Xp:4/126 T:600You feel foolish!You haven't been paying attention.ya3B(0~(B(0~(B(0~(BG(0~~(B(0~(B@(0~(B(0~qq(B(0~(BThe gnome thrusts his dagger.yakThe gnome hits![Seahorse17 the Novice ]  HP:24@ya} yaZ} You kill the gnome![Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:24(33) Pw:14(20) AC:1 Xp:4/133 T:601%ya(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B Things that are here: a gnome corpse a dagger--More--ya [Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:24(33) Pw:14(20) AC:1 Xp:4/133 T:602(0~(B@yaH(0~(B%(0~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~(Bya ; 2[Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:24(33) Pw:14(20) AC:1 Xp:4/133 T:603(0~~(B(0~~(B@(0~(B@(0~~~(Bya(0~~~(B(0~~(B(0w(B(0~(B@(0x(B(0~~~(ByaB[Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:24(33) Pw:14(20) AC:1 Xp:4/133 T:604(0~(B(0~~(B(0~(B(0~(B@(0~(B(0q~~(Bya4n[Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:24(33) Pw:14(20) AC:1 Xp:4/133 T:605(0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~~(B(0~(B@(0~l(Byai[Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:24(33) Pw:14(20) AC:1 Xp:4/133 T:606(0~~~(B(0q(B(0~~(B(0~(B@(0~(B(0qqq(B(0~(B(0~~~(B(0~~~(Bya[Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:24(33) Pw:14(20) AC:1 Xp:4/133 T:607(0q(B(0~(B(0~(B@(0~~(B(0q(Bya [Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:25(33) Pw:14(20) AC:1 Xp:4/133 T:608(0q(B(0~(B@(0~~(B(0q(ByaT [Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:25(33) Pw:14(20) AC:1 Xp:4/133 T:609(0q(B(0~(B@(0~~(B(0q(Bya[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:25(33) Pw:14(20) AC:1 Xp:4/133 T:610+(0~(B@(0~~(B(0q(Bya[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:25(33) Pw:14(20) AC:1 Xp:4/133 T:611(0q(B(0~(B@(0~~(B(0l(Bya&[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:25(33) Pw:14(20) AC:1 Xp:4/133 T:612(0q(B(0~(B@(0~~(B(0~(Bya?[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:25(33) Pw:14(20) AC:1 Xp:4/133 T:613(0q(B(0~(B@(0~~(B(0k(Byaf|![Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:25(33) Pw:14(20) AC:1 Xp:4/133 T:614(0~~~(B(0~(B(0x(B@(0x(B(0x~(B+ya|[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:25(33) Pw:14(20) AC:1 Xp:4/133 T:615(0~(B(0~(B@(0mqj(ByaszThe door opens.[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:26(33) Pw:15(20) AC:1 Xp:4/133 T:616(0w(B((((0x(B(0a~(B((((0x(B((](0x(B(0qqqj(Bya "[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:26(33) Pw:15(20) AC:1 Xp:4/133 T:617(0~(B@(0~(B@(0~(B(0q(Bya>[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:26(33) Pw:15(20) AC:1 Xp:4/133 T:618(0~~~(B@(0~(B(0~(B(0~(B(0~(Byaӓ [Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:26(33) Pw:15(20) AC:1 Xp:4/133 T:619@(0~(B(0~(Bya[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:26(33) Pw:15(20) AC:1 Xp:4/133 T:620+(0~(B@(0~~(B(0q(Bya [Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:26(33) Pw:15(20) AC:1 Xp:4/133 T:621(0~m(B(0~(B@(0~~~(B(0q(B+(0~(B(0~(B(0k(B@(0~~(B(0m(Bya [Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:26(33) Pw:15(20) AC:1 Xp:4/133 T:622(0mqj(B(0~~~~~(B(0~qq(B(0~~~~~~~(B(0~(B@(0~~~(B{(0~(B(0q(B(0~~(ByaH([Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:26(33) Pw:15(20) AC:1 Xp:4/133 T:623(0~(B(0~(B(0~(B@(0~~(B(0~(B(0q(B(0~(B(0~~(B(0~(B(0~(B(0x(B(0~(B@(0~~(B(0~(B(0l(B(0~~~(B(0~~~(Bya(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~~~(B(0~~lqq(B[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:27(33) Pw:15(20) AC:1 Xp:4/133 T:624ya[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:27(33) Pw:15(20) AC:1 Xp:4/133 T:625(0~(B@(0~~(ByaX[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:27(33) Pw:15(20) AC:1 Xp:4/133 T:626(0~(B@(0~~~(B(0~(Bya[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:27(33) Pw:15(20) AC:1 Xp:4/133 T:627@(0~~(Bya[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:27(33) Pw:15(20) AC:1 Xp:4/133 T:628G(0a(B@(0~~(Byay[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:27(33) Pw:15(20) AC:1 Xp:4/133 T:629(0qqq(B(0~(B(0~(B(0j~(B(0~(B@(0~~(B(0~~(B(0~(B(0l(B+@(0~(B(0j(BThat door is closed.ya d[Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:27(33) Pw:15(20) AC:1 Xp:4/133 T:630(0k(Br@(0lj~(B(0~(B@(0~(B(0~~(Byac(0q(B%r%G(0~(B(0l(B(0k(B@(0~(B(0~~~~(B(0~~(B(0~~(Bya>8(0l(B(0x(B!(0x(B(0~~(B@(0x(B(0w(B@(0w(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B"Hello, seahorse17! Welcome to Tsedong's delicatessen!"--More--ya [Seahorse17 the Novice  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:151 HP:27(33) Pw:15(20) AC:1 Xp:4/133 T:631yadYou kill the gnome!/140(0~(Brya#yaYou kill the wererat![Seahorse17 the Novice  ]  HP:28/155 T:632%ya~(0x(B@(0mq(B(0a(B(0j(B(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a wererat corpse (no charge) a tripe ration (no charge) a gnome corpse (no charge) a food ration (no charge)--More--ya` T:633ya\C T:634@@%(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(Byao@(0~(B(0~(B(0~(ByaYou see here a clear potion (for sale, 5 zorkmids). T:635%@ya߶g"For you, honored sir; only 5 zorkmids for this clear potion."--More--ya< T:636@yat T:637(0~(B@(0~(B(0~(Byaf7A clear potion for 5 zorkmids. Pay? [yn] (n) ya j $:146You bought a clear potion for 5 gold pieces.--More--ya j Pw:17 T:638@%ya.(0~(B@(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B Things that are here: a wererat corpse (no charge) a tripe ration (no charge) a gnome corpse (no charge) a food ration (no charge)--More--ya T:639@%ya  Pick up what?  Comestibles a - a food ration (no charge) b - a tripe ration (no charge) c - a gnome corpse (no charge) d - a wererat corpse (no charge)(end) za=+zaUbza3v - a food ration.@zaRza [Seahorse17 the Novice  ]  HP:29 T:640(0~(B@@(0~(B(0~(B(0~(B(0~(B(0~(Bza ^ T:641(0~(B@(0~~(B%(0~(B(0a(B@(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(Bza T:642%(0~(B@(0~~~~(B(0~(B(0~~(Bza %(0~(B(0~(B(0~(B(0~~(B(0~~~~~(B@(0~(Bza T:644  T:647(0~mk(B(0~~~(B@(0~~(Bza [Seahorse17 the Novice  ]  HP:30 T:648(0~(B(0~(B(0~(B@(0~(B(0~(BzacBW(0~~(B(0~~~~(B(0~~(B(0k(B(0~~~~~(B@(0~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~(BzaBP T:651  T:652Gzat<You hit the gnome. T:653za% You kill the gnome!(0~(B[Seahorse17 the Novice  ]  HP:37(40) Pw:20(23) Xp:5/162Welcome to experience level 5.za @You feel stealthy! T:654zaB T:655(0~~~~(B(0~~~~~~~(B(0~~(B(0~~~(B@(0~(Bza;b[Seahorse17 the Novice  ]  HP:38 T:658(0~(B(0~~~~~~(B@h(0~(BzalYou hit the dwarf!The dwarf swings his pick-axe.The dwarf misses! T:659zaza7You kill the dwarf!%zaC/177)You are hit by a dagger.(0~(B)[Seahorse17 the Novice  ]  HP:37  Pw:21 T:660@zaa@f(0~(B(0~(B)@(0~(Bza!AIThere are several objects here. T:661zay m Pick up what?  Coins $ - 18 gold pieces Weapons a - a dagger Armor b - a pair of iron shoes c - a dwarvish cloak Comestibles d - a dwarf corpse Tools e - a pick-axe(end) za+za/GzamGO $:164$ - 18 gold pieces.@za [Seahorse17 the Novice  ]  HP:38 T:665(0~(B(0~~(B%(0~~~~(B@(0~(B(0k(B(0~~~(B(0~(B@(0~~~l(B(0~(B(0qj(B(0q(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(Bza dzaz`You kill the jackal!/178 T:666a(0~(B za Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) za (0qqqk~~~x{~~x~~~x(B zaȃ You hit the soldier ant!The soldier ant bites![Seahorse17 the Novice  ]  HP:30 za! The soldier ant stings![Seahorse17 the Novice ]  HP:23d(0~(B@--More-- za w[Seahorse17 the Novice ]  HP:16 T:667 zauJ Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) zaP +(0qqqk~~~x{~~x~~~x(B Pw:16In what direction? za [Seahorse17 the Novice  ]  HP:34You feel better.The soldier ant bites![Seahorse17 the Novice ]  HP:29The soldier ant misses!aza:The jackal bites![Seahorse17 the Novice ]  HP:27@(0~(B--More--za[[Seahorse17 the Novice ]  HP:19zaO$ T:668za%(0~~(B(0~~~~(B(0~(Ba(0x(B(0~~(BG(0~~~(B@(0~(B(0~~~~~(B(0mk~(Bzar%The jackal bites![Seahorse17 the Novice ]  HP:18(0~(B@The soldier ant bites![Seahorse17 the Novice ]  HP:13za%The soldier ant stings![Seahorse17 the Novice ]  HP:5(40) Pw:16(23) AC:1 Xp:5/178 T:668  T:669za3r # zas prayzaj ?Are you sure you want to pray? [yn] (n) zaYou begin praying to Chih Sung-tzu.You are surrounded by a shimmering light.--More--za za\  T:670@(0~(B@(0~(B T:671zaG  T:672[Seahorse17 the Novice ]  HP:40(40) Pw:16(23) AC:1 Xp:5/178 T:672zam6(0q~~~x(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~(Bad@(0mqk~(BYou hear a door open.(0~(B@za Coins  $ - 164 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  n - a +0 orcish helm (being worn)  p - a +0 pair of iron shoes (being worn)  Comestibles  g - 7 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  j - 3 uncursed fortune cookies  o - an uncursed carrot  v - a food ration  Spellbooks  c - a blessed spellbook of healing  Potions  e - 2 uncursed potions of healing  f - a blessed potion of healing  l - an uncursed sky blue potion  r - a cursed milky potion  t - a cursed potion of healing  u - a clear potion  Tools  x - an uncursed pick-axe (1 of 2)za] [Seahorse17 the Novice ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:164 HP:40(40) Pw:16(23) AC:1 Xp:5/178 T:672(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B (0x~~~~~mqqu~~~~~~~~~lk(B%(0~x(B(0x~~~~~x(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B(0mq~~~~~m(B(0~~~(B(0x~~~~~x(B(0~~~~~~(B(0~m~(B(0mqwawqj(B(0qk~x(B(0~m[38;5;za 0m~(B(0x~x(B(0mqj(B(0~m~qk(B(0x~x(B(0lqqqqk(B(0~~(B)(0mqj~m(B(0x~(B%(0~(B%(0x(B(0~~~(B%(0~~~(B(0x~~(B%(0~x(B(0~~~~~~(B(0mqwawj(B(0~~~qw(B(0lj~mqj~~~mk(B(0~~~x~(B(0q~~~x(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0~~~~x~(B+(0~~~~~~~~~~~~~~~m(B+(0qqqza+ [m(B+(0q~qqq~~q(B(0~~~~~~~(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(Bad(0~~~~~~~(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk(B@(0~~~~~~l(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~(B@(0lqj(B(0mqj~(B((](0x(B(0qqqqj(Bza#You are empty handed.za# za" enhancezaj nhanceza~D  Current skills:  Fighting Skills martial arts [Basic] Weapon Skills quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) zaWza You hit the soldier ant!The soldier ant bites![Seahorse17 the Novice  ]  HP:36za The soldier ant stings![Seahorse17 the Novice ]  HP:26  T:673zaԉKYou kill the soldier ant!azajg/200The jackal misses!@(0~(B!zaV4bYou hit the soldier ant!The soldier ant just misses!!za4The soldier ant stings![Seahorse17 the Novice ]  HP:21  T:674#za You miss the soldier ant.The soldier ant bites![Seahorse17 the Novice ]  HP:15#zaU The soldier ant stings![Seahorse17 the Novice ]  HP:5(40) Pw:16(23) AC:1 Xp:5/200 T:674--More--$za e[Seahorse17 the Novice ]  HP:3(0~(B%za 3What do you want to drink? [eflrtu or ?*] &zaӹD Potions e - 2 uncursed potions of healing f - a blessed potion of healing l - an uncursed sky blue potion r - a cursed milky potion t - a cursed potion of healing u - a clear potion(end) 'zaHj+'za¨You feel better.[Seahorse17 the Novice ]  HP:18(40) Pw:16(23) AC:1 Xp:5/200 T:675)za KYou kill the soldier ant!%)za/222The jackal bites![Seahorse17 the Novice ]  HP:17@*za*zaXYou kill the jackal!/223 T:676%,zaAb T:677(0j(B(0~(B@(0~(B(0~(B-za Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) -za! +(0qqqk~~~x{~~x~~~x(B Pw:11In what direction? .zaU.za[Seahorse17 the Novice  ]  HP:34You feel better.(0~(B@.zaƛ  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) /za(0qqqk~~~x{~~x~~~x(B/za0r T:678@(0~(B(0~(B/za7[Seahorse17 the Novice  ]  HP:35 T:679@(0~(B@(0~(B0zaF@(0~(B(0~(B0za5B(0~(B@ T:6800za l(0~(B(0~(B(0~(B@@1za^L Pw:12 T:682(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B@(0~(B(0~~(B(0~(B@1zafM0 T:683(0~~(B(0~~(B(0~(B(0~~(B(0~~(B@(0q(B(0~(B(0~~(B(0~(B1za  T:684(0~~(B(0~~x(B(0~~(B(0~(B@(0~(B(0~~(B(0k(B(0~~~(B(0~(B2zaZ(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B@@(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B2zagYou hear crashing rock. T:685(0~(B(0~(B2za&Z[Seahorse17 the Novice  ]  HP:36 T:686(0~(B(0~~(B(0~(B(0lqq~(B(0~q(B(0~(B@(0x(B(0~(B(0~~(B@(0~(B(0~~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B2za (0j~(B(0~~~(B(0~~~~(B{(0~~~(B(0~~~(B(0~(B@@(0~~(B(0q(B3zaEn T:687(0qq(B+(0j~~~(B(0~~(B(0~~(B(0~(B(0~~(B@(0~(B(0j(B(0~~~~~(B(0~~~(B(0~~(B(0~~~~(B(0~(B3zan T:688(0~(B(0~(B(0k~(B@(0~(B@(0~(B(0~~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~~~~(B(0~(B4za0 T:689(0~(B(0~~(B@(0vk~(B4za[ T:690(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0mq~(B4zaP K(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B T:691You hear the splashing of a naiad.5zae + T:692(0~(B(0~(B(0~(B(0~(B(0~(B(0m(B(0~(B@(0~(B(0~(B(0l(B5za* [Seahorse17 the Novice  ]  HP:37 T:693(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0k(B(0~~(B@+(0~(B(0j(B6za_The door opens.(0qqqk(B((((0x(B(0a~(B((((0x(B((((0x(B(0qqqj(B6zaX (0~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~(B(0q(B(0~(B(0u~(B(0~~(B@(0~(B(0u(B@(0q(B"Hello, seahorse17! Welcome to Rebrol-nek's hardware store!"--More--6zasT T:694@(0~(B7za W T:695(0~~(B(0~~~~(B(0~~~(B(0~(B@(0~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B@(0a~(B@(0~(B(0~(B7za ;What do you want to drop? [$a-ceg-jl-rt-vx or ?*] 7za7zaYou drop an uncursed pick-axe. T:696@(0~(B@(8za8zar(0~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(@(0~(B(0~(B8za}"Hello, seahorse17! Welcome again to Rebrol-nek's hardware store!" T:697(0~(B@8za  T:698(0~(B(0l(B(0a(B@@((0m(B8zah (0~(B@8za You see here a whistle (for sale, 10 zorkmids). T:699@(0~(B(0~(B9zau+/(@9zaL,CYou see here a looking glass (for sale, 10 zorkmids).9zav.(@9zaYou see here a lamp (for sale, 10 zorkmids).[Seahorse17 the Novice  ]  HP:38 T:700:za8Xh"For you, most gracious sir; only 10 zorkmids for this lamp."--More--:zaA ^w - a lamp (unpaid, 10 zorkmids). T:701@;za # zaNi>zael?za+@zaD @(0~(B@za&You see here a whistle (for sale, 10 zorkmids). T:702(0~(B@AzaDAzaW"For you, honored sir; only 10 zorkmids for this whistle."--More--Bza(Ex - a whistle (unpaid, 10 zorkmids).@Bza| DWhat do you want to use or apply? [wx or ?*] CzanCzanPYou produce a strange whistling sound. T:703Cza # Dza aDza djustDza IWhat do you want to adjust? [a-ceg-jl-rt-x or ?*] Dza ]JAdjust letter to what [dfksx-zA-Z] (? see used letters)? Eza\BMoving: z - a whistle (unpaid, 10 zorkmids).Ezae # Fza)hnameFza Pd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Fza^:+(0qq(B+(0j~(B(0j~~~~~~(B(0~~~~~~~(BWhat do you want to call? [acelnp-rtuwz or ?*] Fza# $Call a whistle: Fza mGzaQaGza^?hGza(  Gza' gHza6OiHzacHza Iza @(0~(BIza;You see here a leash (for sale, 20 zorkmids).JzaԦ:@(JzagYou see here a whistle (for sale, 10 zorkmids). Pw:13 T:704Kzab"For you, good sir; only 10 zorkmids for this whistle."--More--Lzaay - a whistle (unpaid, 10 zorkmids). T:705@MzaJWhat do you want to drop? [$a-ceg-jl-rt-wyz or ?*] MzaŨ !Never mind.NzaEWhat do you want to use or apply? [wyz or ?*] NzaNza 1You produce a high whistling sound.NzaH # Ozaw nameOzapd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) OzaF;+(0qq(B+(0j~(B(0j~~~~~~(B(0~~~~~~~(BWhat do you want to call? [acelnp-rtuwyz or ?*] Oza $Call a whistle: Pzac;tPzaiPzaM nPzaT Qza<What do you want to drop? [$a-ceg-jl-rt-wyz or ?*] QzaQza^You drop a whistle called tin (unpaid, 10 zorkmids). T:706QzaM Qza !(@Qza You see here a looking glass (for sale, 10 zorkmids).[Seahorse17 the Novice  ]  HP:39 T:707Rza&(@Rza You see here a leash (for sale, 20 zorkmids). T:708(0~(B@Sza:@(Sza?You see here a lock pick (for sale, 20 zorkmids).TzaYh"For you, esteemed sir; only 20 zorkmids for this lock pick."--More--TzaD cA - a lock pick (unpaid, 20 zorkmids). T:709@UzaE-@(0~(BUzaVFYou see here a bag (for sale, 100 zorkmids). T:710@(0~(BVza;MzYour wallet contains 164 zorkmids.You have no credit in here.--More--Vza6$ -You owe Rebrol-nek 40 zorkmids.Vza Xza j T:711(@'Xza` &(0~(B@Xzal` You see here a leash (for sale, 20 zorkmids). T:712(0a~(B@Zzaq( ;@(Zza( You see here a bag (for sale, 100 zorkmids).@(You hear crashing rock. T:713[za# [za0J ]za# ]zaHloot]za_ ?There is a bag here, loot it? [ynq] (q) ^za3You carefully open the bag...--More--^za \ Do what with Rebrol-nek's bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) _za&(+(0qq(B+(0j~(B(0j~~~~~~(B(0~~~~~~~(B(0~~~(B{(0~~~(B(0k~~~~~~(B_za({Rebrol-nek's bag is empty.[Seahorse17 the Novice ]  HP:40 T:714`za@*_"For you, good sir; only 100 zorkmids for this bag."--More--azaV E@ T:715aza8Wait! That's a small mimic!mazaUlThe small mimic hits![Seahorse17 the Novice  ]  HP:33cza;cza< BYou hit the small mimic! T:716dza(dza)BYou hit the small mimic! T:717dzadza:BYou hit the small mimic! T:718dzat[ 4You hit the small mimic!dzav\ The small mimic hits![Seahorse17 the Novice ]  HP:29  T:719ezaezayOYou kill the small mimic!/273!ezao-@(0~(Beza_You see here a fizzy potion (for sale, 100 zorkmids). T:720fza q"For you, most gracious sir; only 100 zorkmids for this fizzy potion."--More--gza"!@gza_Yz[Seahorse17 the Novice  ]  HP:30 T:721@(0~(BhzaT%Itemized billing? [ynq] (q) hza.CA lamp called oil for 10 zorkmids. Pay? [yn] (n) iza a $:154You bought a lamp called oil for 10 gold pieces.--More--jza;AA fizzy potion for 100 zorkmids. Pay? [yn] (n) kzaKCHA whistle called magic for 10 zorkmids. Pay? [yn] (n) lzaaf $:144You bought a whistle called magic for 10 gold pieces.--More--lza; ?An empty bag for 100 zorkmids. Pay? [yn] (n) mza  $:44 HP:30(40) Pw:13(23) AC:1 Xp:5/273 T:721You bought an empty bag for 100 gold pieces.--More--nzaz2=A lock pick for 20 zorkmids. Pay? [yn] (n) ozai $:24You bought a lock pick for 20 gold pieces.--More--ozab q"Thank you for shopping in Rebrol-nek's hardware store!" T:722--More--pzaG DYou hear an animal carcass being offered in sacrifice.qza# sza szaLT  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Tools i - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) szaZ+tzaR(0qq(B+(0j~(B(0j~~~~~~(B(0~~~~~~~(B(0~~~(B{(0~~~(B(0k~~~~~~(B(0lqq~~~~q~~x~~~x~~~(B(0lqqqqk~~~~~qvk~~~mu(B@(0~~~x~qk~(B(0mq~~(B((0a(B@((((0x~~(B(0~~~lu~(B((0~~x(B(0mqqqqj(B What would yotzaS{u like to drop?  Potions C - a fizzy potion (unpaid, 100 zorkmids)(end) tza\ +tza DtzaZ qYou drop a fizzy potion (unpaid, 100 zorkmids).'(0~(B@uzaS T:723!@uzaJ &You hit the paper golem!uza0K The paper golem hits![Seahorse17 the Novice ]  HP:27  T:724vza1You are empty handed.wza] Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) wza= +(0qqqk~~~x{~~x~~~x(B Pw:8(23) AC:1 Xp:5/273 T:724In what direction? wza7 q[Seahorse17 the Novice ]  HP:40You feel better.wza8 The paper golem hits![Seahorse17 the Novice  ]  HP:37  T:725xza܇xza &You hit the paper golem!xzaThe paper golem hits![Seahorse17 the Novice  ]  HP:35  Pw:9 T:726xza(0qq(B+(0j~(BE - a purple spellbook.za]?@F - an agate ring. T:758zar =What do you want to read? [cDE or ?*] zaza>You feel threatened. T:759zaRo  T:760  T:761  T:762za%  T:763za  T:764  T:765  T:766You can move again.za~=What do you want to read? [cDE or ?*] zaI za* cYou feel threatened. T:767  T:768zau %  T:769zaʥ %  T:770za %  T:771za  T:772  T:773  T:774You can move again.za h =What do you want to read? [cDE or ?*] za`]LA cloud of darkness falls upon you.@za]]  BlindThe spellbook crumbles to dust!--More--zaa-Call a purple spellbook: za?zaK * T:775za %  T:776za }  Pw:16 T:777  T:778  T:779zaB AYou hear crashing rock. T:780za` g  T:781  T:782You can move again.zarBza=Q  T:783@(za 5@(0a(Bzal$ T:784za3$ T:785zat2What do you want to drink? [elrtu or ?*] za  Potions e - 2 uncursed potions of healing l - an uncursed sky blue potion r - a cursed milky potion t - a cursed potion of healing u - a clear potion(end) za+(0qq(B+(0j~(BYou feel better.zaYou can see again.[Seahorse17 the Initiate ]  HP:44(44)(0~(B(0~(B(0~~(B(0~~~~~(Bza3za T:786@@(0~~(B(0~(B(0~(B(0~(Bza (0~~~~(B(0~~(B(0~~~(B@(0~(B(0~~(B Things that are here: a bow 8 arrows--More--zadL T:787za (0~(B(0~(B@)(0~(B(0~(B(0~(BzaS*There is a broken door here.zaEiYou see here a gnome lord corpse. T:788(0~(B@za za  T:789(0~(B@%)(0~(BzaA(0~(B(0~(B@za *@(0~~~(Bza  T:791  T:794(0~(B(0~~(B(0~~(B(0~(B@(0~~~(B(0m(Bza  T:795(0~~~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~~~(Bza(0~(B@(0~~~~(B(0~(B(0~(B(0~~~(Bza(The dungeon acoustics noticeably change.(0l(B@(0~~(BGzaO(The gnome just misses!za-kYou kill the gnome! Pw:18/343 T:798(0~(BzaΪ1You are empty handed.za# za(9h  T:799(0~~(B(0~(B@za  T:800(0~(B(0~(B(0~(B@(0~~(Bzak  T:801(0~~~(B(0~(B@(0~(B(0~~(BzaK@(0~~~~~(B(0~~~~~~(B(0~~~(B(0~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B@(0~(B@((0~~~(B(0~(B(0~~~(Bh(0~(B(0~~~(B(0~~(B(0~~~(BRebrol-nek whispers an incantation.(0q(BzaMSuddenly, a section of wall closes up!(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B@(0~(B(0~(B(0~(B(0~~(B@(0~~~(B(0~(B(0~~(BG T:805(0~(B--More--zaE(0m(B T:806za| z(0~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~~(B(0~~~(B(0~(B(0~(B(0~(B)A spear misses you.)(0~(Bza#} 7 T:807@za!S  T:808@(0v(B)(0~~(B(0~(BzabN T:809@(0~(Bzax T:810@{(0~(BzaŻ m(0~(B@(0~(BGza? IThe gnome lord picks up a spear. T:811za FWhat do you want to use or apply? [kwxzB or ?*] za(#In what direction? za@ *Unlock it? [yn] (n) zaza=L T:812G(0~(BzavYou succeed in picking the lock. T:813G(0~(Bza5 za iThe door resists!The gnome lord wields a spear! T:814zaH za NThe door resists!G{zaӥ zaFSThe door opens. T:815(0a(Bza~ T:816(0~~x(B@G(0~(B(0~(Bza9 M T:817(0~~x(B@(0a(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(Bza's \ T:818(0~(B((0x(B@(0~(BG(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BzaP(0qqk(B@(0~(B(0~~(B(0~(B(0~(Bza'You see here a tin opener.za[ /You are empty handed.za/ Pw:20 T:819(@(0~~(B(0~(B(0~(Bzaa(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BzaSf@You hit the gnome lord! T:820zai2 1You hit the gnome lord.za2 2The gnome lord thrusts his spear.za2 jThe gnome lord hits![Seahorse17 the Initiate ]  HP:34zaThe gnome lord staggers from your powerful strike!You kill the gnome lord!/358 T:821[za\(0~~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B There is an open door here.  Things that are here: a dwarvish cloak a pair of iron shoes a spear--More--za1(0qqk(B(0~(B((0x(B(0~~x(B(0~~x(B))(0~(B)(0~(BzabRA dagger misses you.)(0~(Bzam[Seahorse17 the Initiate ]  HP:35 T:822@zaNt(0~~(B)@(0~(Bzai T:824(0~~~(B(0~~~(B@(0l(B(0m(B(0~(BzaN0 T:825(0~mq(B@(0~(B(0~(B(0k(B(0~~(BG(0qqq(B(0~(B(0~(B(0~(B(0~(Bza} (0~(B(0q(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(Bza͒ "You hear crashing rock. T:826(0k(B(0~~(B@(0m(B(0~(B(0~(B(0~(B(0~~~(B(0~~(Bza; T:827(0qq(B(0~(B(0~k(B(0~x(B(0~~(B(0j(B(0mqk(B(0~(B(0~~(B(0~qj(B(0~~~~~mq(B+(0k(B(0~~~~(B@(0~~(BG(0~~~~~~~~~~x(B(0~(B(0~~l(B(0qqqq(B+(0qk(B(0lj(Bza 1(0q(B(0~~(B(0q(B(0~(B(0~(B+(0~(B(0~(B(0~(B(0~~(B@(0~(Bza5 W[Seahorse17 the Initiate  ]  HP:36 T:828(0~(B(0~~(B(0x(B(0q(B(0~(B(0~(B(0~(B(0~~(B@(0~(Bza1(  T:829(0~(B(0q(B(0~(B(0~(B@zacYou kill the gnome!/365  T:830%zad=(0l(B(0~(B@za)You see here a gnome corpse.zann T:831(0j(B(0~(B%@zae I(0l(B(0~(B(0~(B@za9 x T:832(0qq(B(0~(B(0~(B(0~(B@za T:833(0q(B(0~~(B(0l(B(0~(B@zaI(0q(B(0k(B(0~(B@za7You hear someone muttering an incantation.za za2The door opens.[Seahorse17 the Initiate  ]  HP:37 T:834(0a(B@*[?(0qqqqj(Bza (0~(B(0~~~(B(0~~(B(0~(B(0~~~(B@(0~~(B(0~x(B=?((0x(B(0qqq(B"Hello, seahorse17! Welcome to Kinojevis' general store!"--More--za* T:835za T:836(0~(B(0~~~(B(0~~(B@(0~~~(B(0a(B(0~~~~(B@za8) ;What do you want to drop? [$a-ceg-rt-xzBDF or ?*] zaWEzaEYou drop an uncursed pick-axe.(0~(B@[za za;(0~(B(0~~~(B(0~~(B((0~~~(B@(0~~(B(0~(Bza";j"Hello, seahorse17! Welcome again to Kinojevis' general store!" T:837zaD 9Really attack Kinojevis? [yn] (n) zaqza[S(0~(B(0~~~(B(0~~(B@(0~~~(B(0a(B(0~~(B(0~(BzaS^You see here an uncursed pick-axe. T:838(0~(Bzal(0~(B(0~~~(B(0~~(B((0~~~(B@(0~(B@(0~(Bzaj"Hello, seahorse17! Welcome again to Kinojevis' general store!" T:839za.(0~~~(B(0~(B(0~~(B(0~~(B(0a(B(0x~~~~~(B@(0x(B!%*(0mqq(Bza(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@zaYou see here a scroll labeled MAPIRO MAHAMA DIROMAT (for sale, 200 zorkmids).[Seahorse17 the Initiate  ]  HP:38 Pw:21 T:840zas"For you, honored sir; only 200 zorkmids for this scroll labeled MAPIRO MAHAMA DIROMAT." --More--za} (0lqqqk(B(0qqqq(B(0~(B@@zaU (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BzaKU cYou see here an orcish ring mail (for sale, 80 zorkmids). T:841za'E(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@[za`EYou see here 8 rocks (for sale, 40 zorkmids).Kinojevis whispers an incantation.(0q(B--More--zaG * T:842zaO$ N(0~(B(0~(B@*za$ wYou see here a lamp called oil (for sale, 10 zorkmids). T:843hzaY (0~~(B(0~(B(0~(B@(za iYou see here a scroll labeled READ ME (for sale, 200 zorkmids). T:844zah5(0~(B@?za$i^You see here a wooden ring (for sale, 150 zorkmids). T:845za4lO(0~(B@=zajl@You see here a blue gem (for sale, 3000 zorkmids).zaR[Seahorse17 the Initiate  ]  HP:39 T:846(0~(B@*za&You kill the dwarf!/380 T:847[(0~(B@za (0~(B(0~~(B(0~~~(B(0~~(B(0~~(B@(0~(B(0~~~~(B(0~(B"seahorse17! Please pay before leaving."za 1There are several objects here.za#!t Pick up what?  Weapons a - a dagger Armor b - a pair of iron shoes c - a pair of iron shoes d - a dwarvish cloak e - a dwarvish cloak Tools f - a pick-axe Gems/Stones g - 11 rocks(end) za (0qqq(B(0qqqq(B(0qqk(B(0~~(B(0~~(B(0~(B((0x(B(0q~k(B(0k~l(B(0~~x(B(0~~x(B(0lj~x(B(0~~x(B(0~mqqk~~lqq(B+(0j~~mqk(B(0qq(B)(0j~~~~~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~(B((0~~~~~x(B(0~~~~~~~m(B(0~~lqq(B@(0qqqqaqk(B(0lja H(B(0~~~(B{(0~~~(B(0x~~~~~~~~~x(B(0k~~~~~~(B(0x(B!%*=?(*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x(Bzac=(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B[@(0~~~~(B@Kinojevis whispers something.(0~~~(B(0~(B(0q(B)(za=TSuddenly, a section of wall closes up! T:848za ?[@zaި You see here a potion of healing (for sale, 100 zorkmids). T:849@(0~(Bza"!@za@You see here a slime mold (for sale, 17 zorkmids).zau/%@zau\You see here a blue gem (for sale, 3000 zorkmids). T:850za6 /*@za7 BYou see here a wooden ring (for sale, 150 zorkmids).za0=@You see here a scroll labeled READ ME (for sale, 200 zorkmids). T:851za [Seahorse17 the Initiate  ]  HP:40 T:852@?zal>g T:853(0~~(B(0~(B(0~(B@zaEYou don't have enough money to buy the item you picked.za za^ E Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) zaQ+zaY (0qqq(B(0qqqq(B(0qqk(B(0~~(B(0~~(B(0~(B((0x(B(0q~k(B(0k~l(B(0~~x(B(0~~x(B(0lj~x(B(0~~x(B(0~mqqk~~lqq(B+(0j~~mqk(B(0qq(B)(0j~~~~~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~(B((0~~~~~x(B(0~~~~~~~m(B(0~~lqqqqqqqaqk(B(0lja ;47H(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B@@(0~x(B(0k~~~~~~(B(0x(B!%*=?(*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0x~~~lu~(B(a@ m(0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:24 HP:40(44) Pw:21(26) AC:1 Xp:6/380 T:853 What would you like to drop?  Scrolls G - a scroll labeled MAPIRO MAHAMA DIROMAT (unpaid, 200 zorkmids)(end) za+zaKb(0lqqqqqk(B(0qqq(B(0qqqq(B(0x~~~~~x(B(0qqk(B(0~~(B(0~~(B(0x~~{~~x(B(0~(B((0x(B(0q~k(B(0k~l(B(0x~~~~~x(B(0~~x(B(0~~x(B(0lj~x(BzaELYou drop a scroll labeled MAPIRO MAHAMA DIROMAT (unpaid, 200 zorkmids).(0~(B@zaza*-?@zaP+aYou see here a lamp called oil (for sale, 10 zorkmids). T:854za s"For you, most gracious sir; only 10 zorkmids for this lamp called oil."--More--zao T:855@@(0~(Bza[.@(0~(Bza[[You see here a scroll labeled MAPIRO MAHAMA DIROMAT (for sale, 200 zorkmids).za" IA lamp called oil for 10 zorkmids. Pay? [yn] (n) za%) o $:14You bought a lamp called oil for 10 gold pieces.--More--za* T:856zaO .(0~(B@za T:857(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B?@@(0~(Bzam?(0~~~(B(0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(Bza h(0~(B(0~~~(B(0~~(B@(0~~~(B(0a(B(0~(B(0~(B(0~(BYou see here an uncursed pick-axe.[Seahorse17 the Initiate  ]  HP:41 T:858za7 zaw vx - an uncursed pick-axe.@@[za%4J Pw:22 T:861(0~~(B(0~(B(0~(B@(0~~~~(B(0~~(B(0~(B(0~(B@(0~(Bza4)You see here a gnome corpse.zavK T:862@%zaFj[Seahorse17 the Initiate  ]  HP:42 T:864(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~~~(B(0~~(Bza[G T:865(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0x(Bza [h(0~(B@(0~~~~(B(0~~~~~(B(0~~(B(0~(B(0~~~~~~~~~~(B(0~~~~(B(0~~(B(0~~(BThe dwarf throws a spear!)za2 sA spear misses you.(0~(B) T:866@zaJ2(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(BzaJ'The dwarf wields a dagger!za (0~(B@(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B T:867You hear someone cursing shoplifters.zaL /You are empty handed.zaOZYou hit the dwarf!The dwarf thrusts his dagger.zaPeThe dwarf hits![Seahorse17 the Initiate ]  HP:33za% HYou hit the dwarf! T:868za za)VYou kill the dwarf!/395 T:869%za@(0~~(B(0~(B(0~(Bza\There are several objects here.[Seahorse17 the Initiate ]  HP:34 T:870za=} Pick up what?  Weapons a - a dagger b - a dagger Armor c - a pair of iron shoes d - a pair of iron shoes e - a dwarvish cloak Comestibles f - a dwarf corpse Potions g - a purple-red potion(end) za +zad>+za-za (0qqq(B(0qqqq(B(0qqk(B(0~~(B(0~~(B(0~(B((0x(B(0q~k(B(0k~l(B(0~~x(B(0~~x(B(0lj~x(B(0~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qq(B)(0j(B@(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(Bza (0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x(Bza= TI - a purple-red potion. T:871@za, (0~~(B(0a(B%(0~(B(0~~(B@(0~(Bza0,g T:872@(0~(B(0~(Bza+c c(0~~(B@(0~(B(0~(BzaL T:873(0~~(B@(0a(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(BzaQ T:874(0~~(B(0~(B@(0k(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(BzaJ (0qq(B(0~(B@(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(BzasMB T:875(0q(B>@(0~~(B(0k(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(BzaB+ :What do you want to use or apply? [kwxzBH or ?*] za0You don't have that object.--More--zaGWhat do you want to use or apply? [kwxzBH or ?*] zanNever mind.za # zaazaZ djustza"KWhat do you want to adjust? [a-ceg-rt-xzBDFHI or ?*] za*   Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  n - a +0 orcish helm (being worn)  p - a +0 pair of iron shoes (being worn)  Comestibles  g - 7 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  j - 3 uncursed fortune cookies  o - an uncursed carrot  v - a food ration  Scrolls  D - a scroll of blank paper  Spellbooks  c - a blessed spellbook of healing  Potions  e - an uncursed potion of healing  l - an uncursed sky blue potion  r - a cursed milky potion  t - a cursed potion of healing  u - a clear potion  I - a purple-red potion  Rings  F - an agate ring (1 of 2)za Tools  k - a lock pick  w - a lamp called oil  x - an uncursed pick-axe  z - a whistle called magic  B - an empty bag  H - a lamp called oil  Gems/Stones  q - an uncursed green gem (2 of 2)za(+(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk(B%(0~x(B(0x~~~~~x(B(0qqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B>@(0~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0~~~(B(0x~~~~~x(B(0k~~~~x(B(0~~x(BzaR)(0lj~x(B(0~~~~~~(B(0~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~(B)(0mqj~m(Ba)5;0m(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(B(0x~(B%(0~(B%(0x(B(0~~~(B%(0~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lja *m~mqj~~~mk(B(0~~~x~(B(0q~~~x(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%zaN*(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qj~~~~~~x~~~a*1m(B{(0~~(B%)(0~lau(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:14 HP:34(44) Pw:22(26) AC:1 Xp:6/395 T:875Adjust letter to what [dfsyA-CEGJ-Z] (? see used letters)? za7-Moving: s - an empty bag.za`~ GWhat do you want to use or apply? [kswxzH or ?*] za Your bag is empty. Do what with it?  : - Look inside the bag i - put something in r - put in, then take out s - stash one item into the bag  q + do nothing(end) zaA+(0qqq(B(0qqqq(B(0qqqqqk(B(0~~(B(0~~(B>@(0~~(B((0x(B(0q~k(B(0k~l(B(0k~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mxzav~~lqqqqqqqaqk(B(0lj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) za3+zaO +za$+za| (0qqq(B(0qqqq(B(0qqqqqk(B(0~~(B(0~~(B>@(0~~(B((0x(B(0q~k(B(0k~l(B(0k~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mxa 8;5;0m~~lqqqqqqqaqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0xzaS ~~(B(0x~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:14 HP:34(44) Pw:22(26) AC:1 Xp:6/395 T:875 Put in what?  Scrollsa ;48H D - a scroll of blank paper Spellbooks c - a blessed spellbook of healing Potions e - an uncursed potion of healing l - an uncursed sky blue potion r - a cursed milky potion t - a cursed potion of healing u - a clear potion I - a purple-red potion(end) zaL++++++++za1(0qqq(B(0qqqq(B(0qqqqqk(B(0~~(B(0~~(B>@(0~~(B((0x(B(0q~k(B(0k~l(B(0k~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mxa18;5;0m~~lqqqqqqqaqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x(BYou put a scroll of blank paper into the bag.--More--za zazZ[Seahorse17 the Initiate ]  HP:35 T:876za/ T:877(0l(B(0x(B@(0~~(B(0m(B(0~(B(0~(Bzas %You descend the stairs.--More--zab(0qk(B(0lj(BG(0mqk(B(0x~~~~mk(B(0x(B@(0~~~~x(B(0j~~~~lj(B(0~~~~m(B(0k~~~~~(B(0x~~~~l(B(0j~~~lj(B(0~~~m(B(0~~~(B(0k~~~~(B(0mk(Bh(0~~(B(0~~~(B(0k~l(B(0qj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:8 $:14 HP:35(44) Pw:22(26) AC:1 Xp:6/395 T:877za6  T:878za?&@<The gnome hits![Seahorse17 the Initiate ]  HP:31zauHYou hit the gnome! T:879za JYou feel more confident in your fighting skills.za PYou kill the gnome!/402(0~(Bzad# za enhancezao nhanceza? Pick a skill to advance:  Fighting Skills a - martial arts [Basic] Weapon Skills quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) za`+(0qk(B(0lj~mqk(B(0x(B@(0~~~mk(B(0x(B<(0~~~~x(B(0j~~~~lj(B(0~~~~m(B(0k~~~~~(B(0x~~~~l(B(0j~~~lj(B(0~~~m(B(0~~~(B(0k~~~~(B(0mk(Bh(0~~(B(0~~~(B(0k~l(BYou are now more skilled in martial arts.za# zag_ cza onductzay0Q Voluntary challenges: You have followed a strict vegan diet. You have never hit with a wielded weapon. You have never genocided any monsters. You have never polymorphed an object. You have never changed form. You have used no wishes.--More--za%(0qk(B(0lj~mqk(B(0x(B@(0~~~mk(B(0x(B<(0~~~~x(Bzax[  T:880(0l(B(0~(B@(0~(B(0~(B(0~(B(0x(B(0m(BzaW4(0~(B@(0x(B(0m(B(0~(B(0~(B(0~(B(0m(Bzaw T:881(0l(B(0~(B@(0x(B(0j(B(0k(B(0m(Bza[Seahorse17 the Initiate ]  HP:32 Pw:23 T:882(0~(B(0k(B@(0~(Bza T:883(0~(B(0~(B@(0~(B(0~(Bza x(0~(B@(0~(B*(0lq(B(0~(Bza K T:884(0~(B(0~(B(0lqj(B(0mq(B(0~(B(0x~~(B@(0j(B*(0m(B(0~(B(0l(B(0x(B(0j(BzaU T:885(0~(B(0~(B(0~(B(0~(B(0k(B@(0x(B(0j(Bza(0~(B(0~(B(0~(B(0~(B(0~(B@h(0~(Bza_ L(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@You see here a red gem. T:886zaB=J - a red gem.@zaCHThe dwarf wields a dagger! T:887za6You hit the dwarf![Seahorse17 the Initiate ]  HP:33 T:888zal za pYou kill the dwarf!/417 T:889h[zaM(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0k(B@ Things that are here: a dwarvish cloak a pair of iron shoes a dagger--More--za j(0lqk(B T:890zaJ(0~(B(0~(B@[You hear a chugging sound.za o T:891(0~(B(0~(B@(0~(BzaiM(0~(B(0~(B(0~(B(0~(B(0~(Bh@(0~(B(0~(BThe dwarf lord picks up a violet gem. T:892za4(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~(B(0~~~(B@(0~(B(0~(BThe dwarf lord wields a dagger! T:893zaP3You hit the dwarf lord!za4The dwarf lord thrusts his dagger.zazThe dwarf lord hits![Seahorse17 the Initiate ]  HP:27--More--za [Seahorse17 the Initiate ]  HP:19 [Seahorse17 the Initiate ]  HP:20 T:894{a1[ Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) {a  +(0lqk(B(0lj~mqk(B Pw:18In what direction? {a| {a [Seahorse17 the Initiate ]  HP:34You feel better. T:895{a`{aYou hit the dwarf lord.The dwarf lord thrusts his dagger.The dwarf lord misses!--More--{a {a f[Seahorse17 the Initiate ]  HP:26  T:896{a VYou kill the dwarf lord!/444%{a Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) {a9+(0lqk(B(0lj~mqk(B{a|8 Pw:13In what direction? {a X[Seahorse17 the Initiate  ]  HP:36You feel better. T:897{a {a ,(0lq(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B{a IThere are several objects here. T:898{aX C Pick up what?  Weapons a - a dagger Armor b - a pair of iron shoes c - a dwarvish cloak Comestibles d - a dwarf lord corpse Gems/Stones e - a violet gem(end) {a+{a -(0lqk(B(0lj~mqk(B(0x~~~~mk(B(0x(B<(0~~~~x(B(0lj~~~~lj(B(0x~~~~~mk(B(0mk~~~~~x(B(0lq(B(0x~~~~lj(B(0lqj~mqj~~~lj(B{ap 2K - a violet gem.@{am T:899(0k(B(0~(B@%(0~(B(0~(B(0j~~l(B(0~~(BG(0~(B(0~~~~(B(0k~~~(B(0mk~(B(0mq(B{ah@(0~(B(0~(B(0j(B(0~(B(0~(B(0l(B(0~(B(0~(B(0q(B{as ,[Seahorse17 the Initiate  ]  HP:37 T:900(0~(B(0~~~~(B@(0~~(B(0x(B(0~(B(0j(B(0~(B(0q(B{a (0~(B(0l(B(0~(B@(0~(B(0~(B(0x(B(0x(B(0j(B{a OYou kill the gnome!/451 T:901(0~(B{aG T:902(0lj(B(0x(B(0x~~~~~(B(0x~~~~~~~~~(B(0k~~~~~~~~~~~~(B(0~(B(0lq~~~~~~~~~~~~(B(0j~~~~~~~~~~~~~~~~(BG(0mq(B(0~(B(0k~~~~~~~~~~~(BG@(0j(B(0lk~(B(0mq(B{an>You hit the gnome.(0~(BGThe gnome swings her bow.The gnome misses! Pw:15 T:903{aK{aMLmYou kill the gnome!/458(0~(BG){aF(0lj(B(0~~(B(0mj(B(0~~~~(B(0mqqq(B(0q(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B Things that are here: a bow 14 arrows--More-- {arL T:904 {a17 T:905(0lj(B(0~~(B(0~(B(0q(B(0lq~(B(0~~x~~~(B(0~~~~m(B(0~~~(B(0~(B(0~(B@)(0~(B {a\You hit the gnome lord!The gnome lord misses![Seahorse17 the Initiate  ]  HP:38 T:906 {a3You hit the gnome lord! {a8The gnome lord hits![Seahorse17 the Initiate ]  HP:34  T:907 {al  {a TYou kill the gnome lord!/480 T:908% {a(0lj(B(0x~(B(0~(B(0~(B(0~(B(0~(B(0k(B(0x(B@(0~(B(0~(B {a6KYou see here a gnome lord corpse. T:909 {a/ Z T:910(0lj(B(0~(B(0~(B(0~l(B(0m(B(0l(B@(0lq(B%(0~~(B(0~~~(B(0x~~~~~lq(B(0x~~~(B(0mk(B {a  T:911(0qq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0x~~~~(B(0~(B(0x(B(0lk(B(0~(B(0~~l(B(0mqq(B {aɩ[Seahorse17 the Initiate ]  HP:35 T:912(0k(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B {a& (0~m(B(0~~(B(0lj(B(0~~(B(0x~(B(0~~(B(0~~(B(0~~~(B(0m(B(0lq(B(0~~qqqqw(B(0~~(B%(0~(B(0~~~(B(0~x(B(0~~(B(0k(B(0~(B(0~t(B(0~~~x(B(0~~(B@(0~~~~~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0mq(B(0x(B(0~(B(0j(B(0~~(B(0~~(B(0~x(B(0~~~(B(0~(B(0qj(B[ {au m(0j(B T:917 [Seahorse17 the Initiate  ]  HP:36 T:918 {a [Seahorse17 the Initiate  ]  HP:37 Pw:17 T:924(0qqq(B(0~~(B(0k~(B(0lq(B(0~(B(0k(B(0qk(B(0~(B(0~x(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~~~~~~~(B(0~~(B(0~(B(0~(B(0~~x(B(0~~~~~~(B(0~~(B(0q(B(0~(B!(0~x(B(0~~~~(B(0~~(B(0mqqqj(B(0~~~(B(0~(B {aB  T:925(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~(B(0~~~(B {a~a  T:926(0~(B(0~(B(0~(B(0~(B(0~~~(B(0l(B(0~(B(0~~~~~~~~~(B@(0~~~(B(0~(B(0~~~(B(0~~(B {a n T:927(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~(B(0~(B(0~(B@ {a9(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B@You see here a golden potion. T:928 {a:_L - a golden potion. T:929@ {a< [Seahorse17 the Initiate  ]  HP:38 T:930(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~(B(0~~~~~~~~~(B(0~~~~~~(B(0~~(B(0~~~(B@(0~(B(0~(B {a (0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B@(0~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~~(B {aԔ U T:931  T:935(0~(B(0~(B(0~~(B@(0~~~~~~(B(0~(B(0~~~~(B(0~(B(0~~~~~~~(B(0m(B(0~(B(0~(B(0~~~~~~~~~(B(0mqqw(B(0~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B{a(0~~(B(0~(B(0~~~~~~(B@(0~~~~(B(0~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~(B{a[Seahorse17 the Initiate  ]  HP:39 T:936(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{a (0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~~(B{a )You see here a food ration.{a]v - a food ration. T:937@{aC}  T:938(0k(B(0~~x(B(0x(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~(B{aG(0q(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~(B(0~(B(0~(B{adQ T:939(0k(B(0mq(B(0x~~~~~~(B@(0mk(B(0lqqqq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B{a [Seahorse17 the Initiate  ]  HP:40 T:942(0qqq(B(0~~(B(0~~(B@(0~~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B{aG  Pw:18 T:945(0qqqk(B(0~~~~~x(B(0~(B@(0~~~~(B(0~(B(0mqj(B{a T:946(0~~(B@(0~(B(0~~(B{a ) T:947(0x(B(0mqqqqqqqqqqqqqj(B(0mqqqq(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B@ (0mk(B(0qqqqqqqqqqqqqq~~~~~(B(0qqqq(B(0~(B(0~~(B{a Y[Seahorse17 the Initiate  ]  HP:41 T:948(0x(B(0~~(B@(0~~(B(0~~(B(0~~(B(0j~~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0qk(B{a (0lqq(B(0lqj~~m(B(0~~~~~mqk(B(0~~~~~(B@(0~~~~~~~(B(0~~(B(0~(B(0~~~~(BG(0~~x(B(0~(B(0~~~~~~~~~~~m(B(0~~~~~~~~~~~~(BG:(0~(B(0mq~~~~~~~~(B>(0~~~~~m(B(0~~~~~~~~~~lqk~~~~(B(0j~~~~~~~~~lj(B(0mk~~~~(B(0~~~~~~~~~~~(B(0~~~~~x(B(0~~~~~~lqk~~~l(B(0k(Bh(0~~lj(B(0~~~~~~~l(B(0x~~~(B(0k~~x(B(0~~~~lqk~(B(0mk~~(B(0qqj(B(0lk(B(0mq(B(0x~~(B(0mk(B{ab  T:952 [Seahorse17 the Initiate  ]  HP:42 T:954(0k(B@(0~(BG(0~(B:(0~(B(0~(B(0x(BG(0~(B(0x(B(0~(B(0j(B(0~(Bh(0~(B(0x~(B(0mq(B{a (0k(B(0~~(B(0~~~~~(B(0~~~(B@(0~~~~~~~~(BG(0~(B:(0~~~~(BG(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~(B(0~~~~~~~~~(B(0~~~~~(B(0~~~~~~~~~(B(0~~~~~x(B(0~~~~~~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~~m(B(0~~(B(0~(B(0~~(B(0~~(B(0~{a2 ~(B(0~~(B(0k(B T:959 [Seahorse17 the Initiate  ]  HP:43 T:960G(0~(B:(0~(B{a [Seahorse17 the Initiate ]  HP:44 Pw:20 T:966(0lj(B(0~~(B(0~~~~(B@(0~~~~~~~~~(B:G(0~~(B (0~~~~~(B(0~~~~~(B (0j(B(0lqk~(B(0mq(B(0~(B@(0~(B(0q(B{a  T:971(0lqqk(B(0~~mk(B(0~(B @(0~~~~~(B:G(0~(BGG(0~~(B (0~(B(0~~~~(B (0~~x(B(0qqq(B (0~~lj(B (0x~l(B(0x(B{aS z T:972(0~(B@(0~(B (0~(B{a7(0~~(B@(0~(B(0~(B (0~~(B(0~~(B(0~(B{a T:973(0~(B@(0~(BG(0~(B (0~(B(0~~(B(0~(B{a(0~~(B(0~~~~(B(0~(B(0~~~~~~~~(B@:(0~~~~(BG(0~~~~(B (0~~~~~(B(0~~(B (0~(B(0~~(B T:980:(0~(BGG{a<You hit the iguana. T:981{ao -You hit the iguana.{a The iguana bites![Seahorse17 the Initiate  ]  HP:41  T:982{a-You hit the iguana.{aThe iguana bites![Seahorse17 the Initiate  ]  HP:37  T:983G(0~(BGG{aDHThe iguana staggers from your powerful strike!{a-EYou kill the iguana!/490 [Seahorse17 the Initiate  ]  HP:38 T:984(0~(BG(0~~(BG{aQ (0~(B(0~(B@G(0~(B(0~(B(0~(B{a# {aR enhance{a nhance{a Current skills:  Fighting Skills martial arts [Skilled] Weapon Skills quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) {a (0qqk(B(0~~m(B(0lqk(B(0~~(B(0lj~mqk(B(0lj(B(0lj~~(B(0x~~~~mk(B(0x~(B(0lj~~(B(0x(B<(0~~~~x(B(0~~(B(0x~~~(B(0lj~~~~ljklqqk(B(0~~qqqqwj~~l(B(0x~~~~~mkmj~~x(B(0~~~(B(0~x~~~mk(B(0mk~~~~~x~~~~mqqq~qq~tq~~~x(B(0lqk(B({a 0x~~~~lj~~~~~~~~~~~~x~~~l(B(0lqj~mqj~~~lj~~~~~~~~~~~~~~~~mk(B(0x~~~(B%(0~~~~~mk~~~~~~~~~~~~~~~~~x(B(0lj~~lqk~~~~~mk~~~~~~~~~~~~~~~~~mqj~~lj(B(0mk~~(B[(0~~x~~~~lqk~~~~~~~~~(B%(0~(B)(0~~~x(B(0mk~~~ljk~~~x(B(0j~~~~~~lk~~~~~~lj(B(0x~~~xx~~~xx~~~~~lqjmqk{aW K[38;5;0m~~~~x(B(0mk~lj(B{ak T:985(0~(B(0~(B@(0~(B{aMO(0~(B(0~(B@(0~(B{aֶ@You hit the gnome lord. T:986{a vYou hit the gnome lord.The gnome lord wields a thonged club!--More--{amqW Pw:21 T:987G(0~(B{aIkYou hit the gnome lord!The gnome lord swings his thonged club.--More--{a- R[Seahorse17 the Initiate  ]  HP:36{a UYou kill the gnome lord!/512 T:988){a(0~(B(0~(B@(0~(B(0~(BYou see here a cursed thonged club.{aC~The gnome hits![Seahorse17 the Initiate ]  HP:35  T:989{a You kill the gnome![Seahorse17 the Initiate  ]  HP:36/519 T:990?{a(0~~(B(0~(B)@(0~(B(0~~~(BYou see here a scroll labeled MAPIRO MAHAMA DIROMAT. T:991{a XM - a scroll labeled MAPIRO MAHAMA DIROMAT.@{a?# T:992(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~(B(0~~(B{at; T:993(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~(B{a  (0~~~~~~~~~~~~~~~~(B(0~(B(0~(B@(0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0q(B(0~~~(B(0~~(B(0~~(B{a_t o T:994(0~(B(0~~~~~(B(0w(B(0~(B(0w(B@(0~~(BG(0mq(B(0~(B(0~(B(0~~(B(0~(B(0~(B{a T:995(0~(B(0mqq(B(0~(B(0k(B(0~(B@G(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B{a[Seahorse17 the Initiate  ]  HP:37 T:996(0~(B(0~(B(0k(B@(0x(B(0q(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0x(B{a T:997(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{a8  T:998(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{a T T:999(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0qq(B{a" T:1000(0~~~(B@(0~(Bh(0~(B(0~~~(B(0~(B(0~(B(0~(B(0j(B{aA` T:1001(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B{a$[Seahorse17 the Initiate  ]  HP:38 T:1002(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~(Bh(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0l(B{a You hit the gnome!{a#[You kill the gnome!/526 T:1003(0~(B{a & 2(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B{a.  T:1004(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{a&(0~~~(B(0~(B@h(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(BThe dwarf lord throws a dagger!))(0~(B)(0~(B)(0~(B)(0~(BA dagger misses you.)(0~(B@{a# T:1005(0~(B(0~(B)@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{a@ T:1006(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B{a(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B{a< H T:1007(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{a?r(0~(B@(0~(B(0~(B(0~~(B(0~(B{a?$The dwarf lord misses!{a?kThe dwarf lord hits![Seahorse17 the Initiate ]  HP:33 {a'bYou hit the dwarf lord![Seahorse17 the Initiate ]  HP:34 Pw:22 T:1008 {aYou hit the dwarf lord!The dwarf lord hits![Seahorse17 the Initiate ]  HP:31 {akThe dwarf lord hits![Seahorse17 the Initiate ]  HP:26 {ar' PYou hit the dwarf lord. T:1009!{a*R3You hit the dwarf lord.!{aqEmYou kill the dwarf lord!/553 T:1010%!{aP (0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0mk(B(0~(BThere are several objects here. T:1011"{a_P Pick up what?  Coins $ - 27 gold pieces Armor a - a pair of iron shoes b - a dwarvish cloak Comestibles c - a dwarf lord corpse Gems/Stones d - a yellowish brown gem(end) #{a$+#{ab+${a7(0qqk(B(0~~m(B(0lqk(B(0~~(B(0lj~mqk(B(0lj(B(0lj~~(B(0x~~~~mk(B(0x~(B(0lj~~(B(0x(B<(0~~~~x(B(0~~(B(0x~~~(B(0lj~~~~ljklqqk(B(0~~qqqqwj~~l(B(0x~~~~~mkmj~~x(B(0~~~(B(0~x~~~mk(B(0mk~~~~~x~~~~mqqq~qq~tq~~~x(B(0lqk(B(${a,80x~~~~lj~~~~~~~~~~~~x~~~l(B(0lqj~mqj~~~lj(B $:41$ - 27 gold pieces.${aW8\N - a yellowish brown gem. T:1012@%{a:l(0~(B%@(0~~(B(0~~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0x(B&{a' Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) &{a3x@+(0qqkqqqqqqk(B(0~~m(B(0lqk~~~~~~x(B(0~~(B(0lj~mqk(B Pw:17In what direction? &{a[Seahorse17 the Initiate  ]  HP:41You feel better. T:1013'{a'{aH%You descend the stairs.--More--'{a |(0~q~(B(0~~~(B(0~(B@(0~(B(0~~~~~~~~(B(0~~(BG(0~~(B(0~~~~~(B(0~lk(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:41 HP:41(44) Pw:17(26) AC:1 Xp:6/553 T:1013'{a} Y [Seahorse17 the Initiate  ]  HP:42 T:1014({a$ T:1015(0~(B(0~(B(0~(B<(0~(B@(0~(B(0~l(B({a^@(0~~(BhThe dwarf throws a stout spear!)You are hit by a stout spear.)