a  Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-01-02.00:42:42.ttyrec Time: (1641084162) Sun Jan 2 00:42:42 2022 aѝ [?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. aƞ VShall I pick character's race, role, gender and alignment for you? [ynaq] an name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) a ]+ name: seahorse17  role: Monk  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human [ - Pick alignment first q - Quit(end) aw6+ name: seahorse17  role: Monk  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * + Random  ? - Pick another role first role forces human " - Pick another gender first q - Quit(end) a"+ name: seahorse17  role: Monk  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Monk  y + Yes; start game n - No; choose role again q - Quit(end) a Za{ (0lqqqqqq~qqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~(Bf(0~~~~x(B(0x~~~(B$(0~~(B@(0~~~~~x(B(0x~~~~~~~~~~~~~(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(Ba Seahorse17 the Candidate St:17 Dx:14 Co:10 In:14 Wi:12 Ch:8 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1 It is written in the Book of Chih Sung-tzu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Chih Sung-tzu seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded from birth as the instrument of Chih Sung-tzu. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake[1a+ I7;30H of us all: Go bravely with Chih Sung-tzu!--More--aP(0q~qqqqqk~~~~~~~x~~(Bf(0~~~~x~(B@(0~~~~~x~~~~~~~~~~~~~~~x(BaRnHello seahorse17, welcome to NetHack! You are a neutral male human Monk.--More--aiSeahorse17 the Candidate St:17 Dx:14 Co:10 In:14 Wi:12 Ch:8 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1 am Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro aUom [true]  n - eight_bit_tty [false] (1 of 5) a+ a̴+ aw  a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp a s [false]  z - showrace [false]  A - showscore [false] (2 of 5) a+ a=R a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype aRt [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5) a U +aW] a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settingsa]:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)a +aL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) a+D+[Seahorse17 the Candidate ] St:17 Dx:14 Co:10 In:14 Wi:12 Ch:8 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1 T:1(0lqqqqqq~qqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~(Bf(0~~~~x(B(0x~~~(B$(0~~(B@(0~~~~~x(B(0x~~~~~~~~~~~~~(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(Ba<; T:2@<a^JX T:3(0~(B@f<a @(0~(Ba uYou see here 3 gold pieces. T:4(0~~(Bfaa  $:3$ - 3 gold pieces. T:5@f(0~(Ba6 Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roa17Uom [true]  n - eight_bit_tty [false] (1 of 5)a a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [true]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp ar [false]  z - showrace [false]  A - showscore [false] (2 of 5)a [Seahorse17 the Candidate ] St:17 Dx:14 Co:10 In:14 Wi:12 Ch:8 Neutral Dlvl:1 $:3 HP:14(14) Pw:4(4) AC:4 Xp:1 T:5(0lqqqqqq~qqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~(B@(0~~(B<(0~~~~~x(B(0x~~(Bf(0~~~~~~~~~~(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(Ba Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roabUom [true]  n - eight_bit_tty [false] (1 of 5)aHt a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [true]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp autr [false]  z - showrace [false]  A - showscore [false] (2 of 5)a+a^ +a -av+aJ[Seahorse17 the Candidate ] St:17 Dx:14 Co:10 In:14 