a< Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-27.18:46:56.ttyrec Time: (1640630816) Mon Dec 27 18:46:56 2021  a[|[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details.  aVShall I pick character's race, role, gender and alignment for you? [ynaq] ! an name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) # a> + name: seahorse17  role: Monk  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human [ - Pick alignment first q - Quit(end) $ aP6+ name: seahorse17  role: Monk  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * + Random  ? - Pick another role first role forces human " - Pick another gender first q - Quit(end) $ aq#+ name: seahorse17  role: Monk  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Monk  y + Yes; start game n - No; choose role again q - Quit(end) $ a) Z$ aq/ (0lqqqqqqqqqqk(B(0x(B/(0~~~~(B%(0~~(B%(0~~(B(0x~~~~(B(@f(0~~(B^(0x(B(0mqqqqqqqqq(B(0j(B$ a@0 Seahorse17 the Candidate St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1 It is written in the Book of Chih Sung-tzu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Chih Sung-tzu seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded from birth as the instrument of Chih Sung-tzu. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake$ a0 L of us all: Go bravely with Chih Sung-tzu!--More--$ az (0qqqqqk(B%(0~~(B%(0~~(B@f(0~~(B^(0xqqqq(B(0j(B$ a Hello seahorse17, welcome to NetHack! You are a neutral male human Monk.Seahorse17 the Candidate St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1$ a2 % a9 Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro% a.Uom [true]  n - eight_bit_tty [false] (1 of 5)& a+& a9+' ar a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp ' aXss [false]  z - showrace [false]  A - showscore [false] (2 of 5)' au+( aO+( aE +( a a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype ( aDt [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)( an +) aD\ a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings) a\:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)) ai+) a(g+) a! %(0lqqqqqqqqqqk(B(0x(B/(0~~~~(B%(0~~(B%(0~~(B(0x~~~~(B(@f(0~~(B^(0x(B(0mqqqqqqqqq(B(0j(B) a<" [Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:1Set boulder to what? + aH Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) + a [Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:1(0lqqqqqqqqqqk(B(0x(B/(0~~~~(B%(0~~(B%(0~~(B(0x~~~~(B(@f(0~~(B^(0x(B(0mqqqqqqqqq(B(0j(B, ad  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_ro, ae Uom [true]  n - eight_bit_tty [false] (1 of 5)- a a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [true]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [true]  x - safe_pet [true]  y - showexp - ap[true]  z - showrace [false]  A - showscore [false] (2 of 5). ara a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [true]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype . aas [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)/ a a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings/ a8:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)/ a++/ aC L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) 0 a+[Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:1(0lqqqqqqqqqqk(B(0x(B/(0~~~~(B%(0~~(B%(0~~(B(0x~~~~(B(@f(0~~(B^(0x(B(0mqqqqqqqqq(B(0j(B1 aDX T:2@<(0~(B1 a2 (0~(B@f(0~~(BThe kitten eats a tripe ration. T:32 aAf@You swap places with your kitten. T:42 aq ;There is nothing here to pick up.3 a  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_ro3 a Uom [true]  n - eight_bit_tty [false] (1 of 5)8 a a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [true]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [true]  x - safe_pet [true]  y - showexp 8 ap[true]  z - showrace [false]  A - showscore [false] (2 of 5)= a  a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [true]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype = ac s [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)? a [Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:4(0lqqqqqqqqqqk(B(0x(B/(0~~~~(B%(0~(Bf@(0~~(B(0x~~~~(B(<(0~~~(B^(0x(B(0mqqqqqqqqq~j(BA aX@fA aXpYou swap places with your kitten. T:5(0~(BfA aSwV@(0~(Bf(0~(BB aB@(0~(B Things that are here: a gnome corpse a candle a whistle 9 rocks--More--B a˓ V@B aH A trap door in the ceiling opens and a rock falls on your head![Seahorse17 the Candidate  ]  HP:12 T:6(0~(BfC a Pick up what?  Comestibles a - a gnome corpse Tools b - a candle c - a whistle Gems/Stones d - 10 rocks(end) D a L +E a4+E arj k - a candle.E aj l - a whistle. T:7@(0~(Bf(0~(BF ag 4*@F a JYou see here a chest.f<H aEDWhat do you want to use or apply? [jkl or ?*] H a  Tools j - a magic marker (0:37) k - a candle l - a whistle(end) J aS[Never mind.J a# J aXO lootK a8@There is a chest here, loot it? [ynq] (q) K a4Hmmm, it turns out to be locked.L auEI T:8@(L a) T:9@f(0~(B(0~(B<L a{ u T:10@(0~(B(0~(BfL ar @(0~(BL a yYou see here a long wand. T:11(0~(B<fM a# M at}m - a long wand. T:12@(0~(BfN aCWhat do you want to write with? [- jm or ?*] N a 2?You write in the dust with your fingertip.--More--N a] ?What do you want to write in the dust here? N ae sN a aN a( dN aJfO a@f(0~(BO a76What do you want to write with? [- jm or ?*] O a Miscellaneous - - your fingertip Wands m - a long wand Tools j - a magic marker (0:37)(end) Q aj+The engraving on the floor vanishes!You write in the dust with a long wand.--More--R abEWhat do you want to write in the dust here? R a}" R a"tThe long wand glows, then fades. T:13(0~(BfT a[ Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 5 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of gold detection Spellbooks c - a blessed spellbook of protection Potions e - 3 uncursed potions of healing Wands m - a long wand Tools j - a magic marker (0:37) k - a candle l - a whistle(end) Y aTB  [Seahorse17 the Candidate  ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:1 $:0 HP:12(14) Pw:4(4) AC:4 Xp:1/0 T:13Z as/What do you want to drop? [a-m or ?*] [ aM[ a'N:You drop a candle. T:14\ a[Seahorse17 the Candidate  ]  HP:13 T:15((0~(B@f\ a+ ,What do you want to zap? [m or ?*] ] a#In what direction? ^ aa@f(0~(B_ aM+@(0~(B_ aqYou see here a candle. T:16(0~(Bf_ a" _ ayk - a candle. T:17@(0~(Bf` aS# ` a name` aid What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a aQ+What do you want to call? [ac-ek-m or ?*] a a%Call a long wand: b a mb aab akb a eb aPS  b a ic aϹnc a0vc a ic a sd aid aPkd a  e a`le ab e a1Q be ag lf a9ef a]?f aL h a?Q(0~(B@f<h a  T:18(0~(B(0~(B@fi a4k T:19f(0~(B@<i a In what direction? j a0 j a0ATHUD!(0~(Bfj a[ )In what direction? k aYbTHUD!You break open the lock! T:20k aɺ +(0~(B@k a ?You see here a broken chest.<--More--m aq hA trap door above the kitten opens, but nothing falls out!fo aVi .(@o a{i T T:21You hear the footsteps of a guard on patrol.o a[p p aI@*fq a%(0~(B@q aDYou see here a broken chest. T:22q a~ q aʃ # r alootr a9GThere is a broken chest here, loot it? [ynq] (q) r a64You carefully open the chest...--More--r a Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) r a/+r a/HThe chest is empty.f<t aI T:23(@t av : T:24<@t a{ l T:25f(0~(B(0~(B@u aw(0~(B@The kitten picks up a rock.*fu a1  T:26(0~~~~~(B(0~~~~(B(0~(B(0~(B@###v ai T:27(0~~~~(B(0~~(B(0~(B#@v ai/#@###v aWk T:28 [Seahorse17 the Candidate ]  HP:14 T:30#@###v ala##########@# T:35v al@You hear a door open.#@#v ao##############@####(0~~(Bv aBp T:42  T:44#(0qqqqqq(B(0qqqqqqk(B@(0~~~~~~~~~~~~x(B(0~~~~~~~~~~x(B(0~~~~x(B(0x(Bw a#@#(0~(B(0~~~(B(0~~~(B(0x(Bw aC{ T:45#@(0~(B(0~~~(B(0~(B>(0~~~(B(0~~~~~~(B(0qqqqqqj(Bw a T:46(0l(B#@(0x~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0qqqqqq(Bw azW t(0~(B@(0x(B(0x~(B(0x~(B(0mq(Bw aI T:47(0~(B@x aA(0~(B(0~(B@x aI T:48(0~(B@x ay\ A T:49(0~(B@x a (0~(B@y aPA T:50(0~(B@z a Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 5 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of gold detection Spellbooks c - a blessed spellbook of protection Potions e - 3 uncursed potions of healing Wands m - a wand called make invisible? Tools j - a magic marker (0:37) k - a candle l - a whistle(end) } aA [Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:50} a`8What do you want to use or apply? [jklm or ?*] } aT ;You produce a shrill whistling sound.~ axFWhat do you want to use or apply? [jklm or ?*]  a  a6NYou produce a shrill whistling sound. T:51 a #  aejname ax.d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a0+What do you want to call? [ac-ek-m or ?*]  aQT $Call a whistle:  at aii aF n a5  a\/What do you want to drop? [a-m or ?*]  aI aŕ,You drop a whistle called tin. aC5K T:52@( aJ) In what direction?  a >((0~(B((0~(B((0~(B((0~(B((0~(B( a 9 T:53( a!(0~(B@ a%You descend the stairs.--More-- a ^(0lqqqqqk(B(0~~(Bo(0~~~x(B(0x~~~~~x(B(0x~~~~(B@(0~(B(0mqq(B+(0qqj(B[Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:53 a>   T:54 a9 E T:55@< a+@(0~(B a" T:56 a . T:57(0~(Bo aKYou kill the goblin!/6) aB p@(0~(BYou see here a crude dagger. T:58 a,s@n - a crude dagger.@ aRS T:60#@(0~~~(B a3  T:61#@(0~(B(0~(B(0~~~(B@#(0~(B(0~(B ad T:62#@(0~(B(0~(B a D#@(0~(B(0~~~(B a =G T:63(0~(B@ aG T:64(0~(B@ ad@ T:65(0~(B@ aͰ!This door is locked. a.This door is locked. a: .This door is locked. a\+.This door is locked. a )In what direction?  a' >WHAMMM!!! T:66 a  a!This door is locked. aG )In what direction?  aF  aF IAs you kick the door, it shatters to pieces!(0~(B aB  a%Z T:67(0~(B@## a  T:68(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@#(0~(B(0~~(B(0~(B(0~(B#@ aD # T:69 a#F# T:70 a=# T:71 aЌ# T:72 aD# T:73 am# T:74 asg # T:75 a T:76(0~(B(0~~(B(0~(B(0~(B@# a5_ T:77(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@# aX.@(0~(B aW @ T:78(0~(B@ aBL T:79#<@# ay r(0~~~(B(0~(B#(0~(B@ aXz  T:83(0~~(B###(0~~~~(B####@(0~~~~(B## aJD#+@# a2P T:84#@# aThe door resists! a   a*The door opens. T:85(0qqqqqk(B(0~~~~(B?(0~(B(0a~~~(B$(0~~x(B(0~~~~~x(B(0~(B!(0~~(B(0~x(B(0x(B a*  T:86(0q(B(0x(B:#@(0x~(B(0~(Bx(0~(B(0~~~~(B(0~~~~~(B(0qqqqqj(B au T:87(0l(B(0a(B@x(0x(B(0~(B(0x~(B(0x~(B(0mq(B ao PYou kill the grid bug!/7 T:88(0~(B a+(0~(B@ atA@ T:89(0~(B@ ad (0~(B@ a:e CYou see here 7 gold pieces. T:90 a1X $:7$ - 7 gold pieces.@ aM T:91(0~(B@ a@h(0~(B@You see here a ruby potion. T:92 a Zo - a ruby potion. T:93@ ah4@(0~(B aJ T:94@(0~(B a@(0~(BYou see here a scroll labeled PHOL ENDE WODAN. T:95 a#  a #?@#(0~(B(0~(B(0~~(B ayH@(0~(B(0~(B(0~(B(0~~(BYou see here a scroll labeled PHOL ENDE WODAN. T:96 a Rp - a scroll labeled PHOL ENDE WODAN.@ a T:97(0~(B@(0~(B(0~(B(0~~(B a:  T:98#(0~(B@#(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B##@#(0~(B(0~~~(B(0~(B a `#@#(0~(B(0~(B)(0~~(B(0~~(B$(0x(B(0qqqj(B a  T:101(0qqqqk(B(0~~~~(B+(0~~~~~(B###(0x~~~~x(B(0~~~(B#@(0~~(B>(0x(B#(0x~(B(0q(B a(0l(B(0x(B(0~(B@(0m(B Things that are here: 11 darts a dwarf corpse a runed short sword a tripe ration--More-- a1(0lqqqqk(B##`(0x~~~~(B+####(0x~~~~x(B#(0~(B@(0~~(B>(0x(BA little dart shoots out at you! aS2You are hit by a little dart.[Seahorse17 the Candidate  ]  HP:12 T:102 aOv Pick up what?  Weapons a - 11 darts b - a runed short sword Comestibles c - a tripe ration d - a dwarf corpse(end) a + at(0lqqqqk(B##`(0x~~~~(B+####(0x~~~~x(B#(0~(B@(0~~(B>(0x(B#(0x~~~(B$(0x(B(0mqqqqj(Bq - a tripe ration.@ aw ^ T:104)(0~~(B@ a>@ a(You see here 5 gold pieces. a+ $:12 HP:12(14) Pw:4(4) AC:4 Xp:1/7 T:104$ - 5 gold pieces.[Seahorse17 the Candidate  ]  HP:13 T:105@ a Q T:106@(0~(B a%You descend the stairs.--More-- al(0lqqqqqqqqqk(B(0x~(B*(0~~~~~~~x(B(0~~~~~~~~~~x(B(0x(B!(0~~~~~~~~x(B(0~~~~(B@(0~~~~~x(B(0mqq~qqqqqqj(B[Seahorse17 the Candidate  ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:3 $:12 HP:13(14) Pw:4(4) AC:4 Xp:1/7 T:106 an  T:107 aF T:108@< aL T:109@(0~(B a S@(0~(BYou see here 2 orange gems. an [r - 2 orange gems. T:110@ a%N T:111(0~(B@ aj(0~(B@You see here a murky potion. T:112 alw \s - a murky potion. T:113@ aN T:114(0~(B@ a4v(0~~(B(0~(B(0~~~~(B@# a¿@ T:115(0~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B@## av T:119(0~~~~~(B(0~~~(B(0~~~(B(0~~(B########(0q(B@(0k(B(0~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0mqqqqj(B aS\(0l(B(0q(B(0~(B(0x~(B@ ad[Seahorse17 the Candidate ]  HP:14 T:120@(0~(B(0~(B aVW T:121@(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B aX T:125(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~(B(0~(B@######(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B aX v T:126(0~~(B@(0~~~~(B(0~(B acx @(0~(B ax s T:127(0~(B#@(0~(B# a= T:128(0~~~~(B(0~~~(B(0~(B@(0~(B# T:129(0~~(B(0~(B(0~(B(0~~~(B#(0~(B(0~~~~~(B@# a  # T:130 a^h#You find a hidden passage. T:131r a6pI T:132r(0~(B a  T:133(0~~(B(0~(B(0~(B(0~~~(Br(0~(B(0~(B#@ aNYou kill the sewer rat!/8 T:134# a  T:135(0~~(B(0~(B(0~~~~(B(0~~~(B(0~(B#@# aG T:138(0~~~~(B(0~~~~(B(0~~~(B(0~(B#####@# a O T:139##@# a4####@#### T:140  T:143##@###### a#######@##### T:147#`@# at|With great effort you move the boulder. T:149#`@# a T:150##@##(0~(B a (0lqq(B(0x~(B(0x~(B(0~(B(0~(B##########@##(0~(B%(0~(B(0x~~~~~~(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0mqqqqqqqj(B T:154#@#(0~(B(0~(B$(0x(B(0~(B(0~~(B a(  T:160(0lqqqqqqqqq~qq(B+(0~~~~~~~~~~~~(B(0x~~~~~~~~~~~~x(B######+(0~~~~~~~~~~~~(B@#(0~~(B(0x~~~~~~~~~(B>(0~~x(B(0~~~~~(B(0x~~~~~~~~~~~~(B(0~~~~(B(0mqqqqqqqqqqqq(B(0~~(B a|}(0k(B(0x(B@(0~(B(0x(B(0j(B audJ T:161(0~(B@ as @(0~(B a^%You descend the stairs.--More-- aQb(0lqqqqqqqqqk(B(0x~(B@(0~~~~~~~x(B(0x~~~~~~~~~~(B(0x~~~~~~~~~x(B(0mqqqqqqq(B(0qj(B[Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:12 HP:14(14) Pw:4(4) AC:4 Xp:1/8 T:161 aT  T:162 aRC T:163<@ ayv (0~~~(B@(0~(BA gush of water hits your right arm! T:165 ao  T:168(0x(B(0~~~~x(B^(0~~~(B@# a(0x(B(0~(B(0~(B(0~(B@#(0~(B a T:174(0~~(B(0~~~~~~(B#####(0~~~(B######@(0~~~~~~(B### aK  T:175#(0~~(B(0~(B@(0~~~(B(0~~~~~(B(0~(B#(0qq(B(0j(B(0~~(B a9 T:176(0qqk(B(0~~~(B(0~~~(B(0x~(B#@(0~(B(0m(B a, T:177(0lq(B(0x~(B(0~(B@(0~~~~~~(B a> a(0~(B(0~(B@(0~(B(0~(B a"? You fall into a pit![Seahorse17 the Candidate  ]  HP:12 T:178(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~~~~~(B ad[1You are still in a pit. a `[Seahorse17 the Candidate  ]  HP:13 T:180 a  T:182You crawl to the edge of the pit. T:183(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~~~~~(B a @^(0~(B(0~~~(B(0~~~~~~(B avQ T:184@(0~(B a | T:185@#(0~(B#(0~(B a(0~(B@(0~(B#(0~~~(B(0~(B a܆ T:188(0~~~(B#@(0~~(B#### a|H # T:189 af# T:190 av# T:191 a`YS+You find a hidden door. T:192 a ) T:193 a|!This door is locked. a.8 \This door is locked.This door is locked. ag)In what direction?  ai  aKAs you kick the door, it crashes open! T:194(0qqqqqqqqqk(B(0~~~~~~~~~x(B(0~~~~~~~(B$(0~~~x(B(0~~~~~~~~~x(B(0~~~~~~~x(B(0~~~(Bb(0~x(B(0~~~x(B(0qqqj(B a(0q(B(0x~(B#@(0x~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~~(Bb(0qqqqqq(B ak [Seahorse17 the Candidate ]  HP:14 T:195(0l(B(0~(B@(0x(B(0x~(B(0x~(B(0m(B+(0~~(B@ ax@ T:196(0~~~~(B@You see here 13 gold pieces.@ T:199A bear trap closes on your foot![Seahorse17 the Candidate ] Dx:13  HP:8(14) Pw:4(4) AC:4 Xp:1/8 T:200 aQ  a $:25$ - 13 gold pieces. T:201@b(0~(B aR  a/STYou are caught in a bear trap.(0~~(Bb aTFYou finally wriggle free. T:204 aT T:207^(0~(B(0~(B(0~(Bb@(0~(B ahI T:208@(0~(B ayUC T:209@(0~(B a+ 5The door opens.(0a(B aT@[Seahorse17 the Candidate ]  HP:9 T:210(0~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~~~~(B@## a>3(0~~~~~~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0a(B@# a(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B##@## a] Dx:14  T:211Your leg feels better. alZ T:212(0~(B(0~(B###@ ay$ T:213 a'$ T:214 aD $ T:215 aN $ T:216 a$ T:217 a-$ T:218 av$ T:219 awK#(0~(B(0~x(B(0~x(B(0~(BF(0x(B(0qqqj(BYou find a hidden passage. T:220 a * T:221 aB#@$ a T:222#(0q(B@(0k(B!(0~(B(0~~~(B(0~~~~~(B(0qqqqq(B aM{ (0lqqqq(B(0q(B(0~(B(0x~~~~~(B@(0x~~~(B(0~~(B(0m(B a[ ?(0~(B(0~(B@ a FYou see here 13 gold pieces. T:223 a ox $:38$ - 13 gold pieces. T:224@ a=F@(0~(BYou see here a puce potion.[Seahorse17 the Candidate ]  HP:10(14) Pw:4(4) AC:4 Xp:1/8 T:225 a ]t - a puce potion. T:226@ aH T:227(0~(B@ a%(0~(B@ a?  T:228@(0~~~~~(B(0~(B(0~~~(B(0~(B a  T:229@(0~(B(0~~(B(0~~~(B(0~~~~~(B aJ@#(0~(B aճ~ T:230(0~(B@#(0~(B a4 T:231(0~(B#@##(0~(B(0~(B(0~(B a)#.#@## a/%0########(0q(B@(0q(B(0~~(B:(0~~(B(0x~~~~~~~(B(0x~~~~~~~~~(B(0mqqqqqqqqqq(B T:238The newt just misses! T:239 aP  a You kill the newt![Seahorse17 the Candidate ]  HP:11/9 T:240% a0(0lq(B(0~(B(0qqqqqqqk(B(0x(B@(0~~~~~~x(B(0~~~~x(B(0~~~(B(0qj(B Things that are here: a newt corpse a sky blue potion--More-- a ;(0k(B aY  Pick up what?  Comestibles a - a newt corpse Potions b - a sky blue potion(end) a++ a- a(0kxxxx(Bu - a sky blue potion. T:241@ a,B%(0~~~~~(B@ a@-\ T:245  T:248(0~~(B@ a| &(0~(B@ am (0~(B#@## T:249You hear bubbling water. a0 T:250(0~~~(B(0~(B(0~(B@# aw(0~~(B(0~~~~~(B(0~~~(B###@+ a@b T:252That door is closed. T:253 a  a The door opens. T:254(0qqqq(B+(0qk(B[{(0~~(B%(0~x(B(0~~~~~~~~x(B(0a~~~~~~~~~x(B(0qqqqqqqqqj(B a[Seahorse17 the Candidate  ]  HP:12 T:255(0qqq(B(0~~~(B(0~(B(0x~(B#@(0m(B a-X ~ T:256(0l(B(0~(B(0a(B@ a7(0~(B(0~~~~~(B@(0~~~~~~~~~~~(B(0~(B asL T:257@(0~(B a(0~(B@ aKYou see here a bronze plate mail. T:258 aO T:259[@ a%{@ aT1 B T:260(0~(B@ a#G(0~(B@You see here a food ration. a]v - a food ration. T:261@ au a9The door opens.(0a(B aE T:262##@(0~~~(B(0~(B(0~~~(B(0~(B aK  T:263#@(0a(B(0~~(B(0~(B(0~~~(B(0~~~~~(B a)M (0qqqqqqq(B>(0~~~~(B(0~~~(Bd(0~(B$(0~(BB@###(0~~(B(0~~~(B(0~~~~(BThe bat bites![Seahorse17 the Candidate ]  HP:10 T:264  T:265 aM axYou kill the bat!/15 T:266(0~(Bd(0~(B a(0l(B(0qqqk(B(0x~(B(0~~~~x(B(0x~~(B(0~~~~~(B(0x~~(B(0~~~(B(0~~(B(0~~(B(0q(B@(0q(B#The fox bites![Seahorse17 the Candidate ]  HP:7(14) Pw:4(4) AC:4 Xp:1/15 T:266 a(}The fox bites![Seahorse17 the Candidate ]  HP:6  T:267 aaYou kill the fox!/19 T:268% a(0x(B(0~~x(B(0x~(B@(0~~~~x(B(0mqq(B(0~(B(0qqqqqj(B aQ'You see here a fox corpse. a{@%You see here 7 gold pieces. T:269 aB  a $:45$ - 7 gold pieces.[Seahorse17 the Candidate ]  HP:7 T:270@ a31  a-@(0~(B a]@L T:271@(0~(B aY @(0~(B a %You descend the stairs.--More-- a(0~~~(B(0~(B@(0~(B(0~~~(B[Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:45 HP:7(14) Pw:4(4) AC:4 Xp:1/19 T:271 a  T:272 a+  T:273(0~~~(B(0~(B@(0~(B(0~(B<(0~(B(0~~~(B a  T:274(0~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B ax  T:275(0~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(B ao T:276(0qqq(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(B a[  T:277(0~~(B(0~(B(0~(B@(0~(B(0~~~(B a 2What do you want to drink? [eostu or ?*]  aI Potions e - 3 uncursed potions of healing o - a ruby potion s - a murky potion t - a puce potion u - a sky blue potion(end) a(oNever mind. a  Coins  $ - 45 gold pieces  Weapons  n - a crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  Comestibles  f - 3 uncursed food rations  g - 5 uncursed apples  h - 7 uncursed oranges  i - 3 uncursed fortune cookies  q - a tripe ration  v - a food ration  Scrolls  d - an uncursed scroll of gold detection  p - a scroll labeled PHOL ENDE WODAN  Spellbooks  c - a blessed spellbook of protection  Potions  e - 3 uncursed potions of healing  o - a ruby potion  s - a murky potion  t - a puce potion  u - a sky blue potion  Wands  m - a wand called make invisible? (1 of 2) a  Tools  j - a magic marker (0:37)  k - a candle  Gems/Stones  r - 2 orange gems (2 of 2) a\[Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:45 HP:7(14) Pw:4(4) AC:4 Xp:1/19 T:277(0qqq(B(0~~~~~(B(0~~~~(B@(0~(B(0~~~~~~~(B(0~~~~~(B(0~(B<(0~~(B(0~~~(B a 7What do you want to use or apply? [jkm or ?*]  a aYour candle's flame burns brightly! T:278(0q(B(0~(B(0a(B(0~(B(0x(B(0~(B(0x(B(0~~~(B a  T:279(0~~(B(0~(B(0~(B(0~(B@(0x(B(0~~x(B a Q T:280(0~~(B(0~(B(0~(B@(0~(B(0~~(B av T:281(0~~(B(0~(B(0~(B@(0~(B(0~(B#(0qqj(B a  T:282(0~~(B(0~(B(0~(B@(0q(B ap(0~(B(0~(B(0~(B@(0~(B(0q(B ah T:283(0~(B(0~(B(0~(B?@(0~(B(0q(B a(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(B a< (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(B a UYou see here a scroll labeled GNIK SISI VLE. T:284 a=J  avJw - a scroll labeled GNIK SISI VLE.[Seahorse17 the Candidate ]  HP:8 T:285@ aT(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(B a5 T:286(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(B a8 (0~(B(0~(B(0x(B(0~(B(0x(B@(0~(B(0~(B(0m(B a>m  T:287(0x(B(0~(B(0~(B@(0~(B(0~(B aPX(0x~~(B(0~(B@(0~(B a T:288(0x~~(B(0~(B@(0~(B(0~(B a  T:289(0x~~(B(0~(B@(0~(B(0~~(B ax  T:290(0lqq(B(0~(B@(0~(B(0~(B(0~~(B aA(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B ab  T:291(0qq(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B a (0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B a{ T:292(0~(B@(0~(B(0~(B(0~~~(B av  T:293(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B ar  T:294(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B a- T:295(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B ams&You climb up the stairs.--More-- aK(0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B@(0~~~~~~~~x(B(0~~~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B<(0~~~~~~~x(B#####(0~~(B^(0~x(B(0x~~~~~~~~~~x(B(0x~~~(B%(0~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(0mqq~j(B(0x~~~~~~~~~~x(B(0mqqq~q aqqqqqj(B(0x~~~~~~~~~x(B###(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B######################(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#(0x~~(B%(0~~~~~~~~x(B(0~~~~(B[{(0~~~~x(B(0lqqqq~qq~k(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~~~(B####(0a~~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0~~~~~~~~~x( aB(0mqqqqqqqqj(B[Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:45 HP:8(14) Pw:4(4) AC:4 Xp:1/19 T:295 a~  T:296 aB T:297>@ a0H T:298(0~(B@ aw7What do you want to use or apply? [jkm or ?*]  a  Wands m - a wand called make invisible? Tools j - a magic marker (0:37) k - a partly used candle (lit)(end) a+(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~x(BYou snuff out your candle. a  a h(0~(B@You see here a fox corpse. T:299 aYw [Seahorse17 the Candidate ]  HP:9 T:300(0~~(B(0~(B%(0~~~~(B@ a T:301(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B#@ a- T:303(0~(B(0~(B(0~(B(0~(B##@(0~~(B(0~~~~(B(0~~~~(B a ! T:304(0~(B(0~(B(0~(B@#(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B a^  T:305#@(0~~(B(0~(B(0~~~(B(0~~~~~(B a T:306(0a(B(0~~~(B@(0~~~(B(0~(B aaPK T:307@(0~~~(B af r@{You see here a bronze plate mail. T:308 a< 4@[ a P T:312#@(0~~~(B a1 T:313#@(0~(B(0~(B(0~~~(B a2![Seahorse17 the Candidate ]  HP:10(14) Pw:4(4) AC:4 Xp:1/19 T:315####(0~~~(B(0~~~~(B@(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~~(B(0~~~~~(B(0~~~~~~~~~~(B#(0~~~~~(B(0~~~~~~~~~~(B@(0~~~~~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~~~~~~~(B(0~(B(0~~~~~(B(0~~~~~~~~~~(B#(0~~~~~~~~~(B@# a3You hear the footsteps of a guard on patrol. T:317(0~~~~(B(0~~~(B(0~(B#@ a i(0~~~~(B(0~~~(B(0~(B@# a T:318(0~~(B(0~~~(B(0~~(B(0~~~~~~~~(B(0~(B(0~~~~~(B(0~~~~~~~~~~(B@(0~~~~~~~~~(B# ai(0~~~(B(0~(B(0~(B@# anc T:319(0~(B@(0~(B a] {@(0~~~(B(0~(B(0~~~~~~~~~(B ao N T:320@(0~(B a*@(0~~~(B aAK T:322@(0~~~(B aEYou see here a newt corpse. T:324 a7 T:325@%(0~~~~~~(B(0~~~~(B(0~~(B a: @(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(B aCi @#####(0~(B(0~~~~~(B(0~~~~~~(B T:329 [Seahorse17 the Candidate ]  HP:11 T:330 adk y T:337(0~~~~~~~~~~(B(0~~~~~~(B(0~~~(B(0~~~~~~~~~(BF(0~~~~~~(B(0~~~~~(B(0~~~(B@#######(0~(B(0~(B(0~(B ahS T:338(0~(B(0~~~(B(0~~~~~(B@(0~~~~~(Bb(0~(B(0a(B a W@b(0~(B(0~(B aBYou miss the yellow mold. T:339 aVLYou kill the yellow mold!% a[Seahorse17 the Candidate ]  HP:14(17) Pw:9(9) Xp:2/22Welcome to experience level 2. T:340 a(@(0~(BYou see here a yellow mold corpse.(0~(Bb a[Seahorse17 the Candidate  ]  HP:15 T:341@% aX T:342@(0~(B(0~(B(0~(B a 6 T:343(0~(B@(0~(B(0~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~(B(0~~~~(B(0~~~(B#(0~~~~(B(0~~~(B@(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B a1 T:344d a BYou kill the fox!/26 T:345# ah~ T:346(0~(B(0~~~(B(0~(B(0~(B@# a (0~~~~~~~~(B(0~~(B(0~~~(B#@# a(0~(B(0~~(B(0~~(B#(0~(B#########@### a6  T:350 [Seahorse17 the Candidate  ]  HP:16 T:352#@## a +######(0~~~~~(B#(0~~~~~~~(B@(0~~~~~~~(BF  T:357  T:358(0~~~(B(0~(B#@ a  T:359(0~~~(B(0~(B@(0~(B a  [Seahorse17 the Candidate ]  HP:17 T:363#@##(0~~~~~(B#(0~~~~~~~(B#(0~~~~~~~~(B aDL T:364@### a5(@# a; T:365(0~(B(0~~(B(0~~(B(0~(B@# aPi T:366(0~(B(0~(B(0~(B@# a{ T:367(0~(B(0~(B(0~(B#@# a  T:368(0~~(B(0~(B(0~(B(0~(B@## aՉ T:369@(0~~(B(0~~~(B(0~(B(0~~~~~(B a.  T:370@(0~(B(0~~(B(0~~~(B(0~~~~~(B a W(0~(B@(0~~~(B(0~~~~~~(B ac T:371(0~(B@(0~(B(0~~~~~~(B a T:372(0~~(B(0~~~(B(0~(B@(0~(B(0~(B a*!  T:373(0~(B@#(0~(B a, T:374(0~(B@#(0~(B a< T:375@# a- T:376(0~~(B(0~(B(0~~~(B#(0~~~~~(B(0~~~(B@(0~~~~~(B aI W(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~~~(B(0~~~(B#(0~~~~~(B###@# a`J B T:378  T:384####(0l(B+(0qqqqqqqqk(B#(0x~~~~~~(B{(0~~(B@#(0x~~~~~~(B((0~~x(B(0mqqqqqqqqq(B a` T:385(0~~(B@(0~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~(B:(0~~~~~(B(0~~~~~~(B(0~(B^(0~(B(0~~~~~~(B(0~~(B(0j(B aK T:386@(0~(B(0~~~~~~(B:(0~~~~(B(0~(B(0~~(B aP @(0~(B(0~~(B:(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~(B al@########(0~(B(0~~~(B(0~(B(0~~~~(B(0~(BF T:392(0~(B@#(0~(B(0~(B(0~(B am T:395(0~~~~~~~~~~(B(0~~~~~~(B(0~~~(B(0~~~~~~~~~(Bb(0~~~~~(B(0~~~~~(B(0~~(B@## aO T:396(0~(B(0~~~(B(0~~~~~(B@(0~~~~~~~(B(0a(B a8U L T:397@(0~(B al Z@(0~(BYou see here a yellow mold corpse. a6X T:398@% a3y T:399@(0~(B(0~(Bb a! T:400@(0~(Bb(0~~(B(0~(B a(0~(B@(0~(B(0~(B%(0~~(B(0~~~~(B(0~~~~~~(B ak T:403(0~~~~~~~~~~(B(0~~~(B#(0~~~~~~(B(0~~~(B@##(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B ay(0~~(B@(0~~~(B#(0~~~(B(0~(B a8a\ T:404@(0~(B(0~(B adaD T:406@(0~~(B a< M T:407(0~(B#@ a T:408(0~(B#@(0~(B(0~(B(0~(B(0~(B aI4 T:409(0~~(B#(0~~~(B@(0~~(B aEr j T:410#@(0~(B(0~(B a)  T:411(0~~(B(0~(B(0~~(B#(0~(B(0~~~~~(B(0~~~(B@(0~~~~(B aY T:412(0~~(B(0~(B(0~~(B(0~(B(0~~~~~(B(0~~~(B#(0~~~~(B@ aQ-##@ aR T:413  T:420######(0~~~~~~(B(0~(B@#(0~~~~~~(B(0~~(B aԈ J T:421(0~(B@ aǧD  T:422@(0~(B a)c@(0~(BYou see here a lock pick. T:423 a [x - a lock pick. T:424@ a #  an a a  djust aHBWhat do you want to adjust? [a-km-x or ?*]  aoGAdjust letter to what [lx-zA-Z] (? see used letters)?  aOe 0Swapping: k - a lock pick. a Coins  $ - 45 gold pieces  Weapons  n - a crude dagger  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  Comestibles  f - 3 uncursed food rations  g - 5 uncursed apples  h - 7 uncursed oranges  i - 3 uncursed fortune cookies  q - a tripe ration  v - a food ration  Scrolls  d - an uncursed scroll of gold detection  p - a scroll labeled PHOL ENDE WODAN  w - a scroll labeled GNIK SISI VLE  Spellbooks  c - a blessed spellbook of protection  Potions  e - 3 uncursed potions of healing  o - a ruby potion  s - a murky potion  t - a puce potion  u - a sky blue potion  Wands (1 of 2) a![Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:45 HP:17(17) Pw:9(9) AC:4 Xp:2/26 T:424(0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B>(0~~~~~~~~x(B##(0~~~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x(B%(0~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B<(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(B[ a 9;67H(0x~~~(B%(0~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(0mqq~j(B#(0x~~~~~~~~~~x(B(0mqqq~qqqqqqj(B(0x~~~~~~~~~x(B#######(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B####################################(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#####(0x~~(B%(0~~~~~~~~x(B####(0~~~~(B[{(0~~~~x(B##(0lqqqq~q aTq~k(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0l(B+(0qqqqqqqqk(B##(0x~~~~~~~~x(B(0x~~~~~~~~~~~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B{(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B@(0~~x(B#(0~~~~~~~~~x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(B ả 3What do you want to drop? [$a-km-x or ?*]  aZ .You drop a crude dagger. aH@(0~~~~(B) ar]  T:427  T:429@(0~(B a H,@(0~(B a9y UThe door opens. T:430(0a(B aV#@(0~(B(0~~~(B(0~(B(0~(B(0~~(B a  T:431##@(0a(B(0~~(B(0~~~(B a @######(0~(B(0~~(B T:434(0~(B(0~(B##@# a T:438(0~~~~~~~(B(0~~(B(0~~~(B(0~~~~(B@### a` T:439(0~(B(0~~~(B(0~~~~~(B@(0~(B aM T:440@(0~(B a` M T:441@(0~(B a + @(0~(B a+J T:445@(0~~~~(B a^&You climb up the stairs.--More-- aX (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0lqq(B(0~~~~~~~~~~x(B(0x~(B(0x~~~~~~~~~x(B(0x~(B#(0~~~~(B<(0~~~~~x(B(0~(B###(0mqq~qqqqqqj(B(0~(B################################(0l(B(0qq~k(B(0lqqqqqqqqq~qqk(B#########(0x~~~~x(B+(0~~~~~~~~~~~~x(B######`########(0x~~~~x(B(0x~~~~~~~~~~~~x(B########(0~(B(0x~~~~x(B+(0~~~~~~~~~~~~~(B#[17;4 aKY 2H#(0~(B%(0~~(B(0x~~~~x(B(0x~~~~~~~~~(B@(0~~x(B(0x~~~~~~(B$(0x(B(0x~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:3 $:45 HP:17(17) Pw:9(9) AC:4 Xp:2/26 T:445 a|\  a H T:446@> a)0@(0~~~~(B a T:448@(0~~~~(BThat door is closed. T:451 aF[The door opens. T:452(0a(B a [ T:453##@(0~(B a~ T:454(0~~~(B(0~(B@(0a(B(0~(B(0~~~(B a?##@#(0~~~~~~~~~(B#(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~(B aD T:455  T:462(0lqqq(B(0x~~~(B(0x~~~x(B(0~(Bk(0~~(B@#(0x~~~x(B#(0mqqq(B####### aٕ l T:463(0k(B@(0~(B(0j(B a T T:464(0~(B@(0~(B aU@(0~(BYou see here a statue of a large kobold. axVC T:465#@k aN (0~~~(B(0~(B#@(0~(B(0~(B a (0~~(B###(0~~(B#(0~~(B###@(0~~(B### T:469  T:471(0lqqqq(B# (0x~~~(B@ (0x~(B## (0x(B avp T:472#@#(0~(BF a8L y T:473@#(0~(B(0~(B(0x(B ae (0k(B@#(0~x(B(0~~~(B(0~~~(B (0x~~~(B (0mqqq(BThe lichen touches you! T:474 a-XYou kill the lichen!/30 T:475# a+ @(0~(B(0x(B(0~(B+(0~x(B(0qj(B aX= T:476(0~(B@(0~(B(0~(B aT (0~(B@(0~(B(0~~~(B(0~~~(B(0~~~(B#@(0~(B(0~(B aڅ (0~~~~(B###(0~~(B########@ T:483! ad D T:484#@" aјThe door opens. T:485(0a~~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~(B(0~~(B(0~~~~~(B" a T:486#@(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B" a x T:487(0a(B@(0~(B(0~(B" a'!(0~~~~(B@" aC(a T:490  T:496(0~~~~~~~(B@# a,C T:497@(0~(B# a-  T:498##@(0~~~~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~(B# aK n T:499#@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~~(B# ao *+@####(0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~~~~~(B# a >That door is closed. T:501$ av$ avThe door opens.(0qqqk(B(0~(B)(0~~x(B(0~x(B(0a(B$ a!9  T:502(0lqq(B(0x~~~(B(0~~(B%!(0~(B(0q(B@(0j(B#$ a  T:503(0x(B(0x~~(B@(0mqqq(B(0a(B% a] T:504(0~(B@(0~(B% a@(0~(B Things that are here: a runed short sword 5 gold pieces--More--& ag(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B T:505& a Pick up what?  Coins $ - 5 gold pieces Weapons a - a runed short sword(end) & a ++' aP--( a*e+) a(0lqqqqqqqqqk(B(0x~~~~~~~~~xq(B(0~~~~~~~~~~x(B(0x~~~~~~~~~x(B#(0~~~~(B<(0~~~~~x(B###(0mqq~qqqqqqj(B $:50$ - 5 gold pieces. T:506@) a̖ * aT()@* agg@(0~(BYou see here a fortune cookie. T:507+ aBy - a fortune cookie.@, an|(0~(B@You see here a potion of healing. T:508, aaz - a potion of healing. T:509@, af G T:510(0~(B@- aJ T:511@(0~(B- ae T:512#@#(0~(B#- a q(0~(B@(0~(B#(0~~~(B. a44 T:513(0~~~(B#(0~~~~(B@#(0~~(B#. aX (0~(B#@`With great effort you move the boulder. T:514(0~~(B#@`/ aV T:515#@`#/ ak6You try to move the boulder, but in vain./ aW  T:516(0x(B#(0~~~~~x(B@#(0~~~~~~~~~~~a(B(0qqqqqq(B(0qqj(B0 a_f(0qqqqk(B(0~~~~(B(0~~~(B###@#0 a T:518  T:520(0qqqq(B(0~~~~~~(B(0~~(B##@(0m(B0 aà A T:521(0~(B@1 aM9(0~~~~~~(B@(0~(B1 a"c T:525  T:530(0~~~~(B@#1 aq ; T:531(0~~~(B(0~(B#(0a(B@#(0~~~~~~~(B(0~~~~~~~~~(B@#(0~~~~~~~~~(B##1 a  T:532  T:539(0~~~~~~~~~(B#####@(0~~~~~~~~~(B#(0~~~~(Bb(0~~~~(B####(0~~~(B(0~~~~~(B(0~~(B2 ab (0~(B@(0~(B(0~(B(0~~~(B2 a (0~~~~~~~~(B#####(0~~~~~~~~~(B#(0~~~~~~~~(B@##(0~~~~~(B(0~~(B2 a  T:546  T:549(0~~~~~~~~~~(B(0~~~~~~~~~~(B###(0~~~~~~~~~~(B@#3 aK T:550@(0a(B3 aߍB T:551@(0~(B3 aX @(0~(B3 aQ  T:552(0~(B(0~~~(B(0~~~~~(B(0~(B@#4 ab T:553(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B@###(0~(B(0~(B#@ T:5544 a T:555(0~~~(B(0~~(B(0~~(B##@#4 a  T:556(0~(B(0~(B##@##4 a<@#5 aT T:557#@#6 aۖD T:558#@6 a #@6 aR= T:559@#6 a = T:560@#6 aķ s T:561(0~(B(0~(B(0~(B@#7 a^(0~(B(0~(B(0~(B#@*7 a$  T:562#(0l(B@(0q(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~(B7 aF (0~(B(0qqqqqk(B@(0~~~~x(B(0~(B Things that are here: a white gem 8 darts--More--8 a-(0lqqqqqqqqqk(B(0x~~~~~~~~~x(BA little dart shoots out at you!You are hit by a little dart.[Seahorse17 the Candidate ]  HP:14 T:5638 a  Pick up what?  Weapons a - 8 darts Gems/Stones b - a white gem(end) 9 a+ +: aU(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqj(BA - a white gem. T:564@: a =)(0~~~~(B@: aA [ T:567  T:568(0~(B@; ak(0~(B@You see here 6 gold pieces. T:569; aJu[ $:56$ - 6 gold pieces.@; a! [Seahorse17 the Candidate  ]  HP:15 T:572@(0~~~~(B; a! E T:574@(0~~(B< a5%t T:575@(0~(B(0~(B< aE @(0~(B(0~~~~~~(B(0~~~~(B(0~(B(0~~(B= a T:576@#(0~(B(0~(B(0~(B(0~(B(0~(B> a@#(0~(B(0~~~~(B(0~(B(0~~~(B(0~~~~~~(B> a-'  T:580(0~(B(0~(B(0~(B######@(0~(B(0~~(B(0~~(B? aWD T:581#@? aG#@? aHs[Seahorse17 the Candidate  ]  HP:16 T:583#@? aI]#@######? aJX T:588  T:592####@@ azJ T:593#@#@ a(@#A a~[Seahorse17 the Candidate ]  HP:17 T:594@#A aO(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B@##A a~ T:595  T:598(0~~~~(B(0~~(B(0~~(Bb(0~~~~(B(0~(B(0~~~~~~(B@(0~~(B(0~~~~~(B###A a S T:599(0~(B(0~(B@A a C T:601(0~~~(B@B a;&You climb up the stairs.--More--B a(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~(B+#(0x(B:(0~~~~~~(B#####(0x~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B@(0x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B(0x~~~~~x(B######(0x~~~~~~~(B(0mqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B(0mqq~qqj(B(0x~~~~~~x(B##(0mqqqqqqj(B#[Seahorse17 the Candidate ] St:18/01 Dx:14 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:56 HP:17(17) Pw:9(9) AC:4 Xp:2/30 T:601B a!9 Dx:15  T:602C a# %@>C a$: K T:603@(0~(BC a2!This door is locked.D a.This door is locked.D aP4.This door is locked.E a)In what direction? E aY E abAs you kick the door, it shatters to pieces! T:604(0~(BE a1  T:605(0~(B@##(0~(BF au T:606(0~(B@(0~(B(0~~(B(0~~~(BF a(0~~~~(B#(0~~~(B###@##F aK! T:609################@#F a! T:616#####@+#(0~(B(0q(BF a!>That door is closed. T:619F a  T:620#@#(0~(B(0q(BG a4 T:621(0qq(B(0qqk(B(0~~~~~x(B#(0~~~~~~~x(B@(0~~~~~~~x(B(0qqqqqqj(BG a7){(0qq~(B(0~~~(B(0x~(B#@(0m(BG a$(h T:622(0l(B(0~(B(0~(B@G ap@(0~(B(0~(B T:623  T:624H aB T:625(0~(B@H a1 B T:626(0~(B@H a #@(0~~~(B(0~(B(0~(BI a" T:627#@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~(BI a T:629#@##(0~(B(0~~~(B(0~~~(BJ aȊ$ T:630J a0C$ T:631J a$ T:632J a2b#@(0~(B(0~(B(0~~~(BJ a  T:634##@(0~~(B(0~~(B(0~~~~(B(0~~(B(0~~~~(B(0~(BK ax T:635(0~(B(0~~~(B@(0~(BK aqP @(0~(BK aw  T:636##@(0~(B(0~~~(B(0~(BL aM@(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~(B#@##(0~~(B(0~~~~~(B(0~~~~~~(BL afN T:637  T:638@#(0~(B(0~~(B(0~~~(BL a $ T:639L a2$ T:640M aޘ$ T:641M a/'$ T:642M a$ T:643M a $ T:644N a$ T:645N a$ T:646N a=$ T:647N a $ T:648N a $ T:649N a  T:650##@(0~~~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0~(BO at T:651(0~(B@(0~~~(B(0~(BO a (0~(B@O a  T:652@(0~~~(B(0~(B(0~(BP as T:653@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B(0~(BP aQ T:656#@##(0~(B(0~~~(B(0~~~(BP a#$ T:657P a Z+You find a hidden door. T:658Q a4k Q a The door opens. T:659(0qqqqqqq(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~(Bd(0~(B(0a(BQ aO C(0l(B(0k(B(0x~(B(0~x(B(0~~(B(0~x(B(0x~~(B(0~~x(B(0x~~(Bd(0~~~x(B(0~(Bd(0~~(B(0q(B@(0q(B#Q a The jackal bites![Seahorse17 the Candidate  ]  HP:16 [Seahorse17 the Candidate ]  HP:17 T:660+(0~(B@(0~x(B(0mqq(B(0a(B(0qqj(BThe jackal misses!The jackal bites![Seahorse17 the Candidate  ]  HP:16  T:661R ah@You kill the jackal!(0~(BR ah/31The jackal bites![Seahorse17 the Candidate  ]  HP:15R a/MThe jackal staggers from your powerful strike!You kill the jackal!/32 T:662(0~(BS aH T:663@(0~(BS a B T:664@(0~(BS aV @(0~(BT arLThe door opens. T:665(0a(BT a;Oo(0~(B(0~(B#@(0~(BT aJ T:666(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B#@(0a(BT a6 [Seahorse17 the Candidate  ]  HP:16 T:671(0~~(B(0~~~~(B(0~~~~~~(B#@#######@###T a O T:672#@##T a C T:676@###U ah Y#(0~~~~~~~(B#@#V a&###@### T:679##@##V a`#@#You try to move the boulder, but in vain. T:680V aI[Seahorse17 the Candidate ]  HP:17 T:682##@#V at T:686###(0lqqq(B+(0qqqqk(B##(0x~~~~~~~~(B@#(0~~~~~~~~~x(B(0x~~~~~~~~(B(0x~~~~~~~(B(0mqqqqqqq(BW a T:687@(0~(B(0x(B(0~x(B(0qj(BW aa O T:692@(0~~~~~~~(BX auO T:693(0~(B#@X a(0~(B#@(0~(B(0~(B(0~~~(BX a#(0~~~~~~~(B######(0~~~~~~~~(B#(0~~~~~~~(B#(0~~~~~(B#`@  T:700X a9oWith great effort you move the boulder. T:701`@#Y azH T:702`@#Y ae `@#Y ai C  T:703`@#Y a%C  T:704`@#Z a4 `@#Z aJC  T:705`@#Z a'`C  T:706`@#[ a  T:707`@#  T:708`@#[ auA `@#[ a C  T:709`@#[ a; #########@[ a=   T:714#@###(0~~(B#(0~~~~~~~~(B#(0~~(B######[ a>  T:721  T:726(0~~~~~(B(0~~(B@#######\ a6N T:727(0~(B@#\ an f(0~~(B(0~~(B#@] a6(0~~~(B(0~(B@##(0~~(B] a T:728  T:731(0~~~~~(B(0~~~~~(B##(0~~~~(B@] a L T:732@(0~(B^ aZ@-@(0~(B^ aJ T:736@(0~~~~(B^ a T:737@(0~(B(0~(B(0~~~(B T:738@#(0~(B(0~(B_ ag T:739You are beginning to feel hungry. Hungry_ a\) T:740_ a2 # T:741` a1What do you want to eat? [f-iqvy or ?*] ` aQ  Comestibles f - 3 uncursed food rations g - 5 uncursed apples h - 7 uncursed oranges i - 3 uncursed fortune cookies q - a tripe ration v - a food ration y - a fortune cookie(end) b a?+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(Bb aThis food really hits the spot! T:742 T:743 T:744 T:745You finish eating the food ration.b a4 c aj T:747##@(0~~(B(0~~~~(Bc a (0~(B@d aZ T:749(0~(B(0~(B@d a &(0~(B@d a  T:750(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@e ar T:751(0~(B(0~~(B(0~(B(0~(B#@e aJ9#You find a hidden passage.e a% * T:752f aN(0~~(B(0~~(B(0~~(B###@+That door is closed. T:754f afl f al The door opens. T:755(0a(B(0~(B(0~~~(B(0~~~(B(0qqqqq(Bg aN T:756#(0q(B@(0q(B(0~(B>(0~~(B(0x~(B:(0~x(B(0x~~(B(0~x(B(0mq(B(0j(Bg aT T:757(0lqq(B(0a(B(0qk(B+(0~(B@(0x(B(0~(B:g a D(0~(B@The newt misses!h aUcYou kill the newt!/33 T:758%h a T T:759@(0~(Bi au^@(0~(BThat door is closed. T:760i aCi a_D1The door opens.(0a(Bi aeN T:761#@(0~(Bi a  T:762#@(0a(B(0~(B(0~~(Bi a :@###(0~(B(0~~~(B(0~~~(Bi aA B T:763The newt misses!j aRYou kill the newt!/34 T:764#j a$. _#@##(0~(Bk aj T:769(0lqqqq~qqq(B(0x~~~~~~~~(B(0x(B{%(0~~~~~~x(B#(0~~(B(0~~~(B(0x~~~~~~~~(B@####(0~(B(0x~~~~~~~~x(B(0x~{~~~~~~(B(0mqqqqqqqq(Bk ah  T:770(0k(B(0x(B@(0~(B(0j(Bl a+ b T:771(0~(B@(0~(Bl a:b &(0~(B@m az2J T:774@(0~~~~(Bm a  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) m aΊ +m aE (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B####################(0qk(B#######(0lqq~qq~qqk~~(B# a8 ;60H#######+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B What would you like to drop?  Comestibles q - a tripe ration y - a fortune cookie Scrolls p - a scroll labeled PHOL ENDE WODAN w - a scroll labeled GNIK SISI VLE Potions o - a ruby potion s - a murky potion t - a puce potion u - a sky blue potion z - a potion of healing Wands m - a wand called make invisible? Tools k - a lock pick x - a partly used candle Gems/Stones r - 2 orange gems A - a white gem(end) n a++++++++++++++n a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B####################(0qk(B#######(0lqq~qq~qqk~~(B# aX;60H#######+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Candidate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:56 HP:17(17) Pw:9(9) AC:4 Xp:2/34 T:774There is a black flash as a tripe ration hits the altar.--More--n a n a)# T:775n aQ Pick up what?  Comestibles a - an uncursed fortune cookie b - a cursed tripe ration Scrolls c - an uncursed scroll labeled GNIK SISI VLE d - an uncursed scroll labeled PHOL ENDE WODAN Potions e - an uncursed murky potion f - an uncursed puce potion g - an uncursed ruby potion h - an uncursed sky blue potion i - an uncursed potion of healing Wands j - an uncursed wand called make invisible? Tools k - an uncursed partly used candle l - an uncursed lock pick Gems/Stones m - 2 uncursed orange gems n - a cursed white gem(end) n a)++++++++++++++o aͨ(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B####################(0qqk(B#######(0lqq~qq~qqk~~~(B# apkH#######+(0~~~~~~~~x~~x(B#(0x~~~~~~~~x~~x(B#(0~~~~~~~~~x~~x(B(0mqqqqqqqqjqqj(B [Seahorse17 the Candidate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:56 HP:17(17) Pw:9(9) AC:4 Xp:2/34 T:775i - an uncursed fortune cookie.q - a cursed tripe ration.--More--p a! p a"6 T:776@p a ?There is an altar to Chih Sung-tzu (neutral) here.q a. Q T:777@(0{(Bq a7 K T:778@(0~(Br aT@(0~(BYou see here a tripe ration.r a"1\B - a tripe ration. T:779@r aǂ G T:780(0~(B@s a3A T:781(0~(B@s aD .@(0~(Bt a\^ T:782x(0~(B@t a=V(0~(Bx@(0~(Bt a # t a%+dipu aDWhat do you want to dip? [$a-kmo-uwxAB or ?*] u a  Coins  $ - 56 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  Comestibles  f - 3 uncursed food rations  g - 5 uncursed apples  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  q - a cursed tripe ration  B - a tripe ration  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - a blessed spellbook of protection  Potions  e - 4 uncursed potions of healing  o - an uncursed ruby potion  s - an uncursed murky potion  t - an uncursed puce potion  u - an uncursed sky blue potion  Wands  m - an uncursed wand called make invisible?  Tools (1 of 2)w a= +(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B(0x~~~~~x(B######(0x~~~~~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0aw a> [38;5;0m~~~~~~~x(B(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B###(0mqqqqqqj(B########################(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B#######(0lqq~qq~qqk(B(0x~~~~(Bx(0~~~x(B(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B@(0~~~~~~~x(B######(0a~~(B>(0~~~x(B######(0~~~~~~~~~x(B#(0x a@? ;0m~~~~~~~~x(B(0x~~~~~~~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~(B%(0~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{~~~~~~~(B(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#############[Seahorse17 the Candidate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:56 HP:17(17) Pw:9(9) AC:4 Xp:2/34 T:782Dip 4 uncursed potions of healing into the fountain? [yn] (n) w a$ OYour potions of healing dilute. T:783x a0E# x ajTdipx aDWhat do you want to dip? [$a-kmo-uwxAB or ?*] x a , VDip 4 uncursed diluted potions of healing into the fountain? [yn] (n) x a CYour diluted potions of healing dilute further.x a oA feeling of loss comes over you. T:784x(0~(By aF  z a¨M@x(0~(B{z ac2OYou kill the grid bug!/35 T:785(0~(Bz a2G T:786(0~(B@z a[Q A T:787(0~(B@{ a}##@(0~~(B(0~(B(0~(B{ a> T:788@(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B{ am(0qqqqqqq(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@#######(0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(B{ aQ? T:791  T:793(0lq(B(0qqqqqq(B (0x~~(B(0~~~~~~(B (0x~~~(B(0~~~~~(B (0~~~(B(0~~~(B(0~~(B(0~~(B(0q(B@(0q(B#| a[t(0k(B(0~(BF(0~~~x(B (0x(B(0~~~~~x(B (0x~~(B@(0~~~~~~~x(B (0mqqq(B(0~(B(0qqqqqqqqj(B| a(' T:794(0~~(B(0~~~(B(0~~~~~(B (0~~(B(0~(B(0~~~~~~~(B@| a 3(0~~(B(0~~~~~~(B (0~~~(B(0~~~~~(B (0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@| aM w T:799(0~~~~~(B(0~~~(B(0~~~(B(0~(B########@(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~(B~ az T:800(0~(B(0~~(B@(0~(B T:801(0~(B@~ a\H T:802(0~(B@~ af-@(0~(B a4{L T:803@(0~(B aa  T:804@(0~~(B(0~(B(0~(B a p@(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B a @##(0~~(B(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(B a  T:805  T:810(0~~~~~~~~~~~~~(B (0~~~~~~~~~~~(B (0~~~~~~~~~(B(0~~~~~(B@###### a T:811(0~(BF(0~~~(B(0~~~~~(B (0~~(B@(0~~~~~~~(B(0~(B aM@(0~(B(0~(B(0~(B T:812  T:813 ah(0~(B@ a"E T:817(0~~~~~(B@ aϕKYou kill the brown mold!/39(0~(B a(0~(B(0~(B(0~(B@ T:819  T:820 a B T:821@(0~(B a B T:822@(0~(B a!B T:823@(0~(B azA T:824@(0~(B a A T:825@(0~(B a ~ (0~(B(0~~~(B(0~~~~~(B (0~~(B(0~(B(0~~~~~~~(B@ aX T:826(0~~(B(0~~~~~~(B (0~~~(B(0~~~~~(B (0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B#@ ag T:831(0~~~(B(0~~~(B(0~(B(0~(B#######@(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~(B a& s T:832(0~(B(0~~(B@(0~(B a/ &(0~(B@ aJ T:833(0~(B@ aX](0~(B@ a[^j(0~~~(B@ T:837You hear water falling on coins. a6 T:838(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B aM8(0~~~~~(B(0~~~~~~(B@(0~~(B(0~~~(B(0~~~~~~~~(B####(0~(B(0~~~~~~~(B(0~(B(0~~~(B T:840#@(0~(B a9 T:843####@(0~~~~(B(0~~(B(0~~~(B ap@(0a(B(0~(B(0~~(B a%4(0~~~~~(B(0~~~~~~(B######(0~~(B(0~~~(B(0~~~~~~~~(B@##(0~~~~~(B(0~~~~~~~(B(0~~~(B(0~(B(0~~~(B ae T:847  T:848(0~~~(B(0~(B@#(0~(B(0~~~(B a: T:849(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B a:(0~~~~~(B(0~~~~~~(B###@(0~~(B(0~~~(B(0~~~~~~~~(B####(0~~~~(B(0~~~~~~~(B(0~(B(0~~~(B a8 T:854  T:857##@(0~~(B(0~~(B(0~~~(B a( K T:858(0a(B@ a C T:860(0~~(B@ aZ T:861>@(0~(B@ aB(0~(B@ T:862 a/O C T:863@(0~(B aÖ] T:864:@(0~(B aYou kill the newt!(0a(B[Seahorse17 the Novice ]  HP:24(24) Pw:15(15) AC:4 Xp:3/40 T:864Welcome to experience level 3. a?You feel healthy! T:865 a U@(0~(B(0~(B a  T:866@(0a(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B a (0~~(B(0~~~(B(0~~(B@###(0~~(B(0~~~(B(0~~~(B a  T:868  T:870(0~~~(B(0~~~(B(0~(B(0~(B@# aL T:871@(0~(B a` T:873@(0~(B(0~(B ak m T:875(0~(B(0~(B(0~(B@ a/(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@ a/ T:879(0~~~~(B(0~~~(B(0~~(B###@(0~~(B(0~~~(B(0~~(B a{#@(0~(B(0~~(B(0~(B(0~(B(0~(B aw?  T:880#@(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B a0{d T:881(0a(B(0~(B@ aC T:882@(0~(B aՖ %You descend the stairs.--More-- a(0lqk(B(0lj~mqj(B(0mk(B(0x(BG@(0~~~~~m(B(0mq~~~~~~~m(B(0~~~~~~~~x(B(0x~~x~x(B(0lj(B(0qqjqj(B[Seahorse17 the Novice ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:3 $:56 HP:24(24) Pw:15(15) AC:4 Xp:3/40 T:882 ap  T:883 a GYou kill the gnome!/47% aJk@<You see here a gnome corpse. T:884 aYou have a little trouble lifting C - a gnome corpse.@ Burdened--More-- a( ) T:886 a3A T:887(0~(B@ a>&You climb up the stairs.--More-- a(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B######(0x~~~~ a_~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##############################(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B(0lqqqaqqk(B# a[15;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B@(0~~~x(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~(B%(0~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{~~~~~~~(B(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`############# a[Seahorse17 the Novice ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:56 HP:24(24) Pw:15(15) AC:4 Xp:3/47 T:887 Burdened a{!  T:888 a= T:890@> aE T:891@(0~~(B a>. T:893@(0a(B(0~(B(0~~(B a0T T:903(0~~~~~~~~(B(0~~~~~~~(B######(0~~(B(0~~~(B(0~~~~~~~~(B@###(0~~~~~(B(0~~~~~~~~(B(0~~~(B(0~(B(0~~~~~~(B a/rJ T:904(0~(B@ aJ T:905(0~(B@ aK T:911@(0~~~~~(B ag #  a6o affer a?What do you want to sacrifice? [C or ?*]  aCYour sacrifice is consumed in a burst of flame! aNYour movements are now unencumbered. a Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a + a@(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B####################(0qk(B#######(0lqq~qq~qqk~~(B#[15 a@m;60H#######+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B What would you like to drop?  Potions e - 4 uncursed clear potions o - an uncursed ruby potion s - an uncursed murky potion t - an uncursed puce potion u - an uncursed sky blue potion(end) aE/+++++ a"S/(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B4 uncursed clear potions land on the altar.--More-- a`0 T:912 a #  apray a>Are you sure you want to pray? [yn] (n)  aY7You begin praying to Chih Sung-tzu. avyYou are surrounded by a shimmering light. T:913 T:914 a+ T:915--More-- ak 3You finish your prayer.--More-- aǪZSome of the potions on the altar glow light blue for a moment.--More-- aה 9You feel that Chih Sung-tzu is well-pleased. aj& Pick up what?  Potions a - 4 blessed clear potions b - an uncursed murky potion c - an uncursed puce potion d - an uncursed ruby potion e - an uncursed sky blue potion(end) a: /+++++ aA$N(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(Be - 4 blessed clear potions.s - an uncursed murky potion.--More-- ai  aϚ6 T:916@ a Coins  $ - 56 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  Comestibles  f - 3 uncursed food rations  g - 5 uncursed apples  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  q - a cursed tripe ration  B - a tripe ration  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - a blessed spellbook of protection  Potions  e - 4 blessed clear potions  o - an uncursed ruby potion  s - an uncursed murky potion  t - an uncursed puce potion  u - an uncursed sky blue potion  Wands  m - an uncursed wand called make invisible?  Tools (1 of aR 2) a j - a magic marker (0:37)  k - an uncursed lock pick  x - an uncursed partly used candle  Gems/Stones  r - 2 uncursed orange gems  A - a cursed white gem (2 of 2) a[Seahorse17 the Novice ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:56 HP:24(24) Pw:15(15) AC:4 Xp:3/47 T:916(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x a!(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B######(0x~~~~~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##############################(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B##[14;59 acH#####(0lqq~qq~qqk(B(0x~~~~~~~~x(B(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~x(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~(B%(0~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~(B@(0~~~~~~~(B(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`############# a-@(0{(B aMxK T:917@(0~(B a (0~(B@ a  (0~(B@ a D T:919(0~~~(B@ a}^ T:920(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B a_(0~~~~~(B(0~~~~~~(B#@(0~~(B(0~~~(B(0~~~~~~~~(B####(0~~(B(0~~~~~~~(B(0~(B(0~~~(B T:924#@(0~(B a`~ T:927###@(0~~~(B(0~~(B(0~~~(B ak K T:928(0a(B@ acl C T:930(0~~(B@ a %You descend the stairs.--More-- aZ(0lqk(B(0lj~mqj(B(0mk(B(0x~(B@(0~~~~~m(B(0mq~~~~~~~m(B(0~~~~~~~~x(B(0x~~x~x(B(0lj(B(0qqjqj(B[Seahorse17 the Novice ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:3 $:56 HP:24(24) Pw:15(15) AC:4 Xp:3/47 T:930 a0^  T:931 a"  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100%(end) a+(0lqk(B(0lj~mqj(B(0mk(B(0x~(B@(0~~~~~m(B(0mq~~~~~~~m(B a Pw:10The air around you begins to shimmer with a golden haze. AC:2 T:932 a  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100%(end) a6E+(0lqk(B(0lj~mqj(B(0mk(B(0x~(B@(0~~~~~m(B(0mq~~~~~~~m(B Pw:5(15) AC:2 Xp:3/47 T:932The golden haze around you becomes more dense. a7N AC:0You hear rumbling in the distance. a7# T:933 a  a?\ N T:934(0qk(B(0~(B<(0k(B@(0j~(B(0~~~(B(0~~~lqm(B(0j~~~(B(0~~(B((0~~(B(0x~~~x(B(0mk~l(B(0mq(B aXC(0~(B(0t(B(0~(B(0k(B@(0~(B(0~(B(0x~(B(0~(B(0~(B/(0~(B(0~(B a T:935(0~~~(B(0lj(B(0qq(B(0~(B(0~~~~~~(B(0x~~(B@(0~~(B(0~(B(0v(B(0~(B(0~~~(B(0~~(B(0~~(B a2 [(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B(0x~~(B(0x~x(B(0j~(B(0~(B(0~(B a$ T:936(0~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0m(B(0~(B(0~(B(0~(BG(0~~(B(0q~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0qk~~(B(0~~(B(0qk(B aTf T:937(0~(B(0~(B(0~~(B(0k~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(BG(0~~(B(0~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~~~~x(B(0~(B(0~~~~m(B(0~~~~~(B(0~~~~~~(B(0~x~~~~~(B(0qjk~lqqq(B(0qj(B a1e (0lqk(B(0j~m(B(0~(B(0~(B(0~(B@(0~(B(0m(B(0~(B(0~(B(0~~~(B(0~~~(B(0lqj(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~l(B(0~(B(0mq(B(0j(B a! T:938(0~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0lqq(B(0~(B(0k(B(0j(B@(0j~~~~(B(0~~(B(0lk(B(0~(B(0~~~x(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B aZYou kill the gnome!/54 T:939% aQB(0~(B(0x(B(0m(B(0~(B(0qj(B(0l(B@(0~~~m(B(0~~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a gnome corpse a thonged club a studded leather armor--More-- a (0qk(B(0qk~mqj~mk(B<(0~~~~~mk(B T:940 aw. Pick up what?  Weapons a - a thonged club Armor b - a studded leather armor Comestibles c - a gnome corpse(end) a `(0qk(B(0qk~mqj~mk(B<(0~~~~~mk~~~~~~~mk~~~~~~~~xx~~x~x(B(0ljvqqjqj(B a Pick up what?  Weapons a - a thonged club Armor b - a studded leather armor Comestibles c - a gnome corpse(end) aK`(0qk(B(0qk~mqj~mk(B<(0~~~~~mk~~~~~~~mk~~~~~~~~xx~~x~x(B(0ljvqqjqj(B a (0~(B@%(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0x(B ahGL(0~(B@(0~(B(0~(B(0~(B(0~(B(0x~(B(0~~(B(0~~(B(0~(B(0l(B(0~~~(B(0~~x(B(0~~~(B(0~(B(0j(B(0~~~(B(0~(B AC:1 T:941The golden haze around you becomes less dense. a X T:942(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B a  Pw:6 T:943(0~(B(0~(B(0~(B(0~(B(0lj(B(0~(B@(0~(B(0~(B(0u~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0j(B(0~~~(B(0~(B ac GYou see here a brass lantern. T:944 ak  a RD - a brass lantern.@G a9%(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(BYou see here a platinum wand. T:945 a a yE - a platinum wand. T:946@G(0~(B aQ(0lqqq(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0mq(B(0~~~(B aL] T:947(0k(B(0x(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0v(B(0~(B a* T:948(0~(B(0~(B@(0~(BG(0~(B(0j(Bh(0~(B(0~(B(0~(B(0j~(B a v T:949(0~(B@(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~~q(B(0qqk~~~(B(0x~~(B(0mk~(B(0x(B awT(0~~~~(B(0lq(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~(B@(0~~~~~~(B(0x(B(0j(B(0~(B(0~(B(0x(B`The hobbit misses! a ]You kill the hobbit!/61 T:950) a>! (0~(B@(0~(B(0~~(B(0~~(B(0~~(B(0qqqj(B a! You see here a sling. AC:2 T:951The golden haze around you becomes less dense. ad (0~(B(0~(B(0l(B)@(0~(B(0q(B(0~(B(0~~(B(0q(B(0~(B(0l(B az6 T:952(0~(B(0~(B(0mqqqqqq(B(0~(B(0q~~~~~~~(B@(0x~(B(0l(B(0m(B(0j(B(0x(B(0j(B a T:953(0~(B(0~(B@(0~(B(0~(B aq T:954(0~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~(B a  T:955(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B a4 (0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0x~(B(0mk(B a"" T:956(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~~l(B(0~~~~~l(B(0~~~~l(B(0mk~lq(B(0mq(B aj(0x~(B@(0~(B(0x(B(0j(B a4 T:957(0~~(B(0m(B(0~(B@(0~(B(0j(B a[,  T:958(0lqqqj(B(0~~~~(B(0q(B(0~(B(0q(B(0~(B@(0~(B(0~(B(0j(B a T:959(0j(B(0~(BG(0~(B(0~(B(0k(B@(0m(B(0~(B(0~~~~~~~~~(B(0j(B a (0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B a+ T:960(0lq(BG(0~(B(0k(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B(0~(B a AC:3 T:961(0lj(B(0m(B(0~(B(0x~~~~~~~(BG@(0x(B(0qq~~~(B(0~(B(0~~~~l(B(0~~(B(0~~~~~~l(B(0~(B(0~~~~~~~(B(0lq~~~q(B(0~(B(0~~~(B(0~(B(0x~~(B(0mqk(B a['(0qk(B(0j~m(B(0mqk(B%(0~(B`(0mj~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~(B@(0~(B(0~~~(B(0~(B(0j(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(BThe gnome wields a thonged club!The thonged club welds itself to the gnome's hand! T:962 ad a]dTYou kill the gnome!/68^ a, T:963(0~~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0v(B(0~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0~~~~(B(0~~~(B+(0~(B a''<You hit the gnome. T:964 a  aT VYou kill the gnome!/75 T:965) a(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0j(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~l(B(0q(B Things that are here: 10 bamboo arrows a cursed thonged club a candle--More-- ad(0qk(B(0qk~mqj~mk(B<(0~~~~~mk(B aa  Pick up what?  Weapons a - 10 bamboo arrows b - a cursed thonged club Tools c - a candle(end) adC U(0qk(B(0qk~mqj~mk(B<(0~~~~~mk~~~~~~~mk~~~~~~~~xx~~x~x(B(0ljvqqjqj(B ab"& Pw:8 T:966(0~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~~(B)(0~(B@(0~~(B(0~~~~(B(0j~~~~(B (0~~(B(0l(B(0~(B(0~(B(0~(B a T:967(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B@(0j(B (0~(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0qq(B a (0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0l(B(0~(B@(0m(B (0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0v(B(0~(B a  T:968(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0lq(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0l(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~~~(B(0~~(B(0~(B(0m(B(0j(B a_ T:969(0q(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0q(B(0~~~(B(0~(B@(0~~~~~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B a9(0~~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~~~~(B(0~~(B@(0~~~~~(B(0~~(B(0j(B aG:IYou see here a plaid spellbook. T:970 a( EF - a plaid spellbook.@ ap 4You hear rumbling in the distance. a0rIWhat do you want to drop? [$a-kmo-uwxABD-F or ?*]  ak6   Coins  $ - 56 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  Comestibles  f - 3 uncursed food rations  g - 5 uncursed apples  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  q - a cursed tripe ration  B - a tripe ration  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - a blessed spellbook of protection  F - a plaid spellbook  Potions  e - 4 blessed clear potions  o - an uncursed ruby potion  s - an uncursed murky potion  t - an uncursed puce potion  u - an uncursed sky blue potion  Wands  m - an uncursed wand called make invisible? (1 a6  of 2) ap8 E - a platinum wand  Tools  j - a magic marker (0:37)  k - an uncursed lock pick  x - an uncursed partly used candle  D - a brass lantern  Gems/Stones  r - 2 uncursed orange gems  A - a cursed white gem (2 of 2) ab+(0lqk(B(0lqk(B(0qk(B(0j~m(B(0lj~mqj~mk(B(0qk(B(0~~(B(0x~(B<(0~~~~~mk(B(0j~m(B(0mqk(B(0k~(B(0tq~~~~~~~mk(B%(0~(B`(0mj~~~~(B(0lj~qqj~~~~~~~~~x(B(0~~~~~~~~(B(0x~~~~~~x~~x~x(B(0lj(B(0~~~~~~(B(0lqqqk(B(0x~~~~lqvqqjqj(B(0lq~~~~(B(0lj~~~xlqqj~~~~mk(B(0lqq(B(0lqqqj[1 aЫm(B^(0~~(B(0x~~~~mj~~~~~~~~mqj(B(0l(B(0lj~~mj~~~~~qk(B(0lqj~~~~~~~~~~~(B%(0~~~~~~~~~m(B(0x~~~~~~~(B)(0~~~mqk(B(0lj~(B)(0~lk~x~~~x~~~~~~~~~~~~~x(B(0x~~~~qq~~~x~~~mqqqqqqj~~~~xmqvk~lu~~q~~~~~~~~~x(B(0lj~~~~~~~~lvq~~~~~~~~~~~~~qj(B(0mqjx~x~~~~~~~~lqj(B(0lj~~~~~~~~ljx a5[m~~~~~~lqqqk~~~~m(B(0j~x~~~~~~~~x(B(0j~~~~~~~~~mqj~~~~~~x(B(0x~~~~~x(B(0~~(B(0~~~~~~~m(B (0~~~(B(0lq~~~q~~~~~~~~~~lj(B(0mk~~~qj(B(0~~lqk~~~~~~~(B(0l(B(0x~~~~~(B@(0~x~~~~~~lj(B(0x~~~~(B(0~~x(B(0~~~~~~~~~(B(0x~~~~~~lvk~~~~lj(B(0x(B`(0~~l(B(0~lj(B(0qk~x~~~~~~x(B(0mqk~~lqj(B ax[C(0mk~lqj(B(0qqqj(B(0mq(B(0qjk~lqqqj(B(0mqq(B(0mqj(B(0qj(B[Seahorse17 the Novice ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:3 $:56 HP:24(24) Pw:8(15) AC:3 Xp:3/75 T:970You drop an uncursed partly used candle. AC:4 T:971The golden haze around you disappears. aY  T:972(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~~(B(0~~(B(0~~~(B(0~(B(0~(B@( a  T:973(0~(B(0k(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~~~~~~(B(0~(B(0~(B(0j(B aW?(0~~(B(0~~(B(0~~(B(0~~(B(0k(B(0~~(B(0~(B@(0~(B(0~(B(0~~~~~~(B(0~~~(B a~  T:974(0~(B(0~(B(0~(B@(0~(B(0~~~~~~(B(0~(B(0~~~(B aO  T:975(0~(B(0~(B@(0~(B (0~~~~(B (0x~~(B(0mqq(B(0~~(B a`o1 T:976@(0~(B (0~(B(0~(B(0~(B (0~(B(0q(B(0~~~(B (0q(B(0~~~~(B(0~~(B al` T:977(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B (0mq(B(0~(B(0~~~~~~(B (0x~(B@(0~~(B (0~(B(0u(B(0~(B aָ  T:978(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B@(0~(B(0~(B aQX T:979(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B (0x(B(0~(B(0~(B @(0~(B(0j(B a) T:980(0~~(B(0~~(B (0x(B(0~~~~~(B (0x~(B(0~~~~~~(B (0~(B(0~~~~(B @(0~(B as(0lqq(B(0x(B>(0x~(B(0x~l(B(0x~x(B(0x~x(B(0x~x(B(0~x(B(0x(B@(0~(B aoM@(0~(B(0~~(B  a(0k(B(0~x(B@(0~x(B(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B aJc T:987  T:988@(0~(B a%You descend the stairs.--More-- a (0~~~(BG@(0~(B(0~~~(B[Seahorse17 the Novice ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:56 HP:24(24) Pw:8(15) AC:4 Xp:3/75 T:988 a^ .  Pw:9 T:989 a.|You kill the gnome!(0~(B[Seahorse17 the Novice ]  HP:27(27) Pw:18(24) AC:4 Xp:4/82 T:989Welcome to experience level 4. a0}IYou hear a chugging sound.)--More-- a"L '(0~(B) aL [Seahorse17 the Novice  ]  HP:26  Pw:19 T:990@ aE9What do you want to use or apply? [jkmDE or ?*]  a Wands m - an uncursed wand called make invisible? E - a platinum wand Tools j - a magic marker (0:37) k - an uncursed lock pick D - a brass lantern(end) aj+ aYour lamp is now on.(0j~~(B(0~~~~l(B(0~~(B(0x(B(0~(BG(0m(B(0k~(B(0~x(B(0qq~(B>(0l(B(0~~(BThe gnome throws a dart!)A dart misses you.(0~(B)@ a  T:991(0q(B(0~(B(0~(B(0~(B(0~(B@)(0l(B(0m(B(0~(B aPYou kill the gnome!/89% a%H ](0q(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B Things that are here: a gnome corpse 11 darts--More-- a[Seahorse17 the Novice ]  HP:27 T:992 a*  T:993(0~(B(0~(B(0~(B(0~(B(0~(B%@(0~(B(0~(B a)In what direction?  a|!<) a'5 T:994) a2  T:995(0~(B(0~~(B(0~~(B(0~(B(0~(B(0k(B@(0j(B(0~x(B(0~~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~l(B axs T:996(0~~~(B(0~~(B(0~(B(0~(B@(0~(Bh(0x(B(0~~x(B(0q(BG(0~(B(0~(B(0~(B a (0~~(B(0~~(B(0v(B>(0~(B@(0q~(B(0~~(B(0~qq(B(0~(B(0~(B a/ |The hobbit hits![Seahorse17 the Novice  ]  HP:25  T:997 a& aRQYou kill the hobbit!/96% a-^(0~(B(0~(B(0m(B(0~(B@(0~(B(0q(B(0~(B(0~(B(0~(B Things that are here: a hobbit corpse a sling--More-- aGL T:998 a T:999(0~(B%@(0x(B(0x~(B(0m(BG(0l(B(0~(B af V[Seahorse17 the Novice  ]  HP:26 T:1000(0~(B(0~(B(0w(B(0~(B@G(0j(B(0~(B(0~(B(0~~~(B a vYou kill the gnome!/103 T:1000  T:1001% aԂ b(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0k(B(0~~x(B Things that are here: a gnome corpse a partly used candle (lit)--More-- a@ M T:1002 a} (0~(B(0~(B(0~(B(0~(B%@(0x(B(0~~(B(0~(B(0q(B a:  T:1003(0~(B(0~~(B(0~(B(0t(B(0~(B@(0~(B(0k~(B(0qqj(B a T:1004(0~(B(0~(B(0mq(B(0~~~(B(0~(B(0x~(B@(0mq(B(0m(B aD  T:1005(0~(B(0~(B(0~~~(B@(0~(B(0~(B a  T:1006(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B a=@?[Seahorse17 the Novice ]  HP:27 T:1008(0~~(B(0~(B(0vk(B(0~~(B@(0~x(B(0m(B(0~~(B(0~(B(0j(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B aA T:1010(0~(BG(0~(B@(0~(B(0x(B(0~(B(0mk(B a( (0~(B(0~(BG@(0~(B(0~(B(0~(BThe gnome king throws 3 darts!)You are hit by the 1st dart.(0~(B) a{ ~[Seahorse17 the Novice  ]  HP:24@)--More-- a(0~(B)[Seahorse17 the Novice  ]  HP:21@)(0~(B) aR8 T:1011@ aD Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100%(end) a@L+ aFA Pw:14The air around you begins to shimmer with a golden haze. AC:1(0~(BG ai a PYou hit the gnome king! Pw:16 T:1012 a|3You hit the gnome king. aCEThe gnome king misses! T:1013 aFm3You hit the gnome king! ankThe gnome king hits![Seahorse17 the Novice ]  HP:10 an  a UYou kill the gnome king!/125 T:1014) a(0~(B(0~~(BZ@)(0~(B(0~(B(0~(B(0~~(B(0~~(B aAYou see here 11 darts. T:1015 a^(0~~(B@)(0~(B a  [Seahorse17 the Novice ]  HP:11 T:1016(0~(B(0~~(B@(0~(B(0~(B(0~(B ax,'You hit the dwarf zombie. a abYou destroy the dwarf zombie!/130 T:1017% a(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B aGYou see here a dwarf corpse. T:1018 aʲ j T:1019(0~~(B@% a*p T:1020(0~(B(0~(B@(0~(B(0~(B a(0~~(B(0~(B(0~(B(0~(B@(0~(B AC:2 T:1021The golden haze around you becomes less dense. a_  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100%(end) aD a֙0What do you want to eat? [f-iqB or ?*]  aa1You don't have that object.--More-- a)|>What do you want to eat? [f-iqB or ?*]  a  Comestibles f - 3 uncursed food rations g - 5 uncursed apples h - 7 uncursed oranges i - 4 uncursed fortune cookies q - a cursed tripe ration B - a tripe ration(end) aN +(0qqj~~(B(0~~~~~~l(B a Core dumped. a>What do you want to eat? [f-iqB or ?*]  a a)7Core dumped. T:1022 agO >What do you want to eat? [f-iqB or ?*]  a  a3 7Core dumped. T:1023 a >What do you want to eat? [f-iqB or ?*]  a5 ap6nCore dumped.[Seahorse17 the Novice ]  HP:12 T:1024 a >What do you want to eat? [f-iqB or ?*]  a$ a7Core dumped. T:1025 a  aU %You descend the stairs.--More-- a@z(0lqqqk(B(0x(B@(0~~x(B(0x~~~x(B(0x~~~x(B(0~~~(B+(0x~~~x(B(0mqqqj(B[Seahorse17 the Novice ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:56 HP:12(27) Pw:16(24) AC:2 Xp:4/130 T:1025 a\!  T:1026 aζ<@ aD"You hear a door open. ahx T:1027(0~(B@#(0~(B# a%Z##(0~(B##@# a  T:1028#(0~~(B(0~~~(B#(0~(B@(0~(B(0~(B# a3(0q(B(0~(B##(0~(B@#(0~(B aYou hear crashing rock.G#(0~(B@#(0~(B T:1029#@#(0~~~(B a(0q(B(0~(BG##@## AC:3 T:1031The golden haze around you becomes less dense. a,  ae 4You kill the gnome!G a9 /137The gnome picks up a thonged club.[Seahorse17 the Novice ]  HP:13 T:1032 ax  a<You kill the gnome!% a}]/144You hear a door open. T:1033 a3 ?(0lqqqq(B(0k(B (0x~~~~~(B@ (0x(B>(0~~~~~x(B# (0mqqqqqq(B There is a doorway here.  Things that are here: a gnome corpse a red gem a thonged club--More-- aXw Pw:18 T:1034 aH Pick up what?  Weapons a - a thonged club Comestibles b - a gnome corpse Gems/Stones c - a red gem(end) a1+ ao k ap JK - a red gem. T:1035@ aoO  T:1036(0~~~~~(B% (0~~~~~(B@ aaG a T:1037(0~(B#@ a#%#@ aa T:1038#@(0~~~(B aL [Seahorse17 the Novice ]  HP:14 T:1040(0~~(B(0~~~(B(0~~~(B###@(0~~~(B a!(0~(B@ af AC:4 T:1041The golden haze around you disappears.(0~~(B@That door is closed. T:1043 a  a?The door opens.(0a(B## apz T:1044(0~(B(0~(B@# aH T:1045(0~(B(0~~~(B(0~(B(0a(B@#(0~(B a'}(0~(B#@#(0~(B# ah  T:1046(0~(B#@(0~(B### a m T:1047###@## a(0~~~(B#@##[Seahorse17 the Novice ]  HP:15 T:1048You hear someone praising Huan Ti. alP#@## as E T:1049#@ aU5 T:1050#@###+ aE T:1051#@ a E T:1052#@ aѰ #@ a1WThe door opens. T:1053(0l(B(0~~x(B(0a~~~x(B(0~~x(B(0m(B a20(0x(B(0~mqq(B+(0j(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0x~(B#@(0x~(B(0~~~(B(0~~~(B(0qqqq(B a\  T:1054(0lqqqq(B(0~~~(B(0x~~~l(B(0x~~~x(B(0x~~~x(B(0x~~~(B(0x~~(B(0x~~(B(0~(B(0x~(B(0~(B(0x~(B(0x(B(0a(B@(0x(B(0x~(B(0mq(B aԁ T:1055(0~(B@(0~(B(0~(B a?(0q(B+(0k(B(0~~x(B(0~~(B(0~(B(0~(B@(0~(B a`AYou hear a chugging sound.You hear a door open.[Seahorse17 the Novice ]  HP:16 Pw:20 T:1056 a u T:1057(0~(B(0~(B(0~x(B(0~(B{(0~mqqq(B(0qj(B(0x(B@(0~~~~~~~~~(BG(0~~~~~~~~~~~~~~~x(B(0~(B(0qq(B+(0k(B(0~~~~~~~l(B+(0qqqq(B+(0k(B(0x(B(0qqk(B(0lqqj(B(0~(B(0~(B(0~~(B(0~~(B a9 T:1058(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B(0~(B(0~(B@@(0~(Bh(0~(B(0~(BG(0~~~(B(0q(B(0~~(B(0~~(B(0~(B(0~(B a  T:1059(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BG(0~(B(0q(B a  T:1060(0~(B(0~(B(0~(B(0~(B@@(0~(B(0~(BG(0~(B(0q(B aG (0~(B@(0~(B(0~(B@(0~(B(0~(B(0q(B a {The air crackles around the gnomish wizard. T:1061G(0~(B a i(0l(B(0x(B(0j(B@(0~~(B@(0~~~~~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0~(B@G(0~(B(0m(B atFYou hit the gnomish wizard! T:1062 aILYou kill the gnomish wizard!% aJ[Seahorse17 the Novice ]  HP:23(34) Pw:26(30) Xp:5/167Welcome to experience level 5. aHKuYou feel stealthy! T:1063(0~(B(0~(B@ a~(0j(B+(0~(B@(0~~(B(0~(B(0~~~(B(0~(B(0~(B@You see here a gnomish wizard corpse. aYou hear crashing rock.[Seahorse17 the Novice ]  HP:24 T:1064@(0~(B(0~(B a 2 T:1065(0~(B(0~(B(0~(B(0q(B@@(0~(B(0~(B(0~(B(0~(B%@ ai: T:1066@(0~(B(0q(B@(0~(B(0~~(B(0~(B(0a(B{(0~(B(0~(B(0~(B@ a#$(0x(B(0q(B(0~(B(0~x(B(0m(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@ aj T:1067(0x(B(0~(B(0~~(B(0~~~(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~~(B@(0~~~(B(0~(B(0~(B(0a(B(0x(B aFW(0qqqqqk(B(0~~~~(B(0{~(B(0~~(B@(0~(B(0~(B(0~(B(0~~~(B@(0~(B(0~(B(0~(B@(0~(B(0~(B(0m(B aU(0l(B(0x~(B(0u~(B@(0~~(B(0~~(B(0~(BG(0~x(B(0~~~~~~~(B(0~~~~~~(B@(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~(B(0~(B(0~(BThe priest of Huan Ti intones:"Pilgrim, you enter a sacred place!"--More-- a+ T:1068 a>)You hit the gnomish wizard. a?The gnomish wizard points at you, then curses. T:1069@(0~(B a  a1You miss the gnomish wizard.The gnomish wizard points all around, then curses.(0~(B@ a  aR>xYou kill the gnomish wizard!/190  T:1070% a a: q[Seahorse17 the Novice ]  HP:25 T:1071(0~(B@(0~(B@(0a(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0qq(B ay?@(0{(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B at T:1072@(0~(B(0~(B(0~(B(0~(B(0~(B alO Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end)  aPD+ ap 5(0qj(B(0xmqq(B+(0j(B(0~~~~~~~~~~~~~x~~~~~~~~~x~~~~~~~~~~qqqq(B+(0k(B(0x(B What would you like to drop?  Comestibles B - a tripe ration Spellbooks F - a plaid spellbook Wands E - a platinum wand Tools D - a brass lantern (lit) Gems/Stones K - a red gem(end)  a 2+++++ a /(0qj(B(0xmqq(B+(0j(B(0~~~~~~~~~~~~~x~~~~~~~~~x~~~~~~~~~~(BA tripe ration lands on the altar.A plaid spellbook lands on the altar.--More-- a( aI T:1073(0~(B@ aY Pick up what?  Comestibles a - an uncursed tripe ration Spellbooks b - an uncursed plaid spellbook Wands c - an uncursed platinum wand Tools d - an uncursed brass lantern (lit) Gems/Stones e - an uncursed red gem(end) a/12+++++ a7 (0qj(B(0xmqq(B+(0j(B(0~~~~~~~~~~~~~x~~~~~~~~~x~~~~~~~~~~(BB - an uncursed tripe ration.F - an uncursed plaid spellbook.--More-- a  a% 8 T:1074@ ax`1What do you want to read? [cdpwF or ?*]  a Z Scrolls d - an uncursed scroll of gold detection p - an uncursed scroll labeled PHOL ENDE WODAN w - an uncursed scroll labeled GNIK SISI VLE Spellbooks c - a blessed spellbook of protection F - an uncursed plaid spellbook(end) aj+ awYou begin to memorize the runes.@(0~(B T:1075 ajYou hear crashing rock. T:1076@(0~(B a--More-- a&JaYou add the "stone to flesh" spell to your repertoire. T:1077 a0[Seahorse17 the Novice  ]  HP:26 Pw:27 T:1078(0{(B@(0~(B(0~(B(0~(B(0~(B a>What do you want to drop? [$a-fh-kmo-uwABD-FK or ?*]  aς  a ?You drop an uncursed spellbook of stone to flesh. a0f T:1079+@(0~(B a 9=What do you want to drop? [$a-fh-kmo-uwABDEK or ?*]  a   Coins  $ - 56 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  Comestibles  f - 3 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  q - a cursed tripe ration  B - an uncursed tripe ration  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - a blessed spellbook of protection  Potions  e - 4 blessed clear potions  o - an uncursed ruby potion  s - an uncursed murky potion  t - an uncursed puce potion  u - an uncursed sky blue potion  Wands  m - an uncursed wand called make invisible?  E - an uncursed platinum wand  Tools [28; a+ 1H(1 of 2) ap+(0lqqqqqqk(B(0lqqqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~l(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x(B(0lqqqqqk(B###(0x~~~x(B#(0x~~~x(B(0x~(B@(0~~~x(B###(0~~~~a(B#####(0x~~~x(B(0lq(B+(0u~~{(B+@(0x(B(0qj(B(0x(B#(0x~~~x(B##(0x~~~mqq(B+(0j~~x~~~~~x(B(0mqq ap(B+(0j(B(0~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~(B%(0~~x(B(0~~~~~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B##(0x~~~lqq(B+(0k~(B%(0~~~~~~~~~l(B+(0qqqq(B+(0k(B(0x(B#(0x~~~x(B(0mqqqqqqk~lqqj(B#(0a~~~x(B(0~a(B(0x~~~x(B(0~ apx(B(0x~~~m(B(0~m(B(0x~~~~(B(0~(B(0mqqqqq(B(0qq(B[Seahorse17 the Novice  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:56 HP:26(34) Pw:27(30) AC:4 Xp:5/190 T:1079You drop a blessed spellbook of protection.(0~(B@ a  a<p T:1080+@(0~(B a  T:1081(0~(B@(0~~(B(0~(B a@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B adYou hear a door open. T:1082@(0~(B a`a  T:1083(0~(B@(0~(B(0~(B@(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B aW  T:1084(0~(B(0~~{(B(0~~(B@(0~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B(0~~~~(BG(0~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~(B@(0~(BG(0~~~(B@(0~(B(0~(B a{[Seahorse17 the Novice  ]  HP:27 T:1085(0~(B(0~~(B(0x(B@(0mqak(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~~(B(0~(B(0~(B@@(0~(B(0~~~~~~~(B@(0x(B+(0j~(B(0~(B(0q(B a!  T:1086(0~~(B(0~~(B(0~~(B(0~(B(0~(BG(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B aA$ T:1087(0qqq(B(0~(B(0~l(B(0~x(B(0x(B(0~(B(0~x(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(BG(0~(B@(0~~~(B(0~(B(0~(B@(0~(B(0~(B aI> T:1088(0~~~(B(0~(B(0~~~~~~(BG(0~~~~(B@(0~(BG(0~(BG(0~~(B@(0~(B(0~(B(0~(B ap;You kill the gnome!/197  T:1089{@(0~(B aJ T:1090(0~(B(0~(B(0qk(B(0~(B(0~(B(0~(B(0~(B(0~(B@G(0~(B@(0~(B a- (0q(B(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~x(B(0x(B a- KThe gnome wields a thonged club! T:1091 ao(0~(B(0q(B(0~(B@(0~(B(0~(B(0~(B@G(0~(B@(0~(B(0~~(B(0q~j(B(0~(B(0~(B(0qqq(BThe gnome swings her thonged club.The gnome just misses! a aYou kill the gnome![Seahorse17 the Novice  ]  HP:28/204 T:1092! a@ (0~(B(0~~(B(0x(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0m(B(0~(B(0~(B Things that are here: a murky potion a thonged club--More-- a0 a9You hear someone muttering an incantation. T:1093(0~(B@G(0~(B a Pick up what?  Weapons a - a thonged club Potions b - a murky potion(end)  aA ++ a- a$(0kx(BL - a murky potion.@ a3%|The gnome misses! T:1094(0~(B@@(0~(B aD a You kill the gnome!/211 T:1095@(0~(B%(0~(B@ acp(0~(B(0~(B)@(0~(B(0~~(B(0~(B ap}You see here a gnome corpse. T:1096(0~(B@@ a>v (0~(B(0~(B@(0~~~~~~~~(B%(0~~~(B(0a(B(0~~~(B(0~x(B(0~x(B*(0x(B(0x(B(0x(BYou hear someone muttering an incantation. av The dungeon acoustics noticeably change. T:1097(0~(B(0~(B@@(0~(B@@ anQ(0~(B(0~~(B(0~(B@(0~(B(0~~~~~~(B(0~(B(0~(B(0~(B?(0~x(B(0qj(B(0x(B anYou hear crashing rock.(0~~(B@h@(0~(B?%(0qq(B a' aYM T:1098(0~(B(0~~(B(0~(B(0~(B@(0~~~~~~(B(0~(B(0~(B(0~(B((0~(B(0m(B a!7 [Seahorse17 the Novice  ]  HP:29 T:1099h@(0~(B(0~(B@ aHYou kill the dwarf!/221@[(0~(B%(0~(B@ at (0~(B(0~(B(0~(B(0~~~~~~~~(B@(0~~~~(B(0~~(B(0~(B? Things that are here: a dwarvish cloak a pair of iron shoes a pick-axe 7 rocks--More-- ao Pw:29 T:1100 aq Pick up what?  Armor a - a pair of iron shoes b - a dwarvish cloak Tools c - a pick-axe Gems/Stones d - 7 rocks(end) au(++++! a[-! a (0kxx(B(0xk(B(0qqj~xmqq(B+(0j~~~~~(BM - a pair of iron shoes.N - a dwarvish cloak.! a3 rO - a pick-axe. T:1101@(0~(B@# a# # aA0 a# aIl djust# a+PWhat do you want to adjust? [abd-fh-kmo-uwABDEK-O or ?*] $ aIOAdjust letter to what [cglnvx-zCF-JO-Z] (? see used letters)? $ aV+-Moving: x - a pick-axe.$ a4. HWhat do you want to use or apply? [jkmxDE or ?*] % a86 Wands m - an uncursed wand called make invisible? E - an uncursed platinum wand Tools j - a magic marker (0:37) k - an uncursed lock pick x - a pick-axe D - an uncursed brass lantern (lit)(end) & a=e(0kxx(B(0xk(B(0qqj~x(BNever mind.' a*7 T:1102(0~(B(0~(B@(0~~~~~~~~(B*@(0~~~~(B(0~~~(B(0~(B' ab(0~(B(0~~(B(0~(B@(0~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~(BKipawa whispers something.(0q(B(0~(B' aXSuddenly, a section of wall closes up!@(0~(B' ap' apThe door opens. T:1103(0qqqk(B(((0x(B(((0x(B(0~x(B(0a(B( aPWhat do you want to drop? [$abd-fh-kmo-uwxABDEK-N or ?*] ( aS( a#BYou drop a pick-axe.@(0~(B( a) aN>(0w(B(((0~(B@(0~(B@(0~~~(B(0~~~~~(B((0~~~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0x(B) ad"Hello, seahorse17! Welcome to Izchak's lighting store!" T:1104) aIg@ T:1105(0u(B@(0a(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B) a v@(0~(B(0~(B(0~(B(0~(B) a eYou see here a brass lantern (for sale, 18 zorkmids).(0~(B@* aa@((0~(B(0~(B* a9bYou see here a lamp (for sale, 20 zorkmids).[Seahorse17 the Novice  ]  HP:30 T:1106, a]"For you, good sir; only 20 zorkmids for this lamp."--More--, aO ^P - a lamp (unpaid, 20 zorkmids). T:1107@- a]T # . aname. aed What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) . a T:1118@; a (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B; aG 9You see here a key (for sale, 15 zorkmids).; a 'You hear a door open.< a a"For you, honored sir; only 15 zorkmids for this key."--More--= ab^S - a key (unpaid, 15 zorkmids). T:1119@> a,# > aa> a djust> a SWhat do you want to adjust? [abd-fh-kmo-uwABDEK-NP-S or ?*] ? aPAdjust letter to what [cglnvx-zCF-JOS-Z] (? see used letters)? ? a@Swapping: k - a key (unpaid, 15 zorkmids).? aRWhat do you want to drop? [$abd-fh-kmo-uwABDEK-NP-S or ?*] @ a;5You drop an uncursed lock pick.--More--@ ajWKipawa offers 10 gold pieces for your lock pick. Sell it? [ynaq] (y) A a A a# Z $:46You sold an uncursed lock pick for 10 gold pieces.A a' A a| (0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(A aɄ You see here a scroll labeled ELAM EBOW (for sale, 450 zorkmids).[Seahorse17 the Novice  ]  HP:32 T:1120B a>x"For you, esteemed sir; only 450 zorkmids for this scroll labeled ELAM EBOW."--More--B ay !@B ax (0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@B a mYou see here a scroll labeled PRATYAVAYAH (for sale, 40 zorkmids). T:1121C a8 x"For you, honored sir; only 40 zorkmids for this scroll labeled PRATYAVAYAH."--More--E a L Pw:30 T:1122@F aQDiscoveries Weapons * shuriken (throwing star) Armor * leather gloves (fencing gloves) * elven leather helm (leather hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * helmet (crested helmet) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * dwarvish roundshield (large round shield) * low boots (walking shoes) * iron shoes (hard shoes) * high boots (jackboots) Scrolls  scroll of gold detection (YUM YUM) Spellbooks  spellbook of protection (mottled)  spellbook of F a,stone to flesh (plaid) --More--H aePotions  potion of healing (yellow) Wands  wand called make invisible? (long) Tools  whistle called tin  lamp called oil --More--I a[Seahorse17 the Novice  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:46 HP:32(34) Pw:30(30) AC:4 Xp:5/221 T:1122(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~l(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x(B(0lqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B(0x~~~~~x~x~~I aYx(B((((0x(B(0x(B###(0~~~~a(B#####(0x~~~x(B(0lq(B+(0u~~{(B++(0x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqq(B+(0j~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~(B%(0~~x~~~~~~~(B((0~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj~ a1m(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~(B)%*(0~~~~~~(B##(0x~~~lqq(B+(0k~(B%(0~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x(B(0mqqqqqqk~lqqj~~x~~(B@(0x(B(0~~x(B#(0a~~~x(B(0x~a(B(0x~~x~(B@*(0x(B(0~~x(B(0x~~~x(B+(0~x(B(0mq~u(B((0~~x(B(0~x(BI aFg[19;25H(0x~~~m(B(0j~m(B(0~mqqqj(B(0~x(B(0x~~~~(B(0~(B(0~(B(0x(B(0mqqqqq(B(0qqq(B(0qqq(BI a # J aŝdipJ a5SWhat do you want to dip? [$abd-fh-kmo-uwABDEK-NP-RTU or ?*] K a.  Coins  $ - 46 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  M - a pair of iron shoes  N - a dwarvish cloak  Comestibles  f - 3 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  q - a cursed tripe ration  B - an uncursed tripe ration  R - a food ration (unpaid, 68 zorkmids)  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Q - a scroll labeled GNIK SISI VLE (unpaid, 150 zorkmids)  T - a scroll labeled ELAM EBOW (unpaid, 450 zorkmids)  U - a scroll labeled PRATYAVAYAH (unpaid, 40 zorkmids)  Potions  e - 4 blessed clear potions  o - an uncursed ruby potion  s - an uncursed murky potion K a.a t - an uncursed puce potion  u - an uncursed sky blue potion (1 of 2)O a- +(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~l(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x(B(0lqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B(0x~~~~~x~x~~x(B((((0x(B(0x(B###(0~~~~aO a (B#####(0x~~~x(B(0lq(B+(0u~~{(B++(0x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqq(B+(0j~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~(B%(0~~x~~~~~~~(B((0~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~ a 8;5;6m(B)%*(0~~~~~~(B##(0x~~~lqq(B+(0k~(B%(0~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x(B(0mqqqqqqk~lqqj~~x~~(B@(0x(B(0~~x(B#(0a~~~x(B(0x~a(B(0x~~x~(B@*(0x(B(0~~x(B(0x~~~x(B+(0~x(B(0mq~u(B((0~~x(B(0~x(B(0x~~~m(B(0j~m(B(0~mqqqj(BO a (0~x(B(0x~~~~(B(0~(B(0~(B(0x(B(0mqqqqq(B(0qqq(B(0qqq(B[Seahorse17 the Novice  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:46 HP:32(34) Pw:30(30) AC:4 Xp:5/221 T:1122What do you want to dip the scroll labeled PRATYAVAYAH into? [eos-uL or ?*] P a"  Potions e - 4 blessed clear potions o - an uncursed ruby potion s - an uncursed murky potion t - an uncursed puce potion u - an uncursed sky blue potion L - a murky potion(end) Q aogs+(0wqqqkx(B((0~(B((0xx(B((((0x(B(0x(BKipawa's scroll labeled PRATYAVAYAH glows with a light blue aura.--More--R a)Call a clear potion: R a wS aaS ax tS aeS at rS aAG + T:1123S a2What do you want to read? [dpwQTU or ?*] T ag Scrolls d - an uncursed scroll of gold detection p - an uncursed scroll labeled PHOL ENDE WODAN w - an uncursed scroll labeled GNIK SISI VLE Q - a scroll labeled GNIK SISI VLE (unpaid, 150 zorkmids) T - a scroll labeled ELAM EBOW (unpaid, 450 zorkmids) U - a blessed scroll labeled PRATYAVAYAH (unpaid, 40 zorkmids)(end) V a9+(0qqq(B(0~(B(0~lqqwqqqk(B(0lqqqqqk~x~~x(B((0~(B((0x(B(0x~~~~~x~x~~x(B((((0x(B(0x(BAs you read the scroll, it disappears.V a-This is an identify scroll.--More--V a! What would you like to identify first?   Armor  M - a pair of iron shoes  N - a dwarvish cloak  Comestibles  R - a food ration (unpaid, 68 zorkmids)  Scrolls  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Q - a scroll labeled GNIK SISI VLE (unpaid, 150 zorkmids)  T - a scroll labeled ELAM EBOW (unpaid, 450 zorkmids)  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - an uncursed murky potion  t - an uncursed puce potion  u - an uncursed sky blue potion  L - a murky potion  Wands  m - an uncursed wand called make invisible?  E - an uncursed platinum wand  Tools  k - a key (unpaid, 15 zorkmids)  P - a lamp called oil  Gems/Stones  r - 2 uncursed orange gems (1 of 2)Y ap+Y aE(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~l(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x(B(0lqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B(0x~~~~~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B#####Y aUF(0x~~~x(B(0lq(B+(0u~~{(B++(0x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqq(B+(0j~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~(B%(0~~x~~~~~~~(B((0~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~(Y aFB)%*(0~~~~~~(B##(0x~~~lqq(B+(0k~(B%(0~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x(B(0mqqqqqqk~lqqj~~x~~(B@(0x(B(0~~x(B#(0a~~~x(B(0x~a(B(0x~~x~(B@*(0x(B(0~~x(B(0x~~~x(B+(0~x(B(0mq~u(B((0~~x(B(0~x(B(0x~~~m(B(0j~m(B(0~mqqqj(B(0~Y aFx(B(0x~~~~(B(0~(B(0~(B(0x(B(0mqqqqq(B(0qqq(B(0qqq(B[Seahorse17 the Novice  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:46 HP:32(34) Pw:30(30) AC:4 Xp:5/221 T:1123T - an uncursed scroll of stinking cloud (unpaid, 450 zorkmids).Y aG^ aē T:1124(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B@(0~(Bc a~(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~(B@c a@You see here a black gem (for sale, 300 zorkmids).e a=L T:1125(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@*e a  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Potions g - Wands h - Tools i - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) f aX+f a(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~(B((0~~~~~x~~~~~~~~~x~(B)%*(0~~~~~~~wqqak~~~x~x~~(B@(0x(B(0~~x~x~(B@*(0x(B(0~~x~u(B((0~~x(B(0~x~mqqqj(Bf aK(0~x~(B(0xqq(B What would you like to drop?  Comestibles R - a food ration (unpaid, 68 zorkmids) Scrolls Q - a scroll labeled GNIK SISI VLE (unpaid, 150 zorkmids) T - an uncursed scroll of stinking cloud (unpaid, 450 zorkmids) Tools k - a key (unpaid, 15 zorkmids)(end) h a (++++i aY-j a(0q(B(0qqq(B(0~l(B(0~lqqwqqqkx(B(0lqqqqqk~x~~x(B((0~(B((0xx(B(0x~~~~~x~x~~x(B((((0x(B(0xx(B(0lq(B+(0u~~{(B++(0x~mqau~~~xqqj~xmqq(B+(0j~~x~~~~~x~~~~mqqaj~~~~~(BYou drop a food ration (unpaid, 68 zorkmids).--More--j a j a % T:1126k aY%Itemized billing? [ynq] (q) k aNA blessed scroll of identify for 40 zorkmids. Pay? [yn] (n) l a@ $:6 HP:32(34) Pw:30(30) AC:4 Xp:5/221 T:1126You paid for a blessed scroll of identify at a cost of 40 gold pieces.--More--m aY7A key for 15 zorkmids. Pay? [yn] (n) m a m a "Thank you for shopping in Kipawa's general store!"[Seahorse17 the Novice  ]  HP:33 T:1127n a'  T:1128(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@?o aׄ T:1129(0~(B(0~~(B(0~~~(B(0~~(B(0~(B@(0~(Bo a,BWhat do you want to drop? [$abd-fh-kmo-uwABDEK-NP or ?*] o a~   Coins  $ - 6 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  M - a pair of iron shoes  N - a dwarvish cloak  Comestibles  f - 3 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  q - a cursed tripe ration  B - an uncursed tripe ration  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - an uncursed murky potion  t - an uncursed puce potion  u - an uncursed sky blue potion  L - a murky potion  Wands  m - an uncursed wand called make invisible?  E - an uncursed platinum wand (1 ofo aX  2)r aY+(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~l(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x(B(0lqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B(0x~~~~~x~x~~x(B((((0x(B(0x(B###(0~~~~ar acZ(B#####(0x~~~x(B(0lq(B+(0u~~{(B++(0x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqq(B+(0j~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~(B%(0~~x~~~~~~~(B((0~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~(B)%* aZ5;0m(0~~~~~~(B##(0x~~~lqq(B+(0k~(B%(0~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x(B(0mqqqqqqk~lqqj~~x(B@(0~(B@(0x(B(0~~x(B#(0a~~~x(B(0x~a(B(0x~~x~(B?*(0x(B(0~~x(B(0x~~~x(B+(0~x(B(0mq~u(B((0~~x(B(0~x(B(0x~~~m(B(0j~m(B(0~mqqqj(B(0~r aZx(B(0x~~~~(B(0~(B(0~(B(0x(B(0mqqqqq(B(0qqq(B(0qqq(B[Seahorse17 the Novice  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:6 HP:33(34) Pw:30(30) AC:4 Xp:5/221 T:1129You drop a cursed tripe ration.--More--r ahYKipawa offers 8 gold pieces for your tripe ration. Sell it? [ynaq] (y) r akr al $:14 HP:33(34) Pw:30(30) AC:4 Xp:5/221 T:1129You sold a cursed tripe ration for 8 gold pieces. T:1130s a0.RWhat do you want to drop? [$abd-fh-kmopr-uwABDEK-NP or ?*] t a^Y  Coins  $ - 14 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  M - a pair of iron shoes  N - a dwarvish cloak  Comestibles  f - 3 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  B - an uncursed tripe ration  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - an uncursed murky potion  t - an uncursed puce potion  u - an uncursed sky blue potion  L - a murky potion  Wands  m - an uncursed wand called make invisible?  E - an uncursed platinum wand  Tools (1 of 2)u afT+(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~l(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x(B(0lqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B(0x~~~~~x~x~~x(B((((0x(B(0x(B###(0~~~~au aT(B#####(0x~~~x(B(0lq(B+(0u~~{(B++(0x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqq(B+(0j~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~(B%(0~~x~~~~~~~(B((0~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~(B)%* aU5;0m(0~~~~~~(B##(0x~~~lqq(B+(0k~(B%(0~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x(B(0mqqqqqqk~lqqj~~x(B@(0~(B@(0x(B(0~~x(B#(0a~~~x(B(0x~a(B(0x~~x~(B?*(0x(B(0~~x(B(0x~~~x(B+(0~x(B(0mq~u(B((0~~x(B(0~x(B(0x~~~m(B(0j~m(B(0~mqqqj(B(0~u azUx(B(0x~~~~(B(0~(B(0~(B(0x(B(0mqqqqq(B(0qqq(B(0qqq(B[Seahorse17 the Novice  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:14 HP:33(34) Pw:30(30) AC:4 Xp:5/221 T:1130You drop an uncursed tripe ration.--More--v a!YKipawa offers 8 gold pieces for your tripe ration. Sell it? [ynaq] (y) v aܫ v a \ $:22You sold an uncursed tripe ration for 8 gold pieces.w a T:1131(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B%@x aj/A key for 15 zorkmids. Pay? [yn] (n) x a $:7 HP:33(34) Pw:30(30) AC:4 Xp:5/221 T:1131You bought a key for 15 gold pieces.--More--y a "Thank you for shopping in Kipawa's general store!" T:1132(0~(B@y a W T:1133(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B@@?z akA[Seahorse17 the Novice ]  HP:34 T:1134(0~(B(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B@(0~(Bz a|O(0~(B(0~~(B(0~(B@(0~~(B(0~~~~~~~~~~~~~~~~~~~~~~(B@(0~~(B(0~(B@(0~~(B(0a(B(0~~(B(0~(B(0~(Bz a T:1135@(0~(B@(0~~~~~~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~~(B(0~(Bz ab E(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~~~~~(B(0~(B(0~(B(0~(B(0~(Bz alc You see here a pick-axe. T:1136{@(0~(B@{ a{ a jx - a pick-axe. T:1137@@} ad(0~(B@(0~~~(B(0~(B(0~(B@(0~~~~~(B(0~(B(0~(B@@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B} a(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~~~~(B@(0~~(B(0~~(B(0~(B} aGYou see here a thonged club. T:1138} aI i T:1139(0~(B(0~~(B(0~(B(0~(B@@@)(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B} aFn (0~(B(0~(B(0~(B(0~(B@@(0~(B@(0~(B(0~~(B(0~(B(0~(B~ a.Really attack the watchman? [yn] (n) ~ a~ a7 T:1140(0~(B(0~(B@(0~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B~ a %(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~~~~~~~(B@(0~~(B@(0~(B@(0~(B(0~(B a6 T:1141(0~~~(B(0~~~~~~(B(0~~~~(B(0~(B(0~~~~~(B@(0~(B a(d(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B a T:1142(0~~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B a a(0~(B(0~{(B(0~~(B@(0~~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~t(B(0qqj(B aCs T:1143(0~(B(0~(B(0~~~(B(0~~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0u(B@(0~(B(0~(B ah (0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B aThe door opens. T:1144(0w(B(0x(BP@(0x(B!%(0~a(B(0mqqq(B a (0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0q(B a_ T"Hello, seahorse17! Welcome to Dharma's delicatessen!"--More-- aJ S T:1145!@ a  T:1146(0~~(B(0~~(B(0~(B(0~(B%@(0a(B@(0~(B ax DWhat do you want to drop? [$abd-fh-kmopr-uwxADEK-NP or ?*]  aV aXMYou drop a pick-axe. T:1147(0~(B ajU a0(0~~(B(0~~(B@(0~(B@((0~(B a4"Hello, seahorse17! Welcome again to Dharma's delicatessen!" T:1148%P a  T:1149(0~(B(0~(B(0~(B(0~(B@(0a(B(0~(B(0~~(B avLYou kill the gray ooze!/234% a8 (0~~(B@(0~(B Things that are here: a small glob of gray ooze (for sale, 20 aum, 9 zorkmids) a slime mold (for sale, 26 zorkmids)--More-- aAI M T:1150 a# Wait! That's a small mimic! T:1151(0~(Bm@ a9]  a] jYou hit the small mimic! T:1152@(0~(B a 4You hit the small mimic! a The small mimic hits![Seahorse17 the Novice  ]  HP:27  T:1153@(0~(B(0~(B a a-|You kill the small mimic!/271!%@ aδP@%(0~(B adYou see here a purple-red potion (for sale, 75 zorkmids). T:1154 a[Seahorse17 the Novice  ]  HP:28 T:1155!@%@(0~(B a1 N T:1156@(0~(B aO|!(0~(B(0~~(B@@(0~(B(0~(B a? T:1157(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B ae (0~~(B(0~~(B(0~(B(0~(B(0a(B@(0~(B a HYou see here a pick-axe.%@ a aMx - a pick-axe. T:1158@ a x T:1160(0~(B(0~(B(0~(B(0~(B(0qqqq(B+(0qv(B(0~(B(0~~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~(B@(0~(B(0qqqqqqqqq(B(0qq(B(0qqqqqqqj(B a v [Seahorse17 the Novice  ]  HP:29 T:1162(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B@(0~(B a% [Seahorse17 the Novice  ]  HP:30 T:1169@(0~~~~~~(B(0~(B@(0~(B@(0~(B a   T:1174(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B@(0~~~~~(B@(0~(B a>  T:1175(0~(B(0~(B@(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~(B a[Seahorse17 the Novice  ]  HP:31 T:1176(0~(B@(0~(B(0~~(B a u(0~(B@(0~(B(0~(B a T:1177(0~(B(0~(B@(0~(B(0~(B a T:1178(0~~(B(0~~~~~(B(0~~~(B(0~~(B@(0~(B ac  T:1179(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~~~~~~~~~~~~~~(Bs(0~~~~~(B(0~(B(0~~~(B@(0~~~(B(0~(B(0~(B(0~~(B(0~~(B aP(0~(B(0~(B(0~(B(0~(B(0a(B(0~(B(0~(B@@s(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B a , T:1180(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B a(0~(B(0~(B(0~(B(0~(B@(0~(B*(0~(B(0~(B@ aѯDWhat do you want to drop? [$abd-fh-kmopr-uwxADEK-NP or ?*]  a a?You drop a pick-axe. T:1181 a aO The door opens. T:1182(0a(B(0~(B@(0~t(B(((0x(B(((0x(B(0v(B a (0t(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B((0~~~~~~~~~~~~~(B%(0~~~~~(B@(0~~~~~~~~~(B(0~(B@(( aDF"Hello, seahorse17! Welcome to Stewe's hardware store!" a [Seahorse17 the Novice  ]  HP:32 T:1183(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0a(B@ ak(0~(B(0~(B(0~(B@ a{You see here a key (for sale, 15 zorkmids). T:1184@(0~(B a (0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@( a} nYou see here a figurine of a newt (for sale, 120 zorkmids).(0~(B@ a[(0~(B(0~(B(0~(B(0~(B(0~(B@( aZYou see here a whistle (for sale, 15 zorkmids). T:1185 af"For you, esteemed sir; only 15 zorkmids for this whistle."--More-- ac bV - a whistle (unpaid, 15 zorkmids). T:1186@ a-IWhat do you want to use or apply? [jkmDEPV or ?*]  a  a 4You produce a strange whistling sound. a#  a# name a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a+(0qwqqqk~x(B((0~(B((0x~x(B((((0x(B(0xau~~~xqqj~x(BWhat do you want to call? [adekmopr-uwAEK-NPV or ?*]  a6=$Call a whistle:  ak m axa ag a" i a c a  a8#  aa a djust a- SWhat do you want to adjust? [abd-fh-kmopr-uwADEK-NPV or ?*]  aIRAdjust letter to what [cglnqvx-zBCF-JOQ-Z] (? see used letters)?  az OMoving: z - a whistle called magic (unpaid, 15 zorkmids). a?%  a o(0~(B(0~(B(0~(B(0~(B@ a eYou see here a whistle called tin (for sale, 15 zorkmids). T:1187 a_*(0~~(B(0~(B(0~(B(0~(B(0~(B(@ a-+:You see here a bag (for sale, 150 zorkmids). a #  ac^loot a}7?There is a bag here, loot it? [ynq] (q)  a)C3You carefully open the bag... anCIt develops a huge set of teeth and bites you![Seahorse17 the Novice  ]  HP:31 T:1188 ai adh i(0~(B(0~(B(@ ai ^You see here a large box (for sale, 5612 zorkmids). T:1189 a IWhat do you want to use or apply? [jkmzDEP or ?*]  a $In what direction?  a`LGThere is a large box here; unlock it? [ynq] (q)  aϻ aYou succeed in unlocking the box.[Seahorse17 the Novice  ]  HP:32 T:1190 aW#  a loot a:NOThere is an unlocked large box here, loot it? [ynq] (q)  a29You carefully open the large box...--More-- ai Do what with Stewe's large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) a^+(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Gems/Stones  X - Items of unknown Bless/Curse status(end) a% + a1(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~(B Take out what?  Scrolls a - a scroll labeled ELBIB YLOH (for sale, 120 zorkmids) b - a scroll labeled ETAOIN SHRDLU (for sale, 200 zorkmids) c - a scroll of identify (for sale, 30 zorkmids) Gems/Stones d - a red gem (for sale, 5250 zorkmids)(end) a '++++ a'(0qqq(B(0~(B(0~lqqwqqqk(B(0tqqqqqk~x~~x(B((0~(B((0x(B(0~x~~~~~x~x~~x(B((((0x(B(0xlqau~~{(B++(0x~mqau~~~xqqj~x(BThe scroll labeled ELBIB YLOH will cost you 120 zorkmids.--More-- a;  a< % T:1191 ad"(0~(B(0~~(B(0~~~(B(0~(B(0~(B@( al#fYou see here a figurine of a newt (for sale, 120 zorkmids). T:1192 a T:1193(0~(B(0~(B(0~(B(0~(B(0~(B@( a T:1194(0~(B(0~~(B(0~(B(0~(B@(0~(B a( T:1195(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@ a  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Potions g - Wands h - Tools i - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) aq+ aj'(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)%*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B?*(0x(B(0~~x~u(B((0~~x(B(0~x~mqqqj(B[38 a';5;0m(0~x~~~~~~~~~xqqqqqqqqqj(B What would you like to drop?  Scrolls W - a scroll labeled ELBIB YLOH (unpaid, 120 zorkmids) X - a scroll labeled ETAOIN SHRDLU (unpaid, 200 zorkmids) Y - a scroll of identify (unpaid, 30 zorkmids) Tools z - a whistle called magic (unpaid, 15 zorkmids) Gems/Stones Z - a red gem (unpaid, 5250 zorkmids)(end) a 1+++++ af (0qqq(B(0~(B(0~lqqwqqqk(B(0tqqqqqk~x~~x(B((0~(B((0x~x~~~~~x~x~~x(B((((0x(B(0xau~~{(B++(0x~mqau~~~xqqj~x~x~~~~~x~~~~mqqaj~~~~~~x~~(B%(0~~x~~~~~~~~~~~~~x(BYou drop a scroll labeled ELBIB YLOH (unpaid, 120 zorkmids).--More-- a  a -(0~(B@ aO T:1196(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B*@ aG ][Seahorse17 the Novice  ]  HP:33 T:1197(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(B@(0~(B a k(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B@(0~~~~~~~~~~~(Bs(0~(B(0~~~~~(B(0a(B(0~~~~~~(B@(0~~(B(0~(B(0~(B aB You see here a pick-axe.(0~(B(0~(B@@( ac` a`x - a pick-axe. T:1198@(0~(B@ a Coins  $ - 7 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  M - a pair of iron shoes  N - a dwarvish cloak  Comestibles  f - 3 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - an uncursed murky potion  t - an uncursed puce potion  u - an uncursed sky blue potion  L - a murky potion  Wands  m - an uncursed wand called make invisible?  E - an uncursed platinum wand  Tools  j - a magic marker (0:37) (1 of 2) a [Seahorse17 the Novice  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:7 HP:33(34) Pw:30(30) AC:4 Xp:5/271 T:1198(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~l(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x(B(0tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B(0~x~~~~~x~x a [1m~~x(B((((0x(B(0x(B###(0~~~~a(B#####(0x~~~x(B(0lqau~~{(B++(0x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqq(B+(0j~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~(B%(0~~x~~~~~~~~~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~(B@(0~~~~~~~~~~~~~~~(B a[ )%*(0~~~~~~(B##(0x~~~lqqak~(B%(0~~~~~~~(B@(0~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(@(0x(B(0x(B%!(0~x~a~~x~~x~(B?*(0x(B(0~~x(B(0x~~~x(B((((0x(B(0x(B%%(0~a[ a m~x~~tq~u(B((0~~x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B a  T:1199(0~(B(0~(B(0~(B(0~(B@@(0~(B(0~(B(0~(B( aR&(0qk(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bs@(0~(B(0~(B a%b T:1200(0q(B@(0~(B@ a T:1201(0~(B(0~(B(0~(B(0~~(B(0~(B@@(0~(B(0~(B a (0~(B(0~~~(B(0~(B(0~(B@(0~(B@(0~(B@ a  T:1202(0~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B a#(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B@ a{WF T:1203@(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B a(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~(B(0~(B aN.You have a forbidding feeling... a#= >[Seahorse17 the Novice ]  HP:34 T:1204(0~(B@(0a(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B a @(0~(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B a,@(0~(B aX`You see here an uncursed spellbook of stone to flesh. T:1205 a azF - an uncursed spellbook of stone to flesh.(0~(B@@ a  am 8(0~(B@(0~(B a ZYou see here a blessed spellbook of protection. T:1206 a ac - a blessed spellbook of protection. T:1207@(0~(B@ a< a T:1208@(0~(B(0~(B@(0~(B a @(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B a~ T:1209(0~(B(0~(B@(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B a&(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B@(0~~~~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~(B(0~~~~~(B(0~(B(0~(B a{ T:1210(0~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B aU* T:1211(0~(B(0~(B(0~~(Bi(0~~(B(0~~~(B(0~(B(0~(B@(0~(B a;  T:1212(0~~(B(0~~~(B(0~(B(0~(B@(0~(B@(0~(B a (0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B@ a= T:1213(0~(B(0~(B(0~(B(0~(B@(0~(B aQwi(0~(B@(0~(B(0~(Bs a$ T:1214(0~(B@(0~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~(B(0~~(B@(0~(B aX I(0~(B(0~~(B(0~(Bi(0~(Bi@(0~(B(0~~(B(0~(B(0~~~~(B(0~~(B* aTwThe door opens. T:1215(0qqqk(B++(0x(B++(0x(B(0~t(B(0a(B atwQWhat do you want to drop? [$a-fh-kmopr-uwxAD-FK-NP or ?*]  a"  aL ?You drop a pick-axe. T:1216 a ap]+?(0~(B@@(0~(B(0~~~~(B((0~(B(0~~(B(0~(B(0~~(B(0~(B arb"Hello, seahorse17! Welcome to Kilmihil's rare books!" T:1217 a T:1218@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B a8 j@(0~(B(0~(B(0~(B a' You see here a gold spellbook (for sale, 150 zorkmids). T:1219@(0~~(B a&K ++@@(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B as  T:1220@@(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~(B aBWhat do you want to drop? [$a-fh-kmopr-uwAD-FK-NP or ?*]  a  Coins  $ - 7 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  M - a pair of iron shoes  N - a dwarvish cloak  Comestibles  f - 3 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - a blessed spellbook of protection  F - an uncursed spellbook of stone to flesh  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - an uncursed murky potion  t - an uncursed puce potion  u - an uncursed sky blue potion  L - a murky potion  Wands  m - an uncursed wand called make invisible? [ a28;1H(1 of 2) a# +(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~lqqqkqqk(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x(B+++(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x~~~~~x~x~~ a x(B((((0x(B(0x(B###(0~~~~a(B#####(0x~~~x(B@@(0~tqau~~{~~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~(B((0~~~x~~(B%(0~~x~~~~~~~~~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~~~~~ a ~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~(B)%*(0~~~~~~(B##(0x~~~lqqak~(B%(0~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B?*(0x(B(0~~x(B(0x~~~x a" -[38;5;6m(B((((0x(B(0x(B%%(0~a~x~~tq~u(B((0~~x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B aT [Seahorse17 the Novice ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:7 HP:34(34) Pw:30(30) AC:4 Xp:5/271 T:1220You drop a blessed spellbook of protection.--More-- anngKilmihil offers 50 gold pieces for your spellbook of protection. Sell it? [ynaq] (y)  a_b  aVc  $:57 HP:34(34) Pw:30(30) AC:4 Xp:5/271 T:1220You sold a blessed spellbook of protection for 50 gold pieces.(0~(B@ a;You have no ammunition readied.--More-- a<What do you want to throw? [$ or ?*]  a* !Never mind. aRWhat do you want to drop? [$abd-fh-kmopr-uwAD-FK-NP or ?*]  a:   Coins  $ - 57 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  M - a pair of iron shoes  N - a dwarvish cloak  Comestibles  f - 3 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  F - an uncursed spellbook of stone to flesh  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - an uncursed murky potion  t - an uncursed puce potion  u - an uncursed sky blue potion  L - a murky potion  Wands  m - an uncursed wand called make invisible?  E - an uncursed platinum wand (1 of 2) a+(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~lqqqkqqk(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x(B+++(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x~~~~~x~x~~ ax(B((((0x(B(0x(B###(0~~~~a(B#####(0x~~~x(B@(0~(B@(0tqau~~{~~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~(B((0~~~x~~(B%(0~~x~~~~~~~~~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj~(B{ a (0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~(B)%*(0~~~~~~(B##(0x~~~lqqak~(B%(0~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B?*(0x(B(0~~x(B(0x aE ~~~x(B((((0x(B(0x(B%%(0~a~x~~tq~u(B((0~~x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Novice ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:34(34) Pw:30(30) AC:4 Xp:5/271 T:1220You drop an uncursed spellbook of stone to flesh.--More-- aP2 lKilmihil offers 150 gold pieces for your spellbook of stone to flesh. Sell it? [ynaq] (y)  a a $:207 HP:34(34) Pw:30(30) AC:4 Xp:5/271 T:1220You sold an uncursed spellbook of stone to flesh for 150 gold pieces. T:1221@(0~(B a@+(0~(B(0~(B(0~~~(B(0~~(B avYou see here a scroll labeled ETAOIN SHRDLU (for sale, 150 zorkmids).(0~(B@ a?@(0~(B(0~(B(0~~(B(0~(B(0~~(B aYou see here a paperback book named Soul Music (for sale, 30 zorkmids). T:1222@(0~(B a7Really attack Kilmihil? [yn] (n)  au  a<@+(0~(B(0~(B(0~~~(B(0~(B@ aYou see here a white spellbook (for sale, 200 zorkmids).+@(0~(B a8 `+@(0~(B(0~(B a You see here a gold spellbook (for sale, 150 zorkmids). T:1223@(0~(B a3wh"For you, good sir; only 150 zorkmids for this gold spellbook."--More-- aEv l T:1224+@@ a@(0~(B(0~(B(0~(B(0~(B adYou see here a stained spellbook (for sale, 150 zorkmids). T:1225 ak"For you, good sir; only 150 zorkmids for this stained spellbook."--More-- a9 = T:1226@ a@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B a+FYou see here a velvet spellbook (for sale, 400 zorkmids). a m"For you, honored sir; only 400 zorkmids for this velvet spellbook."--More-- aAlkl - a velvet spellbook (unpaid, 400 zorkmids). T:1227@ a#  a name ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a+(0qwqqqk~x(B((0~(B((0x~x(B((((0x(B(0xau~~~xqqj~x(BWhat do you want to call? [ac-egk-mopr-uwAEK-NP or ?*]  aʰ,Call a velvet spellbook:  a 4 a& 0 aI0 aS  a^>(0~(B@(0~(B a^TYou see here a paperback book named Soul Music (for sale, 30 zorkmids). a  T:1228+@(0~(B(0~(B(0~(Bi(0~(B(0~(B@ a/DPay whom?(For instructions type a '?') a 0floor of a room at  a* DPay whom?(For instructions type a '?') aY aY+peaceful Kilmihil aT(Itemized billing? [ynq] (q)  aL{BA gold spellbook for 150 zorkmids. Pay? [yn] (n)  aEh ah $:57 HP:34(34) Pw:30(30) AC:4 Xp:5/271 T:1228You bought a gold spellbook for 150 gold pieces.--More-- a!HA spellbook called 400 for 400 zorkmids. Pay? [yn] (n)  a.EA stained spellbook for 150 zorkmids. Pay? [yn] (n)  a afR"Thank you for shopping in Kilmihil's rare books!"(0~(B a]  ah#  a name aM d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a+(0qwqqqk~x(B((0~(B((0x~x(B((((0x(B(0xau~~~xqqj~x(BWhat do you want to call? [ac-egk-mopr-uwAEK-NP or ?*]  ad  Armor  a - an uncursed +2 pair of leather gloves (being worn)  M - a pair of iron shoes  N - a dwarvish cloak  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - a gold spellbook  g - a stained spellbook (unpaid, 150 zorkmids)  l - a spellbook called 400 (unpaid, 400 zorkmids)  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - an uncursed murky potion  t - an uncursed puce potion  u - an uncursed sky blue potion  L - a murky potion  Wands  m - an uncursed wand called make invisible?  E - an uncursed platinum wand  Tools  k - a key  P - a lamp called oil  Gems/Stones  r - 2 uncursed orange gems (1 of 2) aa+(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~lqqqkqqk(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?+@(0x(B(0~x~~~~~x~x~~x[38 aa;5;7m(B((((0x(B(0x(B###(0~~~~a(B#####(0x~~~x(B+(0~(B@(0tqau~~{~~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~(B((0~~~x~~(B%(0~~x~~~~~~~~~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj~ aa[38;5;4m(B{(0~~~~~~~~~~~x(B#(0x~~~~~~(Bi(0~~~~~~~~~~~~~~~(B)%*(0~~~~~~(B##(0x~~~lqqak~(B%(0~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B?*(0x(B[ ab438;5;0m(0~~x(B(0x~~~x(B((((0x(B(0x(B%%(0~a~x~~tq~u(B((0~~x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Novice ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:34(34) Pw:30(30) AC:4 Xp:5/271 T:1228Call a stained spellbook:  a 1 aS5 a00 a  a7  T:1229(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B a . Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a+ atz(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)%*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B?*(0x(B(0~~x~u(B((0~~x(B(0~x~mqqqj(B[38 a{;5;0m(0~x~~~~~~~~~xqqqqqqqqqj(B [Seahorse17 the Novice ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:34(34) Pw:30(30) AC:4 Xp:5/271 T:1229 What would you like to drop?  Spellbooks g - a spellbook called 150 (unpaid, 150 zorkmids) l - a spellbook called 400 (unpaid, 400 zorkmids)(end) aN++ a_? (0qq~~lqqwqqqk(BYou drop a spellbook called 150 (unpaid, 150 zorkmids).--More-- ax T:1230+@i a]@(0~(Bi(0~(B ap 8 T:1231+@@(0~(Bi(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B a (0~(B@ii(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(BThe manes hits![Seahorse17 the Novice  ]  HP:31The manes hits![Seahorse17 the Novice  ]  HP:29 a The manes misses![Seahorse17 the Novice  ]  HP:30 T:1232(0~(Bi a aYou destroy the manes!/273  T:1233i(0~(B a aYou destroy the manes!/275  T:1234i((0~(Bi a aLYou destroy the manes!/277(0~(B a(0~(B+(0a(B(0~(B(0~~~~(B@(0~(B(0~~(B(0~(B(0~~(B(0~(B a`CYou see here a pick-axe. T:1235 aL  a LYou destroy the manes!/279(0~(B a41 T:1236(0~(B(0~(B@(0~(B(0~(B@((0~(B@(0~(B(0~(B a]cYou destroy the manes!/281  T:1237(0~(B a (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B a fYou see here a pick-axe.(0~(B(0~(B@ a  aG x - a pick-axe. T:1238@@( ao Coins  $ - 57 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  M - a pair of iron shoes  N - a dwarvish cloak  Comestibles  f - 3 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - a gold spellbook  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - an uncursed murky potion  t - an uncursed puce potion  u - an uncursed sky blue potion  L - a murky potion  Wands  m - an uncursed wand called make invisible?  E - an uncursed platinum wand (1 of 2) aB1 [Seahorse17 the Novice  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:30(34) Pw:30(30) AC:4 Xp:5/281 T:1238(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~lqqqkqqk(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x at1 (B?