(0~(B({af_z[Seahorse17 the Initiate  ]  HP:39  T:1016@*{ag T:1017(0~(B(0~~(B(0~(B)(0~(B(0~(B(0~(BG@(0~(B(0~x(B(0~(B(0~(B*{a-K=You hit the dwarf! T:1018*{a *{a You kill the dwarf!/568 T:1019(0~(B(0~(B(0~(B(0~(B(0~(BG(0~(B%(0l(B+{a:g3You hit the gnome lord.+{a hkThe gnome lord hits![Seahorse17 the Initiate ]  HP:33+{aB' +{a' yYou hit the gnome lord![Seahorse17 the Initiate ]  HP:34 T:1020,{aW ,{a9lYou kill the gnome lord!/590  T:1021(,{aC-@(0~(B,{a)DSYou see here a partly used candle (lit). T:1022-{aa -{a= ]O - a partly used candle (lit). T:1023@.{a(0~~~(B(0~(B(0~(B(0~(B@(0j(B(0mqj(B.{a-There are several objects here..{ap&  Pick up what?  Weapons a - a broad short sword Armor b - a dwarvish iron helm c - a pair of iron shoes d - a dwarvish roundshield e - a dwarvish cloak f - a dwarvish mithril-coat Comestibles g - a dwarf corpse(end) 2{aU+3{a3{aWP - a dwarvish iron helm. T:1024@3{ar 7What do you want to remove? [*] 4{a Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) n - a +0 orcish helm (being worn) p - a +0 pair of iron shoes (being worn)(end) 5{aZ +  T:1025You finish taking off your helm. AC:26{aN MWhat do you want to drop? [$abg-km-qsv-xzFHJ-P or ?*] 6{a 6{a |You drop a +0 orcish helm.[Seahorse17 the Initiate ]  HP:35 T:10267{a>;What do you want to wear? [P or ?*] 7{a:q  T:1027You finish your dressing maneuver. AC:08{a  T:1028(0~~~(B(0~~(B(0~(B@(0~(B[8{a(0j~m(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B9{ad}  Pw:19 T:1029(0q(B(0mq(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B9{a00  T:1030(0~(B(0~(B(0~(B(0~(B(0~(BG@(0~(B(0~~(B(0~~~(B9{a7(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~lk(BThe gnome hits![Seahorse17 the Initiate ]  HP:30:{a}KYou hit the gnome. T:1031:{a :{aV QYou kill the gnome!/597%:{al/(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B:{a/~You see here a gnome corpse.[Seahorse17 the Initiate ]  HP:31 T:1032;{a(0~~x(B(0~~(B(0~(B@(0~(B(0~(B%(0~(B(0~~(B(0~~~(B;{a%  T:1033(0lqq(B(0lj(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B<{a  T:1034(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B<{a-% T:1035(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~x(B<{a6 T:1036(0mqw(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B={a] T:1037(0q(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(B={a (0lq(B(0k(B(0j(B@(0~(B(0~(B(0~~(B(0~~~(B>{a[Seahorse17 the Initiate ]  HP:32 T:1038(0l(B(0~(B(0j(B@(0~(B(0~~(B(0~~~(B>{aI T:1039(0~(B(0l(B(0~(B(0~(B(0x(B@(0~(B(0x~(B(0~~~(B>{ab  T:1040(0~(B(0~~(B(0~(B(0~(B@(0~(B(0x(B(0mqk(B>{agX T:1041(0~(B(0~(B(0~(B@(0~(B(0~~(B(0q(B?{aX(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0m(B(0q(B?{aL T:1042(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0k(B?{a (0~~(B(0~~(B(0~~(B(0~~(B(0~~~~(B@(0~~(B(0~(B(0~(B(0~l(B?{a6 v T:1043 [Seahorse17 the Initiate ]  HP:33 T:1044?{a (0~~~~~~~~~~(B(0~~~~~~~(B(0~~~~(B(0~~~~~~~~~(B@(0~~(B(0~~~~(B(0~~~~~~~(B(0~(B(0vk~(B(0~(B))(0~(BYou are hit by a dagger.)(0~(B?{aT [Seahorse17 the Initiate ]  HP:32 T:1048  T:1049@@{aK (0~(B(0~(B(0~(B(0~(B)@G(0~(BG@{a2L The gnome wields 2 daggers![Seahorse17 the Initiate ]  HP:33 Pw:21 T:1050G@{aL (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B@{a'M % T:1051A{a[.You hit the gnome.A{aE[7The gnome thrusts one of her daggers.A{a[The gnome hits![Seahorse17 the Initiate ]  HP:25  T:1052A{a.You hit the gnome.A{aThe gnome thrusts one of her daggers.The gnome hits![Seahorse17 the Initiate ]  HP:21--More--B{aaW C{a]You kill the gnome!/604 T:1053%C{aK Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) D{a4+You are beginning to feel hungry. Hungry--More--D{aI F Pw:16In what direction? E{aE{ac[Seahorse17 the Initiate  ]  HP:36You feel better.E{afThe gnome hits![Seahorse17 the Initiate ]  HP:35F{aF{ahm =You hit the gnome. T:1054F{aJF{aRYou kill the gnome!/611 T:1055)G{aYou kill the gnome![Seahorse17 the Initiate  ]  HP:36/618 T:1056(0~(BH{a(0~~~(B(0~~(B(0~(B(0~(B@H{a-There are several objects here.H{a Pick up what?  Weapons a - a stout spear b - a broad short sword Armor c - a +0 orcish helm d - a pair of iron shoes e - a dwarvish roundshield f - a dwarvish cloak g - a dwarvish mithril-coat Comestibles h - a tripe ration i - a dwarf corpse(end) J{a%J{a  T:1057(0~~(B(0~~(B(0~(B@(0~(B%K{aa,0What do you want to eat? [g-jov or ?*] K{a= Comestibles g - 7 uncursed food rations h - 5 uncursed apples i - 6 uncursed oranges j - 3 uncursed fortune cookies o - an uncursed carrot v - 2 food rations(end) N{aj+N{a/This food really hits the spot! T:1058 T:1059 T:1060N{ah% T:1061N{aYou finish eating the food ration.[Seahorse17 the Initiate  ]  HP:37 T:1062N{a & T:1063(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0k(B(0~(B(0~(BO{a+[: T:1064(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~l(B(0~(B(0q(BO{a{(0~(B(0~(B(0~(B@(0~(B(0q(B(0m(B(0j(BO{a  T:1065(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0k(BO{a (0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BP{a]E T:1066(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(BP{aF@[Seahorse17 the Initiate  ]  HP:38 T:1068(0~~~mj~(B(0~~(B(0~~~(B(0~~~~~(B@(0~q(B(0~~~(B(0x~~lk(BP{aeF T:1069(0~(B(0~(B(0x(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BP{a(0~~(B(0~~(B(0~(B(0~(B(0~(B(0qj(B(0~(B@(0~(B(0~l(B(0x~~(BQ{al Pw:17 T:1071(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B@(0~~(B(0qq(B(0~(B(0x(B(0x(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0q(B(0~(BQ{am T:1073(0~(B(0mk(B(0x(B(0~~~~(B@(0x(B(0j(BR{a4[Seahorse17 the Initiate  ]  HP:39 T:1074(0qqk(B(0~(B@(0~(B(0~(BR{a{ Y T:1075(0~(B(0~(B@R{a  T:1076(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(BS{a T:1077(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(BS{a(0~(B(0~~(BG@(0~(B(0~(BS{a T:1078(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(BS{a ;The gnome staggers from your powerful strike!S{aV [You kill the gnome!/625 T:1079*T{a- (0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0q(BT{a} (You see here a yellow gem.T{a T{a R - a yellow gem.[Seahorse17 the Initiate  ]  HP:40 T:1080@U{a(0~(B(0~(B(0~(B@(0~(B(0~(BU{aD( T:1081(0k~~(B(0~x(B(0~(B@(0~(B(0~(B(0v(B(0~~(B(0~(B(0~(BU{ai* T:1082(0~mk(B(0x(B@(0~(B(0~(B(0~~(B(0~~(BU{a4  T:1083(0q(B(0~(B@(0~(B(0~(B(0~(BV{a T:1084(0q(B(0k(B(0~(B@(0l(B(0~(B(0~~(BV{a (0~(B(0~~(B(0~(B@(0~(B(0~(BV{aK$ T:1085(0q(B(0q(B(0~(B@(0~(B(0q~(B(0~~(B(0~(B(0~(BW{a[Seahorse17 the Initiate  ]  HP:41 T:1086(0q(B(0~(B@(0~(B(0~(B(0q(BW{a!  T:1087(0~~(B(0~l(B@(0~(B(0~(B(0~(B(0~(BW{ar(0~~~(B(0~(B(0~x(B@(0~(B(0v(B(0~~(B(0~~(B(0~(BX{a T:1088(0~~(B(0l(B(0~(B@(0~(B(0j(B(0~~(B(0~(BX{a8  T:1089(0~~~(B(0~(B(0~l(B@(0~(B(0~(BX{aBX T:1090(0qqj(B(0~~(B(0~(B@(0~(B(0~(B(0j(B(0~~(B(0~(BY{a(0j(BG(0~(B(0~(B@(0~(B(0~(B(0~(B(0qk(B(0~~(B(0~(BY{atSYou kill the gnome!/632 T:1091(0~(BY{a )[Seahorse17 the Initiate  ]  HP:42 Pw:19 T:1092(0~(B(0l(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(BZ{a)S(0~(B(0~(B(0x(B(0~(B@(0m(B(0~~(B(0q(BZ{a7 T:1093(0~~(B(0~(B(0~(B(0~(B(0k(B@(0x(B(0m(B(0~m(BGZ{aC T:1094(0~~(B(0~~(B(0~(B@(0~~(B(0~~(B(0~~~(B[{aFUYou kill the gnome!/639%[{a1F3(0~(B(0~(B(0v(B(0~(B(0q(B@(0~(B(0q(B(0qk~(B Things that are here: a gnome corpse 5 daggers--More--\{aVM T:1095\{a T:1096(0~(B(0~(B%(0~(B(0~(B@(0~x(B(0mk~(B\{al  T:1097(0~(B(0~(B(0~~(B(0~(B(0~(B(0k(B@(0x(B(0mqj(B]{am[Seahorse17 the Initiate  ]  HP:43 T:1098(0~(B(0~(B(0~~(B(0~(B@(0~(B]{a|  T:1099(0~(B(0qq(B(0~(B@(0~(B(0~(B(0~(B(0wq(B(0~(B(0~(B]{aB(0q(B(0~(B@(0~(B(0~~(B(0q(B(0~(B))(0~(B]{aIYou are almost hit by an arrow.)(0~(B]{a8 T:1100@^{a  T:1101(0qq(B(0~~(B)(0~(B@G(0~(B(0qk(B_{aaYou kill the gnome!%[Seahorse17 the Initiate  ]  HP:51(52) Pw:25(32) Xp:7/646Welcome to experience level 7._{aaBYou feel sensitive! T:1102_{a_O(0q(B(0~(B@(0~(B_{a*`JThere are several objects here. T:1103`{aC  Pick up what?  Weapons a - 9 arrows b - a bow Comestibles c - 2 food rations d - a gnome corpse Gems/Stones e - a yellowish brown gem(end) a{a+a{a +b{a&(0~(B(0lj~~(B(0qqj~~~x(B(0~~~~~~~mk(B(0~~~~lqk~~x(B(0~~~lj(B(0vq~mqqqqqqq(B(0~~~~x(B(0~~(B%(0~~(B)(0~~(B@(0~~(B(0q~~lj(B(0~~~~qwqqqk(Bv - 2 food rations.b{a'\S - a yellowish brown gem. T:1104@b{aH. [Seahorse17 the Initiate ]  HP:52 T:1105(0q(B(0~(B%@(0~(B(0~~(B(0k(Bc{a T:1106(0q(B(0~(B(0~(B@(0~(B(0~(B(0m(BGc{a9(0~(B(0~(B@(0~(B(0~~(B(0mq~(BThe gnome just misses! T:1107c{a o c{aYo QYou kill the gnome!/653*d{aE(0~(B(0~(B(0~(B@(0~(B(0~(Bd{aDYou see here a white gem. T:1108d{aS d{a NT - a white gem. T:1109@d{a  T:1110(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0x(Bh(0~~(B(0~~~(Be{aG(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(BThe dwarf wields a dagger!e{akH[The dagger welds itself to the dwarf's hand! T:1111e{a+ 1(0~(B(0t(B(0~(B@(0~(B(0~(B(0j(B(0~(B(0~(B(0~(BThe dwarf thrusts his dagger.e{a The dwarf hits![Seahorse17 the Initiate  ]  HP:49  T:1112e{ae{a=You hit the dwarf! T:1113f{af{aQYou kill the dwarf!/668[f{aX(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B Things that are here: a dwarvish cloak a pair of iron shoes a cursed dagger--More--g{aWv(0~(B T:1114g{a [Seahorse17 the Initiate  ]  HP:50 T:1115(0~~~(B(0~(B(0~~(B@(0~(B[(0~(B(0~~(Bg{a1 n(0j~~(B(0~~~~~(B(0~(B@(0~l(B(0~(B(0~(B(0~m(B(0~(B(0~(B(0~~~(B(0~~~(BClick! You trigger a rolling boulder trap!`g{aU g{ap _A boulder misses you.(0~(B`@`g{a 3 T:1116(0~(Bh{a T:1118(0~mk(B(0~~~x(B(0~~~(B@(0x(B(0j(B>(0~~lj(B(0~~~lj(B(0~~~~~x(B(0~~(B^(0~(B(0j(B(0~~~~(B(0~~~(Bh{a-  T:1119(0~(B(0~(B(0~(B@(0~(B(0~(Bh{a^ p(0~(B(0~(B(0k(B@(0~(B(0~(Bi{aF7[Seahorse17 the Initiate  ]  HP:51 Pw:26 T:1120(0~~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(Bi{a %You descend the stairs.--More--i{a S1(0x~(B(0qj~qj(B(0~~(B@(0~~(B(0~~~lq(B(0~lj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:10 $:41 HP:51(52) Pw:26(32) AC:0 Xp:7/668 T:1120i{a "  T:1121j{a!  1(0~(B@<(0~(B(0k(B(0~(Bk{a* T:1122(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0mqq(Bk{a$Z  T:1123 1(0~q(B(0j~(B(0~(B@(0qq(B(0~(B(0~(B(0~(Bk{a,  T:11241 (0~(B(0k(B@(0~(B(0~(B(0~(B(0~~(B(0~(Bl{a [Seahorse17 the Initiate ]  HP:52 T:1125(0mj~(B(0~~(B(0~~(B@(0~(B(0~~(B(0~(Bl{a؇ (0q(B(0~(B@(0q(B(0~(B(0~(B(0~~(BYou hear crashing rock. 1)l{a#You are hit by a crossbow bolt.(0~(B)[Seahorse17 the Initiate  ]  HP:49@)--More--m{a.V/(0~(B)m{atVu[Seahorse17 the Initiate  ]  HP:451@m{aQ8 T:1126(0~(B(0l(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bn{aVn 1(0~~~(B(0k~(BG(0q(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(BYou hear crashing rock.The gnome lord swings his crossbow.n{aWThe gnome lord hits![Seahorse17 the Initiate ]  HP:35  T:1127Gn{a, n{a, _You hit the gnome lord! T:1128 1o{ao{aThe gnome lord staggers from your powerful strike! T:1129 11(0~(Bp{a* (0~(B'(0~(BGh@(0~(B(0~(B(0~(B(0~~~(BThe gnome lord swings his crossbow.The gnome lord hits![Seahorse17 the Initiate ]  HP:25p{a+The gnome hits![Seahorse17 the Initiate ]  HP:22 [Seahorse17 the Initiate ]  HP:23 T:1130p{a2p{angYou kill the gnome!/675%(0~(Bq{a66 T:1131(0~(B1(0~(B1(0~(B(0~(B@(0~(B(0~(B(0~~~(Bq{a@  T:1132(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(Br{a= Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) r{aq+ Pw:21In what direction? r{aЁr{a[Seahorse17 the Initiate  ]  HP:42You feel better.(0~(B1s{ag+ T:1133t{a[ T:1134(0~(BGt{aTYou kill the gnome lord![Seahorse17 the Initiate  ]  HP:43/697 T:1135(0~(B1%t{ai (0~(B'(0~(B(0~(Bh@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B Things that are here: a gnome lord corpse a crossbow 9 crossbow bolts--More--u{a c(0~(B'v{aEYou hit the leather golem! T:1136w{a-VYYou hit the leather golem!h#w{aVRThe dwarf picks up a leather armor. T:1137x{ayx{a~You hit the leather golem!The leather golem hits![Seahorse17 the Initiate ]  HP:40x{aQ:The leather golem misses!--More--x{a + T:1138y{aO (You hit the leather golem!z{az{akYou destroy the leather golem!/734 T:1139[{{a_ (0~~~(B(0~(B(0~(B@(0t(B%(0~(B(0~(B(0~~~(BThere are several objects here.{{aAThe dwarf swings his broad pick.--More--{{aT p[Seahorse17 the Initiate ]  HP:41 Pw:23 T:1140{{aX RYou hit the dwarf.The dwarf swings his broad pick.{{a #The dwarf misses!|{aX|{aX=You hit the dwarf. T:1141}{a}{a You hit the dwarf!}{aq}{a=You hit the dwarf! T:1142}{a }{a# `You kill the dwarf!/749 T:1143%~{a?(0~~~(B(0~~(B(0~(B@(0~(B[(0~(B(0~~(BThere are many objects here.~{a>  Pick up what?  Coins $ - 36 gold pieces Weapons a - a broad pick b - a broad short sword Armor c - a dwarvish iron helm d - a dwarvish cloak e - a dwarvish mithril-coat f - a leather armor Comestibles g - a dwarf corpse h - a gnome corpse Gems/Stones i - a violet gem(end) {aH +{ai+{a+{a+; $:77$ - 36 gold pieces.{a',SU - a violet gem. T:1144@{aE Pick up what?  Weapons a - a broad pick b - a broad short sword Armor c - a dwarvish iron helm d - a dwarvish cloak e - a dwarvish mithril-coat f - a leather armor Comestibles g - a dwarf corpse h - a gnome corpse(end) {a +{a{a':V - a dwarvish iron helm.@{aG=BWhat do you want to take off? [abpP or ?*] {a  Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) p - a +0 pair of iron shoes (being worn) P - a +0 dwarvish iron helm (being worn)(end) {aq+[Seahorse17 the Initiate  ]  HP:42 T:1145You finish taking off your helm. AC:2{am QWhat do you want to drop? [$abg-kmo-qsv-xzFHJ-PR-V or ?*] {a{N{aGO/You drop a +0 dwarvish iron helm.{aL;What do you want to wear? [V or ?*] {ap T:1146You finish your dressing maneuver. AC:0{a(0~~~(B(0~~(B(0~(B[(0~(B@(0~(B(0~~(B{a-There are several objects here.{a  Pick up what?  Armor a - a leather armor b - a leather armor c - a leather armor d - a leather armor e - a leather armor f - a leather armor(end) {a x{aW^(0~~~(B(0~(B(0~(B[@(0~(B(0~(B(0~~~(B Things that are here: a gnome lord corpse a crossbow 9 crossbow bolts--More--{a[ W T:1147{a]e ' T:1148(0~~(B(0~(B(0~(B%(0~(B@(0~(B(0~~(B(0~(B(0~(B{a T:1149(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B{aQ [Seahorse17 the Initiate  ]  HP:43 T:1150(0~(B(0~~(B(0~~(B(0k(B@(0~(B(0~(B(0m(B{av (0~(B(0x(B(0~(B@(0~(B(0~(B(0~(B(0~(B{a T:1151(0~~(B(0q(B(0~(B@(0qq(B(0~(B(0~(B{a5 T:1152(0~~~(B(0~~(B(0l(B@(0~(B(0~(B{a! (0~~~(B(0~~(B(0~(B@(0k~(B(0~(B(0~(B(0~(B(0~(B{aܻ" T:1153(0~~~(B(0~~(B(0~(B@((0~(B(0~(B(0~(B(0~(B(0~(B{a (0qqj(B!(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B{aTYou hear a B note squeak in the distance. T:1154{aN (0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B{a wYou see here a chest.[Seahorse17 the Initiate  ]  HP:44 T:1155{aH{IWhat do you want to use or apply? [kswxzHO or ?*] {a $In what direction? {a4PAThere is a chest here; lock it? [ynq] (q) {a8{a/You succeed in locking the chest.{a(h IWhat do you want to use or apply? [kswxzHO or ?*] {a $In what direction? {a}NThere is a locked chest here; pick its lock? [ynq] (q) {a, {a, % T:1156{a- .You succeed in picking the lock.{a# {ac loot{at! KThere is an unlocked chest here, loot it? [ynq] (q) {a5You carefully open the chest...--More--{aSY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) {aX%+ Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  X - Items of unknown Bless/Curse status(end) {ak1+{a Take out what?  Scrolls a - a scroll labeled GARVEN DEH b - a scroll labeled MAPIRO MAHAMA DIROMAT Potions c - an effervescent potion Gems/Stones d - a black gem e - 2 red gems(end) {am 1+++++{a WW - a scroll labeled GARVEN DEH.M - a scroll labeled MAPIRO MAHAMA DIROMAT.--More--{ak KX - an effervescent potion.Y - a black gem.{a'm >J - 2 red gems. T:1157{au (0~(B(0~(B(0~(B@((0~(B(0~(B{av TYou hear a B note squeak in the distance. T:1158{a.(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B{a GYou see here a white potion. T:1159{a{a4Z - a white potion.@{aj IWhat do you want to use or apply? [kswxzHO or ?*] {a.T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) {a E+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools j - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) {a +{a+{ak Put in what?  Scrolls M - 2 scrolls labeled MAPIRO MAHAMA DIROMAT W - a scroll labeled GARVEN DEH Potions L - a golden potion X - an effervescent potion Z - a white potion(end) {a 0+++++{a-You put 2 scrolls labeled MAPIRO MAHAMA DIROMAT into the bag.--More--{aC{aDj[Seahorse17 the Initiate  ]  HP:45 Pw:25 T:1160{aM (0k~~(B(0x(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B!The vial crashes on your head and breaks into shards.[Seahorse17 the Initiate  ]  HP:43The magenta potion evaporates.--More--{a).!(0~(B{a)7 T:1161@{a! T:1162(0~~(B(0~(B(0~(B(0~(B@(0~(BG(0~(B(0~~~(B{a You kill the gnome!%/756You hear a B note squeak in the distance. T:1163{ag(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B%(0~(B(0~(B(0~(BThere are several objects here. T:1164{a- Pick up what?  Weapons a - a broad pick b - a broad short sword Armor c - a +0 dwarvish iron helm d - a dwarvish cloak Comestibles e - a gnome corpse(end) {ax{arM[Seahorse17 the Initiate  ]  HP:44 T:1165(0~~~(B(0~(B(0~(B@%(0~(B(0~(B(0~(B(0~(B{a2vx(0qj~(B(0~~~~~(B(0~~(B@(0~q(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~(B(0~~(B(0~~(B{atv T:1169(0q(B(0q(B(0m(B@(0~(B(0~(B(0~(B(0~~~(B{aMw[[Seahorse17 the Initiate  ]  HP:45 T:1170{a T:1171(0m(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B{a3 T:1172(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{af T:1173(0q(B(0j~(B(0~(B@(0~(B(0~(B(0k(B(0~(B(0~(B(0~(B{a (0l(B(0k(B(0l(B(0x(B@(0~(B(0~(B(0m(B(0~(B(0x(B(0~(B{a_ T:1174@(0~(B(0~(B(0~(B(0~(B{a[Seahorse17 the Initiate  ]  HP:46 T:1175(0~(B@(0~(B(0~(B(0~(B{a(0~(B(0~~~(B@(0~~(B(0~~(B(0~(B(0~~(B{a T:1176(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B{a T:1179(0l(B(0k(B(0~(B(0k(B(0~~~~~(B@(0x(B(0~~~(B(0j(B(0~~~~(B{a] [Seahorse17 the Initiate  ]  HP:47 Pw:26 T:1180(0~(B(0~(B(0~(B@(0~~(B(0~m(B(0~(BG(0~(B{aH(0~(B(0~~(B(0~(B(0~(B(0~(B(0u(B(0~(B@(0~x(B(0~~q(B{aHaThe gnome hits![Seahorse17 the Initiate  ]  HP:46{a~[ {a[ <You hit the gnome. T:1181{ap+ {a+^You kill the gnome!/763 T:1182*{a7N-(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~~(B Things that are here: a black gem a dwarvish mithril-coat a +0 dwarvish iron helm--More--{aS 9{a0 Pick up what?  Armor a - a +0 dwarvish iron helm b - a dwarvish mithril-coat Gems/Stones c - a black gem(end) {a+{a k a{aNk MY - a black gem. T:1183@{a T:1184(0~~(B(0~~(B(0~(B[(0~(B@(0~x(B(0~~~(B{a-Q[Seahorse17 the Initiate  ]  HP:47 T:1185(0~~(B(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B@(0m(B(0~~(B{a# T:1186(0~(B(0~(B(0~(B@(0~(B(0~x(B(0~~~(B{aȏm(0~(B(0~~(B(0~(B(0~(B#(0~(B(0~(B@(0~~(B(0~~~(B)A crossbow bolt misses you.#)@){aHA crossbow bolt misses you.#){a&@{a`h  T:1187(0~(B(0~~(B(0~(B)(0~l(B(0~(B@(0m(B(0~~(B(0~~~(B{a'(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B@(0x(B(0~x(B(0~~~(B{a,  T:1188(0~(B(0~~(B(0~(B(0~(B(0~(B@(0m(B(0~~(B{a(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0q~~(B{a|  T:1189(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0l(B(0~(B{au s[Seahorse17 the Initiate  ]  HP:48 T:1190(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B{a(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B{a,{(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B{a|Q[Seahorse17 the Initiate  ]  HP:49 T:1195(0~~~(B(0~~~~(B(0qqk(B(0~~~~~~(B@(0x(B(0~~(B(0~~x(B(0~~x~lj(B{az(0~(B(0~(B(0~(B@(0mqj(BYou hear a B note squeak in the distance.){aҗA crossbow bolt misses you.(0~(B)@)--More--{a3/(0~(B){a@{a T:1196(0~(B(0~(B(0~(B@)(0~~(B(0l(B{ad= &(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B)A runed dagger misses you.(0~(B){a= @It is hit.It is destroyed!)A crossbow bolt misses you.(0~(B){a> @{aO  T:1197(0~~~(B(0~~(B(0~(B@(0~(B)(0~(B(0~(B(0~~(B{a (0~~~(B(0~(BG(0~(B@(0~(B(0~(B(0~(B(0~~(B{aEzYou kill the gnome!)/770 T:1198Your candle's flame flickers low!{a8(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B{ae9-There are several objects here.{a  Pick up what?  Weapons a - 7 crossbow bolts b - 2 crossbow bolts c - a crossbow Armor d - a dwarvish cloak Gems/Stones e - 2 blue gems(end) {a+{a{aNc - 2 blue gems. T:1199@{a( P[Seahorse17 the Initiate  ]  HP:50 Pw:28 T:1200(0~~(B(0~~(B)(0~(B(0~(B@(0~(B(0~~(B(0~~~(B{aD6 (0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B{al T:1201(0~~~(B(0~(B(0~(B@(0~(B(0~~(B{a(0~~~(B(0~(B(0~(B@(0~(B(0~~(B{a T:1202(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0v(B(0qqj(B{a4 (0~(B(0~~(B(0~(B(0~(B@Click! You trigger a rolling boulder trap!--More--{aP ;Fortunately for you, no boulder was released.{a@AJ[Seahorse17 the Initiate  ]  HP:51 T:12051(0~(B(0~(B(0~(B(0~~~(B(0~~(B@(0~~~~(B(0~~~(B(0~(B{a[Seahorse17 the Initiate ]  HP:52 T:1210)(0~~(B1(0~(B(0~(B(0~(B(0qqq(B(0~~(B(0~(B(0~~(B@(0~~~~~(B<(0~~(B(0qqq(B(0~~~(B(0~~(B{a(0~(B(0qq(B(0~~(B@(0~~~~(B(0lq(B{a T:1211(0m(B(0~~(B@(0~~~~(B(0~~(B(0l(BYour candle is consumed!{a Its flame dies. T:1215(0k~~~(B(0x(B@(0~~~~~~(B(0mk~~~(B{a T:1216(0~~~(B@(0~(B(0~(B{aZc (0k~~(B(0x(B@(0~(B(0m(B(0~~(B(0~~(B{a):What do you want to use or apply? [kswxzH or ?*] {aQ Tools k - a lock pick s - a bag containing 13 items w - a lamp called oil x - an uncursed pick-axe z - a whistle called magic H - a lamp called oil(end) {ajj+{akYour lamp is now on. T:1217(0mk(B(0~mq(B(0~x(B(0~m(B(0~~(B(0~~(B{a t!(0x~(B(0k(B@(0~(B{aL T:1218(0x~(B(0x(B@(0m(B(0~(B(0~~(B(0~~(B{a(0k(B[(0x(B(0x~x(B(0x(B@(0~(B(0~(B(0~~(B(0~(B{aӐMYou see here a potion of sleeping. T:1219{ac {a :d - a potion of sleeping.@{aM Pw:30 T:1220(0~x(B@(0~(B(0~(B(0~~(B(0~(B{a| T:1221(0mqk(B@(0~(B1{aVZ(0~(B(0~~(B@(0~(B(0~(B{aZ|You see here a banded mail. T:12221(0~(B{a{ T:1223(0~m(B(0x~(B(0k(B@(0mq(B[1(0~(B(0~(B(0~(B{a T:1224(0~~(B(0x(B(0k(B@(0m(B(0~(B(0~(B1(0~(B{a T:1225(0qqk(B(0j~~x(B(0~(B(0x(B@(0~(B(0~(B(0~(B{af1 T:1226(0l(B(0l(B(0x(B@(0x~(B(0~(B(0x(BG(0~~(B{a.(0~(B@(0~(B(0~~(B(0x~t(B(0j~x(B{a5ZYou kill the gnome!/777 T:1227){ae7(0~~(B(0~~(B(0~(B@G(0m(B Things that are here: a trident a bow 8 arrows--More--{a,cG(0~(B{aGo T:1228)@(0~~(B{at IYou kill the gnome!/784(0~(B{ak T:1229(0~(B(0~(B@(0~~(B(0~(B(0~~~(B{a(0~(B(0lq(B(0~(B(0j(B@(0~(B(0~m(B(0~(B(0~(B(0~~~(B{a_ T:1230(0~(B(0k(B@(0~(B(0m(B(0~(B(0~(B(0~~~(B{a  T:1231(0~(B(0~(B(0k(B@(0~(B(0~(B(0~(B(0l(B(0~~l(B{a T:1232(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(B(0~(B(0j(B(0~~x(B{a8(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0lqj(B{a T:1233(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B{a  T:1234(0~(B(0~(B(0~(B(0~(B(0q(B(0~(B@(0~(B(0~(B(0~(B(0l(B{ai T:1235(0~(B(0~(B(0~(B(0~(B (0l(B(0x(B@(0~(B (0j(B(0~(B(0~(B(0j(B{a(0j(B(0~(B(0~(B(0~(B(0~(B@(0~(B (0~(B(0~(B{aQ, T:1236(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B (0x(B(0x~(B(0qqq(B{a$  T:1237(0~(B(0~~(B(0~~(B (0l(B(0~(B(0~(B @(0m(B{aw T:1238(0~(B(0~(B (0~(B@(0j(B {a^ :What do you want to use or apply? [kswxzH or ?*] {aZ{a1You now wield an uncursed pick-axe.--More--{aJX EIn what direction do you want to dig? [hynjb>] {a|! {a!(You start digging downward.{a#V T:1239 Pw:32 T:1240{a#You dig a pit in the floor. T:1241(0~(B(0~~(B(0~~(B(0~(B{aa {aEYou start digging downward. T:1242{al T:1243 T:1244 T:1245{aYH T:1246 T:1247{a$ T:1248{al T:1249 T:1250 T:1251{as T:1252You dig a hole through the floor.You fall through...{a--More--{a< (0~~x(B(0x~~mk(B(0x~~~mq(B(0x~(B@(0~~~(B(0x~~(BG(0x(B(0j~lqj(B(0~(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:11 $:77 HP:52(52) Pw:32(32) AC:0 Xp:7/784 T:1252{a {at8x - an uncursed pick-axe (weapon in hand).{au{a\| 1What do you want to wield? [- mx or ?*] {as{a@You are empty handed. T:1253{a`{aU You begin striking monsters with your gloved hands.You kill the gnome!/791  T:1254!1{a41(0~~(B(0~(B(0~(B@(0~(B(0~(B{a12You see here a dark potion. {a<You hit the dwarf! T:1257{a~ {a[You hit the dwarf! T:12581 {a {aYou kill the dwarf!/806  T:1259%1 {a (0~~~(B(0~~(B(0~(B(0k(B@(0~(B(0~~(B(0~~~(BThere are several objects here.{aQ Pick up what?  Weapons a - 3 arrows b - a bow c - a dagger Armor d - a pair of iron shoes Comestibles e - a dwarf corpse Scrolls f - a scroll labeled THARR(end) {aXz+{a(0~~~(B(0~~~~~(B(0k~~~l(B(0k(B@(0~x(B(0x~~mk(B(0x~~~mqk(B(0x~~~~~x(B(0x~~~x~x(B(0j~lqjqj(B(0~(B1{agXf - a scroll labeled THARR. T:1260@{a< + T:1261(0mj~(B(0~(B(0~(B(0~(B(0~(B@(0m(B%(0~(B(0~~(B1 {aJ T:1262(0lqk(B(0mk(B(0x(B(0~(B@(0~(B(0~(B(0qk(B(0~~(B1 {a T:1263(0j(B(0~(B@(0~(B(0~(B(0~(B(0~~(B {ax  T:1264(0lq(B(0l(B(0~(B(0~(B(0x(B@(0~(B(0x(B(0~(B(0q(B(0~(B{a' T:1265(0k(B@(0~(B(0~(B(0~(B(0m(B(0~(B{ah(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B1{a- o T:1266(0~(B@(0~(B(0~(B{a|  T:1267(0~(B(0~(B(0~(B(0~(B@(0~(B {a (0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B{aU6 T:1268(0j~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B{a:g T:1269(0q(B(0~(B(0w(B(0m(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B{a= ' T:1270(0l(B(0k(B(0q(B(0~(B(0m(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0mqq(B{aQ  T:1271(0k(B(0k(B(0~(B(0~(B@(0m(B(0~(B(0~(B(0k(B{a%  T:1272(0~(B(0~(B@(0~(B(0~(B(0~(B{a(0~(B(0~~(B(0~(B(0~(B(0qj(B@(0~(B(0~~(B(0~~(B(0x~~(B{a@D T:1273(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0qk~(B1{a9 ' T:1274(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0x(B 1{a5(0j(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B {at T:1275(0l(B(0~(B(0~(B(0~(B((0~(B(0~(B@(0l(B(0~(B(0x(B(0~(B(0~(B(0~(B(0l(B{a9" T:1276(0~(B(0~(B(0~(B(0l(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0q(B{a T:1277(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0j(B{a (0qqk(B(0mk(B(0x(B(0~(B@(0~(B(0~(B(0j(B(0~~(B(0~~~(B{a You see here a bag.{a# {aloot{a|>There is a bag here, loot it? [ynq] (q) {aj2You carefully open the bag...--More--{a*S Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) {af+(0lqklqk(B(0lqkj~mj~mwj~mqk(B(0qqk~~~~~~x~~~~mk(B(0lj~~~mk~~~~~~~~~~~~mqj~~~~~xqk~~~lqk~~~~~~~~~~(B@(0l(B(0mk(B%(0~x(B(0x~~~~~~~~~~lj(B(0x~~mkmqqk~~~~~~~x(B(0x~~~mqk(B(0x~~~~~~~x(B(0x~~~~~x(B(0qk~x~lqj(B(0x~~~x~x(B(0j~lqjqj(B{a;The bag is empty. T:1278{a {a1Nl - an empty bag. T:1279@{aq<# {a(hname{a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) {au+(0lqklqk(B(0lqklj~mj~mwj~mqk(B(0qqkx~~~~~~x~~~~mk(B(0lj~~~mkx~~~~~~~~~~~~mqj~~~~~xmqk~~~lqk~~~~~~~~~~(B@(0l(B(0mk(B%(0~x(B(0x~~~~~~~~~~lj(B(0x~~mkmqqk~~~~~~~x(B(0x~~~mqk(B(0x~~~~~~~x(B(0x~~~~~x(B(0qk~x~lqj(BWhat do you want to call? [ac-flpqswzFHJKNR-VY or ?*] {a Call a bag: {ay 1{a {a;What do you want to use or apply? [klswxzH or ?*] {aR % Tools k - a lock pick l - an empty bag s - a bag called 1 containing 13 items w - a lamp called oil (lit) x - an uncursed pick-axe z - a whistle called magic H - a lamp called oil(end) {aeR(0lqklqk(B(0lqkj~mj~mwj~mqk(B(0qqk~~~~~~x~~~~mk(B(0lj~~~mk~~~~~~~~~~~~mqj~~~~~xqk~~~lqk~~~~~~~~~~(B@(0l(B(0mk(B%(0~x(B(0x~~~~~~~~~~lj(B(0x~~mkmqqk~~~~~~~x(B(0x~~~mqk(B(0x~~~~~~~x(B(0x~~~~~x(B(0qk~x~lqj(BNever mind.{a#(0~(B@(0~(B(0~(B(0j(B(0~~(B(0~~(B{a  T:1280(0q(B(0~(B@(0~(B(0~(B(0~(B(0~(B{aٕ T:1281(0~(B(0~(B@(0~~(B(0~~(B(0~~(B{a"(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(B1{a T:1282(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0mqj(B{a T:1283(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B 1{a (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0x~(B 1{a T:1284(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B@(0~(B(0x~(B(0mk(B{a /(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B@(0~x(B(0~x(B(0~(B 1{aa9  T:1285(0~~~(B(0~(B(0w(B@(0m(B{a  T:1286(0~(B(0~(B@(0x(B(0x~(B(0x~~(B1 {a(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0x(BG(0~(BThe gnome lord shoots 2 arrows!))(0~(BThe 1st arrow misses you.)(0~(B@))(0~(B{a--More--{aP /)(0~(B{aP z[Seahorse17 the Initiate  ]  HP:49  T:1287@{a T:1288)(0qj(B@(0~(B(0q(B(0~(B(0mqk(B{aF (0~(B(0~(B(0~(B@(0~~(B(0~~(B(0k(B{aC BYou hit the gnome lord! T:1289{a-@{aP@YYou kill the gnome lord!/828%{aWH(0~(B(0~~(B(0~(B@(0~(B(0~(B Things that are here: a gnome lord corpse a bow 5 arrows a long sword--More--{a0(0lqklqk(B(0lqkj~mj~mwj~mqk(B(0qqqk~~~~~~x~~~~mk(B(0lj~~~mk~~~~~~~~~~~~mqj~~~~~xqk~~~lqk~~~~~~~~~~~lj(B[Seahorse17 the Initiate  ]  HP:50 T:1290{al(0~(B(0q(B%@(0~(B(0~(B(0~(B(0~(B{a  T:1291(0~(B(0q(B(0~(B@(0~(B(0~(B(0m(B(0~(B(0~(B{ah< T:1292(0~~(B(0~(B(0~(B(0x(B@(0x(B(0~x(B(0x(B(0~~(B(0mk~(B{a\ T:1293(0~(B(0~~(B(0~(B(0~(B@(0x(B(0~x(B(0mqq(B{a  T:1294(0~(B(0~~(B(0~(B@(0~(B(0~(B{a[Seahorse17 the Initiate  ]  HP:51 T:1295(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B{a2(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B{ay  T:1296(0~l(B@(0x(B(0~(B(0v(B(0~~(B(0~(B(0~(B{a- 8 T:1297(0lqq(B(0x(B>(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~~(B(0~~(B{a( T:1298(0q(B(0~~(B@(0~(B(0~(B(0~~(B{a`(0j(B@(0~(B(0~(B(0qq(B(0~~(B(0~(B{aR %You descend the stairs.--More--{afW(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~(B@(0~~~~x(B(0x~~~~~~~(B!d(0x(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(B2[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:51(52) Pw:32(32) AC:0 Xp:7/828 T:1298{a[Z"  T:1299{aΉ[Seahorse17 the Initiate ]  HP:52 T:1300<@d(0~(B2 {a(0~(B@{aDThe wolf misses! T:1301 {a-You hit the wolf!{aThe wolf bites![Seahorse17 the Initiate  ]  HP:45  T:1302{ah{aiYou hit the wolf!{aifThe wolf bites![Seahorse17 the Initiate ]  HP:37{a?6MYou kill the wolf!V--More--{a F+ T:1303{a} Coins  $ - 77 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 6 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  j - 3 uncursed fortune cookies  o - an uncursed carrot  v - 4 food rations  Scrolls  f - a scroll labeled THARR  Potions  d - a potion of sleeping  e - a dark potion  Rings  F - an agate ring  Tools  k - a lock pick  l - an empty bag  s - a bag called 1 containing 13 items (1 of 2){apZ  w - a lamp called oil (lit)  x - an uncursed pick-axe  z - a whistle called magic  H - a lamp called oil  Gems/Stones  c - 2 blue gems  q - an uncursed green gem  J - 3 red gems  K - a violet gem  N - a yellowish brown gem  R - a yellow gem  S - a yellowish brown gem  T - a white gem  U - a violet gem  Y - 2 black gems (2 of 2)|a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:37(52) Pw:32(32) AC:0 Xp:7/828 T:1303(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~(B<(0~~~~x(B(0x~~~~~~(B@V(0~x(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(B|a3;What do you want to use or apply? [klswxzH or ?*] |a] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) |a$ '+(0qqqk~~~x~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) |a! +|a (0qqqk~~~x~~~x~~~x(B@V(0~x~~~x(B Take out what?  Scrolls a - a scroll labeled GARVEN DEH b - 2 scrolls labeled MAPIRO MAHAMA DIROMAT c - a scroll of blank paper Spellbooks d - a blessed spellbook of healing Potions e - a clear potion f - an effervescent potion g - a golden potion h - a cursed milky potion i - a purple-red potion j - an uncursed sky blue potion k - a white potion l - an uncursed potion of healing m - a cursed potion of healing(end) |a)(0qqqk~~~x~~~x~~~x(B@V(0~x~~~xqqqj(B |a #  |a) enhance |a~D nhance |a3  Current skills:  Fighting Skills martial arts [Skilled] Weapon Skills quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) |a (0qqqk~~~x~~~x~~~x(B@V(0~x~~~xqqqj(B|aYou hit the vampire lord!The vampire lord hits![Seahorse17 the Initiate ]  HP:36|aThe vampire lord bites![Seahorse17 the Initiate ]  HP:30  T:1304|a|JYou hit the vampire lord!1|amThe vampire lord hits![Seahorse17 the Initiate ]  HP:24|aThe vampire lord bites![Seahorse17 the Initiate ]  HP:22 [Seahorse17 the Initiate ]  HP:23 T:1305|a|aDYou hit the vampire lord. 1|amThe vampire lord hits![Seahorse17 the Initiate ]  HP:16|aThe vampire lord bites![Seahorse17 the Initiate ]  HP:12  T:1306|a Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) |a7] + Pw:27In what direction? |a |a c[Seahorse17 the Initiate ]  HP:27You feel better.|a The vampire lord hits![Seahorse17 the Initiate ]  HP:20The vampire lord bites![Seahorse17 the Initiate ]  HP:16|aL|  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) |a+ Pw:22In what direction? |a_ |a_ [Seahorse17 the Initiate ]  HP:28You feel better. T:1307|aV RYou hit the vampire lord! 1|aV mThe vampire lord hits![Seahorse17 the Initiate ]  HP:24|aW The vampire lord bites![Seahorse17 the Initiate ]  HP:22  T:1308|a/KYou hit the vampire lord! 1|afmThe vampire lord hits![Seahorse17 the Initiate ]  HP:14|aThe vampire lord bites![Seahorse17 the Initiate ]  HP:8(52) Pw:22(32) AC:0 Xp:7/828 T:1308  T:1309 |a!#  |a@pray |a@ ?Are you sure you want to pray? [yn] (n)  |a.You begin praying to Chih Sung-tzu.You are surrounded by a shimmering light.--More--!|a}VpThe vampire lord starts to attack you, but pulls back. T:1310--More--"|au pThe vampire lord starts to attack you, but pulls back. T:1311--More--#|az3 T:1312#|ap[Seahorse17 the Initiate ]  HP:52(52) Pw:22(32) AC:0 Xp:7/828 T:1312$|a'You hit the vampire lord! 1The vampire lord hits![Seahorse17 the Initiate  ]  HP:48$|a'nThe vampire lord bites![Seahorse17 the Initiate  ]  HP:43&|aw &|a The vampire lord staggers from your powerful strike! T:1313!V(|aN  1V(0~(BThe vampire lord hits![Seahorse17 the Initiate ]  HP:36(|aO The vampire lord bites![Seahorse17 the Initiate ]  HP:35  T:1314)|a 5You hit the vampire lord.)|a mThe vampire lord hits![Seahorse17 the Initiate ]  HP:34)|aK The vampire lord bites![Seahorse17 the Initiate ]  HP:30 [Seahorse17 the Initiate ]  HP:31 T:13151+|a? KYou hit the vampire lord.1 +|av mThe vampire lord hits![Seahorse17 the Initiate ]  HP:24+|a The vampire lord bites![Seahorse17 the Initiate ]  HP:20  T:1316 12-|aN1-|a1SYou hit the vampire lord! 11-|a1mThe vampire lord hits![Seahorse17 the Initiate ]  HP:14-|a2The vampire lord bites![Seahorse17 the Initiate ]  HP:8(52) Pw:22(32) AC:0 Xp:7/828 T:1316  T:1317 2.|a Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) 0|a+ Pw:17In what direction? 0|a0|aqV[Seahorse17 the Initiate ]  HP:19(52) Pw:17(32) AC:0 Xp:7/828 T:1317You feel better. The vampire lord hits![Seahorse17 the Initiate ]  HP:15The vampire lord bites!Goodbye level 7.--More--1|aYou feel less sensitive![Seahorse17 the Initiate ]  HP:5(44) Pw:11(26) AC:0 Xp:6/639 T:1317   4|aw Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) 5|aP,+ Pw:6(26) AC:0 Xp:6/639 T:1317In what direction? 5|a~W 5|aAX [Seahorse17 the Initiate ]  HP:21(44) Pw:6(26) AC:0 Xp:6/639 T:1317You feel better. T:13186|a You hit the vampire lord!The vampire lord hits![Seahorse17 the Initiate ]  HP:186|a The vampire lord bites![Seahorse17 the Initiate ]  HP:12  T:13198|a7 Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) 8|a + Pw:1In what direction? 9|a9|a&[Seahorse17 the Initiate ]  HP:26You feel better.The vampire lord hits![Seahorse17 the Initiate ]  HP:249|a}The vampire lord bites![Seahorse17 the Initiate ]  HP:19--More--:|a!S[Seahorse17 the Initiate ]  HP:14:|a"[Seahorse17 the Initiate ]  HP:7(44) Pw:1(26) AC:0 Xp:6/639 T:1319 [Seahorse17 the Initiate ]  HP:8 T:1320;|aݸ You hit the vampire lord!The vampire lord hits![Seahorse17 the Initiate ]  HP:6;|a2 mThe vampire lord bites![Seahorse17 the Initiate ]  HP:2>|aj =What do you want to drink? [de or ?*] ?|aU(r Potions d - a potion of sleeping e - a dark potion(end) @|a?SNever mind.A|aYou destroy the vampire lord!![Seahorse17 the Initiate ]  HP:8(50) Pw:7(32) Xp:7/978Welcome back to experience level 7.A|a--More--B|a: V T:132112C|ayz(0~(B@C|a6{You see here a white potion. T:13221 1 C|a C|a wn - a white potion. T:13231@ D|ab W1@ (0~(BE|aZ T:13241@(0~(BF|az[Seahorse17 the Initiate ]  HP:9 T:13251  11@(0~(BF|a  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) F|a_+ Pw:2In what direction? G|aG|af[Seahorse17 the Initiate ]  HP:26(50) Pw:2(32) AC:0 Xp:7/978 T:1325You feel better. T:13261 1 H|ai Coins  $ - 77 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 6 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  j - 3 uncursed fortune cookies  o - an uncursed carrot  v - 4 food rations  Scrolls  f - a scroll labeled THARR  Potions  d - a potion of sleeping  e - a dark potion  n - a white potion  Rings  F - an agate ring  Tools  k - a lock pick  l - an empty bag (1 of 2)J|a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:26(50) Pw:2(32) AC:0 Xp:7/978 T:13261(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B11(0x~~~~(B@(0~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BJ|a<;What do you want to use or apply? [klswxzH or ?*] J|aG ] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) J|a '+(0qqqk~~~x~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) L|a` +L|aQo(0qqqk~~~x~~~x~~~x~~~x~~~x(B Take out what?  Potions a - a clear potion b - an effervescent potion c - a golden potion d - a cursed milky potion e - a purple-red potion f - an uncursed sky blue potion g - a white potion h - an uncursed potion of healing i - a cursed potion of healing(end) O|ad+P|az (0qqqk~~~x~~~x~~~x~~~x(BP|aϏ sr - an uncursed potion of healing.1 1 1 R|a ?What do you want to drink? [denr or ?*] S|aW_S|a_rYou feel better.[Seahorse17 the Initiate  ]  HP:44 T:1327S|a] 1 1 1 @<2T|aP+D T:1328@(0~(BT|a T:1329 1 @(0~(B11 2T|a;[Seahorse17 the Initiate  ]  HP:45 T:13301 @(0~(B 11  2U|ao+U|aYou find a hidden door. T:13311   1112 U|a T:1332 111  12 V|aOThe door resists! T:13331 1  12 V|aj V|a? The door opens. T:1334(0qq(B 1(0~~a(B(0qq(B 2 V|a [Seahorse17 the Initiate  ]  HP:46 T:1335(0q(B(0u(B(0~(Be@(0~(B(0q(B(0u(B 12 W|a: (0~~~(B(0q(B(0~(B(0~(B@(0a(B(0l(B(0~(B(0~~~(BThe freezing sphere explodes!W|a You get blasted![Seahorse17 the Initiate ]  HP:32  T:1336 11(0~(B2 X|a T:1337 1(0~~~(B (0~(B(0~(B(0~(B@(0~(B(0~~~(B1 2 X|a3H(0~(B(0a(B@X|aj3 1(0~(B(0~(B@1 2 X|a4M[Seahorse17 the Initiate ]  HP:33 Pw:3 T:1340 1 (0~(B(0~~(B@1   T:1341(0~(B@ 1Y|ayhj1 @< 12Y|ai[Seahorse17 the Initiate ]  HP:34 T:13451 (0~~~(B@(0~~~~(B 2 1 Z|a#/ T:13461 (0~~~(B(0~(B(0~(B@(0a(B(0~(B2(0~~~(B 1 Z|aV6 T:13471 (0~~~(B(0q(B(0~(B(0~(B@(0~(B(0~(B2 (0~~~(B1 Z|a( [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:34(50) Pw:3(32) AC:0 Xp:7/978 T:1348 1(0~~~(B1(0l(B(0~(B(0x(B@(0~(B(0j(B(0~(B2 (0~~~(B1 Z|aޕz[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:34(50) Pw:3(32) AC:0 Xp:7/978 T:1349 1 (0~(B1@(0~(B(0~(B(0~(B(0~~(B 2[|a, n1 (0~~~~~(B 1(0~(B(0~~(B(0~~~~(B(0~~~~(B@(0~~~~~(B(0~(BM(0x(B 2(0qq~m(B(0~(B\|a[G [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:35(50) Pw:3(32) AC:0 Xp:7/978 T:1350(0~~~~~(B@(0~~(B(0~~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B]|a;(0~(B 1(0~(B@(0~(B(0~(B(0~(B1 2]|a1 [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:35(50) Pw:3(32) AC:0 Xp:7/978 T:1351^|a([Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:35(50) Pw:3(32) AC:0 Xp:7/978 T:13521 1 1(0~(B 2_|aT#You are empty handed._|a1 1 M(0~(B2 `|a( You hit the gnome mummy![Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:35(50) Pw:3(32) AC:0 Xp:7/978 T:1353a|aya|aSyYou destroy the gnome mummy!/1004 T:1353 1%2 a|a(0~(B@(0~(B(0~(B(0~(B(0~~(B Things that are here: a gnome corpse a mummy wrapping--More--b|a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:35(50) Pw:3(32) AC:0 Xp:7/1004 T:1354b|a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:36(50) Pw:3(32) AC:0 Xp:7/1004 T:13551 (0~~~~~(B%(0~~(B(0~~~~(B(0~~~~(B@(0~~~~~(B(0~(BM(0~(B c|aTS(0~~~~~(B@(0~~(B(0~~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~(B2(0~(B Things that are here: a gnome corpse a mummy wrapping--More--c|ah :[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:36(50) Pw:3(32) AC:0 Xp:7/1004 T:13561  1M(0~(Bc|aUC[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:36(50) Pw:3(32) AC:0 Xp:7/1004 T:1357 1(0~(B%@2(0~(B(0~~(Bd|aF6s(0~~~(B(0~(BM(0~(B@(0~(B(0~(B(0~~~(BYou hear a wolf howling at the moon.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:36(50) Pw:3(32) AC:0 Xp:7/1004 T:1358d|a1 (0~~~(B (0~(B1(0~(B%M(0~(B@(0~(B(0~~~(Bd|a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:36(50) Pw:3(32) AC:0 Xp:7/1004 T:1359(0~~~(B(0~(B (0~(B@(0~(B(0~~~(Bd|a [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:37(50) Pw:4(32) AC:0 Xp:7/1004 T:1360(0~(BM(0a(B@e|a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:37(50) Pw:4(32) AC:0 Xp:7/1004 T:1361(0~(BM(0~(B@f|aSJ ?What do you want to write with? [- cmqFJKNR-UY or ?*] g|aH@You write in the dust with your fingertip.--More--g|aFWhat do you want to write in the dust here? g|aH Eh|alh|abh|a eh|a[ rh|a1 eh|a"ti|aXhi|a L 1(0~(BMj|ajSomething is written here in the dust.You read: "Elbereth".--More--j|aa\k|a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:37(50) Pw:4(32) AC:0 Xp:7/1004 T:1362k|a| 1(0a(BMThe ettin mummy turns to flee.l|a2|[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:37(50) Pw:4(32) AC:0 Xp:7/1004 T:1363l|aU0M(0~(Bm|a#[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:37(50) Pw:4(32) AC:0 Xp:7/1004 T:1364m|a [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:4(32) AC:0 Xp:7/1004 T:1365 1M(0~(B1n|aC[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:4(32) AC:0 Xp:7/1004 T:1366 1(0~(BM(0~(B@(0~(B(0~(B1n|aw$ C[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:4(32) AC:0 Xp:7/1004 T:1367 1(0~(BM(0~(B@(0~(B1(0~(Bn|a [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:4(32) AC:0 Xp:7/1004 T:13681 (0~~~(B(0~(BMM@(0a(B(0~(B(0~(B(0~~~(Bo|aIn what direction? o|ano|aoThe door closes.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:4(32) AC:0 Xp:7/1004 T:1369 1(0~~~~~~(B(0~~~~~~~~(B%M+2(0~~~(B(0~~~~(B(0~~~~~~~~(B(0~~~~~~(Bp|a,;v1 (0~(B@(0~(B(0~(Bp|a|;The ettin mummy opens a door.(0~~~(B(0~~~~~~~(BM(0~~~~(B(0~~~~(B(0~~~~~~~(B(0~~~(Bp|a;jThe orc mummy hits![Seahorse17 the Initiate ]  HP:35p|a p|a% You hit the orc mummy.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:36(50) Pw:4(32) AC:0 Xp:7/1004 T:1370q|aAq|a0B`You hit the orc mummy.1 M(0a(Bq|aCThe orc mummy hits![Seahorse17 the Initiate ]  HP:30 [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:30(50) Pw:4(32) AC:0 Xp:7/1004 T:1371r|a+MWhat do you want to write with? [- cmqFJKNR-UY or ?*] r|a @You write in the dust with your fingertip.--More--r|a@ FWhat do you want to write in the dust here? s|acEs|a=ls|aB bs|a es|art|aHet|att|aht|a^ u1 The ettin mummy turns to flee.(0~(BMt|al_ The orc mummy turns to flee.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:30(50) Pw:4(32) AC:0 Xp:7/1004 T:1372M(0~(Bv|ad[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:30(50) Pw:4(32) AC:0 Xp:7/1004 T:1373(0~~~(B(0~(B%@(0~(B(0a(BM1(0~(B(0~~~(Bv|a@!(0~(B@(0~(BM(0~(B(0~~(B Things that are here: a gnome corpse a mummy wrapping--More--w|ar[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:30(50) Pw:4(32) AC:0 Xp:7/1004 T:1374(0~(B(0~(B2Mw|aX[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:31(50) Pw:4(32) AC:0 Xp:7/1004 T:1375(0~~~~~(B%(0~~(B(0~~~~(B(0~~~~(B@(0~(B(0~~~~~(BM(0~(B2(0~(B(0~(Bx|ayt[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:31(50) Pw:4(32) AC:0 Xp:7/1004 T:1376 1(0~(B(0mq(B(0~(B(0~(BM(0~(B@(0~(B(0qq(B(0~(Bx|a [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:31(50) Pw:4(32) AC:0 Xp:7/1004 T:13771 (0~(B(0x(B1(0~(B(0x(B(0~(B@(0~(B(0m(B(0~(B(0~~(By|a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:31(50) Pw:4(32) AC:0 Xp:7/1004 T:1378M(0~(B(0~(B@(0~(By|aC[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:31(50) Pw:4(32) AC:0 Xp:7/1004 T:1379(0~~x(B 1M(0~~x(B(0~~(B(0x(B@(0~(B(0~~(Bz|a7(0qqq(BM(0~(B 1(0~~~(B(0~~(B@(0q~(B(0~(B(0~~(B(0~(Bz|a j[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:32(50) Pw:6(32) AC:0 Xp:7/1004 T:1380(0~q(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B{|a.PYou hit the orc mummy![Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:32(50) Pw:6(32) AC:0 Xp:7/1004 T:1381M1(0~(B {|aM(0~(B1(0~~~(B (0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B{|al [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:32(50) Pw:6(32) AC:0 Xp:7/1004 T:1382(0~~(B(0~~(B+(0qq(B(0~~(B?(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B||as _You hit the orc mummy!M1(0~(B ||ag (0q(B(0~(B@(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~~(B(0~~~(B||ak You see here a scroll labeled ASHPD SODALG.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:32(50) Pw:6(32) AC:0 Xp:7/1004 T:1383}|a# }|a#t - a scroll labeled ASHPD SODALG.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:32(50) Pw:6(32) AC:0 Xp:7/1004 T:13841(0~(B 1@}|a (0qqqqq(B(0x~(B(0~~(B(0x(B@M(0~(B(0~~(B}|a You see here a vellum spellbook.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:33(50) Pw:6(32) AC:0 Xp:7/1004 T:13851 (0~(B1~|a'You have a little trouble lifting u - a vellum spellbook.@ Burdened--More--~|a& ?1  1~|ao (0~(B(0~(B(0~(B@(0~(BM(0~~(B(0~(B(0~~~(BYou hear a wolf howling at the moon.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:33(50) Pw:6(32) AC:0 Xp:7/1004 T:1386 Burdened1|a>[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:33(50) Pw:6(32) AC:0 Xp:7/1004 T:1387 Burdened(0~~(B (0~(B1(0x(B(0~(B(0~(B(0~(B(0~(B@1(0~(BM1(0qk(B (0x~~(B|aK [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:33(50) Pw:6(32) AC:0 Xp:7/1004 T:1388 Burdened(0~~(B(0~~(B (0~~(B1(0~(BM(0~(B 1(0~(B(0~(B@(0~(B1 (0q(B|aR[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:33(50) Pw:6(32) AC:0 Xp:7/1004 T:1389 Burdened(0x(B(0~(BM(0~(B1(0~(B(0q(B(0~(B(0~(B(0~(B@(0~(B(0~(B (0x(B(0~(B(0~(B1(0~~(B|a l(0x(BM?(0~~(B1(0~(B@(0~(B (0~(B(0~(B(0~(B1(0~(B(0~(B 1(0~(B|a [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:34(50) Pw:6(32) AC:0 Xp:7/1004 T:1390 Burdened(0x~q(B(0x~(B(0x(B(0~(B(0~(B@(0~~~(B(0qq(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B|apsYou hit the orc mummy![Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:34(50) Pw:6(32) AC:0 Xp:7/1004 T:1392 Burdened1(0~(B1(0~(B 1  1 1|a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:34(50) Pw:6(32) AC:0 Xp:7/1004 T:1393 Burdened(0~(B1(0x~(B(0~(B(0~(B(0~(B@(0~(B(0q(B(0~(B (0~(B11 1 |aG(0k~(B(0~~(B(0x(B(0~(B(0x(B@(0~(B(0m(B(0~(B(0~(B(0~~(BYou see here a scroll of magic mapping.|aYou feel tired.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:34(50) Pw:6(32) AC:0 Xp:7/1004 T:1394 Burdened 111  1 |aI |aJYou have a little trouble lifting y - a scroll of magic mapping.