Wi:12 Ch:8 Neutral Dlvl:1 $:3 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:5(0lqqqqqq~qqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~(B@(0~~(B<(0~~~~~x(B(0x~~(Bf(0~~~~~~~~~~(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(B a{} T:6@(0~(Bf(0~(B a^@(0~(Bf(0~(B aj  T:7##@(0~~~~(B(0~(B(0~~~(B(0~~(B(0~(B!ax T:8#@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~(Bf(0~~~(B(0~~~~(B(0~~~(B"a  Coins $ - 3 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - a blessed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 6 uncursed apples h - 6 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of punishment Spellbooks c - a blessed spellbook of protection Potions e - 3 uncursed potions of healing Tools j - an uncursed oil lamp(end) $a^%aN##@#(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~(B%aհ T:9#@#(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B%ab @##`#@#&aDj T:10#@##(0~(B&a͟ t T:11#@##(0~(B&a9O T:12#@##'a.#@##'ad T:13+#@##(av4 #@#(a:The door resists! T:14(a -The door resists!(aHThe door resists! T:15)aHThe door resists! T:16)aW)aȤ:The door resists! T:17)aR )aR :The door resists! T:18*aq *In what direction? *ay>*a6?As you kick the door, it crashes open!(0qqqqqqq(B(0~~~~~(B(0~~~~(B>(0~~~(B(0~~~(B(0~(B(0~(B*aq e T:19(0l(B(0qk(B+(0~(B(0~~x(B(0x~(B(0~~x(B+(0~~(B(0~~~~(B(0x~~(B(0~~~(B(0~~(B(0~~(B(0q(B@(0q(B#+a7(0x(B(0x~(B@(0~~x(B(0mq(B(0~(B(0qqqj(B+ad T:20@(0~(B(0~(B+aV I T:21@(0~(B,a^J T:22@(0~(B,ak%You descend the stairs.--More--,a~ \(0l(B(0qqqqqqqk(B(0~~~~~~(B!(0~~x(B(0x~~~~~(B@(0~~x(B(0mqqqqqqqqj(B [Seahorse17 the Candidate ] St:17 Dx:14 Co:10 In:14 Wi:12 Ch:8 Neutral Dlvl:2 $:3 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:22,a  T:23-aRO@<You see here a puce potion.-aň \k - a puce potion. T:24@.a#-@(0~(B.a&B T:25@(0~(B.aB T:26@(0~(B.a 7(0~(B@(0~(B/a/ T:27##@(0~(B(0~~~~~(B(0~~(B/aUF T:28@(0~(B(0~~(B(0~~~(B##@#(0~~(B##@(0~(B/aU T:33(0lqqqk(B(0x~~~x(B(0x~~~(B(0x~~~x(B(0~~~~(B(0q(B@(0j(B######/a T:34(0x(B@(0mq(B(0~(B(0~~~~~(B(0qqqj(B0a4 f T:35(0~(B(0~(B@#1a5f(0~~(B(0~~~(B(0~(B#(0~(B@#(0~(B##@#1ag T:42(0qqqk(B(0~(B#(0~~~x(B#######(0x~~~x(B#####@(0~~(B#(0m(B1a& e T:43(0l(B(0x(B(0~(B@2aY T:45(0~~~(B@##2a@Z T:46(0~~~(B(0~(B(0~(B@2aZ(0~~(B(0~~~(B(0~~~(B(0~~~(B######@#2aZ T:49#@+That door is closed. T:502a 2a The door opens. T:51(0qqk(B(0~~~(B(0~~~~x(B(0~~~~~~x(B(0a~~~~~~~x(B(0qqqqqqqj(B3aW T:52(0qqqq(B(0~~~~(B(0~~~(B(0x~(B#@(0m(B3aj(0lq(B(0x~(B(0x(B(0a(B@3a } T:55@(0~(B(0~(B(0~(B4a+(0~~(B@4aH, T:56  T:58(0~~(B@#(0~(B4ac T:59(0~~(B/(0~(B@#(0~(B(0~~~(B(0~~~~(B(0qqqqk(B(0~~~(Bd(0~(B#(0~(B(##@#(0~~~~~~~(B###(0~~~~~~(B(0~~~~(B(0~~(BYou hear water falling on coins. T:63(0x(B@(0~x(B##(0x~~~~x(B(0~(B(0qqqqj(B4a q T:64(0l(B(0~(B@(0m(B5aFb(0~(B@You see here a silver wand. T:655a&\l - a silver wand. T:66@6aCWhat do you want to write with? [- l or ?*] 6at@You write in the dust with your fingertip.--More--6a2;@What do you want to write in the dust here? 7a>a7as7ad7af7atu7a 5What do you want to write with? [- l or ?*] 7a@4  Miscellaneous - - your fingertip Wands l - a silver wand(end) :a!+Do you want to add to the current engraving? [ynq] (y) :aLYou add to the writing in the dust with a silver wand.--More--;aMWhat do you want to add to the writing in the dust here? ;a s;aasc>ao>al>a d>a ?a \(0~(B@You see here a chest. T:68@a[# @aXloot@aEAThere is a chest here, loot it? [ynq] (q) @aĮ 6Hmmm, it turns out to be locked.AaR T:69(@AaIn what direction? Ba7SeTHUD!You break open the lock! T:70Bata@(0~(BYou see here a broken chest.CaG# Caa lootCa HThere is a broken chest here, loot it? [ynq] (q) Ca<5You carefully open the chest...