+(0~x(B(0~x~~~~~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B#####(0x~~~x(B++(0~tqau~~{~~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~(B@(0~~~x~~(B%(0~~x~~~~~~~~~~~~~x(B#####(0x~~~~~~~~(B{ a1 [m(0~mqqqaqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~(B)%*(0~~~~~~(B##(0x~~~lqqak~(B%(0~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*@(0tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B?*(0x(B[38; a1 l5;0m(0~~x(B(0x~~~x(B((((0x(B(0x(B%%(0~a~x~~tq~u(B((0~~x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B a0What do you want to read? [cdpw or ?*]  a\ !Never mind. aۋO[Seahorse17 the Novice  ]  HP:31 T:1239(0~(B(0~(B+@(0~(Bi(0~(B@(0~(B(0~(B agC T:1240(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B aah(0~(B@(0~(B(0~~(B(0~(B(0~(B a  T:1241(0~(B(0~(B@(0~~(B(0~(B(0~~~(B ak(0~(B(0~(B@i(0~(B(0~(Bi(0~(B(0~~~~~~~(B@(0~~~~~~~~~~(B(0~~~~~(B(0~(B(0~~~~~(B au4  T:1242+(0~(B(0~~~(B(0~(B(0~(B(0~(B@ aEB (0~~(B(0~~~(B(0~(B(0~(B(0~(B@s(0~(B a+ T:1243(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B@ aSo T:1244(0~~~~(B@(0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@s(0~(B(0~(B(0~(B ax T:1245(0~(B@(0~~{(B(0~~(B(0~~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~(B(0~(B aA d[Seahorse17 the Novice  ]  HP:32 T:1246(0~(B@(0~(B@(0a(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B ag R T:1247(0~(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B al }@(0~(B(0~(B(0~(B(0~(B(0~(B a BYou hear a distant zap. T:1248 a Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a + aJ (0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)%*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B?*(0x(B(0~~x~u(B((0~~x(B(0~x~mqqqj(B[38 aK ;5;0m(0~x~~~~~~~~~xqqqqqqqqqj(B What would you like to drop?  Armor M - a pair of iron shoes N - a dwarvish cloak Spellbooks c - a gold spellbook Potions L - a murky potion Tools k - a key x - a pick-axe P - a lamp called oil(end) aC+++++++ aU(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)%*(0~~~~~~~wqqak~~~x(BA pair of iron shoes lands on the altar. aIUEA dwarvish cloak lands on the altar.--More-- a aI T:1249@(0~(B a;  Pick up what?  Armor a - an uncursed pair of iron shoes b - an uncursed dwarvish cloak Spellbooks c - an uncursed gold spellbook Potions d - an uncursed murky potion Tools e - an uncursed key f - an uncursed lamp called oil g - an uncursed pick-axe(end) adC+++++++ a(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)%*(0~~~~~~~wqqak~~~x(BM - an uncursed pair of iron shoes.N - an uncursed dwarvish cloak.--More-- a aЫ8 T:1250@ a -What do you want to wear? [M or ?*]  aA1M - an uncursed pair of iron shoes.--More-- aR t AC:2(0~(B@ T:1251 a M T:1252You finish your dressing maneuver. a a Coins  $ - 57 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  M - an uncursed +0 pair of iron shoes (being worn)  N - an uncursed dwarvish cloak  Comestibles  f - 3 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - an uncursed gold spellbook  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - 2 uncursed murky potions  t - an uncursed puce potion  u - an uncursed sky blue potion  Wands  m - an uncursed wand called make invisible?  E - an uncursed platinum wand  Tools a (1 of 2) ay[Seahorse17 the Novice  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:32(34) Pw:30(30) AC:2 Xp:5/281 T:1252(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~lqqqkqqk(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B? a+(0~x(B(0~x~~~~~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B#####(0x~~~x(B++(0~tqau~~(B@@(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~(B%(0~~x~~~~~~~~~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj[ a*m~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~(B)%*(0~~~~~~(B##(0x~~~lqqak~(B%(0~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B?*(0x(B ak`(0~~x(B(0x~~~x(B((((0x(B(0x(B%%(0~a~x~~tq~u(B((0~~x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B aV[Seahorse17 the Novice  ]  HP:33 T:1253@(0{(B(0~(B(0~(B(0~(B(0~(B aBWhat do you want to drop? [$a-fh-kmopr-uwxADEKMNP or ?*]  a  aGzYou drop an uncursed dwarvish cloak. T:1254(0~(B@ a=What do you want to read? [cdpw or ?*]  a  Scrolls d - an uncursed scroll of gold detection p - an uncursed scroll labeled PHOL ENDE WODAN w - an uncursed scroll labeled GNIK SISI VLE Spellbooks c - an uncursed gold spellbook(end) a+(0qwqqqk~x(B((0~(B((0x(B a=vYou begin to memorize the runes. T:1255@(0~(B a_ T:1256(0~(B@--More-- as You add the "detect monsters" spell to your repertoire. T:1257@(0~(B a m T:1258[@(0~(B ar_ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100%(end) afY(0qqq(B(0~qqk(B(0~lqqwqqqk(B(0~tqqqqqk~x~~x(B((0~(B((0x(B a; r T:1259(0~(B@(0~(B ak5[Seahorse17 the Novice ]  HP:34 T:1260@(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B aR(0~(B(0~(B@(0~~(B(0~(Bs(0~(Bo(0~(B(0~~~(B(0~(B a T:1261(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~(Bii(0a(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(Bo@(0~~~~~(B(0~~~~~(B(0~(B(0~(B aϸ0(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B aThe cave spider bites![Seahorse17 the Novice  ]  HP:33(0~(B@ a{ aDYou miss the cave spider. T:1262 a]  a] You kill the cave spider!/283  T:1263@(0{(B(0~(B(0~(Boo atq(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(Bo@(0~(B(0~(B(0~(B(0~(B a- T:1264(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B a7 (0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(Bo(0~(B@(0~(B aF T:1265(0~~(B(0~~(Bi(0~(B(0~(B@(0~(B(0~(B a You hit the Uruk-hai. T:1266i(0~(Bio(0~(B a7 aYou kill the Uruk-hai!/298 [Seahorse17 the Novice ]  HP:34 T:1267(0~(Bo% a k(0~~(B(0~~(B(0~~~(B(0~~~~~~~(Bo(0~~~(B(0~~~~(B(0~(B(0~(B@ Things that are here: an Uruk-hai corpse an Uruk-hai shield--More-- a׵ T:1268(0~(B(0~(Boo a (0~(B(0~(B(0~~(B(0~~~~~~~(B(0~~~~~(B(0~~~~(B@(0~(B% a The Uruk-hai hits![Seahorse17 the Novice  ]  HP:33  T:1269(0~(Bi a1You hit the Uruk-hai! aiThe Uruk-hai hits![Seahorse17 the Novice  ]  HP:29 aThe Uruk-hai hits![Seahorse17 the Novice  ]  HP:26  T:1270(0~(Bi a  aQ KYou kill the Uruk-hai!/313(0~(B a T:1271(0~(B(0~(B@(0~(B(0~(B(0~(B@ a 8(0~(B(0~~(B(0~~~~~~~(B(0~~~~(B(0~~~~(B(0~(B(0~(B@ Things that are here: an Uruk-hai corpse an Uruk-hai shield--More-- a; +(0~(Bi(0~(Bo a @You hit the Uruk-hai! T:1272 aL a>You kill the Uruk-hai!% a}[Seahorse17 the Initiate ]  HP:28(36) Pw:35(35) Xp:6/328Welcome to experience level 6. T:1273(0~(Bi av(0~(B(0~(B(0~(B(0~(Bi(0~(B(0~(B(0~(B(0~(B@% Things that are here: an Uruk-hai corpse an orcish helm a gnomish wizard corpse--More-- aaq p(0~(Bis aL_kYou destroy the manes!/330  T:1274(0~(B a% T:1275(0~(B(0~(B@(0~(B(0~~(B(0~~~~~~(B(0~(B(0~(Bi(0~~~~~~(B(0~~~~~(B@s(0~(B% a qYou destroy the manes!/332(0~(B(0~(B@ a aSkYou destroy the manes!/334  T:1276(0~(B ao 8 T:1277(0~(B(0~(B@(0~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~(B(0~~(B@(0~(B a[Seahorse17 the Initiate  ]  HP:29 T:1278(0~(B(0~(B(0~(B@(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~~(B(0~~(B* a T:1279(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B@(0~(B(0~(B a~[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:29(36) Pw:35(35) AC:2 Xp:6/334 T:1280(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B a  You hit the manes.[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:29(36) Pw:35(35) AC:2 Xp:6/334 T:1281 a[ a$IYou destroy the manes!/336(0~(B a ab #You are empty handed. a#  a՘ enhance atP nhance a^  Current skills:  Fighting Skills martial arts [Basic] Weapon Skills quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end)  a;(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)%*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B?*(0x(B(0~~x~u(B((0~~x(B(0~x~mqqqj(B[38 a;;5;0m(0~x(B a8[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:29(36) Pw:35(35) AC:2 Xp:6/336 T:1282(0~(B(0~(B(0~~(B(0~~(B(0~~(Bi(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B a[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:29(36) Pw:35(35) AC:2 Xp:6/336 T:1283(0~~(B(0~~(B(0~(B(0~(Bo@(0~(B(0~(B(0~(B(0~(B(0~(B abE@(0~(B(0~~~~(B(0~(B(0~(B(0~~~(B abFThe Uruk-hai wields a crude short sword![Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:30(36) Pw:35(35) AC:2 Xp:6/336 T:1284 a)}You hit the Uruk-hai!The Uruk-hai thrusts his crude short sword.--More-- a[Seahorse17 the Initiate ]  HP:23 [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:23(36) Pw:35(35) AC:2 Xp:6/336 T:1285 aYou kill the Uruk-hai![Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:23(36) Pw:35(35) AC:2 Xp:6/351 T:1286[ a!  a" QYou destroy the manes!/353(0~(B a @(0~(B(0~~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B Things that are here: an orcish helm a crude short sword an Uruk-hai shield an oak wand--More-- aѱ[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:23(36) Pw:35(35) AC:2 Xp:6/353 T:1287 a$t Pick up what?  Weapons a - a crude short sword Armor b - an orcish helm c - an Uruk-hai shield Wands d - an oak wand(end)  a+ a + a6(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~(Bn - an orcish helm. aq - an oak wand.[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:23(36) Pw:35(35) AC:2 Xp:6/353 T:1288@ a8 0[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:23(36) Pw:35(35) AC:2 Xp:6/353 T:1289)@(0~(B(0~(B(0~~(B(0~(B a[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:24(36) Pw:35(35) AC:2 Xp:6/353 T:1290(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~~~(B(0~(B(0~(B(0~~~~(B(0~~~~~~~(B(0~(B(0~(B a[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:24(36) Pw:35(35) AC:2 Xp:6/353 T:1291(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~~(B(0~~(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B@(0~~(B(0~~(B(0~~(B a[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:24(36) Pw:35(35) AC:2 Xp:6/353 T:1292(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B((0~(B aJ[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:24(36) Pw:35(35) AC:2 Xp:6/353 T:1293(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B a[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:24(36) Pw:35(35) AC:2 Xp:6/353 T:1294(0~~(B(0~(B+(0~(B(0~(B(0~~(B@(0~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~(B a. R[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:24(36) Pw:35(35) AC:2 Xp:6/353 T:1295(0~(B(0~(B@(0~~(B(0~(B(0~~~(B* a6[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:25(36) Pw:35(35) AC:2 Xp:6/353 T:1296(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~~~~~(B@(0~~~~~~~~~~(B(0~(Br(0~~~~(B(0~(B(0~~~~~(B ayz[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:25(36) Pw:35(35) AC:2 Xp:6/353 T:1297+(0~(B(0~~~(B(0~(B(0~(B(0~(B@r(0~(B ai[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:25(36) Pw:35(35) AC:2 Xp:6/353 T:1298(0~~(B(0~~~(B(0~(B(0~(Br(0~(B@(0~(B(0~(B a(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(Br(0~(B(0~(B@ aW [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:25(36) Pw:35(35) AC:2 Xp:6/353 T:1299(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B aM(0~(B(0~~(B@(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~(B(0~(B! a|[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:25(36) Pw:35(35) AC:2 Xp:6/353 T:1300(0~(B@(0a(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B! a[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:25(36) Pw:35(35) AC:2 Xp:6/353 T:1301@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B" a u)(0{(B@" ad[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:26(36) Pw:35(35) AC:2 Xp:6/353 T:1302@(0~(B(0~(B(0~(B(0~(B(0~(B" a  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) # ar+# aU(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)%*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B?*(0x(B(0~~x~u(B((0~~x(B(0~x~mqqqj(B[38# aн;5;0m(0~x~~~~~~~~~xqqqqqqqqqj(B What would you like to drop?  Armor n - an orcish helm Wands q - an oak wand(end) # a++# aL (0wqqqkx(B((0~(B((0x(BAn orcish helm lands on the altar.# abN An oak wand lands on the altar.[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:26(36) Pw:35(35) AC:2 Xp:6/353 T:1303@(0~(B# aB $ a Pick up what?  Armor a - an uncursed orcish helm Wands b - an uncursed oak wand(end) $ a++$ a1 (0wqqqkx(B((0~(B((0x(Bn - an uncursed orcish helm.$ aK3 q - an uncursed oak wand.[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:26(36) Pw:35(35) AC:2 Xp:6/353 T:1304@$ a % aZ-What do you want to wear? [n or ?*] & aI AC:1@(0~(B& aD[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:26(36) Pw:35(35) AC:1 Xp:6/353 T:1305You finish your dressing maneuver.& aZ [@@(0~(B(0~(B(0~(B(0~(B' aK;What do you want to write with? [- jmqrAEK or ?*] ' a9No count allowed with this command.--More--( aCWhat do you want to write with? [- jmqrAEK or ?*] ( aK@You write in the dust with your fingertip.--More--( a @What do you want to write in the dust here? ( a a( aRs( a@d) af) a<[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:26(36) Pw:35(35) AC:1 Xp:6/353 T:1306) a ;What do you want to write with? [- jmqrAEK or ?*] ) a  Miscellaneous - - your fingertip Wands m - an uncursed wand called make invisible? q - an uncursed oak wand E - an uncursed platinum wand Tools j - a magic marker (0:37) Gems/Stones r - 2 uncursed orange gems A - a cursed white gem K - an uncursed red gem(end) , a`l +(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)%*(0~~~~~~(BDo you want to add to the current engraving? [ynq] (y) - aSYou add to the writing in the dust with an uncursed oak wand.--More--- ajw MWhat do you want to add to the writing in the dust here? - aȅ a- a s- a d- af. aja. a$bQThe bugs on the floor speed up!@(0{(B. a # / a&name/ a|d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) / a+(0qwqqqk~x(B((0~(B((0x~x(B((((0x(B(0xau~~~xqqj~x(BWhat do you want to call? [ac-ekm-uwAEKMP or ?*] / a&Call an oak wand: / a* s0 ap0 ae0 ae0 am d0 a7  0 ahpm1 aro1 atn1 a޿s1 a t1 a? e2 aqr3 a"&4 asx;What do you want to write with? [- jmqrAEK or ?*] 4 a[  Miscellaneous - - your fingertip Wands m - an uncursed wand called make invisible? q - an uncursed wand called speed monster E - an uncursed platinum wand Tools j - a magic marker (0:37) Gems/Stones r - 2 uncursed orange gems A - a cursed white gem K - an uncursed red gem(end) 6 a\H+(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)%*(0~~~~~~(BDo you want to add to the current engraving? [ynq] (y) 6 a, XYou add to the writing in the dust with an uncursed platinum wand.--More--7 awMWhat do you want to add to the writing in the dust here? 7 aCa7 aˍs7 ad7 a6 7 a6 The bugs on the floor stop moving![Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:26(36) Pw:35(35) AC:1 Xp:6/353 T:13078 a'# 9 aname9 aI)d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 9 a  +(0qwqqqk~x(B((0~(B((0x~x(B((((0x(B(0xau~~~xqqj~x(BWhat do you want to call? [ac-ekm-uwAEKMP or ?*] : a:*Call a platinum wand: : a s: aS l: a^e; ae; azp; a ?< a< a [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:27(36) Pw:35(35) AC:1 Xp:6/353 T:1308(0~(B@(0~(B(0~(B= a"(0~(B@@(0~(B(0~(B(0~(B= a[N[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:27(36) Pw:35(35) AC:1 Xp:6/353 T:1309(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B= ay (0~(B@(0~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B= aq T[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:27(36) Pw:35(35) AC:1 Xp:6/353 T:1310(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~(Bs(0~~~~~(B(0~(B(0~(B> a<(0~(B(0~(B(0~(B(0~~{~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@s(0~(B(0~(B(0~(B> a]x [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:27(36) Pw:35(35) AC:1 Xp:6/353 T:1311(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B> a (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@s(0~(B(0~(B(0~(B? a)[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:27(36) Pw:35(35) AC:1 Xp:6/353 T:1312(0~(B(0~(B(0~(B@? aNYou kill the cave spider!/355 [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:27(36) Pw:35(35) AC:1 Xp:6/355 T:1313(0~(B? aQ [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:28(36) Pw:35(35) AC:1 Xp:6/355 T:1314(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B? at8[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:28(36) Pw:35(35) AC:1 Xp:6/355 T:1315(0~(B(0~(B(0~(B@(0~(B(0~(B@ ac(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B@ a)(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B@ anYou see here a thonged club.[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:28(36) Pw:35(35) AC:1 Xp:6/355 T:1316@ a(0~(B(0~(B)@(0~(B(0~~(B(0~(B@ a DYou see here a gnome corpse.@@ a |%@(0~(B(0~(B(0~(B@ ax You see here 7 rocks.[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:28(36) Pw:35(35) AC:1 Xp:6/355 T:1317@(0~(B@@ aH R[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:28(36) Pw:35(35) AC:1 Xp:6/355 T:1318(0~(B(0~(B*@(0~(B(0~(B(0~(B(0~~(BA aw>What do you want to drop? [$a-fh-km-uwxADEKMP or ?*] A a* A a You drop an uncursed pick-axe.[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:28(36) Pw:35(35) AC:1 Xp:6/355 T:1319A aS A a=r(0~~(B(0~(B(0~~(B(0~~~~~~~~~~~~~~~~~~~~~~(B((0~~(B(0~(B(0~~(B@(0~~(B@(0~(BA a>"Hello, seahorse17! Welcome again to Kipawa's general store!"[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:29(36) Pw:35(35) AC:1 Xp:6/355 T:1320(0~(BrB ajy(0~(B(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0a(B@IB ajIt misses!B a< (0~(B(0~(B(0~(B(0~(B@B a< You see here a black gem (for sale, 300 zorkmids).[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:29(36) Pw:35(35) AC:1 Xp:6/355 T:1321(0~(B@C a\(0~(B((0~(B(0~(B(0~(B(0~(B*@A cave spider was hidden under an uncursed scroll of stinking cloud!s--More--C a [Seahorse17 the Initiate ]  HP:28 [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:28(36) Pw:35(35) AC:1 Xp:6/355 T:1322(0~(B@C aS! You kill the cave spider![Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:28(36) Pw:35(35) AC:1 Xp:6/357 T:1323@(0~(B%*D a^IKWhat do you want to drop? [$a-fh-km-uwADEKMP or ?*] D ay(  Coins  $ - 57 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  n - an uncursed +0 orcish helm (being worn)  M - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 3 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - an uncursed spellbook of detect monsters  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - 2 uncursed murky potions  t - an uncursed puce potion  u - an uncursed sky blue potion  Wands  m - an uncursed wand called make invisible?  q - an uncursed wand called sD a(Mpeed monster  E - an uncursed wand called sleep? (1 of 2)H a +(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~lqqqkqqk(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?+(0~x(B(0~x~~~(B[(0~xH a/ [1m~x~~x(B((((0x(B(0x(B###(0~~~~a(B#####(0x~(B)(0~x(B++(0~tqau~~{~~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~(B%(0~~x~~~~~~~~~~~~~x(B#####(0x~~~~~~~~(B{ ag m(0~mqqqaqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~(B)%*((0~~~~~(B##(0x~~~lqqak~(B%%(0~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%@(0~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~H a (B%*(0x(B(0~~x(B(0x~~~x(B((((0x(B(0x(B%%(0~a~x~~tq~u(B((0~(B@(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:57 HP:28(36) Pw:35(35) AC:1 Xp:6/357 T:1323You drop an uncursed wand called speed monster.--More--H aL gKipawa offers 56 gold pieces for your wand called speed monster. Sell it? [ynaq] (y) I aFI aG $:113 HP:28(36) Pw:35(35) AC:1 Xp:6/357 T:1323You sold an uncursed wand called speed monster for 56 gold pieces.J a(0~(B@(0~(B(0~(B(0~(B(0~(B@/J aYou see here a black gem (for sale, 300 zorkmids).[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:113 HP:28(36) Pw:35(35) AC:1 Xp:6/357 T:1324(0~(B@K a [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:113 HP:28(36) Pw:35(35) AC:1 Xp:6/357 T:1325(0~(B((0~(B(0~(B(0~~~~(B(0~~(B(0~~~(B(0~~~~(B(0~(B@(0~(B@*L av[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:113 HP:29(36) Pw:35(35) AC:1 Xp:6/357 T:1326(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@@%L a[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:113 HP:29(36) Pw:35(35) AC:1 Xp:6/357 T:1327(0~(B(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B@(0~(BL a- W(0~(B(0~~(B(0~(Br(0~(B(0~~~~~~~~~~~~~~~~~~~~~~(B@@(0~(B(0~(B(0~~(B(0a(B(0~~(B(0~(B(0~(BL a[ You see here an uncursed pick-axe.[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:113 HP:29(36) Pw:35(35) AC:1 Xp:6/357 T:1328r(0~(BL a L a x - an uncursed pick-axe.{@r@(0~(BM a{[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:113 HP:29(36) Pw:35(35) AC:1 Xp:6/357 T:1329(@(0~(B@(0~~~~~~~~(B(0~(B(0~~~~~(Bs(0~(B(0~(BM a; [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:113 HP:29(36) Pw:35(35) AC:1 Xp:6/357 T:1330(0~(B(0~(B(0~(B@(0~(B(0~(B@(0~(B(0~(Brs(0~(B(0~(B(0~(B(0~(B(0~(BM a/ (0~(B(0~(B(0~(B@@(0~(B(0~(B(0~(B(0~(Brs(0~(B(0~(B(0~(BN ar[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:113 HP:29(36) Pw:35(35) AC:1 Xp:6/357 T:1331(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BN a(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BN aThe wererat misses![Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:113 HP:30(36) Pw:35(35) AC:1 Xp:6/357 T:1332@(0~(B*(0~(BN aw 0You hit the wererat!N a֫ The wererat bites![Seahorse17 the Initiate ]  HP:28 [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:113 HP:28(36) Pw:35(35) AC:1 Xp:6/357 T:1333(0~(B@O aO a;kYou kill the wererat!/372(0~(B@(0~(BO a  T:1334(0~(B(0~(B(0~(B(0~~~~~~~~~~~~(B@(0~(B(0~(B(0~(B(0~(BP aA T:1335(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~(BP aR T:1336(0~(B@(0~(B(0~(B@(0~(BP a26(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~(BP a U T:1337(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(BP a/ [Seahorse17 the Initiate  ]  HP:29 T:1338(0~(B(0~(B(0~(B(0~~(B@(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B@@(0~(B(0~(B(0~(BP aE(0~~(B(0~(B(0{~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~(BQ a ( T:1339(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(BQ a}(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(BQ aY T:1340(0~(B(0~~~(B(0~(B(0~(B@(0~(BQ a= T:1341(0~(B(0~(B(0~(B(0~(B@(0~(BQ a'  T:1342(0~~(B@(0~(B@@(0~(B(0~(BQ aK +(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B@*@(0~(BR a T:1343(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BR a\fAWhat do you want to drop? [$a-fh-km-pr-uwxADEKMP or ?*] R a R a You drop an uncursed pick-axe.[Seahorse17 the Initiate  ]  HP:30 T:1344@(0~(B(0~(B@T a! T at :x - an uncursed pick-axe.@U a, Coins  $ - 113 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  n - an uncursed +0 orcish helm (being worn)  M - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 3 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - an uncursed spellbook of detect monsters  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - 2 uncursed murky potions  t - an uncursed puce potion  u - an uncursed sky blue potion  Wands  m - an uncursed wand called make invisible?  E - an uncursed wand caU ay-7lled sleep?  Tools (1 of 2)W a@, [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:113 HP:30(36) Pw:35(35) AC:1 Xp:6/372 T:1344(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~lqqqkqqk(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B? a, m+(0~x(B(0~x~~~(B[(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B#####(0x~(B)(0~x(B++(0~tqau~~{~~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj~W a, (B{(0~~~~~~~~~~~x(B#(0x~~~~~~(B@(0~~~~~~~~~~~~~~~(B)(0~(B*(0~~~(B@(0~~(B##(0x~~~lqqak~(B%%(0~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B@((0x(B(0x(B%!(0~x~a~~x~~x~(B%*(0x(B(0~~x(B(0x aZ- Nm~~~x(B((((0x(B(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(BX aZ T:1345(0~(B(0~(B(0~(B@(0~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(X a  T:1346(0~~(B(0~(B@(0~(B(0~~~(B(0~(B(0~~~~(B(0~~(BX ac AWhat do you want to drop? [$a-fh-km-pr-uwxADEKMP or ?*] Y aY a IYou drop an uncursed pick-axe. T:1347Y a Y aP 6(0~(B@@(0~(B(0~~~~(B((0~(B(0~~(B(0~(B(0~~(B(0~(BY a K"Hello, seahorse17! Welcome again to Kilmihil's rare books!"Z aWw T:1348@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(BZ ar8 T:1349@@(0~(B(0~(B(0~(BZ a @What do you want to drop? [$a-fh-km-pr-uwADEKMP or ?*] [ aO  Coins  $ - 113 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  n - an uncursed +0 orcish helm (being worn)  M - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 3 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - an uncursed spellbook of detect monsters  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - 2 uncursed murky potions  t - an uncursed puce potion  u - an uncursed sky blue potion  Wands  m - an uncursed wand called make invisible?  E - an uncursed wand called [ atP2sleep?  Tools (1 of 2)\ a+(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B%##(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~lqqqkqqk(B(0~lqqwqqqk(B (0mqqqqqq(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?+@(0x(B(0~x~~~(B[(0~x~x\ a~~x(B((((0x(B(0x(B###(0~~~~a(B#####(0x~(B)(0~x(B+@(0~tqau~~{~~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~(B((0~~~x~~~~~x~~~~~~~~~~~~~x(B#####(0x~~~~~~~~(B{(0~mqqqaqj~\ a(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~(B%%(0~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B%*(0x(B[3\ aZ8;5;0m(0~~x(B(0x~~~x(B((((0x(B(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:113 HP:30(36) Pw:35(35) AC:1 Xp:6/372 T:1349You drop an uncursed spellbook of detect monsters.--More--\ a" kKilmihil offers 50 gold pieces for your spellbook of detect monsters. Sell it? [ynaq] (y) ] a] a $:163You sold an uncursed spellbook of detect monsters for 50 gold pieces.+@] aY/ ] a+@(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B Things that are here: a spellbook called 400 (for sale, 400 zorkmids) a spellbook called 150 (for sale, 150 zorkmids)--More--^ a0[Seahorse17 the Initiate  ]  HP:31 T:1350@(0~(B^ ad Pick up what?  Spellbooks a - a spellbook called 150 (for sale, 150 zorkmids) b - a spellbook called 400 (for sale, 400 zorkmids)(end) _ a+` a(0qqq(B(0~(B(0~lqqwqqqk(B"For you, most gracious sir; only 150 zorkmids for this spellbook called 150."--More--` a <+@@` ad AA spellbook called 150 for 150 zorkmids. Pay? [yn] (n) a ah $:13 HP:31(36) Pw:35(35) AC:1 Xp:6/372 T:1350You bought a spellbook called 150 for 150 gold pieces.--More--a aW "Thank you for shopping in Kilmihil's rare books!" T:1351@(0~(Bb aa+@@(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(Bb a}+ T:1352(0~(B@(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(Bb a`< (0~(B+(0a(B(0~(B(0~~~~(B@(0~(B(0~~(B(0~(B(0~~(B(0~(Bb a<= MYou see here an uncursed pick-axe. T:1353b aL b a* Wx - an uncursed pick-axe. T:1354@c awW*(0~(B(0~(B@(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0~~~~(B(0~~(B@c ad T:1355(0~(B(0~(B(0~~~~~(B@(0~~(B@(0~~~~~(B(0~(B(0~~~(B@(0~(B(0~~(B*(0~(Bc a [Seahorse17 the Initiate  ]  HP:32 T:1356(0~~(B+(0~(B(0~(B(0~(B@(0~(Bc ab(0~(B(0~(B@(0~(B(0~(B(0~(B@(0~(B@d a T:1357+(0~(B(0~~~(B(0~(B(0~(B(0~(B@d agL T:1358(0~~(B(0~~~(B(0~(B(0~(B(0~(B@@(0~(B(0~(Bd a(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B@@(0~(B@d a c T:1359(0~~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bd ac (0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~(Bd ad You have a forbidding feeling... T:1360[@(0~(B@e a?g T:1361(0~(B@(0a(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(Be aFx[Seahorse17 the Initiate  ]  HP:33 T:1362(0{(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Be a* @@(0~~(B(0~(B(0~(B(0~(B(0~(Bf a Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) f a+f a (0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B%*(0x(B(0~~x~u(B((0~(B/(0x(B(0~x~mqqqj(B ay m(0~x~~~~~~~~~xqqqqqqqqqj(B What would you like to drop?  Spellbooks g - a spellbook called 150(end) g a'+g avDg avUA spellbook called 150 lands on the altar. T:1363g aug aJ cg - an uncursed spellbook called 150. T:1364@i a>What do you want to read? [dgpw or ?*] i a8i a9You begin to memorize the runes. T:1365You add the "sleep" spell to your repertoire.(0~(B@k a(0{(B@(0~(B(0~(B(0~(B(0~(BSomething is written here in the dust.k aFYou read: "?? ?d? sc". T:1366k as NWhat do you want to drop? [$abd-km-pr-uwxADEKMP or ?*] k a4 k a5 {You drop an uncursed spellbook of sleep. T:1367@(0~(Bl ajl aa[Seahorse17 the Initiate  ]  HP:34 T:1368+@(0~(B(0~(Bl a] @(0{(B(0~(B@(0~~(B(0~(Bl aG T:1369@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(Bm a  T:1370[@(0~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~~(B(0~(Bm a T:1371(0~(B(0~~(B@+(0~~(B(0~(B@(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~(Bn a(0~~(B(0~(B(0{(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~~~~~~(B(0~~(B(0~~~~~~~(B(0~~(B(0~~~(B@(0~~~(B(0~(B(0~(B(0~(Bn aj! T:1372(0~(B(0~~~(B(0~(B(0~(B@(0~(Bn a![Seahorse17 the Initiate  ]  HP:35 T:1374(0~(B(0~(B(0~(B(0~(B@(0~(Bn a;&(0~~~(B(0~~(Bi(0~~~(B(0~~(B(0~(B(0~~~(B+(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~(B@(0~~~~~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B*(0~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~~(Bn a& T:1379 [Seahorse17 the Initiate ]  HP:36 T:1380)n a))l T:1382@(0~~(B(0~~(Bn a  T:1383(0~(B@(0~(B(0~(B(0~(B(0~~~~~(B(0~~~~(Bo aо T:1384(0~(Bi(0~(B(0~(B@(0~(B(0~(B*(0~~~~~(B(0~~~~(Bo ae(0~(B(0~~~~~~~~~~~~~~~(B(0~(B(0~~~~~(B@(0~~~~(B(0~(Bo amd T:1385(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@o ao$  T:1386(0~(Bi(0~~(B(0~~(B(0~~(B(0~(B(0~(B@o aNq  T:1387(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bo a , T:1388(0~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B@(0a(B(0~(B(0~~~(B(0~~~(Bp a@(0~~(B#(0~~(B(0~(B(0~~(B(0~~~(Bp a T:1389@#(0~(B(0~~~(B(0~~(B(0~~~(Bp ap H T:1390@#p a[S T:1391#@#q at&@#q a<# T:1393d(0~~~(B@##q a< /#@#q a? You hear an animal carcass being offered in sacrifice.(0~(B(0~~~(B(0~~~(B@d###(0~~~(Bq aP@  T:1396The dingo bites![Seahorse17 the Initiate  ]  HP:34  T:1397r a.You hit the dingo!r aThe dingo bites![Seahorse17 the Initiate  ]  HP:30The dingo bites![Seahorse17 the Initiate  ]  HP:29 [Seahorse17 the Initiate  ]  HP:30 T:1398s a_1You are empty handed.s aye s a1 ^You kill the dingo!/392 T:1399%t az&(0~(B(0~~~(B(0~(B(0a(B@(0~(B Things that are here: a dingo corpse a whistle called tin--More--u a0u a  T:1400(0~(B(0~~~(B(0~(B@%(0~(Bv ajE(0~(B@(0a(Bv ak @(0~(Bv aElF T:1402@(0~~(Bv aà T:1403(0~~(B(0~~~(B(0~(B@(0~(B(0~(Bv a[Seahorse17 the Initiate  ]  HP:31 T:1404)(0~~(B@##(0~~(Bv a; T:1406(0~(B@###(0~~~(Bw aqY$ T:1407w a $ T:1408x a$ T:1409x a][[Seahorse17 the Initiate  ]  HP:32 T:1410x a%l $ T:1411x a $ T:1412y aD$ T:1413y au (0~~~~~(B@ (0~~~~~(B#There is a doorway here.y aIYou see here a thonged club. T:1414z a z a #z aCYou find a hidden passage. T:1415z a7(E@)(0j(Bz aA y[Seahorse17 the Initiate  ]  HP:33 T:1416@(0~(Bz aJ@ @(0~(B{ apG T:1417(0~(B@{ a:D T:1418@(0~~(B{ a %You descend the stairs.--More--{ aC (0qk(B(0~x(B(0~~(B(0~~(B(0~(B(0~l(B(0~~x(B(0~~~x(B(0lqqk(B(0~~~mj(B(0x~~x(B+(0~~~~~~(B(0k(B(0q~(B(0mqqj~~~(B>(0~~~q(B(0x(B(0j~~~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~m(B(0j~~~~~~~~~(B(0qq(B(0lqqk(B(0lqqqk(B(0x~(B(0lqk(B(0mk(B[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:11 In:12 Wi:14 Ch:7 Neutral Dlvl:6 $:13 HP:33(36) Pw:35(35) AC:1 Xp:6/392 T:1418{ aE "  T:1419| a T:1420(0q(B(0qj~(B(0~~(Bh(0~~(B(0~(B(0~(B(0~(B(0mqk(BG(0~~(B(0~(B@(0~~~~~~~~~~~(B<(0~(B(0~~~~~~~~~(B(0~(B(0~(B(0~~~m(B(0~(B(0qj(B} aLk(0mk(B(0~mj(B(0~(B*G(0~~(B(0k~~(B(0j~(B(0~(B(0~~(B@(0m(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B} akYou see here a spellbook of sleep.G(0~(BThe gnome lord throws 2 darts!))(0~(B)(0~(B)(0~(B)(0~(B} ak--More--~ a)(0~(B[Seahorse17 the Initiate  ]  HP:32@))(0~(B)(0~(B)(0~(B)(0~(B~ aL$)(0~(B~ a8 T:1421@ a\(0lqq(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B)@G(0~(B(0~(B(0~(B(0~(B(0~(B(0m(BThe gnome lord throws 2 darts!))(0~(B)(0~(BYou are almost hit by the 1st dart.)(0~(B@))(0~(B)(0~(B--More-- a:<)(0~(B@ a[Seahorse17 the Initiate  ]  HP:33 T:1422(0j(B(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B(0~(B(0l(B(0x(B@)(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~~(B(0~~~~(B(0~~~~~(BG(0~~~l(B(0~~~x(B(0~~x(B(0lqj(B aJ+ (0~(B(0~(B(0l(BG(0~~~(Bh@(0v(B(0~(B(0~~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(BThe gnome picks up a gem. T:1423 a(0~(B(0~(B(0~(Bh(0~(B@G(0~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0~(B(0~~~~~(B(0k~~~~(BG(0~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0k~(B(0qj(B aThe gnome lord hits![Seahorse17 the Initiate ]  HP:25  T:1424(0~(BG(0~(BG a  a_ MYou hit the gnome lord.(0~(Bh a The gnome lord hits![Seahorse17 the Initiate ]  HP:23  T:1425(0~(B a cYou hit the gnome lord!The dwarf wields a broad pick! a lThe gnome lord misses! T:1426(0~(BG a  aYou kill the gnome lord!/407(0~(BG% a (0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0qk(B(0~(B(0~(B@(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a gnome lord corpse 6 darts--More-- ahEM T:1427 a]7  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) aq +(0qk~x~(B a:  Pw:30The air around you begins to shimmer with a golden haze. AC:-2 Xp:6/407 T:1427 ai Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) a+(0qk~x~(B a  Pw:25The golden haze around you becomes more dense.[Seahorse17 the Initiate ]  HP:24 Pw:27 AC:-5 T:1428 ad'  a&(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(Bh(0~(B@%(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~(B aS  T:1429(0~(B@(0~(B(0~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~(B aHk You hit the dwarf. akXYou hear a D note squeak in the distance. T:1430 aVkYou hit the dwarf.The dwarf zaps a balsa wand!--More-- a a; T:1431^ a (0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~(B ap`You kill the gnome!/414 T:1432) a8r(0~m(B(0~~(B(0x(B@(0~(B Things that are here: a thonged club a candle a black gem--More-- aW T:1433 a Pick up what?  Weapons a - a thonged club Tools b - a candle Gems/Stones c - a black gem(end) a + af m ag v - a black gem.[Seahorse17 the Initiate ]  HP:25 T:1434@ ak T:1435(0l(B(0~(B(0x(B(0j(B(0mq(B(0~~~~(B(0~~(B@) a- ) T:1436(0~(B(0~(B(0~(B(0qk(B(0~~mk(B@(0~~~~~~~x(B(0m(B(0~(B(0qk(B(0lk(B(0m(B a@(0~(B(0x(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B AC:-4 T:1437The golden haze around you becomes less dense.You feel tough! Co:12 --More-- am  a ;What do you want to use or apply? [jkmxDEP or ?*]  aej Wands m - an uncursed wand called make invisible? E - an uncursed wand called sleep? Tools j - a magic marker (0:37) k - an uncursed key x - an uncursed pick-axe D - an uncursed brass lantern (lit) P - an uncursed lamp called oil(end) aH Never mind. a7HWhat do you want to use or apply? [jkmxDEP or ?*]  a69 j Wands m - an uncursed wand called make invisible? E - an uncursed wand called sleep? Tools j - a magic marker (0:37) k - an uncursed key x - an uncursed pick-axe D - an uncursed brass lantern (lit) P - an uncursed lamp called oil(end) a]+ aK^?Your lamp is now off. T:1438 a*  a(0l(B(0~(B(0~(B@G(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~~(BThe gnome shoots 2 crossbow bolts!))(0~(B)(0~(B)(0~(B)(0~(BThe 1st crossbow bolt misses you.)(0~(B@))(0~(B)(0~(B)(0~(B)(0~(B--More-- aoH;)(0~(B@ a" T:1439(0qk(B(0~(B)@(0~(B(0~(B(0~(B(0~(B(0qj(B a K(0~(B(0~(B@G(0~(B(0~(B(0~(B(0m(BThe gnome shoots a crossbow bolt!))(0~(BA crossbow bolt misses you.)(0~(B a^n[Seahorse17 the Initiate ]  HP:26 T:1440@ a  T:1441(0~(B)@(0~(B(0~(B(0k(B(0~~x(B(0qqj(B av (0~(B(0l(B(0~(B@(0~(B(0~(B(0q(B(0~(B(0q(BThe gnome swings his crossbow.The gnome misses! a  a=You feel more confident in your fighting skills. a*]You kill the gnome!/421 T:1442% akZ(0~~(B(0~(B(0~(B@(0m(B Things that are here: a gnome corpse a crossbow--More-- aL T:1443 a[s T:1444(0~~(B(0~(B@% a%(0~(B@(0~(B(0~(B(0~(B(0~(B a T:1445(0~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B a] [Seahorse17 the Initiate ]  HP:27 T:1446@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B aΛ @(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B AC:-3 T:1447The golden haze around you becomes less dense. aw (0~(B(0~~~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B a T:1448(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B au (0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B@ a- Pw:29 T:1449(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B a T:1450(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B a T:1451(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B aEh (0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~~(B ag[Seahorse17 the Initiate ]  HP:28 T:1452(0~(B(0~(B(0~(B(0~~~~(B@(0~~~~(B(0~~~~~(B(0~(B(0~~~~~~~~~~(B(0~~(B aqe T:1453(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0q(B(0~(B(0~~(B(0~(B(0~~~~(B(0k(B(0~(B(0~~~~~~(B(0~~~~~~~(B@(0~~~~~(B(0~~~~~~~(B(0~(B(0~~~(B(0~~(B aH t T:1454(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B@(0~(B(0~(B(0~(B ae(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B aR T:1455(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B a]I T:1456(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B a{(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~(B(0~~~~~~~~~~(B(0~(B(0~~(B(0~~~~~~~~(B(0~(B ajZ %You descend the stairs.--More-- a (0~~~(B(0~(B@(0~(B(0~~~(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:7 $:13 HP:28(36) Pw:29(35) AC:-3 Xp:6/421 T:1456 a4  a > AC:-2 T:1457  a ;What do you want to use or apply? [jkmxDEP or ?*]  aY a#Your lamp is now on.(0~~q(B(0~~~~m(B(0~~(B(0~m(B(0~(BG(0~~(B(0k~(B(0~~(B(0k~lk~(B(0q(B a a} p[Seahorse17 the Initiate  ]  HP:29 T:1458G(0~(B(0~(B(0~(B@<(0~(B(0q(B(0~(B(0m(B(0~(B(0m(B(0j(B a)VYou kill the gnome lord!/436% ar(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B@(0~(B(0~(B(0m(B(0~(B Things that are here: a gnome lord corpse 5 daggers--More-- aWM T:1459 ad(0~~~(B(0~(B(0~(B(0~(B(0~(BG(0~(B@%(0~(B ay UYou kill the gnome!/443 T:1460(0~(B a8(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B aәBYou hear crashing rock. T:1461 ak 7 T:1462(0~~~(B(0~~(B(0j~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B aٍA T:1463(0k~~(B(0lj(B(0x(B@(0~(B(0x(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B a$L[Seahorse17 the Initiate  ]  HP:30 T:1464(0~~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B a;  T:1465(0~~~(B(0~q(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B aZ T:1466(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B aA(0j~~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B)(0~(B)(0~(B)A runed dagger misses you.(0~(B) a+@ a(0~(B(0~m(B(0~~(B(0~(B@(0~(B(0~(B)(0~~(B(0~~(B(0~~~(B AC:-1 T:1467The golden haze around you becomes less dense. a/ T:1468(0q(B(0~(B(0j(B(0~(B(0j(B(0~(B(0~(B@(0~(B(0~(B(0~(Bh(0q(B(0~(B(0~(B a(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0l(B aݹ}The hobbit hits![Seahorse17 the Initiate ]  HP:26  T:1469 ay aYou kill the hobbit!/450 [Seahorse17 the Initiate ]  HP:27 Pw:31 T:1470% aq (0l(B(0q(B(0~(B(0x(B(0~(B(0j(B@(0~(B(0~(B(0~(B(0~(B(0~~(B Things that are here: a hobbit corpse a dwarvish cloak a yellow gem--More-- aTV T:1471 a  Pick up what?  Armor a - a dwarvish cloak Comestibles b - a hobbit corpse Gems/Stones c - a yellow gem(end) a+ a-Dl a ENy - a yellow gem. T:1472@ aA (0~(B(0l(B(0~(B(0~(B@%(0~(B(0x(B(0~(B(0~(B(0qq(B aG T:1473(0~~(B(0~~(B(0l(B(0~(B(0~~(B@(0m(B(0j(B a T:1474(0~~(B(0~~(B@(0~~(B(0~(B a (0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B at  T:1475(0l(B(0k(B@(0~(B(0~(B(0~(B(0~(B(0~(B a [Seahorse17 the Initiate ]  HP:28 T:1476(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B aZ(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B a (0lqqk(B(0x(B(0x(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B AC:0 Xp:6/450 T:1477The golden haze around you becomes less dense. avx T:1478@(0~(B(0~(B(0~~(B(0~(B(0~(B ai T:1479(0q~(B(0~(B(0~~~(B@(0~~(B(0~~(B(0~~(B(0~(B(0~(B aî (0w(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B a@ T:1480(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B aZ1 T:1481(0~~m(B(0~m(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B a~] 0(0~(B(0k(B(0j(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B a%[Seahorse17 the Initiate  ]  HP:29 T:1482(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~l(B(0~l(B(0~~~(B a_(0~~(B(0~~(B(0~(B(0~(B(0l(B(0~(B@(0j(B(0x(B(0~~x(B a  T:1483(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B#(0~l(B aP T:1484(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0l(B#(0mq(B a=A(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B aAYou hear crashing rock.)(0~(B)(0~(B)A dagger misses you.(0~(B) a a ^[Seahorse17 the Initiate  ]  HP:31 Pw:35 T:1512(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0qk(B(0mk~(B a  T:1513(0q(B(0j(B(0~(B(0j(B(0~(B@(0~(B(0~(B(0l(B(0~(B atv T:1514(0l(B(0~(B(0l(B(0~(B(0l(B(0~(B(0j(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B a" T:1515(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0~(B(0~(B(0q(B aң T:1516(0~~(B(0~~(B(0l(B(0~(B(0~(B@(0~(B(0x(B(0mq(B(0j(B an  T:1517(0~~(B(0~~(B(0~(B(0~(B@ a[<What do you want to use or apply? [jkmxBDEP or ?*]  a9You now wield an uncursed pick-axe.--More-- a FIn what direction do you want to dig? [hynjb>]  a  a; You start digging. a You hit the rock with all your might.[Seahorse17 the Initiate  ]  HP:32 T:1518 T:1519 T:1520 a % T:1521 a % T:1522 a* #--More-- af+ T:1523 a3r(0~(B(0~(B(0~(B@ af[Seahorse17 the Initiate  ]  HP:33 T:1524 T:1525 a% T:1526 a% T:1527 aT T:1528#$ al  T:1529(0~(B(0~(B(0~(B#@ a"[Seahorse17 the Initiate  ]  HP:34 T:1530 T:1531 a$#% T:1532 aX#% T:1533 a|#% T:1534 a#% T:1535 aS$# a֫[Seahorse17 the Initiate  ]  HP:35 T:1536(0~~(B(0~(B@# az J T:1537 T:1538 a % T:1539 a  T:1540 T:1541#You hear a dwarf reading a scroll labeled VAS CORP BET MANI.--More-- aVHCCall a scroll labeled VAS CORP BET MANI:  a#[h av  a6? ab[Seahorse17 the Initiate ]  HP:36 T:1542 a_ T:1543(0~~(B@# aa % T:1544 aa % T:1545 a b % T:1546 a.b % T:1547 ab . T:1548# a&#E T:1549#@ ahThe dwarf throws a runed dagger!)You are hit by a runed dagger.[Seahorse17 the Initiate  ]  HP:35You stop digging.#) aA8 T:1550@ a|e a0What do you want to wield? [- x or ?*]  aXb  ab #You are empty handed. a a&Q T:1551@) a#eYou begin striking monsters with your gloved hands.You hit the dwarf. a KYou hit the dwarf. T:1552 a:X aXOYou kill the dwarf!/608 T:1553` a EYou try to move the boulder, but in vain. a.#@ a'~You see here a runed dagger.[Seahorse17 the Initiate ]  HP:36 T:1554 aeJWhat do you want to use or apply? [jkmxBDEP or ?*]  aQ 9You now wield an uncursed pick-axe.--More-- azGIn what direction do you want to dig? [hylnjb>]  a aɧ@You continue digging. T:1555 aYou hit the rock with all your might. T:1556 T:1557 T:1558 T:1559 aY% T:1560 a#--More-- aK a`G T:1561@) aX J T:1562 T:1563 a J T:1564 T:1565 a  T:1566 T:1567(0q(B(0~~(B#(0l(B a%@0What do you want to wield? [- x or ?*]  a aq#You are empty handed. a a  T:1568(0k(B(0~(B@#(0~(B(0j(B a  T:1569(0~(B(0~(B@#(0~(B(0~(B(0~l(B a T:1570(0~(B(0~(B(0~(B@(0~(B(0~(B(0j(B(0q(B a T:1571(0~~(B#(0k(B(0~~~(B(0k(B(0~~~(B(0~(B(0~(B@(0~~~~(B(0~~(B(0~(B(0m(B(0j(B a`b &You climb up the stairs.--More-- aL(0lqq(B(0lj~~(B(0lqqk(B(0x~~~mklqj~~xlqk(B(0x~~~~mj~~~~mj~mqqk(B(0k~~~~~~~~~~~~~~mk(B(0x~~~~~~(B)(0~(B)(0~~(B%(0~~~x(B(0mk~~~~lqk~lk~~~~m(B(0lj~~(B)(0~x(B(0mqjmqk~~~x(B(0x~~~~(B^(0x(B(0qqk(B(0qqqj(B(0lqvk~~~~mj~~mqk(B(0x~~x(B))(0~~(B%(0~~~~~mk(B(0k(B(0q[ aSm~(B(0mqqj~~~(B@(0~~~q~~~~~~x(B(0j~~~~~~~~~~~~~~~~(B<(0~~~~~~~~~~~~m(B(0j~~~~~~~~~~(B(0qq~lqqk~lqqqk~~~~~m(B(0x~~(B(0lqk(B(0~(B(0mqj(B(0k~~~~~~(B(0mk(B(0~~~~~~l(B(0~~~~~x(B(0~~~~x(B(0k~lqj(B(0qj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:6 $:125 HP:36(36) Pw:35(35) AC:1 Xp:6/608 T:1571 a"  T:1572 a T:1573(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B>(0~(B(0~~~~~~~~~~(B@(0~~(B(0~~~~~~~~(B(0~(B au T:1574(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B a &You climb up the stairs.--More-- a7(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B)###(0lqqqk(B(0~~~~(B(0~(B (0x(B@(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~lqqqkqqk(B(0~lqqwqqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x~~~(B[(0~x~x[38 a8;5;0m~~x(B((((0x(B(0x(B###(0~~~~a(B%####(0x~(B)(0~x(B++(0~tqau~~{(B+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqqaqj a8~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~(B%%(0~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B%*(0x(B(0~~x(B(0x~ a/9~~x(B((((0x(B(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:125 HP:36(36) Pw:35(35) AC:1 Xp:6/608 T:1574 a>  T:1575 a9C T:1576@> aci(0~~~~~(B@ T:1580There is a doorway here. adIYou see here a thonged club. T:1581 a [)@#(0~(B a$ T:1582(0~~~~~(B# (0~~~~(B@ aPG C(0~(B#@ aC T:1583#@ ak  T:1584#(0~(B@(0~~~(B(0~(B a  T:1585(0~~(B(0~~~(B(0~~(B##@(0~~(B aC T:1586(0~(B@ a0d T:1588(0~(B(0~~~(B@ a$(0~(B(0~~~(B(0~(B(0a(B@(0~(B Things that are here: a dingo corpse a whistle called tin--More-- a@ 0 a(0~(B%@(0~(B T:1589You hear bubbling water. al(0~(B#@(0~(B a h T:1590(0~~~(B#@ alE T:1591#@ a5E T:1592#@ aE T:1593#@ aE T:1594#@ ap  T:1595#@(0~(B(0~~~(B(0~~(B(0~~~(B a T:1596#(0~~(B@(0~~(B(0~(B(0~~(B(0~~~(B a T:1597(0~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B#@(0~(B(0~~~(B(0~~~(B a g T:1598(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0a(B@(0~(B ah(0~(B@(0~(B(0~(B aDh T:1599(0~~(B(0~~(B(0~(B(0~(B@(0~(B ak T:1600(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~(Bo(0~~~~(B@(0~~~~~~~(B(0~(Bs(0~~~~~(B(0~(Boo(0~~~~~(B(0~(B(0~(B(0~~(B(0~~(B a] T:1601(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@o(0~(B@(0~(B(0~(B(0~(B@(0~~~(B(0~~(B(0~~(B(0~(B(0~(B aP(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@o(0~(Bo(0~(B(0~(B(0~(B(0~(BThe Uruk-hai hurls a golden potion!!!(0~(B--More-- a [[Seahorse17 the Initiate  ]  HP:35 a !(0~(B a [Seahorse17 the Initiate ]  HP:36 T:1602@@@(0~(B(0~(B@@ aFm T:1603(0~(B(0~(B+@(0~(B(0~(B@o(0~(B@(0~(B(0~(B(0~(B(0~(B@ azAYou begin striking monsters with your gloved hands. azYou hit the Uruk-hai! T:1604(0~(Bo(0~(B(0~(B ac  a You kill the Uruk-hai!/623  T:1605[(0~(B@ az(0~(B@(0~(B(0~(B(0~(B@(0~(B(0~(B aThere are several objects here. T:1606@(0~(Bo(0~(B aϓo Pick up what?  Weapons a - 6 poisoned crude arrows b - a crude bow Armor c - an orcish helm d - an orcish helm e - a pair of iron shoes f - an Uruk-hai shield g - an Uruk-hai shield h - an orcish cloak(end) a|] (0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(Bs(0~~~~~~(B a,(0~(B(0~(B(0~(B(0~(B(0~(B[@(0~(B(0~(B( asThe Uruk-hai wields a crude short sword! T:1607(0~(B@@ a (0~~(B+(0~(B(0~(B(0~(B@The Uruk-hai thrusts his crude short sword. a΃ _The Uruk-hai misses!@*s(0~~(B@ aE a6E@You hit the Uruk-hai! T:1608 a| aYou kill the Uruk-hai!/638  T:1609[(0~(B@(0~(B@(0~(B a!(0~(B(0~(B(0~(B(0~(B(0~(B@ Things that are here: an orcish helm a crude short sword 9 gold pieces--More-- a/C  T:1610o(0~(B@(0~(B a Pick up what?  Coins $ - 9 gold pieces Weapons a - a crude short sword Armor b - an orcish helm(end) a + a(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~x(B $:134$ - 9 gold pieces.@ aIThe Uruk-hai wields a crude short sword!--More-- a/@(0~(B a  T:1611(0~(B(0~~~(B(0~(B(0~(B[@ aVoYou hit the Uruk-hai.The Uruk-hai thrusts his crude short sword.--More-- a'74@(0~(B aYou kill the Uruk-hai!%[Seahorse17 the Initiate ]  HP:41(41) Pw:42(42) Xp:7/653Welcome to experience level 7. aXYou feel sensitive! T:16121 ay ?(0~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B Things that are here: an Uruk-hai corpse an orcish helm a cursed crude short sword--More-- as T:1613(0~(B@ av  T:1614(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B%@(0~(B@ aME(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@@(0~(B(0~(B(0~(B a~ (0~(B(0~~(B(0~(B@(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(BThe priest of Huan Ti intones:"Pilgrim, you enter a sacred place!"--More-- a1+ T:1615 a%0@(0~(B(0~(B@(0a(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B@(0~(B aN - T:1616@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B aa4@(0{(B a6(  T:1617@(0~(B(0~(B(0~(B@(0~(B aR Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Potions g - Wands h - Tools i - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) aH+ aEe(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B%*(0x(B(0~~x~u(B((0~(B/(0x(B(0~x~mqqqj(B[ aeDm(0~x~~~~~~~~~x(B What would you like to drop?  Armor z - a dwarvish iron helm H - a dwarvish iron helm I - a pair of iron shoes Comestibles G - 2 food rations Scrolls C - a scroll labeled GNIK SISI VLE Wands B - a wand of digging Gems/Stones v - a black gem y - a yellow gem F - a green gem(end) a U+++++++++ a@(0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B%*(0x(B(0~~x~u(B((0~(B/(0x(B(0~x(BA dwarvish iron helm land acs on the altar.A dwarvish iron helm lands on the altar.--More-- a & aG'r T:1618@(0~(B(0~(B@ aI Pick up what?  Armor a - an uncursed dwarvish iron helm b - an uncursed dwarvish iron helm c - an uncursed pair of iron shoes Comestibles d - 2 uncursed food rations Scrolls e - a cursed scroll labeled GNIK SISI VLE Wands f - an uncursed wand of digging Gems/Stones g - an uncursed black gem h - an uncursed green gem i - an uncursed yellow gem(end) a U+++++++++ a (0wqqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B%*(0x(B(0~~x~u(B((0~(B/(0x(B(0~x(BH - an uncursed dwarvish a!Yiron helm.z - an uncursed dwarvish iron helm.--More-- a ae T:1619(0~(B@@(0~(B a'What do you want to wear? [*]  a`F  Armor z - an uncursed dwarvish iron helm H - an uncursed dwarvish iron helm I - an uncursed pair of iron shoes(end) a]Never mind.aD BWhat do you want to take off? [abnM or ?*] aC) Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) n - an uncursed +0 orcish helm (being worn) M - an uncursed +0 pair of iron shoes (being worn)(end) a C+(0qqq(B(0~(B(0~lqqwqqqk(B(0~(B@ T:1620You finish taking off your helm. AC:2aT`AWhat do you want to take off? [abM or ?*] a  Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) M - an uncursed +0 pair of iron shoes (being worn)(end) aK@ +(0qqq(B(0~(B T:1621a@ *@(0~(BaHA g T:1622You finish taking off your boots. AC:4a۰?What do you want to wear? [nzHIM or ?*] a- Armor n - an uncursed +0 orcish helm z - an uncursed dwarvish iron helm H - an uncursed dwarvish iron helm I - an uncursed pair of iron shoes M - an uncursed +0 pair of iron shoes(end) a+(0wqqqkx(B((0~(B((0x(B T:1623You finish your dressing maneuver. AC:2a,AWhat do you want to take off? [abz or ?*] a ,@(0~(BaR f T:1624You finish taking off your helm. AC:4a,v?What do you want to wear? [nzHIM or ?*] a Armor n - an uncursed +0 orcish helm z - an uncursed +0 dwarvish iron helm H - an uncursed dwarvish iron helm I - an uncursed pair of iron shoes M - an uncursed +0 pair of iron shoes(end) a;C+(0wqqqkx(B((0~(B((0x(B(0~(B@ T:1625You finish your dressing maneuver. AC:2 amV <What do you want to wear? [IM or ?*]  ao Armor I - an uncursed pair of iron shoes M - an uncursed +0 pair of iron shoes(end) a; + AC:0 T:1626 az< v(0~(B@ T:1627You finish your dressing maneuver. a#  T:1628@@(0{(B(0~(B(0~(B(0~(B(0~(B as @(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Ba  Coins  $ - 134 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  n - an uncursed +0 orcish helm  z - an uncursed +0 dwarvish iron helm  H - an uncursed +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  M - an uncursed +0 pair of iron shoes  Comestibles  f - 5 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  C - a cursed scroll labeled GNIK SISI VLE  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - 2 uncursed murky potions  t - an uncursed puce potion  u - an uncursed aq osky blue potion  Wands  m - an uncursed wand called make invisible? (1 of 2)a [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:134 HP:41(41) Pw:42(42) AC:0 Xp:7/653 T:1628(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B)####(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~lqqqkqqk(B(0~lqqwqqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?a: ++(0x(B(0~x(B@(0~~(B[(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B%####(0x~(B)(0~x(B++(0~tqau~~(B@+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~a (B{(0~mqqqaqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~(B[(0~~(B[(0~(B%(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x[3a 8;5;0m~a~~x~~x~(B%*(0x(B(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(BagCWhat do you want to drop? [$abd-fh-km-pr-zA-FHIKMP or ?*] aamUYou drop an uncursed +0 dwarvish iron helm. T:1629a PWhat do you want to drop? [$abd-fh-km-pr-yA-FHIKMP or ?*] a   Coins  $ - 134 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  n - an uncursed +0 orcish helm  H - an uncursed +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  M - an uncursed +0 pair of iron shoes  Comestibles  f - 5 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  C - a cursed scroll labeled GNIK SISI VLE  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - 2 uncursed murky potions  t - an uncursed puce potion  u - an uncursed sky blue potion  Wands  m - aadn uncursed wand called make invisible?  B - an uncursed wand of digging (1 of 2)a+(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B)####(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~lqqqkqqk(B(0~lqqwqqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x(B@(0~~(B[(0~x~xaQ[38;5;0m~~x(B((((0x(B(0x(B###(0~~~~a(B%####(0x~(B)(0~x(B++(0~tqau~~(B@+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~~~~~~~~~x(B#a(0x~~~~~~~(B[(0~~(B[(0~(B%(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B%*(0x(B[38a=;5;0m(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(Ba[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:134 HP:41(41) Pw:42(42) AC:0 Xp:7/653 T:1629You drop an uncursed +0 orcish helm.(0{(B@a PWhat do you want to drop? [$abd-fh-kmopr-yA-FHIKMP or ?*] a  Coins  $ - 134 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  M - an uncursed +0 pair of iron shoes  Comestibles  f - 5 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  Scrolls  d - an uncursed scroll of gold detection  p - an uncursed scroll labeled PHOL ENDE WODAN  w - an uncursed scroll labeled GNIK SISI VLE  C - a cursed scroll labeled GNIK SISI VLE  Potions  e - 3 blessed potions called water  o - an uncursed ruby potion  s - 2 uncursed murky potions  t - an uncursed puce potion  u - an uncursed sky blue potion  Wands  m - an uncursed wand called make invisible? akh B - an uncursed wand of digging  E - an uncursed wand called sleep? (1 of 2)a/ +(0lqqqqqqk(B(0lqqqq(B(0qqq(B (0x~~~~~~(B)####(0lqqqk(B(0~~~~(B(0~(B (0x(B>(0~~~~~x(B##(0x(B<(0~~x(B(0x~~~lqqqkqqk(B(0~lqqwqqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x(B@(0~~(B[(0~x~xa0 [38;5;0m~~x(B((((0x(B(0x(B###(0~~~~a(B%####(0x~(B)(0~x(B++(0~tqau~~{(B@(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~~~~~~~~~x(B#ae0 (0x~~~~~~~(B[(0~~(B[(0~(B%(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B%*(0x(B[38a0 y;5;0m(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:134 HP:41(41) Pw:42(42) AC:0 Xp:7/653 T:1629You drop an uncursed +0 pair of iron shoes. T:1630a a?_[@+@(0~(B(0~(Ba:  T:1631(0~(B@(0~(B(0~(B(0~(Ba`@(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(Ba; T:1632(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~(B(0~(Ba (0~~{(B(0~~(B@(0~~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B(0~~~~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~(B@(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(Ba T:1633(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(Ba (0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B Things that are here: an Uruk-hai corpse an orcish helm a cursed crude short sword--More--acW T:1634aq(0~~(B(0~~~(B(0~(B(0~(B@%(0~(Ba\ (0~(B(0~~~(B(0~(B(0~(B@(0~(B Things that are here: an orcish helm a crude short sword--More--a֎ M T:1635a  T:1636(0~(B(0~(B(0~(B(0~(B@[a-R T:1637(0~(B@(0~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~~(B*(0~(BaK(0~(B(0~(B(0~(B@(0~~(B@{(0~(B(0~~~(B(0~(B@(0~(Baj ((0~~(B+(0~(B(0~(B(0~~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(Ba  T:1638  T:1642(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B@(0~~~~~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~~(B((0~~(B (0~~~(B(0~~~(Ba T:1643(0q(Bi@(0~(B(0~~~(B(0~(B(0~~(Ba T:1644@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~(Baa  T:1645(0~(Bi(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~(Baj(0~(B(0~(Bi(0~(B@(0~~~(B(0~(B(0~~(Ba! T:1646(0~(B@(0~(B(0~~~(B(0~(B(0~~(Baf@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~(B T:1647You are beginning to feel hungry. Hungrya7?@(0~(B(0~(B(0~~(B(0~(B(0~~~(BThe manes hits![Seahorse17 the Initiate  ]  HP:39The manes misses!a3The manes bites![Seahorse17 the Initiate  ]  HP:36  T:1648a2a abVYou destroy the manes!/655 T:1649(0~(BaU [Seahorse17 the Initiate  ]  HP:37 T:1650(0q(B(0~(B@(0~(B(0~~(BaE9 T:1651#(0qq(B#(0~~(B@(0~(B(0~(Ba T:1652#(0qqqqqqqq(B(0qqqqqqqqqqqk(B##@(0~~~~~~(B@(0~~~~~~~~~~~~~~~~x(B#(0~(B(0w(B(0wqqk(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(Ba{ T:1653(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(BaDU##@(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B##(0~(Ba[Seahorse17 the Initiate  ]  HP:38 T:1655@##@#(0~(Ba[#(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B@ ai$ T:1656 aA + a AYou find a hidden door. T:1657 a * T:1658!adZoThe door opens. T:1659(0~~a(B(0~~(B!aWY[Seahorse17 the Initiate  ]  HP:39 T:1660@#(0~(B(0~~~(B(0~~(B(0~~(B!a<T@(0a(B(0~(B(0~(B"aGH.What do you want to eat? [fhi or ?*] "a> Comestibles f - 5 uncursed food rations h - 7 uncursed oranges i - 4 uncursed fortune cookies(end) $aX~+(0qqqqqqqqqk~~~~~~~~~x(B$aLThis food really hits the spot! T:1661$aH T:1662 T:1663$aK T:1664You finish eating the food ration.[Seahorse17 the Initiate  ]  HP:40 T:1665$aKmK T:1667@(0~~(B%a<@%a= I T:1668(0~(B@%ag &(0~(B@&a/ T:1669(0~~(B(0~~~(B(0~(B@(0~(B(0~(B&a1[Seahorse17 the Initiate ]  HP:41 T:1670(0~(B@#(0~(B&ab3(0~~~~~~(B@ (0~~~~(B###(0~(B##(0~~~(B(0~(B T:1673&a ,@#(0~(B&a $There is a doorway here.&a IYou see here a thonged club. T:1674'at9 'ah-E T:1675@)'aJ K T:1678@(0~~~~~(B (aG T:1679(0~(B@(a"%You descend the stairs.--More--(ao' (0lqq(B(0lj~~(B(0lqqk(B(0x~~~mklqj~~xlqk(B(0x~~~~mj~~~~mj~mqqk(B(0k~~~~~~~~~~~~~~mk(B(0x~~~~~~(B)(0~(B)(0~~(B%(0~~~x(B(0mk~~~~lqk~lk~~~~m(B(0lj~~(B)(0~x(B(0mqjmqk~~~x(B(0x~~~~(B^(0x(B(0qqk(B(0qqqj(B(0lqvk~~~~mj~~mqk(B(0x~~x(B))(0~~(B)(0~~[38;5(a' `;0m~~~mk(B(0k(B(0q~(B(0mqqj~~~(B>(0~~~q~~~~~~x(B(0j~~~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~m(B(0j~~~~~~~~~~(B(0qq~lqqk~lqqqk~~~~~m(B(0x~~(B(0lqk(B(0~(B(0mqj(B(0k~~~~~~(B(0mk(B(0~~~~~~l(B(0~~~~~x(B(0~~~~x(B(0k~lqj(B(0qj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:6 $:134 HP:41(41) Pw:42(42) AC:0 Xp:7/655 T:1679(a]+ )a  T:1680(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~~~~~~~~~~~(B<(0~(B(0~~~~~~~~~(B(0~(B(0~(B(0~~~(B(0~(B*aS T:1681(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BG(0~(B(0~(B(0~~~(B*a%You descend the stairs.--More--*a(0~(B(0lqk(B`(0lqqwq~~mklqj~m(B#(0qqqq(B#(0j~~(B(0lqkx~~x~~~~mj~~~(B[(0~~~~~(B)(0~~q(B(0lj~mj~~~~~~~~~~~~~~(B%(0~~~~~~~(B(0lqj~~~~~~~~~~~~~~~lqqqqk~(B%(0qqw(B(0x~~~~~~~~~~~~~~~~lj(B(0lj~~~~x(B(0lj~~(B%(0~~~(B)(0~q~~~~~~lj(B(0lqj~(B%[(0~~m(B(0x~~lqk~~~~~~~~~~~x(B*a(0lj~~~~~~~~(B(0mqqjlj~~~~~~~(B)(0~~~x(B(0lj~~~~~~lk(B(0x~~~~~~~l(B##(0~l(B(0lj~~~~~~~x(B(0j~~~~~~(B(0mq(B(0x~~~~~~~~m(B(0x~~~~~~~(B#(0k(B(0x~~lqk~~(B>(0~~~~~~~~mk(B`(0m(B#(0qj(B(0mk~(B(0~~~~~~~~mqk(B###(0k~~(B%(0~(B@(0~~~~(B##)$(0mqk~~~~~~lj(B(0mk~lk~lj(B(0mqjmqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14*aJ Ch:7 Neutral Dlvl:7 $:134 HP:41(41) Pw:42(42) AC:0 Xp:7/655 T:1681*a+aR  T:1682(0~(B(0~(B(0~(B(0~(B<@(0~(B,a  T:1683(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B,a T:1684(0~(B(0~(B(0~(B(0~(B@(0~(B,a T:1685(0~(B(0~(B(0~(B(0~(B@(0~(B,aId  T:1686(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B,a  T:1687(0~(B#@(0~(B-aD@(0~~(B#-aD^ T:1688(0~(BG#@-aCo T:1689(0~(B(0~~~(B@#-aj `You kill the gnome!/662 T:1690[.aɋ 1You are empty handed..a /a|(0~(B(0~~(B(0~(B@# Things that are here: a dwarvish cloak a broad short sword an axe a dwarvish roundshield--More--0aD0aU# T:1691(0~(B(0~~(B(0~~(B@(0~~(B[0ah (0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B0a  T:1692(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B1a T:1693(0~(B(0~(B(0~(B@(0~(B(0~(B1aj(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0mk~(B1a  T:1694(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B2a T:1695(0~~(B(0~(B(0~(B(0~(B(0qq(B@(0~(B(0~(B(0~(B(0mqk(B2a%You descend the stairs.--More--2as (0qj(B(0~(B(0qk(B(0qqqj~qk(B(0~x(B(0~~~~~mkqj~~x(B(0k~~~~~~x~~~~(B(0j~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~l(B(0~~~~~~~x(BG(0~~~~~~mk(B(0~~~~~~(BG(0mk(B(0k~~~~~~~~mk(B(0x(B@(0~(BG(0~~~~~~x(B(0mk~lqqk(B(0x(B(0qj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:8 $:134 HP:41(41) Pw:42(42) AC:0 Xp:7/662 T:16952a 3aW ! T:1696(0l(B(0x(B(0lq(B(0~~(B(0~(B(0~(B(0k(B(0x~(B@<(0~~(B(0m(B(0qqj(B4a(.RYou kill the gnome!/669 T:1697(0~(B4a T:1698(0x(B@G(0~(B(0m(B(0~(B4aU =You hit the gnome. T:16995az5a{You kill the gnome!/676  T:17001%G(0~(B5aYU (0~(B(0j(B(0l(B(0x(B@(0~(B(0~(B(0q(B Things that are here: a food ration 6 darts--More--6a7"d T:1701 16aX  Pick up what?  Weapons a - 6 darts Comestibles b - a food ration(end) 7a+7a -+8a+(0lqj(B(0x~(B(0qk(B8adL - a food ration.@G(0~(B8arM_ T:1702(0~(B)@8a7 (0q(B(0~(B(0~(B(0~(B@G(0~(B8aH RYou kill the gnome!/683 T:1703%9a,(0~(B@9a3You see here a gnome corpse. 9a T:1704(0l(B(0x~(B@(0m(B%9a- (0q(B(0~(B(0~(B@(0x(B(0~(B(0~(B(0~(B9aN T:17051(0x(B@(0~(B(0j(B(0~(B:ac T:1706(0~(B(0~~(B(0~~(B@(0~(B(0qj(B(0~(B(0mq(B(0~(B:a T:1707(0qqq(B(0~(Bh(0~(B@(0~~(B(0~(B(0~(B(0~(B(0q(B:aRaF(0~(B(0lj(B(0x(B(0mqqqqqqqqqq(B(0x~~~~~~(B((0~~~~~~~~~~~~(B@(0lqqqqqqqqqqqq(B(0~(B(0~~(B(0~(B(0~(B:ae S(0~~(B(0~(B@(0~~(B(0~(B(0~(B(0~~(B(0~~(B T:1708The bugbear zaps herself with a jeweled wand!--More--;a@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B;aG@(0~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~(B(0~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~(B1;a-IYou hit the invisible bugbear! T:1711<aq<arYou kill the invisible bugbear!/705 T:1712% 1<aU @(0~(B(0x~~~~~(B(0~(B(0mk(B(0~~~~(BYou fall into a pit!<aU +[Seahorse17 the Initiate  ]  HP:38(0~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(BThere is a pit here.--More--=a Things that are here: a bugbear corpse a wand of make invisible a yellow gem--More-->aW T:1713>a# Pick up what?  Comestibles a - a bugbear corpse Wands b - a wand of make invisible Gems/Stones c - a yellow gem(end) @a+@a.t(0lqj(B(0x~~(B(0qkqqqqqqqqqqqqqj~qk(B(0~x~~~~~~~(B@(0~~~~~~~~mkqj~~x(B@a.XM - a yellow gem.@1 Aal<What do you want to zap? [mBE or ?*] Aay Wands m - an uncursed wand called make invisible? B - an uncursed wand of digging E - an uncursed wand called sleep?(end) Ca]Never mind.Daџ# Da4 nameDa$ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Dax+(0lqj(B(0x~~(B(0qkqqqqqqqqqqqqqqj~qk(B(0~x~~~~~~~~(B@(0~~~~~~~~mkqj~~x(BWhat do you want to call? [adekmopr-wyA-CEFHIKMP or ?*] EaTGGCall a wand called make invisible?: make invisible?EacEa aFanFa[cFa)aFa  FaM+  Ga~ GaV GaN Gao Gas  Ga  GaY  GaP  Ga  Ga  Ga)  Ga  Gag Gaf Haz^ Ha0 Ha Ha9 HaVcHai aHag nHaVZcIaeIa3lIalIaą aIatJa+iJazoJa5nJa Ka|You are still in a pit.[Seahorse17 the Initiate  ]  HP:39 T:1715 1Ka(0~~~(BG(0~~(BG(0~~~~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B  1 KaDK T:1718You crawl to the edge of the pit.[Seahorse17 the Initiate  ]  HP:40 T:1720(G@(0~(B%(0~~(B(0~~(B 1Ka(0~~(BG@(0~~~~(B(0~~~~(B(0~(B(0~~(B(0x(B1 KaT T:1722@(0~(B(0~(B(0~~~(B(0~(BG@(0~(Bh(0~(B(0~~~(B(0~~~~(B(0mq(B1 --More--Ka$ I T:1724h(0~(BG@(0~(B(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~(B!(0~~~(B(0~~~~~(B(0qk(B(0l(B(0qq(BLaYou kill the gnome![Seahorse17 the Initiate ]  HP:41/712 T:1725%La,W(0lq(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0mqk~~~(B(0mqk(B Things that are here: a tripe ration a violet gem--More--MaT(0~~(BGThe gnome shoots 2 crossbow bolts!)()(0~(B)(0~(B)The 1st crossbow bolt misses you.(0~(B)@)()(0~(B)(0~(B)--More--Maz, /(0~(B)Ma- 8 T:1726@Ma Pick up what?  Weapons a - 2 crossbow bolts Comestibles b - a tripe ration Gems/Stones c - a violet gem(end) Oa#+Oa +PaUxo(0lqj(B(0x~~(B(0qkqqqqqqqqqqqqqj~qk(B(0~x~~~~~~~(B%(0~~~~~~~~mkqj~~x(BN - a tripe ration.Pa3y_O - a violet gem. T:1727#@Paw Pax[ B(0j(B(0~(B(0~(BG@)(0x(B(0~m(B(0~(B#(0~~(B1(0~~(B (0~~~~(B(0x~~lqq(B(0mqq(BThe gnome shoots 2 crossbow bolts!)(0~(B)The 1st crossbow bolt misses you.(0~(B)@)(0~(B)--More--Qa_(0~(B) T:1728@Qa8 (0~(B@)(0~(B(0~(B(0~(B(0j(B(0j(BQa A bear trap closes on your foot![Seahorse17 the Initiate  ] Dx:14  HP:36(G1 Qa Qaa XYou kill the gnome!/719 T:1729)RaY&Ra&,You are caught in a bear trap.Ra8 b[Seahorse17 the Initiate  ]  HP:37 T:1730Sa_[Seahorse17 the Initiate  ]  HP:38 T:1735G 1Sa[G(0~(BG(0~(B(0~(B  The gnome hits![Seahorse17 the Initiate  ]  HP:35 T:1739 [Seahorse17 the Initiate  ]  HP:36 T:1740G(0~(BSay SaU You kill the gnome!/726  T:1741G(0~(B(0~(BTaTa7cYou are caught in a bear trap.G(0~(B1Tapb Dx:15  T:1742Your leg feels better.Taج UaYou are caught in a bear trap.G(0~(BGYou finally wriggle free. T:1744(0~(B1 --More--UaC Ua z[Seahorse17 the Initiate  ]  HP:37 T:1745%Ua k(0lq(B(0~(B(0k~(B(0x~(B(0~~(B(0~(B@^(0~(B(0~(B#(0~(B(0x(B Things that are here: a crossbow 3 crossbow bolts--More--VaMd T:17461 Va (0q(B(0~~mk(B(0~x(B(0~x(B#(0x(B@)#(0~(BVae aYou see here a bag.G(0~(B1 Wa # XalootXa3?There is a bag here, loot it? [ynq] (q) XaC(3You carefully open the bag...--More--XaPO S Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) Ya:g+(0lqj(B(0x~~(B(0qkqqqqqqqqqqqqqj~qk(B(0~x~~~~~~~(B%(0~~~~(BG(0~~~mkqj~~xqqqqqqqqqqk~~~~~~x~~~~x(B(0lqj~~~~~~~~~~~x(BYag<The bag is empty. T:1747Za.ZaU/PQ - an empty bag.@1 [a+# [aa[a/ djust[a, RWhat do you want to adjust? [abd-fh-kmopr-yA-FHIK-Q or ?*] [aQKAdjust letter to what [cglnqzGJQ-Z] (? see used letters)? \aK1Swapping: s - an empty bag.\az KWhat do you want to use or apply? [jkmsxBDEP or ?*] \a<  Your bag is empty. Do what with it?  : - Look inside the bag i - put something in r - put in, then take out s - stash one item into the bag  q + do nothing(end) ]aWTa+(0lqj(B(0x~~(B(0qkqqqqqqqqqqqqqj~qk(B(0~x~~~~~~~(B%(0~~~~(BG(0~~~mkqj~~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Potions g - Wands h - Tools i - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ]ax +^a+_a +`a(0lqj(B(0x~~(B(0qkqqqqqqqqqqqqqj~qk(B(0~x~~~~~~~(B%(0~~~~(BG(0~~~mkqj~~xqqqqqqqqqqk~~~~~~x~~~~x(B(0lqj~~~~~~~~~~~x(B(0lj~~~~~~~~~~~lqj(B(0x~~~~~~~~~~~lj(B(0x~~x~~~~~~~~x(B(0mqqmk(B)(0~~(B%(0~~~mk(B(0x~~~~~~~~mk(B(0mk~~~~~~~~mk(B(0x(B<(0~~~~~~~~x(B`aK(0mk~lqqk~~~x(B Put in what?  Scrolls d - an uncursed scroll of gold detection p - an uncursed scroll labeled PHOL ENDE WODAN w - an uncursed scroll labeled GNIK SISI VLE C - a cursed scroll labeled GNIK SISI VLE Potions e - 3 blessed potions called water o - an uncursed ruby potion t - an uncursed puce potion u - an uncursed sky blue potion Q - 2 uncursed murky potions Gems/Stones r - 2 uncursed orange gems v - an uncursed black gem y - an uncursed yellow gem A - a cursed white gem F - an uncursed green gem K - an uncursed red gem M - a yellow gem O - a violet gem(end) `ax+++++++++++++++++daڜ(0lqj(B(0x~~(B(0qkqqqqqqqqqqqqqqj~qk(B(0~x~~~~~~~~(B%(0~~~~(BG(0~~~mkqj~~xqqqqqqqqqqqk~~~~~~x~~~~x(B(0lqj~~~~~~~~~~~x(B(0lj~~~~~~~~~~~lqj(B(0x~~~~~~~~~~~lj(B(0x~~x~~~~~~~~x~(B(0mqqmk(B)(0~~(B%(0~~~mkx(B(0x~~~~~~~~mkj(B(0mk~~~~~~~~mk(B(0x(B<(0~~~~~~~~xda((B(0mk~lqqk~~~x(B(0mqj(B(0qqqj(B [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:8 $:134 HP:37(41) Pw:42(42) AC:0 Xp:7/726 T:1747You put an uncursed scroll of gold detection into the bag.--More--daoGda;H% T:1748ea=B T:1749(0k(B(0x(B(0~(B(0~~~~(B(0~~~~~~~~(B@G(0~~(B(0~~~(B(0~~~~~(B(0k~~~~~x(B(0lqqqj(Bea`[Seahorse17 the Initiate  ]  HP:38 T:1750(0lq(B(0x(B(0~(B(0~~~(B(0~~~(B(0~(B@G(0~~(B(0~(B#(0~~m(B(0~x(B(0~(Bea T:1751(0~(B(0~(B(0lj(B(0~~(B(0m(B(0~(B(0~(B(0~(B@G(0~(B(0m(B(0~(B(0~~(B#(0~(B(0~(B(0~(Bea ~ T:1752(0~(B(0lq(B(0~(Bh(0~(BG(0~(B(0~(B(0qqk(B@(0j(B#(0m(B(0~(B(0~(B(0~~~(BeaS A T:1753(0w(B#hG(0~(B@(0~(B#(0~(B#(0~(B(0~(Bfa$(0~(B(0q(B(0~(B(0~(Bh@(0~(B(0~(B(0j~(B(0j(B(0~~~(B(0~~~~(Bfat#@(0~(B(0~(B#(0~~~(B(0~~~(BfaGYou see here a murky potion. T:1754fa; faU ]R - a murky potion.G(0~(B@fa] ;The gnome lord picks up 2 crossbow bolts.ga_fx[Seahorse17 the Initiate  ]  HP:39 T:1755(0w(B(0lqv(B(0~(B(0~~~~~~~~(B@(0~~~~~~~~~~~(B(0~(B#(0~~~~~~(B(0~(Bgart(0k(B(0x(BG(0~(B(0~(B(0~(B(0~(B@(0~(B##gatTThe gnome lord picks up 2 crossbow bolts. T:1756ga|_!(0~~(B(0~~~(B(0~~~~(B(0~(Bh(0~~(B(0~~(B(0~(B@(0~(B(0~(Bga_MThe dwarf picks up a crossbow.G(0~(Bga  T:1757(0~(B(0~~(B#(0~~(B(0~(B(0~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~l(B#(0j~~lq(B(0~~(Bha  T:1758(0~(B)^(0~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0l(B(0~(B(0~~~(B#@#(0~(B(0j(B(0x(B(0~(B(0x(Bia](0~(B(0k(B(0m(B(0~(B(0x(B@(0~(B(0j(B(0~(Bia T:1759(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0mqq(Bia#(0qqj(B(0~~(B(0k~~(B(0x~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0x(B(0~x(B(0qj(Bia^ A[Seahorse17 the Initiate  ]  HP:40 T:1760(0lq(B(0x~(B(0x~(B(0x~(B(0x~(B(0x~(B(0x~x(B(0x~~(B(0x~~l(B(0~~x(B(0~(BG(0x(B(0~m(B(0~(B(0~(B(0l(B@(0~(B(0~(B(0~(B(0~(B(0~(Bja (0k(B(0~x(B(0x(B@(0mq(B(0~(B(0~~(Bja T:1761(0m(B(0~(B@(0~(B(0n(B(0~(Bja, (0~~(B@(0~(B(0~(BThe gnome wields 3 daggers!ja- BThe daggers weld themselves to the gnome's hand!kaka0`You kill the gnome!/733 T:1762)ka='(0~(B(0k(B@(0mqqq(B(0~(B(0~(B(0~(B Things that are here: 3 cursed daggers a candle--More--lakM T:1763laR T:1764(0~(B@(0~~(B)laQ[Seahorse17 the Initiate ]  HP:41 T:1765(0mk(B(0~x(B(0~(B(0~m(B(0~~(B(0~~(B(0~l(B(0~x(B@(0~(B(0~~(Blam  T:1766(0~(B(0~(B(0~(B(0~(B@(0~(B(0j(Bma T:1767(0lqk(B(0x~(B(0~~(B(0~(B(0x~(B(0~x(B(0l(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bma g(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BnaU!< T:1768(0w(B(0~(B(0~(B(0~(B(0~(B(0k(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bnas T:1769(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(Bnau T:1770(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~(B(0~(B(0~(B(0~(Bpan Coins $ - 134 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) H - an uncursed +0 dwarvish iron helm (being worn) I - an uncursed +0 pair of iron shoes (being worn) Comestibles f - 4 uncursed food rations h - 7 uncursed oranges i - 4 uncursed fortune cookies L - a food ration N - a tripe ration Potions R - a murky potion Wands m - an uncursed wand called cancellation B - an uncursed wand of digging E - an uncursed wand called sleep? Tools j - a magic marker (0:37) k - an uncursed key s - a bag containing 17 items x - an uncursed pick-axe D - an uncursed brass lantern (lit) P - an uncursed lamp called oil(end) qa(0qqk~~mkk~~xx~~x(B(0lqj(B#(0~~x(B(0x~~(B(0qk~~~mqqqqqqqqqqqqqqqqqqj~qk(B(0~x~~~(B)^(0~~~~~~~~~~~(B%(0~~~~~~~~mkqj~~x~~~~~~lqqqqqqqqqqqqk~~~~~~x~~~~x~~~~~~x(B(0lqj~~~~~~~~~~~x~~~~~~mqqk(B(0lj~~~~~~~~~~~lqj~~~~~~~~~m(B(0x~~~~~~~~~~~lj~~~~~~~~~~~~~m(B(0x~~qa;x~~~~~~~~xk~~~~~~~~~~~~~m(B(0mqqmk(B)(0~~(B%(0~~~mkmqk~~~~~x~~~~~~x(B(0x~~~~~~~~mk(B(0x~~lqqjk~~~~~x(B(0mk~~~~~~~~mk(B(0mqqj(B(0lqqqj(B(0x(B<(0~~~~~~~~x(B(0mk~lqqk~~~x(B(0mqj(B(0qqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:8 $:134 HP:41(41) Pw:42(42) AC:0 Xp:7/733 T:1770qa} =What do you want to use or apply? [jkmsxBDEP or ?*] rara#Your lamp is now off.ra[ra1 T:1771(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bra. Z T:1772(0mqqqq(B(0~~~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(Bra  T:1773(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(Bsaj(0mqj(B(0k(B(0x~~~~~~~~(B@(0mqk(B(0lqqqq(B(0~(B(0~~~(B(0~(BsaMc] T:1774@(0~(B(0~(Bsalm ~ T:1775@(0~(B(0~(B(0~(Bsa m T:1776@(0~(B(0~~~~(Bsa T:1777(0k(B(0~(B@(0~(B(0~(B(0mk(Bta_ T:1778(0qq(B(0~(B(0~m(B(0~(B@(0~(B(0~(Bta[ T:1779(0q(B(0~(B(0k(B@(0~(B(0~(B(0~~(B(0x~(B(0mq(Bta_  T:1780(0k(B(0~(B(0x(B@(0~(B(0x(B(0~x(B(0qj(Bua2c T:1781(0~(B@(0~(Bua T:1782(0lj(B(0x~(B(0k~~(B(0~(B (0k~~~(B(0~(B@(0~(BuaT9(0lqqq(B(0~~~m(B (0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(Buare  T:1783(0qq(B(0~(B(0l(B@ (0x~(B(0~(B(0~~~~~~~~~(B (0mq(BuaI (0~~~(B@ (0m(B(0~(B(0~(B(0~(B(0q(B(0~~~(B(0~~(B(0~(BvaW T:1784(0~(B@(0~(B (0m(B(0~(B(0q(B(0~(BvaHf (0~~(B(0~~(B@(0~(B(0~~~(B (0~~(B(0~(BvaBg9 T:1785  T:1788(0~~(B@(0~~(B(0~(B (0~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~(Bwan} T:1789(0~~~~~~~(B(0~(B (0~~(B@(0~(B(0~(B(0~(Bwa(0~(B(0~(B@(0~~~(B(0~(B(0~(Bwa  T:1790(0~(B(0~(B(0~(B@(0~~~~(B(0~(B(0~~(B(0~~(Bxa1\(0~(B(0~(B(0~~(B(0~~~~(B@(0~~(B(0~~~~~(Bxao\ T:1792  T:1794(0~(B@(0~(Bxa  T:1795(0~~~~~~~~(B(0~(B@(0~~~(B(0~(BxaNm T:1796(0~(B(0~(B(0~(B@(0~(B(0~(Bya(0~~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B{aо T:1797(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B{aD { T:1798(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@1(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B|aE(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B|aU T:1799  T:1805@(0~(B(0~~~~(B(0~~~~(B(0~(B(0~~~x(B(0~(B(0~~(B(0j(B(0~(B(0j(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B|a (0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B|aE  T:1806(0~(B(0~~~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B1(0~(B(0~(B(0~(B(0~(B|a NYou hear crashing rock.(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B1(0~~~~~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B|aT  T:1813  T:1814(0~(B1(0~(B(0~(B@(0~(B(0~(B}a2h T:18151(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B}a: T:1816(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B}a(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B~a T:1817(0~(B(0~(B@(0~(B(0~~~(B(0~~(B~a ) T:1818(0~(B@(0~(B(0~(B(0~(B~aQ5 d T:1819##(0~~(B(0~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~(B@(0~~~(B#(0~(B#(0~(B(0~(B~a\C (0~~(B#(0~~(B##(0~~(B#(0~(B#(0~~~~(B(0~~~~~~(B(0~~~~~~(B(0~(B(0~(Bh(0~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~~(Ba]a T:1820(0~~(B(0~~~(B(0~~~~(BG(0~~(B(0~~(B(0~(B@(0~~~~~~(B(0~(B(0~(B(0~~~~~~~~~(B(0~(B#a0  T:1821G(0~(B(0~(B@(0~(B(0~(B(0~~~~(B(0~~~~~~~~~~~(B(0~~~(B(0~~~~(Ba) dYou kill the dwarf!/748 T:1822=ae/(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(Ba/pThere are many objects here. T:1823(0~(BGa Pick up what?  Coins $ - 256 gold pieces Weapons a - a crossbow b - a broad pick c - a broad short sword Armor d - a dwarvish iron helm e - a pair of iron shoes f - a dwarvish cloak Rings g - a brass ring Gems/Stones h - a black gem i - a white gem j - 57 rocks(end) a~L +a +aH+a'+ay (0lqj(B(0x~~(B(0qkqqqqqqqqqqqqqj~qk(B(0~x~~~~~~~(B%(0~~~~~~~~mkqj~~xqqqqqqqqqqk~~~~~~x~~~~x(B(0lqj~~~~~~~~~~~xk(B(0lj~~~~~~~~~~~lqjm(B(0x~~~~~~~~~~~lj~~~~m(B(0x~~x~~~~~~~~x~~~~~m(B(0mqqmk(B)(0~~(B%(0~~~mk~~~~~~x(B(0x~~~~~~~~mkk~~~~~x(B(0mk~~~~~a ~~~mk(B(0lqqqj(B(0x(B<(0~~~~~~~~x(B(0mk~lqqk~~~x(B $:390$ - 256 gold pieces.S - a brass ring.T - a black gem.U - a white gem. T:1824(0~(BG@a673You hit the gnome lord!a7JThe gnome lord just misses! T:1825akYou kill the gnome lord!/770 T:1826!a (0~(B@[(0~(B Things that are here: a cyan potion 7 crossbow bolts--More--azM T:1827af Pick up what?  Weapons a - 7 crossbow bolts Potions b - a cyan potion(end) a ++ab-af(0lqj(B(0x~~(B(0qk(Ba1PV - a cyan potion. T:1828@a (0~(B(0~(B#(0~~~~~(B(0~(B@)(0~(B(0~(B(0~(Ba 1(0~(B(0~~(B(0~(B#(0~~~(B##(0~~~~(B(0~~~~~~(B(0~(B(0~~~~~~~~(B@(0~~(B(0~(B(0~~~~(B##(0~~~~(B(0~(B(0~~~~(B(0~(B(0~~~~~(Ba- v T:1834(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~~(B(0~~(B(0~~(Ba B T:1836#(0~(B(0~(B#(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Ba T:1837(0~(B#(0~~(B##(0~(B(0~~~(B@(0~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~(Ba((0~(B#(0~~(B##(0~(B(0~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~(Ba  T:1838#(0~(B#(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(Ba  T:1839(0~(B#(0~(B(0~(B@(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(Ba^  T:1840##(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~(Ba T:1841(0~(B(0~(B(0j(B(0x(B@as' T:1842(0~(B(0~(B(0~(B(0qqk(B(0~~(B(0~~(B(0~(B(0k(B@(0~(Ba = T:1843(0~(B(0~~~(B(0~(B(0~~~~~~(B(0~~(B(0~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~(B(0k(B(0~~~~~(B@(0~(B(0v(B(0~(B(0qj(Ba  T:1844(0~(B(0~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0x(B(0m(Ba& T:1849#(0~(B#(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(Ba T:1850(0~(B#(0~~(B##(0~(B(0~~~(B@(0~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~(Ba& (0~(B#(0~~(B(0~(B#(0~(B#(0~(B###(0~~~~~~~(B@(0~~~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(Ba  T:1855(0~~~(B@(0~~~(B(0~~~(Ba RYou escape a pit. T:1859Maal  T:1861%(0~~~(B@M(0~(B(0~~~~~(B(0~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~(BaLUDYou hit the kobold mummy! T:1862aW aYou destroy the kobold mummy!/787 T:1863[a& (0~(B@(0~(B(0~(B(0~(BYou see here a mummy wrapping. T:1864a) T:1865(0~~(B(0~(B[@(0~(B(0~~(Bav O(0l(B(0~x(B(0~(B@(0~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba } T:1866(0qq(B(0~(B(0~(B(0~(B@(0x(B(0~(B(0wj(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~(B(0~~~(Bal T:1867(0lj~(B(0x~~(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(Baar(0qqq(B(0~~~~(B(0~~(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(BaV  T:1868(0qk(B(0~~mqk(B@(0~~~~~~x(B(0~(B(0k(B(0~lk(B(0m(B(0lj(Ba2 {(0l(B@(0~(B(0~~(B(0~(B(0qv(Ba(0~~(B@(0~(B(0x~(B(0~(B(0mq(Bao T:1869(0~(B@(0~(Ba T:1872(0~~(B@(0~(B(0~(B(0k(Ba  T:1873(0~(B@(0~(B(0~~(B(0~(B(0q(Ba T:1874(0~~~(B(0~~~~~~(B(0~(B(0~~(B@(0x(B(0~(B(0m(B>(0~~(B(0~~~x(B(0~~~x(B(0~~m(B(0~~(B(0~~(B(0~~x(B(0lqj(Baxi T:1875(0~~~(B(0~(B(0mk(B(0~(B(0j(B(0~~x(B@(0~~~x(B(0~x(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0x(BaQV T:1876(0qk(B(0~(B(0j~(B(0~(B(0~(B@(0j(B(0~(B(0k~(B(0x~~(B(0mk~(B(0~~(B(0qk(B(0~(B(0x(Ba %You descend the stairs.--More--au(0~~~(B(0~(B@(0~(B(0~~~(Bah[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:390 HP:41(41) Pw:42(42) AC:0 Xp:7/787 T:1876a8"  T:1877ae=What do you want to use or apply? [jkmsxBDEP or ?*] a{ a Your lamp is now on.(0~~~(B(0~~(Bh(0~~(B(0k~(B(0~~(B(0x~(B(0q(B(0~~(B(0~m(B(0~~~~~(B(0~~~(BThe dwarf zaps a marble wand!The wand hits you![Seahorse17 the Initiate ]  HP:32  T:1878aSa=(0~mq(B(0~(B(0~(B(0~(B(0m(B@<(0k(B(0~(B(0~(B(0~(B(0~~~(Bay= `You kill the dwarf!/802 T:1879[a?^(0q(B(0~(B(0q(B(0~(B(0x(B@(0~(B(0~(B(0~(B(0~~~(B Things that are here: a dwarvish cloak a pair of iron shoes a dagger a wand of striking--More--a [Seahorse17 the Initiate  ]  HP:33 T:1880a  Pick up what?  Weapons a - a dagger Armor b - a pair of iron shoes c - a dwarvish cloak Wands d - a wand of striking(end) a+a# xa UW - a wand of striking. T:1881@al(0qq(B(0k(B(0j~(B(0~(B@(0k(B[(0~~(B(0~(B(0~~~(Ba T:1882(0l(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(Baϗ (0qq(B(0~(B(0~(B@(0~(B(0l(B(0m(B(0~(Ba| T:1883(0m(B(0~(B@(0~(B(0~(B (0~(B(0~(B(0~(Ba; > T:1884(0~(B(0~(B (0~(B@(0~(B(0~(B (0~(B(0~(B(0~(B(0~(B (0k~(B(0~(Ba I[Seahorse17 the Initiate  ]  HP:34 T:1885(0j(B(0~(B (0~(B@(0~(B(0~(B (0k(B(0~(B (0q(B(0m(B(0x~(Ba T:1886(0lq(B(0l(B(0~(B(0x(B@(0~(B(0~(B (0m(B(0m(Baȉ T:1887(0k(B@(0~(B(0~(B(0~(BacU(0~(B(0~(B @(0~~(Ba  T:1888(0~(B(0~(B(0~~(B (0~(B@(0~(B (0mqk~(Ba5 T:1889(0~~~(B(0~(B(0~(B(0v(B@(0~~(B(0~~(Ba6(0~~(B(0~(B(0~(B@(0~(B(0j(B(0~~(B(0~~~(B(0~~~(Bad[Seahorse17 the Initiate  ]  HP:35 T:1890(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~~~(Ba:Q T:1891(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0x~(B(0~lj(Baw$i(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B%(0~m(Ba 5 T:1892(0~~~(B(0~~(B(0~~(B (0~(B(0~(B(0~(B (0~(B@ (0~~(B(0~~(B(0qk~(Ba9I T:1893(0q(B(0~(B (0~(B(0~(B (0x(B(0~(B (0j(B@(0~(B (0~(B(0~(B(0l(B(0~(BaH@ T:1894(0q(B(0~(B (0x(B(0~(B(0~(B@(0~(B(0~(B (0x(B(0~(B(0~(B (0~(BaE$(0l(B(0~(B(0~(B @(0~(B(0~(B(0~(B (0x(B(0k(Ba?[Seahorse17 the Initiate  ]  HP:36 T:1895(0~~~(B(0~~(B (0l(B(0~(B(0~(B @(0~(B (0m(B(0q(Ba T:1896(0~(B(0~(B @(0m(B(0j(Bat  T:1897(0~(B(0~(B(0~(B (0~(B@(0~(Ba  T:1898(0~~~(B(0~~(B(0~~(B@(0~(B(0~(Ba1(0~~(B(0~~(B(0~~(B@ (0~(B(0~(B (0~~(B(0~(BaN[ * T:1899(0~~(B(0~(B(0~(B (0~(B(0~(B(0~(B@ (0~(B(0~(B(0~(Ba o1(0~(B(0~~~(B(0~~(B(0~~(B(0~(B (0~(B(0~(B (0~(B@(0x(B(0x(B(0~x(B(0mqq(Ba([Seahorse17 the Initiate  ]  HP:37 T:1900(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0k(B@(0j(Baq  T:1901(0~(B1(0~~~(B(0~~~(B(0~~(B(0~(B@(0~(Ba  T:19021(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BaW1(0~(B3(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~~(BaŘA T:1903(0~~~(B(0~~(B(0~~(B(0~(B@(0~~(B(0~(B(0~(B(0~x(B(0~~(B(0qj(B(0~(Bac T:1904[13(0~(B(0~(B (0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0v(Ba (0~~(BG(0q(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BThe gnome shoots an arrow!)An arrow misses you.(0~(B)a, [Seahorse17 the Initiate  ]  HP:38 T:1905(0~(BY@1a|da, T:1906(0~~(B(0~(B<(0~~(BY(0~(B)(0~(B(0~(B@(0l(B1(0~x(B (0lq(B(0vqj(Ba3(0~(B(0~(B(0~~(B(0q(B(0~(BY(0x(B1(0~(B(0~(B@ (0~(B(0~(B(0j(Baރ;You hit the ape. T:1907aaYou hit the ape!(0~(B31G The gnome picks up an arrow.The ape just misses!a'sThe ape hits![Seahorse17 the Initiate  ]  HP:37--More--am[Seahorse17 the Initiate  ]  HP:35  T:1908aYou kill the ape!/828(0~(B1' %aOka T:1909(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(Baכ pYou kill the gnome!/8351 %a [Seahorse17 the Initiate  ]  HP:36 T:1910(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Baub1 aN= (0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(Ba= JThere are several objects here. T:1911aA 0 Pick up what?  Weapons a - 9 arrows b - a bow c - a dagger Armor d - a pair of iron shoes e - a dwarvish cloak Comestibles f - a gnome corpse(end) aS. a/N T:1912(0~~~(B(0~~(B(0~(B(0~(B1 (0~(B@'(0~(B(0~(B%(0~(B(0~~(B(0~~(B(0~(B(0~(BarmB T:1913(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Baz(0~~~(B@(0~(B(0~(B(0~~(B(0~~~(Bak T:1914(0~~(B(0~~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~~(BaHp%[Seahorse17 the Initiate  ]  HP:37 T:1915(0~(B@(0~(B(0~(B'1 (0~~(B(0~(B(0~~~(Ba:6 T:1916(0~(B(0k(B(0~(B(0~(B(0~(B@'(0~(B(0~(B<1 (0~(Ba|(0~(B(0~(B(0~(B(0~(B@(0~(Bu(0~(B(0~(B(0~(BThe stone golem hits![Seahorse17 the Initiate ]  HP:15a` <What do you want to throw? [$ or ?*] a  Coins  $ - 390 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 4 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  L - a food ration  N - a tripe ration  Potions  R - a murky potion  V - a cyan potion  Rings  S - a brass ring  Wands  m - an uncursed wand called cancellation  B - an uncursed wand of digging  E - an uncursed wand called sleep?  W - a wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  s - a bag containing 17 items (1 of 2)aa(0lqk(B(0lqqqk(B (0lj~mqqj~~~mqqk(B (0x~~~~~~~~~~~~x(B (0mk~~~lk~~~~~(B@(0m(B (0mqk~mvk~~~(B'(0~(Bu(0~(B (0x~~~x~~(B<(0~qk~(B (0mqk~~~~~~~mqq(B (0lqqj~~~~~(B%%(0~~~x(B (0x~~~~~~~~~~~~l(B (0x~~~~~~~~~~~~x(B (0lj~~~~~~x~x~lqj(B (0x~~~~~~lvqvqj(B (0x~~~~(B%(0~mk(B (0mk~lqkaY'~~x(B (0mqj(B(0x~~x(B(0mqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:390 HP:15(41) Pw:42(42) AC:0 Xp:7/835 T:1916Never mind.a  T:1917(0~(B(0~(B@(0~(Bu(0~~(B(0~(B(0~(Ba.What do you want to throw? [$ or ?*] a'  Coins  $ - 390 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 4 uncursed food rations  h - 7 uncursed oranges  i - 4 uncursed fortune cookies  L - a food ration  N - a tripe ration  Potions  R - a murky potion  V - a cyan potion  Rings  S - a brass ring  Wands  m - an uncursed wand called cancellation  B - an uncursed wand of digging  E - an uncursed wand called sleep?  W - a wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  s - a bag containing 17 items (1 of 2)a+(0lqk(B(0lqqqk(B (0lj~mqqj~~~mqqk(B (0x~~~~~~~~~~(B@(0~x(B (0mk~~~lk~~~~~(Bu(0m(B (0mqk~mvk~~~(B'(0~~~(B (0x~~~x~~(B<(0~qk~(B (0mqk~~~~~~~mqq(B (0lqqj~~~~~(B%%(0~~~x(B (0x~~~~~~~~~~~~l(B (0x~~~~~~~~~~~~x(B (0lj~~~~~~x~x~lqj(B (0x~~~~~~lvqvqj(B (0x~~~~(B%(0~mk(BaFS (0mk~lqk~~x(B (0mqj(B(0x~~x(B(0mqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:390 HP:15(41) Pw:42(42) AC:0 Xp:7/835 T:1917In what direction? a aUhThe horse devours an uncursed orange.'u(0~(Ba6  Coins  $ - 390 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 4 uncursed food rations  h - 6 uncursed oranges  i - 4 uncursed fortune cookies  L - a food ration  N - a tripe ration  Potions  R - a murky potion  V - a cyan potion  Rings  S - a brass ring  Wands  m - an uncursed wand called cancellation  B - an uncursed wand of digging  E - an uncursed wand called sleep?  W - a wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  s - a bag containing 17 items (1 of 2)a  x - an uncursed pick-axe  D - an uncursed brass lantern (lit)  P - an uncursed lamp called oil  Gems/Stones  T - a black gem  U - a white gem (2 of 2)a[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:390 HP:15(41) Pw:42(42) AC:0 Xp:7/835 T:1917(0lqk(B(0lqqqk(B (0lj~mqqj~~~mqqk(B (0x~~~~~~~~~~(B@(0~x(B (0mk~~~lk~~~~(B'u(0m(B (0mqk~mvk~~~~~~~(B (0x~~~x~~(B<(0~qk~(B (0mqk~~~~~~~mqq(B (0lqqj~~~~~(B%%(0~~~x(B (0x~~~~~~~~~~~~l(B (0x~~~~~~~~~~~~x(B (0lj~~~~~~x~x~la1qj(B (0x~~~~~~lvqvqj(B (0x~~~~(B%(0~mk(B (0mk~lqk~~x(B (0mqj(B(0x~~x(B(0mqqj(Bao+/What do you want to zap? [mBEW or ?*] a  Wands m - an uncursed wand called cancellation B - an uncursed wand of digging E - an uncursed wand called sleep? W - a wand of striking(end) am q+In what direction? athXYou dig a hole through the floor.You fall through...aO|--More--a> 1(0~q~(B(0x~~~x(B(0qj~~~x(B(0~~~(B@u(0x(B(0qq~~~x(B*(0~~~~(B(0qqq(B2[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:10 $:390 HP:15(41) Pw:42(42) AC:0 Xp:7/835 T:1917aB P  T:1918(0~(Bua (0~(B(0~(B(0~(B(0~(B@u(0~(B(0~(B2(0~q(B aS0(0~~(B(0~~~(B(0~~(B(0~(B(0q(B(0~(B(0~~(B@(0~(B(0~(B{(0~~(BaJTvYou see here a yellow gem. T:1919(0~(Bua a X - a yellow gem.[Seahorse17 the Initiate ]  HP:16 T:1920 12@u(0~(B ap d 1(0~~(B2(0~(B(0~~(B (0x(B(0~(Bu(0~~(B(0~(B@(0~~(B?(0~(B(0qqqqq(Baq uThe horse drops a gem. T:1921u*a (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0qq(Ba$ You see here a scroll labeled GNIK SISI VLE. T:1922 12 a;aY - a scroll labeled GNIK SISI VLE.1 2 @a T:1923(0~(B(0~(B(0~(B(0~(Bu(0~(B@(0~(B(0~(B(0~~(BaG  T:19242 (0~~(B(0~(Bu(0~(B@*(0~~(B(0~(B(0~(B(0~~(B(0~~(Ba(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0q(B(0~~(BagYou see here a violet gem.12 (0~(Bua^ a Z - a violet gem.[Seahorse17 the Initiate ]  HP:17 T:1925@(0~(BuaqO 2 1(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(Ba#) T:1926(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B@(0~~(B(0~~(BaO    (0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(BaE  T:1927(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(Ba  T:19281(0q(B(0~(B(0~(B@(0~(B(0q(BaD  T:1929(0j(B(0~(B(0~(B@(0~(B(0q(Baj(0~(B(0~(B@(0~(B(0q(BaU [Seahorse17 the Initiate ]  HP:18 T:1930(0x(B(0~(B(0~(B@(0x(B(0j(Ba=  T:1931 1(0~x(B(0~(B(0~(B(0~(B@a1(0x~x(B(0x~x(B(0x(B@(0~~(B(0~(Ba  T:1932(0lqk(B@(0~(B(0~~(Ba  T:19331  1@(0~(Bas1 @(0~(B(0~(Baexg T:1934(0~(B@(0~(BaQ[Seahorse17 the Initiate ]  HP:19 T:1935 1(0~(B1(0~(B@aJ  1(0~(B1(0~(B@(0~~(BYou hear some noises in the distance. T:1936a  T:1937 (0~(B(0~(B(0~(B(0~~(B@a1(0~(B(0~(B(0~(B(0~(B@(0~(Ba3]  T:1938(0~(B@(0~(Ba](0~(B1(0~(B@(0~(B(0~(Ba* Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) aj+aK  Pw:37The air around you begins to shimmer with a golden haze. AC:-3 Xp:7/835 T:1939a  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) a3j+a  Pw:32The golden haze around you becomes more dense. AC:-5(0~(B1a[Seahorse17 the Initiate ]  HP:20 Pw:33 T:1940(0~(B@(0~(B(0~(Ba \(0~(B@(0~(B(0~(Ba oYou hear some noises.1(0~(B1a(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BafYou hear some noises in the distance. T:19411a/1 (0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@ 1(0~(B(0~(B(0~~(Ba|l  T:1942(0x~(B(0x(B(0~(B@(0~(B(0~(B(0~(BaT\$ T:194311 (0lqq(B(0~~(B@(0~(B(0~~(B(0~~(B 1(0~~(Ba T:1944 (0~~(B(0~(B@(0~(B'(0~(B (0~(B(0~(B(0q(Ban[Seahorse17 the Initiate ]  HP:21 T:19451 1(0~(B'aO aYou hit the gold golem. T:1946 1a You hit the gold golem!The gold golem hits![Seahorse17 the Initiate ]  HP:20a The gold golem hits![Seahorse17 the Initiate ]  HP:19 1a a>BYou hit the gold golem. T:1947a{You hit the gold golem!The gold golem hits![Seahorse17 the Initiate ]  HP:18ajThe gold golem hits![Seahorse17 the Initiate ]  HP:17 1 1 AC:-4 T:1948--More--a aFYou hit the gold golem.The gold golem hits![Seahorse17 the Initiate ]  HP:15aThe gold golem hits![Seahorse17 the Initiate ]  HP:14  11a9:ax:_You destroy the gold golem!/872 T:1949$a (0~(B(0x~(B(0~~~(B(0~(B(0~(B(0q(B@(0~~(B(0qq(BaE uYou see here 164 gold pieces.  111aϔav  $:554$ - 164 gold pieces.[Seahorse17 the Initiate ]  HP:15 T:1950@a+2 =What do you want to drink? [RV or ?*] aTl Potions R - a murky potion V - a cyan potion(end) awSNever mind.a/!ae >What do you want to use or apply? [jkmsxBDEPW or ?*] aY& T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ajo+ Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a9+a P(0~q~(B11(0x~~~x(B Take out what?  Potions a - 2 uncursed murky potions b - an uncursed puce potion c - an uncursed ruby potion d - an uncursed sky blue potion e - 3 blessed potions called water(end) aN~ma! `  T:1951 1 1(0~(B(0~~(B(0~~(B(0mq(B(0~(B(0~(B(0~(B@(0~(B(0qq(Ba "  T:195221  1(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(Ba+Y  T:1953 2 1 1(0~(B(0q(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(Ba) ?  T:1954 2 1(0~(B(0~~(B1(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(Ba   1 2(0qqk(B 1(0~x(B(0qq~x(B(0~(B(0x(B1(0~(B@(0~(B(0~~(Ba] [Seahorse17 the Initiate ]  HP:16 T:1955aS  T:19561  2 M1(0~(Ba=`  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) a͆j+a  Pw:28The golden haze around you becomes more dense. AC:-6 T:1957 2 1ayf 1  (0~(B2M(0~(B1an,You destroy the kobold mummy![  AC:-5/889 T:1958The golden haze around you becomes less dense.a,(0q(B(0~(B@(0k(B(0~(B(0~~(B(0~~(Ba2You see here a mummy wrapping. T:19592(0~(B(0~(B1a2X?[Seahorse17 the Initiate ]  HP:17 Pw:30 T:1960(0qq(B(0~~(B2@ (0~(B[(0~(B(0~(B1a (0qq(B(0~~(B@(0q(B(0~(B(0~~(B(0~(B(0~(B(0~(Ba You hear some noises in the distance. T:1961 2(0~(B1a  T:1962(0q(B(0~(B@(0~(B(0l(B(0~(B (0~(B21(0~(BaS1 (0l(B(0~(B@(0~(B2(0~(B1(0~(BaY^ T:1963(0x(B@(0~(B(0~(B(0x(Ba  T:196411 @(0~(B(0~(B2(0~(B(0~(B(0~~(B1(0~(Ba  11 (0~(B(0~~(B @(0~(B(0x(B(0qq~x(B1(0~x(B(0~(Bah[Seahorse17 the Initiate ]  HP:18 T:1965(0~~(B(0~(B(0k~(B(0~(B(0x(B@(0m(BaGX 1(0k(B11(0~x(B (0qq~t(B(0~(B(0~~(B@(0~(B(0~(B1(0~(B(0~(BakG(0m(B+(0~(B@(0lq(B(0~(B(0~(B(0~(BA gush of water hits your left arm! T:1966 1a\@^1 11  (0~(B(0x(B(0~(B(0x(B@^(0x(B(0~(B(0~~(B1[aL T:19671 (0~~(B(0~(B@(0~(B(0~(B(0~(B+(0~(Ba1(0j~l(B(0~(B(0x(B@(0~(B(0~(B(0~(B(0x(B(0~~x(Ba2You see here a dark green spellbook.1 1   AC:-4 T:1968The golden haze around you becomes less dense.a'a(c - a dark green spellbook. T:19691 1 @1a H[Seahorse17 the Initiate ]  HP:19 T:19701 1 (0~(B(0~(B@(0~~(B1(0~(B(0~(B(0~~(Ba(0~(B(0~~(B(0x(B(0~(B(0x(B@(0x(B(0~(B(0qqq(BaYou see here a dull spellbook. T:19711  1  1a5aEd - a dull spellbook. T:1972  1 @(0~(Ba)9(0~(B(0x~(B(0~(B(0~(B@(0~(B(0x(B(0~(B(0q(Ba9`You hear some noises in the distance.1 1aU ) T:19731  1(0x~(B(0x~(B1(0~~(B@(0~(B(0~(B(0~~(Ba1  1(0lq(B 1@(0~(B(0~~(B(0~(B(0~~(Ba.T T:19741 (0~(B(0~~(B@(0~(B(0~~(Ba=q U[Seahorse17 the Initiate ]  HP:20 T:19751 1 (0~~(B@1(0~(B(0~(B (0~~(B(0~(B(0~(BaS! T:19761  1(0lqqq(B(0x(B(0~(B@1(0~(B (0~(B(0~(Bau O T:19771  1(0qqk(B@(0~~x(B(0~(B(0qqqu(B 1(0~(B(0~(B(0~(B(0~(BaU [ 1 1(0~(B(0~~(B@ 1(0~(B(0~(B(0~(B(0~(B AC:-3 T:1978The golden haze around you becomes less dense.a T:1979 1 1(0~(B(0~(B1 @(0~(B(0~(BaEo[Seahorse17 the Initiate ]  HP:21 Pw:32 T:19801 1 (0~~(B (0~(B1@(0~(B(0~~(B(0~(B(0~(Ba9 1 (0~(B(0~~(B (0~(B1@(0~~(Ba,  T:1981(0~(B@(0~~(B(0~(B(0~~(BaR1  (0~(B1 (0~(B@(0~(B(0m(Ba> T:1982(0~(B(0~(B(0~(B@(0~(Ba  T:1983 111 (0~(B(0~(B(0~(B@aDL  11  1(0~(B(0~(B@(0~(B(0q(BaI  T:19841   (0~(B(0~(B@(0~(B(0q(BaYv 1(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(Ba  [Seahorse17 the Initiate ]  HP:22 T:1985(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(Ba  T:19862(0~(B(0~(B(0~(B@(0~(B(0q(Ba:c  T:1987(0~(B(0~(B(0~(B2(0~(B(0~(B@(0j(Baf  AC:-2 T:1988(0~(B2(0~(B(0~(B(0~(B(0~(B@aN   T:19891(0~(B(0~(B(0~(B(0~~(Bu2(0~(B@(0~~(B(0~(Ba"  1(0~(B(0~(B@(0~(B 2u(0~~(Bab[Seahorse17 the Initiate ]  HP:23 T:19901(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(Bu(0~(B(0~(Ba  T:1991 1 1(0~(B@(0~(B(0~~(B(0~(B2(0~(BaU T:199211  (0~~(B@(0~(B(0~(B(0~(B2aMQ5 T:19931 1  1@(0~(B(0~(B(0~(B(0~(B2(0~(Baq  T:1994 1  (0~(B@(0~(B(0~(Bu(0~(B(0~(B2(0~(Baj[Seahorse17 the Initiate ]  HP:24 T:19951 1(0~~(B(0~(B(0~(B@(0~(B2[a(0~(B@(0~(B(0~(BA gush of water hits you on the head!aYour helm rusts! AC:-11 1 2(0~(Ba2  T:19961(0~(B(0~(B@^(0~(B(0~~(B ax+ T:19971  11 (0~~(B(0~(B@(0~(B2(0~(B(0~(B(0~~(B a   11  1(0~(B1(0~(B@(0~(B(0~(B2(0~(B(0~(B(0~~(B AC:0 Xp:7/889 T:1998The golden haze around you becomes less dense. aZ9 T:1999 1  11(0~(B  1(0~~(B@(0~(B2(0~(B(0~~(B a1  1 1@(0~(B(0~~(B2(0~(B(0~(B a] C[Seahorse17 the Initiate ]  HP:25 Pw:33 T:2000 1 (0~~(B1@(0~(B(0~(B2(0~(B(0~(B aV T:20011 1 1 @(0~(B (0~(B 1(0~~(B(0~(B(0~(B(0~(B2 a( T:20021  1 1(0~(B@(0~(B 1(0~(B(0~(B(0~(B2 a  T:2003 11 (0~(B@(0~(B (0~~(B12(0~(B a5  Coins  $ - 554 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 4 uncursed food rations  h - 6 uncursed oranges  i - 4 uncursed fortune cookies  L - a food ration  N - a tripe ration  Scrolls  Y - a scroll labeled GNIK SISI VLE  Spellbooks  c - a dark green spellbook  d - a dull spellbook  Potions  R - a murky potion  V - a cyan potion  Rings  S - a brass ring  Wands  m - an uncursed wand called cancellation  B - an uncursed wand of digging  E - an uncursed wand called sleep? (1 of 2)a [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:10 $:554 HP:25(41) Pw:33(42) AC:0 Xp:7/889 T:200311(0lqqqqqk(B1(0x~~(B@(0~~x(B1(0lqj~lqqqu(B(0~q~(B(0x~~~x~~~x(B(0x~~~x(B1(0x~x~mqq~tqqqqqqqk(B(0lqqqj~~~x(B(0lqk(B(0x~x~~~(B^(0~x(B2(0~~~~~~x(B(0x~~~~~~~x(B(0x~x(B(0x~x~lqka J~x~lqqqq~x(B(0x~x~qqq~~~x(B(0x~x(B(0x~~~x~x~~~x(B(0~~~(B[(0x~~~x~~~~~~~~(B(0x~x(B(0x~~~x~mqq~x(B(0k~q~mqq~~~(B{(0~qqqqqqj~x(B(0x~~~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0qqqqqqqqqqqqqqqqqqqj(BaT 1 (0~(B@1 1(0~(B2aB  T:2004(0~(B(0~(B@ 1a] Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) aj+a"a Pw:28The golden haze around you becomes more dense. AC:-3 Xp:7/889 T:2004 [Seahorse17 the Initiate ]  HP:26 T:2005 11  1 (0~(B2aR  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) a9{j+a| Pw:23The golden haze around you becomes more dense. AC:-5 1 111 (0~(B2a>A T:20061an  T:2007 1 11 1 (0~(B2a 11  1 (0~(B2a3}u AC:-4 T:2008The golden haze around you becomes less dense.aVr1 1 (0~(B2a< T:20091 a [Seahorse17 the Initiate ]  HP:27 T:2010 11  1(0~(B2ac 1 1 11 (0~(B2aI+aXYou find a hidden door. T:20111aMH111  1 1a] In what direction? aaYAs you kick the door, it crashes open! T:2012(0qqqqqqk(B 1(0~~~~(B+(0~x(B(0~~~~~~~~x(B(0~(BM(0~~~(B<(0~~~~x(B(0~~~~~~~~x(B(0~~~~(B*(0~x(B(0wqj(Baʜ21 (0qqq(B 1(0~~~(B (0u~(B(0~(B(0~(B@(0~(B(0~~~(BThe kobold mummy misses! 1aǐ a [You hit the kobold mummy! T:2013 1aִaYou destroy the kobold mummy!/906 1 1 %a6(p(0l(B(0x(B(0~(B(0~(B@a(EYou escape a pit. T:2014 aCYou cannot reach the bottom of the pit.aA 0There is a pit here.--More--ah- p Things that are here: a kobold corpse a mummy wrapping--More--a=1 0a[Seahorse17 the Initiate ]  HP:28 T:20151 @(0~(B%a T:201621 @(0~(B(0~(Ba(0~(B@a,S2 1 (0~(B@aVd12   (0~~(B@a) AC:-3 T:2018The golden haze around you becomes less dense. 2 (0~~~(B@aPYou see here a gray spellbook.[Seahorse17 the Initiate ]  HP:29 Pw:24 T:2020aVVaVSe - a gray spellbook.2 @a>q2   1(0~(B(0~(B(0~(B(0~(B@aqrYou see here a yellow gem. T:20242  1aBEaFg - a yellow gem.[Seahorse17 the Initiate ]  HP:30 T:2025 12 @a T:20261  2@(0~(B aچ 12 @(0~(B1(0~(B"a  T:2027@(0~(B1(0~(B#a 0 2 11@(0~(B(0~(B1#agB 2@(0~(B#au AC:-2 T:2028The golden haze around you becomes less dense.#a 2  1 1@(0~(B(0~(B(0~(B1#af  T:20291@(0~(B(0~(B1$a}M[Seahorse17 the Initiate ]  HP:31 T:2030 2 1 1(0~(B1(0~~(B@ 11(0~(B$a X2  1 1(0~~~(B(0~(B (0~(B@(0~(B1(0~(B1 (0~~~(B 1$aG T:2031 (0~~~(B(0~(B(0~(B@(0~(B(0~(B (0~~~(B1%a[722 1 (0~~~(B(0~(B1@(0~(B (0~(B1(0~~~(B1 %a9 T:2032(0~(B@(0~(B1(0~(B(0~(B (0~~(B%a O T:20332 1 (0~(B1@(0~(B(0~(B (0~(B1(0~(B (0~(B(aN~2 1 (0~~~~(B11 (0~(B(0~(B(0~~~(B(0~~~~(B1@(0~~~~(B (0~~(B(0~(B(0~(B(ax  T:2034 21 (0~(B(0~(B@(0~(B(0~(B)aal[Seahorse17 the Initiate ]  HP:32 T:2035 21 1 (0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B+a5>What do you want to use or apply? [jkmsxBDEPW or ?*] +au Wands m - an uncursed wand called cancellation B - an uncursed wand of digging E - an uncursed wand called sleep? W - a wand of striking Tools j - a magic marker (0:37) k - an uncursed key s - a bag containing 17 items x - an uncursed pick-axe D - an uncursed brass lantern (lit) P - an uncursed lamp called oil(end) /a~ [(0qqqk~~~x~~~x~~~x~~~x(B(0~q~(BNever mind.0azLWhat do you want to use or apply? [jkmsxBDEPW or ?*] 0an@1You don't have that object.--More--0ax LWhat do you want to use or apply? [jkmsxBDEPW or ?*] 1aM*!Never mind.1aC2a)$>What do you want to use or apply? [jkmsxBDEPW or ?*] 2a Wands m - an uncursed wand called cancellation B - an uncursed wand of digging E - an uncursed wand called sleep? W - a wand of striking Tools j - a magic marker (0:37) k - an uncursed key s - a bag containing 17 items x - an uncursed pick-axe D - an uncursed brass lantern (lit) P - an uncursed lamp called oil(end) 3a[(0qqqk~~~x~~~x~~~x~~~x(B(0~q~(BNever mind.3a- LWhat do you want to use or apply? [jkmsxBDEPW or ?*] 4aڒ9You now wield an uncursed pick-axe.--More--4a GIn what direction do you want to dig? [hykunb>] 4a4aYou start digging. 211 1 1 You hit the rock with all your might. T:20361 4ae T:2037 1  124a  1 211 AC:-1 T:2038--More--4a 4a߁ d T:2039 2  14a [Seahorse17 the Initiate  ]  HP:33 Pw:25 T:20402 1   14a  T:20412 1 1 (0q(B(0~~~(B(0k(B4aV z T:20422  1B 6a{8x - an uncursed pick-axe (weapon in hand).7af >What do you want to wield? [- x or ?*] 8amK"You are empty handed.The vampire bat bites![Seahorse17 the Initiate ]  HP:30The vampire bat bites!2  1 1--More--8a{ S[Seahorse17 the Initiate ]  HP:258a % T:20439a *2 1 1 (0~~(B(0~(B(0~(B(0~(BB@(0~(Bu(0~(B(0~(B:aJ T:20442 (0~(B@(0~~(B(0~(B(0~(B(0~~(B1:a  2 1(0~~~~~(B @(0~~(B(0~~~(B(0~~~~(B1(0~(B(0~~~~~(B(0~(B1(0~(B(0~(B1(0~(B;a  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) <a{+2<a" Pw:20The golden haze around you becomes more dense.[Seahorse17 the Initiate ]  HP:26 AC:-4 T:2045B(0~(B1(0~(B<a Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) <ak {+2<aQl  Pw:15The golden haze around you becomes more dense. AC:-6 2 1 11(0~(B1(0~(B=a[  T:2046(0~~~~~(B(0~(B(0~~(B(0~~~(B(0~~~~(B@(0~~~~~(B(0~(BB(0~(Bu(0~(B1>a ' T:2047 21 (0~~(BBZu(0~(B1(0~(B(0~(B?a kYou begin striking monsters with your gloved hands.You hit the vampire bat.?a% --More--@a` @a  211  Z(0~(B1(0~(B[Seahorse17 the Initiate ]  HP:25 21(0~(B AC:-5 T:2048 AagH fYou hit the vampire bat!The horse hits the vampire bat.--More--Ba~ Ba 1   12V1(0~(B^Ba % T:2049Ca~4You destroy the vampire!(0~(BCal!/1183 T:2049You hear some noises. 112 (0~(BZB(0~(BThe horse hits the human zombie.--More--Ea [Seahorse17 the Initiate ]  HP:26 T:2050(0~(B1Ea8jYou hit the human zombie!The horse misses the human zombie.--More--Fa< The horse misses the human zombie.  2 11(0~(B1The horse misses the human zombie.--More--Gac/The horse bites the human zombie.GacThe human zombie is destroyed! T:2051 2(0~(B1(0~(BHar R T:2052 21 1(0~(Bu(0~~(B@(0~(B(0~(BB(0~(B(0~(B(0~(BIaa 9@uIa|b You swap places with your horse.1 2(0~(B(0~~(Bu(0~(B(0~(B(0~(B1Jaa T:2053(0~(B1Jaa 12  1(0~(B1(0~(BYou hear some noises in the distance. T:2054(0~(B1Ka;(0~(B(0~(B(0~(Bu@(0~(B(0~(BKaYou hear some noises.12  Z(0~(B1La)(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(BThe horse hits the elf zombie.La6*The horse bites the elf zombie.[Seahorse17 the Initiate ]  HP:27 T:20551(0~(BLa$ MaF+@uMaGaYou swap places with your horse. T:20562  (0~~(B(0q(B(0~t(B(0~(B(0~(B(0q(B(0~(B(0~(B(0x~(Bu1(0~(BMaB MaC You hit the elf zombie. T:20572  1u(0~(B(0~(B(0~(B1NaNasYou destroy the elf zombie!/12002 1 (0~(B(0~(Bu1(0~(B AC:-4 T:2058The golden haze around you becomes less dense.Na  T:20592  1e(0~l(B(0~(B(0x(B(0q(B*@(0~(B(0~(B(0l(B(0~(B1(0~(B(0~(B(0mqu(B(0~(BOa\[Seahorse17 the Initiate ]  HP:28 Pw:16 T:20602  1(0~~(B(0~(B@(0~(Bu(0~(B(0~(B1Oa\(  T:2061  1(0~(B(0~(B(0~(B(0~(B@(0~(Bu(0~~(B(0~(B(0~(B1(0~(B(0~(BPa_(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(BPa`You see here a white gem. T:20622  1(0~(Bu(0~(B1PaPaU - a white gem. T:2063 2(0~(B1@(0~~(B(0~(B1Palk T:2064 2(0~~~(B(0~~~~~(B(0x(B*Z(0~(Be(0x(B@(0x(B(0~(B(0~~(B(0x(B(0~~(B1QaF 9You destroy the orc zombie![Seahorse17 the Initiate ]  HP:29/1210 T:2065 2M(0~(B(0~(B1(0~(B(0~(BRa?9 T:2066(0~~~(B(0~~(B2 (0k(B@(0~(Bu(0~(B(0~~(B1(0~(BRaC +(0~(B(0~(B(0~(B(0~(B1@(0~(B(0~(B(0~(B(0x(B(0~(BRa= You see here a green gem.(0~(BMu1(0~(BThe horse misses the gnome mummy.--More--SaܿSa%[ T:2067(0~(B1Sa sl - a green gem.@The horse misses the gnome mummy.--More--Ta5 1M(0~(B(0~(B1(0~(BTaT6 > AC:-3 T:2068 UaFH(0~~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(BThe horse hits the gnome mummy.The horse misses the gnome mummy.--More--Ua  T:20691 M(0~(B(0~(BVajDYou hit the gnome mummy.uVa(0~(B(0q(B(0~(B(0~(B@(0~(B(0q(Bwa?mYou see here a giant spider corpse. T:2145 2xaI 2(0~~(B(0~(B(0j(B(0~(B%@(0~(B(0q(BxaQ  T:21461(0~(B(0~(B@(0~(B(0q(Bxa  T:2147  12(0l(B(0~(B(0~(B@(0x(B(0j(Bxa*  T:21481  2(0~~(B(0~(B(0~(B@yaD3 1 2(0lqq~(B(0x(B(0~(B@(0~~(B(0~(Bya<  T:2149(0~~(B(0q(B@(0~~(B(0~(B(0qq(B(0~(Bza' Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) zam j+zan  Pw:13The golden haze around you becomes more dense. AC:-6 T:2150 1 2{aED(0qqqq~(B(0~~(BM(0~(B@2 (0~(B(0~(B(0~~(B AC:-5 T:2151The golden haze around you becomes less dense.|a4You hit the ettin mummy!|a8lThe ettin mummy hits![Seahorse17 the Initiate  ]  HP:46|a eThe ettin mummy misses! T:21522 |a |aܜ You destroy the ettin mummy!/13382% }a|(0~x(B(0x(B@(0x(B(0~(B(0~m(B(0~(B(0~(B/(0~(B(0~(B Things that are here: an ettin corpse a mummy wrapping--More--~al T:2153 2~aw  T:2154(0~~(B% (0~(B@2(0~(B(0~(Be(0~lq(B(0~x(B~aS(0~(B(0~(B(0~(B(0~(B(0qk(B@(0x(B(0j(B(0~(BYou see here a forked wand.@~a"You stumble into a spider web![Seahorse17 the Initiate  ]  HP:47 T:2155 2aa(op - a forked wand. T:21562 @a#acYou disentangle yourself. T:21572 aaը  T:2158(0~(B(0~(B 2(0~(B@"(0~(Ba T:2159(0q~x(B(0~(BM@(0~(B(0~~(B(0~(B(0~(BaR%[Seahorse17 the Initiate  ]  HP:48 Pw:15 T:2160(0~(B(0q(B(0~~(B@(0~(B(0~(BM(0~(Ba|(0~(B(0l(B(0x(B@(0v(B(0~(B(0~(B2(0~(B(0~(B(0~(B AC:-4 T:2161The golden haze around you becomes less dense.a  T:2162(0~(B(0~(Be(0~(B@(0~(BM%aVOYou hit the floating eye!M(0~(Ba^ T:2163(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba[ (0~~(B(0~(B(0~(B@2(0~(B(0~(B(0~(Ba? T:2164(0~~(B(0~(B@(0w(Ba2(0~(B(0~(B@(0~~(B(0q(Ba[Seahorse17 the Initiate  ]  HP:49 T:2165(0~(B(0~(B(0~~(B(0~(B(0~~~(B@(0~~(B(0qq(Ba %(0~~(B(0~~~(B(0~(B2(0~(B(0~~(B(0~(B@(0~(BYou hear some noises in the distance. T:2166a T:2167(0~~~(B(0~~(B(0~(B2@(0~(B(0~(B(0~(Ba# T:2168(0~~~(B(0~(B2(0~(B(0~(B@(0~(B(0~(B(0~(Baְ  T:2169(0~~~(B(0~(B(0~(B(0~(B2(0~(B@(0~(B(0~(B(0~~~(Ba!t[Seahorse17 the Initiate  ]  HP:50 T:2170[(0~~(B(0~~(B(0~(B@(0~(B2(0~(B(0~(B(0~(B(0~~(B(0~~~(Ba(0~(B(0~(B(0~(B(0~~(B(0~(B*@(0~(B2(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B AC:-3 T:2171The golden haze around you becomes less dense.a0 T:2172(0~(BM@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(BaN(0~(B(0~~(B@(0~(BM(0~(B(0~(B(0~(B(0~(BThe giant mummy hits![Seahorse17 the Initiate  ]  HP:44aȎThe giant mummy hits![Seahorse17 the Initiate  ]  HP:43  T:2173a(k / T:2174(0~x(B@(0~(BM(0~(B(0~~(B(0~(B(0~(B(0~(Ba" [Seahorse17 the Initiate  ]  HP:44 T:2175(0k(B@M(0~(B(0~(B(0~(B(0~~(BaH |(0~~(B@M(0~(B(0~~(Ba T:2176(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(Baz_ T:2177@(0~(B2(0~(B(0~(Baf @(0~(BM(0~(B(0~(B(0~(B(0~(Ba T:2178(0~(B2(0~(B@(0~(B(0~(B(0~(B(0~(Ba߅](0~~~(B(0~(B2@ah ^ T:2179(0~(B@(0~~(Ba޴(0~(B2(0~(B(0~(B(0~(B(0~~(B@a[Seahorse17 the Initiate  ]  HP:45 Pw:16 T:2180(0~(B(0~(B@(0~(Ba 2(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B AC:-2 T:2181The golden haze around you becomes less dense.a(0~(B(0~(B2(0~~(B@1(0~(B(0~~(B(0~(Ba< T:2182(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(BaS  T:2183(0~~(B@(0~(B(0~(B2(0~(Ba(0~~(B@(0~(B(0~~(B(0~(B(0~(B2aa T:2184@(0~(B(0~(B(0~(Ba @(0~(B(0~(B(0~(B(0~(B21a)[Seahorse17 the Initiate  ]  HP:46 T:2185(0~(B(0~~(B@(0~(B(0~(Ba38 T:2186(0~~(B(0~(B@1(0~(B2(0~(B(0~(BaJ  T:2187(0~(B@(0~~(B(0~~(B2(0~(B1a^  T:2188(0~(B(0~(B(0~(B(0~(B1(0~~(B@2(0~(B(0~(Ba[(0~(B(0~(B2(0~(B1@(0~(B(0~(Ba T:2189(0~~(B2(0~(B(0~(B(0~(B@(0~(B1a \[Seahorse17 the Initiate  ]  HP:47 T:2190(0~~(B2(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B1a2(0~(B(0~~(B(0~~(B@(0~(B1(0~(B(0~(Ba8%$ AC:-1 T:2191(0~~(B(0~(B(0~(B (0~(B@(0~(B(0~(B1(0~(B(0~~(Ba T:21922(0~(B(0~(B (0~(B@(0~(B1(0~(Ba T:2193(0~(B2@(0~(B(0~(B(0~(B(0~(B1a 0 T:2194(0~(B(0~(B(0~(B @(0~(B(0~(B2 (0~(B(0~(B1(0~(B(0~(Ba"w[Seahorse17 the Initiate  ]  HP:48 T:2195(0~(B(0~~(B(0~(B @(0~(B (0~(B1 (0~(Ba}B T:2196(0~(B(0~~(B(0~(B@1(0~(B(0~(B a T:2197(0~(B(0~(B(0~(B2 @1(0~~(Ba (0~(B2(0~(B (0~(B(0~(B@BaYou hit the vampire bat.The vampire bat bites![Seahorse17 the Initiate  ]  HP:43a rThe vampire bat bites! T:21982(0~(B aF[ ac[RYou hit the vampire bat.The vampire bat just misses!a[xThe vampire bat bites! T:21992(0~~(B a)j Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100%(end) aj+ aW Pw:11The golden haze around you becomes more dense.aR AC:-5The vampire bat bites![Seahorse17 the Initiate ]  HP:40--More--aj@2(0~(B aKji[Seahorse17 the Initiate  ]  HP:41 Pw:13 T:2200a% You hit the vampire bat.The vampire bat bites![Seahorse17 the Initiate ]  HP:40aJ bThe vampire bat bites!2(0~(B--More--a- aU= AC:-4 T:2201 a MYou hit the vampire bat!The vampire bat misses!a\ SThe vampire bat bites!2(0~(BaRYou kill the vampire bat!V--More--a*V T:22022(0~(BaPYou miss the vampire lord.The vampire lord misses!arThe vampire lord misses! T:22032(0~(Ba1= aj= &You hit the vampire lord!a= lThe vampire lord hits![Seahorse17 the Initiate ]  HP:35a= The vampire lord bites![Seahorse17 the Initiate ]  HP:34(0~(BMao a CYou hit the vampire lord! T:2204a3You hit the vampire lord!alThe vampire lord hits![Seahorse17 the Initiate ]  HP:30atThe vampire lord bites![Seahorse17 the Initiate ]  HP:29 [Seahorse17 the Initiate ]  HP:30 T:2205(0~(BMa a_&You hit the vampire lord.alThe vampire lord hits![Seahorse17 the Initiate ]  HP:27aXThe vampire lord bites![Seahorse17 the Initiate ]  HP:26(0~(BM--More--a R[Seahorse17 the Initiate ]  HP:19a/ f[Seahorse17 the Initiate ]  HP:13  T:2206amAWhat do you want to write with? [- gjl-pBES-UWXZ or ?*] a?You write in the dust with your fingertip.