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:35(50) Pw:6(32) AC:0 Xp:7/1004 T:1395 Burdened(0~(B1(0~(B@111 1 |a( [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:35(50) Pw:6(32) AC:0 Xp:7/1004 T:1396 Burdened(0~x(B @1^(0~(B(0~~(B1 111 |a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:35(50) Pw:6(32) AC:0 Xp:7/1004 T:1397 Burdened(0qqk(B@(0~(B(0~(B(0~~(B(0~~(B1(0~(B1 1|a@[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:35(50) Pw:6(32) AC:0 Xp:7/1004 T:1398 Burdened [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:35(50) Pw:6(32) AC:0 Xp:7/1004 T:1399 Burdened(0q(B(0~~(B@(0~(B(0~(B11(0~(B1 1 1|a (0qq(B(0~~(B@(0qqq(B(0~(B(0~(B(0~(B1 11(0~(B1 |a@(0q(B(0~(B@(0~(B(0q(B(0~(B(0~(BYou fall into a pit!|aYou land on a set of sharp iron spikes![Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:33(50) Pw:8(32) AC:0 Xp:7/1004 T:1400 Burdened(0~~(B(0~(B|a |aYou are still in a pit.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:33(50) Pw:8(32) AC:0 Xp:7/1004 T:1401 Burdened [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:33(50) Pw:8(32) AC:0 Xp:7/1004 T:1402 Burdened111 (0~(B1 (0~(B |a11 1(0~(B11(0~(B |aha [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:33(50) Pw:8(32) AC:0 Xp:7/1004 T:1403 Burdened|atPYou crawl to the edge of the pit.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:33(50) Pw:8(32) AC:0 Xp:7/1004 T:1404 Burdened [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:34(50) Pw:8(32) AC:0 Xp:7/1004 T:1405 Burdened(0~~(B(0~(B1 1 111 (0~(B(0~(B |a t[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:34(50) Pw:8(32) AC:0 Xp:7/1004 T:1406 Burdened(0q(B(0~(BZ@^ 1 1(0~(B 1|a_F Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) |aT+ Pw:3In what direction? |a! |a"[Seahorse17 the Initiate  ]  HP:48You feel better.(0~(BZ1 1 (0~(B1You hear a wolf howling at the moon.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:48(50) Pw:3(32) AC:0 Xp:7/1004 T:1407 Burdened|aJ |ahK cYou hit the ettin zombie![Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:48(50) Pw:3(32) AC:0 Xp:7/1004 T:1408 BurdenedM 1 1(0~(B1(0~(B|aaRYou hit the ettin zombie!1 |aa)The ettin zombie misses!|ambThe ettin zombie misses![Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:48(50) Pw:3(32) AC:0 Xp:7/1004 T:1409 Burdened|a!( RYou hit the ettin zombie!d |al( lThe ettin zombie hits![Seahorse17 the Initiate  ]  HP:45|aE) The ettin zombie just misses![Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:46(50) Pw:3(32) AC:0 Xp:7/1004 T:1410 Burdened(0~(B1(0~(B|aH |arMRYou destroy the ettin zombie![Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:46(50) Pw:3(32) AC:0 Xp:7/1054 T:1412 Burdened1(0~~(BdZ (0~(B(0~(B|a? ?You hit the werewolf!d|a^? +The werewolf summons help!|a%@ ;The werewolf bites![Seahorse17 the Initiate ]  HP:37 [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:37(50) Pw:3(32) AC:0 Xp:7/1054 T:1413 Burdened1 (0~(BZ|aLWhat do you want to write with? [- cmqFJKNR-UY or ?*] |aR ?You write in the dust with your fingertip.--More--|a1 EWhat do you want to write in the dust here? |aE|a,$ l|ab|are|a8t|a) e|a |a^c |ar|a+* e|ax t|ah|aTThe warg turns to flee.^d|a2The werewolf turns to flee. d%(0~(B11|a9You don't have anything to zap.|a? | Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) |aO(0qqqqk~~~~x~~~~x~~~~x~~~~x~~~~xqqqqj(B|aD  Coins  $ - 77 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 6 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  j - 3 uncursed fortune cookies  o - an uncursed carrot  v - 4 food rations  Scrolls  f - a scroll labeled THARR  t - a scroll labeled ASHPD SODALG  y - a scroll of magic mapping  Spellbooks  u - a vellum spellbook  Potions  d - a potion of sleeping  e - a dark potion  n - a white potion  Rings (1 of 2)|an[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:37(50) Pw:3(32) AC:0 Xp:7/1054 T:1413 Burdened(0qqqqqqqk(B(0~(Bd%@^d(0~x(B1(0qqqqk(B1(0x~q(B(0qqqqq(B(0x~x~~(B(0x~~~~~(B(0x(B(0x~x~x~x~~~qqq(B(0x~~(B^(0~~x~~~~~~~~~(B(0mqqqq~~~~~~~qqqq(B(0lqqqqqqqqqk(B(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~qqk~~~~~~~x(B(0lqqqqqu~~~|aoo~~~~~~x(B(0~(B(0x~~~~~~~x(B(0x~(B%(0~~~a~~~~(B<(0~~~~x(B(0~q~x~mqj~lqqqu~~~~~~~~~x(B(0~~x~~~~~x(B(0x~~~~~~~~~x(B(0mqqqq~m(B(0mqqqqqqqqqj(B(0~~(B|a/What do you want to throw? [$m or ?*] |a`   Coins  $ - 77 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 6 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  j - 3 uncursed fortune cookies  o - an uncursed carrot  v - 4 food rations  Scrolls  f - a scroll labeled THARR  t - a scroll labeled ASHPD SODALG  y - a scroll of magic mapping  Spellbooks  u - a vellum spellbook  Potions  d - a potion of sleeping  e - a dark potion  n - a white potion  Rings (1 of 2)|a+(0qqqqqqqk(B(0~(Bd%@^d(0~x(B1(0qqqqk(B1(0x~q(B(0qqqqq(B(0x~x~~(B(0x~~~~~(B(0x(B(0x~x~x~x~~~qqq(B(0x~~(B^(0~~x~~~~~~~~~(B(0mqqqq~~~~~~~qqqq(B(0lqqqqqqqqqk(B(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~qqk~~~~~~~x(B(0lqqqqqu~~~~~~~~~x(B(0~(B(0x~~~~~~~x(B(0x~(B%|aU[1m(0~~~a~~~~(B<(0~~~~x(B(0~q~x~mqj~lqqqu~~~~~~~~~x(B(0~~x~~~~~x(B(0x~~~~~~~~~x(B(0mqqqq~m(B(0mqqqqqqqqqj(B(0~~(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:37(50) Pw:3(32) AC:0 Xp:7/1054 T:1413 BurdenedIn what direction? |a!%The potion of sleeping misses the werewolf.!dA potion of sleeping shatters!|a(--More--|a:Your movements are now unencumbered.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:37(50) Pw:3(32) AC:0 Xp:7/1054 T:1414|a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:3(32) AC:0 Xp:7/1054 T:1415(0~(BZd1(0~(B|av(0q(B(0~(B@(0~(B2(0x(B|aYou see here an ettin corpse.d(0~~(B 2|aThe ettin zombie falls into a pit![Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:3(32) AC:0 Xp:7/1054 T:1416Z 1|a (0q(B(0~~(B@%(0~(B11(0~(B(0~(B (0x~(B2|aNA[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:3(32) AC:0 Xp:7/1054 T:1417(0~(B(0~(B1@(0~~(B(0mqq~(B|aw[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:3(32) AC:0 Xp:7/1054 T:14181(0~(B(0~(B (0~(B(0w(B1@(0x(B(0~(B2(0~(B|aR [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:3(32) AC:0 Xp:7/1054 T:14191 (0~~(B1 (0~(B@(0~(B(0~~(B2(0qq~(B(0~(B|ai}[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:39(50) Pw:4(32) AC:0 Xp:7/1054 T:1420 1(0~(B(0~~(B(0v(B(0~(B(0~(B@2^(0l(B(0~~~(B|a541 12(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(B{(0~(B|ayz [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:39(50) Pw:4(32) AC:0 Xp:7/1054 T:1421(0~(B(0~~(B(0~(B(0w(B(0x(B@(0x(B(0x(B(0x(B(0~(B(0~(B+(0~~(B|a1~[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:39(50) Pw:4(32) AC:0 Xp:7/1054 T:1422 1(0~(B 2(0~(B@(0x(B(0x(B(0~(B(0~(B(0~~~(B|aI[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:39(50) Pw:4(32) AC:0 Xp:7/1054 T:1423(0~(B11 (0~(B(0~(B2(0~(B@(0x(B(0x(B(0~(B(0~(B(0q~l(B|a;(0~(B(0~~(B(0~(B{@(0x(B(0mq(B(0~(B|aYou see here a shining spellbook.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:39(50) Pw:4(32) AC:0 Xp:7/1054 T:14241 2(0~(B|ah You have a little trouble lifting A - a shining spellbook.@ Burdened--More--|aru[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:40(50) Pw:4(32) AC:0 Xp:7/1054 T:1426 Burdened(0~(B (0~(B2 1(0~(B1(0~(B|a{$N^(0~(B(0~(B 11(0~~~(B(0~(B(0~(B@(0x(B(0qj(B(0x(B(0x~x(B|a t[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:40(50) Pw:4(32) AC:0 Xp:7/1054 T:1427 Burdened(0~~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0x~(B|a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:40(50) Pw:4(32) AC:0 Xp:7/1054 T:1428 Burdened(0~(B 1(0~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~(B(0~~(B@(0qq(B(0~~(B+|a2 [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:40(50) Pw:4(32) AC:0 Xp:7/1054 T:1429 Burdened(0~(B1(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~x(B+(0m(B(0x~(B|aHJ(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B|a? v[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:41(50) Pw:4(32) AC:0 Xp:7/1054 T:1430 Burdened(0~(B(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0qq~(B|aԹ(0~(B(0~(B(0~(B(0~x(B(0~(B(0~x(B@(0x(B(0m(B(0~~(B|a9You see here a spellbook of healing.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:41(50) Pw:4(32) AC:0 Xp:7/1054 T:1431 Burdened(0~(B1|an|a^You have a little trouble lifting B - a spellbook of healing.@|aOWhat do you want to drop? [$a-ce-qs-zABFHJKNR-VY or ?*] |a |a You drop a spellbook of healing.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:41(50) Pw:4(32) AC:0 Xp:7/1054 T:1433 Burdened(0~(B1|aq#2(0~(B1(0~(B(0~(B(0~(B(0~(B@(0~(B+(0~~(B|a6f[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:41(50) Pw:4(32) AC:0 Xp:7/1054 T:1434 Burdened(0~(B(0~~(B@(0~(B(0~(Bu(0~(B(0~(B(0~(B|a9/What do you want to throw? [$m or ?*] |aυ  Coins  $ - 77 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 6 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  j - 3 uncursed fortune cookies  o - an uncursed carrot  v - 4 food rations  Scrolls  f - a scroll labeled THARR  t - a scroll labeled ASHPD SODALG  y - a scroll of magic mapping  Spellbooks  u - a vellum spellbook  A - a shining spellbook  Potions  e - a dark potion  n - a white potion  Rings (1 of 2)|a^ +(0qqqqqqqqqk(B(0~~~~(B%(0~(B^(0~~x(B(0x~qqwqk~x~q(B(0qqqqq(B(0x~~~x(B(0x~x~~(B(0x~~~~~(B(0vqq~x(B(0x~x~x~x~~~qqq(B(0~~~~x(B2(0~(B^(0~~x~~~~~~~~~(B(0lqq~mqwqq~~~~~~~qqqq(B(0lqqqqqqqqqk(B(0x~~~~~x~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~x(B(0x~qqk~~~~~~~|ad_ x(B(0lqqqqqu~~~~~~~~~x(B(0x~~(B1(0~~x(B(0~(B(0x~~~~~~~x(B(0x~(B%(0~~~a~~~~(B<(0~~~~x(B(0x~~~~~x(B(0~q~x~mqj~lqqqu~~~~~~~~~x(B(0x~~~~~x(B(0~~x~~~~~x(B(0x~~~~~~~~~x(B(0~mqq~lqj(B(0mqqqq~m(B(0mqqqqqqqqqj(B(0~~~(B@(0~x~x(B(0~~(B(0qq~x~x~x(B[19;1|a_ 1H(0~(Bu(0~x~(B+(0~x(B(0~x(B+(0mqq~m(B(0x~(B(0~~(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:41(50) Pw:4(32) AC:0 Xp:7/1054 T:1434 BurdenedIn what direction? |a/%(0~(B|a8The saddled horse devours an uncursed carrot.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:42(50) Pw:4(32) AC:0 Xp:7/1054 T:1435 Burdened(0~(B2(0~(B|a(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bu(0~(B|aThe saddled horse picks up a spellbook.{1u(0~(B|aThe saddled horse drops a spellbook.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:42(50) Pw:4(32) AC:0 Xp:7/1054 T:1436 Burdened+u|a? p(0~(B1(0~(B(0~(B(0~~(B(0~(B(0l(B(0~(B(0x(B@u(0x(B(0~(B(0~~(B(0~(B|a/Y u@You swap places with your saddled horse.(0~(B(0~(B(0~~(B(0~(B(0mqq(B|aZ 6You see here a spellbook called ?.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:42(50) Pw:4(32) AC:0 Xp:7/1054 T:1438 Burdened1(0~(B(0~(Bu|a6~|a]You have a little trouble lifting C - a spellbook called ?.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:42(50) Pw:4(32) AC:0 Xp:7/1054 T:1439 Burdened1(0~(B(0~(B@u|aX" m[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:43(50) Pw:5(32) AC:0 Xp:7/1054 T:1440 Burdened(0~(B1(0~(B@u(0~(B(0~(B(0~~(B(0~(B|a>[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:43(50) Pw:5(32) AC:0 Xp:7/1054 T:1441 Burdened(0~(B1(0~~(B(0~~(B@(0~(B(0~(B(0~~(B(0qqqv(B|a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:43(50) Pw:5(32) AC:0 Xp:7/1054 T:1442 Burdened(0~(B1(0~(B(0x~(B(0~(B(0x~(B(0~(B(0~~(B@(0qq(B|aa@ i [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:43(50) Pw:5(32) AC:0 Xp:7/1054 T:1443 Burdened(0~(B(0x~(B1(0x~(B(0~~(B@(0~(B(0~(B|a  [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:43(50) Pw:5(32) AC:0 Xp:7/1054 T:1444 Burdened(0~(B(0~(B(0~(B1(0~~(B(0x~~(B(0~(B(0x~(B@(0mq(B|a  [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:44(50) Pw:5(32) AC:0 Xp:7/1054 T:1445 Burdened(0~~(B(0x(B?(0~(B(0~(B(0x(B(0~(B1@(0~(B(0~(B(0~~(B|arN [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:44(50) Pw:5(32) AC:0 Xp:7/1054 T:1446 Burdened(0lqq(B(0x(B@(0~(B(0~(B1(0~(B|a=p(0k(B@(0~(B(0~(B|ay>You see here a scroll labeled KIRJE.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:44(50) Pw:5(32) AC:0 Xp:7/1054 T:1447 Burdened|a% |a8You have a little trouble lifting D - a scroll labeled KIRJE.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:44(50) Pw:5(32) AC:0 Xp:7/1054 T:1448 Burdened@(0~(B1|a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:44(50) Pw:5(32) AC:0 Xp:7/1054 T:1449 Burdened11(0~(B|a|[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:45(50) Pw:5(32) AC:0 Xp:7/1054 T:1450 Burdened 1(0~(B1|acQ[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:45(50) Pw:5(32) AC:0 Xp:7/1054 T:1451 Burdened M(0~(B|aI/[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:45(50) Pw:5(32) AC:0 Xp:7/1054 T:1452 Burdened|a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:45(50) Pw:5(32) AC:0 Xp:7/1054 T:1453 BurdenedM(0~(B|az;%You hit the dwarf mummy.|aL<The dwarf mummy hits![Seahorse17 the Initiate  ]  HP:43 [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:43(50) Pw:5(32) AC:0 Xp:7/1054 T:1454 Burdened|a2You hit the dwarf mummy!|aThe dwarf mummy hits![Seahorse17 the Initiate  ]  HP:42 [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:43(50) Pw:5(32) AC:0 Xp:7/1054 T:1455 Burdened|a |aL %You hit the dwarf mummy.|a^ The dwarf mummy hits![Seahorse17 the Initiate ]  HP:38 [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:5(32) AC:0 Xp:7/1054 T:1456 Burdened|a*2You hit the dwarf mummy!|a}kThe dwarf mummy hits![Seahorse17 the Initiate ]  HP:37|ad |ad You hit the dwarf mummy.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:37(50) Pw:5(32) AC:0 Xp:7/1054 T:1457 Burdened|aU/You are empty handed.|a |aNYou destroy the dwarf mummy![Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:37(50) Pw:5(32) AC:0 Xp:7/1091 T:1459 Burdened[|aL(0~(B@(0~(B|a8There are several objects here.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:7(32) AC:0 Xp:7/1091 T:1460 Burdened|a  Pick up what?  Armor a - a mummy wrapping Gems/Stones b - a black gem c - 2 red gems d - a violet gem e - a rock(end) |a +|aL+|a'+|a^ (0qqqk~~~x(BYou have a little trouble lifting Y - a black gem.--More--|aMYou have a little trouble lifting E - 2 red gems.--More--|aQ SYou have a little trouble lifting U - a violet gem.@|aD[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:7(32) AC:0 Xp:7/1091 T:1461 Burdened1@[(0~(B|a [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:7(32) AC:0 Xp:7/1091 T:1462 Burdened |a,+|a-You find a hidden door.[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:38(50) Pw:7(32) AC:0 Xp:7/1091 T:1464 Burdened1|aT[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:39(50) Pw:7(32) AC:0 Xp:7/1091 T:1465 Burdened(0~(B1|azNIn what direction? |a  |a BAs you kick the door, it crashes open![Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:39(50) Pw:7(32) AC:0 Xp:7/1091 T:1466 Burdened1(0~(B (0lq(B(0x~~(B(0mq(B|ae(0~(B@(0~(B Things that are here: a mummy wrapping a rock--More--|a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:39(50) Pw:7(32) AC:0 Xp:7/1091 T:1467 Burdened1(0~(B|ac(0~(B[@(0~(B|a%G [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:39(50) Pw:7(32) AC:0 Xp:7/1091 T:1468 Burdened|a_ [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:39(50) Pw:7(32) AC:0 Xp:7/1091 T:1469 Burdened|a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:40(50) Pw:7(32) AC:0 Xp:7/1091 T:1470 Burdened(0~(B|ah [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:40(50) Pw:7(32) AC:0 Xp:7/1091 T:1471 Burdened|a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:40(50) Pw:7(32) AC:0 Xp:7/1091 T:1472 Burdened11|a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:40(50) Pw:7(32) AC:0 Xp:7/1091 T:1473 Burdened 1(0~(B1|a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:40(50) Pw:7(32) AC:0 Xp:7/1091 T:1474 Burdened 1(0~(B1|a4{Z1 (0~(B1|a{q [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:41(50) Pw:7(32) AC:0 Xp:7/1091 T:1475 BurdenedYou hear some noises in the distance.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:41(50) Pw:7(32) AC:0 Xp:7/1091 T:1476 Burdened|a`[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:41(50) Pw:7(32) AC:0 Xp:7/1091 T:1477 Burdened1 (0~(B1|a Z1 (0~(B1|aK [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:41(50) Pw:7(32) AC:0 Xp:7/1091 T:1479 Burdened 1|a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:42(50) Pw:8(32) AC:0 Xp:7/1091 T:1480 Burdened |anJ [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:42(50) Pw:8(32) AC:0 Xp:7/1091 T:1481 Burdened2(0~(B1|a:( [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:42(50) Pw:8(32) AC:0 Xp:7/1091 T:1483 Burdened122(0~(B(0~(B|aʹ [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:42(50) Pw:8(32) AC:0 Xp:7/1091 T:1484 Burdened1 22(0~(B|a!+|a"You find a hidden door. 1(0~(B22|a)In what direction? |acmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--|a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:42(50) Pw:8(32) AC:0 Xp:7/1091 T:1484 Burdened(0qqqqqqqqqk(B(0~~~~(B%(0~(B^(0~~x(B(0x~qqwqk~x~q(B(0qqqqq(B(0x~~~x(B(0x~x~~(B(0x~~~~~(B(0vqq~x(B(0x~x~x~x~~~qqq(B(0~~~~x~~(B^(0~~x~~~~~~~~~(B(0lqq~mqwqq~~~~~~~qqqq(B(0lqqqqqqqqqk(B(0x~~~~~x~~~~~~~~~~~~~x(B(0x|a~~~~~~~~~x(B 1(0x~~~~~x(B(0x~qqk~~~~~~~x(B(0lqqqqqu~~~~~~~~~x(B(0x~~(B{(0~~x(B(0~(B(0x~~~~~~~x(B(0x~(B%(0~~~a~~~~(B<(0~~~~x(B(0x~~~~~x(B(0~q~x~mqj~lqqqu~~~~~~~~~x(B(0x~~~~~x(B(0~~x~~~~~x(B(0x~~~~~~~~~x(B(0lqqk(B(0~mqq~lqj(B(0mqqqq~m(B(0m|aqqqqqqqqqj(B (0lqx~~x~(B(0~~~~~x~x(B(0~~(B (0x~~~~x~lqq(B2(0x~x~x(B (0mqx(B[(0~x~x~(B2(0~x~(B+(0~x(B+@(0~x~x~x~mqq~m(B(0x~~~~~~x~~(B(0~~(B(0mqqqqqqvqq(B|a In what direction? |a |aAs you kick the door, it crashes open![Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:43(50) Pw:8(32) AC:0 Xp:7/1091 T:1485 Burdened(0t(B(0x(B*(0~(B(0mq(B|ap[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:43(50) Pw:8(32) AC:0 Xp:7/1091 T:1486 Burdened1 (0~~(B(0~(B(0u(B22@(0~(B(0u(B(0~(B|a  Coins  $ - 77 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 6 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  j - 3 uncursed fortune cookies  v - 4 food rations  Scrolls  f - a scroll labeled THARR  t - a scroll labeled ASHPD SODALG  y - a scroll of magic mapping  D - a scroll labeled KIRJE  Spellbooks  u - a vellum spellbook  A - a shining spellbook  C - a spellbook called ?  Potions  e - a dark potion  n - a white potion (1 of 2)|a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:43(50) Pw:8(32) AC:0 Xp:7/1091 T:1486 Burdened(0qqqqqqqqqk(B(0~~~~(B%(0~(B^(0~~x(B(0x~qqwqk~x~q(B(0qqqqq(B(0x~~~x(B(0x~x~~(B(0x~~~~~(B(0vqq~x(B(0x~x~x~x~~~qqq(B(0~~~~x~~(B^(0~~x~~~~~~~~~(B(0lqq~mqwqq~~~~~~~qqqq(B(0lqqqqqqqqqk(B 1(0x~~~~~x~~~~~~~~~~~~~x(B[|a m(0x~~~~~~~~~x(B(0x~~~~~x(B(0x~qqk~~~~~~~x(B(0lqqqqqu~~~~~~~~~x(B(0x~~(B{(0~~x(B(0~(B(0x~~~~~~~x(B(0x~(B%(0~~~a~~~~(B<(0~~~~x(B(0x~~~~~x(B(0~q~x~mqj~lqqqu~~~~~~~~~x(B(0x~~~~~x(B(0~~x~~~~~x(B(0x~~~~~~~~~x(B(0lqqk(B(0~mqq~lqj(B(0mqqqq~m(B(0m|aA qqqqqqqqqj(B (0lqx~~x~(B(0~~~~~x~x(B(0~~(B (0x~~~~x~lqq~x~x~x(B (0tqu(B[(0~x~x(B22(0~x~(B+(0~x(B (0x(B*@(0~~x~x~x~mqq~m(B (0mqu~~~~~~x~~(B(0~~(B(0mqqqqqqvqq(B|aNDWhat do you want to drop? [$a-ce-npqs-zAC-FHJKNR-VY or ?*] |a    Coins  $ - 77 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 6 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  j - 3 uncursed fortune cookies  v - 4 food rations  Scrolls  f - a scroll labeled THARR  t - a scroll labeled ASHPD SODALG  y - a scroll of magic mapping  D - a scroll labeled KIRJE  Spellbooks  u - a vellum spellbook  A - a shining spellbook  C - a spellbook called ?  Potions  e - a dark potion  n - a white potion (1 of 2)|a~+(0qqqqqqqqqk(B(0~~~~(B%(0~(B^(0~~x(B(0x~qqwqk~x~q(B(0qqqqq(B(0x~~~x(B(0x~x~~(B(0x~~~~~(B(0vqq~x(B(0x~x~x~x~~~qqq(B(0~~~~x~~(B^(0~~x~~~~~~~~~(B(0lqq~mqwqq~~~~~~~qqqq(B(0lqqqqqqqqqk(B 1(0x~~~~~x~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~x(B(0x~qqk~~~~|aU~~~~x(B(0lqqqqqu~~~~~~~~~x(B(0x~~(B{(0~~x(B(0~(B(0x~~~~~~~x(B(0x~(B%(0~~~a~~~~(B<(0~~~~x(B(0x~~~~~x(B(0~q~x~mqj~lqqqu~~~~~~~~~x(B(0x~~~~~x(B(0~~x~~~~~x(B(0x~~~~~~~~~x(B(0lqqk(B(0~mqq~lqj(B(0mqqqq~m(B(0mqqqqqqqqqj(B (0lqx~~x~(B(0~~~~~x~x(B|a~d(0~~(B (0x~~~~x~lqq~x~x~x(B (0tqu(B[(0~x~x(B22(0~x~(B+(0~x(B (0x(B*@(0~~x~x~x~mqq~m(B (0mqu~~~~~~x~~(B(0~~(B(0mqqqqqqvqq(B|a3 [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:43(50) Pw:8(32) AC:0 Xp:7/1091 T:1486 BurdenedYou drop 3 uncursed fortune cookies.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:12 $:77 HP:43(50) Pw:8(32) AC:0 Xp:7/1091 T:1487 Burdened 12(0~(Bu2(0~(B|a:Autopickup: ON, for all objects.|a(0~~(B @%(0~(B(0~(B You have a little trouble lifting G - a gray stone.@--More--|a@You step onto a level teleport trap!--More--|a 6You are momentarily blinded by a flash of light.|aA--More--|au (0lqqqk(B(0lqqqqqqqk(B#(0~~~~x(B(0lqqqqqqqqqk(B####(0~~~~~~~~x(B(0lqqqk(B#(0x~~~x(B(0x~~~~~~~~~~(B##(0x~~~~~~~x(B(0x~(B>(0~x(B#(0x~~~~(B#(0x~~~~~~~~~x(B##%####(0~~~~~~~~x(B(0x~~~x(B#(0mqqqj(B#(0x~~~~~~(B@(0~~x(B##(0x~~~~~~~x(B(0x~~(B%(0x(B####(0mq~qq~qqqqj(B(0mqqqqqqaj(B(0x~~~x(B########(0m~qqj(B#|aou ########(0lqqqqqqqqqk(B###`##########(0x(B#(0~~~~~~~~~(B######`########`##################(0x~~~~~~~~~x(B##(0q~q(B###(0lqqqqqqqqqk(B########(0x~~~~~~~~~x(B##(0x~~~(B+###+(0~~~~~~~~~x(B#######(0x~~~~~~~~~x(B#(0x~~~x(B########(0x~~~~~~~~~(B+###(0x~~~~~~~~~x(B#(0~~~~x(B##(0~~~~~~~~~(B<(0x(B(0l~q~k(B##########(0mqqq|au qqqqqqj(B(0mqqqj(B(0mqqqqqqqqqj(B(0x~~~~(B#(0lq~qqak(B(0x~~~x(B#(0x~~~~~x(B(0x~~~x(B(0a~~~~~x(B(0x~~~x(B(0x~~~~~x(B(0mqqqj(B(0mqqqqqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:1 $:77 HP:43(50) Pw:8(32) AC:0 Xp:7/1091 T:1487 Burdened|ay !  T:1488|aw Coins  $ - 77 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 6 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  v - 4 food rations  Scrolls  f - a scroll labeled THARR  t - a scroll labeled ASHPD SODALG  y - a scroll of magic mapping  D - a scroll labeled KIRJE  Spellbooks  u - a vellum spellbook  A - a shining spellbook  C - a spellbook called ?  Potions  e - a dark potion  n - a white potion  Rings (1 of 2)|a F - an agate ring  Tools  k - a lock pick  l - an empty bag  s - a bag called 1 containing 12 items  w - a lamp called oil (lit)  x - an uncursed pick-axe  z - a whistle called magic  H - a lamp called oil  Gems/Stones  c - 2 blue gems  q - an uncursed green gem  E - 2 red gems  G - a gray stone  J - 3 red gems  K - a violet gem  N - a yellowish brown gem  R - a yellow gem  S - a yellowish brown gem  T - a white gem  U - 2 violet gems  Y - 3 black gems (2 of 2)|a[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:1 $:77 HP:43(50) Pw:8(32) AC:0 Xp:7/1091 T:1488 Burdened(0lqqqk(B(0lqqqqqqqk(B#(0~~~~x(B(0lqqqqqqqqqk(B####(0~~~~~~~~x(B(0lqqqk(B#(0x~~~x(B(0x~~~~~~~~~~(B##(0x~~~~~~~x(B(0x~(B>(0~x(B#(0x~~~~(B#(0x~~~~~~~~~x(B##%####(0~~~~~~~~x(B(0x~~~x(B#(0mqqqj(B#(0x~~~~~~(B@(0~~x(B##(0x~~~~~~~x(B(0x~~(B%(0x(B####(0mq~qq~qqqqj(B(0mqqqqqq[38;5;3|armaj(B(0x~~~x(B########(0m~qqj(B#########(0lqqqqqqqqqk(B###`##########(0x(B#(0~~~~~~~~~(B######`########`##################(0x~~~~~~~~~x(B##(0q~q(B###(0lqqqqqqqqqk(B########(0x~~~~~~~~~x(B##(0x~~~(B+###+(0~~~~~~~~~x(B#######(0x~~~~~~~~~x(B#(0x~~~x(B########(0x~~~~~~~~~(B+###(0x~~~~~~~~~x(B#[16;23|aH(0~~~~x(B##(0~~~~~~~~~(B<(0x(B(0l~q~k(B##########(0mqqqqqqqqqj(B(0mqqqj(B(0mqqqqqqqqqj(B(0x~~~~(B#(0lq~qqak(B(0x~~~x(B#(0x~~~~~x(B(0x~~~x(B(0a~~~~~x(B(0x~~~x(B(0x~~~~~x(B(0mqqqj(B(0mqqqqqj(B|ag<What do you want to use or apply? [klswxzGH or ?*] |a ] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) |a +(0qqqqqqqk~~~~~~~x(B(0lqqqk~~~~~~~x(B(0x~(B>(0~x~~~~~~~x(B(0x~~~x~~~~~~~x(B(0x~~(B%(0xqqqqqqaj(B(0x~~~x(B#(0m~qqj(B############ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Tools k - Gems/Stones |a= p[17;48H U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) |a +|a<+|a&+|a2(0qqqqqqqk~~~~~~~x(B(0lqqqk~~~~~~~x(B(0x~(B>(0~x~~~~~~~x(B(0x~~~x~~~~~~~x(B(0x~~(B%(0xqqqqqqaj(B(0x~~~x(B#(0m~qqj(B############(0k(B########(0x(B#######+###(0x(B(0l~q~k(B##########(0j(B(0x~~~~(B#(0lq~qqak(B(0x~~~x(B#|aD3(0x~~~~~x(B(0x~~~x(B(0a~~~~~x(B(0x~~~x(B(0x~~~~~x(B Put in what?  Scrolls f - a scroll labeled THARR t - a scroll labeled ASHPD SODALG y - a scroll of magic mapping D - a scroll labeled KIRJE Spellbooks u - a vellum spellbook A - a shining spellbook C - a spellbook called ? Potions e - a dark potion n - a white potion(end) |aAUT+++++++++|a(0qqqqqqqk~~~~~~~x(B(0lqqqk~~~~~~~x(B(0x~(B>(0~x~~~~~~~x(B(0x~~~x~~~~~~~x(B(0x~~(B%(0xqqqqqqaj(B(0x~~~x(B#(0m~qqj(B############(0k(B########(0x(B#######+###(0x(B(0l~q~k(B##########You put a scroll labeled THARR into the bag called 1.--More--|a: |a_C T:1489@(0~(B|a[Seahorse17 the Initiate  ]  HP:44 T:1490@(0~(B}aC T:1491(0~~(B@}as* ] T:1492@(0~(B#}a;0(0~~~~~~~~(B(0~(B(0~~~~~~~~~(B@(0~~~~~~~~~(B##}a0b T:1493(0~(B#@}a$ Y T:1494(0~~~(B@#}aF[Seahorse17 the Initiate  ]  HP:45 T:1495(0~~~(B#@}a###@ T:1498 [Seahorse17 the Initiate  ]  HP:46 Pw:10(32) AC:0 Xp:7/1091 T:1500 Burdened@#}a=#@Z(0~~~~~~~(B#(0~~~~(BYou feel sad for a moment. T:1504#@Z(0~(B(0~(B(0~(B}aA }aKBYou destroy the kobold zombie![Seahorse17 the Initiate  ]  HP:47/1092 T:1505#}a=/You are empty handed.}a? d#@(0~(B(0~~~(B(0~~(B}a#@(0~(B(0~~~(B(0~~~~(B T:1506You hear a gurgling noise.}aN# }a] enhance}au nhance}a Current skills:  Fighting Skills martial arts [Skilled] Weapon Skills quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) }a)(0qqqqqqqk~~~~~~~x(B(0lqqqk~~~~~~~x(B(0x~(B>(0~x~~~~~~~x(B(0x~~~x~~~~~~~x(B(0x~~(B%(0xqqqqqqaj(B(0x~~~x(B#(0m~qqj(B############(0k(B########(0x(B#######+###(0x(B(0l~q~k(B##########(0j(B(0x~~~~(B#(0lq~qqak(B(0x~~~x(B#(0x~~~~~x(B[19;}aϧe52H(0x~~~x(B(0a~~~~~x(B}aX* # }aHc}a' onduct}aWQ Voluntary challenges: You have followed a strict vegan diet. You have never hit with a wielded weapon. You have never genocided any monsters. You have never polymorphed an object. You have never changed form. You have used no wishes.--More--}aP(0qqqqqqqk~~~~~~~x(B(0lqqqk~~~~~~~x(B(0x~(B>(0~x~~~~~~~x(B(0x~~~x~~~~~~~x(B(0x~~(B%(0xqqqqqqaj(B(0x~~~x(B}a] T:1508(0~(B@(0~(B}a(t B T:1509(0~(B@ }a5[Seahorse17 the Initiate  ]  HP:48 T:1510(0~(B@ }a8!I T:1511(0~(B@ }a I T:1512(0~(B@ }aF~ (0~(B@ }a#F  T:1513(0~(B@(0~(B(0~(B(0~(B(0~(B }az T:1514(0~~(B(0~~~~(B(0~(B@ }a[Seahorse17 the Initiate  ]  HP:49 T:1515(0~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0a(B@ }aQX(0~~(B(0~(B(0~(B#####@(0~(B(0~(B T:1519#@(0~(B(0~(B }aj[Seahorse17 the Initiate ]  HP:50 Pw:11 T:1520 }a T:1521#@(0~~(B(0~(B(0~(B }aI T:1522(0~(B(0~(B(0~(B(0~(B(0~(B@ }aa(0~(B@ }a|y T:1524(0~(B@##(0~(B }a$  T:1525(0~(B@(0~(B(0~~~(B(0~~(B# }a#@(0~(B#(0~(B(0~(B }a T:1526  T:1533######@(0~~~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~~(B }a6W T:1534#@(0~(B(0~~(B(0~~(B(0~~(B }aHv q T:1535(0~(B@(0~(B# }a<What do you want to use or apply? [klswxzGH or ?*]  }a7` Tools k - a lock pick l - an empty bag s - a bag called 1 containing 21 items w - a lamp called oil (lit) x - an uncursed pick-axe z - a whistle called magic H - a lamp called oil Gems/Stones G - a gray stone(end) }aOU(0qqqqqqqk~~~~~~~x(B(0lqqqk~~~~~~~x(B(0x~(B>(0~x~~~~~~~x(B(0x~~~x~~~~~~~x(B(0x~~(B%(0xqqqqqqaj(B(0x~~~x(B#(0m~qqj(B############Never mind.}a(0~~(B@You hear a slow drip. T:1537(0~(B@}as T:1539@(0~~(B(0~(B}aj9  Pw:12 T:1540@(0a(B(0~~(B(0~~~(B(0~~~(B@#(0~(B}a9 J@#(0~(B}a; D T:1550%(0~(B(0~~~(B(0~~(B(0~~~(B@#########(0~(B(0~(B(0~(B}a*9 L T:1551@(0~(B}a L T:1552@(0~(B}a L T:1553@(0~(B}a K T:1554@(0~(B}a 'You fall down the stairs.--More--}a (0lqqqqqqqqqqk(B###(0~~~~~~~~~~~x(B(0lqqqk(B##(0x~~~(B>(0~~~~~~x(B(0x~~~x(B#####`(0~~~~~~~~~~~x(B(0~~~~x(B#(0mqqqqqqqqqqj(B(0x~~~x(B#+(0~(B@(0~~(B##(0mqqqj(B################(0lqqqqqqqk(B##(0x~~~~~~~x(B###(0~~~~(B((0~~~x(B#(0x~~~~~~~~(B#(0x~~~~~~~x(B(0mqqqqqqqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:2 $:}a 577 HP:48(50) Pw:12(32) AC:0 Xp:7/1092 T:1554 Burdened}aH }aUu[Seahorse17 the Initiate  ]  HP:49 T:1556@<}aHThe door opens.(0x(B(0x~~~~~(B##(0a(B(0m(B(0q(B(0q(B}a p t T:1557(0~(B#@(0~(B}aA T:1558(0~~(B(0~~~(B(0~(B#@(0a(B}aW[Seahorse17 the Initiate ]  HP:50 Pw:14 T:1560(0x(B##(0~(B#(0~~(B#@##}aD(0lq(B(0~(B##(0~~(B#@##### T:1561  T:1562(0qqq(B(0~~~(B(0~x(B@#(0j(B}a  T:1564(0k(B(0x(B@(0~(B(0~(B##}aĜ  T:1565@(0~(B##(0~(B(0~(B(0~~(B(0~~(B(0qqq(B}a  T:1566@(0~(B(0~(B##(0~(B(0~~(B(0~~(B}aD T:1567@(0~(B}a~A T:1568(0~(B(0~(B(0~(B(0~(B@###(0~(B(0x(B}a  T:1569(0~~(B(0~~(B(0~~(B(0~(B@##}a T:1570(0~~(B(0~(B(0~~~(B(0~~(B#@##(0~(B(0~(B(0~~~(B(0qj(B}a@ T:1571(0~(B(0~(B(0~(B(0~(B#@(0~(B(0~(B}a T:1572#(0q(B@(0q(B(0~~(B:+(0x~(B(0x(B(0x~(B(0x(B(0m(B}a[1  T:1573(0~~(B(0~~(B(0~(B(0l(B(0~(B(0k(B@}a (0~(B@You have a little trouble lifting I - a statue of a newt. T:1574@}a T:1575(0~~(B(0~~(B(0~(B@(0~(B}a T:1577(0~(B(0~(B(0~(B#@(0~(B(0~(B(0~~~(B(0~~~(B}a@ g Pw:16 T:1580(0~~~(B(0~~~(B(0~~~~(B#####@#######(0~~~~(B(0~~~~(B(0~~~~(B}a3A  T:1590########(0lq(B(0qqqqqqk(B#(0x~~(B$(0~~~~~(B@#(0x~(B)(0~~~~~~x(B(0mqqqqqqqq(B}aK\9@(0~(B(0j(B}a #(0a(B@(0~~~~~(B $:86 T:1593You have a little trouble lifting $ - 9 gold pieces. T:1595@}a=There is nothing here to pick up.}a(0~(B@You have a little trouble lifting L - a boomerang.@}a T T:1596@(0~(B}a EWhat do you want to drop? [$a-cg-ik-mpqsv-xzE-LNR-VY or ?*] }a}aC@You drop a boomerang. T:1598}a# ,Autopickup: OFF.}a2 Coins  $ - 86 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 6 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  v - 4 food rations  Rings  F - an agate ring  Tools  k - a lock pick  l - an empty bag  s - a bag called 1 containing 21 items  w - a lamp called oil (lit)  x - an uncursed pick-axe  z - a whistle called magic  H - a lamp called oil  Gems/Stones  c - 2 blue gems  q - an uncursed green gem (1 of 2)!}a3X E - 2 red gems  G - a gray stone  J - 3 red gems  K - a violet gem  N - a yellowish brown gem  R - a yellow gem  S - a yellowish brown gem  T - a white gem  U - 2 violet gems  Y - 3 black gems  Boulders/Statues  I - a statue of a newt (2 of 2)"}a=/[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:2 $:86 HP:50(50) Pw:16(32) AC:0 Xp:7/1092 T:1598 Burdened(0lqqqqqqqqqqk(B###(0~~~~~~~~~~~x(B(0lqqqk(B##(0x~~~(B>(0~~~~~~x(B(0lqqqqk(B(0x~~~x(B#####`(0~~~~~~~~~~~x(B(0x~~~~x(B####(0~~~~x(B#(0mqqqqqqqqqqj(B(0x~~~~x(B##(0x~~~x(B#(0x~~~~~(B#####(0a~(B<(0~~(B##(0m~q~qj(B#(0mqqqj(B###################["}a/13;55H#################(0l~q~qk(B#######(0x~~~~(B+#(0lqqqqqqqk(B###(0x~~~~x(B#(0x~~~~~~~x(B##(0lqaqqqqqqk(B#(0x~~~~x(B#(0~~~~(B((0~~~x(B#(0x~(B@(0~~~~~~~(B#(0mqqqqj(B(0x~~~~~~~~(B#(0x~~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqqqj(B#}aEWhat do you want to drop? [$a-cg-ik-mpqsv-xzE-KNR-VY or ?*] #}ae #}aۍ GYou drop a statue of a newt. T:1599$}af$$}a:H Pw:17 T:1600#@:(0~~~~(B(0~~(B$}a. 3 T:1601@(0a(B(0~(B(0~~(B(0~~~(B T:1602#@(0~(B(0~~(B%}a| (0lqq(B(0x~(B(0x~(B(0x~(B(0x~(B(0~(B###You find a hidden passage. T:1603%}a + T:1604&}aN T:1609(0qqqk(B(0~~~~~(B(0~~~~x(B(0~~~~(B(0~~(B(0m(B@(0q(B######(0~(B(0~~(B&}a  T:1610(0~(B@((0~x(B(0~(B(0qqqj(B'}a(0~(B@'}aC T:1612(0~(B@'}aˡ r#(0~(B@You see here a chest. T:1613(}aJWhat do you want to use or apply? [klswxzGH or ?*] (}a$In what direction? (}afGThere is a chest here; pick its lock? [ynq] (q) (}a3e6You succeed in picking the lock.*}a5# *}aL loot*}a KThere is an unlocked chest here, loot it? [ynq] (q) +}a}5You carefully open the chest...--More--+}a%bY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) +}alz+(0lqqqqqqqqqqk(B###(0~~~~~~~~~~~x(B##(0x~~~(B>(0~~~~~~x(B#####`(0~~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B#### Take out what type of objects?  A - Auto-select every item  a - All types b - Comestibles c - Scrolls d - Rings e - Gems/Stones  X - Items of unknown Bless/Curse status(end) ,}a4E+,}a*$[(0lqqqqqqqqqqk(B###(0~~~~~~~~~~~x(B##(0x~~~(B>(0~~~~~~x(B#####`(0~~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B######## Take out what?  Comestibles a - a food ration Scrolls b - a scroll labeled ASHPD SODALG c - a scroll labeled LOREM IPSUM Rings d - a diamond ring e - a ruby ring Gems/Stones f - a black gem g - a red gem(end) -}a`C+++++++.}a`(0lqqqqqqqqqqk(B###(0~~~~~~~~~~~x(B##(0x~~~(B>(0~~~~~~x(B#####`(0~~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B###########You have a little trouble removing v - a food ration.--More--.}ac bYou have a little trouble removing M - a scroll labeled ASHPD SODALG.--More--.}a .}aa% T:1615/}aA <What do you want to use or apply? [klswxzGH or ?*] /}af ] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) /}a m+(0lqqqqqqqqqqk(B###(0~~~~~~~~~~~x(B##(0x~~~(B>(0~~~~~~x(B#####`(0~~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B#### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Tools i - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 0}a+0}aLJ(0lqqqqqqqqqqk(B###(0~~~~~~~~~~~x(B##(0x~~~(B>(0~~~~~~x(B#####`(0~~~~~~~~~~~x(B#(0mqqqqqqqqqqj(B###########(0qqqqqk(B#(0~~~~~x(B##(0~(B((0~~~x(B# Put in what?  Scrolls M - a scroll labeled ASHPD SODALG O - a scroll labeled LOREM IPSUM(end) 1}aT++1}a (0lqqqqqqqqqqk(B###(0~~~~~~~~~~~x(B##(0x~~~(B>(0~~~~~~x(B#####`(0~~~~~~~~~~~x(BYou put a scroll labeled ASHPD SODALG into the bag called 1.--More--2}a[f2}a[ Z T:1616@#(3}a3S T:1618(0~(B@#3}aX T:1619(0~~~(B(0~(B(0~(B@(0~(B3}aX Pw:18 T:1620(0~~(B(0~~(B##@(0~(B###3}a)Z(0~~(B(0~~~~~(B#(0~~(B#####@3}acZ0 T:1624  T:1628(0~~(B(0~~(B(0~~(B(0~(B###@(0~~~(B(0~~~~(B(0~~~~(B4}a T:1629(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B4}a  T:1630(0~(B(0~(B(0~(B#@(0~(B(0~(B(0~~(B(0~~(B5}a7(0~(B(0~(B@#(0~~(B(0~~(B(0~~~(B5}ay T:1633(0~~~(B(0~~(B(0~~(B##@##(0~(B#(0~(B6}a> G T:1634@#8}a  T:1636(0~~~(B(0~~~(B(0~(B@#8}a*r(0~~~(B(0~(B(0~~(B(0~~~(B@(0~(B(0~(B#8}ai  Pw:20 T:1640(0~~(B(0~~(B###@ T:1641(0~~(B(0~~~(B(0~(B#@9}a` T:1643(0~(B(0a(B@ T:1644(0~(B@9}a^v= T:1645<@9}avb T:1647(0~(B(0~(B@9}aQ' (0~~(B(0~~~(B(0~(B(0~(B@9}a<( 3 T:1652(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~(B#####@:}aq@#:}ar T:1656###(0~~~~~~(B@(0~~~(B(0~~~(B(0~~~~~~~(B(0~~~~~~(B:}a[ T:1657(0~(B#@(0~(B(0~~~(B:}aӅ  T:1659(0~(B@(0~(B@ Pw:22 T:1660:}a (0~~(B@:}aƆ AYou see here a saddle. T:1663;}a4T T:1664(@;}a  E T:1667(0~~~(B@;}a:  T:1668(0~~~(B(0~(B(0~(B@(0~(B;}a @###(0~~~~(B#(0~~~(B(0~~(B#(0~~~~~~~(B#(0~~~~~~~(B;}a  T:1673  Pw:24 T:1680@#####@#;}a  &@#;}a ^ T:1683##@##<}a ###@<}a} oWith great effort you move the boulder. T:1689#@`=}ap T:1690(0~~~~(B(0~~(B#@`=}al T:1691(0~(B(0~(B(0~(B@`=}a) T:1693(0~~~~~(B@(0~~~~~~(B(0~(B(0~~~~~~~~(B=}a j T:1695(0~~(B@(0~(B=}a"'You fall down the stairs.--More-->}a0(0lqqqk(B(0x~~~~(B(0x~(B@(0~x(B(0x~~~a(B#(0mq~qj(B######## (0lqaqqk(B (0x~~(B>(0~~(B (0x~~~~x(B (0x~~~~x(B (0x~~~~~(B (0x~~~~x(B (0mqqqqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:3 $:86 HP:47(50) Pw:24(32) AC:0 Xp:7/1092 T:1695 Burdened>}a  T:1697?}aQ T:1698<@#?}a_ R T:1699(0~(B@#?}at%[Seahorse17 the Initiate  ]  HP:48 Pw:26 T:1701(0~~~(B(0~(B(0a(B@#####@#?}aů T:1703(0~(B(0~~(B#@###@}a?&(0~(B(0~~(B##@###[Seahorse17 the Initiate  ]  HP:49 T:1705You are beginning to feel hungry. Hungry BurdenedA}aCv T:1708###@###A}a8/What do you want to eat? [ghiv or ?*] B}a Comestibles g - 6 uncursed food rations h - 5 uncursed apples i - 6 uncursed oranges v - 5 food rations(end) D}al V+D}a;m VThis food really hits the spot! T:1709 BurdenedD}an [Seahorse17 the Initiate ]  HP:50 T:1711 T:1712You finish eating the food ration. T:1713E}a C####@#####E}ao f T:1715##@x###E}a !The grid bug bites!E}a ` T:1718The grid bug misses! T:1719F}aF}aFYou kill the grid bug!/1093#F}a  Pw:27 T:1720#@####F}a8k T:1721#@###G}aYic######@#####G}aj T:1722#######+###@###  T:1729#@#G}aAl{######@###  T:1736#@#G}aqm  Pw:29 T:1740##@########@#G}afnX  T:1743  T:1746#@H}a?  T:1747@#H}a ?  T:1748@#H}a~ ?  T:1750@#H}ae ?  T:1751@#H}a~w@#I}a?  T:1753@#I}a @#I}a?  T:1754@#I}a?  T:1756@#I}a ?  T:1757@#I}a1 ?  T:1758@#J}a1P?  T:1759@#J}a?M  Pw:30 T:1760@#J}a5?  T:1761@#J}aI  T:1762@#J}a8 H T:1763@#J}aH T:1764@#K}a:k T:1766#r@#K}a sThe door opens.(0qqqq(B+(0qqqqqk(B(0~~~~~~~(B$(0~~x(B(0a~~~~~~~~~~~x(B(0~~~~~~~~~~x(B(0~~~~~~~~x(B(0qqqqqqqqj(BThe giant rat bites![Seahorse17 the Initiate  ]  HP:48K}a\- T:1767(0q(B(0x~(B#@(0x~(B(0~~~(B(0qqq(BL}a,]You kill the giant rat!/1095 T:1769%M}aV[Seahorse17 the Initiate  ]  HP:49 T:1770(0l(B(0a(B@(0x(B(0m(BM}a' (0~~(B@M}ay  T:1771 [Seahorse17 the Initiate ]  HP:50 T:1775(0~~~(B@M}as (0~~~(B@You feel your magical energy drain away. Pw:25 T:1779N}a>@^N}ae)You see here 3 gold pieces.N}aN}a $:89You have a little trouble lifting $ - 3 gold pieces. Pw:27 T:1780@N}a } J T:1782@(0~(BN}a D T:1783@(0~(BO}aD T:1784@(0~(BO}aaD T:1786@(0~(BO}a/ C T:1787(0~(B@O}a>pThe door opens. T:1788##(0a(BP}a T:1790#@(0~~~(B(0~(B(0~~~(B(0~(B(0~(BP}aM> T:1791##@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(BP}a> Pw:29 T:1800@+####################(0~(B(0~~~(B(0~~~(B(0~~~~~(BThat door is closed.Q}aSM Q}ajMThe door resists!Q}a Q}aThe door opens. T:1801(0qqqqqqqk(B(0a~~~~~~~x(B(0~~~~~(B)+(0~~~~x(B(0qqq(B(0j(BQ}a'  T:1803(0l(B#@(0x~(B(0~~~(B(0qqq(BR}a6w T:1804(0a(B@(0x(B(0m(BR}ah%(0~(B@R}a 7(0~~(B@(0~(BR}a Y T:1806(0~~~(B@#R}aЄ SYou see here a mace. T:1809qS}adL T:1810@)S}an _ T:1812(0a(Bq@(0~(BS}aSci T:1813(0~(Bq@(0~(BT}a  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) U}aY(0qqqqk(B@(0~~~x~~~(B)+V}aFLC T:1814@(0~(BV}a <You hit the rothe! T:1815W}amYou hit the rothe!The rothe hits![Seahorse17 the Initiate  ]  HP:48W}anfThe rothe bites![Seahorse17 the Initiate  ]  HP:46W}aqnThe rothe bites![Seahorse17 the Initiate  ]  HP:45  T:1816W}aE W}a<You hit the rothe. T:1817W}aq W}a6q PYou kill the rothe!/1105 T:1819%X}aU@(0~(BYou see here a rothe corpse.X}a[Seahorse17 the Initiate  ]  HP:46 Pw:30 T:1820%@X}a2 (0~(B@X}ae (0~~~(B@X}a >You see here a mace. T:1824Y}aJThe door opens.(0a(B##Y}a [Seahorse17 the Initiate  ]  HP:47 T:1825)@Y}a  T:1826(0~(B(0a(B@(0~(B##Y}aٰ (0~(B(0~~~~(B(0~~~~~~(B##(0~~~~~~(B@##Y}a  T:1827 [Seahorse17 the Initiate  ]  HP:48 T:1830#@ T:1832#####@####(0~(BZ}a/^ T:1833#@###Z}a i T:1834#@##Z}a[Seahorse17 the Initiate  ]  HP:49 T:1835###@[}a T:1836#@(0~(B(0~~~(B(0~~~x(B(0~~(B$+(0qqqj(B[}a7 (0qqqk(B#(0~~(B!(0x(B@(0~~~x(B(0~(B(0~x(B(0~~(B(0~~(B\}a T:1837(0q(B(0x~(B#@(0x~(B(0~~~(B(0~~(B\}a T:1839(0l(B(0~(B@(0x~(B(0mq(B\}aCJ@(0~(B(0~(B\}a [Seahorse17 the Initiate ]  HP:50 Pw:31 T:1840(0~(B@(0~(B@\}aC HYou see here a yellow potion. T:1842]}aYou have a little trouble lifting X - a yellow potion. T:1843@]}a~ m(0~(B(0~(B(0~(B(0~(B@]}a FYou see here 5 gold pieces. T:1847^}au^}au $:94You have a little trouble lifting $ - 5 gold pieces. T:1848@^}a^}aVThe door opens. T:1849(0a(B#^}az(0~(B(0~(B##(0~(B@^}ai  T:1851(0~~~(B(0~~~(B#(0~~~(B(0~(B(0a(B@^}acj #####@#(0~(B#(0~~~(B#(0~~~~(B#^}ak  T:1855  T:1859###@########_}aE- W Pw:32 T:1861#@#_}a[= T:1862@#`}a={(0qqqqq(B(0~~~~(B(0~~~(B(0~~(B@#`}a(0k(B#(0~~(B(0~x(B##(0~(B(0~~~x(B@(0~~~~~~(B#(0qqqqqqj(B`}a/$ T:1864`}a u(0q(B(0~~~(B(0x~(B#@(0m(Ba}aT T:1865(0l(B(0~(B@a}a:(0~(B(0~~~~~(B@# T:1869  T:1870(0~(B@##a}a T:1872(0~~~(B(0~(B(0~(B@#a}a: (0~~~~~(B(0~~~~~~(B(0~~~~~~(B####@#####(0~(B(0~x(B(0~x(Ba}a  T:1876  T:1878##@#(0~(Bb}a|  T:1880##(0q(B@(0k(B(0~~(B(0x~~~(B(0~(B((0~~(B(0mqqqj(Bb}a k T:1881(0lq(B(0~(B(0x(B@c}a&s T:1882(0~(B@#(0~(B#c}aS (0~(B@ Things that are here: a leash 11 darts--More--d}av(0lqqqqqqk(BA little dart shoots out at you!d}a HA little dart misses you. T:1883e}a7)@e}aN_ T:1886###(0~~(B@e}a T:1887#(0~~~(B(0~(B(0~(B@e}a###@##(0~(B###(0~~(B#(0~~(B#e}aG^ T:1890  T:1896(0qqqqqqqqqqqqk(B(0x~~~~~(B$(0~~~~~~x(B#@(0~~~~~~~~~~~~x(B#(0mqqqqqq(B(0qqqqqj(B###(0~(B(0~~(Bf}aT T:1898(0l(B(0~(B@f}a*K T:1899@(0~(Bf}a I(0~~~~(B@(0~(B#f}a EYou see here 3 gold pieces. T:1903g}a^ g}a<_ $:97You have a little trouble lifting $ - 3 gold pieces. T:1905@g}aUe T:1906(0~(B@eg}a  T:1907(0~~(B(0~(B(0~~~~(B(0~(B(0~~~(B@#h}a. AYou have a little trouble lifting $ - 3 gold pieces.i}a i}a 9 T:1909(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@#i}aK@You hit the gas spore. T:1910i}aVYou kill the gas spore!#/(0x(B\(0o(B (0s(B\(0x(B/ @  #  # You are caught in the gas spore's explosion![Seahorse17 the Initiate ]  HP:37/1111 T:1911k}a}(0~(B(0~(B#@#k}a [Seahorse17 the Initiate ]  HP:38 T:1916###@###########@#l}a(0~(B(0~(B#####@### T:1918#@#l}at[Seahorse17 the Initiate ]  HP:39 T:1920#@l}a T:1924###(0q(B@(0k(B(0~~~x(B(0x~~~x(B(0x~~(B$(0x(B(0mqqqj(Bl}ah I(0lq(B(0~(B(0x(B@l}a [Seahorse17 the Initiate  ]  HP:40 T:1925(0~(B@m}a&(0~(B@m}aFYou see here 5 gold pieces. T:1927m}a_m}aԯ $:102 HP:40(50) Pw:32(32) AC:0 Xp:7/1111 T:1927 BurdenedYou have a little trouble lifting $ - 5 gold pieces. T:1928@m}a 7@(0~(Bm}a,L [Seahorse17 the Initiate  ]  HP:41 T:1930@(0~(Bn}a,BYou have a little trouble lifting $ - 5 gold pieces.o}aCo}aE,@(0~(Bo}aG T:1931@(0~(B(0~~(B(0~(B(0~(Bo}a @##(0~(B(0~~(B(0~~(Bo}a   T:1932 [Seahorse17 the Initiate  ]  HP:42 T:1936@##o}aH r T:1939(0~(B(0~(B@###p}awj(0~(B(0~(B#@#p}aNj\[Seahorse17 the Initiate  ]  HP:43 T:1940p}a~[Seahorse17 the Initiate  ]  HP:44 T:1945@####p}aύF T:1948@###q}a-H T:1949@#q}a~}[Seahorse17 the Initiate  ]  HP:45 T:1950@#q}a @####(0~~(B(0~~~(B(0~~(Bq}a  T:1953@###[Seahorse17 the Initiate  ]  HP:46 T:1955q}a [Seahorse17 the Initiate  ]  HP:47 T:19601#@######r}a= T:1961  T:1962#1#@#r}a; V T:1963o@#r}a+ > T:1964@#s}ajl6@#1s}a3mThe Uruk-hai hits![Seahorse17 the Initiate  ]  HP:40 [Seahorse17 the Initiate  ]  HP:41 T:1965  T:1966 1s}as}az@You hit the Uruk-hai! T:1967s}a s}a: WYou hit the Uruk-hai. T:1968 1s}a*HYou hit the Uruk-hai! 1s}a.,The Uruk-hai hits![Seahorse17 the Initiate  ]  HP:40 [Seahorse17 the Initiate  ]  HP:41 T:19701 t}aHYou hit the Uruk-hai. 1t}aڸiThe Uruk-hai hits![Seahorse17 the Initiate ]  HP:36t}apt}a#qTYou kill the Uruk-hai!/1133 T:1971[t}aUr@#You see here an Uruk-hai shield. T:1972u}aY| T:1973@[(0~(B1v}a(@#v}a T:1974 [Seahorse17 the Initiate ]  HP:37 T:1975#@1 w}a(Nc T:1976#@1 w}a#y#@(0~(B(0~~~(B(0~~~(B(0~~~(Bw}a T:1977  T:1978#(0~~~~(B@(0~~~(B(0~(B(0~(B1 w}aT(0~(B@##(0~(Bx}a~ T:1979(0~(B(0~(B@##x}aS 8[Seahorse17 the Initiate ]  HP:38 T:1980  T:1981(0~(B(0~(B(0~(B(0~~~(B1 #@(0~~~~(By}a T:1982(0~~(B(0~(B1(0~(B(0~(B #@#1y}a T:1983(0~(B(0~(B(0~(B(0~(B1(0~(B#@# 1y}aSG T:1984 [Seahorse17 the Initiate ]  HP:39 T:1985(0~(B1(0~~~(B(0~(B(0~~~(B@#1 y}aw n T:1986@##o#z}akq(0~(B1@#1z}aL T:1987^1#@oThe Uruk-hai hits![Seahorse17 the Initiate ]  HP:36  T:1988z}a z}a YYou hit the Uruk-hai!(0~(B1{}aG{}a@You hit the Uruk-hai! T:1989{}a%{}a&You kill the Uruk-hai![Seahorse17 the Initiate ]  HP:37/1155 T:1990  T:19911(0~(B[|}a #@ Things that are here: an orcish helm a pair of iron shoes--More--}}a~(0lqqqqqqk(B1(0~(B}}aH[S T:1992@[}}aK  T:1994(0~(B1(0~(B@#~}a? #@~}a} [Seahorse17 the Initiate ]  HP:38 T:1995@#@#~}a [Seahorse17 the Initiate ]  HP:39 T:2000(0~(B(0~(B1@###~}aٙR [Seahorse17 the Initiate  ]  HP:40 T:2005v(0~~~(B(0~(B@1#(0~~~~~~~~~(B########## T:2009%v}a:You hit the fog cloud![Seahorse17 the Initiate  ]  HP:41 T:2010  T:20111o(0~(B}aR#}a#IYou hit the fog cloud!o(0~(B}aP \You hit the fog cloud! T:2012#}a7}aWYou destroy the fog cloud!/1182 T:2013#}a 1You hit the Uruk-hai!}a The Uruk-hai hits![Seahorse17 the Initiate ]  HP:33  T:2014}a3}au#You hit the Uruk-hai!}a&The Uruk-hai misses!}a;}a8<wYou hit the Uruk-hai![Seahorse17 the Initiate ]  HP:34 T:2015}a}a hYou kill the Uruk-hai!/1204 T:2016%}a0  T:2017(0~(B(0~~~~~~~~(B@(0~~~~~~~(B(0~~(B#(0~~~~~~~~~~(B(0~~~~~~~~(B}aL(0~(B#@(0~(B(0~~~(B There is an open door here.  Things that are here: an Uruk-hai corpse an orcish cloak an Uruk-hai shield--More--}ae (0lqqqqqqk(B#(0~~~~~~~x(B(0lqqqqqqqqqqqqk(B#(0x~~~~~~x(B(0x~~~~~~~~~~~~x(B#(0~~~~~~~~(B##(0~~~~~~~~~~~~~x(B T:2018 }a3 T:20191(0~(B@%(0~(B(0~~~(B}aX[Seahorse17 the Initiate ]  HP:35 T:2020(0~(B@#(0~(B(0~~~(B}a- # T:2021@(0~~~~~~~~~(B#(0~~~~~~(B(0~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~(B}a  T:2022`#@#(0~(B(0~~~(B(0~(B(0~~~~~(B}am@##(0~(B(0~~~(B(0~~~~(B T:2023}aJpWith great effort you move the boulder. T:2024`@#}aO [Seahorse17 the Initiate ]  HP:36 T:2025`@#}aC T:2026`@#}am= T:2027#@}a #@}a = T:2029#@}at[Seahorse17 the Initiate ]  HP:37 T:2030#@}aT T:2031#@#}aAI T:2033@#}ab[Seahorse17 the Initiate ]  HP:38 T:2035@##1 }acX T:2037@##}aeG > T:2038@#}au[Seahorse17 the Initiate ]  HP:39 T:2040@#}a c T:2043@###1 }aB (0~(B(0~(B(0~~(B@### T:2044 [Seahorse17 the Initiate  ]  HP:40 T:2045}aD [Seahorse17 the Initiate  ]  HP:41 T:2050(0~~~(B(0~(B(0~(B(0~~~(B####@ (0~(B1 (0~(B#@# (0~~(B(0~(B(0~(B}a,E  T:2051 [Seahorse17 the Initiate  ]  HP:42 T:2055##@(0~(B(0~(B(0~~~(B(0~~~(B (0~~~~(B (0~~~~(B}a{g T:2056(0a(B@v }aS T:2057(0~(B@#}aW )>@#}a@You hit the fog cloud! T:2059}alJYou feel more confident in your fighting skills.}alSYou destroy the fog cloud!/1231(0~(B}a }a>q z[Seahorse17 the Initiate  ]  HP:43 T:2060@(0~(B}aK'You fall down the stairs.--More--}a (0lqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~a(B#(0lqqqqqqqqqqk(B#+>(0~~x(B(0x~~~(B@(0~~~~~x(B#(0a~~~~~~~~~~x(B####(0x~~~x(B(0x~~~~~~~~~x(B#(0x~~~~~~~~~~x(B####(0~~~~a(B#(0mqqqqqqqaqj(B#(0mqqqqqqqqaqj(B#(0mqqqj(B#########################(0lqqqqqqqqqk(B###############(0x~~~~~~~~~~(B############[13;}aH8H(0x~~~~~~~~~x(B#(0l~qqqqqqqqqqk(B###(0x(B>(0~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#######(0x~~~~~~~~~~(B##(0~~~~~~~~~~~~x(B#(0lq~qqqqqqqqqk(B(0mqqqqqqqqqj(B######`(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0~~~~~~~~~~~~x(B#(0~~~~(B)(0~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:4 $:102 HP:42(50) Pw:32(32) AC:0 Xp:7/1231 T:2060 Burden}aved}a!  T:2061}a< T:2062<@}aFB T:2063(0~(B@}akB T:2064(0~(B@}a2 y[Seahorse17 the Initiate  ]  HP:43 T:2065(0~(B@}a(0~(B@ T:2068(0~(B(0~~~(B(0~~~~~(B(0~(B@}a4 T:2069(0~~~~~(B(0~~(B(0~~(B(0~(B(0a(B@[Seahorse17 the Initiate  ]  HP:44 T:2070(0~(B(0~(B#@}a}(0~~~(B(0~(B(0~(B#@#}a< T:2072 [Seahorse17 the Initiate  ]  HP:45 T:2076@#####@# T:2079 [Seahorse17 the Initiate  ]  HP:46 T:2080}ay T:2084#####@(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B}a| (0~(B@(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~(B}a[Seahorse17 the Initiate  ]  HP:47 T:2085(0~(B@}a T:2086@(0~(B(0~(B(0~(B}a T:2087(0~(B@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B}a;l  T:2088(0~(B@#(0~(B(0~~~(B(0~~~~~(B(0~~~~(B}at?[Seahorse17 the Initiate  ]  HP:48 T:2090@(0~~~~~~~~~(B#(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~(B(0~(B}a:v@##### T:2093 [Seahorse17 the Initiate  ]  HP:49 T:2095(0~(B(0~(B@#}av T:2096(0~~(B(0~~~(B(0~~(B@##}aL T:2098@(0a(B}acC T:2099@(0~(B}aj z[Seahorse17 the Initiate ]  HP:50 T:2100@(0~(B}aQL T:2102@(0~(B}a $You can't go down here.}aD* 5@(0~(B}a 'You fall down the stairs.