--More--DaY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) Dah+(0lqqqqk(B(0x~~~(Bd(0~(B#(0~~~(B@(0~x(B####(0x~~~~x(B##(0mqqqqj(B Take out what?  Scrolls a - a scroll labeled LEP GEX VEN ZEA(end) Da +Da m - a scroll labeled LEP GEX VEN ZEA. T:71You hear the splashing of a naiad.Ea/\@(You see here a statue of a jackal. T:72EaDR T:73d@##Fa"gh(0~(B@(0~(B(0~~~(BFag T:77(0~~~(B#(0~~(B#(0~(B####@#Fa < T:78@#Ga%N T:83#####(0qqqqqqqqqq(B(0qk(B#(0~(B{(0~~~~~~~~~~x(B#(0x(B!(0~~~~~~~~~~~x(B#@(0~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(BHabh  T:84(0l(B(0x(B(0~(B@Ha@(0~(BThere is a staircase down here.You see here a potion of oil. T:85Ha\^n - a potion of oil. T:86@HaL(K T:87@>IaW H T:88{@IaW !(0~~~~(B@IaW A T:91(0~(B@IaX W T:95(0~(B(0~~~~(B@Ja9O T:96#@(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~~(BJaKN(0~(B##@(0~(B(0~~(B(0~(B(0~~~(B(0~~~~~(BJaN##@####(0~~(B(0~~~(B(0~~~(BJaOj T:98  T:102(0lqqqqqqqk(B(0x~~~~~(B>(0~x(B(0x~~~~~~~(B(0x~~~~~(B(0~~~~(B(0m(B@(0q(B######(0~(B(0~(BKad(0x(B(0~~x(B@(0~~~~x(B(0~(B(0qqqqqj(BKa}z T:105@(0~(B(0~(B(0~(BKaPB(0~(B@KaBA T:107(0~(B@LaW%You descend the stairs.--More--La>F (0l~qqq~qk(B(0x~~~~~~x(B(0~~~~~~~x(B(0x~~(B@$(0~~x(B(0~(B((0~~~~~~(B(0x~~~(B*(0~~x(B(0x~~~~~~x(B(0mqqqqqqj(B[Seahorse17 the Candidate ] St:17 Dx:14 Co:10 In:14 Wi:12 Ch:8 Neutral Dlvl:3 $:3 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:107La.I MaT D T:108<@Na @(0~(BNauCYou see here a large box. T:109Na # OaZlootOaEThere is a large box here, loot it? [ynq] (q) Oat6Hmmm, it turns out to be locked.Oa K T:110(@PaCIn what direction? Pak7You hear a muffled shatter.Pa*You break open the lock!QaR-@(0~(BQa{JYou see here a broken large box. T:111Qa # QalootRaLThere is a broken large box here, loot it? [ynq] (q) Ra9You carefully open the large box...--More--Rawe Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) Ra+(0l~qqq~qk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Wands  X - Items of unknown Bless/Curse status(end) RaQ+Sa> Take out what?  Scrolls a - a scroll labeled READ ME b - a scroll of punishment Wands c - a tin wand(end) Sav+++Tajo - a scroll labeled READ ME.p - a scroll of punishment.Taj=q - a tin wand. T:112UaUK T:113(@UaRo (0~(B@UaKp.@(0~(BUapEYou see here 4 gold pieces. T:114Vahv $:7$ - 4 gold pieces. T:115@Va" P T:116(0~(B@Va &(0~(B@Va 1You see here a yellowish brown gem.WaYer - a yellowish brown gem. T:117@WaT EWhat do you want to write with? [- lqr or ?*] Xa"@You write in the dust with your fingertip.--More--Xa@What do you want to write in the dust here? Xa-sXa fXa dXa- * T:118YaĐ7What do you want to write with? [- lqr or ?*] Ya7 Miscellaneous - - your fingertip Wands l - a wand called cold q - a tin wand Gems/Stones r - a yellowish brown gem(end) Zas4++Do you want to add to the current engraving? [ynq] (y) [at^You add to the writing in the dust with a wand of secret door detection.--More--\aSWhat do you want to add to the writing in the dust here? \aL \a+ ^The wand of secret door detection glows, then fades. T:119]a T T:120@(0~(B]aM T:121@(0~(B]a &You climb up the stairs.