--More--a#ZEWhat do you want to write in the dust here? a EaN la>ba ea{mraeam tavXhao [The vampire lord turns to flee.2(0~(Bakp rThe giant mummy turns to flee. T:2207M(0~(BaE T:22082(0~(B(0~(B2(0~(Ba#" Coins  $ - 554 gold pieces  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 4 uncursed food rations  h - 6 uncursed oranges  i - 4 uncursed fortune cookies  L - 3 food rations  N - a tripe ration  Scrolls  Y - a scroll labeled GNIK SISI VLE  Spellbooks  c - a dark green spellbook  d - a dull spellbook  e - a gray spellbook  Potions  R - a murky potion  V - a cyan potion  Rings  S - a brass ring  Wands  m - an uncursed wand called cancellation  p - a forked wand (1 of 2)ax O B - an uncursed wand of digging  E - an uncursed wand called sleep?  W - a wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  s - a bag containing 17 items  x - an uncursed pick-axe  D - an uncursed brass lantern (lit)  P - an uncursed lamp called oil  Gems/Stones  g - a yellow gem  l - a green gem  n - a red gem  o - a white gem  T - a black gem  U - 3 white gems  X - a yellow gem  Z - a violet gem (2 of 2)ay&[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:10 $:554 HP:13(51) Pw:13(45) AC:-4 Xp:8/1338 T:2208(0lqqqqqqqqqwqqqqqwqqqqqk(B (0x~~~~~~~~~x~~~~~x~~~~~x(B (0x~qqqqq~~~x~lqq~x~x~x~tqqqk(B (0x~(B2(0~~~~~x~x~x~~~x~x~x~x~~~x(B (0x~lqqqk~mqj~x~qqj~x~x~x~~~x(B (0x~x~(B2(0~x[3a*'8;5;0m~~~~~x~~~~~x~x~(B[(0~~~x(B (0x~x~x~tqqqwqj~qqqqj~~~~~~~x(B(0lqqqqqqqqqk(B (0x(B@(0~~x~x~~~x(B(0~~(B(0~~~(B*(0~~~~~~~(B(0x~~~~~~~~~x(B (0tqqqj~x~qqu(B(0~~~(B(0~qqqqk~~~~~~~l(B(0lqqqqqu~~~~~~~~~x(B (0x~~~~~x~~~x(B(0~~~~~x~~~~~~~x(B(0x~~~~~~(B%(0~~~(B<(0~~~~x(B [14;2aq'H(0x~qqqqvqq~x(B(0lqq~x~x~~~qqq~tqj~lqqqu~~~~~~~~~x(B(0~q~(B (0x~~~~~~~~~x(B(0x~~~x~x~~~~~~~~~~~x~~~x~~~~~~~~~x(B(0x~~~x(B (0mqqqqqwqq~x(B(0qvqq~x~x~~~lqk~x~x~mqq~tqqqqqqqwqj(B(0lqqqj~~~x(B(0lqk(B(0x~~~x(B(0~~~(B%(0~x~~~~~x(B(0xa'~x~x~~~(B^(0~x~~~~~~~x(B(0x~~~~~~~x(B(0x~x(B(0x~qqu(B(0lqq~q~mqwqqq(B(0mqu~x~lqk~x~lqqqq~x(B(0x~x~qqq~~~x(B(0x~x(B(0x~~~x(B(0x~~~~~(B"(0~x(B(0x~~~x~x~~~x(B(0~~~(B[(0x~~~x~~~~~~~~(B(0x~x(B(0mqq~mqqqj~lqqa'F~lqj(B(0x~~~x~mqq~x(B(0k~q~mqq~~~(B{(0~qqqqqqj~x(B(0~~~~(B%(0~~~~~x(B(0~~x(B(0x~~~~~~~~~x(B(0~~~~~~~~~~~~~~~~~~~x(B(0qqqqqqqqqqj(B(0mqqqqqqqqqj(B(0qqqqqqqqqqqqqqqqqqqj(Ba} ?What do you want to use or apply? [jkmpsxBDEPW or ?*] ac8You now wield an uncursed pick-axe.--More--a FIn what direction do you want to dig? [hyunjb>] a a@ You start digging.2(0~(B2(0~(B You hit the rock with all your might. T:2209aG [Seahorse17 the Initiate ]  HP:14 T:22102(0~(B(0~(B2(0~(BV--More--a\The vampire lord turns to flee.2(0~(B AC:-3 T:2211The golden haze around you becomes less dense.a T:2212(0~~(B22(0~(B(0~(B T:2213(0~(B22(0~(B aǵ T:2214(0~~(B2(0~(B2 a[Seahorse17 the Initiate ]  HP:15 T:2215(0~(B2(0~(B2 (0~(B(0~(B(0~(B--More--a T:22162(0~(B(0~(B2 ab T:22172(0~(B (0~(B(0~(B(0~(B@(0~(B (0~~(B2 (0~(Ba 2(0~(B (0~(B(0~(B(0~~(B(0~(B@(0~(B2 as T:2218(0~(B(0~(B(0~(B @(0~~(Ba^A T:22192(0~(B(0~(B2 (0~(B(0~(B (0~~(B(0~(B (0~(B@(0~~(B ax a[Seahorse17 the Initiate ]  HP:16 Pw:15 T:2220(0~(B22(0~(B(0~(B (0~(B(0~(B(0~(B@(0~(BasP(0~(B(0~(B(0~(B 2(0~(B2(0~(B@(0~(B AC:-2 T:2221The golden haze around you becomes less dense.a2 T:2222(0~(B(0~(B2(0~(B2(0~(B(0~(B@(0~(Bag T:22232(0~(B(0~(B2(0~(B(0~(B@(0~(Ba  T:2224(0~(B2(0~(B2(0~(B(0~(B@at P[Seahorse17 the Initiate ]  HP:17 T:2225(0~(B2(0~(B (0~(B(0~(B 2(0~(B(0~(B@(0~(B(0~(BaV T:2226(0~(B2(0~~(B2(0~~(B(0~(B@(0~~(B(0~(BaF (0~(B(0~(B 2(0~(B(0~(B2(0~~(B(0~(B@(0~(Ba  T:2227(0~(B(0~(B@(0~~(B(0~(Bak T:2228(0~(B2(0~(B2(0~(B(0~~(B(0~(B@(0~(Ba`Q T:2229(0~(B2(0~~(B2(0~(B(0~(B@(0~~(B(0~(Ba N [Seahorse17 the Initiate ]  HP:18 T:2230(0~(B2(0~(B2(0~(B(0~~(B(0~(B(0~~(B@(0q(BaȠ (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(BaI You hear some noises in the distance.(0~~(B2(0~(B2  AC:-1 T:2231The golden haze around you becomes less dense.aQC  T:2232(0~~(B2(0~(B2(0~~(B(0x(B(0~(B(0x(B@(0~(B(0m(BaH  T:2233(0~(B(0~(B2(0~~(B(0~(B(0x(B2@(0~(B(0~(Ba9(0x~~(B(0~(B(0x(B2(0~(B@2(0~(B(0~(Ba   T:2234(0w(B@(0~(B(0~(Ba ,N+You find a hidden door.+aV,You find a hidden door.(0~(B2(0~(B2a [Seahorse17 the Initiate ]  HP:19 T:2235@(0~(B(0~(Ba% In what direction? a a2 As you kick the door, it crashes open! T:2236(0lq(B(0x~~(B(0mq(B(0~(B22(0~(Ba֜(0~(B@(0~(BM(0~(B2aIn what direction? a"\ aZ\}As you kick the door, it shatters to pieces! T:2237*(0~(B(0q(Ba3 T:2238(0~~(B (0~(B(0t(B(0u~(B (0x(B@M (0m(B(0u(BV(0~~(BaA-Autopickup: ON, for all objects.a (0~~(B(0~(B@(0~(B(0~(B2 q - a gray stone.@You step onto a level teleport trap!--More--a 6You are momentarily blinded by a flash of light.a" --More--a(0lqk(B(0lqqqk(B (0lj~mqqj~~~mqqk(B (0x~~~~~~~~~~(B^(0~x(B1 (0mk~~~lk~~~~~~m(B (0mqk~mvk~~~~~~~(B (0x~~~x~~(B<(0~qk~(B (0mqk~~~~~~~mqq(B(0~~~(B (0lqqj~~~~~(B%%(0~~~x(B(0~~~~~(B (0x~~~~~~~~~~~~l(B(0~~~~~~(B1 (0x~~~~~~~~~~~~x(B(0k(B@(0~~~(B (0lj~~~~~~x~x~lqj(B(0x~~aH[m(B((0~(B (0x~~~~~~lvqvqj(B(0mqqk(B (0x~~~~(B%(0~mk(B (0mk~lqk~~x(B (0mqj(B(0x~~x(B(0mqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:554 HP:19(51) Pw:15(45) AC:-1 Xp:8/1338 T:2238aa( 8x - an uncursed pick-axe (weapon in hand).aLb >What do you want to wield? [- x or ?*] ap a @You are empty handed. T:2239a .# a,]ca onducta Q Voluntary challenges: You have followed a strict vegan diet. You have never hit with a wielded weapon. You have never genocided any monsters. You have never polymorphed an object. You have never changed form. You have used no wishes.--More--a Xa:[Seahorse17 the Initiate ]  HP:20 Pw:17 T:2240 (0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(Ba i(0~(B(0m(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0k~(BYou have a little trouble lifting r - a drum.@ Burdened--More--a Your movements are slowed slightly because of your load. AC:0 Xp:8/1338 T:2241 Burdened--More--ap + T:2242a #You are empty handed.a,Autopickup: OFF.a(0~(B(0qk(B(0mk(B@(0m(B(0~(B(0~(B(0m(BaX T:2243(0~(B(0~~(B(0~~(B(0~(B(0~(B(0k(B(0~(B@(0m(B(0~~(B(0~~(B(0mk~(Bae  T:2244(0~~(B(0~~(B(0~(B(0~(B(0j(B@(0~(B(0~~(B(0lk(B(0mqj(Baa#[Seahorse17 the Initiate ]  HP:21 T:2245(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(Ba(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0l(B(0~~(Ba [ T:2246  T:2247(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(B(0x(B(0x(B(0mqq(Ba]- T:2248G(0~(B(0k(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(Ba E T:2249(0~~~(B(0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(Ba|(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BThe gnome lord hurls an emerald potion!--More--aY=[Seahorse17 the Initiate ]  HP:20 ConfCall an emerald potion: acaH oa̎ na='fauasaO ia oana: !a;o[Seahorse17 the Initiate ]  HP:21 T:2250@aG yYou begin striking monsters with your gloved hands.You hit the gnome lord!--More--ae.[Seahorse17 the Initiate ]  HP:14 AC:1 T:2251 a˞You kill the gnome lord!/1360%You feel less confused now. T:2252a0(0~~~(B(0~~(B(0~~(B@(0~(B(0w(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(BThere is a web here.You see here 2 fortune cookies.@a1MYou stumble into a spider web! T:2253aasR mYou disentangle yourself.(0~(B(0~(B(0~(B(0~(B(0u(B(0~(B@%(0~(B(0~(B(0~(B(0~~(BaR H T:2254(0~(B(0~(B(0k(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(BaS v[Seahorse17 the Initiate ]  HP:15 T:2255  T:2256az(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(Baj  T:2257(0~~~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(Ba?  T:2258(0~mq(B(0~(B(0~(B(0~(B(0q(B@(0q(B(0~(B(0~(Ba3 T:2259(0qqk(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(Ba)V (0~m(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(Ba [Seahorse17 the Initiate ]  HP:16 Pw:18 T:2260  T:2261>(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B"(0~(B(0l(B(0~(Ba/(0~(B(0x(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba;H T:2262(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba} T:2263(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(Ba (0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(Ba.You see here a hexagonal amulet.a a wYou have a little trouble lifting t - a hexagonal amulet. T:2264@aO[Seahorse17 the Initiate ]  HP:17 T:2265(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(BaS T:2266(0mj~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(Ba  T:2267(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba0=w T:2269(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0~(Bat9(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0x(B(0~(B(0k(B(0~(Bad[Seahorse17 the Initiate ]  HP:18 T:2270(0~~~(B(0~~~~~(B(0~~(B(0~~(B(0l(B(0~(B(0~(B@(0~(B(0m(B(0k(Ba  T:2272(0~~~(B(0~~~~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(Bak T:2273(0~~~(B(0x~(B(0qj(B(0~~(B@(0~(B(0qqw(B(0~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~~(BaU T:2274(0~~(B(0k(B@(0~(B(0~(B(0~(B(0~~(B(0~~(Ba {[Seahorse17 the Initiate ]  HP:19 T:2275(0~~(B(0~~~(B(0~~(B(0qq(B(0~(B(0~(B(0~~(B@(0~(B(0qq(B(0~(Ba T:2276(0~~(B(0m(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0l(Ba T:2277(0~(B(0~(B@(0~(B(0~(Ba؝ T:2279(0~(B(0~(B@(0~(B(0~(B(0~(Ba (0~m(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(BYou step onto a level teleport trap!--More--a\>You are momentarily blinded by a flash of light.--More--a) (0lqk(B(0lqk(B(0qk(B(0j~m(B(0lj~mqj~mk(B(0qk(B(0~~(B(0x~(B<(0~~~~~mk(B(0j~mk(B(0mqk(B(0k~(B(0tq~~~~~~~mk(B%(0~~mj~~~~(B(0lj~qqj~~~~~~~~~x(B (0lqqk(B(0~~~~~~~~(B(0x~~~~~~x~~x~x(B(0lj(B (0x(B>(0~x(B(0~~~~~~(B(0lqqqk(B(0x~~~~lqvqqjqj(B (0x~~x(B(0lq~~~~(Ba (0lj~~~xlqqj~~~~mk(B (0x~lj(B(0lqqklqqqj(B^(0~~(B(0x~~~~mj~~~~~~~~mqj(B(0l(B (0x~x(B(0lj~~mj~~~~~qk(B(0lqj~~~~~~~~~~~(B%(0~~~~~~~~~m(B (0x~x(B(0x~~~~~~~(B)(0~~~mqk(B(0lj~(B)(0~lk~x~~~x~~~~~~~~~~~~~x(B (0x~x(B(0x~~~~qq~~~x~~~mqqqqqqj~~~~xmqvk~lu~~q~~~~~~~~~x(B (0x~x(B(0lj~~~~~~~~a lvq~~~~~~~~~~~~~qj(B(0mqjx~x~~~~~~~~lqj(B (0x(B@(0x(B(0lj~~~~~~~~ljx~~~~~~lqqqk~~~~m(B(0j~x~~~~~~~~x(B (0x~mqj~~~~~~~~~mqj~~~~~~x(B(0x~~~~~x(B(0~~(B(0~~~~~~~m(B (0x~~~~~lq~~~q~~~~~~~~~~lj(B(0mk~~~qj(B(0~~lqk~~~~~~~(B (0x~~~lqu~~~~~(B((0~x~~~~~~lj(B(0x~~~~(B(0~~x(B(0~~~~~~~~~a (B (0mqqqj(B(0x~~~~~~lvk~~~~lj(B(0x(B`(0~~l(B(0~lj(B(0qk~x~~~~~~x(B(0mqk~~lqj(B(0mk~lqj(B(0qqqj(B(0mq(B(0qjk~lqqqj(B(0mqqj(B(0mqj(B(0qj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:3 $:554 HP:19(51) Pw:18(45) AC:1 Xp:8/1360 T:2279 Burdeneda a"[Seahorse17 the Initiate ]  HP:20 Pw:20 T:2280(0~(B@(0~~(B(0~(Ba^ T:2281(0~(B@(0~~(B a n T:2282@(0~(B(0~~(B a%-r@(0~(B(0~~(B(0~(Bas-M@(0~(B(0~(Ba.[Seahorse17 the Initiate ]  HP:21 T:2285@(0~(Ba/(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BYou are beginning to feel hungry. T:2289 Hungry Burdeneda[Seahorse17 the Initiate ]  HP:22 T:2290@(0~(Ba#0What do you want to eat? [fhiLN or ?*] a  Comestibles f - 4 uncursed food rations h - 6 uncursed oranges i - 4 uncursed fortune cookies L - 3 food rations N - a tripe ration(end) a& L+(0qk(B(0qk~mqj~mk(B<(0~~~~~mk~~~~~~~mk~~~~~~~~xx~~x~x(B(0lj(B a/' This food really hits the spot! T:2291 Burdened T:2292 T:2293aA' # T:2294a' [Seahorse17 the Initiate ]  HP:23 T:2295You finish eating the food ration. T:2297aay'You fall down the stairs.--More--adp (0qqj~~(B(0~~~~~~l(B(0~~~~~~~x(B(0~~~(B)(0~(B@)(0mk(B(0lk~~~~~x(B(0mvqq~(B>(0lj(B(0~~~(B%(0~~x(B(0wq~~~~x(B(0x~~(B%(0~~x(B(0x~~(B%(0qqvk(B(0mqtq~~(B))(0~x(B(0~~~x~~~lk~m(B(0x~~~~~~xx~~(B(0mqk~~lqjmk(B(0mqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:554 HP:22(51) Pw:20(45) AC:1 Xp:8/1360 T:2297 Bap urdenedaq "  T:2298a  T:2299(0~~(B(0~~(B(0~~(B(0~(B<@)(0~~(Ba [Seahorse17 the Initiate ]  HP:23 Pw:22 T:2300(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(Ba'You fall down the stairs.--More--aL## (0lqqqqqqk(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~(B)####(0lqqqk(B####(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x(B>(0~~~~~x(B##(0x(B@(0~~a(B###(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x(B[(0~~(B[[38;5;0aLm(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B%####(0x~(B)(0~x(B++(0~tqau~~{(B+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqqaqj~aL(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~(B[(0~~(B[(0~(B%(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B%[a ME38;5;0m*(0x(B(0~~x(B(0x~~~x(B((((0x(B(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:554 HP:22(51) Pw:22(45) AC:1 Xp:8/1360 T:2300 Burdeneda OaKq< T:2301<@ajBI T:2302(0~(B@a A(0~(B@(aB T:2303(0~(B@a[Seahorse17 the Initiate ]  HP:23 T:2305(0~(B@aʓb T:2306(0~(B(0~(B@aa(0~(B(0~~~(B(0~(B(0a(B@(0~(BabbMYou see here a whistle called tin. T:2307aSo [Seahorse17 the Initiate ]  HP:24 T:2310(0~~(B(##@(0~~(B#@ap % T:2312aeJ(0~~~(B#@apE T:2313#@aq E T:2314#@a |[Seahorse17 the Initiate ]  HP:25 T:2315#@aI #@a T:2316#@(0~(B(0~~~(B(0~~(B(0~~~(BaN  T:2317#(0~~(B@(0~~(B(0~(B(0~~(B(0~~~(Baw  T:2318(0~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B#@(0~(B(0~~~(B(0~~~(BaB} T:2319(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0a(B@1(0~(Ba([Seahorse17 the Initiate ]  HP:26 Pw:23 T:2320(0~(B@(0~(B(0~(BaHO ~(0~~(B(0~~(B(0~(B(0~(B@(0~(Ba? T:2321  T:2322(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(B[(0~~~~~~~~~(B(0~(B@(0~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~(B(0~~(B(0~~(Bau(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~~(B(0~(B*(0~~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(Ba T:2323(0~(B(0~~(B(0~(B@(0~~(B(0~(B@(0~(B(0~~~~(B(0~(B(0~~~(B@(0~(Ba$ L[Seahorse17 the Initiate ]  HP:27 T:2325(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Ba&  T:2328(0~~(B(0~(B(0~(B+(0~(B(0~(B(0~~~(B@(0~(B(0~(B(0~~~~(B(0~~(B*(0~(B(0~(Ba T:2329(0~(B(0~(B@(0~(B(0~(B(0~~~(Bas(0~(B(0~(B(0~~~(B@(0~~(B@(0~~~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~(B@(0~~(Ba(0~(B(0~(B(0~(B(0~(B(0~(B@ Things that are here: an orcish helm a crude short sword--More--aq[Seahorse17 the Initiate ]  HP:28 T:2330a T:2331(0~(B(0~~~(B(0~(B(0~(B(0~(B[@@(0~(B@ap(0~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B Things that are here: an orcish helm a cursed crude short sword--More--a d@(0~(B(0~(B@aj  T:2333(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~(B[@@(0~(Bau(0~(B@(0~(B(0{(B(0~(B@(0~~(B(0~(B(0~(B(0~~~(B@(0~(B@(0~(B(0~(B@(0~(B(0~(BFa!q(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(BThe priest of Huan Ti intones:"Pilgrim, you enter a sacred place!"--More--a:E + T:2334a [Seahorse17 the Initiate ]  HP:29 T:2335  T:2336@(0~(B@(0{(B(0~(B(0~(B(0~(B@(0a(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(Bafu T:2337(0~(B@[@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba  T:2338(0~(B@@(0~(B@(0~(B(0~(B(0~(BFa_  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a+a3(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B%*(0x(B(0~~x~u(B((0~(B/(0x(B(0~aѴx~mqqqj(B(0~x~~~~~~~~~xqqqqqqqqqj(B What would you like to drop?   Amulets  t - a hexagonal amulet  Comestibles  L - 3 food rations  N - a tripe ration  Scrolls  Y - a scroll labeled GNIK SISI VLE  Spellbooks  c - a dark green spellbook  d - a dull spellbook  e - a gray spellbook  Potions  R - a murky potion  V - a cyan potion  Rings  S - a brass ring  Wands  p - a forked wand  W - a wand of striking  Tools  r - a drum  s - a bag containing 17 items  Gems/Stones  g - a yellow gem  l - a green gem (1 of 2)a++++++++++++++++aG ## (0lqqqqqqk(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~(B)####(0lqqqk(B####(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x(B>(0~~~~~x(B##(0x(B<(0~~a(B###(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x(B[(0~~(B[aH (0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B(####(0x~(B)(0~x(B++(0~tqau~~(B@@(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~(B@(0~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqqaqj~(B{[a?H 1m(0~~~~~~~~~~~x(B#(0x~~~~~~~(B[(0~~(B[(0~(B[(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B%*(0x(BalH (0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a(BF(0x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:554 HP:29(51) Pw:23(45) AC:1 Xp:8/1360 T:2338There is a black flash as a hexagonal amulet hits the altar.--More--aW aĚ  T:2339@+(0~(B@a  Pick up what?   Amulets  a - a cursed hexagonal amulet  Comestibles  b - 3 uncursed food rations  c - an uncursed tripe ration  Scrolls  d - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  e - an uncursed dark green spellbook  f - an uncursed dull spellbook  g - an uncursed gray spellbook  Potions  h - an uncursed cyan potion  i - a cursed murky potion  Rings  j - an uncursed brass ring  Wands  k - an uncursed forked wand  l - an uncursed wand of striking  Tools  m - an uncursed bag containing 17 items  n - an uncursed drum  Gems/Stones  o - an uncursed black gem  p - an uncursed green gem (1 of 2)a++++++++++++++++a\ ## (0lqqqqqqk(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~(B)####(0lqqqk(B####(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x(B>(0~~~~~x(B##(0x(B<(0~~a(B###(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x(B[(0~(B@a [(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B(####(0x~(B)(0~x(B++(0~tqau~~(B@+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~(B@(0~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqqaqj~[a 38;5;4m(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~(B[(0~~(B[(0~(B[(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B%[38;5;0a' m*(0x(B(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a(BF(0x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:554 HP:29(51) Pw:23(45) AC:1 Xp:8/1360 T:2339t - a cursed hexagonal amulet.f - 3 uncursed food rations.--More--aaͿ@a Burdened [Seahorse17 the Initiate ]  HP:30 Pw:25 T:2341(0~~(B@(0~(B@(0~(BaV @What do you want to use or apply? [jkmp-sxBDEPW or ?*] a^ T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a#l+(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a+a .(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~~wqqak~~~x(B Take out what?  Gems/Stones a - a violet gem b - a yellow gem(end) a)++at(0qqqqqqqqqk~~~~~~~~~xwqqqwqqk(BYou have a little trouble removing O - a violet gem.--More--a~ T:2342@(0~(B@(0~(BaG  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a+ aS(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B%*(0x(B(0~~x~u(B((0~(B/(0x(B(0~ anx~mqqqj(B(0~x~~~~~~~~~xqqqqqqqqqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:554 HP:30(51) Pw:25(45) AC:1 Xp:8/1360 T:2342 Burdened What would you like to drop?  Gems/Stones M - a yellow gem O - a violet gem(end) aA++ a(0qqqqqqqqqk~~~~~~~~~xwqqqwqqk(BA yellow gem lands on the altar. a.wA violet gem lands on the altar. T:2343(0~(B@ a.  a Pick up what?  Gems/Stones a - an uncursed violet gem b - an uncursed yellow gem(end) ac++ aă(0qqqqqqqqqk~~~~~~~~~xwqqqwqqk(BYou have a little trouble lifting O - an uncursed violet gem.--More-- a [Seahorse17 the Initiate ]  HP:31 T:2345@[@@(0~(B(0~(B a  Coins  $ - 554 gold pieces  Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  i - 4 uncursed fortune cookies  N - an uncursed tripe ration  Scrolls  Y - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - an uncursed dark green spellbook  d - an uncursed dull spellbook  e - an uncursed gray spellbook  Potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings  S - an uncursed brass ring  Wands  m - an uncursed wand called cancellation  aG [K(1 of 2)a.[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:554 HP:31(51) Pw:25(45) AC:1 Xp:8/1360 T:2345 Burdened## (0lqqqqqqk(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~(B)####(0lqqqk(B####(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x(B>(0~~~~~x(B##(0x(B<(0~~a(B###(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x[38a;5;0m~~~x(B?++(0x(B(0~x(B[(0~(B@[(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B(####(0x~(B)(0~x(B++(0~tqau~(B@@+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(Ba######(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~(B[(0~~(B[(0~(B[(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B*(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(BaKG%!(0~x~a~~x~~x~(B%*(0x(B(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a(BF(0x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(Ba T:2346(0~(B@(0{(B@@(0~(B(0~(B(0~(B(0~(Ba2 T:2347@(0~(B(0~(B@(0~(B(0~~~~(BaP X T:2349@(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(BF(0~(B(0~(Ba[ Y[Seahorse17 the Initiate ]  HP:32 T:2350@(0~(B@(0{(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~(B(0~(Ba T:2351[@@(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B@(0~~~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~(B@(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(Ba;  T:2352(0~~(B(0~~(B(0~(B(0~(B(0~~~~~~~(B(0~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~(BaK(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BaM(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Ba&P[Seahorse17 the Initiate ]  HP:33 T:2355(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B@(0~~(B@(0~~(BaP(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B@(0~(B@(0~(BaPCYou hear bubbling water. T:2356aU(0~(B(0~(B@(0~~(B(0~~~~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~~(B@(0~(B(0~(B(0~(B@arThere are several objects here. T:2358@(0~(B@a` I(0~(B+(0~(B@(0~(B@[(0~(B(0~(B(0~(B@(0~(Baj<What do you want to drop? [$a-txBDEHIN-PR-Z or ?*] a4You drop an uncursed pick-axe.a^Your movements are now unencumbered. T:2359(0~(BaFa9(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B((0~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~~~~(B@(0~~~~~~~~~~(B(0~(B(0~(Ba:"Hello, seahorse17! Welcome again to Stewe's hardware store!"[Seahorse17 the Initiate ]  HP:34 Pw:26 T:2360ah(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0a(B@@(a 'Really attack Stewe? [yn] (n) aa.O(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@aPYou see here a figurine of a newt (for sale, 120 zorkmids). T:2361*@a@x (0~(B(0~(B(0~(B(0~(B@(a"y VThere are several objects here.(0~(B@a9a@ Pick up what?  Scrolls a - a scroll labeled ELBIB YLOH (for sale, 120 zorkmids) b - a scroll labeled ETAOIN SHRDLU (for sale, 200 zorkmids) c - a scroll of identify (for sale, 30 zorkmids) Tools d - a whistle called magic (for sale, 15 zorkmids) Gems/Stones e - a red gem (for sale, 5250 zorkmids)(end) a +a+a +a%c +aZ+aGQ (0qqqqqqqqqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~~~~~~~~xwqqk(B(0~lqqwqqqwqqkx(B(0~tqqqqqk~x~~x(B((0~(B((0xx(B(0~x(B[(0~~(B[(0~x~x~~x(B((((0x(B(0xtqau~~{(B+(0~x~mqau~~~xqqj~xj~~x~~~~~x~~~~mqqaj~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B[16;3aQ r1H"For you, most gracious sir; only 120 zorkmids for this scroll labeled ELBIB YLOH."--More--aTv - a scroll labeled ELBIB YLOH (unpaid, 120 zorkmids).--More--am j"For you, good sir; only 200 zorkmids for this scroll labeled ETAOIN SHRDLU."--More--aWw - a scroll labeled ETAOIN SHRDLU (unpaid, 200 zorkmids).--More--a,b"For you, honored sir; only 30 zorkmids for this scroll of identify."--More--aQ Lx - a scroll of identify (unpaid, 30 zorkmids).--More--aC:d"For you, honored sir; only 15 zorkmids for this whistle called magic."--More--aE Nz - a whistle called magic (unpaid, 15 zorkmids).--More--al6Z"For you, esteemed sir; only 5250 zorkmids for this red gem."--More--ay > T:2362@a@What do you want to use or apply? [jkmp-szBDEPW or ?*] aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a 9+(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) !a+!a(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~(B Take out what?  Scrolls a - an uncursed scroll labeled GNIK SISI VLE b - a cursed scroll labeled GNIK SISI VLE c - an uncursed scroll labeled PHOL ENDE WODAN d - an uncursed scroll of gold detection(end) "aUh(0qqqqqqqqqqk~~~~~~~~~~xqwqqqwqqk~x(B((0~(B((0x~x(B((((0x(B(0x(B"a @What do you want to use or apply? [jkmp-szBDEPW or ?*] "ai T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) #a9+(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) $aw+$a (0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~(B Take out what?  Potions a - 2 uncursed murky potions b - an uncursed puce potion c - an uncursed ruby potion d - an uncursed sky blue potion e - 3 blessed potions called water(end) &a6#&ax(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~x(B&apA - a blessed potion called water. T:2363@(&aZ # 'amdip'aBLWhat do you want to dip? [$a-tv-zABDEHIN-PR-Z or ?*] 'aL@   Coins  $ - 554 gold pieces  Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  i - 4 uncursed fortune cookies  N - an uncursed tripe ration  Scrolls  v - a scroll labeled ELBIB YLOH (unpaid, 120 zorkmids)  w - a scroll labeled ETAOIN SHRDLU (unpaid, 200 zorkmids)  x - a scroll of identify (unpaid, 30 zorkmids)  Y - an uncursed scroll labeled GNIK SISI VLE  Spellbooks  c - an uncursed dark green spellbook  d - an uncursed dull spellbook  e - an uncursed gray spellbook  Potions  A - a blessed potion ca'a@ wlled water  R - a cursed murky potion  V - an uncursed cyan potion (1 of 3)*a +## (0lqqqqqqk(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~(B)####(0lqqqk(B####(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x(B>(0~~~~~x(B##(0x(B<(0~~a(B###(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x(B[(0~*a~(B[(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B(####(0x~(B)(0~x(B++(0~tqau~~{(B+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqq*aaqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~(B([(0~~(B[(0~(B[(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B@@(0tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B%*a,[1m*(0x(B(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:554 HP:34(51) Pw:26(45) AC:1 Xp:8/1360 T:2363What do you want to dip a scroll of identify (unpaid, 30 zorkmids) into? [ARV or ?*] *aN}  Potions A - a blessed potion called water R - a cursed murky potion V - an uncursed cyan potion(end) ,a+(0qqqqqqqqqk~~~~~~~~~x(B,aFStewe's scroll of identify glows with a light blue aura.,aO NWhat do you want to use or apply? [jkmp-szBDEPW or ?*] ,aS T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) -am9+(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) -a+-a6(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~(B Take out what?  Scrolls a - an uncursed scroll labeled GNIK SISI VLE b - a cursed scroll labeled GNIK SISI VLE c - an uncursed scroll labeled PHOL ENDE WODAN d - an uncursed scroll of gold detection Potions e - 2 uncursed murky potions f - an uncursed puce potion g -a,7- an uncursed ruby potion h - an uncursed sky blue potion i - 2 blessed potions called water Gems/Stones j - an uncursed black gem k - an uncursed green gem l - 2 uncursed orange gems m - an uncursed red gem n - a cursed white gem o - an uncursed yellow gem(end) .a+.aNm+.aD +/a; (0qqqqqqqqqqk~~~~~~~~~~xqwqqqwqqk~x(B((0~(B((0x~x(B((((0x(B(0xau~~~xqqj~x~mqqaj~~~~~~~~~~~~~~~x~~~~~~~~~~x~~(B)(0~(B*(0~~~~~~(B+(0~wqqak~~~x~~x(B%(0~~x(B(0~~x~~x~(B%*(0x(B(0~/a ~xq~u(B((0~(B/(0x(B(0~x(B(0~mqqqj(B(0~x~~~~~~~~~~xqqqqqqqqqqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:554 HP:34(51) Pw:26(45) AC:1 Xp:8/1360 T:2363Y - an uncursed scroll labeled GNIK SISI VLE.--More--0a\GC - a cursed scroll labeled GNIK SISI VLE.--More--0ap ZF - an uncursed scroll labeled PHOL ENDE WODAN. T:23641aNWhat do you want to use or apply? [jkmp-szBDEPW or ?*] 1a̛T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 1a9+(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 1aU +2aa.(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~(B Take out what?  Scrolls a - an uncursed scroll of gold detection Potions b - 2 uncursed murky potions c - an uncursed puce potion d - an uncursed ruby potion e - an uncursed sky blue potion f - 2 blessed potions called water Gems/Stones g - an unc2a /ursed black gem h - an uncursed green gem i - 2 uncursed orange gems j - an uncursed red gem k - a cursed white gem l - an uncursed yellow gem(end) 4aG >++++++5aD(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B%*(0x(B(0~~x~u(B((0~(B/(0x(B(0~5aDx~mqqqj(B(0~x(BG - an uncursed black gem.J - an uncursed green gem.K - 2 uncursed orange gems.--More--5aW OL - an uncursed red gem.A - a cursed white gem.5aX -g - an uncursed yellow gem.6ab[Seahorse17 the Initiate ]  HP:35 T:23657a@What do you want to use or apply? [jkmp-szBDEPW or ?*] 7aMT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 7a +(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions  B - Items known to be Blessed U - Items known to be Uncursed(end) 8a' +9aS(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x(B Take out what?  Potions a - 2 uncursed murky potions b - an uncursed puce potion c - an uncursed ruby potion d - an uncursed sky blue potion e - 2 blessed potions called water(end) 9a/+++++9a x(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~x(B9a hQ - 2 uncursed murky potions.M - an uncursed puce potion.--More--:aW*u - an uncursed ruby potion.:aX_Your knapsack cannot accommodate any more items. T:2366;a,CWhat do you want to read? [c-ev-xCFY or ?*] ;a X Scrolls v - a scroll labeled ELBIB YLOH (unpaid, 120 zorkmids) w - a scroll labeled ETAOIN SHRDLU (unpaid, 200 zorkmids) x - a blessed scroll of identify (unpaid, 30 zorkmids) C - a cursed scroll labeled GNIK SISI VLE F - an uncursed scroll labeled PHOL ENDE WODAN Y - 2 uncursed scrolls labeled GNIK SISI VLE Spellbooks c - an uncursed dark green spellbook d - an uncursed dull spellbook e - an uncursed gray spellbook(end) =a<+(0qqqqqqqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~~~~~~xqk(B(0~lqqwqqqwqqk~tqqqqqk~x~~x(B((0~(B((0x~x(B[(0~~(B[(0~x~x~~x(B((((0x(B(0xau~~{(B+(0~x~mqau~~~xqqj~x~x~~~~~x~~~~mqqaj~~~~~~x~~~~~x~~~~~~~~~~~~~x~mqqqaqj=aY[m~(B{(0~~~~~~~~~~~x(B=a4As you read the scroll, it disappears.--More--=a  What would you like to identify first?   Amulets  t - a cursed hexagonal amulet  Armor  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Scrolls  v - a scroll labeled ELBIB YLOH (unpaid, 120 zorkmids)  w - a scroll labeled ETAOIN SHRDLU (unpaid, 200 zorkmids)  C - a cursed scroll labeled GNIK SISI VLE  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls labeled GNIK SISI VLE  Spellbooks  c - an uncursed dark green spellbook  d - an uncursed dull spellbook  e - an uncursed gray spellbook  Potions  u - an uncursed ruby potion  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings  S - an uncursed brass ri=a _ng  Wands  m - an uncursed wand called cancellation (1 of 2)Da'z  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  W - an uncursed wand of striking  Tools  k - an uncursed key  r - an uncursed drum  s - an uncursed bag containing 3 items  z - a whistle called magic (unpaid, 15 zorkmids)  P - an uncursed lamp called oil  Gems/Stones  g - 3 uncursed yellow gems  l - an uncursed green gem  n - an uncursed red gem  o - an uncursed white gem  q - an uncursed gray stone  y - a red gem (unpaid, 5250 zorkmids)  A - a cursed white gem  G - an uncursed black gem  J - an uncursed green gem  K - 2 uncursed orange gems  L - an uncursed red gem  O - an uncursed violet gem  T - an uncursed black gem  U - 3 uncursed white gems  X - an uncursed yellow gem  Z - an uncursed violet gem (2 of 2)Ga7+Ga1## (0lqqqqqqk(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~(B)####(0lqqqk(B####(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x(B>(0~~~~~x(B##(0x(B<(0~~a(B###(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x(B[(0~~aU18;5;3m(B[(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B(####(0x~(B)(0~x(B++(0~tqau~~{(B+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqqa%2maqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~(B([(0~~(B[(0~(B[(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B@@(0tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B%aW25;0m*(0x(B(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:554 HP:35(51) Pw:26(45) AC:1 Xp:8/1360 T:2366y - an uncursed worthless piece of red glass (unpaid, 5250 zorkmids).Ga2--More--Haf What would you like to identify next?   Amulets  t - a cursed hexagonal amulet  Armor  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Scrolls  v - a scroll labeled ELBIB YLOH (unpaid, 120 zorkmids)  w - a scroll labeled ETAOIN SHRDLU (unpaid, 200 zorkmids)  C - a cursed scroll labeled GNIK SISI VLE  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls labeled GNIK SISI VLE  Spellbooks  c - an uncursed dark green spellbook  d - an uncursed dull spellbook  e - an uncursed gray spellbook  Potions  u - an uncursed ruby potion  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings  S - an uncursed brass rinHa&g^g  Wands  m - an uncursed wand called cancellation (1 of 2)Qa  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  W - an uncursed wand of striking  Tools  k - an uncursed key  r - an uncursed drum  s - an uncursed bag containing 3 items  z - a whistle called magic (unpaid, 15 zorkmids)  P - an uncursed lamp called oil  Gems/Stones  g - 3 uncursed yellow gems  l - an uncursed green gem  n - an uncursed red gem  o - an uncursed white gem  q - an uncursed gray stone  A - a cursed white gem  G - an uncursed black gem  J - an uncursed green gem  K - 2 uncursed orange gems  O - an uncursed violet gem  T - an uncursed black gem  U - 3 uncursed white gems  X - an uncursed yellow gem  Z - an uncursed violet gem (2 of 2)TaR+Tam## (0lqqqqqqk(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~(B)####(0lqqqk(B####(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x(B>(0~~~~~x(B##(0x(B<(0~~a(B###(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x(B[(0~~a8;5;3m(B[(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B(####(0x~(B)(0~x(B++(0~tqau~~{(B+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqqa%maqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~(B([(0~~(B[(0~(B[(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B@@(0tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B%aze5;0m*(0x(B(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:554 HP:35(51) Pw:26(45) AC:1 Xp:8/1360 T:2366q - an uncursed luckstone.Ta--More--Ua  What would you like to identify next?   Amulets  t - a cursed hexagonal amulet  Armor  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Scrolls  v - a scroll labeled ELBIB YLOH (unpaid, 120 zorkmids)  w - a scroll labeled ETAOIN SHRDLU (unpaid, 200 zorkmids)  C - a cursed scroll labeled GNIK SISI VLE  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls labeled GNIK SISI VLE  Spellbooks  c - an uncursed dark green spellbook  d - an uncursed dull spellbook  e - an uncursed gray spellbook  Potions  u - an uncursed ruby potion  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings  S - an uncursed brass rinUa6 ^g  Wands  m - an uncursed wand called cancellation (1 of 2)[aS+\a## (0lqqqqqqk(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~(B)####(0lqqqk(B####(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x(B>(0~~~~~x(B##(0x(B<(0~~a(B###(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x(B[(0~~[3\a~8;5;3m(B[(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B(####(0x~(B)(0~x(B++(0~tqau~~{(B+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqq[38;5;3\amaqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~(B([(0~~(B[(0~(B[(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B@@(0tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B%[38;\au5;0m*(0x(B(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:554 HP:35(51) Pw:26(45) AC:1 Xp:8/1360 T:2366Y - 2 uncursed scrolls of confuse monster.\a% T:2367^a7 Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  u - Unpaid items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _a+_aM0(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B%*(0x(B(0~~x~u(B((0~(B/(0x(B(0~_a0x~mqqqj(B(0~x~~~~~~~~~xqqqqqqqqqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:554 HP:35(51) Pw:26(45) AC:1 Xp:8/1360 T:2367 What would you like to drop?  Scrolls v - a scroll labeled ELBIB YLOH (unpaid, 120 zorkmids) w - a scroll labeled ETAOIN SHRDLU (unpaid, 200 zorkmids) Tools z - a whistle called magic (unpaid, 15 zorkmids) Gems/Stones y - an uncursed worthless piece of red glass (unpaid, 5250 zorkmids)(end) `a +ba ###(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B#(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B#(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B#(0x~~~x(B?++(0x(B(0~x(B[(0~~(B[(0~x~x~~x(B((((0x(B(0x(B#(0x~(B)(0~x(B++(0~tqaubay Y~~{(B+(0~x~mqau~~~xqqj~x(B#(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(BbaA uYou drop an uncursed worthless piece of red glass (unpaid, 5250 zorkmids). T:2368cacaFM %Itemized billing? [ynq] (q) daNA blessed scroll of identify for 30 zorkmids. Pay? [yn] (n) da w $:524You paid for a blessed scroll of identify at a cost of 30 gold pieces.--More--eaNA scroll labeled ELBIB YLOH for 120 zorkmids. Pay? [yn] (n) falQA scroll labeled ETAOIN SHRDLU for 200 zorkmids. Pay? [yn] (n) faӽ HA whistle called magic for 15 zorkmids. Pay? [yn] (n) ga[u $:509You bought a whistle called magic for 15 gold pieces.--More--gaC A"Thank you for shopping in Stewe's hardware store!"kak7 Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  u - Unpaid items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ka>W+ka*` (0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B%*(0x(B(0~~x~u(B((0~(B/(0x(B(0~kaa x~mqqqj(B(0~x~~~~~~~~~xqqqqqqqqqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:509 HP:35(51) Pw:26(45) AC:1 Xp:8/1360 T:2368 What would you like to drop?  Scrolls v - a scroll labeled ELBIB YLOH (unpaid, 120 zorkmids) w - a scroll labeled ETAOIN SHRDLU (unpaid, 200 zorkmids)(end) laR++maA"(0qqqqqqqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~~~~~~xqk(B(0~lqqwqqqwqqk(BYou drop a scroll labeled ELBIB YLOH (unpaid, 120 zorkmids).--More--mam T T:2369(0~(B@na^(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B@@(naa ^[Seahorse17 the Initiate ]  HP:36 T:2370(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B@(0~(Bna (0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B@(0~(B(0~(B(0~~~~(B@(0~~~~(B(0~(B(0~~~~~(B(0a(B(0~~~~~~~~~~(B(0~(B?(0~(Bna PYou see here an uncursed pick-axe.(0~(B@oa@W T:2371(0~(B(0~(B(0~(B@(0~~~(B((0~~~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(Boa< T:2372(0~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~~(B(0~~(Boa 3(0~(B@@(0~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(BoaQ K"Hello, seahorse17! Welcome again to Kilmihil's rare books!"oad T:2373@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~(B(0~~~~~(B(0~~(B(0~(Bpa @(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(Bpa zYou see here a paperback book named Soul Music (for sale, 30 zorkmids).+@qaf +@(0~~(B(0~~(B(0~(B(0~~(B Things that are here: an uncursed spellbook of stone to flesh (for sale, 450 zorkmids) a blessed spellbook of protection (for sale, 150 zorkmids)--More--saHt T:2374@(0~(Bsak +@(0~~(B(0~(B(0~(B(0~~(B(0~~~~(Bsal xYou see here a spellbook called 400 (for sale, 400 zorkmids).+@tak s"For you, honored sir; only 400 zorkmids for this spellbook called 400."--More--ua/u[Seahorse17 the Initiate ]  HP:37 T:2375@ua6@ AA spellbook called 400 for 400 zorkmids. Pay? [yn] (n) va6v $:109You bought a spellbook called 400 for 400 gold pieces.--More--va f"Thank you for shopping in Kilmihil's rare books!"@(0~(BwaIJ  T:2376(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~(Bwa"(0~(B@(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~(B(0~~~~~(B(0~~(B(0~(Bwa; V T:2377(0~(B+(0~(B@(0a(B(0~(B(0~~~~(B@(0~(B(0~~(B(0~(B(0~~(B(0~(Bway  T:2378(0~(B(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0~~~~(B(0~~(Bxa1a (0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~~(B@(0~~~(B(0~(B(0~~~~~(B(0~~(B(0~(Bxa-bMYou see here an uncursed pick-axe. T:2379xajYou have a little trouble lifting x - an uncursed pick-axe.@ Burdened--More--ya5[Seahorse17 the Initiate ]  HP:38 Pw:28 T:2380(0~(B@ya= T:2382(0~~(B(0~(B(0~(B@(0~(B@(0~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B@ya (0~(B(0~(B(0~~(B@(0~~(B@(0~~~~~~~~(B(0~(B(0~~~~~(B(0~~(B?(0~(Bza6g9 T:2383(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~(B@za${ T:2384(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B@@(0~(B(0~(B(0~(B(0~(B@za O[Seahorse17 the Initiate ]  HP:39 T:2385@(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B@(0~(B(0~(B@za .(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B@(0~(B(0~(B@(0~(B(0~(B(0~(B@{ay T:2386(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@{a! T:2387(0~~(B@(0~~(B(0~(B(0~~(B(0~~~~~~~(B(0~(B(0~~~(B@(0~~(B(0~(B(0~(B@(0~(B@(0~~~~(B(0~(B(0~(BF(0~(B{aR T:2388@[(0~~(B@(0~~(B(0~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B@(0~~~~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B{a : T:2389(0~(B@@(0~(B@(0a(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B|aW[Seahorse17 the Initiate ]  HP:40 T:2390@@(0{(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B|a T:2391@(0~~(B@@(0~(B(0~(B(0~(BF(0~(B|a  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) }a+}a%(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x~~~~~~~~~x~(B)(0~(B*(0~~~~~~~wqqak~~~x~x(B%(0~~x(B(0~~x~x~(B%*(0x(B(0~~x~u(B((0~(B/(0x(B(0~}ax~mqqqj(B(0~x~~~~~~~~~xqqqqqqqqqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:109 HP:40(51) Pw:28(45) AC:1 Xp:8/1360 T:2391 Burdened What would you like to drop?  Spellbooks v - a spellbook called 400 Tools z - a whistle called magic(end) }aF++}aAa "(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0x(BA spellbook called 400 lands on the altar.--More--}a4  T:2392(0~(B@F(0~(B~a Pick up what?  Spellbooks a - an uncursed spellbook called 400 Tools b - an uncursed whistle called magic(end) ~a++~a ?(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0x(BYou have a little trouble lifting v - an uncursed spellbook called 400.--More--~a T:2393@+(0~(B@@aAWhat do you want to use or apply? [jkmprsxzBDEPW or ?*] aQ T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a0 +(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions  B - Items known to be Blessed U - Items known to be Uncursed(end) a2 +a(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x(B Take out what?  Potions a - an uncursed sky blue potion b - 2 blessed potions called water(end) ayz#aX (0qqqqqqqqqk~~~~~~~~~xwqqqwqqk(BawY You have a little trouble removing w - a blessed potion called water. T:2394@@(0~(B(0~(Ba# adipahRAWhat do you want to dip? [$a-xzA-Z or ?*] aU   Coins  $ - 109 gold pieces  Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  i - 4 uncursed fortune cookies  N - an uncursed tripe ration  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Spellbooks  c - an uncursed dark green spellbook  d - an uncursed dull spellbook  e - an uncursed gray spellbook  v - an uncursed spellbook called 400  Potions  u - an uncursed ruby potion  w - a blessed aV Qpotion called water  M - an uncursed puce potion (1 of 3)a~ Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings  S - an uncursed brass ring  Wands  m - an uncursed wand called cancellation  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  W - an uncursed wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  r - an uncursed drum  s - an uncursed bag containing 3 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  D - an uncursed brass lantern (lit)  P - an uncursed lamp called oil  Gems/Stones  g - 3 uncursed yellow gems  l - an uncursed green gem  n - an uncursed red gem  o - an uncursed white gem  q - an uncursed luckstone  A - a cursed white gem (2 of 3)a| +## (0lqqqqqqk(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~(B)####(0lqqqk(B####(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x(B>(0~~~~~x(B##(0x(B<(0~~a(B###(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x(B[(0~~a|(B[(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B(####(0x~(B)(0~x(B+(0~~tqau~~(B@+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x(B@(0~(B@(0~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqqaqj[38;5a!};0m~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~(B[(0~~(B[(0~(B[(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B?(0~tqqwqqqk(BF(0lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~xaN}[1m~(B%*(0x(B(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:109 HP:40(51) Pw:28(45) AC:1 Xp:8/1360 T:2394 BurdenedWhat do you want to dip an uncursed luckstone into? [uwMQRV or ?*] a( 6 Potions u - an uncursed ruby potion w - a blessed potion called water M - an uncursed puce potion Q - 2 uncursed murky potions R - a cursed murky potion V - an uncursed cyan potion(end) a5FA+(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0x(Ba(G Your luckstone glows with a light blue aura.[Seahorse17 the Initiate  ]  HP:41 T:2395@(0~(B(0~(B@F(0~(BaB  Coins  $ - 109 gold pieces  Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  i - 4 uncursed fortune cookies  N - an uncursed tripe ration  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Spellbooks  c - an uncursed dark green spellbook  d - an uncursed dull spellbook  e - an uncursed gray spellbook  v - an uncursed spellbook called 400  Potions  u - an uncursed ruby potion  M - an uncursed pua Dce potion  Q - 2 uncursed murky potions (1 of 3)a[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:109 HP:41(51) Pw:28(45) AC:1 Xp:8/1360 T:2395 Burdened## (0lqqqqqqk(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~(B)####(0lqqqk(B####(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x(B>(0~~~~~x(B##(0x(B<(0~~a(B###(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x[38aj;5;0m~~~x(B?++(0x(B(0~x(B[(0~~(B[(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B(####(0x~(B)(0~x(B+(0~~tqau~(B@@+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~(B@(0~~~x~~~~~~~~~~~~~x(B#[13;2a0H#####(0x~~~~~~~~(B{(0~mqqqaqj~(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~(B[(0~~(B[(0~(B[(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~(BF(0~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B?(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x[38;a75;3m(B%!(0~x~a~~x~~x~(B%*(0x(B(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(Ba\AWhat do you want to use or apply? [jkmprsxzBDEPW or ?*] avT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a^N+(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions  B - Items known to be Blessed U - Items known to be Uncursed(end) a+a (0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0xu~~~xqqj~xmqqaj~~~~~~~~~~~~~~x(B Take out what?  Potions a - an uncursed sky blue potion b - a blessed potion called water(end) aJ+aL (0qqqqqqqqqk~~~~~~~~~xwqqqwqqk(BaL You have a little trouble removing y - a blessed potion called water. T:2396(0~(B@(0~(B@a2# a#dipaT CWhat do you want to dip? [$a-vx-zA-Z or ?*] a;f   Coins  $ - 109 gold pieces  Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  i - 4 uncursed fortune cookies  N - an uncursed tripe ration  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Spellbooks  c - an uncursed dark green spellbook  d - an uncursed dull spellbook  e - an uncursed gray spellbook  v - an uncursed spellbook called 400  Potions  u - an uncursed ruby potion  y - a blessed af Qpotion called water  M - an uncursed puce potion (1 of 3)aj+## (0lqqqqqqk(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~(B)####(0lqqqk(B####(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x(B>(0~~~~~x(B##(0x(B<(0~~a(B###(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x(B[(0~~[38;5;3a(m(B[(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B(####(0x~(B)(0~x(B+(0~~tqau~~(B@+(0~x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~(B@(0~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~(B@(0~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqqaqj~a[1m(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~(B[(0~~(B[(0~(B[(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~(BF(0~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B?(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~a(B%*(0x(B(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:109 HP:41(51) Pw:28(45) AC:1 Xp:8/1360 T:2396 BurdenedWhat do you want to dip an uncursed spellbook called 400 into? [uyMQRV or ?*] ax 6 Potions u - an uncursed ruby potion y - a blessed potion called water M - an uncursed puce potion Q - 2 uncursed murky potions R - a cursed murky potion V - an uncursed cyan potion(end) a2A+(0qqqqqqqqqk~~~~~~~~~xwqqqwqqkx(B((0~(B((0xx(B((((0x(B(0x(BaS3Your spellbook called 400 glows with a light blue aura.@(0~(B@(0~(BaAWhat do you want to read? [c-evCFY or ?*] a Scrolls C - a cursed scroll of confuse monster F - an uncursed scroll labeled PHOL ENDE WODAN Y - 2 uncursed scrolls of confuse monster Spellbooks c - an uncursed dark green spellbook d - an uncursed dull spellbook e - an uncursed gray spellbook v - a blessed spellbook called 400(end) a3 +(0qqqqqqqqqqk~~~~~~~~~~xqwqqqwqqk~x(B((0~(B((0x~x(B((((0x(B(0xau~~~xqqj~x~mqqaj~~~~~(Ba3 KYou begin to memorize the runes. T:2397an5  T:2398+@(0~(B@ T:2399@(0~(B@(0~(B--More--aYou add the "cure blindness" spell to your repertoire.[Seahorse17 the Initiate  ]  HP:42 Pw:29 T:2401a  T:2402@@(0{(B+@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Barv5What do you want to drop? [$a-vxzA-Z or ?*] a{  Coins  $ - 109 gold pieces  Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  i - 4 uncursed fortune cookies  N - an uncursed tripe ration  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Spellbooks  c - an uncursed dark green spellbook  d - an uncursed dull spellbook  e - an uncursed gray spellbook  v - a blessed spellbook of cure blindness  Potions  u - an uncursed ruby potion  M - aa{Qn uncursed puce potion  Q - 2 uncursed murky potions (1 of 3)ac +## (0lqqqqqqk(B#(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~(B)####(0lqqqk(B####(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B (0x(B>(0~~~~~x(B##(0x(B<(0~~a(B###(0x~~~lqqqwqqk(B(0~lqqwqqqwqqk(B (0mqqqqqqj(B###(0x~~~x(B#(0x~~~x~~(B+(0x(B(0~tqqqqqk~x~~x(B((0~(B((0x(B###(0x~~~x(B#(0x~~~x(B?++(0x(B(0~x(B[(0~~[38a%d ;5;7m(B@(0~x~x~~x(B((((0x(B(0x(B###(0~~~~a(B(####(0x~(B)(0~x(B+(0~~tqau~(B@(0{(B+@(0x~mqau~~~xqqj~x(B#(0x~~~x(B##(0x~~~mqqaj~~x~~~~~x~~~~mqqaj~~~~~(B#(0mqqqj(B##(0x~~~~~~~~~~x~~~~~x~~~~~~~~~~~~~x(B######(0x~~~~~~~~(B{(0~mqqqaqj~[3ajd 8;5;4m(B{(0~~~~~~~~~~~x(B#(0x~~~~~~~(B[(0~~(B[(0~(B[(0~~~~~~~~~(B)(0~(B*(0~~~~~~(B##(0x~~~lqqak~~~~~~~~~~~l(B+(0~wqqak~~~x(B#(0x~~~x~(B?(0~tqqwqqqk~lqqu~~x(B%(0~~x(B(0~~x(B#(0a~~~x~(B(((0x(B(0x(B%!(0~x~a~~x~~x~(B%ad *(0x(B(0~~x(B(0x~~~x(B((((0x(B1(0x(B%%(0~a~x~~tq~u(B((0~(B/(0x(B(0~x(B(0x~~~mqqqv(B+(0qvqqqj~mqqj(B(0~mqqqj(B(0~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(Bake [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:109 HP:42(51) Pw:29(45) AC:1 Xp:8/1360 T:2402 BurdenedYou drop a blessed spellbook of cure blindness.a͞  T:2403+@F(0~(B(0~(Ba< T:2404@[@(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Ba(0~(B@(0~(B@(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~(B(0~(BaA u[Seahorse17 the Initiate  ]  HP:43 T:2405  T:2406[(0~(B(0{(B@(0~~(B@(0~~~(B(0~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0a(B(0~~(B@(0~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~(B@(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(BaK(You kill the lichen!/1364  T:2407@(0~(B(0~(B(0~(B@%a9 k(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~(B(0~(B(0~~~~~(B@(0~(Ba): You see here a lichen corpse. T:2408@+@)a0u(0~(B[(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@%(0~(B(0~(Ba2[Seahorse17 the Initiate  ]  HP:44 T:2410(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~(B@(0~(Ba6  T:2413(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~~(B(0~~(B(0~~(B(0~(B(0~~~~(B@(0~~~~(B@(0~(B(0~~~~(B(0~~~(B@(0~~~~(Bat Y(0~(B(0~(B(0~(B(0~~(B(0~~~~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~~(B@(0~(B@(0~(B(0~(Ba+u |There are several objects here. T:2414?@a,[Seahorse17 the Initiate  ]  HP:45 T:2415(0~(B(0~(B(0~(B(0~(B@(0~~~~(B[(0~~~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(B(0~(B@aZ(0~(B@(0~(B(0~~(B@(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B T:2416You hear someone cursing shoplifters.a #[Seahorse17 the Initiate  ]  HP:46 Pw:30 T:2420(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~~(B@(0~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B((0~~(B(0~~~(B(0~~~(BaQ S T:2421@(0~(B a# T:2422(0~(B@(0~~~~~~~(B(0~(Baq  T:2424(0~(B(0~(B@(0~(B(0~(B(0~~~~~(B(0~~~~(B1a (0~(B(0~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~~~~~(B@(0~~~~(B(0~(Ba-[Seahorse17 the Initiate  ]  HP:47 T:2425(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@a T:2426(0~~(B(0~~(B(0~~(B(0~(B(0~(B@a T:2427(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B (0~(BaY5 T:2428(0~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B@(0a(B(0~(B(0~~~(B(0~~~(Baew  T:2429@(0~~(B#(0~~(B(0~(B(0~~(B(0~~~(BaOX [Seahorse17 the Initiate  ]  HP:48 T:2430@#(0~(B(0~~~(B(0~~(B(0~~~(BaV(@#awH T:2432@#aH T:2433@#aP H T:2434@#a [Seahorse17 the Initiate  ]  HP:49 T:2435(0~~~(B@#aڠP(0~~(B@##(0~~(BaMYou see here a whistle called tin. T:2437as T:2439(0~(B(0~~~(B(0~(B@((0~(Ban [Seahorse17 the Initiate  ]  HP:50 Pw:32 T:2440(0~(B@(0a(Ba L T:2443@(0~~~(BaC T:2444(0~(B@a-. [Seahorse17 the Initiate ]  HP:51 T:2446@(0~(BaB/ a T:2447@(0~(B(0~(Ba &You climb up the stairs.--More--ax(0qqj~~(B(0~~~~~~l(B(0~~~~~~~x(B(0~~~(B)(0~(B<)(0mk(B(0lk~~~~~x(B(0mvqq~(B@(0lj(B(0~~~(B)(0~~x(B(0wq~~~~x(B(0x~~(B%(0~~x(B(0x~~(B%(0qqvk(B(0mqtq~~(B))(0~x(B(0~~~x~~~lk~m(B(0x~~~~~~xx~~(B(0mqk~~lqjmk(B(0mqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:109 HP:51(51) Pw:32(45) AC:1 Xp:8/1364 T:24a 47 Burdeneda~G T:2448)(0~(B)a8 T:2449@a(0~~~(B(0~~(B(0~~(B@>(0~(B(0~~(BThe gnome hits![Seahorse17 the Initiate  ]  HP:48auYou hit the gnome.[Seahorse17 the Initiate  ]  HP:49 T:2450a IThe gnome staggers from your powerful strike!a ;You kill the gnome!)a2 1/1371 T:2452--More--aa(0~~(B(0~(B(0~(B@(0~(B(0~~~(BaA&You climb up the stairs.--More--aO(0lqk(B(0lqk(B(0qk(B(0j~m(B(0lj~mqj~mk(B(0qk(B(0~~(B(0x~(B<(0~~~~~mk(B(0j~mk(B(0mqk(B(0k~(B(0tq~~~~~~~mk(B%(0~~mj~~~~(B(0lj~qqj~~~~~~~~~x(B (0lqqk(B(0~~~~~~~~(B(0x~~~~~~x~~x~x(B(0lj(B (0x(B@(0~x(B(0~~~~~~(B(0lqqqk(B(0x~~~~lqvqqjqj(B (0x~~x(B(0lq~~~~(B(0lja~~~xlqqj~~~~mk(B (0x~lj(B(0lqqklqqqj(B^(0~~(B(0x~~~~mj~~~~~~~~mqj(B(0l(B (0x~x(B(0lj~~mj~~~~~qk(B(0lqj~~~~~~~~~~~(B%(0~~~~~~~~~m(B (0x~x(B(0x~~~~~~~(B)(0~~~mqk(B(0lj~(B)(0~lk~x~~~x~~~~~~~~~~~~~x(B (0x~x(B(0x~~~~qq~~~x~~~mqqqqqqj~~~~xmqvk~lu~~q~~~~~~~~~x(B (0x~x(B(0lj~~~~~~~~lvq~~~~~~~~~a~~~~qj(B(0mqjx~x~~~~~~~~lqj(B (0x~x(B(0lj~~~~~~~~ljx~~~~~~lqqqk~~~~m(B(0j~x~~~~~~~~x(B (0x~mqj~~~~~~~~~mqj~~~~~~x(B(0x~~~~~x(B(0~~(B(0~~~~~~~m(B (0x~~~~~lq~~~q~~~~~~~~~~lj(B(0mk~~~qj(B(0~~lqk~~~~~~~(B (0x~~~lqu~~~~~(B((0~x~~~~~~lj(B(0x~~~~(B(0~~x(B(0~~~~~~~~~(B (0mqqqj(B(0x~~~aFa~~~lvk~~~~lj(B(0x(B`(0~~l(B(0~lj(B(0qk~x~~~~~~x(B(0mqk~~lqj(B(0mk~lqj(B(0qqqj(B(0mq(B(0qjk~lqqqj(B(0mqqj(B(0mqj(B(0qj(B[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:3 $:109 HP:49(51) Pw:32(45) AC:1 Xp:8/1371 T:2452 BurdenedaC  T:2453a\AWhat do you want to use or apply? [jkmprsxzBDEPW or ?*] a;g Wands m - an uncursed wand called cancellation p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? W - an uncursed wand of striking Tools j - a magic marker (0:37) k - an uncursed key r - an uncursed drum s - an uncursed bag containing 2 items x - an uncursed pick-axe z - an uncursed whistle called magic D - an uncursed brass lantern (lit) P - an uncursed lamp called oil(end) aC |(0qk(B(0qk~mqj~mk(B<(0~~~~~mk~~~~~~~mk~~~~~~~~xx~~x~x(B(0ljvqqjqjqj(B(0l~~~~~~m~~~~~~~x~~~~~~x~~~~lqj~~~~x~~~~m(BNever mind.aMWhat do you want to use or apply? [jkmprsxzBDEPW or ?*] a a SYour lamp is now off.You hear rumbling in the distance.a Z[Seahorse17 the Initiate  ]  HP:50 T:2455a6 a:>@a< H[Seahorse17 the Initiate ]  HP:51 Pw:34 T:2460(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B@You hear rumbling in the distance.a (0~(B(0~(B(0~(B(0~~(B (0~~~~~(B @(0~~(B T:2464  T:2465a9 I T:2466(0~(B(0~(B(0~(B(0~(B(0~(B (0~(B(0~~(B(0~~~~~(B(0~~~~(B(0~(B (0~(B@a$ T:2467(0~(B(0~~(B(0~~(B(0~~(B (0~(B(0~~(B(0~~(B (0~(B(0~(B(0~~~(B (0~(B(0~(B(0~~(B @(0~(Ba) T:2468(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B (0~(B@a  T:2469(0~(B(0~~(B(0~(B@(0~~~~~(B (0~~(B(0~(B(0~(Ba (0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~~(B (0~~~(B(0~~~(B(0~~~~(B(0~(B T:2470You hear rumbling in the distance. T:2471aq T:2472(0~(B1(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba?2 T:24731(0~~(B(0~(B(0~(B(0~(B(1@(0~(B(0~(B(0~(B(0~(Bae\ 9 T:2475 1(0~~(B(0~(B@n((0~~~(B(0~(B(0~~~(B(0~(B(0~(BaJAe T:2476(0~~x(B(0~(B(0~(B@n(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(BaF  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 91%-100%(end) a^0+(0lqk(B(0lqk(B(0qk(B(0j~m(B(0lj~mqj~mk(B(0~~(B(0x~(B<(0~~~~~mk(B(0k~(B(0tq~~~~~~~mk(B(0lj~qqj~~~~~~~~~x(B(0x~~~~~~x~~x~x(B(0ljqqk(B(0x~~~~lqvqqjqj~~xlqqj~~~~mk(B Pw:29In what direction? a (0q(B(0q(BThe sleep ray hits the water nymph.(0q(B(0q(B(0q(B(0q(B(0q(B(0q(Ba  T:2477 1(0~(Bn(0~(B((0~~~m(Ba T:2478(0~(B1(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~(Ba 0 CYou hit the water nymph! T:2479a*a'+&You hit the water nymph.a a You kill the water nymph! Pw:31/1396 T:2480  T:2481^h%aAtx(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0~~~~~(B(0~~(B(0~(B(0~~(B(0~(BatThere are several objects here.(0~(BhThe bugbear throws a dart!)A dart misses you.)(0~(Bat8 T:2482@aa٤ | Pick up what?  Weapons a - 10 bamboo arrows b - a dart c - a dart d - a cursed thonged club Comestibles e - a water nymph corpse Potions f - a dark potion Tools g - a looking glass(end) a+a (0qk(B(0qk~mqj~mk(B<(0~~~~~mk~~~~~~~mk~~~~~~~~xx~~x~x(B(0ljvqqjqjqj(B(0l~~~~~~m~~~~~~~x~~~~~~x~~~~lqj(Ba wYou have a little trouble lifting v - a dark potion.@h(aT# a[ namea3d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a+(0lqk(B(0qkj~mqj~mk~(B<(0~~~~~mkq~~~~~~~mk~~~~~~~~~x~x~~x~x(B(0ljqvqqjqjk(BWhat do you want to call? [ac-egk-vzA-CE-MO-Z or ?*] aq4(Call a dark potion: a0oaba2jaea8 ca_ta av da eaptaea"cata iav% oa7na7a "You hit the bugbear!a4  T:2483The bugbear hits![Seahorse17 the Initiate  ]  HP:48  T:2484a22a3You kill the bugbear![Seahorse17 the Initiate  ]  HP:49/1418 T:2485%aB`(0~~~~m(B(0~~~~~~(B(0~~~~(B(0~~~(B)@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(BaҁJThere are several objects here. T:2486a  Pick up what?  Weapons a - 14 darts Comestibles b - 2 cream pies c - 2 food rations d - a bugbear corpse Gems/Stones e - a green gem(end) at +aj(0qk(B(0qk~mqj~mk(B<(0~~~~~mk~~~~~~~mk~~~~~~~~xx~~x~x(B(0ljvqqjqjqj(B(0l~~~~~~m(BaujpYou have a little trouble lifting w - a green gem. T:2487@a Pick up what?  Weapons a - 14 darts Comestibles b - 2 cream pies c - 2 food rations d - a bugbear corpse(end) ay+aG `(0qk(B(0qk~mqj~mk(B<(0~~~~~mk~~~~~~~mk~~~~~~~~xx~~x~x(B(0ljvqqjqj(Ba sYou have a little trouble lifting y - 2 food rations. T:2488@aax T:2489(0~~~~(B(0~~~~~~(B(0~~~~(B(0~(B@(0~(B%(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~(Ba+Z[Seahorse17 the Initiate  ]  HP:50 T:2490  T:2491(0~(B(0~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(Bd(0~(B(0~(B(0~(B(0~~(B(0~(Bh(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~~(Ba (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba|d T:2492(0mq(B(0~~(B(0k(B(0~(B(0~~~x(B(0~~~(B(0~(B@(0~(B(0~(B(0wj(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(Ba!& T:2493(0lqq(B(0x~~mq(B(0~~~~m(B(0~~~~(B(0k~~~(B(0k~~(B(0k~~(B(0~~x(B@(0~~~l(B(0~(B(0lk(B(0x(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(Ba8(0l(B(0x(B(0k(B(0~(B(0~(B@(0~(Bd(0qj(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(Bah T:2494(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~(BaE (0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B@(0~(B(0~~~(B(0~(B(0~~~(B(0~(Ba aThe fox bites![Seahorse17 the Initiate  ]  HP:49a [Seahorse17 the Initiate  ]  HP:50 T:2495The fox bites![Seahorse17 the Initiate  ]  HP:49  T:2496a=vYYou kill the fox!/1422%a(0~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(BYou see here a tripe ration. T:2497a.PB T:2499(0~(B(0~~(B(0~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~(B%@(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~~(B(0~(Bh(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(Ba [Seahorse17 the Initiate  ]  HP:50 Pw:33 T:2500(0~~~~~(B(0~(B(0~~(B@(0~~(B(0~(B(0~(B(0~(B(0~~(Bh(0~~~(B(0~~~(B(0~(Ba3What do you want to drop? [$a-zA-Z or ?*] a  Coins  $ - 109 gold pieces  Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  i - 4 uncursed fortune cookies  y - 2 food rations  N - an uncursed tripe ration  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Spellbooks  c - an uncursed dark green spellbook  d - an uncursed dull spellbook  e - an uncursed gray spellbook  Potions  u - an uncursed ruby potion  v - a potion called object detection [27a5;1H M - an uncursed puce potion (1 of 3)amM +(0lqq(B(0lqk(B(0lqk(B(0qk(B(0x~~mq(B(0j~m(B(0lj~mqj~mk(B(0~~~~m(B(0lqk(B(0x(B(0~~(B(0x~(B<(0~~~~~mk(B(0k~~~~mqj~mk(B(0~mqk(B(0k~(B(0tq~~~~~~~mk(B(0k~~~~~~~(B`(0mj~~~~mk(B(0lj~qqj~~~~~~~~~x(B (0lqqk(B(0k~~~~~~~~~~~~~~x(B(0x~~~~~~x~~x~x(B(0lj(B (0x(B>(0~x(B(0k[38aM ;5;0m~~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~lqvqqjqj(B (0x~~x(B(0lq~~~~~~~~l(B(0lj~~~xlqqj~~~~mk(B (0x~lj(B(0lqqklqqqj(B^(0~~x~lk(B(0x(B(0x~~~~mj~~~~~~~~mqj(B(0l(B (0x~x(B(0lj~~mj~~~~(B%(0qwjqj(B(0lqj~~~~~~~~~~~(B%(0~~~~~~~~~m(B (0x~x(B(0x~~~~~(B)%((0~~~mqk(B(0lj~(B)(0~lk~x~~~xa(0~x(B(0k~~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~lqvqqjqj(B (0x~~x(B(0lq~~~~~~~~l(B(0lj~~~xlqqj~~~~mk(B (0x~lj(B(0lqqklqqqj(B^(0~~x~lk(B(0x(B(0x~~~~mj~~~~~~~~mqj(B(0l(B (0x~x(B(0lj~~mj~~~~(B%(0qwjqj(B(0lqj~~~~~~~~~~~(B%(0~~~~~~~~~m(B (0x~x(B(0x~~~~~(B)[a7m%((0~~~mqk(B(0lj~~~lk~x~~~x~~~~~~~~~~~~~x(B (0x~x(B(0x~~~~qq~~~x~(B%(0~mqqqqqqj~(B`(0~~xmqvk~lu~~q~~~~~~~~~x(B (0x~x(B(0lj~~~~~~~~lnq~~~~~~~~~~~~~qu(B(0mqjx~x~~~~~~~~lqj(B (0x~x(B(0lj~~~~~~~~ljx~~~~~~lqqqk(B%@(0~~m(B(0j~x~~~~~~~~x(B (0x~mqj~~~~~~~~~mqj~~~~~~x(Ba+(0x~(B[(0~~~x(B(0~~(B(0~~~~~~~m(B (0x~~~~~lq~~~q~~~~~~~~~~lj(B(0mk~~~qj(B(0~~lqk~~~~~~~(B (0x~~~lqu~~~~~(B((0~x~~~~~(B[(0lj(B(0x~~~~(B(0~~x(B(0~~~~~~~~~(B (0mqqqj(B(0x~~~~~~lvk~~~~lj(B(0x~~~l(B(0~lj(B(0qk~x~~~~~~x(B(0mqk~~lqj(B(0mk~lqj(B(0mqqqj(B(0mq(B(0qjk~lqqqj(B(0mqqj(B(0mqjao#(B(0qj(Ba{ 3What do you want to drop? [$a-zA-Z or ?*] ai ai OYou drop 4 uncursed fortune cookies. T:2524aav(0~(B(0~(B(0~(B(0~(B(0~(B@%There are several objects here. T:2525ai Pick up what?  Weapons a - 6 daggers b - a thonged club Armor c - a pair of iron shoes d - a dwarvish cloak Comestibles e - a gnome lord corpse Tools f - a candle Gems/Stones g - a yellowish brown gem(end) a +aGB(0qk(B(0qk~mqj~mk(B<(0~~~~~mk~~~~~~~mk~~~~~~~~xx~~x~x(B(0ljvqqjqjqj(B(0l~~~~~~m~~~~~~~x~~~~~~x~~~~lqj~~~~x(BaHHzYou have a little trouble lifting i - a yellowish brown gem. T:2527@a T:2528(0~(B(0~(B(0~(B(0~~~~~~~~(B@%a]v(0~(B(0~(B(0~(B@(0~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(Ba  T:2530(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(Ba&  T:2531(0~~~~(B@(0~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~(Ba:(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(BaV  T:2532(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(Ba  T:2533(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(Ba(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(BaA T:2534(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(Ba? T:2535(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~(Ba:  T:2536(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(BaXB T:2539(0~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~~~~(B(0~~(B(0~~~~~~~~~(BaBr(0~(B(0~(B(0~~~~~~(B(0~(Ba8 Pw:37 T:2540(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(Bau  T:2541@(0~~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(Ba T:2542(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(Ba8@(0~(B(0~(B(0~~(B(0~(Ba3 &You climb up the stairs.--More--ar5 (0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B######(0x~~~~a5 ~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##############################(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B(0lqqqaqqk(B#a#6 j[15;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B@(0~~~x(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{~~~~~~~(B(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#############a_6 [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:109 HP:51(51) Pw:37(45) AC:1 Xp:8/1447 T:2542 Burdeneda9 "  T:2543aL > T:2545@>a F T:2547@(0~~(Bag T:2549@(0a(B(0~(B(0~~~(Bai!(0~~(B(0~~~~~(B######(0~~(B(0~~~(B(0~~~~~~~~(B@#(0~~~~~(B(0~~~~~~(B(0~~~(B(0~(Ba0j T:2555  T:2558(0~~~~~~(B(0~~(B@##(0~~(B(0~~~~~~(Ba  T:2559@(0~(B Pw:38 T:2560@(0~(Baf m@(0~~~(B T:2562@(0~(Ba E T:2565@(0~~(BaI T:2567(0~(B@a%(0~(B@a > Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a +a5(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B####################(0qk(B#######(0lqq~qq~qqk~~(B#[15a?;60H#######+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:109 HP:51(51) Pw:38(45) AC:1 Xp:8/1447 T:2567 Burdened What would you like to drop?  Comestibles y - 2 food rations Potions v - a potion called object detection Gems/Stones i - a yellowish brown gem w - a green gem N - 2 blue gems(end) aTG 1+++++a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B##############There is a black flash as 2 food rations hit the altar.--More--a@ ab@$ T:2568a$;w Pick up what?  Comestibles a - 2 cursed food rations Potions b - an uncursed potion called object detection Gems/Stones c - 2 uncursed blue gems d - a cursed green gem e - an uncursed yellowish brown gem(end) a1+++++aC (0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B##############You have a little trouble lifting y - 2 cursed food rations.--More--a  a 7 T:2570@ai)AWhat do you want to use or apply? [jkmprsxzBDEPW or ?*] aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) aŷ +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Pag Notions  U - Items known to be Uncursed(end) aOe +ac (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B######### Take out what?  Potions a - an uncursed sky blue potion(end) au(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(BaM T:2571@(0{(BazOL T:2572@(0~(Ba Coins  $ - 109 gold pieces  Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  y - 2 cursed food rations  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Spellbooks  c - an uncursed dark green spellbook  d - an uncursed dull spellbook  e - an uncursed gray spellbook  Potions  u - an uncursed ruby potion  v - an uncursed potion called object detection  M - an uncursed puce potion  QaL` - 2 uncursed murky potions  R - a cursed murky potion (1 of 3)a[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:109 HP:51(51) Pw:38(45) AC:1 Xp:8/1447 T:2572 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0xa:~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B######(0x~~~~~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##############################(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(Bah#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~x(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B@(0~~~~~~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{~~~~~~~(B(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#############a1 2What do you want to read? [c-eCFY or ?*] a<awnYou begin to memorize the runes. T:2574 T:2575a`You add the "drain life" spell to your repertoire. T:2576ad. 2(0~(B@a>.I T:2577(0~(B@a3What do you want to drop? [$a-zA-Z or ?*] a" a WYou drop an uncursed spellbook of drain life. T:2578a>What do you want to read? [deCFY or ?*] aRM Scrolls C - a cursed scroll of confuse monster F - an uncursed scroll labeled PHOL ENDE WODAN Y - 2 uncursed scrolls of confuse monster Spellbooks d - an uncursed dull spellbook e - an uncursed gray spellbook(end) ak +(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(Ba8l GYou feel a wrenching sensation. T:2579(0~~~~~~~~(B@(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~(B+(0~~~~~(Bagl 3 Pw:40 T:2580al % T:2582al % T:2583al % T:2584al % T:2585aPm B T:2586You can move again.ar ?What do you want to read? [deCFY or ?*] a=M Scrolls C - a cursed scroll of confuse monster F - an uncursed scroll labeled PHOL ENDE WODAN Y - 2 uncursed scrolls of confuse monster Spellbooks d - an uncursed dull spellbook e - an uncursed gray spellbook(end) a S+(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B $:0 HP:51(51) Pw:40(45) AC:1 Xp:8/1447 T:2586 BurdenedYou notice you have no money!The spellbook crumbles to dust!--More--a +Call a gray spellbook: a? a" aohYour movements are now unencumbered. T:2587 a5 T:2588 T:2589 T:2590 T:2591 T:2592 asJ T:2593 T:2594 a% T:2595 a% T:2596 a% T:2597 a% T:2598 a(% T:2599 aK3 Pw:42 T:2600 ao% T:2601 a% T:2602 a% T:2603 aڒ% T:2604 a0J T:2605 T:2606 aU% T:2607 ay% T:2608 a% T:2609 a% T:2610 a% T:2611 a: T:2612 T:2613 T:2614 T:2615 T:2616 T:2617: at?The newt misses! T:2618 a?The newt misses! T:2619 a•3 Pw:44 T:2620 a% T:2621 a % T:2622 a---More-- ag|The newt bites![Seahorse17 the Initiate  ]  HP:49  T:2623 a% T:2624 aThe newt bites![Seahorse17 the Initiate  ]  HP:48 [Seahorse17 the Initiate  ]  HP:49 T:2625 a% T:2626 aThe newt bites![Seahorse17 the Initiate  ]  HP:47  T:2627The newt bites![Seahorse17 the Initiate  ]  HP:46  T:2628 T:2629[Seahorse17 the Initiate  ]  HP:47 T:2630The newt bites![Seahorse17 the Initiate  ]  HP:46  T:2631--More-- a[Seahorse17 the Initiate  ]  HP:44  T:2632 T:2633 T:2634 a[Seahorse17 the Initiate  ]  HP:43 [Seahorse17 the Initiate  ]  HP:44 T:2635 aRZ[Seahorse17 the Initiate  ]  HP:43  T:2636 T:2637[Seahorse17 the Initiate  ]  HP:41  T:2638[Seahorse17 the Initiate ]  HP:40  T:2639 a[Seahorse17 the Initiate ]  HP:39 [Seahorse17 the Initiate ]  HP:40 Pw:45 T:2640 a% T:2641 a% T:2642 a!g[Seahorse17 the Initiate ]  HP:39  T:2643 a^2 T:2644[Seahorse17 the Initiate ]  HP:40 T:2645 T:2646 T:2647[Seahorse17 the Initiate ]  HP:39  T:2648 a% T:2649 a\[Seahorse17 the Initiate ]  HP:40 T:2650 a GYou kill the newt!/1448 T:2651# a @###You are carrying too much to get through. T:2653 aV+EYou are carrying too much to get through. aST EYou are carrying too much to get through. aa % T:2654aQ\[Seahorse17 the Initiate  ]  HP:41 T:2655a% T:2656aD% T:2657a 0What do you want to read? [dCFY or ?*] a$ Scrolls C - a cursed scroll of confuse monster F - an uncursed scroll labeled PHOL ENDE WODAN Y - 2 uncursed scrolls of confuse monster Spellbooks d - an uncursed dull spellbook(end) a[62+(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(Ba6GYou feel threatened. T:2658aO8 T:2659[Seahorse17 the Initiate  ]  HP:42 T:2660 T:2661 T:2662 T:2663 T:2664[Seahorse17 the Initiate  ]  HP:43 T:2665You can move again.aQ>What do you want to read? [dCFY or ?*] ao;a;SYou begin to memorize the runes. T:2666a;% T:2667a;% T:2668a<% T:2669as<[Seahorse17 the Initiate  ]  HP:44 T:2670 T:2671a<% T:2672a<B:You stop studying.a" jYou kill the newt!/1449 T:2673%aP>What do you want to read? [dCFY or ?*] a6You begin to memorize the runes.ax T:2674[Seahorse17 the Initiate  ]  HP:45 T:2675 T:2676 T:2677a% T:2678a% T:2679ajYou add the "haste self" spell to your repertoire.[Seahorse17 the Initiate  ]  HP:46 T:2680ak,EYou are carrying too much to get through.aOWhat do you want to use or apply? [jkmprsxzBDEPW or ?*] a)9You now wield an uncursed pick-axe.--More--aBFIn what direction do you want to dig? [hkujb>] a a tYou start digging.You hit the rock with all your might. T:2681aw o T:2682 T:2683 T:2684a [Seahorse17 the Initiate  ]  HP:47 T:2685 T:2686ah #--More--aS + T:2687afY0What do you want to wield? [- x or ?*] aK aL #You are empty handed.a a7n@#You see here a newt corpse. T:2688a\ T:2689@%al [Seahorse17 the Initiate  ]  HP:48 T:2690@#a[Seahorse17 the Initiate  ]  HP:49 T:2695@######You try to move the boulder, but in vain.a# -#@a"&  T:2699#####(0~~~~~~~~(B@#(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~(Ba)[Seahorse17 the Initiate  ]  HP:50 T:2700@(0~(B(0~(Ba*K T:2701(0~(B@aq b@(0~(BYou hear a door open.@(0~(Ba  T:2702 [Seahorse17 the Initiate ]  HP:51 T:2705@(0~~~(Ba F T:2706@(0~~(Ba$ T:2707(0~(B@(0~(B(0~(B(0~~~(Ba(0~~~(B@###(0~~~(B(0~~~~~(BaI"$ T:2709(0~~~~(B###(0~~~~~~~~(B#(0~~~~(B##@####You feel a draft.@##a0%J  T:2716@######a%tWith great effort you move the boulder. T:2723`@#a I T:2724`@#a@D  T:2725`@#akQ  T:2726#`@#a  T:2727(0~(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~~~~~(B@#an v(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@#a!j T:2728(0~(B(0~(B@(0~(Baa#o@(0~~~(B T:2730@(0~~(Ba#[You see here an uncursed spellbook of drain life. T:2733a7 aW !+@a5What do you want to drop? [abdf-zA-Z or ?*] a  Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  y - 2 cursed food rations  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Spellbooks  d - an uncursed spellbook of haste self  Potions  u - an uncursed ruby potion  v - an uncursed potion called object detection  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings[aQm  S - an uncursed brass ring  Wands (1 of 3) a +(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B######(0x~~~~~~~(B[ a m`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B#########################%#####(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B(0lqqqaqqk(B#(0x aE R~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~x(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B+@(0~~~~~(B#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`################# a [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:0 HP:51(51) Pw:45(45) AC:1 Xp:8/1449 T:2733You drop an uncursed spellbook of haste self. T:2734!a\ Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  y - 2 cursed food rations  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  v - an uncursed potion called object detection  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings  S - an uncursed brass ring  Wands  m !a`- an uncursed wand called cancellation  p - an uncursed forked wand (1 of 3)%a [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:0 HP:51(51) Pw:45(45) AC:1 Xp:8/1449 T:2734(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B%a   (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B######(0x~~~~~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B#########################%#####(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B#%a ######(0lqq~qq~qqk(B(0x~~~~~~~~x(B(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~x(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B+@(0~~~~~(B#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################&a6U T:2735@+&aMZM T:2736@(0~(B&aM T:2737@(0~(B&a+o # 'a+dip'a@What do you want to dip? [abf-zA-Z or ?*] 'aƝ[Dip an uncursed potion called object detection into the fountain? [yn] (n) 'aN 'a VYour potion called object detection dilutes. T:2738(at# (adip(ayI@What do you want to dip? [abf-zA-Z or ?*] (an ^Dip an uncursed diluted potion called object d... into the fountain? [yn] (n) (a(aqIYour diluted potion called object detection dilutes further.)a& V T:2739{@+a*; Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  y - 2 cursed food rations  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  v - an uncursed potion called water  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings  S - an uncursed brass ring  Wands  m - an uncurs+a;Ued wand called cancellation  p - an uncursed forked wand (1 of 3),aF [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:0 HP:51(51) Pw:45(45) AC:1 Xp:8/1449 T:2739(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B,a  (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B######(0x~~~~~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B#########################%#####(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B#,a ######(0lqq~qq~qqk(B(0x~~~~~~~~x(B(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~x(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~~~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~~(B#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################-ac0What do you want to put on? [tS or ?*] -a k 7Which ring-finger, Right or Left? [rl] .a>S - an uncursed brass ring (on left hand)..ac* T:2740/aI T:2741(0~(B@0ag/What do you want to read? [CFY or ?*] 0a1 Scrolls C - a cursed scroll of confuse monster F - an uncursed scroll labeled PHOL ENDE WODAN Y - 2 uncursed scrolls of confuse monster(end) 1aF (0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(BNever mind.2aJ{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 91%-100% f - drain life 2 attack 53% 76%-100% g - haste self 3 escape 94% 76%-100%(end) 3a` (0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B###(0x~~~~~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x~~~~~~x(B###3a! [C######(0mqqqaqqqj(B#(0mqqqqqqj(B###############4at+@(0~(B4a!(0~~~~(B@4a_ T:2744  T:2747(0~~~(B@4a% T:2748(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B4aA>(0~~~~~(B(0~~~~~~(B###@(0~~(B(0~~~(B(0~~~~~~~~(B####(0~~~~(B(0~~~~~~~(B(0~(B(0~(B4aZ T:2751  T:2753  T:2754##@(0~~(B(0~~~~~~(B5a)q@(0a(B(0~(B(0~~~(B5a8(0~~~~~(B(0~~~~~~(B######(0~~(B(0~~~(B(0~~~~~~~~(B@##(0~~~~~(B(0~~~~~~~(B(0~~~(B(0~(B(0~(B5a T:2758  T:2759(0~~~(B(0~(B@#(0~(B(0~~~(B6a/  Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  y - 2 cursed food rations  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  v - an uncursed potion called water  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings  S - an uncursed brass ring (on left hand)  Wands [26;16a0 dH m - an uncursed wand called cancellation  p - an uncursed forked wand (1 of 3)9a0 B - an uncursed wand of digging  E - an uncursed wand called sleep?  W - an uncursed wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  r - an uncursed drum  s - an uncursed bag containing 2 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  D - an uncursed brass lantern  P - an uncursed lamp called oil  Gems/Stones  g - 3 uncursed yellow gems  i - an uncursed yellowish brown gem  l - an uncursed green gem  n - an uncursed red gem  o - an uncursed white gem  q - a blessed luckstone  w - a cursed green gem  A - a cursed white gem  G - an uncursed black gem  J - an uncursed green gem  K - 2 uncursed orange gems  L - an uncursed worthless piece of red glass  N - 2 uncursed blue gems  O - an uncursed violet gem (2 of 3)@aQ[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:0 HP:51(51) Pw:45(45) AC:1 Xp:8/1449 T:2759(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B@a (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B######(0x~~~~~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B#########################%#####(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B#@a######(0lqq~qq~qqk(B(0x~~~~~~~~x(B(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~x(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B@####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~~(B#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################Aa<D T:2760@(0~(BAa( D T:2761@(0~(BAa D T:2762@(0~(BBat4What do you want to drop? [abf-zA-Z or ?*] BadBa]You drop an uncursed worthless piece of red glass. T:2763Ba#0@*Ca/hD T:2764@(0~(BCaT  Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  y - 2 cursed food rations  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  v - an uncursed potion called water  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings  S - an uncursed brass ring (on left hand)  Wands ajU dH m - an uncursed wand called cancellation  p - an uncursed forked wand (1 of 3)CaO  B - an uncursed wand of digging  E - an uncursed wand called sleep?  W - an uncursed wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  r - an uncursed drum  s - an uncursed bag containing 2 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  D - an uncursed brass lantern  P - an uncursed lamp called oil  Gems/Stones  g - 3 uncursed yellow gems  i - an uncursed yellowish brown gem  l - an uncursed green gem  n - an uncursed red gem  o - an uncursed white gem  q - a blessed luckstone  w - a cursed green gem  A - a cursed white gem  G - an uncursed black gem  J - an uncursed green gem  K - 2 uncursed orange gems  N - 2 uncursed blue gems  O - an uncursed violet gem  T - an uncursed black gem (2 of 3)Dam*[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:0 HP:51(51) Pw:45(45) AC:1 Xp:8/1449 T:2764(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(BDa* (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B######(0x~~~~~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B#########################%#####(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B#Da+######(0lqq~qq~qqk(B(0x~~~~~~~~x(B(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~x(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~(B@(0~(B*(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~~(B#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`########Da\+#########Ea?AWhat do you want to use or apply? [jkmprsxzBDEPW or ?*] EaQT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) Eal+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Put in what type of objects?  A - Auto-select every item  a - All types b - Amulets c - Armora6H d - Comestibles e - Scrolls f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) FaV +Ga$(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk~~(Ga%B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B Put in what?  Gems/Stones g - 3 uncursed yellow gems i - an uncursed yellowish brown gem l - an uncursed green gem n - an uncursed red gem o - an uncursed white gem q - a blessed luckstone w - a cursed green gem A - a cursed white gem G - an uncursed black gem J - an uncursed green gem K - 2 uncursed orange gems N - 2 uncursed blue gems O - an uncursed violet gem T - an uncursed black gem U - 3 uncursed white gems X - an uncursed yellow gema#&70;48H Z - an uncursed violet gem(end) Ga+++++++++++++++++Haی-Ia%(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk~~(Ia6&JB########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:0 HP:51(51) Pw:45(45) AC:1 Xp:8/1449 T:2764You put 3 uncursed yellow gems into the bag.--More--IaIa9(0~~(B@Ia:aYou see here an uncursed worthless piece of red glass. T:2766Ka X T:2767*(0~~(B@Ka T:2768(0~~~(B(0~(B(0~(B@(0~(B(0~~~(BKa(0~~~~~(Br(0~~~~~~(B##@(0~~(B(0~~~(B(0~~~~~(B(0~~(B####(0~~~(B(0~~~~~~~(B(0~(B(0~(BThe rock mole misses!La[ OYou begin striking monsters with your gloved hands.La\ EYou hit the rock mole! T:2772La La+ \You kill the rock mole!/1466 T:2773%Ma^@*#(0~~~(B(0~~~(B(0~~~~(B Things that are here: a rock mole corpse 9 rocks--More--Maۙ (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B T:2774Ma7  Pick up what?  Comestibles a - a rock mole corpse Gems/Stones b - 9 rocks(end) Na*E+Nasq )(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(BNaq Ul - a rock mole corpse. T:2775@Oa](0~~~~~(B*(0~~~~~~(B####(0~~(B(0~~~(B(0~~~~~(B(0~~(B@##(0~~~~~~(B(0~~~~~~~(B(0~~~~(B(0~(B(0~(BOa T:2779  T:2781(0~~~(B(0~(B@#(0~(B(0~~~(BOaC@(0~(B@(0~~(BOa aYou see here an uncursed worthless piece of red glass. T:2783PaD1T T:2784*@Pa+&(0~(B@PaH?You see here an uncursed spellbook of haste self.Pa6"@+Pa6[You see here an uncursed spellbook of drain life. T:2785Pan L T:2786@+Qa!# QaoQa\fferQag+ ?What do you want to sacrifice? [l or ?*] Ra~ RYour sacrifice is consumed in a burst of flame!--More--Ra299You glimpse a four-leaf clover at your feet.Sa RWhat do you want to drop? [abfhjkmp-vx-zB-FHIMP-SVWY or ?*] TaY  Amulets  t - a cursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  y - 2 cursed food rations  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  v - an uncursed potion called water  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings  S - an uncursed brass ring (on left hand)  Wands  m -Ta_ an uncursed wand called cancellation  p - an uncursed forked wand (1 of 2)Ua +(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B######(0x~~~~~~~(Ba/ m`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B#########################%#####(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B**(0lqqqaqqk(B#(0xa\ {m~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~x(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B*(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~~(B#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################Ua [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:0 HP:51(51) Pw:45(45) AC:1 Xp:8/1466 T:2786An uncursed potion called water lands on the altar. T:2787Va# Va4prayVa< >Are you sure you want to pray? [yn] (n) Va> 7You begin praying to Chih Sung-tzu.Va1 You are surrounded by a shimmering light. T:2788 T:2789 T:2790--More--WaQzYou finish your prayer.The potion on the altar glows light blue for a moment.--More--Xa FYou feel that Chih Sung-tzu is well-pleased.You are surrounded by a golden glow.[Seahorse17 the Initiate ]  HP:56(56)Ya T T:2791@!Za$L T:2792@(0~(BZa:(0~~(B@You see here an uncursed worthless piece of red glass. T:2793Zaq /*@Zas D T:2795(0~~(B@[a T:2796(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B[ahk(0~~~~~(B(0~~~~~~(B####@(0~~(B(0~~~(B(0~~~~~(B(0~~(B####(0~~~~~(B(0~~~~~~~(B(0~~~(B(0~(B(0~(B[a T:2800  T:2801#@(0~(B(0~~~(B[a1w l T:2804o(0a~~(B@\adWpYou hit the Uruk-hai! T:2805(0a(Bo]aYA]aALYou kill the Uruk-hai!/1481(0~(B]aC T:2806>@]a D T:2807@(0~(B^as%You descend the stairs.--More--^ae(0lqq(B(0lqk(B(0lqk(B(0qk(B(0x~~mq(B(0j~m(B(0lj~mqj~mk(B(0~~~~m(B(0lqk(B(0x(B(0~~(B(0x~(B@(0~~~~~mk(B(0k~~~~mqj~mk(B(0~mqk(B(0k~(B(0tq~~~~~~~mk(B(0k~~~~~~~(B`(0mj~~~~mk(B(0lj~qqj~~~~~~~~~x(B (0lqqk(B(0k~~~~~~~~~~~~~~x(B(0x~~~~~~x~~x~x(B(0lj(B (0x(B>(0~x(B(0k~~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~lqvqqjqj(B^aDf[m (0x~~x(B(0lq~~~~~~~~l(B(0lj~~~xlqqj~~~~mk(B (0x~lj(B(0lqqklqqqj(B^(0~~x~lk(B(0x(B(0x~~~~mj~~~~~~~~mqj(B(0l(B (0x~x(B(0lj~~mj~~~~(B%(0qwjqj(B(0lqj~~~~~~~~~~~~~~~~~~~~~m(B (0x~x(B(0x~~~~~(B)%((0~~~mqk(B(0lj~~~lk~x~~~x~~~~~~~~~~~~~x(B (0x~x(B(0x~~~~qq~~~^afx~(B%(0~mqqqqqqj~(B`(0~~xmqvk~lu~~q~~~~~~~~~x(B (0x~x(B(0lj~~~~~~~~lnq~~~~~~~~~~~~~qu(B(0mqjx~x~~~~~~~~lqj(B (0x~x(B(0lj~~~~~~~~ljx~~~~~~lqqqk(B%%(0~~m(B(0j~x~~~~~~~~x(B (0x~mqj~~~~~~~~~mqj~~~~~~x(B(0x~(B[(0~~~x(B(0~~(B(0~~~~~~~m(B (0x~~~~~lq~~~q[38^af;5;0m~~~~~~~~~~lj(B(0mk~~~qj(B(0~~lqk~~~~~~~(B (0x~~~lqu~~~~~(B((0~x~~~~~(B[(0lj(B(0x~~~~(B(0~~x(B(0~~~~~~~~~(B (0mqqqj(B(0x~~~~~~lvk~~~~lj(B(0x~~~l(B(0~lj(B(0qk~x~~~~~~x(B(0mqk~~lqj(B(0mk~lqj(B(0mqqqj(B(0mq(B(0qjk~lqqqj(B(0mqqj(B(0mqj(B(0qj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:3^ag. $:0 HP:56(56) Pw:45(45) AC:1 Xp:8/1481 T:2807^aKj!  T:2808_a&You climb up the stairs.--More--_au (0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0x~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B######(0x~~~~~~~_a v (B`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B#########################%#####(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B**(0lqqqaqqk(B_av [m#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B@(0~~~x(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B*(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~(B!++(0~~~~~(B#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################_av [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:0 HP:56(56) Pw:45(45) AC:1 Xp:8/1481 T:2808_az "  T:2809`a7 >@aaxC T:2810(0~(B@aa,(0~(B@baMAWhat do you want to use or apply? [jkmprsxzBDEPW or ?*] baN9You now wield an uncursed pick-axe.--More--caQFIn what direction do you want to dig? [ykuln>] caC KYou start digging. T:2811ca You hit the rock with all your might. T:2812 T:2813oYou stop digging.cawY dag 0What do you want to wield? [- x or ?*] eaJ#HYou are empty handed. T:2814ea}7ea"Y@(0~(BThe Uruk-hai thrusts her crude short sword.ea#iThe Uruk-hai hits![Seahorse17 the Initiate  ]  HP:49eauOYou begin striking monsters with your gloved hands.ea{You hit the Uruk-hai![Seahorse17 the Initiate  ]  HP:50 T:2815fa` fa` `You kill the Uruk-hai!/1496 T:2816)fa @(0~(B Things that are here: a crude short sword 5 gold pieces 16 rocks--More--ga (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B T:2817gaBf  Pick up what?  Coins $ - 5 gold pieces Weapons a - a crude short sword Gems/Stones b - 16 rocks(end) hao+hai(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(Bhamji $:5$ - 5 gold pieces. T:2818@ha{ n T:2819G)@ia^(0a(BG(0~(B@The gnome lord picks up a crude short sword.ia۶OWhat do you want to use or apply? [jkmprsxzBDEPW or ?*] ia !Never mind.ja41You are empty handed.jaR jazy {[Seahorse17 the Initiate  ]  HP:51 T:2820@(0~(Bja`sYou hit the gnome lord.The gnome lord thrusts his runed short sword.--More--katm[Seahorse17 the Initiate ]  HP:40  T:2821ka: sYou hit the gnome lord.The gnome lord thrusts his runed short sword.--More--la m[Seahorse17 the Initiate ]  HP:30  T:2822la*\You hit the gnome lord!The gnome lord drinks a white potion!la*--More--lao+ T:2823ma+hBYou hit the gnome lord! T:2824ma 3You hit the gnome lord.ma6 PThe gnome lord turns to flee.*Gna?-@(0~(BnaxYou see here 16 rocks.[Seahorse17 the Initiate ]  HP:31 T:2825na! na! aYou kill the gnome lord!/1511 T:2826%oa:.*@oaj;JThere are several objects here. T:2827oaJ0 = Pick up what?  Weapons a - a dart b - 11 darts c - a crude short sword d - a runed short sword Comestibles e - a gnome lord corpse Tools f - a stethoscope(end) qa]+qa(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####qaPn - a stethoscope. T:2828@ra7%@ra#C T:2829(0~(B@rat (0~(B@ra [Seahorse17 the Initiate ]  HP:32 T:2830@(0~(Bsa%BWhat do you want to use or apply? [jkmnprsxzBDEPW or ?*] sa9You now wield an uncursed pick-axe.--More--sa9 FIn what direction do you want to dig? [ykuln>] saue sae @You continue digging. T:2831sae You hit the rock with all your might. T:2832 T:2833(0~(B(0~~~~~(Boo(0~(B--More--tao(0~(B))(0~(B@)taj[Seahorse17 the Initiate ]  HP:30)(0~(Bta8 T:2834@tal] 0What do you want to wield? [- x or ?*] uaua _You are empty handed.(0~(Bo)ua8You are hit by a poisoned crude arrow.ua$T[Seahorse17 the Initiate ]  HP:28--More--uar6 S)(0~(B@)ua6 j[Seahorse17 the Initiate ]  HP:24)(0~(Bua6 [Seahorse17 the Initiate ]  HP:25 T:2835@ovaSX(0~(B)@o(0~(Boo(0~(BovaYou begin striking monsters with your gloved hands.You hit the Uruk-hai. T:2836va va You hit the Uruk-hai!o(0~(BThe Uruk-hai swings his crude bow.va^ |The Uruk-hai misses! T:2837(0~(Boo(0~(BwaOLThe Uruk-hai staggers from your powerful strike!waOYou kill the Uruk-hai!/1526 T:2838[(0~(Bowa3H(0~(B(0~(B@(0~(Bo(0~~~(B Things that are here: an orcish helm a pair of iron shoes a crude bow 2 poisoned crude arrows--More--xa`(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(Bo(0~(B(0~(BxaQ f T:2839@(0~~(B(0~~(B(0~(B[(0~~~~~~~~(B(0~~(B(0~~(B(0~~(B(0~~~(Bya~[Seahorse17 the Initiate ]  HP:26 T:2840@#yaQL@###ya T:2842(0~~(B(0~(B(0~(B@#(0~~(B(0~~(B(0~(B@##ya)vYou hear a door open.[Seahorse17 the Initiate ]  HP:27 T:2845ya(0~(B(0~~~(B@(0~~~~~(B#(0~~~~~~(B(0~~~~~~(B(0~~~~~(Bzaad T:2846(0~(B@(0~(Bza\(0~~~~~(B@ T:2849 [Seahorse17 the Initiate ]  HP:28 T:2850za-c L T:2851@(0~(B{a T:2852@(0~(B(0~(B(0~(B(0~~(B{a4(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~(B{a5#[Seahorse17 the Initiate ]  HP:29 T:2855####@(0~~~~(B^(0~~(B(0~~~(Be(0~~~(B(0~(B T:2856(0~~~~(Bo(0~~~~~(B#(0~~~~(B(0~(B@(0~~(B(0~(B|a @(0~(B(0~(BThe floating eye is hit by a dart!e}aWQ T:2857@(0~(B~aR p(0~(B@The Uruk-hai wields a crude short sword! T:2858~anS } T:2859(0~(B@e^~a You kill the Uruk-hai![Seahorse17 the Initiate ]  HP:30/1541 T:2860[aEO T:2861(0~(B@a/What do you want to put on? [t or ?*] aPkakUt - a cursed hexagonal amulet (being worn). T:2862aV-  Coins  $ - 5 gold pieces  Amulets  t - a cursed hexagonal amulet (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  y - 2 cursed food rations  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings  S - an uncursed brass ring (on left hand)  [7a- QmWands  m - an uncursed wand called cancellation (1 of 2)a0 P p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  W - an uncursed wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  n - a stethoscope  r - an uncursed drum  s - an uncursed bag containing 18 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  D - an uncursed brass lantern  P - an uncursed lamp called oil  Gems/Stones  q - a blessed luckstone (2 of 2)a[j [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:5 HP:30(56) Pw:45(45) AC:1 Xp:8/1541 T:2862(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~(B[#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~(Be@(0~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0xaj ~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B#########################%#####(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B####[ak m###(0lqq~qq~qqk(B(0x~~~~~~~~x(B**(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>*(0~(B)(0~(B[#####(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B*(0~~~(B####(0x~~(B%(0~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x[38;5aSk ;0m~(B!++(0~~~~~(B#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################ah# a dipaP SWhat do you want to dip? [$abfhjkmnp-ux-zB-FHIMP-RVWY or ?*] a  Coins  $ - 5 gold pieces  Amulets  t - a cursed hexagonal amulet (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  y - 2 cursed food rations  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Wands  m - an uncursed wand called cancellation  p - an unaPcursed forked wand  B - an uncursed wand of digging (1 of 2)aP/+(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~(B[#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~(Be@(0~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B`#(0mqa/qqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~qqj(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B#########################%#####(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B**(0lqqqaqqk(B#(0a 0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>*(0~(B)(0~(B[#####(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B*(0~~~(B####(0x~~(B%(0~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~(B!++(0~~~~~(B#(0mqqqqqqj(B#(0mqqqqqqqqj(BaK0([20;6H(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:5 HP:30(56) Pw:45(45) AC:1 Xp:8/1541 T:2862What do you want to dip a cursed hexagonal amulet (being worn) into? [uMQRV or ?*] aL  Potions u - an uncursed ruby potion M - an uncursed puce potion Q - 2 uncursed murky potions R - a cursed murky potion V - an uncursed cyan potion(end) af 5(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B####(0x~(Be@(0~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(BNever mind.a|aOWhat do you want to use or apply? [jkmnprsxzBDEPW or ?*] aET Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a5+(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B####(0x~(Be@(0~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d a~- Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) ak(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B####(0x~(Be@(0~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####a4 M T:2863@(0~(BaI T:2864(0~(B@a%(0~(B@a$)[Seahorse17 the Initiate ]  HP:31 T:2865(0~~~~(B(0~~~~~(B@(0~~~~(B(0~(B(0~(B(0~~(B(0~(Ba~ T:2869@#####(0~~~~~(B(0~~(B(0~~~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(BavC [Seahorse17 the Initiate ]  HP:32 T:2870(0~(B@(0~(B(0~(B(0~~(Baj% @(0~(Ba'[Seahorse17 the Initiate ]  HP:33 T:2875@(0~~~~~(Ba m@(0a(B(0~(B(0~(Baڬ ##@(0~~(B(0~~~~~(B(0~~~~~(B T:2876You hear water falling on coins.a u#(0~~~(B@(0~~~~(Ba3W`(0~~(B@##(0~~(Ba4 T:2877(0~~~~~(B(0~~(B(0~(B@#(0~(B(0~(Ba4 T:2879(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~(B##(0~~~~(B@ak z[Seahorse17 the Initiate ]  HP:34 T:2880@(0~(Ba1 @<a/PJ T:2881(0~(B@ay T:2882(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@`aJ r T:2883(0~(B(0~(B#@a7$ (0~~(B(0~~(B(0~~(B#@:(0~(B(0~~(B(0~~(Ba T:2884#@(0~(B(0~~(B(0~(Ba™ You kill the gecko![Seahorse17 the Initiate ]  HP:35/1543 T:2885(0a(Ba#@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(Baa(0a(B(0~(B@(0~~~~~~~~(BaAYou see here 16 rocks. T:2886a7~ T:2887@*ooa'3@>(0~(BaF T:2889@(0~~(BaK q@(0a(B(0~(B(0~~~(Ba [Seahorse17 the Initiate ]  HP:36 T:2890@#(0~(B(0~~~(Ba @##o(0~(B T:2891@#o(0~(B(0~(Ba" [Seahorse17 the Initiate ]  HP:37 T:2895(0~~(B(0~~~~~(B##(0~~(B(0~(B(0~~~~~~~~~(B(0~~~~~(B(0~~(B@#(0~(B(0~~~~~~(B(0~(Ba  T:2897(0~~~~~~(B(0~~(B@##(0~~(B(0~~~~(BaO&(0~(B@aD T:2898@(0~(Bax @(0~(BaD T:2899@(0~(Ba"o @(0~(Baz[Seahorse17 the Initiate ]  HP:38 T:2900@(0~(Bas(0~(B@There is an altar to Chih Sung-tzu (neutral) here.--More--a'* T:2901a'Bv - a blessed potion called water.@a-F # adipáSWhat do you want to dip? [$abfhjkmnp-vx-zB-FHIMP-RVWY or ?*] a,   Coins  $ - 5 gold pieces  Amulets  t - a cursed hexagonal amulet (being worn)  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  y - 2 cursed food rations  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  v - a blessed potion called water  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Wands  m -a_- _ an uncursed wand called cancellation  p - an uncursed forked wand (1 of 2)a' +(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~(B[#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~[a m~(B`#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqq(B+(0qqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B**(0lqqqaqqk(B#[15;a 39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>*(0~(B)(0~(B[#####(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B*(0~~~(B####(0x~~(B%(0~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~~(B#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a_ [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:5 HP:38(56) Pw:45(45) AC:1 Xp:8/1543 T:2901What do you want to dip a cursed hexagonal amulet (being worn) into? [uvMQRV or ?*] a 6 Potions u - an uncursed ruby potion v - a blessed potion called water M - an uncursed puce potion Q - 2 uncursed murky potions R - a cursed murky potion V - an uncursed cyan potion(end) a1 +(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(BYour hexagonal amulet glows amber. T:2902a=What do you want to remove? [tS or ?*] aZ  Amulets t - an uncursed hexagonal amulet (being worn) Rings S - an uncursed brass ring (on left hand)(end) aFu+(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(Ba;You were wearing an uncursed hexagonal amulet.a6 Q T:2903@(0{(BamCB T:2904(0~(B@a8(0~(B@au* z[Seahorse17 the Initiate ]  HP:39 T:2905(0~(B@a(0~(B@a,M T:2906@(0~(BaO(0~(B@a  T:2907(0~~~(B(0~(B(0~(B@(0~(B(0~~~(Ba 2(0~~~~~(B(0~~~~~~(B@(0~~(B(0~(Bo(0~(B(0~~~~~~(Bo(0~(B(0~~~~~(B(0~~(B####(0~(B(0~~~~~~~(B(0~(B(0~(BThe Uruk-hai picks up 3 poisoned crude arrows.[Seahorse17 the Initiate ]  HP:40 T:2910aջ t####@oo(0~(B(0~~(B(0~~~(Ba  T:2912  T:2914#@(0~~(Bo(0~(B(0~~~(Baa(0a(B@o(0~(Baܕz[Seahorse17 the Initiate ]  HP:41 T:2915(0~(B@a; (0~(B@aWl T:2916>(0~~~~~~~~(B@a`T @(0~~~~~(Bo(0~~(B(0~(BThe Uruk-hai zaps a wand of striking!The wand hits you![Seahorse17 the Initiate ]  HP:25 T:2917a1You are empty handed.aa2@You hit the Uruk-hai. T:2918a=hYou hit the Uruk-hai.The Uruk-hai zaps a wand of striking!aM=]The wand misses you. T:2919oa' a=( [You kill the Uruk-hai!/1558[a(0~(B@There are several objects here.[Seahorse17 the Initiate ]  HP:26 T:2920a|  Pick up what?  Weapons a - 10 poisoned crude arrows b - 5 poisoned crude arrows c - a crude bow d - a crude bow Armor e - an orcish helm f - an orcish helm g - a pair of iron shoes Wands h - a wand of striking(end) a +a(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk~~(a<B########+(0~~~~~~~~x(Bo - a wand of striking. T:2921@a  T:2922(0~(B[@#(0~(Boai(0~(B(0~(B@o(0~(B(0~(B(0~(B(0~~~(Ba7  T:2923(0~(B#@(0~(B(0~(B(0~~~(Bau Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 91%-100% f - drain life 2 attack 53% 76%-100% g - haste self 3 escape 94% 76%-100%(end) aA +(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~(B[#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x~~~~~~x(B###aA ######(0mqqqaqqqj(B#(0mqqqqqqj(B###############aB  Pw:40The air around you begins to shimmer with a golden haze. AC:-3 Xp:8/1558 T:2923(0~(BoaÁ{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 91%-100% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 91%-100% f - drain life 2 attack 53% 76%-100% g - haste self 3 escape 94% 76%-100%(end) a?+(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~(B[#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B`#(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x~~~~~~x(B###aab######(0mqqqaqqqj(B#(0mqqqqqqj(B############### Pw:35The golden haze around you becomes more dense. AC:-6 T:2924a+a5 |(0~(B#@(0~(B(0~(B(0~~(Bau [Seahorse17 the Initiate ]  HP:27 T:2925(0~(B#@(0~(Bah T:2926(0~(B#@(0~(B(0~(Boooo(0~(BaZ0(0~(B#@(0~(B(0~(Bo(0~(B(0~~~~(BoThe Uruk-hai hits the Uruk-hai.The Uruk-hai wields a crude short sword!--More--a dX T:2927(0~(Boaqr(0~(B#@(0~(Bo(0~~~(B(0~(BarwThe Uruk-hai hits the Uruk-hai. T:2928o(0~(Ba'H(0a(B(0~(B@a_yThe Uruk-hai misses the Uruk-hai. T:2929(0~(Boa (0~(B@The Uruk-hai hits the Uruk-hai.The Uruk-hai hits the Uruk-hai.--More--ab[Seahorse17 the Initiate ]  HP:28 T:2930a cYou hit the Uruk-hai!The Uruk-hai hits the Uruk-hai.--More--aC` T:2931(0~(BoaNYou kill the Uruk-hai!)/1573The Uruk-hai hits the Uruk-hai.aThe Uruk-hai is killed! T:2932o%(0~(Ba(0~~(B(0~(B(0~(B@ Things that are here: a cursed crude short sword a pair of iron shoes--More--a(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B AC:-5 T:2933The golden haze around you becomes less dense.aV You hit the Uruk-hai!o(0~(BThe Uruk-hai picks up some gold.a --More--aa2g[Seahorse17 the Initiate ]  HP:27  T:2934aYou kill the Uruk-hai![Seahorse17 the Initiate ]  HP:28/1588 T:2935%a})@ Things that are here: an Uruk-hai corpse a pair of iron shoes--More--a .(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(BaR T:2936%@aw o(0~(B@The Uruk-hai hits![Seahorse17 the Initiate ]  HP:27  T:2937aha7You kill the Uruk-hai!/1603  T:2938(0~(Bo[a^],(0~(B@a^JThere are several objects here. T:2939a1You hit the hill orc!aThe hill orc misses![Seahorse17 the Initiate ]  HP:28 Pw:37 T:2940araoYou kill the hill orc!/1618  T:2941[a$d Pick up what?  Coins $ - 4 gold pieces Weapons a - 5 poisoned crude arrows b - a crude bow Armor c - an Uruk-hai shield d - an orcish cloak Comestibles e - an Uruk-hai corpse(end) a+a9(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk(Bai $:9$ - 4 gold pieces. T:2942@aX f(0~~(B(0~(B@[a 3You see here a studded leather armor.a y AC:-4 T:2943The golden haze around you becomes less dense.a~  T:2944@(0~~(B[(0~(BaC[Seahorse17 the Initiate ]  HP:29 T:2945@(0~~~~~~(B(0~(B#(0~(B(0~~(B(0~(B(0~(B(0~~~~(Ba9o@#(0~~(B(0~~~~~(B(0~~(B(0~~(B(0~~~~~(Ba@@You hit the hill orc. T:2946aŰasYou kill the hill orc!/1633  T:2947%a.21@#a2dYou see here a hill orc corpse. T:2948oaa@You hit the hill orc. T:2949aU1You hit the hill orc!aThe hill orc hits![Seahorse17 the Initiate ]  HP:28 [Seahorse17 the Initiate ]  HP:29 T:2950a a  {You kill the hill orc!/1648  T:2951%aVo@% Things that are here: a hill orc corpse a pair of low boots an orcish helm 9 gold pieces--More--aR (0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(BYou hear some noises.aR RThe hill orc is frozen by its gaze! T:2952a٥ a& You hit the hill orc. AC:-3 T:2953The golden haze around you becomes less dense.aaab{You kill the hill orc!/1663  T:2954%ac  Pick up what?  Coins $ - 9 gold pieces Armor a - an orcish helm b - a pair of low boots Comestibles c - a hill orc corpse(end) az+a ?(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B@########a. x $:18 HP:29(56) Pw:37(45) AC:-3 Xp:8/1663 T:2954$ - 9 gold pieces.@ae@% Things that are here: a hill orc corpse 6 gold pieces--More--a=(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B[Seahorse17 the Initiate ]  HP:30 T:2955am? Pick up what?  Coins $ - 6 gold pieces Comestibles a - a hill orc corpse(end) ag +au )(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(Ba+v M $:24$ - 6 gold pieces.@a You feel more confident in your fighting skills.You hit the floating eye! T:2956av=What do you want to put on? [t or ?*] aB !Never mind.a?_?What do you want to zap? [mopBEW or ?*] a] - Wands m - an uncursed wand called cancellation o - a wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? W - an uncursed wand of striking(end) a+(0lqqqqk(B##`(0x~~~~(B[#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B`#(0mqqqqj(B#(0x~~~~~~~x(Be#############(0a~~~~~~~x(BIn what direction? a The wand hits the floating eye!You kill the floating eye!#/1676--More--a%U )You hear a crumbling sound.ali g T:2957*@%asd(0~(B(0~~~~~~(B@(0~(B#a5 T:2958(0~~~~(B(0~~~(B(0~(B@(0~~~~~~(B#(0~(Ba T:2959(0~~(B(0~(B(0~(B@(0~~(B#(0~~~(Ba[Seahorse17 the Initiate ]  HP:31 Pw:38 T:2960(0~~~(B(0~(B#@(0~(BaZK T:2961@(0~(BaI T:2962(0~(B@a0 (0~(B@a1  AC:-2 T:2963The golden haze around you becomes less dense. T:2964(0~(B@aa'#%You descend the stairs.--More--aI5(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~~(B(0x~~~~~~~~~x(B(0x~~~x(B(0lqqqqqk(B#(0lqqqqqqqqqqk(B#####(0~~~(Bb(0~~~~~~x(B###(0~(Bk(0~~~(B#(0x~~~~(B)(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~x(B#####`(0x~~~~~~~~~~x(B######(0~~~~(B@(0~~~~~x(B#(0mqqqj(B#(0x~~~~~x(B######(0~~~~~~~~~~~a(B#####(0mqq~qqqqqqj(B##(0mqqqqaj(B(0m~qqqqqq~qqj(B[a59;64H## (0lqqqqk(B############ (0x~~~~~(B#################### (0x~~~~x(B##################### (0x~~~~x(B############(0l(B(0qq~k(B (0x~~~~(B+####(0lqqqqqqqqq~qqk(B#########(0x~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~x(B######`########(0x~~~~x(B (0mqqqqj(B#(0x~~~~~~~~~~~~x(B########(0l~qqqqqqk(Ba5(0x~~~~x(B#(0a~~~~~~~~~~~~~(B##(0~(B)(0~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~(B>(0~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqqqqj(B(0mqqqqqqqj(Ba%6[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:3 $:24 HP:31(56) Pw:38(45) AC:-2 Xp:8/1676 T:2964a9X [Seahorse17 the Initiate ]  HP:32 T:2965a G(0~(Bb@<a DC T:2966@(0~(Ba4 Eb(0~(B@(0~(Ba<b T:2967(0~(B@(0~(Ba  T:2968(0~~(B(0~(B(0~~~~(B(0~~~~~~(B(0~(B(0~~(B(0~~~~~(B@(0~~(B(0~~(B(0~(B(0~~~~(B(0~~~(B(0~(B@#aA (0~~(B(0~(B(0~(B(0~~~(B(0~(B@#a k[Seahorse17 the Initiate ]  HP:33 T:2970(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B##@ T:2971##@aL> T:2972@#aP @#amR 0 AC:-1 T:2973The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:34 T:2975@##@# T:2977@##awK T:2978#@ahE T:2979#@a [Seahorse17 the Initiate ]  HP:35 Pw:39 T:2980#@aYah@#### T:2982@#aa7 AC:0 Xp:8/1676 T:2983ab@#With great effort you move the boulder.[Seahorse17 the Initiate ]  HP:36 T:2985`@#as T:2986(0~(B(0~(B(0~(B@#a (0~(B(0~(B(0~(B#@raq3####@(0~(B(0~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B T:2989 [Seahorse17 the Initiate ]  HP:37 T:2990a@####(0~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~(B(0~~~~(Ba4h AC:1 T:2993The golden haze around you disappears.[Seahorse17 the Initiate ]  HP:38 T:2995@##(0~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~~(Ba T:2996(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B#(0~~~~~~~~~~~(B@(0~~~~~~~~~(B(0~~~~~~~(B(0~(Ba -@(0~(Ba?D T:2997@(0~(Ba&(0~(B@a%You descend the stairs.