--More--}ak:N(0l~qqk(B(0~~~~x(B(0x~~(B@(0x(B#(0~~~~~(B#(0mqqqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:5 $:102 HP:48(50) Pw:32(32) AC:0 Xp:7/1231 T:2102 Burdened}a="  T:2103}aR T:2104#<@}ab[Seahorse17 the Initiate  ]  HP:49 T:2105#(0~~~(B(0~(B@}a####@#(0~~(B#(0~~~(B#}ak T:2107 [Seahorse17 the Initiate ]  HP:50 T:2111##@#(0qqqq(B(0~(B$(0~(B(0~~(B######@####}a7_ T:2114  T:2118(0~(B(0~(B(0~(B(0x(B(0~(B)(0~x(B###@#(0~~~~~~~~~~~x(B#(0qqqqqqqqqqj(B#}aU T:2125(0qqqqqqk(B(0~(B(0~(B*(0~~~~~~x(B#(0~~~~~~~~~~(B####(0x~~~~~~~(B#######@(0m(B}ab q T:2126(0l(B(0x~(B@(0~(B}aR K T:2128@(0~(B}a+@(0~(B}a{FYou see here 15 gold pieces. T:2129}aA $:117You have a little trouble lifting $ - 15 gold pieces. T:2130@}a ,(0~~(B@}aT AYou see here a red gem. T:2132}a]You have a little trouble lifting J - a red gem.@}a'6CYou have a little trouble lifting J - a red gem.}ar*You see here a red gem.}a#O T:2134(0~(B@}a:I T:2135(0~(B@}ar(<(0~(B@(0~(B@}a((0~(B@}a(z Things that are here: a single-edged polearm a statue of a yellow mold--More--}aq5L T:2137}a-+@)}atYou hear someone counting money. T:2146@(0~~~~~~~(B}aΓo T:2147(0~(B(0~(B@}a-b(0~(B(0~~~~~~~(B(0~~~~~~~~~(B@(0~~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~(B}ai (0~(B(0~~~~~~(B(0~~(B@##(0~~(B}a=k 3 T:2149(0~~~~~~~~~(B(0~~~(B##(0~~~(B(0~(B#(0~~~~~~~~~~(B####@}al  T:2156####@You hear the footsteps of a guard on patrol. T:2165(0~~~(B#(0~~(B#(0~~~(B@#}a -@(0~(B}af##@(0~~(BSomething is written here in the dust.}a"GYou read: "ac ?erar??m". T:2167}ayH + T:2168}a/% T:2169}aB% T:2171}a^+}a3_BYou find a hidden door. T:2172}a\( + T:2173}aRThe door opens. T:2175(0a(B}aQ T:2176(0~(B@}a&  T:2177}a&  T:2178}af &  T:2179}a)&  T:2181}a1&  T:2182}a^&  T:2183}a &  T:2184}a\ &  T:2185}aԱ&  T:2187}a &  T:2188}a #}a$ EYou find a hidden passage. T:2189}a ^}aIYou find a teleportation trap. T:2190}a^<(0~~~(B(0~~(B(0lqqk(B(0~~~(B(0x(B@$(0x(B(0a(B(0x(B$$(0x(B#(0mqqj(B}aR+You see here 314 gold pieces.}a}a, $:431You have a little trouble lifting $ - 314 gold pieces. T:2192@}a>4(0~(B@}a[?*You see here 86 gold pieces.}a[ }a[  $:517You have a little trouble lifting $ - 86 gold pieces. T:2193@}au,(0~(B@}aHYou see here 544 gold pieces. T:2195}a= >@$}a HYou see here 309 gold pieces. T:2196}ax }ax r $:826You have a little trouble lifting $ - 309 gold pieces.@}a?4(0~(B@}a?HYou see here 544 gold pieces. T:2198}ah  $:1370 HP:50(50) Pw:32(32) AC:0 Xp:7/1231 T:2198 BurdenedYou have a little trouble lifting $ - 544 gold pieces.@}aB U T:2199@(0~(B}aN<What do you want to use or apply? [klswxzGH or ?*] }a9You now wield an uncursed pick-axe.--More--}a8FIn what direction do you want to dig? [hykub>] }a}a=You start digging. T:2200}aTYou hit the rock with all your might. T:2201}ae T:2203 T:2204(0~(B--More--}a+ T:2205}aM @(0~(B}a{ J T:2206 T:2207}a % T:2208}a % T:2209}a % T:2210}a O T:2211 T:2212#}a*h T:2214@(0~(B(0~(B}a You start digging.}ayYou hit the rock with all your might. T:2215 T:2216}a8% T:2217}aR_ T:2218 T:2219#--More--}aCM+ T:2220}a d T:2221@#(0~(B}a* o T:2222 T:2223 T:2224}aK* % T:2225}a\+ O T:2227 T:2228#}a@#}avJ T:2230 T:2231}aw` T:2232 T:22331}a*x T:2234(0~(B1 T:2235(0~(B1#}ai_@#You hear a chugging sound. T:2236}a4V T:22371#}ayH T:22381#}a T:22401# T:22411# T:22431##}aK#}ax > T:2244@#}aJ T:2245 T:2246}aH T:22471#}a' T:22491# T:22501# T:2251#1#}a{a T:22531#@#}aYou start digging.You hit the rock with all your might. T:22541#}aIH T:2255#1}a T:2257##1 T:2258#1 T:2259#1#--More--}aSF T:22611#}a> T:2262@#}a0 You start digging.}a,1wYou hit the rock with all your might. T:2263#1}a|2 T:2264#1 T:2265#1 T:2266#--More--}a7 L T:2267#1}aU 71#@#}a% T:2269}aZD T:22701(0~(B}a\ T:22721(0~(B}aԤ$ T:2273<1(0~(BG(0~(B#The invisible gnome lord shoots 2 crossbow bolts!)(0~(B)(0~(B)#)--More--}a S#)[Seahorse17 the Initiate  ]  HP:46@)(0~(B)(0~(B)#)}aVSL#) T:2274@}a1What do you want to wield? [- mx or ?*] }a }an You are empty handed.[Seahorse17 the Initiate  ]  HP:47 T:22751(0~(B}ad # }ajXc}an onduct}anQ Voluntary challenges: You have followed a strict vegan diet. You have never hit with a wielded weapon. You have never genocided any monsters. You have never polymorphed an object. You have never changed form. You have used no wishes.--More--}aV(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B#(0~~~~~~~~~~~x(B}a\Z T:2276(0~(B@)}aBNg T:22771(0~(B@#}aH; L(0~~~(BG@#}aB T:2278:(0~~~(B1(0~(B@}aL T:2279#:}aK (0~~(B@(0~~(B#(0~~(B}abK The newt misses![Seahorse17 the Initiate  ]  HP:48 T:2280<G}a= You begin striking monsters with your gloved hands.You kill the newt!%}a */1232--More--}aA}ag[Seahorse17 the Initiate ]  HP:38  T:2281}aLYou hit the invisible gnome lord! T:2283}a"E You hit the invisible gnome lord!The invisible gnome lord swings his crossbow.--More--}am[Seahorse17 the Initiate ]  HP:35  T:2284}aYou kill the invisible gnome lord![Seahorse17 the Initiate ]  HP:36/1254 T:2285%}aa 0(0~~~(B(0~~(B#(0~~(B@(0~~(B There is a doorway here.  Things that are here: a gnome lord corpse a crossbow 3 crossbow bolts--More--}a (0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B T:2286}a< +@%}a$D T:2287@(0~(B}ajT@(0~(BSomething is written here in the dust.}ajGYou read: "?c ?e?ar??m". T:2288}aU T:2289#@(0~(B}aE(0~~~(B(0~(B#@(0~(B[Seahorse17 the Initiate ]  HP:37 T:2290}a[Seahorse17 the Initiate ]  HP:38 T:2295(0~(B###@####}a+#@##}aȕZ T:2296  T:2298@##}acx[Seahorse17 the Initiate ]  HP:39 T:2300#####@}av T:2303 [Seahorse17 the Initiate  ]  HP:40 T:2305}a T:2308  T:2309(0~~~(B(0~~(B####@}a> [Seahorse17 the Initiate  ]  HP:41 T:2310##@(0~(B(0~~(B}a:#@(0~(B}aau T:2311###@(0~(B}ar T:2312@(0~(B(0~~(B(0~(B}ac[Seahorse17 the Initiate  ]  HP:42 T:2315#####@##(0~~(B(0~~(B(0~~~(B T:2316#@##}a\[Seahorse17 the Initiate  ]  HP:43 T:2320#@#### T:2321@#}a = T:2322#@}aJW T:2323  T:2324#@}a`t[Seahorse17 the Initiate  ]  HP:44 T:2325#@}a\= T:2326#@}aE T:2328#@}a  T:2329#@(0~~(B(0~~(B(0~~(B}aJ#@(0~(B}a[Seahorse17 the Initiate  ]  HP:45 T:2330#@(0~(B(0~(B(0~(B}a[V T:2331(0~(B#@}a ##@(0~(B(0~(B(0~~~(B###@#(0~(B}a w###@###)#)You are hit by a dagger.#)[Seahorse17 the Initiate  ]  HP:41 T:2334 [Seahorse17 the Initiate  ]  HP:42 T:2335@}a~ >(0~(Bh#@####)(0~~~(BThe dwarf hits![Seahorse17 the Initiate ]  HP:36 T:2336  T:23371}aW.You hit the dwarf!}afThe dwarf hits![Seahorse17 the Initiate ]  HP:34}a^ T:2338The dwarf hits![Seahorse17 the Initiate ]  HP:32  T:2339}a&hYou kill the dwarf!/1269%}a(0lqqqqqqqqq(B(0x~~~~(B>(0~~~~(B(0x~~(Bb!(0~~~~(Bb(0~~(B(0~~~~~~~~~~~~~~(B(0x~~~~~~~~~~~~~~(B@(0mqqqqqqqqqqqqqq(B# Things that are here: a dwarf corpse a dwarvish cloak a pair of iron shoes--More--}a&G[Seahorse17 the Initiate ]  HP:33 T:2340}a Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90%(end) }a* +(0lqqqqqqqqqqk(B Pw:27In what direction? }a}aɍ[Seahorse17 the Initiate  ]  HP:45You feel better. T:2341}aX]}a T:2342(0qqqq(B(0~~~~(B(0~~~(B(0~x(B@%(0j(B}a (0~~~~(B(0~~~(B(0~(B(0~(B@ Things that are here: a dwarf corpse a dwarvish cloak a pair of iron shoes--More--}a W T:2343}a T:2344(0~~~~(B(0~~~(B(0~(B@%}aP(0qk(Bb(0~x(B(0~(B(0~(B#@(0~(B}a/[Seahorse17 the Initiate  ]  HP:46 T:2345@(0~(B}a @(0~(B}a o T:2348(0~(Bb@(0~~(B}a˙)You hit the quivering blob!}aThe quivering blob touches you![Seahorse17 the Initiate  ]  HP:44 [Seahorse17 the Initiate  ]  HP:45 T:2350b(0~(B}aӪ}aUYou hit the quivering blob!b!}a/ JYou kill the quivering blob!%}a/ [Seahorse17 the Initiate  ]  HP:47(52) Pw:32(37) Xp:8/1298Welcome to experience level 8. T:2351}a[ -@(0~(B}a[ You see here a quivering blob corpse. T:2353(0~(B(0~(Bb}aPThere is a quivering blob corpse here; eat it? [ynq] (n) }aԍ}aWThis quivering blob corpse tastes delicious! T:2354}aS[Seahorse17 the Initiate  ]  HP:48 T:2355 T:2356 T:2358--More--}aIWYou finish eating the quivering blob corpse. T:2359}a, M@(0~(B@(0~(B}a, j[Seahorse17 the Initiate  ]  HP:49 Pw:34 T:2360}a, *@(0~~~(B}aM- eYou see here a puce potion. T:2363b(0~(B}a}a,You have a little trouble lifting Z - a puce potion.@(0~(Bb}aD[Seahorse17 the Initiate  ]  HP:50 T:2365@(0~~(B#b(0~(B}aE T:2366@(0~(Bb#(0~(B}a7 ^ T:2367(0~(B@##}a T:2369(0~~~(B(0~(B@(0~(B(0~(B}aV[Seahorse17 the Initiate  ]  HP:51 T:2370(0~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B##@}a####@##### T:2373 [Seahorse17 the Initiate ]  HP:52 T:2375##@#}a 0 Pw:35 T:2380(0x(B(0x~~~~(B####(0x~~~~(B$(0~~~(B##@###(0mqqqqqqq(B(0x(B(0~(B(0~(B@#}aF  T:2383(0lqqqqaq(B(0~~~~~~(B(0~~~~~~(B(0~~x(B@##(0j(B}a~ T:2384(0qk(B(0~(B(0x(B@(0~(B}a` T:2385(0a(B@(0~(B}a: @(0~(B}a )You see here 6 gold pieces.}aț}a $:1376You have a little trouble lifting $ - 6 gold pieces. T:2386@}a  T:2391###@(0~~(B(0~(B(0~(B(0~(B(0~(B}a%H T:2392#@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B}a9%&+###@#########(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B}a% T:2394  T:2398@#####(0~(B(0~(B(0~(B(0~(B}a,The door opens. T:2399(0qqqqq(B(0~~(B$(0~~~(B(0~(B(0a(B}a Pw:37 T:2400(0lq(B(0k(B (0x~~(B(0~x(B (0x~~(B(0~x(B(0~~(B(0~~(B(0q(B@(0q(B#}a T:2401(0x~(B@(0x(B (0mq(B(0a(B(0qj(B}a F@(0~(B(0~(B}a*@(0~(B}a9EYou see here 16 gold pieces. T:2403}a- }a-  $:1392You have a little trouble lifting $ - 16 gold pieces. T:2404@}ai M T:2405(0~(B@}av T:2407(0~(B(0~(B(0~(B@}a  T:2408(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0a(B@}a T:2409(0~~(B(0~~(B(0~~(B(0~~(B(0~(B#@}a 9P T:2413(0~~~(B(0~~~(B(0~~(B####@(0~(B(0~(B(0~(B(0~(B}aV H T:2414@#}aI T:2416@#}ao  T:2417#@(0~(B(0~(B(0~~~(B(0~~~(B}aq T:2418#@(0~(B(0~(B(0~(B(0~(B}a B T:2420#@(0~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B}aNe T:2421(0a(B(0~~(B@}a? /(0~~(B@##}a You hear someone searching. T:2423(0~(B@(0~(B}a T:2424###(0a(B@(0~(B(0~~~(B(0~~~~(B}a\.###@###(0~~~~~~~(B##(0~~~~~~(B(0~~~~(B(0~~(B T:2429###@}azf##@########}a _ T:2436###@######}a"M T:2443#@#}a*######@###}a1 T:2450(0x(B##@###(0~~~~~x(B######(0x(B T:2457#@#}a T:2462(0qqqqk(B#(0~~~~~x(B#(0x~~~~(B####@#(0x~~~~(B##(0~~~~~x(B(0qqqqj(B}a}wT(0l(B(0~(B@(0m(B}a C T:2463@(0~(B}a T:2464(0~(B(0~(B(0~(B(0~~~(B@(0~~~~(B#(0~~~(B}a-W T:2465(0~~~(B(0~~~(B(0~(B#(0~~(B#@(0~~~(B}a( ^(0~(B@###}a ] T:2466(0~(B@#}a2h T:2467#(0~~~~(B@}a.? T:2468(0~~~~(B(0~~~~~~~~(B#(0~~~~~~(BF(0~~~~~~~(B@(0~~~~~~~~~~~~~(B(0~(Bb(0~~~~~~~~~(B}ad_} T:2469(0~(B@#(0~(B(0~~~(B}as T:2470@(0~(B(0~(Bb}a K T:2471(0~(B@}a @(0~(B}a T:2475b@(0~~~~(B(0~~(B(0~(B}axYou kill the shrieker!/1308 T:2476b(0~(B%}acZ@(0~(BYou see here a shrieker corpse.}adj T:2477Your lamp called oil flickers. T:2478}a.;@%}a%C T:2479(0~(B@}abF % T:2480}a`% T:2481}ab)% T:2482}aC T:2484>b}a- /Really attack the acid blob? [yn] (n) }a}aw T:2485@(0~(B(0~(Bb}a D T:2486@(0~(B}a{'You fall down the stairs.--More--}aak(0lqqqqqqqqqqk(B(0x~~~~(B@(0~~~~~~(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~(B+(0m(B+(0q~qqqqqqqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1392 HP:49(52) Pw:37(37) AC:0 Xp:8/1308 T:2486 Burdened}an}an$ T:2488}al T:2489$@#[Seahorse17 the Initiate  ]  HP:50 T:2490(0~(B@}a# T:2492(0~(B(0~~~(B(0~(B(0~~~~~(B@###}aj(0~(B(0~~~(B@(0~~~~~(B(0~(B}a[Seahorse17 the Initiate  ]  HP:51 T:2495@(0~(B(0~(B}a:C(0~~(B@ T:2496}a*There is a staircase up here.}a,You see here 9 gold pieces.}aE }aʦ $:1401You have a little trouble lifting $ - 9 gold pieces. T:2498@}a n T:2499<@(0~(B@}a8[[Seahorse17 the Initiate ]  HP:52 T:2500}a T:2501(0~(B(0~~~(B(0~(B(0~~~~~(B@}aY (0~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B@#}aZ (0~~~~(B(0~~~~(B(0~~(B#######@x###(0~(B(0~(B(0~(B(0~(B(0qqq(BThe grid bug misses! T:2505}a+}aMYou kill the grid bug!/1309 T:2506#}a;  T:2508(0~~(B(0~~(B(0~(B@#}a(0~~(B(0~~(B(0~~(B#@#(0~(B(0~(B(0~(B}a]' T:2510###(0q(B@(0q(B(0~~(B(0~~(B(0~~~~(B(0~~x(B(0~~~~~~(B(0~~(B+(0mqqqqq(B(0qj(B}afG  T:2511(0lqqqqq(B(0~(B(0qk(B(0x~~~~(B@(0x(B(0x~~(B(0x(B}af  T:2512@(0~~~~(B(0~(B(0~~(B}a| T:2513@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B@#(0~(B(0~(B}a ? T:2520(0~~~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~(B@######(0~(B(0~(B(0~~~(B}ae (0~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B}ar T:2521(0~(B(0~(B#@}a̙ T:2522(0~~(B(0~~(B(0~~(B#@}aO8@#####(0~(B(0~(B(0~(BYour lamp called oil flickers.That door is closed. T:2527}aAK T:2528#@}a* #@}aA (0~~(B(0~~(B(0~~(B######@#(0~(B(0~(B(0~(B}a  T:2534#########@######}a  T:2541  T:2546####@i(0~(B(0~~(B(0~~x(B(0~~x(B(0~x(B(0~~(B(0qj(B}a You hit the tengu!}a) @The tengu misses! T:2547}a.You hit the tengu!}aThe tengu bites![Seahorse17 the Initiate  ]  HP:45  T:2548}aleYou hit the tengu!The tengu drinks a potion of healing!}a>mFThe tengu looks better. T:2549}a5.You hit the tengu!}aygThe tengu bites![Seahorse17 the Initiate ]  HP:40}agThe tengu bites![Seahorse17 the Initiate ]  HP:34}ac[Seahorse17 the Initiate ]  HP:35 T:2550--More--}a4 Hungry Burdened}aI You hit the tengu!}aJ The tengu bites![Seahorse17 the Initiate ]  HP:33  T:2551}a8(}a(SYou kill the tengu!/1349 T:2553%}a T:2554#(0l(B@(0q(B(0x(B(0~(B(0x~(B(0x~(B(0~~(B(0x~~(B(0mqq(B}a b(0~(B(0qk(B@(0~(B#(0~(B}aW Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90%(end) }at+ Pw:32In what direction? }a֯ }a [Seahorse17 the Initiate  ]  HP:50You feel better.[Seahorse17 the Initiate  ]  HP:51 T:2556}aM}aPU T:2557(0~(B@#}aT  T:2558#(0~(B@##(0~(B(0~(B}aJ T:2559###(0~(B@(0~(B##(0~~~(B#(0~~(B(0~~(B}a[Seahorse17 the Initiate ]  HP:52 Pw:33 T:2560###@(0~~(B####}a( y###@#(0~~~(B#}a ? T:2562  T:2563}a%E T:2569(0qqqk(B(0~(B$(0~a(B(0x~~~x(B#@/(0~~x(B#(0mqq(B+(0j(B########}a9(0l(B(0~(B@}aFYou see here a crystal wand. T:2570}aKYou have a little trouble lifting d - a crystal wand. T:2571@}aϖ S#(0~(B#@(0~(B}a\+@(0~(B}a<]FYou see here 26 gold pieces. T:2572}a }a $:1427You have a little trouble lifting $ - 26 gold pieces. T:2573@}a>a X T:2574(0~~(B@##}aGV T:2575(0a(B@#(0~(B(0~~~(B}aVH##@##(0~~(B}aWYour lamp called oil flickers considerably. Pw:34 T:2580####@####}aPXa(0~~~(B####@##}aYk T:2583  T:2589####@}a+}aNAYou find a hidden door. T:2590}av&* T:2591}a,X The door opens. T:2592(0qk(B(0~~(B(0~~(B>(0x(B(0a~~~~~(B(0qqqqj(B}a' T:2593(0qqq(B?(0~~(B(0x~(B#@(0m(B}a7T(0l(B(0x(B(0a(B@}a L T:2595@(0~(B}a@(0~(B Things that are here: a scroll labeled DAIYEN FOOELS a scroll labeled ELBIB YLOH--More--}a X######## T:2596}a Pick up what?  Scrolls a - a scroll labeled DAIYEN FOOELS b - a scroll labeled ELBIB YLOH(end) }a++~aF3##########(0lqqqqk(B#####(0x(B@(0~~~~(B#(0x~~~(B>(0x(BYou have a little trouble lifting e - a scroll labeled DAIYEN FOOELS.--More--~a_ bYou have a little trouble lifting f - a scroll labeled ELBIB YLOH.@~a Pw:36 T:2601(0~~~~(B@#####~a4*G(0~(B@(0~~~(B~a+ T:2602Your lamp called oil seems about to go out.(0qqqk(B(0~~~~(B#(0~~~x(B(0~~~(B##@#(0~~~~~~x(B(0~~~~(B(0~~~x(B(0qqqj(B T:2604  T:2607(0qq(B(0x~~(B##@(0x(B$(0~(B(0qq(B~a& T(0l(B(0~(B@(0m(B~a %(0~(B@~a EYou see here 3 gold pieces. T:2608~a2 ~a[ $:1430You have a little trouble lifting $ - 3 gold pieces. T:2609@~aI6@(0~(B~a# T:2610(0~(B@(0~(B(0~(B(0~~~(B(0~~(B@##(0~~~(B(0~~(B~a= T:2611(0~(B(0~(B@#(0~(B(0~(B~a} T:2613(0~(B(0~(B@#(0~(B(0~(B~a  T:2614(0~~~(B(0~~~(B#(0~~~~~(B(0~~~(B@~af  T:2615@(0~(B T:2619@(0~~~~(B~a@ Pw:37 T:2620(0~~~(B(0~(B@(0a(B~a@####(0~(B#(0~~(B#(0~~~~(B T:2625(0~~~(B@##~aWYour lamp called oil has gone out.@#### T:2632  T:2636@###(0~~~(B(0~~~(B~a5@(0a(B~aI T:2637(0~(B@~ae(0~(B@ St:16  T:2638You are beginning to feel weak. Weak Burdened~aUw +The door resists!~an ~a QThe door opens. T:2640(0a(B~aA(0~(B@#~aJ T:2641(0~(B(0~(B(0~~(B(0a(B@#~a(0~(B(0~(B#####@##~a T:2646  T:2650(0~(B(0~(B(0~(B##@ ~ao\+You find a hidden door. T:2651 ~a;+ T:2652 ~aCThe door opens. T:2653(0a(B*(0~~~(B(0~~~(B(0~~~~~(B(0qqqqqqq(B ~a0 T:2654#(0q(B@(0q(B(0~~(B(0~~(B(0x~~(B(0~~~(B(0~~~(B(0~~(B`(0x~(B(0~~(B(0m(B(0qj(B ~a(0lqq(B(0a(B(0qqqk(B(0x~(B@(0~~x(B(0~(B(0x(BYou see here 2 green gems. ~a@\You have a little trouble lifting j - 2 green gems. T:2655@ ~aI T:2656(0~(B@ ~a8 C T:2657(0~(B@ ~am+ m T:2658(0~(B@(0~(B ~a);K T:2659(0~(B@ ~ad T:2660(0~(B@(0~x(B ~a7You try to move the boulder, but in vain. ~a~w T:2662@(0~(B(0~(B ~aLWith great effort you move the boulder. T:2663(0~(B@` ~a9;@#(0~(B~a T:2665(0~(B(0~(B@F(0~(B#(0~~(B~ay DYou kill the lichen!/1353#~aL T:2666(0~(B#@(0~(B#(0~~~(B~a: (0~~~~~~(B(0~~~~~~~~(B#(0~~~~~~(B##(0~~(B@#~a9  T:2667  T:2674(0x~(B#####@(0~(B(0mq(B~aw4y  T:2675(0~(B(0~(B@(0~(B(0q(B~az  T:2680(0~~~~~x(B(0~~~~~(B@#1(0qqqj(B~aȲ{  T:2681(0~(B(0~(B@(0a(B ~aKE(0~qk(B@(0~(B~a, V(0q(B(0~(B@(0~(B(0~(B~a,  T:2685(0lqq(B@(0~~~~(B(0~~~~~(B~aY}e T:2686(0~(B(0~(B@(0~(B~a) (0~(B(0~(B(0~~(B@(0~(BYou faint from lack of food. T:2687 Fainted Burdened Deaf  T:2688~a5* r  T:2689  T:2690  T:2691~a+ 9  T:2692  T:2693  T:2694  T:2695  T:2696You regain consciousness.  T:2697 Fainting BurdenedYou can hear again.~aR&  T:2700(0~~~~(B(0~~~~(B@1~a^  T:2701(0~(B(0~a(B@#~ap(0lqqqqqqqk(B###@(0~(B?+????(0x(B#(0x~(B@++???(0x(B#(0~(B??????(0x(B#?+????(0x(B###?]+???(0x(B(0qqqqqqj(B T:2710"Hello, seahorse17! Welcome to Enniscorthy's second-hand bookstore!"--More--~a5j@@+~ad]  T:2711@(0a(B(0~(B(0~(B1~aECWhat do you want to drop? [$a-mpqsv-xzE-HJKNP-VX-Z or ?*] ~a~a"vYou drop an uncursed pick-axe. T:2712(0~(B@~ah Coins  $ - 1430 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 5 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  v - 5 food rations  Scrolls  e - a scroll labeled DAIYEN FOOELS  f - a scroll labeled ELBIB YLOH  Potions  X - a yellow potion  Z - a puce potion  Rings  F - an agate ring  P - a diamond ring  Q - a ruby ring  Wands  d - a crystal wand  Tools (1 of 2) ~aS<[Seahorse17 the Initiate ] St:16 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1430 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:2712 Fainting Burdened(0lqqqk(B#(0~~~~a(B########(0lqqqqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+####(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qq ~a<qqqqqj(B##(0mqqqqj(B(0mqqqqqj(B###################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##@(0a~(B?+????(0x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B@++? ~a<q??(0x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0~(B??????(0x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#?+????(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###?1+???(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0qqqqqqj(B!~a0g(@(0~(B(0~(B]"Hello, seahorse17! Welcome again to Enniscorthy's second-hand bookstore!" T:2713!~a{T  T:2714(0a(B@@+(0x(B(0x~(B(0x~(B(0mq(B"~a&(0~(B@"~aYou see here a scroll labeled ELBIB YLOH (for sale, 60 zorkmids). T:2715(0~(B@$~ax"For you, esteemed sir; only 60 zorkmids for this scroll labeled ELBIB YLOH."--More--$~a')T T:2716@@(0~(B%~a0(0~(B@You see here a silver spellbook (for sale, 800 zorkmids). T:2717&~a&? u"For you, most gracious sir; only 800 zorkmids for this silver spellbook."--More--'~aYou have a little trouble lifting o - a silver spellbook (unpaid, 800 zorkmids). T:2718@)~a # )~a name*~ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) *~as+(0ka(B########(0x(B##(0lqqqqk(B(0lqqqqqkx(B#####(0x~~~~~(B#(0x~~~~~xj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(BWhat do you want to call? [ac-fjln-qswzE-HJKNP-VX-Z or ?*] +~aL-Call a silver spellbook: +~a8+~aq 0+~aq0,~a/0,~a_ (0~(B@,~a You see here a scroll labeled XOR OTA (for sale, 20 zorkmids). T:2719(0~(B@.~aVu"For you, esteemed sir; only 20 zorkmids for this scroll labeled XOR OTA."--More--.~a svYou have a little trouble lifting r - a scroll labeled XOR OTA (unpaid, 20 zorkmids).@/~a # /~aname0~aYn 1~a# 1~a4 #1~a=n2~a9#n: unknown extended command.2~a4(0~(B@2~aYou see here a scroll labeled KO BATE (for sale, 267 zorkmids). T:2721@+2~a ?What do you want to read? [efnor or ?*] 3~aj4That is a silly thing to read.3~aMWhat do you want to drop? [$a-svwzE-HJKNP-VX-Z or ?*] 3~a' >You drop a scroll labeled DAIYEN FOOELS.--More--4~a uEnniscorthy offers 50 gold pieces for your scroll labeled DAIYEN FOOELS. Sell it? [ynaq] (y) 5~a5~a T:2722You faint from lack of food. Fainted Burdened Deaf T:2723 T:27245~a)% T:27255~aM% T:27265~ap% T:27275~a% T:27285~a% T:27305~aJ T:2731 T:27325~a% T:27335~a H T:2734You regain consciousness.5~aW T:2735 Fainting BurdenedYou can hear again.5~aŎ5~a+ # 6~azname6~a)Ld What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 6~aP r+(0ka(B########(0x(B##(0lqqqqk(B(0lqqqqqkx(B#####(0x~~~~~(B#(0x~~~~~xj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(BWhat do you want to call? [acdfjln-swzE-HJKNP-VX-Z or ?*] 7~ar3Call a scroll labeled XOR OTA: 7~a6 i7~ad8~a(n8~a%+  9~a9n9~a@d9~aK)  :~a :~ase:~agn:~aƨ t:~a i;~af;~aru<~a= <~a y=~a~x=~a -?@=~a SYou see here a scroll labeled DAIYEN FOOELS (for sale, 100 zorkmids).>~a ?@?>~a\ You see here a scroll called identify (for sale, 20 zorkmids).(0~(B@ T:2736--More--?~ap9 Fainted Burdened Deaf  T:2738 T:2739 T:2740 T:2742 T:2743?~a9o T:2744 T:2745 T:2746?~a9M T:2748  Fainting Burdened?~aug"For you, esteemed sir; only 20 zorkmids for this scroll called identify."--More--@~ag> T:2749@@~a(0~(B@@~awYou see here a scroll labeled FNORD (for sale, 400 zorkmids). T:2750--More--A~a6 Fainted Burdened Deaf  T:2752 T:2753 T:2754 T:2756A~aW T:2757 T:2759 T:2760 T:2761A~aM T:2762  Fainting BurdenedA~a e"For you, honored sir; only 400 zorkmids for this scroll labeled FNORD."--More--B~a0You have a little trouble lifting t - a scroll labeled FNORD (unpaid, 400 zorkmids). T:2763@C~aU# C~aP nameD~a2:d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) D~a r+(0ka(B########(0x(B##(0lqqqqk(B(0lqqqqqkx(B#####(0x~~~~~(B#(0x~~~~~xj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(BWhat do you want to call? [acdfjln-twzE-HJKNP-VX-Z or ?*] E~a1Call a scroll labeled FNORD: F~aD4F~a@^0F~aO0F~a G~aj(0~(B@G~ajQYou see here a scroll labeled LOREM IPSUM (for sale, 100 zorkmids).G~ay"For you, honored sir; only 100 zorkmids for this scroll labeled LOREM IPSUM."--More--H~a}!@H~a T:2764  Fainted Burdened Deaf  T:2765 T:2767H~ań% T:2768H~a݄J T:2769 T:2770H~a T:2772 T:2773 T:2775 T:2776 T:2777  Fainting BurdenedH~a7!&(0~(B@H~a!You see here a scroll labeled KO BATE (for sale, 200 zorkmids). T:2778@(0~(BI~a@dr"For you, good sir; only 200 zorkmids for this scroll labeled KO BATE."--More--I~aC;@ T:2779  Fainted Burdened Deaf T:2780I~a;o T:2781 T:2783 T:2784I~a;% T:2785I~a;J T:2786 T:2787I~a<J T:2789 T:2790I~aB<O T:2792  Fainting Burdened DeafI~a/s@(0~(BYou see here a scroll labeled DAIYEN FOOELS (for sale, 100 zorkmids).I~a7 T:2793--More--J~aJ~am"For you, honored sir; only 100 zorkmids for this scroll labeled DAIYEN FOOELS."--More--J~a > T:2794@J~a @(0~(B Things that are here: a scroll labeled DAIYEN FOOELS (no charge) a scroll labeled KO BATE (for sale, 267 zorkmids)--More--K~a.j(0qqk~~a(B########K~a. T:2795You faint from lack of food. Fainted Burdened Deaf  T:2796 T:2798 T:2799K~a.% T:2800K~a"/% T:2801K~aD/% T:2802K~ag/% T:2803K~a/J T:2804 T:2805K~a/% T:2806K~aU0u T:2808You regain consciousness. Fainting Burdened DeafK~a Pick up what?  Scrolls a - a scroll labeled DAIYEN FOOELS (no charge) b - a scroll labeled KO BATE (for sale, 267 zorkmids)(end) L~a++M~a|(0lqqqk(B#(0~~~~a(B########(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(BYou have a little trouble lifting e - a scroll labeled DAIYEN FOOELS.--More--M~ak !@M~al 0 T:2809N~a @(0~(BN~aScYou see here a cloth spellbook (for sale, 100 zorkmids). T:2810O~a6 t"For you, most gracious sir; only 100 zorkmids for this cloth spellbook."--More--P~a\You have a little trouble lifting B - a cloth spellbook (unpaid, 100 zorkmids).@ T:2811--More--P~aұ  Fainted Burdened Deaf  T:2812 T:2813 T:2815 T:2816P~a J T:2818 T:2819P~aE % T:2821P~ai % T:2822P~a J T:2823 T:2824P~aO O T:2825  Fainting Burdened DeafQ~a# Q~af nameR~a> d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) R~a@u+(0ka(B########(0x(B##(0lqqqqk(B(0lqqqqqkx(B#####(0x~~~~~(B#(0x~~~~~xj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(BWhat do you want to call? [ac-fjln-uw-zABE-HJKNP-VX-Z or ?*] R~a9 ,Call a cloth spellbook: S~a۲1S~a0S~a0S~a T~a g@(0~(BYou see here a yellow spellbook (for sale, 200 zorkmids).T~a! M T:2826You can hear again.U~al"For you, good sir; only 200 zorkmids for this yellow spellbook."--More--U~a+You have a little trouble lifting C - a yellow spellbook (unpaid, 200 zorkmids). T:2827@W~aa# W~anameW~a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) W~a1Tv+(0ka(B########(0x(B##(0lqqqqk(B(0lqqqqqkx(B#####(0x~~~~~(B#(0x~~~~~xj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(BWhat do you want to call? [ac-fjln-uw-zA-CE-HJKNP-VX-Z or ?*] X~a8-Call a yellow spellbook: Y~a2Y~a0Y~av0Y~awz Z~a <What do you want to use or apply? [dklswzGH or ?*] [~a/!Never mind.[~aFWhat do you want to read? [efnortuxyA-C or ?*] [~a?  Scrolls e - a scroll labeled DAIYEN FOOELS f - a scroll labeled ELBIB YLOH n - a scroll labeled ELBIB YLOH (unpaid, 60 zorkmids) r - 2 scrolls called identify (unpaid, 40 zorkmids) t - a scroll called 400 (unpaid, 400 zorkmids) u - a scroll labeled LOREM IPSUM (unpaid, 100 zorkmids) x - a scroll labeled KO BATE (unpaid, 200 zorkmids) y - a scroll labeled DAIYEN FOOELS (unpaid, 100 zorkmids) A - a scroll labeled KO BATE (unpaid, 267 zorkmids) Spellbooks o - a spellbook called 800 (unpaid, 800 zorkmids) B - a spellbook called 100 (unpaid, 100 zorkmids) C - a spellbook called 200 (unpaid, 200 zorkmids)(end) ]~a (0lqqqk(B#(0~~~~a(B########(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B####(0a~~~~~(B#(0x~~~~~x(B##(0mqqqqj(B(0mqqqqqj(B####################(0lqqqqqqqk(B####(0lqqq[38;5;]~a 3maqqqqk(B##((0a(B@(0~~~~~~x(BNever mind.^~a<@(0~(BYou see here a paperback book named Carpe Jugulum (for sale, 27 zorkmids).^~a, T:2828--More--_~a y Fainted Burdened Deaf  T:2829 T:2830_~a] T:2831 T:2832 T:2833 T:2834_~ao T:2835 T:2836 T:2837_~a% T:2839_~a% T:2840_~a%O T:2842  Fainting Burdened Deaf_~ax+@You see here a scroll labeled THARR (for sale, 100 zorkmids)._~aM T:2843You can hear again.`~a8`~a b"For you, good sir; only 100 zorkmids for this scroll labeled THARR."--More--`~az> T:2844@b~aw(0~(B@b~axhYou see here a scroll labeled THARR (for sale, 100 zorkmids). T:2846b~ay"For you, most gracious sir; only 100 zorkmids for this scroll labeled THARR."--More--c~a>o@ T:2847  Fainted Burdened Deafc~a> T:2849 T:2850 T:2852 T:2853c~a>J T:2854 T:2855c~a>% T:2856c~a>% T:2857c~a?J T:2859 T:2860c~a?O T:2862  Fainting Burdened Deafc~ao(0~(B@You see here a scroll labeled PRATYAVAYAH (for sale, 107 zorkmids).c~alThe list price of the scroll labeled PRATYAVAYAH is 107 zorkmids.--More--d~a4Q@ T:2863d~am(0~(B@You see here a scroll labeled ELBIB YLOH (for sale, 60 zorkmids).d~a, T:2864--More--e~a2  Fainted Burdened Deaf  T:2865 T:2866 T:2868 T:2869e~a o T:2870 T:2871 T:2873e~a % T:2874e~a % T:2876e~a % T:2877e~a % T:2878e~a9 O T:2879  Fainting Burdened Deafe~am \The list price of the scroll labeled ELBIB YLOH is 60 zorkmids.--More--f~a!@f~a # g~aLnameg~a?d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) g~aÚ q+(0ka(B########(0x(B##(0lqqqqk(B(0lqqqqqkx(B#####(0x~~~~~(B#(0x~~~~~xj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(BWhat do you want to call? [ac-fjln-uw-zA-KNP-VX-Z or ?*] g~a  Armor  a - an uncursed +2 pair of leather gloves (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Scrolls  e - a scroll labeled DAIYEN FOOELS  f - a scroll labeled ELBIB YLOH  n - 2 scrolls labeled ELBIB YLOH (unpaid, 120 zorkmids)  r - 2 scrolls called identify (unpaid, 40 zorkmids)  t - a scroll called 400 (unpaid, 400 zorkmids)  u - a scroll labeled LOREM IPSUM (unpaid, 100 zorkmids)  x - a scroll labeled KO BATE (unpaid, 200 zorkmids)  y - a scroll labeled DAIYEN FOOELS (unpaid, 100 zorkmids)  A - a scroll labeled KO BATE (unpaid, 267 zorkmids)  D - 2 scrolls labeled THARR (unpaid, 200 zorkmids)  I - a scroll labeled PRATYAVAYAH (unpaid, 107 zorkmids)  Spellbooks  o - a spellbook called 800 (unpaid, 800 zorkmids)  B - a spellbook called 100 (unpaid, 100 zorkmids)  C - a spellbook called 200 (unpag~adid, 200 zorkmids)  Potions  X - a yellow potion  Z - a puce potion  Rings  F - an agate ring  P - a diamond ring  Q - a ruby ring (1 of 2)i~a +(0lqqqk(B#(0~~~~a(B########(0lqqqqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+####(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B##(0mqqqqj(B(0mqqqqqj(B#######i~a [C############################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a(B@(0~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~~(B@??(0x(Bi~a_ c(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~(B?+????(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~(B?]+???(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:16 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1430 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:2879 Fainting Burdened DeafCall a scroll labeled PRATYAVAYAH: i~aZ(1j~aG0j~a/I 7j~a k~al(0~(B@You see here a scroll of magic mapping (for sale, 100 zorkmids).k~aM T:2880You can hear again.l~aq& |"For you, most gracious sir; only 100 zorkmids for this scroll of magic mapping."--More--m~awm@ T:2881  Fainted Burdened Deaf  T:2882 T:2883 T:2884 T:2885 T:2887 T:2888 T:2890 T:2891 T:2892 T:2893 T:2894 T:2896 T:2897  Fainting Burdenedm~aj(0~(B@m~a%knYou see here a scroll labeled ASHPD SODALG (for sale, 50 zorkmids). T:2899n~a v"For you, good sir; only 50 zorkmids for this scroll labeled ASHPD SODALG."--More--n~a @ T:2900  Fainted Burdened Deaf  T:2901 T:2902n~ao o T:2903 T:2905 T:2906n~a % T:2907n~a J T:2908 T:2909n~a + T:2910 T:2911 T:2912 T:2913 T:2914 T:2915 T:2916  Fainting Burdenedp~agn# p~anamep~a< d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) p~a3p+(0ka(B########(0x(B##(0lqqqqk(B(0lqqqqqkx(B#####(0x~~~~~(B#(0x~~~~~xj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(BWhat do you want to call? [ac-fjln-uw-zA-NP-VX-Z or ?*] q~a  Armor  a - an uncursed +2 pair of leather gloves (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Scrolls  e - a scroll labeled DAIYEN FOOELS  f - a scroll labeled ELBIB YLOH  n - 2 scrolls labeled ELBIB YLOH (unpaid, 120 zorkmids)  r - 2 scrolls called identify (unpaid, 40 zorkmids)  t - a scroll called 400 (unpaid, 400 zorkmids)  u - a scroll labeled LOREM IPSUM (unpaid, 100 zorkmids)  x - a scroll labeled KO BATE (unpaid, 200 zorkmids)  y - a scroll labeled DAIYEN FOOELS (unpaid, 100 zorkmids)  A - a scroll labeled KO BATE (unpaid, 267 zorkmids)  D - 2 scrolls labeled THARR (unpaid, 200 zorkmids)  I - a scroll called 107 (unpaid, 107 zorkmids)  L - a scroll of magic mapping (unpaid, 100 zorkmids)  M - a scroll labeled ASHPD SODALG (unpaid, 50 zorkmids)  Spellbooks  o - a spellbook called 800 (unpaq~aid, 800 zorkmids)  B - a spellbook called 100 (unpaid, 100 zorkmids)  C - a spellbook called 200 (unpaid, 200 zorkmids)  Potions  X - a yellow potion  Z - a puce potion  Rings  F - an agate ring (1 of 2)r~a U(0lqqqk(B#(0~~~~a(B########(0lqqqqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+####(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B##(0mqqqqj(B(0mqqqqqj(B########r~a{U[11;25H###########################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a(B@(0~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~~~~(B@(0x(B~aU;;10H(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~(B?+????(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~(B?]+???(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:16 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1430 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:2916 Fainting BurdenedNever mind.s~aIWhat do you want to read? [efnortuxyA-DILM or ?*] s~a <As you read the scroll, it disappears.s~a A lit field surrounds you! T:2917#@(0~~~~~~(B(0~(B(0~~~~~(B(0~~~~~~(B@(0~(B(0~(B]t~aR u~ab;#(0~(B@u~aciYou see here a scroll called identify (for sale, 27 zorkmids). T:2918u~aW q"For you, good sir; only 27 zorkmids for this scroll called identify."--More--v~aF!@v~a T:2919  Fainted Burdened Deaf  T:2920 T:2921 T:2922v~a% T:2923v~a% T:2925v~a% T:2926v~a(J T:2927 T:2928v~aL% T:2929v~ao% T:2930v~a% T:2931v~a% T:2932v~a% T:2934v~a% T:2935v~a M T:2936  Fainting Burdenedv~a @(0~(Bv~aJhYou see here a scroll of blank paper (for sale, 60 zorkmids). T:2937w~al y"For you, most gracious sir; only 60 zorkmids for this scroll of blank paper."--More--w~a' @ T:2938  Fainted Burdened Deaf  T:2940 T:2941w~ap J T:2943 T:2944w~a % T:2945w~a J T:2946 T:2947w~a % T:2948w~a % T:2949w~a% J T:2950 T:2951w~aJ % T:2952w~an % T:2953w~a+ M T:2955  Fainting Burdenedx~aۿ @(0~(Bx~aQpYou see here a scroll labeled ETAOIN SHRDLU (for sale, 300 zorkmids). T:2956y~aH;|"For you, esteemed sir; only 300 zorkmids for this scroll labeled ETAOIN SHRDLU."--More--y~aVm !@y~a {@(0~(BYou see here a scroll labeled MAPIRO MAHAMA DIROMAT (for sale, 200 zorkmids).y~aq , T:2957--More--{~a|E Fainted Burdened Deaf  T:2958(0~(B@ T:2959 T:2961{~aEo T:2962 T:2963 T:2964{~aE% T:2965{~aE T:2966 T:2967 T:2968 T:2969 T:2971 T:2972 T:2974{~aFO T:2975  Fainting Burdened Deaf{~aLz>Your knapsack cannot accommodate any more items.{~a |~aSr@?|~ajrYou see here a dusty spellbook (for sale, 400 zorkmids). T:2976You can hear again.--More--}~ah  Fainted Burdened Deaf  T:2977@(0~(B T:2978 T:2980}~a7h o T:2981 T:2982 T:2984}~aCh J T:2985 T:2986}~aOh % T:2988}~ah  T:2989 T:2991 T:2992 T:2994  Fainting Burdened~~a­ +@~~a You see here a scroll labeled MAPIRO MAHAMA DIROMAT (for sale, 200 zorkmids). T:2995(0~(B@~a=What do you want to eat? [ghiv or ?*] ~aw Comestibles g - 5 uncursed food rations h - 5 uncursed apples i - 6 uncursed oranges v - 5 food rations(end) ~aN=W+##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B~a=This food really hits the spot! T:2996 Hungry Burdened T:2997 T:2998~a=% T:3000~a=9 St:17  Burdened~a=QYou finish eating the food ration. T:3001~a Coins  $ - 1430 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 4 uncursed food rations  h - 5 uncursed apples  i - 6 uncursed oranges  v - 5 food rations  Scrolls  e - a scroll labeled DAIYEN FOOELS  f - a scroll labeled ELBIB YLOH  n - 2 scrolls labeled ELBIB YLOH (unpaid, 120 zorkmids)  r - 2 scrolls called identify (unpaid, 40 zorkmids)  t - a scroll called 400 (unpaid, 400 zorkmids)  u - a scroll labeled LOREM IPSUM (unpaid, 100 zorkmids)  x - a scroll labeled KO BATE (unpaid, 200 zorkmids)  y - a scroll labeled DAIYEN FOOELS (unpaid, 100 zorkmids)  A - a scroll labeled KO BATE (unpaid, 267 zo~ayrkmids)  D - 2 scrolls labeled THARR (unpaid, 200 zorkmids)  I - a scroll called 107 (unpaid, 107 zorkmids)  L - a scroll of magic mapping (unpaid, 100 zorkmids) (1 of 3)~a# [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1430 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:3001 Burdened(0lqqqk(B#(0~~~~a(B########(0lqqqqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+####(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B~a ##(0mqqqqj(B(0mqqqqqj(B###################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a~(B@(0~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~a ~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~~~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~(B?+@(0~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~(B?]+???(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B~aa@(0~(B@?~a% 3What do you want to drop? [$a-zA-Z or ?*] ~a2You drop 6 uncursed oranges.~aNEnniscorthy seems uninterested. T:3003~a ~a -%@~a You see here a scroll labeled MAPIRO MAHAMA DIROMAT (for sale, 200 zorkmids). T:3004(0~(B@~a]"For you, most gracious sir; only 200 zorkmids for this scroll labeled MAPIRO MAHAMA DIROMAT." --More--~a K  T:3005@~a @(0~(B~a You see here a dusty spellbook (for sale, 400 zorkmids). T:3007@(0~(B~aAGLYour knapsack cannot accommodate any more items.~aP? T:3008+@~aw Coins  $ - 1430 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 4 uncursed food rations  h - 5 uncursed apples  v - 5 food rations  Scrolls  e - a scroll labeled DAIYEN FOOELS  f - a scroll labeled ELBIB YLOH  i - a scroll labeled MAPIRO MAHAMA DIROMAT (unpaid, 200 zorkmids)  n - 2 scrolls labeled ELBIB YLOH (unpaid, 120 zorkmids)  r - 2 scrolls called identify (unpaid, 40 zorkmids)  t - a scroll called 400 (unpaid, 400 zorkmids)  u - a scroll labeled LOREM IPSUM (unpaid, 100 zorkmids)  x - a scroll labeled KO BATE (unpaid, 200 zorkmids)  y - a scroll labeled DAIYEN FOOELS (unpaid, 100 zorkmids)  A~a - a scroll labeled KO BATE (unpaid, 267 zorkmids)  D - 2 scrolls labeled THARR (unpaid, 200 zorkmids)  I - a scroll called 107 (unpaid, 107 zorkmids)  L - a scroll of magic mapping (unpaid, 100 zorkmids) (1 of 3)~a) [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1430 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:3008 Burdened(0lqqqk(B#(0~~~~a(B########(0lqqqqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+####(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B~a* ##(0mqqqqj(B(0mqqqqqj(B###################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a(B@(0~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~~a+ x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~(B?+@(0~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~(B?]+???(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B~a{<What do you want to use or apply? [dklswzGH or ?*] ~aW] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ~a +##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  u - Unpaid items U - Items known to be Uncursed X - Items of unknow~aB (n Bless/Curse status(end) ~a"M+~a +~a*+~a%##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##((0a(B@(0~~~~~~x~~x(B#(0x~(B+(0~~~~~x~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x~~x(B###(0x~~~~~x(B#(0~a̎x~(B?+@(0~~~x~(B`(0x(B#####(0~~~~~~a(B###(0x~(B?]+???(0xqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1430 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:3008 Burdened Put in what?  Scrolls e - a scroll labeled DAIYEN FOOELS f - a scroll labeled ELBIB YLOH i - a scroll labeled MAPIRO MAHAMA DIROMAT (unpaid, 200 zorkmids) n - 2 scrolls labeled ELBIB YLOH (unpaid, 120 zorkmids) r - 2 scrolls called identify (unpaid, 40 zorkmids) t - a scroll called 400 (unpaid, 400 zorkmids) u - a scroll labeled LOREM IPSUM (unpaid, 100 zorkmids) x - a scroll labeled KO BATE (unpaid, 200 zorkm~a@ids) y - a scroll labeled DAIYEN FOOELS (unpaid, 100 zorkmids) A - a scroll labeled KO BATE (unpaid, 267 zorkmids) D - 2 scrolls labeled THARR (unpaid, 200 zorkmids) I - a scroll called 107 (unpaid, 107 zorkmids) L - a scroll of magic mapping (unpaid, 100 zorkmids) M - a scroll labeled ETAOIN SHRDLU (unpaid, 300 zorkmids) O - a scroll called identify (unpaid, 27 zorkmids) W - a scroll of blank paper (unpaid, 60 zorkmids) Spellbooks o - a spellbook called 800 (unpaid, 800 zorkmids) B - a spellbook called 100 (unpaid, 100 zorkmids) C - a spellbook called 200 (unpaid, 200 zorkmids) Potions X - a yellow potion Z - a puce potion(end) ~a8N+++++++++++++++++++++~a (0lqqqk(B#(0~~~~a(B########(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B####(0a~~~~~(B#(0x~~~~~x(B##(0mqqqqj(B(0mqqqqqj(B############%####(0l~qqk(B####(0x~~~~a* [m~(B####(0lqqqqqqqk(B(0x~~~x(B####(0lqqqaqqqqk(B##((0a(B@(0~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~(B?+@(0~~~x(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~(~aN B?]+???(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1430 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:3008 BurdenedYou put a scroll labeled DAIYEN FOOELS into the bag called 1.--More--~a F~aGR T:3009(0~(B@~a] @(0~(B~aȅYou see here a dusty spellbook (for sale, 400 zorkmids). T:3010@(0~(B~ako"For you, esteemed sir; only 400 zorkmids for this dusty spellbook."--More--~a9You have a little trouble lifting n - a dusty spellbook (unpaid, 400 zorkmids). T:3011@~a# ~aK name~aBd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ~aep+(0ka(B########(0x(B##(0lqqqqk(B(0lqqqqqkx(B#####(0x~~~~~(B#(0x~~~~~xj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(BWhat do you want to call? [acdjlnpqswzE-HJKNP-VY or ?*] ~a,Call a dusty spellbook: ~a4~a99~a'  ~a0~a0~a ~a @(0~(B~aۻnYou see here a scroll labeled LOREM IPSUM (for sale, 100 zorkmids). T:3012~ay"For you, honored sir; only 100 zorkmids for this scroll labeled LOREM IPSUM."--More--~ab> T:3013@~a&(0~(B@~abYou see here a scroll of light (for sale, 50 zorkmids). T:3014~aj"For you, good sir; only 50 zorkmids for this scroll of light."--More--~a> T:3015@~aw$ N  T:3016@(0~(B~aj&(0~(B@~aXkKYou see here a dark brown spellbook (for sale, 300 zorkmids).~a}y"For you, most gracious sir; only 300 zorkmids for this dark brown spellbook."--More--~a&You have a little trouble lifting t - a dark brown spellbook (unpaid, 300 zorkmids). T:3017@~a# ~aO name~ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ~ao+(0ka(B########(0x(B##(0lqqqqk(B(0lqqqqqkx(B#####(0x~~~~~(B#(0x~~~~~xj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(BWhat do you want to call? [acdjln-twzE-HJKNP-VY or ?*] ~a, 1Call a dark brown spellbook: ~a3~a0~a/Z0~a3~aY(0~(B@~ajYYou see here a scroll called identify (for sale, 20 zorkmids). T:3018(0~(B@~aNt"For you, honored sir; only 20 zorkmids for this scroll called identify."--More--~a > T:3019@~a(0~(B@~awYou see here a scroll labeled XIXAXA XOXAXA XUXAXA (for sale, 267 zorkmids). T:3020~a"For you, most gracious sir; only 267 zorkmids for this scroll labeled XIXAXA XOXAXA XUXAXA." --More--~atK  T:3021@~aٚ j(0~(B@You see here a scroll called identify (for sale, 20 zorkmids).~a z"For you, most gracious sir; only 20 zorkmids for this scroll called identify."--More--~aS<> T:3023@~a<What do you want to use or apply? [dklswzGH or ?*] ~a ] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ~a- +##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Rings i - Wands j - Tools k - Gems/Stones  u - Unpaid items U - Items known to be Uncursed X - Items of unknown Bless/Curse status[2~aB. 0;48H(end) ~a@ +~a+~a5.+~ao -~a##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##((0a~~~~~~~x~~x(B#(0x(B@+(0~~~~~x~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x~~x(B###(0x~~~~~x(B#(0x~~~~~~a#~~x~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B](0~~~(B@(0xqqj(B(0mqqqqqj(B(0mqqqqqqqj(B Put in what?  Scrolls o - a scroll labeled LOREM IPSUM (unpaid, 100 zorkmids) r - a scroll of light (unpaid, 50 zorkmids) u - 2 scrolls called identify (unpaid, 40 zorkmids) x - a scroll labeled XIXAXA XOXAXA XUXAXA (unpaid, 267 zorkmids) Spellbooks n - a spellbook called 400 (unpaid, 400 zorkmids) t - a spellbook called 300 (unpaid, 300 zorkmids)(end) ~a9++++++~aw(0lqqqk(B#(0~~~~a(B########(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B####(0a~~~~~(B#(0x~~~~~x(B##(0mqqqqj(B(0mqqqqqj(B########You put a scroll labeled LOREM IPSUM (unpaid, 100 zorkmids) into the bag called 1.--More--~ai~a#j&  T:3024~aq.@(0~(B~aL7 D T:3026@(0~(B~a+ D T:3027@(0~(B~aKX@(0~(B@(0~(B~a#D T:3028@(0~(B~a> O T:3029@(0~(B~aUN T:3030@(0~(B~aF In what direction? ~a)~a)QThe door closes. T:3031+~aGJWhat do you want to use or apply? [dklswzGH or ?*] ~a$In what direction? ~a?E)Lock it? [yn] (n) ~a# T:3032 T:3033You succeed in locking the door. T:3034~aAN~a &(0~(B@~aM T:3035@(0~(B~aB_  T:30371(0~(B@@(0~(B~a  Coins  $ - 1430 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 4 uncursed food rations  h - 5 uncursed apples  v - 5 food rations  Rings  F - an agate ring  P - a diamond ring  Q - a ruby ring  Wands  d - a crystal wand  Tools  k - a lock pick  l - an empty bag  s - a bag called 1 containing 48 items (contents, 4478 zorkmids)  w - a lamp called oil  z - a whistle called magic  H - a lamp called oil  Gems/Stones (1 of 2)~ak c - 2 blue gems  j - 2 green gems  q - an uncursed green gem  E - 2 red gems  G - a gray stone  J - 5 red gems  K - a violet gem  N - a yellowish brown gem  R - a yellow gem  S - a yellowish brown gem  T - a white gem  U - 2 violet gems  Y - 4 black gems (2 of 2)~a b[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1430 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:3037 Burdened(0lqqqk(B#(0~~~~a(B########(0lqqqqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~(B1(0~~x(B(0x~~~~~~~~~~(B+####(0a~~~~~(B#(0x~~~~~x(B(0m~aKb[m(B+(0q~qqqqqqqj(B##(0mqqqqj(B(0mqqqqqj(B###################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##(+(0~~~(B@(0~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B@(0~~~~~x(B(0x~~~~~~~~~x(~arbB(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B](0~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B~aCWhat do you want to write with? [- cdjmqE-GJKNP-UY or ?*] ~a @You write in the dust with your fingertip.--More--~a@What do you want to write in the dust here? ~aes~aud~a~af~aǀ _ T:3038(0~(B1~a;CWhat do you want to write with? [- cdjmqE-GJKNP-UY or ?*] ~a2 1You don't have that object.--More--~ac6QWhat do you want to write with? [- cdjmqE-GJKNP-UY or ?*] ~a Miscellaneous - - your fingertip Weapons m - an uncursed crude dagger Rings F - an agate ring P - a diamond ring Q - a ruby ring Wands d - a crystal wand Gems/Stones c - 2 blue gems j - 2 green gems q - an uncursed green gem E - 2 red gems G - a gray stone J - 5 red gems K - a violet gem N - a yellowish brown gem R - a yellow gem S - a yellowish brown gem T - a white gem U - 2 violet gems Y - 4 black gems(end) ~aL7+##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~(B1(0~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##(+(0~~~(B@(0~~~x~~x(B#(0x~(B@(0~~~~~x~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x~~x(B###(0x~a7M[1m~~~~~x(B#(0x~~~~~~~x~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B](0~~~~xqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1430 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:3038 BurdenedThis crystal wand is a wand of lightning!--More--~a+HWhat do you want to burn into the floor here? ~aԻ~aMSThe wand of lightning glows, then fades. T:3039~aL~aI  Coins  $ - 1430 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 4 uncursed food rations  h - 5 uncursed apples  v - 5 food rations  Rings  F - an agate ring  P - a diamond ring  Q - a ruby ring  Wands  d - a wand of lightning  Tools  k - a lock pick  l - an empty bag  s - a bag called 1 containing 48 items (contents, 4478 zorkmids)  w - a lamp called oil  z - a whistle called magic  H - a lamp called oil  Gems/Stones (1 of 2)~av [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1430 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:3039 Burdened(0lqqqk(B#(0~~~~a(B########(0lqqqqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+####(0a~~~~~(B#(0x~(B1(0~~~x(B(0m~a [m(B+(0q~qqqqqqqj(B##(0mqqqqj(B(0mqqqqqj(B###################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##(+(0~~~(B@(0~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B@(0~~~~~x(B(0x~~~~~~~~~x(~a\ B(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B](0~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B~a <What do you want to use or apply? [dklswzGH or ?