--More--]a (0lqqqqqqqk(B(0x~~~~~(B@(0~x(B(0x~~~~~~~x(B(0lqqqk(B(0x~~~~~~~x(B(0x~~~x(B(0~~~~~~~~x(B(0x~~~(B(0lqqqk(B(0lqqqqk(B(0m~qqqqqqj(B(0x~~~x(B###(0x~~~x(B(0x~~~(Bd(0~(B###(0x~~~~(B########(0x~~~x(B#(0~~~(B((0~x(B##(0mqq~j(B#####(0~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B####(0mqqqj(B#(0x~~~~~~~~(B###(0mqqqqj(B####]a\ #(0x~~~~~~~x(B#####(0x~~~~~~~x(B########(0a~~~~~~~x(B#####(0mqqqqqqqj(B#######(0lqqqqqqqqqq~qk(B(0l~qqqqqqqk(B#(0x~(B{(0~~~~~~~~~~x(B(0~~~~~~~~~x(B#(0x(B>(0~~~~~~~~~~~x(B(0x~~~~~(B<(0~~x(B#(0~~~~~~~~~~~~~x(B(0mqqqqqqqqj(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Candidate ] St:17 Dx:14 Co:10 In:14 Wi:12 Ch:8 Neutral Dlvl:2 $:7 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:121]a  T:122^a B T:123>@^aZ%(0~(B@_aH T:124(0~(B@_a( @(0~(B_aA-  T:125(0~~(B(0~(B(0~~~~(B@_a(0~~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@_a`(0~~~(B(0~~(B(0~~(B(0~(B##@_a T:126  T:132######@(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B`a5 T:133(0~(B(0~(B(0~~~~~~(B@(0~~~~~(B(0~~~~(B`a\ J T:134(0~(B@`a5@(0~~~~~~~~~(B`a#\ T:140  T:142@(0~(Bca Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100%(end) daB} (0lqqqqqqqk(B(0x~~~~~(B>(0~x(B(0x~~~~~~~x(B(0x~~~~~~~x(Bea7Y%You descend the stairs.--More--ea (0lqq(B(0qqk(B (0j~(Bh(0mj~~m(B (0~~~~~~~~(B(0~~~~~~q(B (0k~~~~~~~(B (0x~~~~~~(B (0x~~~~~l(B(0~~~~~(B(0k~~~qk(B(0k(B@(0~~x(B(0x~~~m(B(0mk~~~m(B(0~~~~(B(0~~~~~~(B(0~~~~~~l(B(0~~~q~~m(B(0~~~~(B(0~~(B(0~(BG(0~~(B(0qqq(BG(0~l(B(0~lj(B(0qj(B[Seahorse17 the Candidate ] St:17 Dx:14 Co:10 In:14 Wi:12 Ch:8 Neutral Dlvl:3 $:7 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:142eawfa81 T:143(0~~(B (0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B<@(0x(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0lk(B(0~(B(0k(BgaK(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0k(B@(0~(B(0~x(B(0~(B(0j(B(0~(B(0~~(B(0~~(BG (0k~~(B(0x(B(0~(B (0mqq(B(0m(Bha6 Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100%(end) haER Cha  T:144(0~(B(0~(B(0qqqk(B@(0~m(B(0q~(B(0~(B(0~(B(0l(B(0j(BiaZ(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B@(0~~(B(0~(B(0~~(B(0~(BThe dwarf suddenly disappears!^The gnome drinks a white potion!--More--ka\ .The gnome seems more experienced.la  T:145(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B (0lj(B(0~(B (0x(B@ (0m(B(0~(B (0j(B(0~(B(0~(Bma% T:146(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0lq(B(0~(B(0~(B@G(0~~~~(B (0x(B(0~(B(0qq(B (0m(B(0~(Bna (0~(B(0~(B@(0~(B(0~~~~(B(0~(Boa# T:147oa PYou hear crashing rock.G(0~(Bpay T:148(0~(B(0~(B(0~(B@(0~~~~(B(0~(Bqa);You hit the gnome! T:149qa/ qa0 OYou kill the gnome!/10 T:150(0~(BraL (0~(B(0~(B (0t(B(0~(B(0qqqqqqqqqqqqqqqqqj(B(0mqk(B@%(0~~~~~~~~~~~~~~~~~~~~~~x(B(0~(B(0qqqqqqqqqqqk(B(0x(B(0x(B(0~~(B(0~(Bsa.=# T:151sa # T:152ta3? T:153G(0~(Btam ;You hit the gnome! T:154ua\ ua\LYou kill the gnome!/17 T:155(0~(BuaU T:156(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~(BuaG (0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bua,  T:157(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@ (0~(B(0m(Bva$d T:158(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@hGvaqC T:159(0l(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(Bva+= T:160(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B@Gva k(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0~~(B(0~~(B(0~~(B@G(0~(B(0~~(B(0~~~(B(0~(Bva  T:161(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B@G(0~(B(0~(Bva& (0~~(B(0~(B(0~~(B@G(0~(Bh(0~(B(0~(BYou see here a pancake. T:163(0~(Bwa.Ys - a pancake. T:164@waf (0~~~~(B@G(0~~~(BThe gnome lord zaps a runed wand!The wand hits you![Seahorse17 the Candidate ]  HP:4(14) Pw:4(4) AC:4 Xp:1/17 T:167xaj H T:168(0~(B@ya\T(0~(B@G(0~(BThe gnome lord zaps a wand of striking!The wand hits you![Seahorse17 the Candidate ]  HP:0--More--zaI You die...[Seahorse17 the Candidate ] St:17 Dx:14 Co:10 In:14 Wi:12 Ch:8 Neutral Dlvl:3 $:7 HP:0(14) Pw:4(4) AC:4 Xp:1/17 T:168zaJ --More--{alJDo you want your possessions identified? [ynq] (n) {a /[?1049l {at  {a(