--More--a (0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B>(0~~~~~~~~x(B##(0~~~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x(B%(0~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(B(0x~~~(B%(0~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(0mqq~j(B#aJ [m(0x~~~~~~~~~~x(B(0mqqq~qqqqqqj(B(0x~~~~~~~~~x(B#######(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B#########################################(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B########(0x~~(B%(0~~~~~~~~x(B####(0~~~~(B[{(0~~~~x(B###(0lqqqq~qq~k(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0laa qqqqqqqqk(B##(0x~~~~~~~~x(B(0x~~~~~~~~~~~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B{(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B)(0~~x(B#(0~~~~~~~~~x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:24 HP:38(56) Pw:39(45) AC:1 Xp:8/1676 T:2997a !  T:2998a+. <@aLL T:2999@(0~(Ba [Seahorse17 the Initiate ]  HP:39 Pw:41 T:3000(0~(B@a E T:3003(0~~~~(B@awF(0~(B(0~(B(0~(B@a+|(0~(B(0~(B(0~(B@(0~(Baw[Seahorse17 the Initiate ]  HP:40 T:3005(0~(B#@(0~(Ba٫ T:3008(0~~(B(0~~~~~(B(0~(B(0~(B#####@(0~~~~~(Ba7(0~~(B(0~(B@(0~(B(0~(B(0~~~~~(B(0~(B#(0~~(Ba  T:3009(0~~(B(0~~~(B(0~(B#@(0~(BaB [Seahorse17 the Initiate ]  HP:41 T:3010(0~(B(0~(B@(0~~~~~~(Ba w@(0~(B(0~~~(B(0~~~~~~(Ba] T:3011(0~(B@(0~~(B(0~~~(B(0~~~~~(Ba T:3012(0~(B(0~~(B(0~~~(B@(0~~~~~(Ba (0~~(B(0~(B(0~(B(0~(B(0~(B@a![Seahorse17 the Initiate ]  HP:42 T:3015(0~(B(0~~(B(0~~(B(0~(B####@a ) J(0~(B(0~~(B##@##(0~(B(0~(BYou hear the footsteps of a guard on patrol.#@(0~~(B(0~~(B(0~~~(B T:3017  T:3019##@(0~~(B(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(BFa}[Seahorse17 the Initiate ]  HP:43 Pw:42 T:3020(0~(B(0~~(B@(0~(Ba K T:3021(0~(B@aiYou kill the green mold!)/1680You are splashed by the green mold's acid!aT[Seahorse17 the Initiate ]  HP:39--More--a>a&(0~(B@aDYou see here a boomerang. T:3022aD [Seahorse17 the Initiate ]  HP:40 T:3025@(0~~~~~(B(0~(B(0~~~(B(0~(B(0~(B)abX@(0~(B(0~~(B(0~~~(B(0~~~~~(BaX T:3028(0~(B@####(0~(B(0~(Bau  T:3029#@(0~(B(0~(Bau[Seahorse17 the Initiate ]  HP:41 T:3030##@ab##@ T:3031#@a[Seahorse17 the Initiate ]  HP:42 T:3035####@(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(Baj(0~(B@(0~~~~~~(B(0~~~~(B(0~~(Ba# f T:3036(0~(B@(0~~(Bam(k T:3037(0~(B@(0~~~~~~~(Ba-;(0~(B(0~~~(B@a- T:3038 [Seahorse17 the Initiate ]  HP:43 Pw:43 T:3040(0~(B(0~(B@a-X T:3041(0~~(B(0~~(B@a| T:3042(0~~~(B(0~(B(0~(B(0~(B@a}o[Seahorse17 the Initiate ]  HP:44 T:3045(0~~~~~~~~(B(0~~~~(B(0~~~(B(0~~~(B###@ T:3046(0~~~(B(0~(B(0~(B#@a  O(0~(B(0a(B@a[Seahorse17 the Initiate  ]  HP:45 T:3050(0~~~~~(B(0~~~~~(B@aE T:3051(0~~~(B@a D T:3052@(0~(BaO{ S@(0~~~~~~~~(B(0~(Ba{  T:3054@(0~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(BavX@(0a(B(0~~(B(0~(B(0~~~(B(0~~~~~(BaX/[Seahorse17 the Initiate  ]  HP:46 T:3055(0~~~(B(0~(B(0~(B(0~(B@#(0~(B(0~(B(0~(B(0~~(BaXz T:3057(0~(B(0~~~~~(B(0~~~(B(0~~~~~~(B(0~~~(B(0~(BF(0~~(B(0~~(B(0~~(B@###(0~~(B(0~~(B(0~~(Ba- h(0~~(B(0~(B@(0~~~~(B(0~(BaR @(0~(B(0~(B(0~(B T:3059 [Seahorse17 the Initiate  ]  HP:47 Pw:45 T:3060aE T:3061@(0~~(Ba@%You descend the stairs.--More--a&(0lqqqqqqqqq(B(0x~~~~~~~~~a(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~(B@(0~~~~~~x(B(0x~~~~~~~~~~(B#(0mqqqqqqqqqj(Ba(&[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:24 HP:47(56) Pw:45(45) AC:1 Xp:8/1680 T:3061a'!  T:3062as Coins  $ - 24 gold pieces  Amulets  t - an uncursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  y - 2 cursed food rations  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - a cursed murky potion  V - an uncursed cyan potion  Rings  S - an uncursed brass ring (on left hand)  Wands [asD27;1H m - an uncursed wand called cancellation (1 of 2)ao o - a wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  W - an uncursed wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  n - a stethoscope  r - an uncursed drum  s - an uncursed bag containing 18 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  D - an uncursed brass lantern  P - an uncursed lamp called oil  Gems/Stones  q - a blessed luckstone (2 of 2)a m[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:24 HP:47(56) Pw:45(45) AC:1 Xp:8/1680 T:3062(0lqqqqqqqqq(B(0x~~~~~~~~~a(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~(B@(0~~~~~~x(B(0x~~~~~~~~~~(B#(0mqqqqqqqqqj(BaH T:3063(0~(B(0~(B(0~(B<@(0~(B(0~(B(0~(BaH[Seahorse17 the Initiate  ]  HP:48 T:3065(0~~(B(0~~(B(0~~(B@(0~(B(0~~(B(0~~(BaH(0~~(B(0~~(B(0~~~(B@(0~(B(0~~(B(0~~(BaI T:3066  T:3067(0~(B(0~~(B@(0~(Ba  T:3068(0~~(B(0~~(B(0~(B@a-i(0~(B(0~~(B@##a-[Seahorse17 the Initiate  ]  HP:49 T:3070##@##a- T:3071###@f#(0a~(Ba ,Really attack the kitten? [yn] (n) aNa   T:3072#(0l(B@#(0~~~x(B(0x(Ba(0qqqqqqqq(B(0~~~(Bi(0~~~(B(0~~~~(Bi#(0x~~~(B###@(0x~~(BC(0~~~x(B(0~~m(B(0~~~(B(0~~~(B(0qqqq(B T:3073The manes misses the manes.The manes misses the manes.akThe manes misses the manes. T:3074i(0~(Ba! (0lq(B(0x(BC(0~(B(0x(B(0a(B@(0x(B(0x~(B(0x~(B(0x(BC(0~(B(0mqq(BThe manes misses the manes.The manes misses the manes.The manes bites the manes.--More--avPu[Seahorse17 the Initiate  ]  HP:50 T:3075(0~(Ba<(0qq(B(0~(B(0~~~(BiC@(0~(B(0~(B(0~(Ba T:3076(0k(BC(0x(B@(0~~~~~x(B(0~(B(0qqqk(B(0x(B(0~(BaZ@ You hit the manes.aV aW SYou destroy the manes!/1685 T:3077(0~(BaPWhat do you want to use or apply? [jkm-prsxzBDEPW or ?*] a!Never mind.aAR c T:3078@(0~(B(0~(BaBWhat do you want to use or apply? [jkm-prsxzBDEPW or ?*] a9You now wield an uncursed pick-axe.--More--aBIn what direction do you want to dig? [y>] a a% IYou start chipping the statue. T:3079a }You hit the statue with all your might.[Seahorse17 the Initiate  ]  HP:51 T:3080 T:3081 T:3082 T:3083 T:3084[Seahorse17 the Initiate  ]  HP:52 T:3085a % T:3086a *--More--a a T:3087(0~~~(B(0~(B(0~~~~~(B@(0~(Ba0Eu(0~~~(B(0~~(B(0~(B@a # BWhat do you want to use or apply? [jkm-prsxzBDEPW or ?*] aW ?In what direction do you want to dig? [ulnj>] a_a_IYou start chipping the statue. T:3088a_VYou hit the statue with all your might. T:3089a_\[Seahorse17 the Initiate  ]  HP:53 T:3090a` T:3091 T:3092 T:3093*--More--a$+ T:3094a|R(0~(B(0~(B@a&}xYou see here 34 rocks.[Seahorse17 the Initiate  ]  HP:54 T:3095a/ K*@(0~(BaT T:3096(0~(B@(0~~(B(0~~~(B(0qq(BaK T:3097(0~(B(0~(B(0q(B(0qj(B(0x(B@C(0~~~~~x(B(0~~~(BC(0x(B(0qqqj(BazBWhat do you want to use or apply? [jkm-prsxzBDEPW or ?*] a<In what direction do you want to dig? [b>] ax a IYou start chipping the statue. T:3098a VYou hit the statue with all your might. T:3099aB [Seahorse17 the Initiate  ]  HP:55 T:3100 T:3101 T:3102*--More--a+ T:3103a}b T:3104(0~(B(0~(B@a4(0~~(B(0~~(B(0~~(B(0~(B(0~(B@aD [Seahorse17 the Initiate ]  HP:56 T:3105(0~(B(0~(B(0~~(B(0~x(B(0~~(B{(0x(B(0~~~(B{(0~(B(0~(B(0~(B(0~(B@a BWhat do you want to use or apply? [jkm-prsxzBDEPW or ?*] aʉ>In what direction do you want to dig? [ykl>] aa<You start chipping the statue. T:3106You hit the statue with all your might. T:3107a T:3108 T:3109 T:3110 T:3111*--More--aaO(0~(B{{@(0~(B(0x(B(0~(B(0~(B(0~(B@aAYou see here 12 rocks. T:3112a  T:3113(0~(B(0~(B(0~(B(0~(B(0~(B*@a T:3114(0~(B(0~(B(0~(B(0~~x(B(0~~x(B(0~(B(0~~~(B(0~(B(0~(B@a; T:3115(0~~(B(0~~(B(0~~(B(0~(BC(0x(B(0~(B@aU T:3116(0~(B(0~(B@aJBWhat do you want to use or apply? [jkm-prsxzBDEPW or ?*] a> <In what direction do you want to dig? [n>] a- :You start chipping the statue.a- VYou hit the statue with all your might. T:3117a- % T:3118a- % T:3119a/  T:3120 T:3121 T:3122 T:3123*--More--a+ T:3124aMP@(0~~~~~(B(0~(Ba% T:3125@(0~(B(0~(B(0~~~~(Ba4 BWhat do you want to use or apply? [jkm-prsxzBDEPW or ?*] aD<In what direction do you want to dig? [y>] aaIYou start chipping the statue. T:3126aVYou hit the statue with all your might. T:3127a% T:3128a% T:3129a(*--More--a+ T:3130a T:3131(0~(B@(0~(B(0~~(Ba h(0~~(B@(0~(B(0~(Bav T:3132(0~~~~(B(0~(B@(0~(Ba!e T:3133(0~~~~~(B@(0~(BaiiBWhat do you want to use or apply? [jkm-prsxzBDEPW or ?*] an<In what direction do you want to dig? [u>] aYou start chipping the statue.You hit the statue with all your might. T:3134a% T:3135a% T:3136a:% T:3137aW% T:3138as% T:3139a "*--More--a/ + T:3140a@j T:3141@(0~(B(0~(Ba@(0~(B(0~(B(0~~(B(0~~(B(0~~(BaW T:3142@(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(BarBWhat do you want to use or apply? [jkm-prsxzBDEPW or ?*] a ?In what direction do you want to dig? [hnjb>] aBW aW IYou start chipping the statue. T:3143aW VYou hit the statue with all your might. T:3144aW % T:3145aW % T:3146aX % T:3147a6X % T:3148aX *--More--a+ T:3149a0What do you want to wield? [- x or ?*] aG HYou are empty handed. T:3150a/at(0~(B@(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(Ba T:3151(0~(B@(0~(B(0~~(B(0~~(B(0~~(Ba  T:3152(0~~~(B(0~~~~~(B(0~(B@az  T:3153(0~~~(B(0~~(B(0~(B@a(0~(B(0~(B@ Things that are here: 65 rocks a dog eared spellbook--More--aM T:3154a Pick up what?  Spellbooks a - a dog eared spellbook Gems/Stones b - 65 rocks(end) a+aЯv - a dog eared spellbook.@a~>What do you want to read? [vCFY or ?*] aaOA cloud of darkness falls upon you. T:3155 Blind(0~~(B(0~~~(B(0~~~(B(0~~~(B@(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B@ T:3156@ T:3157@ T:3158@ap T:3159@ T:3160@a<8 T:3161@aU8 T:3162@a T:3163@ T:3164You can move again.@ a.*@ a6X T:3165(0~(B@ au Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 81%-90% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 91%-100% f - drain life 2 attack 53% 76%-100% g - haste self 3 escape 94% 76%-100%(end) a52+(0lqqqqqqqqqqqkx(B*(0~~~~~~~~~(B*(0xx~~~~~(B*(0~~~~~xx~~~lqqqk~~~xa~~~x~(B{(0~x~~~x(B a"3 Pw:35You can see again. T:3166(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~~~~~(B a!+>What do you want to read? [vCFY or ?*]  aB  Scrolls C - a cursed scroll of confuse monster F - an uncursed scroll labeled PHOL ENDE WODAN Y - 2 uncursed scrolls of confuse monster Spellbooks v - a dog eared spellbook(end) a k+(0k(Ba A cloud of darkness falls upon you.(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B@(0~~(B(0~~~~~(B(0~~~~~~(B BlindThe spellbook crumbles to dust!--More--a 0Call a dog eared spellbook: a5?aӻ l@ T:3167@@a p T:3168@ T:3169@a 8 T:3170@a > T:3171@@ T:3172@@ T:3173@ T:3174@ T:3175@a Q T:3176You can move again.@a"U { Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 81%-90% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 91%-100% f - drain life 2 attack 53% 76%-100% g - haste self 3 escape 94% 76%-100%(end) a +(0lqqqqqqqqqqqkx(B*(0~~~~~~~~~(B*(0xx~~~~~(B*(0~~~~~xx~~~lqqqk~~~xa~~~x~(B{(0~x~~~x(BaU N Pw:25You can see again.(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~~~~~(B T:3177You hear the splashing of a naiad.ak@What do you want to drink? [uMQRV or ?*] aL Potions u - an uncursed ruby potion M - an uncursed puce potion Q - 2 uncursed murky potions R - a cursed murky potion V - an uncursed cyan potion(end) a#qNever mind.aZ T:3178(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~~(B@(0~~~(Baj& (0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B@(0~(Ba )(0~(B@(0~(B@(0~~(B(0~~~(B(0~(B(0~~~(B"Hello, seahorse17, welcome to Delphi!" T:3179a@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(Ba# aidipa|RWhat do you want to dip? [$abfhjkm-ux-zB-FHIMP-RVWY or ?*] aM GDip a cursed murky potion into the fountain? [yn] (n) aaSYour murky potion dilutes. Pw:26 T:3180a|# a dipa= RWhat do you want to dip? [$abfhjkm-ux-zB-FHIMP-RVWY or ?*]  aߐODip a cursed diluted murky potion into the fountain? [yn] (n)  aw@Your diluted murky potion dilutes further. a~ # !adip!a>ERWhat do you want to dip? [$abfhjkm-ux-zB-FHIMP-RVWY or ?*] !a[j  Coins  $ - 24 gold pieces  Amulets  t - an uncursed hexagonal amulet  Armor  a - an uncursed +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Comestibles  f - 6 uncursed food rations  h - 6 uncursed oranges  y - 2 cursed food rations  Scrolls  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  M - an uncursed puce potion  Q - 2 uncursed murky potions  R - an uncursed potion called water  V - an uncursed cyan potion  Wands  m - an uncursed wand called cancellation  o - a wand of striking [!aj727;1H p - an uncursed forked wand (1 of 2)#aY +(0lqqqqqqqqq(B(0x~~~~~~~~~a(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~(B<(0~~~~~~x(B(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~(B##(0x(B*(0~~~~~~~~~(B*(0x(B(0mqqqqqqqqqj(B#(0x~~~~~(B*(0~~~~~x(B####(0x~~~lqqqk~~~x(B###(0a~~~x~(B{(0~x~~~x(B(0x~~(B*(0x(B{@{(0x(B*(0~~x(B(0x~~~x~(B@(0~x~~~x(B(0x[3#a 8;5;0m~~~mq~qj~~~x(B(0x~~~~~(B*(0~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:24 HP:56(56) Pw:26(45) AC:1 Xp:8/1685 T:3180Dip 2 uncursed murky potions into the fountain? [yn] (n) #aQ0Your murky potions dilute.#aQPA feeling of loss comes over you. T:3181$ay# $aSdip$a RWhat do you want to dip? [$abfhjkm-ux-zB-FHIMP-RVWY or ?*] $a~9RDip 2 uncursed diluted murky potions into the fountain? [yn] (n) %aWF%aFUYour diluted murky potions dilute further. T:3182%as {@(0~~(B(0~~(B(0~~~(B(0~~~(B&a  T:3183(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B@(0~~~(B'a T:3184(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B'a T:3185(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~~~~~(B(0~~~(B'am T:3186(0~(B@(0~(B(0~(B(0~(B'a; i(0~(B@(0~(B(0~~(B(a}Z T:3187(0~~(B@(0~(B(0~(B(ah T:3188(0~(B(0~(B@(0~(B(0~(B(0~(B(a(0~(B@(0~(B(0~(B(0~(B(0~(B(aU a T:3189(0~~~~~~~(B(0~~~(B(0~(B@(0a(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(a (0~~(B@##(0~~(B###(0~~~(B(0~(B T:3192@#(a l T:3195(0~(B(0~(B@###)av](0~~(B(0~(B@(0~(B(0~(B)a6(0~~~~~(B(0~(B@(0~~~(B(0~~~~~(BYou are beginning to feel hungry. T:3198 Hungry)au /You can't go up here.*aa Pw:27 T:3200(0~~~~~~(B(0~(B@(0~~~~(B(0~~~~~~(B+a"You are empty handed.+a  +a5 &You climb up the stairs.--More--,a (0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B@(0~~~~~~~~x(B##(0~~~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x(B%(0~~~~~~~~~x(B(0x~~~~~(BF(0~~~~x(B(0x~(B<(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(0mqq~j(B#(0x~~~~~,a&~~~~~x(B(0mqqq~qqqqqqj(B(0x~~~~~~~~~x(B#######(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B###########################################(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#########(0x~~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x(B###(0lqqqq~qq~k(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0laqqqqqqqqk(B##(0x[38;5;,a80m~~~~~~~~x(B(0x~~~~~~~~~~~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B{(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B)(0~~x(B#(0~~~~~~~~(B)(0x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:24 HP:56(56) Pw:27(45) AC:1 Xp:8/1685 T:3200 Hungry,a2!  T:3201-a@# -ac-an onduct-a Q Voluntary challenges: You have followed a strict vegan diet. You have never hit with a wielded weapon. You have never genocided any monsters. You have never polymorphed an object. You have never changed form. You have used no wishes.--More--.a[(0kx(B(0lqqqqqqqqqqkx(B(0x~(B@(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~(BF(0~~~~x(B.a'R >@/aI T:3202(0~(B@/a=h B T:3203(0~(B@/au B T:3204(0~(B@0a+`You begin striking monsters with your gloved hands.You kill the yellow mold!/1688 T:3205?0a) +(0~(B@0aa PYou see here a scroll labeled XOR OTA. T:32061aJgw - a scroll labeled XOR OTA. T:3207@1a!I T:3208@(0~(B2amwC T:3209@(0~(B2a  T:3210(0~(B(0~~(B(0~(B(0~(B(0~~~~(B@2ajE P T:3211(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@2aE f T:3212(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B###@(0~~(B(0~~~~(B(0~~~~(B3a A T:3213(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B3a  T:3214#@(0~~(B(0~(B(0~~~(B(0~~~~~(B3a  T:3215(0a(B(0~~~(B@(0~~~(B(0~(B4ag T:3216(0~(B@(0~~~(B4a\ Pw:29 T:3220@(0~~~~~(B(0~~~(B@(0~(B4aD T:3222@(0~(B4ac b(0~~~~~(B(0~(B(0~~~~~~~~~~~(B@4ax W T:3223(0~(B@(0~(B5a T:3224(0~~~(B(0~(B(0~(B@(0a(B5a T:3227(0~~~~~~~~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B@####5aOd T:3228(0~(B@(0~(B5a7 G(0~(B@(0~(B5aR.What do you want to eat? [fhy or ?*] 6a+ Comestibles f - 6 uncursed food rations h - 6 uncursed oranges y - 2 cursed food rations(end) 9aT(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~x(BNever mind.9a9 SWhat do you want to drop? [$abfhjkm-uw-zB-FHIMP-SVWY or ?*] 9a| RYou drop 2 cursed food rations. T:3229:am T:3230(0~(B@%:a-What do you want to eat? [fh or ?*] :aA~ Comestibles f - 6 uncursed food rations h - 6 uncursed oranges(end) <akk+(0kx(B(0lqqqqqqqqqqk(B<akrThis food really hits the spot! T:3231 T:3232<alJ T:3233 T:3234<a?l% T:3235<al4You finish eating the food ration.<a j T:3236(0~(B@(0~(B<a D T:3237@(0~(B<am @(0~(B<aTx T:3238@(0~(B(0~~~~~~~(B=a]s T:3239@(0~(B(0~~(B=a Pw:30 T:3240@(0~(B(0~~~~~~(B(0~~~~(B(0~(B=a! T:3241@(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B>a8@#(0~~(B(0~~~(B(0~~~~(B>aG(0~(B@########(0~(B(0~(B T:3248(0~~~~(Bb(0~~(B(0~~~(B(0~~(B(0~~(B@#>aW T:3250b(0~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B:(0~~(B@#>a NYou kill the newt!/1689(0~(B>a  T:3251(0~(B(0~~~(B(0~~~~~(B@(0~~~~~~~(B(0a(B?aM T:3252@(0~(B?aL T:3253@(0~(B?aL T:3254@(0~(B?a n@(0~(B(0~(B(0~(B@a2K T:3255(0~~~~~~~(B(0~(B(0~~~~~(B(0~~~(B@(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B@aT(0~~~(B(0~~~(B(0~(B@#(0~(B(0~~~(B(0~(B(0~(B@#@a T:3257(0~~~~~~~~(B(0~(B(0~~~(B@#@a  T:3258(0~~(B@(0~~~(B#(0~~~(B(0~(BAaa T:3259(0~(B@(0~(BAaq Pw:31 T:3260@(0~(B@(0~(BAaCCA gush of water hits you! T:3261AaXL T:3262@^Ba_.(0~(B@(0~(B(0~(B(0~(B(0~(BBa (0~~(B#(0~~(B@(0~~(BBa #(0~~(B(0~(B(0~~(B#(0~(B(0~(B(0~~~~~(B(0~~~(B#(0~~~~(B######@Ba  T:3269  T:3272##(0~~~~~~(B(0~(B@#(0~~~~~~(B(0~~(BDa[h T:3273(0~(B@(0~(BDaD@#####(0~~~~~~(B(0~(B#(0~~~~~~(B(0~~(BDaҼw T:3276  Pw:33 T:3280(0~~(B(0~(B(0~~~(B@(0~(B(0~(B(0~~~~~(B(0~~~(B#(0~~~~~(B###DaM T:3283(0~~(B(0~~(B(0~~~(B#####@(0~~~(BDa` (0~~(B(0~~(B(0~(B@(0~(B(0~(BDa( T:3284(0~(B@#(0~(BEaLd(0~(B@#(0~(BEav= T:3285@#EaMw T:3286(0~~(B(0~(B(0~~~(B#(0~~~~~(B(0~~~(B@(0~~~~~(BEa0  T:3288(0~~(B(0~~~~(B@####(0~~~~(BFa T:3289@(0~(B(0~(B(0~(BFam)@(0~~~(BFae T:3290  T:3294@(0~~~~(BFad &You climb up the stairs.--More--FaB (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~~(B(0x~~~~~~~~~x(B(0x~~~x(B(0lqqqqqk(B#(0lqqqqqqqqqqk(B#####(0~~~~~~~~~~x(B###(0~(Bk(0~~~(B#(0x~~~~(B)(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~x(B#####`(0x~~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x(B#(0mqqqj(B#(0x~~~~~x(B######(0~~~~~~~~~~~a(B#####(0mqq~qqqqqqj(B##(0mFa qqqqaj(B(0m~qqqqqq~qqj(B## (0lqqqqk(B############ (0x~~~~~(B#################### (0x~~~~x(B##################### (0x~~~~x(B############(0l(B(0qq~k(B (0x~~~~(B+####(0lqqqqqqqqq~qqk(B#########(0x~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~x(B#####`#########(0x~~~~x(B (0mqqqqj(B#(0x~~~~~~~~~~~~x(B########(0lFa ~qqqqqqk(B(0x~~~~x(B#(0a~~~~~~~~~~~~~(B##(0~(B)(0~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~(B@(0~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqqqqj(B(0mqqqqqqqj(BFa3 [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:3 $:24 HP:56(56) Pw:33(45) AC:1 Xp:8/1689 T:3294Fa "  T:3295IaG T:3296@>IaoS T:3297(0~~(B@rJa}_You kill the giant rat!/1691 T:3298%Ja[j %(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B Things that are here: a giant rat corpse a magenta potion--More--Ka(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B T:3299Ka Pick up what?  Comestibles a - a giant rat corpse Potions b - a magenta potion(end) Ka ++La|-La i(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqj(BA - a magenta potion. Pw:34 T:3300@Lara '(0~~~~~~~~~(B(0~~~~~~~~~~~(B@(0~~~~~~~~~~(B%(0~~~~~~(B(0~(B(0~~(B(0~(BMaa T:3304######@(0~~~(B(0~~(B(0~~~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~(B(0~~~~~~(BMa  T:3305@#(0~(B(0~(B(0~(B(0~(B(0~(BNaE T:3306@#(0~(B(0~~~~(B(0~(B(0~~~(B(0~~~~~~(BNa T:3310(0~(B(0~(B(0~(B######@(0~(B(0~~(B(0~~(BNa #@Oa_##@Oa/z T:3311#@######Oa T:3318  Pw:36 T:3320##@ T:3321##@OaE2H T:3322@#Pa" T:3326(0~~~~~~~~(B(0~~~(Bb(0~~~~~(B(0~~~~~~~~~(B@(0~~~(B(0~~~~~(B#####Pa*v b(0~(Bb(0~(B(0~(B@Pa[v k T:3328(0~(Bb(0~~~(B@QaZ&You climb up the stairs.--More--Qa(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B@(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B*#(0mqqqqj(B#(0xQa,[1m~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#%#######(0mqqqaqqqj(B####(0mqqqqqqj(B%#########`##%############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B**(0lqqqaqqk(BQab[m#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>*(0~(B[(0~(B######(0~~~~~~~~(B[(0x(B#(0x~~~~~~~~x(B(0x~~~~~(B*(0~~~(B####(0x~~(B%(0~~~x(B#(0x~~(B)%(0~~(B[(0~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++a#m(0~~~~~(B#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:12 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:24 HP:56(56) Pw:36(45) AC:1 Xp:8/1691 T:3328Qa!  T:3329Sa-'>@Sa' C T:3330@(0~(BTa~ @(0~(BTa[2M T:3331@(0~(BTa]|  T:3332(0~~~~(B(0~~~~~(B@(0~~~~(B(0~(B(0~(B(0~~(B(0~(BUawho@#(0~(B(0~(B(0~(BUawRThe Uruk-hai wields a crude short sword! T:3333UaQ Ua nYou kill the Uruk-hai!/1706  T:3334[Uan@#(0~(B(0~(B(0~(BUaIThere are several objects here. T:3335VaB  Pick up what?  Weapons a - 4 poisoned crude arrows b - a crude bow c - a crude short sword d - a crude short sword Armor e - an orcish helm f - a pair of iron shoes g - an Uruk-hai shield h - an orcish cloak i - a banded mail(end) XaM(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#@##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B%########%#####%#####(0qk(B#####XaN##(0lqq~qq~qqk~~(B########+(0~~~~~~~~x(BXa[ T:3337@##[(0~~~(B(0~~(B(0~~~~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(BXa^c(0~(B@(0~(B(0~(B(0~~(BYa_@(0~~~~(B T:3339  Pw:38 T:3340 T:3341@(0~~(BYa T:3342@(0a(B(0~(B(0~(BZa8&#@(0~~(B(0~~~~~(B(0~~~~~(BZaGa T:3343@#(0~(BZa  T:3347(0~~~~~(B(0~~~~~~(B(0~~~~~(B#(0~~~~~~(B(0~~~~~(B####(0~~~(B(0~~~~(B@[a22@(0~(B Co:13  T:3348You feel tough!You must have been leading a healthy life-style.\ai T:3349(0~~(B<@\aͭ 7You are carrying too much to get through.]a^c T:3350(0~~(B@(0~(B]af&(0~(B@]aN;  T:3351(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@^aUr T:3352(0~(B(0~(B#@^at(0~~(B(0~~(B(0~~(B#@(0~(B(0~~(B(0~~(B^a&Y  T:3353#@(0~(B)(0~~(B(0~(B_a#@(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B_aa(0a(B(0~(B@(0~~~~~~~~(B_a,AYou see here 16 rocks. T:3354_a('@*`aa> T:3355@>`a5F T:3357@(0~~(B`a q@(0a(B(0~(B(0~~~(B`a_  Pw:40 T:3360@###(0~(B(0~(B(0~~~(B@#(0~(B`aC h T:3364(0~~~~~~~~(B(0~~~~~~~(B##(0~~(B(0~(B(0~~~~~~~~(B(0~~~~~(B(0~~(B@###(0~(B(0~~~~~~~~(B(0~(B(0~~~~(Baa)D&(0~(B@aaJ K T:3365(0~(B@baO T:3366@(0~(BbaD T:3367@(0~(BbaǍD T:3368@(0~(Bba C T:3369@(0~(Bba].I T:3370(0~(B@ca:$ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) caK+ca(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B%########%#####%#####(0qk(B####cah[m###(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:24 HP:56(56) Pw:40(45) AC:1 Xp:8/1706 T:3370 What would you like to drop?  Scrolls w - a scroll labeled XOR OTA Potions A - a magenta potion Wands o - a wand of striking Tools n - a stethoscope(end) caA# )++++ca(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B%########%####A scroll labeled XOR OTA lands on the altar.A magenta potion lands on the altar.aK;8H--More--da da$ T:3371daG Pick up what?  Scrolls a - an uncursed scroll labeled XOR OTA Potions b - an uncursed magenta potion Wands c - an uncursed wand of striking Tools d - an uncursed stethoscope(end) da )++++daf(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B%########%####w - an uncursed scroll labeled XOR OTA.A - an uncursed magenta potion.da--More--eaD1 eaZ17 T:3372@fa'K T:3373@(0{(Bfa|[ (0~~(B@fa[ _ T:3374  T:3378(0~~~(B@ga6 @(0~(BgaD T:3379@(0~(Bga .@(0~(BhaE] Pw:41 T:3380@(0~(BhaN T:3381@(0~(Bha (0~(B@haJ (0~(B@ha E T:3385(0~~~(B@ha @(0~~~~~(B T:3388@(0~(B T:3390@(0~(Bia|H T:3394(0~~~~~~~(B@iaWK #@(0~~(BiaDL s T:3395  Pw:42 T:3400@(0~~~~(BiaL C T:3401@(0~(BjalI T:3402(0~(B@ja#%(0~(B@ja4 J T:3403(0~(B@kaJ&(0~(B@ka3 T:3406(0~(B(0~(B(0~~~~(B@kal (0~~~~~~(B(0~~~~(B(0~~(B(0~(B(0~(B@kao (0~(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~~~~(B#####@ka   T:3409#########@F  T:3416la ]You kill the yellow mold!/1709 T:3417%la &#@la MYou see here a yellow mold corpse. T:3418ma*ma*:G - a yellow mold corpse.@ma"PT Pw:44 T:3420@##maPi@####  T:3423@#maORo@#######  T:3430The hill orc wields a runed short sword!--More--na4  T:3431na (0~(B(0~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~~~~(B@#naxH@You hit the hill orc! T:3432na na YYou kill the hill orc!/1724[oa(0~~~~~~(B(0~~~~(B(0~~(B(0~(B@#There is a doorway here.There are many objects here. T:3433oa%r Pick up what?   Weapons  a - 20 poisoned crude arrows  b - a crude bow  c - a crude bow  d - a crude bow  e - a dart  f - 11 darts  g - a crude dagger  h - a cursed crude short sword  i - a crude short sword  j - a cursed runed short sword  Armor  k - an orcish helm  l - an orcish helm  m - an orcish helm  n - an orcish helm  o - a pair of iron shoes  p - a pair of iron shoes  q - a pair of iron shoes  r - a pair of low boots  s - an Uruk-hai shield  t - an orcish cloak  u - a studded leather armor  Gems/Stones  v - 9 rocks (end) qa:[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:24 HP:56(56) Pw:44(45) AC:1 Xp:8/1724 T:3433(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0xqa0;~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B*#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#%#######(0mqqqaqqqj(B####(0mqqqqqqj(B%#########`##%############%#####(0lqqqq~qqqk(Baf;14;28H####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B**(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>*(0~(B[(0~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B*(0~~~(B####(0x~~(B)(0~~~x(B#(0x~~(B)%(0~~(B[(0~x(B#(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqa;qqqqqqqj(B(0x~{(B++(0~~~~(B@#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################ra\(0~(B(0~(B@[ra@(0~~~~(BYou see here an uncursed spellbook of haste self. T:3437raz "@+ra [You see here an uncursed spellbook of drain life. T:3438ra+n L T:3439@+sa)# saF( osaM ffersaR?What do you want to sacrifice? [G or ?*] tata{Your sacrifice is consumed in a burst of flame!An object appears at your feet!--More--ua sThe voice of Chih Sung-tzu rings out: "Use my gift wisely!" Pw:45 T:3440vaVa vaa?J - a battle-axe named Cleaver.@wa # xaq:axao djustxa TWhat do you want to adjust? [abfhjkm-uwxzA-FH-JMP-SVWY or ?*] yaQAdjust letter to what [c-egilvyGJ-LNOTUXZ] (? see used letters)? zaV=Swapping: a - a battle-axe named Cleaver.{a<>What do you want to wield? [- ax or ?*] {ae{a[a - a battle-axe named Cleaver (weapon in hands). T:3441{aκ |alM T:3442@(0{(Baw >a - a battle-axe named Cleaver (weapon in hands).a@ a  Coins  $ - 24 gold pieces  Amulets  t - an uncursed hexagonal amulet  Weapons  a - a battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 5 uncursed food rations  h - 6 uncursed oranges  Scrolls  w - an uncursed scroll labeled XOR OTA  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  A - an uncursed magenta potion  M - an uncursed puce potion  Q - 2 uncursed potions called water  R - an uncursed potion called water  a, GV - an uncursed cyan potion  Rings (1 of 2)aΎ S - an uncursed brass ring (on left hand)  Wands  m - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  W - an uncursed wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 18 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  D - an uncursed brass lantern  P - an uncursed lamp called oil  Gems/Stones  q - a blessed luckstone (2 of 2)a{ [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:24 HP:56(56) Pw:45(45) AC:1 Xp:8/1724 T:3442(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0xa| ~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B*#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#%#######(0mqqqaqqqj(B####(0mqqqqqqj(B%#########`##%############%#####(0lqqqq~qqqk(B[a| 14;28H####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B**(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>*(0~(B[(0~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B*(0~~~(B####(0x~~(B)(0~~~x(B#(0x~~(B)%(0~~(B[(0~x(B#(0~~~~~~~~~x(B(0x(B@(0~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(Ba } (0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################aA+@(0~(BavL T:3443@(0~(Ba g T:3444{@(0~(B@a ?(0~(B@oa߶  T:3447(0~~~~(B@o(0~(B(0~(Bav`@You hit the hill orc! T:3448aV a UYou kill the hill orc!/1739[a8{(0~(B@You see here an orcish helm. T:3449aF[@oaThe hill orc hits![Seahorse17 the Initiate  ]  HP:55 [Seahorse17 the Initiate ]  HP:56 T:3450aaߛ bYou kill the hill orc!/1754 T:3451%a5(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B Things that are here: a hill orc corpse a black potion 16 rocks--More--aV.(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(Ba-  Pick up what?  Comestibles a - a hill orc corpse Potions b - a black potion Gems/Stones c - 16 rocks(end) aG0 +++aBZ-av<V(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(BYou have much trouble lifting a hill orc corpse. Continue? [ynq] (q) aK - a hill orc corpse.L - a black potion.@ Strained--More--a+ T:3452aN T:3455(0~~~(B(0~(B@*(0~(B(0~~~(Ba @(0~(Ba GYou see here an orcish helm. T:3458a~X T:3461[@a0K T:3465(0~(B@a=D T:3468@(0~(Ba O T:3470@(0~(Ba8C T:3473@(0~(Ba2cI T:3475(0~(B@ak # aKoa{Affera?What do you want to sacrifice? [K or ?*] aYour sacrifice is consumed in a burst of flame!You have a hopeful feeling.--More--a(NYour movements are now unencumbered. T:3476aR A Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ac+a4(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B%########%#####%#####(0qk(B####a`[m###(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:24 HP:56(56) Pw:45(45) AC:1 Xp:8/1754 T:3476 What would you like to drop?  Weapons a - a battle-axe named Cleaver (weapon in hands) Potions L - a black potion(end) a>++a(0lqqqqkqk(B###`(0x~~~~~(B#(0lqqqqqqqk~~(B##[##(0x~~~~x(B#(0x~~~~~~~x~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x~x(B#(0x~~~~x(B#(0x~~~~~~~x~~(B*#(0mqqqqj(B#(0x~~~~~~~x(BA battle-axe named Cleaver lands on the altar.a3A black potion lands on the altar.a aAz  Pick up what?  Weapons a - an uncursed battle-axe named Cleaver Potions b - an uncursed black potion(end) a++aQ;(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(Ba - an uncursed battle-axe named Cleaver.L - an uncursed black potion. T:3477@a' aaK T:3478@(0{(BaC (0~~~(B@aDC T:3479(0~(B@aD(0~(B@aD@You hear some noises. T:3481a(|@o(0~(BThe hill orc thrusts her crude dagger.a(The hill orc hits![Seahorse17 the Initiate  ]  HP:52You hear a nearby zap.--More--a< a M[Seahorse17 the Initiate ]  HP:44aeL T:3482(0~(B#@a oa= You begin striking monsters with your gloved hands.You kill the hill orc!/1769 T:3483%a F@(0~(B There is a doorway here.  Things that are here: a hill orc corpse a crude dagger 16 rocks--More--a O(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(BYou hear a nearby zap.The wand misses you. T:3484aO  Pick up what?  Weapons a - a crude dagger Comestibles b - a hill orc corpse Gems/Stones c - 16 rocks(end) a+ +aV(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(BYou have much trouble lifting a hill orc corpse. Continue? [ynq] (q) arEN - a hill orc corpse.@at StrainedYou stagger under your heavy load. Movement is very hard.[Seahorse17 the Initiate  ]  HP:45 T:3485o T:3486--More--aba% T:3488af2o#@afP T:3489The hill orc picks up a crude dagger.agNThe hill orc picks up 16 rocks. T:3490a" -@(0~(Ba# VThe hill orc wields a crude dagger!o(0~(Ba#  T:3491The hill orc picks up an orcish helm. T:3492--More--aIa? T:3493oauHWhat do you want to drop? [$abfhjkm-uwxzA-FH-JL-NP-SVWY or ?*] a  Coins  $ - 24 gold pieces  Amulets  t - an uncursed hexagonal amulet  Weapons  a - an uncursed battle-axe named Cleaver  Armor  b - an uncursed +1 robe (being worn)  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 5 uncursed food rations  h - 6 uncursed oranges  N - a hill orc corpse  Scrolls  w - an uncursed scroll labeled XOR OTA  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  A - an uncursed magenta potion  L - an uncursed black potion  M - an uncursed puce potion  Q - 2 uncursed potions called wateaoCr  R - an uncursed potion called water (1 of 2)a)& +(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[1a& m~~~~~~~(B*#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#%#######(0mqqqaqqqj(B####(0mqqqqqqj(B%#########`##%############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(Ba' **(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>*(0~(B[(0~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B*(0~(Boo####(0x~~(B)(0~~~x(B#(0x~~(B)%(0~~(B[(0~x(B#(0~~~~~~~~~x(B(0x~~~~~~(B@(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#a ( z[19;39H(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:24 HP:45(56) Pw:45(45) AC:1 Xp:8/1769 T:3493 StrainedYou drop a hill orc corpse.Your movements are now unencumbered.--More--aarL T:3494(0~(BoaI@%The hill orc misses the hill orc.[Seahorse17 the Initiate  ]  HP:46 T:3495o(0~(Baw@(0~(BThe hill orc hits the hill orc. T:3496a @(0~(BThe hill orc thrusts his crude dagger at the hill orc.--More--a+ T:3497aTi@(0~(BThe hill orc misses the hill orc.o%aXzI T:3498@(0~(Ba'o(0~(B(0~(B@The hill orc hits the hill orc. T:3499al _The hill orc thrusts his crude dagger at the hill orc.--More--a,The hill orc hits the hill orc.aThe hill orc hits the hill orc.[Seahorse17 the Initiate  ]  HP:47 T:3500aBwThe hill orc misses the hill orc.o(0~(B--More--a: iThe hill orc picks up an uncursed worthless piece of red glass. T:3501a"_The hill orc thrusts his crude dagger at the hill orc.--More--a~,The hill orc hits the hill orc.aʁThe hill orc is killed! T:3502[oa\ a $ T:3503aV o(0~(B(0~(B@The hill orc picks up some gold.The hill orc picks up an orcish helm.--More--aW T:3504(0~(Boa )(0~(B@o(0{(BThe hill orc throws a crude dagger!))(0~(B)(0~(BA crude dagger misses you.)(0~(Ba $@--More--a7p:o(0~(BaH [Seahorse17 the Initiate  ]  HP:48 T:3505)@a1% The hill orc misses the Uruk-hai.o%The Uruk-hai wields a crude short sword!(0~(Bo--More--aaa % T:3506a. I@(0~(BYou see here a crude dagger.av The hill orc misses the Uruk-hai. T:3507oo%a1 a eThe hill orc misses the Uruk-hai.oo(0~(BaMP T:3508@)aThe Uruk-hai wields a crude short sword!o(0~(BThe Uruk-hai wields a crude bow! T:3509aN a3[[Seahorse17 the Initiate  ]  HP:49 T:3510azkThe hill orc misses the Uruk-hai. T:3511o(0~(BaTx ax You kill the hill orc!%/1784The Uruk-hai wields a crude short sword!a aq $ T:3512a$ T:3513a$ T:3514a%i (0~(BoThe Uruk-hai picks up some gold.The Uruk-hai picks up an orcish helm.--More--aA aGvYou hit the Uruk-hai![Seahorse17 the Initiate  ]  HP:50 T:3515aw[ a[nYou miss the Uruk-hai.The Uruk-hai thrusts her crude short sword.--More--a* T:3516aCS mYou hit the Uruk-hai.The Uruk-hai thrusts her crude short sword.--More--aPR[Seahorse17 the Initiate ]  HP:40a/aYou kill the Uruk-hai!/1799 T:3517[a,+(0~(B@aBFThere are many objects here. T:3518a Pick up what?   Coins  $ - 6 gold pieces  Weapons  a - 4 poisoned crude arrows  b - a crude bow  c - a crude dagger  d - a crude short sword  e - a crude short sword  Armor  f - an orcish helm  g - an orcish helm  h - an orcish helm  i - an orcish helm  j - an orcish helm  k - a pair of iron shoes  l - an Uruk-hai shield  m - an orcish cloak  n - an orcish cloak  o - a banded mail  Comestibles  p - a hill orc corpse  Spellbooks  q - a spellbook of sleep  Wands  r - a wand of striking (1 of 2)aI] +a+a (0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[38;5;aC 0m~~~~~~~(B*#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#%#######(0mqqqaqqqj(B####(0mqqqqqqj(B%#########`##%############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B[15;23aa H**(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>*(0~(B[(0~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~(B####(0x~~(B)(0~~~x(B#(0x~~(B)%(0~~(B[(0~x(B#(0~~~~~~~~~x(B(0x~~(B@(0~~~(B%(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B[a m(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:24 HP:40(56) Pw:45(45) AC:1 Xp:8/1799 T:3518You have much trouble lifting a hill orc corpse. Continue? [ynq] (q) aα O - a hill orc corpse.T - a wand of striking.@ Strained--More--aa[Seahorse17 the Initiate ]  HP:41 T:3521aqAX T:3525[@a # aՃoaEffera3?What do you want to sacrifice? [O or ?*] a>7Your sacrifice is consumed in a burst of flame!You have a hopeful feeling.--More--aVNYour movements are now unencumbered. T:3526aDMoving the altar would be a very bad idea.aW aX-@(0{(BaXFThere are many objects here. T:3527a; aO Pick up what?   Coins  $ - 6 gold pieces  Weapons  a - 4 poisoned crude arrows  b - a crude bow  c - a crude dagger  d - a crude short sword  e - a crude short sword  Armor  f - an orcish helm  g - an orcish helm  h - an orcish helm  i - an orcish helm  j - an orcish helm  k - a pair of iron shoes  l - an Uruk-hai shield  m - an orcish cloak  n - an orcish cloak  o - a banded mail  Spellbooks  p - a spellbook of sleep  Gems/Stones  q - an uncursed worthless piece of red glass  r - 8 rocks  s - 16 rocks (end) a:+a (0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[38;5;a 0m~~~~~~~(B*#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#%#######(0mqqqaqqqj(B####(0mqqqqqqj(B%#########`##%############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B[15;23a[ H**(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>*(0~(B[(0~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~(B####(0x~~(B)(0~~~x(B#(0x~~(B)%(0~~(B[(0~x(B#(0~~~~~~~~~x(B(0x~~(B@(0~~~(B%(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B[a 6m(0mqqqqqqqqj(B`#################aƙ [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:30 HP:41(56) Pw:45(45) AC:1 Xp:8/1799 T:3527$ - 6 gold pieces. T:3528@a8D@[aq (0~(B@as z[Seahorse17 the Initiate ]  HP:42 T:3530(0~(B@as F T:3533(0~~~~(B@aD T:3534@(0~(BaF[Seahorse17 the Initiate ]  HP:43 T:3535@(0~(B@(0~(Bai[Seahorse17 the Initiate ]  HP:44 T:3540@(0~~~~~(Ba9 (0~~~(B@a\ C T:3542(0~(B@aց [Seahorse17 the Initiate  ]  HP:45 T:3545(0~~(B@ T:3546(0~~(B@af i T:3547(0~~~(B(0~(B(0~(B@%(0~(B(0~~~(B(0~~~(B(0~(B#@(0~(Ba )You see here a newt corpse.a\(0~~(B(0~~~~~(B@(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~~(B%##(0~(B(0~~(B(0~~~(B(0~(Bav T:3549 [Seahorse17 the Initiate  ]  HP:46 T:3550aV T:3553######@G(0~~(B(0~~~~~(B(0~~~~~~(BaE L T:3554(0a(B@a\[Seahorse17 the Initiate  ]  HP:47 T:3555(0~(B@G(0~(Boaw8(0~(B@(0~(Ba= T:3556>@a} C T:3557(0~(B@aMYou hit the gnome lord!The gnome lord misses!a@PYou hit the gnome lord. T:3558auauXYou kill the gnome lord!/1814 T:3559%a [(0~(B@You see here a gnome lord corpse.aBGU - a gnome lord corpse.@aZC StressedYou rebalance your load. Movement is difficult.[Seahorse17 the Initiate  ]  HP:48 T:3560aa+ o T:3562@(0~(Bo(0~(Bao] T:3563@(0~(B(0~(Ba-D T:3564@(0~(BaK> T:3565@>a F T:3568@(0~~(Ba T:3569@(0a(B(0~(B(0~~~(Ba]@##o(0~~(B(0~~~(BaQ T:3570(0~~(B(0~~~~~(B####(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~~(B@#(0~~~(B(0~~(B(0~~~(B(0~(BaKFYou see here a newt corpse. T:3579a T:3581(0~~~(B(0~(B@%(0~(Ba T:3583(0~~~(B(0~(B@#(0~(B(0~~~(Ba\ D T:3585@(0~(BaV D T:3587@(0~(BaD T:3588@(0~(BaYD T:3589@(0~(Ba8K T:3590(0~(B@aA (0~(B@You see here an uncursed spellbook of drain life. T:3592a aéF T:3594@+aX # a+oa!fferaj?What do you want to sacrifice? [U or ?*] aYour sacrifice is consumed in a burst of flame!You have a hopeful feeling.--More--aAYour movements are now unencumbered.[Seahorse17 the Initiate  ]  HP:49 T:3595ac 5@(0{(Ba0c L T:3596@(0~(Ba( (0~~~(B@az( T:3598 [Seahorse17 the Initiate  ]  HP:50 T:3600(0~(B@aV)E T:3602(0~~~(B@az  T:3603(0~~~(B(0~(B(0~(B@(0~(B(0~~~(BaP (0~~~(B(0~(B#@(0~(Ba FYou see here a newt corpse. T:3604axt[Seahorse17 the Initiate  ]  HP:51 T:3605(0~~(B(0~(B%@(0~(B(0~(B(0~(B#@(0~(Bat[Seahorse17 the Initiate  ]  HP:52 T:3610(0~~~(B#####@(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~~(B#(0~~~~~~(B(0~~(B(0~(B(0~~~~~~(Ban '(0a(B@a~gC T:3611(0~(B@aI*d T:3612(0~(B@oah= T:3613>@a [Seahorse17 the Initiate  ]  HP:53 T:3615(0~~(B@o(0~(BaI p T:3616(0~(B(0~(B@(0~(Ba T:3617(0~(B(0~(B@(0~(B(0~(B(0~~~(Ba(0~~~~~(B#####@o(0~(B(0~~~~~(B(0~~~~(Boo(0~(B(0~~~(B(0~~~~~(B T:3619(0~(BoThe hill orc wields a curved sword!--More--aM [Seahorse17 the Initiate  ]  HP:54 T:3620o(0~(B(0~(B#@(0~(B(0~~~(Ba so(0~(B!Call a puce potion: a#!(0~(B T:3621oo(0~(Baʄb[Seahorse17 the Initiate  ]  HP:55 T:3625(0~~~~~(B@###(0~(Bo(0~(Bo(0~~~(B(0~~~~(B(0~(B(0~(B(0~~~~~~~~(Ba(0~~(B@##o(0~(B(0~~(B(0~~(B(0~~~(Ba T:3626  T:3628(0~(B@#(0~(B(0~(B(0~(B(0~(Bo(0~~~(Ba T:3629(0~(B@(0~(B(0~(Baԋ{[Seahorse17 the Initiate ]  HP:56 T:3630@(0~(Bae T:3632@(0~~(Boa#q T:3633@>(0~(BoaԳ @(0~(BaI ] T:3634@(0~(B(0~(BadJ T:3635@(0a(Bo(0~(B(0~~~(BaLY(0~~(B(0~~~~~(B######(0~~(B(0~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B@#(0~~~~~(B(0~~(B(0~~~(B(0~~~(B(0~(BaLFYou see here a newt corpse. T:3638a4  T:3639(0~~~~~~(B(0~~(B@#%(0~(B(0~~~~(Bawd T:3640@(0~(B@(0~(Ba @(0~(BaL T:3645@(0~~~~~(Ba  (0~~~(B@aa T:3647  T:3652(0~~~~~(B@a]w @(0~(Baw *@(0~~~(Bax  T:3654@(0~(B T:3657@(0~~~(Bafkf(0~~~~~~(B@ T:3661(0~(B@akC T:3663(0~(B@acD T:3664@(0~(Ba e1@(0~~~~~~~(BaGe> T:3668  T:3669ay (0~(B@a RYou are beginning to feel hungry. T:3670 HungryaW9 :What do you want to eat? [fh or ?*] ag~ Comestibles f - 5 uncursed food rations h - 6 uncursed oranges(end) a}6 +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(Ba6 iThis food really hits the spot! T:3671a6 H T:3672 T:3673a7 3You finish eating the food ration.a7 -(0~~~(B@a ` T:3675  T:3680(0~~~~(B@am{W T:3681(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B(0~(B#@(0~(Ba{)You see here a newt corpse.ao! (0~~(B(0~~(B%#@(0~~(B(0~(B T:3682(0~~~(B@(0~~(B(0~~~(B(0~~~~(Bo(0~~~(B(0~~~~~~~~(B#(0~(B(0~~(B(0~(B T:3687#####@o(0~~(B(0~~~~~(B(0~~~~~~(BaSL T:3688(0a(B@a2p T:3689(0~~(B@(0~(Boaks>@at T:3692(0~(B(0~~~(B@(0~(B(0~(Ba (0~(B(0~(B@(0~(Bo(0~~~(BaF (0~~~~~(B#####@(0~(B(0~~~~~(B(0~~~~(Bo(0~(Bo(0~~~(B(0~~~~(Boa  T:3696  T:3697(0~(B#@oo(0~(B(0~(B(0~(B(0~~~(Bo(0~(Ba w T:3698(0~(B@(0~(BoaZ(0~(B@The hill orc wields a curved sword! T:3699o(0~(Bo(0~(Ba~(0~(B@The hill orc swings his curved sword at the hill orc.--More--as <o(0~(Ba{FC T:3700(0~(B@aS@(0~(B(0~(BoamD T:3701@(0~(Ba r@(0~(BThe hill orc swings his curved sword at the hill orc.--More--aq+ T:3702ar$r@(0~(BThe hill orc swings his curved sword at the hill orc.--More--aJal T:3703o(0~(B%a*  T:3704(0~(B@(0~(Bo(0~(B(0~(B(0~~~(Ba>? 6 T:3708(0~~~~~~(B@######o(0~~(B(0~~~~~~(B(0~~~~~~(Bo(0~~~~~~(B(0~~(B(0~~(BaT T:3709(0~(B@(0~(Bo(0~(B(0~(Ba4q T:3711@(0~~~(Bo(0~(Ba 3@>(0~(Ba+ F T:3713@(0~~(Ba T:3714@(0a(B(0~(B(0~~~(Ba6q@#####(0~~~~~(B(0~~~(Bav+ T:3717(0~~(B(0~~~~~(B#(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~~(B@#(0~~(B(0~~~(B(0~(Ba+FYou see here a newt corpse. T:3720a3  T:3722(0~~~~~~(B(0~~(B@#%(0~(B(0~~~~(Ba @(0~(BaZn@(0~~~(B T:3724@(0~(BaJ T:3728@(0~~~(Ba |(0~~~~~~(B@(0~(B T:3731(0~(B@a C T:3733(0~(B@a3T @(0~(BaT N T:3738@(0~~~~~~~(Ba^(0~(B@a^(0~(B@an_G T:3744(0~~~~~~(B@av w T:3745(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B(0~(B#@(0~(B(0~(Ba w )You see here a newt corpse.a (0~~(B(0~(B%@(0~(B(0~(Ba A T:3751(0~~~~(B#####@(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~~(B##(0~~~~~~(B(0~~(B(0~~(B(0~~~~~~(Bar+ T:3752  T:3753(0a~~(B@o(0~(Ba  T:3756(0~(B>(0~~~(B@(0~(B(0~(Ba T:3757(0~(B(0~(B@(0~(B(0~(B(0~~~(Bay(0~~~~~(B#####@o(0~~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~~(Ba T:3759  T:3760(0~(B(0~(Bo#@o(0~~(B(0~(B(0~~~(Ba T:3761(0~(B@(0~(B(0~(B(0~~~(BaE(0~(B(0~(B@#(0~(B(0~(B(0~(Bo(0~~(BaAh  T:3762(0~(B@#(0~(B(0~(B(0~~(Ba^  T:3763(0~(B@#(0~(B(0~(B(0~(Ba(0~(Bo@#(0~(B(0~(Ba+B T:3764(0~(B@#(0~(B(0~(B(0~~~(Ba (0~(B@#(0~(B(0~(Bo(0~~~(Ba  T:3765(0~(B(0~(B(0~~~~~~~~(B@(0~(BaN @(0~(Ba-ED T:3766@(0~(BaC  T:3767@(0~~~~~~(Bo(0~(B(0~(Ba/ T:3768@(0~~(B>(0~(B(0~(B(0~(Boafi  T:3769@(0a(B(0~(B(0~~~(Ba?j @#####o(0~(B(0~~~~~(B(0~~~(Baj ` T:3773  T:3777(0~~~~~~~~(B(0~~~~~~~(B#(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~~(B@###(0~~(B(0~~~~~(B(0~(B(0~~~~(Ba  @(0~(Ba"@(0~~~~~(B T:3780  T:3782@(0~~(Ba $(0~~~~~~~(B@a w T:3787  T:3788  T:3789(0~(B@ a2@(0~~~~~~~~(B a+X T:3794  T:3795o a <k T:3798(0~~~~(B@o(0~~~(B az"ZYou hit the hill orc!The hill orc swings his curved sword. a"The hill orc hits![Seahorse17 the Initiate  ]  HP:49  T:3799 a,  a, [You kill the hill orc!/1829% aZ(0~(B@ Things that are here: a hill orc corpse an orcish helm a curved sword 9 gold pieces--More-- a-(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B[Seahorse17 the Initiate  ]  HP:50 T:3800 a6> Pick up what?  Coins $ - 9 gold pieces Weapons a - a curved sword Armor b - an orcish helm Comestibles c - a hill orc corpse(end) af +a+af(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B%########%#### $:39$ - 9 gold pieces.--More--aWYou have much trouble lifting a hill orc corpse. Continue? [ynq] (q) aEZ - a hill orc corpse.@a8 StrainedYou stagger under your heavy load. Movement is very hard. T:3802a) aXS T:3806@[aMK T:3808(0~(B@a%(0~(B@aeYou see here an uncursed spellbook of drain life.[Seahorse17 the Initiate  ]  HP:49 T:3810a aF T:3812@+a# a'] oa. fferaI?What do you want to sacrifice? [Z or ?*] aU RYour sacrifice is consumed in a burst of flame!--More--aF2You have a feeling of reconciliation.aikYour movements are now unencumbered. T:3813akA Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a+a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B%########%#####%#####(0qk(B####a?[m###(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:39 HP:49(56) Pw:45(45) AC:1 Xp:8/1829 T:3813 What would you like to drop?  Potions u - an uncursed ruby potion A - an uncursed magenta potion L - an uncursed black potion M - an uncursed puce potion Q - 2 uncursed potions called water R - an uncursed potion called water V - an uncursed cyan potion(end) a+an+aj (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B%########%####2 uncursed potions called water land on the altar.--More--a]An uncursed potion called water lands on the altar. T:3814a# a prayaa >Are you sure you want to pray? [yn] (n) a7You begin praying to Chih Sung-tzu.a{You are surrounded by a shimmering light. T:3815 T:3816a, T:3817--More--ab_zYou finish your prayer.The potions on the altar glow light blue for a moment.--More--a9You feel that Chih Sung-tzu is well-pleased.a?PR - 3 blessed potions called water.@aP QWhat do you want to use or apply? [ajkm-prsxzBDEPTW or ?*]  aJT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B%########%#### Put in what type of objects?  A - Auto-select every item  a[K a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a+!a-!aM+"a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B%########%#####%#####(0qk(B####"aFE[m###(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:39 HP:49(56) Pw:45(45) AC:1 Xp:8/1829 T:3817"a  Coins  $ - 39 gold pieces  Amulets  t - an uncursed hexagonal amulet  Weapons  a - an uncursed battle-axe named Cleaver  Armor  b - an uncursed +1 robe (being worn)  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 6 uncursed oranges  Scrolls  w - an uncursed scroll labeled XOR OTA  C - a cursed scroll of confuse monster  F - an uncursed scroll labeled PHOL ENDE WODAN  Y - 2 uncursed scrolls of confuse monster  Potions  u - an uncursed ruby potion  A - an uncursed magenta potion  L - an uncursed black potion  M - an uncursed puce potion  R - 3 blessed potions called water  V -"aY D an uncursed cyan potion  Rings (1 of 2)%a  S - an uncursed brass ring (on left hand)  Wands  m - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - a wand of striking  W - an uncursed wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 18 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  D - an uncursed brass lantern  P - an uncursed lamp called oil  Gems/Stones  q - a blessed luckstone (2 of 2)(a2 [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:39 HP:49(56) Pw:45(45) AC:1 Xp:8/1829 T:3817(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x(a2 ~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B*#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#%#######(0mqqqaqqqj(B####(0mqqqqqqj(B%#########`##%############%#####(0lqqqq~qqqk(B[(a3 14;28H####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~[38(aO3 ;5;7m(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################)av# )ag dip*a># *am +aDWhat do you want to use or apply? [ajkm-prsxzBDEPTW or ?*] +a4T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) +aPQ +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B%########%#### Put in what type of objects?  A - Auto-select every item +aQ [K a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ,aB+-a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#%#######(0mqqqaqqqj(B%########%#####%#####(0qk(B####-ai[m###(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:39 HP:49(56) Pw:45(45) AC:1 Xp:8/1829 T:3817 Put in what?  Scrolls w - an uncursed scroll labeled XOR OTA C - a cursed scroll of confuse monster F - an uncursed scroll labeled PHOL ENDE WODAN Y - 2 uncursed scrolls of confuse monster(end) -aZ '++++.aEs(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B##[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B*#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(BYou put an uncursed scroll labeled XOR OTA into the bag..as--More--/aL /a$ T:38180aE7Moving the altar would be a very bad idea.0a,b 1a-@(0{(B1aѥFThere are many objects here. T:38191a [Seahorse17 the Initiate  ]  HP:50 T:3820[@2a-(0~(B@2aC T:3821(0~(B@2ad(0~(B@2aפ M T:3822@(0~(B3aʋC T:3823(0~(B@3acf T:3824(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B3aQg[Seahorse17 the Initiate  ]  HP:51 T:3825(0~~~(B(0~(B#@(0~(B(0~(B3a*h(0~~(B(0~~~~~(B####@(0~~(B(0~(Bo(0~(B(0~~~~~~~~(B(0~~~~~(B(0~~(B###(0~~~~~(B(0~~(B(0~~~(B(0~~~(B(0~(B3ah T:3829 [Seahorse17 the Initiate  ]  HP:52 T:3830#@o(0~(B(0~(B(0~~~(B3a&s T:3831(0a(B@o(0~(B4a?j(0~(B@4azA D T:3832@(0~(B5a,o>5ai@You hit the hill orc! T:38335aF 1You hit the hill orc!5a"G nThe hill orc reads a scroll labeled ETAOIN SHRDLU! T:3834(0~(B6a@,(0~(B@6az[Seahorse17 the Initiate  ]  HP:53 T:3835(0~(B@7a0 [ T:3836>@(0~(B@7a0 (0~(B@7aW1 p T:3838(0~(B(0~(B@(0~(B7a  T:3839(0~(B(0~(B@(0~(B(0~(B(0~~~(B7a [Seahorse17 the Initiate  ]  HP:54 T:3840(0~(B#@(0~(B(0~(B(0~~~(B7a (0~~~~(B####@(0~~~~(B(0~~~~(B(0~~(B(0~~(B7a%  T:3843 [Seahorse17 the Initiate  ]  HP:55 T:3845(0~(B#@(0~(B(0~~~(B8aC T:3846(0~(B@8aJ[Seahorse17 the Initiate ]  HP:56 T:3850x(0~~~~~~(B@(0~(B@8aF T:3851x(0~(B8aRf  T:3852@(0~~(B(0~(B(0~(B(0~(B(0~(B9a T:3853@(0~~~~~~~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~(B(0~(B9a79(0~(B(0~~~~~~(B#@(0~(B#######(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~(B T:3857(0~~~(B(0~~~(B)(0~(B@(0~~~~~~(B#(0~(B9aI>(0~~~(B(0~~~~~(B@(0~~~~(B(0~(B#(0~~(B#(0~~~~(BYou try to move the boulder, but in vain. T:3859:a0 T:3860(0~~~~(B(0~~~~~(B#(0~~~~(B(0~(B@(0~~(Bi(0~(B:a(0~(B@#There is a dart trap here.You see here a dart.A little dart shoots out at you!--More--;a8 T:3861i;a5(0~(B)@;aThe imp is almost hit by a dart! T:3864)(0~(Bi@;aD7 ;a: %You descend the stairs.--More--;a](0lqqqk(B(0lqqqqqqqqqk(B(0x~~~~(B(0x~~~~~~~~~x(B(0x~~~x(B(0lqqqqqk(B#(0lqqqqqqqqqqk(B#####(0~~~(Bb(0~~~~~~x(B###(0~(Bk(0~~~(B#(0x~~~~(B)(0~(B#(0x~~~~~~~~~~x(B#(0x~~(Bi(0~~~~~~x(B#(0x~~~x(B#(0x~~~~~x(B#####`(0x~~~~~~~~~~x(B######(0~~~~(B@(0~~~~~x(B#(0mqqqj(B#(0x~~~~~x(B######(0~~~~~~~~~~~a(B#####(0mqq~qqqqqqj(B##(0mqqqqaj(B;a.^(0m~qqqqqq~qqj(B## (0lqqqqk(B############ (0x~~~~~(B#################### (0x~~~~x(B##################### (0x~~~~x(B############(0l(B(0qq~k(B (0x~~~~(B+####(0lqqqqqqqqq~qqk(B#########(0x~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~x(B#####`#########(0x~~~~x(B (0mqqqqj(B#(0x~~~~~~~~~~~~x(B########(0l;af^i~qqqqqqk(B(0x~~~~x(B#(0a~~~~~~~~~~~~~(B%#(0~(B)(0~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~(B>(0~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:3 $:39 HP:56(56) Pw:45(45) AC:1 Xp:8/1829 T:3864;a a#%<a :You hit the imp. T:3865=a{'*You hit the imp.=a'The imp hits![Seahorse17 the Initiate  ]  HP:52The imp casts aspersions on your ancestry. T:3866=a XYou kill the imp!/1844(0~(B=a%kM T:3867@<>aN%(0~(B@?a5/# ?a enhance?a nhance?ab  Pick a skill to advance:  Fighting Skills a - martial arts [Skilled] Weapon Skills axe [Unskilled] quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) @a +(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~(B%(0~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B######(0~~(B@(0~(B<(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqjqqqqqq~qqj(B##########################################(0l(B(0qq~k(B######(0x~~~~x(B#########(0x~~~~xqqqqk(B(0x~~~~x~~~~x(B(0x@a >[m~~~~x~~~~x(B(0x~~~~x~~~~x(B(0x~~~~x~~~~x(B(0mqqqqj(BYou are now more skilled in martial arts.Aa)7# Aa/ enhanceAa` nhanceAaym  Current skills:  Fighting Skills martial arts [Expert] Weapon Skills axe [Unskilled] quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) Ba7W(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~(B%(0~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B######(0~~(B@(0~(B<(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqjqqqqqq~qqj(B##########################################(0l(B(0qq~k(B######(0x~~~~x(B#########(0x~~~~xqqqqk(B(0x~~~~x~~~~x(B(0xBaW[38;5;0m~~~~x~~~~x(B(0x~~~~x~~~~x(B(0x~~~~x~~~~x(B(0mqqqqj(BBa C T:3868@(0~(BCaG(0~(B@(0~(BCa  T:3869(0~~~~(B(0~~(B(0~(B@(0~(BCaa [Seahorse17 the Initiate  ]  HP:53 T:3870(0~~(B(0~(B(0~~~(B#(0~(B(0~~~~~(B@Ca (0~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~(B(0~~(B##@Caa l T:3871  T:3874##@DaVw[Seahorse17 the Initiate  ]  HP:54 T:3875@##DaJj@##### T:3878  T:3879Dau;[Seahorse17 the Initiate  ]  HP:55 T:3880##@Da<[Seahorse17 the Initiate ]  HP:56 T:3885#@#######Da=With great effort you move the boulder. T:3886(0~(B(0~(B(0~(B`@#Ea* (0~(B(0~(B(0~(B@#Ea  T:3887#@(0~~(B(0~~(B(0~~~(BFa^###@####(0~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~(BFa_ T:3892  T:3896(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B###(0~~~~~~~~~~~(B@#(0~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~(BFa&y D T:3897@(0~(BFa' @(0~(BGa\a T:38981(0~(B@GaiV%You descend the stairs.--More--Gaq (0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B>(0~~~~~~~~x(B##(0~(B^(0~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(0mqq~j(B#(0x~~~~~~~Ga ~~~x(B(0mqqq~qqqqqqj(B(0x~~~~~~~~~x(B#######(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B###########################################(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#########(0x~~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x(B###(0lqqqq~qq~k(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0laqqqqqqqqk(B##(0x~~~~~~~~x(BGaJ [18;45H(0x~~~~~~~~~(B%(0~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B{(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B)(0~~x(B#(0~~~~~~~~(B)(0x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:39 HP:56(56) Pw:45(45) AC:1 Xp:8/1844 T:3898Gay !  T:3899Ia4 <@Iam G T:3904(0~~~~~~(B@Ja 5j T:3905(0~(B(0~(B(0~(B@Ka^ T:3906(0~(B(0~(B(0~(B@(0~(B(0~(B#@(0~(BKa^ T:3911(0~~(B(0~~~~~(B(0~(B(0~(B#####@(0~~~~~(BKa  T:3912(0~(B(0~~~~~(B(0~~~(B#(0~~(B@#La4(0~(B###@Law T:3913(0~~~(B(0~~(B(0~~(B#@Lac T:3915(0~~~(B(0~~(B(0~~~(B(0~(B##@Lay E T:3916#@MaE T:3917#@MaUj T:3918(0~(B(0~~(B#@MaZd T:3919(0~(B#@Ma] (0~~(B##@(0~~(B(0~~(B(0~~~(BMa`^  T:3920  T:3922##@(0~~(B(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(BNa,p T:3923(0~(B(0~~(B@(0~(BNaDC T:3924(0~(B@Na8  T:3925@(0~~~~~(B(0~(B(0~~~(B(0~(BOaU T:3926@(0~(B(0~~(B(0~~~(B(0~~~~~(BOaU(0~(B@##(0~(B(0~(BOa V T:3927  T:3929(0~(B@##Oa ########@(0~~(B(0~~~(B(0~(B(0~~~~(B(0~(BOa  T:3934#@(0~(B(0~~(B(0~~(B(0~~(B(0~~~(BOa  T:3935#@(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(BPa T:3936(0~(B@(0~~~~~~(B(0~~~~(B(0~(BPae A(0~(B@(0~~(BQap T:3941(0~~~~~~(B@(0~~(BQa[ T:3942(0~(B(0~~~~(B@(0~~~~~~~~~(BQa,  T:3943(0~~~(B(0~(B(0~(B(0~(B@Qad,  T:3946(0~~~~~~~~(B(0~~~(B(0~(BF(0~~(B(0~~~~(B(0~~~~(B####@Ra/l T:3947(0~(B(0a(B@Ra{Fc T:3948(0~(B(0~(B@Ra8 F(0~(B(0~(B@Ra4 c T:3949(0~(B(0~(B@Sac T:3950(0~(B(0~(B@SaFl T:3951(0~(B@(0~~~~~~~~~(B(0~(BSa&\You kill the yellow mold!/1847 T:3952(0~(BSa]\ I T:3953(0~(B@TanDWhat do you want to use or apply? [ajkm-prsxzBDEPTW or ?*] Ta7U T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) Ta +(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) Ua٪+Ua^(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B### Take out what?   Scrolls  a - an uncursed scroll labeled PHOL ENDE WODAN  b - an uncursed scroll labeled XOR OTA  c - 2 uncursed scrolls of confuse monster  d - a cursed scroll of confuse monster  e - an uncursed scroll of gold detection  Potions  f - an uncursed sky blue potion  Gems/Stones  g - an uncursed black gem  h - an uncursed black gem  i - 2 uncursed blue gems  j - an uncursed green gem Ua^ k - an uncursed green gem  l - a cursed green gem  m - 2 uncursed orange gems  n - an uncursed red gem  o - an uncursed violet gem  p - an uncursed violet gem  q - 3 uncursed white gems  r - an uncursed white gem  s - a cursed white gem  t - an uncursed yellow gem  u - 3 uncursed yellow gems  v - an uncursed yellowish brown gem (end) Xa/ [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:39 HP:56(56) Pw:45(45) AC:1 Xp:8/1847 T:3953(0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B>(0~~~~~~~~x(B##(0~(B^(0~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B<(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(BXa0 [9;67H(0x~~~~~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(0mqq~j(B#(0x~~~~~~~~~~x(B(0mqqq~qqqqqqj(B(0x~~~~~~~~~x(B#########(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B###########################################(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#########(0x~~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x(B###(0lqqqq~qq~k(B(0xa70 ;0m~~~~~~~~~~~x(B#(0x~~~~~~(B@(0~~x(B(0laqqqqqqqqk(B##(0x~~~~~~~~x(B(0x~~~~~~~~~(B%(0~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B{(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B)(0~~x(B#(0~~~~~~~~(B)(0x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(BYa9 Coins  $ - 39 gold pieces  Amulets  t - an uncursed hexagonal amulet  Weapons  a - an uncursed battle-axe named Cleaver  Armor  b - an uncursed +1 robe (being worn)  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 6 uncursed oranges  Potions  u - an uncursed ruby potion  A - an uncursed magenta potion  L - an uncursed black potion  M - an uncursed puce potion  R - 3 blessed potions called water  V - an uncursed cyan potion  Rings  S - an uncursed brass ring (on left hand)  Wands  m - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forYa9ked wand (1 of 2)\amU B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - a wand of striking  W - an uncursed wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 22 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  D - an uncursed brass lantern  P - an uncursed lamp called oil  Gems/Stones  q - a blessed luckstone (2 of 2)`a [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:39 HP:56(56) Pw:45(45) AC:1 Xp:8/1847 T:3953(0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B>(0~~~~~~~~x(B##(0~(B^(0~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B<(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(B`a. [9;67H(0x~~~~~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(0mqq~j(B#(0x~~~~~~~~~~x(B(0mqqq~qqqqqqj(B(0x~~~~~~~~~x(B#########(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B###########################################(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#########(0x~~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x(B###(0lqqqq~qq~k(B(0x[38;5`aq ;0m~~~~~~~~~~~x(B#(0x~~~~~~(B@(0~~x(B(0laqqqqqqqqk(B##(0x~~~~~~~~x(B(0x~~~~~~~~~(B%(0~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B{(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B)(0~~x(B#(0~~~~~~~~(B)(0x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(Baa'DWhat do you want to use or apply? [ajkm-prsxzBDEPTW or ?*] aa VT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) aa +(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B## Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ba+ca(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#######(0q~qqqqqqqqk(B(0lqqqqqqqaqk~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x~~~~~~~~~~x(B#(0x~~~~~~(B@(0~~x~~~~~~~~(B%(0~~(B####(0a~~~~~~~~~xqqqqqqqqqqj(B#(0mqqqqqqqqqj(B# Put in what?  ca;Potions u - an uncursed ruby potion A - an uncursed magenta potion L - an uncursed black potion M - an uncursed puce potion R - 3 blessed potions called water V - an uncursed cyan potion(end) ca^ 8++++++dao(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#You put an uncursed ruby potion into the bag.--More--da̴ear T:3954@(0~(B(0~(BeaJ:@(0~~~(B(0~(B(0~~~(B(0~(Bfa>You hit the iguana. T:3955faA fa ZYou kill the iguana!/1857 T:3956%gaO@(0a(B(0~~(B(0~(B(0~~~(B(0~~~~~(BYou see here an iguana corpse. T:3957gafT Y T:3961(0~(B(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~(B@###%(0~~(B(0~~~(B(0~~~~(Bha T:3962(0~~(B(0~(B@(0~~~~(B(0~(Bha M T:3963@(0~(BiaKc T:3965@(0~(B(0~(Bia< (0~(B@jac%You descend the stairs.--More--ja^S(0lqqqqqqqqq(B(0x~~~~~~~~~a(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~(B@(0~~~~~~x(B(0lqqqqqqqqqqqk(B(0x~~~~~~~~~~(B##(0x(B*(0~~~~~~~~~(B*(0x(B(0mqqqqqqqqqj(B#(0x~~~~~(B*(0~~~~~x(B####(0x~~~lqqqk~~~x(B###(0a~~~x~(B{(0~x~~~x(B(0x~~(B*(0x(B{(0~(B{(0x(B*aScm(0~~x(B(0x~~~x~(B{(0~x~~~x(B(0x~~~mq~qj~~~x(B(0x~~~~~(B*(0~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:39 HP:56(56) Pw:45(45) AC:1 Xp:8/1857 T:3965  T:3966(0~(Bka T:3967(0~~~(B(0~(B<(0~(B(0~(B@(0~(Bka m(0~~~~~(B(0~~~~(B@(0~(B T:3969(0~(B(0~(B(0~~(B@(0~(B T:3971(0~~(B(0~~~(B@la3@S(0~(B(0~~(B@laA###(0~~(B####(0~~(B#@(0~~~(B(0~(BlaGB T:3976  T:3977(0~~~~~~~(B(0~~~(B(0~(B#@(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~(Bla0  T:3978(0~(B(0a(B@(0~(B(0~(B(0~(Bma(0~~~(B@(0~(B(0~(B(0~(Bma T:3979@(0~~~~~(B(0~(B(0~(Bmaޣ f(0~~~(B@(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(BYou see here 43 rocks. T:3982naQ*(0~~(B@(0~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(Bna}Rx T:3983  T:3986(0~~(B@(0~(Bna % T:3987naD % T:3988naʾ T:3989(0~~~~(B(0~(B@(0~(Boa % T:3990oa# T:3991(0~~~(B(0~(B(0~(B@(0~(Boaq% T:3992oa T:3993(0~~(B(0~(B(0~(B@oaf % T:3994oa y T:3995(0~(B@(0~(B(0~~(Boa % T:3996paT' T:3997(0~(B(0~(B@(0~(B(0~~~(Bpa% T:3998pa Kq(0~(B(0~(B(0~~~(Br@pa0% T:3999pa e T:4000(0~(Br@(0~(Bqa(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(Br@(0~~~(BThe giant rat bites![Seahorse17 the Initiate  ]  HP:54 T:4001  T:4002qaR qaS VYou kill the giant rat!/1859%rab0(0~(B@(0~(B(0~(B(0~(B@(0~(B Things that are here: a giant rat corpse a purple-red potion 12 rocks--More--sa6W T:4003sa Pick up what?  Comestibles a - a giant rat corpse Potions b - a purple-red potion Gems/Stones c - 12 rocks(end) ta+tagc - a purple-red potion. T:4004@ta(0~(B(0~(B(0~(B(0~(B(0~(B@%ta\[Seahorse17 the Initiate  ]  HP:55 T:4005ta T:4007(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~~~~(Bua T:4008(0~(B@(0~(B(0~~~~(Bua T:4009(0~(B@(0~(B(0~(B(0~~~(Bua q@(0~(B(0~(B(0~~(Bua/ [Seahorse17 the Initiate ]  HP:56 T:4010(0~~(B(0~(B@(0~(Bva& T:4011(0~(B@(0~(B(0~(B(0~(B(0~(Bva*L(0~~~~~~~(B(0~~~(B(0~(B@(0a(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~(Bva T:4018(0~(Bf@###(0~~(B###(0~~(B###(0~~~(B(0~(BvaS ,Really attack the kitten? [yn] (n) wakwai T:4019(0~~(Bf@(0~~~(Bwa!  T:4022(0k(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~(B(0~~(Bxa} T:4023(0~~(B@#(0~(Bxa c(0~a(B@#(0~(Bxa% !####@#xa B T:4025#@#xa j###########@# T:4032#@#xar 9##########@#xa B T:4039#@#xa8 8You hear bubbling water. T:4046#######(0lqqqqqqk(B#######@(0~~~~~(B=(0x(B#(0x~~~~~~x(B(0~~(B>(0~~~(Bd(0x(B(0~~~~~x(B(0qqqqqj(Byau T:4047(0~(B@d(0~(B(0x~(B(0mq(ByaP\ Q(0~(B@(0~(Bdza!(0~~~~(B@(0~(B(0~(Bd(0~~(BYou see here an opal ring. T:4050za za d - an opal ring. T:4051@(0~(Bd(0~(Bza&z T:4052(0~(B@(0~(Bd{a=(0~(B@The little dog bites![Seahorse17 the Initiate  ]  HP:52{aJ T:4053@(0~(B{a u T:4054@(0~(Bd(0~(B|a#The little dog bites!|anU }a%You descend the stairs.--More--}a1(0l~qqk(B(0x~(B@(0~~(B(0x~~~x(B(0x~~~x(B(0x~~~~(B(0x~~~x(B(0x~~~(B(0m(B+(0qqj(B[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:6 $:39 HP:52(56) Pw:45(45) AC:1 Xp:8/1859 T:4054}aLY [Seahorse17 the Initiate  ]  HP:53 T:4055a8M &You climb up the stairs.--More--aq(0lqqqqqqqqqk(B(0x~~~~~~~~~a(B########################(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B#####(0x~~~~~~~~~x(B###(0lqqqqqqk(B(0x~~(B<(0~~~~~~x(B(0lqqqqqqqqqqqk(B#######(0~~~~~~~x(B(0x~~~~~~~~~~(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~~~~x(B(0mqqqqqqqqqj(B#(0x~~~~~(B*(0~~~~~x(B(0~~(B@(0~~~(Bd(0x(B####(0x~~~lqqqk~~~x(B(0x~~~~~~x(B###(0a~~~x~[38;5a#;4m(B{(0~x~~~x(B(0mqqqqqqj(B(0x~~(B*(0x(B{(0~(B{(0x(B*(0~~x(B(0x~~~x~(B{(0~x~~~x(B(0x~~~mq~qj~~~x(B(0x~~~~~(B%(0~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:39 HP:53(56) Pw:45(45) AC:1 Xp:8/1859 T:4055ad  T:4056Zd(0~(Ba{(0~(BZd>@(0~(Ba^x T:4057d@(0~(B(0~(Ba You destroy the dwarf zombie!/1864 T:4058(0~(B(0~(B(0~(Bdaax T:4059d(0~(B@(0~(Ba[Seahorse17 the Initiate  ]  HP:54 T:4060(0~(B(0~(B@da:H Y T:4061(0~(B@d(0~(Ba|The little dog bites![Seahorse17 the Initiate  ]  HP:50  T:4062(0~(Bdaf# amnamea d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) an +################(0lqqqqqqkk(B#######(0~~~~~~~xx(B#(0x~~~~(B@(0~xx(B(0~~(B>(0~~(Bd(0~x(BWhat do you want to call? [cdkmo-tzBEH-JPSTW or ?*] a\  Amulets  t - an uncursed hexagonal amulet  Armor  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Potions  c - a purple-red potion  Rings  d - an opal ring  S - an uncursed brass ring (on left hand)  Wands  m - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - a wand of striking  W - an uncursed wand of striking  Tools  k - an uncursed key  r - an uncursed drum  s - an uncursed bag containing 28 items  z - an uncursed whistle called magic  P - an uncursed lamp called oil  Gems/Stones  q - a blessed luckstone a\[28;1H(end) a +(0lqqqqqqqqqk(B(0x~~~~~~~~~a(B########################(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B#####(0x~~~~~~~~~x(B###(0lqqqqqqk(B(0x~~(B<(0~~~~~~x(B(0lqqqqqqqqqqqk(B#######(0~~~~~~~x(B(0x~~~~~~~~~~(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~~(B@(0~x(B(0mqqqqqqqqqj(B#(0x~~~~~(B*(0~~~~~x(B(0~~(B>(0~~(Bd(0~x(B####(0x~~~lqqqk~~~x(B(0x~~~~~~x(B###(0a~~~x~[38a J;5;4m(B{(0~x~~~x(B(0mqqqqqqj(B(0x~~(B*(0x(B{(0~(B{(0x(B*(0~~x(B(0x~~~x~(B{(0~x~~~x(B(0x~~~mq~qj~~~x(B(0x~~~~~(B%(0~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:39 HP:50(56) Pw:45(45) AC:1 Xp:8/1864 T:4062Call a brass ring: a.cav oa` nafalaóia cata " a) You were wearing an uncursed ring called conflict (on left hand). T:4063d(0~(Bad T:4064d(0~(B(0~(Ba9(0~(Bda4[Seahorse17 the Initiate  ]  HP:51 T:4065d(0~(Ba50>da K T:4066d(0~(Ba; I@(0~(B(0~(Bda<C T:4067@(0~(BaQN(0~(B@d(0~(BaR M T:4068d(0~(Ba P T:4069(0~(BdaUO[Seahorse17 the Initiate  ]  HP:52 T:4070(0~(B@(0~(B(0~(Ba:%You descend the stairs.--More--av 1(0l~qqk(B(0x~(B@(0~~(B(0x~~~x(B(0x~~~x(B(0x~~~~(B(0x~~~x(B(0x~~~(B(0m(B+(0qqj(B[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:6 $:39 HP:52(56) Pw:45(45) AC:1 Xp:8/1864 T:4070a 8  T:40711 aq m T:40721 ##@<aV! T:40731 @(0~(B(0~(B(0~(B(0~(Ba!1 ##@##(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(Ba! T:4074 [Seahorse17 the Initiate  ]  HP:53 T:40751 ag" T:4077(0lqq(B+(0~~(B(0~~(B (0~(B1 (0~(B#@####aA(0q(B(0~~~(B(0~~~(B1(0~~(B #@#ai T:4078(0qqqqqqqq(B(0~~~~~~~(B(0x(B(0~~~(By(0~(B(0~(B(0~~(B(0q(B@(0q(B##a6  T:4079(0qqqk(B(0~~~~x(B(0~(B(0~~~~~~x(B(0x~(B@(0~(By(0~~~~~~x(B(0mqq(B(0~(B(0qqqqqqqqqj(Ba1What do you want to put on? [dtS or ?*] a0  Amulets t - an uncursed hexagonal amulet Rings d - an opal ring S - an uncursed ring called conflict(end) a{ t(0kxxxj(BNever mind.ab[Seahorse17 the Initiate  ]  HP:54 T:4080(0~(B@(0~(By(0~(Ba˯o T:4081@(0~(B(0~(Bya"~s T:4082@(0~(By(0~(Bay s T:4083@(0~(By(0~(Ba*T[The door opens.(0a(B(0~(Byab T:4084#@(0~(By#(0~(Ba\ [Seahorse17 the Initiate  ]  HP:55 T:4085#@(0a(By(0~(B(0~(B(0~~~(Baߕ #@#####y(0~~(B(0~~~~~(B(0~~~~~~~~~~~(B T:4088 [Seahorse17 the Initiate ]  HP:56 T:4090#@#y#(0a~~(B(0~(Ba- +@####y#####(0~~~~~(BThat door is closed. T:4093a aThe door opens. T:4094(0lqqqqqqqqq(B(0~~~~~~~~~~a(B(0x~~~~~~~~(B(0x~~~~~~(B(0mqqqqq(Ba T:4095(0k(B@#y##(0~x(B(0~(B(0~~~(B(0~qqq(Ba< @(0a(By#(0~(B(0j(BaV In what direction? a^ a;The door resists! T:4096a+?  T:4103#@(0~~~~~~~(By(0~a(B#####(0~(BaZ| T:4104@(0~(By(0~(B(0~(B(0~~~(Ba1 :#(0~~~~~~~~~(B(0~~~~~~~~~~~~~~(B#(0~~~~~~~~(B#1(0~(B(0~~~~~~(B#####@#a_  T:4109  T:4115(0~~~(B(0~(B(0~(B###### (0lqqqq(B# (0x(B((0~~~~(B@ (0x~~~~(B# (0x~~~(B (0mqqq(BaP T:4116(0k(B@#(0~x(B(0~~~(B(0q(BaR ^ T:4117@(0~(B(0j(Ba \ T:4118@(0~(B(0~(BahC T:4119@(0~(BaЕ @(0~(Ba?You see here a towel. T:4120a]9e - a towel.@aL H T:4121(0~(B@aB T:4122(0~(B@a(0~(B@aB T:4123(0~(B@a f(0~(B@(0~(B(0~~~(Ba36You are carrying too much to get through.a] * T:4124a;$ T:4125ag T:4126@#(0~(B(0~~~(BaE %(0~(B@aaO T:4127(0~(B@#aaH  T:4128(0~~~(B(0~(B(0~(B@#a  T:4129(0~(B(0~~~(B@# (0~~~~(B#a:#@`(0~(BaWith great effort you move the boulder. T:4130#@`(0~(B#a} T:4131#(0~~(B@##a E    1#######@You are carrying too much to get through. T:4136aGEYou are carrying too much to get through.aJ%#a%mYou find a hidden passage. T:4137  1a K T:4138 1 ak  T:41391 ##@#aZ 1  #`## ######@##a_  T:4144  T:4151   1  (0~~(B (0~(B########y#########@av(0~(B1#y@#aM  T:4152(0~(B1#y@#ax T:4153(0~(B1#y@#a^(0~(B#y@#a\) 2What do you want to put on? [detS or ?*] a_ BlindYou are now wearing a towel around your head.a=mYou can't see any more. T:41541@a] b T:41551#@#aUm @#It explodes!You seem unaffected by it.#@a5You were wearing a towel.a6DYou can see again. T:4156a^|;What do you want to eat? [fh or ?*] a!Never mind.aP1#1##@a/ T:4158  T:41611(0~~~(B#####i@a, You hit the tengu.a_ The tengu bites![Seahorse17 the Initiate  ]  HP:52  T:41621(0~(Ba,1You are empty handed.aj?What do you want to wield? [- ax or ?*] ajXQa - an uncursed battle-axe named Cleaver (weapon in hands).aX^The tengu just misses!(0~(B1a, a=You hit the tengu! T:4163a/.You hit the tengu!aThe tengu bites![Seahorse17 the Initiate  ]  HP:46  T:4164(0~(B(0~(B1a a You kill the tengu![Seahorse17 the Initiate  ]  HP:47/1904 T:41651(0~~(B%aֳ@# Things that are here: a tengu corpse a wand of digging--More--aj(0kx(B1(0~(Ba  Pick up what?  Comestibles a - a tengu corpse Wands b - a wand of digging(end) a++aQ-a(0kxxxj(Bg - a wand of digging. T:41661(0~(B@a  T:4167(0~(B(0~(B1%@a[ T:4168(0~(B1a[+[ T:4169(0~(B1aC61(0~(Ba \[Seahorse17 the Initiate  ]  HP:48 T:4170aT  T:41711(0~(B@#a2C[ T:41721(0~(BacFW1(0~(B@#a"> T:4173@#ai A(0~(B@#ad > T:4174@#au[Seahorse17 the Initiate  ]  HP:49 T:4175@#a> T:4176@#aT> T:4177@#aY> T:4178@#aըE T:4179#@a[Seahorse17 the Initiate  ]  HP:50 T:4180#@#ai[Seahorse17 the Initiate  ]  HP:51 T:41851 (0qqq(B+(0qqk(B#@(0~~~~~~~x(B##(0~~~~~x(B#(0~~~x(B#(0~~(B#(0qj(B#a*  T:4186  1(0l(B#@(0x~(B(0~~~(B(0~~~~(B(0qqqq(Ba{ T:41871 (0~(B@(0x(B(0x~(B(0mq(Bax< T:4188 1 (0~(B(0~(B(0~(B@a) [Seahorse17 the Initiate  ]  HP:52 T:4190  1(0~(B#(0~~~(B@#ab  T:4191 1(0~~~~(B(0~~~(B(0~(B(0~(B@aCb  u(0~(B@(0~~~(B#(0~~~~~(B#(0~~~~~~(B#The pony misses!ab The pony bites![Seahorse17 the Initiate  ]  HP:51 T:4192  T:4193aޚ-You hit the pony!aThe pony kicks![Seahorse17 the Initiate  ]  HP:48The pony bites![Seahorse17 the Initiate  ]  HP:46auPYou miss the pony.The pony misses!auThe pony bites![Seahorse17 the Initiate ]  HP:44  T:4194abAaAYou kill the pony!/1924 [Seahorse17 the Initiate  ]  HP:45 T:4195%ay #@#You see here a pony corpse. T:4196a9u[Seahorse17 the Initiate  ]  HP:46 T:4200##@#####%##@#au4#@#aVv T:4204(0~~~~~~~~~(B@(0~~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~(B#aD#@(0~(B(0~~~(Ba[Seahorse17 the Initiate  ]  HP:47 T:4205(0a(B@aCAp T:4206(0~~~~~~~~~(B(0~(B@a* %(0~(B@a T:4207(0~~~~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~~~(B@a(0~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B@a (0~~~(B(0~~~(B(0~~(B#@aܻ [Seahorse17 the Initiate  ]  HP:48 T:4210###@`With great effort you move the boulder.#@`a-' C T:4211@#am = T:4212@#a = T:4213@#a^(0~~(B(0~~(B(0~(B#@a:D(0~~(B(0~~(B(0~(B##@(0~(B(0~~(B(0~~(B(0~(B(0~(BaD T:4214#@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(BaD\[Seahorse17 the Initiate  ]  HP:49 T:4215aJE T:4216#@(0~(B(0~(B(0~(BaK T:4217(0~(B@a{<@ T:4218(0~(B@#(0~(B(0~(B(0~~(Ba T:4219(0~(B@#(0~(B(0~~~(B(0~~(B(0~~(B(0~(BaM[Seahorse17 the Initiate  ]  HP:50 T:4220####@(0~~(Ba9(0x(B@#(0a~~~~~a(B##(0x(B(0~(B(0~(B#af T:4221 [Seahorse17 the Initiate  ]  HP:51 T:4225(0q(B(0qk(B#(0~~~(B###@#(0~~~(B(0x(Ba$(0qq(B(0x(B<(0~(B##@(0x~~(B!(0~~(B$(0~(B(0qqqqj(B T:4226You are beginning to feel hungry. HungryaP  T:4227(0l(B(0~(B1(0a(B@(0x(B(0m~(BayN(0~(B(0~(B@You see here a smoky potion. T:4229a Bi - a smoky potion.@aW[Seahorse17 the Initiate  ]  HP:52 T:4230(0~(B@aX(0~~(B@aXFYou see here 6 gold pieces. T:4231a*fx $:45$ - 6 gold pieces. T:4232@aۣ U T:4233@(0~(BaFeO T:4234@(0~(Ba5.@(0~(Ba &You climb up the stairs.--More--a(0lqwqqqqk(B(0lqqqqk(B(0x(B<(0x(B@(0~~~mqj~~~~x(B(0x(B^(0tk~(B``(0~~~~(B`(0~~x(B(0x(B^(0xx(B%(0~(B``(0x~(B`(0~(B`(0~x(B(0x(B^(0xx~~~~x~~~~~x(B(0x(B^(0xmqqqwj(B`(0qqqqu(B(0x(B^(0x(B(0x~~~~~~x(B(0x(B^(0mqqqqj~~~~~~x(B(0x~~(B^^^^````(0~~~x(B(0x~~lqqqk~~~~~~x(B(0mqqj(B(0mqqqqqqj(B[Seahora}se17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:45 HP:52(56) Pw:45(45) AC:1 Xp:8/1924 T:4234 HungryaX [Seahorse17 the Initiate  ]  HP:53 T:4235aPq>@(0~(B(0~(B(0~(Ba w T:4236(0~(B@(0~(B(0~(Ba2 (0~~(B(0~(B@(0~(BYou see here a food ration. T:4237a-^l - a food ration. T:4238@a9 [Seahorse17 the Initiate  ]  HP:54 T:4240@(0~~(B(0~(B(0~~(B(0~~(Baנ (0~~~(B(0~(B(0~~(B@(0~~(B T:4242  T:4243aE[Seahorse17 the Initiate  ]  HP:55 T:4245(0~(B(0~(B(0~(B(0~~~(B@1aWith great effort you move the boulder. T:4246`(0~~(B(0~(B@(0~(B(0~(B1(0~(Baw (0~~(B`@(0~(B(0~(B1(0~(Ba?  T:4247(0~~(B`@(0~(B(0~~(BaW T:4248(0~~(B(0~(B@`(0~(B1(0~(Ba  T:4249(0~(B@`(0~(B(0~(B(0~~(B(0~(B1a) (0~~(B(0~(B@`(0~(B(0~~~~(B(0~(B1(0~(Ba[Seahorse17 the Initiate ]  HP:56 T:4250(0~~(B(0~(B(0~(B(0~(B@(0~~(Ba7(0~~(B(0~(B@(0~~(B(0~(B1a | T:4251(0~(B(0~(B(0~(B(0~(B@af T:4252(0~~(B(0~(B(0~(B(0~(B@(0~(B1a ,  T:4253(0~~(B(0~(B(0~(B@(0~(B(0~(B1a  T:4254(0~(B(0~(B(0~(B@(0~(B(0~(B1a#.NWith great effort you move the boulder. T:4255(0~(B(0~(B(0~(B(0~~(B@%`(0~~(B(0~(BM(0~~~(B%(0~~(B(0~~~(Baf`(0~(B(0~(B(0~~(B(0~(B@(0~~(B`(0~(BThe gnome mummy hits![Seahorse17 the Initiate  ]  HP:50  T:4256a 4You hit the gnome mummy!a The gnome mummy hits![Seahorse17 the Initiate  ]  HP:48  T:4257aDzYou hit the gnome mummy!The gnome mummy misses! T:4258a4dYou destroy the gnome mummy!/1950 T:4259[aD(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(BYou see here a tripe ration.[Seahorse17 the Initiate  ]  HP:49 T:4260a _u - a tripe ration. T:4261@aJWhat do you want to drop? [$a-uxzBDEH-JPSTW or ?*] atKYou drop a tripe ration. T:4262a(0~(B(0~(B(0~(B%@(0~(B(0~~(Ba*  T:4263(0~(B(0~(B(0~(B@(0~(B(0~(Ba;M(0~(B(0~(B@a(0~(B(0~(B@(0~(BYou see here a mummy wrapping. T:4264au (0~(B[@(0~~(BYou see here a food ration.aa߸l - a food ration.[Seahorse17 the Initiate  ]  HP:50 T:4265@a  T:4266(0~(B(0~(B(0~~~(B(0~(B(0~(B@aW T:4267(0~~(B(0~~~(B(0~(B@(0~(BaK(0~(B@(0~(Ba|With great effort you move the boulder. T:4268`@(0~(B(0~(B(0~~~(Ba͑ (0~~(BThe boulder fills a pit.(0~(B@(0~(B(0~(Ba& T:4269(0~~(B(0~(B(0~(B@(0~~(Ba6[Seahorse17 the Initiate  ]  HP:51 T:4270(0~(B(0~(B@a T:4271(0~~(B(0~~~(B(0~(B(0~(B(0~(B@a With great effort you move the boulder. T:4272(0~(B`(0~~(B@(0~(Ba b t(0~~~(B(0~(B`@(0~(Bai T:4273(0~(B`@(0~(Ba @L(0~(B`@(0~(Ba(0~~(BThe boulder fills a pit. T:4274(0~(B@(0~(B(0~(Ba< [Seahorse17 the Initiate  ]  HP:52 T:4275(0~(B(0~~(B@(0~(B(0~~~~(B(0~~(B(0~~~~(B@a<  T:4277  T:4278(0~(B(0~(B(0~(B@aϭ T:4279@(0~~(B(0~~~(B(0~(BaR(0~(B@(0~(B(0~~~(B(0~~(Bax[Seahorse17 the Initiate  ]  HP:53 T:4280(0~(B(0~(B@(0~(B(0~~(Ba With great effort you move the boulder.(0~(B(0~(B@(0~~(B`(0~~(B(0~(BYou see here a mummy wrapping.aN  T:4281(0~(B[(0~~(B@(0~(B(0~(Bar(0~(B(0~(B(0~(B`@(0~(B(0~(BadI T:4282`@(0~(Bak T:4283(0~~~(B`@(0~(Ba58  T:4284(0~(B(0~(B`@(0~(Ba+ p(0~(B`@(0~(B(0~(Bai(0~~(Ba{iThe boulder fills a pit.[Seahorse17 the Initiate  ]  HP:54 T:4285(0~(B(0~(B@(0~(B(0~(Ba4\[Seahorse17 the Initiate  ]  HP:55 T:4290(0~(B(0~(B(0~~~~~(B(0~~~(B(0~~~~~~(B@(0~~(B(0~(B(0~~(B@ T:4291ab T:4292@(0~~(B(0~~(B(0~(Ba_ |(0~(B@(0~(B(0~~~(Ba{o T:4293(0~(B(0~(B@(0~(B(0~(B(0~(Bav(0~(B(0~(B@(0~(B(0~~(BaQ1With great effort you move the boulder. T:4294(0~(B@(0~~(B`(0~(B(0~(Ba4 [Seahorse17 the Initiate ]  HP:56 T:4295(0~(B(0~~(B@(0~(BanI T:4296`@(0~(Ba<(0~(B(0~(B(0~(B(0~(B`@(0~(BaN T:4297(0~~~(B(0~(B`@(0~(Ba*  T:4298(0~~(B`@(0~(B(0~(Ba  T:4299(0~(B`@(0~(B(0~(Ba=(0~~(Ba->The boulder fills a pit. T:4300(0~(B(0~(B@(0~(B?(0~(Ba (0~(B@(0~(B?(0~(Ba/(0~(B(0~~~~~~~~~(B@(0~~(BYou see here a scroll labeled GARVEN DEH. T:4301a)lv - a scroll labeled GARVEN DEH. T:4302@a2# adnamea3d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a$ +(0qk~x~x~x(BWhat do you want to call? [cdgikmo-tvzBEH-JPSTW or ?*] aAH6Call a scroll labeled GARVEN DEH: a*eaaaW rata.ha%aʀ >(0~(B@(0~(Ba NYou see here a scroll called earth. T:4303aFIv - a scroll called earth.@aaZ  T:4304@(0~~~~~~~~(B(0~(B(0~(Ba`u@(0~(B(0~~~~~~~~~~(B(0~(BaAir currents pull you down into a pit![Seahorse17 the Initiate  ]  HP:51 T:4305@(0~(B(0~~(Ba|a@j @^(0~~(BAir currents pull you down into a pit![Seahorse17 the Initiate  ]  HP:48@a a"v@^Air currents pull you down into a pit!@[Seahorse17 the Initiate  ]  HP:45auv5There is a pit here.--More--a+ T:4306a\ [w - a wand of make invisible. T:4307@aF;^@aAir currents pull you down into a pit![Seahorse17 the Initiate ]  HP:43 T:4308@aFc S^@(0~~(Bac Air currents pull you down into a pit![Seahorse17 the Initiate ]  HP:42 T:4309@aYou are still in a pit.[Seahorse17 the Initiate ]  HP:43 T:4310a  T:4313You crawl to the edge of the pit. T:4314(0~(B(0~~(B[Seahorse17 the Initiate ]  HP:44 T:43151^@(0~~~~~~~~~~(B T:4316(0~(B(0~~~~~~~~(B@aLWhat do you want to drop? [$a-tv-xzBDEH-JPSTW or ?*] a6   Coins  $ - 45 gold pieces  Amulets  t - an uncursed hexagonal amulet  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 6 uncursed oranges  l - 2 food rations  Scrolls  v - 2 scrolls called earth  Potions  c - a purple-red potion  i - a smoky potion  Rings  d - an opal ring  S - an uncursed ring called conflict  Wands  g - a wand of digging  m - an uncursed wand called cancellation  o - an uncursed wand of striking (1 of 2)af p - an uncursed forked wand  w - a wand of make invisible  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - a wand of striking  W - an uncursed wand of striking  Tools  e - a towel  j - a magic marker (0:37)  k - an uncursed key  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 28 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  D - an uncursed brass lantern  P - an uncursed lamp called oil  Gems/Stones  q - a blessed luckstone (2 of 2)aE!+(0lqwqqqqk(B(0lqqqqk(B(0x(B<(0x(B>(0~~(B`(0mqj~~~~x(B(0x(B^(0tk~(B`(0~~~~(B``(0~~x(B(0x(B^(0xx~(B`(0~~x~(B`(0~(B`(0~x(B(0x(B^(0xx~~(B1(0~x~~~~~x(B(0x(B^(0xmqqqwj~qqqqu(B(0x(B^(0x(B(0x(B%(0~~~~~x(B(0x(B^(0mqqqqj(B`(0~(B[(0~~~x(B(0x~~~~~~~~~~~~~x(B(0x(B@(0~lqqqk[1aa!qm~~~~~~x(B(0mqqj(B(0mqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:45 HP:44(56) Pw:45(45) AC:1 Xp:8/1950 T:4316 HungryYou drop a wand of make invisible. T:43171(0~(Ba1 az T:43181(0~(B(0~(B/@aj.What do you want to eat? [fhl or ?*] a  Comestibles f - 4 uncursed food rations h - 6 uncursed oranges l - 2 food rations(end) a(DL+a?DThis food really hits the spot!1(0~(B T:4319aD][Seahorse17 the Initiate  ]  HP:45 T:43201(0~(B T:43211(0~(B>1You finish eating the food ration. T:4322a3 T:4323(0~(B1@(0~~~(B:(0~~~~~(B(0~(B(0~~(Ba L T:4338@(0~(Ba r T:4339@(0~(B(0~~(Ba(%You descend the stairs.--More--a(0lqqqqqqqqqk(B(0lqqqqqqqqqqqqqqk(B#(0~~~~~~~~~~a(B############(0a~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~(B#(0x~~~~~~~~~~~~~~x(B#(0mqqqqq~qqqj(B##(0mqqq~qqqqqqqqqqj(B###########`(0lqqq~qk(B1#####(0x(B@(0~~~~x(B#############(0a~~~~~a(B##(0l~qqk(B###(0x~~~~~x(B#(0lqqq(B+(0qqk(B%(0x~(B<(0~~(B###(0x~~~~~x(BaF###(0~~~~~~~x(B#(0x~~~x(B(0m~qqqqj(B###(0x~~~~~~x(B#(0x~~~x(B###(0x~~~~~~x(B#(0x~~~~(B##(0x~~~~~~~(B#(0x~~~x(B (0lqqqqk(B##(0mqqqqqqj(B(0x~~~~(B (0x~~~~~(B##`#########(0m(B+(0qqj(B (0x~~~~x(B###`###############%# (0x~~~~~(B#### (0mqqqqj(B########[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:6 $:45 HP:47(56) Pw:45(45) AC:1 Xpay:8/1968 T:4339a1X [Seahorse17 the Initiate  ]  HP:48 T:4340a$ D T:4341<@a [Seahorse17 the Initiate  ]  HP:49 T:4345(0~~~~(B@#al_ T:4346(0~(B(0a(B@#(0~(B(0~~~(Ba_(0~~(B####@(0~~(B(0~~(Ba-a T:4347 [Seahorse17 the Initiate  ]  HP:50 T:4350#@j#(0~(B#(0~~~~~(B#(0~~(B T:4351@#1aZ T:4352#@ja<@#1aF T+You find a hidden door. T:4353aF aThe door opens. T:4354(0qqqqk(B(0~~~~x(B(0a~~~~~x(B(0~~~~x(B(0~(B[(0x(B(0x(Ba[](0q(B(0x~(B#@(0x~(B(0~~~(B(0~~~~(B(0~~~~x(B(0qqqqj(Ba [Seahorse17 the Initiate  ]  HP:51 T:4355(0l(B(0a(B@(0x(B(0x~(B(0x~(B(0mq(Bax T:4358(0~(B(0~(B(0~(B(0~(B@aǀ M T:4359@(0~(Bak=+@(0~(Ba=1You see here a pair of riding boots.ab C - a pair of riding boots.[Seahorse17 the Initiate  ]  HP:52 T:4360@af6@(0~(BawM T:4361@(0~(Ba @(0~(Ba T:4363@(0~~(B(0~(B(0~(Ba(0~(B@(0a(B(0~(B(0~~~(B(0~~~~(B(0~~~~(Bao[Seahorse17 the Initiate  ]  HP:53 T:4365(0~~~~~(B#(0~~~~~(B#(0~~~~(Bj@(0~~(Ba T:43681#(0~~~~(B#(0~~~~~(B@###(0~~~~~(B(0~~~~~(Ba]M T:4369@(0a(Ba?{[Seahorse17 the Initiate  ]  HP:54 T:4370@(0~(BaEY T:4374#@(0~~~~(BahK[Seahorse17 the Initiate  ]  HP:55 T:43751(0a(B@a &(0~(B@ad  T:4377#(0~(B(0~(B(0~~(B@#a  T:4378(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@#az g[Seahorse17 the Initiate ]  HP:56 T:4380(0~~(B(0~(B(0~(B####@#(0~(B(0~~(B(0x~(B(0mq(Ba (0~(B(0~(B(0~(B##(0l(B@(0q(B(0~~(B(0~~~~~(B(0qqqqq(Ba5 T:4381(0~(B(0qqqq(B+(0qqqqqqqk(B@(0~~~~~~~~~~~x(B(0~~~~~~~~~x(B(0qqqqqqqqj(BaG C T:4382(0~(B@ac(0~(B@a$C T:4383(0~(B@aI(0~(B@aC T:4384(0~(B@aRThe door resists!aaVThe door opens. T:4385(0a(Ba ##@(0~~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~(Ba T:4386@(0a(B(0~~(B(0~~(B(0~~~(B(0~~~(Ba(0~(B(0~(B(0~(B@######(0~(B(0~~(B(0~~(B(0~~~~~(Ba" T:4389  T:4395(0~~(B(0~~~(B(0~~(B#####@############(0~~(B(0~~~~(Ba| T:4396(0~(B(0~(B##@(0~~(B##(0~(Ba>(0~(B(0~(B(0~(B@(0~~(B#(0~~(B(0~(B a  T:4397(0~(B(0~~~(B(0~(B@#(0~(B(0~~~(B(0~(B a j(0~(B@(0~(B(0~(B a O T:4398@(0~(B a@O T:4399@(0~(B aTN T:4400@(0~(B a T:4401@(0~(B(0~(B(0~(B(0~(B aJ(0~~(B(0~~(B(0~(B@#####(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B T:4403  T:4404 ao[(0~~~(B(0~~~(B(0~~(B@# am4 T:4405(0~~~~~~~(B(0~~~~~(B(0~(B(0~~(B@#a^ T:4406(0~~~~(B(0~~~~~~(B(0~(B@(0~~~~~~~~(B(0~(Bam6M T:4407@(0~(Ba g T:4408(0~~~~~~~~~(B@(0~(BaJC T:4409@(0~(Bao'@##(0a(B(0~~~(B(0~~~~~~~~~(B T:4410@#(0~(B(0~~~(Ba@* T:4417@#########(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~(Bap T:4418@(0a(B(0~(Ba+ C T:4419@(0~(Ba Q(0~(B(0~~~~~~~~~~~~~~(B@aI T:4420(0~(B@ay T:4421(0~(B(0~~~(B(0~(B(0~(B@#a (0~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@##a  T:4424(0~~~(B(0~~~(B(0~(B#####(0q(B@(0q(B(0x~~~~(B(0x(B>(0~~~x(B(0x~~~~x(B(0x~~~~~(B(0x~(B!(0~(B!(0x(B1(0x~~~~x(B(0mqqqqj(BaN T:4425(0l(B(0~(B(0qk(B@+a| K T:4426(0~(B@a&(0~(B@aK T:4427(0~(B@a(0~(B@ Things that are here: a sky blue potion a can of grease--More--a+T(0kx(B(0lqqqqqk(Ba  Pick up what?  Potions a - a sky blue potion Tools b - a can of grease(end) a +az(0kx(B(0lqqqqqkx(B(0x~~~~~xx(B#(0a~~~~~xj(B#(0x~~~~~x(B(0lqqq~qk(B##(0x~~~~~x(BYou have a little trouble lifting F - a sky blue potion.@ Burdened--More--am + T:4429afG T:4430@(aoo @(0~(BaoGYou see here a murky potion. T:4431aYou have a little trouble lifting G - a murky potion. T:4432@a w T:4433@(0~(B1#ad T:4434@(0~(B(0~(Ba1 'You fall down the stairs.--More--a (0lqqqqqqk(B(0x~~~~~~(B+(0x~~~~~(B@(0x(B(0x~~~~(Bo(0~x(B(0~~~~~~~x(B(0x~~~~~~x(B(0mqqqqq(B+(0j(B[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:7 $:45 HP:55(56) Pw:45(45) AC:1 Xp:8/1968 T:4434 Burdeneda1 X [Seahorse17 the Initiate ]  HP:56 T:4435a[You hit the Uruk-hai!The Uruk-hai wields a crude short sword!a a#bYou kill the Uruk-hai!/1990 T:4437)ac X<@There are several objects here.aF* Pick up what?  Coins $ - 18 gold pieces Weapons a - 3 poisoned crude arrows b - a crude bow c - a crude short sword Armor d - a pair of iron shoes(end) as +aqw(0lqqqqqqk(B(0x~~~~~~(B+(0x~~~~~(B<(0x(B(0x~~~~(B@(0~x(B(0~~~~~~~x(B(0x~~~~~~x(B(0mqqqqq(B+(0j(Ba $:63You have a little trouble lifting $ - 18 gold pieces. T:4438@a aޅ[ T:4440@)aq L T:4441@(0~(BaB T:4442(0~(B@aOThe door opens. T:4444(0a(BaR T:4445(0~(B@#(0~(B(0~(Ba(0a(B@#(0~(B(0~(B(0~~~~(B(0~~~~~(B#@#(0~(B(0~~~(B(0~~~(B(0~~~~~x(B(0~(B(0~~x(B(0qqj(Ba# T:4451(0~~~~~~(B###(0qqqqqqk(B(0~~~~(B#@(0~~~~~(B$(0x(B##(0~~~~~(B(0~~~(B(0q(Ba  T:4452(0l(B#@(0x~(B(0~~~(B(0qqq(Ba2k(0~(B@+(0m(B(0~(B@ag(0~~~~(B@You see here 19 gold pieces. T:4458aph| $:82You have a little trouble lifting $ - 19 gold pieces.@a S T:4465@(0~~~~~~(Ba#B T:4467(0~(B@aC @(0~(BaC  T:4468@(0~(B(0~(B(0~~~(B a#(0~~~~~~(B#(0~~~~~(B##(0~~~(B##@# aE_ T:4473  T:4474#@!a;% T:4476!ak+% T:4477!a% T:4478!aG% T:4480!a % T:4481!a\% T:4482"a7% T:4483"a% T:4484"a+% T:4485"a' % T:4487"a % T:4488"am5% T:4489#ak3 T:4494@(0~~~~~~(B#(0~~~~~(B#(0~~~(B####$a9 T:4496(0~~~~~~(B@(0~~(B#(0~~~~~~(B(0~~~~~(B(0~~~(B$awb  T:4500@####(0~~~(B(0~~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~~(B(0~~~~~(B$a R@(0a(B(0~(B(0~(B%a݅I T:4501(0~(B@%a<@%aYYou hear a door open.(0~(B(0~(B@%aBThat door is closed. T:4503%a.This door is locked.%a .This door is locked.&aA.This door is locked.&a )In what direction? &a 'aIn what direction? 'ag 'agfAs you kick the door, it shatters to pieces! T:4504(0~(B'aa (0~(B(0~~~(B(0~(B@##(a%(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B@(aO T:4506You hear the footsteps of a guard on patrol. T:4512(0~~~(B(0~~(B(0~(B(0~~(B(0~(B#######(0q(B@(0q(B(0~~~~~(B(0~~~~~~~~~(B(0x~~~~~(B>(0~~~~~~(B(0x~~~~~~~~~~~~~x(B(0x(B$(0~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B)ab(0lqqqq(B(0~(B(0qqqqqqk(B(0x~~~(B@(0~~~~~x(B(0~~(B(0~(B!(0~~(B(0~x(B*aaK T:4513(0~(B@*a (0~~~(B@*aC T:4515(0~(B@*aAYou hear a door open.(0~(B@*aRYou see here a potion called water. T:4518*aiW You have a little trouble lifting K - a potion called water. T:4519@+a9 T:4521#(0~~(B@#(0~(B+ar & T:4522(0~(B(0~(B@(0~(B(0~~~(B(0~~~~(B#(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~(B#(0~~~~~(B(0~~~~(B(0~(B(0~~~~~~~~(B(0~~(B(0~~~~~(B(0~~~~(B+as You hear a door open. T:4525@##(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B,aN + T:4527,a/x% T:4528-axc% T:4529-a 4% T:4530-a % T:4532-a% T:4533.a -% T:4534.a0"% T:4535.a? % T:4536.aN % T:4537/a^% T:4538/a% T:45400a T:4545##(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B@#(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~(B0a: _ T:4546@(0~(B(0~(B0a 3@(0~~~~~~~(B0a v T:4550  T:4558#@(0~~~~~~(B#1aI T:4559(0~(B@(0~(B#(0~(B(0~~~(B(0~~~~(B1aF(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B#####(0~~~~(B(0~~~~~~~(B ###(0~~~~~~~~~~(B1 +@(0~~~~~~~~(BThat door is closed. T:45661a7 1a The door opens. T:4568(0lqq(B(0x~~(B(0~(BB(0~~a(B(0mqqq(B2a(0q(B(0~x(B(0~(BB@#(0j(B2a(0k(B@(0a(BThe vampire bat misses!The vampire bat bites! T:45692a You miss the vampire bat.The vampire bat bites![Seahorse17 the Initiate  ]  HP:542aA |The vampire bat bites![Seahorse17 the Initiate  ]  HP:55 T:45703a / 3aP/ You hit the vampire bat!The vampire bat bites![Seahorse17 the Initiate  ]  HP:543ak/ 8The vampire bat misses!--More--4anh4  T:45714aYou miss the vampire bat.The vampire bat bites![Seahorse17 the Initiate  ]  HP:53The vampire bat bites! T:45724a 4You hit the vampire bat!4a The vampire bat bites![Seahorse17 the Initiate  ]  HP:50The vampire bat misses!4ak -  T:4573--More--5a5aYou miss the vampire bat.The vampire bat bites![Seahorse17 the Initiate  ]  HP:49The vampire bat misses!--More--5apy[Seahorse17 the Initiate  ]  HP:46  T:45746amYou kill the vampire bat!/2031 [Seahorse17 the Initiate  ]  HP:47 T:4575%7a"# 7aE= enhance7a nhance8a] Current skills:  Fighting Skills martial arts [Expert] Weapon Skills axe [Unskilled] quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) 9a(F(0lqqqqqqk(B(0x~~~~~~a(B####(0lqqqqqqk(B(0x~~~~~(B<(0x(B##(0~~~~~~~x(B(0x~~~~(B)(0~x(B##(0x~~~~~~x(B(0~~~~~~~x(B##+(0~~~~~~x(B(0x~~~~~~x(B#(0mqqqqqqj(B(0mqqqqq~j(B###########(0lqqqqq~qqqqqqqk(B#(0x~~~~~~~~~~~~~x(B##(0~~~~~~~~~~~~~~~(B##(0x~~~~~(B>(0~~~~~~~[9aFmx(B(0x~~~~~~~~~~~~~x(B(0x(B$(0~~~~~~~~~~~~x(B9aW @(0~(B9aMYou see here a vampire bat corpse. T:45779aS | T:4578  T:4579`@(0~(B%:aTWith great effort you move the boulder.[Seahorse17 the Initiate  ]  HP:48 T:4581(0~(B`@(0~(B:ai T:4582(0~(B`@#:aI d  T:4583(0~(B`@#:a  T:4584 [Seahorse17 the Initiate  ]  HP:49 T:4585`@#;aD  T:4586`@#;aOD  T:4587`@#;aR D  T:4588`@#<af7You try to move the boulder, but in vain.<aEYou try to move the boulder, but in vain.<a EYou try to move the boulder, but in vain.=aCTWhat do you want to use or apply? [aegjkm-prsxzBDEPTW or ?*] =a9You now wield an uncursed pick-axe.--More--=a HIn what direction do you want to dig? [hykunjb>] =a =a IYou start hitting the boulder. T:4589=a You hit the boulder with all your might.[Seahorse17 the Initiate  ]  HP:50 T:4590=aș &  T:4591=aڙ &  T:4592=a &  T:4594=ac r [Seahorse17 the Initiate  ]  HP:51 T:4595*--More--=aZw + T:4596>aP1What do you want to wield? [- ax or ?*] ?aZ?afa - an uncursed battle-axe named Cleaver (weapon in hands). T:4597?a?a `@#?a AYou see here 32 rocks. T:4598@a+b[Seahorse17 the Initiate  ]  HP:52 T:4600@a*N FWhat do you want to use or apply? [aegjkm-prsxzBDEPTW or ?*] @aW9You now wield an uncursed pick-axe.--More--AakHIn what direction do you want to dig? [hykunjb>] Aa]AaIYou start hitting the boulder. T:4601Aa}You hit the boulder with all your might. T:4603  T:4604Aa [Seahorse17 the Initiate  ]  HP:53 T:4606  T:4607  T:4608*--More--Aalo+ T:4609Aa) 1What do you want to wield? [- ax or ?*] AaG AaH a - an uncursed battle-axe named Cleaver (weapon in hands).[Seahorse17 the Initiate  ]  HP:54 T:4610BaBa)G@*Ba.AYou see here 64 rocks. T:4611BaYou feel more confident in your weapon skills.You kill the gnome!/2038 T:4612%Ca(0~~(B#@* Things that are here: a gnome corpse a candle--More--Da=f(0lqqqqqqk(B T:4613DaUe(0~(B##@%DaU [Seahorse17 the Initiate  ]  HP:55 T:4615#@#DaU#  T:4618(0lqqqqqqqaqq(B(0x~~~~~~~~~~(B(0~~~~~~~~~~~x(B(0x~~~~~~~~~~(B@##(0mqqqqqqqqqqj(B#(0~(B(0~(BEaSj T:4619(0k(B(0x(B@(0~(BEa[Seahorse17 the Initiate ]  HP:56 T:4620@(0~(BFap @(0~(BFa ` T:4630##@(0~~~~~~~~(BFa.  T:4632(0~(B@(0~(B(0~(BFaM  T:46341#@###(0~~~~~~~~~(B#(0~~~~~~~~~~(B(0~~~~~~~~~~(BGa#@Gar#@########Gaz T:4641  T:4646@###Ha4B# T:4647HaO'# T:4648Ha# T:4649Haz A T:4650#@Ha[ +Ha[ @You find a hidden door. T:4652Ia"\ Ia D T:4653@#Ia The door opens. T:4654(0lqqqqq(B (0x~~~~~a(B (0x~~~~(B (0x(B)(0~(B(0x(BJal(0k(B@#(0~x(B(0~~(B (0~~~~(B (0x(B$(0~~~(B (0mqqqq(BJa T:4655@(0a(B(0x(B(0~x(B(0~x(B(0qj(BJa(0~(B@ T:4656Your warning senses cause you to take a second look close by.--More--Kah $pKai # T:4657LaBYou hit the iron piercer! T:4658Lah, La, ZYou kill the iron piercer!/2071 T:4659%LaU4 0(0~(B@Lap4 MYou see here an iron piercer corpse. T:4661Ma:@(0~(B%Maʼ\ T:4662@(0~~(B1MaMYou see here a crossbow. T:4666#Maj T:4667)@1Na1$(0~(B@NaPfYou see here 55 gold pieces. T:46681#Nas Na3s $:137 HP:56(56) Pw:45(45) AC:1 Xp:8/2071 T:4668 BurdenedYou have a little trouble lifting $ - 55 gold pieces. T:4669@1#NaM 2@(0~(BNa;M P@(0~(B1#NaM  T:4673@(0~(B(0~(B1#####Oa T:4674(0~(B@f#(0~(B(0~(BPaYou hit the jaguar!The jaguar hits![Seahorse17 the Initiate  ]  HP:53The jaguar misses!PaThe jaguar bites![Seahorse17 the Initiate  ]  HP:52 [Seahorse17 the Initiate  ]  HP:53 T:4675Pa PaYou hit the jaguar!The jaguar hits![Seahorse17 the Initiate  ]  HP:51Pa'The jaguar just misses!Pa"The jaguar misses!Qam QamUYou kill the jaguar!/2100 T:4677%Ra?(0a(B@(0~(B(0~~(B (0~~~~(B (0~~~~(BRaQ (0~~~~(B# (0~~~~(B@ (0~(BYou see here a jaguar corpse. T:4678Ra| [Seahorse17 the Initiate  ]  HP:52 T:4680(0~(B%#@Ra A####@RaL & T:4683 [Seahorse17 the Initiate  ]  HP:53 T:4686#@[Seahorse17 the Initiate  ]  HP:54 T:4690###@Ral l#@#@(0~(B(0~~~(BRa߉  T:4693#(0~~~~~~~~~~(B#@(0~~~~~~~~~(B(0~(B(0~~~~~~~(BSaWWB T:4694(0~(B@Saaz[Seahorse17 the Initiate  ]  HP:55 T:4695(0~(B@Sa C T:4696(0~(B@Sa C T:4697(0~(B@Ta3u T:4698(0a(BG(0~(B@Tau(0~(B@ T:4699You hear the footsteps of a guard on patrol.Ta [Seahorse17 the Initiate ]  HP:56 T:4700@(0~(BUaZ[You kill the gnome!/2107 T:4702%Ua(0~(B@ Things that are here: a gnome corpse 4 daggers--More--VaVf(0lqqqqqqk(B T:4703Vap T:4704#@(0~~~~~(B%(0~~~(B(0~(BVa` #@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(BVa` #@#(0~(B(0~(BYou are carrying too much to get through. T:4706WamWabU T:4707  T:4708GWaL gThe gnome swings his bow.The gnome misses! T:4709Wa!XThe gnome swings his bow.The gnome misses!Xa k`#You find a hidden passage. T:4710XaEYou kill the gnome!GXac/2114The gnome picks up a bow. T:4711XahYou kill the gnome!/2121)Ya(0lqqqk(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B#@#(0~(B(0~~~(B Things that are here: a bow a gnome corpse 9 arrows a food ration--More--Ya 4(0lqqqqqqk(B(0x~~~~~~a(B####(0lqqqqqqk(B(0x~~~~~(B<(0x(B##(0~~~~~~~x(B T:4713Ya' Pick up what?  Weapons a - 9 arrows b - a bow Comestibles c - a food ration d - a gnome corpse(end) Za+[a(0lqqqqqqk(B(0x~~~~~~a(B####(0lqqqqqqk(B(0x~~~~~(B<(0x(B##(0~~~~~~~x(B(0x~~~~(B)(0~x(B##(0x~~~~~~x(B(0~~~~~~~x(B##+(0~~~~~~x(B(0x~~~~~~x(B#(0mqqqqqqj(B(0mqqqqq~j(B#You have a little trouble lifting l - a food ration.@[aT L T:4717(0x(B(0x(B(0x~(B(0~x(B(0x~(B(0~~(B(0x~(B(0~x(B(0x~(B(0~x(B(0q(B@(0q(B###)\a|j T:4719@(0m(B(0~(B(0j(B\a,Y-@(0~(B\a P T:4720@#(0~(B]a T:4722(0~~~(B(0~(B(0~(B@#(0~(B(0~~~(B]a8m(0~~(B####@#(0~~(B]a T:4725(0~~~(B##########@#]aO T:4732  T:4738(0qqk(B(0~~x(B(0~~~x(B(0~~~x(B###(0~~~~x(B#(0x~~~~x(B#@(0~(B[(0~~a(B(0mq(B(0q(B(0j(B]aq  T:4739(0lqq(B(0x~~(B(0x~(B(0x~(B(0x(B(0~(B@(0~(B]a k(0~(B@You see here an orcish chain mail. T:4740aa~ T:4743(0~~(B(0~(B(0~(B[(0~~(B@#(0a(BbaSh T:4744(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0a(B@cag' T:4746(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B@#ca T:4747(0~~(B(0~(B(0~(B@(0a(Bca;y T:4748(0~(B(0~(B@#ca  T:4750(0~(B(0~(B(0~~(B(0~~(B(0~(B(0a(B@#caZ ? T:4757(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B#######@da=k\+You find a hidden door. T:4758daX[ + T:4759da <The door resists! T:4760eaea~The door opens. T:4761(0a(B(0~(B(0~(Beapz T:4762#@(0~~(B(0~(Bea^ T T:4763(0a(B@faY:D T:4765(0~~(B@fa~K T:4766(0~(B@fa( D  T:4767(0~(B@gaEK(0~(B(0a(B@ga@G(0~~~~~~~~~(B(0~~~(B#####@(0~~(B#(0~(B(0~(B# T:4774  T:4775(0~~~~~~~~~~(B@(0~~~~~~~~~~~~(B#(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(BgaC T:4777(0~(B@ha K T:4778(0~(B@habJ K T:4779(0~(B@ia{m(0~(B@You see here 37 gold pieces. T:4780ia  $:174You have a little trouble lifting $ - 37 gold pieces. T:4781@ia S T:4782@(0~(Bia/ M T:4783@(0~(BjaE T:4786(0~~~(B@jaR'You fall down the stairs.--More--jaK(0lqqqqqqqqqqqqqqk(B+(0~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0~~~(B@(0~~~~~~~~~~~x(B(0mqqqqqqq(B+(0qqqqqqj(B[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:8 $:174 HP:54(56) Pw:45(45) AC:1 Xp:8/2121 T:4786 BurdenedjaO"  T:4787ka= T:4788<@ka1C T:4789(0~(B@ka6 z[Seahorse17 the Initiate  ]  HP:55 T:4790(0~(B@kam C T:4791(0~(B@laI]C T:4792(0~(B@laL"This door is locked.lae 0This door is locked.laP0This door is locked.ma  0This door is locked.ma *In what direction? nak 0This door is locked.nal oam"This door is locked.oa% *In what direction? oa,"oa"fAs you kick the door, it shatters to pieces! T:4793(0~(Bpa pa(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~~~(B@#pa!8 [Seahorse17 the Initiate ]  HP:56 T:4795(0~~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@qa T:4796(0~~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B@#qa (0~(B(0~~~(B(0~~(B(0~~(B(0~~(B@(0~~~~(B(0~(B1ra T:4799  T:4800(0~(BC@(0~~~~(B   ran@<The plains centaur hits![Seahorse17 the Initiate  ]  HP:54ranThe plains centaur kicks![Seahorse17 the Initiate  ]  HP:52The plains centaur hits![Seahorse17 the Initiate  ]  HP:47--More--ra m[Seahorse17 the Initiate  ]  HP:46  T:4801saNYou hit the plains centaur!The plains centaur hits![Seahorse17 the Initiate ]  HP:43sa^OThe plains centaur kicks![Seahorse17 the Initiate ]  HP:39--More--saX[Seahorse17 the Initiate ]  HP:34[Seahorse17 the Initiate ]  HP:33  T:4802saZYou kill the plains centaur!/2155 T:4803%ta{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 81%-90% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 53% 76%-100% g - haste self 3 escape 94% 76%-100%(end) taQ h+(0lqqqqqqqqqqqqqqk(B+(0~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0~(B%@<(0~~~~~~~~~~~x(Btah  Pw:40The air around you begins to shimmer with a golden haze. AC:-3 Xp:8/2155 T:4804 Burdenedta'b b[Seahorse17 the Initiate ]  HP:34 T:4805ua @(0~(BuaPYou see here a plains centaur corpse. T:4807ua  T:4808(0~(B#@%#va T:4809(0~~~~(B(0~~~(B(0~(B@(0~(B(0~~~~(B(0~~~~~~~(B(0~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B#(0~(B(0~~~~~~~~~~~(B@#vaӊ\[Seahorse17 the Initiate ]  HP:35 T:4810va9(0~~~~~~(B(0~~~~(B(0~~~(B####@vaK AC:-2 T:4813The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:36 T:4815#@###(0~(B(0q(BvaӋB[Seahorse17 the Initiate ]  HP:37 Pw:42 T:4820(0lq(B(0qqqqqqq(B##(0x~~~~~~~~~(B#(0x~~~(B>(0~~~~~x(B##(0x~~~~~~~~~(B@#(0mqqqqqqqq(B(0j(BvaS S(0k(B(0x(B@(0~(BwagO T:4821@(0~(BwaW D T:4822@(0~(Bwa" AC:-1 T:4823(0~(B@(0~~(B T:4824@(0~(Bxa(@>xa3[Seahorse17 the Initiate ]  HP:38 T:4825##@(0~(B(0~~~~~(B(0~~~(B(0~(Bxa_U  T:4826#@(0~(B(0~(B(0~~(B(0~~(B(0~~~~~(BxaU E[Seahorse17 the Initiate ]  HP:39 T:4831+@#######(0~~(B(0~~~(B(0~~~(BThat door is closed.yae&0This door is locked.ya(0This door is locked.ya; 0This door is locked.zaW/*In what direction? zayza7yAs you kick the door, it crashes open!(0qqqqqqqqq(B(0~~~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~(BzaG  T:4832(0lq(B(0k(B(0x~~(B(0~x(B(0x~~~(B(0~~x(B(0x~~~(B(0~~x(B(0x~~~~(B(0~~~x(B(0~~~(B(0~~~(B(0~(B$(0~~(B(0q(B@(0q(B#za (0~~(B(0x(B(0x~~~(B@(0~~x(B(0mqqqq(B(0~(B(0qqqj(BzaK  AC:0 Xp:8/2155 T:4833 BurdenedThe golden haze around you becomes less dense. T:4834{a-@(0~(B{aO)You see here 5 gold pieces.{aY{a $:179You have a little trouble lifting $ - 5 gold pieces.[Seahorse17 the Initiate ]  HP:40 T:4835@{a^ T T:4836@(0~(B|a$#@(0~~(B|a(%p T:4837 [Seahorse17 the Initiate ]  HP:41 Pw:43 T:4840@(0~(B1  T:4841(0~(B(0~(B1 #@(0~(B |at(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B #@(0~(B1(0~(B|a(0~~~(B(0~~~~~(B(0~~~(B(0~(B#@#1 (0~(B|am) AC:1 T:4843The golden haze around you disappears.(0~~~~(B(0~~(B#@## #(0~~(B1 T:4844(0~(B@##(0~(B 1[Seahorse17 the Initiate ]  HP:42 T:4845|a(0~~~~~(B#(0~~~~~~~~~~(B+@(0~~~~~(B 1 That door is closed. T:4846}a}aThe door opens.(0lqqq(B(0x~~~(B(0x~~~(B$(0a(B(0x~~~(B(0x~(B 1(0m(B}ȧ T:4847(0q(B(0~x(B@#u(0x(B(0~~~(B(0~qqq(B~a_} /What do you want to throw? [$a or ?*] a6  Coins  $ - 179 gold pieces  Amulets  t - an uncursed hexagonal amulet  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 3 uncursed food rations  h - 6 uncursed oranges  l - 3 food rations  Scrolls  v - 2 scrolls called earth  A - a scroll of blank paper  Potions  c - a purple-red potion  i - a smoky potion  F - a sky blue potion  G - a murky potion  K - a potion called water  Rings  d - an opal ring (1 of 2)a +(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqq(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B(0x~~~~x(B#####(0~~~~~~~~~~~x(B+(0~~~~~~~~~~~~~~x(B(0x~~~(B$@##(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~~(Bu(0x(B(0mqqqqq~qqqqj(B(0x~~~~~~~~~~~~~~x(B(0x~~~~(B##(0~(B%(0~(B<(0~~~~~~~~~~~x(B(0m~qqq(B#####(0mqqqqqqq~qqqqqqj(B#######[16a/ ;46H(0lq~qqqqqqqk(B####(0x~~~~~~~~~x(B#(0x~~~(B>(0~~~~~x(B##(0x~~~~~~~~~~(B#(0mqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:8 $:179 HP:42(56) Pw:43(45) AC:1 Xp:8/2155 T:4847 BurdenedIn what direction? a$aehThe pony devours an uncursed orange. T:4848ua v w(0k(B@(0a(B(0x(B(0j(BaLv qYou see here 31 gold pieces.u(0~(B1aa4 $:210You have a little trouble lifting $ - 31 gold pieces.[Seahorse17 the Initiate ]  HP:43 T:4850u@(0~(BaO xu(0~~(B@ 1aBv T:4851(0~(Bu@(0~(Bab7@uaYou swap places with your pony. T:4853(0~(Bu 1a ~ T:4854(0~(B@(0~(Buau[Seahorse17 the Initiate ]  HP:44 T:4855(0~(B@u(0~(B 1aP T:4857u(0~(B(0~(B@(0~(B1 a'  T:4858(0~(Bu(0~(B(0~(B@##a T:4859(0~(B(0~~(B(0~~~(B(0~~(B(0~(B@#a1\(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B#@#b(0~(B(0~(B(0~(B(0qq(BThe gelatinous cube touches you!a?2You are frozen by the gelatinous cube![Seahorse17 the Initiate ]  HP:38 [Seahorse17 the Initiate ]  HP:39 Pw:45 T:4861a`2C T:4862ua2v(0~(B(0~(Bu T:4863--More--aua}oYou hit the gelatinous cube! T:4864#uaF) a You hit the gelatinous cube!You are frozen by the gelatinous cube!u#aj --More--a[PD[Seahorse17 the Initiate ]  HP:33 [Seahorse17 the Initiate ]  HP:34 T:4865#uu#[Seahorse17 the Initiate ]  HP:29aP% T:4866aYou kill the gelatinous cube!/2207 T:4868(0~(Bu%aF (0~(B(0~(B(0~(B(0~(B##@##(0~(B(0~(Ba oYou see here a gelatinous cube corpse. T:4869ua ~QThere is a gelatinous cube corpse here; eat it? [ynq] (n) aYou have a very bad case of stomach acid.[Seahorse17 the Initiate ]  HP:20--More--a]This gelatinous cube corpse tastes delicious![Seahorse17 the Initiate ]  HP:21 T:4870u T:4872u#aa]% T:4873a]j[Seahorse17 the Initiate ]  HP:22 T:4875##a_M T:4876u T:4878u# T:4879#u[Seahorse17 the Initiate ]  HP:23 T:4880ua_"#--More--aXYou finish eating the gelatinous cube corpse. T:4881am T:4882(0~(B(0~~(B(0~~(B(0~(B##@aw= T:4883#@a, T:4884(0~(B(0~~(B(0~~(B(0~(B@#a [Seahorse17 the Initiate ]  HP:24 T:4885(0~(B(0~~(B(0~~(B(0~(B@u#agu Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 76%-100% b - stone to flesh 3 healing 0% 81%-90% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 53% 76%-100% g - haste self 3 escape 94% 76%-100%(end) a(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~xlqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqkx~~~~x(B#####(0~~~~~~~~~~~x(B+(0~~~~~~~~~~~~~~xx~~~~a(B##(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~xx~~~~x(B(0mqqqqq~qqqqj(B(0x~~~~~~~~~~~~~~xx~~~~x(B##(0~(B%(0~(B<(0~~~~~~~~~~~x(Ba# ap caS onductaP Voluntary challenges: You have followed a strict vegan diet. You have never genocided any monsters. You have never polymorphed an object. You have never changed form. You have used no wishes.--More--aB (0qqqqqqqqqqk~~~~~~~~~~x~~~~~~~~~~x~~~~~~~~~~x(BaUYou stop. Your pony is in the way! T:4886#aHaw  T:4887(0~~(B(0~~~(B(0~~~(B(0~~(B#@#(0~(B(0~(Ba ; T:4888(0~~~~(B(0~(B(0~~(B(0~~~~(B(0~(B#@##(0~~(B(0~(Baױ% T:4889(0~~(B(0~~(B(0~(B(0~(B#@u(0~(B(0~(B(0qq(BaX6 1u@a07 You swap places with your pony.[Seahorse17 the Initiate ]  HP:25 T:4890u(0~(B(0~(B(0q(Ba5 T:4892##(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~x(B(0qqq(B(0j(Ba](0lqqqqqqq(B(0~(B(0qk(B(0x~~~~~~(B@(0x(B(0~~~~~(B(0mqqq(Baq #@(0~~(Bar v T:4893 [Seahorse17 the Initiate ]  HP:26 T:4895aOs [Seahorse17 the Initiate ]  HP:27 T:4901@(0~~~~(Bu(0~~~(B(0~(Ba" T:4902#(0~(B(0~(B#@ua&u(0~(B@(0~(Bu(0~(Ba' [Seahorse17 the Initiate ]  HP:28 T:4905(0x(B##(0~~~~~~~(B#@(0x(B#(0~~~~~~~~~~(B#(0~~~~~~~~~~~(B T:4906@(0~~~~~(B#av| T:4908#(0~~~~~(B#@(0~(BaB[Seahorse17 the Initiate ]  HP:29 T:4910(0lqq(B(0~~(B#@##(0~~(B(0mqq(Ba T:4912(0qq~(B(0~~~x(B@###(0~~~x(B(0qqq(BaH p T:4913(0k(B@(0~(B(0j(Ba,>@(0~~(Bua%- T:4914 [Seahorse17 the Initiate ]  HP:30 T:4915u(0~(Ba. T:49181111##@(0~~(Bu(0~~(B(0~(Ba6{ T:4919(0~(B@(0~(Bu(0~~(B(0~(Bas{[Seahorse17 the Initiate ]  HP:31 T:4920#@#(0~~~~(B#(0~~~~~~(B(0~~~~~(Ba|O##@##a} T:4921 [Seahorse17 the Initiate ]  HP:32 T:4925#@u###a~(0lqqqqqqqq(B (0x(Blllllll(0~(B (0x(Blllllll(0~x(B (0x(Blllllll(0~(B@# (0x(Blllllll(0~x(B# (0x(Blllllll(0~(B# (0x(Blllllll# (0mqqqqqqq(B# T:4927You enter a leprechaun hall! T:4928u#a a/. [Seahorse17 the Initiate ]  HP:33 T:4930#uaoZ* T:49311$(0~(B1(0a(B@(0~(Bu11(0~(B1111aIn what direction? a aThe door closes. T:493211111 1111111(0~(B 11111111+ 1111111# 11111 111aG  T:4934(0~(B#(0~(B@(0~(B#1aB$[Seahorse17 the Initiate ]  HP:34 T:4935#1@ ##@ua%W T:4938$$1 $$(0~(B $(0~(B(0~(B(0~(B##@u#aܯ1u@a]You swap places with your pony.$$1(0~(B $$#ua6d[Seahorse17 the Initiate ]  HP:35 T:4940$$$$$$(0~(B$1 $$$$$u#@a  T:4943$$$$$$(0~(B$$$$1$$$$(0~(B $$$ ###u(0~~~~~(B#@(0~~~~~(B(0~~~~~(Ba'M T:4944(0~(B$$#(0~(B@ua_[Seahorse17 the Initiate ]  HP:36 T:4945$u(0~(B@(0~(Baa  T:4946$u@(0~(B(0~(Ba d T:4947(0~(Bu(0~(B@a T:4948#@(0~~(Bu(0~(Bapm  T:4949#@(0~(B(0~~(B(0~~~(B(0~~~(B#@#(0~(Bam (0x(B(0x~(B(0x~(B1(0~(B##@#u(0~(Ba o [Seahorse17 the Initiate ]  HP:37 T:49511 u(0~(B(0~(B T:4952(0lqqqqqqqqqq(B1(0x~~~~~~~~~(B11(0~~~~~~~(B1(0~(B(0~~~~~(B1(0~(B(0~~(B1(0m(B@(0q(Bu###(0~(B(0~(B(0~(Ba; T:49541(0k(B(0~(B(0~~(B(0~(B(0~~~x(B(0~~~~~x(B@(0~~~~~~~x(Bu(0qqqqqqqqj(B#aϪ[Seahorse17 the Initiate ]  HP:38 T:4955(0~(B@(0~(Bu(0~(Ba! T:4957$@$(0~(B$(0~(B$(0~(Bu$a[Seahorse17 the Initiate ]  HP:39 T:4961(0~~~(B@(0~~~(B(0~(Bu(0~(Ba^(0~~~(B@u(0~~(Ba݋ T:4963  T:4964(0~(Bu(0~(B@#(0~(B#(0~(Ba4 [Seahorse17 the Initiate ]  HP:40 T:4965(0~(B@(0~(B(0~~~(B(0~~~~(Ba6 [Seahorse17 the Initiate ]  HP:41 T:4970(0~~~~~~~~~~~(B#(0~~~~~~~~~(B#(0~~~~~~~(B#(0~~~~~(Bu@###@#aR8 [Seahorse17 the Initiate ]  HP:42 T:4975#####@####a9 E T:4976#@a[ T:4977u#@a8 L T:4978#@#acfFWhat do you want to use or apply? [aegjkm-prsxzBDEPTW or ?*] aL" a# XYou produce a strange whistling sound. T:4979#aE" [Seahorse17 the Initiate ]  HP:43 T:4980##@uaw8 T:4981(0~(B(0~~(B(0~~(B(0~(B@u#a  T:4983(0~(B(0~(B(0~(B(0~(Bu@##(0~(B(0~(BaI T:4984(0~~(B(0~(B(0~(B(0~(B@#u(0~(B(0~(Ba O@(0~(B(0~(B#aX [Seahorse17 the Initiate ]  HP:44 T:4986@(0~(Ba\ M T:4987@(0~(Ba+ T:4988(0~(B@u(0~(Ba T:4989(0~(B(0a(B@u(0~(B(0~~~(Ba@[Seahorse17 the Initiate  ]  HP:45 T:4990(0~(Bu#@(0~(B(0~(Ba(0~(B(0~~~~~~~(B(0~~(B#@(0~~~~~~~~~~(B(0~~~~(Bu#(0~~~~~~~(B(0~~~(Bayr T:4991 [Seahorse17 the Initiate  ]  HP:46 T:4995(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B##u@(0~~a(B(0~~~(B(0~~~(BaY(0~(B(0~(B#u@a J T:4996(0~(B@a5k T:4997(0~(Bu(0~(B@aӷ d T:4998(0~(Bu(0~(B@aǓA(0~(Bu(0~(B@a[Seahorse17 the Initiate  ]  HP:47 T:5000(0~(B(0~~~(Bu(0~(B(0~~(B@a֙ T:5001(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(Bu@a[Seahorse17 the Initiate  ]  HP:48 T:5006(0~~~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B##u##@(0~~(B(0~~(B(0~(BaQ T:5007#u@(0~(Ba T:5008#u#@(0~~(B(0~~(B(0~~(B(0~~~~~~~(Ba_ T:5009#(0~(B@(0~~~~~(B(0~~~(B(0~(Bai [Seahorse17 the Initiate  ]  HP:49 T:5010u(0~(B@a:FWhat do you want to use or apply? [aegjkm-prsxzBDEPTW or ?*] a8aYou produce a strange whistling sound. T:5011(0~(B(0~(Buauaz'You fall down the stairs.--More--ac(0lqqqqqq(B+(0q~k(B(0~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~(Bu(0~~x(B(0x~~~~~~~(B@(0~x(B(0mqqqqqqqqqj(B [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:210 HP:48(56) Pw:45(45) AC:1 Xp:8/2207 T:5011 BurdenedaugK  T:5012(0~(Bua0 7@ua qYou swap places with your pony. T:5013u<a 'l T:5014@u(0~~(Ba[Seahorse17 the Initiate  ]  HP:49 T:5015@(0~(Bu(0~(Ba q1@(0~~~~~~(Bu(0~(Ba  T:5019 [Seahorse17 the Initiate  ]  HP:50 T:5020 1##@(0~(B(0~(Bu(0~(Ba6% T:5021 1@(0~(B(0~(B(0~~~(B(0~(B(0~~~~(Bua*&##@ W####(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B<(0~(BThe wraith touches you![Seahorse17 the Initiate  ]  HP:47 T:5023  T:5024a /You hit the wraith!al nThe wraith touches you![Seahorse17 the Initiate ]  HP:44af* a* You destroy the wraith![Seahorse17 the Initiate  ]  HP:45/2297 T:5026#a0 P T:5027##@ak|[Seahorse17 the Initiate  ]  HP:46 T:5030#@##aۛ(0qqq(B(0~(B(0~(B(0~(B(0~(B##@######1 T:5033 [Seahorse17 the Initiate  ]  HP:47 T:5035##@#1#aÝ[Seahorse17 the Initiate  ]  HP:48 T:5040#@##########@##(0a(Baў' T:5043###@(0~(B@ (0x(B(((0x(B((1 (0x(B(1 (0mq(BaF@#(0~~(B(@(((((( (0qqqqq(Ba :What do you want to drop? [$a-tvxzA-KPSTW or ?