*] ~a] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ~a- ?##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~(B1(0~~~x(B(0mqqqqj(B(0mqqqqqj(B~a  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools i - Gems/Stones  u - Unpaid items U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ~a 6##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~(B1(0~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##(+(0~~~(B@(0~~~x~~x(B#(0x~(B@(0~~~~~x~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x~~x(B###(0x[38;5~a6@;0m~~~~~x(B#(0x~~~~~~~x(B~aEWhat do you want to drop? [$a-dghj-mpqsvwzE-HJKNP-VY or ?*] ~aD] \You drop a bag called 1 containing 48 items (contents, 4478 zorkmids).--More--~aٟyEnniscorthy offers 1010 gold pieces for your items in your bag called 1. Sell them? [ynaq] (y ) ~a_0 $:2440You sold some items inside a bag called 1 containing 48 items for 1010 gold pieces.--More--~aXi+ T:3040~asn"For you, honored sir; only 6765 zorkmids for the contents of this bag called 1."--More--~a!@~aMT Burdened(0~(B1~ae" <What do you want to use or apply? [dklswzGH or ?*] ~a~ ] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ~a+##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~(B1(0~~x(B(0mqqqqj(B(0mqqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ~a/l+~a##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~(B1(0~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##(+(0~~~(B@(0~~~x(B Take out what?   Scrolls  a - a scroll labeled DAIYEN FOOELS (unpaid, 100 zorkmids)  b - a scroll labeled DAIYEN FOOELS (unpaid, 100 zorkmids)  c - 2 scrolls labeled ELBIB YLOH (unpaid, 120 zorkmids)  d - a scroll labeled ELBIB YLOH~a! (unpaid, 60 zorkmids)  e - a scroll labeled ETAOIN SHRDLU (unpaid, 300 zorkmids)  f - a scroll labeled GARVEN DEH (unpaid, 100 zorkmids)  g - a scroll labeled KIRJE (unpaid, 133 zorkmids)  h - a scroll labeled KO BATE (unpaid, 267 zorkmids)  i - a scroll labeled KO BATE (unpaid, 200 zorkmids)  j - 2 scrolls labeled LOREM IPSUM (unpaid, 200 zorkmids)  k - a scroll labeled LOREM IPSUM (unpaid, 100 zorkmids)  l - a scroll labeled MAPIRO MAHAMA DIROMAT (unpaid, 200 zorkmids)  m - 2 scrolls labeled MAPIRO MAHAMA DIROMAT (unpaid, 534 zorkmids)  n - 2 scrolls labeled THARR (unpaid, 200 zorkmids)  o - a scroll labeled THARR (unpaid, 100 zorkmids)  p - a scroll labeled XIXAXA XOXAXA XUXAXA (unpaid, 267 zorkmids)  q - a scroll called 107 (unpaid, 107 zorkmids)  r - a scroll called 400 (unpaid, 400 zorkmids)  s - a scroll called identify (unpaid, 27 zorkmids)  t - 4 scrolls called identify (unpaid, 80 zorkmids)~aN  u - a scroll of blank paper (unpaid, 60 zorkmids)  v - a scroll of blank paper (unpaid, 60 zorkmids)  w - a scroll of light (unpaid, 50 zorkmids)  x - a scroll of light (unpaid, 50 zorkmids) (1 of 2)~a<+~a (0lqqqk(B#(0~~~~a(B########(0lqqqqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+####(0a~~~~~(B#(0x~~(B1(0~~x(B(0m(B+(0q~qqqqqqqj(B##(0mqqqqj(B(0mqqqqqj(B#####[~ag10;45H##############################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##(+(0~~~(B@(0~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B@(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~~ax(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B](0~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:3040 BurdenedYou have a little trouble removing f - a scroll labeled ELBIB YLOH (unpaid, 60 zorkmids). T:3042~a7 ;What do you want to read? [f or ?*] ~a+oAs you read the scroll, it disappears.Your hands twitch.--More--~a6Call a scroll labeled ELBIB YLOH: ~a e~a n~a'c~auh~ah$a~a=n~at~a ~a w~ae~a\'a~a7p~a  o~an~aQX T:3043(0~(B1~an<What do you want to use or apply? [dklswzGH or ?*] ~a] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ~a% +##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~(B1(0~x(B(0mqqqqj(B(0mqqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ~aZ+~ay##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~(B1(0~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##(+(0~~~(B@(0~~~x(B Take out what?   Scrolls  a - a scroll labeled DAIYEN FOOELS (unpaid, 100 zorkmids)  b - a scroll labeled DAIYEN FOOELS (unpaid, 100 zorkmids)  c - a scroll labeled ETAOIN SHRDLU (unpaid, 300 zorkmids)  d - a scroll labeled GARVEN D~aEH (unpaid, 100 zorkmids)  e - a scroll labeled KIRJE (unpaid, 133 zorkmids)  f - a scroll labeled KO BATE (unpaid, 267 zorkmids)  g - a scroll labeled KO BATE (unpaid, 200 zorkmids)  h - 2 scrolls labeled LOREM IPSUM (unpaid, 200 zorkmids)  i - a scroll labeled LOREM IPSUM (unpaid, 100 zorkmids)  j - a scroll labeled MAPIRO MAHAMA DIROMAT (unpaid, 200 zorkmids)  k - 2 scrolls labeled MAPIRO MAHAMA DIROMAT (unpaid, 534 zorkmids)  l - 2 scrolls labeled THARR (unpaid, 200 zorkmids)  m - a scroll labeled THARR (unpaid, 100 zorkmids)  n - a scroll labeled XIXAXA XOXAXA XUXAXA (unpaid, 267 zorkmids)  o - a scroll called 107 (unpaid, 107 zorkmids)  p - a scroll called 400 (unpaid, 400 zorkmids)  q - 2 scrolls called enchant weapon (unpaid, 120 zorkmids)  r - a scroll called identify (unpaid, 27 zorkmids)  s - 4 scrolls called identify (unpaid, 80 zorkmids)  t - a scroll of blank paper (unpaid, 60 zorkmids) ~aȍ u - a scroll of blank paper (unpaid, 60 zorkmids)  v - a scroll of light (unpaid, 50 zorkmids)  w - a scroll of light (unpaid, 50 zorkmids)  x - a scroll of light (unpaid, 50 zorkmids) (1 of 2)a5 a - a scroll of magic mapping (unpaid, 100 zorkmids)  b - a scroll of magic mapping (unpaid, 100 zorkmids)  Spellbooks  c - a shining spellbook (unpaid, 100 zorkmids)  d - a vellum spellbook (unpaid, 300 zorkmids)  e - a spellbook called 100 (unpaid, 100 zorkmids)  f - a spellbook called 200 (unpaid, 200 zorkmids)  g - a spellbook called 300 (unpaid, 300 zorkmids)  h - a spellbook called 400 (unpaid, 400 zorkmids)  i - a spellbook called 800 (unpaid, 800 zorkmids)  j - a spellbook called ? (unpaid, 400 zorkmids)  k - a blessed spellbook of healing (unpaid, 100 zorkmids)  Potions  l - a clear potion  m - a dark potion  n - an effervescent potion  o - a golden potion  p - a cursed milky potion  q - a puce potion  r - a purple-red potion  s - an uncursed sky blue potion  t - a white potion  u - a white potion a:6^ v - a yellow potion  w - a cursed potion of healing (2 of 2) aV+ a +a;(0lqqqk(B#(0~~~~a(B########(0lqqqqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+####(0a~~~~~(B#(0x~~~(B1(0~x(B(0m(B+(0q~qqqqqqqj(B##(0mqqqqj(B(0mqqqqqj(B#####[a10;45H##############################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##(+(0~~~(B@(0~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B@(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~ac(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B](0~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:3043 BurdenedYou have a little trouble removing A - a shining spellbook (unpaid, 100 zorkmids).--More--aeHYou have a little trouble removing B - a spellbook called 100 (unpaid, 100 zorkmids). T:3044ar<What do you want to read? [AB or ?*] a^  Spellbooks A - a shining spellbook (unpaid, 100 zorkmids) B - a spellbook called 100 (unpaid, 100 zorkmids)(end) a +(0qqqk~~~a(B########(0~~~x(B##(0lqqqqk(B(0lqqqqqk(BaA You feel a wrenching sensation.#@#(0~(B(0~~~~~~~(B(0~(B+(0~~~~~(B(0~~~(B(0~~~(B(0~~~~~~~(B(0~~(B(0~~~~(BYou escaped the shop without paying!a --More--ajYou stole 6815 zorkmids worth of merchandise.An alarm sounds!--More--a1 T:3045aT B T:3046#@#a7 #@#a5 #@#a06JYou hear a door unlock and open. T:3048a#H T:3049#@#ag-#@##aD J T:3051@##a/#@##aDd^ T:3052###@#a?= T:3053@#a ` T:3054(0~(B#@#aX T:3055(0~~~~(B(0~~~~(B@(0~~~~~~~~~(B#(0~~~~~~~(Ba g T:3056@#(0~(B(0~~~(BaC T:3057@(0~(Ba V @(0~(BaB C T:3058@(0~(Ba+|C T:3059@(0~(Ba"C T:3060@(0~(BaC T:3061@(0~(Ba7 &You climb up the stairs.--More--a(0lqqqqqqk(B (0x~~~~~~x(B(0lqqqqk(B (0x~~~~~~x(B#(0~~~~~x(B(0lqqqqqqqqqqk(B (0x~~~~~~x(B#(0x~~~~x(B(0x~~~~~~~~~~x(B (0mq~qaqqj(B#######(0~~~~~x(B#(0~~~~~~~~~~~x(B#####################(0x~~~~x(B####(0x~~~~~~~~(B)(0~x(B######(0lqqqqqqqqqqqqqqk(B####(0~~~~~x(B##########(0~~~~~~~~~~~x(B#######(0x~~~~(B@(0~~~~~~~~~x(B#(0mqqqqj(B###(0maqqqqqqqqqqj(B######(0x~~~~~~~~~~~~~~~(B####################(0~~~~~(Bb(0~~~~~~~~~x(B##(0lqqqqaqqk(B##(0x~~~~~~~~~~~~~~~(B%###(0x~~~~~~~a(B######(0mqqqqqqqqqqqqqqj(B######(0x~~~~~~~x(B######(0l~qqk(B#(0x~~~~~~~x(B##########)####(0~~~~x(B%(0x~~~~~~~~(B######(0x~~(B<(0x(B#(0lqqk(B(0mqqqqqqqj(B#########(0~~~~(B%##)#######aA(0~~~x(B(0maqqj(B(0x~~x(B#(0mqqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:5 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:3061 Burdeneday"  T:3062a .What do you want to read? [AB or ?*] a<} Spellbooks A - a shining spellbook B - a spellbook called 100(end) aEu+(0lqqqqk(BYou begin to memorize the runes. T:3064 au T:3065You add the "jumping" spell to your repertoire. T:3067b(0~(B"a &>@"av (0~~~~~~~(B@ T:3073  T:3075b(0~(B@(0~(B#aa # $aKname%a n %a# &a,#&a&t n&aS~9#n: unknown extended command.'aX](0~(B(0~(Bb@'a What type of things do you want to take off?  a - Armor  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 'a ;(0lqqqqk~~~~~x(B(0lqqqqqqqqqqkx~~~~x(B(0x~~~~~~~~~~x~~~~~x(B#(0~~~~~~~~~~~x(B(az# (a name)ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) )aM+(0lqqqqk(B#(0~~~~~x(B(0lqqqqqqqqqqk(B#(0x~~~~x(B(0x~~~~~~~~~~x(B#(0~~~~~x(B#(0~~~~~~~~~~~x(B#(0x~~~~x(B####(0x~~~~~~~~(B)(0~x(B#(0~~~~~x(B##########(0~~~~~~~~~~~x(BWhat do you want to call? [acdjlpqswzABE-HJKNP-VY or ?*] )aN^ .Call a shining spellbook: *a[1*a 0*a+0+a$-,a.What do you want to read? [AB or ?*] ,a  Spellbooks A - a spellbook called 100 B - a spellbook of jumping(end) -aP c(0lqqqqk(BNever mind..a1L.ai K T:3076(0~(B@/a.] T:3078(0~(B(0~(B@[/a(0~~~~(B(0~~~(B(0~(B(0~(B@ Things that are here: a dwarvish cloak a pair of iron shoes--More--/a\ M T:30790a T:3080(0~~~~(B(0~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B[@0a+u#@(0~~(B#@(0~(B0aZAYou see here a dagger. T:30821a? T:3087)####@(0~~(B(0~~~(B)1a &(0~(B@1at C T:3088(0~(B@2a0C T:3089(0~(B@2an &You climb up the stairs.--More--2ax (0lqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~a(B#(0lqqqqqqqqqqk(B#+@(0~~x(B(0x~~~(B<(0~~~~~x(B#(0a~~~~~~~~~~x(B####(0x~~~x(B(0x~~~~~~~~~x(B#(0x~~~~~~~~~~x(B####(0~~~~a(B#(0mqqqqqqqaqj(B#(0mqqqqqqqqaqj(B#(0mqqqj(B#########################(0lqqqqqqqqqk(B###############(0x~~~~~~~~2aȯ ~~(B############(0x~~~~~~~~~x(B#(0l~qqqqqqqqqqk(B###(0x(B>(0~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#######(0x~~~~~~~~~~(B##(0~~~~~~~~~~~~x(B#(0lq~qqqqqqqqqk(B(0mqqqqqqqqqj(B######`(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0~~~~~~~~~~~~x(B#(0~~~~(B)(0~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 2a ONeutral Dlvl:4 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1353 T:3089 Burdened2aV 3aS[ t T:3090>(0~(B@(0~(B(0~~~(B4aC T:3091@(0~(B(0~~(B(0~~~(B5a@Z T:3092>@(0~~(B5aH y(0~(B(0~~(B@(0~(B5a* u T:3093(0~(B@(0~~(B6aS= T:3094@#6a= T:3095@#6a= T:3096@#6a[ C T:3097#@7am T:3102#####(0~~~~~~~~~(B@#(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B7ay _ T:3103@(0~(B(0~(B8a6&(0~(B@8a‡K T:3104(0~(B@8a@(0~~~~~(B T:3108  T:3111@(0~(B8a $ T:31129a'You fall down the stairs.--More--9a (0lqk(B(0lqqqqqqqk(B(0lqk(B (0lqk(B(0lj~mk(B(0lqqqqj~~~~~~~mqqk(B(0x~mqqk(B (0lj~mk(B(0lj~~~x(B(0x~~~~~~x~~lk~~~~mk(B(0x~~~~x(B (0x~~~x(B(0x~~~lj(B(0x~qqwqqvqqjmwqq~~mk(B(0lqk(B(0x~~~~mqqqk(B (0x~~qu(B(0lj~~~mk(B(0x~~~x(B(0x~~~~~mqj~x(B(0mqqk~~~~~mk(B (0x~~~x(B(0x[389a;5;0m~~~~~x(B(0x~~~x(B(0x~~~~~~~~~x(B(0mk~~~~~mk(B (0mk~~mqqk(B(0mk~~~~mk(B(0lqqqj~~~x(B(0x~~~~~~~~qu(B(0x~~~(B%(0~(B@(0x(B (0x~~~~~mqqqqqqk(B(0tq~~~~mqqqqqqqqqj~~~~~~~x(B(0lj~~~x~lk~~mqk(B(0lj~(B%%(0~~lj(B (0lj~~~~~~~~~~~~mqqj~~~~~~~~~~~~~~~~~q~~~~lj(B(0lj~~~~tqjmk~~~mqqk(B(0x~~~~~~x(B9a  (0x~~~~~~~qqwqk~~~~~~~~~~~~~~~~~~~~~~~~~~~mqqqqqqj~~~~~mk(B(0mqk~~~~x(B(0tq~(B)(0~~lj(B (0x~~~~~~~~~x(B(0mk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mk(B(0mqqk~mqklqu~~(B>(0~~x(B (0x~~lqk~~~~x(B(0mqqwqwq~~~~~~~~~~~lqk~~~~~~qq~~~~~~~~~~~~~mk(B(0x~~~mj~x~~~lqj(B (0mqqj(B(0x~~~~mk(B(0lqj~x~~~~~lqqk~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~mk(B(9ai 0mqk~~~~~~lqj(B(0x~~~~~x(B(0x~~~~~~~~lj(B(0mk~~x(B(0mk~~~~~~~~~x~~~~~~~~~~~~mqqk(B(0mk~~~~qu(B(0tq~x~~x(B(0lj~~~~~~~qu(B(0mqqj(B(0mk~~~~~~lqvk~~~~~~~~~~~~~~x(B(0mk~x~~mk(B(0x~lvqqj(B(0x~~~~~x~~~mk(B(0x~~~~~~x(B(0mqqk~x~lk~~~~~~x(B(0mqvk~~mqk(B(0mqj(B(0x~~~lqvqk~~x(B(0x~~~~~9a clj(B(0mqvqjx~~~lqqj(B(0x~~~~x(B(0mqqqj(B(0x~~x(B(0x~~~~~x(B(0mqqqj(B(0x~~~~x(B(0mqqj(B(0mqk~lqj(B(0mk~lqj(B(0mqj(B(0mqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:5 $:2440 HP:49(52) Pw:37(37) AC:0 Xp:8/1353 T:3112 Burdened9a6$:aK [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:5 $:2440 HP:49(52) Pw:37(37) AC:0 Xp:8/1353 T:3113 Burdened(0~(B<(0~(B@(0~~(B:a )[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:5 $:2440 HP:49(52) Pw:37(37) AC:0 Xp:8/1353 T:3114 Burdened(0~(B[(0~(B(0~(B@(0~~(B:a ([Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:5 $:2440 HP:50(52) Pw:37(37) AC:0 Xp:8/1353 T:3115 Burdened(0~~(B(0~(B(0~~(B@(0~~(B;a˃N[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:5 $:2440 HP:50(52) Pw:37(37) AC:0 Xp:8/1353 T:3117 Burdened(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~(B;a>'You fall down the stairs.--More--<a}(0qqqqj~(B(0~~~~~~~~(B(0~~qwk~~~~(B(0~~~x(B(0k~~~~(B(0~~~lj(B(0~~~l(B(0~(B%(0qj(B(0~~~~mqqq(B#(0~mqj~l(B(0~(BhG(0~(B(0~~~~(B[%)(0~~~~~~~x(B(0~(B@(0~~(B(0k~(B)%(0~~qwqq~~(B>(0~x(B(0~~~(B(0q~(B)%(0~~m(B<aٟ(0~~~(B(0~~~~~~(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:2440 HP:48(52) Pw:37(37) AC:0 Xp:8/1353 T:3117 Burdened<a}"  T:3118<aע Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) p - a +0 pair of iron shoes (being worn) V - a +0 dwarvish iron helm (being worn)(end) <a=N=a;You kill the gnome!)/1360The dwarf wields a dagger! T:3119=a =aitYou hit the dwarf![Seahorse17 the Initiate  ]  HP:49 T:3121>ae>aZYou kill the dwarf!/1370%>a(0~~~(B@<(0~~~(B Things that are here: a dwarf corpse a dwarvish cloak a pair of iron shoes a dagger--More--?a\Oa T:3122?a(0~(B(0~(B%@G(0~(B(0~(BYou see here 3 daggers.G?ah T:3123The gnome swings his thonged club.The gnome hits![Seahorse17 the Initiate ]  HP:40  T:3124AavGYou kill the gnome!%Aaw/1377The gnome hits![Seahorse17 the Initiate ]  HP:38 [Seahorse17 the Initiate ]  HP:39 T:3125Aa+ .You hit the gnome.Aa , fThe gnome hits![Seahorse17 the Initiate ]  HP:38BawdYou kill the gnome!/1384 T:3126(0~(BBag T:3127(0~~~(B@)(0~~(BBak (0~~~(B(0~~(B(0v(B@(0~(B(0~~q(B Things that are here: a gnome corpse a thonged club--More--Caf0Ca T:3129(0~(B(0q(B%@(0~(B(0~(B(0q(BCa [Seahorse17 the Initiate ]  HP:39 T:3130(0j(B(0~(B@(0~(B(0~(B(0q(BCay@t T:3131(0~(B(0~~(B@(0~(BDa` T:3132(0~(B(0~~(B@(0~(B(0~(BDa]t T:3133(0~(B(0~~(B@(0~(BDa _(0~(B(0~(B(0~~(B@(0~(B(0~(BDa  T:3134(0~(B(0~~(B@(0~(B(0~(BDa [Seahorse17 the Initiate ]  HP:40 T:3135(0~~(B(0~~(B[@(0~(B(0~~(BEa T:3136(0~(B(0~~(B@(0~(BEa1v@(0~(B(0~~(B(0~~~(B Things that are here: a bow 9 arrows a two-handed sword--More--Eay W T:3137EaY)@(0~(B(0~(BFatb T:3138(0~(B(0~(B@(0~(BFa[Seahorse17 the Initiate ]  HP:41 T:3140(0~~(B@(0~(B(0~(BFa:w T:3141(0~~(B@(0~(B(0~(BFa `(0~(B(0~~(B@(0~(BFaY  T:3142(0~~(B(0~(B(0~(B@(0~(B(0~~~(BGa|'You fall down the stairs.--More--Gai(0lqqqk(B(0qqqq(B (0x(B@(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk(B%(0~x(B(0x~~~~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~GaC[mx(B(0lj~x(B(0~~~~~~(B(0~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~(B)(0mqj~m(B(0Ga~~~~~~~mx~~lqqqqqqqaqk(B(0lj(B(0x~(B%(0~(B%(0x(B(0~~~(B%(0~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqja1m~~~mk(B(0~~~x~(B(0q~~~x(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~xGaD[m~~~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qj~~~~~~x~~~(B{GaE(0~~(B%)(0~lau(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:39(52) Pw:37(37) AC:0 Xp:8/1384 T:3142 BurdenedGa  T:3143Ha M<(0~(B@(0~(B(0~~(BIa?_ T:3144(0~~(B@(0~(BIa0[Seahorse17 the Initiate ]  HP:40 T:3145(0~(B(0~~(B@(0~(B(0~(B(0~(BIa, (0~(B(0~~(B(0~(B@(0~(B(0~(BIa T:3147(0~~(B(0~(B(0~(B@(0~(B(0~~~(B1JaE T:3148(0~(B(0~(B(0~(B@(0~(B(0~(B@Ja%~ T:3149(0~(B(0~(B@@(0~(B(0~(B(0~~(BJa+(0~(B(0~(B(0~~(B@(0~(B(0~(B:Ja[Seahorse17 the Initiate ]  HP:41 T:3150The iguana bites![Seahorse17 the Initiate ]  HP:40  T:3151Ka T:3153(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(BKa͖ [Seahorse17 the Initiate ]  HP:41 T:3155(0~~(B@(0~(B(0~(BKap [Seahorse17 the Initiate  ]  HP:42 T:3161(0~~~~~(B(0~~~~~~~(B@La T:3162(0~(B@(0~(B(0~~(BMakp(0~~(B@(0~(B(0~(B(0~(BMac& } T:3164(0~~(B@(0~(B(0~~(BNao[Seahorse17 the Initiate  ]  HP:43 T:3165(0~~(B(0~(B@(0x~~(BNak T:3166(0~~(B(0~(B@(0~(B(0~~(BNa  T:3167(0~~(B(0~(B@(0~~~(B(0~(B(0~~(B(0~~(BNa  T:3168(0~~~(B(0~~(B(0~(B(0~(B@(0~~~(BOaR(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~~~(B(0~(BOa  T:3169(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~(BOa N[Seahorse17 the Initiate  ]  HP:44 T:3170(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BOa  T:3171(0~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~(BPa T:3172(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(BPa`1 T:3173(0~(B(0~~(B@(0~(B(0~(B(0~(BPaQ9(0~(B(0~~(B@(0~(B(0~(B(0~(BPa:  T:3174(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(BQa([Seahorse17 the Initiate  ]  HP:45 T:3175(0~(B@(0~(B(0~~~(B(0~~(BQaj T:3176(0~(B@(0~(B@(0~(B(0~~~(BQa  T:3178(0~(B(0~(B@1@(0~(B(0~(BQa .(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B@(0~(B(0~(BThe priest of Huan Ti intones:"Pilgrim, you enter a sacred place!"--More--Qa * T:3179RaW.V@(0a(B(0~(BRaH[Seahorse17 the Initiate  ]  HP:46 T:3181@@(0~(B(0~(B Saj Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Rings h - Wands i - Tools j - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Sai+Sa,6(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(Sa6B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0xSa7~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B What would you like to drop?   Armor  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  v - 5 food rations  Spellbooks  A - a spellbook called 100  B - a spellbook of jumping  Rings  F - an agate ring  P - a diamond ring  Q - a ruby ring  Wands  d - a wand of lightning  Tools  k - a lock pick  l - an empty bag  s - a bag called 1 containing 45 items  w - a lamp called oil  z - a whistle called magic  H - a lamp called oil a8sH Gems/Stones  c - 2 blue gems  j - 2 green gems  E - 2 red gems (1 of 2)Sa% ++++++++++++++++++Ta (0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x~~(B@(0~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~(B@(0~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0Tap~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(BTa(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~(B(0q~~~xTa+(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~luam38;5;0m~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(BTavD(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:46(52) Pw:37(37) AC:0 Xp:8/1384 T:3181 BurdenedYou cannot drop something you are wearing.5 food rations land on the altar.--More--Ta< Ta؃ Ta# Pick up what?   Comestibles  a - 5 uncursed food rations  Spellbooks  b - an uncursed spellbook called 100  c - an uncursed spellbook of jumping  Rings  d - an uncursed agate ring  e - a cursed diamond ring  f - an uncursed ruby ring  Wands  g - a cursed wand of lightning  Tools  h - an empty uncursed bag  i - an uncursed bag called 1 containing 45 items  j - an uncursed lamp called oil  k - an uncursed lamp called oil  l - an uncursed whistle called magic  m - an uncursed lock pick  Gems/Stones  n - 4 uncursed black gems  o - 2 uncursed blue gems  p - 2 uncursed green gems  q - 5 uncursed red gems  r - 2 uncursed red gems  s - 2 uncursed violet gems (1 of 2)Ta +++++++++++++++++++UaY(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x~~(B@(0~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~(B@(0~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0UaeZ~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(BUaZ(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~(B(0q~~~xUa[(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~lua[38;5;0m~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(BUa\1(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:46(52) Pw:37(37) AC:0 Xp:8/1384 T:3181g - 5 uncursed food rations.A - an uncursed spellbook called 100.--More--Ua Ua^ S@ Burdened  T:3182Va<What do you want to use or apply? [dklswzGH or ?*] Va2_] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) Va +(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaVaoqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Waw+Wa(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(WaB(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x(B Take out what?   Scrolls  a - a scroll labeled DAIYEN FOOELS  b - a scroll labeled DAIYEN FOOELS  c - a scroll labeled ETAOIN SHRDLU  d - a scroll labeled GARVEN DEH avH e - a scroll labeled KIRJE  f - a scroll labeled KO BATE  g - a scroll labeled KO BATE  h - 2 scrolls labeled LOREM IPSUM  i - a scroll labeled LOREM IPSUM  j - a scroll labeled MAPIRO MAHAMA DIROMAT  k - 2 scrolls labeled MAPIRO MAHAMA DIROMAT  l - 2 scrolls labeled THARR  m - a scroll labeled THARR  n - a scroll labeled XIXAXA XOXAXA XUXAXA  o - a scroll called 107  p - a scroll called 400  q - 2 scrolls called enchant weapon  r - a scroll called identify  s - 4 scrolls called identify  t - a scroll of blank paper  u - a scroll of blank paper  v - a scroll of light  w - a scroll of light  x - a scroll of light (1 of 2)Wa)++++++++++++++++++++++++Xa(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x~~(B@(0~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~(B@(0~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0Xa~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(BXa(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~(B(0q~~~xXa(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~luaU38;5;0m~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(BXa.(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:46(52) Pw:37(37) AC:0 Xp:8/1384 T:3182 BurdenedYou have a little trouble removing y - a scroll labeled DAIYEN FOOELS.--More--Xa Xaxd T:3183(0~(B@1Ya Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Rings i - Wands j - Tools k - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Ya8+Yal(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(YalB(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0xYam~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B What would you like to drop?   Armor  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Scrolls  e - 5 scrolls called identify  f - a scroll of blank paper  i - a scroll labeled MAPIRO MAHAMA DIROMAT  j - a sYamcroll of blank paper  n - 2 scrolls called enchant weapon  o - a scroll of light  r - 2 scrolls of light  t - a scroll called 400  u - 2 scrolls labeled LOREM IPSUM  v - 2 scrolls of magic mapping  x - a scroll labeled KO BATE  y - 2 scrolls labeled DAIYEN FOOELS  C - a scroll labeled KO BATE  D - a scroll labeled KIRJE  I - 2 scrolls labeled MAPIRO MAHAMA DIROMAT  L - 3 scrolls labeled THARR  M - a scroll labeled ETAOIN SHRDLU  O - a scroll labeled LOREM IPSUM  W - a scroll labeled GARVEN DEH  X - a scroll labeled XIXAXA XOXAXA XUXAXA  Z - a scroll called 107 (end) ZaI+++++++++++++++++++++++Za)(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x~~~~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~(B@@(0~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0~~~~~~(Ba*8;5;0m(0~~m~(B(0mqwawqj(B1(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(Ba/*H(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~(B(0q~~~x(BZa\*(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~lua*m~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0mqjZa* [m~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:46(52) Pw:37(37) AC:0 Xp:8/1384 T:3183 BurdenedYou cannot drop something you are wearing.--More--[a/ [aH T:3184@(0~(B[a Pick up what?  Scrolls a - 2 uncursed scrolls labeled DAIYEN FOOELS b - an uncursed scroll labeled ETAOIN SHRDLU c - an uncursed scroll labeled GARVEN DEH d - an uncursed scroll labeled KIRJE e - a blessed scroll labeled KO BATE f - an uncursed scroll labeled KO BATE g - 2 uncursed scrolls labeled LOREM IPSUM h - a cursed scroll labeled LOREM IPSUM i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT j - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT k - 3 uncursed scrolls labeled THARR l - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA m - an uncursed scroll called 107 n - an uncursed scroll called 400 o - 2 uncursed scrolls called enchant weapon p - 5 uncursed scrolls called identify q - an uncursed scroll of blank paper r - a curse[ajd scroll of blank paper s - a blessed scroll of light t - 2 uncursed scrolls of light u - 2 uncursed scrolls of magic mapping(end) [ad +++++++++++++++++++++\aj(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B1(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~[\amlqqqqqqqaqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~~x(B(0~~x~~~x~~~~(B(0lqqqqk~~~x~~~~~~~~qvk~~~mu(B!(0~~~x~~~~~~~~qk~(B(0mq~~(B)(0a\a~(B((((0x~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj\aT((B [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:46(52) Pw:37(37) AC:0 Xp:8/1384 T:3184 BurdenedYou have a little trouble lifting y - 2 uncursed scrolls labeled DAIYEN FOOELS.--More--\aM \aO[Seahorse17 the Initiate  ]  HP:47 T:3185(0~(B@@]a <What do you want to use or apply? [dklswzGH or ?*] ]aP ] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ^a<+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqa^ajqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Spellbooks c - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ^a{E+^a~ (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(^a~ B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk(B Take out what?  Spellbooks a - a vellum spellbook b - a spellbook called 200 c - a spellbook called 300 d - a spellbook called 400 e - a spellbook called 800 f - a spellbook called ? Potions g - a clear potion^a6  h - a dark potion i - an effervescent potion j - a golden potion k - a puce potion l - a purple-red potion m - a white potion n - a white potion o - a yellow potion(end) _a/ (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(_aY0 B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0x_a0 ~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B`av<What do you want to use or apply? [dklswzGH or ?*] `ag9] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) `a +(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqa`a$qk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Cu`abrse status(end) `a +aa%+aa (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(aa B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0xaa ~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:47(52) Pw:37(37) AC:0 Xp:8/1384 T:3185 Burdened Put in what?   Scrolls  e - 5 uncursed scrollsaaK  called identify  f - a cursed scroll of blank paper  i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT  j - an uncursed scroll of blank paper  n - 2 uncursed scrolls called enchant weapon  o - a blessed scroll of light  r - 2 uncursed scrolls of light  t - an uncursed scroll called 400  u - 2 uncursed scrolls labeled LOREM IPSUM  v - 2 uncursed scrolls of magic mapping  x - an uncursed scroll labeled KO BATE  y - 2 uncursed scrolls labeled DAIYEN FOOELS  C - a blessed scroll labeled KO BATE  D - an uncursed scroll labeled KIRJE  I - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT  L - 3 uncursed scrolls labeled THARR  M - an uncursed scroll labeled ETAOIN SHRDLU  O - a cursed scroll labeled LOREM IPSUM  W - an uncursed scroll labeled GARVEN DEH  X - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Z - an uncuraa} sed scroll called 107  Spellbooks  A - an uncursed spellbook called 100  B - an uncursed spellbook of jumping (end) baW+++++++++++++++++++++++ca{ (0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x~~~~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~(B@@(0~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0~~~~~~(Baf 8;5;0m(0~~m~(B(0mqwawqj(B1(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(Ba H(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~(B(0q~~~x(Bca (0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~lua, m~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0mqjcam #[m~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:47(52) Pw:37(37) AC:0 Xp:8/1384 T:3185 BurdenedYou put 5 uncursed scrolls called identify into the bag called 1.--More--da; da=f T:3187(0~(B@ 1da<What do you want to use or apply? [dklswzGH or ?*] da3 ] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) da: +(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqada qk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) eaŝ+ea(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(eaB(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x(B Take out what?  Spellbooks a - a vellum spellbook b - a spellbook called 200 c - a spellbook called 300 d - a spellbook called 400 e - a spellbookeax called 800 f - a spellbook called ? Potions g - a clear potion h - a dark potion i - an effervescent potion j - a golden potion k - a puce potion l - a purple-red potion m - a white potion n - a white potion o - a yellow potion(end) ea +++++++++++++++ea8 (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(ea8 B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0xea8 ~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(BYou have a little trouble removing u - a vellum spellbook.--More--fa fa+@(0~(Bfa Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) fa3 +fa1}(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(fa}B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0xfa~~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B What would you like to drop?  Armor p - a +0 pair of iron shoes (being worn) V - a +0 dwarvish iron helm (being worn) Spellbooks n - a spellbook called 400 o - a spellbook called 800 t - a spellbook called 300 u - afaP~ vellum spellbook x - a spellbook called ? C - a spellbook called 200 Potions e - a dark potion y - a clear potion A - a white potion B - a white potion D - a yellow potion I - a purple-red potion L - a golden potion X - an effervescent potion Z - a puce potion(end) ga+++++++++++++++++ga4(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(gaB(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0xga~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:47(52) Pw:37(37) AC:0 Xp:8/1384 T:3187 BurdenedYou cannot drop something you are wearing.--MorgaWe--ga+ ga+ :  T:3188ga ! Pick up what?  Spellbooks a - an uncursed vellum spellbook b - a blessed spellbook called 200 c - a blessed spellbook called 300 d - an uncursed spellbook called 400 e - an uncursed spellbook called 800 f - an uncursed spellbook called ? Potions g - an uncursed clear potion h - a cursed dark potion i - an uncursed effervescent potion j - an uncursed golden potion k - an uncursed puce potion l - an uncursed purple-red potion m - an uncursed white potion n - a cursed white potion o - an uncursed yellow potion(end) ha+++++++++++++++hal (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(haDm B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0xham +~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(Bu - an uncursed vellum spellbook.C - a blessed spellbook called 200.--More--iaA' ia(9@ Burdenedja 5 2What do you want to read? [notuxC or ?*] ka` Spellbooks n - an uncursed spellbook called 400 o - an uncursed spellbook called 800 t - a blessed spellbook called 300 u - an uncursed vellum spellbook x - an uncursed spellbook called ? C - a blessed spellbook called 200(end) la +(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(Bla7 JYou begin to memorize the runes. T:3189laM [Seahorse17 the Initiate  ]  HP:48 T:3190(0~(B@ la&  T:3191@(0~(B T:3192(0~(B@ T:3193 T:3194@(0~(BlaI [[Seahorse17 the Initiate  ]  HP:49 T:3195la You add the "cause fear" spell to your repertoire. T:3196@(0~(Bma{ <What do you want to throw? [$m or ?*] naNever mind.na"?What do you want to read? [notuxC or ?*] na" c Spellbooks n - an uncursed spellbook called 400 o - an uncursed spellbook called 800 t - a blessed spellbook of cause fear u - an uncursed vellum spellbook x - an uncursed spellbook called ? C - a blessed spellbook called 200(end) paۿ+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(Bpa'You begin to memorize the runes. T:3197(0~(B@1pa: T:3198[Seahorse17 the Initiate  ]  HP:50 T:3200(0~(B(0~(B@padF T:3201@(0~(BpaYou add the "wizard lock" spell to your repertoire. T:3202(0~(B@qaAIWhat do you want to use or apply? [dklswzGH or ?*] qa~] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) qa! +(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqa qk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Cuqa9 rse status(end) ra3+ra+sa (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(sa2 B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0xsa8 ~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B [Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:50(52) Pw:37(37) AC:0 Xp:8/1384 T:3202 Burdened Put in what?  Spellbooks n - an uncursed spsa ellbook called 400 o - an uncursed spellbook called 800 t - a blessed spellbook of cause fear u - an uncursed vellum spellbook x - an uncursed spellbook called ? C - a blessed spellbook of wizard lock Potions e - a cursed dark potion y - an uncursed clear potion A - a cursed white potion B - an uncursed white potion D - an uncursed yellow potion I - an uncursed purple-red potion L - an uncursed golden potion X - an uncursed effervescent potion Z - an uncursed puce potion(end) saG+++++++++++++++ta3|(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(ta|B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0xta|~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(BYou put an uncursed spellbook called 400 into the bag called 1.--More--ta ta ^ T:3204@(0~(B1 ua_<What do you want to use or apply? [dklswzGH or ?*] ua] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ua6+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaua6Nqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) uaO (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(ua B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk(Bva <What do you want to use or apply? [dklswzGH or ?*] va+] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) wa/+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqawaNqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) xa$ +ya(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(yaB(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk(B Take out what?   Scrolls  a - 2 uncursed scrolls labeled DAIYEN FOOELS  b - an uncursed scroll labeled ETAOIN SHRDLU  c - an uncursed scroll labeled GARVEN DEH  d - an uncursed scroll labeled KIRJE  e - a blessed scroll labeled KO BATE  f - an uncursed scroyall labeled KO BATE  g - 2 uncursed scrolls labeled LOREM IPSUM  h - a cursed scroll labeled LOREM IPSUM  i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT  j - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT  k - 3 uncursed scrolls labeled THARR  l - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  m - an uncursed scroll called 107  n - an uncursed scroll called 400  o - 2 uncursed scrolls called enchant weapon  p - 5 uncursed scrolls called identify  q - an uncursed scroll of blank paper  r - a cursed scroll of blank paper  s - a blessed scroll of light  t - 2 uncursed scrolls of light  u - 2 uncursed scrolls of magic mapping  Spellbooks  v - an uncursed vellum spellbook  w - an uncursed spellbook called 100 (1 of 2)awg +a(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x~~~~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~(B@(0~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~~(B@(0~~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0a~~~~~~(B(0~~m~(B(0mqwawqj(B1(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqaqk(Ba[m(0lj(B(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~(B(0qa~~~x(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x[38;5;a\0m~~~lu~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~laa@u(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(Balr[Seahorse17 the Initiate  ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:50(52) Pw:37(37) AC:0 Xp:8/1384 T:3204 BurdenedYou have a little trouble removing A - an uncursed spellbook called 100.[Seahorse17 the Initiate  ]  HP:51 T:3205@(0~(BaK:What do you want to read? [A or ?*] a+aYou begin to memorize the runes. T:3206@(0~(B T:3208@(0~(BaYou add the "sleep" spell to your repertoire. T:3209(0~(B@aP[Seahorse17 the Initiate ]  HP:52 T:3210@(0{~(B@a| T:3212@(0~(B@(0~(B  aK <What do you want to use or apply? [dklswzGH or ?*] a< ] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ak+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaa qk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Rings h - Wands i - Tools j - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a* +a(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(aB(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0xaT~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B Put in what?  Spellbooks A - an uncursed spellbook of sleep(end) aK+a(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(BagYou put an uncursed spellbook of sleep into the bag called 1. T:3213ax Coins  $ - 2440 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 9 uncursed food rations  h - 5 uncursed apples  Rings  F - an uncursed agate ring  P - a cursed diamond ring  Q - an uncursed ruby ring  Wands  d - a cursed wand of lightning  Tools  k - an uncursed lock pick  l - an empty uncursed bag  s - an uncursed bag called 1 containing 42 items  w - an uncursed lamp called oil  z - an uncursed whistle called magic  H - an uncursed lamp called oil  Gems/Stones  c - 2 uncursed blue gems (1 of 2)aF[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3213 Burdened(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B@(0~~~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~(B@a(0~~~(B((0x(B(0q~k(B(0k~l~~~x(B(0mk~~~~x(B(0~~x(B(0lj~xawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x[a10;34H~m(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(Bax_  Coins  $ - 2440 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 9 uncursed food rations  h - 5 uncursed apples  Rings  F - an uncursed agate ring  P - a cursed diamond ring  Q - an uncursed ruby ring  Wands  d - a cursed wand of lightning  Tools  k - an uncursed lock pick  l - an empty uncursed bag  s - an uncursed bag called 1 containing 42 items  w - an uncursed lamp called oil  z - an uncursed whistle called magic  H - an uncursed lamp called oil  Gems/Stones  c - 2 uncursed blue gems (1 of 2)a  q - 3 uncursed green gems  E - 2 uncursed red gems  G - an uncursed gray stone  J - 5 uncursed red gems  K - an uncursed violet gem  N - an uncursed yellowish brown gem  R - an uncursed yellow gem  S - an uncursed yellowish brown gem  T - an uncursed white gem  U - 2 uncursed violet gems  Y - 4 uncursed black gems (2 of 2)a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3213 Burdened(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B@(0~~~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~(B@a (0~~~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B[38;5ae;0m(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(B(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B[14a6;8H(0lj~mqj~~~mk(B(0~~~x~(B(0q~~~x(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)[38a;5;1m%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qj~~~~~~x[a3m~~~(B{(0~~(B%)(0~lau(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(Bat\ <What do you want to use or apply? [dklswzGH or ?*] a ] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaaNqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) a+a/(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(a0B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk(B Take out what?  Scrolls a - 2 uncursed scrolls labeled DAIYEN FOOELS b - an uncursed scroll labeled ETAOIN SHRDLU c - an uncursed scroll labeled GARVEN DEH d - an uncursed scroll labeled KIRJE e - a blessed scroll labeled KO BATE f - aY1jan uncursed scroll labeled KO BATE g - 2 uncursed scrolls labeled LOREM IPSUM h - a cursed scroll labeled LOREM IPSUM i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT j - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT k - 3 uncursed scrolls labeled THARR l - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA m - an uncursed scroll called 107 n - an uncursed scroll called 400 o - 2 uncursed scrolls called enchant weapon p - 5 uncursed scrolls called identify q - an uncursed scroll of blank paper r - a cursed scroll of blank paper s - a blessed scroll of light t - 2 uncursed scrolls of light u - 2 uncursed scrolls of magic mapping(end) a+a (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqa aqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~~x(B(0~~x~~~x~~~~(B(0lqqqqk~~~x~~~~~~~~qvk~~~mu(B!(0~~~x~~~~~~~~qk~(B(0mq~~(B)(0a~a (B((((0x~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B a; [A[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3213 BurdenedaX You have a little trouble removing e - 5 uncursed scrolls called identify.@(0~(B1a IWhat do you want to use or apply? [dklswzGH or ?*] aX3 ] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a) +(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaa Nqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) a9 +a}(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(aB(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk(B Take out what?  Scrolls a - 2 uncursed scrolls labeled DAIYEN FOOELS b - an uncursed scroll labeled ETAOIN SHRDLU c - an uncursed scroll labeled GARVEN DEH d - an uncursed scroll labeled KIRJE e - a blessed scroll labeled KO BATE f - a(8an uncursed scroll labeled KO BATE g - 2 uncursed scrolls labeled LOREM IPSUM h - a cursed scroll labeled LOREM IPSUM i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT j - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT k - 3 uncursed scrolls labeled THARR l - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA m - an uncursed scroll called 107 n - an uncursed scroll called 400 o - 2 uncursed scrolls called enchant weapon p - an uncursed scroll of blank paper q - a cursed scroll of blank paper r - a blessed scroll of light s - 2 uncursed scrolls of light t - 2 uncursed scrolls of magic mapping(end) a ++++++++++++++++++++aq(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B1(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqarqqqqaqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~~x(B(0~~x~~~x~~~~(B(0lqqqqk~~~x~~~~~~~~qvk~~~mu(B!(0~~~x~~~~~~~~qk~(B(0mq~~(B)(0a[38;5aVr;0m~(B((((0x~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(Bar [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3213 BurdenedYou have a little trouble removing y - 2 uncursed scrolls labeled DAIYEN FOOELS.--More--aT a, T:3215 a+ XYou have a little trouble removing v - 2 uncursed scrolls of magic mapping.aa a~AWhat do you want to read? [efijnort-vxyCDILMOWXZ or ?*] a!  Scrolls e - 5 uncursed scrolls called identify f - a cursed scroll of blank paper i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT j - an uncursed scroll of blank paper n - 2 uncursed scrolls called enchant weapon o - a blessed scroll of light r - 2 uncursed scrolls of light t - an uncursed scroll called 400 u - 2 uncursed scrolls labeled LOREM IPSUM v - 2 uncursed scrolls of magic mapping x - an uncursed scroll labeled KO BATE y - 2 uncursed scrolls labeled DAIYEN FOOELS C - a blessed scroll labeled KO BATE D - an uncursed scroll labeled KIRJE I - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT L - 3 uncursed scrolls labeled THARR M - an uncursed scroll labeled ETAOIN SHRDLU O - a cursed scroll labeled LOREM IPSUM W - aa n uncursed scroll labeled GARVEN DEH X - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA Z - an uncursed scroll called 107(end) a (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqa aqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~~x(B(0~~x~~~x~~~~(B(0lqqqqk~~~x~~~~~~~~qvk~~~mu(B!(0~~~x~~~~~~~~qk~(B(0mq~~(B)(0a~a" (B((((0x~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B [Seahorse17 the IniaN tiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3215 BurdenedNever mind.azIWhat do you want to use or apply? [dklswzGH or ?*] ah&] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a^S+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaaS7qk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Spellbooks c - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) a +aO (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(a2P B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B Take out what?  