*] aӶ2You drop an uncursed pick-axe.aNkYour movements are now unencumbered. T:5044ad& aԾu((0q(B@(0q(B (0~~(B(0~~(B((((((((((((((0x(B(0qqqqj(B"Hello, seahorse17! Welcome to Cubask's hardware store!"a 5[Seahorse17 the Initiate  ]  HP:49 T:5045(0lq(B(0a(B(0qqqqqqk(B (0x(B@(0~~~~~x(B((((0x(B((0x(Bay In what direction? a a6The door resists!@(a<0)In what direction? a_ a OThe door closes. T:5046+aZW T:5047@@(a" a T:5048@(0~~(B@a %(0~(B@aM You see here a looking glass (for sale, 20 zorkmids). T:5049@(a[$ %(@a$ You see here a lamp (for sale, 75 zorkmids).[Seahorse17 the Initiate  ]  HP:50 T:5050@(a a"For you, esteemed sir; only 75 zorkmids for this lamp."--More--a5L - a lamp (unpaid, 75 zorkmids).@You hear some noises in the distance. T:5051a# a] nameaJWd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) aڄ+What do you want to call? [cdgikmo-tvzA-CE-LPSTW or ?*] a Call a lamp: aSma aaY gaia0ca[ a FWhat do you want to use or apply? [aegjkm-prszBDELPTW or ?*] aU~ Weapons a - an uncursed battle-axe named Cleaver (weapon in hands) Wands g - a wand of digging m - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? T - a wand of striking W - an uncursed wand of striking Tools e - a towel j - a magic marker (0:37) k - an uncursed key n - an uncursed stethoscope r - an uncursed drum s - an uncursed bag containing 28 items z - an uncursed magic whistle D - an uncursed brass lantern L - a lamp called magic (unpaid, 75 zorkmids) P - an uncursed lamp called oil(end) a (0~k~x~x~x~xqj(B [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:210 HP:50(56) Pw:45(45) AC:1 Xp:8/2297 T:5051Never mind.a +(0~(B@a :You see here a towel (for sale, 75 zorkmids).a.(@aϛXYou see here a candle (for sale, 15 zorkmids). T:5052aA!(@a[You see here a blindfold (for sale, 30 zorkmids). T:5053a e"For you, honored sir; only 30 zorkmids for this blindfold."--More--aOh= T:5054@a 9What do you want to drop? [$a-tvzA-MPSTW or ?*] a  Coins  $ - 210 gold pieces  Amulets  t - an uncursed hexagonal amulet  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 3 uncursed food rations  h - 5 uncursed oranges  l - 3 food rations  Scrolls  v - 2 scrolls called earth  A - a scroll of blank paper  Potions  c - a purple-red potion  i - a smoky potion  F - a sky blue potion  G - a murky potion  K - a potion called water  Rings  d - an opal ring (1 of 2)ab S - an uncursed ring called conflict  Wands  g - a wand of digging  m - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - a wand of striking  W - an uncursed wand of striking  Tools  e - a towel  j - a magic marker (0:37)  k - an uncursed key  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 28 items  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a lamp called magic (unpaid, 75 zorkmids)  M - a blindfold (unpaid, 30 zorkmids)  P - an uncursed lamp called oil  Gems/Stones  q - a blessed luckstone (2 of 2)a+(0qqq(B(0~(B(0~(B(0~(B(0~(B#################(########## (0lqq(B+(0qqqqqqqk(B#(0lqqqqqq(B+(0q~k(B (0x~~(B@(0~~~~~~~x(B#(0~~~~~~~~~~x(B (0x(B((0~(B((@((((((0x(B(0x~~~~~~~~~x(B (0x(B(((((((((((0x(B(0x~~~~~~~~~x(B (0x(B(((((((((((0x(B(0x[ai338;5;0m~~~~~~~(B<(0~x(B (0mqqqqqqqqqqj(B(0mqqqqqqqqqj(B[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:210 HP:50(56) Pw:45(45) AC:1 Xp:8/2297 T:5054You drop a towel.--More--a{ RCubask offers 25 gold pieces for your towel. Sell it? [ynaq] (y) arais $:235You sold a towel for 25 gold pieces.[Seahorse17 the Initiate  ]  HP:51 T:5055a a !(@a >You see here a lock pick (for sale, 30 zorkmids).a>.(@anUYou see here a bag (for sale, 56 zorkmids). T:5056aƏ# a$ loota7>There is a bag here, loot it? [ynq] (q) a%2You carefully open the bag...--More--aX Do what with Cubask's bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ab + Take out what?  Comestibles a - 2 slime molds (for sale, 52 zorkmids)(end) ala+a The slime molds will cost you 26 zorkmids each.--More--a*5N - 2 slime molds (unpaid, 52 zorkmids).apd"For you, most gracious sir; only 4 zorkmids for this bag."--More--aW You have a little trouble lifting O - an empty bag (unpaid, 4 zorkmids).@ Burdened--More--aBbYour movements are slowed slightly because of your load. T:5057a1# a namea d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ak?+What do you want to call? [cdgikmo-tvzA-CE-LOPSTW or ?*] a{Call a bag: aG sa}aa"rcakka aM ;What do you want to drop? [$a-df-tvzA-PSTW or ?*] a6sYou drop an empty bag called sack (unpaid, 4 zorkmids).--More--a* T:5058awFWhat do you want to use or apply? [agjkm-prszBDELMPTW or ?*] a  Weapons a - an uncursed battle-axe named Cleaver (weapon in hands) Wands g - a wand of digging m - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? T - a wand of striking W - an uncursed wand of striking Tools j - a magic marker (0:37) k - an uncursed key n - an uncursed stethoscope r - an uncursed drum s - an uncursed bag containing 28 items z - an uncursed magic whistle D - an uncursed brass lantern L - a lamp called magic (unpaid, 75 zorkmids) M - a blindfold (unpaid, 30 zorkmids) P - an uncursed lamp called oil(end) a  (0~k~x~x~x~xqj(B [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:235 HP:51(56) Pw:45(45) AC:1 Xp:8/2297 T:5058Never mind.a.(@a_You see here a stethoscope (for sale, 113 zorkmids). T:5059aHTWhat do you want to use or apply? [agjkm-prszBDELMPTW or ?*] a  Weapons a - an uncursed battle-axe named Cleaver (weapon in hands) Wands g - a wand of digging m - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? T - a wand of striking W - an uncursed wand of striking Tools j - a magic marker (0:37) k - an uncursed key n - an uncursed stethoscope r - an uncursed drum s - an uncursed bag containing 28 items z - an uncursed magic whistle D - an uncursed brass lantern L - a lamp called magic (unpaid, 75 zorkmids) M - a blindfold (unpaid, 30 zorkmids) P - an uncursed lamp called oil(end) a"(0~k~x~x~x~xqj(B [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:235 HP:51(56) Pw:45(45) AC:1 Xp:8/2297 T:5059Never mind.a%3(@You see here a lock pick (for sale, 30 zorkmids).[Seahorse17 the Initiate  ]  HP:52 T:5060a/(@a]^You see here a credit card (for sale, 15 zorkmids). T:5061aX;(@aYnYou see here a towel (for sale, 75 zorkmids). T:50621a0@(avYou see here an expensive camera (for sale, 300 zorkmids). T:50631#a 4@(a= wYou see here a glass orb (for sale, 90 zorkmids). T:50641#a 3@(a WYou see here a saddle (for sale, 225 zorkmids).1#aU .(@aU You see here a glass orb (for sale, 90 zorkmids).[Seahorse17 the Initiate  ]  HP:53 T:5065aL43(@a4HYou see here an expensive camera (for sale, 300 zorkmids).aQ 4@(aQ \You see here a glass orb (for sale, 90 zorkmids). T:5066ae 3@(a _You see here a saddle (for sale, 225 zorkmids).1#a{/@(a{mYou see here a bag called sack (for sale, 3 zorkmids). T:5067#a\/@(a:You see here a leash (for sale, 30 zorkmids).a aTWait! That's a small mimic! T:5068ma 2You hit the small mimic.aE kThe small mimic hits![Seahorse17 the Initiate  ]  HP:47an&PYou miss the small mimic. T:5069aJ3You miss the small mimic.agkThe small mimic hits![Seahorse17 the Initiate ]  HP:37a#You hit the small mimic![Seahorse17 the Initiate ]  HP:38 T:5070a a BYou hit the small mimic! T:5071a aOYou kill the small mimic!/2347%aO/@(aOcYou see here a small mimic corpse (for sale, 8 zorkmids). T:5072a /@%a MYou see here a blindfold (for sale, 30 zorkmids).--More--aP* T:5073a/ Wait! That's a giant mimic!mThe giant mimic hits![Seahorse17 the Initiate ]  HP:30am The giant mimic hits![Seahorse17 the Initiate ]  HP:17  T:5074aL { Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-75% b - stone to flesh 3 healing 0% 81%-90% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 53% 76%-100% g - haste self 3 escape 94% 76%-100%(end) aw9+a: Pw:40The air around you begins to shimmer with a golden haze.[Seahorse17 the Initiate ]  HP:18 AC:-3 Xp:8/2347 T:5075aɻ { Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-75% b - stone to flesh 3 healing 0% 81%-90% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 53% 76%-100% g - haste self 3 escape 94% 76%-100%(end) a@ + Pw:35The golden haze around you becomes more dense. AC:-6--More--a* T:5076aBYou hit the giant mimic! T:5077a a %You hit the giant mimic!a"n OYou hit the giant mimic! T:5078a2X a~XOYou kill the giant mimic!/2497%an3@(aUocYou see here a giant mimic corpse (for sale, 8 zorkmids). T:5079a, /@%a, BYou see here a brass lantern (for sale, 18 zorkmids).a^9(@aYou see here a magic marker (for sale, 75 zorkmids).[Seahorse17 the Initiate ]  HP:19 Pw:36 T:5080a e"For you, good sir; only 75 zorkmids for this magic marker."--More--aI= T:5081@ a_GWhat do you want to use or apply? [agjkm-prszBDELMPQTW or ?*]  aJ Weapons a - an uncursed battle-axe named Cleaver (weapon in hands) Wands g - a wand of digging m - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? T - a wand of striking W - an uncursed wand of striking Tools j - a magic marker (0:37) k - an uncursed key n - an uncursed stethoscope r - an uncursed drum s - an uncursed bag containing 28 items z - an uncursed magic whistle D - an uncursed brass lantern L - a lamp called magic (unpaid, 75 zorkmids) M - a blindfold (unpaid, 30 zorkmids) P - an uncursed lamp called oil Q - a magic marker (unpaid, 75 zorkmids)(end) aI/(0~k~x~x~x~xqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:235 HP:19(56) Pw:36(45) AC:-6 Xp:8/2497 T:5081Never mind. aF +(0~(B@ a> UYou see here a key (for sale, 15 zorkmids). T:5082 a .(@ a You see here a whistle called tin (for sale, 20 zorkmids). T:5083(0~(B@aу.(@apYou see here a bag called sack (for sale, 229 zorkmids).@(0~(BaDN# a loota JThere is a bag called sack here, loot it? [ynq] (q) avI>You carefully open the bag called sack...--More--ad Do what with Cubask's bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+ Take out what?  Rings a - a gold ring (for sale, 225 zorkmids)(end) a +aThe gold ring will cost you 225 zorkmids.R - a gold ring (unpaid, 225 zorkmids).  AC:-5 T:5084--More--a_IThe golden haze around you becomes less dense.a (@You see here a whistle called tin (for sale, 20 zorkmids).[Seahorse17 the Initiate ]  HP:20 T:5085a.(@a~You see here a whistle called tin (for sale, 15 zorkmids). T:5086(0~(B@a; .(@a UYou see here a key (for sale, 15 zorkmids). T:5087a?.(@a?[You see here a pick-axe (for sale, 75 zorkmids). T:5088a/(@a~\You see here a blindfold (for sale, 30 zorkmids). T:5089aaŹcWait! That's a small mimic!mThe small mimic misses!aa{You miss the small mimic.[Seahorse17 the Initiate ]  HP:21 T:5090ai a CYou hit the small mimic! T:5091 a a,CYou hit the small mimic! T:5092 a) 4You hit the small mimic! a  aA YYou kill the small mimic!/2547 T:5093%!az(@You see here a small mimic corpse (for sale, 8 zorkmids).!ag;  AC:-4 T:5094--More--"a"aJ#@%"a?You see here a blindfold (for sale, 30 zorkmids).#ar@(You see here a pick-axe (for sale, 75 zorkmids).#a8 [Seahorse17 the Initiate ]  HP:22 T:5095You are beginning to feel hungry. Hungry$a |%a /What do you want to eat? [fhlN or ?*] %ao  Comestibles f - 3 uncursed food rations h - 5 uncursed oranges l - 3 food rations N - 2 slime molds (unpaid, 52 zorkmids)(end) (aV+(asThis food really hits the spot! T:5096  T:5097(aL  T:5098  T:5099(a [Seahorse17 the Initiate ]  HP:23 Pw:37 T:5100You finish eating the food ration.(a&/@((ar'UYou see here a key (for sale, 15 zorkmids). T:5101)a(/@()aW(GYou see here a whistle called tin (for sale, 15 zorkmids).)aM@(You see here a whistle called tin (for sale, 20 zorkmids). T:5102)a @(You see here an empty bag called sack (for sale, 4 zorkmids).@(0~(B*aV9@(*adW[You see here a blindfold (for sale, 30 zorkmids). T:5103+a\@( AC:-3 T:5104The golden haze around you becomes less dense.+aj[Seahorse17 the Initiate ]  HP:24 T:5105@(0~(B+aA # ,aVc,ahat,a?{ 8Talk to whom? (in what direction) -afhCubask says that your bill comes to 457 zorkmids. T:5106.aY Coins  $ - 235 gold pieces  Amulets  t - an uncursed hexagonal amulet  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 2 uncursed food rations  h - 5 uncursed oranges  l - 3 food rations  N - 2 slime molds (unpaid, 52 zorkmids)  Scrolls  v - 2 scrolls called earth  A - a scroll of blank paper  Potions  c - a purple-red potion  i - a smoky potion  F - a sky blue potion  G - a murky potion  K - a potion called water  Rings (1 of 2).a, [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:235 HP:24(56) Pw:37(45) AC:-3 Xp:8/2547 T:5106(0qqq(B(0~(B(0~(B(0~(B(0~(B#################(########## (0lqq(B+(0qqqqqqqk(B#(0lqqqqqq(B+(0q~k(B (0x~(B@@(0~~~~~~~x(B#(0~~~~~~~~~~x(B (0x(B((0~(B(((((((((0x(B(0x~~~~~~~~~x(B (0x(B(%(%(((((((0x(B(0x~~~~~~~~~x(B.a  (0x~(B((((((((%(0x(B(0x~~~~~~~(B<(0~x(B (0mqqqqqqqqqqj(B(0mqqqqqqqqqj(B0a Coins  $ - 235 gold pieces  Amulets  t - an uncursed hexagonal amulet  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 2 uncursed food rations  h - 5 uncursed oranges  l - 3 food rations  N - 2 slime molds (unpaid, 52 zorkmids)  Scrolls  v - 2 scrolls called earth  A - a scroll of blank paper  Potions  c - a purple-red potion  i - a smoky potion  F - a sky blue potion  G - a murky potion  K - a potion called water  Rings (1 of 2)0a [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:235 HP:24(56) Pw:37(45) AC:-3 Xp:8/2547 T:5106(0qqq(B(0~(B(0~(B(0~(B(0~(B#################(########## (0lqq(B+(0qqqqqqqk(B#(0lqqqqqq(B+(0q~k(B (0x~(B@@(0~~~~~~~x(B#(0~~~~~~~~~~x(B (0x(B((0~(B(((((((((0x(B(0x~~~~~~~~~x(B (0x(B(%(%(((((((0x(B(0x~~~~~~~~~x(B0a8  (0x~(B((((((((%(0x(B(0x~~~~~~~(B<(0~x(B (0mqqqqqqqqqqj(B(0mqqqqqqqqqj(B1au// Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  u - Unpaid items B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 1adI+1apt  [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:235 HP:24(56) Pw:37(45) AC:-3 Xp:8/2547 T:5106 What would you like to drop?  Comestibles N - 2 slime molds (unpaid, 52 zorkmids) Rings R - a gold ring (unpaid, 225 zorkmids) Tools L - a lamp called magic (unpaid, 75 zorkmids) M - a blindfold (unpaid, 30 zorkmids) Q - a magic marker (unpaid, 75 zorkmids)(end) 4a +6a+6aYou drop 2 slime molds (unpaid, 52 zorkmids).--More--7aPa 7a 4=@7a] WYou see here a towel (for sale, 75 zorkmids). T:51078aiT T:5108@(8ai# 9a:c9ahat9ay 8Talk to whom? (in what direction) 9a7 9aL8[Cubask says that your bill comes to 180 zorkmids. T:5109;a2Itemized billing? [ynq] (q) ;al  $:160You bought a lamp called magic for 75 gold pieces. $:85 HP:24(56) Pw:37(45) AC:-3 Xp:8/2547 T:5109--More--<a. $:55<a[Seahorse17 the Initiate ]  HP:25 T:5110(0~(B@=a%(0~(B@=a7You see here a towel (for sale, 75 zorkmids). T:5111(0~(B(0~(B@=aXd 9@(=ad  Things that are here: a gold ring (for sale, 225 zorkmids) 2 slime molds (for sale, 52 zorkmids)--More--?aOL T:5112?a) Pick up what?  Comestibles a - 2 slime molds (for sale, 52 zorkmids) Rings b - a gold ring (for sale, 225 zorkmids)(end) @aG +Aa"For you, esteemed sir; only 26 zorkmids per slime mold."--More--Aa gN - 2 slime molds (unpaid, 52 zorkmids).@@(BaD2 slime molds for 52 zorkmids. Pay? [yn] (n) Ba  $:3 HP:25(56) Pw:37(45) AC:-3 Xp:8/2547 T:5112You bought 2 slime molds for 52 gold pieces.--More--CaX T T:5113(0~(B@Da>C=@@(DaThe door opens.(0a(B AC:-2 T:5114The golden haze around you becomes less dense.Da3 [Seahorse17 the Initiate ]  HP:26 T:5115@(0~(B(0~~~~~(BEaw@(0a(B(0~(B(0~~(BEai}You see here an uncursed pick-axe. T:5116@(EaMYou have a little trouble lifting x - an uncursed pick-axe.@ Burdened--More--FaPq T:51181 (0~(B(Fa [Seahorse17 the Initiate ]  HP:27 Pw:39 T:5120##@(0~(B(0~(B(0~(BFa  1###@# AC:-1 T:5124The golden haze around you becomes less dense.#@#@[Seahorse17 the Initiate ]  HP:28 T:5125 1###@You see here a rothe corpse. T:5127 1GaL T:5128%@GajU  T:5129(0~(B(0~(B 1(0~(B#@Ha[Seahorse17 the Initiate ]  HP:29 T:5130 1#@#Ha T:5132(0q(B(0q(B(0~(B(0~(B a#@#Ha’q(0~(B(0~(B@#The giant beetle misses!Ia Wa - an uncursed battle-axe named Cleaver (weapon in hands).Ja;1{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-75% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 53% 76%-100% g - haste self 3 escape 94% 76%-100%(end) Ja= +Ja=  Pw:34The golden haze around you becomes more dense. AC:-5 T:5133KaKa(D(You miss the giant beetle.KafDThe giant beetle bites![Seahorse17 the Initiate ]  HP:17 AC:-4 T:5134--More--LaLa:OYou hit the giant beetle!The giant beetle misses![Seahorse17 the Initiate ]  HP:18 T:5135LaLa You kill the giant beetle!%[Seahorse17 the Initiate ]  HP:24(62) Pw:44(55) Xp:9/2573Welcome to experience level 9.La! zYou feel perceptive![Seahorse17 the Initiate ]  HP:25 T:5136Ma2 (0lqqqq(B(0k(B(0~~~~~(B(0~~(B(0~~~(B(0~x(B(0~~(B(0~~(B(0q(B@(0q(B#There is a doorway here.MaRYou see here a giant beetle corpse. T:5137Ma(0x(B(0x~~(B(0x~~~~(B@(0~(B(0mqqqqq(B%(0qj(BMa M T:5138@(0~(BNa %[Seahorse17 the Initiate ]  HP:26 T:5140@(0~(BOaV Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 2 uncursed food rations  h - 5 uncursed oranges  l - 3 food rations  N - 2 slime molds  Scrolls  v - 2 scrolls called earth  A - a scroll of blank paper  Potions  c - a purple-red potion  i - a smoky potion  F - a sky blue potion  G - a murky potion  K - a potion called water  Rings (1 of 2)Za [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:3 HP:26(62) Pw:44(55) AC:-4 Xp:9/2573 T:5140 Burdened(0lqqqqqqqqqk(B(0x~~~~(B@(0~~~~~(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~(B(0mqqqqqq(B%(0qqj(B##############%############### (0lqqaqqqqqqqk(B#(0lqqqqqq(B+(0q~k(B (0x~(B=(0~~~~~~~~x(B#(0~~~~~~~~~~x(B (0x(B((0~(B(((((((((0x(B(0x~~~~~~~~~x(B (0x(B(%Za [m(%(((((((0x(B(0x~~~~~~~~~x(B (0x~(B((((((((%(0x(B(0x~~~~~~~(B<(0~x(B (0mqqqqqqqqqqj(B(0mqqqqqqqqqj(B[a $ T:5141]a(0~~~(B@ AC:-3 T:5144The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:27]aI T:5145(0~~(B@#^afk T:5146(0~(B@1taQ Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 2 uncursed food rations  h - 5 uncursed oranges  l - 3 food rations  N - 2 slime molds  Scrolls  v - 2 scrolls called earth  A - a scroll of blank paper  Potions  c - a purple-red potion  i - a smoky potion  F - a sky blue potion  G - a murky potion  K - a potion called water  Rings (1 of 2)waU d - an opal ring  S - an uncursed ring called conflict  Wands  g - a wand of digging  m - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - a wand of striking  W - an uncursed wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 28 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a lamp called magic  M - a blindfold  P - an uncursed lamp called oil  Q - a magic marker  Gems/Stones  q - a blessed luckstone (2 of 2)ya [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:3 HP:27(62) Pw:44(55) AC:-3 Xp:9/2573 T:5146 Burdened(0lqqqqqqqqqk(B(0x~~~~~~~~~~(B#(0x~~~~~~~~(B@(0x(B(0x~~~~~~~~~~(B(0mqqqqqq(B%(0qqj(B##############%############### (0lqqaqqqqqqqk(B1(0lqqqqqq(B+(0q~k(B (0x~(B=(0~~~~~~~~x(B#(0~~~~~~~~~~x(B (0x(B((0~(B(((((((((0x(B(0x~~~~~~~~~x(B (0x(B(ya [m%(%(((((((0x(B(0x~~~~~~~~~x(B (0x~(B((((((((%(0x(B(0x~~~~~~~(B<(0~x(B (0mqqqqqqqqqqj(B(0mqqqqqqqqqj(BzaiYHWhat do you want to use or apply? [agjkm-prsxzBDELMPQTW or ?*] za7 T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) zat+ Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) {a| +{a  Take out what?  Potions a - an uncursed black potion b - an uncursed cyan potion c - an uncursed magenta potion d - an uncursed puce potion e - an uncursed ruby potion f - an uncursed sky blue potion g - 3 blessed potions called water(end) }a#}aF}aGYou have a little trouble removing R - a blessed potion called water. T:51471##~a# ~ahdip~a5{IWhat do you want to dip? [$a-df-tvxzA-NP-TW or ?*] aA   Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 2 uncursed food rations  h - 5 uncursed oranges  l - 3 food rations  N - 2 slime molds  Scrolls  v - 2 scrolls called earth  A - a scroll of blank paper  Potions  c - a purple-red potion  i - a smoky potion  F - a sky blue potion  G - a murky potion  K - a potion called water  R - a blessed potion called water (1 of 2)aj  Rings  d - an opal ring  S - an uncursed ring called conflict  Wands  g - a wand of digging  m - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - a wand of striking  W - an uncursed wand of striking  Tools  j - a magic marker (0:37)  k - an uncursed key  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 28 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a lamp called magic  M - a blindfold  P - an uncursed lamp called oil  Q - a magic marker  Gems/Stones  q - a blessed luckstone (2 of 2)aQ+(0lqqqqqqqqqk(B(0x~~~~~~~~~~(B#(0x~~~~~~~~(B@(0x(B(0x~~~~~~~~~~(B(0mqqqqqq(B%(0qqj(B##############%##1############ (0lqqaqqqqqqqk(B#(0lqqqqqq(B+(0q~k(B (0x~(B=(0~~~~~~~~x(B#(0~~~~~~~~~~x(B (0x(B((0~(B(((((((((0x(B(0x~~~~~~~~~x(B (0x(B(%(%(((((((0x(B(0x~~~~~~~~~ax(B (0x~(B((((((((%(0x(B(0x~~~~~~~(B<(0~x(B (0mqqqqqqqqqqj(B(0mqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:3 HP:27(62) Pw:44(55) AC:-3 Xp:9/2573 T:5147 BurdenedWhat do you want to dip a lamp called magic into? [ciFGKR or ?*] a  Potions c - a purple-red potion i - a smoky potion F - a sky blue potion G - a murky potion K - a potion called water R - a blessed potion called water(end) a i+aO Your lamp called magic glows with a light blue aura.[Seahorse17 the Initiate ]  HP:28 Pw:46 T:51491##aKaW@(0~(B1 aN [Seahorse17 the Initiate ]  HP:29 T:5152@(0~~(Ba#    @(0~(BaO E@(0~~(Ba(0~~~(Ba?P  AC:-2 T:5154The golden haze around you becomes less dense.@(0~(Ba(0~~~(B[Seahorse17 the Initiate ]  HP:30 T:5156You hear someone cursing shoplifters. T:5157@(0~(Ba(0~(Ba{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-75% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 89% 76%-100%(end) a +a  Pw:41The golden haze around you becomes more dense. AC:-6 T:5158a(0~(Ba a zYou hit the soldier ant!The soldier ant misses!The soldier ant just misses!a aXYou kill the soldier ant!/2604 T:5159%aaa[Seahorse17 the Initiate ]  HP:31 T:5161a.$ T:5162a$ T:5163a AC:-5 T:5164The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:32a a$ T:5165ap$ T:5166a $ T:5167aj;i[Seahorse17 the Initiate ]  HP:33 Pw:42 T:5169a$ T:5170a[[Seahorse17 the Initiate ]  HP:34 T:5172a $ T:5173a 2 AC:-4 T:5174aO$ T:5175aC[[Seahorse17 the Initiate ]  HP:35 T:5176ai< $ T:5177aw$ T:5178a$ T:5179ab[[Seahorse17 the Initiate ]  HP:36 T:5181a/$ T:5182ai[Seahorse17 the Initiate ]  HP:37 AC:-3 T:5184a $ T:5185a 2 Pw:44 T:5187aV[[Seahorse17 the Initiate ]  HP:38 T:5188a$ T:5189a $ T:5190aHo u Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-75% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 89% 76%-100%(end) aayu Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-75% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 89% 76%-100%(end) a+a Pw:39The golden haze around you becomes more dense. AC:-6 T:5191a^ # aa ra<ubaa <What do you want to rub? [qDLP or ?*] aD Tools D - an uncursed brass lantern L - a blessed lamp called magic P - an uncursed lamp called oil Gems/Stones q - a blessed luckstone(end) a,p+You now wield a blessed lamp called magic.ap}You see a puff of smoke.[Seahorse17 the Initiate ]  HP:39 T:5192a\x# aoraE; uba<What do you want to rub? [qDLP or ?*] aa%You see a puff of smoke.a# a+rax%ubaŰ <What do you want to rub? [qDLP or ?*] am!IYou see a puff of smoke. T:5193a# a< untrapa # a a # a^raǝuba!<What do you want to rub? [qDLP or ?*] a:&In a cloud of smoke, a djinni emerges!The djinni speaks.--More--ah"I am in your debt. I will grant one wish!"(0~(B&You may wish for an object.--More--aƨ)For what do you wish? au balaeaKsa\saJ eaada afaq ia=xa|%ea4I da{  aEa1Cyaʔea  aoafaf a5talha' ea  aZjAaY eataT~ha\ia oapacia ca<aa' You are blasted by the oval amulet named The Eye of the Aethiopica's power![Seahorse17 the Initiate ]  HP:25--More--a` V - an oval amulet named The Eye of the Aethiopica.(0~(B AC:-5 T:5194--More--av WThe golden haze around you becomes less dense. Pw:41aV a2 Pw:42 T:5195ai[Seahorse17 the Initiate ]  HP:26 Pw:43 T:5196ac2 Pw:44 T:5197au2 Pw:47 T:5199aȄ i[Seahorse17 the Initiate ]  HP:27 Pw:48 T:5200aU^ Pw:51 T:5202You hear the chime of a cash register.a8 Pw:52 T:5203a) AC:-4 T:5204The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:28 Pw:53a 8 Pw:54 T:5205aJ2 Pw:55 T:5206at$ T:5207al[[Seahorse17 the Initiate ]  HP:29 T:5208al $ T:5209ag$ T:5210a$ T:5211a[[Seahorse17 the Initiate ]  HP:30 T:5212al $ T:5213a 2 AC:-3 T:5214a$ T:5215a*[[Seahorse17 the Initiate ]  HP:31 T:5216a$ T:5217aQ $ T:5218aTa$ T:5219aN[[Seahorse17 the Initiate ]  HP:32 T:5220aN$ T:5221a $ T:5222ac~$ T:5223ar"i[Seahorse17 the Initiate ]  HP:33 AC:-2 T:5224a$ T:5225a#$ T:5226a $ T:5227a9[[Seahorse17 the Initiate ]  HP:34 T:5228a$ T:5229ag$ T:5230a$ T:5231ad[[Seahorse17 the Initiate ]  HP:35 T:5233ad2 AC:-1 T:5234a u Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-75% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 89% 76%-100%(end) aC+aC Pw:50The golden haze around you becomes more dense. Pw:51 AC:-5 T:5235ao2 { Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-75% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 89% 76%-100%(end) a+a? Pw:46The golden haze around you becomes more dense.[Seahorse17 the Initiate ]  HP:36 Pw:49 AC:-8 T:5237a] @What do you want to put on? [dtMSV or ?*] a/ Amulets t - an uncursed hexagonal amulet V - an oval amulet named The Eye of the Aethiopica Rings d - an opal ring S - an uncursed ring called conflict Tools M - a blindfold(end) aP+You are blasted by the oval amulet named The Eye of the Aethiopica's power![Seahorse17 the Initiate ]  HP:5(62) Pw:49(55) AC:-8 Xp:9/2604 T:5237 Burdened--More--a a_2 Pw:50 T:5238app W Pw:51 T:5239(0~(B@a_h[Seahorse17 the Initiate ]  HP:6 Pw:53 T:5240aX2 Pw:54 T:5241a32 Pw:55 T:5243acHWhat do you want to use or apply? [agjkm-prsxzBDELMPQTW or ?*] a`T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+ Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) aq+a  Take out what?  Potions a - an uncursed black potion b - an uncursed cyan potion c - an uncursed magenta potion d - an uncursed puce potion e - an uncursed ruby potion f - an uncursed sky blue potion g - 2 blessed potions called water(end) a4aB AC:-7 T:5244The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:7aw * T:5245a$ T:5246aM $ T:5247a4Z[Seahorse17 the Initiate ]  HP:8 T:5249a $ T:5250an $ T:5251aZ[Seahorse17 the Initiate ]  HP:9 T:5252asQ$ T:5253a 2 AC:-6 T:5254a $ T:5255aQ)[Seahorse17 the Initiate ]  HP:10(62) Pw:55(55) AC:-6 Xp:9/2604 T:5256 Burdened(0~(B@avB T:5257(0~(B@a( B T:5259(0~(B@a@;y[Seahorse17 the Initiate ]  HP:11 T:5260(0~(B@aB T:5261(0~(B@a HWhat do you want to use or apply? [agjkm-prsxzBDELMPQTW or ?*] a a PYou produce a strange whistling sound. T:5263aK a @(0~(B AC:-5 T:5264The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:12aH T:5265(0~(B@ahB T:5266(0~(B@a:9  T:5267(0~(B@#(0~(B#(0~~~(Ba[Seahorse17 the Initiate ]  HP:13 T:5268(0~(B(0~~~~~~~(B#(0~~~~~~~~(B@(0~~~~~~(B`##a^T T:5269#@##a 1#@##aX T:5270#@###a+ [Seahorse17 the Initiate ]  HP:14 T:5272#@#a#@#a6C T:5273#@#a#dQ AC:-4 T:5274#@#aC T:5275#@#aug#@#a [Seahorse17 the Initiate ]  HP:15 T:5276+#@##a C T:5277#@#a$,The door opens. T:5278(0qqqqk(B(0~~~x(B(0~~~x(B(0~~(B+(0~~x(B(0~x(B(0a(Ba  T:5279(0l(B(0x~(B(0x~(B(0x~~(B(0x(B>(0~(B(0~~(B(0q(B@(0j(B#a@h[Seahorse17 the Initiate ]  HP:16 T:5280(0x~(B@(0mqq(B(0a(Baʴ M T:5281@(0~(BafL T:5283@(0~(Ba%The door opens.(0x(B(0a(B(0~~~~~~~~~~(B(0x(B AC:-3 T:5284The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:17a=] T:5285(0~(B@##a " T:5287(0~~~(B(0qk(B(0~(B(0~(B(0a(B@#(0~(B(0~(B(0~~~(B(0qj(Ba [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:3 HP:20(62) Pw:55(55) AC:-2 Xp:9/2604 T:5298 Burdened(0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~x(B(0lqqqqqqqqk(B(0x~(B%(0~~~~~~~~(B##(0x~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~x(B#(0x~~~~a(B#######(0~~~~~~~~~~(B(0x~~~~~~~~~~(B`##(0x(B>(0~~~x(B#(0x~(B@(0~~(B((0~~~x(B(0mqqqqqq(B%(0qqj(B##(0x~~~~x(B(0m~qqqqqqqj(B###(0mqqqaj(BR##a? #######################%############### (0lqqaqqqqqqqk(B#(0lqqqqqq(B+(0q~k(B (0x~(B=(0~~~~~~~~x(B#(0~~~~~~~~~~x(B (0x(B((0~(B(((((((((0x(B(0x~~~~~~~~~x(B (0x(B(%(%(((((((0x(B(0x~~~~~~~~~x(B (0x~(B((((((((%(0x(B(0x~~~~~~~(B<(0~x(B (0mqqqaI? 3qqqqqqqj(B(0mqqqqqqqqqj(Baf T:5299(0~~~~(B@1(0~(B RaJ[Seahorse17 the Initiate ]  HP:21 T:5300(0~(B@ Rai N(0~~~~(B(0~(B@a dYou see here a whistle called tin. T:5301 Ra(0~~~~(B@ 1( Rag T:5302(0~(B@ Rau T:5303(0~(B@ 1 Rar `(0~(B@# 1R ae(0~(B(0~(B@(0~(Ba5 AC:-1 T:5304The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:22 T:5305R a@ a ~ T:5306(0~(B@#(0~(BR aZ@(0~(B 1R aw[Seahorse17 the Initiate ]  HP:23 T:5308@(0~(B   Rat<@(0~(B Ra" _ T:5309@(0~(B Ra g T:5310@(0~(B RaTL [Seahorse17 the Initiate ]  HP:24 T:5313@(0~~~(B  aL ^ AC:0 Xp:9/2604 T:5314 Burdened@(0~(Ba;g(0~(B@(0~(B(0~(BaD;[Seahorse17 the Initiate ]  HP:25 T:5316(0~(B@#(0~(B1a<[Seahorse17 the Initiate ]  HP:26 T:5320(0~~(B(0~~~~(B@####(0~(B(0~~(B(0~(B  (0~(B(0~(B(0~(B@#(0~(B(0~(B(0~(Ba< T:5322(0~~~(B(0~(B(0~(B@#(0~(B(0~(B(0~~~(Ba# L T:5323@(0a(Baޛ@(0~(B AC:1 T:5324The golden haze around you disappears.^a0s[Seahorse17 the Initiate ]  HP:27You find an anti-magic field.a,@(0~(BasYou feel sluggish.[Seahorse17 the Initiate ]  HP:23 T:5326a| T:5327^(0~~~~~~~~(B@a^D 'You fall down the stairs.--More--au(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B+(0~(Bb(0~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0k~~~~~~~~~~~~~(B+(0~~~~~~~~~~~~~~(B*(0~~~~~~~~~~~~~~~~mqk(B(0k~(BF(0~~~~~~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~(BF(0~(B)(0~~~~~~~~~mqk(B(0k~~~~~~~~~~~~~~~~~~~~~~~~(Bd(0~~~~~~(Be(0~~~~~~~~~~~~~mqk(B(0k~~(B!(0~~(Bu(0~~~~~~~~~~~~~~~~~(Bq(0~~~~~~~(Br(0~(B%(0~~~~~~~(B!(0~~~mqk(B(0k~~~~~~(BO(0~~(Bh(0~~~~~~~~~~~~~~~~~~~~~~~~~~~(B!e(0~~~~~~mqk(B(0k~~~~~~~~~~~~(Bd+(0~~~~~~~~~~~~(B@aIv(0~~~~~~~~~~(BB(0~~~~~~~mqk(B(0k~~~~~~~~~~~~~~(Bn(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(Bu(0~~~~~~~~(B:(0~~~m(B(0mqk~~~~~~~~(B*(0~(Baa(0~~~~~~~~~~~(B?(0~~~~~~~(B:(0~~(B?(0~~~~~~~~~~m(B(0mqk~(B!(0~~~~~(Baa(0~~~~~~~~~~~~~~~~~(Bu(0~~~~~~~~~~~~~~~~(B@@(0m(B(0mqk~(Bu(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BR(0~~~~~~~~(Bf(0~(B@(0~m(B(0mqk~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~(BH(0~~~~~~(BG(0~~~~~m(B(0mqk~~~~~~~(Bq(0~~~~~~~~~~~~~~~~~~~~(BHH(0~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~a~v~~~~~~~~~~~~~~~~~~~~(B/(0~~~~~~~~m(B(0mqk(Bx(0~~~~~~~~~~~~~~~~~~~~~~~(BF(0~~(B?(0~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:10 $:3 HP:21(62) Pw:55(55) AC:1 Xp:9/2604 T:5327 Burdeneday [Seahorse17 the Initiate ]  HP:22 T:5328u(0~(B a&You climb up the stairs.--More-- a(0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~x(B(0lqqqqqqqqk(B(0x~(B%(0~~~~~~~~(B##(0x~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~x(B#(0x~(B^(0~~a(B#######(0~~~~~~~~~~(B#(0x~~~~~~~~~~(B`##(0x(B@(0~~~x(B#(0x~~~~(B((0~~~x(B(0mqqqqqq(B%(0qqj(B##(0x~~~~x(B(0m~qqqqqqqj(B###(0mqqqaj(B#########################%############### (0lqq[3 aL8;5;3maqqqqqqqk(B#(0lqqqqqq(B+(0q~k(B (0x~(B=(0~~~~~~~~x(B#(0~~~~~~~~~~x(B (0x(B((0~(B(((((((((0x(B(0x~~~~~~~~~x(B (0x(B(%(%(((((((0x(B(0x~~~~~~~~~x(B (0x~(B((((((((%(0x(B(0x~~~~~~~(B<(0~x(B (0mqqqqqqqqqqj(B(0mqqqqqqqqqj(B a[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:3 HP:22(62) Pw:55(55) AC:1 Xp:9/2604 T:5328 Burdened a!  T:5330a D T:5331>@aK(0~(B@az[Seahorse17 the Initiate ]  HP:23 T:5333(0~(B@aWi T:5334(0~(B(0~(B@a  T:5335(0~(B(0~(B(0~(B(0~(B(0~~(B(0a(B@a=[Seahorse17 the Initiate ]  HP:24 T:5336(0~(B(0~(B(0~(B#@#aw T:5337(0~(B#@###a/O G(0~(B#@a^ T:5339(0~~(B(0~(B(0~(B(0~(B(0~(B#@#(0~(Bat[Seahorse17 the Initiate ]  HP:25 T:5340##@(0~~(B(0~~(B(0~(B(0~(Ba)7You are carrying too much to get through.a7+ T:5341a G % T:5342aD T:5343#@(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(Ba [Seahorse17 the Initiate ]  HP:26 T:5344(0~(B(0~~~~~~(B@(0~~~~(B(0~~(BaK T:5345(0~(B@aG % T:5346a@% T:5347a[Seahorse17 the Initiate ]  HP:27 T:5348(0~(B@a2 T:5349Yax. T:5350 a9 % T:5351aO\[Seahorse17 the Initiate ]  HP:28 T:5352a6% T:5353a.@(0~(Ba O T:5355@(0~(Ba< The door opens.[Seahorse17 the Initiate ]  HP:29 T:5356(0~(B(0~(B(0~(B(0~(B(0~(B(0a(Ba T:5357@(0~~~~(B(0~(B(0~~(Ba2U T:5359(0~(B@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(Baz(0~(B@#(0~(B(0~(B(0~(B(0~(Bar [Seahorse17 the Initiate ]  HP:30 T:5360(0~(B@#(0~(B(0~(Ba  T:5362(0~(B(0~(B(0~(B@#(0~(BaB(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B##@#(0~(B(0~(B(0~(B(0~(BaOH T:5363(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B##@##a$t[Seahorse17 the Initiate ]  HP:31 T:5364#@aԐ V T:5365##@#aH T:5366@#a"E T:5367#@aX |[Seahorse17 the Initiate ]  HP:32 T:5368#@a[ V T:5369#@#a\_ T:5371#@#(0~(B(0~(BaY\[Seahorse17 the Initiate ]  HP:33 T:5372a֯ #@##(0~(BY(0~(Baxl T:5374#@## Ya g T:5375#@# Ya@ 2#@#Y au #@+[Seahorse17 the Initiate ]  HP:34 T:5376You find a hidden door. T:5377Y aI{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-75% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 89% 76%-100%(end) ayJz+(0lqqqqqqqqk(B(0x~~~~~~~~x(B#######(0~~~~~~~~~~(B##(0x~~~~(B((0~~~x(B##(0m~qqqqqqqj(B####aJf Pw:50The air around you begins to shimmer with a golden haze. aHK AC:-3 Xp:9/2604 T:5377 BurdenedThe monkey opens a door.(0qqqqqqqqk(BY(0~~~~~~~~x(B(0~~~~~~~x(B(0~~~(B?(0~~(B(0qqqqqj(Ba{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-75% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 89% 76%-100%(end) a`z+(0lqqqqqqqqk(B(0x~~~~~~~~x(B#######(0~~~~~~~~~~(B##(0x~~~~(B((0~~~x(B##(0m~qqqqqqqj(B#### aā Pw:45The golden haze around you becomes more dense. Pw:46 AC:-6 T:5378 a1 vYou begin bashing monsters with your lamp called oil.You hit the monkey. a --More--!a !a x[Seahorse17 the Initiate ]  HP:35 T:5380(0a(BY"ap1What do you want to wield? [- ax or ?*] "a( hYou are empty handed. T:5381(0~(BY#a?What do you want to wield? [- ax or ?*] #a #a \a - an uncursed battle-axe named Cleaver (weapon in hands).(0~(B$aP$a_  T:5382(0l(B#@(0x~(B(0~~(BY(0qqq(B%a T:5383(0a(B@(0x(B(0~(BY(0m(B%aA(0~(B@(0~(BY%aƓ z[Seahorse17 the Initiate ]  HP:36 T:5384(0~(B@&ab\ T:5385(0~(B@(0~(BY&a 7(0~(B@(0~(BY&ae1(0~(B@?Y AC:-5 T:5387The golden haze around you becomes less dense.'aOJ[Seahorse17 the Initiate ]  HP:37 T:53881 (0~(B@(0~(BY(ao T:53891 (0~(B@(0~(B(an T:53911 #(0~(B@#)a [Seahorse17 the Initiate ]  HP:38 T:53921  (0~~~~~~~~(BY(0~~~~~~~~(B@(0~~~~~~(B(0~(B)aqYou kill the monkey!/2617 T:53931 "*a`c#@#(0~(B*a~You see here an oval amulet named The Eye of the Aethiopica. T:53941 +a!gYou are blasted by the oval amulet named The Eye of the Aethiopica's power!+alT[Seahorse17 the Initiate ]  HP:11--More--,aAc Pw:47 T:53951 @,a[Seahorse17 the Initiate ]  HP:12 Pw:48 T:53961 #@(0~(B,aJ  1(0~~~~~~~~(B(0~~~~~~~~(B#(0~~~~~~(B@,a\J AC:-4 T:5397The golden haze around you becomes less dense. Pw:50 T:5398  1-aQo Pw:52 T:5399 1@(0~(B-a0 @(0~(B-a0You see here a scroll labeled READ ME.[Seahorse17 the Initiate ]  HP:13 Pw:53 T:5400 1-a-aYou have a little trouble lifting Y - a scroll labeled READ ME. Pw:55 T:5402 @.aJ T:5403@(0~(B.a @(0~(B/ap {[Seahorse17 the Initiate ]  HP:14 T:5405@(0~(B0a( Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - an oval amulet named The Eye of the Aethiopica  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 2 uncursed food rations  h - 5 uncursed oranges  l - 3 food rations  N - 2 slime molds  Scrolls  v - 2 scrolls called earth  A - a scroll of blank paper  Y - a scroll labeled READ ME  Potions  c - a purple-red potion  i - a smoky potion  F - a sky blue potion  G - a murky potion (1 of 3)5a0[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:9 $:3 HP:14(62) Pw:55(55) AC:-4 Xp:9/2617 T:5405 Burdened(0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~x(B(0lqqqqqqqqk(B(0x~(B%(0~~~~~~~~(B##(0x~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~x(B#(0x~(B^(0~~a(B#######(0~~~~~~~~~~(B#(0x~~~~~~~~~~(B`##(0x(B>(0~~~x(B#(0x~~~~(B((0~~~x(B(0mqqqqqq(B%(0qqj(B##(0x~~~~x(B##(0m~qqqqqqqj(B#5aH##(0mqqqaj(B##############################%####################### (0lqqaqqqqqqqk(B#(0lqqqqqqaq~k(B###(0lqqqqqqqqk(B# (0x~(B=(0~~~~~~~~x(B#(0~~~~~~~~~~x(B###(0a~~~~~~~~x(B# (0x(B((0~(B(((((((((0x(B(0x~~~~~~~~~x(B(0x~~~~~~~~x(B# (0x(B(%(%(((((((0x(B(0x~~~~~5aWr~~~~x(B(0x~~~(B@(0~~~~~(B# (0x~(B((((((((%(0x(B(0x~~~~~~~(B<(0~x(B(0mqqqqqqqqj(B (0mqqqqqqqqqqj(B(0mqqqqqqqqqj(B5a % T:54066au AC:-3 T:5407The golden haze around you becomes less dense.6a2 b[Seahorse17 the Initiate ]  HP:15 T:54097a^< T:54101 7aWu = T:54111 8a[Seahorse17 the Initiate ]  HP:16 T:54121 @(0~(B8a=n T:54131 @(0~(B8aY] [ T:54141 @(0~(B9aEd T:54151 @(0~(B9a%[Seahorse17 the Initiate ]  HP:17 T:5416 1@(0a(B(0~(B(0~~~(B9a7 AC:-2 T:5417 @#(0~(B(0~~~(B9a  T:5418@#(0~(B(0~~(B9ag T:5419@#(0~~~~~~~~(B(0~~~~~(B:a(@#:ak[Seahorse17 the Initiate ]  HP:18 T:5421@#:a I T:5422@#;a|I T:5423@#;a[Seahorse17 the Initiate ]  HP:19 T:5424(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B@#;a L(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~(B(0~(B(0~(B<a!9(0~(B(0~(B(0~(B(0~(B##@(0~(B(0~(B(0~(B T:5425  AC:-1 T:5427<aw!l[Seahorse17 the Initiate ]  HP:20 T:5428(0~(B(0~(B##@(0~~(B(0~~(B(0~~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B<a T:5429(0a(B(0~~~~(B@(0~~(B<aW[Seahorse17 the Initiate ]  HP:21 T:5432(0~(B(0~(B(0~(B@=a  T:5433(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@=a &You climb up the stairs.--More-->a(0lqqqqqqqqqqk(B (0lqqqqqqqq(B(0x~~~~~~~~~~x(B (0x(B$$$$$$$(0~(B(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B (0x(B$$$$$$$(0~x(B(0x~~~~~~~~~~~(B#(0x~~~~~~~~~~x(B (0x(B$$$$$$$(0~(B+#(0x~~~~~~~~~~x(B#(0lqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B (0x(B$$$$$$$(0~x(B#(0x~~~~~~~~~~x(B#(0x~~~~x(B#####(0~~~~~~~~~~~x(B+(0~~~~~~~~~~~~~~x(B (0x(B$$$$$$$>a(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~a(B##(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B (0x(B$$$$$$$#(0m~qqqqqqqqqj(B#(0x~~~~x(B(0mqqqqq~qqqqj(B(0x~~~~~~~~~~~~~~x(B (0mqqqqqqq(B####(0x~~~~x(B##(0~(B%(0~(B<(0~~~~~~~~~~~x(B###(0m~qqqj(B#####(0mqqqqqqq~qqqqqqj(B####################(0lqqqq~k(B#######>a(0lq~qqqqqqqk(B#####(0x~~~~~x(B######(0x~~~~~~~~~x(B##(0~~~~~~~(B######(0lqqqqqqqq~qqk(B(0x~~~(B@(0~~~~~x(B##(0x~~~~~x(B#(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~(B#(0mqqqqqj(B#(0~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:8 $:3 HP:21(62) Pw:55(55) AC:-1 Xp:9/2617 T:5433 Burdened>al"  T:5434@aqLE T:5435>@@an[Seahorse17 the Initiate ]  HP:22 T:5436(0~~(B@(0~(B@@ao AC:0 Xp:9/2617 T:5437 BurdenedThe golden haze around you becomes less dense. T:5439(0~~(B@@aZ n(0~~~(B(0~(B(0~(B@@a \[Seahorse17 the Initiate ]  HP:23 T:5441@au '[Seahorse17 the Initiate ]  HP:24 T:5444@(0~~~~~~(B#(0~~~(B(0~~~~(B#(0~~~~~~~~~(B#@a_ ###@ T:5446 AC:1 T:5447The golden haze around you disappears.@#@a [Seahorse17 the Initiate ]  HP:25 T:5448You hear someone counting money. T:5451(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B#@(0~~(B(0~~~~(Bb(0~~~~~~(B###Aa [Seahorse17 the Initiate ]  HP:26 T:5452(0~(B(0~(B@Ba C T:5453(0~(B@BaC T:5454(0~(B@Ba &You climb up the stairs.--More--BaR{(0lqqqqqk(B(0lqqqk(B (0x~~~~~a(B#(0x~~~x(B(0lqqqqk(B(0lqqqqqqk(B (0x~~~~~x(B%(0x~~~x(B(0x~~~~x(B(0x~~~~~~a(B####(0lqqqqqqk(B (0x(B)(0~~~(B%(0x(B#(0x~~~~(B##########(0x~~~~x(B(0x~~~~~(B<(0x(B##(0~~~~~~~x(B (0x~~~~~x(B#(0x~~~x(B##(0x~~~~x(B(0x~~~~(B)(0~x(B##(0x~~~~~~x(B (0xa{38;5;0m~~~~~x(B#(0x~~~x(B#####(0x~~~~x(B(0~~~~~~~x(B##+(0~~~~~~x(B (0mqqqqqj(B#(0mq~qj(B#(0x~~~~x(B(0x~~~~~~x(B#(0mqqqqqqj(B###(0~~(B[(0~~a(B#(0mqqqqq~j(B###(0mq~qaj(B##########)#############(0lqqqqq~qqqqqqqk(B##(0lqqqqqqqaqqk(B###(0x~~~~~~~~~~~~~x(B##(0x~~~~~~~Ba{(B%(0~~x(B##(0~~~~~~~~~~~~~~~(B##(0~~~~~~~~~~~x(B(0laqqk(B######(0x~~~~~(B@(0~~~~~~~x(B(0x~~~~~~~~~~~(B###(0x~~~x(B###(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqj(B##%**#######(0~~(B%(0~a(B#(0x~~~~~~~~~~~~~x(B(0mqqqj(B(0mqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:7 $:3 HP:26(62) Pw:55(55) AC:1 Xp:9/2617 T:5454 BurdenedBa"  T:5455DaY [Seahorse17 the Initiate ]  HP:27 T:5456@>Da{  T:5459@(0~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~~~(B(0~(BDa: @(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~~~(BDaO [Seahorse17 the Initiate ]  HP:28 T:5460@#(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B@#(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(BDa W[Seahorse17 the Initiate ]  HP:29 T:5464(0~(B#@# T:5466(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~~(B@##Ea/ T:5467(0~(B(0~~~(B@(0~(B@(0~(B[Seahorse17 the Initiate ]  HP:30 T:5469Ea 0a T:5470@(0~(B(0~(BEaN &You climb up the stairs.--More--EaΧ (0lqqqqqqqqqk(B(0lqqqqqqqqqqqqqqk(B#(0~~~~~~~~~~a(B############(0a~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0x~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#(0x~~~~~~~~~~(B#(0x~~~~~~~~~~~~~~x(B#(0a~~~~~x(B#(0mqqqqq~qqqj(B##(0mqqq~qqqqqqqqqqj(B#(0x~~~~~x(B############`(0lqqq~qk(B##(0x~~~~~x(B#######(0x(B<(0~~~~x(B##(0x~~~~~x(B##############(Ea 0a~~~~~a(B###(0x~~~~~x(B###(0l~qqk(B###(0x~~~~~x(B(0mqqqqqj(B##(0lqqq(B+(0qqk(B%(0x~(B<(0~~(B###(0x~~~~~x(B#(0lq~qqk(B##(0~~~~~~~x(B#(0x~~~x(B(0m~qqqqj(B#(0x~~~~(B+##(0x~~~~~~x(B#(0x~~~x(B###(0x(B@(0~~~x(B#(0x~~~~~~x(B#(0x~~~~(B###(0x~~~~x(B#(0x~~~~~~~(B#EaZ (0x~~~x(B####### (0lqqqqk(B#(0x~~~~~(B#(0mqqqqqqj(B(0x~~~~(B############### (0x~~~~~(B#(0x~~~(B((0x(B#`#########(0m(B+(0qqj(B#####(0l~qqqqqaqqqqqqqk(B (0x~~~~x(B#1#`(0x~~~~x(B###############%#(0~~~~~~~~~~~~~~~x(B (0x~~~~~(B###(0mqqqqj(B#(0x~~~~~~~~~~~~~~x(B (0mqqqqj(B########(0mqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:6 $:3 HP:30(62) Pw:55(55) AC:1 Xp:9/2617 T:5470 BurdenedEaԩ "  T:5471Ha|[Seahorse17 the Initiate ]  HP:31 T:5472>@HaqK T:5473(0~(B@Ha[ C T:5474(0~(B@Haoi T:5475(0~(B(0~(B@#Ia [Seahorse17 the Initiate ]  HP:32 T:5476(0~~~(B(0~~~(B(0~(B(0~(B@#(0~~~(BIat T:5477(0~(B##@#(0~(B#(0~(BIa9  T:5478(0~(B#@(0~(BJaEI#(0~(B@(0~~~~(B#(0~(BJaoW T:5479###@#JauU [Seahorse17 the Initiate ]  HP:33 T:5480#(0~~~(B@#Ka T:5481@(0~~~(B#d(0~~~(BKa9 Z#@(0~(B(0~~~(B(0~(BKa [Seahorse17 the Initiate ]  HP:34 T:5484#@(0~(B(0~(B(0~(Bd(0~~(B(0~~~~(BLao: T:5485(0~(B@d(0~(B(0~(BLaCo T:5486(0~(B@d(0~(BMak T:5487(0~(B(0~(Bd@Ma_[Seahorse17 the Initiate ]  HP:35 T:5488(0~(B(0~(Bd@Max T:5489d(0~(B(0~(B@Ma q T:5490(0~~(Bd(0~(B@MaN T:5491(0~(Bd(0~(B(0~(B@Na[Seahorse17 the Initiate ]  HP:36 T:5492(0~~~~(B(0~~~(B(0~(B(0~(B@Na6 T:5493(0~(B(0~~~(B(0~~~~~(B@(0~~~~~(B#NaK@#(0~(BNa U T:5494#@#Na=5 b T:5495@#1Oa`@#1(0~(BOa(@#Oai[Seahorse17 the Initiate ]  HP:37 T:5496 [Seahorse17 the Initiate ]  HP:38 T:5500#@#####(0~(BOa,#@###Oa T:5502 [Seahorse17 the Initiate ]  HP:39 T:5504#@#Oa[Seahorse17 the Initiate ]  HP:40 T:5508(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B@######Oa T:5509  T:5510  T:5511(0~~~(B(0~(B@#Pah[Seahorse17 the Initiate ]  HP:41 T:5513(0~~~(B(0~(B(0~(B@Pai[Seahorse17 the Initiate ]  HP:42 T:5516(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B###@(0~~~~~(B(0~~~~~~~(B(0~~(B#@Pa;k[Seahorse17 the Initiate ]  HP:43 T:55201####@Patkr T:55231(0~(B###@Paq [Seahorse17 the Initiate ]  HP:44 T:55241(0~(B@#QaVf T:5525:(0~(B@#Ra+fHa - an uncursed battle-axe named Cleaver (weapon in hands).RaPYou hit the lizard!The lizard misses!SaJYou hit the lizard! T:5526Sa Sa >You miss the lizard. T:5527Ta TanYou kill the lizard!/2643 [Seahorse17 the Initiate ]  HP:45 T:5528%Ta  T:5530(0~~~~~~~~~(B@(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~(BUal#@(0~(B(0~~~(BThere is an open door here.UaDOYou see here a lizard corpse. T:5531Ua[Seahorse17 the Initiate ]  HP:46 T:5532%@Ua, +(0~(B@ T:5533You find a hidden door. T:5534Ua v T:5535(0~~~~~~~~~(B(0~(B@Va[Seahorse17 the Initiate ]  HP:47 T:5536(0~(B@VaS T:5537(0~~~~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~~~(B@VaE (0~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B@Wa T:5538(0~(B(0~(B(0~(B#@Wa- T:5539(0~~(B(0~~(B(0~(B#@WaS[Seahorse17 the Initiate ]  HP:48 T:5540#@(0~(B(0~~(B(0~~(B(0~(B(0~(BWa- #@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(BWa`K T:5542(0~(B@Xa &You climb up the stairs.--More--Xao(0lqqqqqqqqqk(B(0x~~~~~~~~~a(B########################(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B#####(0x~~~~~~~~~x(B###(0lqqqqqqk(B(0x~~(B<(0~~~~~~x(B(0lqqqqqqqqqqqk(B#######(0~~~~~~~x(B(0x~~~~~~~~~~(B##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~~~~x(B(0mqqqqqqqqqj(B#(0x~~~~~(B*(0~~~~~x(B(0~~(B@(0~~~~x(B####(0x~~~lqqqk~~~x(B(0x~~~~~~x(B###(0a~~~x~(B{(0Xa~x~~~x(B(0mqqqqqqj(B(0x~~(B*(0x(B{(0~(B{(0x(B*(0~~x(B(0x~~~x~(B{(0~x~~~x(B(0x~~~mq~qj~~~x(B(0x~~~~~(B%(0~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:3 HP:48(62) Pw:55(55) AC:1 Xp:9/2643 T:5542 BurdenedXa"  T:5543Yag [Seahorse17 the Initiate ]  HP:49 T:5544@> T:5545#@(0~(BZaw T:5546(0~~~(B(0~(B@(0~(B(0~(BZa) T:5547@(0~~~~~~(B#(0~~~~~(B#(0~(B(0~~~~(B(0~~~~~~(BZaB [Seahorse17 the Initiate  ]  HP:50 T:5548@#(0~(B(0~~~(B(0~(BZay b T:5549d@#(0~(B[a<0Really attack the little dog? [yn] (n) [a\az @What do you want to drink? [ciFGKX or ?*] ]a]t Potions c - a purple-red potion i - a smoky potion F - a sky blue potion G - a murky potion K - a potion called water X - a smoky potion(end) ^a*,###############(0lqqqqqqk(B###d@##(0~~~~~~~x(B#(0x~~~~~~x(BNever mind._a9p _aT ) T:5551#_atD>@#(0~(B`a [Seahorse17 the Initiate  ]  HP:51 T:5552@#(0~~~~~~(B(0~~(B`a = T:5554@#`an '@##aa;G T:5555@#aa/t[Seahorse17 the Initiate  ]  HP:52 T:5556@#aa-@###aau T:5558 [Seahorse17 the Initiate  ]  HP:53 T:5560aaI[Seahorse17 the Initiate  ]  HP:54 T:5564@#####@##aa T:5565 [Seahorse17 the Initiate  ]  HP:55 T:5569@##@##aaYou hear convulsive ravings.[Seahorse17 the Initiate  ]  HP:56 T:5572@##@#aa[Seahorse17 the Initiate  ]  HP:57 T:5576#1@##@#aaDzYou hear a chugging sound.#1@#1)--More--ba&![Seahorse17 the Initiate  ]  HP:53 T:5577#)@)#)ba!M T:557811@baz x T:5579(0~(B11@)caK[Seahorse17 the Initiate  ]  HP:54 T:5580@#(0~(B1da;oo@#The invisible Uruk-hai thrusts his crude short sword.daThe invisible Uruk-hai hits![Seahorse17 the Initiate ]  HP:48  T:55821(0a(B1(0~(Bda" PYou hit the invisible Uruk-hai!--More--da da [Seahorse17 the Initiate ]  HP:42  T:5583(0~(B1(0~(B1eaYou hit the invisible Uruk-hai!#1(0~(B1(0~(B1ea eahYou kill the invisible Uruk-hai![Seahorse17 the Initiate ]  HP:43/2665 T:5585#oea ea sYou hit the Uruk-hai! T:5586(0~(B1ea= eavYou kill the Uruk-hai!/2687%1(0~(B(0~(B1fa,l@#There are many objects here. T:5587fa g Pick up what?  Weapons a - 3 poisoned crude arrows b - a crude bow c - a crude short sword Armor d - an orcish helm e - a pair of iron shoes f - a pair of iron shoes g - an Uruk-hai shield h - an Uruk-hai shield i - an orcish cloak j - a banded mail Comestibles k - an Uruk-hai corpse Wands l - a uranium wand Gems/Stones m - a white gem(end) ha+hap1 +ja###############(0lqqqqqqk(B########(0~~~~~~~x(B#(0x~~~~~~x(B#(0~~(B>(0~~~~x(B(0x~~~~~~x(B(0mqqqqqqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:5 $:3 HP:43(62) Pw:55(55) AC:1 Xp:9/2687 T:5587 BurdenedjaQYou have a little trouble lifting Z - a uranium wand.--More--ja You have a little trouble lifting e - a white gem.[Seahorse17 the Initiate ]  HP:44 T:5588@(0~(B1ka&w T:5589@%#1kaϞ  T:5590@#1(0~(B#1laht T:5591o@#(0~~(Bla "You hit the Uruk-hai!la The Uruk-hai misses![Seahorse17 the Initiate ]  HP:45 T:5592#1laT la{You kill the Uruk-hai!/2709  T:5594[#1ma^S(0~(B@(0a(B(0~(BmamYou see here an Uruk-hai shield. T:55951#maE (0~(B[(0~(B@(0~~~(B1#na[Seahorse17 the Initiate ]  HP:46 T:5597(0~~(B(0~~(B(0~(B@(0~~(Bna3  T:5598(0~~(B(0~(B@(0~~(BnasG T:5599(0~~(B(0~(B@(0~~(Bo#oa cYou hit the Uruk-hai!The Uruk-hai hurls a puce potion!--More--oa~ Y[Seahorse17 the Initiate ]  HP:44oa [Seahorse17 the Initiate ]  HP:45 T:5600 Blind(0~~(B(0~(B@(0~~(B1paqYdYou kill it!/2731 T:5601@(0~(Bqa(0~(B@You try to feel what is lying here on the floor.There is a doorway here.--More--qa ?There are several objects here.@tai{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-75% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 89% 76%-100%(end) uaN +############################(0lqqqqqqklqqqqqqqqqqqk(B########(0~~~~~~~xx(B*(0~~~~~~~~~(B*(0x(B#(0x~~~~~~xx~~~~~(B*(0~~~~~x(B#(0~~(B>(0~~~~xx~~~lqqqk~~~x(B(0x~~~~~~xa~~~x~(B{(0~x~~~x(B(0mqqqqqqj(Bua{  Pw:45You can see again. Pw:47 T:5602(0~(B(0~(Bvao Pick up what?  Weapons a - 4 poisoned crude arrows b - a crude bow c - a crude short sword Armor d - an orcish helm e - a pair of iron shoes(end) waC ###############(0lqqqqqqk(B########(0~~~~~~~x(B#(0x~~~~~~x(B#(0~~(B>(0~~~~x(B(0x~~~~~~x(Bxaxr Pw:49 T:5603(0~~(B(0~(B@(0~(B[xa[Seahorse17 the Initiate ]  HP:46 Pw:52 T:5605(0~~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(Bxa> Pw:54 T:5606(0~~(B(0~~(B(0~(B@(0~~~(B(0~~(B(0~~(Bxa[Seahorse17 the Initiate ]  HP:47 Pw:55 T:5608(0~(B(0~(B@(0~~(B(0~(B(0~(B T:5609(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(Bxay &You climb up the stairs.--More--yaB/(0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B@(0~~~~~~~~x(B##(0~(B^(0~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B<(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(0mqq~j(B#(0x~~~~~~~~~~x(B(0mqqya{/q~qqqqqqj(B(0x~~~~~~~~~x(B#########(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B#################################%#########(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#########(0x~~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x(B###(0lqqqq~qq~k(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0laqqqqqqqqk(B##(0x~~~~~~~~x(Ba/;45H(0x~~~~~~~~~(B%(0~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B{(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B)(0~~x(B#(0~~~~~~~~(B)(0x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:3 HP:47(62) Pw:55(55) AC:1 Xp:9/2731 T:5609 Burdenedya1zaC T:5611>@za %(0~(B@za [Seahorse17 the Initiate ]  HP:48 T:5612(0~(B@za"  T:5613(0~~(B(0~(B(0~(B(0~~~~(B@zak T:5614(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B#@zap[Seahorse17 the Initiate ]  HP:49 T:5617(0~(B(0~(B#@#(0~~(B(0~~(B(0~~(B T:5618(0~(B(0~(B#@(0~~(B(0~(B(0~~(B{am $(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B|a%K[Seahorse17 the Initiate  ]  HP:50 T:5620#@(0~~(B(0~(B(0~~~(B(0~~~~~(B|aQt  T:5621(0a(B(0~~~(B@(0~~~(B(0~(B|als T:5622(0~(B@(0~(B(0~(B}a[Seahorse17 the Initiate  ]  HP:51 T:5624(0~(B(0~~~~~~~~(B@~aܨ[Seahorse17 the Initiate  ]  HP:52 T:5628(0~(B@(0~~~(B(0~(B@(0~(B~a4[Seahorse17 the Initiate  ]  HP:53 T:5632(0~~~(B@(0~~~(B T:5633(0~(B@(0~(B~a* T:5635(0~~~(B(0~(B(0~(B@(0a(B(0~~(B(0~(B(0~(B(0~(B@#~a\[Seahorse17 the Initiate  ]  HP:54 T:5636~a T:5639(0~~~~~~~~~(B(0~~~(B(0~~~(B(0~~~(B@###aj The Dungeons of Doom: levels 1 to 10  Level 2: An altar to Chih Sung-tzu, a fountain. Stairs down to The Gnomish Mines.  Level 4: <- You are here. Some fountains.  Level 5: Many fountains. Oracle of Delphi.  Level 6: Stairs up to Sokoban, level 5.  Level 9: A shop.  Level 10: A very big room. The Gnomish Mines: levels 3 to 10  Level 5: Many shops, a temple, some fountains.  Level 10: A fountain. Sokoban:  Level 5: Unsolved.--More--aVI (0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#######(0q~qqqqqqqqk(B(0lqqqqqqqaqk~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x~~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~(B%(0~(B@####(0a~~~~~~~~~xqqqqqqqqqqj(B#(0mqqqqqqqqqj(B# [Seahorse17 the InaI itiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:3 HP:54(62) Pw:55(55) AC:1 Xp:9/2731 T:5639 BurdenedaA0[Seahorse17 the Initiate  ]  HP:55 T:5640(0~(B@(0~(B(0~(B@(0~(BYou see here 2 cursed food rations. T:5641a}  T:5642@(0~~(B%(0~~~~~~~~~(Ba, O T:5643@(0~(BaH{[Seahorse17 the Initiate  ]  HP:56 T:5645@(0~(Bḁ j The Dungeons of Doom: levels 1 to 10  Level 2: An altar to Chih Sung-tzu, a fountain. Stairs down to The Gnomish Mines.  Level 4: <- You are here. Some fountains.  Level 5: Many fountains. Oracle of Delphi.  Level 6: Stairs up to Sokoban, level 5.  Level 9: A shop.  Level 10: A very big room. The Gnomish Mines: levels 3 to 10  Level 5: Many shops, a temple, some fountains.  Level 10: A fountain. Sokoban:  Level 5: Unsolved.--More--aW9(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#######(0q~qqqqqqqqk(B(0lqqqqqqqaqk~~~~~(B@(0~~~~x(B####(0~~~~(B[{(0~~~~x~~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~(B%(0~~(B####(0a~~~~~~~~~xqqqqqqqqqqj(B#(0mqqqqqqqqqj(B# [an9A[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:4 $:3 HP:56(62) Pw:55(55) AC:1 Xp:9/2731 T:5645 Burdeneda$ @(0~(Ba D T:5646@(0~(Ba1D T:5647@(0~(BaV[Seahorse17 the Initiate  ]  HP:57 T:5648@(0~(B(0~~~~~~(B(0~~~~(B(0~(BaY T:5649@(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B@#(0~~(B(0~~~(B(0~~~~(Ba[Seahorse17 the Initiate  ]  HP:58 T:5652(0~(B(0~(B(0~(B1q@#a>You hit the rothe!(0~(B1The rothe hits![Seahorse17 the Initiate  ]  HP:57The rothe bites![Seahorse17 the Initiate  ]  HP:54The rothe bites![Seahorse17 the Initiate  ]  HP:53a You kill the rothe!/2741 T:56541(0~(B%a'@#a/uYou see here a rothe corpse. T:56551(0~(Ba'[Seahorse17 the Initiate  ]  HP:54 T:56561(0~~(B@%a @#ae 1[Seahorse17 the Initiate  ]  HP:55 T:5660(0~~(B(0~(B1(0~~~(B@####(0~(B(0~(Ba (0~~~~~~~~~~(B(0~~~~~~(B(0~~~(B(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(BS(0~~(B@##The snake bites![Seahorse17 the Initiate  ]  HP:53 T:5661The snake bites![Seahorse17 the Initiate ]  HP:49  T:5662a#.You hit the snake!a5aThe snake bites!The snake's bite was poisoned!--More--aTS[Seahorse17 the Initiate ]  HP:43a->You miss the snake. T:5663aaYou kill the snake![Seahorse17 the Initiate ]  HP:44/2780 T:5664(0~(BaIi  T:5665(0~(B(0~~~(B(0~~(Bb(0~~(B@(0~~~~~~~(B(0a(BaIM T:5666@(0~(BaL T:5667@(0~(BaB[Seahorse17 the Initiate ]  HP:45 T:5668@(0~(BaF n@(0~(B(0~(B(0~(Bauj K T:5670(0~~~~~~~(B(0~(B(0~~~~~(B(0~~~(B@(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(Ba# a enhancea# nhancea8 Pick a skill to advance:  Fighting Skills martial arts [Expert] Weapon Skills a - axe [Unskilled] quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] b - clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) a:+(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#######(0q~qqqqqqqqk(B(0lqqqqqqqaqk~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x~~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~(B%(0~~(B####(0a~~~~~~~~~xqqqqqqqqqqj(B#(0mqqqqqqqqqj(B[2a:t0;58H#You are now most skilled in axe.You feel you could be more dangerous!a # a enhancea nhancea} Pick a skill to advance:  Fighting Skills martial arts [Expert] Weapon Skills axe [Basic] quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] a - clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) aQ+(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#######(0q~qqqqqqqqk(B(0lqqqqqqqaqk~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x~~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~(B%(0~~(B####(0a~~~~~~~~~xqqqqqqqqqqj(B#(0mqqqqqqqqqj(B[aQK20;58H#You are now more skilled in clerical spells.ay `(0~~~(B(0~~~(B(0~(B@#ay (0~(B(0~~~(B(0~(B(0~(B@#ay [Seahorse17 the Initiate ]  HP:46 T:5673(0~~~~~~~~(B(0~(B(0~~~(B@#aYv  T:5674(0~~(B@(0~~(B#(0~~~(B(0~(Ba~a T:5675(0~(B@(0~(Ba z[Seahorse17 the Initiate ]  HP:47 T:5677@(0~(Ba k-@(0~(BaSI T:5678(0~(B@a  T:5679(0~(B@(0~(B(0~(B(0~(B(0~(Ba> [Seahorse17 the Initiate ]  HP:48 T:5680(0~(B@#(0~(Ba [Seahorse17 the Initiate ]  HP:49 T:5684(0~(B#(0~~(B#(0~(B(0~(B#(0~(B(0~(B(0~~~~~(B(0~~~(B#(0~~(B@a T:5685(0~(B(0~(B(0~(B(0~~~~~(B(0~~~(B@(0~~~(B#a |[Seahorse17 the Initiate  ]  HP:50 T:5689(0~~(B(0~~~(B(0~(B@###(0~~~(BaL|[Seahorse17 the Initiate  ]  HP:51 T:56931(0~(B(0~~~(B@###(0~~~(Ba T:56941(0~(B@(0~(B(0~(B(0~(BaC[Seahorse17 the Initiate  ]  HP:52 T:5696##@(0~~(BaD@(0~~~(B T:5698 [Seahorse17 the Initiate  ]  HP:53 T:5700aQDE T:5702@(0~~(Ba&You climb up the stairs.--More--ad, (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~~(B(0x~~~~~~~~~x(B(0x~~~x(B(0lqqqqqk(B#(0lqqqqqqqqqqk(B#####(0~~~(B%(0~~~~~~x(B###(0~(Bk(0~~~(B#(0x~~~~(B)(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~x(B#####`(0x~~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x(B#(0mqqqj(B#(0x~~~~~x(B######(0~~~~~~~~~~~a(B#####(0mqq~qqqqqqj(Ba, ##(0mqqqqaj(B(0m~qqqqqq~qqj(B## (0lqqqqk(B############ (0x~~~~~(B#################### (0x~~~~x(B##################### (0x~~~~x(B############(0l(B(0qq~k(B (0x~~~~(B+####(0lqqqqqqqqq~qqk(B#########(0x~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~x(B1###`##########(0x~~~~x(B (0mqqqqj(Ba, #(0x~~~~~~~~~~~~x(B########(0l~qqqqqqk(B(0x~~~~x(B#(0a~~~~~~~~~~~~~(B##(0~(B)(0~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~(B@(0~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqqqqj(B(0mqqqqqqqj(Ba, [Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:3 $:3 HP:53(62) Pw:55(55) AC:1 Xp:9/2780 T:5702 BurdenedaY. [Seahorse17 the Initiate  ]  HP:54 T:5704#1#aib T:57051#@>a ^ T:57061#(0~(B@aT#(0~(B@uThe pony kicks![Seahorse17 the Initiate  ]  HP:51a}_The pony bites![Seahorse17 the Initiate  ]  HP:50 T:5707The pony kicks![Seahorse17 the Initiate ]  HP:48The pony misses![Seahorse17 the Initiate ]  HP:49 T:5708aH -You hit the pony!aH The pony kicks![Seahorse17 the Initiate ]  HP:47The pony just misses!akaClRYou kill the pony!/2800 T:5709%aC (0~~~(B(0~(B(0~(B@(0~(B(0~~~(Ba FYou see here a pony corpse. T:5710ah The Dungeons of Doom: levels 1 to 10  Level 2: An altar to Chih Sung-tzu, a fountain. Stairs down to The Gnomish Mines.  Level 3: <- You are here.  Level 4: Some fountains.  Level 5: Many fountains. Oracle of Delphi.  Level 6: Stairs up to Sokoban, level 5.  Level 9: A shop.  Level 10: A very big room. The Gnomish Mines: levels 3 to 10  Level 5: Many shops, a temple, some fountains.  Level 10: A fountain. Sokoban:  Level 5: Unsolved.--More--a](0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~(B%(0~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqjqqqqqq~qqj(B##########################################(0l(B(0qq~k(B######(0x~~~~x(B#########(0x~~~~xqqqqk(B(0xa^:~~~~x~~~~x(B(0x~~~~x~~~~x(B(0x~~~~x~~~~x(B(0x~~~~x~~~~x(B(0mqqqqjqqqqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:3 $:3 HP:47(62) Pw:55(55) AC:1 Xp:9/2800 T:5710 Burdeneda> T:5711(0~~~~~~~~~(B(0~~~~~~~~~~~(B@(0~~~~~~~~~~(B%(0~~~~~~(B(0~(B(0~~(B(0~(Ba [Seahorse17 the Initiate ]  HP:48 T:5712#@(0~(B(0~~~(B(0~(B(0~~(B(0~(B#@(0~~~(B(0~~~~~~(B(0~(B(0~~~~~~~~~(Ba [Seahorse17 the Initiate ]  HP:49 T:5716##@(0~~(B(0~~~~~~(B(0~~~~(B(0~~(B T:5719##@(0~~(B(0~(B(0~~~~(B(0~~(B(0~~(B(0~~~~(Ba&[Seahorse17 the Initiate  ]  HP:50 T:5720@#(0~(B(0~(B(0~(B(0~(B(0~(Ba T:5721@#(0~(B(0~~~~(B(0~(B(0~~~(B(0~~~~~~(Ba(<[Seahorse17 the Initiate  ]  HP:51 T:5724(0~(B(0~(B(0~(B###@(0~(B(0~~(B(0~~(Ba)(Y###@ T:5726  T:5727a|[Seahorse17 the Initiate  ]  HP:52 T:5728#@a9G [Seahorse17 the Initiate  ]  HP:53 T:5732###@@##aG  T:5733 [Seahorse17 the Initiate  ]  HP:54 T:5736@##aG [Seahorse17 the Initiate  ]  HP:55 T:5740###@##@aG =#@ T:5741asH T:5742@#ag [Seahorse17 the Initiate  ]  HP:56 T:5744(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B@##ah  T:5747(0~~~~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~~(B@(0~~(B(0~~~~~(B###a[Seahorse17 the Initiate  ]  HP:57 T:5748(0~(B(0~(B@a;D T:5751(0~~~(B@a]A &You climb up the stairs.--More--a(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B@(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B##(0mqqqqaj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x[1am~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(Ba`#################[Seahorse17 the Initiate  ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:3 HP:57(62) Pw:55(55) AC:1 Xp:9/2800 T:5751 Burdenedafb[Seahorse17 the Initiate  ]  HP:58 T:5752a* @>aYM T:5754@(0~(Ba @(0~(Ba4I T:5755(0~(B@a 0[Seahorse17 the Initiate  ]  HP:59 T:5756(0~(B(0~(B(0~(B(0~~(B@(0~~~~(Ba  T:5757(0~~~(B(0~~~(B(0~~(B#(0~~~~~~(B#@(0~~(Ba T:5759(0~~~~(B(0~~~~~~(B(0~~~~(B@####(0~~~~(B(0~~~~~~(BaE[Seahorse17 the Initiate  ]  HP:60 T:5760(0~(B@(0~(Ba=M T:5761@(0~(Ba]@@(0~(B@(0~(Ba][Seahorse17 the Initiate  ]  HP:61 T:5764@(0~(B T:5767@(0~~(B(0~(BaԀ (0~(B(0~~~(B(0~(B(0~~~~~(B@(0~~~~~~(B(0~~~~~~(B(0~~~~~(Ba[Seahorse17 the Initiate ]  HP:62 T:5768(0~~(B(0~(B(0~(B#@(0~(B#@aR(0~~(B(0~(B###@You are beginning to feel hungry. T:5771 Hungry Burdened  T:5772a8'=What do you want to eat? [fhlN or ?*] ao; Comestibles f - 2 uncursed food rations h - 5 uncursed oranges l - 3 food rations N - 2 slime molds(end) a}+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(BBlecch! Rotten food!apThe world spins and goes dark. Deaf T:5773aR T:5774You are conscious again.a" aB0What do you want to eat? [fhluN or ?*] a Comestibles f - an uncursed food ration h - 5 uncursed oranges l - 3 food rations u - an uncursed partly eaten food ration N - 2 slime molds(end) a B+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(BaP You resume your meal. Burdened T:5775 T:5776av QYou finish eating the food ration. T:5777aUaE T:5778#@am_ T:5780#@xa)a#(0~~(B(0~~(B(0~~~(B@x#(0~~~~~~~~(B(0~~~~~(B(0~~(B(0~~~(BaLMYou kill the grid bug!/2801 T:5781#ag T:5782(0~(B@#(0~(B(0~(B(0~~~(Bay m(0~(B@(0~(B(0~(Baz L T:5785@(0~~~(BagJ> T:5786@>aJF T:5789@(0~~(Basq@(0a(B(0~(B(0~~~(Bau`(0~~(B(0~~~~~(B######(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~(B(0~~(B@#(0~~~~~(B(0~~(B(0~~~(B(0~~~(B(0~(Bau T:5796  T:5799(0~~~~~~(B(0~~(B@##(0~~(B(0~~~~(BaD T:5801@(0~(Ba\.@(0~(Ba D T:5802@(0~(Ba D T:5803@(0~(Ba(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqka ~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2801 T:5806 Burdened What would you like to drop?   Amulets  V - an oval amulet named The Eye of the Aethiopica  Armor  C - a pair of riding boots  Comestibles  l - 3 food rations  N - 2 slime molds  Scrolls  v - 2 scrolls called earth  A - a scroll of blank paper  Y - a scroll labeled READ ME  Potions  c - a purple-red potion  i - a smoky potion  aP 6F - a sky blue potion  G - a murky potion  K - a potion called water  X - a smoky potion  Rings  d - an opal ring  Wands  g - a wand of digging  T - a wand of striking  Z - a uranium wand  Tools (1 of 2)a+++++++++++++++++ar(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[1aesm~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#[1as5;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[23;1asH[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2801 T:5806 BurdenedThere is an amber flash as an oval amulet named The Eye of the Aethiopica hits the altar. --More--a4: a;:  T:5807aX  Pick up what?   Amulets  a - a blessed oval amulet named The Eye of the Aethiopica  Armor  b - a cursed pair of riding boots  Comestibles  c - 2 uncursed slime molds  d - 3 uncursed food rations  Scrolls  e - an uncursed scroll labeled READ ME  f - 2 uncursed scrolls called earth  g - an uncursed scroll of blank paper  Potions  h - an uncursed murky potion  i - an uncursed purple-red potion  j - an uncursed sky blue potion  k - a blessed smoky potion  l - an uncursed smoky potion  m - a blessed potion called water  Rings  n - an uncursed opal ring  Wands  o - an uncursed uranium wand  p - an uncursed wand of digging  q - an uncursed wand of striking  Tools (1 of 2)a+++++++++++++++++aT(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[1am~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#[1a5;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################aܜE[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2801 T:5807You are blasted by the oval amulet named The Eye of the Aethiopica's power![Seahorse17 the Initiate ]  HP:33--More--a' a\ 9@ Burdenedal[[Seahorse17 the Initiate ]  HP:34 T:5808a$ T:5810a<$ T:5811aZ [[Seahorse17 the Initiate ]  HP:35 T:5812aWK$ T:5813aQ$ T:5814az- $ T:5815a#x [[Seahorse17 the Initiate ]  HP:36 T:5816a3$ T:5817aCG 3What do you want to put on? [dtMSV or ?*] a%V Amulets t - an uncursed hexagonal amulet V - a blessed oval amulet named The Eye of the Aethiopica Rings d - an uncursed opal ring S - an uncursed ring called conflict Tools M - an uncursed blindfold(end) am=+(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B###(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x~~~~~~x(B########a=#(0mqqqaqqqj(BYou are blasted by the oval amulet named The Eye of the Aethiopica's power![Seahorse17 the Initiate ]  HP:12--More--a * T:5819an IWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] a| T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrollsa  c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) aR(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk(Ba_ Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  N - 2 uncursed slime molds  Scrolls  v - 2 uncursed scrolls called earth  A - an uncursed scroll of blank paper  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  i - an uncursed smoky potion  F - aan uncursed sky blue potion  G - an uncursed murky potion  K - a blessed potion called water (1 of 3)a8  X - a blessed smoky potion  Rings  d - an uncursed opal ring  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  m - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  j - a magic marker (0:37)  k - an uncursed key  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 28 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker (2 of 3)a[Seahorse17 the Initiate ] St:18/01 Dx:15 Co:13 In:12 Wi:14 Ch:7 Neutral Dlvl:2 $:3 HP:12(62) Pw:55(55) AC:1 Xp:9/2801 T:5819 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[aDm(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqaqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++a(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a3What do you want to drink? [ciFGKX or ?*] al  St:18/02 You feel strong! In:13 You feel smart! Wi:15 You feel wise! Dx:16 You feel agile!am h Co:14 You feel tough! Ch:8 --More--aV vYou feel charismatic![Seahorse17 the Initiate ]  HP:13 T:5820a Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  N - 2 uncursed slime molds  Scrolls  v - 2 uncursed scrolls called earth  A - an uncursed scroll of blank paper  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  i - an uncursed potion of gain ability [ar25;1H F - an uncursed sky blue potion  G - an uncursed murky potion  K - a blessed potion called water (1 of 3)ai [Seahorse17 the Initiate ] St:18/02 Dx:16 Co:14 In:13 Wi:15 Ch:8 Neutral Dlvl:2 $:3 HP:13(62) Pw:55(55) AC:1 Xp:9/2801 T:5820 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[a̙ m(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqa qaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++aL (0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a+# a~n dipa/ MWhat do you want to dip? [$a-km-tvxzA-NPQSTVWYZ or ?*] a4  Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  N - 2 uncursed slime molds  Scrolls  v - 2 uncursed scrolls called earth  A - an uncursed scroll of blank paper  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  i - an uncursed potion of gain ability a F - an uncursed sky blue potion  G - an uncursed murky potion  K - a blessed potion called water (1 of 3)a +(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0a x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(Ba #(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[19;a 8H[Seahorse17 the Initiate ] St:18/02 Dx:16 Co:14 In:13 Wi:15 Ch:8 Neutral Dlvl:2 $:3 HP:13(62) Pw:55(55) AC:1 Xp:9/2801 T:5820 BurdenedWhat do you want to dip an uncursed potion of gain ability into? [ciFGK or ?*] aM Potions c - an uncursed purple-red potion i - an uncursed potion of gain ability F - an uncursed sky blue potion G - an uncursed murky potion K - a blessed potion called water(end) ar A+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(Ba s cYour potion of gain ability glows with a light blue aura. T:5821a>What do you want to drink? [ciFG or ?*] a  Potions c - an uncursed purple-red potion i - a blessed potion of gain ability F - an uncursed sky blue potion G - an uncursed murky potion(end) a_ R+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B St:18/03 You feel strong! In:14 You feel smart! Wi:16 You feel wise! Dx:17 You feel agile! Co:15 You feel tough! Ch:9 --More--a!"You feel charismatic!a!kYour movements are now unencumbered. T:5822a VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrollsa c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) at+a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk(B TaNuake out what?  Potions a - an uncursed black potion b - an uncursed cyan potion c - an uncursed magenta potion d - an uncursed ruby potion e - an uncursed sky blue potion f - 2 blessed potions called water g - an uncursed potion of blindness(end) a+aff(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B##############agNw - an uncursed potion of blindness. T:5823a(VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) aA+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - ScrollsaB c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) a+a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk(BaD Take out what?   Scrolls  a - an uncursed scroll labeled PHOL ENDE WODAN  b - an uncursed scroll labeled XOR OTA  c - 2 uncursed scrolls of confuse monster  d - a cursed scroll of confuse monster  e - an uncursed scroll of gold detection  Potions  f - an uncursed black potion  g - an uncursed cyan potion  h - an uncursed magenta potion  i - an uncursed ruby potion  j - an uncursed sky blue potion  k - 2 blessed potions called water  Gems/Stones  l - an uncursed black gem  m - an uncursed black gem  n - 2 uncursed blue gems  o - an uncursed green gem  p - an uncursed green gem  q - a cursed green gem  r - 2 uncursed orange gems  s - an uncursed red gem  t - an uncursed violet gem  u - an uncursed violet gem  v - 3 uncursed white gems (1 of 2)ai[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:13(62) Pw:55(55) AC:1 Xp:9/2801 T:5823(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#ami(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqq[38ai;5;3maqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~ai~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a| [Seahorse17 the Initiate ]  HP:14 T:5824@(0{(Ba]+@(0~(Ba!kL T:5825@(0~(Bajt# a dipaTSWhat do you want to dip? [$a-hjkm-tv-xzA-JL-NPQSTVWYZ or ?*] a#  Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  N - 2 uncursed slime molds  Scrolls  v - 2 uncursed scrolls called earth  A - an uncursed scroll of blank paper  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  w - an uncursed potion of blindness  F aa$n- an uncursed sky blue potion  G - an uncursed murky potion  Rings (1 of 3)a+(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0ax~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(BaV#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B@(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seaahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:14(62) Pw:55(55) AC:1 Xp:9/2801 T:5825Dip an uncursed potion of blindness into the fountain? [yn] (n) a 5Your potion of blindness dilutes.a# aZ dipaC SWhat do you want to dip? [$a-hjkm-tv-xzA-JL-NPQSTVWYZ or ?*] aXDip an uncursed diluted potion of blindness into the fountain? [yn] (n) abYour diluted potion of blindness dilutes further. T:5826aiI V T:5827{@a%(0~(B@a[Seahorse17 the Initiate ]  HP:15 T:5828(0~(B@aI"  Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  N - 2 uncursed slime molds  Scrolls  v - 2 uncursed scrolls called earth  A - an uncursed scroll of blank paper  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  w - an uncursed potion called water [25;a" s1H F - an uncursed sky blue potion  G - an uncursed murky potion  Rings (1 of 3)a d - an uncursed opal ring  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  m - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  j - a magic marker (0:37)  k - an uncursed key  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 27 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker  Gems/Stones  e - an uncursed white gem (2 of 3)a D q - a blessed luckstone (3 of 3)ay[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:15(62) Pw:55(55) AC:1 Xp:9/2801 T:5828(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#a(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqq[38aW;5;3maqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~a~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################aCIWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] aAT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrollsa c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) a~ +a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk(B TaLTake out what?  Scrolls a - an uncursed scroll labeled PHOL ENDE WODAN b - an uncursed scroll labeled XOR OTA c - 2 uncursed scrolls of confuse monster d - a cursed scroll of confuse monster e - an uncursed scroll of gold detection(end) aF+a(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B##[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(Ba Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  N - 2 uncursed slime molds  Scrolls  v - 2 uncursed scrolls called earth  A - an uncursed scroll of blank paper  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  w - an uncursed potion called water [25;aqs1H F - an uncursed sky blue potion  G - an uncursed murky potion  Rings (1 of 3)a [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:15(62) Pw:55(55) AC:1 Xp:9/2801 T:5828(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#a (0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqq[38a ;5;3maqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~a ~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################awIWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrollsa c - Potions d - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) avC+aW(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk(B TaFake out what?  Potions a - an uncursed black potion b - an uncursed cyan potion c - an uncursed magenta potion d - an uncursed ruby potion e - an uncursed sky blue potion f - 2 blessed potions called water(end) a+a} (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B######### BurdenedYou have a little trouble removing R - 2 blessed potions called water.--More--abYour movements are slowed slightly because of your load. T:5830a? # a9rdipaqRWhat do you want to dip? [$a-hjkm-tv-xzA-JL-NP-TVWYZ or ?*] a   Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  N - 2 uncursed slime molds  Scrolls  v - 2 uncursed scrolls called earth  A - an uncursed scroll of blank paper  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  w - an uncursed potion called water  F a - an uncursed sky blue potion  G - an uncursed murky potion  R - 2 blessed potions called water (1 of 3) aѡ Rings  d - an uncursed opal ring  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  m - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  j - a magic marker (0:37)  k - an uncursed key  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 26 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker  Gems/Stones (2 of 3) a +(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0 a x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B a3 #(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[19; a] 8H[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:15(62) Pw:55(55) AC:1 Xp:9/2801 T:5830 BurdenedWhat do you want to dip a magic marker (0:37) into? [cwFGR or ?*]  aJ Potions c - an uncursed purple-red potion w - an uncursed potion called water F - an uncursed sky blue potion G - an uncursed murky potion R - 2 blessed potions called water(end) aH }+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(BYour magic marker glows with a light blue aura. a NYour movements are now unencumbered.a$VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] a  Weapons a - an uncursed battle-axe named Cleaver (weapon in hands) Wands g - an uncursed wand of digging m - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? T - an uncursed wand of striking W - an uncursed wand of striking Z - an uncursed uranium wand Tools j - a blessed magic marker (0:37) k - an uncursed key n - an uncursed stethoscope r - an uncursed drum s - an uncursed bag containing 26 items x - an uncursed pick-axe z - an uncursed magic whistle D - an uncursed brass lantern L - a blessed lamp called oil M - an uncursed blindfold P - an uncursed lamp called oil Q - an unca &ursed magic marker(end) au (0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x~~~~~~x(Baɀ #########(0mqqqaqqqj(B#(0mqqqqqqj(B#################%#######(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B#####(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0mqqqqqqqqj(Ba [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:15(62) Pw:55(55) AC:1 Xp:9/2801 T:5830Never mind.a# aJ aan djustazTWhat do you want to adjust? [a-hjkm-tv-xzA-JL-NP-TVWYZ or ?*] a%GHAdjust letter to what [ijluyKOUX] (? see used letters)? a @Swapping: m - a blessed magic marker (0:37).a2VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] a8What do you want to write on? [A or ?*] a: 4A - an uncursed scroll of blank paper.--More--aVCWhat type of scroll do you want to write? a iada\eanaلtai_ iaT% faya Xy - a blessed scroll of identify. T:5831aVWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] aMT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrollsaн c - Potions d - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) aa +a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%##### Take out what?   Scrolls  a - an a uncursed scroll labeled PHOL ENDE WODAN  b - an uncursed scroll labeled XOR OTA  c - 2 uncursed scrolls of confuse monster  d - a cursed scroll of confuse monster  e - an uncursed scroll of gold detection  Potions  f - an uncursed black potion  g - an uncursed cyan potion  h - an uncursed magenta potion  i - an uncursed ruby potion  j - an uncursed sky blue potion  Gems/Stones  k - an uncursed black gem  l - an uncursed black gem  m - 2 uncursed blue gems  n - an uncursed green gem  o - an uncursed green gem  p - a cursed green gem  q - 2 uncursed orange gems  r - an uncursed red gem  s - an uncursed violet gem  t - an uncursed violet gem  u - 3 uncursed white gems  v - an uncursed white gem (1 of 2)a_V+aO+a (0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[1a? m~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#[1a 5;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:15(62) Pw:55(55) AC:1 Xp:9/2801 T:5831A - an uncursed scroll labeled PHOL ENDE WODAN.--More--aYou have a little trouble removing K - an uncursed scroll labeled XOR OTA. Burdened--More--a6WYour movements are slowed slightly because of your load.[Seahorse17 the Initiate ]  HP:16 T:5832a VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] a T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a|+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrollsa| c - Potions d - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) a+aSf(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%##### Take out what?   Scrolls  a - 2 uafncursed scrolls of confuse monster  b - a cursed scroll of confuse monster  c - an uncursed scroll of gold detection  Potions  d - an uncursed black potion  e - an uncursed cyan potion  f - an uncursed magenta potion  g - an uncursed ruby potion  h - an uncursed sky blue potion  Gems/Stones  i - an uncursed black gem  j - an uncursed black gem  k - 2 uncursed blue gems  l - an uncursed green gem  m - an uncursed green gem  n - a cursed green gem  o - 2 uncursed orange gems  p - an uncursed red gem  q - an uncursed violet gem  r - an uncursed violet gem  s - 3 uncursed white gems  t - an uncursed white gem  u - a cursed white gem  v - an uncursed yellow gem (1 of 2)a +az; + aB+ a(%+!a+!an (0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[1!a m~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#[1!a 5;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[23;1!aW H[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:16(62) Pw:55(55) AC:1 Xp:9/2801 T:5832 BurdenedYou have a little trouble removing O - an uncursed black potion.--More--"a, [You have a little trouble removing U - an uncursed cyan potion.--More--#a^You have a little trouble removing X - an uncursed magenta potion.--More--#a[You have a little trouble removing u - an uncursed ruby potion.--More--#afmYou have a little trouble removing F - an uncursed sky blue potion. T:5833$a VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] $a T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) %aG+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls%a c - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) %av$+%a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls of confuse monster b - a cursed scroll of conf%aFuse monster c - an uncursed scroll of gold detection Gems/Stones d - an uncursed black gem e - an uncursed black gem f - 2 uncursed blue gems g - an uncursed green gem h - an uncursed green gem i - a cursed green gem j - 2 uncursed orange gems k - an uncursed red gem l - an uncursed violet gem m - an uncursed violet gem n - 3 uncursed white gems o - an uncursed white gem p - a cursed white gem q - an uncursed yellow gem r - 3 uncursed yellow gems s - an uncursed yellowish brown gem(end) 'a= ++++++++++++++++*aj(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk*aj~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:16(62) Pw:55(55) AC:1 Xp:9/2801 T:5833 BurdenedYou have a little trouble removing i - an uncursed black gem.--More--+aIYYou have a little trouble removing l - an uncursed black gem.--More--+a ZYour knapsack cannot accommodate any more items. T:5834-aP Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  N - 2 uncursed slime molds  Scrolls  v - 2 uncursed scrolls called earth  y - a blessed scroll of identify  A - an uncursed scroll labeled PHOL ENDE WODAN  K - an uncursed scroll labeled XOR OTA  Y - an uncursed scroll labeled READ ME [24;-aЫ1H Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water (1 of 3)1a [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:16(62) Pw:55(55) AC:1 Xp:9/2801 T:5834 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[1am(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqq1aqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++1a;(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################2aa.What do you want to eat? [fhN or ?*] 3a` 3a IMy, this is a yummy slime mold! T:58354aL;What do you want to eat? [fhN or ?*] 4a4alMy, this is a yummy slime mold![Seahorse17 the Initiate ]  HP:17 T:58376ax VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] 6a"T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 6a +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls6a<  c - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) 6a +7a&(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls of confuse monster b - a cursed scroll of conf7a'use monster c - an uncursed scroll of gold detection Gems/Stones d - 2 uncursed blue gems e - an uncursed green gem f - an uncursed green gem g - a cursed green gem h - 2 uncursed orange gems i - an uncursed red gem j - an uncursed violet gem k - an uncursed violet gem l - 3 uncursed white gems m - an uncursed white gem n - a cursed white gem o - an uncursed yellow gem p - 3 uncursed yellow gems q - an uncursed yellowish brown gem(end) 9a ++++++++++++++:a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk:av~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:17(62) Pw:55(55) AC:1 Xp:9/2801 T:5837 BurdenedYou have a little trouble removing N - 2 uncursed blue gems.--More--:aZYour knapsack cannot accommodate any more items. T:5838<a~ Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  v - 2 uncursed scrolls called earth  y - a blessed scroll of identify  A - an uncursed scroll labeled PHOL ENDE WODAN  K - an uncursed scroll labeled XOR OTA  Y - an uncursed scroll labeled READ ME  Potions  c - an u<ancursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions (1 of 3)Ca  G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potion called water  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed opal ring  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  k - an uncursed key  m - a blessed magic marker (0:27)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 16 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern Ca(2 of 3)Fa L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker  Gems/Stones  e - an uncursed white gem  i - an uncursed black gem  l - an uncursed black gem  q - a blessed luckstone  N - 2 uncursed blue gems (3 of 3)Kae[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:17(62) Pw:55(55) AC:1 Xp:9/2801 T:5838 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#afm(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqKaJfqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++Kaf(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################Lab  Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  v - 2 uncursed scrolls called earth  y - a blessed scroll of identify  A - an uncursed scroll labeled PHOL ENDE WODAN  K - an uncursed scroll labeled XOR OTA  Y - an uncursed scroll labeled READ ME  Potions  c - an uLab ncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions (1 of 3)MaD[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:17(62) Pw:55(55) AC:1 Xp:9/2801 T:5838 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#am(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqMaqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++Ma+(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################Mad+@(0{(BNa7[Seahorse17 the Initiate ]  HP:18 T:5840@(0~(BNaPL T:5841@(0~(BNabL T:5842@(0~(BNa- [Seahorse17 the Initiate ]  HP:19 T:5844ex(0~~(B@ x(0~~(B@Na_  T:5845 [Seahorse17 the Initiate ]  HP:20 T:5848 (0~(B@ x T:5849x(0~(B@ OaԘ c T:5850x @(0~(BPa%f c T:5851x @(0~(BPa,[Seahorse17 the Initiate ]  HP:21 T:5852x @(0~~(B(0~(B(0~(BQa\ T:5853 @(0~(B(0~~(B(0~(B(0~~~~(B(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(BRa T:5854@#(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(BRa = T:5855@#Ra [Seahorse17 the Initiate ]  HP:22 T:5856(0~(B(0~(B(0~(B(0~(B@#Sa:[Seahorse17 the Initiate ]  HP:23 T:5860(0~~~~(B(0~~~~~~~~(B (0~~~~(B(0~~~~~~(B (0~~~~(B(0~~~~(B(0~~(B(0~~(B@####SaD  T:5861(0~(B(0~~~(B(0~~~~~(B (0~~(B@(0~(B(0~~~~~(B(0~(BTaA T:5863(0~(B@UaTMGa - an uncursed battle-axe named Cleaver (weapon in hands).Wa>What do you want to put on? [dtMS or ?*] WaU  Amulets t - an uncursed hexagonal amulet Rings d - an uncursed opal ring S - an uncursed ring called conflict Tools M - an uncursed blindfold(end) Ya(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(BNever mind.YaB { Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 71%-80% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 76%-100% d - sleep 1 enchantment 0% 76%-100% e - cure blindness 2 healing 0% 81%-90% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 70% 76%-100%(end) \aK6(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x~~~~~~x(B\a6#########(0mqqqaqqqj(B#(0mqqqqqqj(B###############\aK4What do you want to zap? [gjopBETWZ or ?*] \a  Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? T - an uncursed wand of striking W - an uncursed wand of striking Z - an uncursed uranium wand(end) ^a! +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B##############In what direction? _a^~ _a~The wand misses the floating eye.[Seahorse17 the Initiate ]  HP:24 T:5864e(0~(B`a-P@What do you want to zap? [gjopBETWZ or ?*] `aEm "In what direction? aa7The wand hits the floating eye!aaZYou kill the floating eye!/2814 T:5865(0~(BbaH T:5866@(0~(BbaB T:5867@(0~(Bca)>Ga - an uncursed battle-axe named Cleaver (weapon in hands).daa(0~(B(0~~~(B(0~~~~~(B (0~~(B(0~(B(0~~~~~~~(B@da=[Seahorse17 the Initiate ]  HP:25 T:5868(0~~(B(0~~~~~~(B (0~~~(B(0~~~~~(B (0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@da[Seahorse17 the Initiate ]  HP:26 T:5872(0~~~~~(B(0~~~(B(0~~~(B(0~(B####@##@(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(BdaN T:5873  T:5875x##@(0~~(B(0~~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(Bea[Seahorse17 the Initiate ]  HP:27 T:5876 (0~(B(0~~(B@(0~(Bea J T:5877(0~(B@faQI T:5878(0~(B@fa I T:5879(0~(B@faf [Seahorse17 the Initiate ]  HP:28 T:5880(0~(B@haw Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  v - 2 uncursed scrolls called earth  y - a blessed scroll of identify  A - an uncursed scroll labeled PHOL ENDE WODAN  K - an uncursed scroll labeled XOR OTA  Y - an uncursed scroll labeled READ ME  Potions  c - an uhancursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions (1 of 3)kac  G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potion called water  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed opal ring  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  k - an uncursed key  m - a blessed magic marker (0:27)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 16 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern ka (2 of 3)ma[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:28(62) Pw:55(55) AC:1 Xp:9/2814 T:5880 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#am(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqma`qaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++ma(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################maW  Coins  $ - 3 gold pieces  Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  v - 2 uncursed scrolls called earth  y - a blessed scroll of identify  A - an uncursed scroll labeled PHOL ENDE WODAN  K - an uncursed scroll labeled XOR OTA  Y - an uncursed scroll labeled READ ME  Potions  c - an uma ncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions (1 of 3)oa [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:28(62) Pw:55(55) AC:1 Xp:9/2814 T:5880 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#a m(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqoa* qaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++oal (0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################pa{ IWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] pa T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) pa+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrollspa? c - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) qa+qa(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls of confuse monster b - a cursed scroll of confqaYtuse monster c - an uncursed scroll of gold detection Gems/Stones d - an uncursed green gem e - an uncursed green gem f - a cursed green gem g - 2 uncursed orange gems h - an uncursed red gem i - an uncursed violet gem j - an uncursed violet gem k - 3 uncursed white gems l - an uncursed white gem m - a cursed white gem n - an uncursed yellow gem o - 3 uncursed yellow gems p - an uncursed yellowish brown gem(end) sa {+++++++++++++taA(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqkta?BW~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:28(62) Pw:55(55) AC:1 Xp:9/2814 T:5880 BurdenedYour knapsack cannot accommodate any more items.uak >What do you want to read? [vyAKY or ?*] va4 Scrolls v - 2 uncursed scrolls called earth y - a blessed scroll of identify A - an uncursed scroll labeled PHOL ENDE WODAN K - an uncursed scroll labeled XOR OTA Y - an uncursed scroll labeled READ ME(end) aՌP(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B##[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#####(0mqqqqj(B#(0x~~~~~~~x(BNever mind.aP >What do you want to read? [vyAKY or ?*] a:!4 Scrolls v - 2 uncursed scrolls called earth y - a blessed scroll of identify A - an uncursed scroll labeled PHOL ENDE WODAN K - an uncursed scroll labeled XOR OTA Y - an uncursed scroll labeled READ ME(end) a>8 P(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B##[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#####(0mqqqqj(B#(0x~~~~~~~x(BNever mind.a>What do you want to read? [vyAKY or ?*] ar&4 Scrolls v - 2 uncursed scrolls called earth y - a blessed scroll of identify A - an uncursed scroll labeled PHOL ENDE WODAN K - an uncursed scroll labeled XOR OTA Y - an uncursed scroll labeled READ ME(end) aP(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B##[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#####(0mqqqqj(B#(0x~~~~~~~x(BNever mind.a>What do you want to read? [vyAKY or ?*] aIaĘ4As you read the scroll, it disappears.--More--a What would you like to identify first?   Amulets  t - an uncursed hexagonal amulet  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Scrolls  v - 2 uncursed scrolls called earth  A - an uncursed scroll labeled PHOL ENDE WODAN  K - an uncursed scroll labeled XOR OTA  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  R - a blesseda potion called water  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings (1 of 2)a +a(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[1am~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#[1a(5;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a7[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:28(62) Pw:55(55) AC:1 Xp:9/2814 T:5880 Burdenedt - an uncursed amulet of restful sleep.a--More--af What would you like to identify next?   Amulets  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Scrolls  v - 2 uncursed scrolls called earth  A - an uncursed scroll labeled PHOL ENDE WODAN  K - an uncursed scroll labeled XOR OTA  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potion called water  U - an unaHfcursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed opal ring (1 of 2)az+av (0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[1a&w m~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#[1a=w 5;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[23;1aTw H[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:28(62) Pw:55(55) AC:1 Xp:9/2814 T:5880 BurdenedA - an uncursed scroll of food detection.aw --More--a What would you like to identify next?   Amulets  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Scrolls  v - 2 uncursed scrolls called earth  K - an uncursed scroll labeled XOR OTA  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potion called water  U - an uncursed cyan potion  X - an uncursed magenta potia,}on  Rings  d - an uncursed opal ring  S - an uncursed ring called conflict (1 of 2)asI+aC (0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[1aC m~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#[1aD 5;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[23;1a;D H[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:28(62) Pw:55(55) AC:1 Xp:9/2814 T:5880 BurdenedK - an uncursed scroll of genocide. T:5882a aL T:5883@(0{(BaTL IWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] aY T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a^+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - ScrollsaŐ c - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) a+a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls of confuse monster b - a cursed scroll of confa8 Uuse monster c - an uncursed scroll of gold detection(end) a'+a+a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(BYou have a little trouble removing y - 2 uncursed scrolls of confuse monster.--More--a4=Your knapsack cannot accommodate any more items.aM aa[Seahorse17 the Initiate ]  HP:29 T:5885@(0~(Ba8L T:5886@(0~(Ba% # adipa9?What do you want to dip? [$a-zA-Z or ?*] a   Coins  $ - 3 gold pieces  Amulets  t - an uncursed amulet of restful sleep  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  v - 2 uncursed scrolls called earth  y - 2 uncursed scrolls of confuse monster  A - an uncursed scroll of food detection  K - an uncursed scroll of genocide  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purpa: le-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions (1 of 3)a +(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0aU x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(Ba #(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B@(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################aٜ [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:29(62) Pw:55(55) AC:1 Xp:9/2814 T:5886 BurdenedDip 2 uncursed scrolls of confuse monster into the fountain? [yn] (n) a9Your scrolls of confuse monster fade.av8You spot a gem in the sparkling waters!a?# a4 dipaH?What do you want to dip? [$a-zA-Z or ?*] aNNever mind.an' agPick an object.a aI T:5887*@a F@(0~(BThere is a fountain here.a6 ~You see here a black gem.[Seahorse17 the Initiate ]  HP:30 T:5888a ac ZYour knapsack cannot accommodate any more items. T:5889a 5 a" I T:5891*@aԔ[Seahorse17 the Initiate ]  HP:31 T:5892(0~(B@a %(0~(B@a I T:5894(0~(B@a. Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ac(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqka=d~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:31(62) Pw:55(55) AC:1 Xp:9/2814 T:5894 Burdeneda  Coins  $ - 3 gold pieces  Amulets  t - an uncursed amulet of restful sleep  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  v - 2 uncursed scrolls called earth  y - 2 uncursed scrolls of blank paper  A - an uncursed scroll of food detection  K - an uncursed scroll of genocide  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed pura ple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions (1 of 3)a [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:31(62) Pw:55(55) AC:1 Xp:9/2814 T:5894 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[a m(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqaP qaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B*(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++a (0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################aB Coins  $ - 3 gold pieces  Amulets  t - an uncursed amulet of restful sleep  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  v - 2 uncursed scrolls called earth  y - 2 uncursed scrolls of blank paper  A - an uncursed scroll of food detection  K - an uncursed scroll of genocide  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed puraple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions (1 of 3)a[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:31(62) Pw:55(55) AC:1 Xp:9/2814 T:5894 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[aPm(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqayqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B*(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++a(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a IWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] ayT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Put in what type of objects?  A - Auto-select every item  a - All types b - Coins aĴsc - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) aq+aQK(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqkaK~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:31(62) Pw:55(55) AC:1 Xp:9/2814 T:5894 Burdened Put in what?   Coins  $ - 3 gold pieces  Amulets  t - an uncursed amulet of restful sleep  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroa"Lxded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  v - 2 uncursed scrolls called earth  y - 2 uncursed scrolls of blank paper  A - an uncursed scroll of food detection  K - an uncursed scroll of genocide  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion (1 of 3)a+a+a +ag w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potion called water  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed opal ring  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  k - an uncursed key  m - a blessed magic marker (0:27)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 15 items  x - an uncursed pick-axeag (2 of 3)a(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[1a:m~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#[1aJ5;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B*(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[(0~~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[23;1aYH[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:31(62) Pw:55(55) AC:1 Xp:9/2814 T:5894 BurdenedYou put 2 uncursed scrolls called earth into the bag.--More--aC aC$ T:5895az[Seahorse17 the Initiate ]  HP:32 T:5896@(0{(Ba 9What do you want to drop? [$a-uw-zB-JL-Z or ?*] a^Never mind.aWH T:5897(0~(B@a# (0{(B@a9 >You see here an uncursed spellbook of drain life.a.+@a,\You see here an uncursed spellbook of haste self. T:5898ara) [Seahorse17 the Initiate ]  HP:33 T:5900 x@+ah 9What do you want to drop? [$a-uw-zB-JL-Z or ?*] a)  Coins  $ - 3 gold pieces  Amulets  t - an uncursed amulet of restful sleep  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  y - 2 uncursed scrolls of blank paper  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions [25;1aQH G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potion called water (1 of 3)a0  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed opal ring  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  k - an uncursed key  m - a blessed magic marker (0:27)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 18 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil a0 [C(2 of 3)a(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[1a m~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(Bx#*(0lqqqaqqka(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B*(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[@(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a3[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:33(62) Pw:55(55) AC:1 Xp:9/2814 T:5900 BurdenedNever mind.aJ Coins  $ - 3 gold pieces  Amulets  t - an uncursed amulet of restful sleep  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  y - 2 uncursed scrolls of blank paper  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions a~[25;1H G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potion called water (1 of 3)a)q[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:33(62) Pw:55(55) AC:1 Xp:9/2814 T:5900 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[awqm(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqaqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(Bx#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B*(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B[@(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B+aq[m+(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a 9What do you want to drop? [$a-uw-zB-JL-Z or ?*] aaJaYou drop an uncursed amulet of restful sleep. T:5901 a - a#@"a=FThere are many objects here. T:5902a׊b T:5903@[aяS@(0~(BThere is a fountain here.a ~You see here a black gem.[Seahorse17 the Initiate ]  HP:34 T:5904a_You have a little trouble lifting A - a black gem.@a: V T:5906{@aDZ Coins  $ - 3 gold pieces  Amulets  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  y - 2 uncursed scrolls of blank paper  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - aZan uncursed black potion  R - a blessed potion called water  U - an uncursed cyan potion (1 of 3)a8 [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:34(62) Pw:55(55) AC:1 Xp:9/2814 T:5906 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[a m(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqa qaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{[38;5;2a* m(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################aBIWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] aCP BlindYou are now wearing a blindfold.aYou can't see any more.h##f(0~~~~~~~~(Bx (0~~~~~~~(B(0~(B@(0~~~(B(0~~(B(0~~(B(0~~~~(B(0~(B(0~~~~(Ba =What do you want to remove? [MV or ?*] a8 Amulets V - a blessed oval amulet named The Eye of the Aethiopica (being worn) Tools M - an uncursed blindfold (being worn)(end) aK+(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(BYou were wearing an uncursed blindfold.a8You can see again. T:5907##(0~~~~~~~~(B (0~~~~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~~(B(0~(B(0~~~~(Ba\ VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] a Weapons a - an uncursed battle-axe named Cleaver (weapon in hands) Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? T - an uncursed wand of striking W - an uncursed wand of striking Z - an uncursed uranium wand Tools k - an uncursed key m - a blessed magic marker (0:27) n - an uncursed stethoscope r - an uncursed drum s - an uncursed bag containing 18 items x - an uncursed pick-axe z - an uncursed magic whistle D - an uncursed brass lantern L - a blessed lamp called oil M - an uncursed blindfold P - an uncursed lamp called oil Q - an unca~&ursed magic marker(end) a\+(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x~~~~~~x(Bau]#########(0mqqqaqqqj(B#(0mqqqqqqj(B#################%#######(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B#####(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0mqqqqqqqqj(B[a]m[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:34(62) Pw:55(55) AC:1 Xp:9/2814 T:5907 BurdenedWhat do you want to write on? [y or ?*] al 4y - 2 uncursed scrolls of blank paper.--More--arCWhat type of scroll do you want to write? a] iada;eanaPtaI ia*fa=(ya a0 K - a blessed scroll of identify.[Seahorse17 the Initiate ]  HP:35 T:5909av VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] a T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrollsa c - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) a+aj(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls called earth b - a cursed scroll of confuse moajnster c - an uncursed scroll of food detection d - an uncursed scroll of genocide e - an uncursed scroll of gold detection Gems/Stones f - an uncursed green gem g - an uncursed green gem h - a cursed green gem i - 2 uncursed orange gems j - an uncursed red gem k - an uncursed violet gem l - an uncursed violet gem m - 3 uncursed white gems n - an uncursed white gem o - a cursed white gem p - an uncursed yellow gem q - 3 uncursed yellow gems r - an uncursed yellowish brown gem(end) a~}+++++++++++++a#(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqka\$~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:35(62) Pw:55(55) AC:1 Xp:9/2814 T:5909 BurdenedYou have a little trouble removing t - an uncursed green gem.--More--a|YYou have a little trouble removing v - an uncursed green gem.--More--a ZYour knapsack cannot accommodate any more items. T:5910ao<What do you want to read? [yKY or ?*] a  Scrolls y - an uncursed scroll of blank paper K - a blessed scroll of identify Y - an uncursed scroll labeled READ ME(end) a` +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(Ba2 4As you read the scroll, it disappears.--More--a  What would you like to identify first?   