Spellbooks a - an uncursed vellum spellbook b - an uncursed spellbook called 400 c - an uncursed spellbook called 800 d - an uncursed spellbook called ? e - a blessed spellbook of cause fear f - a blessed spellbook of healing g - an uncursed spellbook of jumping h - an uncursed spelaqP lbook of sleep i - a blessed spellbook of wizard lock Potions j - an uncursed clear potion k - a cursed dark potion l - an uncursed effervescent potion m - an uncursed golden potion n - a cursed milky potion o - an uncursed puce potion p - an uncursed purple-red potion q - an uncursed sky blue potion r - an uncursed white potion s - a cursed white potion t - an uncursed yellow potion u - a cursed potion of healing(end) a&+a -a 1+aO+ac;(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(a;B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0xa<~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3215 BurdenedYou have a little trouble rea<Fmoving A - a blessed spellbook of cause fear.--More--a\You have a little trouble removing B - a blessed spellbook of wizard lock. T:3216(0{(B@ai ~ T:3217(0~(B@@(0~(Ba3What do you want to drop? [$a-zA-Z or ?*] a^S Never mind.ah  T:3219@(0~(B(0~(B(0~(B@aN3What do you want to drop? [$a-zA-Z or ?*] a  Coins  $ - 2440 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 9 uncursed food rations  h - 5 uncursed apples  Scrolls  e - 5 uncursed scrolls called identify  f - a cursed scroll of blank paper  i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT  j - an uncursed scroll of blank paper  n - 2 uncursed scrolls called enchant weapon  o - a blessed scroll of light  r - 2 uncursed scrolls of light  t - an uncursed scroll called 400  u - 2 uncursed scrolls labeled LOREM IPSUM  v - 2 uncursed scrolls of magic mapping  x - an uncursed scroll labeled KO BATE  y - 2 auncursed scrolls labeled DAIYEN FOOELS  C - a blessed scroll labeled KO BATE  D - an uncursed scroll labeled KIRJE (1 of 3)ae I - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT  L - 3 uncursed scrolls labeled THARR  M - an uncursed scroll labeled ETAOIN SHRDLU  O - a cursed scroll labeled LOREM IPSUM  W - an uncursed scroll labeled GARVEN DEH  X - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Z - an uncursed scroll called 107  Spellbooks  A - a blessed spellbook of cause fear  B - a blessed spellbook of wizard lock  Rings  F - an uncursed agate ring  P - a cursed diamond ring  Q - an uncursed ruby ring  Wands  d - a cursed wand of lightning  Tools  k - an uncursed lock pick  l - an empty uncursed bag  s - an uncursed bag called 1 containing 19 items  w - an uncursed lamp called oil  z - an uncursed whistle called magic  H - an uncursed lamp called oil  Gems/Stonesay  c - 2 uncursed blue gems  q - 3 uncursed green gems  E - 2 uncursed red gems (2 of 3)a9 +(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B@(0~~~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~~~(B@(0~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B[38;a 5;0m(0~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lja (B(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~(B(0q~ai ~~x(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~lua ~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B[a+ 221;25H(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(BaX ![Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3219 BurdenedYou drop a blessed spellbook of cause fear. T:3220@(0~(Ba5} T:3221+@(0{(B@a) 3What do you want to drop? [$a-zB-Z or ?*] aaYou drop a blessed spellbook of wizard lock. T:3222@(0~(Ba a7u T:3223+@@(0~(BahOAWhat do you want to read? [efijnort-vxyCDILMOWXZ or ?*] a Scrolls e - 5 uncursed scrolls called identify f - a cursed scroll of blank paper i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT j - an uncursed scroll of blank paper n - 2 uncursed scrolls called enchant weapon o - a blessed scroll of light r - 2 uncursed scrolls of light t - an uncursed scroll called 400 u - 2 uncursed scrolls labeled LOREM IPSUM v - 2 uncursed scrolls of magic mapping x - an uncursed scroll labeled KO BATE y - 2 uncursed scrolls labeled DAIYEN FOOELS C - a blessed scroll labeled KO BATE D - an uncursed scroll labeled KIRJE I - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT L - 3 uncursed scrolls labeled THARR M - an uncursed scroll labeled ETAOIN SHRDLU O - a cursed scroll labeled LOREM IPSUM W - aan uncursed scroll labeled GARVEN DEH X - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA Z - an uncursed scroll called 107(end) a+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaZ[38;5;3maqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~~x(B(0~~x~~~x~~~~(B(0lqqqqk~~~x~~~~~~~~qvk~~~mu(B!(0~~~x~~~~~~~~qk~(B(0mq~~(B)(0a~a[38;5;6m(B((((0x~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B [Seahorse17a the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3223 BurdenedAs you read the scroll, it disappears.aޓ-This is an identify scroll.--More--ad  What would you like to identify first?   Weapons  m - an uncursed crude dagger  Armor  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Scrolls  i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT  n - 2 uncursed scrolls called enchant weapon  t - an uncursed scroll called 400  u - 2 uncursed scrolls labeled LOREM IPSUM  x - an uncursed scroll labeled KO BATE  y - 2 uncursed scrolls labeled DAIYEN FOOELS  C - a blessed scroll labeled KO BATE  D - an uncursed scroll labeled KIRJE  I - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT  L - 3 uncursed scrolls labeled THARR  M - an uncursed scroll labeled ETAOIN SHRDLU  O - a cursed scroll labeled LOREM IPSUM  W - an uncursed scroll labeled GARVEN DEH  X - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Za'e - an uncursed scroll called 107  Rings  F - an uncursed agate ring  P - a cursed diamond ring  Q - an uncursed ruby ring (1 of 2)a&  Wands  d - a cursed wand of lightning  Tools  l - an empty uncursed bag  s - an uncursed bag called 1 containing 19 items  w - an uncursed lamp called oil  z - an uncursed whistle called magic  H - an uncursed lamp called oil  Gems/Stones  c - 2 uncursed blue gems  q - 3 uncursed green gems  E - 2 uncursed red gems  G - an uncursed gray stone  J - 5 uncursed red gems  K - an uncursed violet gem  N - an uncursed yellowish brown gem  R - an uncursed yellow gem  S - an uncursed yellowish brown gem  T - an uncursed white gem  U - 2 uncursed violet gems  Y - 4 uncursed black gems (2 of 2)a|+a(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B++(0~(B@(0~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~(B@(0{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B(0lj[38aw;5;0m~x(B(0~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqa[38;5;3maqk(B(0lj(B(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~(B[am(0q~~~x(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(BaD(0x~~~lu~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~alau(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3223 BurdenedG - an uncursed luckstone.aG$ T:3224aX;You don't have anything to drink.a5| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) a(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqa[amqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0~~x~~~x~~~~(B(0lqqqqk~~~~~~qvk~~~mu(B!(0~~~x~~qk~(B(0mq~~(B)(0a~(B((((0x~~~(Bau[m(0x~~~lu~(B((0~~x(Ba/  Coins  $ - 2440 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 9 uncursed food rations  h - 5 uncursed apples  Scrolls  e - 4 uncursed scrolls of identify  f - a cursed scroll of blank paper  i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT  j - an uncursed scroll of blank paper  n - 2 uncursed scrolls called enchant weapon  o - a blessed scroll of light  r - 2 uncursed scrolls of light  t - an uncursed scroll called 400  u - 2 uncursed scrolls labeled LOREM IPSUM  v - 2 uncursed scrolls of magic mapping  x - an uncursed scroll labeled KO BATE  y - 2a00 uncursed scrolls labeled DAIYEN FOOELS  C - a blessed scroll labeled KO BATE  D - an uncursed scroll labeled KIRJE (1 of 3)a [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3224 Burdened(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B++(0~(B@(0~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~(B@(0{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(a 0x~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(Ba [10;7H(0lqqqqk(B(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(B(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qqa (B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~(B(0q~~~x(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqkaK ~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(a 0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(BaAWhat do you want to read? [efijnort-vxyCDILMOWXZ or ?*] aBayC4As you read the scroll, it disappears.--More--a  What would you like to identify first?   Weapons  m - an uncursed crude dagger  Armor  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Scrolls  i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT  n - 2 uncursed scrolls called enchant weapon  t - an uncursed scroll called 400  u - 2 uncursed scrolls labeled LOREM IPSUM  x - an uncursed scroll labeled KO BATE  y - 2 uncursed scrolls labeled DAIYEN FOOELS  C - a blessed scroll labeled KO BATE  D - an uncursed scroll labeled KIRJE  I - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT  L - 3 uncursed scrolls labeled THARR  M - an uncursed scroll labeled ETAOIN SHRDLU  O - a cursed scroll labeled LOREM IPSUM  W - an uncursed scroll labeled GARVEN DEH  X - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Zax - an uncursed scroll called 107  Rings  F - an uncursed agate ring  P - a cursed diamond ring  Q - an uncursed ruby ring (1 of 2)aW+aLC(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B++(0~(B@(0~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~(B@(0{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B(0lj[38aC;5;0m~x(B(0~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqaD[38;5;3maqk(B(0lj(B(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~(B[aDm(0q~~~x(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(Ba'E(0x~~~lu~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~aEClau(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3224 Burdenedt - an uncursed scroll of punishment. T:3226aO  Coins  $ - 2440 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 9 uncursed food rations  h - 5 uncursed apples  Scrolls  e - 3 uncursed scrolls of identify  f - a cursed scroll of blank paper  i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT  j - an uncursed scroll of blank paper  n - 2 uncursed scrolls called enchant weapon  o - a blessed scroll of light  r - 2 uncursed scrolls of light  t - an uncursed scroll of punishment  u - 2 uncursed scrolls labeled LOREM IPSUM  v - 2 uncursed scrolls of magic mapping  x - an uncursed scroll labeled KO BATE  y a: - 2 uncursed scrolls labeled DAIYEN FOOELS  C - a blessed scroll labeled KO BATE  D - an uncursed scroll labeled KIRJE (1 of 3)a  I - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT  L - 3 uncursed scrolls labeled THARR  M - an uncursed scroll labeled ETAOIN SHRDLU  O - a cursed scroll labeled LOREM IPSUM  W - an uncursed scroll labeled GARVEN DEH  X - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Z - an uncursed scroll called 107  Rings  F - an uncursed agate ring  P - a cursed diamond ring  Q - an uncursed ruby ring  Wands  d - a cursed wand of lightning  Tools  k - an uncursed lock pick  l - an empty uncursed bag  s - an uncursed bag called 1 containing 19 items  w - an uncursed lamp called oil  z - an uncursed whistle called magic  H - an uncursed lamp called oil  Gems/Stones  c - 2 uncursed blue gems  q - 3 uncursed green gems  E - 2 uncursed red gems  G - an uncursed luckstone  J - a L5 uncursed red gems  K - an uncursed violet gem (2 of 3)a[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3226 Burdened(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B++(0~(B@(0~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~(B@(0{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(a'0x~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(Bam[10;7H(0lqqqqk(B(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(B(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qqa(B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~(B(0q~~~x(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqka~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(a40~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(BaZI1What do you want to put on? [FPQ or ?*] ay7Which ring-finger, Right or Left? [rl] am a 7F - an uncursed agate ring (on left hand).a* T:3227a/ 0What do you want to put on? [PQ or ?*] aR Rings P - a cursed diamond ring Q - an uncursed ruby ring(end) a?+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(BaTQ - an uncursed ruby ring (on right hand). T:3229a * T:3230a\V T:3231(0~(B(0~(B@@a J T:3232@(0~(Ba  Coins  $ - 2440 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 9 uncursed food rations  h - 5 uncursed apples  Scrolls  e - 3 uncursed scrolls of identify  f - a cursed scroll of blank paper  i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT  j - an uncursed scroll of blank paper  n - 2 uncursed scrolls called enchant weapon  o - a blessed scroll of light  r - 2 uncursed scrolls of light  t - an uncursed scroll of punishment  u - 2 uncursed scrolls labeled LOREM IPSUM  v - 2 uncursed scrolls of magic mapping  x - an uncursed scroll labeled KO BATE  y a - 2 uncursed scrolls labeled DAIYEN FOOELS  C - a blessed scroll labeled KO BATE  D - an uncursed scroll labeled KIRJE (1 of 3)aY[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3232 Burdened(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B++@(0~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~(B@(0~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0xaY~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0laEZqqqqk(B(0~~~~~mqj~m(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(B(0x~(B%(0~(B%(0x(B(0~~~~~~~~~(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qw(B(0lvq~~~~qq(BaZ[C(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~(B(0q~~~x(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~aZ~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~lqj(B(0~~~qja [~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(Ba' ;What do you want to use or apply? [dklswzH or ?*] a] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a3+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaaqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(eand) ao+a) -aL+a(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(a B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0xa:~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B Put in what?  Scrolls e - 3 uncursed scrolls of identify f - a cursed scroll of blank paper i - a blessed scroll labeled MAPIRO MAHAMA DIROMAT j - an uncursed scroll of blank paper n - 2 uncursed scrolls called enchantat weapon o - a blessed scroll of light r - 2 uncursed scrolls of light t - an uncursed scroll of punishment u - 2 uncursed scrolls labeled LOREM IPSUM v - 2 uncursed scrolls of magic mapping x - an uncursed scroll labeled KO BATE y - 2 uncursed scrolls labeled DAIYEN FOOELS C - a blessed scroll labeled KO BATE D - an uncursed scroll labeled KIRJE I - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT L - 3 uncursed scrolls labeled THARR M - an uncursed scroll labeled ETAOIN SHRDLU O - a cursed scroll labeled LOREM IPSUM W - an uncursed scroll labeled GARVEN DEH X - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA Z - an uncursed scroll called 107(end) a +++++++++++++++++++++a(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqa*aqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~~x(B(0~~x~~~x~~~~(B(0lqqqqk~~~x~~~~~~~~qvk~~~mu(B!(0~~~x~~~~~~~~qk~(B(0mq~~(B)(0a~a(B((((0x~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x~~lqj(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B a[A[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3232 BurdenedYou put 3 uncursed scrolls of identify into the bag called 1.--More--a ar (@(0~(Ba ;What do you want to use or apply? [dklswzH or ?*] a] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaaNqk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) a} (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(a B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk(BaAI T:3233(0{(B@a  T:3234+@(0~(B@(0~(Ba@(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0a(B@(0~(Ba T:3235(0~(B(0~(B(0~(B@(0~(Ba~ T:3236  T:3237+(0~(B(0~(B(0~(B@(0~~~(Ba  T:3238(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B@(0m(B2(0~~~(Ba\  T:3239(0~(B(0~~(B(0q(B (0~(B@(0~(B2(0q~~(B(0~~(Bao(0~(B(0~~(B(0~(B@(0~(B(0~lq(B(0~(Ba|You hear a door open. T:3241@(0~(B  2a  T:3242(0~~(B(0~(B(0~(B@@(0~(B(0~(B(0~(B 2a8%6(0~(B(0m(B(0~~(B@(0~(B(0~(B@(0~~~(B(0~(B(0~~(BV(0~~~(B(0~~~(B(0~~(B(0~~(Ba8% T:3243(0~~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(Banm T:3244(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@V(0~~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(Ba  Coins  $ - 2440 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 9 uncursed food rations  h - 5 uncursed apples  Rings  F - an uncursed agate ring (on left hand)  P - a cursed diamond ring  Q - an uncursed ruby ring (on right hand)  Wands  d - a cursed wand of lightning  Tools  k - an uncursed lock pick  l - an empty uncursed bag  s - an uncursed bag called 1 containing 40 items  w - an uncursed lamp called oil  z - an uncursed whistle called magic  H - an uncursed lamp called oil  Gems/Stones  c - 2 uncursed blue gems a (1 of 2)a [Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:52(52) Pw:37(37) AC:0 Xp:8/1384 T:3244 Burdened(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B++(0~~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B[6;a 23H(0x~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%aɫ (0~~~~~~~~~~x(B(0lqqqqk(B(0~~~~~mqj~mk(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(B(0x~(B%(0~(B%(0x(B(0~~~~~~~~~mq(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~~~~~m(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qwq[a 1m~~~(B@(0~~(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0~~~x~~lqq~~~x(B(0~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~(B@V(0x~~~~~~~~qvk~~~mu(B!(0~~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~(B(0mq~~(B)(0a~(B(aM (((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~lu~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~[38;a z5;3ma~(B((((0x(B(0mqk~~~l~~(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(BaC Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - jumping 1 escape 0% 76%-100% c - cause fear 3 enchantment 94% 76%-100% d - wizard lock 2 matter 94% 76%-100% e - sleep 1 enchantment 0% 76%-100%(end) a(0qqqk(B(0qqq(B(0qqqq~~~x(B(0lqqqqqk(B(0~~(B(0~~{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l~~~x(B(0mk~~~~x(B(0~~x(B(0lj~xawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk~x(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k~x(B(0j~~~~~~lk[38;a5;0m~~~~~(B%(0~~~~~~~~~~x~mk(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(Ba[#You are empty handed.ao # anamea  a\ enhancea nhancea Pick a skill to advance:  Fighting Skills a - martial arts [Skilled] Weapon Skills quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) a(4+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqa a4qk(B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B a4(0x~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(BYou are now more skilled in martial arts. aQ#  a enhance ad nhance a Current skills:  Fighting Skills martial arts [Expert] Weapon Skills quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) aJ(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B%(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk( aCKB(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~(B(0lqqqqk~~~~~qvk~~~mu(B!(0~~~x~qk~(B(0mq~~(B)(0a~(B((((0x~~(B(0x aKS~~~lu~(B((0~~x(B(0~~~~(B(0mqqqqj(B(0x~mqaqkqqqqk(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B a(0~(B(0q(B(0~~(B@(0~(BV@(0~~(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~(BaYou hit the vampire! T:3245The vampire hits![Seahorse17 the Initiate  ]  HP:46amThe vampire bites![Seahorse17 the Initiate  ]  HP:44  T:3246a 0You hit the vampire!a hThe vampire hits![Seahorse17 the Initiate ]  HP:41a The vampire bites![Seahorse17 the Initiate ]  HP:37  T:3247(0~(B@aji 0You hit the vampire!ai hThe vampire hits![Seahorse17 the Initiate ]  HP:32aj jThe vampire just misses! T:3248(0~(B@a" 0You hit the vampire!a<# hThe vampire hits![Seahorse17 the Initiate ]  HP:28a$ The vampire bites![Seahorse17 the Initiate ]  HP:25  T:3249(0~(B@a5 a You destroy the vampire!/1635 [Seahorse17 the Initiate ]  HP:26 T:3250(0~(B@Ga]  T:3251(0~(B(0~~(B(0m(B@(0~(B(0~(B(0~(B(0~(B@(0~(Ba  T:3252  T:3253(0~~(B(0~(B@(0~(B(0~(B@a% T:3254(0~(B(0~(B(0~(B@@(0~(Bat[Seahorse17 the Initiate ]  HP:27 T:3255(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~(Ba8 (0~(B(0~(B(0~(B@(0~(BG(0~(B(0~(B@ T:3257You hear someone praising Huan Ti.aSW (0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B@(0~(Bahk T:3258(0j~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(Bai (0~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B@(0~(Ba  T:3259You hear someone cursing shoplifters.[Seahorse17 the Initiate ]  HP:28 T:3260@(0~(Baod T:3261(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(BanU \ T:3262(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B@(0~(B(0~~~(B(0~~~~~(B(0~~~(BaJM T:3263[(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~~(Basq(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~~~(B(0~(Ba T:3264(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~(B(0~~~~(B(0~(Ba_ [Seahorse17 the Initiate ]  HP:29 T:3266(0~(B(0~~(B@(0~(B(0~(B((0~(Ba  T:3267(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B@(0~~(Ba%(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B((0~(Ba"Ud T:3269(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~~x(Bah [Seahorse17 the Initiate ]  HP:30 T:3270(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(BaTDWhat do you want to drop? [$a-dghk-mpqswzE-HJKNP-VY or ?*] a 1You don't have that object.--More--aRWhat do you want to drop? [$a-dghk-mpqswzE-HJKNP-VY or ?*] a4h !Never mind.ar aE(0~~(B(0~~(B(0~(B(0~~(B@(0~(B@aQ"Hello, seahorse17! Welcome again to Rebrol-nek's hardware store!"aC 0 T:3271(0~~(B(0~~~(B(0~~~~(B(0~~(B(0~(B(0~a(B@(0~(Bas(0~~(B(0~~(B@(0~(BaYou see here a fizzy potion (for sale, 100 zorkmids). T:3272(0~(B@(0~(Bak"For you, honored sir; only 100 zorkmids for this fizzy potion."--More-- aj T:3273@@( aB&(0~(B@ aeYou see here a whistle called tin (for sale, 10 zorkmids). T:3274!aa[Seahorse17 the Initiate ]  HP:31 T:3275@(!a^ EWhat do you want to drop? [$a-dghk-mpqswzCE-HJKNP-VY or ?*] "a>X  Coins  $ - 2440 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 9 uncursed food rations  h - 5 uncursed apples  Potions  C - a fizzy potion (unpaid, 100 zorkmids)  Rings  F - an uncursed agate ring (on left hand)  P - a cursed diamond ring  Q - an uncursed ruby ring (on right hand)  Wands  d - a cursed wand of lightning  Tools  k - an uncursed lock pick  l - an empty uncursed bag  s - an uncursed bag called 1 containing 40 items  w - an uncursed lamp called oil  z - an uncursed whistle called magic  H - an uncursed lamp called oil ["aoX28;1H(1 of 2)"a Gems/Stones  c - 2 uncursed blue gems  q - 3 uncursed green gems  E - 2 uncursed red gems  G - an uncursed luckstone  J - 5 uncursed red gems  K - an uncursed violet gem  N - an uncursed yellowish brown gem  R - an uncursed yellow gem  S - an uncursed yellowish brown gem  T - an uncursed white gem  U - 2 uncursed violet gems  Y - 4 uncursed black gems (2 of 2)#a (0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B++(0~~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B#a (0lj~x(B(0~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B[(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~~~~mqj~mk(B(0~~~~~~~mx#a [38;5;0m~~lqqqqqqqaqk(B(0lj(B(0x~(B%(0~(B%(0x(B(0~~~~~~~~~mq(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~~~~~mq(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qwq~~~~~~m(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj[38;5;0#a m~~~mk(B(0~~~x~~lqq~~~x(B(0j~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~~u~(B@(0~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~~~(B(0mq~~~a(B@((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG[38;5;0#a9 m(0~~~~~~~(B(0x~~~~u~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~xmqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~l~~(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0#aX ~lau(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:31(52) Pw:37(37) AC:0 Xp:8/1635 T:3275 BurdenedNever mind.#a7SWhat do you want to drop? [$a-dghk-mpqswzCE-HJKNP-VY or ?*] #ao   Coins  $ - 2440 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 9 uncursed food rations  h - 5 uncursed apples  Potions  C - a fizzy potion (unpaid, 100 zorkmids)  Rings  F - an uncursed agate ring (on left hand)  P - a cursed diamond ring  Q - an uncursed ruby ring (on right hand)  Wands  d - a cursed wand of lightning  Tools  k - an uncursed lock pick  l - an empty uncursed bag  s - an uncursed bag called 1 containing 40 items  w - an uncursed lamp called oil  z - an uncursed whistle called magic  H - an uncursed lamp called oil [#ao 28;1H(1 of 2)%a +(0lqqqk(B(0qqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~~~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~~~~~~~~~lk~~x(B(0x(B++(0~~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x~lqqqqqqqjx~~x(B(0x~~{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mq~~~~~m(B(0x~~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~%a x(B(0lj~x(B(0~~~~~~(B(0~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0~~~m~(B(0x~x(B(0qqaj(B[(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~m~qk(B(0x~x(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0lqqqqk(B(0~~~~~mqj~mk(B(0~~~~~~~mx%a [m~~lqqqqqqqaqk(B(0lj(B(0x~(B%(0~(B%(0x(B(0~~~~~~~~~mq(B(0~~~(B{(0~~~(B(0x~(B[)((0~~(B?(0~~x(B(0x~~(B%(0~x(B(0~~~~~~~~~~~mq(B(0k~~~~~~(B(0x(B!%*=?(0~(B*[(0~x(B(0mqwawj(B(0~~~qwq~~~~~~m(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj%a2 ~~~mk(B(0~~~x~~lqq~~~x(B(0j~~x~~~x~~~~(B(0lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~~u~(B@(0~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~~~(B(0mq~~~a(B@((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG%aS (0~~~~~~~(B(0x~~~~u~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~xmqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(B(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~l~~(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)[38%at +;5;0m(0~lau(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:12 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:2440 HP:31(52) Pw:37(37) AC:0 Xp:8/1635 T:3275 BurdenedYou drop an empty uncursed bag.--More--&aqcSRebrol-nek offers 1 gold piece for your bag. Sell it? [ynaq] (y) 'aM% T:3276'a'azYou have a little trouble lifting l - an empty uncursed bag. T:3277@(a# (a name(aP d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) )aP+(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B[(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~~(B%(0~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqq[38)a}Pm;5;3maqk(B(0lj(BWhat do you want to call? [acdlpqswzCE-HJKNP-VY or ?*] )a^^ Call a bag: )a1 s)aOj a*a)k*a  +a?+c+agk+a_,a@EWhat do you want to drop? [$a-dghk-mpqswzCE-HJKNP-VY or ?*] ,afAYou drop an empty uncursed bag called sack.--More--,a˯_Rebrol-nek offers 1 gold piece for your bag called sack. Sell it? [ynaq] (y) -a[-a"\ $:2441You sold an empty uncursed bag called sack for 1 gold piece. T:3278-at.a,G T:3279@(.a 9A fizzy potion for 100 zorkmids. Pay? [yn] (n) .ao $:2341You bought a fizzy potion for 100 gold pieces.--More--/a]"Thank you for shopping in Rebrol-nek's hardware store!"[Seahorse17 the Initiate ]  HP:32 T:3281(0~(B@0a0 T:3282(0~~(B(0~~(B(0~(B@@(0ae(0~~(B(0~~~(B(0~~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B0a82  T:3284(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0a(B(0~(B(0~(B1aL(0~(B(0~~~(B(0~(B@(0~~(B(0~(B(0~(B(0~~(B@1aV>[Seahorse17 the Initiate ]  HP:33 T:3285(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~(B1a' 0 T:3286(0~~~(B(0~~(B(0~~(B(0~(B@(0~~(B(0~~~(B(0~(B(0~(B(0~(B2a T:3287@(0~(B(0~~(B(0~(B2aBN T:3288@(0~(B2aN T:3289@(0~(B2aO [Seahorse17 the Initiate ]  HP:34 T:3290(0~(B@(0~(B2a= T:3291(0~~(B@(0~(B(0~(B(0~(B:3a8 T:3293(0~(B(0~(B@(0~(B(0~(Bk(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B3aQ(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B3a"You see here a spear.3ab ) T:3294(0~(B)(0~~~~(B(0~~~~~(B@(0~(B(0~~~~~~~~~~~~(B(0~~~~(B(0~~(B(0~~(B4a*(0~(B(0~(B(0~~(B(0~(B(0~(B@k(0~(B4a,*[Seahorse17 the Initiate ]  HP:35 T:3295The kobold lord hits![Seahorse17 the Initiate ]  HP:27  T:32964ade 4ae%You hit the kobold lord.4axsOYou hit the kobold lord. T:32974a, 2You hit the kobold lord!4a0- EThe kobold lord misses! T:32995a. 5a9/yYou hit the kobold lord.[Seahorse17 the Initiate ]  HP:28 T:33005aHYou hit the kobold lord.15aEThe kobold lord misses! T:33015a2You hit the kobold lord.5ajThe kobold lord turns to flee. T:3302  T:3303(0~(Bk1  5a  T:3304(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B 16aiYou kill the kobold lord![Seahorse17 the Initiate ]  HP:29/1650 T:3305(0~(B 16a T:3306(0~(B(0~~(B(0~(B(0~(B(0~~(B@(0~(B 16aD"You are empty handed.7a T:3307(0~(B(0~(B(0~(B@ 17a ;(0~(B@ 17aYq T T:3308(0~(B(0~(B@7a?q T:3309(0~(B(0~(B@ 18a[Seahorse17 the Initiate ]  HP:30 T:3310(0~(B(0~(B[9;66H(0~(B@1 8a T:3311(0~~(B(0~(B@@(0~(B(0~(B1 8afn T:3312(0~(B@(0~~(B8aF (0~(B(0~~~~~~(B(0~(B(0~~~(B@(0~(B@(0~(B(0~(B8aF "Hello, seahorse17! Welcome again to Kinojevis' general store!" T:33131 9a#V[Seahorse17 the Initiate ]  HP:31 T:3315(0~~~(B(0~(B(0~~(B(0~~(B(0a(B(0~(B(0~(B@1 9aqQ (0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@9afR You see here 8 rocks (for sale, 40 zorkmids). T:3316?(0~(B@1 :a \^(0~(B(0~(B@*:a\You see here a scroll labeled MAPIRO MAHAMA DIROMAT (for sale, 200 zorkmids). T:3317@[ 1;a"For you, good sir; only 200 zorkmids for this scroll labeled MAPIRO MAHAMA DIROMAT."--More--;a9 @  1 T:3319 Co:13 ;aA [Seahorse17 the Initiate ]  HP:32 T:3320(0~(B(0~(B@ 1f(0~~(B(0~(B@(0~(BYou see here a scroll labeled READ ME (for sale, 200 zorkmids). T:3321(0~(B1a,p"For you, most gracious sir; only 150 zorkmids for this wooden ring."--More-->a > T:3324@>aX @(0~(B>aYou see here a blue gem (for sale, 3000 zorkmids).[Seahorse17 the Initiate ]  HP:33 T:3326{?a5u0@*?a>v]You see here a slime mold (for sale, 17 zorkmids). T:3327@aZV0@%@a`WeYou see here a potion of healing (for sale, 100 zorkmids). T:3328Aal/m"For you, good sir; only 100 zorkmids for this potion of healing."--More--Aa> T:3329@Ba@(0~(B Things that are here: a pair of iron shoes (for sale, 16 zorkmids) a dwarvish cloak (for sale, 50 zorkmids) a pair of iron shoes (for sale, 16 zorkmids)--More--Ba (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B[Seahorse17 the Initiate ]  HP:34 T:3330(0~(B@Ba [@ Things that are here: a dagger (for sale, 4 zorkmids) a dwarvish cloak (for sale, 50 zorkmids)--More--Cap (0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(BCaf ))@Caf [You see here a pick-axe (for sale, 50 zorkmids). T:3332Ca/(@Da3w T:3333(0~(B@@[Dar[Seahorse17 the Initiate ]  HP:35 T:3335(0~~(B(0~~(B(0~(B@1Da %Itemized billing? [ynq] (q) EaYA scroll labeled MAPIRO MAHAMA DIROMAT for 200 zorkmids. Pay? [yn] (n) Ea x $:2141You bought a scroll labeled MAPIRO MAHAMA DIROMAT for 200 gold pieces.--More--Fa,FA potion of healing for 100 zorkmids. Pay? [yn] (n) Fae $:2041You bought a potion of healing for 100 gold pieces.--More--Fa@A wooden ring for 150 zorkmids. Pay? [yn] (n) Fa Fai W $:1891You bought a wooden ring for 150 gold pieces.--More--Fad KA scroll labeled READ ME for 200 zorkmids. Pay? [yn] (n) Ga!y $:1691You bought a scroll labeled READ ME for 200 gold pieces.--More--Gaσ"Thank you for shopping in Kinojevis' general store!" T:3336(0~(B@(0~(BGaU7Han T:3337(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@@(0~(BHa  T:3339(0~~~(B(0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(BHa (0~(B(0~~(B:(0~~~(B@(0~~~(B(0a(B(0~~(B@(0~(B(0~~~(B[Ia@(0~(B(0~(B[Seahorse17 the Initiate ]  HP:36 T:3340Ia T:3342(0~~(B(0~(B(0~(B(0~(B:@(0~~~(B(0~~(B(0~(BIaYr SYou hit the iguana. T:33441JaK JaßTThe iguana staggers from your powerful strike!:(0~(BJa4 [Seahorse17 the Initiate ]  HP:37 T:3345(0~(B@(0~(B JaZ wYou kill the iguana!/1660 T:3347% 1Kae,@(0~(BKasfgYou see here an iguana corpse. T:33481 Ka 0[Seahorse17 the Initiate ]  HP:38 T:3350(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B%(0~(B Kaڞ  T:3351(0~~(B(0~~(B(0~~(B(0~(B(0~~(B@(0~~(B(0~(BLa(0~(B@(0~~~~(B(0~~~~~(B(0~~(B(0~~~~~~~~~~~(B(0~~~~(B(0~~(B(0~~(BLa ?You see here a spear. T:3352Layn; T:3353(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(BLapu (0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(BMa (0~~(B(0~~(B(0~(B@[Seahorse17 the Initiate ]  HP:39 T:3355You hear the chime of a cash register.Mazo T:3356(0~(B(0~(B@MaoK T:3357(0~(B@Ma\ R T:3358{@Ma1 T:3359(0~(B@(0~(B(0~(BNan[Seahorse17 the Initiate ]  HP:40 T:3360(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(BNa^1 T:3362(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~~~~(B(0~~(B(0~~~(BNaJ[Seahorse17 the Initiate ]  HP:41 T:3365(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0m(B(0~~(B(0~~~(B(0~(B@(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~(BNas  T:3368(0~(B(0~(B@(0~~~(B(0~~(B(0~~(B(0~~(B(0~(BNa+ T:3369(0~~~(B(0~(B(0~(B(0~~~~(B(0~~(B(0~~~~(B@(0~(B(0~~(BOam(0~(B@(0~(B(0~(BOa"[Seahorse17 the Initiate  ]  HP:42 T:3370  T:3371@(0~(B@(0~(B(0~(BOa .Really attack the watchman? [yn] (n) OaW dThe watchman gets angry!You hit the watchman.--More--PaG:21Qaj T:3372(0~(B@(0~(B(0~(B(0~(BQaG  T:3374 2 (0~~(B(0~(B@(0~(B(0~(B1(0~(B(0q(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(BQa{[Seahorse17 the Initiate  ]  HP:43 T:33751(0qq(B (0~(B@2(0~(B(0~(B1(0~(B(0~(B(0~~(B(0~~(BRa(0~(B@(0~~(B (0~(B(0~(B2(0~(B1(0~(B(0~~(B(0~~~(B(0~~(B)A dagger misses you.)(0~(B T:3376@(0~(B1Ra2q T:3377(0~(B(0~(B@)(0~(B(0~(B(0~(B 112(0~(B(0~(B(0~(BUa- T:3378(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~(B21Ua3(0~(B(0~(B(0~(B(0~(B@(0~~(B1(0~(B(0~(B1(0~(B(0~(BUa i  T:3379(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BUaO[Seahorse17 the Initiate  ]  HP:44 T:3380(0~(B(0~(B(0~(B@(0~~(B1)1(0~(B(0~(B(0~(BVa =(0~~~(B(0~(B(0~~(B1(0~(B(0~(B@(0~(B(0k~~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~~~(B(0~~(BVa@ z T:3381  T:3382(0~(B(0~(B1(0~(B(0~(B(0k(B@(0~~(B1(0m(B(0~(B(0~(B(0~(B(0~~(BWa$(0~(Bb(0~(B(0x(B@(0~(B1(0~(B(0m(B(0~~(B(0~(B(0~(B(0~(B(0~~(B)A dagger misses you.)(0~(B@1(0~(BWaoEx T:3383(0~~~(B(0~(B@(0~(B(0~(B)(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B]WaF(0~~(B(0~(B@(0~(B(0~(B(0~(B1(0~(B(0~~(B(0~(B(0~(B)A dart misses you.(0~(B)WaA T:3384@1(0~(B)Xa¨-(0~~(B(0~(B@(0~(B)(0~(B(0~~~(B(0~~(B(0~(B)You are hit by a dart.(0~(B)Xa~ [Seahorse17 the Initiate  ]  HP:42 [Seahorse17 the Initiate  ]  HP:43 T:3385@(0~(B1 T:33861(0~~(B(0~(B@(0~(B(0~~(B(0~~(B1(0~(B(0~(BXa3t  T:3387(0~~(B1 (0x(B@(0j(B(0~~(B(0~~~(B(0~(B1Ya?(0~~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~~(B)A dart misses you.)(0~(BYa? T:3388@ 1(0~(B1YajX T:3389(0~~(B@)(0~~(B 11(0~(B(0~(BYa[Seahorse17 the Initiate  ]  HP:44 T:3391(0~~(B@(0~(B(0~(B 11(0~(B)Ya T:3392(0~(B@(0~~(B(0~~(B1 1)(0~(BYa8  T:3393(0~(B@(0~~(B(0~(B(0~(B1 1(0~(BZaK)[Seahorse17 the Initiate  ]  HP:45 T:3395(0q(B(0~(B@(0~~(B(0~(B11 (0~(B(0~(BZa T:3397(0~(B(0~~(B(0~(B@(0~(B1 Zaۇ  T:3398(0~(B(0~(B@(0~~(B1(0~(BZaY (0~(B1(0~(B@(0~~(B(0~(B1 [a T:3399(0~(B(0~(B@(0~~(B[a][Seahorse17 the Initiate  ]  HP:46 T:34001(0~(B(0~(B@(0~~(B\a T:3401(0~(B@(0~~(B@(0~(B11_at  Coins  $ - 1691 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 9 uncursed food rations  h - 5 uncursed apples  Scrolls  D - a scroll labeled MAPIRO MAHAMA DIROMAT  I - a scroll labeled READ ME  Potions  C - a fizzy potion  M - a potion of healing  Rings  F - an uncursed agate ring (on left hand)  L - a wooden ring  P - a cursed diamond ring  Q - an uncursed ruby ring (on right hand)  Wands  d - a cursed wand of lightning  Tools  k - an uncursed lock pick (1 of 2)cae[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:1691 HP:46(52) Pw:37(37) AC:0 Xp:8/1660 T:3401 Burdened(0lqqqk(B(0qqqqqq(B (0x(B<(0~~mq(B(0qqqqj~~~~(B1(0~~m(B(0lqqqqqk(B(0qqq(B(0qqqq(B (0x~~~~~mqqu~(B@(0~~~~~~~lk~~x(B(0x(B++(0~~~x(B(0lqqqqqk(B(0~~(B(0~~(B (0k~~x~~~~x(B@(0lqqqqqqqjx~~x(B(0x~~{~~x(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(Bca(0mq~~~~~m(B(0x(B)(0~~(B(0x~~~~~x(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0~~~~~~(B(0x~~m~(B(0mqwawqj(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qk~x(B(0j~~~m~(B(0x~x(B(0qqaj(B[(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0mqj(B(0~~~~m~qk(B(0x~x(B(0jca[1m~~~~~~lk~~~~(B%(0~~~~~~~~~~~x(B(0lqqqqk(B(0~~(B)(0~~~mqj~mk(B(0~~~~~~~mx~~lqqqqqqqaqk(B(0lj(B(0x~(B%(0~(B%(0x(B(0~~~~~~~~~~mqqq(B(0~~~(B{(0~~~(B(0x~(B[)((0~~~~~x(B(0x~~(B1(0~x(B(0~x(B)(0~~~~~~~(B)(0~~mq(B(0k~~~~~~(B(0x~(B%*am(0~~~(B*[(0~x(B(0mqw(B1(0wj(B(0mk~~~~wq~~~~~~m(B(0lvq~~~~qq(B(0mqqqqqqqqqj(B(0lj~mqj~~~mk(B(0mk~~~x~~lqq~~~x~mj~~x~~~x~~~~~lqqqqk(B(0lj~~~~~~~~~x~~qqk(B(0~~~~(B(0j~~~~x~~~~~~~~qvk~~~~u~(B((0~~x(B+(0~~~~~~~~~~~~~~~m(B+(0qqq(B+(0q~qqq~~q(B(0~~~~~~~~~~qk~~~(Bca (0mq~~~a~(B((((0x(B(0j~~~~~(B{(0~~~~lqqk~~~~~~(B)%(0~~~~~~~x~~~(BG(0~~~~~~~(B(0x~~~~u~(B((0~~x(B(0~~~~~~~(B(0mq(B+(0qk~lqqqqwqqk(B%%(0~~~~~~~(B(0~~~~xmqqqqj(B(0x~mqaqkqqqqk(B(0~~~~~~~(B(0x~x(B((((0x(B(0mk~~~~~~~l(B(0~~~~lqqqqqqkj~~~~~x~~~~x(BaC 0m(0~~lqq(B(0x~a~(B((((0x(B(0mqk~~~l~~(B(0~~~qj~~~~~~x~~~(B{(0~~(B%)(0~lau(B(0mqj~(B((](0x(B(0~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqj(B(0qqqqj(B(0mqqqqqqqqj(B(0mqj(Bca; ,What do you want to zap? [d or ?*] da̮#In what direction? daX U/You kill the watchman!%daY You murderer!/17021(0~(B(0a(Bea@ Z(0~~(B@(0~~(BeaVA _There are several objects here. T:34021faJ Pick up what?  Weapons a - a short sword Armor b - a helmet c - a pair of low boots d - a small shield e - a studded leather armor Comestibles f - a watchman corpse Scrolls g - a scroll labeled MAPIRO MAHAMA DIROMAT(end) ga+ia(0qqq(B(0qqqq(B(0lqqqqqk(B(0~~(B(0~~(B(0x(B>(0~~~(B((0x(B(0q~k(B(0k~l(B(0mk~~~~x(B(0~~x(B(0lj~x(B(0k~~x~~mqqk~~lqq(B+(0j~~mqk(B(0qqaj(B[(0~~(B)(0~m~qj~~~~~~~~mq(B+(0k(B(0j~~~~~~lk~~~~(B%(0~~~~~~~~~~~x(B(0~~~~~~~mx~~lqqqqqqqaqk(ia$B(0lj(B(0~~~(B{(0~~~(B(0x~(B[)((0~~~~~x(B(0k~~~~~~(B(0x~(B%*(0~~~(B*[(0~x(B(0lvq~~~~qq(B(0mqqqqqqqqqj~~x~~~x~~~~~lqqqqk~~~~~qvk~~~~u~(B((0~~x(BiabYou have a little trouble lifting D - a scroll labeled MAPIRO MAHAMA DIROMAT. T:3403(0~(B1@jaV T:3404(0~~(B(0~(B%(0~(B@(0~~~(B1%ja 5[Seahorse17 the Initiate  ]  HP:47 T:34051(0~(B(0~(B@(0~(B(0~~(B(0~~~(B1(0~(Bka\D T:3408(0~~(B1(0~~~(B@(0~~~(B(0~~~~(B11(0~(B%(0~(B%(0a(Bka} T:3409(0~(B(0~(B@(0~(B(0~~(B(0~(B%1ka4[Seahorse17 the Initiate  ]  HP:48 T:3410(0~(B(0~(B@(0~~(B1(0~(B(0~(B(0~(B(0~(B1kaw  T:3411@(0~(B(0~~(B(0~(B(0~~(B1(0~(Blauv T:3412@(0~~(B(0~(Bla~&You climb up the stairs.--More--mah(0qqqqj~(B(0~~~~~~~~(B(0~~qwk~~~~(B(0~~~x(B(0k~~~~(B(0~~~lj(B(0~~~l(B(0~~~qvqj~~~~mqqq(B#(0~mqj~l(B(0~(B%)%(0~~~~~~~(B[[)(0~~~~~~~x(B(0~(B<(0~~qqqk~(B)(0~~~qwqq~~(B@(0~x(B(0~~~(B(0q~(B)(0~~~m(B(0~~~(B(0~~~~~~(B[maiSeahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1691 HP:48(52) Pw:37(37) AC:0 Xp:8/1702 T:3412 Burdenedma l"  T:3413na T:3414(0~(B@(0~(B(0~(B>(0~(B(0~~~(Bna[Seahorse17 the Initiate  ]  HP:49 T:3415(0~(B(0~(B@(0~~(Bna b(0~(B@(0~~(B(0~(Bnam  T:3417(0~(B@(0~~(B(0~(BoaX(0~(B@(0~~(Boa@(0~~(B(0~(B Things that are here: a bow 9 arrows a two-handed sword--More--oab W T:3418pa\ T:3419)(0~(B(0~(B@(0~~~(Bpa/e j(0~(B(0~(B@(0~(B(0~~~(Bqa[Seahorse17 the Initiate  ]  HP:50 T:3420(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(Bqa*k T:3421(0~(B(0~(B@(0~~(B(0~(B(0~(Bqa(0q(B(0~(B@(0~~(B(0~(B(0~(BqaQ T:3422(0m(B(0~(B(0~(B@(0~~(B(0~(B(0~(Braz T:3424(0~(B(0~(B@(0~~(B(0~(B(0~(Bra [Seahorse17 the Initiate  ]  HP:51 T:3425(0w(B(0~(B@(0~(B(0~~(B(0~~~(Braw(0~(B(0~(B@(0~(B(0~(B(0~(Bsa T:3427(0~(B(0~(B@(0~~(B(0~(B(0~(Bsa7 T:3428(0~(B@(0~~(B(0~(B(0~(Bsaʵ T:3429(0~(B[(0~(B@(0~(B(0~(B(0~~(B(0~~~(Bsa &You climb up the stairs.--More--ta(0lqk(B(0lqqqqqqqk(B(0lqk(B (0lqk(B(0lj~mk(B(0lqqqqj~~~~~~~mqqk(B(0x~mqqk(B (0lj~mk(B(0lj~~~x(B(0x~~~~~~x~~lk~~~~mk(B(0x~~~~x(B (0x~~~x(B(0x~~~lj(B(0x~qqwqqvqqjmwqq~~mk(B(0lqk(B(0x~~~~mqqqk(B (0x~~qu(B(0lj~~~mk(B(0x~~~x(B(0x~~~~~mqj~x(B(0mqqk~~~~~mk(B (0x~~~x(B(0xa;5;0m~~~~~x(B(0x~~~x(B(0x~~~~~~~~~x(B(0mk~~~~~mk(B (0mk~~mqqk(B(0mk~~~~mk(B(0lqqqj~~~x(B(0x~~~~~~~~qu(B(0x~~~(B%(0~(B<(0x(B (0x~~~~~mqqqqqqk(B(0tq~~~~mqqqqqqqqqj~~~~~~~x(B(0lj~~~x~lk~~mqk(B(0lj~(B%[(0~~lj(B (0lj~~~~~~~~~~~~mqqj~~~~~~~~~~~~~~~~~q~~~~lj(B(0lj~~~~tqjmk~~~mqqk(B(0x~~~~~~x(B (0xta~~~~~~~qqwqk~~~~~~~~~~~~~~~~~~~~~~~~~~~mqqqqqqj~~~~~mk(B(0mqk~~~~x(B(0tq~(B)(0~~lj(B (0x~~~~~~~~~x(B(0mk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mk(B(0mqqk~mqklqu~~(B@(0~~x(B (0x~~lqk~~~~x(B(0mqqwqwq~~~~~~~~~~~lqk~~~~~~qq~~~~~~~~~~~~~mk(B(0x~~~mj~x~~~lqj(B (0mqqj(B(0x~~~~mk(B(0lqj~x~~~~~lqqk~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~mk(B(0mqkta[1m~~~~~~lqj(B(0x~~~~~x(B(0x~~~~~~~~lj(B(0mk~~x(B(0mk~~~~~~~~~x~~~~~~~~~~~~mqqk(B(0mk~~~~qu(B(0tq~x~~x(B(0lj~~~~~~~qu(B(0mqqj(B(0mk~~~~~~lqvk~~~~~~~~~~~~~~x(B(0mk~x~~mk(B(0x~lvqqj(B(0x~~~~~x~~~mk(B(0x~~~~~~x(B(0mqqk~x~lk~~~~~~x(B(0mqvk~~mqk(B(0mqj(B(0x~~~lqvqk~~x(B(0x~~~~~lj(Bta[(0mqvqjx~~~lqqj(B(0x~~~~x(B(0mqqqj(B(0x~~x(B(0x~~~~~x(B(0mqqqj(B(0x~~~~x(B(0mqqj(B(0mqk~lqj(B(0mk~lqj(B(0mqj(B(0mqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:5 $:1691 HP:51(52) Pw:37(37) AC:0 Xp:8/1702 T:3429 Burdenedta [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:5 $:1691 HP:52(52) Pw:37(37) AC:0 Xp:8/1702 T:3431 Burdeneduaִ P[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:5 $:1691 HP:52(52) Pw:37(37) AC:0 Xp:8/1702 T:3432 Burdened(0~~~(B(0~(B@(0~(B(0~(B>(0~(B(0~~(BuaJ (0~~(B(0~(B@(0~(B(0~(B(0~~(Bua[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:5 $:1691 HP:52(52) Pw:37(37) AC:0 Xp:8/1702 T:3434 Burdened(0~(B@(0~~(B(0~~(Bvav(0~(B@(0~~(B(0~~(Bva"&You climb up the stairs.--More--va (0lqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~a(B#(0lqqqqqqqqqqk(B#+>(0~~x(B(0x~~~(B<(0~~~~~x(B#(0a~~~~~~~~~~x(B####(0x~~~x(B(0x~~~~~~~~~x(B#(0x~~~~~~~~~~x(B####(0~~~~a(B#(0mqqqqqqqaqj(B#(0mqqqqqqqqaqj(B#(0mqqqj(B##########################(0lqqqqqqqqqk(B###############(0x~~~~~~~~~~(B######va ######(0x~~~~~~~~~x(B#(0l~qqqqqqqqqqk(B###(0x(B@(0~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#######(0x~~~~~~~~~~(B##(0~~~~~~~~~~~~x(B#(0lq~qqqqqqqqqk(B(0mqqqqqqqqqj(B######`(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~x(B#(0~~~~~~~~~~~~x(B#(0~~~~(B)(0~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:4 $:1691 HP:52(52) Pw:37(37) AC:0 Xp:8/1702 T:3434 Burdenedva !  T:3435xaxF T:3436@>xa:0M T:3437@(0~(Bxa <(0~(B@(0~(B@xa[ o T:3441(0~~~~~(B@(0~(Bya!= T:3443(0~(B@(0~(B(0~~~(B(0~~~~(B##@(0~~(B(0~~~~~(B(0~~~~(ByaS#r T:3444@#####(0~~~~~~~~~(B#(0~~~~~~~~(B(0~~~~(B(0~~~(B T:3451  T:3455###@{a ] T:3456#(0~(B@(0~(B|aWx T:3457(0~(B@(0~(B(0~(B(0~(B|abp T:3458@(0~(B(0~~(B~a'You fall down the stairs.--More--~a(0lqqqqqqk(B (0x~~~~~~x(B(0lqqqqk(B (0x~~~~~~x(B#(0~~~~~x(B(0lqqqqqqqqqqk(B (0x~~~~~~x(B#(0x~~~~x(B(0x~~~~~~~~~~x(B (0mq~qaqqj(B#######(0~~~~~x(B#(0~~~~~~~~~~~x(B#####################(0x~~~~x(B####(0x~~~~~~~~(B)(0~x(B######(0lqqqqqqqqqqqqqqk(B####(0~~~~~x(B##########(0~~~~~~~~~~~x(B#######(0x~~~~(B>(0~~~~~~~~~x(B#(0mqqqqj(B[11;5~ao7H###(0mqqqqqqqqqqj(B######(0x~~~~~~~~~~~~~~~(B####################(0~~~~~~~~~~~~~~~x(B##(0lqqqqaqqk(B##(0x~~~~~~~~~~~~~~~(B[###(0x~~~~~~~a(B######(0mqqqqqqqqqqqqqqj(B######(0x~~~~~~~x(B######(0l~qqk(B#(0x~~~~~~~x(B##########)####(0~~~~x(B%(0x~~~~~~~~(B######(0x~~(B@(0x(B#(0lqqk(B(0mqqqqqqqj(B#########(0~~~~(B)##~aX)#######(0~~~x(B(0maqqj(B(0x~~x(B#(0mqqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:5 $:1691 HP:51(52) Pw:37(37) AC:0 Xp:8/1702 T:3458 Burdened~a"  T:3459au[Seahorse17 the Initiate ]  HP:52 T:3460@<a&G O T:3461@(0~(BaD T:3463@(0~(BakI T:3464@(0~(B(0~(B(0~~~(BaT@@#(0~(Baթ > T:3466@#a[ > T:3467@#am@[@#You see here a dagger. T:3468aR{ T:3470@)(0~(BaL@#(0~~(Ba8A 0(0~~~~(B(0~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~(Bb(0~~~~(B@# Things that are here: a dwarvish cloak a pair of iron shoes--More--a\M T:3471a T:3472(0~~~~(B(0~~~(B(0~(B(0~(Bb@[aW T:3473(0~(B@(0~(BaO T:3474@(0~(BaZ O T:3475@(0~(BaZ} T:3476@(0~(Bb(0~(BaaY@(0~~~~(B(0~(Bbaa T:3479  T:3483@(0~~(B(0~~(Bbad 'You fall down the stairs.--More--a(0lqqqk(B#(0~~~~a(B########(0lqqqqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B@(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B#########m##########################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##(+(0~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~a+(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B](0~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1691 HP:49(52) Pw:37(37) AC:0 Xp:8/1702 T:3483 BurdenedaaU t[Seahorse17 the Initiate  ]  HP:50 T:3485@<a C T:3486@(0~(Ba>ZS@(0~(BSomething is written here in the dust.aZ+You read: "/lad wa? nerc".a * T:3488aQ+aR$You find a hidden door.a/.This door is locked.a.This door is locked.a@)In what direction? a-cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--az [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1691 HP:50(52) Pw:37(37) AC:0 Xp:8/1702 T:3488 Burdened(0lqqqk(B#(0~~~~a(B########(0lq(B+(0qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~(B@(0~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqaP{ qqj(B###(0mqqqqj(B(0mqqqqqj(B###################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##(+(0~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(Ba{ %(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B](0~~~~x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(BaWjIn what direction? a4 a 5bAs you kick the door, it crashes open! T:3489(0~(Ba [Seahorse17 the Initiate  ]  HP:51 T:3490#@(0~(B(0~~~~~(B(0~~~~(B(0~~(BaM@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~~(BA trap door opens up under you!anR--More--a }(0lqqqq(B(0x(BC(0~~(B(0x~~~(B(0x~~~lqqqk(B1(0x~~~x~(B{(0~(B(0x~~(BC(0~(B{1(0x~~(B@(0x(B(0x~~~m(B(0x~~~(B(0x(BC(0~~~(B(0mqqqqq(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:1691 HP:51(52) Pw:37(37) AC:0 Xp:8/1702 T:3490 Burdeneda"  T:3491a7+(0~(B(0~(B(0x(B@@{(0x(B(0~(B(0~(B{(0~x(B(0qqqj(B(0~(B(0~~(Ba7q"Hello, seahorse17, welcome to Delphi!" T:34921 aHWhat do you want to use or apply? [dkswzH or ?