Amulets  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Scrolls  Y - an uncursed scroll labeled READ ME  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potion called water  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed opal ring  S - an uncursed ring caa alled conflict  Wands  g - an uncursed wand of digging (1 of 2)a+aP(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[1aQm~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#[1a!Q5;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`###########a:Q######[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:35(62) Pw:55(55) AC:1 Xp:9/2814 T:5910 BurdenedY - an uncursed scroll of enchant weapon.aQ--More--a  What would you like to identify next?   Amulets  V - a blessed oval amulet named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potion called water  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed opal ring  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digga sing  j - an uncursed wand called cancellation  o - an uncursed wand of striking (1 of 2)a( +a02(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[1am2m~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#[1a25;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`###########a2######[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:35(62) Pw:55(55) AC:1 Xp:9/2814 T:5910 BurdenedV - the blessed Eye of the Aethiopica (being worn).a2$ T:5911aVWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] aC Weapons a - an uncursed battle-axe named Cleaver (weapon in hands) Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? T - an uncursed wand of striking W - an uncursed wand of striking Z - an uncursed uranium wand Tools k - an uncursed key m - a blessed magic marker (0:20) n - an uncursed stethoscope r - an uncursed drum s - an uncursed bag containing 16 items x - an uncursed pick-axe z - an uncursed magic whistle D - an uncursed brass lantern L - a blessed lamp called oil M - an uncursed blindfold P - an uncursed lamp called oil Q - an uncaZD&ursed magic marker(end) a+(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x~~~~~~x(B[10;50aH#########(0mqqqaqqqj(B#(0mqqqqqqj(B#################%#######(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B#####(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0mqqqqqqqqj(B[23;1aĘH[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:35(62) Pw:55(55) AC:1 Xp:9/2814 T:5911 BurdenedWhat do you want to write on? [y or ?*] a" 4y - an uncursed scroll of blank paper.--More--axCWhat type of scroll do you want to write? a6 iaH da ea:na6taia faPya ažy - a blessed scroll of identify.[Seahorse17 the Initiate ]  HP:36 T:5913a VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] aU T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - aG {Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) a'P+a@(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls called earth b - a cursed scroll of confuse monstera@~ c - an uncursed scroll of food detection d - an uncursed scroll of genocide e - an uncursed scroll of gold detection Gems/Stones f - a cursed green gem g - 2 uncursed orange gems h - an uncursed red gem i - an uncursed violet gem j - an uncursed violet gem k - 3 uncursed white gems l - an uncursed white gem m - a cursed white gem n - an uncursed yellow gem o - 3 uncursed yellow gems p - an uncursed yellowish brown gem(end) axk+++++++++++ a3(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk[38;5;0 af4hm~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:36(62) Pw:55(55) AC:1 Xp:9/2814 T:5913 BurdenedYou have a little trouble removing K - a cursed green gem.--More-- a ZYour knapsack cannot accommodate any more items. T:5914 a;What do you want to read? [yY or ?*]  a{ Scrolls y - a blessed scroll of identify Y - an uncursed scroll of enchant weapon(end) a3R +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B aR 4As you read the scroll, it disappears.--More--a What would you like to identify first?   Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potion called water  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed opal ring  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursaLed forked wand  B - an uncursed wand of digging (1 of 2)a2 +a6 (0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[38;5;aM7 0m~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0a7 x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[a7 m[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:36(62) Pw:55(55) AC:1 Xp:9/2814 T:5914 Burdenedd - an uncursed ring of shock resistance.a8 --More--a< What would you like to identify next?   Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  C - a cursed pair of riding boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potion called water  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncuras=Tsed wand of digging  E - an uncursed wand called sleep? (1 of 2)a+a (0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[38;5;a 0m~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0a5 x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[av m[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:36(62) Pw:55(55) AC:1 Xp:9/2814 T:5914 BurdenedC - a cursed -1 pair of jumping boots.a3 aF^ Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  Y - an uncursed scroll of enchant weapon  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potia^ton called water  U - an uncursed cyan potion  X - an uncursed magenta potion (1 of 3)(az[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:36(62) Pw:55(55) AC:1 Xp:9/2814 T:5914 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[7;70(aH(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqq[3(a-8;5;3maqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B+(ao+(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################*a[Seahorse17 the Initiate ]  HP:37 T:5916@(0~(B*aH# +a< +a I T:5917{@,aIWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] ,a 1T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ,aY +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - ,aѺ {Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) -a^(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B##############-a # .aqdip.a@What do you want to dip? [$a-xzA-Z or ?*] .a  Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  Y - an uncursed scroll of enchant weapon  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  R - a blessed potion ca.a[olled water  U - an uncursed cyan potion  X - an uncursed magenta potion (1 of 3)2a Rings  d - an uncursed ring of shock resistance  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  k - an uncursed key  m - a blessed magic marker (0:8)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 15 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker  Gems/Stones 2a(2 of 3)5a] (0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x[38;5;5a 0m~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(05aЁ x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{@(0~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################5a [23;1H[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:37(62) Pw:55(55) AC:1 Xp:9/2814 T:5917 BurdenedNever mind.6aYR >What do you want to put on? [dMS or ?*] 7a Rings d - an uncursed ring of shock resistance S - an uncursed ring called conflict Tools M - an uncursed blindfold(end) 8ar, +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(BWhich ring-finger, Right or Left? [rl] 9a|Ld - an uncursed ring of shock resistance (on left hand).:aV  Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  Y - an uncursed scroll of enchant weapon  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  R - a blessed poti:aV ton called water  U - an uncursed cyan potion  X - an uncursed magenta potion (1 of 3)=a [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:37(62) Pw:55(55) AC:1 Xp:9/2814 T:5917 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[7;70=a& H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqq[3=a7 8;5;3maqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{@(0~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B+[38;=aI 5;7m+(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################>aAhIWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] >aYT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) >a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - >a{Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) ?a+?a*(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls called earth b - a cursed scroll of confuse monster?a*O c - an uncursed scroll of food detection d - an uncursed scroll of genocide e - an uncursed scroll of gold detection Gems/Stones f - 2 uncursed orange gems g - an uncursed red gem h - an uncursed violet gem i - an uncursed violet gem j - 3 uncursed white gems k - an uncursed white gem l - a cursed white gem m - an uncursed yellow gem n - 3 uncursed yellow gems o - an uncursed yellowish brown gem(end) Da>+Da(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqka dm~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(BDappYou have a little trouble removing y - an uncursed scroll of genocide. T:5918EaB  Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  y - an uncursed scroll of genocide  Y - an uncursed scroll of enchant weapon  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed blackEa x potion  R - a blessed potion called water  U - an uncursed cyan potion (1 of 3)Ga [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:37(62) Pw:55(55) AC:1 Xp:9/2814 T:5918 Burdened(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#a H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaL 8;5;3maqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{@(0~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B+ax 5;7m+(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################Ha*# Ha+ Ia2$IWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] IaUT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) IaM +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Ia֥ {Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) Jai +Kas -Ka+Ka (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls called earth b - a cursed scroll of confuse monsterKab z c - an uncursed scroll of food detection d - an uncursed scroll of gold detection(end) LaV(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(BLaT # Ma Na# NaL]dipNa:BWhat do you want to dip? [$a-ce-zA-Z or ?*] Oa  Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  y - an uncursed scroll of genocide  Y - an uncursed scroll of enchant weapon  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potiOaQson  R - a blessed potion called water  U - an uncursed cyan potion (1 of 3)Qag+(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0xa'hm~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#ajh5;39H(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{@(0~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################Qah[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:37(62) Pw:55(55) AC:1 Xp:9/2814 T:5918 BurdenedWhat do you want to dip an uncursed scroll of enchant weapon into? [cuwFGORUX or ?*] Qa$x  Potions c - an uncursed purple-red potion u - an uncursed ruby potion w - an uncursed potion called water F - 2 uncursed sky blue potions G - an uncursed murky potion O - an uncursed black potion R - a blessed potion called water U - an uncursed cyan potion X - an uncursed magenta potion(end) SaD+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B##############Your scroll of enchant weapon glows with a light blue aura.--More--TaNYour movements are now unencumbered. T:5919UaM Ua - an uncursed battle-axe named Cleaver (weapon in hands).Va(r;What do you want to read? [yY or ?*] Vas  Scrolls y - an uncursed scroll of genocide Y - a blessed scroll of enchant weapon(end) \aF+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(BAs you read the scroll, it disappears.--More--\a Your battle-axe named Cleaver glows blue for a while.[Seahorse17 the Initiate ]  HP:38 T:5920]a- O T:5921(0~(B@^a-v%(0~(B@^aI T:5922(0~(B@^a; Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ^aZ +_am(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk[38;5;0_am~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:38(62) Pw:55(55) AC:1 Xp:9/2814 T:5922 What would you like to drop?  Gems/Stones A - a black gem(end) _aB+_aQ (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(BA black gem lands on the altar.`addi - an uncursed black gem. T:5923@aa٭5@(0{(Baar [Seahorse17 the Initiate ]  HP:39 T:5924@(0~(BbaE  Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  y - an uncursed scroll of genocide  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion adF M1H X - an uncursed magenta potion  Rings (1 of 3)fag d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  k - an uncursed key  m - a blessed magic marker (0:8)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 14 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker  Gems/Stones  e - anfah) uncursed white gem (2 of 3)ma1[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:39(62) Pw:55(55) AC:1 Xp:9/2814 T:5924(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0xma6~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaazmqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B+a;5;7m+(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################na?# Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Scrolls  y - an uncursed scroll of genocide  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion a#M1H X - an uncursed magenta potion  Rings (1 of 3)paY [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:39(62) Pw:55(55) AC:1 Xp:9/2814 T:5924(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0xpa ~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqaa mqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B+aN ;5;7m+(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################qaOIWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] qaT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) qa+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - qa4{Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) rai +saz(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls called earth b - a cursed scroll of confuse monstersa! c - an uncursed scroll of food detection d - an uncursed scroll of gold detection Gems/Stones e - 2 uncursed orange gems f - an uncursed red gem g - an uncursed violet gem h - an uncursed violet gem i - 3 uncursed white gems j - an uncursed white gem k - a cursed white gem l - an uncursed yellow gem m - 3 uncursed yellow gems n - an uncursed yellowish brown gem(end) va% (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqka Ym~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(Bwa IWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] wa` T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) wa= +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulwa> kets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) xa +ya@-ya+ya (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqka ~m~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:39(62) Pw:55(55) AC:1 Xp:9/2814 T:5924 Put in what?  Scrolls y - an uncursed scroll of genocide(end) {az+{a ~(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B{a ^You put an uncursed scroll of genocide into the bag. T:5925|a2 |a}  Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  h - 5 uncursed oranges  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d -|a~ w an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict (1 of 3)a [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:39(62) Pw:55(55) AC:1 Xp:9/2814 T:5925(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0xaЕ ~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqqa[a mqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B+[38a# ;5;7m+(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a-What do you want to eat? [fh or ?*] aaCThis orange is delicious! T:5926a :What do you want to eat? [fh or ?*] aQBlecch! Rotten food!The world spins and goes dark.a) T:5927 Deafa"[Seahorse17 the Initiate ]  HP:40 T:5928 T:5929 T:5930 T:5931[Seahorse17 the Initiate ]  HP:41 T:5932aI T:5933You are conscious again.a* T:5934a_$ T:5935a҄ [[Seahorse17 the Initiate ]  HP:42 T:5936a.$ T:5937a C.What do you want to eat? [fhR or ?*] aa*_This orange is delicious! Satiated  T:5938a:;What do you want to eat? [fhR or ?*] aaoCThis orange is delicious! T:5939ac+;What do you want to eat? [fhR or ?*] a3 a zThis orange is delicious![Seahorse17 the Initiate ]  HP:43 T:5940aX:What do you want to eat? [fR or ?*] a) 0You don't have that object.--More--a~ :What do you want to eat? [fR or ?*] a`(Never mind.a{ aX  Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  R - an uncursed partly eaten orange  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta potion  Ringsa|X   d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict (1 of 3)ac [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:43(62) Pw:55(55) AC:1 Xp:9/2814 T:5940 Satiated(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[7;70ad H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqq[3aCd 8;5;3maqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B+awd +(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a-What do you want to eat? [fR or ?*] aۍ )Blecch! Rotten food!a .You finish eating the orange.aN * T:5941a Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed ring of shock resiaJnstance (on left hand)  S - an uncursed ring called conflict  Wands (1 of 3)a[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:43(62) Pw:55(55) AC:1 Xp:9/2814 T:5941 Satiated(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[7;70asH(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqq[3a8;5;3maqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B+a+(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a IWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] a T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - a{Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) a/+a*(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Gems/Stones a - 2 uncursed orange gems b - an uncursed red gem c - an uncursed violea+0t gem d - an uncursed violet gem e - 3 uncursed white gems f - an uncursed white gem g - a cursed white gem h - an uncursed yellow gem i - 3 uncursed yellow gems j - an uncursed yellowish brown gem(end) a@(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk[38;5;0a[m~~(B########+(0~~~~~~~~x(Ba2  Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed ring of shock resia3 nstance (on left hand)  S - an uncursed ring called conflict  Wands (1 of 3)aO[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:43(62) Pw:55(55) AC:1 Xp:9/2814 T:5941 Satiated(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[7;70aH(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B####(0mqqqqqqj(B##########`###############%#####(0lqqqq~qqqk(B####(0lqqq[3a08;5;3maqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~x(B#*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~(B@(0~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B+at+(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a1$ T:5942a$ T:5943aBQ [[Seahorse17 the Initiate ]  HP:44 T:5944a\X T:5945x(0~(B@a&(0~(B@aTsYou see here an uncursed amulet of restful sleep. T:5946 xatYXx @"anM T:5947@(0~(BaCr [Seahorse17 the Initiate ]  HP:45 T:5948x @(0~(Ba/Fx @(0~(Ba@ T:5949@(0~~(B(0~(B(0~(Baa| qx (0~(B(0~~(B@(0~(BaC T:5950(0~(B@aIZ T:5951 x(0~(B@a={[Seahorse17 the Initiate ]  HP:46 T:5952 xa )x aU+You find a hidden door. T:5953aJ T:5954 xa:F oThe door opens. T:5955 x(0a(Ba  (0~(B@#x(0~(B(0~(Ba[Seahorse17 the Initiate ]  HP:47 T:5956#(0a(B@(0~(B(0~~(B(0~~~(B(0~~~(BaMYou kill the grid bug!/2815 T:5957#a T:5958#@(0~(B(0~~~(B(0~~(B(0~(Ba [Seahorse17 the Initiate ]  HP:48 T:5960##@##(0~~~~~~~~(B#(0~~~~~(B(0~~(Ba ##@#####You find a hidden passage.aQ e T:5963##@##a([Seahorse17 the Initiate ]  HP:49 T:5964#@#aa %@#a}#(0~~~~~(B(0~(B T:5965You find a hidden passage.aZZ T:5966#@(0~(Ba1  T:5967#(0~~~~~(B@(0~~(Ba z[Seahorse17 the Initiate  ]  HP:50 T:5968#@ao6#@#al+ R T:5969#@#aR ` T:5970(0~(B#@#aNb T:5971(0~(B#@a(&z[Seahorse17 the Initiate  ]  HP:51 T:5972#@a C T:5973#@a D T:5974#@a$E T:5975#@ac |[Seahorse17 the Initiate  ]  HP:52 T:5976#@ar E T:5977#@ayE T:5978#@ax T:5979#(0~~~~~~~~(B@(0~~~~~~(B(0~~~~~(B(0~~(B(0~(Ba q@#(0~(B(0~~(B(0~~~(B(0~~~(Ba[Seahorse17 the Initiate  ]  HP:53 T:5980@(0a(B(0~(B(0~(Ba9D T:5981@(0~(Baev @(0~(Ba4D T:5982@(0~(Ba @(0~(Ba#J T:5983(0~(B@a<[Seahorse17 the Initiate  ]  HP:54 T:5984(0~(B@ao-@(0~(Ba]S T:5985@{a(0~(B@a{[Seahorse17 the Initiate  ]  HP:55 T:5988(0~~~(B@a[Seahorse17 the Initiate  ]  HP:56 T:5992(0~~~~(B@(0~(B(0~(Ba" U@(0a(B(0~(B(0~(Ba$ @(0~(Ba>$ [Seahorse17 the Initiate  ]  HP:57 T:5996@(0~~~(Ba% J T:5998@(0~~~(Ba+x K(0~~(B@ T:5999(0~(B@[Seahorse17 the Initiate  ]  HP:58 T:6000 T:6003(0~~~~~(B@(0~(B(0~(BaB[Seahorse17 the Initiate  ]  HP:59 T:6004@(0a(B(0~(B(0~(BaTD@(0~~~~(B T:6006@(0~(B[Seahorse17 the Initiate  ]  HP:60 T:6008@(0~(BaDC T:6009@(0~(BalV  Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed ring of shock resiaW nstance (on left hand)  S - an uncursed ring called conflict  Wands (1 of 3)a g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  k - an uncursed key  m - a blessed magic marker (0:8)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 15 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker  Gems/Stones  e - an uncursed white gem  i - 2 uncursed black gems  l - an uncursed black gem  q - a blessed luckstonea` (2 of 3)a [Seahorse17 the Initiate  ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:60(62) Pw:55(55) AC:1 Xp:9/2815 T:6009 Satiated(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[7;7a 0H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`#################%#####[14;a 6H(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x(B@(0~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B{(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~[38;5;3a0 m(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################aI T:6010(0~(B@a3-@(0~(BaqIWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] az  Weapons a - an uncursed battle-axe named Cleaver (weapon in hands) Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? T - an uncursed wand of striking W - an uncursed wand of striking Z - an uncursed uranium wand Tools k - an uncursed key m - a blessed magic marker (0:8) n - an uncursed stethoscope r - an uncursed drum s - an uncursed bag containing 15 items x - an uncursed pick-axe z - an uncursed magic whistle D - an uncursed brass lantern L - a blessed lamp called oil M - an uncursed blindfold P - an uncursed lamp called oil Q - an uncuaz %rsed magic marker(end) a|(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x~~~~~~x(B###a[C######(0mqqqaqqqj(B#(0mqqqqqqj(B#################%#######(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B#####(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0mqqqqqqqqj(B[Seaahorse17 the Initiate  ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:60(62) Pw:55(55) AC:1 Xp:9/2815 T:6010 SatiatedNever mind.a VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] a6T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a`+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - aa{Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) a +an (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls called earth b - a cursed scroll of confuse monstera  c - an uncursed scroll of food detection d - an uncursed scroll of genocide e - an uncursed scroll of gold detection(end) a+a <(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(BA - an uncursed scroll of food detection. T:6011aV [Seahorse17 the Initiate  ]  HP:61 T:6012@(0~(BaOy C T:6013@(0~(Ba%(0~(B@av # a3dipa7JWhat do you want to dip? [$a-ce-gi-xzA-QS-XZ or ?*] a#   Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Scrolls  A - an uncursed scroll of food detection  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta pota \ion  Rings  S - an uncursed ring called conflict (1 of 3)ae+(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B######af#(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`#################%#####(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B[af15;6H(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B@(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqafJqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate  ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:61(62) Pw:55(55) AC:1 Xp:9/2815 T:6013 SatiatedDip an uncursed scroll of food detection into the fountain? [yn] (n) a  |Your scroll of food detection fades.The fountain dries up! T:6014ag H T:6015(0~(B@a$[Seahorse17 the Initiate ]  HP:62 T:6016(0~(B@aq I T:6017(0~(B@a%(0~(B@aa Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Scrolls  A - an uncursed scroll of blank paper  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta paqotion  Rings  d - an uncursed ring of shock resistance (on left hand) (1 of 3)aA[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2815 T:6017 Satiated(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[7;7a0H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`#################%#####[14;a6H(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqa2qqqqqj(B(0x~(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################a;What do you want to drop? [$a-gi-xzA-QS-XZ or ?*] aYa_An uncursed scroll of blank paper lands on the altar. T:6018a acA - an uncursed scroll of blank paper. T:6019@a\,R T:6020@(0{(Ba+@(0~(Ba[UL T:6021@(0~(Ba^d (0~(B@a#]B T:6022(0~(B@aC T:6023(0~(B@aC T:6024(0~(B@a (0~(B@a C T:6025(0~(B@a_0@(0~~~~(Bad T:6027  T:6029@(0~~~(Ba[ Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Scrolls  A - an uncursed scroll of blank paper  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta paqotion  Rings  d - an uncursed ring of shock resistance (on left hand) (1 of 3)ali[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2815 T:6029 Satiated(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[7;7ai0H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`#################%#####[14;a#j6H(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B@(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~adjx(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################awIWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] a  Weapons a - an uncursed battle-axe named Cleaver (weapon in hands) Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? T - an uncursed wand of striking W - an uncursed wand of striking Z - an uncursed uranium wand Tools k - an uncursed key m - a blessed magic marker (0:8) n - an uncursed stethoscope r - an uncursed drum s - an uncursed bag containing 14 items x - an uncursed pick-axe z - an uncursed magic whistle D - an uncursed brass lantern L - a blessed lamp called oil M - an uncursed blindfold P - an uncursed lamp called oil Q - an uncuaT %rsed magic marker(end) a0+(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x~~~~~~x(B[10;50a0H#########(0mqqqaqqqj(B#(0mqqqqqqj(B#################%#######(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B#####(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0mqqqqqqqqj(B[23;1a51H[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2815 T:6029 SatiatedWhat do you want to write on? [A or ?*] aӠ4A - an uncursed scroll of blank paper.--More--a a86What type of scroll do you want to write? aiagda7 eaqW naljtaiafa ya0Your marker dries out!aWThe scroll is now useless and disappears! T:6030a7 VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] a Weapons a - an uncursed battle-axe named Cleaver (weapon in hands) Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? T - an uncursed wand of striking W - an uncursed wand of striking Z - an uncursed uranium wand Tools k - an uncursed key m - a blessed magic marker (0:0) n - an uncursed stethoscope r - an uncursed drum s - an uncursed bag containing 14 items x - an uncursed pick-axe z - an uncursed magic whistle D - an uncursed brass lantern L - a blessed lamp called oil M - an uncursed blindfold P - an uncursed lamp called oil Q - an uncua%rsed magic marker(end) afd (0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x~~~~~~x(B###ad [C######(0mqqqaqqqj(B#(0mqqqqqqj(B#################%#######(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B#####(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0mqqqqqqqqj(B[Seaae horse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2815 T:6030 SatiatedNever mind.a3BWhat do you want to drink? [cuwFGOUX or ?*] a5 { Potions c - an uncursed purple-red potion u - an uncursed ruby potion w - an uncursed potion called water F - 2 uncursed sky blue potions G - an uncursed murky potion O - an uncursed black potion U - an uncursed cyan potion X - an uncursed magenta potion(end) a5(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B#########Never mind.a?* VWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] a T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - a{Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) a+ac (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls called earth b - a cursed scroll of confuse monstera  c - an uncursed scroll of genocide d - an uncursed scroll of gold detection Gems/Stones e - 2 uncursed orange gems f - an uncursed red gem g - an uncursed violet gem h - an uncursed violet gem i - 3 uncursed white gems j - an uncursed white gem k - a cursed white gem l - an uncursed yellow gem m - 3 uncursed yellow gems n - an uncursed yellowish brown gem(end) aP(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk[38;5;0aPYm~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(BaW Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed ring of shock resiaWnstance (on left hand)  S - an uncursed ring called conflict  Wands (1 of 3)a]=  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  k - an uncursed key  m - a blessed magic marker (0:0)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 14 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker  Gems/Stones  e - an uncursed white gem  i - 2 uncursed black gems  l - an uncursed black gem  q - a blessed luckstonea=  (2 of 3)a' t - an uncursed green gem  v - an uncursed green gem  K - a cursed green gem  N - 2 uncursed blue gems (3 of 3)a [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2815 T:6030 Satiated(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[7;7a 0H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`#################%#####[14;ac 6H(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B@(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~a x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################aB T:6031(0~(B@a (0~(B@a!B T:6032(0~(B@a 0(0~(B@aAC T:6033(0~(B@a C T:6034(0~(B@a'C T:6035(0~(B@ a(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#[7;7,a 0H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`#################%#####[14;,a6H(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x(B@(0~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~,ax(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################-a%(0~(B@-a a(0~~(B@ T:6062(0~(B@-av F T:6066(0~~~~(B@.aX4What do you want to zap? [gjopBETWZ or ?*] .a Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed forked wand B - an uncursed wand of digging E - an uncursed wand called sleep? T - an uncursed wand of striking W - an uncursed wand of striking Z - an uncursed uranium wand(end) 0a# x(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B##############Never mind.1aXWhat do you want to write with? [- adegijlmo-qtvBEKNQSTWZ or ?*] 1a@You write in the dust with your fingertip.--More--1al @What do you want to write in the dust here? 2ad2a=f2a+ T:60672an JWhat do you want to write with? [- adegijlmo-qtvBEKNQSTWZ or ?*] 3a  Miscellaneous  - - your fingertip  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wand  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  m - a blessed magic marker (0:0)  Q - an uncursed magic marker  Gems/Stones  e - an uncursed white gem  i - 2 uncursed black gems  l - an uncursed black gem  q - a blessed luckstone  t - an uncursed green gem  v - an uncursed green gem 3a(1 of 2)4af+(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B######4af#(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`#################%#####(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B[4a g15;6H(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~(B@(0x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqq4a;g=qj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2815 T:6067 SatiatedDo you want to add to the current engraving? [ynq] (y) 5aהVYou add to the writing in the dust with an uncursed forked wand.--More--5a=MWhat do you want to add to the writing in the dust here? 6aʵd6af6aB6aB1A few ice cubes drop from the wand.8a# 8aJqname8a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 8ae 1+(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B##[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(BWhat do you want to call? [c-egi-lo-wzBCE-LN-PS-XZ or ?*] 9a6w  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Armor  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed forked wan9awd  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking (1 of 2);a1 +(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B######;a #(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`#################%#####(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B[;a 15;6H(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~(B@(0x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqq;a %qj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2815 T:6067 SatiatedCall a forked wand: <aؒc<a(i<ax!d<a  =aY$ =ao=aa[ JWhat do you want to write with? [- adegijlmo-qtvBEKNQSTWZ or ?*] >a  Miscellaneous  - - your fingertip  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed uranium wand  Tools  m - a blessed magic marker (0:0)  Q - an uncursed magic marker  Gems/Stones  e - an uncursed white gem  i - 2 uncursed black gems  l - an uncursed black gem  q - a blessed luckstone  t - an uncursed green gem  v - an uncursed green>a| gem (1 of 2)Aa{ +(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B######Aa #(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`#################%#####(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(Ba@ 15;6H(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~(B@(0x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqAa >qj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2815 T:6067 SatiatedThe engraving on the floor vanishes!--More--Ba4 FWhat do you want to write in the dust here? Ca \The uranium wand glows, then fades. T:6068Ca'E 4(0~(B@Ca9|@(0~(B Things that are here: an orcish helm a curved sword--More--Da (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B T:6069Ea[Z T:6070[@Ea @(0~(BEaz?You see here an uncursed amulet of restful sleep.Fatu@"There are many objects here. T:6071Ga  Pick up what?  Weapons a - 4 poisoned crude arrows b - a crude bow c - a crude dagger d - a crude short sword e - a crude short sword Armor f - an orcish helm g - an orcish helm h - an orcish helm i - an orcish helm j - an orcish helm k - a pair of iron shoes l - an Uruk-hai shield m - an orcish cloak n - an orcish cloak o - a banded mail Spellbooks p - a spellbook of sleep Gems/Stones q - an uncursed worthless piece of red glass r - 8 rocks s - 16 rocks(end) La#p(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqkapHm~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2815 T:6071 SatiatedLa* :@[MaL T:6072@(0~(BMa(M T:6073@(0~(BMa> @(0~(BNaO Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed ring of shock resiNanstance (on left hand)  S - an uncursed ring called conflict  Wands (1 of 3)Oa7[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2815 T:6073 Satiated(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#a{70H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`#################%#####a76H(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x(B@(0~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~Oa8x(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################PaU ;What do you want to drop? [$a-gi-xzB-QS-XZ or ?*] Qa\You drop a cursed -1 pair of jumping boots. T:6074Qa Rad^E T:6075[@RaSc4What do you want to zap? [gjopBETWZ or ?*] Ra Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed wand called cold B - an uncursed wand of digging E - an uncursed wand called sleep? T - an uncursed wand of striking W - an uncursed wand of striking Z - an uncursed uranium wand(end) VaY +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B##############In what direction? WaQ T:6076(0~(B[Xa 9 # Xa nameYad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Yaq&/+(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B##[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(BWhat do you want to call? [c-egi-lo-wzBE-LN-PS-XZ or ?*] Ya( (Call a uranium wand: ZatZaZ eZa lZa#( e[aěp[amo[ar[a"t[aa a\a_t\a{-i\a.o\a+tn\a* ]aI T:6077(0~(B@]aKk (0~(B@]ak ZYou see here a cursed -1 pair of jumping boots. T:6078^a rC - a cursed -1 pair of jumping boots. T:6079@_aL Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed ring of shock resi_anstance (on left hand)  S - an uncursed ring called conflict  Wands (1 of 3)da5  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed wand called teleportation  Tools  k - an uncursed key  m - a blessed magic marker (0:0)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 14 items  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker  Gems/Stones  e - an uncursed white gem  i - 2 uncursed black gems  l - an uncursed black gem  q - a bldaϒ )essed luckstone (2 of 3)ga [Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2815 T:6079 Satiated(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#aF0H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`#################%#####a6H(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~(B@(0~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~gaQx(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################haIWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] ha^ T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ha +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - haB {Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) ia9 +ia (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls called earth b - a cursed scroll of confuse monsteria  c - an uncursed scroll of genocide d - an uncursed scroll of gold detection Gems/Stones e - 2 uncursed orange gems f - an uncursed red gem g - an uncursed violet gem h - an uncursed violet gem i - 3 uncursed white gems j - an uncursed white gem k - a cursed white gem l - an uncursed yellow gem m - 3 uncursed yellow gems n - an uncursed yellowish brown gem(end) la(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqkaGZm~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(Bmag Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Potions  c - an uncursed purple-red potion  u - an uncursed ruby potion  w - an uncursed potion called water  F - 2 uncursed sky blue potions  G - an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion  X - an uncursed magenta potion  Rings  d - an uncursed ring of shock resimanstance (on left hand)  S - an uncursed ring called conflict  Wands (1 of 3)ra[Seahorse17 the Initiate ] St:18/03 Dx:17 Co:15 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:3 HP:62(62) Pw:55(55) AC:1 Xp:9/2815 T:6079 Satiated(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B##[##(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#a0H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B#####(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`#################%#####a6H(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~(B@(0~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B[(0~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~~~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~rax(B(0mqqqqqqqqj(B(0x~{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################saw'What do you want to read? [*] saG sa] Never mind.taWWhat do you want to use or apply? [agjkm-prsxzBDELMPQTWZ or ?*] ta T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) tap +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - tap {Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) vaC+va͵(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what?  Scrolls a - 2 uncursed scrolls called earth b - a cursed scroll of confuse monstervat c - an uncursed scroll of genocide d - an uncursed scroll of gold detection(end) za# +{a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(BA - a cursed scroll of confuse monster.}a -Q T:6080(0~(B@}a &(0~(B@}aSK T:6081(0~(B@~aC T:6082(0~(B@~aV(0~(B(0~(B(0~(B@There is a doorway here.There are many objects here.~a_  T:6083(0~~~~~~(B(0~~~~(B(0~~(B(0~(B[@a!(0~(B(0~~~(B(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~~~~(B#@#@a+_##########@  T:6090#@aA  T:6093####@aO l@#######  T:6097@#a_R [h@########You try to move the boulder, but in vain. T:6104a T:6105(0~(B(0~~~(B(0~~~~~(B(0~~(B(0~~(B(0~(B(0~~~~(B@#a (0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@#There is a doorway here.There are many objects here.--More--aZ+ T:6106a(0~(B(0~(B@[The dwarf swings his curved sword.The dwarf misses!a oYou kill the dwarf!/2830 T:6107[a~3@(0~(BThere are several objects here. T:6108a5E Pick up what?  Weapons a - a dart b - 2 darts c - a dart d - a dagger e - a curved sword Armor f - an orcish helm g - a pair of iron shoes h - a dwarvish cloak(end) aP(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B#######(0lqq~qq~qqk(Ban 9@[a.O T:6109@(0~(BaG T:6110@(0~~(B(0~(B(0~(B(0~(Ba  T:6111@(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@#(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(Ba< (0~~~~~~~~~~~~~(B (0~~~~~~~~~~~(B (0~~~~~~~~~(B(0~~~~~(B@#######(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B St:18/02  T:6117You feel weak!You haven't been exercising properly.a KYou feel tough! Co:16 --More--a ab (0~(B(0~~~(B(0~~~~~(B (0~~(B@(0~~~~~~~(B(0~(B@(0~(B(0~(Bac d T:6118  T:6120@(0~(BaKP(0~(B@Something is written here in the dust.a{KAYou read: "dfdf". T:6121aQ T:6125@(0~~~~~(B aw(0~(B@a%(0~~~~~~~~(B@a4B T:6132(0~(B@a,l T:6135(0~~~~(B@(0~(Ba_  T:6136(0~(B@(0~(B(0~~~(B(0~~~~(Baa Z (0~~~~~~~~~~~~~~(B# (0~~~~~~~~~~~~~(B# (0~~~~~~~~~~~(B# (0~~~~~~~~~(B#@ T:6139  T:6141#@PaCL PYou kill the gray ooze!/2843 T:6142#a8K T:6143#@a X T:6144##@#a T:6146##(0~~~~~~~~(B@#(0~~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~~(B(0~(B(0~~~(Bax U@(0a(B(0~(B(0~(Baz N T:6153@(0~~~~~~~(Ba<(0~(B@a1> T:6158(0~~~~~~~(B@(0~(B(0~(Ba@  T:6159(0a(B@(0~(B(0~~~(B(0~~(B(0~~~(Ba@ @(0~~~~~~~~(B##(0~~~~~~~(B(0~~~~~(B(0~~(B(0~(BaC  T:6160  T:6166###@(0~~~~~(B#(0~~~~~(B#(0~~~~(B#####ac T:6167@(0~(B(0~(B(0~~~(B@#(0~(B(0~(Balf###(0~~~~~(B#(0~~~(B######(0~~~~~~~~(B@q(0~~~~~~(B(0~~(Bag T:6174  T:6176@###*(0~~(Bq(0~~~~~~(B(0~~(B(0~~(B(0~(B(0~~~(Ba  T:6177@(0a(Bq#(0~(B(0~(Ba>H(0~(B@q#aPwK T:6178(0~(B@a(0~(B@a;  T:6179(0~~~(B(0~(B(0~(B@(0~(B(0~~~(Ba T:6180(0~~~(B(0~(B##@q(0~(Bal(0~~(B(0~(B#@(0~(B(0~(BThe rothe misses!The rothe just misses!a^mThe rothe bites![Seahorse17 the Initiate  ]  HP:57  T:6181aaYou kill the rothe!/2853 T:6182%a2 (0~(B#@(0~(BYou see here a rothe corpse. T:6183aYou have a little trouble lifting R - a rothe corpse.@ Burdened--More--a  b[Seahorse17 the Initiate  ]  HP:58 T:6184aoM(0~(B@#(0~(Ba#0 T:6185(0~~(B(0~(B@#(0~(B(0~(Ba ~ T:6186(0~~~(B(0~(B@#(0~(Ba  T:6187(0~~~(B(0~(B@#(0~(B(0~~~(Ba6F {[Seahorse17 the Initiate  ]  HP:59 T:6188@(0~(Bat @(0~(BaΠD T:6189@(0~(Ba)D T:6190@(0~(Ba @(0~(Ba7 %(0~(B@a7 FThere are many objects here. T:6191ag+ aZ-[Seahorse17 the Initiate  ]  HP:60 T:6192[@aL # a[oa;Sfferar-?What do you want to sacrifice? [R or ?*] a* Your sacrifice is consumed in a burst of flame!An object appears at your feet!--More--a pThe voice of Chih Sung-tzu rings out: "Use my gift wisely!"--More--a* T:6193a4 `Y - a war hammer named Ogresmasher. T:6194@aGWhat do you want to drop? [$a-gi-xzA-QS-Z or ?*] a>FA war hammer named Ogresmasher lands on the altar.aZ a jY - an uncursed war hammer named Ogresmasher. T:6195@a 4@(0{(BaM }There are many objects here.[Seahorse17 the Initiate  ]  HP:61 T:6196aD@[a5What do you want to drink? [cuwFGOUX or ?*] a9{ Potions c - an uncursed purple-red potion u - an uncursed ruby potion w - an uncursed potion called water F - 2 uncursed sky blue potions G - an uncursed murky potion O - an uncursed black potion U - an uncursed cyan potion X - an uncursed magenta potion(end) aq7(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B#########Never mind.a [Seahorse17 the Initiate ]  HP:62 T:6200(0~~~~(B@a C T:6201(0~(B@aW T:6202(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~(B(0~(B#@(0~(Ba(0~~(B(0~(B#@(0~(B(0~(BaD T:6208(0~~~~~(B#####@(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~~(B##(0~~~~~~(B(0~~(B(0~(B(0~~~~~~(Ba~j T:6209(0a(B@(0~(B@aC T:6210(0~(B@a.J= T:6211>@aC T:6212(0~(B@a9C T:6213(0~(B@a1 p T:6214(0~(B(0~(B@(0~(Ba  T:6215(0~(B(0~(B@(0~(B(0~(B(0~~~(Ba(0~(B#@(0~(B(0~(B(0~~~(Ba@#(0~~~(B(0~~(B(0~~~(B#(0~~~~~~~~(B(0~~~~(B(0~~~(BaG T:6216@#a T:6220(0~~~~~(B(0~~~~~~(B@(0~~~~~~(B#(0~~~~~~(B#(0~~~~~~(B#(0~~~~~(B###a+= ^ T:6221(0~(B@(0~(Ba= L(0~~~(B@oo T:6223o(0~(BThe Mordor orc throws a knife!)A knife misses you.)(0~(B T:6224@ay T:6225)o@#a- You kill the Mordor orc!/2868o[#o#oa9@(0~(B Things that are here: an orcish helm an orcish shield--More--a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B T:6226oa T:6227(0~(B(0~(B[o@o#a (0~~~~(Bo(0~~~(B##(0~(B@o(0~(B(0~~~(BIt is missed.It is missed.!The bottle crashes on your head and breaks into shards.[Seahorse17 the Initiate  ]  HP:61--More--a$!#aɪ5 Conf@ao@;(0~~~(B(0~(B#@(0~(B(0~~~(B T:6228You feel less confused now.[Seahorse17 the Initiate ]  HP:62a5 a(6 You kill the Mordor orc!/2883  T:6229o#o#a aΡYou kill the Mordor orc!/2898o[%o#)aGA dart misses you.)%av7 T:6230@a S)@(0~(Ba' FThere are several objects here.o#ao Pick up what?  Weapons a - a curved sword Armor b - an orcish shield c - an orcish chain mail d - an orcish chain mail Comestibles e - a tripe ration Scrolls f - a scroll of blank paper(end) aE +ag (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B)@o#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(B####[a C###(0lqq~qq~qqk(BYou have a little trouble lifting h - a scroll of blank paper.@ Burdened--More--aC T:6231aaNYou kill the Mordor orc!/2913  T:6232o#(0~(Ba[a (0~(B%@(0~(B Things that are here: an orcish shield an orcish chain mail a scroll called ?--More--a}K A(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B T:6233o(0~~(Ba|O  Pick up what?  Armor a - an orcish shield b - an orcish chain mail Scrolls c - a scroll called ?(end) a2m +a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~(Bo(0x(B#(0x~~~~~~~x(B#(0~(B)(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B)%@#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(Ba You have a little trouble lifting y - a scroll called ?. T:6234(0~(Boa@a3 a0(0~~~(B(0~~~(B^(0~(B(0~~(B)a@o(0~~~~~~(B[(0~~(Ba$  T:6235(0~(B(0~(B@(0~~(B(0~(B#(0~(B(0~~(BaZt T:6236(0~(B(0~(Ba@aE[ You kill the Mordor orc!/2928 T:6237o[(0~(Baah(0~(B@ Things that are here: an orcish helm an orcish chain mail--More--a4(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B T:6238[#aa T:6239@[)%aaI@a(0~(B[The killer bee misses! T:6240a a! You kill the killer bee!/2954 T:6242[%aa(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~~(BaѵZYou see here a tin.o(0~(Baa!I =There is a tin here; eat it? [ynq] (n) aa,mIt is not so easy to open this tin. T:6243#aaGl(0~(Bo)%aaaD T:6244The killer bee stings!azT[Seahorse17 the Initiate  ]  HP:61--More--aI CYou stop opening the tin. T:6245afYou kill the killer bee!/2980[aʔ=There is a tin here; eat it? [ynq] (n) aѿaqIt is not so easy to open this tin. T:6246 T:6247aa[Seahorse17 the Initiate ]  HP:62 T:6248(0~(Bo T:6249 T:6251 T:6252 T:6254 T:6255(0~(BoaOK T:6257)fanr T:6258(0~(B[f#oaM T:6259(0~(Bfa| T:6260f# T:6261f(0~~(B T:6263)(0~(B[(0~(B)oYou succeed in opening the tin.--More--a"It contains spinach.--More--aU !Eat it? [yn] (n) a \aB\This makes you feel like Popeye! St:18/10  Satiated Burdened  T:6264a% a2%(0~~~(B(0~~~(B(0~~(B#(0~~~~~~(B@(0~~(B Things that are here: an orcish shield an orcish chain mail--More--a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(BfThe Mordor orc thrusts his knife.aThe Mordor orc hits![Seahorse17 the Initiate  ]  HP:59  T:6265(0~(Bfag a߉You kill the Mordor orc!/2995 T:6266(0~(Bf[a- e(0~(B#@[(0~(Baz- qThere are many objects here. T:6267f(0~(Ba Pick up what?  Weapons a - a dart b - a knife c - a curved sword Armor d - an orcish helm e - an orcish helm f - an orcish shield g - an orcish shield h - an orcish shield i - an orcish chain mail j - an orcish chain mail Comestibles k - a tripe ration(end) a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B#[##(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#@[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####(0qk(aB#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqj(Ba9[Seahorse17 the Initiate  ]  HP:60 T:6268(0~(B[f@[(0~(Ba(0~~~(B(0~(B@#(0~(B(0~~~(BThe kitten misses! T:6269a;} -You hit the kitten!a} gThe kitten bites![Seahorse17 the Initiate  ]  HP:56ad[You kill the kitten!/3008 T:6270(0~(Ba![Seahorse17 the Initiate  ]  HP:57 T:6272(0~~~~(B(0~~~(B(0~(B@#(0~(B(0~~~(BaK_ T:6273(0~(B@(0~(Ba=+@(0~(Baj T:6274@(0~(B(0~(B(0~(B(0~~(Ba  T:6275##@(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(Baa[Seahorse17 the Initiate  ]  HP:58 T:6276#@(0~(B#(0~~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(BaE T:6278#@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(Ba  T:6279#(0~~(B@(0~~~(B(0~(B(0~~~(B(0~(B(0~(Ba~{#@(0~(B(0~(B(0~(Bam [Seahorse17 the Initiate  ]  HP:59 T:6281(0~~~~(B(0~~~~~(B#(0~~~~(B(0~(B@(0~~(B(0~(Ba$ -@(0~(BaB T:6282(0~(B@asPy[Seahorse17 the Initiate  ]  HP:60 T:6284(0~(B@a B T:6285(0~(B@aU1%(0~(B@a G T:6287@>a|[Seahorse17 the Initiate  ]  HP:61 T:6288@(0~~(Ba- B T:6290(0~(B@az[Seahorse17 the Initiate ]  HP:62 T:6292(0~~(B@a}iI T:6293(0~(B@az= T:6294@>aoB T:6295(0~(B@ap 'You fall down the stairs.--More--a(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~~(B(0x~~~~~~~~~x(B(0x~~~x(B(0lqqqqqk(B#(0lqqqqqqqqqqk(B#####(0~~~~~~~~~~x(B###(0~(Bk(0~~~(B#(0x~~~~(B)(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~x(B#####`(0x~~~~~~~~~~x(B######(0~~~~(B@(0~~~~~x(B#(0mqqqj(B#(0x~~~~~x(B######(0~~~~~~~~~~~a(B#####(0mqq~qqqqqqj(B##(0mqqqqaj(B(0m~qqqqqq~qqj(B## a(0lqqqqk(B############ (0x~~~~~(B#################### (0x~~~~x(B##################### (0x~~~~x(B############(0l(B(0qq~k(B (0x~~~~(B+####(0lqqqqqqqqq~qqk(B#########(0x~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~x(B####`##########(0x~~~~x(B (0mqqqqj(B#(0x~~~~~~~~~~~~x(B########(0l~qqqqqqk(B(0x~~aL~~x(B#(0a~~~~~~~~~~~~~(B%#(0~(B)(0~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~(B>(0~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:3 HP:61(62) Pw:55(55) AC:1 Xp:9/3008 T:6295 Satiated BurdenedaX [Seahorse17 the Initiate ]  HP:62 T:6296aQ3= T:6297@<aC T:6298@(0~(BaR C T:6300@(0~(Ba( b T:6301(0~(B@(0~(Ba T:6302(0~~~~(B(0~~~(B(0~(B@(0~(B#ua]?(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B#(0~~~(B(0~~~~~(B##@##u##The white unicorn butts![Seahorse17 the Initiate  ]  HP:54 T:6304The white unicorn kicks![Seahorse17 the Initiate ]  HP:49  T:6305u#a#@The white unicorn butts![Seahorse17 the Initiate ]  HP:42a The white unicorn kicks![Seahorse17 the Initiate ]  HP:41The white unicorn butts![Seahorse17 the Initiate ]  HP:35--More--a!m[Seahorse17 the Initiate ]  HP:34  T:6306aSYou hit the white unicorn!The white unicorn misses!a~The white unicorn kicks![Seahorse17 the Initiate ]  HP:29--More--ay 3 T:6307a{You kill the white unicorn![Seahorse17 the Initiate ]  HP:30/3035 T:6308%al@# Things that are here: a white unicorn corpse a unicorn horn--More--at (0lqqqqqqqqqk(B(0x~~~~~~~~~x(B T:6309a  Pick up what?  Comestibles a - a white unicorn corpse Tools b - a unicorn horn(end) a ++axO-a{(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqj(BYou have a little trouble lifting R - a unicorn horn. T:6310@atZ # aG aaS djustaBBWhat do you want to adjust? [a-zA-Z or ?*] a.AAdjust letter to what [R] (? see used letters)? aO3Swapping: y - a unicorn horn.a a`# aaa9 djustaf BWhat do you want to adjust? [a-zA-Z or ?*] aiAAdjust letter to what [y] (? see used letters)? a۰3Swapping: u - a unicorn horn.az a39 T:6311%@aj~[Seahorse17 the Initiate ]  HP:31 T:6312@#a2 C(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B#@## T:6314 [Seahorse17 the Initiate ]  HP:32 T:6316a2  T:6318(0~~(B(0~~(B(0~~(B(0~~~~(B(0~~~~~~(B@(0~~(B(0~~~~~(B##a1T T:6319(0~(B(0~(B@a7 y[Seahorse17 the Initiate ]  HP:33 T:6320(0~(B@a73B T:6321(0~(B@aB T:6323(0~(B@a Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Scrolls  h - a scroll of blank paper  A - a cursed scroll of confuse monster  R - a scroll called ?  Potions  c - an uncursed purple-red potion  w - an uncursed potion called water  y - an uncursed ruby potion  F - 2 uncursed sky blue potions  G ay- an uncursed murky potion  O - an uncursed black potion  U - an uncursed cyan potion (1 of 3)aW[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:3 HP:33(62) Pw:55(55) AC:1 Xp:9/3035 T:6323 Satiated Burdened(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~~(B(0x~~~~~~~~~x(B(0x~~~x(B(0lqqqqqk(B#(0lqqqqqqqqqqk(B#####(0~~~~~~~~~~x(B###(0~(Bk(0~~~(B#(0x~~~~(B)(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~x(B#####`(0x~~~~~~~~~~x(B######(0~~~~(B@(0~~~~~x(B#(0mqqqj(B#(0x~~~~~x(B######(0~~~~~~~~~~~aa6(B#####(0mqq~qqqqqqj(B##(0mqqqqaj(B(0m~qqqqqq~qqj(B## (0lqqqqk(B############ (0x~~~~~(B################%### (0x~~~~x(B##################### (0x~~~~x(B############(0l(B(0qq~k(B (0x~~~~(B+####(0lqqqqqqqqq~qqk(B#########(0x~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~x(B####`##########a}U[m(0x~~~~x(B (0mqqqqj(B#(0x~~~~~~~~~~~~x(B########(0l~qqqqqqk(B(0x~~~~x(B#(0a~~~~~~~~~~~~~(B%#(0~(B)(0~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~(B>(0~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqqqqj(B(0mqqqqqqqj(Ba# ay dipa BWhat do you want to dip? [$a-ce-zA-Z or ?*] a{NWhat do you want to dip a unicorn horn into? [cwyFGOUX or ?*] a { Potions c - an uncursed purple-red potion w - an uncursed potion called water y - an uncursed ruby potion F - 2 uncursed sky blue potions G - an uncursed murky potion O - an uncursed black potion U - an uncursed cyan potion X - an uncursed magenta potion(end) a+(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B######(0~~~~(B@(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqjqqqqqq~qqj(B####################%###Interesting...a,BWhat do you want to drink? [cwyFGOUX or ?*] aOoph! This tastes like liquid fire![Seahorse17 the Initiate ]  HP:34 Conf--More--abL -Call a purple-red potion: abaD oa= oa2)zaea17a[Seahorse17 the Initiate ]  HP:35 T:6324a`# addipa7AWhat do you want to dip? [$abe-zA-Z or ?*] a MWhat do you want to dip a unicorn horn into? [wyFGOUX or ?*] aC4N Potions w - an uncursed potion called water y - an uncursed ruby potion F - 2 uncursed sky blue potions G - an uncursed murky potion O - an uncursed black potion U - an uncursed cyan potion X - an uncursed magenta potion(end) aNt ++(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B######(0~~~~(B@(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqjqqqqqq~qqj(B##########at 8Interesting... T:6326a9aAWhat do you want to drink? [wyFGOUX or ?*] aYour feet are frozen to the floor! ConfYour movements are now unencumbered.a T:6327[Seahorse17 the Initiate ]  HP:36 T:6328 T:6329 T:6330 T:6331--More--a,`*You feel less confused now.[Seahorse17 the Initiate ]  HP:37 T:6332 T:6333 T:6334 T:6335[Seahorse17 the Initiate ]  HP:38 T:6336 T:6337 T:6338 T:6339[Seahorse17 the Initiate ]  HP:39 T:6340a}`l T:6341 T:6342 T:6343a`[Seahorse17 the Initiate ]  HP:40 T:6344 T:6345a`$ T:6346a`$ T:6347aa[[Seahorse17 the Initiate ]  HP:41 T:6348a2aH T:6349 T:6350aVa$ T:6351aya[[Seahorse17 the Initiate ]  HP:42 T:6352aa$ T:6353aaH T:6354 T:6355aa[[Seahorse17 the Initiate ]  HP:43 T:6356ab$ T:6357a;b$ T:6358a_bA T:6359You can move again.ad #  adip aBWhat do you want to dip? [$abe-xzA-Z or ?*]  aLLWhat do you want to dip a unicorn horn into? [wFGOUX or ?*]  a#L ( Potions w - an uncursed potion called water F - 2 uncursed sky blue potions G - an uncursed murky potion O - an uncursed black potion U - an uncursed cyan potion X - an uncursed magenta potion(end) a<3 +(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B######(0~~~~(B@(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqjqqqqqq~qqj(B## aZ3 9Your unicorn horn gleams with an oily sheen. a#  a@_ a(# ayS forcea5 aeYou decide not to force the issue.[Seahorse17 the Initiate ]  HP:44 T:6360axK T:6361@<a1 v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) a(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~~x(B#(0x~~~~(B@(0~~~~x~~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x~~~~~~~~~~a(B#####(0mqq~qqqqqqj~qqqqqq~qqj(B####################%######################(0l(B(0qq~k(B#######(0x~~~~x(B##########(0x~~~~xqqqqqk(B(0x~~~~x~~~~~x(B(0xad$~~~~x(BaJq# axdipa)BWhat do you want to dip? [$abe-xzA-Z or ?*] ak LWhat do you want to dip a unicorn horn into? [wFGOUX or ?*] aZ-& Potions w - an uncursed potion called water F - an uncursed potion of oil G - an uncursed murky potion O - an uncursed black potion U - an uncursed cyan potion X - an uncursed magenta potion(end) aj +(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~(B@(0~~~~x~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqjqqqqqq~qqj(B##Interesting...ab @What do you want to drink? [wFGOUX or ?*] aafMagical energies course through your body. Pw:63(63) T:6362a # a dipaEWhat do you want to dip? [$abe-xzA-FH-Z or ?*] a]KWhat do you want to dip a unicorn horn into? [wFOUX or ?*] ay  Potions w - an uncursed potion called water F - an uncursed potion of oil O - an uncursed black potion U - an uncursed cyan potion X - an uncursed magenta potion(end) aN+(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~(B@(0~~~~x~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqj(BInteresting...a ?What do you want to drink? [wFOUX or ?*] a)a8)You feel completely healed.[Seahorse17 the Initiate ]  HP:66(66) T:6363a:" # a dipa HWhat do you want to dip? [$abe-xzA-FH-NP-Z or ?*] aJWhat do you want to dip a unicorn horn into? [wFUX or ?*] a\  Potions w - an uncursed potion called water F - an uncursed potion of oil U - an uncursed cyan potion X - an uncursed magenta potion(end) ae+(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~(B@(0~~~~x~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x(BInteresting...a >What do you want to drink? [wFUX or ?*] ax}This burns like acid![Seahorse17 the Initiate  ]  HP:63--More--am 'Call a cyan potion: aaa\ca_iah da Ca[Seahorse17 the Initiate  ]  HP:64 T:6364 a6a#  a~'dip aڔKWhat do you want to dip? [$abe-xzA-FH-NP-TV-Z or ?*] !a-IWhat do you want to dip a unicorn horn into? [wFX or ?*] !a4 Potions w - an uncursed potion called water F - an uncursed potion of oil X - an uncursed magenta potion(end) "aN++(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~(B@(0~~~~x(BInteresting..."a~ =What do you want to drink? [wFX or ?*] #aEThis tastes like slime mold juice.--More--#a *Call a magenta potion: $af%awr%a:u%a8*i%at%a)  &aj&au&aRi&aX.c&a!1 e'a* T:6365(a{ /What do you want to drink? [wF or ?*] )aA Potions w - an uncursed potion called water F - an uncursed potion of oil(end) .a (0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x(B .a Never mind..aB Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Scrolls  h - a scroll of blank paper  A - a cursed scroll of confuse monster  R - a scroll called ?  Potions  w - an uncursed potion called water  F - an uncursed potion of oil  Rings  d - an uncursed ring of shock resistance (on left hand) [25.aB|;1H S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging (1 of 3)$.a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:3 HP:64(66) Pw:63(63) AC:1 Xp:9/3035 T:6365 Satiated(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~~(B(0x~~~~~~~~~x(B(0x~~~x(B(0lqqqqqk(B#(0lqqqqqqqqqqk(B#####(0~~~~~~~~~~x(B###(0~(Bk(0~~~(B#(0x~~~~(B)(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~(B@(0~~~~x(B#(0x~~~x(B#(0x~~~~~x(B#####`(0x~~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x(B#(0mqqqj(B#(0x~~~~~x(B######(0~~~~~~~~~~~a(B$.a#####(0mqq~qqqqqqj(B##(0mqqqqaj(B(0m~qqqqqq~qqj(B## (0lqqqqk(B############ (0x~~~~~(B################%### (0x~~~~x(B##################### (0x~~~~x(B############(0l(B(0qq~k(B (0x~~~~(B+####(0lqqqqqqqqq~qqk(B#########(0x~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~x(B####`##########$.aHR(0x~~~~x(B (0mqqqqj(B#(0x~~~~~~~~~~~~x(B########(0l~qqqqqqk(B(0x~~~~x(B#(0a~~~~~~~~~~~~~(B%#(0~(B)(0~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~(B>(0~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqqqqj(B(0mqqqqqqqj(B(.a`  @(0~(B).a } The Dungeons of Doom: levels 1 to 10  Level 2: An altar to Chih Sung-tzu. Stairs down to The Gnomish Mines.  Level 3: <- You are here.  Level 4: Some fountains.  Level 5: Many fountains. Oracle of Delphi.  Level 6: Stairs up to Sokoban, level 5.  Level 9: A shop.  Level 10: A very big room. The Gnomish Mines: levels 3 to 10  Level 5: Many shops, a temple, some fountains.  Level 10: A fountain. Sokoban:  Level 5: Unsolved.--More--/.a(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~(B@(0~~~~~x~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqjqqqqqq~qqj(B####################%#####################(0l(B(0qq~k(B######(0x~~~~x(B#########(0x~~~~xqqqqk(B(0x~~~~x~~~~x(B(0x[3/.a8;5;0m~~~~x~~~~x(B(0x~~~~x~~~~x(B(0x~~~~x~~~~x(B(0mqqqqjqqqqj(B [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:3 HP:64(66) Pw:63(63) AC:1 Xp:9/3035 T:6365 Satiated0.aqI T:6366(0~(B@0.a C T:6367@(0~(B0.a;z[Seahorse17 the Initiate  ]  HP:65 T:6368@(0~(B1.aUb T:6369(0~(B@(0~(B3.aO T:6370(0~~(B(0~(B(0~~~~(B(0~~~~~~(B(0~(B(0~~(B(0~~~~~(B@(0~~(B(0~~(B(0~(B(0~~~~(B(0~~~(B(0~(B@#3.a[Seahorse17 the Initiate ]  HP:66 T:6372(0~~(B(0~(B(0~(B(0~~~(B(0~(B@#3.a T:6374(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B####@4.aU*@####4.anV` T:6377  T:6379@###5.aE T:6380#@5.ae<##@####5.a~ T:6384(0~(B(0~(B(0~(B@#####5.a`With great effort you move the boulder. T:6389(0~(B(0~(B(0~(B`@#6.a)#@(0~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~(B6.a 5 T:6390@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B7.a#@(0~(B(0~(B(0~(B(0~(B(0~(B7.a@##(0~~(B(0~(B(0~~~~(B(0~~(B(0~~(B(0~~~~(B7.a T:6391  T:6397(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B######(0~~~~~~~~~~~~(B@#(0~~(B(0~~~~~~~~~(B(0~~(B(0~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~(B(0~~(B8.aUD T:6398@(0~(B8.a9 K T:6399(0~(B@8.a 4 D T:6400@(0~(B9.a%You descend the stairs.--More--9.am (0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B>(0~~~~~~~~x(B##(0~(B^(0~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(0mqq~j(B#(0x~~~~~~~9.a ~~~x(B(0mqqq~qqqqqqj(B(0x~~~~~~~~~x(B#########(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B############################%##############(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#########(0x~~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x(B###(0lqqqq~qq~k(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0laqqqqqqqqk(B##(0x~~~~~~~~9.a x(B(0x~~~~~~~~~(B%(0~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B{(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B)(0~~x(B#(0~~~~~~~~(B)(0x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:3 HP:66(66) Pw:63(63) AC:1 Xp:9/3035 T:6400 Satiated9.aY 1;.a&ea T:6401<@n;.a f T:6402(0~(Bn#@;.aW(0~(B(0~(B@n<.a( u Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 70% 76%-100%(end) =.a +(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B#(0~~~~~~~(B^(0~~~x(B(0x~(B>(0~~~~~~~~x(B##(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0mqqq~qqqqqqj(B(0maqqqqqqqqqj(B###### Pw:58In what direction? =.a+ (0q(B(0q(B(0q(B(0q(BThe sleep ray hits the mountain nymph.(0q(BThe sleep ray bounces!--More-->.a;lg Pw:60 T:6403(0~~~(Bn(0x(B>.a? Q Pw:63 T:6404(0~(B@?.aHC T:6405(0~(B@?.a C T:6406(0~(B@?.a dYou kill the mountain nymph!/3060 T:6407%?.a(0~(B@ Things that are here: a mountain nymph corpse a looking glass a potion called object detection 2 cursed food rations--More--@.a(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~x(B T:6408@.aW + Pick up what?  Comestibles a - 2 cursed food rations b - a mountain nymph corpse Potions c - a potion called object detection Tools d - a looking glass(end) A.aԆ+A.a]-B.a+C.a+(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#U - a potion called object detection. T:6409@D.a ~ T:6410(0~(B(0~(B@%E.aQ  T:6411(0~(B(0~(B(0~(B@(0~~(B##@(0~~(BE.a\  T:6412  T:6415(0~~(B(0~~~~(B(0~(B(0~(B####@(0~~~~(BF.a- T:6416(0~(B(0~~~~~(B(0~~~(B#(0~~(B@F.aO m(0~(B###@#You find a hidden passage.H.aj(0~~~(B(0~~(B(0~~~(B(0~(B###@ T:6419  T:6420I.ap X T:6421(0~~(B#@I.aR ^(0~(B(0~(B(0~(B#@J.a T:6422(0~(B(0~(B#@J.a=d T:6423(0~(B#@J.a  T:6424(0~~(B#@(0~(B(0~(BK.a T:6425##@(0~~~~~(B(0~~~~~(B(0~~(B(0~~~~~~~(BK.a^p T:6426(0~(B(0~~(B@(0~(BK.aq (0~(B@K.aCC T:6427(0~(B@L.a T:6428@(0~~~~~(B(0~(B(0~~~(B(0~(BL.aX T:6429@(0~(B(0~~(B(0~~~(B(0~~~~~(BL.a1l T:6430@#(0~(BL.af  T:6431(0~(B@#(0~(BL.a T:6432(0~(B@#(0~(B(0~(BM.acd##@ T:6433#@#M.aI T:6437######@(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(BM.a; T:6438(0~(B@(0~~~~~~(B(0~~~~(B(0~~(BN.ad(0~~~~(B@ T:6440(0~(B@N.a]D T:6443(0~~(B@N.ae  T:6444(0~(B(0~(B(0~~~(B@(0~~~~~~~~~(BO.a V T:6445(0~(B(0~(B@O.aQ T:6446(0~~~(B(0~(B(0~(B(0~(B@(0~~~~~~(B(0~~~(B(0~~(B(0~~(B##@ T:6447(0~~(B(0~(B(0~(B(0~(B#@ T:6449(0~~~(B(0~(B(0~(B#@O.aԀ l T:6450(0~(B(0a(B@O.a (0~~~~~(B(0~~~~~~(B@ T:6454  T:6456(0~~(B@P.av T:6457@(0~~~~~~~~(B(0~(BP.a-  T:6459@(0~~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(BP.a  T:6460@(0a(B(0~~(B(0~(B(0~~~(B(0~~~~~(BP.a (0~~~(B(0~~~(B(0~(B(0~(B@##(0~~(B(0~~~(B(0~~~~(BP.a  T:6461  T:6463(0~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~~~~(B(0~~(B(0~~(B@##Q.aʈh(0~~(B(0~(B@(0~~~~(B(0~(BQ.av T:6466@(0~(B(0~(B(0~(BQ.a W E T:6467@(0~~(BR.a%You descend the stairs.--More--R.a(0lqqqqqqqqqk(B(0x~~~~~(Bf(0~~(B[(0a(B##%###)#################(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B#####(0x~~~~~~~~~x(B###(0lqqqqqqk(B(0x~~(B@(0~~~~~~x(B(0lqqqqqqqqqqqk(B########(0~~~~~~~x(B(0x~~~~~~~~~(B[##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~~~~x(B(0mqqqqqqqqqj(B#(0x~~~~~(B*(0~~~~~x(B#(0~~(B>.aom(0~~~~x(B####(0x~~~lqqqk~~~x(B(0x~~~~~~x(B###(0a~~~x~(B{(0~x~~~x(B(0mqqqqqqj(B(0x~~(B*(0x(B{(0~(B{(0x(B*(0~~x(B(0x~~~x~(B{(0~x~~~x(B(0x~~~mq~qj~~~x(B(0x~~~~~(B%(0~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B(0mqqqqqqqqqqqj(BR.aĥ[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:5 $:3 HP:66(66) Pw:63(63) AC:1 Xp:9/3060 T:6467 SatiatedR.a{?(0~(BfT.a_8 T:6468(0~(B(0~~~(Bf(0~(B@(0~(B(0~(B<(0~(B(0~~~(BT.a?  T:6469(0~~~(B(0~(B@(0~~(B(0~~(Bf(0~~(BT.a}  T:6470(0~~~(B(0~(B@(0~(B(0~(Bf(0~(B(0~~~(BU.ak(0~(B@(0~(B(0~~(B(0~(B(0~~~(BfU.a (0~~~(B@(0~~(B(0~(B(0~(BfU.a^oYou see here an Uruk-hai shield. T:6471f<U.a  T:6472(0~(B[@(0~(BV.aL T:6473(0a(B@(0~(B(0~(B##@V.aIMFThere are many objects here. T:6474V.a,4 {[#@ T:6475#@V.a}4 #@V.a&5 NYou see here a poisoned crude arrow. T:6477W.a)#########@#d T:6482#@d#W.aYD T:6483#@d#X.aI*0Really attack the little dog? [yn] (n) X.a X.ah Y.a0Really attack the little dog? [yn] (n) Y.a; *The little dog growls!Y.a} ^You kill the little dog!/3068 T:6484%Z.a/ Z.a;#@You see here an apple.[.a+ [.a6,]X - an apple. T:6485@u[.a L#####@Z(0~~(BThe dwarf zombie misses! T:6489[.a_ [.a SYou destroy the dwarf zombie!/3073 T:6490#\.aeB T:6491#@\.as########@(0~~~~~~(B(0~~~(B\.a˓ T:6496###@^(0~~(B(0~(B(0~~~~(B(0~~~~~(B T:6499You find a magic trap.].ar G(0~(B@(0~(B].aI T:6500(0~(B@^.aA7J T:6501(0~(B@^.a %You descend the stairs.--More--_.a(0lqqqqqqqqqk(B(0lqq(B+(0qqqqqqqqqqqk(B#(0~~~~~~~~~~a(B############%(0~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0x~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#(0x~~~~~~~~~~(B###(0x~~~~~~~~~~~~~~x(B#(0a~~~~~x(B#(0mqqqqq~qqqj(B###########(0mqqq~qqqqqqqqqqj(B#(0x~~~~~x(B#############`(0lqqq~qk(B##(0x~~~~~x(B#######(0x(B<(0~~~~x(B##(0x~~~~~x(B#########_.a-#####(0a~~~~~a(B###(0x~~~~~x(B###(0l~qqk(B###(0x~~~~~x(B(0mqqqqqj(B##(0lqqq(B+(0qqk(B#(0x~(B@(0~~(B###(0x~~~~~x(B#(0lq~qqk(B###(0~~~~~~~x(B#(0x~~~x(B(0m~qqqqj(B#(0x~~~~(B+#####(0x~~~~~~x(B#(0x~~~x(B###(0x(B>(0~~~x(B##(0x~~~~~~x(B#(0x~~~~(B###(0x~~~~x(B##(0x~~~~~~~(B#(0x~~~x(B##_.aq##### (0lqqqqk(B#(0x~~~~~(B####(0mqqqqqqj(B(0x~~~~(B############### (0x~~~~~(B#(0x~~~(B((0x(B#`#########(0m(B+(0qqj(B#####(0l~qqqqqaqqqqqqqk(B (0x~~~~x(B###`(0x~~~~x(B###############%#(0~~~~~~~~~~~~~~~x(B (0x~~~~~(B###(0mqqqqj(B#(0x~~~~~~~~~~~~~~x(B (0mqqqqj(B########(0mqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:6 $:3 HP:66(66) Pw:63(63) AC:1 Xp:9/3073 T:6501_.a2 "  T:6502b.a> T:6503@<c.a),@(0~(Bc.a T:6504@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(Bc.ax  T:6505@#(0~(B(0~~(B(0~~(B(0~(B(0~(Bc.a T:6506(0~~(B(0~~(B(0~(B@#d.ax(0~(B(0~(B(0~(B@#dd.a ^(0kx(B(0lqqqqqkx(B(0x~~~~~xx(B#(0a~~~~~xj(B#(0x~~~~~x(B(0lqqq~qk(B##(0x~~~~~x(Bm.aq c - a scroll labeled VE FORBRYDERNE. T:6526 dd@(0~(Bdn.a@%(0~~(B(0~~(B(0~~(B(0~(B(0~~~(Bd(0~(B(0~(BThe jackal misses! T:6527d #n.a n.a You kill the jackal!/3076 T:6528d #(0~(Bdo.a? T:6529d #@#(0~(B(0~~(B(0~(Bd(0~(B(0~(B(0~~~~(Bo.aZ d#@#(0~~(Bd(0~~(B(0~(B(0~~(B(0~(B1o.a-> T:6530@#o.a You kill the jackal!/3077 T:6531%(0~~(Bdo.aB1,#@#o.a1You see here a jackal corpse. T:6532d(0~(B(0~(Bp.a1p@%(0~(Bdq.a`#@You see here a jackal corpse. T:6533q.at T:6534%@d(0~~(Br.aU#@d(0~(Br.a T:6535#@(0~~(B(0~~(B(0~~(B(0~(B#r.aU T:6536#@d(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~~(Br.a #@(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(BThere is an open door here.r.aN You see here a jackal corpse. T:6537(0~(Bd1s.aʦt%(0~(B@d(0~(Bs.a: h T:6538(0~(Bd(0~(B@t.ao T:6539@d(0~(B(0~(Bt.ae T:6540@(0~~(Bd(0~(B(0~(Bt.aV  T:6541@(0~(B(0~~(B(0~(Bd(0~~~(B(0~~~~(Bt.a\#(0~~~~(B@(0~~~~~(B(0~~~(B(0~(Bu.a(0~~~~(B@####d(0~(B(0~(BThat door is closed. T:6545u.a3 0This door is locked.u.a 0This door is locked.v.aX.0This door is locked.v.aFD*In what direction? v.a v.aD As you kick the door, it crashes open!d(0~~~~~(B(0~(B(0~~(B(0~(Bv.aŶ  T:6546@#(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~(Bw.ak T:6547(0~~~~~~(B@(0~(B(0~(B(0~~(Bw.aW$&(0~(B@w.aF T:6549@(0~~(Bw.a %You descend the stairs.--More--w.aQ(0lqqqqqk(B(0lqqqk(B (0x~~~~~a(B#(0x~~~x(B(0lqqqqk(B(0lqqqqqqk(B (0x~~~~~x(B%(0x~~~x(B(0x~~~~x(B(0x~~~~~~a(B####(0lqqqqqqk(B (0x(B)(0~~~(B%(0x(B#(0x~~~~(B##########(0x~~~~x(B(0x~~~~~(B@(0x(B##(0~~~~~~~x(B (0x~~~~~x(B#(0x~~~x(B##(0x~~~~x(B(0x~~~~(B)(0~x(B##(0x~~~~~~x(B (0x~~~~~x(B#(w.aR0x~~~x(B#####(0x~~~~x(B(0~~~~~~~x(B##+(0~~~~~~x(B (0mqqqqqj(B#(0mq~qj(B#(0x~~~~x(B(0x~~~~~~x(B#(0mqqqqqqj(B###(0~~(B[(0~~a(B#(0mqqqqq~j(B###(0mq~qaj(B##########)#############(0lqqqqq~qqqqqqqk(B##(0lqqqqqqqaqqk(B###(0x~~~~~~~~~~~~~x(B##(0x~~~~~~~(B%(0~~x(B.aDRuH##(0~~~~~~~~~~~~~~~(B##(0~~~~~~~~~~~x(B(0laqqk(B######(0x~~~~~(B>(0~~~~~~~x(B(0x~~~~~~~~~~~(B###(0x~~~x(B###(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqj(B##%**#######(0~~(B%(0~a(B#(0x~~~~~~~~~~~~~x(B(0mqqqj(B(0mqqqqqqqqqqqqqj(Bw.ayR[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:7 $:3 HP:66(66) Pw:63(63) AC:1 Xp:9/3077 T:6549w.a@V!  T:6550y.aC T:6551<@y.aK T:6553(0~(B(0~(B(0~(B(0~~~(B(0~(B@y.a)v  T:6554(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B@y.amw  T:6558(0~~~(B(0~~(B(0~(B(0~~(B(0~(B######@(0~~~~~(B(0~~~~~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(Bz.aKWhat do you want to use or apply? [agjkm-prsuxzBD-FLMPQTWZ or ?*] z.a9 T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) z.a3C+(0lqqqqqqk(B(0x~~~~~~a(B####(0lqqqqqqk(B(0x~~~~~(B<(0x(B##(0~~~~~~~x(B(0x~~~~(B)(0~x(B##(0x~~~~~~x(B(0~~~~~~~x(B##+(0~~~~~~x(B(0x~~~~~~x(B#(0mqqqqqqj(B(0mqqqqq~j(B####### Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(enz.aCd) }.a4p(0lqqqqqqk(B(0x~~~~~~a(B####(0lqqqqqqk(B(0x~~~~~(B<(0x(B##(0~~~~~~~x(B(0x~~~~(B)(0~x(B##(0x~~~~~~x(B(0~~~~~~~x(B##+(0~~~~~~x(B(0x~~~~~~x(B#(0mqqqqqqj(B(0mqqqqq~j(B#######}.a0What do you want to drink? [wFU or ?*] }.a%  Potions w - an uncursed potion called water F - an uncursed potion of oil U - a potion called object detection(end) .a܍0(0lqqqqqqk(B(0x~~~~~~a(B####(0lqqqqqqk(B(0x~~~~~(B<(0x(B##(0~~~~~~~x(BNever mind..aF YWhat do you want to use or apply? [agjkm-prsuxzBD-FLMPQTWZ or ?*] .ad T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) .ay +(0lqqqqqqk(B(0x~~~~~~a(B####(0lqqqqqqk(B(0x~~~~~(B<(0x(B##(0~~~~~~~x(B(0x~~~~(B)(0~x(B##(0x~~~~~~x(B(0~~~~~~~x(B##+(0~~~~~~x(B(0x~~~~~~x(B#(0mqqqqqqj(B(0mqqqqq~j(B####### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Potions[.a &13;48H i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) .a3] +.a.+.aw8 +.a-.a(0lqqqqqqk(B(0x~~~~~~a(B####(0lqqqqqqk(B(0x~~~~~(B<(0x(B##(0~~~~~~~x(B(0x~~~~(B)(0~x(B##(0x~~~~~~x(B(0~~~~~~~x(B##+(0~~~~~~x(B(0x~~~~~~x(B#(0mqqqqqqj(B(0mqqqqq~j(B###########(0lqqqqq(B@(0qqqqqqqk(B#(0x~~~~~~~~~~~~~x(B##(0~~~~~~~~~~~~~~~(B#[18;4.aO7H#(0x~~~~~(B>(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:7 $:3 HP:66(66) Pw:63(63) AC:1 Xp:9/3077 T:6558 Put in what?  Scrolls c - a scroll labeled VE FORBRYDERNE h - a scroll of blank paper A - a cursed scroll of confuse monster R - a scroll called ? Potions w - an uncursed potion called water F - an uncursed potion of oil U - a potion called object detection(end) .a"B+++++++.aN Q(0lqqqqqqk(B(0x~~~~~~a(B####(0lqqqqqqk(B(0x~~~~~(B<(0x(B##(0~~~~~~~x(B(0x~~~~(B)(0~x(B##(0x~~~~~~x(B(0~~~~~~~x(B##+(0~~~~~~x(B(0x~~~~~~x(B#(0mqqqqqqj(B(0mqqqqq~j(B########You put a scroll labeled VE FORBRYDERNE into the bag.--More--.a~.a>V  T:6559(0~(B(0~~~(B@(0~~~~~(B(0~(B(0~~~(B(0~(B.a &(0~(B@.a K T:6560(0~(B@.a %You descend the stairs.--More--.a;?(0lqqqqqqqqqqk(B (0lqqqqqqqq(B(0x~~~~~~~~~~x(B (0x(B$$$$$$$(0~(B(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B (0x(B$$$$$$$(0~x(B(0x~~~~~~~~~~~(B#(0x~~~~~~~~~~x(B (0x(B$$$$$$$(0~(B+#(0x~~~~~~~~~~x(B#(0lqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B (0x(B$$$$$$$(0~x(B#(0x~~~~~~~~~~x(B#(0x~~~~x(B#####(0~~~~~~~~~~~x(B+(0~~~~~~~~~~~~~~x(B (0x(B$$$$$$$(0~(B#.aa?(0x~~~~~~~~~~x(B#(0x~~~~a(B##(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B (0x(B$$$$$$$#(0m~qqqqqqqqqj(B#(0x~~~~x(B(0mqqqqq~qqqqj(B(0x~~~~~~~~~~~~~~x(B (0mqqqqqqq(B####(0x~~~~x(B##(0~~~(B@(0~~~~(Bb(0~~~~~~x(B###(0m~qqqj(B#####(0mqqqqqqq~qqqqqqj(B####################(0lqqqq~k(B#######(0lq~qqqqqqqk(B#####(0x~~~~~.at?x(B######(0x~~~~~~~~~x(B##(0~~~~~~~(B######(0lqqqqqqqq~qqk(B(0x~~~(B>(0~~~~~x(B##(0x~~~~~x(B#(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~(B#(0mqqqqqj(B#(0~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:8 $:3 HP:66(66) Pw:63(63) AC:1 Xp:9/3077 T:6560.a@"  T:6561.amf > T:6562@<.af  T:6563(0~(B1b@(0~~(B(0~(B.a (0~~~~(B(0~(B1(0~~~(B(0~(Bb(0~(B@(0~(B.a w T:6566(0~~~~~~~~~~~~~(B1(0~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B#(0~~(B(0~~~~~~~~~~~(B###:@#.aZuYou kill the newt!/30781(0~(B#.aj D T:6567@#.a' T:6571(0~~(B1(0~(B##(0~~~~~~~~~(B#(0~~~(B(0~~~~~(B#(0~~~~~~~~~(B@#.a4wz T:6572(0~(B1@(0~(B.a O T:6573@(0~(B.aF @(0~(B.a T:6576(0~(B#1#@(0~~~(B.asB%You descend the stairs.--More--.ac(0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~x(B(0lqqqqqqqqk(B(0x~(B%(0~~~~~~~~(B##(0x~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~x(B#(0x~(B^(0~~a(B#######(0~~~~~~~~~~(B#(0x~~~~~~~~~~(B`##(0x(B>(0~~~x(B#(0x~~~~(B((0~~~x(B(0mqqqqqq(B%(0qqj(B##(0x~~~~x(B##(0m~qqqqqqqj(B###(0mqqqaj(B#####################.a#########%####################### (0lqqaqqqqqqqk(B#(0lqqqqqqaq~k(B###(0lqqqqqqqqk(B# (0x~(B=(0~~~~~~~~x(B#(0~~~~~~~~~~x(B###(0a~~~~~~~~x(B# (0x(B((0~(B(((((((((0x(B(0x~~~~~~~~~x(B(0x~~~~~~~~x(B# (0x(B(%(%(((((((0x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~(B# (0x~(B((((((((.a?%(0x(B(0x~~~~~~~(B@(0~x(B(0mqqqqqqqqj(B (0mqqqqqqqqqqj(B(0mqqqqqqqqqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:9 $:3 HP:66(66) Pw:63(63) AC:1 Xp:9/3078 T:6576.a^"  T:6577.aV |(0~(B(0~(B(0~(B(0~(B(0~(B@<.a JWhat do you want to use or apply? [agjkm-prsuxzBDELMPQTWZ or ?*] .a T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) .a(M+(0qqqk~~~x~~~~(B#(0~~~xqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) .a6+.a\(0qqqk~~~x~~~~(B#(0~~~xqqqj(B Take out what?  Scrolls a - a scroll labeled VE FORBRYDERNE b - a scroll called ? c - 2 uncursed scrolls called earth d - a scroll of blank paper e - a cursed scroll of confuse monster f - an uncursed scroll of genocide g - an uncursed scroll of gold detection(end) .a]s(0qqqk~~~x~~~~(B#(0~~~xqqqj(B.aL  T:6580@(0~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B.awS 8(0~(B@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B.aT  T:6583(0~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B@####(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B.a 0I(0~(B@(0a(B.ae  T:6584@(0~(B(0~(B(0~(B(0~(B(0~(B.a E T:6585@(0~~(B.a%You descend the stairs.--More--.as (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B+(0~(Bb(0~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0k~~~~~~~~~~~~~(B+(0~~~~~~~~~~~~~~(B*(0~~~~~~~~~~~~~~~~mqk(B(0k~(BF(0~~~~~~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~(BF(0~(B)(0~~~~~~~~~mqk(B(0k~~~~~~~~~~~~~~~~~~~~~~~~(Bd(0~~~~~~(Be(0~~~~~~~~~~~~~mqk(B(0k~~(B!(0~~(Bu(0~~~~~~~~~~~~~~~~~(Bq(0~~~~~~~(Br(0~(B%(0~~~~~~~(B!(0~~~mqk(B(0k~~~~~~(BO(0~~(Bh(0~~~~~~~~~~~~~~~~~~~~~~~~~~~(B!e(0~~~~~~mqk(B(0k~~~~~~~~~~~~(Bd+(0~~~~~~~~~~~~(B@.aEt (0~~~~~~~~~~(BB(0~~~~~~~mqk(B(0k~~~~~~~~~~~~~~(Bn(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(Bu(0~~~~~~~~(B:(0~~~m(B(0mqk~~~~~~~~(B*(0~(Baa(0~~~~~~~~~~~(B?(0~~~~~(Bu(0~(B:(0~~(B?(0~~~~~~~~~~m(B(0mqk~(B!(0~~~~~(Baa(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B@@(0m(B(0mqk~(Bu(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BR(0~~~~~~~~(Bf(0~(B@(0~m(B(0mqk~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~(BH(0~~~~~~(BG(0~~~~~m(B(0mqk~~~~~~~(Bq(0~~~~~~~~~~~~~~~~~~~~(BHH(0~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~.at ~~~~~~~~~~~~~~~~~~~~(B/(0~~~~~~~~m(B(0mqk(Bx(0~~~~~~~~~~~~~~~~~~~~~~~(BF(0~~(B?(0~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:3 HP:66(66) Pw:63(63) AC:1 Xp:9/3078 T:6585.a%x 1q(0~(B.ay H(0~(Bb(0~(Bd(0~(Bu(0~(B(0~(Be(0~(B(0~(Bq@r(0~(BO(0~(B(0~(Be(0~(BdB:aa:(0~(B(0~(Bau(0~(B@u(0~~(BR@@(0~(Ba(0~(BH(0~(Bf(0~(B(0~(Bx(0~(B.a z  T:6586u(0~(B(0~(Bqu(0~(B.aR @(0mq(B<q(0~(BThe pony hits the pony.The pony misses the pony.The pony hits the pony.--More--.a92 T:6587(0~(B(0~(B(0~(Bd(0~(Be@u(0~~(B(0~(BOda(0~~(Bqre(0~(BB(0~(Buaa(0~~(B(0~(B(0~~(BR(0~(B(0~(Ba(0~(Bu?@(0~(B(0~(B(0~(BH(0~(B(0~(B(0~(Bfx(0~(B.aN a(0~(B(0~~(B@de@B(0mq(B(0~(B(0~(Bu(0~(Bx(0~(B(0~(Bf.a The Green-elf picks up a food ration.(0~(Bb(0~(BudqreB!(0~(BO(0~(B^uaaa(0~(B(0~(B(0~(BR(0~(B(0~~(Bu(0~(B(0~(B(0~(Bu(0~(B@(0~(B(0~(BH(0~(B@(0~(B@(0~(Bx(0~(BH(0~(B--More--.a- T:6588u(0~(Ba(0~~(B^a.at @(0mq(B(0~(Bq(0~(BThe pony hits the pony.The pony bites the pony.The pony misses the pony.--More--.auhddq(0~(B@B(0~(B(0~(B(0~(B(0~(B(0~(Be(0~(BR(0~(B:(0~(B@@x(0~(B(0~(Bf(0~(B.a#[Seahorse17 the Initiate  ]  HP:59  T:6589(0~(Bu&arO(0~(Bu(0~(B(0~(Ba(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(Buu(0~~(BGf.a> @(0mq(B(0~(Bq(0~(BThe pony misses the pony.The pony misses the pony.d(0~(B(0~(Be.auThe raven bites![Seahorse17 the Initiate  ]  HP:57--More--.axT Blind(0~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~(Bu(0~~~~~~~~~~~~~~~~~(Bd(0~~~~(B&a(0~(Bq(0~~(B@(0~~(Br@(0~~~~~(B(0~~(Bs(0~~~~~~~~~(BO(0~~~~~~~~~~(Bu^(0~~(Ba(0~~~~~~~~(B(0~(BR(0~(B(.aT0~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B1(0~~~~(B(0~~~~~~(B:(0~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~(B:(0~(Bu(0~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B@@(0~~~~~~~~(B(0~~~~~~~~~(Bx(0~~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~(Bu(0~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B[38;5;.aU0m(0~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(BH(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(Bf(0~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~(B.aGUw[Seahorse17 the Initiate  ]  HP:56  T:6590u(0~(B(0~(Ba@R(0~(B(0~(Ba(0~(Bu.anddq@@(0~(B(0~(B(0~(B(0~(BB1(0~(B(0~(B(0~(Bxu(0~(Bf/The rust monster touches you!Your dwarvish iron helm rusts further!--More--.acB .awC(0~(B&ar@u(0~(B(0~(Ba1(0~(Bu(0~(B(0~(BO(0~(B@@(0~(B@(0~(Bu(0~(BH(0~(B(0~(BG[Seahorse17 the Initiate ]  HP:50x(0~(B.aC AC:2 T:6591au(0~(B@(0~(Bu(0~(B.avad&d(0~(Bq@(0~(B(0~(Bua(0~(B1BR(0~(B(0~(B@(0~~~(B:(0~(Bx(0~(Bu@(0~(Bq(0~(B@(0~(BH(0~(B(0~(B(0~(Bu(0~(Bf.avThe rabid rat bites![Seahorse17 the Initiate ]  HP:47u@(0~(B(0~(BO:(0~(B.a${You kill the rust monster!(0~(B/3163--More--.a .a-d(0~(Bu(0~(B.aMd/3176 [Seahorse17 the Initiate ]  HP:41.a[Seahorse17 the Initiate ]  HP:42 T:6592(0~(B(0~(Bq@u(0~(Bux(0~(B(0~(Buf(0~(B.aX You kill the raven!/3224 T:6593(0~(B(0~(Bd(0~(B&da(0~(Baq1@(0~(B@u(0~(B(0~(B(0~(B(0~~~(Bux(0~(B:(0~(B(0~(B(0~(Bu@O(0~(B@@(0~(BH(0~(BH(0~(Bu(0~(BG(0~(B/f[.agX m.aq .aKqYou hit it.(0~(Bd(0~(Buq(0~(B.a`qIt explodes!.a_rYou duck some of the blast.[Seahorse17 the Initiate ]  HP:35  T:6594(0~(Bd(0~(B&(0~(Ba(0~(Baq(0~(B@(0~(B)(0~(Buh@x(0~(Bu(0~(B(0~(B:(0~(B@(0~(B(0~(B@(0~(BOH(0~(BHu(0~(B(0~(B(0~(Bf(0~(B[.a s7;49H.a{p{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 70% 76%-100%(end) .a +(0qqqqqqqqqqqqqqk~~~~~~~~~~~~~~mqk~~(Bd(0~~~~(B&d(0~(Ba(0~(Baq(0~(B@(0mqk~~~~~~~~(B)(0~(Bu(0~~~~~~~mqk~~~~~~~~(B@(0~~(Bx(0~~~~~~~~mqk~~(B^(0~~~~~~~~~~~~(B:(0~~(B!(0~~~mqk~~~~~~~~~~~~~~~~(B!(0~~~~~(B:(0~mqk~~~~~~~~~~~~~~~~~~~~(Bu(0~~.a! e~(B@(0~mqk(B(0~(Bd(0~(B&d(0~(Ba(0~(Baq@(0~(Buxu(0~(B(0~(B(0~(Bu(0~(B@q(0~(B(0~(B@(0~(B(0~(B@(0~(B(0~(BO(0~(Bu(0~(Bf.aO! c Pw:58 AC:-2 Xp:9/3224 T:6594 BlindThe leocrotta misses!.al! jThe leocrotta bites![Seahorse17 the Initiate ]  HP:29.a! The leocrotta misses! Pw:59 T:6595(0~(Ba@u(0~(B(0~(Bu.aW{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 70% 76%-100%(end) .a? +(0qqqqqqqqqqqqqqk~~~~~~~~~~~~~~mqk~~~(Bd(0~~~~(B&d(0~~(Baaq@(0mqk~~~~~~~~(B@(0~~~(Bx(0~~~~~mqk~~~~~~~~~~~~(Bu(0~~~~~~~mqk~~(B^(0~~~~~~~~~~~~(B:(0~~(B!u(0~~mqk~~~~~~~~~~~~~~~~(B!(0~~~~~(B:@(0mqk~~~~~~~~~(Bq(0~~~~~~~~~~~~~~~(B@(0mqk(B@d)[3.a޽ 8;5;0m(0~(Bxu(0~(B:(0~(B(0~(Bq(0~(Bf  Pw:54 AC:-5It is missed.It is missed.The soldier ant is hit!The leocrotta misses!--More--.aq .aorc&(0~(Bd(0~(B(0~(Ba@(0~(Buau(0~(B@(0~(B@(0~(B@(0~(BOHH*(0~(BH?u(0~(B(0~(B.aIq#You hit the leocrotta..aqYou hit the soldier ant.(0~(Buu(0~(Bf(0~(B.aq{The soldier ant bites![Seahorse17 the Initiate ]  HP:28--More--.aC@^.a[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:3 HP:29(66) Pw:57(63) AC:-5 Xp:9/3224 T:6596 Blind[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:3 HP:29(66) Pw:57(63) AC:-5 Xp:9/3224 T:6596 Blind(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B+(0~~~~~~~~~~~~~~~~~~~~~~~(B&(0~~~~mqk(B (0k~~~~~~~~~~~~~(B+(0~~~~~~~~~~~~~~(B*(0~~~~(Bd(0~~~~(B@d(0~~(Baq@(0mqk(B(0k~~~~~(Bu(0~~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~~~(B)(0~~~~.a[38;5;1m(Bxa(0~(B^u(0mqk(B(0k~~~~~~~~~~~~~~~(Bh(0~~~~~~~~~~~~~~~~~~~~(Bu(0~~~~~~~~mqk(B(0mqk~~(Bs(0~~~~~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~(B:(0~~(B!(0~~(B:(0mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B!(0~~~~~(B@(0~mqk(B(0mqk~~~~~~~~~~~~~(B+(0~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~mqk(B(0mqk~~~~~~~~~~~~~~(Bn(0~~~(B^(0~~~~~~~~(Bq[.a6m(0~~~~~~~~~~~~~~~(B@(0~m(B(0mqk~~~~~~~~~~~(BO(0~~~~~~~~~~~~~~~~~~~~~(BH(0~(BH(0~~~~~~~~~m(B(0mqk~~~~~~~~(B*(0~~~~~~~~~~~~~~(B?(0~~~~~~~~~(BH?(0~~~~~~~~~~m(B(0mqk~(B!(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(Bu(0~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BG(0~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.ar.~~~(B/(0~(Bf(0~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B.aNYou kill the soldier ant!(0~(B.ar/3255You kill the leocrotta!/3295(0~(B&(0~(Bd(0~(B@d(0~(Bx(0~(Buh(0~(Ba(0~(B(0~(B(0~(Buu:@(0~(B@(0~(B@(0~(B(0~(BOu(0~(Bf(0~(B(0~(B--More--.ayK G(0~(Bu.aK L[Seahorse17 the Initiate ]  HP:28.aL [Seahorse17 the Initiate ]  HP:21(0~(Bus!(0~(Bu.aM  Pw:60 T:6597(0~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~~~(B(0~(BF(0~~(B(0~(B) (0mq(B(0~(BF(0~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~(BZ(0~~(B(0~(B%(0~(B(0mq(B(0~~~~(B(0~~~~(Bb(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~(B(0~~(B(0~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~(B(0~~~~~~(B(0~~~~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~(B.aN b(0~(B(0~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~~~~~~~~~~~~~~~(BF(0~~(B(0~~~~~~~~~~~~~~~~(B.a%You hit the xan!.a%You kill the soldier ant!(0~(Bd%(0~(Buq<(0~(Bf.a&/3326The xan misses!(0~(B&(0~(Bd(0~(B@s(0~(Bu:u(0~(B(0~(B(0~(B@@(0~(B@(0~(BOH(0~(BH(0~(B(0~(Bu(0~(B.a .a You kill the xan! Pw:62/3411 T:6598%(0~(Buuu(0~(B(0~(B(0~(Bu.aw Pw:63 T:6599d(0~(B&s(0~(B(0~(B@d(0~(B(0~(BZ(0~(B:uu(0~(Bu(0~~~(B:@(0~(B@q(0~(B(0~(B@O(0~(B(0~(B(0~(BH(0~(B(0~(B(0~(BuFf(0~(B(0~(B.adYou hit the lizard!(0~(Bd(0~(B@d(0~(Bu:(0~(Bq@(0~(B(0~(B(0~(BfThe soldier throws a knife!))(0~(BA knife misses you.)%.a(0~(B&(0~(Bs@u(0~(BO@(0~(B(0~(Bu(0~(B--More--.a! V(0~(BuG(0~(B.a You kill the jackal![Seahorse17 the Initiate ]  HP:22/3412 T:6600(0~(B+%(0~(B(0~(Buu.a' .a'[You hit the lizard!q(0~(B(0~(B.a;(The pony is caught in a bear trap! T:6601(0~(B(0~(Bd&@u(0~(B(0~~(B@(0~(BOu!@@u(0~(B(0~(Bu(0~(Bf(0~~(B.a>r .a`rYou hit the Green-elf!q%(0~(Bu(0~(Bf.arThe Green-elf hits![Seahorse17 the Initiate ]  HP:21h(0~(Bd(0~(B(0~(BThe soldier is caught in a bear trap!O)&@u@(0~(B(0~(B@(0~(BHHH(0~~(B(0~(Bu(0~(B--More--.a1'R^(0~(Bu.aa'y T:6602(0~(Buu(0~(B.a:You kill the Green-elf![.aʯk/3467You kill the rothe!(0~(Bdu(0~(Bf(0~(B/3477The soldier hits![Seahorse17 the Initiate ]  HP:17(0~(B@--More--.a&K))(0~(B.a7+)@.aj T:6603(0~(BO&@(0~(B@(0~~(B(0~(B(0~~(BuHHu(0~~(Bu(0~(BG(0~(B.a!You hit the soldier!.aYou hit the lizard!(0~(Bh(0~(Bd%:u(0~(B(0~(BfThe soldier hits![Seahorse17 the Initiate ]  HP:16@@(0~(BH!u(0~(B!--More--.a Y[Seahorse17 the Initiate ]  HP:15.a Ks(0~(BO(0~(Bu(0~(Bu(0~(Bu(0~(Bf AC:-4 T:6604 [Seahorse17 the Initiate ]  HP:16.ad You hit the barbed devil!(0~(Bh(0~(Bdu(0~(B(0~(B:f(0~(B.a3d The soldier misses!@@(0~(Bu(0~(BH(0~(BThe barbed devil misses!--More--.ax y[Seahorse17 the Initiate ]  HP:9(66) Pw:63(63) AC:-4 Xp:9/3477 T:6604.a (0~(Bs(0~(BOu(0~(Bu(0~(B.a Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed very rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  X - an apple  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wan.ad called cold  B - an uncursed wand of digging  E - an uncursed wand called sleep?  T - an uncursed wand of striking (1 of 2).a[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:3 HP:9(66) Pw:63(63) AC:-4 Xp:9/3477 T:6604(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B+(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0k~~~~~~~~~~~~~(B+(0~(Bs(0~~~(BO(0~~~(Bh(0~~~~(B*(0~~~~~~~(BF(0~~~~~(Bd&@(0mqk(B (0mqk~(BF(0~~~~~~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BZ(0~(Bu:@@(0mqk(B(0mqk~~~~~~~~~~(Bb(0~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~~(B:@(0~~mqk(B(0mqk~~(B!(0~~~~~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~(Bu[.aum(0~~~(BH(0~~(B!(0~~~mqk(B(0mqk~~~~(Bu(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B!H(0~~~~~~mqk(B(0mqk~~~~~~~~~~~~~(B+(0~~(B^(0~~~~~~~~~~~~~~~~~~(BH(0~~~~~(Bu(0~~~mqk(B(0mqk~~~~~~~~~~~~~~(Bn(0~~~(B^(0~~~~~~~~(B<(0~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~(B!(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BG(0~~~~~m(B(0mqk~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~(BF(0~~~~~~~~~~.a[1m(Bf(0~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B.a4What do you want to zap? [gjopBETWZ or ?*] .aփ  Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed wand called cold B - an uncursed wand of digging E - an uncursed wand called sleep? T - an uncursed wand of striking W - an uncursed wand of striking Z - an uncursed wand called teleportation(end) .aL+(0qk~mqk(Bd&@(0mqk~(Bu:@@(0mqk~~~(B:@(0~~mqk~~(BH(0~~(B!(0~~~mqk~~~(B!H(0~~~~~~mqk~~~(BH(0~~~~~(Bu(0~~~mqk(BIn what direction? .aAb T:6605@(0~(B (0m(B)u(0~(Bu(0~(B.auYou hit the scorpion!Z(0~(BThe pony misses the coyote..a$&The pony misses the coyote.d&(0~(Bh)[u(0~(B(0~(B(0~(B@@f(0~(B--More--.a+ [Seahorse17 the Initiate ]  HP:8[Seahorse17 the Initiate ]  HP:7.a t[Seahorse17 the Initiate ]  HP:6u(0~(B.a Qu(0~(Bu(0~(B(0~(Bf[Seahorse17 the Initiate ]  HP:5[Seahorse17 the Initiate ]  HP:4  T:6606u(0~(B.a" 4You kill the scorpion!%.a" /3547The pony picks up a rothe corpse.Od&(0~(B(0~(B(0~(Bubu%(0~(B@(0~(BH@H(0~(Bu(0~(B(0~(B(0~(Bf--More--.aœ](0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B.a T:6607(0~~~~~~~~~(B+(0~(B@(0~(Bu(0~(Bu(0~(B.a Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed very rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  X - an apple  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wan.a@d called cold  B - an uncursed wand of digging  E - an uncursed wand of sleep  T - an uncursed wand of striking (1 of 2).a [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:3 HP:4(66) Pw:63(63) AC:-4 Xp:9/3547 T:6607(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B+(0~(B@(0~(BO(0~~~~~~~~~~~~~~~~~~~~~(Bd&(0~mqk(B (0mk~~~~~~~~~~~~~(B+(0~(B%(0~~~~~~~~(Bh(0~~~(B*(0~~~~~~(BuF(0~~~(BZ(0~(Bu[)(0mqk(B (0mqk~(BF(0~~~~~~~(B>(0~~~(Bb(0~~~~~~~~~~~~~~~~~~~~~~~~~~~(B%:@(0~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~(B@:(0~~~mqk(B(0mqk~~(B!(0~.am ~(Bu(0~~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~(BHH@!(0~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BH!(0~~~~~(Bu(0~mqk(B(0mqk~~~~~~~~~~~~~(B+(0~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~(Bn(0~~~(B^(0~~~~~~~~(B<(0~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~(B!(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BG(0~~~~~m(B(0mqk~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~[.a m(BF(0~~~~~~~~~~~(Bf(0~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B.aW @(0~(BO(0~(Bd&(0~(Bu(0~(Bu)H@:(0~~~(BH(0~(Bu(0~(BfThe invisible ogre lord zaps a wand of sleep!(0q(B(0q(BThe sleep ray whizzes by you!(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B.aX (0~~~~~~~~~~(B+@(0~(B(0~(BuG(0~(B.a .af-Autopickup: ON, for all objects..a/@(0~(Bh - a plain spellbook.@The pony hits the gnome zombie.--More--.aU$ [Seahorse17 the Initiate ]  HP:5 T:6608u(0~(B%(0~(Bu(0~(Bu.aՋ%(0~(B@.aNw - a light brown spellbook.(0~(Bu(0~~(B@O(0~(Bh(0~(Bd&u(0~(BH@(0~~~~(B@:H!u(0~(Bf(0~(BThe invisible ogre lord zaps a wand of sleep!(0q(B(0q(B(0q(B--More--.am(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B.a[ T:6609u(0~(Bu(0~~~~~~~~~~(B@(0~(B%%:(0~(Bu(0~(B(0~(B:f(0~(B.aau(0~(B@(0~(Bd(0~(B@%@:(0~~(Bf(0~(B.aThe soldier picks up a stout spear.u(0~(BO(0~(B&(0~(B(0~(BHH(0~(B(0~(BuThe invisible ogre lord zaps a wand of sleep!(0q(B(0q(B(0q(B--More--.a80#@#0#*0#@#0#*0#@#0#*@(0q(B.a8(0q(B(0q(B(0q(B(0q(B(0q(B.a9 T:6610u(0~(Bu(0~(B:(0~~~~~~(B(0~~(B[u(0~(Bu(0~(B.aE| M(0~(B@The pony misses the coyote..a| The pony misses the coyote.b(0~(B(0~(B@(0~(Bd@(0~~(B:f(0~(B--More--.a=H%.aQ(0~(BuH(0~(B.a%(0~(BO&(0~(Bu(0q(B(0q(B(0q(B.a"0#@#0#*0#@#0#*0#@#0#*.an@(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B.a T:6611uu*F(0~~~~~~~(B(0~~(B(0~(B(0~(Bu.aF%You descend the stairs.--More--.a6 (0lqqqqqqqqqqk(B(0x~~~~~(B[(0~~~~x(B(0x~(Bu(0~~~~~~(B@(0~~(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0mqqqqqqqqqqj(B.a 7 [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:3 HP:5(66) Pw:63(63) AC:-4 Xp:9/3547 T:6611.a_ 0What do you want to throw? [$aY or ?*] .a  Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed very rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  X - an apple  Spellbooks  h - a plain spellbook  w - a light brown spellbook  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand .a{called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold (1 of 3).aG+(0lqqqqqqqqqqk(B(0x~~~~~(B[(0~~~~x(B(0x~(Bu(0~~~~~~(B@(0~~(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0mqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:3 HP:5(66) Pw:63(63) AC:-4 Xp:9/3547 T:6611In what direction? .aU %%(0~(B%(0~(B%(0~(B%(0~(B%(0~(B(0~(B.aV The warhorse devours an apple.[Seahorse17 the Initiate ]  HP:6 T:6612u.aL u T:6613u(0~(B@<.a0W(0~(Bu(0~(B@(0~(B AC:-3 T:6614The golden haze around you becomes less dense..a` @(0~(BYou have a little trouble lifting y - a ring mail.@ Burdened--More--.aYour movements are slowed slightly because of your load. T:6615(0~~(Bu/a$r NWhat do you want to drop? [$abd-zB-EH-NPQSTVWYZ or ?*] /a<+You drop a ring mail./ap=Your movements are now unencumbered.[Seahorse17 the Initiate ]  HP:7 T:6616(0~(B(0~(Bu/a,Autopickup: OFF./aRX T:6617(0~(Bu/a ^ T:6618(0~(B(0~(Bu/a w T:6619u(0~(B(0~(B1/a*[Seahorse17 the Initiate ]  HP:8 T:6620u(0~(B(0~(B1 /aR T:6621(0~(Bu(0~(Ba /aaK(0~(Bua /a T:6622u@(0~(Ba /au Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 70% 76%-100%(end) /a+(0lqqqqqqqqqqk(B(0x~~~~~(Bu(0~~~~x(B Pw:58In what direction? /a (0q(B(0q(B(0q(B(0q(B(0q(B(0q(B/a/ \The sleep ray hits the soldier ant.(0~~~(B<(0~(Ba/aI _The warhorse picks up a ring mail.(0~(Bu /aq 6@(0~(B /a The warhorse drops a ring mail. Pw:61 T:6623[u /aA(0~(B@[u AC:-2 T:6624The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:9 Pw:63 /ae(0~(B@u(0~(B /aW|The warhorse picks up a ring mail. T:6625u(0~(B /aQK(0~~(Bu@ /aaY T:6626(0~(Bu@ /a|You kill the soldier ant!/3578 T:6627(0~(B<u /a@(0~(BThe warhorse drops a ring mail.[u /a] [Seahorse17 the Initiate ]  HP:10(66) Pw:63(63) AC:-2 Xp:9/3578 T:6628@<u /ash T:6629(0~(Bu @/a9@(0~(BThe warhorse picks up a ring mail.(0~(Bu/a w T:6630@(0~(Bu(0~(B/ac@(0~(B(0~(Bu/a Coins  $ - 3 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed very rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 4 uncursed food rations  Spellbooks  h - a plain spellbook  w - a light brown spellbook  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellat/aion  o - an uncursed wand of striking  p - an uncursed wand called cold  B - an uncursed wand of digging (1 of 2)/ap8  E - an uncursed wand of sleep  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed wand of teleportation  Tools  k - an uncursed key  m - a blessed magic marker (0:0)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 20 items  u - a unicorn horn  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker  Gems/Stones  e - an uncursed white gem  i - 2 uncursed black gems  l - an uncursed black gem  q - a blessed luckstone  t - an uncursed green gem  v - an uncursed green gem  K - a cursed green gem  N - 2 uncursed blue gems (2 of 2)/a4[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:3 HP:10(66) Pw:63(63) AC:-2 Xp:9/3578 T:6630(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B(0x~~~(B@(0~~~~(B<(0~~(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~(Bu(0x(B(0mqqqqqqqqqqj(B/acJWhat do you want to use or apply? [agjkm-prsuxzBDELMPQTWZ or ?*] /a T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) /ar+(0qqqqqqqqqk~~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) /ad+/a5(0qqqqqqqqqk~~~~~~~~~x~~(B@(0~~~~(B<(0~~~~~~~~~~~x(B Take out what?  Scrolls a - a scroll labeled VE FORBRYDERNE b - a scroll called ? c - 2 uncursed scrolls called earth d - a scroll of blank paper e - a cursed scroll of confuse monster f - an uncursed scroll of genocide g - an uncursed scroll of gold detection Potions h - a potion called object detection i - an uncursed potion called water j - an uncursed potion of oil Gems/Stones k - 2 uncursed orange gems l - an uncursed red gem m - an uncursed violet gem n - an uncursed violet gem o - 3 uncursed white gems p - an uncursed white/a:6 gem q - a cursed white gem r - an uncursed yellow gem s - 3 uncursed yellow gems t - an uncursed yellowish brown gem(end) &/a2/I(0qqqqqqqqqk~~~~~~~~~x~~(B@(0~~~~(B<(0~~~~~~~~~~~x~~~~~~~~(Bu(0xqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:3 HP:10(66) Pw:63(63) AC:-2 Xp:9/3578 T:6630'/aքN T:6631u(0~(B'/a [Seahorse17 the Initiate ]  HP:11 T:6632(0~(Bu(0~(B(/a59u(0~(B(/auH T:6633u<(/a&~ 9(0~(Bu)/aG# */abg*/a\| e+/as/n,/a  -/aX  -/a ./a //awu(0~(B AC:-1 T:6634The golden haze around you becomes less dense.//aX\ T:6635u(0~(B0/azCThe warhorse drops a ring mail.[Seahorse17 the Initiate ]  HP:12 T:6636[u(0~(B0/a a T:6637<u(0~(B0/az 9(0~(Bu1/abl T:6638u(0~(B11/aThe warhorse picks up a ring mail.u(0~(BThe warhorse drops a ring mail. T:6639[u2/aNu(0~(B 12/a [Seahorse17 the Initiate ]  HP:13 T:6640u[3/a'u(0~(B3/ahI T:6641(0~(Bu3/a2 /(0~(Bu4/aPvThe warhorse picks up a ring mail. T:6642(0~(Bu4/alpg T:6643u(0~(B(0~(B4/adu(0~(B AC:0 Xp:9/3578 T:6644The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:144/a ] T:6645(0~~(Bu5/avW T:6646u(0~~(B6/au T:6647@u(0~(B(0~(B< 16/a[Seahorse17 the Initiate ]  HP:15 T:6648(0~(B@(0~(Bu(0~(B(0~(B@16/a xThe warhorse drops a ring mail.(0~(B@(0~(Bu6/aNYou see here a ring mail. T:6649  T:6650(0~(Bu< h j7/aM^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) 8/ah -+(0qqqqqqqqqk~~~~~~(B@(0~~x(BPlease move the cursor to an unknown object.(For instructions type a '?')9/a=*floor of a room9/a +floor of a room:/a>B!wall:/a'U,unexplored:/aZ,unexplored:/a:! 1unexplored;/aŀ1dwarf king;/a= /a4p T:6653@(0~(Bu(0~(B>/a u(0~(B(0~(Bj (0~(Bh AC:1 T:6654The golden haze around you becomes less dense.?/au(0~(B<@The warhorse picks up a ring mail. T:6655(0~(Bu?/a> (0~(B@#(0a~(BThe warhorse drops a ring mail.[u@/a/[Seahorse17 the Initiate ]  HP:17 T:6656(0~(B(0~(Bu@#(0~(B#(0~~~(B(0~(BB/a7ou Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 70% 76%-100%(end) B/a +(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B Pw:58In what direction? C/a?I%\C/aIkThe sleep ray hits the dwarf king.u(0~(B#D/a@aa - an uncursed rustproof battle-axe named Cleaver (weapon in hands).E/aU e Pw:60 T:6657(0~~~~~~~~~~(B(0~~~~~~~~(Bu#(0~~~~~~~~~(B@#(0~~~~~~~(B##(0~~~(B(0~~~~x(B(0x(BF/a*You hit the dwarf king! Pw:61 T:6658(0~~(BuF/a* F/a You kill the dwarf king!/3638#u%G/an##(0qqqqk(B@#(0~~x(B(0~~~(BG/aaoThere are several objects here. Pw:63 T:6659#uG/a L Pick up what?  Weapons a - a dagger Armor b - a pair of iron shoes c - a dwarvish cloak Comestibles d - a dwarf king corpse Scrolls e - a scroll of teleportation(end) H/a +I/a + (0qqqqqqqqqk~~~~~~~~~x~~~~~~~(B[(0~~(B##I/a+ bA - a scroll of teleportation.#u@J/af u##%@##(0~(B[Seahorse17 the Initiate ]  HP:18 T:6660You hear bubbling water.J/a8 z u#@##(0~(BJ/aYw  T:6661#u@(0~(B(0~~(B(0x(BK/a T:6662(0~(Bu(0l~(B##@(0x~(B(0~~~(B(0~~~~(B(0~~~~x(B(0~~~x(B(0qqqj(BK/aT T:6663(0~(B##(0a(B@u(0x(B+(0~(B(0x~(B(0x~~(B(0mqq(BK/aa +#@#u(0~(B(0~~(B# AC:2 T:6664The golden haze around you disappears.[Seahorse17 the Initiate ]  HP:19L/azD###@(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B T:6665##@#u(0a~~(B(0~(B(0~(B(0~(B(0~~(BL/a 9 T:6666#@u(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(BM/au[Seahorse17 the Initiate ]  HP:20 T:6668##@u####(0~(BM/aXw(0qqqqqk(B(0~~~~x(B(0~(B{(0~(B##@#u## T:6671 [Seahorse17 the Initiate ]  HP:21 T:6672u##M/a6@uM/aYou swap places with your warhorse. T:6673(0lq(B(0x~~(B(0~(B(0~(B?(0~(B(0q(B(0q(B#uM/aY  T:6674+(0~(B@(0x(B(0mqq(B(0~(B(0qj(BuN/a @(0~(BN/a8WYou see here a scroll of teleportation.u#N/a N/aZ F - a scroll of teleportation. T:6675@#uO/aĹ[Seahorse17 the Initiate ]  HP:22 T:6676@(0~(Bu(0~(B#O/al T:6677@(0~(B(0~(BuO/a(y |The door opens. T:6678(0a(Bu(0~(BP/aeQ T:6679#@(0~(Bu(0~(B{#P/aev(0~(B@(0a(Bu(0~(BP/ae [Seahorse17 the Initiate ]  HP:23 T:6680(0~(B(0~~~(B#u(0~~~(B(0~(B@#P/ae(0~~~(B(0a(Bu#@#P/aflYou hear water falling on coins.[Seahorse17 the Initiate ]  HP:24 T:6684(0~(Bu(0~~(B######@(0~~(B(0~(BQ/a T:6685u(0~(B#@##(0~(B(0~(BQ/ae o T:6686u(0a(B@#R/a z T:6687##u#@R/aBQ#u#@R/a0 [Seahorse17 the Initiate ]  HP:25 T:6688#u(0~~~(Bj(0~~~(B(0~(B@#(0~(BR/af  T:6689u#(0~~~(B1(0~~~(B@#(0~(B(0~~~~(B(0~(BS/aST T:6690u#(0~~~~~(Bj(0~~(B(0~~~~~~~~(B@(0~~~~~~~~(B#(0~~~~(B(0~~(B(0~~~~(B(0~(BS/ae T:6691#(0~(B@#(0~(B(0~~~(BS/a [Seahorse17 the Initiate ]  HP:26 T:6692(0~(B@#(0~(B(0~~~(B(0~(BT/aKr T:6693(0~(B@(0~(BT/a&(0~(B@T/a 0 [Seahorse17 the Initiate ]  HP:27 T:6696(0~(Bj@(0~~~~(BT/a 1 [Seahorse17 the Initiate ]  HP:28 T:6700(0~(B(0~(B(0~(B#@(0~~(Bj(0~~(BU/aJWhat do you want to use or apply? [agjkm-prsuxzBDELMPQTWZ or ?*] U/aU/a[_You produce a strange whistling sound.(0~(BuV/a T:6701(0~~~~(B(0~~~(B(0~(B#@u(0~(BV/au(0~~~~~(B(0~~~(B(0~(B#@u(0~(BV/a Z[Seahorse17 the Initiate ]  HP:29 T:6704#@(0~~(B(0~(B##u(0~~~~~~~~(B####(0~(B1(0~~~~~~~~(BV/aD +@u####That door is closed. T:6706(0~(BW/aW/aThe door opens.(0lqq(B+>(0~(B(0x(B$(0~~a(B#(0x~~(Bu(0~(B(0m(BW/a  T:6707(0q(B(0~x(B@#u(0~x(B#(0~~~(B(0qqq(BW/aƽ [Seahorse17 the Initiate ]  HP:30 T:6708(0k(B@(0a(B#u(0x(B(0j(BX/a9f T:6709@(0~(Bu##X/az@(0~(BYou see here 11 gold pieces.u(0~a(B T:6710You hear the chime of a cash register.X/as X/a"t  $:14 HP:30(66) Pw:63(63) AC:2 Xp:9/3638 T:6710$ - 11 gold pieces. T:6711@(0~~(BuX/a:[Seahorse17 the Initiate ]  HP:31 T:67121@u(0~~(B(0~(BY/aTThe door opens.KABOOM!! The door was booby-trapped!Y/a[Seahorse17 the Initiate ]  HP:30You stagger...(0~(B(0~(B(0~(Bu T:6713 Stun--More--Z/aCYou feel a bit steadier now.[/a˚ T:6714##@u#(0~(B(0~(B(0~(B[/al ##@u>(0~(B(0~~~(B(0~~(B[/al  T:6715pa#@u#(0~(B#(0~~(B\/aa[Seahorse17 the Initiate ]  HP:31 T:6716 a#@u##(0~~(B\/a a #@u#(0~~(B(0~(B(0~~(B\/ak6 T:6717##@u#(0~~~(B(0~~(B]/a6 T:6718a #@#u]/a+l T:6719a  @u##]/a   a+@#u[Seahorse17 the Initiate ]  HP:32 T:6720You find a hidden door.^/ao ^/a8The door opens.(0lqq(B(0x~~~(B(0x~~~~~(B (0x~~~~~(Ba(0a(B(0x~~~(B(0~(Bu#(0m(B(0qq(B(0q(B^/a: 0(0~qqq(B(0~~~(B(0~x(B@#(0~x(B#u(0~(B(0q(BThe giant ant bites![Seahorse17 the Initiate ]  HP:31  T:6721_/aS; _/a;You kill the giant ant!/3651 T:6722%#u_/a]mq(0k(B(0x(B@(0a(B(0j(B_/amVYou see here a giant ant corpse.u#_/aև @%u#1 T:6723Your warning senses cause you to take a second look close by.--More--`/a*X a/a,You hit the glass piercer![Seahorse17 the Initiate ]  HP:32 T:6724u#a/an a/aYou hit the glass piercer! T:6725%(0a(Bu 1a/a>F You kill the poor warhorse!%/3706You hear the rumble of distant thunder...--More--b/a2g/3770 T:6726%: c/a| (You kill the glass piercer!e/a' YYou kill the poor warhorse! You hear the rumble of distant thunder...h/ai) (0~(B@(0~(B+(0~x(B(0~(B(0qqj(Bh/a) NYou see here a glass piercer corpse. T:6727i/aq%@(0~(B(0~(B(0~(BYou see here a warhorse corpse.:(0~(Bj/am@%(0~(B(0~(B(0~(Bj/aVYou see here a glass piercer corpse.[Seahorse17 the Initiate ]  HP:33 T:6728j/a_  T:6729(0~(B%@#j/aP T:6730(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@#k/amk3 T:6731(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B##@(0~(B(0q(Bk/a! uYou hit the lizard![Seahorse17 the Initiate ]  HP:34 T:6732l/aldYou kill the lizard!/3820 T:6733%l/a(0~(B(0~(B#@(0~(Bl/aHYou see here a lizard corpse. T:6734l/a m/an( T:6735%(0q(B@(0k(B(0~~(B(0x~~(B+(0~(B$(0mq(Bm/a0#[Seahorse17 the Initiate ]  HP:35 T:6736(0~(B(0~(B(0~(B(0x(B(0lqq(B(0~(B(0x(B+![(0~a(B(0~~(B@(0x(B(0a(Bm/aɮ k T:6737(0~(B(0~(B@n/aP(0~(B@You see here 28 gold pieces.n/aKy $:42$ - 28 gold pieces. T:6738@n/af U T:6739@(0~(Bo/a#[Seahorse17 the Initiate ]  HP:36 T:6740(0~(B#@#(0~(Bo/a T:6741#@(0~(B#(0~(B(0~~~(B#@#(0~(B(0~(B[Seahorse17 the Initiate ]  HP:37 T:6744(0lqqq(B%%*@###??@(0~~(B(0mqqq(Bo/a(0q(B(0~x(B@#(0~x(B(0q(B"Hello, seahorse17! Welcome to Matagami's general store!"--More--o/a>)<@!p/a-Q T:6745(0~(B(0a(B@(0~(Bp/aj AWhat do you want to drop? [$abd-xzA-FH-NPQSTVWYZ or ?*] p/aB_You drop an uncursed pick-axe.(0~(B@q/aq/ah(0~(B@("Hello, seahorse17! Welcome again to Matagami's general store!" T:6746q/a T:6747(0k(B@(0a(B(0j(Br/aǁ[Seahorse17 the Initiate ]  HP:38 T:6748@@(0~~~~(B(0~(Br/ac @(0~(Br/aYou see here a white gem (for sale, 1067 zorkmids). T:6749@!w/a f"For you, good sir; only 1067 zorkmids for this white gem."--More--x/a)!!@x/a C(0~(B@(0~~~~(Bx/a YYou see here a T-shirt (for sale, 3 zorkmids). T:6750y/aS, a"For you, good sir; only 3 zorkmids for this T-shirt."--More--y/a > T:6751@z/am I(0~(B(0~~~~(B@z/am You see here a potion called water (for sale, 7 zorkmids).[Seahorse17 the Initiate ]  HP:39 T:6752{/a!q"For you, esteemed sir; only 7 zorkmids for this potion called water."--More--{/a_ > T:6753@{/a{' @(0~(B{/a'pYou see here a scroll labeled FOOBIE BLETCH (for sale, 107 zorkmids). T:6754|/ah "For you, most gracious sir; only 107 zorkmids for this scroll labeled FOOBIE BLETCH."--More--}/a~!@}/aB@(0~~~~(B(0~(B}/akYou see here a potion called confusion (for sale, 133 zorkmids). T:6755~/a"w"For you, esteemed sir; only 133 zorkmids for this potion called confusion."--More--~/a !@/acS@(0~(B(0~~~~(B/aYou see here a tripe ration (for sale, 20 zorkmids).[Seahorse17 the Initiate ]  HP:40 T:6756/ae.q@%You see here a food ration (for sale, 60 zorkmids)./a\T%@(0~~~~(B/aeYou see here an indigo spellbook (for sale, 267 zorkmids). T:6757/a>i l"For you, good sir; only 267 zorkmids for this indigo spellbook."--More--/ad>p T:6758@@(0~(B/aI(0~(B(0~~~~(B@/a}You see here a scroll labeled ELBIB YLOH (for sale, 142 zorkmids).(0~(B@/ak y"For you, esteemed sir; only 142 zorkmids for this scroll labeled ELBIB YLOH."--More--/a>> T:6759@/aE D@(0~~~~(B(0~(B/aS@(0~(B(0~~~~(B/aYou see here a tripe ration (for sale, 20 zorkmids).[Seahorse17 the Initiate ]  HP:41 T:6760/a@' 0@%/a' ^You see here a food ration (for sale, 60 zorkmids). T:6761/a T:6762%@(0~(B(0~~~~(B@/a Coins  $ - 42 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed very rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt (unpaid, 3 zorkmids)  Comestibles  f - 4 uncursed food rations  Scrolls  x - a scroll labeled ELBIB YLOH (unpaid, 142 zorkmids)  A - a scroll of teleportation  F - a scroll of teleportation  U - a scroll labeled FOOBIE BLETCH (unpaid, 107 zorkmids)  Spellbooks  c - an indigo spellbook/a (unpaid, 267 zorkmids)  h - a plain spellbook  w - a light brown spellbook  Potions  R - a potion called water (unpaid, 7 zorkmids) (1 of 3)/a\ X - a potion called confusion (unpaid, 133 zorkmids)  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  B - an uncursed wand of digging  E - an uncursed wand of sleep  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed wand of teleportation  Tools  k - an uncursed key  m - a blessed magic marker (0:0)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag containing 20 items  u - a unicorn horn  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp call/aJ]Aed oil  Q - an uncursed magic marker (2 of 3)/a[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:42 HP:41(66) Pw:63(63) AC:2 Xp:9/3820 T:6762(0lqqqqqqk(B(0lqq~qqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B(0x~~~~~~x(B#(0mqqq~qqj(B(0x~~~~~(B%(0a(B#####(0x~~~(B%%(0~x(B#####(0m(B(0qq~qqj(B###########(0lqqqk(B(0lqqqqqqqqqqk(B######(0~(B>(0~~x(B(0x~~~~~~~~~~x(B#####/a(0lqqqqk(B%##(0x~~~a(B###(0x~~~~~~~~(B[(0~~(B####(0x(B%%(0~~x(B(0lqqq~k(B(0x~~~x(B###(0x~~~~~~~~~~x(B####(0l~qqqqk(B(0x(B@(0~~~a(B(####(0~~~~~(B+(0~~~~x(B####(0~~~~~~~~~~~x(B##%###(0a~~~~~x(B(0x~~~(B@(0x(B##(0x~~~~x(B(0mqqqj(B(0mqqqqqqqqqqj(B##(0x~~~~~x(B(0mqqqqj(B+(0~~~~a(B(0x/a2[m~~~~~x(B(0mqqqqj(B+(0~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B/agIWhat do you want to use or apply? [agjkm-prsuzBDELMPQTWZ or ?