*] ay1You don't have that object.--More--aWHWhat do you want to use or apply? [dkswzH or ?*] aA(!Never mind.a g < T:3494(0q(B(0~~(B(0~(B1  @(0~(B(0~(B 1(0~(B(0~(B(0~(B(0~(Bat;[Seahorse17 the Initiate ]  HP:52 T:3495(0qqq(B(0~~~(B(0~~(B1 @(0~(B(0~(B(0~(Ba T:3496(0qqqk(B(0~~~(BC(0x(B@f(0~~~~~x(B(0~(B(0x(Ba { [Seahorse17 the Initiate  ]  HP:51 T:36661#a4` T:3667@< 1ah T(0~~~~~(B(0~~~~(B@(0~(Baf T:3669@(0~~~~~(B(0~~~~(B(0~(B(0~(B a[Seahorse17 the Initiate ]  HP:52 T:3670(0~~(B@##(0~(B(0~(B(0~~(Ba T:3672@(0~(B(0~(B(0~(B1(0~~(B@(0~(B 1a8You hear water falling on coins. T:3675@(0~~(B1 a  T:3676(0~(B(0~~~~~(B(0~~~~(B@1 að c@(0~(B(0~(B(0~(Ba T:3677(0~(B@(0a(B(0~(B(0~~(B(0~~~(B(0~~~(BaW Pw:37 T:3680(0~~~(B@###(0~~~(B1(0~(B a3#@################## (0~(B{(0~(B1{a T:3689  T:3694#@###1(0~(B(0~(B(0~(B(0~(B{a6(0lqq(B(0~~(B#@###################C(0~(B(0~~(B(0~~(BaŞu T:3703(0qqqqq(B(0~~~~~(B#@#####a8 T:3710  T:3714(0qqq(B>(0~~x(B@###(0j(BaW 7(0k(B@(0~(Ba C T:3716@(0~(BaH @(0~(BaC T:3717@(0~(Ba_ @(0~(BaFYou see here a black potion. T:3719ao You have a little trouble lifting Z - a black potion. T:3720@a).w T:3721@(0~(B(0~~~~(Bar9B T:3722(0~(B@a'You fall down the stairs.--More--aq(0lqqqqk(B(0x~~(Ba(0~x(B+(0~~~(B@(0x(B(0x~~~~x(B(0m~qqqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:8 $:1691 HP:49(52) Pw:37(37) AC:0 Xp:8/2099 T:3722 Burdeneda!  T:3723aYou hit the soldier ant.The soldier ant misses!The soldier ant stings![Seahorse17 the Initiate  ]  HP:43--More--as[Seahorse17 the Initiate ]  HP:33  T:3724a.You hit the soldier ant.The soldier ant bites![Seahorse17 the Initiate ]  HP:29The soldier ant stings!--More--a an[Seahorse17 the Initiate ]  HP:21 [Seahorse17 the Initiate ]  HP:22 T:3725aYou hit the soldier ant.The soldier ant bites![Seahorse17 the Initiate ]  HP:16agThe soldier ant stings![Seahorse17 the Initiate ]  HP:8(52) Pw:37(37) AC:0 Xp:8/2099 T:3725 Burdened  T:3726a1You can't go down here.a a:&You climb up the stairs.--More--a7(0lqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~(B@(0~~x(B##(0x~~~~~(B#(0x~~~~~~~~~~~(B#####################################(0a~~~~x(B#(0mqqqqqqqqqqj(B###############(0x~~~~x(B####(0x(B<(0~~~x(B(0lqqqqqqqqqqqk(B%##(0x~~~~x(B(0x(BC(0~~~~~~~~~(BC(0x(B%(0~~~~~x(B(0x~~~~~(BC(0~~~~~x(B#(0mqqqqj(B(0x~~~lqqqk~~~x(B#(0x~~~x~(B{(0~x~a=8O~~a(B##(0x~~(BC(0~(B{(0~(B{(0x(BC(0~~x(B#(0x~~~x~(B{(0~x~~~x(B(0x~~~mqqqj~~~x(B(0x~~~(B%(0~(BC(0~~~~~x(B(0x(BC(0~~~~~~~~~(BC(0x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:1691 HP:8(52) Pw:37(37) AC:0 Xp:8/2099 T:3726 Burdenedav;!  T:3727aA Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - jumping 1 escape 0% 76%-100% c - cause fear 3 enchantment 94% 76%-100% d - wizard lock 2 matter 94% 76%-100% e - sleep 1 enchantment 0% 76%-100%(end) ac +(0lqqqqk(B##(0x~~~~~(B######################(0a~~~~x(B########(0x~~~~x(B####(0x(B<(0~~~xlqqqqqqqqqqqk(B%##(0x~~~~xx(BC(0~~~~~~~~~(BC(0x(B%(0~~~~~xx~~~~~(BC(0~~~~~x(B#(0mqqqqj(B Pw:32In what direction? a*a ara[Seahorse17 the Initiate ]  HP:24(52) Pw:32(37) AC:0 Xp:8/2099 T:3727 BurdenedYou feel better. T:3728aj Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - jumping 1 escape 0% 76%-100% c - cause fear 3 enchantment 94% 76%-100% d - wizard lock 2 matter 94% 76%-100% e - sleep 1 enchantment 0% 76%-100%(end) a5 +(0lqqqqk(B##(0x~~~~~(B######################(0a~~~~x(B########(0x~~~~x(B####(0x(B<(0~~~xlqqqqqqqqqqqk(B%##(0x~~~~xx(BC(0~~~~~~~~~(BC(0x(B%(0~~~~~xx~~~~~(BC(0~~~~~x(B#(0mqqqqj(B Pw:27In what direction? aJ a$K b[Seahorse17 the Initiate ]  HP:34You feel better.a8B Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - jumping 1 escape 0% 76%-100% c - cause fear 3 enchantment 94% 76%-100% d - wizard lock 2 matter 94% 76%-100% e - sleep 1 enchantment 0% 76%-100%(end) at+(0lqqqqk(B##(0x~~~~~(B######################(0a~~~~x(B########(0x~~~~x(B####(0x(B<(0~~~xlqqqqqqqqqqqk(B%##(0x~~~~xx(BC(0~~~~~~~~~(BC(0x(B%(0~~~~~xx~~~~~(BC(0~~~~~x(B#(0mqqqqj(B Pw:22In what direction? aҖ[Seahorse17 the Initiate  ]  HP:50You feel better. T:3729am  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - jumping 1 escape 0% 76%-100% c - cause fear 3 enchantment 94% 76%-100% d - wizard lock 2 matter 94% 76%-100% e - sleep 1 enchantment 0% 76%-100%(end) a+(0lqqqqk(B##(0x~~~~~(B######################(0a~~~~x(B########(0x~~~~x(B####(0x(B<(0~~~xlqqqqqqqqqqqk(B%##(0x~~~~xx(BC(0~~~~~~~~~(BC(0x(B%(0~~~~~xx~~~~~(BC(0~~~~~x(B#(0mqqqqj(B a8 Pw:17In what direction?  aM  a[Seahorse17 the Initiate ]  HP:52You feel better. T:3730 a  a 'You fall down the stairs.--More-- aq(0lqqqqk(B(0x~~(Ba(0~x(B+(0~~~(B@(0x(B(0x~~~~x(B(0m~qqqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:8 $:1691 HP:50(52) Pw:17(37) AC:0 Xp:8/2099 T:3730 Burdened ai1[Seahorse17 the Initiate  ]  HP:48 a^C T:37311  aYou hit the soldier ant!1 The soldier ant bites![Seahorse17 the Initiate  ]  HP:43 aThe soldier ant stings![Seahorse17 the Initiate ]  HP:33  T:3732 a&  axYou kill the soldier ant!/2130 T:3734(0~(B1   a#[Seahorse17 the Initiate ]  HP:34 T:3735@<1   a k T:3736(0~(B@i adUThe quasit staggers from your powerful strike!You kill the quasit!/2163 T:3737(0~(BaR\(0~(B(0~(B@#aW T:3738(0~~(B(0~(B(0~~(B(0~(B@#(0~(B#@#a[Seahorse17 the Initiate ]  HP:35 Pw:19 T:3740(0~(B##@##a[Seahorse17 the Initiate ]  HP:36 T:3746(0~(B(0~(B(0~(B####@(0~(B(0~(B(0~~~(B(0~~~(B(0mqqqq(B T:3747#(0q(B@(0q(B(0x~(B(0~~(B(0x(B(0~~~(B(0~(B(0~(B$(0~(B>(0~(B(0qqqqj(Ba# T:3748(0l(B(0~(B(0qqqqqk(B@(0~~~~x(B(0~~~(B(0x(Ba [Seahorse17 the Initiate ]  HP:37 T:3750(0~(B@a]&(0~(B@a(0~(B@aGYou see here 16 gold pieces. T:3751aƹ  $:1707You have a little trouble lifting $ - 16 gold pieces. T:3752@a~S T:3753@(0~(Ba3[Seahorse17 the Initiate ]  HP:38 T:3755(0~~(B@#(0~(B@# T:3756You hear a slow drip.a :  T:3757(0~(B(0~(B@(0~(Bal: #@#(0~~~~~~~(B#(0~~~~~~~~(B#(0~~~~~~(B(0~(Ba:  T:3759 [Seahorse17 the Initiate ]  HP:39 Pw:21 T:3760a < q[Seahorse17 the Initiate ]  HP:40 T:3765#@######@## T:3766#@+Something is written here in the dust.aN< PYou read: "Closed for inventory". T:3769aJ HWhat do you want to use or apply? [dkswzH or ?*] a$In what direction? aaxYou see no door there.[Seahorse17 the Initiate ]  HP:41 T:3770a2]HWhat do you want to use or apply? [dkswzH or ?*] a`"$In what direction? a+Unlock it? [yn] (n) aK- T:3771aKJ T:3773 T:3774aLYou succeed in picking the lock.[Seahorse17 the Initiate  ]  HP:42 T:3775aJThe door resists! T:3777a5 a6 The door opens.(0x(B@?(0x(B(0a~(B?!(0x(B(0qqqj(Ba1(0qqk(B??(0x(B(0~(B[)(0x~(B#@(0m(B"Hello, seahorse17! Welcome to Sipaliwini's general store!" T:3778a[Seahorse17 the Initiate  ]  HP:43 Pw:22 T:3780(0lq(B(0x~(B(0x(B@?(0a(B@a@ (0~(B@a {You see here a scroll labeled EIRIS SAZUN IDISI (for sale, 300 zorkmids).(0~(B@a "For you, esteemed sir; only 300 zorkmids for this scroll labeled EIRIS SAZUN IDISI."--More--a.> T:3781@a,@(0~(BadYou see here a scroll of identify (for sale, 20 zorkmids). T:3782a-pn"For you, honored sir; only 20 zorkmids for this scroll of identify."--More--az= T:3783@af(0~(B@aoYou see here a scroll labeled DAIYEN FOOELS (for sale, 100 zorkmids). T:3784az"For you, esteemed sir; only 100 zorkmids for this scroll labeled DAIYEN FOOELS."--More--at[Seahorse17 the Initiate  ]  HP:44 T:3785@a&(0~(B@ahYou see here an effervescent potion (for sale, 100 zorkmids). T:3786ao"For you, good sir; only 100 zorkmids for this effervescent potion."--More--aȵ > T:3787@aM T:3789@(0~(Ba2 +@(0~(Ba =You see here a crossbow (for sale, 40 zorkmids).a/@)aYou see here a pair of high boots (for sale, 12 zorkmids).[Seahorse17 the Initiate  ]  HP:45 T:3790 aa?n"For you, honored sir; only 12 zorkmids for this pair of high boots."--More-- a = T:3791@ a @(0~(BYou see here a scroll labeled DAIYEN FOOELS (for sale, 133 zorkmids). T:3792!a6"For you, most gracious sir; only 133 zorkmids for this scroll labeled DAIYEN FOOELS."--More--!a/5 @!a (0~(B@!a dYou see here a scroll of identify (for sale, 20 zorkmids). T:3794"a o"For you, esteemed sir; only 20 zorkmids for this scroll of identify."--More--"aY @#ah"[Seahorse17 the Initiate  ]  HP:46 T:3795(0~(B@#aqI T:3796(0~(B@#a# $aCc$a':hat$a 8Talk to whom? (in what direction) %a1 %a@2_Sipaliwini says that your bill comes to 685 zorkmids. T:3797&a<2Itemized billing? [ynq] (q) &at  $:1407You bought a scroll labeled EIRIS SAZUN IDISI for 300 gold pieces. $:1274--More--&aS $:1262 $:1162&a(F $:1062 $:1022&a*(0~(B@'a` J T:3799(0~(B@'a [Seahorse17 the Initiate  ]  HP:47 Pw:23 T:3800(0~(B@(0~(B(aƆ#(0~~(B(0~~(B(0~(B@(0a(BSomething is written here in the dust.You read: "Closcd for inventory".@(0~(B)a8I(0~~(B@##)a" T:3801 [Seahorse17 the Initiate  ]  HP:48 T:38051#(0~~~(B##@###@)aZ T:3808 [Seahorse17 the Initiate  ]  HP:49 T:3810(0~(B#@(0~(B(0~(B(0~(B)a T:3812(0~~~~~~~~(B#(0~~~~~~~(B@#(0~~~~~(B(0~(B)a D T:3813@(0~(B)a{[Seahorse17 the Initiate  ]  HP:50 T:3815@(0~(B*a Coins  $ - 1022 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  l - a pair of high boots  p - a +0 pair of iron shoes (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 8 uncursed food rations  h - 5 uncursed apples  Scrolls  e - a scroll labeled EIRIS SAZUN IDISI  f - 2 scrolls of identify  i - a scroll labeled DAIYEN FOOELS  n - a scroll labeled DAIYEN FOOELS  W - 3 scrolls of blank paper  X - a scroll labeled MAPIRO MAHAMA DIROMAT  Potions  j - an effervescent potion  Z - a black potion  Rings  F - an uncursed agate ring (on left hand)  L - a wooden ring  P - a cursed diamond ring (1 of 2),ab[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:8 $:1022 HP:50(52) Pw:23(37) AC:0 Xp:8/2163 T:3815 Burdened(0lqqqqk(B(0x~~~~x(B+(0~~~(B<(0x(B(0x~~~~x(B(0lqqqk(B(0m~qqqj(B(0x~~~x(B#(0x~~(B)(0x(B#(0x~~~x(B####(0a~~~x(B###(0mqqqj(B#########(0lq~qqqqqqk(B#(0x~~~~~~~~x(B#(0x~~~~~~(B@(0~~(B#(0~~~~~~~(B>(0~x(B(0mqqqqqqqqj(B-a\4What do you want to take off? [abpV or ?*] -a  T:3816 T:3817You finish taking off your boots. AC:2-a?MWhat do you want to drop? [$a-npqswzE-HJ-LNP-Z or ?*] .a.aLYou drop a +0 pair of iron shoes. T:3819.aD;What do you want to wear? [l or ?*] .a3 'l - a pair of high boots.--More--0a[Seahorse17 the Initiate  ]  HP:51 Pw:25 AC:1 T:3820 T:3821You finish your dressing maneuver.0aߊ <@(0~(B[0a  T:3822 [Seahorse17 the Initiate ]  HP:52 T:3825@(0~~~(B@(0~(B1a@ Coins  $ - 1022 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  l - a -1 pair of high boots (being worn)  V - a +0 dwarvish iron helm (being worn)  Comestibles  g - 8 uncursed food rations  h - 5 uncursed apples  Scrolls  e - a scroll labeled EIRIS SAZUN IDISI  f - 2 scrolls of identify  i - a scroll labeled DAIYEN FOOELS  n - a scroll labeled DAIYEN FOOELS  W - 3 scrolls of blank paper  X - a scroll labeled MAPIRO MAHAMA DIROMAT  Potions  j - an effervescent potion  Z - a black potion  Rings  F - an uncursed agate ring (on left hand)  L - a wooden ring  P - a cursed diamond ring  Q - an uncursed ruby ring (on right hand) (1 of 2)4a [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:8 $:1022 HP:52(52) Pw:25(37) AC:1 Xp:8/2163 T:3825 Burdened(0lqqqqk(B(0x~~~~x(B+(0~~~(B<(0x(B(0x~~~~x(B(0lqqqk(B(0m~qqqj(B(0x~~~x(B#(0x~~(B)(0x(B#(0x~~~x(B####(0a~~~x(B###(0mqqqj(B#########(0lq~qqqqqqk(B#(0x~~~~~~~~x(B#(0x(B@(0~~~~~(B[(0~~(B#(0~~~~~~~(B>(0~x(B(0mqqqqqqqqj(B4aQP T:3826(0~(B#@4a1i  T:3827(0~~~(B(0~(B#@(0~(B(0~~~(B(0~(B`@#4ai With great effort you move the boulder. T:3828(0~~(B(0~(B`@#5a{`i T:3829(0~(B`@#5aX3(0~(B#@5aY T:38341(0~~~~~~~~(B(0~~~(B###@6agp T:3836#1@(0~(B6a} p T:3837#1@(0~(B6a T:3838@(0~(B(0~~~~(B(0~(B7aw Pw:26 T:3840@(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B7aN  T:3841m@#(0~(B(0~(B8a5b #You are empty handed.9aU9aNECYou hit the small mimic! T:38429ay] QYou hit the small mimic! T:38439aĉ 9a> gYou kill the small mimic!/2213 T:3844%:a@#(0~(B(0~(B Things that are here: a small mimic corpse a scroll of identify--More--:aD (0lqqqqk(B(0x~~~~x(B T:3845:ag  Pick up what?  Comestibles a - a small mimic corpse Scrolls b - a scroll of identify(end) ;a ++;a-a!This door is locked.>a9.This door is locked.>aձ.This door is locked.>a*:)In what direction? ?aqMcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--?a?[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:8 $:1022 HP:52(52) Pw:26(37) AC:1 Xp:8/2213 T:3854 Burdened(0lqqqqk(B(0x~~~~x(B+@(0~~(B<(0x(B(0x~~~~x(B(0lqqqk(B(0m~qqqj(B(0x~~~x(B#(0x~~(B)(0x(B#(0x~~~x(B####(0a~~~x(B###(0mqqqj(B###%#####(0lq~qqqqqqk(B#(0x~~~~~~~~x(B#(0x~~~~~~(B[(0~~(B#`####(0~~~~~~~(B>(0~x(B(0mqqqqqqqqj(B?a?a )In what direction? @a> @a?[As you kick the door, it crashes open! T:3855(0~(B@a*>#@(0~(B#@a  T:3856(0~(B#@(0~(B#(0~(B@a!  T:3859##(0~~~(B@#####(0~~~(BAa>"} Pw:27 T:3861#@#(0~~~(BAa$@################### T:3878  T:3879Baw` Pw:29 T:3881#@#Baơ=###@###Ba" T:3885  1 #@######  T:3892 1@#Ba6 T:38941 Ca: T:38951 Caí$1 Ca (0l(B(0qqqqq(B(0x~~~~~~(B(0x(B?(0~~~~~~~~~~(B#(0x~~~~~~(B(0x(BYou find a hidden passage. T:3896Ca Y T:3897 (0~(B1Da9 T:3898(0q(B<#@#(0~(B1(0~(B (0x(BDa="(0q(B(0~(B(0~(BR@#(0~(B (0~~(B$ T:3899The rust monster touches you!Your dwarvish iron helm rusts!--More--EaL Pw:30 AC:3 T:3900EaoO "You are empty handed.FapYou hit the rust monster!The rust monster touches you!--More--Fa1 T:3901FaB cYou hit the rust monster!The rust monster touches you!--More--FaC 1 T:3902Fa cYou hit the rust monster.The rust monster touches you!--More--Fa1 T:3903Fa$$ T:3904GaPYou kill the rust monster!/2268%Ga? Ga(0q(B(0~(B@#(0~(B(0~~~(B(0~~~~~(B(0mqqqq(BYou see here a rust monster corpse. T:3905Han(0q(B(0~x(B@%(0~x(B(0~~~(B(0~~~~(B(0~qqqq(B T:3907You hear a slow drip.Hap T:3908(0k(B@(0~(B(0x(B(0~x(B(0qj(BIa4What do you want to take off? [ablV or ?*] Iag Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) l - a -1 pair of high boots (being worn) V - a thoroughly rusty +0 dwarvish iron helm (being worn)(end) KamE+################(0lqqqqk(B#####(0x~~~~x(B#####(0~~~~(B<(0x(B######(0x~~~~x(B(0lqqqk(B(0m~qqqj(B(0x~~~x(B T:3909You finish taking off your helm.Ka\KWhat do you want to drop? [$a-oqswzE-HJ-LNP-Z or ?*] LaLa\You drop a thoroughly rusty +0 dwarvish iron helm. T:3910LaRH /@[Ma)@(0~~~(BMa0 T:3913(0|(B@(0~~~~~(BYou see here a scroll labeled ZELGO MER. T:3919Ma You have a little trouble lifting p - a scroll labeled ZELGO MER. Pw:32 T:3920@Na O T:3921(0~(B@NaII T:3922(0~(B@Nal (0~(B@Nal FYou see here 43 gold pieces. T:3923Oac Oa $:1065You have a little trouble lifting $ - 43 gold pieces. T:3924@Pa]S T:3926@(0~(BPa'mM T:3927@(0~(BPa> O@(0~(B T:3928Qa0:What do you want to use or apply? [dkswzH or ?*] Qa" 0You don't have that object.--More--Ra$GWhat do you want to use or apply? [dkswzH or ?*] RaNever mind.RaH Sa0B T:3930(0~(B@SaJ(0~(B@Sag] I T:3931(0~(B@Ta! T:3935(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B@#Taӟ(0~~(B(0~~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@##Tay Pw:33 T:3940(0~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B#######@#(0~(B(0~x(B(0~(B(0x(B T:3942##(0q(B@(0k(B(0~(B((0x~~~(B(0x~(B?(0~(B(0x~~~(B(0mqqqj(BUa{k T:3944(0lq(B(0~(B(0x(B@Uad@(0~(B(0~(BYou see here a large box.Ual HWhat do you want to use or apply? [dkswzH or ?*] Ua $In what direction? VajKThere is a large box here; pick its lock? [ynq] (q) Va[x T:3945You succeed in picking the lock. T:3946VaDE # WaFlootWaAOThere is an unlocked large box here, loot it? [ynq] (q) Wa#5 9You carefully open the large box...--More--Wa e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) Wa +#####(0lqqqqk(B####(0x~~~~x(B####(0~~~~(B<(0x(B####(0x~~~~x(B(0lqqqk(B(0m~qqqj(B(0x~~~x(B#(0x~~(B)(0x(B#(0x~~~x(B####(0a~~~x(B###(0mqqqj(B### Take out what type of objects?  A - Auto-select every item  a - All types b - Spellbooks c - Gems/Stones  X - Items of unknown Bless/Curse status(end) Xa2+Xa8N#####(0lqqqqk(B####(0x~~~~x(B####(0~~~~(B<(0x(B####(0x~~~~x(B(0lqqqk(B(0m~qqqj(B(0x~~~x(B#(0x~~(B)(0x(B#(0x~~~x(B####(0a~~~x(B###(0mqqqj(B Take out what?  Spellbooks a - a white spellbook Gems/Stones b - a violet gem c - 2 gray stones(end) Xa+++[a(*-[aV T#####(0lqqqqk(B####(0x~~~~x(B####(0~~~~(B<(0x(B####(0x~~~~x(B(0lqqqk(B(0m~qqqj(B(0x~~~x(B#(0x~~(B)(0x(B#(0x~~~x(BYou have a little trouble removing r - a white spellbook.--More--\aFV_You have a little trouble removing t - a violet gem. T:3947\ab w(@ T:3948You hear a slow drip.]as4(0~(B@]a tSYou see here a scroll labeled ZELGO MER. T:3950]atYou have a little trouble lifting p - a scroll labeled ZELGO MER. T:3951@]a" f T:3952(0~(B(0~~~(B@^a  T:3953(0~(B(0~(B(0~(B@#^ar=  T:3954(0~(B(0~~~(B(0~(B#(0~(B(0~(B@#(0~~(B####@##^arv  T:3955  T:3958##@#^a (0x(B(0~~~~~~~~x(B@#(0~~~~~~~~(B{(0~~~x(B#(0qqqqqqqqqqqqj(B_a  Pw:34 T:3960(0x(B(0~~~(B(0~(B#@#_a  T:3964(0qqqqqqqqq(B(0qk(B(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0x~~~(B###@(0~~~(B(0m(B_a ~ T:3965(0lq(B(0x~(B(0x(B(0~(B@aaP)@(0~(B(0~(B(0~(BYou hear a slow drip. T:3969ba_I T:3970(0~(B@ba"C T:3972(0~(B@baTC T:3973(0~(B@ba{C T:3974(0~(B@baj C T:3976(0~(B@ba:RV T:3977(0~(B(0~(B@ca*C T:3978(0~(B@caiF T:3979#@(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~(Bcah Pw:36 T:3980##@(0~(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(BcaH#####@#(0~~(B(0~~~(B(0~~~(B(0~~~(B T:3983+##@###You hear someone cursing shoplifters.caCThat door is closed. T:3988daQvdavThe door opens. T:3989(0qqqqqk(B(0~~~~(B(0~(B#(0~(B(0~~~(B(0~(B(0a(Bda T:3990(0qqqqqq(B(0~~~~~~(B(0x(B(0~~~~~(B(0x(B(0~~~(B(0x(B(0~~(B(0~x(B(0q(B@(0q(B#da  T:3991(0lq(B(0x~~(B(0x~~~~(B(0x~~~~~~(B(0x~~~~~~~~(B@(0mqqqqqqqqq(B(0a(B(0j(Beat T:3993(0~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B@ea  T:3994(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B(0a(B@ea! (0~~~~(B(0~(B(0~(B(0~~~(B(0~~(B####@ea < T:3997#@You hear water falling on coins. Pw:37 T:4000@####(0~~(B(0~~(B(0~~~(B(0~~~(BeaD p T:4004#@(0~(B(0~(Bea  T:4007#@(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(Bfa B T:4008(0~(B(0~~~~~~~~(B@(0~~~~~~(B(0~~~~(B(0~~(BfaHK T:4009(0~(B@fa ^ T:4012(0~(B(0~(B@ga&K T:4013@{gaH@(0~~~~~~~(B T:4018  T:4021(0~(B@(0~(Bga T:4022(0~~~~(B(0~~~(B(0~(B@(0~(B(0~~~(Bga1(0~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~~(B#(0~~~~~(B@#####(0~~(B T:4025  T:4027(0~(B#(0~(B@#(0~(BgaJ  T:4029(0~(B(0~~~(B@(0~~~~~(B(0~~(B#(0~~~~~~~~(B(0~~~(BhaO](0~(B@#(0~(B(0~~~(BhaCO T:4030@(0~(Bha N T:4032@(0~(Bha[;@(0~(B(0~(B(0~(B(0~(Bha< T:4038(0~~~~~~(B(0~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~(B@#######(0~(B(0~~(B(0~~(B(0~~~(Bia~ T:4040(0~(B(0~~(B@(0~~~(B(0~(Bia T:4044@(0~(B(0~(B(0~(B(0~(Bia| C T:4046(0~~(B@iat&You climb up the stairs.--More--ja(0lqqqqk(B(0lqqqk(B(0x~~(B%(0~x(B(0x~~~x(B(0x~(B`(0~~mqqj~(B`(0~x(B(0x~(B`(0~~~~~~(B`(0~~x(B(0x~~lqk(B@(0lqk(B`(0~x(B(0tqqvqvqnqj~qvk(B(0x~~(B^^^<(0x~~~~~x(B(0x~~lqqqu(B`(0~~~~x(B(0mk(B^(0x(B(0x~(B`(0~~~x(B(0x(B^(0mqqqj~(B`(0~~~x(B(0x~~(B^^^^`(0~(B`ja[m(0~~x(B(0x~~lqqqqqqqqj(B(0mqqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:1065 HP:52(52) Pw:37(37) AC:3 Xp:8/2268 T:4046 Burdenedjai"  T:4047ka T:4048(0~(B(0~(B(0~(B@>ka~(0~~(B(0~(B(0~(B@(0~~~(B(0~~(BkaWith great effort you move the boulder. T:4052(0~(B(0~(B`@(0~(BlaY T:4053`@(0~(B(0~(BlaQ(0~(B@(0~(B(0~~~(B(0~(BlaQFYou see here a tripe ration. T:4054maTj T:4055%@(0~(Bma]  T:4056(0~(B@(0~~(B(0~~(BnaJY(0~(B%(0~(B(0~~~(B/(0~~~(B@With great effort you move the boulder. T:4061(0~(B(0~(B(0~(B@`na7 (0~~(B@(0~~~~~(B(0~(BYou see here a wand of lightning. T:4063oa/You have a little trouble lifting u - a wand of lightning. T:4064@oa @(0~(B(0~~(BYou see here a lembas wafer. T:4065pa{ T:4066%@(0~(B(0~(B(0~(Bpao@(0~(B(0~(B(0~(B(0~(BYou see here a lembas wafer.qaFThere is a lembas wafer here; eat it? [ynq] (n) raNtThis lembas wafer is delicious! T:4067 T:4068ra Satiated BurdenedYou finish eating the lembas wafer. T:4069raI  T:4070(0~(B@(0~(B(0~(B(0~(Bsa| T:4071(0~(B@(0~(B(0~~(B(0~(BsaI T:4072(0~(B@saIK(0~~(B(0~(B@saWith great effort you move the boulder. T:4074(0~(B(0~(B`@(0~(BtaGo  T:4075(0~(B(0~(B(0~(B@`ta5 T:4076(0~(B@(0~~(B`(0~(B%(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(Bua|| T:4077(0~(B(0~(B@`(0~(B(0~(B(0~(Buan ! T:4078(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B=(0~(B(0~(BuaEL (0~(B(0~(B(0~(B@(0~(B(0~(BYou see here a slime mold.vaqq;(0~(B(0~(B(0~~~(B%(0~(B(0~(B(0~(B(0~(B(0~(B@ T:4081  T:4083vaN O T:4084@(0~(Bwa(0~(B@(0~(B(0~(BYou see here a diamond ring. T:4085wauwa_uYou have a little trouble lifting v - a diamond ring. T:40871@xavWith great effort you move the boulder.(0~(B(0~(B`@(0~(B(0~(Bxa T:4088(0~(B(0~(B(0~(B(0~(B@(0~(Bxa,(0~~(BxaThe boulder fills a pit. T:4090(0~(B1(0~(B(0~(B(0~(B@(0~(Bya  T:4091(0~(B1(0~(B@(0~~(B(0~(B(0~(Bya(0~(B1(0~(B(0~(B(0~(B@(0~(Bya  T:40931(0~(B(0~(B(0~(B(0~(B(0~~~(B@zaWith great effort you move the boulder.1(0~(B(0~(B(0~(B(0~(B`@(0~(BzaOo T:4094(0~(B`@(0~(BzaBi T:4095(0~(B`@(0~(Bzab(0~~(BzaThe boulder fills a pit. T:4096(0~(B1(0~~(B(0~~(B(0~(B(0~(B@(0~(BzaD  T:4097(0~~(B(0~~(B(0~(B(0~(B@{a?O T:4099(0~(B1>(0~(B(0~(B@{a T:4100(0~(B(0~(B@(0~~(B(0~(B(0~(B{aWith great effort you move the boulder. T:4101`(0~(B@(0~(B(0~~(B{aM  T:4102 Burdened(0~(B1(0~(B@(0~(B{a w T:4103(0~~(B(0~(B@(0~~(B`|a  T:4104(0~(B1(0~(B(0~(B(0~~(B@|ahX  T:41061(0~~(B(0~(B`@(0~(B}aN T:4107(0~(B1`@(0~(B}a(0~~(BThe boulder fills a pit.1>(0~~(B(0~~~(B(0~(B(0~(B@(0~(B}aw (0~(B1(0~~(B(0~~~(B(0~(B(0~~(B@}ax  T:4109  T:41141(0~(B>(0~(B(0~~~~(B@}a T:4115(0~(B1(0~(B(0~(B(0~(B@(0~(B~al@(0~(B(0~~(B(0~(B~a{2 T:4116(0~(B(0~~(B@(0~(B~a  T:41181(0~(B>(0~(B@(0~(B(0~~~(B(0~~(B(0~~~~(BaQ'(0~(B(0~(B1(0~(B(0~~(B@(0~(B(0~~(B(0~~(Ba ,With great effort you move the boulder. T:4119(0~(B(0~(B(0~(B(0~(B@(0~~(B`(0~~(B(0~(B(0~~(Ba} T:4120(0~~(B(0~(B@`(0~(B(0~(B(0~(Ba%  T:41211(0~(B(0~(B@(0~(B`aR T:4122(0~(B(0~(B(0~(B(0~~~~~(B@a-)\ T:4123(0~(B`@(0~(BagX T:41241(0~(B`@(0~(Ba_ T:4125(0~(B1(0~(B(0~(B`@(0~(Bay  T:41271(0~(B>(0~(B`@(0~(Ba?  T:4128(0~(B1(0~(B(0~~~(B(0~~~(B(0~(B`@(0~(Ba))(0~~(Ba)The boulder fills a pit. T:4129(0~~(B(0~(B(0~(B@(0~(B?a T:41311(0~(B>(0~(B@(0~(B?ae(0~(B(0~~(B(0~(B(0~~~~~~~(B@You see here a scroll labeled KO BATE.1(0~(Ba You have a little trouble lifting x - a scroll labeled KO BATE. T:4132@a# a;nameaAd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a+What do you want to call? [ac-fijln-xzE-HJ-LNP-UW-Z or ?*] aN3Call a scroll labeled KO BATE: a6) ea:aatra`Atag haa M(0~(B(0~(B@(0~(BaYou see here a scroll called earth. T:4133(0~(B1a You have a little trouble lifting y - a scroll called earth. T:4134@a T:41351(0~(B(0~~(B(0~~(B(0~(B@(0~~~~~~(B(0~(Ba 1(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B@(0~(B T:4137(0~(B1(0~~(B(0~(B(0~(B@(0~(Ba^ (0~~(B1(0~(B>(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~~~~(B@ T:4144  T:41451(0~(B(0~(B(0~(B(0~(B@aT T:4147(0~(B1@(0~(Bah T:41481(0~(B>@(0~(B(0~~~~(BaW  T:41491(0~(B(0~(B@(0~(B(0~(BaU  T:4150(0~(B(0~(B1(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(Ba T:41511(0~(B(0~(B@(0~(B(0~(Baa" T:41521(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(BaM  T:4153(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Ba`gWith great effort you move the boulder. T:4154(0~(B(0~(B`@(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(Bar(0~(B(0~(B1`@(0~(B(0~(B(0~(B(0~(B(0~(Ba T:4155(0~~(B(0~(B`@(0~(B(0~(Bay T:4156(0~(B1`@(0~(Ba& k T:4157(0~(B(0~~~(B@a'You fall down the stairs.--More--ay################(0lqqqqk(B(0l|qqqqqqqqqk(B#(0lqqqqqqqqqqqqk(B####(0x~~~~x(B(0x~~~~~~(B@(0~~~x(B#(0x~~~~~~~~~~~~x(B####(0~~~~(B<(0x(B(0x~~~~~~~~~(B[(0~(B%#############(0x~~~~~~~~~~(B#(0~x(B####(0x~~~~x(B(0lqqqk(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0m~qqqj(B(0x~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B#(0x~~(B)(0x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqaqj(B#(0x~~~x(B"z10;11H(0mqqqq~qqqqqj(B#######(0a~~~x(B#####(0mqqqj(B############%##########(0lqqqqqqqqqq~qk(B##(0lqq~k(B(0x~~~~~~~~~~~~x(B(0lq~qqqqqqk(B#(0x~(B((0~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~x(B#(0x~~~~(B##(0x~~~~~~~~~~~~x(B(0x~~~~~~(B[(0~~(B#(0x~~~x(B#######(0~~~~~~~~~(B{7z8;5;0m(0~~~x(B`####(0~~~~~~~(B>(0~x(B(0x~~~~(B####(0mqqqqqqqqqqqqj(B(0mqqqqqqqqj(B(0mqqqj(B##[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:8 $:1065 HP:51(52) Pw:37(37) AC:3 Xp:8/2268 T:4157 BurdenedaA{E T:4158  T:4159aP<@any[Seahorse17 the Initiate ]  HP:52 T:4160(0~(B@ao(0~~~(B@You see here a thoroughly rusty +0 dwarvish iron helm. T:4162aDw T:4164[@#(0~(Ba w T:4165(0~(B(0~(B@(0~(B(0~~~(B(0~~~~(B(0~(B#@(0~(B(0~~~(B(0~~~~~(Ba @(0~~~~~~(B(0~(B#(0~~~~~~~~~(B#############(0~~~~~~~~(B(0~~~~(BaU S T:4179######@#au @ T:4186#####@a  T:4193########(0~~~~(B#(0~~~(B@(0~(Ba*  T:4200  T:4203(0~(B@(0~~(B##(0~~~~(BaO %(0~(B@ag T:4204(0~(B(0~(B@ab.  T:4205(0~~(B(0~(B(0~~(B(0~(B@a`/ X T:4212(0~~(B(0~~(B(0~(B########@(0~~~~(B(0~~~~~~(B(0~~~~~~(B(0~(BaGQy T:4213(0~(B@(0~~~~(B(0~(Ba{K T:4214(0~(B@a4& &(0~(B@an& % T:4215aE T:4218(0~~~(B@ay'You fall down the stairs.--More--a(0lqqqk(B(0x~(B$(0~x(B+b@(0~x(B(0x~(B?(0~(B+(0mqqqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:51(52) Pw:37(37) AC:3 Xp:8/2268 T:4218 Burdenedaf [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:51(52) Pw:37(37) AC:3 Xp:8/2268 T:4219 Burdeneda *You hit the gelatinous cube.a You are frozen by the gelatinous cube![Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:52(52) Pw:37(37) AC:3 Xp:8/2268 T:4220 Burdened--More--a[Seahorse17 the Initiate  ]  HP:47 [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:47(52) Pw:37(37) AC:3 Xp:8/2268 T:4221 BurdenedaD[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:47(52) Pw:37(37) AC:3 Xp:8/2268 T:4222 Burdeneda[Seahorse17 the Initiate ]  HP:41 [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:41(52) Pw:37(37) AC:3 Xp:8/2268 T:4223 Burdenedaj*You hit the gelatinous cube.akYou are frozen by the gelatinous cube![Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:41(52) Pw:37(37) AC:3 Xp:8/2268 T:4224 Burdened--More--a@[Seahorse17 the Initiate ]  HP:35[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:36(52) Pw:37(37) AC:3 Xp:8/2268 T:4226 BurdenedaW*You hit the gelatinous cube!aWYou are frozen by the gelatinous cube![Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:36(52) Pw:37(37) AC:3 Xp:8/2268 T:4227 BurdenedaX--More--aS[Seahorse17 the Initiate ]  HP:30[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:30(52) Pw:37(37) AC:3 Xp:8/2268 T:4228 BurdenedaYou kill the gelatinous cube![Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:30(52) Pw:37(37) AC:3 Xp:8/2320 T:4229 Burdened%a Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 71%-80% b - jumping 1 escape 0% 76%-100% c - cause fear 3 enchantment 88% 76%-100% d - wizard lock 2 matter 88% 76%-100% e - sleep 1 enchantment 0% 76%-100%(end) a+ Pw:32In what direction? a[aĊ[Seahorse17 the Initiate  ]  HP:48You feel better.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:49(52) Pw:32(37) AC:3 Xp:8/2320 T:4230 BurdenedaX'@<aYYou see here a gelatinous cube corpse.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:49(52) Pw:32(37) AC:3 Xp:8/2320 T:4231 BurdenedamQThere is a gelatinous cube corpse here; eat it? [ynq] (n) aYou have a very bad case of stomach acid.[Seahorse17 the Initiate ]  HP:40--More--aJ This gelatinous cube corpse tastes delicious![Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:40(52) Pw:32(37) AC:3 Xp:8/2320 T:4233 Burdeneda R[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:40(52) Pw:32(37) AC:3 Xp:8/2320 T:4234 Burdened[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:41(52) Pw:32(37) AC:3 Xp:8/2320 T:4235 Burdeneda [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:41(52) Pw:32(37) AC:3 Xp:8/2320 T:4236 BurdenedaD R[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:41(52) Pw:32(37) AC:3 Xp:8/2320 T:4237 Burdened[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:41(52) Pw:32(37) AC:3 Xp:8/2320 T:4238 Burdeneda [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:41(52) Pw:32(37) AC:3 Xp:8/2320 T:4239 BurdenedYou hear a door open.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:42(52) Pw:33(37) AC:3 Xp:8/2320 T:4240 Burdened[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:42(52) Pw:33(37) AC:3 Xp:8/2320 T:4241 Burdeneda [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:42(52) Pw:33(37) AC:3 Xp:8/2320 T:4242 Burdened1a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:42(52) Pw:33(37) AC:3 Xp:8/2320 T:4243 Burdened1 --More--aū ;You finish eating the gelatinous cube corpse.ax You feel a momentary chill.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:43(52) Pw:33(37) AC:3 Xp:8/2320 T:4245 BurdenedaQ 5@(0~(BaR You see here 43 gold pieces.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1065 HP:43(52) Pw:33(37) AC:3 Xp:8/2320 T:4246 Burdened 1ab+ a., $:1108You have a little trouble lifting $ - 43 gold pieces.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:43(52) Pw:33(37) AC:3 Xp:8/2320 T:4247 Burdened@a[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:43(52) Pw:33(37) AC:3 Xp:8/2320 T:4249 Burdened 1(0~(B@a R<@You see here a scroll labeled THARR.a}a7~You have a little trouble lifting A - a scroll labeled THARR.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:44(52) Pw:33(37) AC:3 Xp:8/2320 T:4250 Burdened@a@[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:44(52) Pw:33(37) AC:3 Xp:8/2320 T:4251 Burdened@(0~(Bay "This door is locked.af0This door is locked.a4H0This door is locked.aΦ0This door is locked.aJ0That door is closed.a*In what direction? a[ cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--aqd[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:44(52) Pw:33(37) AC:3 Xp:8/2320 T:4251 Burdened1(0lqqqk(B(0x~~~x(B+@<(0~x(B(0x~~~(B+(0mqqqj(Ba"This door is locked.a:*In what direction? a a As you kick the door, it crashes open![Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:44(52) Pw:33(37) AC:3 Xp:8/2320 T:4252 Burdened(0~(Ba{ar [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:44(52) Pw:33(37) AC:3 Xp:8/2320 T:4253 Burdened##@(0~(Ba$[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:45(52) Pw:33(37) AC:3 Xp:8/2320 T:4255 Burdened(0~(B#@(0~(B(0~(Ba$ [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:45(52) Pw:33(37) AC:3 Xp:8/2320 T:4256 Burdened(0~(B#@#(0~(B(0~~(Ba%(0~(B#@##(0~(B(0~~~~(B(0x~~~(B(0mqqq(BaD%x#@##(0~(B(0~(B(0q(Ba& [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:45(52) Pw:33(37) AC:3 Xp:8/2320 T:4258 Burdened 1[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:45(52) Pw:33(37) AC:3 Xp:8/2320 T:4259 Burdened+@###(0~(B(0~~~(B(0~~~~(Ba9'@That door is closed. 1aQB aB The door resists![Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:46(52) Pw:35(37) AC:3 Xp:8/2320 T:4261 Burdeneda+\[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:46(52) Pw:35(37) AC:3 Xp:8/2320 T:4262 Burdened#(0~(B(0~(B@(0~(B#(0~~~(B(0~~~~(Ba [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:46(52) Pw:35(37) AC:3 Xp:8/2320 T:4263 Burdened(0lqqqqq(B(0x~~(Bj(0~~(B(0x~~~~~x(B#(0x~~~~(B@(0x~~(B(0x(B(0~(B(0q(Ba4[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:47(52) Pw:35(37) AC:3 Xp:8/2320 T:4265 Burdened(0k(B@(0~(B(0j(Ba[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:47(52) Pw:35(37) AC:3 Xp:8/2320 T:4266 Burdened(0~(B@a|v ^[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:47(52) Pw:35(37) AC:3 Xp:8/2320 T:4267 Burdened1(0~~(B(0~(B(0~(B@(0~(B(0~~~(Bako[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:47(52) Pw:35(37) AC:3 Xp:8/2320 T:4269 Burdened1(0~~(B(0~~~~(B@(0~~~(B#(0~(B(0~(Ba[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:48(52) Pw:35(37) AC:3 Xp:8/2320 T:4270 Burdened@(0~(B(0~(B#(0~(B(0~~(B(0~(B#@(0~(B(0~(Ba[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:48(52) Pw:35(37) AC:3 Xp:8/2320 T:4271 Burdened1 aS[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:48(52) Pw:35(37) AC:3 Xp:8/2320 T:4273 Burdened1 (0~(B#@(0~(B(0~~~~(B(0~~~(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:48(52) Pw:35(37) AC:3 Xp:8/2320 T:4274 Burdened(0~(B#@(0~(B(0~(Ba [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:49(52) Pw:35(37) AC:3 Xp:8/2320 T:4275 Burdened(0~(B(0~(B#@(0~(Bac [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:49(52) Pw:35(37) AC:3 Xp:8/2320 T:4276 Burdened(0~(B1@(0~(B(0~(Ba8[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:49(52) Pw:35(37) AC:3 Xp:8/2320 T:4277 Burdened1 #@(0~~(B#(0~(B(0~(B#'@#(0~(B(0~~~(Ba8[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:49(52) Pw:35(37) AC:3 Xp:8/2320 T:4278 Burdeneda,9[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:49(52) Pw:35(37) AC:3 Xp:8/2320 T:4279 Burdened@#aZYou hit the wood golem![Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:50(52) Pw:37(37) AC:3 Xp:8/2320 T:4280 BurdenedaiU aU$You hit the wood golem!ay a You hit the wood golem.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:50(52) Pw:37(37) AC:3 Xp:8/2320 T:4281 BurdenedaL aL You hit the wood golem![Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:50(52) Pw:37(37) AC:3 Xp:8/2320 T:4282 Burdeneda aYou hit the wood golem![Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:50(52) Pw:37(37) AC:3 Xp:8/2320 T:4283 Burdeneda- aKYou destroy the wood golem![Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:50(52) Pw:37(37) AC:3 Xp:8/2370 T:4284 Burdened)aF #@# Things that are here: a staff a staff a staff a staff--More--ak[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:51(52) Pw:37(37) AC:3 Xp:8/2370 T:4285 Burdened(0~(Ba[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:51(52) Pw:37(37) AC:3 Xp:8/2370 T:4287 Burdened)#@#a[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:51(52) Pw:37(37) AC:3 Xp:8/2370 T:4288 Burdened##@##aT[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:51(52) Pw:37(37) AC:3 Xp:8/2370 T:4289 Burdened##@#[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4290 Burdened##@#ao[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4291 Burdened#@##@##a[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4292 Burdened1a[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4293 Burdened##(0q(B(0qqqqqqqq(B(0qqk(B@##e#(0~(BkMCYFHqYrg'rB(0x(B(0x(Ba%[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4295 Burdened#@#e###@The shocking sphere explodes!aYou duck some of the blast.[Seahorse17 the Initiate  ]  HP:45#1a[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:45(52) Pw:37(37) AC:3 Xp:8/2370 T:4296 Burdened#@as[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:45(52) Pw:37(37) AC:3 Xp:8/2370 T:4298 Burdened#@ 1a;+5#@1 aX [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:45(52) Pw:37(37) AC:3 Xp:8/2370 T:4299 Burdened#@#a[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:46(52) Pw:37(37) AC:3 Xp:8/2370 T:4300 Burdened#@#ao[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:46(52) Pw:37(37) AC:3 Xp:8/2370 T:4301 Burdened#@#aB#@# 1a[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:46(52) Pw:37(37) AC:3 Xp:8/2370 T:4303 Burdened#@#ag [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:46(52) Pw:37(37) AC:3 Xp:8/2370 T:4304 Burdened#@#a[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:47(52) Pw:37(37) AC:3 Xp:8/2370 T:4305 Burdened#@#a~[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:47(52) Pw:37(37) AC:3 Xp:8/2370 T:4306 Burdened#@#a[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:47(52) Pw:37(37) AC:3 Xp:8/2370 T:4307 Burdened#@#a -#@##av- [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:47(52) Pw:37(37) AC:3 Xp:8/2370 T:4308 Burdened#@##a [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:47(52) Pw:37(37) AC:3 Xp:8/2370 T:4309 Burdened#@##(0~(B(0x(B 1aP8#@## aHE[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:48(52) Pw:37(37) AC:3 Xp:8/2370 T:4311 Burdened##@##1a= i##@#d(0x(B aG/[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:48(52) Pw:37(37) AC:3 Xp:8/2370 T:4312 Burdened#$$$$$$$$$$$$$@$##1aF [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:48(52) Pw:37(37) AC:3 Xp:8/2370 T:4314 Burdened#@#1(0~(B +a:O[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:49(52) Pw:37(37) AC:3 Xp:8/2370 T:4315 Burdened#(0q(B@(0k(B (0~~(B(0~~~~~(B(0~~~~~~~x(B(0qqqqqqqqj(Barp (0lqqqqqqqqqqqq(B(0~(B(0x~~~(B:(0~~~~~~~(B@(0x(B$(0~~~~~~~(B?(0x~~~~~~~(B(0mqqqqqq(Ba[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:49(52) Pw:37(37) AC:3 Xp:8/2370 T:4316 Burdened@(0~(Bax [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:49(52) Pw:37(37) AC:3 Xp:8/2370 T:4317 Burdened(0~(B(0~(B:@aa@(0~(BYou step onto a level teleport trap!--More--a a (0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B### 5H################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a(BKK(0~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x(BK+KK(0~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##a ~(0lqqq~qk(B#(0x(BK(0~~(BK(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x(BKKK(0~~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~(BKm(0~~(B@(0~x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:49(52) Pw:37(37) AC:3 Xp:8/2370 T:4317 BurdenedaW (0~(BK(0~(BKK(0~~(BKKa  T:4318  T:4319K(0~(B(0~(BKK(0~(BK(0~(B@a -What do you want to zap? [du or ?*] a  Wands d - a cursed wand of lightning u - a wand of lightning(end) a=##########(0lqqqqk(B(0lqqqqqk(BNever mind.a6IWhat do you want to use or apply? [dksuwzH or ?*] aK] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a +##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a|+a##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqk(B Take out what?   Scrolls  a - 2 uncursed scrolls labeled DAIYEN FOOELS  b - an uncursed scroll labeled ETAOIN SHRDLU  c - an uncursed scroll labeled GARVEN DEH  d - an uncursed scroll labeled KIRJE  e - 2 uncursed scrolls labeled LOREM IPSUM  f - a cursed scroll labeled LOREM IPSUM  g - a blessed scroll labeled MAPIRO MAHAMA DaܚEIROMAT  h - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT  i - 2 scrolls labeled MAPIRO MAHAMA DIROMAT  j - a scroll labeled READ ME  k - 3 uncursed scrolls labeled THARR  l - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  m - an uncursed scroll called 107  n - a blessed scroll called earth  o - an uncursed scroll called earth  p - 2 uncursed scrolls called enchant weapon  q - an uncursed scroll of blank paper  r - a cursed scroll of blank paper  s - 3 uncursed scrolls of identify  t - a blessed scroll of light  u - 2 uncursed scrolls of light  v - 2 uncursed scrolls of magic mapping  w - an uncursed scroll of punishment  Spellbooks (1 of 2)ǁatW +ȁa (0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B###[10;2ȁa 5H################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##K(0a~~~(BK(0~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(BKKK(0~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(Bȁa9 #(0x(BKKKK(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x(BKKmK(0~~(B@(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(Bȁa  [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:49(52) Pw:37(37) AC:3 Xp:8/2370 T:4319 BurdenedYou have a little trouble removing C - a blessed scroll called earth.(KK(0~(B+K(0~(BK(0~(BKKKK(0~(B(0~(BKʁa GWhat do you want to read? [efin-prxyACWX or ?*] ʁa/ <As you read the scroll, it disappears.ʁa/ The shop's ceiling rumbles around you![Seahorse17 the Initiate  ]  HP:50 T:4320(0a~~(B1(0~~~~(B(0~(B(0~~~~~(B(0~~~(B%(0~~~(B(0~~~~~(B``(0~~(B1(0~~(B`ˁaNˁa%0;What do you want to use or apply? [dksuwzH or ?*] ́ad́ad2Sorry, I don't know how to use that.́aP(΁a  Coins  $ - 1108 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  l - a -1 pair of high boots (being worn)  Comestibles  g - 8 uncursed food rations  h - 5 uncursed apples  Scrolls  e - a scroll labeled EIRIS SAZUN IDISI  f - 2 scrolls of identify  i - a scroll labeled DAIYEN FOOELS  n - a scroll labeled DAIYEN FOOELS  o - a scroll of identify  p - 2 scrolls labeled ZELGO MER  x - a scroll of earth  y - a scroll of earth  A - a scroll labeled THARR  W - 3 scrolls of blank paper  X - a scroll labeled MAPIRO MAHAMA DIROMAT  Spellbooks  r - a white spellbook  Potions  j - an effervescent potion (1 of 3)ԁal Z - a black potion  Rings  v - a diamond ring  F - an uncursed agate ring (on left hand)  L - a wooden ring  P - a cursed diamond ring  Q - an uncursed ruby ring (on right hand)  Wands  d - a cursed wand of lightning  u - a wand of lightning  Tools  k - an uncursed lock pick  s - an uncursed bag called 1 containing 43 items  w - an uncursed lamp called oil  z - an uncursed whistle called magic  H - an uncursed lamp called oil  Gems/Stones  c - 2 uncursed blue gems  q - 3 uncursed green gems  t - a violet gem  E - 2 uncursed red gems  G - an uncursed luckstone  J - 5 uncursed red gems  K - an uncursed violet gem  N - an uncursed yellowish brown gem  R - an uncursed yellow gem  S - an uncursed yellowish brown gem (2 of 3)ہa| T - an uncursed white gem  U - 2 uncursed violet gems  Y - 4 uncursed black gems (3 of 3)܁a#[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:50(52) Pw:37(37) AC:3 Xp:8/2370 T:4320 Burdened(0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~܁a8$x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B###################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a~~(B1(0~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+܁a|$(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B܁a8 Coins  $ - 1108 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  l - a -1 pair of high boots (being worn)  Comestibles  g - 8 uncursed food rations  h - 5 uncursed apples  Scrolls  e - a scroll labeled EIRIS SAZUN IDISI  f - 2 scrolls of identify  i - a scroll labeled DAIYEN FOOELS  n - a scroll labeled DAIYEN FOOELS  o - a scroll of identify  p - 2 scrolls labeled ZELGO MER  x - a scroll of earth  y - a scroll of earth  A - a scroll labeled THARR  W - 3 scrolls of blank paper  X - a scroll labeled MAPIRO MAHAMA DIROMAT  Spellbooks  r - a white spellbook  Potions  j - an effervescent potion (1 of 3)݁an  Z - a black potion  Rings  v - a diamond ring  F - an uncursed agate ring (on left hand)  L - a wooden ring  P - a cursed diamond ring  Q - an uncursed ruby ring (on right hand)  Wands  d - a cursed wand of lightning  u - a wand of lightning  Tools  k - an uncursed lock pick  s - an uncursed bag called 1 containing 43 items  w - an uncursed lamp called oil  z - an uncursed whistle called magic  H - an uncursed lamp called oil  Gems/Stones  c - 2 uncursed blue gems  q - 3 uncursed green gems  t - a violet gem  E - 2 uncursed red gems  G - an uncursed luckstone  J - 5 uncursed red gems  K - an uncursed violet gem  N - an uncursed yellowish brown gem  R - an uncursed yellow gem  S - an uncursed yellowish brown gem (2 of 3)a[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:50(52) Pw:37(37) AC:3 Xp:8/2370 T:4320 Burdened(0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~ax(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B###################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a~~(B1(0~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+aƴ(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(Ba;What do you want to use or apply? [dksuwzH or ?*] a v] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) aL +##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ae +a##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqk(B Take out what?   Scrolls  a - 2 uncursed scrolls labeled DAIYEN FOOELS  b - an uncursed scroll labeled ETAOIN SHRDLU  c - an uncursed scroll labeled GARVEN DEH  d - an uncursed scroll labeled KIRJE  e - 2 uncursed scrolls labeled LOREM IPSUM  f - a cursed scroll labeled LOREM IPSUM  g - a blessed scroll labeled MAPIRO MAHAMA Da*3IROMAT  h - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT  i - 2 scrolls labeled MAPIRO MAHAMA DIROMAT  j - a scroll labeled READ ME  k - 3 uncursed scrolls labeled THARR  l - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  m - an uncursed scroll called 107  n - 2 uncursed scrolls called enchant weapon  o - an uncursed scroll of blank paper  p - a cursed scroll of blank paper  q - an uncursed scroll of earth  r - 3 uncursed scrolls of identify  s - a blessed scroll of light  t - 2 uncursed scrolls of light  u - 2 uncursed scrolls of magic mapping  v - an uncursed scroll of punishment  Spellbooks  w - an uncursed vellum spellbook (1 of 2)a +ap a - an uncursed spellbook called 400  b - an uncursed spellbook called 800  c - an uncursed spellbook called ?  d - a blessed spellbook of healing  e - an uncursed spellbook of jumping  f - an uncursed spellbook of sleep  Potions  g - an uncursed clear potion  h - a cursed dark potion  i - an uncursed effervescent potion  j - a fizzy potion  k - an uncursed golden potion  l - a cursed milky potion  m - an uncursed puce potion  n - an uncursed purple-red potion  o - an uncursed sky blue potion  p - an uncursed white potion  q - a cursed white potion  r - an uncursed yellow potion  s - a cursed potion of healing  t - a potion of healing (2 of 2)ai(0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B###5H################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a~~(B1(0~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0xa"[38;5;0m~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(Ba [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:50(52) Pw:37(37) AC:3 Xp:8/2370 T:4320 BurdenedYou have a little trouble removing B - an uncursed vellum spellbook. T:4321a GWhat do you want to read? [efin-prxyABWX or ?*] a1 a3 You begin to memorize the runes. T:4322  T:4324(0~(B(0~(B1a4 [Seahorse17 the Initiate  ]  HP:51 T:43251(0~(Ba%5 \  T:43271(0~(Ba5 c  T:4328(0~(B1--More--aYou add the "clairvoyance" spell to your repertoire. T:4329(0~(B1a IWhat do you want to use or apply? [dksuwzH or ?