*] /a  Weapons a - an uncursed rustproof battle-axe named Cleaver (weapon in hands) Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed wand called cold B - an uncursed wand of digging E - an uncursed wand of sleep T - an uncursed wand of striking W - an uncursed wand of striking Z - an uncursed wand of teleportation Tools k - an uncursed key m - a blessed magic marker (0:0) n - an uncursed stethoscope r - an uncursed drum s - an uncursed bag containing 20 items u - a unicorn horn z - an uncursed magic whistle D - an uncursed brass lantern L - a blessed lamp called oil M - an uncursed blindfold P - an uncursed lamp called oil[/a2K Q - an uncursed magic marker(end) /a (0lqqqqqqkqqqk(B(0x~~~~~~x~~~x(B#(0a~~~~(B{(0~x~~~x(B#(0mqqq~qqj~~(B%(0a(B#####%%(0~x(B#####(0~qqj(B###########(0lqqqk(B(0lqqqqqqqqqqk(B######(0~(B>(0~~x(B(0x~~~~~~~~~~x(B#####%##(0x~~~a(B###(0x~~~~~~~~(B[(0~~(B####(0~k(B/a (0x~~~x(B###(0x~~~~~~~~~~x(B####(0l~qqqqk~(B+(0~~~~x(B####(0~~~~~~~~~~~x(B##%###(0a~~~~~x~x(B(0mqqqj(B(0mqqqqqqqqqqj(B##(0x~~~~~x~a(B(0x~~~~~xqj(B+(0~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:42 HP:41(66) Pw:63(63) AC:2 Xp:9/3820 T:6762Never /aR mind./aW aa - an uncursed rustproof battle-axe named Cleaver (weapon in hands)./a,(0~(B@/a [Seahorse17 the Initiate ]  HP:42 T:6764(0~(B@@(0~(B/aD T:6765@(0~(B/aTI(0~(B(0~~~~(B@/a.rD T:6766(0~~(B@/af[Seahorse17 the Initiate ]  HP:43 T:6768@(0~~(B T:6769@(0~(B/aT <(0~(B@(0~(B@/a`U C T:6771(0~(B@/aB [Seahorse17 the Initiate ]  HP:44 T:6772@(0~~(B T:6773@(0~(B/aE T:6775(0~~~(B@/aβ[Seahorse17 the Initiate ]  HP:45 T:6776@(0~(B@(0~(B/aJD T:6778@(0~(B/awE T:6779(0~~~(B@/a {[Seahorse17 the Initiate ]  HP:46 T:6780@(0~(B/a F T:6782@(0~~(B/aW (0~~~(B@/agX % T:6783/a|@(0~(B[Seahorse17 the Initiate ]  HP:47 T:6784/a,F T:6785@(0~~(B/aoE T:6787(0~~~(B@/a@{[Seahorse17 the Initiate ]  HP:48 T:6788@(0~(B/a@F T:6790@(0~~(B/a, (0~(B@/a$- z[Seahorse17 the Initiate ]  HP:49 T:6792(0~(B@/aD- C T:6793(0~(B@/au [Seahorse17 the Initiate ]  HP:50 T:6796@(0~~~(B/a= (0~~(B@/a ] T:6797  T:6798(0~(B@/a[Seahorse17 the Initiate ]  HP:51 T:6800@(0~~(B@(0~(B/a/E T:6802(0~~~(B@/a [Seahorse17 the Initiate ]  HP:52 T:6804@(0~~(B@(0~(B T:6805/at E T:6807(0~~~(B@/a,{[Seahorse17 the Initiate  ]  HP:53 T:6808@(0~(B/akF T:6809@(0~~(B/a(0~~~(B@ T:6811 [Seahorse17 the Initiate  ]  HP:54 T:6812/a L T:6815@(0~~~(B/aĄz[Seahorse17 the Initiate  ]  HP:55 T:6816(0~(B@/aD T:6817(0~~(B@/a#@(0~~(B/a8^ T:6818  T:6819@(0~(B/a>4 z[Seahorse17 the Initiate  ]  HP:56 T:6820(0~(B@/a4 D T:6822(0~~(B@/ax @(0~~~(B[Seahorse17 the Initiate  ]  HP:57 T:6824You hear the footsteps of a guard on patrol./a:m(0~~~(B@ T:6825  T:6826/ah [Seahorse17 the Initiate  ]  HP:58 T:6828@(0~~~(B/aEAb T:6830(0~~~(B@1/a? [Seahorse17 the Initiate  ]  HP:59 T:6832@(0~~(B@(0~(B/a[ ((0~(B/a(0~(B@/aa T:6834(0~~(B@1/a[Seahorse17 the Initiate  ]  HP:60 T:6836@(0~~~(B(0~(B/ar T:6837@u(0~~~~~(B(0~(B/a` T:6838@(0~(Bu##(0~~~~(B1/a0f T:6839(0~(B@u##/a *u(/aw 0What do you want to throw? [$aY or ?*] /a  Coins  $ - 42 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed very rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt (unpaid, 3 zorkmids)  Comestibles  f - 4 uncursed food rations  Scrolls  x - a scroll labeled ELBIB YLOH (unpaid, 142 zorkmids)  A - a scroll of teleportation  F - a scroll of teleportation  U - a scroll labeled FOOBIE BLETCH (unpaid, 107 zorkmids)  Spellbooks  c - an indigo spellbook (unp/aǕaid, 267 zorkmids)  h - a plain spellbook  w - a light brown spellbook  Potions  R - a potion called water (unpaid, 7 zorkmids) (1 of 3)/aos(0lqqqqqqk(B(0lqq~qqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B(0x~~~~~~x(B#(0mqqq~qqj(B(0x~~~~~(B%(0a(B#####(0x~~~(B%%(0~x(B#####(0m(B(0qq~qqj(B###########(0lqqqk(B(0lqqqqqqqqqqk(B######(0~(B>(0~~x(B(0x~~~~~~~~~~x(B#####(0lqqqqk(B%##(0x~~~a(B###(0x~~~~~~~~/as(B[(0~~(B####(0x(B%%(0~(B@(0x(B(0lqqq~k(B(0x~~~x(B###(0x~~~~~~~~~~x(B####(0l~qqqqk(B(0x~~~(B@u(####(0~~~~~(B+(0~~~~x(B####(0~~~~~~~~~~~x(B##%###(0a~~~~~x(B(0x~~~~x(B##(0x(B1(0~~~x(B(0mqqqj(B(0mqqqqqqqqqqj(B##(0x~~~~~x(B(0mqqqqj(B+(0~~~~a(B(0x~~~~~x(B(0mqqqqj(B+(0~~~~~x(B(0x/as [1m~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:42 HP:60(66) Pw:63(63) AC:2 Xp:9/3820 T:6839Never mind./a [Seahorse17 the Initiate  ]  HP:61 T:6840@(0~(B(0a(Bu/a T:6841(0~(B@(0a(Buj(0~~~~(B(0~(B/aq z(0~(B(u1(0~~~~(B@/a҉In what direction? /a /a$gThe door closes. T:6842+#u/awu#(0~(B@(0~(Bu1/am T:6843u@(0~(B#/a!/ [Seahorse17 the Initiate  ]  HP:62 T:6844##@(0~(Bu/aX@@(0~(Bu(0~(B#/aؾe T:6845(0~(B@u#/aV/} T:6846(0~(B(0~(B@@(u/a7g T:6847@(0~(B##u/aq@(0~(B(0~(B#@1/aY [Seahorse17 the Initiate  ]  HP:63 T:6848(0~(B@@u(0~(B#/a T:6849@(0~(B(0~(Bu#@#/a* T:6850(0~(B@@u##(0~(B/az  T:6851@@(0~(B(0~(B(#u/a3u[Seahorse17 the Initiate  ]  HP:64 T:6852(0~(B(0~(B@@##u1#/ai  T:6853@@(0~(B(0~(B##1/aJO T:6854(0~(B(0~(B@@u# /aDZ T:6855@@(0~(B(0~(Bu#1#/aM l(0~(B(0~(B@@u#/aŠ[Seahorse17 the Initiate  ]  HP:65 T:6856@(0~(B(0~(B(u@/az a(0~(B@@u#(0~(B/a0o T:6857@(0~(B(u/aS u Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 70% 76%-100%(end) /aǁ}+(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqk(B(0lqqqqqqqqqqk(B##(0~~x(B(0x~~~~~~~~~~x(B##### Pw:58In what direction? /ao` (0q(B(0q(B(0q(BMatagami gets angry!The sleep ray misses Matagami.(0q(B/a` The door absorbs your spell!(0~(B@(0~(B+#u#1--More--/a Matagami zaps a wand of striking!0#@#0#*0#@#0#*0#@#0#*@/a Boing! Pw:59 T:6858@(0~(B#u/a6 { Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 70% 76%-100%(end) /a%}+(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqk(B(0lqqqqqqqqqqk(B##(0~~x(B(0x~~~~~~~~~~x(B##### Pw:54In what direction? /a(0q(B0#@#0#*0#@#0#*0#@#0#*/á@The sleep ray hits Matagami.(0q(B(0q(B(0q(B/aThe door absorbs your spell!(0~~(B+#1--More--/av0#@#0#*0#@#0#*0#@#0#*@/av@#10#@#0#*0#@#0#*0/av#@#0#*@/a(w3 Pw:56 T:6859/aYou hit Matagami!#1Matagami zaps a wand of striking!0#@#0#*0#@#0#*0#@#0#*@/aBoing!1 Matagami hits![Seahorse17 the Initiate  ]  HP:57--More--/aEU[Seahorse17 the Initiate ]  HP:50 [Seahorse17 the Initiate ]  HP:51 Pw:59 T:6860/aN u Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 70% 76%-100%(end) /aI}+(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqk(B(0lqqqqqqqqqqk(B##(0~~x(B(0x~~~~~~~~~~x(B##### Pw:54In what direction? /a(0q(B0#@#0#*0#@#0#*0#@#0#*/a @The sleep ray hits Matagami.(0q(B(0q(B(0q(B/alThe door absorbs your spell!(0~~(B+u#Matagami hits![Seahorse17 the Initiate ]  HP:43--More--/a0[Seahorse17 the Initiate ]  HP:33u#[Seahorse17 the Initiate ]  HP:25[Seahorse17 the Initiate ]  HP:13  Pw:56 T:6861/aK u Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 71%-80% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 70% 76%-100%(end) /a}+(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqk(B(0lqqqqqqqqqqk(B##(0~~x(B(0x~~~~~~~~~~x(B##### Pw:51In what direction? /a(0q(BThe sleep ray hits Matagami.(0q(B(0q(B(0q(B/a]The door absorbs your spell! Pw:53 T:6862@(0~~(B+(u/aKNYou hit Matagami!##u#/axU Pw:56 T:6863You hear bubbling water./aЂ aa - an uncursed rustproof battle-axe named Cleaver (weapon in hands)./a9 You hit Matagami![Seahorse17 the Initiate ]  HP:14 Pw:57 T:6864#1#1/aYou hit Matagami! Pw:59 T:68651#1/aч JYou kill Matagami!%/a sYou murderer! Pw:61/4012 T:68661# /aP(0~(B@ Things that are here: a shopkeeper corpse a key a wand of striking 2020 gold pieces--More--/a-\(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B Pw:63 T:6867u##/ax Pick up what?  Coins $ - 2020 gold pieces Comestibles a - a shopkeeper corpse Wands b - a wand of striking Tools c - a key(end) /ad++/a +/a(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqqqqqqqqk(B##(0~~~~~~~~~x(B##### $:2062 HP:14(66) Pw:63(63) AC:2 Xp:9/4012 T:6867 BurdenedYou have a little trouble lifting $ - 2020 gold pieces.--More--/aT iYou have a little trouble lifting y - a wand of striking.@--More--/aq+Your movements are slowed slightly because of your load.[Seahorse17 the Initiate ]  HP:15 T:6868(u/aG XWhat do you want to use or apply? [agjkm-prsuyzBDELMPQTWZ or ?*] /aG Weapons a - an uncursed rustproof battle-axe named Cleaver (weapon in hands) Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed wand called cold y - a wand of striking B - an uncursed wand of digging E - an uncursed wand of sleep T - an uncursed wand of striking W - an uncursed wand of striking Z - an uncursed wand of teleportation Tools k - an uncursed key m - a blessed magic marker (0:0) n - an uncursed stethoscope r - an uncursed drum s - an uncursed bag containing 20 items u - a unicorn horn z - an uncursed magic whistle D - an uncursed brass lantern L - a blessed lamp called oil M - an uncursed blindfold P - an /a2HTuncursed lamp called oil Q - an uncursed magic marker(end) /a(0lqqqqqqkqqqk(B(0x~~~~~~x~~~x(B#(0a~~~~(B{(0~x~~~x(B#(0mqqq~qqj~~(B%(0a(B#####%%(0~x(B#####(0~qqj(B###########(0lqqqk(B(0lqqqqqqqqqqk(B######(0~(B>(0~~x(B(0x~~~~~~~~~~x(B#####%##(0x~~~a(B###(0x~~~~~~~~(B[(0~~(B####(0~k(B/a8(0x~~~x(B###(0x~~~~~~~~~~x(B####(0l~qqqqk~(B+(0~~~~x(B####(0~~~~~~~~~~~x(B##%###(0a~~~~~x~x(B(0mqqqj(B(0mqqqqqqqqqqj(B##(0x~~~~~x~a(B(0x~~~~~xqj(B+(0~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:2062 HP:15(66) Pw:63(63) AC:2 Xp:/al79/4012 T:6868 BurdenedNever mind./ap/ XWhat do you want to use or apply? [agjkm-prsuyzBDELMPQTWZ or ?*] /aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) /a1 +(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqqqqqqqqk(B##(0~~~~~~~~~x(B##### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to/a2 S be Uncursed X - Items of unknown Bless/Curse status(end) /a+/ay (0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqqqqqqqqk(B##(0~~~~~~~~~x(B#####(0~~~~~~~(B[(0~~(B####(0~~~~~~~~~x(B####(0l~qqqqk~~~~~~~~~x(B##%###(0a~~~~~xqqqqqqqqqj(B##(0x~~~~~x(B(0x~~~~~x(B+(0~~~~~x(B(0x/az ~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:2062 HP:15(66) Pw:63(63) AC:2 Xp:9/4012 T:6868 Burdened Put in what?  Coins $ - 2062 gold pieces(end) /a;+/aO (0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B/a $:0 HP:15(66) Pw:63(63) AC:2 Xp:9/4012 T:6868You put 2062 gold pieces into the bag. Burdened  T:6869##u/a/a#JWhat do you want to use or apply? [agjkm-prsuyzBDELMPQTWZ or ?*] /a@ZT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) /au+(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqqqqqqqqk(B##(0~~~~~~~~~x(B##### Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Potions e - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) /a+/aZL(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqqqqqqqqk(B##(0~~~~~~~~~x(B#####(0~~~~~~~(B[(0~~(B####(0~~~~~~~~~x(B####(0l~qqqqk~~~~~~~~~x(B##%###(0a~~~~~x(B Take out what?  Coins $ - 2062 gold pieces(end) /a. (0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B/aSa - an uncursed rustproof battle-axe named Cleaver (weapon in hands)./a b/aIW%@u#/a{ T:6871(0~(B@#u# /a"Q(0~(Bu@#/az[Seahorse17 the Initiate ]  HP:16 T:6872u#@(0~(B/azp T:6874u1##@(0~~(B/a <(0~(B@(0~(B@/a! [Seahorse17 the Initiate ]  HP:17 T:6876(u1(0~(B@/a)p T:6879(u@(0~~~(B/aV[Seahorse17 the Initiate ]  HP:18 T:6880(u(0~(B@(u(0~~(B@/a1W@ T:6881u#/a2 H@(0~(B[Seahorse17 the Initiate ]  HP:19 T:6884(u@(0~(B T:6885(u#@(0~(B1/a Z[Seahorse17 the Initiate ]  HP:20 T:6888##1#(0~(B(0~~(B@##1(0~(B@ T:6889(0~(B(0~(B1/aH[Seahorse17 the Initiate ]  HP:21 T:6892u(0~(B@(0~~~(B##(0~(B(0~(B/aF T:6895(##(0~~~(B@#u/a p@(0~(Bu@(0~(B#/a p[Seahorse17 the Initiate ]  HP:22 T:6897#(0~(B/ai D T:6898@(0~(B/aS ![Seahorse17 the Initiate ]  HP:23 T:69011(0~~(B@(0~(B#1(0~(B(0~(B@u/aԪC@(0~~(Bu#/a T:6902 [Seahorse17 the Initiate ]  HP:24 T:6904(u#@(0~(B#/a^B[Seahorse17 the Initiate ]  HP:25 T:69081#u#(0~~~(B@##/a  T:69111###(0~(B@(0~~~(B##/a8[Seahorse17 the Initiate ]  HP:26 T:6912(0~~(B@1 T:6913u(0~(B@(0~(B(0~(B/au5(#u(0~(B@(0~~(B##The ochre jelly oozes under the door.[Seahorse17 the Initiate ]  HP:27 T:6916j#u/a @(0~(B/aEGj+1#/aq,(0~(B@/ar##(0~(B(0~(B@#1The ochre jelly engulfs you!--More--/av[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:0 HP:27(66) Pw:63(63) AC:2 Xp:9/4012 T:6918 Burdened/(0o(B\(0x(B@(0x(B\(0s(B/[Seahorse17 the Initiate ]  HP:22  T:6919/a- Sa - an uncursed rustproof battle-axe named Cleaver (weapon in hands)./a] You hit the ochre jelly.[Seahorse17 the Initiate ]  HP:23 T:6920/asQYou hit the ochre jelly. T:6921/aoR 5You kill the ochre jelly!--More--/a[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:0 HP:23(66) Pw:63(63) AC:2 Xp:9/4093 T:6922 Burdened(0lqqqqqqk(B(0lqq~qqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B(0x~~~~~~x(B#(0mqqq~qqj(B(0x~~~~~(B%(0a(B#####(0x~~~(B%%(0~x(B#####(0m(B(0qq~qqj(B###########(0lqqqk(B(0lqqqqqqqqqqk(B######(0~(B>(0~~x(B(0x~~~~~~~~~~x/a!(B#####(0lqqqqk(B%##(0x~~~a(B###(0x~~~~~~~~(B[(0~~(B####(0x(B%%(0~~x(B(0lqqq~k(B(0x~~~x(B###(0x~~~~~~~~~~x(B####(0l~qqqqk(B(0x~(B%(0~~(B+(####(0~~~~~(B+(0~~~~x(B####(0~~~~~~~~~~~x(B##%###(0a~~~~~x(B(0x~~(B@(0~x(B##(0x~~~~x(B(0mqqqj(B(0mqqqqqqqqqqj(B##(0x~~~~~x(B(0mqqqqj(B+[38;/af5;0m(0~~~~a(B(0x~~~~~x(B(0mqqqqj(B+(0~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B/a@(0~~(B T:6923 [Seahorse17 the Initiate ]  HP:24 T:69241/a  T:6927(#u(0~~~(B@##/a0[Seahorse17 the Initiate ]  HP:25 T:6928@##(0~(Bu/ap dThe door resists! T:6929#u#/a1/a1The door opens. T:6930(0a(B#(0~~~~(B#u/a? XWhat do you want to use or apply? [agjkm-prsuyzBDELMPQTWZ or ?*] /ak!Never mind./az T:6931(0~(B@u# /ad\ p(0~(B(0a(B@(0~(B/a\ You see here an uncursed pick-axe.u#The warhorse kicks![Seahorse17 the Initiate ]  HP:23/a\ The warhorse bites![Seahorse17 the Initiate ]  HP:21 [Seahorse17 the Initiate ]  HP:22 T:6932/a] =What do you want to throw? [aY or ?*] /a  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed very rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt  Comestibles  f - 4 uncursed food rations  Scrolls  x - a scroll labeled ELBIB YLOH  A - a scroll of teleportation  F - a scroll of teleportation  U - a scroll labeled FOOBIE BLETCH  Spellbooks  c - an indigo spellbook  h - a plain spellbook  w - a light brown spellbook  Potions  R - a potion called wa/aUter  X - a potion called confusion  Rings (1 of 3)/a+(0lqqqqqqk(B(0lqq~qqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B(0x~~~~~~x(B#(0mqqq~qqj(B(0x~~~~~(B%(0a(B#####(0x~~~(B%%(0~x(B#####(0m(B(0qq~qqj(B###########(0lqqqk(B(0lqqqqqqqqqqk(B######(0~(B>(0~~x(B(0x~~~~~~~~~~x(B#####(0lqqqqk(B%##(0x~~~a(B###(0x/a~~~~~~~~(B[(0~~(B####(0x(B%%(0~~x(B(0lqqq~k(B(0x~~~x(B###(0x~~~~~~~~~~x(B####(0l~qqqqk(B(0x~(B%(0~~a(B@u###(0~~~~~(B+(0~~~~x(B####(0~~~~~~~~~~~x(B##%###(0a~~~~~x(B(0x~~~~x(B##(0x~~~~x(B(0mqqqj(B(0mqqqqqqqqqqj(B##(0x~~~~~x(B(0mqqqqj(B+(0~~~~a(B(0x~~~~~x(B(0mqqqqj(B+(0~~~~~x(/a&AB(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:0 HP:22(66) Pw:63(63) AC:2 Xp:9/4093 T:6932 BurdenedIn what direction? /aji@The food ration misses the warhorse./aiYour movements are now unencumbered. T:6933%#u/a/aYour knapsack cannot accommodate any more items. T:6934##u/a XWhat do you want to use or apply? [agjkm-prsuyzBDELMPQTWZ or ?*] /aT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) /aF+(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqqqqqqqqk(B##(0~~~~~~~~~x(B##### Put in what type of objects?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed/aF>[K X - Items of unknown Bless/Curse status(end) /a +/a? +/a0+/a(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqqqqqqqqk(B##(0~~~~~~~~~x(B#####(0~~~~~~~(B[(0~~(B####(0~~~~~~~~~x(B####(0l~qqqqk~~~~~~~~~x(B##%###(0a~~~~~xqqqqqqqqqj(B##(0x~~~~~x(B(0x~~~~~x(B+(0~~~~~x(B(0x/a ~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:0 HP:22(66) Pw:63(63) AC:2 Xp:9/4093 T:6934 Put in what?  Scrolls x - a scroll labeled ELBIB YLOH A - a scroll of teleportation F - a scroll of teleportation U - a scroll labeled FOOBIE BLETCH Spellbooks c - an indigo spellbook h - a plain spellbook w - a light brown spellbook Potions R - a potion called water X - a potion called confusion(end) /a T+++++++++/a-/a!(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqqqqqqqqk(B##(0~~~~~~~~~x(B#####(0~~~~~~~(B[(0~~(B####(0~~~~~~~~~x(B####(0l~qqqqk~~~~~~~~~x(B##%###(0a~~~~~xqqqqqqqqqj(B##(0x~~~~~x(BYou put a scroll labeled ELBIB YLOH into the bag./a"--More--/a p /ap H T:6935#u0a#W-What do you want to read? [h or ?*] 0ay $h - a plain spellbook.--More--0ay0aMThis spellbook is all blank.u#0adMWhat do you want to drop? [abd-vyzB-EG-QSTVWYZ or ?*] 0a0aYou drop a spellbook of blank paper.[Seahorse17 the Initiate ]  HP:23 T:6936u(0~(B0a Pick up what?  Spellbooks a - a spellbook of blank paper Tools b - an uncursed pick-axe(end) 0a n+0a(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B#######x - an uncursed pick-axe.@#u0am(0~(B+@(0~(B0asYou see here an uncursed food ration. T:6937#u 0ag#  0a}  0af - an uncursed food ration. T:6938@u#  0a T:6939#@u#(0~(B(0~(B(0~(B 0a 7[Seahorse17 the Initiate ]  HP:24 T:6940(0~(B(0~~(Bu##(0~~(B(0~(B@(0~(B# 0aw T:6941u+#(0~(B#@ 0a T:6942(0~(B(0~~(Bu@(0~~~(B#(0~~~~(B(0~~~~(B0a# 0a name0a= d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 0as+(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########What do you want to call? [degi-lo-tvyzBCEG-LNPSTVWZ or ?*] 0aj@ Call a bag: 0aԊh0a3o0a l0a^d0aRi0a;n0a g0a#0a) d T:6943(0~a(B(0~(B@0ai <u(0~(B@0aJ[Seahorse17 the Initiate ]  HP:25 T:6944(0~(B(0~(B@0an y T:6945(0~(B(0~(B(0~(B(0~(B@0a T:6946@(0~(B(0~~(B(0~(B(0~(B0a@(0~(B(0~~(B(0~~(B(0~~(BYou see here a lizard corpse.0ap T:6947(0~(B(0~(B@%(0~(B0a@0at|(0~(B@0a|C T:6966(0~(B@0a  T:6967(0~(B(0a(B@(0~(B(0~~~(B0aL[Seahorse17 the Initiate ]  HP:31 T:6968(0~(B##@(0~~(B0a}[Seahorse17 the Initiate ]  HP:32 T:6972(0~~~~~(B(0~~~(B#(0~~~~~(B(0~(B#(0~~~~~~~~~(B###@(0~~~~~~~~~~(B(0~~~~(B(0~~~(B(0~(B#@0a=(0~(B(0~(B@0a_[Seahorse17 the Initiate ]  HP:33 T:6976(0~~~(B@(0~~~(B@You hear the footsteps of a guard on patrol.(0~(B@0av T:6979 [Seahorse17 the Initiate ]  HP:34 T:69800aVD T:6981(0~~(B@0a· T T:6982@(0~(B0aRF@(0~(B(0~(B0aS T:6983(0~(B(0~(B@(0~(B(0~~~(B(0~(B0a}[Seahorse17 the Initiate ]  HP:35 T:6984(0~~~~~~~~~(B(0~~~~~~~~(B##(0~~~~~~~~~(B@(0~~~~~~~(B[(0~~(B(0~~~~(B(0~(B0a!(0~(B##(0~~~~~(B#(0~~~~(B###(0~(B@ T:6986That door is closed. 0aZ|@# T:6987You hear someone counting money. 0a [Seahorse17 the Initiate ]  HP:36 T:6988(0~(B@#!0ak-y T:6989@(0~~~~(B#(0~~~(B!0a8(0~~~~~~~(B(0~(B@#(0~~~~(B(0~~~(B!0a# T:6990(0~~~~~~~(B@#(0~(B(0~~~~(B(0~(B!0a (0~~~~~~~~(B(0~~~~~~~~(B@(0~~~~~~~~(B#(0~~~~(B(0~~(B(0~~~~(B(0~(B!0aa (0~(B@#(0~(B(0~~~(B T:6991You hear water falling on coins."0az{(0~(B@#(0~(B(0~~~(B(0~(B"0a[Seahorse17 the Initiate ]  HP:37 T:6992@(0~(B(0~(B"0aS K@(0~(BThere is a staircase up here."0a HYou see here a ring mail. T:6993#0a)You have a little trouble lifting A - a ring mail.@ Burdened--More--#0a[+ T:6994$0a}~[Seahorse17 the Initiate ]  HP:38 T:6996@<$0aCWhat do you want to drop? [abd-gi-vx-zA-EG-QSTVWYZ or ?*] $0aV +You drop a ring mail.$0a lYour movements are now unencumbered. T:6997%0ar[Seahorse17 the Initiate ]  HP:39 T:7000@(0~~~~(B[@(0~(B%0asL T:7003@(0~~~(B&0a[Seahorse17 the Initiate ]  HP:40 T:7004(0~(B(0~(B@ T:7005(0~(B@&0aCF(0~~~~(B@ T:7007&0alf[Seahorse17 the Initiate ]  HP:41 T:7008You hear bubbling water.(0~~~~~(B@+##(0a(BR[Seahorse17 the Initiate ]  HP:42 T:7012You find a hidden door.'0ax&R@(0~~~~(B####'0a& T:7014 [Seahorse17 the Initiate ]  HP:43 T:7016@(0~(B'0a'n T:7019(0~(B@(0~~~~~(B'0a(0~(B(0~(B@You hear a crunching sound.[Seahorse17 the Initiate ]  HP:44 T:7020'0a(0~~(B@'0a T:7021 [Seahorse17 the Initiate ]  HP:45 T:7024(0~~~~(B@(0~~~(B@'0aRYThat door is closed. T:7026R(0aT T:7027@(0~(B(0af [Seahorse17 the Initiate ]  HP:46 T:7028@(0~(B(0~(B)0a}  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  H - an uncursed very rusty corroded +0 dwarvish iron helm (being worn)  I - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt  Comestibles  f - 4 uncursed food rations  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - a wand of striking [)0a8~ 24;1H B - an uncursed wand of digging  E - an uncursed wand of sleep  T - an uncursed wand of striking  W - an uncursed wand of striking (1 of 2),0a|0 [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:0 HP:46(66) Pw:63(63) AC:2 Xp:9/4093 T:7028(0lqqqqqqk(B(0lqq~qqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B(0x~~~~~~x(B#(0mqqq~qqj(B(0x~~~~~(B%(0a(B#####(0x~~~(B%%(0~x(B#####(0m(B(0qq~qqj(B###########(0lqqqk(B(0lqqqqqqqqqqk(B######(0~(B>(0~~x(B(0x~~~~~~~~~(B[(0x(B####,0a0 #(0lqqqqk(B%##(0x~~~a(B###(0x~~~~~~~~(B<(0~(B@####(0x(B%%(0~~x(B(0lqqq~k(B#(0x~~~x(B###(0x~~~~~~~~~~x(B####(0l~qqqqk(B(0x~(B%(0~~a(B+####(0~~~~~(B+###(0~~~~x(B####(0~~~~~~~~~~~(B+##R###(0a~~~~~x(B(0x~~~~x(B##(0x~~~~x(B(0mqqqj(B(0mqqqqqqqqqqj(B##(0x~~~~~x(B(0mqqqqj(B#+(0~,0a0 ~~~a(B###(0x~~~~~x(B(0mqqqqj(B#+(0~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B-0a$4What do you want to take off? [bHIJ or ?*] .0a T:7029You hear the footsteps of a guard on patrol.You finish taking off your helm./0a$D 00a^CWhat do you want to drop? [abd-gi-vx-zB-EG-QSTVWYZ or ?*] 00a!00ajYou drop an uncursed very rusty corroded +0 dwarvish iron helm. T:703000aTU 00a T:7031[@(0~(B(0~~~(B(0~(B10anw(0~~~~~~~~~(B(0~~~~~~~~(B(0~(B#(0~~~~~~~~~(B@(0~~~~~~~(B(0~~~(B(0~~~~(BThe rust monster just misses!The rust monster touches you!--More--20aZYour pair of iron shoes rusts![Seahorse17 the Initiate ]  HP:47 AC:3 T:703220asYou hit the rust monster!The rust monster touches you!--More--30a@ AC:4 T:703330a eYou hit the rust monster!The rust monster touches you!--More--30a 30a % T:703440a)^You kill the rust monster!/4178%40axM #@(0~~(B(0~~~(B Things that are here: a rust monster corpse a dwarvish cloak a dagger--More--60aj(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B T:703560a Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  I - an uncursed thoroughly rusty +0 pair of iron shoes (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt  Comestibles  f - 4 uncursed food rations  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - a wand of striking  B - an uncursed wand of digging  E - an uncursed 60a#wand of sleep  T - an uncursed wand of striking  W - an uncursed wand of striking  Z - an uncursed wand of teleportation (1 of 2)70a[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:0 HP:47(66) Pw:63(63) AC:4 Xp:9/4178 T:7035(0lqqqqqqk(B(0lqq~qqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B(0x~~~~~~x(B#(0mqqq~qqj(B(0x~~~~~(B%(0a(B#####(0x~~~(B%%(0~x(B#####(0m(B(0qq~qqj(B###########(0lqqqk(B(0lqqqqqqqqqqk(B######(0~(B>(0~~x(B(0x~~~~~~~~~(B[(0x(70aB#####(0lqqqqk(B%##(0x~~~a(B###(0x~~~~~~~~(B<(0~(B[####(0x(B%%(0~~x(B(0lqqq~k(B#(0x~~~x(B###(0x~~~~~~~~~~x(B####(0l~qqqqk(B(0x~(B%(0~~a(B+####(0~~~~~(B+###(0~~~~x(B####(0~~~~~~~~~~~(B+##@###(0a~~~~~x(B(0x~~~~x(B##(0x~~~~x(B(0mqqqj(B(0mqqqqqqqqqqj(B##(0x~~~~~x(70abB(0mqqqqj(B#+(0~~~~a(B###(0x~~~~~x(B(0mqqqqj(B#+(0~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B80az3What do you want to take off? [bIJ or ?*] 80a5 [Seahorse17 the Initiate ]  HP:48 T:7036 T:7037You finish taking off your boots.90a;RWhat do you want to drop? [abd-gi-vx-zB-EGI-QSTVWYZ or ?*] 90a) RYou drop an uncursed thoroughly rusty +0 pair of iron shoes.:0a;0a5" Pick up what?  Weapons a - a dagger Armor b - an uncursed thoroughly rusty +0 pair of iron shoes c - a dwarvish cloak Comestibles d - a rust monster corpse(end) <0a! (0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0lqqqqqqqqqqk(B##=0aD T:7038@[(0~~(B(0~~~(B=0aI(0~~~~~~~~~(B(0~~~~~~~~(B(0~(B@(0~~~~~~~~~(B#(0~~~~~~~(B(0~~~(B(0~~~~(B=0a@#(0~(B(0~~~(B(0~(BThere is a doorway here.--More-->0a0+ T:7039?0a45There is a doorway here.--More--@0az QYou see here an uncursed very rusty corroded +0 dwarvish iron helm.A0a1A0aYI@[(0~(BA0as[Seahorse17 the Initiate ]  HP:49 T:7040(0~(B@B0ac0@(0~~~~(BB0a T:7042 [Seahorse17 the Initiate ]  HP:50 T:7044@(0~~(BB0a+L T:7046@(0~~~(BB0a5[Seahorse17 the Initiate ]  HP:51 T:7048(0~~(B@(0~~(B@B0a7 T:7049 [Seahorse17 the Initiate ]  HP:52 T:7052(0~~~~(B@ T:7053(0~(B@B0a=[Seahorse17 the Initiate  ]  HP:53 T:7056@(0~~~~(B@(0~(B@(0~(BB0a=L T:7059@(0~~~(BC0ae{[Seahorse17 the Initiate  ]  HP:54 T:7060(0~~(B@C0af"(0~~~~~(B@C0af T:7063 [Seahorse17 the Initiate  ]  HP:55 T:7064 T:7065(0~~(B@C0a}#@(0~~(BC0aYou hear someone counting money.[Seahorse17 the Initiate  ]  HP:56 T:7068@(0~~~(BC0a@(0~~~(B T:7070 [Seahorse17 the Initiate  ]  HP:57 T:7072@(0~(BC0aƖ [Seahorse17 the Initiate  ]  HP:58 T:7076(0~~~~~~(B@(0~~(B@C0a h T:7077(0~(B@ T:7078D0a+t[Seahorse17 the Initiate  ]  HP:59 T:7080@(0~~~(BD0a5u[Seahorse17 the Initiate  ]  HP:60 T:7084@(0~~~~~(B@(0~(BD0a=(0~(B@D0a[Seahorse17 the Initiate  ]  HP:61 T:7088(0~~~~(B@ T:7090(0~~~~(B@D0a@(0~~(B T:7091 [Seahorse17 the Initiate  ]  HP:62 T:7092D0a[Seahorse17 the Initiate  ]  HP:63 T:7096@(0~~~~~~(B u D0ag T:7097@(0~(B uE0acE(0~~(B@u E0a T:7098 [Seahorse17 the Initiate  ]  HP:64 T:7100(0~~(B@ u E0adn T:7103(0~~~~~(B@ uE0a [Seahorse17 the Initiate  ]  HP:65 T:7104@(0~~(B uE0aډ I@(0~~~(Bu E0a  T:7105 [Seahorse17 the Initiate ]  HP:66 T:7108@(0~~~(B u@(0~(B 1E0a5 (0~~~~~~~(B@ u  T:7112(0~(B@ uE0a6 f T:7113(0~(B@ uF0a T:7119@(0~~~~~~~~~(B1 ###F0a7 J@(0~(B1 G0a(0~(B@G0an T:7124(0~~~~~~(B@ u H0a^KWhat do you want to use or apply? [agjkm-prsux-zBDELMPQTWZ or ?*] H0aѕ H0aQ lYou produce a strange whistling sound. T:7125 uM0a7YWhat do you want to use or apply? [agjkm-prsux-zBDELMPQTWZ or ?*] M0aW M0a WNothing happens. T:7126u N0a&YWhat do you want to use or apply? [agjkm-prsux-zBDELMPQTWZ or ?*] N0a^ANothing happens. uO0a{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 59% 76%-100%(end) Q0aK G+(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqk(B(0lqqqqqqqqqqk(B##(0~~x(B(0x~~~~~~~~~(B[(0x(B#####Q0aҡ  Pw:58The air around you begins to shimmer with a golden haze. Pw:60 AC:0 T:7127 uR0a©{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 59% 76%-100%(end) R0ac) +(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqk(B(0lqqqqqqqqqqk(B##(0~~x(B(0x~~~~~~~~~(B[(0x(B#####You are beginning to feel hungry. HungryR0a?*  Pw:55The golden haze around you becomes more dense. Pw:57 AC:-3 Xp:9/4178 T:7128 Hungryu S0at{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 59% 76%-100%(end) S0akG+(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqk(B(0lqqqqqqqqqqk(B##(0~~x(B(0x~~~~~~~~~(B[(0x(B#####S0a Pw:52The golden haze around you becomes more dense. Pw:54 AC:-6 T:7129 uS0aD { Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 59% 76%-100%(end) S0aҐ G+(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqk(B(0lqqqqqqqqqqk(B##(0~~x(B(0x~~~~~~~~~(B[(0x(B#####S0a-  Pw:49The golden haze around you becomes more dense. Pw:50 AC:-8 T:7130u T0aT0a&You climb up the stairs.--More--U0aKH(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(Bu(0~~~(B:(0mqk(B (0mk~~~~~~~~~~~~(Bu(0~(Bb(0~~~~~~~~~~(Bh(0~(Bu*(0~~~~~~~(BF(0~~~~~~(B@H(0mqk(B (0mqk~(BF(0~~~~~~~(B@(0~~(BO(0~~~~~~~~~~~~~~~~~~~~~(Bd&(0~~~~(B@(0~~(B@(0~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~(BH(0~~~~mqk(B(0mqk~~(B!(0~~~~~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~(B:(0~~(BH!(0~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~(B:(0~~~~~~~~~~~(B!(0~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~(B+U0aH(0~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~(Bn(0~~~(B^(0~~~~~~~~(B<(0~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~(Bu(0~~~~~~~~~m(B(0mqk~(B!(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(BG(0~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~(BF(0~~~~~~(Bf(0~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(BU0a>I[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:0 HP:66(66) Pw:50(63) AC:-8 Xp:9/4178 T:7130 HungryU0aNM(0~(B(0~(Bu@bd(0~(B(0~(B@^H:(0~(B(0~(B(0~(Bfu(0~(BO(0~(B&(0~(BH(0~(B(0~(Bu(0q(B(0q(B0#@#0#*0#U0aM@#0#*0#@#0#*@(0q(B(0q(B(0q(B(0q(B(0q(B(0q(BU0ahN) Pw:52 T:7131(0~(Bu(0~(B(0~(Bu(0~(B:(0~~~~~~(B(0~(BG(0~(B(0~(BfY0a 9u(0~(Bh(0~(B>(0~(B(0~(B@:d@(0~(BF(0~(B(0~(BfY0a The soldier picks up a food ration.(0~(Bu(0~(B(0~(B(0~(B(0~(BHO&H(0~(BuThe invisible ogre lord zaps a wand of sleep!(0q(B(0q(B--More--Z0aQg(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(BZ0ag6 Pw:55 T:7132u(0~~(B(0~(B(0~(Bu:(0k~~~~~~(B@(0~(Bu(0~(Bf(0~(BZ0a h y(0~(B(0~(Bhuu(0~(B@(0~(B@:(0~(Bd&(0~(B(0~(B:(0~(B(0~(Buf(0~(BZ0a~h The invisible ogre lord wields a club! Pw:58 T:7133(0~(B(0~(Buu(0~(B[0a [0acYou hit the invisible ogre lord!(0~(B@(0~(BHu(0~(Bu@@(0~(Bd&(0~(B:(0~(BH(0~(B(0~(Bu(0~(Bf[0aHThe invisible ogre lord swings his club.--More--[0a8[Seahorse17 the Initiate  ]  HP:65  Pw:61 T:7134u(0~(Bu(0~(BG(0~(B\0aYou kill the invisible ogre lord!(0~(Bhu(0~(B%:(0~(B:(0~(Bf(0~(B\0aw/4233The dwarf lord picks up a gem. Pw:63 T:7135u@(0~(BF(0~(B@(0~(B>u(0~~(Bu(0~(B(0~~~(Bd&(0~(B:@G(0~(Bu(0~(B(0~(Bf]0aO+(0~(B@]0awThere are several objects here.(0~(Bu@(0~(B(0~(Bu(0~(B@(0~(BH(0~(B(0~~(Bhu(0~~(B:d&(0~(B:(0~~(BH(0~(BG(0~(Bu(0~(Bf(0~(B AC:-7 T:7136The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:66]0a T Pick up what?  Coins $ - 25 gold pieces Weapons a - a club Comestibles b - an ogre lord corpse Wands c - a wand of sleep Gems/Stones d - 2 violet gems(end) _0aAy+_0a+`0a+`0a (0qk~mqk(BH(0~~mqk~~~(B^(0~mqk~~(BH(0~~~~mqk~~~~~(B!(0~~~mqk~~~(B!(0~~~~~~~mqk~~~~~~~~~~~~(BG(0mqk~~~~~~~~~~~~~~~m~~~~~~~~~~~~~~~~~m(B $:25 HP:66(66) Pw:63(63) AC:-7 Xp:9/4233 T:7136 Hungry$ - 25 gold pieces.F - a wand of sleep.`0a H - 2 violet gems.(0~(Bu@(0~(Bu(0~(B@(0~(B(0~(Bu(0~(B(0~~(B:(0~(BH@h&(0~(B@(0~(BH(0~(Bd(0~(Bu(0~(Bf--More--a0aThe pony seems disoriented. T:7137u(0~(Bu(0~(B(0~(Bud0aە  T:7138u(0~(B(0~(B(0~(B(0~(B(0~(Bu@(0~(B(0~(B@%u(0~(B(0~(B(0~(B@d&@HG(0~(B(0~~(Buf(0~(B(0~(Be0aU(0~(B@(0~(B:e0aQZThe gecko seems disoriented.(0~(B(0~(B(0~(B(0~(Bu@(0~~(B(0~(Bu(0~(Bb(0~(B@:HHhd&(0~(B@(0~(B(0~(Buf(0~(B(0~(BuThe warhorse seems disoriented.^G(0~(Bf0az7 f0a  T:7139u%@(0~(Bu(0~(Bf(0~(Bg0a @(0~(Bg0a7You see here a potion of oil. T:7140ub(0~(B(0~(B(0~~(B(0~(Bu@:(0~(Bd&(0~(BH(0~(BG(0~(B(0~(B(0~(Bu(0~(Bf(0~(Bu(0~(Bg0a g0a= I - a potion of oil. T:7141(0~(Bu(0~(B(0~(BF(0~(Bd(0~~~(BH(0~(B@u(0~(B&(0~(B@@:@(0~(BH(0~(B(0~(Bu(0~(B(0~(B(0~(Buf(0~(Bh0a (0~(Bu(0~(B(0~(B(0~(B(0~(Bd(0~(B(0~(B(0~~(BH@u&@:@G(0~(B(0~(Bu(0~(Bu(0~(Bfi0aG  T:7142(0~(Bu(0~(B@u(0~(Bi0a  T:7143(0~(Bu(0~(B(0~(B&(0~(B@(0~(B:(0~(B(0~(B@u(0~(Bdh(0~(B:@(0~(BHu(0~~(B(0~(Bu(0~(Bfj0aYM T:7144(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BH(0~(Bu(0~(B:(0~(B&(0~(B(0~(B:H(0~(B@u(0~(Bdh@G(0~(Buu(0~(B(0~(Bfk0ab(0~(B(0~(B(0~(B:(0~(B(0~(B(0~(B(0~(BH(0~(Bu(0~(B(0~(B&+@(0~(B:H@uudh@(0~(Bu(0~(Bf(0~(Bl0ao 0What do you want to throw? [$aY or ?*] m0a  Coins  $ - 25 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt  Comestibles  f - 4 uncursed food rations  Potions  I - a potion of oil  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - a wand of striking  B - an uncursed wand of digging 0aװ7;1H E - an uncursed wand of sleep (1 of 3)n0a7 +(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mk~~~~~~~~(B^(0~~~(Bb(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mqk~(BF(0~~~~~~~(B>(0~~~~~~~~~~~~~~~~~~~~~~(BF(0~~~~~~~~~~(B^(0~mqk(B(0mqk~~~~~~~~(B%(0~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~(B@(0~~~~~~~~~~~~~(B!(0~~~mqk(B(0mqk~~~~~~~~~(B:(0~~~~~~~~~~~~~~~~(B:(0~~(BH(0~(BH(0~~~~~(B!(0~~~~~~~mqk(B(0mqk~(Bu(0~~~~~~~~~~(B&+(0~~(B^(0~~~~~(B@(0~~(B:(0~(BH(0~~~~~~~~~~~(BG(0~~~~~mqk(Bn0aY (0mqk~(B@(0~(Buu(0~~~~(Bdh(0~~~(Bn(0~~~(B^(0~~(B@(0~~~~~(B<(0~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~(B!(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~(BFu(0~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~m(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~(B?(0~~~~~~(Bf(0~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Initiatn0al e ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:25 HP:66(66) Pw:63(63) AC:-7 Xp:9/4233 T:7144 HungryIn what direction? o0aM*%(0~(Bo0aMThe food ration misses the warhorse. T:7145u(0~(Bu%(0~(Buf(0~(Bo0a_ p0aB(0~(Bb(0~(B(0~(B@uu(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@u(0~(Bd&@@(0~(B:Hf(0~(Bu(0~(Bp0aa .Really attack the warhorse? [yn] (n) q0aq0a You hit the pony!The pony kicks![Seahorse17 the Initiate  ]  HP:65q0a The pony misses!u(0~(B(0~(Bu(0~(Bf AC:-6 T:7146--More--r0a/r0a yThe warhorse neighs!You hit the warhorse!You kill the pony!(0~(B(0~(B:@%d(0~(Bn(0~(B(0~(B(0~(Bf/4253--More--s0ab'u(0~(B(0~(BH&(0~(B@(0~(B:(0~(BH(0~(Bu(0~(B[Seahorse17 the Initiate  ]  HP:59s0a [Seahorse17 the Initiate  ]  HP:57u(0~(B(0~(BGu(0~(B[Seahorse17 the Initiate ]  HP:51s0ag[Seahorse17 the Initiate ]  HP:50  T:7147t0a u Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 59% 76%-100%(end) u0as +(0qqqqqqqqqqqqqqk~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~mqk~~~~~(BF(0~~~~~~~~~~(B^(0~mqk~~~~~~~~~~~~~~~~~~~~mqk~~(B^(0~~~~~~~~~~~~~~~(B!(0~~~mqk~~~~~(B:(0~~~~(BH(0~~~~~(B!(0~~~~~~~mqk~~(B@(0~~~~(BH(0~~~~~~~~~~~~~~~~~~mqk(Bu0a , Pw:58The golden haze around you becomes more dense.(0~(B:d(0~(Bn(0~(B(0~(B(0~(Bf AC:-8--More--v0a (0~(Bu&(0~(Bu(0~(BG(0~(Bv0a 1You kill the gecko!%v0a /4255You hit the warhorse!(0~(Bu(0~(Buf(0~(BThe warhorse misses!The warhorse bites![Seahorse17 the Initiate ]  HP:49 [Seahorse17 the Initiate ]  HP:50 Pw:59 T:7148w0aGw0a You kill the warhorse!(0~(B%(0~(B:d(0~(Bn(0~(BF(0~(Bf(0~(Bw0aܴ 3/4310Suddenly, the soldier disappears out of sight. Pw:62 T:7149u(0~~(B&(0~(BH(0~(BG(0~(B(0~(Bux0a ,(0~(B@x0a= You see here an uncursed food ration.(0~(Bh(0~(B:f(0~(BThe dwarf lord throws a dagger!--More--y0a/m)(0~(B)(0~(B)(0~(B)(0~(B)(0~(B) Pw:63 T:7150(0~(Bb(0~(Bu(0~(B(0~(B:H(0~(BHd&(0~(Bn(0~(B(0~~(BHG(0~(B(0~(Bf(0~(Buy0a TYou kill the coyote!/4312  T:7151u(0~(B(0~(B(0~(B&(0~(Bhn(0~(BH(0~~(Bf(0~(Buz0a\You hit the barbed devil!(0~(Bu&hn(0~(B:(0~(BH(0~(BH(0~(B(0~(BfA barbed devil appears in a cloud of smoke!--More--z0a [Seahorse17 the Initiate ]  HP:47[Seahorse17 the Initiate ]  HP:46z0a [Seahorse17 the Initiate ]  HP:47 T:7152(0~(BuG(0~(Bu(0~(B?{0a&You hit the barbed devil!You hit the barbed devil!The barbed devil hits![Seahorse17 the Initiate ]  HP:45--More--{0aS[Seahorse17 the Initiate ]  HP:44{0a~[Seahorse17 the Initiate ]  HP:38u(0~(Bn(0~(BH(0~(Bf(0~(B[Seahorse17 the Initiate ]  HP:34[Seahorse17 the Initiate ]  HP:33{0a[Seahorse17 the Initiate ]  HP:28  T:7153u(0~(BG(0~(B(0~(Bf(0~(Bu|0aH ;You kill the barbed devil!(0~(B|0a /4443You kill the barbed devil!?(0~(B(0~(Bf/4574--More--}0ar>  T:7154u(0~~(Bn(0~(Bh(0~(BH(0~(B(0~(Bfu(0~(B~0a!!%@~0aʴWYou see here a scroll of identify. T:7155(0~(B(0~(Bu(0~(B(0~~(Bn:H(0~(BH(0~(BHfu(0~(B(0~~(B~0aӘ~0a2You hit the wood nymph!F(0~(B(0~(Bf~0aZThe wood nymph stole the blessed Eye of the Aethiopica.(0~(BuH(0~(B(0~~(Bu(0~(Bn~0a--More--0a u(0~(BG(0~(B AC:-7 T:7156 [Seahorse17 the Initiate ]  HP:290aZ4oR - a scroll of identify. T:7157u(0~(B(0~(B(0~(B@h(0~(BHG(0~(Bf(0~(B(0~(Bu(0~(Bn0aG`You hit the dwarf lord!(0~(Bf0akThe dwarf lord hits![Seahorse17 the Initiate ]  HP:230aZ]The dwarf lord hits![Seahorse17 the Initiate ]  HP:21  T:7158(0~~(BuH(0~(BG(0~(B(0~(BHu(0~(B(0~(B(0~(Bn0a0a4You hit the dwarf lord!b(0~(B(0~(BuH(0~(BG(0~(Bf(0~(B(0~(Bu(0~(Bn0a 0ah You kill the dwarf lord!/4621 T:7159u(0~(B[0a,(0~(B@0aԱThere are several objects here.[Seahorse17 the Initiate ]  HP:22 T:7160(0~(B(0~(BuH^H(0~(BG<(0~(BHF(0~(Bf(0~(B(0~(Bu(0~(Bn0a9> Pick up what?  Coins $ - 32 gold pieces Armor a - a pair of iron shoes b - a dwarvish cloak Wands c - a wand of digging Gems/Stones d - a green gem(end) 0a +0a$6+0a@+0a9 (0qk~mqk~~~mqk~~~(B^(0~mqk~~~~~~~mqk~~~~~(B!(0~~~mqk~~~(B!(0~~~~~~~mqk~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~m(B $:57$ - 32 gold pieces.U - a wand of digging.0a KV - a green gem. T:7161u(0~(B%@H(0~(BG(0~(B(0~(Bf(0~(Bu(0~(B(0~(Bn0am^  T:7162(0~(Bb(0~(B(0~(Bu[(0~(B(0~(B(0qk(B@HH(0~(BH(0~(Bfu(0~(B(0~(Bn0ak T:7163(0~(B[u(0~(B(0~(B(0qk(B@H(0~(BHfu(0~(B(0~(Bn(0~(B0aIK @(0~(B(0qk(B@You see here a swirly potion.(0~(BHf(0~(B(0~(BHn(0~(BThe stone giant picks up a dagger.[Seahorse17 the Initiate ]  HP:23 T:7164(0~(B(0~(BuG(0~(B(0~(Bf(0~(Bu(0~(B0a 0a X - a swirly potion.(0~(B(0~(B@HH(0~(Bf(0~(BnThe stone giant throws a knife!))(0~(B)(0~(B)(0~(B)(0~(B)(0~(B0a AA knife misses you.)(0~(B0a  T:7165u(0~(B(0~(B(0~(BG@(0~(Bf(0~(Bu0a 0a)(0~(B(0qk(B@H(0~(B(0~(B(0~(B(0~(Bf(0~(B(0~(BnThe stone giant throws a knife!))(0~(B)(0~(B)(0~(BA knife misses you.)(0~(B0aA(0~(B[u(0~(BG@H(0~(Bfu(0~(B(0~(B AC:-6 T:7166--More--0a]0a\b(0~(B(0~(Bu(0~(B)@G(0~(BH(0~(B(0~(B(0~(B(0~(B(0~(Bf(0~(Bu(0~(Bn0a T:7167(0~(Bu(0~(B(0qk(B@(0~(B(0~(B(0~(B0a,What do you want to eat? [f or ?*] 0a* *f - 3 uncursed food rations.--More--0a0aThis food really hits the spot! [Seahorse17 the Initiate ]  HP:24 T:7168(0~(B(0~(B(0~(BuH(0~(BHH(0~(Bu(0~(Bf(0~(B(0~(Bn T:7169b(0~(Bu))(0~(B(0~(BHGu(0~(B(0~(B(0~(Bf(0~(Bn(0~(BH(0~(Bn(0~(Bf(0~(BThe stone giant wields a dagger!--More--0a T:7170(0~(B(0~(Bu(0~(Buf(0~(B0a T:7171(0~(B(0~(Bu(0~(B1(0~~(Bf(0~(Bu(0~(B(0~(Bn0a_[Seahorse17 the Initiate ]  HP:25 T:7172u))H(0~(BG(0~(B(0~(Bf(0~(Bun(0~(B(0~(B0aU#] T:7173u(0~(B(0~(B@G(0~(B(0~(BHu(0~(Bf(0~(B(0~(B(0~(B(0~(Bn0ah&@(0~(B(0~(B1(0~(B(0~(B0a&You see here a knife.(0~(BuG(0~(BHf(0~(B(0~(B(0~(Bu(0~(Bn0a{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 59% 76%-100%(end) 0a +(0qqqqqqqqqqqqqqk~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~mqk~~~~~(BF(0~~~~~~~~~~(B^(0~mqk~~~~~~~~~~~~~~~~~~~~mqk~~(B^(0~~~~~~~~~~~~~~~(B!(0~~~mqk~~~~~~~~~~~~~~~~(B!(0~~~~~~~mqk~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B0aR Pw:58The golden haze around you becomes more dense. AC:-8 T:7174(0~(Bu(0~(Bu0amEWhat do you want to zap? [gjopyBEFTUWZ or ?*] 0a  Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed wand called cold y - a wand of striking B - an uncursed wand of digging E - an uncursed wand of sleep F - a wand of sleep T - an uncursed wand of striking U - a wand of digging W - an uncursed wand of striking Z - an uncursed wand of teleportation(end) 0a +(0qk~mqk~~~mqk~~~(B^(0~mqk~~~~~~~mqk~~~~~(B!(0~~~mqk~~~(B!(0~~~~~~~mqk~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~~~~mqk(BIn what direction? 0a T:7175(0~(Bb@(0~(B)uG)H(0~(Bf(0~(BH(0~(B(0~(B(0~(B(0~(Bun(0~(B(0~(B(0~(B0au(0~(B(0~(B@fHH(0~(B(0~(Bu(0~(B(0~(Bn0aN(0~(Bu(0~(B@ AC:-7 T:7176The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:260a?  T:7177f(0~~(Bu(0~(B(0~(B(0~(B@Hu(0~(Bn(0~(B0a|+g(0~(BfH(0~(B(0~(B@n(0~(BThe stone giant picks up a knife.H(0~(Bu(0~(BH(0~(BG(0~(B(0~(Bu0aJn T:7178(0~(Bu(0~(B@0a $ T:7179fH(0~(B(0~~(Bu(0~(B(0~(BG(0~(B@(0~(Bu(0~(Bn0a2 ff(0~(BH(0~(B(0~(B@(0~(BnThe stone giant picks up a knife.HH(0~(Bu(0~(B(0~(BG(0~(Bu0a F [Seahorse17 the Initiate ]  HP:27 T:7180(0~(Bu(0~(B@0ad2 T:7181Hf(0~(BH(0~(B(0~(B(0~~(Bu(0~(B@u(0~(Bn(0~(B0a HH(0~(B(0~(B(0~(Bf(0~(B@(0~(Bn0az The stone giant picks up a dwarvish cloak. Pw:59 T:7182H(0~(B(0~~(Bu(0~(Bu0aN] f(0~(B(0~(B@n(0~(BThe stone giant picks up a pair of iron shoes.--More--0as  T:7183(0~(B(0~~(Buf(0~(BGu(0~(B0a(0~(B(0~(Bu(0~(Bf@u(0~(Bn(0~(B0aw[Seahorse17 the Initiate ]  HP:28 T:7184(0~(Buu(0~(B(0qk(B(0~(B@0a= R T:7185b(0~(BH(0~(B(0~(Bu(0~(BG(0~~(Bu(0~(Bf(0~(B@(0~(Bn0aS. H(0~(BH(0~(B(0~(B(0~(B(0~~(Bu(0~(Bf(0~(BGu(0~(B@(0~(Bn AC:-6 T:7186The golden haze around you becomes less dense.0a:b(0~(BH(0~(Bf(0~(B(0~(B@(0~(BnThe stone giant picks up an uncursed food ration.H(0~(B(0~(Buu(0~(BG(0~(B0aMHn T:7187(0~(Bu(0~(B@0a[Seahorse17 the Initiate ]  HP:29 T:7188H(0~(B(0~(BF(0~(B(0~~(Buu(0~(Bf(0~(B(0~(BG(0~(B@n(0~(B0a6(0~(BbH(0~(BH(0~(B(0~(BH(0~(Buu(0~(Bf(0~(B(0~(B@n(0~(B0a.  T:7189f(0~(Bu(0~(B(0~(Bu(0~(B@0a;h(0~(BF(0~(Bfu(0~(Bu(0~(B(0~(B@(0~(Bn0a% T:7190(0~(B(0~(Buu(0~(B@0ax T:7191H(0~(B(0~(Bu(0~(B(0~(B(0~(B(0~(B(0~(Buf(0~(B(0qk(BG@n(0~(B0a8. AH(0~(BH(0~(B(0~(Bf(0~(B@n(0~(BThe stone giant picks up a club.u(0~(B(0~(Bu(0~(BG0av[Seahorse17 the Initiate ]  HP:30 T:7192(0~(Bu(0~(B@0a}Sa - an uncursed rustproof battle-axe named Cleaver (weapon in hands).0a  T:7193(0~(BH(0~~(Bu(0~~(Bu(0~(BG(0~(B(0~(Bf?n0a  T:7194%H(0~(BHu(0~(B(0~~(Bu(0~(BGf(0~(Bn(0~(B0a .You kill the wood nymph!/4646 T:7195H(0~~(BH(0~~(B(0~~(Bu(0~(BGu(0~(Bf?%0aM*(0~(B(0k(B@ Things that are here: a wood nymph corpse a looking glass the blessed Eye of the Aethiopica--More--0a B(0qk(B(0~(B(0~(B(0~(BFbH(0~(BHu(0~(Bu(0~(B(0~~(Bf(0~(BG?  AC:-5 T:7196The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:310aj  Pick up what?  Amulets a - the blessed Eye of the Aethiopica Comestibles b - a wood nymph corpse Tools c - a looking glass(end) 0a(0qk~mqk~~~mqk~~~(B^(0~mqk~~~~~~~mqk~~~~~(B!(0~~~mqk(B0a  Coins  $ - 57 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt  Comestibles  f - 2 uncursed food rations  Scrolls  R - a scroll of identify  Potions  I - a potion of oil  X - a swirly potion  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - a wand of striking  B - an uncursed wand of digging 0a[ (1 of 3)0aJ[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:57 HP:31(66) Pw:59(63) AC:-5 Xp:9/4646 T:7196(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mk~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mqk~(BF(0~~~~~~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~mqk(B(0mqk~~~~~~~~(B%(0~~~~~~~~~~~~~~~(B^(0~~~~~~(BF(0~~~~~~~~~~~~~mqk(B(0mqk~~~~(Bb(0~~~(BH(0~~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~(B!(0~~~mqk(B(0mqk~~~~~~(BH(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B!(0~~~~~~~mqk(B(0mqk~~~~~(B%(0~~~~~~~(B+(0~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~0aʷmqk(B(0mqk~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~(B<(0~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~(BH(0~~~~~~~~~~~~~~~~~~~~~~~~~~(BF(0~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~~~~(Bu(0~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~(Bu(0~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~(Bf(0~~~~~~~~~~~~~~~~mk(B(0mqk~~~~~~~~~~~~~~~~(BG(0~~~~~~~~~~(B?(0~~~~~~~~~~~(B@(0~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B0a NWhat do you want to use or apply? [agjkm-prsux-zBD-FILMPQTUWZ or ?*] 0ac Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 0aB+(0qk~mqk~~~mqk~~~(B^(0~mqk~~~~~~~mqk~~~~~(B!(0~~~mqk~~~(B!(0~~~~~~~mqk~~~~~~~~~~~~~mqk(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 0a+0a +0a| (0qk~mqk~~~mqk~~~(B^(0~mqk~~~~~~~mqk~~~~~(B!(0~~~mqk~~~(B!(0~~~~~~~mqk~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~~~~~~mqk~~~~~~~(BF(0~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~(Bu(0~~~~~~~~mqk~~~(Bu(0~~~~~~~~~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~(Bf(0~~~~~~~~~~~~~~~~mk~~(BG(0~~~~~~~~~~(B?(0~~~~~~~~~~~(B@(0~~~~xqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:57 HP:31(66) Pw:59(63) AC:-5 Xp:9/4646 T:7196 Put in what? 0a4}  Scrolls R - a scroll of identify Potions I - a potion of oil X - a swirly potion(end) 0a l+++0a?(0qk~mqk~~~mqk~~~(B^(0~mqk~~~~~~~mqk(BYou put a scroll of identify into the bag called holding.--More--0a QYou put a potion of oil into the bag called holding.--More--0a;You put a swirly potion into the bag called holding.b(0~(B(0~(B(0~(BHH(0~(BHu(0~(B(0~(Bu(0~(Bf0aڪ P T:7197(0~(Bu0aw  T:7198b(0~(B%H(0~(Bu(0~(BH(0~(Bfu(0~(B?0a   T:7199u(0~(Bu(0~(BH(0~(B(0~(B(0~(Bf(0~(BG@%0a((0~(BH(0~(BHu(0~(B(0~(Bu(0~(BH(0~(Bf@(0~(B0aA [Seahorse17 the Initiate ]  HP:32 T:7200(0~(Buf(0~(B@(0~(B0a[  Pw:60 T:7201u(0~(B(0~(Bf(0~(Bu(0~~(B(0~(BG@(0~(B0ar%b(0~(B(0~(BH(0~(Bu(0~(BFf(0~(Bu(0~(B(0~(BH@(0~(B0ar  T:7202u(0~(B@(0~(B0a90What do you want to throw? [$aY or ?*] 0a=$In what direction? 0a_%%(0~(B(0~(BThe kitten devours an uncursed food ration.(0~(BHu(0~(Bf(0~(Bu(0~(BH(0~(BG0a  T:7203(0~(Buu(0~(B@(0~(B0a- [Seahorse17 the Initiate ]  HP:33 T:7204(0~(Bu(0~(Bf(0~~(Bu(0~(BH(0~(BG@(0~(B0a(0~(BH(0~(BH(0~(Bf(0~(BH@(0~(BThe white unicorn misses!0aBThe white unicorn just misses! T:7205(0~(Buu(0~(Bf0aWu(0~(BH(0~(BH(0~~(Buu(0~(Bf(0~(B(0~(BG?  AC:-4 T:7206The golden haze around you becomes less dense.0a$  T:7207(0~(BF(0~(Bu(0~(B(0~(Buf@(0~(B0a(0~(Bbf?@(0~(BThe white unicorn just misses!The white unicorn misses!u(0~(B(0~(Bf0aA~The white unicorn butts![Seahorse17 the Initiate ]  HP:27--More--0a[Seahorse17 the Initiate ]  HP:24 [Seahorse17 the Initiate ]  HP:25 T:72080a The kitten yowls!You kill the poor kitten!? /4659--More--0a/ 0ar  T:7209u(0~(B(0~(BH(0~(Bu(0~~(B0a @(0~(B0a You see here a scroll labeled ELBIB YLOH. T:7210b(0~(B(0~(BH(0~(Bu(0~(BH(0~~(Bu0a0a}h - a scroll labeled ELBIB YLOH.u(0~(Bu(0~(B(0~(BH(0~(BG@The gnome zaps a wand of sleep!(0q(B(0q(B(0q(B(0q(B(0q(B--More--0aQ(0q(B(0q(B(0q(B(0~~~~(B@(0~~~(B0aj+The sleep ray whizzes by you!0aS0au Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 59% 76%-100%(end) 0a= +(0qqqqqqqqqqqqqqk~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~(B^(0~mqk~~~~~~~~~~~~~~~~~~~~mqk~~(B^(0~~~~(BF(0~~~~~~~~~~(B!(0~~~mqk~~~~~~~~~~~~~~~~(B!(0~~~~~~~mqk~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B  Pw:55In what direction? 0a(0q(B(0q(B(0q(B(0q(B(0q(BThe sleep ray hits the gnome.(0q(B0az  T:7211u(0~(B(0~(BG(0~~~~(B0a (0~(Bb(0~(BH(0~(Bu(0~(BH(0~(Bu(0~(BH@(0~(B0a9i [Seahorse17 the Initiate ]  HP:26 T:7212(0~(Bu@(0~(B0aO (0~(Bu(0~(BH(0~(Bu@(0~(B0aA  T:7213u(0~(Bu(0~(B@(0~(B0a,You kill the gnome!/4666 T:7214(0~(BH(0~(B(0~(B(0~(Bu(0~(BHu(0~(BH%0aÛ-@(0~(B0a.f Things that are here: a slime mold a wand of sleep--More--0a& T:7215(0~(BH(0~(Buu(0~~(B(0~(BH0a_ Pick up what?  Comestibles a - a slime mold Wands b - a wand of sleep(end) 0a8++0aT(0qk~mqk~~~mqk~~~(B^(0~mqk(Bw - a slime mold.0aA - a wand of sleep.(0~(BHu(0~(Bu(0~(B(0~(B(0~(BH(0~(BH@  AC:-3 T:7216--More--0aZ&The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:270a  T:7217u(0~(B(0~(B(0~(Bu(0~(BH@(0~(B0a  T:7218u(0~(B(0~~(BH(0~(Bu(0~(BH@(0~(B(0~(B0ab 0What do you want to throw? [$aY or ?*] 0a  Coins  $ - 57 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt  Comestibles  f - an uncursed food ration  w - a slime mold  Scrolls  h - a scroll labeled ELBIB YLOH  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - a wand of striking  A - a wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sle0a>ep (1 of 3)0a| +(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mk~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mqk~(BF(0~~~~~~(Bb>(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~mqk(B(0mqk~~~~~~~~(B%(0~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~~~~(BF(0~~~~~~~~~~(B!(0~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B!(0~~~~~~~mqk(B(0mqk~~~~~(B%(0~~~~~~~(B+(0~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~(B<(0~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~0a| ~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~(Bu(0~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~(B?(0~~~~~~~~~~~~(BF(0~~~~~~~~~~~~~~~~mqk(B(0mqk(BH(0~~~~~~~~~~~~~~~~~~~~~~~~~~(Bu(0~~~~~~~~~~~~~~~~~mqk(B(0mqk~~(BH(0~~~~~~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~~~~~~~~~mk(B(0mqk~~~~~~~~(BH(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B%(0~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:57 HP:27(66) Pw:55(63) AC:-3 Xp:9/4666 T:7218In what direction? 0aS X%%(0~(B(0~(B0a The pony devours a slime mold.(0~(Bbuu(0~(B0a:v0a {  T:7219u(0~(B@(0~(B0a'You kill the lichen!/4670u(0~(B(0~(Bu(0~(BH(0~(B0a0[Seahorse17 the Initiate ]  HP:28 Pw:58 T:7220(0~(Bu(0~(B@0aNWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 0aϼ0aYou produce a strange whistling sound.(0~(Bu(0~(B(0~(BHH(0~(B(0~(Bu0a]4 T:7221(0~(Bu(0~(B@u(0~(B0a )u@0a You swap places with your pony. T:7222u(0~(B(0~~(Bu(0~(BHH(0~(B0a  T:7223b(0~(B(0~(BF(0~(Bu(0~~(B(0~(BH(0~(BH(0~~(B@u0ab [Seahorse17 the Initiate ]  HP:29 T:7224(0~(Buu(0~(B@(0~(B0aZ  T:7225(0~(Bu(0~~(B(0~(BH(0~~(B@u0al:(0~(Bu(0~(B(0~(BH(0~(BH(0~(Bu(0~(B@(0~(B  AC:-2 T:7226The golden haze around you becomes less dense.0ax  T:7227(0~(Buu(0~(B(0~(BH(0~~~(B@0aS  [Seahorse17 the Initiate ]  HP:30 T:7228b>(0~(Bu(0~(B(0~(B(0~(BH(0~(Bu(0~(B@0aݍ(0~(Bb(0~(B(0~(BuH(0~(BH(0~(BH(0~(Bu(0~(B@0aʄi  T:7229(0~(Bu(0~(B@0az_(0~(Bu(0~(BH(0~(B(0~(B@u0a i  T:7230(0~(Bu(0~(B@0at(0~(Bu(0~(BHu(0~(B@(0~(B0a i  T:7231(0~(Bu(0~(B@0a=u Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 59% 76%-100%(end) 0a +(0qqqqqqqqqqqqqqk~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~(B^(0~mqk~~~~~~~~~~~~~~~~~~~~mqk~~(B^(0~~~~~~~~~~~~~~~(B!(0~~~mqk~~~~~~~~(BF(0~~~~~~~(B!(0~~~~~~~mqk~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B0a n  Pw:53The golden haze around you becomes more dense.[Seahorse17 the Initiate ]  HP:31 AC:-5 T:7232b>u(0~(B(0~(B(0~(BH(0~(BH(0~(Bu0a\{ Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 76%-100% g - haste self 3 escape 59% 76%-100%(end) 0a+(0qqqqqqqqqqqqqqk~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~(B^(0~mqk~~~~~~~~~~~~~~~~~~~~mqk~~(B^(0~~~~~~~~~~~~~~~(B!(0~~~mqk~~~~~~~~(BF(0~~~~~~~(B!(0~~~~~~~mqk~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B0a  Pw:48The golden haze around you becomes more dense. AC:-7 T:7233(0~~(Bu(0~(BH(0~(BH(0~~(Bu0a 0a  T:7234u(0~~(B@(0~(B(0~(Bu0aPq  T:7235b(0~(Bu(0~(B(0~(B@H(0~(B(0~(B(0~(Bu1a((0~(Bu(0~(B@(0~(BHH(0~(B(0~(B(0~(Bu AC:-6 T:7236The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:321a`(0~(Bb@(0~(B1aThe acid blob seems disoriented. T:7237u(0~(B(0~(B(0~~(Bu1a1aS7?1a T:7287@(0~(B(0~(Bu?1a^@(0~(Bu(?1a>[Seahorse17 the Initiate ]  HP:40 T:7288@(0~(Bu(0~(B?1aK b@(0~(B(0~(Bu(0~(B?1aC T:7289(0~(B@@1a (0~(B@@1ao!You see here a potion of gain energy. T:7290u(0~(B@1a @1a Your knapsack cannot accommodate any more items. T:7291(0~(BuA1a] \What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] A1a c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) B1a</+(0qk~mqk~~~mqk~~~(B^(0~mqk~~~~~~~mqk~~~~~(B!(0~~~mqk~~~(B@(0~~~~~~~mqk~~~~~~~~~~~~~mqk(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) B1ae\ +C1a!-C1a;+C1a(0qk~mqk~~~mqk~~~(B^(0~mqk~~~~~~~mqk~~~~~(B!(0~~~mqk~~~(B@(0~~~~~~~mqk~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~(B%(0mqk~~~~~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~~~~~~~~~~mqk~~~~~~~~~~~~~~~~~~~~~~~~(Bu(0~~mqk~~~(B%(0~~~(B%)(0~~~~~~~~~~~~~(B%(0~~~~~~mk~~~~~~~~~~~~~~~~~~~~~~~~~(B((0~~~~x(B Put in what?  Scrolls c - a scroll labeled XIXAXA XOXAXA XUXAXA h - a scroll of food detection(end) C1aI ++D1aE (0qk~mqk~~~mqk(BYou put a scroll labeled XIXAXA XOXAXA XUXAXA into the bag called holding.--More--D1aj[Seahorse17 the Initiate ]  HP:41 T:7292(0~(B(0~(BuD1aZ c - a potion of gain energy. T:7293@(0~(Bu(0~(BE1a T:7294b@(0~(B(0~(Bu(0~(BE1arx(0~(B@You see here a dark green potion.u(E1a dh - a dark green potion. T:7295@F1aQl(0~(B@u(0~(BF1ak(0~(B@ AC:0 Xp:9/4994 T:7296The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:42 Pw:43F1a  T:7297(0~(B@(0~(BuF1av  T:7298(0~(B@u(0~(BF1a{*(0~(Bb(0~(Be(0~(B@u%G1a{ T:7299(0~(B@(0~(BuG1a<[Seahorse17 the Initiate ]  HP:43 T:7300(0~(B@(0~(BuG1auu T:7301(0~(Bb(0~(B@(0~(BuG1a  T:7302(0~(B@u(G1aZ. b(0~(B(0~(B@(0~(BuH1a  T:7303(0~(Bu@(0~(BH1a4 [Seahorse17 the Initiate ]  HP:44 T:7304b(0~(B(0~(B(0~~(B@(0~(BuH1a  AC:1 T:7306(0~(Bbu(0~~~(B@(0~~(BH1a\ [Seahorse17 the Initiate ]  HP:45 T:7308(0~(Bb(0~(Beu%(0~~(B@(0~(B@(0~(Bb(0~(Bu(0~(B@H1a{ Things that are here: a looking glass the blessed Eye of the Aethiopica--More--I1a%v T:7309(0~(BuI1a9  Pick up what?  Amulets a - the blessed Eye of the Aethiopica Tools b - a looking glass(end) J1a,+J1a, %(0qk~mqk~~~mqk~~~(B^(0~mqk(BYou are blasted by the Eye of the Aethiopica's power! [Seahorse17 the Initiate ]  HP:24--More--K1a¢7u(0~(BK1aQ p  T:7310u(0~(B@(K1az;  T:7311b(0~(Bu(0~(B@(0~(BL1ar(0~(Bb(0~(B@(0~(BuL1a}j| [Seahorse17 the Initiate ]  HP:25 T:7312@(0~(BL1a0  T:7313b(0~(B@(0~(B(0~(BuL1a  T:7314u@(0~(B((0~(BL1a  Pw:45 T:7315(0~(B@(0~(BuM1a@(0~(B(0~(Bu  AC:2 T:7316The golden haze around you becomes less dense.[Seahorse17 the Initiate ]  HP:26M1aZ;b(0~(B@u(0~(B(0~(BM1a P  T:7317@(0~(BM1a  T:7318(0~(Bb(0~(Be@(0~(B(0~(Bu(0~(BN1a? T:7319(0~(Bb@(0~(Bu(0~(BN1aU[Seahorse17 the Initiate ]  HP:27 T:7320@(0~(B(0~(BuN1ab@(0~(B(0~(BuN1a8I  T:7321@(0~(Bu(0~(BN1ah  T:7322@(0~(B(0~(BuO1ayGO@(0~(Bu(0~(BO1aD T:7323@(0~(BO1a [Seahorse17 the Initiate ]  HP:28 T:7324@(0~(B%uP1a`s T:7325@(0~(Bu(0~(BQ1a{  Coins  $ - 57 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt  Comestibles  f - 2 uncursed food rations  R - a food ration  Potions  c - a potion of gain energy  h - a dark green potion  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - a wand of striking  A - a wand of sleep  B - an uncursed wand of digging Q1a{ [28;1H(1 of 3)V1a E - an uncursed wand of sleep  F - a wand of sleep  T - an uncursed wand of striking  U - a wand of digging  W - an uncursed wand of striking  Z - an uncursed wand of teleportation  Tools  k - an uncursed key  m - a blessed magic marker (0:0)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag called holding containing 35 items  u - a unicorn horn  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker  Gems/Stones  e - an uncursed white gem  i - 2 uncursed black gems  l - an uncursed black gem  q - a blessed luckstone  t - an uncursed green gem  v - an uncursed green gem (2 of 3)Y1a+ w - 3 blue gems  G - a white gem  H - 2 violet gems  I - 4 violet gems  K - a cursed green gem  N - 2 uncursed blue gems  V - 5 green gems  X - 3 yellow gems (3 of 3)Y1aO}[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:57 HP:28(66) Pw:45(63) AC:2 Xp:9/4994 T:7325(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mk~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mqk~(BF(0~~~~~~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~mqk(B(0mqk~~~~~~~~(B%(0~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~(Bb(0~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~(B%(0~~~~~~~(B+(0~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~(B<(0~~~~~Y1a}L~~(B@(0~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B%(0mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~(Be(0~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~(B%(0~~~(B%)(0~~~~~~~~~~~~~(B%(0~~~~~~mk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(Bu(0~~(B((0~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(BZ1aaNWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] Z1a c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) Z1ala +(0qk~mqk~~~mqk~~~(B^(0~mqk~~~~~~~mqk~~~~~~~~~mqk~~~~~~~~~~~mqk~~~~~~~~~~~~~mqk(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Z1a+[1a(0qk~mqk~~~mqk~~~(B^(0~mqk~~~~~~~mqk~~~~~~~~~mqk~~~~~~~~~~~mqk~~~~~~~~~~~~~mqk~~~~~(B@(0~~~~~~~~~mqk~~~~~~~~~~~~~~~~(B%(0mqk~~~~~~~~~~~~~~~~~~~mqk(Be(0~~~~~~~~~~~~~~~~~~~~mqk(B Take out what?   Coins  $ - 2062 gold pieces  Scrolls  a - 2 scrolls labeled ELBIB YLOH  b - a scroll labeled FOOBIE BLETCH  c - a scroll labeled VE FORBRYDERNE  d - a scroll labeled XIXAXA XOXAXA XUXAXA  e - a scroll called ?  f - 2 uncursed scrolls called earth  g - a scroll of blank paper  h - a cursed scroll of confuse monster  i - a scroll of food detection  j - an uncursed scroll of genocide  k - a scroll of genocide  l [1a- an uncursed scroll of gold detection  m - a scroll of identify  n - 2 scrolls of teleportation  o - a scroll of teleportation  Spellbooks  p - an indigo spellbook  q - a light brown spellbook  Potions  r - a swirly potion  s - a potion called confusion  t - a potion called object detection (1 of 2)e1a  +g1a>: +g1a J(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mk~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mqk~(BF(0~~~~~~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~mqk(B(0mqk~~~~~~~~(B%(0~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~(Bb(0~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~(B%(0~~~~~~~(B+(0~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~(B<(0~~~~~~~(B@(0~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B%(0mqk(B1aoJ15;18H(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~(Be(0~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~(B%(0~~~(B%)(0~~~~~~~~~~~~~(B%(0~~~~~~mk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(Bu(0~~(B((0~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(Bg1aBKr[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:57 HP:28(66) Pw:45(63) AC:2 Xp:9/4994 T:7325Your knapsack cannot accommodate any more items (except gold).b(0~(Bu(0~(B AC:3 T:7326--More--h1a}9JThe golden haze around you becomes less dense.h1ao i1a} ^(0~(B@u(0~(Bj1a1D T:7327@(0~(Bj1a& W@(0~(B(0~(Buk1a{[Seahorse17 the Initiate ]  HP:29 T:7328@(0~(Bk1a|Z@(0~(Bu(0~(Bk1a?~ T:7329@(0~(B%ul1a  T:7330(0~(B@(0~(Bb(0~(Bul1aQ T:7331@(0~(B(0~(Bbu(0~(Bl1a[Seahorse17 the Initiate ]  HP:30 T:7332@(0~(Bu(0~~(Bl1a\ ^(0~(B@u(0~(Bm1a=K T:7333(0~(B@m1aY(0~(B@%um1a#Y Pw:48 T:7334(0~(B@m1aI  T:7335b(0~(B@(0~(Be(0~(B(0~(Bum1a O@(0~(B(0~(Bum1a=  AC:4 T:7336The golden haze around you disappears.[Seahorse17 the Initiate ]  HP:31m1a T:7337b(0~(B@(0~(Bu(0~(B(n1a{ T:7338@(0~(Bu(0~(Bn1aX T:7339b(0~(B@(0~(Be(0~(B(0~(Bun1a&W@(0~(B(0~(Bun1aB {[Seahorse17 the Initiate ]  HP:32 T:7340@(0~(Bn1a>/  T:7341@(0~(Bu%(0~(Bo1aߞ T:7342@(0~(B(0~~(Buo1aqb@(0~(B(0~(Buo1a@ O T:7343@(0~(Bo1a} Z@(0~(B(0~(Bup1aD&(0~(B@p1ahYou see here a spellbook of protection.[Seahorse17 the Initiate ]  HP:33 T:7344q1a T:7345+@u(0~(Bq1a~ T:7346(0~(B@%uq1a V(0~(B@(0~(Bur1aC T:7347(0~(B@r1ayf[Seahorse17 the Initiate ]  HP:34 T:7348(0~(B@u(0~(B(r1aV(0~(B@u(0~(Br1a C T:7349(0~(B@r1a{ ^b(0~(B@(0~(Bus1av T:7350(0~(B@%us1ac T:7351(0~(B@%(0~(Bus1a; [Seahorse17 the Initiate ]  HP:35 T:7352(0~(B@u(0~(Bs1ac  Pw:51 T:7353(0~(B@u(0~(Bt1a8 T:7354(0~(B@(0~(B(0~(But1as T:7355(0~(B@u(0~(Bt1aq Y(0~(B@u%t1a<[Seahorse17 the Initiate ]  HP:36 T:7356@(0~(Bu(0~(Bv1aX1(0~(Buv1aOV T:7357(0~(Buv1a.  T:7358(0~(Bb(0~(Buv1aڧ 9(0~(Buv1a% T:7359w1aD[Seahorse17 the Initiate ]  HP:37 T:7360(uw1aN T:7361(0~(Buw1agN T:7362(0~(Buw1as  T:7363e(0~(Bu(0~(Bw1ae [Seahorse17 the Initiate ]  HP:38 T:7364rrrru(0~(Bw1aN T:7365u(0~(Bx1a^>r(0~(B(0~(Brru(0~(Bx1aW% T:7366x1a\ (0~(B%rr(0~(Br(0~(Bux1a % T:7367x1a'[Seahorse17 the Initiate ]  HP:39 T:7368(0~(B(0~(Brr%(0~(Brb(0~(Buy1aNy 0What do you want to put on? [MS or ?*] z1a Rings S - an uncursed ring called conflict Tools M - an uncursed blindfold(end) {1am(0qk~mqk(BNever mind.{1a  Coins  $ - 57 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt  Comestibles  f - 2 uncursed food rations  R - a food ration  Potions  c - a potion of gain energy  h - a dark green potion  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - a wand of striking  A - a wand of sleep  B - an uncursed wand of digging {1a [28;1H(1 of 3)}1aw[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:57 HP:39(66) Pw:51(63) AC:4 Xp:9/4994 T:7368(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mk~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mqk~(BF(0~~~~~~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~mqk(B(0mqk~~~~~~~~(B%(0~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~(Br(0~~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~(Br(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~(Br(0~(B%(0~~~~~~~(B+(0~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~[38;5;3}1a4xm(Br(0~~~~~~~~~~~(Bb(0~(B^(0~~~~~~~~(B@(0~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~(Be(0~~~~~~~~~~~~~~~~~~(B%(0mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~(B%(0~~~(B%)(0~~~~~~~~~~~~~(B%(0~~~~~~mk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(Bu(0~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B1a+s(0~(B(0~(Br(0~(Brr(0~(B<r@The pony picks up a looking glass."u1a_ Q T:7369(0~(B@1ae(0~(Br(0~(Br(0~(Br(0~(B@(0~(Bu1af7 C T:7370(0~(B@1a] %(0~(Brr(0~(Br(0~(Br(0~(B@u(0~(B1aC T:7371(0~(B@1a8$(0~~(Brr(0~(Br(0~(B@The pony drops a looking glass.[Seahorse17 the Initiate ]  HP:40 Pw:52 T:7372(u1a7 T:7373r(0~~(Br(0~(Br(0~(B@(0~(Bu(0~(B1ay T:7374(0~(Bre(0~(Br(0~(B(0~~(Br(0~(B@r(0~(Bu1a(0~(Br(0~(B(0~(Br(0~(B(0~(Brr@1a}The pony picks up the blessed Eye of the Aethiopica.[Seahorse17 the Initiate ]  HP:41 T:7376(0~(Br(0~(B(0~~(Br(0~(Brr@u(0~~(B(0~(B1a9(0~(Br(0~(B(0~~(Br(0~(Br(0~(B(0~(B(0~(Br(0~(B(0~(B(0~(B@u  T:7378(0~(Br(0~(B(0~(Brr(0~(Br(0~(Bu%@1a&  T:73791ao1av  [Seahorse17 the Initiate ]  HP:42 T:7380(0~(Br(0~~(Brrr(0~(B(0~(B@u1a(  T:7381(0~(Brr(0~~(Brr(0~(B@u(0~(B1a3  T:7382(0~(B(0~(Brr(0~(Brr(0~(B@(0~(Bu1akf(0~(Br(0~(Bru(0~(B@(0~(B1a D  T:7383(0~(B@1a [Seahorse17 the Initiate ]  HP:43 T:7384(0~(Brr(0~(Br(0~(B(0~(B@u1a (0~(Br(0~(Bru(0~(Br(0~(B@(0~(B1add8  T:7385(0~(B1a  T:7386(0~(B(0~(Brr(0~(Br(0~(B(0~(Bru1a2  T:7387(0~(Br(0~(B(0~(Brr(0~(Bru(0~(B1a3W [Seahorse17 the Initiate ]  HP:44 T:7388(0~(Br(0~(Br(0~(Br(0~(Bru(0~(B1a b(0~(B(0~(Br(0~(Br(0~(Br(0~(Br1a=\The pony drops the blessed Eye of the Aethiopica. T:73891a7 T:7390(0~(Bru(0~(Br(0~(Br"1a (0~(B@1a You see here the blessed Eye of the Aethiopica. Pw:53 T:7391(0~~(Br(0~(B(0~(Brrru1au You are blasted by the Eye of the Aethiopica's power! [Seahorse17 the Initiate ]  HP:24--More--1azu ,The Eye of the Aethiopica evades your grasp![Seahorse17 the Initiate ]  HP:25 T:7392b(0~(Bru(0~(B(0~(Br(0~(B1a]  T:7393(0~(Br%(0~(Brrr@u(0~(B1a (0~(Br(0~(Brrr@(0~(BThe pony picks up the blessed Eye of the Aethiopica.u(0~(B1aJ T:7394@(0~(B1aO  T:7395(0~(Bru(0~(Brr@(0~~~(B1a (0~(Br(0~(B(0~(Br(0~(Brr@(0~(Bu1a | [Seahorse17 the Initiate ]  HP:26 T:7396@(0~(B1a3(0~(Br(0~(Brr@(0~(Bu(0~(B1arE  T:7397@(0~(B1aƼ(0~(Br(0~(Br(0~(Brr@(0~(Bu(0~(B1aq L  T:7398@(0~(B1am  T:7399b(0~(B(0~(Br(0~(Br(0~(Brr@(0~(Bu(0~~(B1a [Seahorse17 the Initiate ]  HP:27 T:7400<e(0~(Br(0~(Br@(0~(Bu(0~(B1ab(0~(B(0~(Br(0~(Br(0~(Br@(0~(Bu(0~(B1aeH  T:7401@(0~(B1a>e(0~(B(0~(Br(0~(Br(0~(Br(0~(Br@(0~(Bu(0~(B1aDRYou kill the giant rat!/4996 T:7402(0~(B1a8(0~(Br(0~(Br(0~(Bru(0~(B1a *  T:74031a%r(0~(Br(0~(Bru(0~(B1a9 3You kill the giant rat!%1aL9 /4998You kill the giant rat![Seahorse17 the Initiate ]  HP:28/5000 T:7404(0~(Bu(0~(B1ar@(0~(B(0~(Bu(0~(B1a @(0~(B1a^ MYou see here a stone giant corpse. T:74051a7'@%1a48The giant rat bites![Seahorse17 the Initiate ]  HP:27u(0~(B1a{LvYou kill the giant rat!/5002 T:7406(0~(B%1a[c(0~(B(0~(B@u1am N  T:7407@(0~(B1a [Seahorse17 the Initiate ]  HP:28 T:7408e(0~(B@u(0~(B1ax  T:7409@(0~(B(0~(Bu1a;d@(0~(Bu(0~(B1a_: Pw:54 T:7410@(0~(Bu(0~(B1aMb{ T:7411@(0~(Bu(0~(B1a U@(0~(Bu(0~(B1a5{[Seahorse17 the Initiate ]  HP:29 T:7412@(0~(B1at T:7413@(0~(Bu(0~(B2aKP@(0~(Bu(0~(B2aZL { T:7414@(0~(B(0~(Bu2aM { T:7415@(0~(Bu(0~(B 2a[Seahorse17 the Initiate ]  HP:30 T:7416@(0~(Bu(0~(B 2a NWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*]  2a 2a|Nothing happens.(0~(Bb(0~(Bu 2a \What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*]  2a{ CNothing happens. T:7417 2a\What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*]  2az| 2a|lNothing happens. T:7418u(0~(B 2a[?\What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*]  2a 2adNothing happens. T:7419u(0~(B 2a\What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*]  2a%  2aY Nothing happens.[Seahorse17 the Initiate ]  HP:31 T:7420u(0~(B 2at9\What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*]  2a 2atNothing happens.b(0~(Bu(0~(B 2aa \What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*]  2a|  2a)} gNothing happens. T:7421u(0~(B 2a  2a: v T:7422(0~(B@(0~(Bu2a T:7423<e@(0~(Bu(0~~(B2arX@u(0~(B(0~(B2ai [Seahorse17 the Initiate ]  HP:32 T:7424@(0~(B2a .@(0~(B2a The pony drops the blessed Eye of the Aethiopica. T:7425(0~(B"u2a3 T:7426@(0~(Bu(0~(B2a"(0~(B@The pony misses the floating eye.The pony is frozen by the floating eye's gaze!2aG32a6&You climb up the stairs.--More--2a (0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~x(B(0lqqqqqqqqk(B(0x~(B%(0~~~~~~~~(B##(0x~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~x(B#(0x~(B^(0~~a(B#######(0~~~~~~~~~~(B#(0x~~~~~~~~~~(B`##(0x(B@(0~~~x(B#(0x~~~~(B((0~~~x(B(0mqqqqqq(B%(0qqj(B##(0x~~~~x(B##(0m~qqqqqqqj(B###(0mqqqaj(B##############################%##########2a ############# (0lqqaqqqqqqqk(B#(0lqqqqqqaq~k(B###(0lqqqqqqqqk(B# (0x~(B=(0~~~~~~~~x(B#(0~~~~~~~~~~x(B###(0a~~~~~~~~x(B# (0x(B((0~(B(((((((((0x(B(0x~~~~~~~~~x(B(0x~~~~~~~~x(B# (0x(B(%(%(((((((0x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~(B# (0x~(B((((((((%(0x(B(0x[2a :m~~~~~~~(B<(0~x(B(0mqqqqqqqqj(B (0mqqqqqqqqqqj(B(0mqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:9 $:57 HP:32(66) Pw:54(63) AC:4 Xp:9/5002 T:74262a !  T:74272aQU {[Seahorse17 the Initiate ]  HP:33 T:7428>@2aQ Pw:55 T:7429(0~(B@2aV T:7430(0~(B@(0~(B(0~(B(0~(B(0~(B2ai T:7431(0~(B(0~(B@2a? ([Seahorse17 the Initiate ]  HP:34 T:7432(0~(B(0~(B(0~(B(0~(B(0~~(B(0a(B@2a@ ?(0~(B(0~~(B(0~(B(0~(B###@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B T:7434  T:7435(0~(B#@(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B2ag[Seahorse17 the Initiate ]  HP:35 T:7436(0a(B(0~~~~(B@(0~~(B2aВ&(0~(B@2a;% K T:7437(0~(B@2a   T:7438(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@2a"&You climb up the stairs.--More--2a(0lqqqqqqqqqqk(B (0lqqqqqqqq(B(0x~~~~~~~~~~x(B (0x(B$$$$$$$(0~(B(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B (0x(B$$$$$$$(0~x(B(0x~~~~~~~~~~~(B#(0x~~~~~~~~~~x(B (0x(B$$$$$$$(0~(B+#(0x~~~~~~~~~~x(B#(0lqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B (0x(B$$$$$$$(0~x(B#(0x~~~~~~~~~~x(B#(0x~~~~x(B#####(0~~~~~~~~~~~x(B+(0~~~~~~~~~~~~~~x(B (0x(B$$$$$$$2a:(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~a(B##(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B (0x(B$$$$$$$#(0m~qqqqqqqqqj(B#(0x~~~~x(B(0mqqqqq~qqqqj(B(0x~~~~~~~~~~~~~~x(B (0mqqqqqqq(B####(0x~~~~x(B##(0~~~(B<(0~~~~~~~~~~~x(B###(0m~qqqj(B##1##(0mqqqqqqq~qqqqqqj(B####################(0lqqqq~k(B#######2a{.[16;46H(0lq~qqqqqqqk(B#####(0x~~~~~x(B######(0x~~~~~~~~~x(B##(0~~~~~~~(B######(0lqqqqqqqq~qqk(B(0x~~~(B@(0~~~~~x(B##(0x~~~~~x(B#(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~(B#(0mqqqqqj(B#(0~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqqj(B2a[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:8 $:57 HP:35(66) Pw:55(63) AC:4 Xp:9/5002 T:74382a=  T:74391#2a&K#1>@2aP[Seahorse17 the Initiate ]  HP:36 T:7440(0~(B@(0~~~(B@ T:7441  T:7442#1(0~(B@2a% T:74431#(0~~~(B(0~(B(0~(B@2aw[Seahorse17 the Initiate ]  HP:37 T:7444#(0~~~~~~(B(0~~~(B(0~~~~(B@(0~~~~~~~(B#2a|[Seahorse17 the Initiate ]  HP:38 Pw:58 T:7448@#####(0~(B##(0~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@#2a(0~~~~(B(0~~~~~~~(B(0~~(B(0~~(Bb(0~~~~~~(B(0~(B(0~~~~~~~~~~~(B@(0~(B(0~~~~~~~~~~~(B#2az T:7450(0~~~~(B(0~~~(B(0~(B#@2aU T:7451(0~(B(0~(B@2aRz[Seahorse17 the Initiate ]  HP:39 T:7452(0~(B@2aQNb(0~(B(0~(B@2a &You climb up the stairs.--More--2a!(0lqqqqqk(B(0lqqqk(B (0x~~~~~a(B#(0x~~~x(B(0lqqqqk(B(0lqqqqqqk(B (0x~~~~~x(B%(0x~~~x(B(0x~~~~x(B(0x~~~~~~a(B####(0lqqqqqqk(B (0x(B)(0~~~(B%(0x(B#(0x~~~~(B##########(0x~~~~x(B(0x~~~~~(B<(0x(B##(0~~~~~~~x(B (0x~~~~~x(B#(0x~~~x(B##(0x~~~~x(B(0x~~~~(B)(0~x(B##(0x~~~~~~x(B (0x[2a38;5;0m~~~~~x(B#(0x~~~x(B#####(0x~~~~x(B(0~~~~~~~x(B##+(0~~~~~~x(B (0mqqqqqj(B#(0mq~qj(B#(0x~~~~x(B(0x~~~~~~x(B#(0mqqqqqqj(B###(0~~(B[(0~~a(B#(0mqqqqq~j(B###(0mq~qaj(B##########)#############(0lqqqqq~qqqqqqqk(B##(0lqqqqqqqaqqk(B###(0x~~~~~~~~~~~~~x(B##(0x~~~~~~~2a(B%(0~~x(B##(0~~~~~~~~~~~~~~~(B##(0~~~~~~~~~~~x(B(0laqqk(B######(0x~~~~~(B@(0~~~~~~~x(B(0x~~~~~~~~~~~(B###(0x~~~x(B###(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqj(B##%**#######(0~~(B%(0~a(B#(0x~~~~~~~~~~~~~x(B(0mqqqj(B(0mqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:7 $:57 HP:39(66) Pw:58(63) AC:4 Xp:9/5002 T:74522a"  T:7453 2a1G H T:7454@> 2aG  T:7455@(0~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~~~(B(0~(B 2a @(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~~~(B[Seahorse17 the Initiate ]  HP:40 T:7456 2a @[Seahorse17 the Initiate ]  HP:41 T:7460(0~(B#@###(0~~(B(0~~~(B(0~~(B(0~(B(0~~~~~~(B(0~~~~~~~(B T:7461(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~~(B@##!2aO T:7462(0~(B(0~~~(B@(0~(B@(0~(B@(0~(B!2a L T:7463@(0~(B!2a1 &You climb up the stairs.--More--!2a d (0lqqqqqqqqqk(B(0lqq(B+(0qqqqqqqqqqqk(B#(0~~~~~~~~~~a(B############%(0~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0x~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#(0x~~~~~~~~~~(B###(0x~~~~~~~~~~~~~~x(B#(0a~~~~~x(B#(0mqqqqq~qqqj(B###########(0mqqq~qqqqqqqqqqj(B#(0x~~~~~x(B#############`(0lqqq~qk(B##(0x~~~~~x(B#######(0x(B<(0~~~~x(B##(0x~~~~~x(B#########!2a{d #####(0a~~~~~a(B###(0x~~~~~x(B###%#####(0l~qqk(B###(0x~~~~~x(B(0mqqqqqj(B##(0lqqq(B%(0qqk(B#(0x~(B<(0~~(B###(0x~~~~~x(B#(0lq~qqk(B###(0~~~~~~~x(B#(0x~~~x(B(0m~qqqqj(B#(0x~~~~~(B######(0x~~~~~~x(B#(0x~~~x(B###(0x(B@(0~~~x(B##(0x~~~~~~x(B#(0x~~~~(B###(0x~~~~x(B#[!2ad C#(0x~~~~~~~(B#(0x~~~x(B####### (0lqqqqk(B#(0x~~~~~(B####(0mqqqqqqj(B(0x~~~~(B############### (0x~~~~~(B#(0x~~~(B((0x(B#`#########(0m(B+(0qqj(B#####(0l~qqqqqaqqqqqqqk(B (0x~~~~x(B###`(0x~~~~x(B###1###########%#(0~~~~~~~~~~~~~~~x(B (0x~~~~~(B###(0mqqqqj(B#(0x~~~~~~~~~~~~~~x(B (0mqqqqj(B########(0mqqqqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:6 $:57 HP:41(66) Pw:58(63) AC:4 Xp:9/5002 T:7463!2ah Y [Seahorse17 the Initiate ]  HP:42 T:7464#2aq >@#2aK T:7465(0~(B@#2a=C T:7466(0~(B@$2a Pw:59 T:7467(0~(B(0~(B@#1$2a[Seahorse17 the Initiate ]  HP:43 T:7468(0~~~(B(0~~~(B(0~(B(0~(B@(0~~~(B$2ad(0~~(B##@(0~~(B(0~(B$2a T:7469(0~(B@(0~~~~(B#(0~(B$2ax[Seahorse17 the Initiate ]  HP:44 T:7472(0~~~~(B(0~~~~(B@##$2a=r ] T:7473(0~(B#@%2a7. T:7474@d(0~~~(B(0~~~~(B#(0~~~~(B%2a  T:7475#@(0~(Bd(0~(B(0~~~(B(0~(B&2ae[#@(0~(B(0~~(Bd(0~~~(B(0~~~~(B&2a[Seahorse17 the Initiate ]  HP:45 T:7476(0~(B@d(0~(B(0~(B(0~(B&2aԲ  T:7477(0a(B(0~(B(0~(B(0~~(B@d&2a W f T:7478d(0~~(B@'2ap T:7479(0~(Bd(0~(B@'2a!M(0~(Bd(0~(B@'2a1z[Seahorse17 the Initiate ]  HP:46 T:7480(0~(B@'2a+ f(0~(Bd(0~(B(0~(B@(2ag T:7481(0~~~~(B(0~~~(B(0~(B(0~(B@(2a(0~(B@(0~~~(B#(0~~~~~(B#(0~~~~~~(B#(2a T:7483@#[Seahorse17 the Initiate ]  HP:47 T:7484 Pw:62 T:7486@###)2a8[Seahorse17 the Initiate ]  HP:48 T:7488@####)2a$9Y(0~(B@###)2a:  T:7490 [Seahorse17 the Initiate ]  HP:49 T:7492(0~~~~~~~~~(B@(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~(B)2aa l#@(0~(B(0~~~(BThere is an open door here.)2a4b OYou see here a lizard corpse. T:7493)2aϳ K T:7494%@*2a B T:7495(0~(B@*2a;[Seahorse17 the Initiate ]  HP:50 T:7496(0~~~~~~~~~(B(0~(B@*2a$I T:7497(0~(B@+2a2 T:7498(0~~~~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~~~(B@+2a T:7499(0~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B@,2a[Seahorse17 the Initiate ]  HP:51 T:7500(0~(B(0~(B(0~(B#@,2az[Seahorse17 the Initiate ]  HP:52 T:7504(0~~(B(0~~(B(0~(B####@(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B,2a%(0~(B+@ Pw:63 T:7505You find a hidden door.,2awo ,2as &You climb up the stairs.--More--,2a!(0lqqqqqqqqqk(B(0x~~~~~~~~(B[(0a(B##[###)#################(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B#####(0x~~~~~~~~~x(B###(0lqqqqqqk(B(0x~~(B<(0~~~~~~x(B(0lqqqqqqqqqqqk(B########(0~~~~~~~x(B(0x~~~~~~~~~(B[##(0x(B*(0~~~~~~~~~(B*(0x(B#(0x(B^(0~~~~~x(B(0mqqqqqqqqqj(B#(0x~~~~~(B*(0~~~~~x(B#(0~~(B@(0~~~~x(B####(0x~~~lqqqk~~~x(B(0x~~~~~~x(B[12;3,2aY"j1H###(0a~~~x~(B{(0~x~~~x(B(0mqqqqqqj(B(0x~~(B*(0x(B{(0~(B{(0x(B*(0~~x(B(0x~~~x~(B{(0~x~~~x(B(0x~~~mq~qj~~~x(B(0x~~~~~(B%(0~~~~~x(B(0x(B*(0~~~~~~~~~(B*(0x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:5 $:57 HP:52(66) Pw:63(63) AC:4 Xp:9/5002 T:7505,2a%.2a> T:7506@>.2aD T:7507@(0~(B.2ar n(0~~~(B@(0~(B(0~(B.2a ,[Seahorse17 the Initiate  ]  HP:53 T:7508(0~(B(0~~~(B@(0~~~~~(B#(0~~~~(B(0~(B(0~~~(B.2a#  T:7509@(0~~~~~(B#(0~~~~~(B(0~(B(0~~~(B(0~~~(B(0~(B02aO@#####(0~~~~~(B(0~~~(B(0~(B T:7511@#02aP[[Seahorse17 the Initiate  ]  HP:54 T:751202aQ[Seahorse17 the Initiate  ]  HP:55 T:7516#@#####@#####02aR T:7518 [Seahorse17 the Initiate  ]  HP:56 T:7520@#02aS[Seahorse17 the Initiate  ]  HP:57 T:7524#(0~~~~~~(B####@###@#02aJU T:7525 [Seahorse17 the Initiate  ]  HP:58 T:7528##@## T:7529#(0x(B#(0~(B!(0~~x(B#@#(0qqqj(B02aA J T:7530##@12adB@#(0~~(B#12ai T:7531(0x(B(0~(B#@#12aqg [Seahorse17 the Initiate  ]  HP:59 T:7532(0~(B#@12ag  T:7533(0qqqk(B(0~~~(B(0x~(B#@(0m(B22a&(0l(B(0x(B(0~(B@You see here a fizzy potion.You are enveloped in a cloud of gas!22a! iYour knapsack cannot accommodate any more items. T:753432a\What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 42a$c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 42a=+###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 42a; +52ad###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B###(0lqqqk(B#(0x~~~x(B#(0x~~~x(B#####(0~(B@(0~~x(B##(0mqqqj(B Put in what?  Potions c - a potion of gain energy h - a dark green potion(end) 52aP ++62a ###############(0lqqqqqqk(BYou put a potion of gain energy into the bag called holding.--More--62a+ T:753572ac - a fizzy potion.[Seahorse17 the Initiate  ]  HP:60 T:7536@82a$4@^82a T:7537(0~~~(B(0~(B@(0~(B82aX% ^ T:7538(0~(B@#82a ^ T:7539(0~(B@#92a@#92aGu[Seahorse17 the Initiate  ]  HP:61 T:7540@#92aK@#(0~~(B92aNWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 92a 9You now wield an uncursed pick-axe.--More--:2aFIn what direction do you want to dig? [hyulb>] :2a:2a2You start digging. T:7541You hit the rock with all your might. T:7542:2aX% T:7543:2a[Seahorse17 the Initiate  ]  HP:62 T:7544 T:7545 T:7546(0~~~~~(B*(0~~~(Bu(0~~~~~~~~~(B(0~(B--More--:2a*F T:7547u(0~(B;2aw3What do you want to wield? [- auxY or ?*] ;2aZ ;2a You are empty handed.[Seahorse17 the Initiate  ]  HP:63 T:7548(0~(B<2a<2a(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(Bu(0~~(B(0~(B@#<2a (0~~(B(0~~~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B<2aC aYou see here 57 rocks. T:7549(0~(Bu=2a T:7550(0~(B(0~(B@u(0~(B*>2a ^(0~(B@(0~(Bu(0~(B>2a T:7551(0~~(B(0~~(B(0~~(B(0~(B@(0~(Bu(0~(B>2a *(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B@(0~(Bu(0~(B?2a (0~(B@(0~(B(0~(B(0~(B@(0~(B?2a* You see here 12 rocks.[Seahorse17 the Initiate  ]  HP:64 T:7552u(0~(B?2aB T:7553(0~(B(0~(B(0~(B(0~(B(0~(B@*(0~(Bu?2a (0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(Bu(0~(B@2a[ T:7554(0~~(B(0~~(B(0~~(B(0~(B@(0~(Bu(0~(B@2aV T:7555(0~(B@(0~(BA2a 0What do you want to throw? [$aY or ?*] A2a  Coins  $ - 57 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt  Comestibles  f - 2 uncursed food rations  R - a food ration  Potions  c - a fizzy potion  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - a wand of striking  A - a wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep (1 of 3)B2a F - a wand of sleep  T - an uncursed wand of striking  U - a wand of digging  W - an uncursed wand of striking  Z - an uncursed wand of teleportation  Tools  k - an uncursed key  m - a blessed magic marker (0:0)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag called holding containing 37 items  u - a unicorn horn  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker  Gems/Stones  e - an uncursed white gem  i - 2 uncursed black gems  l - an uncursed black gem  q - a blessed luckstone  t - an uncursed green gem  v - an uncursed green gem  w - 3 blue gems (2 of 3)D2a  G - a white gem  H - 2 violet gems  I - 4 violet gems  K - a cursed green gem  N - 2 uncursed blue gems  V - 5 green gems  X - 3 yellow gems (3 of 3)F2a(0lqqqqqqqqqk(B(0x~~~~~~~~(B[(0a(B##[###)#################(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B#####(0x~~~~~~~~~x(B###(0lqqqqqqk(B(0x~~(B<(0~~~~~~x(B(0lqqqqqqqqqqqk(B################(0~~~~~~~x(B(0x~~~~~~~~~(B[##(0x(B*(0~~~~~~~~~(B*(0x(B##(0x(B^(0~~~~~x(B(0mqqqqqqqqqj(B#(0x~~~~~(B*(0~~~~~x(B##(0~~(B>(0~~~~x(B####(0x~~~lqqqk~~~x(B#2a\3H(0x~~~~~~x(B###(0a~~~x~(B{(0~x~~~x(B#(0mqqqqqqj(B(0x~~(B*(0x(B{(0~(B{(0x(B*(0~~x(B#(0x~~~x~(B{(0~x~~~x(B#(0x~~~mq~qj~~~x(B#(0lqqqk(B(0x~(B@(0~~~(B*(0~~~~~x(B#(0x~~~x(B(0x(Bu(0~~~~~~~~~(B*(0~(B#(0x~~~x(B(0mqqqqqqqqqqqj(B#####(0~(B^(0~~x(B###(0mqqqj(B[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:5 $:57 HP:64(66) Pw:63(63) AC:4 Xp:9/5002 T:7555Never minF2a d.F2a} \What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] F2a)c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) G2aHx+###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) H2a}+H2aaH###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B###(0lqqqk(B#(0x~~~x(B Take out what?  Gems/Stones a - 2 uncursed orange gems b - an uncursed red gem c - an uncursed violet gem d - an uncursed violet gem e - 3 uncursed white gems f - an uncursed white gem g - a cursed white gem h - an uncursed yellow gem i - 3 uncursed yellow gems j - an uncursed H2aH'yellowish brown gem(end) L2aU###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B###(0lqqqk(BM2a[[Seahorse17 the Initiate  ]  HP:65 T:7556(0~(B(0~(B@*M2am (0~~(B(0~~(B(0~~(B(0~(B(0~(B@M2a . T:7557(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B@N2a((0~(B@(0~(B(0~~(B@(0~~~(B(0~(B(0~~~(BN2a T:7558@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(BQ2a# Q2aj dipQ2a) FWhat do you want to dip? [$a-ce-gi-zA-Z or ?*] R2a5 !Never mind.S2a_\What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] S2ac Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) S2ax+###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) T2a+T2aZ -T2a+U2a ###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B###(0lqqqk(B#(0x~~~x(B Take out what?  Potions a - a dark green potion b - a swirly potion c - a potion called confusion d - a potion called object detection e - an uncursed potion called water f - a potion called water g - a potion of gain energy h - an uncursed potion of oil i - a potion of oil(end) V2a_+V2a9- +W2a '###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B##h - a potion called confusion.W2a6 _Your knapsack cannot accommodate any more items. T:7559X2a>s[Seahorse17 the Initiate ]  HP:66 T:7560{@(0~~(B(0~~(B(0~~~(B(0~~~(BX2a: T:7561@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(BY2a$# Y2as dipY2al CWhat do you want to dip? [$a-ce-zA-Z or ?*] Z2a  Coins  $ - 57 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt  Comestibles  f - 2 uncursed food rations  R - a food ration  Potions  c - a fizzy potion  h - a potion called confusion  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - a wand of striking  A - a wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep (1 of 3)]2ab-+(0lqqqqqqqqqk(B(0x~~~~~~~~(B[(0a(B##[###)#################(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B#####(0x~~~~~~~~~x(B###(0lqqqqqqk(B(0x~~(B<(0~~~~~~x(B(0lqqqqqqqqqqqk(B################(0~~~~~~~x(B(0x~~~~~~~~~(B[##(0x(B*(0~~~~~~~~~(B*(0x(B##(0x(B^(0~~~~~x(B(0mqqqqqqqqqj(B#(0x~~~~~(B*(0~~~~~x(B##(0~~(B>(0~~~~x(B####(0x~~~lqqqk[]2a.38;5;0m~~~x(B#(0x~~~~~~x(B###(0a~~~x~(B{(0~x~~~x(B#(0mqqqqqqj(B(0x~~(B*(0x(B{@{(0x(B*(0~~x(B#(0x~~~x~(B@(0~x~~~x(B#(0x~~~mq~qj~~~x(B#(0lqqqk(B(0x~~~~~(B*(0~~~~~x(B#(0x~~~x(B(0x(B*(0~~~~~~~~~(B*(0~(B#(0x~~~x(B(0mqqqqqqqqqqqj(B#####(0~(B^(0~~x(B###(0mqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:5 ]2aG.q$:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7561Dip a potion called confusion into the fountain? [yn] (n) ]2a{]2aPYour potion called confusion dilutes. T:7562]2a # ^2andip^2a'CWhat do you want to dip? [$a-ce-zA-Z or ?*] ^2a]zSDip a diluted potion called confusion into the fountain? [yn] (n) ^2a ^2a6 `Your diluted potion called confusion dilutes further. T:7563_2a \What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] _2aEFc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) _2a +###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `2a +`2aq -a2aD+a2a1y ###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B###(0lqqqk(B#(0x~~~x(B#(0x~~~x(B#####(0~(B^(0~~x(B##(0mqqqj(B Put in what?  Potions c - a fizzy potion h - a potion called water(end) b2a0++d2a###############(0lqqqqqqk(BYou put a fizzy potion into the bag called holding.--More--d2a.HYou put a potion called water into the bag called holding.d2ap\What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] e2a^Dc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) e2ax+###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) f2a+f2aCD###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B###(0lqqqk(B#(0x~~~x(B Take out what?  Potions a - a dark green potion b - a fizzy potion c - a swirly potion d - a potion called object detection e - an uncursed potion called water f - 2 potions called water g - a potion of gain energy h - an uncursed potion of oil i - a potion of oil(end) h2a)+i2a{###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B#(0mqqqqqqj(B##i2a|Pc - a potion called object detection. T:7564j2a# j2a dipj2a@ FWhat do you want to dip? [$a-ce-gi-zA-Z or ?*] k2ai  Coins  $ - 57 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt  Comestibles  f - 2 uncursed food rations  R - a food ration  Potions  c - a potion called object detection  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - a wand of striking  A - a wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - a wand of sleep (1 of 3)m2a+(0lqqqqqqqqqk(B(0x~~~~~~~~(B[(0a(B##[###)#################(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B#####(0x~~~~~~~~~x(B###(0lqqqqqqk(B(0x~~(B<(0~~~~~~x(B(0lqqqqqqqqqqqk(B################(0~~~~~~~x(B(0x~~~~~~~~~(B[##(0x(B*(0~~~~~~~~~(B*(0x(B##(0x(B^(0~~~~~x(B(0mqqqqqqqqqj(B#(0x~~~~~(B*(0~~~~~x(B##(0~~(B>(0~~~~x(B####(0x~~~lqqqk2aS38;5;0m~~~x(B#(0x~~~~~~x(B###(0a~~~x~(B{(0~x~~~x(B#(0mqqqqqqj(B(0x~~(B*(0x(B{@{(0x(B*(0~~x(B#(0x~~~x~(B@(0~x~~~x(B#(0x~~~mq~qj~~~x(B#(0lqqqk(B(0x~~~~~(B*(0~~~~~x(B#(0x~~~x(B(0x(B*(0~~~~~~~~~(B*(0~(B#(0x~~~x(B(0mqqqqqqqqqqqj(B#####(0~(B^(0~~x(B###(0mqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:5 m2ax$:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7564Dip a potion called object detection into the fountain? [yn] (n) m2ah_Your potion called object detection dilutes. T:7565m2a# n2afdipn2a-FWhat do you want to dip? [$a-ce-gi-zA-Z or ?*] n2aj ZDip a diluted potion called object detection into the fountain? [yn] (n) n2a n2a\ gYour diluted potion called object detection dilutes further. T:7566o2a\What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] o2a   Weapons  a - an uncursed rustproof battle-axe named Cleaver  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - a wand of striking  A - a wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - a wand of sleep  T - an uncursed wand of striking  U - a wand of digging  W - an uncursed wand of striking  Z - an uncursed wand of teleportation  Tools  k - an uncursed key  m - a blessed magic marker (0:0)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag called holding containing 36 items  u - a unicorn horn  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil o2a (1 of 2)s2a M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic marker (2 of 2)u2a(0lqqqqqqqqqk(B(0x~~~~~~~~(B[(0a(B##[###)#################(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B#####(0x~~~~~~~~~x(B###(0lqqqqqqk(B(0x~~(B<(0~~~~~~x(B(0lqqqqqqqqqqqk(B################(0~~~~~~~x(B(0x~~~~~~~~~(B[##(0x(B*(0~~~~~~~~~(B*(0x(B##(0x(B^(0~~~~~x(B(0mqqqqqqqqqj(B#(0x~~~~~(B*(0~~~~~x(B##(0~~(B>(0~~~~x(B####(0x~~~lqqqk~u2a~~x(B#(0x~~~~~~x(B###(0a~~~x~(B{(0~x~~~x(B#(0mqqqqqqj(B(0x~~(B*(0x(B{@{(0x(B*(0~~x(B#(0x~~~x~(B@(0~x~~~x(B#(0x~~~mq~qj~~~x(B#(0lqqqk(B(0x~~~~~(B*(0~~~~~x(B#(0x~~~x(B(0x(B*(0~~~~~~~~~(B*(0~(B#(0x~~~x(B(0mqqqqqqqqqqqj(B#####(0~(B^(0~~x(B###(0mqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:5 $:57 HP:u2a?66(66) Pw:63(63) AC:4 Xp:9/5002 T:7566Never mind.v2aG T:7567{@(0~~(B(0~~(B(0~~~(B(0~~~(Bv2a(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B@(0~~~(Bw2a T:7568(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(Bw2a B T:7569(0~~(B(0~~(B(0~~(B(0~(B@(0~(Bw2aZ T:7570(0~(B@(0~(B(0~~~~~(Bw2a- s@(0~(B(0~(B(0~~~~(Bx2aF T:7571(0~(B@(0~(B(0~~(Bx2a, T:7572(0~~~(B(0~(B@(0~(B(0~(Bx2au  T:7573(0~(B@(0~(B(0~(B(0~(B(0~(By2a#I(0~~~~~~~(B(0~~~(B(0~(B@(0a(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B@##(0~(B T:7574(0~(B(0~(B@#######(0~~~(B T:7580There is a doorway here.There are several objects here. T:7581y2a X(0~(B(0~(B@[z2a1(0~(B(0~~(B@There is a doorway here.There are several objects here. T:7582--More--{2a  {2a  Pick up what?  Weapons a - 4 poisoned crude arrows b - a crude bow c - a crude short sword Armor d - an orcish helm e - a pair of iron shoes(end) {2aT ###############(0lqqqqqqk(B################(0~~~~~~~x(B##(0x(B^(0~~~~~x(B##(0~~(B>(0~~~~x(B#(0x~~~~~~x(B|2aXP(0~(B(0~(B@[|2alz T:7583(0~~~(B(0~(B@(0~(B(0~(B|2a T:7588(0~~~~~~~~(B(0~(B@(0~~~~~~(B(0~~~~~~~~(B|2a:&You climb up the stairs.--More--}2a!(0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B@(0~~~~~~~~x(B##(0~(B^(0~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B<(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(0mqq~j(B#(0x~~~~~~~~~~x(B(0mqq}2ay"q~qqqqqqj(B(0x~~~~~~~~(B%(0x(B#########(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B############################################(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#########(0x~~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x(B###(0lqqqq~qq~k(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0laqqqqqqqqk(B##(0x~~~~~~~~}2a"[mx(B(0x~~~~~~~~~~~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B{(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B)(0~~x(B#(0~~~~~~~~(B)(0x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7588}2a`&!  T:75892ab>@2a [ T:7591(0~(B(0~(B@2a T:7592(0~~(B(0~(B(0~(B(0~~~~(B@2a 3(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@2aѲ f T:7595(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B###@(0~~(B(0~~~~(B(0~~~~(B2a!A T:7596(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B2a  T:7597#@(0~~(B(0~(B(0~~~(B(0~~~~~(B2a+ s(0a(B(0~~~(B@(0~~~(B(0~(B2atNWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 2a~c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 2a6Jb+(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B## Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 2a+2a=(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#######(0q~qqqqqqqqk(B(0lqqqqqqqaqk~~~~~~~~~~x(B####(0~~~~(B[{(0~~(B@(0~x(B Take out what?  Scrolls a - 2 scrolls labeled ELBIB YLOH b - a scroll labeled FOOBIE BLETCH c - a scroll labeled VE FORBRYDERNE d - a scroll labeled XIXAXA XOXAXA XUXAXA e - a scroll called ? f - 2 uncursed scrol2a=ls called earth g - a scroll of blank paper h - a cursed scroll of confuse monster i - a scroll of food detection j - an uncursed scroll of genocide k - a scroll of genocide l - an uncursed scroll of gold detection m - a scroll of identify n - 2 scrolls of teleportation o - a scroll of teleportation(end) 2ab+2a +2a(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#######(0q~qqqqqqqqk(B(0lqqqqqqqaqk~~~~~~~~~~x(B####(0~~~~(B[{(0~~(B@(0~x~~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~~~(B####(0a~~~~~~~~~xqqqqqqqqqqj(B#(0mqqqqqqqqqj(B#h - a cursed scroll of confuse monster.--More--2aYk iYour knapsack cannot accommodate any more items (except gold). T:75982a' O(0~(B@(0~~(B2abj T:7599@(0~(B(0~(B2aQ@(0~(B(0~(B2a| # 2aߔdip2afCWhat do you want to dip? [$a-ce-zA-Z or ?*] 2aK  Coins  $ - 57 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a T-shirt  Comestibles  f - 2 uncursed food rations  R - a food ration  Scrolls  h - a cursed scroll of confuse monster  Potions  c - a potion called water  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - a wand of striking  A - a wand of sleep  B - an uncursed wand of digging (1 of 3)2a"+(0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B>(0~~~~~~~~x(B##(0~(B^(0~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B<(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(2a0mqq~j(B#(0x~~~~~~~~~~x(B(0mqqq~qqqqqqj(B(0x~~~~~~~~(B%(0x(B#########(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B############################################(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#########(0x~~~~~~~~~~~x(B####(0~~~~(B[@(0~~~~x(B###(0lqqqq~qq~k(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0laqqqqqqqqk(B##(0x2aկ [m~~~~~~~~x(B(0x~~~~~~~~~~~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B{(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B)(0~~x(B#(0~~~~~~~~(B)(0x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7599Dip a cursed scroll of confuse monster into the fountain? [yn] (n) 2a Your scroll of confuse monster fades.The water glows for a moment. T:76002aF( \What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 2a c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 2ax+(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B## Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 2a +2acM+2aS{ (0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#######(0q~qqqqqqqqk(B(0lqqqqqqqaqk~~~~~~~~~~x(B####(0~~~~(B[@(0~~~~x~~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~~~(B####(0a~~~~~~~~~xqqqqqqqqqqj(B#(0mqqqqqqqqqj(B# [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch2a{ :9 Neutral Dlvl:4 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7600 Put in what?  Scrolls h - an uncursed scroll of blank paper Potions c - a potion called water(end) 2a#++2a#(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~x(BYou put an uncursed scroll of blank paper into the bag called holding.--More--2a ` + T:76012a NWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 2a c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 2a~3b+(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B## Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 2a̽ +2aS9(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#######(0q~qqqqqqqqk(B(0lqqqqqqqaqk~~~~~~~~~~x(B####(0~~~~(B[@(0~~~~x(B Take out what?  Scrolls a - 2 scrolls labeled ELBIB YLOH b - a scroll labeled FOOBIE BLETCH c - a scroll labeled VE FORBRYDERNE d - a scroll labeled XIXAXA XOXAXA XUXAXA e - a scroll called ? f - 2 uncursed scrolls called earth 2a9g - an uncursed scroll of blank paper h - a scroll of blank paper i - a scroll of food detection j - an uncursed scroll of genocide k - a scroll of genocide l - an uncursed scroll of gold detection m - a scroll of identify n - 2 scrolls of teleportation o - a scroll of teleportation(end) 2a#+2a (0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#######(0q~qqqqqqqqk(B(0lqqqqqqqaqk~~~~~~~~~~x(B####(0~~~~(B[@(0~~~~x~~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~~~(B####(0a~~~~~~~~~xqqqqqqqqqqj(B#(0mqqqqqqqqqj(B#2aR Jh - a scroll of food detection. T:76022a"j # 2a;dip2aABWhat do you want to dip? [$abe-zA-Z or ?*] 2aNLDip a scroll of food detection into the fountain? [yn] (n) 2aq2aOYour scroll of food detection fades. T:76032an4@{2aLYou see here a bronze plate mail. T:76042ahY Q T:7605@[2aL T:7607@(0~~~(B2a^th@(0~(B(0~(B(0~~~(B2a-  T:7608@#(0~(B(0~~~(B2aO  T:7609@#(0~(B(0~~~(B2a#(0~~~(B(0~~~~(B@(0~~~~~~(B(0~(B2ak T:7610(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B#(0~~~~(B(0~~~~~~~~~~(B@(0~~~~~~~~~(B2a  T:7611@(0~~~~(B(0~(B(0~~~~~~~~~(B2a O T:7612@(0~(B2a{3@(0~~~~~~~(B2a+{` T:7616  T:7619@(0~~(B2aC T:7620(0~(B@2aX  T:7621@(0~(B(0~~~~~~(B(0~~~~(B(0~~(B2a$ T:7622@(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B2a"%@##(0~~(B(0~~~(B(0~~~~(B2a% T:7623(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@########(0~(B(0~(B2a& T:7630  T:7631(0~~~~~~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B@#2aX T:7632(0~(B(0~~~(B(0~~~(Bb(0~(B@(0~~~~~~~(B(0a(B2aM T:7633@(0~(B2ajL T:7634@(0~(B2a+ v T:7635@(0~(Bb(0~(B2a| T:7636@(0~(B(0~(B(0~(Bb(0~(B2a T:7637(0~~~~~~~(B(0~(B(0~~~~~(B(0~~~(B@(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B(0~~~(B(0~(B@#2aW T:7639(0~~~~~~~~~(B(0~~(B(0~~~(B@##2a T:7640(0~~(B@(0~~(B#(0~~~(B(0~(B2a"a T:7641(0~(B@(0~(B2aI T:7642(0~(B@2a{ T:7643(0~(B@(0~~~(B(0~~~~~~(B2a  T:7644(0~(B@(0~(B(0~~~~~~(B2a(0~~(B(0~~(B(0~(B@(0~(B(0~(B2a! T:7649(0~~(B(0~(B(0~~~~~~~(B#####(0~~~~~(B(0~~~(B@###(0~~~~~~~~(B(2at>(0~(B(0~(B(0~(B@ Things that are here: a looking glass 2 cursed food rations--More--2aX(0k(B T:76502a@(0~(B( T:7651  T:76522a J L T:7656@(0~~~~~(B2aD.&You climb up the stairs.--More--2afn(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~~(B(0x~~~~~~~~~x(B(0x~~~x(B(0lqqqqqk(B#(0lqqqqqqqqqqk(B#####(0~~~~~~~~~~x(B###(0~(Bk(0~~~(B#(0x~~~~(B)(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~x(B#####`(0x~~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x(B#(0mqqqj(B#(0x~~~~~x(B######(0~~~~~~~~~~~a(B#####(0mqq~qqqqqqj(B##(0m2anqqqqaj(B(0m~qqqqqq~qqj(B## (0lqqqqk(B############ (0x~~~~~(B################%### (0x~~~~x(B##################### (0x~~~~x(B############(0l(B(0qq~k(B (0x~~~~(B+####(0lqqqqqqqqq~qqk(B#########(0x~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~x(B###`###########(0x~~~~x(B (0mqqqqj(B#(0x~~~~~~~2an~~~~~x(B########(0l~qqqqqqk(B(0x~~~~x(B#(0a~~~~~~~~~~~~~(B##(0~(B)(0~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~(B@(0~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqqqqj(B(0mqqqqqqqj(B2an[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:76562a6p2aDG T:7657@>2an D T:7658(0~~(B@2a(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B2a.(0~~~~~~~~~(B(0~~~~~~~~~~~(B@(0~~~~~~~~~~(B#(0~~~~~~(B(0~(B(0~~(B(0~(B2aa T:7664######@(0~~~(B(0~~(B(0~~~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~(B(0~~~~~~(B2a@#(0~(B(0~(B(0~(B(0~(B(0~(B2a-0 T:7665@#(0~(B(0~~~(B(0~~~~(B(0~~~~(B2au #@2a)v  T:7670(0~(B(0~(B(0~(B#####@2ag&###@2a T:7672##@#######2a Y T:7679  T:7681###@2aO[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7682@#2an[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7683(0~~~~(B(0~~~~(B(0~~~(B(0~(B@#2a[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7684(0~~(B(0~~(B(0~~(B(0~~~~(B(0~(B(0~~~~~~(B(0~~(B@#[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7685(0~~(B(0~(B(0~(B(0~~~(B(0~(B#@[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7686(0~~(B(0~~(B(0~(B(0~~~~(B(0~~~(B(0~(B#@m(0~~(B(0~(B(0~~~~(B(0~~~~~~(B@(0~~(B(0~~~~~(B#2a=~y(0~(B(0~(B@[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7687[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7688(0~(B@[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7689(0~(B@(0~(B@2a &You climb up the stairs.--More--2a##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B@(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~2aE~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqqqk(B####2a][C###(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~(B%(0~~x(B(0mqqqqqqqqj(B(0x~2aZ{(B++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:76892a!  T:76902a (= T:7691@>2aW>C T:7692@(0~(B2aV %(0~(B@2a M T:7693@(0~(B2a (0~(B(0~(B(0~(B(0~~(B@(0~(B(0~~(B2a %(0~~~(B(0~~~(B(0~~(B#(0~~~~~~(B@(0~~(B Things that are here: an orcish shield an orcish chain mail--More--2ad (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B T:76952ae(0~~(B(0~~~~~~(B[(0~~(B@2a T:7701######(0~~~~~~~~(B@#(0~~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~(B2at@(0~(B(0~(B(0~(B+@(0~(B(0~(BYou find a hidden door.2a}u T:7702(0~(B(0~~(B(0~~~(B@2aO T:7708@(0~~~~~~(B2a[(0~(B@(0~(B(0~(B(0~~~(B2a( T:7712(0~~~~~~(B@######(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~(B2aIm(0~(B@(0~(B(0~(B2aIL T:7714@(0~~~(B2a@>2aF T:7717@(0~~(B2ai T:7718@(0a(B(0~(B(0~~~(B2a jo@####(0~~~~(B(0~~~(B2aj T:7721  T:7726(0~~~~~~~~(B(0~~~~~~~~(B##(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~~(B@###(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~(B2a" @(0~(B2aHD T:7727@(0~(B2aD T:7728@(0~(B2a) &(0~(B@2a @(0~(B2a\You see here an uncursed amulet of restful sleep. T:77292a 2a/f"@You see here an uncursed spellbook of drain life.2ab 2a F T:7730@+2av  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 2a]+2a\ (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+ m(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B What would you like to drop?  Armor O - a T-shirt Comestibles R - a food ration Scrolls h - a scroll of blank paper Wands y - a wand of striking A - a wand of sleep F - a wand of sleep U - a wand of digging Tools u - a unicorn horn Gems/Stones w - 3 blue gems G - a white gem H - 2 violet gems I - 4 violet gems V - 5 green2a 6 gems X - 3 yellow gems(end) 2a7++++++++++++++2a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+mm(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:77302aOThere is a black flash as a T-shirt hits the altar.--More--2aM 2a$ T:77312aqY  Pick up what?  Armor a - a cursed T-shirt Comestibles b - an uncursed food ration Scrolls c - an uncursed scroll of blank paper Wands d - an uncursed wand of digging e - an uncursed wand of sleep f - an uncursed wand of sleep g - an uncursed wand of striking Tools h - an uncursed unicorn horn Gems/Stones i - 3 uncursed blue gems j - 5 uncursed green gems k - 4 uncursed violet gems l - 2 uncursed violet gems m - an uncursed white gem n - 3 uncursed yellow gems(end) 2a`N++++++++++++++2a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+6mm(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:77312aB^O - a cursed T-shirt.f - an uncursed food ration.--More--2as 2a*t 7 T:7732@2abNWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 2auc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 2ah+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Put in what type of objects?  A - Auto-select every item2aRh}  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 2a#+2a?-2a ;+2ac (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+c m(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B Put in what?  Gems/Stones e - 2 uncursed white gems i - 2 uncursed black gems l - an uncursed black gem q - a blessed luckstone t - an uncursed green gem v - an uncursed green gem H - 2 uncursed violet gems I - 4 uncursed violet gems K - a cursed green gem N - 5 uncursed blue gems V - 5 uncursed green gems X - 3 uncursed yellow gems(end) 2aVn++++++++++++2aQV-2a8(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+om(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x(BYou put 2 uncursed white gems into the bag called holding.--More--2a 2aa$ T:77332afNWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 2a c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 2a +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item2a_ 4[K  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions f - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 2aKn+2aG-(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+-m(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x(B Take out what?  Scrolls a - 2 scrolls labeled ELBIB YLOH b - a scroll labeled FOOBIE BLETCH c - a scroll labeled VE FORBRYDERNE d - a scroll labeled XIXAXA XOXAXA XUXAXA e - a scroll called ? f - a scroll of blank paper g - a scroll of genocide h - a scroll of identify i - 2 scrolls of teleportation j - a scroll of teleportation Spellbooks k - an indigo spellbook l - a light brown spellbook Potions m - a dark green potion n - a fizzy potion o - a swirly potion p - 3 potions called water q - a potion of gain ener2a.5gy r - a potion of oil(end) 2ac ++++++++++++++++++2a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+9m(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7733i - 2 scrolls labeled ELBIB YLOH.l - a scroll labeled FOOBIE BLETCH.--More--2a 2a8& Burdened2atW > Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 2a+l+2aX(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+1m(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7733 Burdened What would you like to drop?  Scrolls c - a scroll labeled VE FORBRYDERNE i - 2 scrolls labeled ELBIB YLOH l - a scroll labeled FOOBIE BLETCH t - a scroll labeled XIXAXA XOXAXA XUXAXA v - a scroll of blank paper w - a scroll of genocide G - a scroll of identify H - 2 scrolls of teleportationv?12;48H I - a scroll of teleportation R - a scroll called ? Spellbooks K - an indigo spellbook N - a light brown spellbook Potions e - a swirly potion V - a dark green potion X - a fizzy potion(end) 2a|+++++++++++++++2aTV(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+Vm(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7733 BurdenedA scroll labeled VE FORBRYDERNE lands on the altar.--More--2a 2aI :  T:77342al Pick up what?  Scrolls a - 2 uncursed scrolls labeled ELBIB YLOH b - an uncursed scroll labeled FOOBIE BLETCH c - an uncursed scroll labeled VE FORBRYDERNE d - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA e - an uncursed scroll called ? f - an uncursed scroll of blank paper g - an uncursed scroll of genocide h - an uncursed scroll of identify i - 2 uncursed scrolls of teleportation j - a cursed scroll of teleportation Spellbooks k - an uncursed indigo spellbook l - an uncursed light brown spellbook Potions m - an uncursed dark green potion n - an uncursed fizzy potion o - an uncursed swirly potion(end) 2a@+++++++++++++++2aMz##(0lqqqqkqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x~~~~x(B##############(0a~~~~~~~x~~~~x(B#########(0mqqqaqqqjqqqqj(B#########2azB######%#####(0qqaqqq(B+(0k(B#######(0lqq~qq~qqk~~~~~~~~(B########+(0~~~~~~~~x~~~~~~~x(B#(0x~~~~~~~~x~~~~~~~x(B#(0~~~~~~~~~x~~~~~~~x(B(0mqqqqqqqqjqqqqqqqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:77342a {Fi - 2 uncursed scrolls labeled ELBIB YLOH.--More--2a 2a@2a@ Burdened  T:77352aa NWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 2ac Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 2a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Put in what type of objects?  A - Auto-select every item2a?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 2au+2ao +2a) +2a}.(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+/m(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7735 Burdened Put in what?  Scrolls c - an uncursed scroll labeled VE FORBRYDERNE h - 2 uncursed scrolls of blank paper i - 2 uncursed scrolls labeled ELBIB YLOH l - an uncursed scroll labeled FOOBIE BLETCH t - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA w - an uncursed scroll of genocide G - an uncursed scroll of ide2a0ntify H - 2 uncursed scrolls of teleportation I - a cursed scroll of teleportation R - an uncursed scroll called ? Spellbooks K - an uncursed indigo spellbook N - an uncursed light brown spellbook Potions e - an uncursed swirly potion V - an uncursed dark green potion X - an uncursed fizzy potion(end) 2a +++++++++++++++2as-2a -2aG##(0lqqqqkqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x~~~~x(B##############(0a~~~~~~~x~~~~x(B#########(0mqqqaqqqjqqqqj(B#########2aHK######%#####(0qqaqqq(B+(0k(B#######(0lqq~qq~qqk~~~~~~~~(B########+(0~~~~~~~~x~~~~~~~x(B#(0x~~~~~~~~x~~~~~~~x(B#(0~~~~~~~~~x~~~~~~~x(B(0mqqqqqqqqjqqqqqqqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7735 Burdened2aLHjYou put an uncursed scroll labeled VE FORBRYDERNE into the bag called holding.--More--2a 2aN 2a\WNWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 2a c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 2a +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item2aP [K  a - All types b - Coins c - Scrolls d - Potions e - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 2a+2a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+x _m(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x(B Take out what?  Potions a - 3 potions called water b - a potion of gain energy c - a potion of oil(end) 2a+++2a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B BurdenedYou have a little trouble removing R - 3 potions called water.--More--2ah 2a $ T:77372aL' Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 2a+2a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+ %m(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:57 HP:66(66) Pw:63(63) AC:4 Xp:9/5002 T:7737 Burdened What would you like to drop?  Potions c - a potion of gain energy I - a potion of oil R - 3 potions called water(end) 2a+++2aC(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(BA potion of gain energy lands on the altar.A potion of oil lands on the altar.--More--2a-2aN  Pick up what?  Potions a - 3 uncursed potions called water b - an uncursed potion of gain energy c - an uncursed potion of oil(end) 2a +++2a*(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(BR - 3 uncursed potions called water.--More--2aL @2aL@ Burdened  T:77382a OWhat do you want to use or apply? [agjkm-prsux-zABD-FILMPQTUWZ or ?*] 2aՌc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 2a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Put in what type of objects?  A - Auto-select every item2a  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 2aW6 +2a<-2a^+2a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+Pm(0k(B#######(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B Put in what?  Potions c - an uncursed potion of gain energy I - an uncursed potion of oil R - 3 uncursed potions called water(end) 2a=+++2a;-2ai(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(BYou put an uncursed potion of gain energy into the bag called holding.--More--2a* T:77402aF NWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 2a=c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 2an+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item2axq[K  a - All types b - Coins c - Scrolls d - Potions e - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) 2a+2ah(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+m(0k(B#######(0lqq~qq~qqk(B Take out what?  Potions a - an uncursed dark green potion b - an uncursed fizzy potion c - an uncursed swirly potion d - an uncursed potion called water e - an uncursed potion of gain energy f - 2 uncursed potions of oil(end) 2af+2a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B#########You have a little trouble removing R - an uncursed potion called water.2aM 2aL T:7741@(0{(B2aPL T:7742@(0~(B2aL T:7743@(0~(B2ab(0~~~~~~(B@ T:7749  T:77502a@U@(0~~~~~~~(B T:77562ao@(0~(B T:7757You are beginning to feel hungry. Hungry Burdened  T:77582aj1(0~~~~~~~(B@2a T:7763  T:7765(0~(B@(0~(B(0~(B2a,What do you want to eat? [f or ?*] 2a Z*f - 3 uncursed food rations.