*] a] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Itea4ms of unknown Bless/Curse status(end) a +a-aa ##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##((0a~~~~~~~x~~x(B#(0x~(B+(0~(B1(0~~~x~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~xapb ^[38;5;0m~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0xqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:51(52) Pw:37(37) AC:3 Xp:8/2370 T:4329 Burdeneda|;What do you want to use or apply? [dksuwzH or ?*] a !Never mind.aea?What do you want to drop? [$a-zABE-HJ-LNP-UW-Z or ?*] a^akYou drop an uncursed spellbook of clairvoyance.[Seahorse17 the Initiate ]  HP:52 T:4330  T:4331(0~(B(0~(B1aFWhat do you want to read? [efin-prxyAWX or ?*] a(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##((0a~~~~~~~x(BaSYou begin to memorize the runes. T:4332%1  T:4333aS&  T:4334aTYou add the "force bolt" spell to your repertoire. T:4335(0~(B1a IWhat do you want to use or apply? [dksuwzH or ?*] a)] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) as+##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - IteaXt4ms of unknown Bless/Curse status(end) a+aXG-aH +a ##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##((0a~~~~~~~x~~x(B#(0x~(B+(0~~~~~x~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x~~x(B###[19a= ;58H(0x~~~~~x(B#(0x~~~~~(B``(0x~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~(B1`@(0xqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4335 Burdened Put in what?  Spellbooks r - a spellbook of force bolt(end) aI +aqF##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(BaOGYou put a spellbook of force bolt into the bag called 1. T:43361(0~(Ba;What do you want to zap? [du or ?*]  aB Wands d - a cursed wand of lightning u - a wand of lightning(end) a##########(0lqqqqk(B(0lqqqqqk(BNever mind. a Coins  $ - 1108 gold pieces  Weapons  m - an uncursed crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  l - a -1 pair of high boots (being worn)  Comestibles  g - 8 uncursed food rations  h - 5 uncursed apples  Scrolls  e - a scroll labeled EIRIS SAZUN IDISI  f - 2 scrolls of identify  i - a scroll labeled DAIYEN FOOELS  n - a scroll labeled DAIYEN FOOELS  o - a scroll of identify  p - 2 scrolls labeled ZELGO MER  x - a scroll of earth  y - a scroll of earth  A - a scroll labeled THARR  W - 3 scrolls of blank paper  X - a scroll labeled MAPIRO MAHAMA DIROMAT  Potions  j - an effervescent potion  Z - a black potion  Rings (1 of 3)a[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4336 Burdened(0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~a#x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B###################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(Bag(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B11(0~(B`@(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(Bab=;What do you want to use or apply? [dksuwzH or ?*] a] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) aH+##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a,+a؜##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqk(B Take out what?   Scrolls  a - 2 uncursed scrolls labeled DAIYEN FOOELS  b - an uncursed scroll labeled ETAOIN SHRDLU  c - an uncursed scroll labeled GARVEN DEH  d - an uncursed scroll labeled KIRJE  e - 2 uncursed scrolls labeled LOREM IPSUM  f - a cursed scroll labeled LOREM IPSUM  g - a blessed scroll labeled MAPIRO MAHAMA DaD7IROMAT  h - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT  i - 2 scrolls labeled MAPIRO MAHAMA DIROMAT  j - a scroll labeled READ ME  k - 3 uncursed scrolls labeled THARR  l - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  m - an uncursed scroll called 107  n - 2 uncursed scrolls called enchant weapon  o - an uncursed scroll of blank paper  p - a cursed scroll of blank paper  q - an uncursed scroll of earth  r - 3 uncursed scrolls of identify  s - a blessed scroll of light  t - 2 uncursed scrolls of light  u - 2 uncursed scrolls of magic mapping  v - an uncursed scroll of punishment  Spellbooks  w - an uncursed spellbook called 400 (1 of 2)a8 ++++++++++++++++++++++a (0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B###[10;2a=5H################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##[18;5a8H(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B11(0~(B`@(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4336 BurdenedYou have a little trouble removing C - 2 uncursed scrolls labeled DAIYEN FOOELS.--Morae--aaZ  T:43371(0~(Ba>Your knapsack cannot accommodate any more items.a a7>What do you want to read? [efin-prxyA-DIMOV-X or ?*] ac  Scrolls e - a scroll labeled EIRIS SAZUN IDISI f - 2 scrolls of identify i - a scroll labeled DAIYEN FOOELS n - a scroll labeled DAIYEN FOOELS o - a scroll of identify p - 2 scrolls labeled ZELGO MER r - a blessed scroll labeled MAPIRO MAHAMA DIROMAT x - a scroll of earth y - a scroll of earth A - a scroll labeled THARR B - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT C - 2 uncursed scrolls labeled DAIYEN FOOELS D - an uncursed scroll labeled GARVEN DEH I - an uncursed scroll labeled KIRJE M - an uncursed scroll labeled ETAOIN SHRDLU O - 2 uncursed scrolls labeled LOREM IPSUM V - a cursed scroll labeled LOREM IPSUM W - 3 scrolls of blank paper X - a scroll labeled MAPIRO MAHAMA DIROMAT(end) a]+(0lqqqk(B#(0~~~~a(B########(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B####(0a~~~~~(B#(0x~~~~~x(B##(0mqqqqj(B(0mqqqqqj(B#########(0lqqqqqqqklqqqaqqqqk(B##((0a~~~~~~~xx[1aћm~~~~~~~~x(B#(0x~(B+(0~~~~~xx~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~(B1(0~(B``(0xx~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0xmqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4337 Burdeneda4As you read the scroll, it disappears.--More--a4  What would you like to identify first?   Weapons  m - an uncursed crude dagger  Armor  l - a -1 pair of high boots (being worn)  Scrolls  e - a scroll labeled EIRIS SAZUN IDISI  f - 2 scrolls of identify  i - a scroll labeled DAIYEN FOOELS  n - a scroll labeled DAIYEN FOOELS  p - 2 scrolls labeled ZELGO MER  r - a blessed scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll of earth  y - a scroll of earth  A - a scroll labeled THARR  B - 2 uncursed scrolls labeled MAPIRO MAHAMA DIROMAT  C - 2 uncursed scrolls labeled DAIYEN FOOELS  D - an uncursed scroll labeled GARVEN DEH  I - an uncursed scroll labeled KIRJE  M - an uncursed scroll labeled ETAOIN SHRDLU  O - 2 uncursed scrolls labeled LOREM IPSUM  V - a cursed scroll labeled LOREM IPSUM  W - 3 scrolls of blank paper  X - a scroll laba-5 keled MAPIRO MAHAMA DIROMAT  Potions  j - an effervescent potion (1 of 3)aU+a (0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B###[10;2a} 5H################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##[18;5a 8H(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~(B1(0~(B``(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4337 Burdenedr - a blessed scroll of create monster.a --More--aZ What would you like to identify next?   Weapons  m - an uncursed crude dagger  Armor  l - a -1 pair of high boots (being worn)  Scrolls  e - a scroll labeled EIRIS SAZUN IDISI  f - 2 scrolls of identify  i - a scroll labeled DAIYEN FOOELS  n - a scroll labeled DAIYEN FOOELS  p - 2 scrolls labeled ZELGO MER  x - a scroll of earth  y - a scroll of earth  A - a scroll labeled THARR  C - 2 uncursed scrolls labeled DAIYEN FOOELS  D - an uncursed scroll labeled GARVEN DEH  I - an uncursed scroll labeled KIRJE  M - an uncursed scroll labeled ETAOIN SHRDLU  O - 2 uncursed scrolls labeled LOREM IPSUM  V - a cursed scroll labeled LOREM IPSUM  W - 3 scrolls of blank paper  X - a scroll of create monster  Potions  j - an effervescent potion  Z - a black potion  Rings a [C(1 of 2)"ah+#a8(0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B###[10;2#a5H################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##[18;5#a8H(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~(B1(0~(B``(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4337 Burdenede - a cursed scroll of charging.#a[ T:43381(0~(B$a~8KWhat do you want to read? [efinprxyA-DIMOV-X or ?*] $a~  Scrolls e - a cursed scroll of charging f - 2 scrolls of identify i - a scroll labeled DAIYEN FOOELS n - a scroll labeled DAIYEN FOOELS p - 2 scrolls labeled ZELGO MER r - a blessed scroll of create monster x - a scroll of earth y - a scroll of earth A - a scroll labeled THARR B - 2 uncursed scrolls of create monster C - 2 uncursed scrolls labeled DAIYEN FOOELS D - an uncursed scroll labeled GARVEN DEH I - an uncursed scroll labeled KIRJE M - an uncursed scroll labeled ETAOIN SHRDLU O - 2 uncursed scrolls labeled LOREM IPSUM V - a cursed scroll labeled LOREM IPSUM W - 3 scrolls of blank paper X - a scroll of create monster(end) &a)+##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##((0a~~~~~~~x~~x(B#(0x~(B+(0~~~~~x~~~(B##(0lqqq~qk(B#(0x~~(B1%(0~~~x~~x&a(B###(0x~~~~~x(B#(0x~~~~~(B``(0x~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0xqqj(B(0mqqqqqj(B(0mqqqqqqqj(B&a04As you read the scroll, it disappears.--More--&a  What would you like to identify first?   Weapons  m - an uncursed crude dagger  Armor  l - a -1 pair of high boots (being worn)  Scrolls  f - a scroll of identify  i - a scroll labeled DAIYEN FOOELS  n - a scroll labeled DAIYEN FOOELS  p - 2 scrolls labeled ZELGO MER  x - a scroll of earth  y - a scroll of earth  A - a scroll labeled THARR  C - 2 uncursed scrolls labeled DAIYEN FOOELS  D - an uncursed scroll labeled GARVEN DEH  I - an uncursed scroll labeled KIRJE  M - an uncursed scroll labeled ETAOIN SHRDLU  O - 2 uncursed scrolls labeled LOREM IPSUM  V - a cursed scroll labeled LOREM IPSUM  W - 3 scrolls of blank paper  X - a scroll of create monster  Potions  j - an effervescent potion  Z - a black potion  Rings  v - a diamond ring (1 of 2)(aH  +(aG(0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B###[10;2(arH5H################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##[18;5(aH8H(0lqqq~qk(B#(0x~~(B1%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4338 Burdenedv - a cursed -1 ring of increase damage.(aI>(0~(B1*aK DWhat do you want to drop? [$a-np-zA-Z or ?*] +ae+aYou drop a cursed -1 ring of increase damage. T:4339  T:43401(0~(B+a KWhat do you want to read? [efinprxyA-DIMOV-X or ?*] ,aܽ Scrolls e - a cursed scroll of charging f - a scroll of identify i - a scroll labeled DAIYEN FOOELS n - a scroll labeled DAIYEN FOOELS p - 2 scrolls labeled ZELGO MER r - a blessed scroll of create monster x - a scroll of earth y - a scroll of earth A - a scroll labeled THARR B - 2 uncursed scrolls of create monster C - 2 uncursed scrolls labeled DAIYEN FOOELS D - an uncursed scroll labeled GARVEN DEH I - an uncursed scroll labeled KIRJE M - an uncursed scroll labeled ETAOIN SHRDLU O - 2 uncursed scrolls labeled LOREM IPSUM V - a cursed scroll labeled LOREM IPSUM W - 3 scrolls of blank paper X - a scroll of create monster(end) -a* ##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##((0a~~~~~~~x~~x(B#(0x~(B+(0~~~~~x~~~(B##(0lqqq~qk(B#(0x~~~(B1(0~~~x~~x(B###-a* (0x~~~~~x(B#(0x~~~~~(B``(0x~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0xqqj(B(0mqqqqqj(B(0mqqqqqqqj(BNever mind..aSIWhat do you want to use or apply? [dksuwzH or ?*] .au^] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) .aMY+##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 0a~+0a##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqk(B Take out what?   Scrolls  a - a scroll labeled READ ME  b - 3 uncursed scrolls labeled THARR  c - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  d - an uncursed scroll called 107  e - 2 uncursed scrolls called enchant weapon  f - an uncursed scroll of blank paper  g - a cursed scroll of blank paper  h - 2 scrolls of create mon0aster  i - an uncursed scroll of earth  j - 3 uncursed scrolls of identify  k - a blessed scroll of light  l - 2 uncursed scrolls of light  m - 2 uncursed scrolls of magic mapping  n - an uncursed scroll of punishment  Spellbooks  o - an uncursed spellbook called 400  p - an uncursed spellbook called 800  q - an uncursed spellbook called ?  r - a spellbook of force bolt  s - a blessed spellbook of healing  t - an uncursed spellbook of jumping  u - an uncursed spellbook of sleep  Potions  v - an uncursed clear potion (1 of 2)1an +7a+8a? (0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B###g@ 5H################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##@ 8H(0lqqq~qk(B#(0x~~~(B1(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4340 BurdenedYou have a little trouble removing o - 3 uncursed scrolls labeled THARR.--More--9a v|You have a little trouble removing v - 3 uncursed scrolls of identify.%19aaMWhat do you want to read? [efin-prvxyA-DIMOV-X or ?*] :a&p Scrolls e - a cursed scroll of charging f - a scroll of identify i - a scroll labeled DAIYEN FOOELS n - a scroll labeled DAIYEN FOOELS o - 3 uncursed scrolls labeled THARR p - 2 scrolls labeled ZELGO MER r - a blessed scroll of create monster v - 3 uncursed scrolls of identify x - a scroll of earth y - a scroll of earth A - a scroll labeled THARR B - 2 uncursed scrolls of create monster C - 2 uncursed scrolls labeled DAIYEN FOOELS D - an uncursed scroll labeled GARVEN DEH I - an uncursed scroll labeled KIRJE M - an uncursed scroll labeled ETAOIN SHRDLU O - 2 uncursed scrolls labeled LOREM IPSUM V - a cursed scroll labeled LOREM IPSUM W - 3 scrolls of blank paper X - a scroll of create monster(end) >aA+##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##((0a~~~~~~~x~~x(B#(0x~(B+(0~~~~~x~~~(B##(0lqqq~qk(B#(0x~~~(B%1(0~~x~~x>aS(B###(0x~~~~~x(B#(0x~~~~~(B``(0x~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0xqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4340 Burdened>a4As you read the scroll, it disappears.--More--?a  What would you like to identify first?   Weapons  m - an uncursed crude dagger  Armor  l - a -1 pair of high boots (being worn)  Scrolls  f - a scroll of identify  i - a scroll labeled DAIYEN FOOELS  n - a scroll labeled DAIYEN FOOELS  o - 3 uncursed scrolls labeled THARR  p - 2 scrolls labeled ZELGO MER  x - a scroll of earth  y - a scroll of earth  A - a scroll labeled THARR  C - 2 uncursed scrolls labeled DAIYEN FOOELS  D - an uncursed scroll labeled GARVEN DEH  I - an uncursed scroll labeled KIRJE  M - an uncursed scroll labeled ETAOIN SHRDLU  O - 2 uncursed scrolls labeled LOREM IPSUM  V - a cursed scroll labeled LOREM IPSUM  W - 3 scrolls of blank paper  X - a scroll of create monster  Potions  j - an effervescent potion  Z - a black potion  Rings ?a (1 of 2)DaA +Ea(0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B###aه5H################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~~~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0x~~~~~~~~~(B##a8H(0lqqq~qk(B#(0x~~~(B%1(0~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4340 Burdenedo - 3 uncursed scrolls of gold detection. T:4341Ga-GaG;What do you want to use or apply? [dksuwzH or ?*] Ga ] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) Ga +##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Ia$p+Ia##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqk(B Take out what?  Scrolls a - a scroll labeled READ ME b - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA c - an uncursed scroll called 107 d - 2 uncursed scrolls called enchant weapon e - an uncursed scroll of blank paper f - a cursed scroll of blank paper g - 2 scrolls of create monster h - an uncIa)ursed scroll of earth i - a blessed scroll of light j - 2 uncursed scrolls of light k - 2 uncursed scrolls of magic mapping l - an uncursed scroll of punishment(end) Pa+Pa +Qad(0lqqqk(B#(0~~~~a(B########(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B#(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B#(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B###(0a~~~~~(B#(0x~~~~~x(B#(0mqqqqj(B(0mqqqqqj(B#######(0lqqqqqqqkqqqaqqqqk(B##((0a~~~~~~~x~~~~~~~~x(B#Qa.eb(0x~(B+(0~~~~~x(BQafYour knapsack cannot accommodate any more items. T:43431(0~(BRa{5MWhat do you want to read? [efin-prvxyA-DIMOV-X or ?*] Ra Scrolls e - a cursed scroll of charging f - a scroll of identify i - a scroll labeled DAIYEN FOOELS n - a scroll labeled DAIYEN FOOELS o - 3 uncursed scrolls of gold detection p - 2 scrolls labeled ZELGO MER r - a blessed scroll of create monster v - 2 uncursed scrolls of identify x - a scroll of earth y - a scroll of earth A - a scroll of gold detection B - 2 uncursed scrolls of create monster C - 2 uncursed scrolls labeled DAIYEN FOOELS D - an uncursed scroll labeled GARVEN DEH I - an uncursed scroll labeled KIRJE M - an uncursed scroll labeled ETAOIN SHRDLU O - 2 uncursed scrolls labeled LOREM IPSUM V - a cursed scroll labeled LOREM IPSUM W - 3 scrolls of blank paper X - a scroll of create monster(end) Uag+##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##((0a~~~~~~~x~~x(B#(0x~(B+(0~~(B1(0~~x~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~xUahj[m~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0xqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4343 BurdenedUai4As you read the scroll, it disappears.--More--VaJ What would you like to identify first?   Weapons  m - an uncursed crude dagger  Armor  l - a -1 pair of high boots (being worn)  Scrolls  f - a scroll of identify  i - a scroll labeled DAIYEN FOOELS  n - a scroll labeled DAIYEN FOOELS  p - 2 scrolls labeled ZELGO MER  x - a scroll of earth  y - a scroll of earth  A - a scroll of gold detection  C - 2 uncursed scrolls labeled DAIYEN FOOELS  D - an uncursed scroll labeled GARVEN DEH  I - an uncursed scroll labeled KIRJE  M - an uncursed scroll labeled ETAOIN SHRDLU  O - 2 uncursed scrolls labeled LOREM IPSUM  V - a cursed scroll labeled LOREM IPSUM  W - 3 scrolls of blank paper  X - a scroll of create monster  Potions  j - an effervescent potion  Z - a black potion  Rings  F - an uncursed agate ring (on left hand) aK;1H(1 of 2)Ya +Za(0lqqqk(B^#(0~~~~a(B########(0lq~qqqqqqqqk(B(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B(0x~~~~(B<(0~~~~~~(B##########(0~~~~x(B#####(0x~~~~~(B#(0x~~~~~x(B(0x~~~~~~~~~~x(B####(0mqqaj(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B(0x~~~~~~~~~~(B+#######(0a~~~~~(B#(0x~~~~~x(B(0m(B+(0q~qqqqqqqj(B###(0mqqqqj(B(0mqqqqqj(B###aI5H################################%######(0l~qqk(B######(0x~~~~(B####(0lqqqqqqqk(B(0lqqqqqq~qqk(B#(0x~~~x(B####(0lqqqaqqqqk(B##((0a~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~x(B#(0x~(B+(0~~(B1(0~~x(B(0x~~~~~~~~~x(B(0~~~~x(B#(0xZa[38;5;0m~~~~~~~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~x(B(0x~~~~~~~~~(B+(0x~~~~(B(0~~~~~~~~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x(B(0mqqqqqqqqqj(B(0mqqqj(B(0x~~~~~~~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0x(B(0mqqqqqqqqj(B(0mqqqqqj(B(0mqqqqqqqj(BZa [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4343 BurdenedC - 2 uncursed scrolls of teleportation.Za[aJMWhat do you want to read? [efin-prvxyA-DIMOV-X or ?*] [a$  Scrolls e - a cursed scroll of charging f - a scroll of identify i - a scroll of teleportation n - a scroll of teleportation o - 3 uncursed scrolls of gold detection p - 2 scrolls labeled ZELGO MER r - a blessed scroll of create monster v - an uncursed scroll of identify x - a scroll of earth y - a scroll of earth A - a scroll of gold detection B - 2 uncursed scrolls of create monster C - 2 uncursed scrolls of teleportation D - an uncursed scroll labeled GARVEN DEH I - an uncursed scroll labeled KIRJE M - an uncursed scroll labeled ETAOIN SHRDLU O - 2 uncursed scrolls labeled LOREM IPSUM V - a cursed scroll labeled LOREM IPSUM W - 3 scrolls of blank paper X - a scroll of create monster(end) aa? ##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##((0a~~~~~~~x~~x(B#(0x~(B+(0~~(B1(0~~x~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~xaa@ {[38;5;0m~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0xqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4343 BurdenedNever mind.baQ1You are empty handed.eaMWhat do you want to read? [efin-prvxyA-DIMOV-X or ?*] ea  Scrolls e - a cursed scroll of charging f - a scroll of identify i - a scroll of teleportation n - a scroll of teleportation o - 3 uncursed scrolls of gold detection p - 2 scrolls labeled ZELGO MER r - a blessed scroll of create monster v - an uncursed scroll of identify x - a scroll of earth y - a scroll of earth A - a scroll of gold detection B - 2 uncursed scrolls of create monster C - 2 uncursed scrolls of teleportation D - an uncursed scroll labeled GARVEN DEH I - an uncursed scroll labeled KIRJE M - an uncursed scroll labeled ETAOIN SHRDLU O - 2 uncursed scrolls labeled LOREM IPSUM V - a cursed scroll labeled LOREM IPSUM W - 3 scrolls of blank paper X - a scroll of create monster(end) ia@+##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x~~~(B>(0x(B#####(0~~~~~~x(B#(0a~~~~~(B#(0x~~~~~x(B(0mqqqqj(B(0mqqqqqj(B(0lqqqqqqqkqqk(B##((0a~~~~~~~x~~x(B#(0x~(B+(0~~(B1(0~~x~~~(B##(0lqqq~qk(B#(0x~~~(B%(0~~~xiaj[m~~x(B###(0x~~~~~x(B#(0x~~~~~(B``(0x~(B`(0x(B#####(0~~~~~~a(B###(0x~~(B1(0~~(B`@(0xqqj(B(0mqqqqqj(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:6 $:1108 HP:52(52) Pw:37(37) AC:3 Xp:8/2370 T:4343 BurdenediaAs you read the scroll, it disappears. T:4344@11K(0~(B(0~(B]=kaMF kaGYou kill the Keystone Kop!/2377  T:43461####kaL (0~(B#KKK1@K(0~(BK(0~(Bka b T:4347(0~~~(B(0~(B#@la3O#1(0a(B@laThe Kop Sergeant wields a club! T:4348KK>K(0~(BlaB laKKThe Keystone Kop throws a cream pie!oa?Q --More--pa&A%K[Seahorse17 the Initiate  ]  HP:48[Seahorse17 the Initiate  ]  HP:45  T:4352#1paYou kill the Keystone Kop!(0~(BK/2399The Kop Lieutenant wields a rubber hose!KK(0~(B--More--qa+ qa5,%qa,5 T:4353Kqa @You kill the Keystone Kop!%qa /2406You hear a door open.K(0~(BK(0~(Bqa The Kop Sergeant picks up a club.(0~(BKK(0~(B--More--qaGn D T:4354:#ra @You kill the Keystone Kop!%ra /2413The Kop Sergeant wields a club![Seahorse17 the Initiate  ]  HP:46 T:4355:(0~(B2 ra raFYou hit the Kop Sergeant!(0~(BKra 2The Kop Sergeant swings his club.ra {The Kop Sergeant hits![Seahorse17 the Initiate ]  HP:38--More--sao sapC T:43562 tau Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 71%-80% b - jumping 1 escape 0% 76%-100% c - cause fear 3 enchantment 88% 76%-100% d - wizard lock 2 matter 88% 76%-100% e - sleep 1 enchantment 0% 76%-100% f - clairvoyance 3 divination 88% 76%-100% g - force bolt 1 attack 0% 76%-100%(end) tao+(0lqqqk(B#(0~~~~a(B########(0x~~~x(B##(0lqqqqk(B(0lqqqqqk(B###(0~~~~x(B#####(0x~~~~(BK#(0x~~~~~x(B#(0mqqaj(B#(0x(B%(0~~(BK(0x(B#####(0~~~~~~x(B####(0a(B@KK:(0~(B#(0x~~~~~x(B##(0mqqqqj(B(0mqqqqqj(B######## Pw:32In what direction? ta  tav [Seahorse17 the Initiate ]  HP:52You feel better. T:4357K(0~(BK(0~(B2 ta! uarGYou kill the Kop Sergeant!/2428  T:4358)K2 uaz (0~(B@ Things that are here: a club a Kop Sergeant corpse--More--vaM########(0~(BKThe Keystone Kop swings his club.The Keystone Kop just misses!2 va T:4359@)2 va_You hit the Keystone Kop.The Keystone Kop swings his club.The Keystone Kop hits![Seahorse17 the Initiate  ]  HP:48--More--waW waX[Seahorse17 the Initiate  ]  HP:45 [Seahorse17 the Initiate  ]  HP:46 Pw:34 T:43602 wao You kill the Keystone Kop!(0~(BK/2435The Kop Lieutenant picks up 3 cream pies.--More--xa\ xap][Seahorse17 the Initiate  ]  HP:42(0~(Bxak[Seahorse17 the Initiate ]  HP:372 yaCThe Kop Lieutenant staggers from your powerful strike!yagYou kill the Kop Lieutenant!/2457 T:4361)ya+(0~(B@ya There is a staircase down here.  Things that are here: a rubber hose 3 cream pies a rubber hose--More--zaJ ##########(0lqqqqk(B(0lqqqqqk(B#####(0x~~~~~(B#(0x~~~~~x(B#(0x(B%K(0~(B@(0x(B#####(0~~~~~~x(BK(0~(BKThe lizard misses! T:4362 2{aV{a'You fall down the stairs.--More--{a(0lqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~(B>(0~~x(B##(0x~~~~~(B#(0x~~~~~~~~~~~(B#####################################(0a~~~~x(B#(0mqqqqqqqqqqj(B###############(0x~~~~x(B####(0x(B@(0~~~x(B(0lqqqqqqqqqqqk(B%##(0x~~~~x(B(0x(BC(0~~~~~~~~~(BC(0x(B%(0~~~~~x(B(0x~~~~~(BC(0~~~~~x(B#(0mqqqqj(B(0x~~~lqqqk~~~x(B#(0x~~~x~(B{(0~x~~~a(B##(0x~{aD~(BC(0~(B{(0~(B{(0x(BC(0~~x(B#(0x~~~x~(B{(0~x~~~x(B(0x~~~mqqqj~~~x(B(0x~~~(B%(0~(BC(0~~~~~x(B(0x(BC(0~~~~~~~~~(BC(0x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:1108 HP:36(52) Pw:34(37) AC:3 Xp:8/2457 T:4362 Burdened{a$!  T:4363|a~' }[Seahorse17 the Initiate ]  HP:37 T:4365@<|aS I(0~~~~~~~~~~(B@(0~(B}asr T:4366@(0~~~~~~~~~~(B(0~(B}a  T:4368(0~~~(B@(0~(B(0~(B1(0~~(B~a(0~(B@(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B~aq[Seahorse17 the Initiate ]  HP:38 T:4370 1~aC[Seahorse17 the Initiate ]  HP:39 T:4375(0~~~~(B#(0~~~(B#(0~(B## #1 @##1  #@### T:43771 n  a+} T:43781 @n#a>_ T:4379@n#aE [Seahorse17 the Initiate ]  HP:40 Pw:36 T:4380@ n1#aG-What do you want to zap? [du or ?*] a  Wands d - a cursed wand of lightning u - a wand of lightning(end) a;+(0lqqqqk(B##(0x~~~~~(B#########(0a~~~~x(B#In what direction? ax )(0x(Ba y qYou kill the wood nymph!/2482 T:4381%1aK ,#@au pYou see here a wood nymph corpse. T:43821  a  T:4384  %1 1@a[Seahorse17 the Initiate ]  HP:41 T:43851 (0~(B1##@#az$@##1#(0~(B# 1(0~(B##  (0~~(B###a$ T:4389 [Seahorse17 the Initiate  ]  HP:42 T:43901(0~(B 1a  T:43911#@+(0~(B1 a !That door is closed.a_The door opens.KABOOM!! The door was booby-trapped!a g[Seahorse17 the Initiate ]  HP:33You stagger... Stun  T:4392(0qqqqqqk(B(0~(B1(0~~~~~~~x(B(0~~~~~x(B(0~~~x(B1(0~x(B (0x(Ba9  T:4393(0~(B@#1(0~(B(0~~~(B (0~(B1â[ T:4394#1 1a [Seahorse17 the Initiate ]  HP:34 T:4395  T:4396##11 aC*k T:4397 %11a?1 #1a.$ T:4398aQ c T:43991 1#a& E 11#abE#@(0~(B(0~~~(B(0~(B T:4400You feel a bit steadier now.[Seahorse17 the Initiate ]  HP:35 Pw:37a  T:4401(0l(B#@(0x~(B(0~~~(B1(0~~~~(B#(0~(BM(0~~(B!(0qqqqqj(BaS T:4402(0~(B@1(0x(B#(0x~(B(0x~(B(0~(BM(0mq(Ba;o  T:44031(0~(B#@M(0~(Bam^You hit the orc mummy!1#The orc mummy hits![Seahorse17 the Initiate ]  HP:27  T:4404a/You are empty handed.a{ Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 71%-80% b - jumping 1 escape 0% 76%-100% c - cause fear 3 enchantment 88% 76%-100% d - wizard lock 2 matter 88% 76%-100% e - sleep 1 enchantment 0% 76%-100% f - clairvoyance 3 divination 88% 76%-100% g - force bolt 1 attack 0% 76%-100%(end) a+(0lqqqqk(B(0lqqqqqqk(B##(0x~~~~~(B##1(0~~~~~~~x(B#####################(0a~~~~x(B##(0x~~~~~~x(B#######(0x~~~~x(B##(0x~(B@(0~~~~x(B####(0x(B<(0~~~x(B##(0x~~(BM(0~~~xlqqqqqqqqqqqk(B%##(0x~~~~x(B%##(0x~~~~~(B!(0xx(BC(0~~~~~~~~~(BC(0x(B%(0~~~~~x(B###(0mqqqqqqjx~~~~~(BC(0~~~~~x(B#(0mqqqqj(B###(0x~~~aѷ [mlqqqk~~~x(B####(0x~~~x~(B{(0~x~~~a(B## Pw:32In what direction? a_ a_[Seahorse17 the Initiate  ]  HP:49You feel better.#WThe barrow wight throws a knife!)a!_KA knife misses you.(0~(B)a)_@a1_--More--a R[Seahorse17 the Initiate  ]  HP:43a?You hit the orc mummy![Seahorse17 the Initiate  ]  HP:44 T:4405The barrow wight wields a long sword!--More--aul H T:4406(0~(BWajYou hit the orc mummy!The barrow wight swings his long sword.--More--a aL[Seahorse17 the Initiate ]  HP:41aL[Seahorse17 the Initiate ]  HP:34a You destroy the orc mummy![/2508The barrow wight swings his long sword.--More--aM aMf[Seahorse17 the Initiate ]  HP:31  T:4407awmYou hit the barrow wight!The barrow wight swings his long sword.--More--ax^Y[Seahorse17 the Initiate ]  HP:22a^ T:4408[Seahorse17 the Initiate ]  HP:16  T:4409a7 mYou hit the barrow wight!The barrow wight swings his long sword.--More--ai; a; [[Seahorse17 the Initiate ]  HP:17 T:4410a$You destroy the barrow wight!)[Seahorse17 the Initiate ]  HP:20(55) Pw:36(41) Xp:9/2594Welcome to experience level 9.a$BYou feel perceptive! T:4411a 9@)a/ {You see here a long sword.[Seahorse17 the Initiate ]  HP:21 T:4413a] W)@You see here a knife.a})@You see here a mummy wrapping. T:4414a I T:4415[@a[Seahorse17 the Initiate ]  HP:22 T:4416(0~(B@(0~(B@You see here a smoky potion. T:4417a$ You have a little trouble lifting i - a smoky potion. T:4419@a.[Seahorse17 the Initiate ]  HP:23 T:4420@(0~(Ba.s T:4423@(0~(B(0~(B(0~(Ba z[Seahorse17 the Initiate ]  HP:24 T:4424@(0~(BaB  T:44261@(0~(B(0~(B(0~(Baj Pw:37 T:4427(0~(B1@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~~(Ba([Seahorse17 the Initiate ]  HP:25 T:4429(0~(B1##(0~~~~~~(B@(0~~~~~(B(0~~~(B(0~(Ba#1###@ T:4431 [Seahorse17 the Initiate ]  HP:26 T:4433##1[Seahorse17 the Initiate ]  HP:27 T:4436###@#a{ T:4437#1##@#a+ H T:4438@#aa%c@# T:4439The chickatrice bites![Seahorse17 the Initiate ]  HP:25aχThe chickatrice touches you![Seahorse17 the Initiate ]  HP:26 T:4440a"QYou hit the chickatrice! T:4441am4You hit the chickatrice!a cYou kill the chickatrice!/2723 T:4443#aZ [Seahorse17 the Initiate ]  HP:27 T:4444#@##@#a"[ M T:4445  Pw:38 T:4447a[ [Seahorse17 the Initiate ]  HP:28 T:4448###@#(0~(Ba [Seahorse17 the Initiate ]  HP:29 T:4453####@###(0~(B(0~~~(B(0~~~~(B(0qqqqj(Ba([Seahorse17 the Initiate ]  HP:30 T:4457###@#(0~(B?(0~(B(0~x(B(0~x(Ba T:4459##(0q(B@(0q(B(0~~(B(0~x(B(0x~~~~(B+!(0~~~(B(0mq(BagD ](0lqq(B(0~(B(0k(B(0~(B@aD You see here a scroll labeled ZELGO MER.[Seahorse17 the Initiate ]  HP:31 T:4460a*ajYou have a little trouble lifting p - a scroll labeled ZELGO MER. T:4461@aJQ T:4462(0~(B@a! K T:4463(0~(B@a@(0~(BYou see here a yellow potion.[Seahorse17 the Initiate ]  HP:32 T:4464aJwYour knapsack cannot accommodate any more items. Pw:40 T:4465a8a8NThe door opens. T:4466(0a(Ba# c T:4467##@!a^'(0a(B@aYou see here a yellow potion.[Seahorse17 the Initiate ]  HP:33 T:4468a P T:4469!@a0What do you want to drink? [ijZ or ?*] aV!Never mind.aP IWhat do you want to use or apply? [dksuwzH or ?*] a]] Do what with your bag called 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) aS+(0lqqqqk(B(0lqqqqqqk(B##(0x~~~~~(B###(0~~~~~~~x(B########(0a~~~~x(B##(0x(B)(0~~~~~x(B###(0x~~~~x(B##(0x~(B)(0~~~~x(B###(0x(B<(0~~~x(B##(0x~~(B[(0~~~x(B%##(0x~~~~x(B%##(0x~~~~~~x(B%(0~~~~~x(B###(0mqqqqqqj(B#(0mqqqqj(B########### Put in what type of objects? 48H A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a# +a4}+aӡ(0lqqqqk(B(0lqqqqqqk(B##(0x~~~~~(B###(0~~~~~~~x(B########(0a~~~~x(B##(0x(B)(0~~~~~x(B###(0x~~~~x(B##(0x~(B)(0~~~~x(B###(0x(B<(0~~~x(B##(0x~~(B[(0~~~x(B%##(0x~~~~x(B%##(0x~~~~~~x(B%(0~~~~~x(B###(0mqqqqqqj(B#(0mqqqqj(B##############ڢ15;60H############(0lqqq~qk(B(0~~~~~~x(B#(0x~~~~~x(B#(0a(B!@(0~~~x(B(0mqqqqqj(B [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:1108 HP:33(55) Pw:40(41) AC:3 Xp:9/2723 T:4469 Burdened Put in what?  Scrolls e - a cursed scroll of charging f - a scroll of identify n - a scroll of teleportation o - 3 uncursed scrolls of gold detection p - 3 scrolls labeled ZELGO MER r - a blessed scroll of create monster v - an uncursed scroll of identify x - a scroll of earth y - a scroll of earth A - a scroll of gold detection B - 2 uncursed scrolls of create monster C - 2 uncursed sa crolls of teleportation D - an uncursed scroll labeled GARVEN DEH I - an uncursed scroll labeled KIRJE M - an uncursed scroll labeled ETAOIN SHRDLU O - 2 uncursed scrolls labeled LOREM IPSUM V - a cursed scroll labeled LOREM IPSUM W - 3 scrolls of blank paper X - a scroll of create monster Potions i - a smoky potion j - an effervescent potion Z - a black potion(end) aL ++++++++++++++++++++++a(0lqqqqk(B(0lqqqqqqk(B##(0x~~~~~(B###(0~~~~~~~x(B########(0a~~~~x(B##(0x(B)(0~~~~~x(B###(0x~~~~x(B##(0x~(B)(0~~~~x(B###(0x(B<(0~~~x(B##(0x~~(B[(0~~~x(B%##(0x~~~~x(B%##(0x~~~~~~x(B%(0~~~~~x(B###(0mqqqqqqj(B#(0mqqqqj(B##############s]15;60H############(0lqqq~qk(B(0~~~~~~x(B#(0x~~~~~x(B#(0a(B!@(0~~~x(B(0mqqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:7 $:1108 HP:33(55) Pw:40(41) AC:3 Xp:9/2723 T:4469 BurdenedYou put a cursed scroll of charging into the bag called 1.--More--a" ag % T:4470a/There is nothing here to pick up.aA-@(0~(Ba+You see here a yellow potion.aA) You have a little trouble lifting j - a yellow potion. T:4471@a[Seahorse17 the Initiate ]  HP:34 T:4472@(0~(Ba T:4473(0~~~(B(0~(B@(0a(BaG>##(0~(B(0~~(B@(0~~~~(B#(0~~~~(B T:4475You find a hidden passage.aE @(0~~~~(B#(0~~~~(B(0~(B(0~~(Baӑ[Seahorse17 the Initiate ]  HP:35 T:4476@#(0~~~(B(0~(B(0~(Ba* T:4477@#(0~(B(0~~(B(0~(Ba#V'[Seahorse17 the Initiate ]  HP:36 T:4480#@###(0~(B(0~~~(B(0~~~~(B#@##@#aW5[Seahorse17 the Initiate ]  HP:37 Pw:41 T:4484#@####@#### T:4487 [Seahorse17 the Initiate ]  HP:38 T:4489a:Y[Seahorse17 the Initiate ]  HP:39 T:4492@####asY+(0~~~~~~(B(0~~~~(B(0~~~(B@(0~~~(B#(0~~(B#(0~~(B#(0~~(B(0~~(B(0~~(BaZ  T:4494 [Seahorse17 the Initiate ]  HP:40 T:4496#@#(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B[Seahorse17 the Initiate ]  HP:41 T:4500@###a[ T:4502(0~~~~~~~~~~(B@(0~~~~(B##aV [Seahorse17 the Initiate ]  HP:42 T:4504###M@##### 1The gnome mummy hits![Seahorse17 the Initiate ]  HP:33 T:4507 [Seahorse17 the Initiate ]  HP:34 T:4508 1av 2You hit the gnome mummy!av The gnome mummy hits![Seahorse17 the Initiate ]  HP:27  T:4509a2You hit the gnome mummy!afThe gnome mummy misses! T:4510G aDYou destroy the gnome mummy!%ak/2749The gnomish wizard points at you, then curses.[Seahorse17 the Initiate ]  HP:28 T:4512aJ ?@#1a jYou see here a gnome corpse. T:4513G#a1 { Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 71%-80% b - jumping 1 escape 0% 76%-100% c - cause fear 3 enchantment 88% 76%-100% d - wizard lock 2 matter 0% 76%-100% e - sleep 1 enchantment 0% 76%-100% f - clairvoyance 3 divination 88% 76%-100% g - force bolt 1 attack 0% 76%-100%(end) aN+(0lqqqqk(B(0lqqqqqqk(B##(0x~~~~~(B###(0~~~~~~~x(B#######@G############(0a~~~~x(B##(0x(B)(0~~~~~x(B#######(0x~~~~x(B##(0x~(B)(0~~~~x(B####(0x(B<(0~~~x(B##(0x~~(B[(0~~~xlqqqqqqqqqqqk(B###(0x~~~~x(B%##(0x~~~~~~xx(BC(0~~~~~~~~~(BC(0x(B#(0~~~~~x(B###(0mqqqqqqjx.O;0m~~~~~(BC(0~~~~~x(B#(0mqqqqj(B###(0x~~~lqqqk~~~x(B####(0x~~~x~(B{(0~x~~~a(B#### Pw:36In what direction? a[Seahorse17 the Initiate  ]  HP:46You feel better. T:4514a aEYou hit the gnomish wizard!The air crackles around the gnomish wizard. T:4515--More--a aBYou hit the gnomish wizard!The gnomish wizard points all around, then curses.[Seahorse17 the Initiate  ]  HP:47 T:4516a6 a@KYou kill the gnomish wizard!/2780#aK T:4518%@ae0`@#You see here a gnome corpse. T:4519ai [Seahorse17 the Initiate  ]  HP:48 T:4520@%aj g Pw:38 T:4522@##@#akk t[Seahorse17 the Initiate  ]  HP:49 T:4524@#ak |[Seahorse17 the Initiate  ]  HP:50 T:4528@####ak @##am  T:4529 [Seahorse17 the Initiate  ]  HP:51 T:4532@##a?m [Seahorse17 the Initiate  ]  HP:52 T:4536(0~~(B@###1 am 1(0~(B@#an [Seahorse17 the Initiate  ]  HP:53 T:4540(0~~~(B@### Pw:39 T:4541(0~(B@# ao W T:4543(0~~(B@###a[Seahorse17 the Initiate  ]  HP:54 T:4544@(0~(B(0~~~~(BaQ E T:4546@(0~~(Ba׽'You fall down the stairs.--More--a[################(0lqqqqk(B(0l|qqqqqqqqqk(B#(0lqqqqqqqqqqqqk(B####(0x~~~~x(B(0x~~~~~~(B<(0~~~x(B#(0x~~~~~~~~~~~~x(B####(0~~~~(B@(0x(B(0x~~~~~~~~~(B[(0~(B##############(0x~~~~~~~~~~(B#(0~x(B####(0x~~~~x(B(0lqqqk(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0m~qqqj(B(0x~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B#(0x~~(B)(0x(B(0x~~~~~~~~~~x(B(0mqqqqqqqqqqaqj(B#;72H(0x~~~x(B(0mqqqq~qqqqqj(B#######(0a~~~x(B#####(0mqqqj(B#######################(0lqqqqqqqqqq~qk(B##(0lqq~k(B(0x~~~~~~~~~~~~x(B(0lq~qqqqqqk(B#(0x~(B((0~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~x(B#(0x~~~~(B##(0x~~~~~~~~~~~~x(B(0x~~~~~~(B[(0~~(B#(0x~~~x(B#######(0~~~~~~~~a~(B{(0~~~x(B`####(0~~~~~~~(B>(0~x(B(0x~~~~(B####(0mqqqqqqqqqqqqj(B(0mqqqqqqqqj(B(0mqqqj(B##[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:8 $:1108 HP:51(55) Pw:39(41) AC:3 Xp:9/2780 T:4546 Burdenedaat[Seahorse17 the Initiate  ]  HP:52 T:4548@<a: @(0~(BaC T:4549@(0~(BadI T:4550(0~(B@aGC(0~(B(0~(B@a (0~~(B(0~(B(0~~(B(0~(B@aY [Seahorse17 the Initiate  ]  HP:53 T:4553(0~(B#@af @[Seahorse17 the Initiate  ]  HP:54 T:4556(0~~(B(0~(B(0~(B####@(0~(B(0~(B(0~(Ba 6##@(0~(B(0~(B(0~(B(0~(B T:4557  T:4558#@(0~(B(0~~(B(0~~~(B(0~~~(B(0~(Bauv T:4559(0~(B@(0~~~~(B(0~(Bau[Seahorse17 the Initiate ]  HP:55 Pw:40 T:4561(0~(B@au&(0~(B@a=#D T:4564(0~~(B@a 'You fall down the stairs.--More--a###)###########(0q(B(0qqqqqqqq(B(0qqk(B#(0lqqqk(B########################(0~(B$$$$$$$$$$$$$(0x(B(0lqqqqqk(B#(0x~~~x(B#####$(0x(B(0x~~~~~(B+######(0~~(B@(0~x(B###(0x(B(0x~~~~~x(B###(0x~~~(B+(0lqqqqqqqqqqqqq~k(B(0x~~~~~~(B#(0mqqqj(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B(0x(B$(0~~~~~~~(B?(0~~~~~(B+(0x~~~~~(B(0x~~~~~~~~~~~~~~x(B(0maqqqqqj(B(0mqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:52(55) Pw:40(41) AC:3 Xp:9/2780 T:4564 Burdeneda [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:52(55) Pw:40(41) AC:3 Xp:9/2780 T:4565 Burdenedao[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:52(55) Pw:40(41) AC:3 Xp:9/2780 T:4566 Burdened<@avThe door opens.[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:52(55) Pw:40(41) AC:3 Xp:9/2780 T:4567 Burdened(0a(Ba [Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:53(55) Pw:40(41) AC:3 Xp:9/2780 T:4568 Burdened#(0~(B@#aZ[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:53(55) Pw:40(41) AC:3 Xp:9/2780 T:4569 Burdened(0~~~(B(0~(B(0a(B@aW[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:53(55) Pw:40(41) AC:3 Xp:9/2780 T:4571 Burdened#(0~(B@(0~~(B#a K@#(0~(Bat[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:54(55) Pw:40(41) AC:3 Xp:9/2780 T:4572 Burdened@#am[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:54(55) Pw:40(41) AC:3 Xp:9/2780 T:4573 Burdened@#aXd[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:54(55) Pw:40(41) AC:3 Xp:9/2780 T:4574 Burdened##@#a p[Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:54(55) Pw:40(41) AC:3 Xp:9/2780 T:4575 Burdened(0qqqqqqqqqqqqqqk(B@#(0a~~~~~~~~~~~~~~x(B#(0~~~~~~(B%(0~~~~~x(B(0qqqqqqqqqqqqj(Ba^a[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:40(41) AC:3 Xp:9/2780 T:4577 Burdened#@(0~(B(0q(Baa[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:40(41) AC:3 Xp:9/2780 T:4578 Burdened(0l(B#@(0x~(B(0q(BaA [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4579 Burdened(0a(B@(0m(Ba/1[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4580 Burdened@(0~(Ba[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4581 Burdened@(0a(B(0~(Ba< [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4582 Burdened@#(0~(Ba8@[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4583 Burdened@#(0~(Ba#(0~~~~~~~~~~~~~~(B@(0~~~~~(B(0~~~~~(BaJ[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4584 Burdened#@aa~ [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4586 Burdened#@a#@kMCYFHqYrg'rBa+#@[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4587 BurdenedYou find a hidden door.1a#:[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4589 Burdened#@1$1a[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4590 Burdened#@1(0~(Ba #@1(0~(B1(0~(Baś [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4591 Burdened#@a?[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4592 Burdened#@1$aT#@(0~(B1a:[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4594 Burdened#@1$a[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4595 Burdened#@(0~(B1ar[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4596 Burdened#@1(0~(Ba0[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4598 Burdened#@(0~(B11(0~(BaS[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4599 Burdened#@(0~(B1a#P"[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4600 Burdened#@(0~(B1(0~(B1a[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4602 Burdened#@(0~(B1ab[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4603 Burdened#@1(0~(Ba'[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4604 Burdened#@(0~(B11a[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4605 Burdened#@a [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4606 Burdened#@(0~(B1a[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4607 Burdened#@(0~(B1aX Q[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4608 Burdened#$$$$$$$$$$$$$@(0~(B1(0~(B1aGy[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4609 Burdened#@(0~(B1(0~(Ba?[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4610 Burdened#@(0~(B1(0~~(B(0~~~~~(B(0~~~~~~~(Ba$D[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:55(55) Pw:41(41) AC:3 Xp:9/2780 T:4611 Burdened(0~(B(0~~~~~~~(B:(0~~(Bg@(0~~~~~~~(B(0~~~~~~~(Ba@(0~(BThe gargoyle just misses!The gargoyle hits![Seahorse17 the Initiate  ]  HP:51aThe gargoyle misses![Seahorse17 the Initiate  ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:52(55) Pw:41(41) AC:3 Xp:9/2780 T:4612 Burdened(0~(B:Âa { Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 71%-80% b - jumping 1 escape 0% 76%-100% c - cause fear 3 enchantment 88% 76%-100% d - wizard lock 2 matter 0% 76%-100% e - sleep 1 enchantment 0% 76%-100% f - clairvoyance 3 divination 88% 76%-100% g - force bolt 1 attack 0% 76%-100%(end) łaZ +(0qqqqqqqqqqk~~~~~~~~~~x~~~~(B%(0~~~~~xqqqqqqqqqqj(B##(0q(B(0qqqqqqqq(B(0qqk(B#################(0~(B$$$$$$$$$$$$$(0x(B#####$(0x(B###(0x(B(0lqqqqqqqqqqqqq~k(B(0x~~~~~~~~(B:(0~(Bg@(0~~x(B Pw:36In what direction? ƂaY[(0q(BThe sleep ray misses the gargoyle.(0q(B(0q(BThe sleep ray hits the chameleon.(0q(B(0q(B(0q(B(0q(B(0q(B(0q(BƂaG(0~~~~~~(B:(0~(Bg--More--Ƃaz [Seahorse17 the Initiate  ]  HP:47[Seahorse17 the Initiate ]  HP:39Ƃaz [Seahorse17 the Initiate ]  HP:36 [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:36(55) Pw:36(41) AC:3 Xp:9/2780 T:4613 Burdenedǂa&Zu Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 71%-80% b - jumping 1 escape 0% 76%-100% c - cause fear 3 enchantment 88% 76%-100% d - wizard lock 2 matter 0% 76%-100% e - sleep 1 enchantment 0% 76%-100% f - clairvoyance 3 divination 88% 76%-100% g - force bolt 1 attack 0% 76%-100%(end) ǂa +(0qqqqqqqqqqk~~~~~~~~~~x~~~~(B%(0~~~~~xqqqqqqqqqqj(B##(0q(B(0qqqqqqqq(B(0qqk(B#################(0~(B$$$$$$$$$$$$$(0x(B#####$(0x(B###(0x(B(0lqqqqqqqqqqqqq~k(B(0x~~~~~~~~(B:(0~(Bg@(0~~x(B Pw:31In what direction? Ȃax(0q(BThe sleep ray hits the gargoyle.(0q(B(0q(BThe sleep ray hits the chameleon.(0q(B(0q(BȂaԹ[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:36(55) Pw:31(41) AC:3 Xp:9/2780 T:4615 Burdened(0~~(B:(0~(BgɂaV1You hit the gargoyle!ɂa)ɂa*You hit the gargoyle![Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:37(55) Pw:31(41) AC:3 Xp:9/2780 T:4616 Burdenedɂaj ɂa You hit the gargoyle![Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:37(55) Pw:32(41) AC:3 Xp:9/2780 T:4617 Burdenedʂa!ʂaYou kill the gargoyle![Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:37(55) Pw:32(41) AC:3 Xp:9/2839 T:4618 Burdened(0~(Bʂa`][Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:37(55) Pw:32(41) AC:3 Xp:9/2839 T:4619 Burdened@(0~(Bʂa [Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:38(55) Pw:32(41) AC:3 Xp:9/2839 T:4621 Burdened@(0~(BʂarYou hit the chameleon![Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:38(55) Pw:32(41) AC:3 Xp:9/2839 T:4622 Burdened˂a˂a6NYou kill the chameleon!/2876%˂a[-@(0~(B˂aYou see here a chameleon corpse.[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:39(55) Pw:32(41) AC:3 Xp:9/2876 T:4624 Burdened˂a7%@˂aYou see here a scroll of earth.[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:39(55) Pw:32(41) AC:3 Xp:9/2876 T:4625 Burdened̂a ̂ai You have a little trouble lifting n - a scroll of earth.[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:39(55) Pw:32(41) AC:3 Xp:9/2876 T:4626 Burdened@͂ar[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:40(55) Pw:32(41) AC:3 Xp:9/2876 T:4628 Burdened@(0~(B͂aƼ[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:40(55) Pw:32(41) AC:3 Xp:9/2876 T:4629 Burdened@(0~(B͂a[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:40(55) Pw:32(41) AC:3 Xp:9/2876 T:4630 Burdened@(0~(B͂aB[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:41(55) Pw:32(41) AC:3 Xp:9/2876 T:4632 Burdened@(0~(B͂a[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:41(55) Pw:32(41) AC:3 Xp:9/2876 T:4633 Burdened@(0~~(B͂a[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:41(55) Pw:32(41) AC:3 Xp:9/2876 T:4635 Burdened@(0~(B@(0~(B͂a:There is a staircase down here.You see here 9 gold pieces.+[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1108 HP:42(55) Pw:34(41) AC:3 Xp:9/2876 T:4636 BurdenedYou find a hidden door.΂a ΂a q $:1117You have a little trouble lifting $ - 9 gold pieces.@ςap?e@>Something is written here in the dust.ςaI@You read: "\la v? r?r".[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1117 HP:42(55) Pw:34(41) AC:3 Xp:9/2876 T:4638 Burdenedςa=;[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:9 $:1117 HP:42(55) Pw:34(41) AC:3 Xp:9/2876 T:4639 Burdened(0~(B@Ђal 'You fall down the stairs.--More--Ђan(0lqqqqk(B(0x~~~~~(B(0x~(B$(0~~x(B(0~(B@u(0~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:10 $:1117 HP:39(55) Pw:34(41) AC:3 Xp:9/2876 T:4639 BurdenedЂaY [Seahorse17 the Initiate ]  HP:40 T:4640тaR You hit the white unicorn.The white unicorn butts![Seahorse17 the Initiate ]  HP:32тa=S ~The white unicorn kicks![Seahorse17 the Initiate ]  HP:31--More--҂aa [Seahorse17 the Initiate ]  HP:21[Seahorse17 the Initiate ]  HP:20҂a  T:4641 [Seahorse17 the Initiate ]  HP:18[Seahorse17 the Initiate ]  HP:15҂a |[Seahorse17 the Initiate ]  HP:7(55) Pw:34(41) AC:3 Xp:9/2876 T:4641 Burdened҂a f[Seahorse17 the Initiate ]  HP:4  T:4642Ղam u Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 71%-80% b - jumping 1 escape 0% 76%-100% c - cause fear 3 enchantment 88% 76%-100% d - wizard lock 2 matter 0% 76%-100% e - sleep 1 enchantment 0% 76%-100% f - clairvoyance 3 divination 88% 76%-100% g - force bolt 1 attack 0% 76%-100%(end) ւa+ Pw:29In what direction? ׂazr[Seahorse17 the Initiate ]  HP:17(55) Pw:29(41) AC:3 Xp:9/2876 T:4642 BurdenedYou feel better.ׂarThe white unicorn butts![Seahorse17 the Initiate ]  HP:7(55) Pw:29(41) AC:3 Xp:9/2876 T:4642 Burdenedׂar}The white unicorn kicks![Seahorse17 the Initiate ]  HP:2--More--قaZ[Seahorse17 the Initiate ]  HP:0You die...قa[Seahorse17 the Initiate ] St:17 Dx:18 Co:13 In:8 Wi:9 Ch:11 Neutral Dlvl:10 $:1117 HP:0(55) Pw:29(41) AC:3 Xp:9/2876 T:4642 Burdenedقa--More--ڂa;PDo you want your possessions identified? [ynq] (n) ڂag/[?1049l ڂa۽ ڂa;