--More--2aS2aS{This food really hits the spot! T:7766 Burdened T:77672aS% T:77682aT% T:77692a6TQYou finish eating the food ration. T:77702aL(0a(B@(0~(B(0~~~(B(0~~(B(0~~~(B2aZ@(0~~~~~(B#(0~~(B######(0~~~~~~~~(B##(0~~~~~~~(B(0~~~~~(B(0~~(B(0~(B2a T:7777  T:7782###@(0~~~(B(0~~~~(B2a T:7783@(0~(B(0~(B(0~~~(B2a`@##(0~~(B(0~(B2a, T:7784##(0~~~~~(B#(0~~(B####@2a  T:7791  T:7796##(0~~~~~~~~(B@##(0~~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~~(B(0~(B(0~~~(B2a  T:7797(0a(B@(0~(B(0~~~(B(0~~(B(0~~~(B2a @(0~~~~~~~~(B##(0~~~~~~~(B(0~~~~~(B(0~~(B(0~(B2a H T:7798@#2a #@(0~~~~~(B#(0~~~(B##### T:7805#@(0~(B(0~(B2a* h T:7808#@(0~(B(0~~~(B2ae@(0~(B(0~(B(0~~~(B2a####(0~~~~~(B#(0~~~~(B@(0~(B2a< T:7812  T:7819######(0~~~~~~~~(B@##(0~~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~~(B(0~(B(0~~~(B2af^y T:7820@(0a(B(0~(B(0~(B2a?K T:7821(0~(B@2ad&(0~(B@2aSS K T:7823(0~(B@2a^[K T:7824(0~(B@2a(0~(B(0~(B(0~(B@There is a doorway here.2a>KThere are many objects here. T:78252a2a T:7827(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B[@2a Q(0~(B(0~~~(B(0~~~~~(B(0~~(B(0~~(B(0~(B(0~~~~(B########@  T:7833#@2aa ######@2aH Y  T:7840  T:7843##@2ao3@#############2a}  T:7854@###You try to move the boulder, but in vain. T:78582a]/##########@2a_  T:7868(0~(B@#########2a ` T:7875  T:7877(0~~(B(0~~(B(0~~(B@(0~~~~~~~~(B(0~~~~~(B#(0~~(B(0~~~(B2a (0~(B@#(0~(B(0~(B(0~~~(B Dx:16  T:7878You feel clumsy!2a> [You haven't been working on reflexes lately. T:78792aGh  T:7880(0~(B@(0~(B(0~(B2a/i L T:7882@(0~~~(B2a|@>2aF T:7885@(0~~(B2a`@####(0a(B(0~~~~~(B(0~~~~~~(B2aa T:7889  T:7896(0~~~~~~~~(B(0~~~~~~~~(B##(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~(Bu(0~~~~(B@###(0~(B(0~~(B"(0~~(B(0~(B(0~{(B+(0~~~~(B2avNWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 2abT 2a V Nothing seems to happen. T:7898(0~(Bu[2aZ\What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 2a2al Dx:17 This makes you feel great!u(0~(B2a( \What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 2aOt CNothing happens. T:78992a7  T:7901(0~~(B@(0~(B(0~(Bu2a L@(0~~~(B(0~{(Bu2a  T:7903  T:7909@u(0~~~(B["(0~(B++2aK*Really attack the pony? [yn] (n) 2aMwYou begin striking monsters with your gloved hands.The pony neighs!--More--2a 2af[Seahorse17 the Initiate  ]  HP:64  T:79102amQYou kill the pony!/5015 T:7911%2a7+(0~(B@2aG8|You see here a pony corpse.[Seahorse17 the Initiate  ]  HP:65 T:79122a XYou have much trouble lifting a pony corpse. Continue? [ynq] (q) 2ab ?i - a pony corpse.@2a j StrainedYou stagger under your heavy load. Movement is very hard.2a1 2akI T:7916(0~(B@2aI T:7918(0~(B@2a0 # 2a7o2affer2a?What do you want to sacrifice? [i or ?*] 2apYour sacrifice is consumed in a burst of flame!You feel partially absolved.2a2. Burdened--More--2aW_Your movements are only slowed slightly by your load. T:79193aya  Coins  $ - 57 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a cursed T-shirt  Comestibles  f - 2 uncursed food rations  Spellbooks  K - an uncursed indigo spellbook  N - an uncursed light brown spellbook  Potions  R - 4 uncursed potions called water  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of st3aa Briking  A - an uncursed wand of sleep (1 of 2)3a2[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:57 HP:65(66) Pw:63(63) AC:4 Xp:9/5015 T:7919 Burdened##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#[3a7;70H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################[383a;5;3m%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~~(B####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~[3amx(B(0mqqqqqqqqj(B(0x~(B@++(0~~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################3a u Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 61%-70% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75%(end) 3a##(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x[13ay m~~~~~~x(B#########(0mqqqaqqqj(B#(0mqqqqqqj(B###############3ak.What do you want to read? [KN or ?*] 3a Spellbooks K - an uncursed indigo spellbook N - an uncursed light brown spellbook(end) 3a[8 +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B3a8 You begin to memorize the runes.[Seahorse17 the Initiate ]  HP:66 T:7920 T:79213a8 $ T:79233aI9 ]hYou stop studying. T:79243a_P;What do you want to read? [KN or ?*] 3aL Never mind.3a4@(0{(B3a+FThere are many objects here. T:79253a:a T:7927@[3a[| (0~(B@3a C T:7928(0~(B@3adC T:7930(0~(B@3ac(0~(B@The dwarf wields a dagger! T:79313a ]You hit the dwarf.The dwarf thrusts her dagger.3a The dwarf hits![Seahorse17 the Initiate  ]  HP:60 [Seahorse17 the Initiate  ]  HP:61 T:79323a˦ 3a [You kill the dwarf!/5030 T:7934%3aR(0~(B@There is a doorway here.3a@NThere are several objects here. T:79353a- Pick up what?  Weapons a - a dagger Armor b - an orcish helm c - a pair of iron shoes d - an orcish shield e - a dwarvish cloak f - an orcish chain mail g - an orcish chain mail Comestibles h - a dwarf corpse(end) 3a+3aEW(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B####3aW[C###(0lqq~qq~qqk~~(B########+(0~~~~~~~~x(Bl - a dwarf corpse.@3a\X StressedYou rebalance your load. Movement is difficult.[Seahorse17 the Initiate  ]  HP:62 T:79373a U T:7939@[3aD T:7940@(0~(B3aD T:7942@(0~(B3aMD T:7944@(0~(B3aON &(0~(B@3aN \You see here an uncursed amulet of restful sleep. T:79463a3a%^#@"3a^FThere are many objects here. T:79473a) ^ T:7949[@ 3a՝#  3ao 3a* ffer 3ap% ?What do you want to sacrifice? [l or ?*] !3a Your sacrifice is consumed in a burst of flame!You feel partially absolved. Burdened--More--"3aNS_Your movements are only slowed slightly by your load. T:7950#3a>[Seahorse17 the Initiate  ]  HP:63 T:7952@(0{(Bu3aÛ L T:7953@(0~(Bv3a{[Seahorse17 the Initiate  ]  HP:64 T:7956(0~~~(B@v3a(0~~~~(B@ T:7958There is a doorway here.There are several objects here. T:7959w3a: L Pick up what?  Weapons a - a dagger Armor b - an orcish helm c - a pair of iron shoes d - an orcish shield e - a dwarvish cloak f - an orcish chain mail g - an orcish chain mail(end) x3a] (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####x3aԃ [Seahorse17 the Initiate  ]  HP:65 T:7961@[y3atsD T:7962@(0~(By3aW.@(0~(By3a O T:7963@(0~(Bz3a[Seahorse17 the Initiate ]  HP:66 T:7964@(0~~(B(0~(B(0~(Bz3a T:7965@(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(Bz3aǠ@##(0~~(B(0~~~~~(B(0~~~~~(B(0~~(B(0~(B(0~~~~(Bz3ah T:7966  T:7972(0~~~~~~~~~~~~~(B (0~~~~~~~~~~~(B (0~~~~~~~~~(B(0~~~~~(B@######z3a T:7973(0~(B(0~~~(B(0~~~~~(B (0~~(B@(0~~~~~~~(B(0~(B@(0~(Bz3a7^ T:7976@(0~(B(0~(B{3a.! T:7982(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B (0~~(B(0~(B(0~~~~~~~(B@{3a{ 3(0~~(B(0~~~~~~(B (0~~~(B(0~~~~~(B (0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@{3a/"S(0~~~~~(B(0~~~(B(0~~~(B(0~(B######@(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B T:7987#@(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B{3a #  T:7990#@(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B|3aC?  T:7991@(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B|3a@ >(0~~~(B(0~(B(0~(B(0~(B@#####(0~~(B(0~~~~~(B(0~~~~~(B(0~~(B(0~(B(0~~~~(B|3aeA  T:7994  T:8000(0~~~(B(0~~~~~~~(B (0~~~~(B(0~~~~~~(B (0~~~~(B(0~~~~(B(0~~(B(0~~(B@###|3a T:8001(0~(B(0~~~(B(0~~~~~(B (0~~(B@(0~~~~~~~(B(0~(B@(0~(B|3a^ T:8004@(0~(B(0~(B}3a!(0~~~~(B@}3a' T:8008  T:8014(0~~~~~~(B@(0~(B}3af/  T:8016(0~(B@(0~(B(0~~~(B(0~~~~(B}3a2 = T:8025(0~~~~~~~~~~~~~~(B# (0~~~~~~~~~~~~~(B# (0~~~~~~~~~~~(B# (0~~~~~~~~~(B######@~3a > T:8027@#~3a  T:8030##(0~~~~~~~~(B@##(0~~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~~(B(0~(B(0~~~(B3a5y T:8031@(0a(B(0~(B(0~(B3a5N T:8036@(0~~~~~~~(B3a I T:8037(0~(B@3aM %(0~(B@3at.What do you want to read? [KN or ?*] 3a  Spellbooks K - an uncursed indigo spellbook N - an uncursed light brown spellbook(end) 3agx=+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(BYou begin to memorize the runes. T:80383ax$ T:80393ax$ T:80403ay3 T:8042--More--3aw `You add the "create monster" spell to your repertoire. T:80433a7s ,@(0~(B3aSI T:8044(0~(B@3a/I T:8045(0~(B@3ab- \(0{(B@You see here an uncursed spellbook of drain life.3a +@You see here an uncursed spellbook of haste self. T:80473a.1? T:8048+@3a%DWhat do you want to drop? [$abdfgjkm-sux-zA-FJ-UWYZ or ?*] 3aܞ oYou drop an uncursed spellbook of create monster.--More--3a 3a"!#@+3a[!\You see here an uncursed spellbook of haste self. T:80493aU >@+3a8 FThere are many objects here. T:80503a@X T:8051@[3a  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100%(end) 3aX+##(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(3a0x~~~~~~x(B#########(0mqqqaqqqj(B#(0mqqqqqqj(B#################%##### Pw:53n3a<K T:8052@(0~(B3ag B T:8053(0~(B@3a Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100%(end) 3a+##(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(03ax~~~~~~x(B#########(0mqqqaqqqj(B#(0mqqqqqqj(B#################%##### Pw:48In what direction? 3a9f (0q(B(0q(B(0q(BThe sleep ray hits the water nymph.(0q(B3ag I T:8054(0x(Bn(0~~(B3a33a:C T:8055@(0~(B3a Q Pw:51 T:8056@(0~(B3aomBYou hit the water nymph. T:80573a+ 3a,^You kill the water nymph!/5046 T:8058%3a ,@(0~(B3as  Things that are here: a water nymph corpse a yellowish brown gem a potion called object detection--More--3ab3(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B3aB Pick up what?  Comestibles a - a water nymph corpse Potions b - a potion called object detection Gems/Stones c - a yellowish brown gem(end) 3a/G+++3as(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(Bt - a water nymph corpse.v - a potion called object detection.--More--3a :w - a yellowish brown gem.@3a } StressedYou rebalance your load. Movement is difficult. T:80603aO T:8062(0~(B@3as~ I T:8063(0~(B@3a`# 3al o3a ffer3a%?What do you want to sacrifice? [t or ?*] 3anYour sacrifice is consumed in a burst of flame!You feel partially absolved.--More--3aNYour movements are now unencumbered. T:80643a۹ 5@(0{(B3a1L T:8065@(0~(B3aG  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100%(end) 3aN +##(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(3ab 0x~~~~~~x(B#########(0mqqqaqqqj(B#(0mqqqqqqj(B#################%##### Pw:41 T:8066lqyF3a0What do you want to put on? [MS or ?*] 3aA  Rings S - an uncursed ring called conflict Tools M - an uncursed blindfold(end) 3aa+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B BlindYou are now wearing a blindfold.3a bjYou can't see any more.(0~~~~~~~~(B(0~~(B1(0~~~~~(BI@(0~~~~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~(B3a:byIt hits![Seahorse17 the Initiate  ]  HP:64It misses!3aab--More--3as[Seahorse17 the Initiate  ]  HP:57I@3aT $:18 [Seahorse17 the Initiate  ]  HP:55  T:8067@3a J0What do you want to remove? [dM or ?*] 3a6 TYou were wearing an uncursed blindfold.3aO dYou can see again.(0~~~~~~~~(B(0~~(B(0~~~~~(Bq(0~~~~~~(BF(0~(B(0~~(B(0~(B(0~(B(0~~~(BThe rothe hits![Seahorse17 the Initiate  ]  HP:54--More--3asZR[Seahorse17 the Initiate ]  HP:523aZ[[Seahorse17 the Initiate  ]  HP:53 T:80683a4X(0~(BYou attack thin air.The rothe hits![Seahorse17 the Initiate ]  HP:503a|XfThe rothe bites![Seahorse17 the Initiate ]  HP:483a5YThe rothe bites![Seahorse17 the Initiate ]  HP:41  T:80693a&4You hit the violet fungus!3a&The rothe hits![Seahorse17 the Initiate ]  HP:39The rothe bites![Seahorse17 the Initiate ]  HP:363a'DThe rothe just misses! T:80703aւFYou kill the violet fungus!%3a/5065The rothe hits![Seahorse17 the Initiate ]  HP:353afThe rothe bites![Seahorse17 the Initiate ]  HP:333a fThe rothe bites![Seahorse17 the Initiate ]  HP:303aM 3al<You hit the rothe. T:80713ad 3axsYou hit the rothe.[Seahorse17 the Initiate ]  HP:31 T:80723am( 3a( PYou kill the rothe!/5075 T:8073%3a#m,@(0~(B3aVmFYou see here a rothe corpse. T:80743af You have a little trouble lifting G - a rothe corpse.@ Burdened--More--3a o[Seahorse17 the Initiate ]  HP:32 Pw:43 T:80763ae%(0~(B@3a{NYou see here a violet fungus corpse. T:80773aiHH - a violet fungus corpse.@3ai` StressedYou rebalance your load. Movement is difficult.3a 3a4I T:8079(0~(B@3a# 3a o3a@ffer3a<@What do you want to sacrifice? [GH or ?*] 3aURYour sacrifice is consumed in a burst of flame!--More--3aHgYou glimpse a four-leaf clover at your feet. Burdened--More--3aUYour movements are only slowed slightly by your load.[Seahorse17 the Initiate ]  HP:33 T:80803aRWhat do you want to drop? [$abdfgjkm-su-zA-FHJL-UWYZ or ?*] 3ap   Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a cursed T-shirt  Comestibles  f - 2 uncursed food rations  H - a violet fungus corpse  Spellbooks  N - an uncursed light brown spellbook  Potions  v - a potion called object detection  R - 4 uncursed potions called water  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold 3a>p > y - an uncursed wand of striking (1 of 2)3a~T +##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B####3aT ###(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq3aT (B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~(B@+++(0~~~3aT y(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:33(66) Pw:43(63) AC:4 Xp:9/5075 T:80804 uncursed potions called water land on the altar.--More--3a NYour movements are now unencumbered. T:80813a# 3a pray3a">Are you sure you want to pray? [yn] (n) 3a7You begin praying to Chih Sung-tzu.3aWYou are surrounded by a shimmering light. T:80823aP T:8083 T:8084--More--3a{ zYou finish your prayer.The potions on the altar glow light blue for a moment.--More--3a: 6You feel that Chih Sung-tzu is satisfied.3a]a # 3ar?o3aAffer3a ?What do you want to sacrifice? [H or ?*] 3a+* Your sacrifice is consumed in a burst of flame!You have a hopeful feeling. T:80853a 3a`R - 4 blessed potions called water. T:8086@3a Kx@(0{(B3aA2NWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 3aTIc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 3aGq+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All typesqH b - Coins c - Scrolls d - Potions e - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) 3a++3a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B####3a[C###(0lqq~qq~qqk(B Take out what?  Scrolls a - 2 uncursed scrolls labeled ELBIB YLOH b - an uncursed scroll labeled FOOBIE BLETCH c - an uncursed scroll labeled VE FORBRYDERNE d - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA e - an uncursed scroll called ? f - 2 uncursed scrolls called earth g - 3 uncursed scrolls of blank paper h - 2 uncursed scrolls of genocide i - an uncursed scroll of gold detection j - an uncursed scroll of identify k - 2 uncursed scrolls of teleportation l - a cursed scroll of teleportation(end) 3a+3a ##(0lqqqqkqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x~~~~x(B##############(0a~~~~~~~x~~~~x(B#########(0mqqqaqqqjqqqqj(B########## [57H#####%#####(0qqaqqq(B+(0k(B#######(0lqq~qq~qqk~~~~~~~~(B########+(0~~~~~~~~x~~~~~~~x(B#(0x~~~~~~~~x~~~~~~~x(B#(0~~~~~~~~~x(BG - an uncursed scroll of identify. T:80873a)# 3a]dip3aOWhat do you want to dip? [$abfgjkm-su-zA-GJL-UWYZ or ?*] 3a   Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a cursed T-shirt  Comestibles  f - 2 uncursed food rations  Scrolls  G - an uncursed scroll of identify  Spellbooks  N - an uncursed light brown spellbook  Potions  v - a potion called object detection  R - 4 blessed potions called water  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncur3a *sed wand of striking (1 of 2)3a+##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B####3aX###(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq(Bx(0qqqk(B#####(0lqqqmaqqq(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~(B@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++3a+(0~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:33(66) Pw:43(63) AC:4 Xp:9/5075 T:8087What do you want to dip an uncursed scroll of identify into? [vR or ?*] 3a  Potions v - a potion called object detection R - 4 blessed potions called water(end) 3a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B3aYour scroll of identify glows with a light blue aura.[Seahorse17 the Initiate ]  HP:34 T:8088(0~(Bx3a{ [What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 3aG c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 3a^+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All typesG_H b - Coins c - Scrolls d - Potions e - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) 3a +3a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B####3a [C###(0lqq~qq~qqk(B Take out what?   Coins  $ - 2062 gold pieces  Scrolls  a - 2 uncursed scrolls labeled ELBIB YLOH  b - an uncursed scroll labeled FOOBIE BLETCH  c - an uncursed scroll labeled VE FORBRYDERNE  d - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  e - an uncursed scroll called ?  f - 2 uncursed scrolls called earth  g - 3 uncursed scrolls of blank paper  h - 2 uncursed scrolls of genocide  i - an uncursed scroll of gold detection  j - 2 uncursed scrolls of teleportation  k - a cursed scroll of teleportation  Potions  l - an uncursed dark green potion  m - an uncursed fizzy potion  n - an uncursed swirly potion  o - an uncursed potion of gain energy  p - 2 uncursed potions of oil  Gems/Stones  q - an uncursed black gem  r - 2 uncursed black gems  s - 5 uncurs3a Ded blue gems  t - 5 uncursed green gems (1 of 2)3aa +3a+3as+3a +3ac +3a̼##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x3a[m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+3a,(0k(B#######(0lqq~qq~qqk(B(0x~~~~(Bx(0~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~(B@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++Inm+(0~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:34(66) Pw:43(63) AC:4 Xp:9/5075 T:8088i - 2 uncursed scrolls labeled ELBIB YLOH.3ac--More--3a4 Il - an uncursed scroll labeled FOOBIE BLETCH.--More--3aJc - an uncursed scroll labeled VE FORBRYDERNE.--More--3a$Pt - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA.--More--3a kI - an uncursed scroll called ?. T:8089x(0~(B3a3[What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 3a!dc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 3aE +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All typesF H b - Coins c - Scrolls d - Potions e - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) 3a$ +3a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B####3a[C###(0lqq~qq~qqk(B Take out what?   Coins  $ - 2062 gold pieces  Scrolls  a - 2 uncursed scrolls called earth  b - 3 uncursed scrolls of blank paper  c - 2 uncursed scrolls of genocide  d - an uncursed scroll of gold detection  e - 2 uncursed scrolls of teleportation  f - a cursed scroll of teleportation  Potions  g - an uncursed dark green potion  h - an uncursed fizzy potion  i - an uncursed swirly potion  j - an uncursed potion of gain energy  k - 2 uncursed potions of oil  Gems/Stones  l - an uncursed black gem  m - 2 uncursed black gems  n - 5 uncursed blue gems  o - 5 uncursed green gems  p - an uncursed green gem  q - an uncursed green gem  r - a cursed green gem  s - 2 uncursed orange gems  t - an uncursed red gem (1 of 2)3a*+P+++++++++3a=##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x3a>[m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+3a>(0k(B#######(0lqq~qq~qqk(B(0x~~~(Bx(0~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~(B@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++>m+(0~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:34(66) Pw:43(63) AC:4 Xp:9/5075 T:8089K - an uncursed black gem.V - 2 uncursed black gems.X - 5 uncursed blue gems.--More--3a< Re - 5 uncursed green gems.h - an uncursed green gem.3a :H - an uncursed green gem.--More--3aB Your knapsack cannot accommodate any more items (except gold). T:8090(0~(Bx3a @What do you want to read? [ciltGIN or ?*] 3a  Scrolls c - an uncursed scroll labeled VE FORBRYDERNE i - 2 uncursed scrolls labeled ELBIB YLOH l - an uncursed scroll labeled FOOBIE BLETCH t - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA G - a blessed scroll of identify I - an uncursed scroll called ? Spellbooks N - an uncursed light brown spellbook(end) 3aC +##(0lqqqqkqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x~~~~x(B##############(0a~~~~~~~x~~~~x(B#########(0mqqqaqqqjqqqqj(B#########3a; 4As you read the scroll, it disappears.--More--3a What would you like to identify first?   Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  O - a cursed T-shirt  Scrolls  c - an uncursed scroll labeled VE FORBRYDERNE  i - 2 uncursed scrolls labeled ELBIB YLOH  l - an uncursed scroll labeled FOOBIE BLETCH  t - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  I - an uncursed scroll called ?  Spellbooks  N - an uncursed light brown spellbook  Potions  v - a potion called object detection  R - 3 blessed potions called water  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wa3a"Jnd of striking  A - an uncursed wand of sleep (1 of 2)3aK+3a##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x3a[m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+3a(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~(Bx(0~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~(B@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++dm+(0~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:34(66) Pw:43(63) AC:4 Xp:9/5075 T:8090i - 2 uncursed scrolls of remove curse.3aр--More--3a What would you like to identify next?   Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  O - a cursed T-shirt  Scrolls  c - an uncursed scroll labeled VE FORBRYDERNE  l - an uncursed scroll labeled FOOBIE BLETCH  t - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  I - an uncursed scroll called ?  Spellbooks  N - an uncursed light brown spellbook  Potions  v - a potion called object detection  R - 3 blessed potions called water  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed wand of slee3a1?p  B - an uncursed wand of digging (1 of 2)3a+3a{$##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x3a$[m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+3a$(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~(Bx(0~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~(B@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++%fm+(0~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:34(66) Pw:43(63) AC:4 Xp:9/5075 T:8090I - an uncursed scroll of create monster.3a|%D T:8091x(0~(B3a]=# 3a dip3aiAEWhat do you want to dip? [$a-ce-zA-FH-Z or ?*] 3a5U   Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a cursed T-shirt  Comestibles  f - 2 uncursed food rations  Scrolls  c - an uncursed scroll labeled VE FORBRYDERNE  i - 2 uncursed scrolls of remove curse  l - an uncursed scroll labeled FOOBIE BLETCH  t - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  I - an uncursed scroll of create monster  Spellbooks  N - an uncursed light brown spellbook  Potions  v - a potion called object detection  R - 3 blessed potions called water  Rings  S - an uncursed ring called co3acU Znflict  Wands  g - an uncursed wand of digging (1 of 3)3as j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - an uncursed wand of sleep  T - an uncursed wand of striking  U - an uncursed wand of digging  W - an uncursed wand of striking  Z - an uncursed wand of teleportation  Tools  k - an uncursed key  m - a blessed magic marker (0:0)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag called holding containing 23 items  u - an uncursed unicorn horn  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - an uncursed magic ma3as6rker  Gems/Stones (2 of 3)3aO +##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~3azx(B#######(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq3a[38;5;3m(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~(Bx(0~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~(B@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B+5;7m++(0~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:34(66) Pw:43(63) AC:4 Xp:9/5075 T:8091What do you want to dip an uncursed magic marker into? [vR or ?*] 3a7 Potions v - a potion called object detection R - 3 blessed potions called water(end) 3a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B3a4cYour magic marker glows with a light blue aura.(0~(Bx3a# 3aF a3a= djust3ayDWhat do you want to adjust? [a-zA-FH-Z or ?*] 3a   Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a cursed T-shirt  Comestibles  f - 2 uncursed food rations  Scrolls  c - an uncursed scroll labeled VE FORBRYDERNE  i - 2 uncursed scrolls of remove curse  l - an uncursed scroll labeled FOOBIE BLETCH  t - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  I - an uncursed scroll of create monster  Spellbooks  N - an uncursed light brown spellbook  Potions  v - a potion called object detection  R - 2 blessed potions called water  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed3a@ ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation (1 of 3)3a o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - an uncursed wand of sleep  T - an uncursed wand of striking  U - an uncursed wand of digging  W - an uncursed wand of striking  Z - an uncursed wand of teleportation  Tools  k - an uncursed key  m - a blessed magic marker (0:0)  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag called holding containing 23 items  u - an uncursed unicorn horn  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - a blessed magic marker  Gems/Stones '21H e - 5 uncursed green gems (2 of 3)3a{ +##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~3a{x(B#######(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq|m(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~(Bx(0~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~(B@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B+|38;5;7m++(0~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:34(66) Pw:43(63) AC:4 Xp:9/5075 T:8091Adjust letter to what [GQ] (? see used letters)? 3aQ 9Swapping: m - a blessed magic marker.3aE[What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 3al2What do you want to write on? [*] 3a. Scrolls c - an uncursed scroll labeled VE FORBRYDERNE i - 2 uncursed scrolls of remove curse l - an uncursed scroll labeled FOOBIE BLETCH t - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA I - an uncursed scroll of create monster Spellbooks N - an uncursed light brown spellbook(end) 3a ##(0lqqqqkqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x~~~~x(B##############(0a~~~~~~~x~~~~x(B#########(0mqqqaqqqj(BNever mind.3a_ 3a/NWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 3axc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 3a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types܀H b - Coins c - Scrolls d - Potions e - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) 3a+3a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B####3aϋ[C###(0lqq~qq~qqk(B Take out what?  Scrolls a - 2 uncursed scrolls called earth b - 3 uncursed scrolls of blank paper c - 2 uncursed scrolls of genocide d - an uncursed scroll of gold detection e - 2 uncursed scrolls of teleportation f - a cursed scroll of teleportation(end) 3az+3aIs<(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B#########3axsG - 3 uncursed scrolls of blank paper.[Seahorse17 the Initiate ]  HP:35 T:80923a[What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 3a8What do you want to write on? [G or ?*] 3a 4G - 3 uncursed scrolls of blank paper.--More--3a'CWhat type of scroll do you want to write? 3aW? i3a\ d3a e3an3aNt3ai3af3a y3aW 3axWOops! The scroll of identify slips out of your grasp! T:8093x(0~(B3a, JThe grid bug staggers from your powerful strike!3a - iYou kill the grid bug! Pw:45/5076 T:8094(0~(B4ac? T:8095@?4a 3What do you want to drop? [$a-zA-Z or ?*] 4a.  Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a cursed T-shirt  Comestibles  f - 2 uncursed food rations  Scrolls  c - an uncursed scroll labeled VE FORBRYDERNE  i - 2 uncursed scrolls of remove curse  l - an uncursed scroll labeled FOOBIE BLETCH  t - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  G - 2 uncursed scrolls of blank paper  I - an uncursed scroll of create monster  Spellbooks  N - an uncursed light brown spellbook  Potions  v - a potion called object detection  R - 2 blessed potions called water  Ri4angs  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict (1 of 3)4aS+##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B####4aT###(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq4aCT(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x(B@?["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B+++(0~~~4aT(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################4aT[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:35(66) Pw:45(63) AC:4 Xp:9/5076 T:8095You drop a potion called object detection.4a!@You see here a blessed scroll of identify.[Seahorse17 the Initiate ]  HP:36 T:80964a 4a, ^v - a blessed scroll of identify. T:8097@4a3AWhat do you want to read? [ciltvGIN or ?*] 4a4aٛ4As you read the scroll, it disappears.--More--4a  What would you like to identify first?   Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  O - a cursed T-shirt  Scrolls  c - an uncursed scroll labeled VE FORBRYDERNE  l - an uncursed scroll labeled FOOBIE BLETCH  t - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  N - an uncursed light brown spellbook  Potions  R - 2 blessed potions called water  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep [274aN 7;1H F - an uncursed wand of sleep (1 of 2)4aT +4a>B##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x4aB[m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+4a4C(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x(B!@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B+++4avC_(0~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:36(66) Pw:45(63) AC:4 Xp:9/5076 T:8097c - an uncursed scroll of magic mapping.4amD--More-- 4a  What would you like to identify next?   Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  O - a cursed T-shirt  Scrolls  l - an uncursed scroll labeled FOOBIE BLETCH  t - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  N - an uncursed light brown spellbook  Potions  R - 2 blessed potions called water  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - an uncursed wand of sleep  T - an uncurs 4a )ed wand of striking (1 of 2) 4a + 4al##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x 4a[m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+ 4aa(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x(B!@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B+++ 4ag(0~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:36(66) Pw:45(63) AC:4 Xp:9/5076 T:8097l - an uncursed scroll of enchant armor.--More-- 4a8  What would you like to identify next?   Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  O - a cursed T-shirt  Scrolls  t - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  N - an uncursed light brown spellbook  Potions  R - 2 blessed potions called water  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - an uncursed wand of sleep  T - an uncursed wand of striking  U - an uncursed wand of d 4a igging (1 of 2) 4afE+ 4aS##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x 4a[m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+ 4a0(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x(B!@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B+++ 4arZ(0~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:36(66) Pw:45(63) AC:4 Xp:9/5076 T:8097t - an uncursed scroll of charging. 4a--More--4an What would you like to identify next?   Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  O - a cursed T-shirt  Spellbooks  N - an uncursed light brown spellbook  Potions  R - 2 blessed potions called water  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - an uncursed wand of sleep  T - an uncursed wand of striking  U - an uncursed wand of digging  W - an uncursed wand of striking  Z - an uncursed wand of tele4a>oportation (1 of 2)4ai+4a##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x4a_[m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+4a(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x(B!@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B+++4aˑa(0~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:36(66) Pw:45(63) AC:4 Xp:9/5076 T:8097N - an uncursed spellbook of cone of cold.4aY$ T:80984a# 4a dip4a EWhat do you want to dip? [$a-ce-uw-zA-Z or ?*] 4ai  Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a cursed T-shirt  Comestibles  f - 2 uncursed food rations  Scrolls  c - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of remove curse  l - an uncursed scroll of enchant armor  t - an uncursed scroll of charging  G - 2 uncursed scrolls of blank paper  I - an uncursed scroll of create monster  Spellbooks  N - an uncursed spellbook of cone of cold  Potions  R - 2 blessed potions called water  Rings  S - an uncursed ring called conflict  Wand4aiCs  g - an uncursed wand of digging (1 of 3)4aQ +##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B####4a ###(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq4a (B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x(B!@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++[38;54a> ;4m+(0~~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqqqqj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:36(66) Pw:45(63) AC:4 Xp:9/5076 T:8098What do you want to dip an uncursed spellbook of cone of cold into? [R or ?*] 4ak4akfYour spellbook of cone of cold glows with a light blue aura. T:80994a;@What do you want to read? [ciltGIN or ?*] 4avV  Scrolls c - an uncursed scroll of magic mapping i - 2 uncursed scrolls of remove curse l - an uncursed scroll of enchant armor t - an uncursed scroll of charging G - 2 uncursed scrolls of blank paper I - an uncursed scroll of create monster Spellbooks N - a blessed spellbook of cone of cold(end) 4a D+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B#########4a -You begin to memorize the runes.4a [[Seahorse17 the Initiate ]  HP:37 T:81004a  T:8101 T:8102 T:8103[Seahorse17 the Initiate ]  HP:38 T:8104 T:81054a $ T:81064a $ T:81074aO [Seahorse17 the Initiate ]  HP:39 T:8108 T:8109 T:8110 T:81114a[ [[Seahorse17 the Initiate ]  HP:40 T:81124ac 2 Pw:48 T:81134aj $ T:81144a _ T:8115You add "cone of cold" to your repertoire.4ag+(0~(B@4ay}There are many objects here.[Seahorse17 the Initiate ]  HP:41 T:81164a :[@4a ?You see here an uncursed amulet of restful sleep.4aL T:8117"@4a Dr(0~(B@4aw6What do you want to drop? [$a-uw-zA-Z or ?*] 4a4aNYou drop a blessed spellbook of cone of cold.+4aF T:8118You find a hidden door.4ax4a  T:8119[@r+ 4aL.@(0~(B 4aMThe sewer rat bites![Seahorse17 the Initiate ]  HP:38 [Seahorse17 the Initiate ]  HP:39 T:81201 4a^You kill the sewer rat!/5077(0~(B!4aV T:8121#@(0~(B!4a @(0~(B!4a^ D T:8122@(0~(B!4a @(0~(B!4a|C T:8123@(0~(B"4aQA%(0~(B@"4a}A;You see here a potion called object detection."4aFU "4auU v - a potion called object detection.[Seahorse17 the Initiate ]  HP:40 T:8124@#4a[X 2(0~(B@$4aL$ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) $4ap+$4a2 (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B####$4a2 [C###(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:40(66) Pw:48(63) AC:4 Xp:9/5077 T:8124 What would you like to drop?  Potions v - a potion called object detection Gems/Stones w - a yellowish brown gem(end) %4aX++&4aP(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B&4aPA potion called object detection lands on the altar.--More--'4a״* T:8125'4af Pick up what?  Potions a - an uncursed potion called object detection Gems/Stones b - an uncursed yellowish brown gem(end) '4aY ++'4a\\ #(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B##[[#(0mqqqqj(B#(0x~~~~~~~x(Bv - an uncursed potion called object detection.'4aq\ Hw - an uncursed yellowish brown gem.@(4aS (4a L T:8126@(0{(B)4a.#NWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] )4aތ 8What do you want to write on? [G or ?*] *4a`4G - 2 uncursed scrolls of blank paper.--More--+4atCWhat type of scroll do you want to write? +4a!O i,4a?d,4a {e,4a3-n,4azt,4al i,4a;= f-4ay-4a -4aDN - a blessed scroll of identify.e/4a*@What do you want to read? [ciltGIN or ?*] 04ag04a4As you read the scroll, it disappears.--More--04a4 What would you like to identify first?   Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  O - a cursed T-shirt  Potions  v - an uncursed potion called object detection  R - a blessed potion called water  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - an uncursed wand of sleep  T - an uncursed wand of striking  U - an uncursed wand of digging  W - an uncursed wand of striking  Z - an uncursed wand of teleportation  04a#Tools (1 of 2)54aɦ l k - an uncursed key  m - a blessed magic marker  r - an uncursed drum  s - an uncursed bag called holding containing 22 items  u - an uncursed unicorn horn  x - an uncursed pick-axe  L - a blessed lamp called oil  P - an uncursed lamp called oil  Gems/Stones  e - 5 uncursed green gems  h - an uncursed green gem  w - an uncursed yellowish brown gem  H - an uncursed green gem  K - an uncursed black gem  V - 2 uncursed black gems  X - 5 uncursed blue gems (2 of 2)94a@+++++++94a+##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x94a+[m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+94aA,(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~(Be###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~(B@["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++++(094an,~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:40(66) Pw:48(63) AC:4 Xp:9/5077 T:8126e - 5 uncursed worthless pieces of green glass.h - an uncursed emerald.94a,$ T:8127<4av[Seahorse17 the Initiate ]  HP:41 T:8128@(0~(B<4a.P 6What do you want to drop? [$a-zA-MO-Z or ?*] =4ah=4ah^You drop 5 uncursed worthless pieces of green glass. T:8129>4a0U T:8130@*>4a?L T:8131@(0~(B?4aO"You are empty handed.@4a([Seahorse17 the Initiate ]  HP:42 Pw:50 T:8132(0~(B@@4a(0~~~~(B@ T:8134 [Seahorse17 the Initiate ]  HP:43 T:8136(0~(B@1(0~(B@A4a Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 71%-80% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100%(end) D4amI+##(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0D4aI%x~~~~~~x(B#########(0mqqqaqqqj(B#(0mqqqqqqj(B#################%#######(0lqqqaqqq(B+(0k(B#######(0lqq~qq~qqk(B Pw:40In what direction? D4a)D4a_RThe floating eye suddenly seems weaker! T:8137G4a(>What do you want to put on? [MS or ?*] G4a- Rings S - an uncursed ring called conflict Tools M - an uncursed blindfold(end) H4a_ +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B BlindYou are now wearing a blindfold.H4a4` vYou can't see any more. T:8138(0~~~~~~~(B@(0a(B(0~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(BI4a7!@I4a2RmWait! There's something there you can't see! T:8139@IJ4aWJ4aXYou kill it![Seahorse17 the Initiate ]  HP:44/5084 T:8140@(0a(BK4ac>What do you want to remove? [dM or ?*] K4a VYou were wearing an uncursed blindfold.K4a2 You can see again. T:8141(0~~~~~~~(B%(0~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(BL4a8;L4a7)(0~(B@(0~(B(0~(BThere is an open door here.L4a)RYou see here a floating eye corpse. T:8142L4a fe - a floating eye corpse. T:8143@L4aM4aaU@(0a(B(0~(B(0~(BM4a{[Seahorse17 the Initiate ]  HP:45 T:8144@(0~(BM4a K T:8145(0~(B@M4ae @(0~(BN4aP T:8146#@(0~(BN4a%(0~(B@N4a%I T:8147(0~(B@N4a %(0~(B@O4a# O4a~yoO4a fferO4ai ?What do you want to sacrifice? [e or ?*] P4a CYour sacrifice is consumed in a burst of flame!P4a< You have a hopeful feeling.[Seahorse17 the Initiate ]  HP:46 T:8148Q4a25@(0{(BQ4a  L T:8149@(0~(BS4a3  Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a cursed T-shirt  Comestibles  f - 2 uncursed food rations  Scrolls  c - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of remove curse  l - an uncursed scroll of enchant armor  t - an uncursed scroll of charging  G - an uncursed scroll of blank paper  I - an uncursed scroll of create monster  Potions  v - an uncursed potion called object detection  R - a blessed potion called water  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an S4a quncursed ring called conflict  Wands  g - an uncursed wand of digging (1 of 3)W4a [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:46(66) Pw:40(63) AC:4 Xp:9/5084 T:8149##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0xW4ag ~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%W4a #####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B*@(0~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~W4a [~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################X4a# X4a2f dipX4a.~ EWhat do you want to dip? [$a-cf-zA-MO-Z or ?*] Y4a  Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a cursed T-shirt  Comestibles  f - 2 uncursed food rations  Scrolls  c - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of remove curse  l - an uncursed scroll of enchant armor  t - an uncursed scroll of charging  G - an uncursed scroll of blank paper  I - an uncursed scroll of create monster  Potions  v - an uncursed potion called object detection  R - a blessed potion called water  Rings  S - an uncursed ring called conflict  Wands  g - an unY4a|]cursed wand of digging  j - an uncursed wand called cancellation (1 of 3)`4aQ +##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B####`4aQ ###(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq`4a7R (B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B*@(0~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++`4ayR ++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:46(66) Pw:40(63) AC:4 Xp:9/5084 T:8149What do you want to dip an uncursed scroll of enchant armor into? [vR or ?*] a4a Potions v - an uncursed potion called object detection R - a blessed potion called water(end) b4aH+#(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#####(0x~~~~x(B#(0x~~~~~~~x(Bb4aJGYour scroll of enchant armor glows with a light blue aura.d4a What type of things do you want to take off?  a - All worn types b - Armor c - Rings  U - Items known to be Uncursed(end) e4aA+e4aO -f4a+f4a:x(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B What do you want to take off?  Armor b - an uncursed +1 robe (being worn) J - an uncursed +2 pair of leather gloves (being worn)(end) f4aa++f4aR j##(0lqqqqklqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqkx(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~xa~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(Bf4aR }You were wearing an uncursed +2 pair of leather gloves. AC:7 T:8150--More--g4a2You were wearing an uncursed +1 robe.g4aaYou finish disrobing. Pw:43 AC:10 Xp:9/5084 T:8151h4a=What do you want to wear? [bCJO or ?*] h4azL  Armor b - an uncursed +1 robe C - a cursed -1 pair of jumping boots J - an uncursed +2 pair of leather gloves O - a cursed T-shirt(end) j4a +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(Bj4a You are now wearing a T-shirt.[Seahorse17 the Initiate ]  HP:47 T:8152k4a Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves  O - a cursed +0 T-shirt (being worn)  Comestibles  f - 2 uncursed food rations  Scrolls  c - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of remove curse  l - a blessed scroll of enchant armor  t - an uncursed scroll of charging  G - an uncursed scroll of blank paper  I - an uncursed scroll of create monster  Potions  v - an uncursed potion called object detection  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands 4a`l26;1H g - an uncursed wand of digging  j - an uncursed wand called cancellation (1 of 3)l4aa[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:47(66) Pw:43(63) AC:10 Xp:9/5084 T:8152##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0l4ax~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%4aהm#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B*@(0~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~l4a\~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################o4a>2O - a cursed +0 T-shirt (being worn).o4a?What do you want to read? [ciltGI or ?*] o4a/ c Scrolls c - an uncursed scroll of magic mapping i - 2 uncursed scrolls of remove curse l - a blessed scroll of enchant armor t - an uncursed scroll of charging G - an uncursed scroll of blank paper I - an uncursed scroll of create monster(end) q4a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(BAs you read the scroll, it disappears.q4afYour T-shirt glows silver for a while. AC:7 Xp:9/5084 T:8153r4a<What do you want to wear? [bCJ or ?*] r4a  Armor b - an uncursed +1 robe C - a cursed -1 pair of jumping boots J - an uncursed +2 pair of leather gloves(end) w4a u+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(Bw4ar RYou are now wearing a robe. AC:4 T:8154x4aX;What do you want to wear? [CJ or ?*] y4an T:8155You finish your dressing maneuver. AC:1z4a [Seahorse17 the Initiate ]  HP:48 T:8156@(0~(Bz4ah ?What do you want to drop? [$a-df-km-zA-MO-QS-Z or ?*] {4a  Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  C - a cursed -1 pair of jumping boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  f - 2 uncursed food rations  Scrolls  c - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of remove curse  t - an uncursed scroll of charging  G - an uncursed scroll of blank paper  I - an uncursed scroll of create monster  Potions  v - an uncursed potion called object detection  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging{4a^p  j - an uncursed wand called cancellation  o - an uncursed wand of striking (1 of 3)|4aw ##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x|4a| [m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+|4a (0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B@(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B*(0~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++[|4a }m++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:48(66) Pw:43(63) AC:1 Xp:9/5084 T:8156Never mind.}4ay [What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] }4a c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ~4a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Put in what type of objects?  A - Auto-select every item  a - All types~4aLs[K b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 4as +4a" (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B####4a# [C###(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B Put in what?  Armor b - an uncursed +1 robe (being worn) C - a cursed -1 pair of jumping boots J - an uncursed +2 pair of leather gloves (being worn) O - a blessed +3 T-shirt (being worn)(end) 4a+4a x##(0lqqqqklqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqkx(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~xa~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~xx~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~xx~~~~~~x(B##############(0a~~~~~~~x(B4ae pYou put a cursed -1 pair of jumping boots into the bag called holding. T:81574ae 4a Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  f - 2 uncursed food rations  Scrolls  c - an uncursed scroll of magic mapping  i - 2 uncursed scrolls of remove curse  t - an uncursed scroll of charging  G - an uncursed scroll of blank paper  I - an uncursed scroll of create monster  Potions  v - an uncursed potion called object detection  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation c;1H o - an uncursed wand of striking  p - an uncursed wand called cold (1 of 3)4a)[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:48(66) Pw:43(63) AC:1 Xp:9/5084 T:8157##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x4a~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%4a#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B@(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B*(0~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x4ae[38;5;0m~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################4a8 NWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 4ac Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 4a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Put in what type of objects?  A - Auto-select every item  a - All types4aK[K b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) 4a +4a@ +4a -4a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B####4a[C###(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B Put in what?  Scrolls c - an uncursed scroll of magic mapping i - 2 uncursed scrolls of remove curse t - an uncursed scroll of charging G - an uncursed scroll of blank paper I - an uncursed scroll of create monster(end) 4a/+++++4av-4a l(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(BYou put an uncursed scroll of magic mapping into the bag called holding.--More--4al< 4a: NWhat do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 4ac Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 4a+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All typesWH b - Coins c - Armor d - Scrolls e - Potions f - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) 4a2++4a-(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B####4aE.[C###(0lqq~qq~qqk~~(B########+(0~~~~~~~~x(B Take out what?   Coins  $ - 2062 gold pieces  Armor  a - a cursed -1 pair of jumping boots  Scrolls  b - 2 uncursed scrolls called earth  c - an uncursed scroll of charging  d - an uncursed scroll of create monster  e - 2 uncursed scrolls of genocide  f - an uncursed scroll of gold detection  g - an uncursed scroll of magic mapping  h - 2 uncursed scrolls of remove curse  i - 2 uncursed scrolls of teleportation  j - a cursed scroll of teleportation  Potions  k - an uncursed dark green potion  l - an uncursed fizzy potion  m - an uncursed swirly potion  n - an uncursed potion of gain energy  o - 2 uncursed potions of oil  Gems/Stones  p - .1ma cursed green gem  q - 2 uncursed orange gems  r - an uncursed red gem  s - 5 uncursed violet gems (1 of 2)4aޠ0+++++4aG ##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x4a>H [m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+4alH (0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B@(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B*(0~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++H m++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:48(66) Pw:43(63) AC:1 Xp:9/5084 T:8157i - an uncursed dark green potion.l - an uncursed fizzy potion.--More--4aqe - an uncursed swirly potion.c - an uncursed potion of gain energy.--More--4a Ht - 2 uncursed potions of oil. T:81584an[What do you want to use or apply? [agjkm-pr-ux-zABD-FLMPQTUWZ or ?*] 4a8What do you want to write on? [G or ?*] 4ac=What type of scroll do you want to write? 4ai4azS d4a~ e4an4a7t4aji4af4aPb y4aN 4aNKC - a blessed scroll of identify. T:81594aѭ [What do you want to use or apply? [agjkm-pr-ux-zABD-FLMPQTUWZ or ?*] 4a& c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 4a%8+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types8H b - Coins c - Armor d - Scrolls e - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) 4aű +4aD(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B####4a$[C###(0lqq~qq~qqk(B Take out what?  Gems/Stones a - a cursed green gem b - 2 uncursed orange gems c - an uncursed red gem d - 5 uncursed violet gems e - 3 uncursed violet gems f - 5 uncursed white gems g - an uncursed white gem h - a cursed white gem i - an uncursed yellow gem j - 6 uncursed yellow gems k - an uncursed yellowish brown gem(end) 4a["e+++++++++++4a} (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B####4a g[C###(0lqq~qq~qqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x(BG - a cursed green gem.I - 2 uncursed orange gems.N - an uncursed red gem.--More--4a (R - 5 uncursed violet gems.4aNYour knapsack cannot accommodate any more items.[Seahorse17 the Initiate ]  HP:49 T:81604aZ:What do you want to read? [C or ?*] 4a/C - a blessed scroll of identify.--More--4a@ 4a4As you read the scroll, it disappears.--More--4a 0 What would you like to identify first?   Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  O - a blessed +3 T-shirt (being worn)  Potions  e - an uncursed swirly potion  i - an uncursed dark green potion  l - an uncursed fizzy potion  v - an uncursed potion called object detection  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - an uncursed wand of sleep  T - an uncursed wand of striking  U - an uncursed wand of digging  W - an u4a0.ncursed wand of striking (1 of 2)4av  Z - an uncursed wand of teleportation  Tools  k - an uncursed key  m - a blessed magic marker  r - an uncursed drum  s - an uncursed bag called holding containing 18 items  u - an uncursed unicorn horn  x - an uncursed pick-axe  L - a blessed lamp called oil  P - an uncursed lamp called oil  Gems/Stones  w - an uncursed yellowish brown gem  G - a cursed green gem  H - an uncursed green gem  I - 2 uncursed orange gems  K - an uncursed black gem  N - an uncursed red gem  R - 5 uncursed violet gems  V - 2 uncursed black gems  X - 5 uncursed blue gems (2 of 2)4a P+++++++++4a ##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x4a> [m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+4ae (0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x(B@(0~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B*(0~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++ m++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:49(66) Pw:43(63) AC:1 Xp:9/5084 T:8160w - an uncursed worthless piece of yellowish brown glass.--More--4aK% PG - a cursed aquamarine stone.H - an uncursed jade stone.4a{% $ T:81614aGE 2(0~(B@4aE EYou see here 5 uncursed worthless pieces of green glass.4aBWhat do you want to drop? [$a-zABD-Z or ?*] 4ar  Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  f - 2 uncursed food rations  Potions  c - an uncursed potion of gain energy  e - an uncursed swirly potion  i - an uncursed dark green potion  l - an uncursed fizzy potion  t - 2 uncursed potions of oil  v - an uncursed potion called object detection  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed 4aOwand called cold  y - an uncursed wand of striking (1 of 3)4a  A - an uncursed wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - an uncursed wand of sleep  T - an uncursed wand of striking  U - an uncursed wand of digging  W - an uncursed wand of striking  Z - an uncursed wand of teleportation  Tools  k - an uncursed key  m - a blessed magic marker  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag called holding containing 18 items  u - an uncursed unicorn horn  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - a blessed magic marker (0:0)  Gems/Stones  h - an uncursed emerald  q - a blessed luckstone  w - an uncursed worthless piece of yellowis4ax Vh brown glass  G - a cursed aquamarine stone (2 of 3)4a( +##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~4a)x(B#######(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq4aF)[38;5;3m(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B@(0~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++z);5;4m++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################4a)[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:49(66) Pw:43(63) AC:1 Xp:9/5084 T:8161You drop an uncursed worthless piece of yellowish brown glass. T:81624am EWhat do you want to drop? [$a-vx-zABD-Z or ?*] 4aU  Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  f - 2 uncursed food rations  Potions  c - an uncursed potion of gain energy  e - an uncursed swirly potion  i - an uncursed dark green potion  l - an uncursed fizzy potion  t - 2 uncursed potions of oil  v - an uncursed potion called object detection  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed 4auVOwand called cold  y - an uncursed wand of striking (1 of 3)4aE  A - an uncursed wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - an uncursed wand of sleep  T - an uncursed wand of striking  U - an uncursed wand of digging  W - an uncursed wand of striking  Z - an uncursed wand of teleportation  Tools  k - an uncursed key  m - a blessed magic marker  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag called holding containing 18 items  u - an uncursed unicorn horn  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - a blessed magic marker (0:0)  Gems/Stones  h - an uncursed emerald  q - a blessed luckstone  G - a cursed aquamarine stone 4a 8 H - an uncursed jade stone (2 of 3)4a! I - 2 uncursed orange gems  K - an uncursed black gem  N - an uncursed red gem  R - 5 uncursed violet gems  V - 2 uncursed black gems  X - 5 uncursed blue gems (3 of 3)4a_[ ##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x4a[ [m~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+4a6\ (0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B@(0~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B+++x\ 3m+(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################4a\ [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:49(66) Pw:43(63) AC:1 Xp:9/5084 T:8162Never mind.4a$ [What do you want to use or apply? [agjkm-pr-ux-zABD-FLMPQTUWZ or ?*] 4aP=c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 4a.+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All typesm/H b - Coins c - Armor d - Scrolls e - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) 4a?!+4a;g(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B#[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B####4ag[C###(0lqq~qq~qqk(B Take out what?  Gems/Stones a - 3 uncursed violet gems b - 5 uncursed white gems c - an uncursed white gem d - a cursed white gem e - an uncursed yellow gem f - 6 uncursed yellow gems g - an uncursed worthless piece of yellowish brown glass(end) 4aD +4aI##(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B##(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B##(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B#(0x~~~~~~x(B###4aFJ######(0mqqqaqqqj(B(0mqqqqqqj(B##############w - an uncursed worthless piece of yellowish brown glass.4aVBWhat do you want to drop? [$a-zABD-Z or ?*] 4a 4a! hYou drop an uncursed worthless piece of yellowish brown glass. T:81634au Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  f - 2 uncursed food rations  Potions  c - an uncursed potion of gain energy  e - an uncursed swirly potion  i - an uncursed dark green potion  l - an uncursed fizzy potion  t - 2 uncursed potions of oil  v - an uncursed potion called object detection  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncu4aTrsed wand called cold  y - an uncursed wand of striking (1 of 3)4az[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:49(66) Pw:43(63) AC:1 Xp:9/5084 T:8163##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x4a~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%4a'#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B@(0~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~x(B#4a{N(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################4aq- # 4a>%dip4aVJWhat do you want to dip? [$a-ce-vx-zABD-NP-Z or ?*] 4aVWhat do you want to dip an uncursed unicorn horn into? [ceiltv or ?*] 4a)? Potions c - an uncursed potion of gain energy e - an uncursed swirly potion i - an uncursed dark green potion l - an uncursed fizzy potion t - 2 uncursed potions of oil v - an uncursed potion called object detection(end) 4aF+#(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B4aGoInteresting...[Seahorse17 the Initiate ]  HP:50 T:81644a @What do you want to drink? [ceiltv or ?*] 4a1 slsjlpf@[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:50(66) Pw:43(63) AC:1 Xp:9/5084 T:8164You sense the presence of monsters.(For instructions type a '?')4aDone.--More--4a[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:50(66) Pw:43(63) AC:1 Xp:9/5084 T:8165##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#0H(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################,3m%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B@(0~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~4anTx(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################4a # 4aߖdip4a݃JWhat do you want to dip? [$a-cf-vx-zABD-NP-Z or ?*] 4a[UWhat do you want to dip an uncursed unicorn horn into? [ciltv or ?*] 4a  Potions c - an uncursed potion of gain energy i - an uncursed dark green potion l - an uncursed fizzy potion t - 2 uncursed potions of oil v - an uncursed potion called object detection(end) 4a1\+#(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B4a8Interesting... T:81664a?What do you want to drink? [ciltv or ?*] 4a|( 4a( b LevYou start to float in the air! T:81674a<# 4a[dip4ayMWhat do you want to dip? [$a-cf-hj-vx-zABD-NP-Z or ?*] 4a TWhat do you want to dip an uncursed unicorn horn into? [cltv or ?*] 4aT Potions c - an uncursed potion of gain energy l - an uncursed fizzy potion t - 2 uncursed potions of oil v - an uncursed potion called object detection(end) 4a>@ +#(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(BThe fizzy potion clears.--More--4aA (Call a fizzy potion: 4aAY?4aR4l - a potion called water.4a# 4adip4aPMWhat do you want to dip? [$a-cf-hj-vx-zABD-NP-Z or ?*] 4a TWhat do you want to dip an uncursed unicorn horn into? [cltv or ?*] 4aU Potions c - an uncursed potion of gain energy l - a potion called water t - 2 uncursed potions of oil v - an uncursed potion called object detection(end) 4a #(0lqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(BNever mind.4a>H [Seahorse17 the Initiate ]  HP:51 T:8168*@4aFB T:8169(0~(B@4a.(0~(B@4aQ Pw:45 T:8170(0~(B@4ao (0~(B@4aVX T:81711(0~(B@4a Hz[Seahorse17 the Initiate ]  HP:52 T:8172(0~(B@4a>C T:8173(0~(B@4am T:8174(0~~~(B(0~(B[@(0~(B(0~~(B4amf[Seahorse17 the Initiate  ]  HP:53 T:8176(0~~~~~(B(0~~(B##@(0~(B(0~(B(0~(B#@(0~(B4anC[Seahorse17 the Initiate  ]  HP:54 T:8180(0~~~~(B###@(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~(B#(0~~~~(B(0~~(B4aenq T:8181##@(0~~(B(0~~~~~~(B4aOk L T:8182(0a(B@4ak P T:8183#(0~~(B@4akO5You are floating high above the stairs.4a;4amm >@4am \[Seahorse17 the Initiate  ]  HP:55 T:81844a#n r T:8186(0~(B(0~~~(B@(0~(B4aC T:8187(0~(B(0~(B@(0~(B(0~(B(0~~~(B4aD[Seahorse17 the Initiate  ]  HP:56 T:8188(0~(B#@(0~(B(0~(B(0~~~(B4aD Pw:47 T:8189(0~~(B##@(0~~(B(0~~(B4a@E T:8190(0~~~(B###@(0~~(B(0~~~(B(0~~~~~~~~(B4a(0~(B@4az[Seahorse17 the Initiate  ]  HP:57 T:8192(0~(B@4af[Seahorse17 the Initiate  ]  HP:58 T:8196(0~~~~(B@ T:8197(0~~(B@4ah @(0~(B4aii }[Seahorse17 the Initiate  ]  HP:59 T:8200@(0~~(B4aj [Seahorse17 the Initiate  ]  HP:60 T:8204@(0~~~~~(B4a`(0~(B@4aa[Seahorse17 the Initiate  ]  HP:61 Pw:49 T:8208(0~~~~~(B@4ȁD T:8209(0~~(B@4a,A*@(0~~~(B4adAv T:8211 [Seahorse17 the Initiate  ]  HP:62 T:82124aHB[Seahorse17 the Initiate  ]  HP:63 T:8216@(0~~~~~(B4a| (0~(B@4a| (0~~~(B@4a}  T:8218 [Seahorse17 the Initiate  ]  HP:64 T:8220(0~~(B@4a ~ D T:8221(0~~(B@4a+ [Seahorse17 the Initiate  ]  HP:65 T:8224@(0~~~(B@(0~~(B4a+ FYou float slightly lower.@(0~(B4at,  T:8225@(0~(BYou wobble unsteadily in the air. Pw:51 T:8227[Seahorse17 the Initiate ]  HP:66 T:8228@(0~(B4aJ(0~(B@(0~(B@4aZ T:8229You float gently to the floor.4a L T:8231@(0~~(B4a(0~(B@(0~(B(0~(B(0~~~(B4a(0~~(B@##(0~~(B(0~~(B(0~~~~~(B4aČ T:8232  T:8235(0~~~~(B@####(0~~~~(B(0~~~~(B(0~~~~~~(B4ah T:8236(0~(B@(0~(B(0~(B4aGiL T:8238@(0~~~(B4aH %You descend the stairs.--More--4a(0lqq(B(0lqk(B(0lqk(B(0qk(B(0x~~mq(B(0j~m(B(0lj~mqj~mk(B(0~~~~m(B(0lqk(B(0x(B(0~~(B(0x~(B@(0~~~~~mk(B(0k~~~~mqj~mk(B(0~mqk(B(0k~(B(0tq~~~~~~~mk(B(0k~~~~~~~(B`(0mj~~~~mk(B(0lj~qqj~~~~~~~~~x(B (0lqqk(B(0k~~~~~~~~~~~~~~x(B(0x~~~~~~x~~x~x(B(0lj(B (0x(B>(0~x(B(0k~~~~~~~~~~~~~x(B(0lqqqk(B(0x~~~~lqvqqjqj(B4a[m (0x~~x(B(0lq~~~~~~~~l(B(0lj~~~xlqqj~~~~mk(B (0x~lj(B(0lqqklqqqj(B^(0~~x~lk(B(0x(B(0x~~~~mj~~~~~~~~mqj(B(0l(B (0x~x(B(0lj~~mj~~~~(B%(0qwjqj(B(0lqj~~~~~~~~~~~~~~~~~~~~~m(B (0x~x(B(0x~~~~~(B)%((0~~~mqk(B(0lj~~~lk~x~~~x~~~~~~~~~~~~~x(B (0x~x(B(0x~~~~qq~~~4ax~(B%(0~mqqqqqqj~(B`(0~~xmqvk~lu~~q~~~~~~~~~x(B (0x~x(B(0lj~~~~~~~~lnq~~~~~~~~~~~~~qu(B(0mqjx~x~~~~~~~~lqj(B (0x~x(B(0lj~~~~~~~~ljx~~~~~~lqqqk(B%%(0~~m(B(0j~x~~~~~~~~x(B (0x~mqj~~~~~~~~~mqj~~~~~~x(B(0x~(B[(0~~~x(B(0~~(B(0~~~~~~~m(B (0x~~~~~lq~~~q;5;0m~~~~~~~~~~lj(B(0mk~~~qj(B(0~~lqk~~~~~~~(B (0x~~~lqu~~~~~(B((0~x~~~~~(B[(0lj(B(0x~~~~(B(0~~x(B(0~~~~~~~~~(B (0mqqqj(B(0x~~~~~~lvk~~~~lj(B(0x~~~l(B(0~lj(B(0qk~x~~~~~~x(B(0mqk~~lqj(B(0mk~lqj(B(0mqqqj(B(0mq(B(0qjk~lqqqj(B(0mqqj(B(0mqj(B(0qj(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:34a5/ $:18 HP:66(66) Pw:51(63) AC:1 Xp:9/5084 T:82384a4aQo&You climb up the stairs.--More--4a[##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~(B[(0~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B4a[#######(0x~~~~~~~(B##[[#(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq\;3m(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B@(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B*(0~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B+4aE\q[1m+++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:66(66) Pw:51(63) AC:1 Xp:9/5084 T:82384a^"  T:82394afI >@4aa.C T:8240(0~(B@4aC T:8241(0~(B@4aS(0~(B(0~(B@(0~(B4a T:8242(0~(B(0~(B@(0~(B(0~(B(0~~~(B4a\ (0~(B#@(0~(B(0~(B(0~~~(B4a(q Pw:52 T:8246@###(0~~~(B(0~~(B(0~~~(B#(0~~~~~~~~(B(0~~~~(B(0~~~(B@#4a>) T:8250(0~~~~~(B(0~~~~~~(B@(0~~~~(Bs(0~(B#(0~~~~~~(B#(0~~~~~~(B#(0~~~~~(B#4a L(0~(B@s(0~(B(0~(B4a"You are empty handed.4aH T:8251(0~(B@4a(0~(B@The cave spider bites![Seahorse17 the Initiate  ]  HP:644a@What do you want to wield? [- auxY or ?*] 4a34aZa - an uncursed rustproof battle-axe named Cleaver (weapon in hands).[Seahorse17 the Initiate  ]  HP:65 T:82524aM 4a{NYou kill the cave spider!/5086(0~(B4alH T:8253(0~(B@4a5 B T:8254(0~(B@4a|%(0~(B@4ag T:8255(0~(B(0~(B@s4a]You kill the cave spider![Seahorse17 the Initiate ]  HP:66/5088 T:8256#4a{  T:8257(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B4aS T:8258(0~~~(B(0~(B#@(0~(B(0~~~(B4aj1 (0~(B#@#(0~(BThere are many objects here.4a  T:8259(0~(B[@(0~(B4aF T:8260(0~~~(B(0~~~(B(0~~(B@(0~~~~~~(B#(0~~(B4a  T:8261(0~(B(0~(B@(0~~(B#(0~~~~(B14aVI T:8262(0~(B@4aB T:8263(0~(B@4aB T:8264(0~(B@4aZ! $You can't go down here.4aŭ_ Pw:53 T:8265@(0~(B4aI%You descend the stairs.--More--4a U (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~~(B(0x~~~~~~~~~x(B(0x~~~x(B(0lqqqqqk(B#(0lqqqqqqqqqqk(B#####(0~~~~~~~~~~x(B###(0~(Bk(0~~~(B#(0x~~~~(B)(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~x(B#####`(0x~~~~~~~~~~x(B######(0~~~~(B@(0~~~~~x(B#(0mqqqj(B#(0x~~~~~x(B######(0~~~~~~~~~~~a(B#####(0mqq~qqqqqqj(B##(0mqqqqaj(B(0m~qqqqqq~qqj(B## 4aPU (0lqqqqk(B############ (0x~~~~~(B#################### (0x~~~~x(B##################### (0x~~~~x(B############(0l(B(0qq~k(B (0x~~~~(B+####(0lqqqqqqqqq~qqk(B#########(0x~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~x(B###`###########(0x~~~~x(B (0mqqqqj(B#(0x~~~~~~~~~~~~x(B########(0l~qqqqqqk(B(0x~~4aU ~~x(B#(0a~~~~~~~~~~~~~(B##(0~(B)(0~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~(B>(0~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqqqqj(B(0mqqqqqqqj(B4aU [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:66(66) Pw:53(63) AC:1 Xp:9/5088 T:82654aOX [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:66(66) Pw:53(63) AC:1 Xp:9/5088 T:82664a[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:66(66) Pw:53(63) AC:1 Xp:9/5088 T:8267@<@(0~(B4aɢ@(0~(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:66(66) Pw:53(63) AC:1 Xp:9/5088 T:82684aU[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:66(66) Pw:53(63) AC:1 Xp:9/5088 T:8269(0~(B@(0~(B4aD (0~~~~(B(0~~~(B(0~(B@(0~(B4a{ X[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:66(66) Pw:53(63) AC:1 Xp:9/5088 T:8270(0~~(B(0~(B(0~(B(0~~~(B#(0~(B(0~~~~~(B@4a [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:66(66) Pw:53(63) AC:1 Xp:9/5088 T:8271(0~~(B(0~(B(0~~~~(B(0~~~(B(0~(B#@[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:66(66) Pw:53(63) AC:1 Xp:9/5088 T:8272(0~~~~(B(0~~~~(B(0~~~(B(0~(B#@Z4aɓ [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:66(66) Pw:53(63) AC:1 Xp:9/5088 T:8273#@4a #@4aX The kobold zombie hits![Seahorse17 the Initiate  ]  HP:64 [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:64(66) Pw:53(63) AC:1 Xp:9/5088 T:82744a '@#4aK[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:64(66) Pw:53(63) AC:1 Xp:9/5088 T:82754ai@#4aThe kobold zombie hits![Seahorse17 the Initiate  ]  HP:61 [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:62(66) Pw:53(63) AC:1 Xp:9/5088 T:82764aZ 4a[ You destroy the kobold zombie![Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:62(66) Pw:53(63) AC:1 Xp:9/5089 T:8277#4a [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:62(66) Pw:53(63) AC:1 Xp:9/5089 T:8278@#4a [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:62(66) Pw:53(63) AC:1 Xp:9/5089 T:8279@##4a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:63(66) Pw:53(63) AC:1 Xp:9/5089 T:8280@#1@#4a_ [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:63(66) Pw:53(63) AC:1 Xp:9/5089 T:8281#@#@4a (0~(B1You hear a wolf howling at the moon.[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:63(66) Pw:53(63) AC:1 Xp:9/5089 T:82824aF [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:63(66) Pw:53(63) AC:1 Xp:9/5089 T:8283(0~(B1#@[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:64(66) Pw:54(63) AC:1 Xp:9/5089 T:8284(0~(B1@##[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:64(66) Pw:54(63) AC:1 Xp:9/5089 T:8285(0~(B1@#4a [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:64(66) Pw:54(63) AC:1 Xp:9/5089 T:8286(0~(B1@#4a [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:64(66) Pw:54(63) AC:1 Xp:9/5089 T:8287(0~(B1@#[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:65(66) Pw:54(63) AC:1 Xp:9/5089 T:8288#1@#@#4a [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:65(66) Pw:54(63) AC:1 Xp:9/5089 T:82891#4aO [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:65(66) Pw:54(63) AC:1 Xp:9/5089 T:8290(0~(B(0~(B(0~(B##1@#(0~(B(0~(B(0~(B#1@#4a UWith great effort you move the boulder.[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:65(66) Pw:54(63) AC:1 Xp:9/5089 T:8291#`@#1(0~~(B(0~~(B(0~~~(B4a4a ;[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:66(66) Pw:54(63) AC:1 Xp:9/5089 T:8292#@1#(0~~(B(0~~(B(0~~~(B4a6 /(0~(B(0~(B(0~(B#@fThe jaguar hits![Seahorse17 the Initiate  ]  HP:65The jaguar hits![Seahorse17 the Initiate  ]  HP:624a hThe jaguar bites![Seahorse17 the Initiate  ]  HP:574ab34a3You hit the jaguar![Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:57(66) Pw:54(63) AC:1 Xp:9/5089 T:82934a W[You kill the jaguar!/5109%4a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:57(66) Pw:54(63) AC:1 Xp:9/5109 T:8294(0~(B(0~(B(0~(B@#4a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:57(66) Pw:54(63) AC:1 Xp:9/5109 T:8295@#(0~~(B(0~~(B(0~~~(B4a}#@(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B4a>[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:58(66) Pw:54(63) AC:1 Xp:9/5109 T:8296(0~(B@(0~~~~(B(0~~(B(0~(B4aS[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:58(66) Pw:54(63) AC:1 Xp:9/5109 T:8297@(0~(B(0~~~~~~(B(0~~~~(B(0~(B(0~~(B4a?[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:58(66) Pw:54(63) AC:1 Xp:9/5109 T:8298@#(0~(B(0~~~(B(0~(B(0~~(B(0~~(B4a5H[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:58(66) Pw:54(63) AC:1 Xp:9/5109 T:8299@#(0~(B(0~(B(0~(B(0~(B(0~~(B4ac[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:59(66) Pw:54(63) AC:1 Xp:9/5109 T:8300@#(0~~(B(0~~~~~~(B(0~~~~(B(0~~(B[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:59(66) Pw:54(63) AC:1 Xp:9/5109 T:8301@##(0~~~(B(0~~~~~~(B(0~(B(0~~~~~~~~~(B4aYX[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:59(66) Pw:54(63) AC:1 Xp:9/5109 T:8302@##(0~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~~(B4a(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B#(0~~~~~(B@(0~~~~~(B@(0~~~~~~~~~(B(0~~~~~~~(B(0~(B4aʝ[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:59(66) Pw:57(63) AC:1 Xp:9/5109 T:8303@(0~(B4a/[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:60(66) Pw:57(63) AC:1 Xp:9/5109 T:8304(0~(B@@(0~(B4aW(0~(B(0~(B@@4a#You can't go up here.4a4a%You descend the stairs.--More--4a$^ (0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B>(0~~~~~~~~x(B##(0~(B^(0~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(0mqq~j(B#(0x~~~~~~~4a^ ~~~x(B(0mqqq~qqqqqqj(B(0x~~~~~~~~(B((0x(B#########(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B############################################(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#########(0x~~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x(B###(0lqqqq~qq~k(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0laqqqqqqqqk(B##(0x~~~~~~~~?_ mx(B(0x~~~~~~~~~~~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B{(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B)(0~~x(B#(0~~~~~~~~(B)(0x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(B[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:60(66) Pw:57(63) AC:1 Xp:9/5109 T:83044ac !  T:83054aF[ T:8306<@(0~~(B@4aG@[Seahorse17 the Initiate  ]  HP:61 T:8308You hear the footsteps of a guard on patrol.(0~~(B@ T:8309 [Seahorse17 the Initiate  ]  HP:62 T:8312(0~~(B@4aj { T:8313(0~(B(0~(Bd(0~(B@4a&LW(0~(B(0~(B(0~(B@4aM" T:8314(0~(B#@(0~(B4ap[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:62(66) Pw:57(63) AC:1 Xp:9/5109 T:8315(0~(B#@(0~(B4a}x(0~(B(0~(B#@(0~(B4aN [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:63(66) Pw:57(63) AC:1 Xp:9/5109 T:8316(0~~(B(0~(B(0~~~(B(0~(B^(0~(B(0~~~~~(B(0~~~(B#(0~~~~~(B@#@4a0O #@4aUO [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:63(66) Pw:57(63) AC:1 Xp:9/5109 T:83174aP S[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:63(66) Pw:57(63) AC:1 Xp:9/5109 T:8318##@[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:63(66) Pw:57(63) AC:1 Xp:9/5109 T:8319#@[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:64(66) Pw:57(63) AC:1 Xp:9/5109 T:8320#@4a R [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:64(66) Pw:57(63) AC:1 Xp:9/5109 T:8321#@(0~~(B[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:64(66) Pw:58(63) AC:1 Xp:9/5109 T:8322#(0~~~~~~(B(0~(B@#(0~~~~~~(B(0~(B4a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:64(66) Pw:58(63) AC:1 Xp:9/5109 T:8323(0~(B@4a#8 [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:65(66) Pw:58(63) AC:1 Xp:9/5109 T:8324@(0~(B4a [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:65(66) Pw:58(63) AC:1 Xp:9/5109 T:8325@(0~(B4am# 4atdip4aMzNWhat do you want to dip? [$a-cf-hj-vx-zABD-NP-Z or ?*] 4a   Coins  $ - 18 gold pieces  Weapons  a - an uncursed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  Comestibles  f - 2 uncursed food rations  Potions  c - an uncursed potion of gain energy  l - a potion called water  t - 2 uncursed potions of oil  v - an uncursed potion called object detection  Rings  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - an4a~ - uncursed wand of sleep (1 of 3)4a +(0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B>(0~~~~~~~~x(B##(0~(B^(0~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B<(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(4a 0mqq~j(B#(0x~~~~~~~~~~x(B(0mqqq~qqqqqqj(B(0x~~~~~~~~(B((0x(B#########(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B############################################(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#########(0x~~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x(B###(0lqqqq~qq~k(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0l4a? 6aqqqqqqqqk(B##(0x~~~~~~~~x(B(0x~~~~~~~~~~~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B@(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B)(0~~x(B#(0~~~~~~~~(B)(0x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(B[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:65(66) Pw:58(63) AC:1 Xp:9/5109 T:8325Dip an uncursed potion called object detection into the fountain? [yn] (n) 4a BYour potion called object detection dilutes.4aE # 4adip4aNWhat do you want to dip? [$a-cf-hj-vx-zABD-NP-Z or ?*] 4a\_Dip an uncursed diluted potion called object d... into the fountain? [yn] (n) 4a^4aYour diluted potion called object detection dilutes further.[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:65(66) Pw:58(63) AC:1 Xp:9/5109 T:83264a\What do you want to use or apply? [agjkm-pr-ux-zABD-FLMPQTUWZ or ?*] 4aic Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 4a7+(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B## Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Armor d - Scrolls e - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) 4a}+4a(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B####### Take out what?  Scrolls a - 2 uncursed scrolls called earth b - an uncursed scroll of charging c - an uncursed scroll of create monster d - 2 uncursed scrolls of genocide e - an uncursed scroll of gold detection f - an uncursed scroll of magic mapping g - 2 uncursed scrolls of remove curse h - 2 uncursed scrolls of teleportation i - a cursed scroll of teleportation4a4 (end) 5are(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#######5aPi NWhat do you want to use or apply? [agjkm-pr-ux-zABD-FLMPQTUWZ or ?*] 5a-c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 5ai+(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B## Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Armor d - Scrolls e - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) 5afe+5a= -5a(0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0x~~~~~~~~~~xx(B(0mqqq~qqqqqqjj(B#######5a+Drink from the fountain? [yn] (n) 5a9What do you want to drink? [cltv or ?*] 5aa !Never mind.5a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:65(66) Pw:58(63) AC:1 Xp:9/5109 T:8327@{5a'1What do you want to drink? [cltv or ?*] 5a.  Potions c - an uncursed potion of gain energy l - a potion called water t - 2 uncursed potions of oil v - an uncursed potion called water(end) 5a (0kx(B(0lqqqqqqqqqqkx(B(0x~(B>(0~~~~~~~~xx(B(0x~~~~~~~~~~x(BNever mind. 5a6[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8328(0~(B@ 5a.7[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8329{@ 5a* (0~(B@ 5a [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8330@(0~(B 5a/[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8331@(0~~~~~~(B(0~(B(0~(B(0~~~~~~(B 5a: [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8332@#(0~~(B 5aO [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8333@## 5a _[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8334@#[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8335@##[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8336@# 5a v[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8337(0~~(B(0~(B(0~~~(B@(0~(Bd(0~(B(0~~~~~(B(0~~~(B#(0~~~~~(B##@[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8338 5a6 [Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8339(0~(B##@(0~(B[Seahorse17 the Initiate ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:66(66) Pw:58(63) AC:1 Xp:9/5109 T:8340(0~~(B(0~~(B(0~~(B##@(0~~(B 5a'AY(0~(B(0~(B@(0~~~~~~(B 5a>AThe coyote bites![Seahorse17 the Initiate  ]  HP:64 [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:64(66) Pw:61(63) AC:1 Xp:9/5109 T:8341 5a  5a PYou kill the coyote!/5111^5a8D(0~(B@(0~(B5ax]You fall into a pit![Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:59(66) Pw:61(63) AC:1 Xp:9/5111 T:8342(0~~~(B(0~~(B(0~(B(0~~~(B(0~~~~~~(B5a 5aYou are still in a pit.[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:59(66) Pw:61(63) AC:1 Xp:9/5111 T:83435a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:60(66) Pw:61(63) AC:1 Xp:9/5111 T:8344You crawl to the edge of the pit.[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:60(66) Pw:61(63) AC:1 Xp:9/5111 T:8345(0~~~(B(0~~(B(0~(B(0~~~(B(0~~~~~~(B5a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:60(66) Pw:61(63) AC:1 Xp:9/5111 T:8346@^(0~(B5aF[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:60(66) Pw:61(63) AC:1 Xp:9/5111 T:8347(0~(B@(0~(B(0~~~~~~(B5a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:61(66) Pw:61(63) AC:1 Xp:9/5111 T:8348(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B@#(0~(B5a+[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:61(66) Pw:61(63) AC:1 Xp:9/5111 T:8349You hear bubbling water.[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:61(66) Pw:61(63) AC:1 Xp:9/5111 T:8350(0~(B@#(0~(B[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:61(66) Pw:61(63) AC:1 Xp:9/5111 T:8351@#@#[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:62(66) Pw:61(63) AC:1 Xp:9/5111 T:83525aPw[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:62(66) Pw:61(63) AC:1 Xp:9/5111 T:8353(0~(B(0~(B(0~~~~~(B#(0~~~~~(B(0~~~(B@#(0~~~~~~~(B[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:62(66) Pw:61(63) AC:1 Xp:9/5111 T:8354(0~(B@#(0~(B(0~(B(0~(B@#5a [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:62(66) Pw:61(63) AC:1 Xp:9/5111 T:8355@(0~(B(0~(B(0~(B5a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:63(66) Pw:61(63) AC:1 Xp:9/5111 T:8356@(0~(B5a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:63(66) Pw:61(63) AC:1 Xp:9/5111 T:8357@(0~~(B5a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:63(66) Pw:61(63) AC:1 Xp:9/5111 T:8358@(0~~(B@(0~(B[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:63(66) Pw:61(63) AC:1 Xp:9/5111 T:8359@(0~(B5aX &You climb up the stairs.--More--5aȄ (0lqqqk(B(0lqqqqqqqqqk(B(0x~~~~(B(0x~~~~~~~~~x(B(0x~~~x(B(0lqqqqqk(B#(0lqqqqqqqqqqk(B#####(0~~~~~~~~~~x(B###(0~(Bk(0~~~(B#(0x~~~~(B)(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~x(B#####`(0x~~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x(B#(0mqqqj(B#(0x~~~~~x(B######(0~~~~~~~~~~~a(B#####(0mqq~qqqqqqj(B##(0m5a qqqqaj(B(0m~qqqqqq~qqj(B## (0lqqqqk(B############ (0x~~~~~(B#################### (0x~~~~x(B##################### (0x~~~~x(B############(0l(B(0qq~k(B (0x~~~~(B+####(0lqqqqqqqqq~qqk(B#########(0x~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~x(B##`###%########(0x~~~~x(B (0mqqqqj(B#(0x~~~~~~~~~~~5a N~x(B########(0l~qqqqqqk(B(0x~~~~x(B#(0a~~~~~~~~~~~~~(B##(0~(B)(0~~~~~~x(B(0x~~~~x(B(0x~~~~~~~(B@(0~(B@(0~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqqqqj(B(0mqqqqqqqj(B[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:63(66) Pw:61(63) AC:1 Xp:9/5111 T:83595a [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:64(66) Pw:62(63) AC:1 Xp:9/5111 T:83605a Sa - an uncursed rustproof battle-axe named Cleaver (weapon in hands).5a[Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:64(66) Pw:62(63) AC:1 Xp:9/5111 T:8361(0~(B@5aw7#You hit the werewolf!5a7The werewolf hits![Seahorse17 the Initiate  ]  HP:58 [Seahorse17 the Initiate  ] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:58(66) Pw:62(63) AC:1 Xp:9/5111 T:83625a8; DYou kill the werewolf!%5aY; [Seahorse17 the Student of Ston]  HP:65(73) Pw:72(73) Xp:10/5142 T:8362Welcome to experience level 10. T:83635a\What do you want to use or apply? [agjkm-pr-ux-zABD-FLMPQTUWZ or ?*] 5a  c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 5a^4 +(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqjqqqqqq~qqj(B##################################### Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Armor d - Scrolls e - Gems/Stones  C - Items known to be Cursed5a4 6 U - Items known to be Uncursed(end) 5aS(0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x~~~~~~~~~a(B#####(0mqq~qqqqqqjqqqqqq~qqj(B##########################################(0l(B(0qq~k(B######(0x~~~~x(B5aw 1What do you want to drink? [cltv or ?*] 5a` Potions c - an uncursed potion of gain energy l - a potion called water t - 2 uncursed potions of oil v - an uncursed potion called water(end) 5a (0lqqqqqqqqqk(B(0x~~~~~~~~~xqqqqqqqqqk(B#####(0~~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B######(0~~~~(B<(0~~~~~x(BNever mind.5a1 [Seahorse17 the Student of Ston]  HP:66 T:8364@>5aD T:8365(0~~(B@5a/(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B5a/l[Seahorse17 the Student of Ston]  HP:67 T:8367(0~~~~~~~~~(B(0~~~~~~~~~~~(B@(0~~~~~~~~~~(B#(0~~~~~~(B(0~(B(0~~(B(0~(B5a0p[Seahorse17 the Student of Ston]  HP:68 Pw:73 T:8370####@(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~~~~(B(0~~~~~~~~~~(B(0~~~~(B(0~~(B5a0 T:8372##@(0~~(B(0~(B(0~~~~(B(0~~(B(0~~(B(0~~~~(B5a [Seahorse17 the Student of Ston]  HP:69 T:8373@#(0~~~(B(0~~~~(B(0~~~~~~(B5aB With great effort you move the boulder. T:8374#@`(0~(B(0~~~(B(0~~~~(B(0~~~~(B5av| T:8375@#(0~(B(0~~~(B(0~~~~(B(0~~~~(B5a t[Seahorse17 the Student of Ston]  HP:70 T:8376#@5aK [Seahorse17 the Student of Ston]  HP:71 T:8379(0~(B(0~(B(0~(B###@5a\ #@5aj #@5ay % T:83805aVE T:8381#@5at[Seahorse17 the Student of Ston]  HP:72 T:8382#@5av[Seahorse17 the Student of Ston]  HP:73 T:8385###@5ag71@### T:8386#1@# T:8388##@B##5aDWYou kill the raven!/5168 T:8389%5a P#@You see here a raven corpse. 5aV T:8391%##@ 5ah(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B#@### 5aNh T:8393  T:8396(0~~(B(0~~(B(0~~(B(0~~~~(B(0~~~~~~(B@(0~~(B(0~~~~~(B##!5a}T T:8397(0~(B(0~(B@!5aOD T:8399(0~~~(B@!5aG}&You climb up the stairs.--More--!5a+ ##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B@(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B##!5ac [##(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B####1#########(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+(0k(B#######(0lqq~qq~q!5a qk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B*(0~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B["(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{!5a (B++++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:73(73) Pw:73(73) AC:1 Xp:10/5168 T:8399!5aN !  T:8400$5a#?'@>$5a3C T:8401@(0~(B$5ay C T:8402@(0~(B$5aY %(0~(B@%5a T:8403(0~~~~(B(0~~~~~(B@(0~~~~(B(0~(B(0~(B(0~~(B(0~(B#%5ac T:8405@#####(0~~~~~(B(0~~(B(0~~~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B%5ad  T:8406(0~(B@(0~(B(0~(B(0~~(B&5a~l@(0~~~(B T:8407@(0~(B&5a~E T:8409@(0~~(B&5a T:8410@(0a(B(0~(B(0~(B'5a5q T:8415(0~~~~~(B#(0~~~~~~(B(0~~~~~(B#(0~~~~~~(B(0~~~~~(B#####(0~~~~~~(B(0~~~~(B@(0~~~~~(B(0~~~~~(B'5a*C T:8416@(0~(B(5a@<(5a_ T:84171(0~(B@)5aM T:8418(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@)5aDW(0~~(B(0~~~(B(0~~(B###@(0~~(B(0~~~(B(0~~(BYou are beginning to feel hungry. T:8421 Hungry#)5aL #@(0~(B(0~~(B(0~(B(0~~(B(0~(B)5a T:8422#@(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B*5ar8 T:8423(0a(B(0~(B@(0~~~~~~~~(B*5aF,What do you want to eat? [f or ?*] *5a2 *f - 2 uncursed food rations.--More--+5a+5aXkThis food really hits the spot! T:8424+5a% T:8425+5aJ T:8426 T:8427+5aQYou finish eating the food ration. T:8428+5aJ T:8429@(0~(B,5a*@>,5al+[ T:84311@(0~~(B,5a T:8432@(0a(B(0~(B(0~~~(B,5aMq@#####(0~~~~~(B(0~~~(B,5a T:8435(0~~~~~~~~(B(0~~~~~~~~(B#(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~(B@###(0~~(B(0~~(B(0~(B(0~(B(0~~(B T:8437There is a doorway here.There are several objects here. T:8438-5a}U T:8439@[-5aD T:8440@(0~(B-5a6H3#@(0~(B-5a D T:8441@(0~(B-5aĉD T:8442@(0~(B.5a9N(0~(B@There are many objects here..5aml .5a X T:8443[@/5a  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) /5a'+/5au (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#[##(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B#######(0lqq~qq~q/5a qk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B What would you like to drop?  Potions l - a potion called water(end) 05a+05a(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(BA potion called water lands on the altar.05a 05a av - an uncursed potion called water. T:8444@25aK Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100%(end) 45a+##(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B##[##(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0x45a ~~~~~~x(B#########(0mqqqaqqqj(B#(0mqqqqqqj(B#################%#######(0lqqqaqqq(B+(0k(B#######(0lqq~qq~qqk(B Pw:63F55a6_You kill the lichen!/5172 T:8445%55a(0{(B@ Things that are here: a lichen corpse an uncursed spellbook of drain life--More--55aW(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B65a Pick up what?  Comestibles a - a lichen corpse Spellbooks b - an uncursed spellbook of drain life(end) 65a{ +65a1 (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#[##(0mqqqqj(B#(0x~~~~~~~x(Be - a lichen corpse. T:8446@75a=L T:8447@+75a/ # 85a o85affer85a$ ?What do you want to sacrifice? [e or ?*] 95aCYour sacrifice is consumed in a burst of flame!95a,You have a hopeful feeling.:5aR T:8448@(0{(B:5a +@(0~(B:5a& L T:8449@(0~(B;5a(0~(B@;5a`(0~(B@;5a[ T:84541(0~~~~(B@;5a*@(0~~~(B;5a@ T:8456  Pw:66 T:8460@(0~~~~(B#<5aWK T:8461@(0~(B<5a (0~~~(B@<5a& C T:8463(0~(B@<5a  T:84651(0~~~(B@(0~(B(0~(B<5al T:8466(0a(B@(0~(B(0~~~(B(0~~(B(0~(B<5an@###(0~~~~~~~~(B##(0~~~~~~~(B(0~~~~(B(0~~(B(0~(B<5ap T:8470  T:8476###@(0~~~~~(B#(0~~~~~(B1#(0~~~~(B##=5ac  T:8477@(0~(B(0~(B(0~~~(B=5a6 Pw:68 T:8478@#(0~(B(0~(B>5a2Za T:8479@#(0~(B>5apd  T:8480#(0~~~~~(B@(0~~(B?5aQ T:8481#j@@5ar-Ra - an uncursed rustproof battle-axe named Cleaver (weapon in hands).A5a/You hit the blue jelly!You are suddenly very cold![Seahorse17 the Student of Ston]  HP:58 T:8482B5ac1You hit the blue jelly!B5aYou are suddenly very cold![Seahorse17 the Student of Ston]  HP:42 T:8483C5a C5aVm{[Seahorse17 the Student of Ston]  HP:43 T:8484#@C5aZ T:84851#@D5aE T:8486#@D5adr #@D5a |[Seahorse17 the Student of Ston]  HP:44 T:8487#@E5a T:8488#(0~~~~~~~~(B@(0~~~~~~(B(0~(BE5a T:8489@#(0~(B(0~~~(B(0~~(B(0~(BE5a.[Seahorse17 the Student of Ston]  HP:45 T:8490@#(0~(B(0~~~(B(0~~(B(0~(BE5aX U@(0a(B(0~(B(0~(BE5a D T:8491@(0~(BF5aH&(0~(B@F5aD T:8492@(0~(BF5a3#@(0~(BF5a [Seahorse17 the Student of Ston]  HP:46 T:8493(0~(B@F5aI T:8494(0~(B@G5a(7 Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100%(end) H5a_+##(0lqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B#(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B####(0x~~~~~~~(B##[##(0mqqqqj(B#(0x~~~~~~~x(B#(0x~~~~~~x(B##############(0a~~~~~~~x(B##(0xH5a_ ~~~~~~x(B#########(0mqqqaqqqj(B#(0mqqqqqqj(B#################%#######(0lqqqaqqq(B+(0k(B#######(0lqq~qq~qqk(B Pw:58uN5a kDYou hit the black unicorn! T:8495N5a x N5a`x_You kill the black unicorn!/5199%O5a(0~(B@There are many objects here.[Seahorse17 the Student of Ston]  HP:47 Pw:61 T:8496O5au  Pick up what?   Weapons  a - 4 poisoned crude arrows  b - a crude bow  c - a crude dagger  d - a crude short sword  e - a crude short sword  Armor  f - an orcish helm  g - an orcish helm  h - an orcish helm  i - an orcish helm  j - an orcish helm  k - a pair of iron shoes  l - an Uruk-hai shield  m - an orcish cloak  n - an orcish cloak  o - a banded mail  Comestibles  p - a black unicorn corpse  Spellbooks  q - a spellbook of sleep  Tools  r - a unicorn horn  Gems/Stones  s - an uncursed worthless piece of red glass (1 of 2)S5a +T5a ##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x5a m~~~~~~~(B##[##(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%#####(0lqqqq~qqqk(B#####(0lqqqaqqq(B+(0k(B##5a H#####(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B*(0~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B@"(0~~(B[(0~x(B(0x~~~~~~x(B#(0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~{(B++++(0~~5a 8;5;0m(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################T5a' [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:47(73) Pw:61(73) AC:1 Xp:10/5199 T:8496You have much trouble lifting a black unicorn corpse. Continue? [ynq] (q) U5a|vi - a black unicorn corpse.@ Strained--More--U5a V5aX T:8498(@V5a# V5aY oW5a~fferW5ahT?What do you want to sacrifice? [i or ?*] X5a$You feel appropriately neutral.Your sacrifice is consumed in a burst of flame!--More--X5aY 2You have a feeling of reconciliation.X5a Your movements are now unencumbered.[Seahorse17 the Student of Ston]  HP:48 T:8499Z5aG<  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) \5a6+\5aΊ-\5a +\5aqK (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#[##(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B#######(0lqq~qq~q\5aK Tqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B What would you like to drop?  Potions c - an uncursed potion of gain energy t - 2 uncursed potions of oil v - 2 uncursed potions called water(end) ]5a+++^5a ---_5any+_5a*k =(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#[##(0mqqqqj(B#(0x~~~~~~~x(B_5aIk ?2 uncursed potions called water land on the altar.`5a# `5a'&praya5a>Are you sure you want to pray? [yn] (n) a5ale7You begin praying to Chih Sung-tzu.a5a|eWYou are surrounded by a shimmering light. T:8500a5aeP T:8501 T:8502--More--a5a?azYou finish your prayer.The potions on the altar glow light blue for a moment.--More--b5a=HYou feel that Chih Sung-tzu is well-pleased.--More--c5a 6OYour battle-axe named Cleaver softly glows with a light blue aura.d5a/ d5aL Cv - 2 blessed potions called water.@f5aV Coins  $ - 18 gold pieces  Weapons  a - a blessed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  f - an uncursed food ration  Potions  c - an uncursed potion of gain energy  t - 2 uncursed potions of oil  v - 2 blessed potions called water  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed f5aVqwand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep (1 of 3)i5as F - an uncursed wand of sleep  T - an uncursed wand of striking  U - an uncursed wand of digging  W - an uncursed wand of striking  Z - an uncursed wand of teleportation  Tools  k - an uncursed key  m - a blessed magic marker  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag called holding containing 17 items  u - an uncursed unicorn horn  x - an uncursed pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - a blessed magic marker (0:0)  Gems/Stones  h - an uncursed emerald  q - a blessed luckstone  G - a cursed aquamarine stone  H - an uncursed jade stone  I - 2 uncursed orange gems  K - an uncursed black gem  N - i5as)an uncursed red gem (2 of 3)j5a/[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:2 $:18 HP:48(73) Pw:61(73) AC:1 Xp:10/5199 T:8502##(0lqqqqk(B (0lqqqqqqqqqqqqqqk(B(0lqqqqqqk(B###`(0x~~~~~(B#(0lqqqqqqqk(B (0x~~~~~~~~~~~~~~~(B##(0x(B:(0~~~~~~(B#####(0x~~~~x(B#(0x~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#(0lqqqqqk(B##(0a~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B#####(0~~~~~~x(B`###(0~~~~~~~x(B#(0x~~~~x(B#(0xj5a/[1m~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B##(0x~~~~~x(B#######(0x~~~~~~~(B##[##(0mqqqqj(B#(0x~~~~~~~x(B (0mqqqq~qqqqqqqqqj(B###(0x~~~~(B<(0~(B##(0x~~~~~~x(B##############(0a~~~~~~~x(B###(0mqq~q~j(B##(0x~~~~~~x(B#########(0mqqqaqqqj(B######(0mqqqqqqj(B############`##################%####j5a&0[m#(0lqqqq~qqqk(B#####(0lqqqaqqq(B+(0k(B#######(0lqq~qq~qqk(B(0x~~~~~~~~a(B###*(0lqqqaqqk(B#(0x~~~~~~~~~(B########+(0~~~~~~~~x(B(0x~~~~~~~~x(B######(0a~~(B>(0~~~~(B######(0~~~~~~~~~x(B#(0x~~~~~~~~x(B(0x(B*(0~~~~~~~(B[####(0x~~~~~~x(B#(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0x~~(B("(0~~(B[(0~x(B(0x~~~~~~x(B#(j5aH0Q0x~~~~~~~~x(B(0mqqqqqqqqj(B(0x~(B@+[38;5;7m+++(0~~(B[#(0mqqqqqqj(B#(0mqqqqqqqqj(B(0mqqqqqq(B+(0qj(B`#################j5aNWhat do you want to use or apply? [agjkm-pr-ux-zABD-FLMPQTUWZ or ?*] k5aoc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) k5aΫ+(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#[##(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Take out what type of objects?  A - Auto-select every item  a - All types b - Coins5a&8H c - Armor d - Scrolls e - Gems/Stones  C - Items known to be Cursed U - Items known to be Uncursed(end) l5aP+l5aU8 (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#[##(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B#######(0lqq~qq~ql5a8 qk(B Take out what?  Scrolls a - 2 uncursed scrolls called earth b - an uncursed scroll of charging c - an uncursed scroll of create monster d - 2 uncursed scrolls of genocide e - an uncursed scroll of gold detection f - an uncursed scroll of magic mapping g - 2 uncursed scrolls of remove curse h - 2 uncursed scrolls of teleportation i - a cursed scroll of teleportation(end) q5a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#[##(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B#######(0lqq~qq~qq5a qk(Br5a,Pa - a blessed rustproof battle-axe named Cleaver (weapon in hands).r5a s5a-@(0{(Bs5axFThere are many objects here. T:8503s5a^ a T:8504@(t5aK[Seahorse17 the Student of Ston]  HP:49 T:8505(0~(B@(0~(B@t5a "[Seahorse17 the Student of Ston]  HP:50 T:8508(0~~(B@(0~(B@There is a doorway here.There are several objects here. T:85091v5a.L Pick up what?  Weapons a - a dagger Armor b - an orcish helm c - a pair of iron shoes d - an orcish shield e - a dwarvish cloak f - an orcish chain mail g - an orcish chain mail(end) v5a (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#[##(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####w5ab(0~~~(B(0~(B[@(0~(B(0~~(Bw5a߰[Seahorse17 the Student of Ston]  HP:51 T:8511(0~~~~~(B(0~~(B##@(0~(B(0~(Bw5aG(0~~~~~(B@(0~~(B(0~~~(B(0~~~~~~~~(B(0~~~~~~~(B##(0~(B(0~~(B(0~(Bw5a T:8512 [Seahorse17 the Student of Ston]  HP:52 Pw:63 T:8514##@(0~~(Bw5a{s T:8515###@(0~~~(B(0~~~~~~(Bw5aA NWhat do you want to use or apply? [agjkm-pr-ux-zABD-FLMPQTUWZ or ?*] w5aOc Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) x5a +(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#[##(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B############## Put in what type of objects?  A - Auto-select every item  a - All types b - Coinsx5aI c - Weapons d - Armor e - Comestibles f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) x5aЍ +y5a-y5a_+z5a53+z5au^ (0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#[##(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B#######(0lqq~qq~qz5a_ qk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(B Put in what?  Potions c - an uncursed potion of gain energy t - 2 uncursed potions of oil v - 2 blessed potions called water Gems/Stones h - an uncursed emerald q - a blessed luckstone G - a cursed aquamarine stone H - an uncursed jade stone I - 2 uncursed orange gems K - an uncursed black gem N - an uncursed red gem R - 5 uncursed violet gems V - 2 uncursed black gems X - 5 uncursed blue gems(end) {5a4x+++++++++++++}5a-5a]G(0lqqqqk(B##`(0x~~~~~(B#(0lqqqqqqqk(B####(0x~~~~x(B#(0x~~~~~~~x(B#(0~(B^(0~~(B>(0x(B#(0~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~x(B#[##(0mqqqqj(B#(0x~~~~~~~x(B##############(0a~~~~~~~x(B#########(0mqqqaqqqj(B###############%#####+(0k(B#######(0lqq~qq~q5aHqk~~(B########+(0~~~~~~~~x~x(B#(0x~~~~~~~~x~x(B#(0~~~~~~~~~x~x(B(0mqqqqqqqqjqj(BYou put an uncursed potion of gain energy into the bag called holding.--More--5aO5aO% T:85165a '(0a(B@5a z[Seahorse17 the Student of Ston]  HP:53 T:8517(0~(B@5a 2#(0~(B@5a' = T:8518>@5a' (0~~(B@5a(  T:8519 [Seahorse17 the Student of Ston]  HP:54 T:8520(0~(B(0~(B@(0~(B5at T:8521(0~(B(0~(B@(0~(B(0~(B(0~~~(B5aܽ T:8522(0~(B#@(0~(B(0~(B(0~~~(B5a Z[Seahorse17 the Student of Ston]  HP:55 T:8523@#(0~~~(B(0~~(B(0~~~(B#(0~~~~~~~~(B(0~~~~(B(0~~~(B5a :[Seahorse17 the Student of Ston]  HP:56 T:8526(0~~(B(0~~(B@#####(0~~(B(0~(B(0~(B@#5a  T:8528(0~(B(0~~~(B@(0~~~~~(B#(0~~~~~~(B(0~~~~~~(B(0~~~~~(B5a :(0~(B@(0~(B5ayy[Seahorse17 the Student of Ston]  HP:57 T:8529(0~(B@5a[Seahorse17 the Student of Ston]  HP:58 Pw:66 T:8532(0~~~(B@ T:8533(0~(B@5az J(0~(B(0~(B@5a2 T:8534(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B5a1(0~~~(B(0~(B#@(0~(B(0~~~(B5ap(0~(B#@(0~(BThere are many objects here.[Seahorse17 the Student of Ston]  HP:59 T:85355a/N  T:8536(0~(B[@(0~(B5aE~(0~~~(B(0~~~(B(0~~(B@(0~~~~~~(B#(0~~(B5a T:8537(0~(B(0~(B@(0~~(B#(0~~~~(B15a [Seahorse17 the Student of Ston]  HP:60 T:8538(0~(B@5a;/(0~~~(B@ T:8540 [Seahorse17 the Student of Ston]  HP:61 T:85415a L T:8542@(0~(B5aT %You descend the stairs.--More--5a[(0lqqqk(B(0lqqqqqqqqqk(B(0x~~~~(B(0x~~~~~~~~~x(B(0x~~~x(B(0lqqqqqk(B#(0lqqqqqqqqqqk(B#####(0~~~~~~~~~~x(B###(0~(Bk(0~~~(B#(0x~~~~(B)(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~~~~~~x(B#(0x~~~x(B#(0x~~~~~x(B#####`(0x~~~~~~~~~~x(B######(0~~~~(B@(0~~~~~x(B#(0mqqqj(B#(0x~~~~~x(B######(0~~~~~~~~~~~a(B#####(0mqq~qqqqqqj(B##(0mqqqqaj(B(0m~qqqqqq~qqj(B## 5a(0lqqqqk(B############ (0x~~~~~(B###############%#### (0x~~~~x(B##################### (0x~~~~x(B############(0l(B(0qq~k(B (0x~~~~(B+####(0lqqqqqqqqq~qqk(B#########(0x~~~~x(B (0x~~~~x(B#(0a~~~~~~~~~~~~x(B###`##%########(0x~~~~x(B (0mqqqqj(B#(0x~~~~~~~~~~~~x(B########(0l~qqqqqqk5a(B(0x~~~~x(B#(0a~~~~~~~~~~~~~(B##(0~(B)(0~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~(B%>(0~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~x(B(0x~~~~x(B(0mqqqqqqqqqqqqj(B(0x~~~~~~~x(B(0mqqqqj(B(0mqqqqqqqj(B5a6[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:3 $:18 HP:61(73) Pw:66(73) AC:1 Xp:10/5199 T:85425a5ay T:8543@<[Seahorse17 the Student of Ston]  HP:62 T:8544@(0~~(B T:8545(0~(B@(0~(B5a  T:8546(0~~~~(B(0~~~(B(0~(B@(0~(B5a [Seahorse17 the Student of Ston]  HP:63 T:8547(0~~(B(0~(B(0~(B(0~~~(B#(0~(B(0~~~~~(B@5aG (0~~(B(0~(B(0~~~~(B(0~~~(B(0~(B#@[Seahorse17 the Student of Ston]  HP:64 Pw:69 T:8550(0~~~~(B(0~~~~(B(0~~~(B(0~(B###@5aN [Seahorse17 the Student of Ston]  HP:65 T:8553@##### T:8554@##5a #@5a/ |[Seahorse17 the Student of Ston]  HP:66 T:8556#@5a [Seahorse17 the Student of Ston]  HP:67 T:8559#@#####@##+5a %You find a hidden door.5a`{[Seahorse17 the Student of Ston]  HP:68 T:8562@#5aGt T:8563(0~(B(0~(B(0~(B@#5a̒  T:8564(0~(B(0~(B(0~(B@#5aE[Seahorse17 the Student of Ston]  HP:69 T:8565#@(0~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~(B5a5a5 T:8566@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B5aJT  T:8567#@(0~(B(0~(B(0~(B(0~(B(0~(B5a [Seahorse17 the Student of Ston]  HP:70 Pw:71 T:8568@##(0~~(B(0~(B(0~~~~(B(0~~(B(0~~(B(0~~~~(B@#(0~~(B(0~~~~~~(B(0~~~~(B(0~~(B5a [Seahorse17 the Student of Ston]  HP:71 T:8571@##(0~~~(B(0~~~~~(B(0~(B(0~~~~~~~~~(B T:8572(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B###(0~~~~~~~~~~~(B@(0~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~(B5a,K T:8573(0~(B@5aĿ @(0~(B5a){[Seahorse17 the Student of Ston]  HP:72 T:8574@(0~(B5a?i%You descend the stairs.--More--5aDT(0lqqqqqqqqqqk(B(0lqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqk(B(0x~~~~(B##(0~~~~~~~(B^(0~~~x(B(0x~(B>(0~~~~~~~~x(B##(0~(B^(0~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqk(B#(0x~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B#####(0~~(B^(0~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~(B^(0~~~~(B#######(0mqq~j(B#(0x~~~~~~~5aT~~~x(B(0mqqq~qqqqqqj(B(0x~~~~~~~~(B((0x(B#########(0maqqqqqqqqqj(B#(0mqqqqqqq~qj(B############################################(0lqq~qqqqqqqqk(B(0lqqqqqqqaqk(B#########(0x~~~~~~~~~~~x(B####(0~~~~(B[{(0~~~~x(B###(0lqqqq~qq~k(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B(0laqqqqqqqqk(B##(0x~~~~~~~~Tmx(B(0x~~~~~~~~~~~~(B####(0a~~~~~~~~~x(B(0x~~~~~~(B{(0~(B^(0~(B##(0x~~~~~~~~x(B(0mqqqqqqqqqqqj(B#(0mqqqqqqqqqj(B(0x~~~~~~(B)(0~~x(B#(0~~~~~~~~(B)(0x(B#(0mqqqqqqqqqj(B(0mqqqqqqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:72(73) Pw:71(73) AC:1 Xp:10/5199 T:85745aX [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:72(73) Pw:71(73) AC:1 Xp:10/5199 T:85755a <@5aE [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:72(73) Pw:71(73) AC:1 Xp:10/5199 T:85765a A[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:71(73) AC:1 Xp:10/5199 T:8577(0~~(B@[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:71(73) AC:1 Xp:10/5199 T:8578(0~(B@[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:71(73) AC:1 Xp:10/5199 T:8579(0~(B@5a? [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:71(73) AC:1 Xp:10/5199 T:8580(0~(B@5a [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:71(73) AC:1 Xp:10/5199 T:8581(0~(B@5atF(0~(B(0~(B(0~(B@5aK[[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:71(73) AC:1 Xp:10/5199 T:8582(0~(B(0~(B(0~(B@(0~(B#@(0~(B5aK[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:71(73) AC:1 Xp:10/5199 T:85835aL4[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:71(73) AC:1 Xp:10/5199 T:8584(0~(B#@(0~(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:71(73) AC:1 Xp:10/5199 T:8585(0~(B(0~(B#@(0~(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:73(73) AC:1 Xp:10/5199 T:8586(0~(B(0~(B#@(0~(B5aMA[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:73(73) AC:1 Xp:10/5199 T:8587(0~~(B(0~(B#@(0~(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:73(73) AC:1 Xp:10/5199 T:8588(0~(B(0~(B#@(0~(B5a(0~(B(0~~~~~(B(0~~~(B#(0~~(B@5aV%[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:73(73) AC:1 Xp:10/5199 T:8589#@#@5a~%[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:73(73) AC:1 Xp:10/5199 T:85905a&[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:73(73) Pw:73(73) AC:1 Xp:10/5199 T:8591(0~(B#@(0~~~(B(0~~(B(0~~(B#@@The wererat hits![Seahorse17 the Student of Ston]  HP:695a You hit the wererat![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:4 $:18 HP:70(73) Pw:73(73) AC:1 Xp:10/5199 T:85925a 5a ]You kill the wererat!/5214 T:8593%5aN(0~~(B(0~(B(0~(B(0~(B#@ Things that are here: a wererat corpse a bronze plate mail--More--5a-X(0k(B T:85945akq[Seahorse17 the Student of Ston]  HP:71 T:8595(0~(B(0~(B(0~~(B(0~(B%#@(0~(B(0~~(B##@5aq? T:8596  T:85975aR[Seahorse17 the Student of Ston]  HP:72 T:8598(0~~(B#@5aS[Seahorse17 the Student of Ston]  HP:73 T:8601(0~~(B####@(0~~~~~(B(0~~~~~~~~(B(0~~~~~~~(B5ap T:8602(0~(B(0~~(B@(0~(B5a C T:8603(0~(B@5ap%(0~(B@5a a T:8604@(0~~~~~(B(0~(B(0~~~(B(0~(B5a T:8605@(0~(B(0~~(B(0~~~(B(0~~~~~(B5a T:8607(0~(B@####(0~(B(0~(B5a,N####@(0~(B(0~(B T:8610#@ T:8614#####@(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B5a  T:8615(0~(B@(0~~~~~~(B(0~~~~(B(0~~(B5aT T:8617(0~(B(0~(B@(0~~~~~~~~~(B5a(0~(B@5a] T:8622(0~~~~(B(0~~~~~(B@5a T:8623(0~~~(B(0~(B(0~(B(0~(B@5aI(0~~~~~~(B(0~~~(B(0~~(B(0~~(B##@5a T:8624  T:8627(0~~(B(0~~~~(B(0~(B(0~~(B(0~~(B##@5a4 l T:8628(0~(B(0a(B@5ap O(0~~~~~(B(0~~~~~~(B@5a s T:8631  T:86331(0~~(B@5a\ T:8634@(0~(B(0~~~~~~~~~~~(B(0~(B5a6 D T:8635@(0~(B5aM@(0~~~~(B(0~(B(0~~~(B(0~(B5aΜ* T:8636@(0a(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B@###(0~~(B(0~~~(B(0~~~~(B T:8638(0~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B@# T:8639Your warning senses cause you to take a second look close by.--More--5a- p5aDYou hit the rock piercer! T:86405aJj jYou kill the rock piercer!/5231 T:8641(0~(B5a  T:8642(0~~(B(0~(B@(0~~~~(B(0~(B5a-@(0~(B5aa T:8644@(0~(B(0~(B5aE %You descend the stairs.--More--5a4(0lqqqqqqqqqk(B(0x~~~~~~~~(B[(0a(B##[###)#################(0x~~~~~~~~~x(B###(0x~~~~~~~~~x(B#####(0x~~~~~~~~~x(B###(0lqqqqqqk(B(0x~~(B@(0~~~~~~x(B(0lqqqqqqqqqqqk(B################(0~~~~~~~x(B(0x~~~~~~~~~(B[##(0x(B*(0~~~~~~~~~(B*(0x(B##(0x(B^(0~~~~~x(B(0mqqqqqqqqqj(B#(0x~~~~~(B*(0~~~~~x(B##(0~~(B>(0~~~~x(Bk4m####(0x~~~lqqqk~~~x(B#(0x~~~~~~x(B###(0a~~~x~(B{(0~x~~~x(B#(0mqqqqqqj(B(0x~~(B*(0x(B{(0~(B{(0x(B*(0~~x(B#(0x~~~x~(B{(0~x~~~x(B#(0x~~~mq~qj~~~x(B#(0lqqqk(B(0x~~~~~(B*(0~~~~~x(B#(0x~~~x(B(0x(B*(0~~~~~~~~~(B*(0~(B#(0x~~~x(B(0mqqqqqqqqqqqj(B#####(0~(B^(0~~x(B5a4[19;46H###(0mqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:5 $:18 HP:73(73) Pw:73(73) AC:1 Xp:10/5231 T:86445a7!  T:86455aG T:8646(0~~~(B(0~(B@(0~(B(0~(B<f(0~~~(B5a T:8647(0~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B5am  T:8648(0~~(Be(0~(B@(0~(B(0~~(B(0~(B(0~~~(B5aYou kill the gas spore!(0~(B(0x(B\ (0s(B(0~~(B@(0~(B5aׯYou are caught in the gas spore's explosion![Seahorse17 the Student of Ston]  HP:58/52375aY2 5a}[Seahorse17 the Student of Ston]  HP:59 T:8649(0~(B@(0~(B(0~~(B(0~(B(0~~~(B5a| c(0~~~(B@(0~~(B(0~(B5a| JYou see here an Uruk-hai shield. T:86515aYj(0~(B[@(0~(B5a<[Seahorse17 the Student of Ston]  HP:60 T:8652(0a(B@(0~(B#@#@5a'<FThere are many objects here. T:86545a [Seahorse17 the Student of Ston]  HP:61 T:8655[@5a ###@5a NYou see here a poisoned crude arrow. T:86575a[Seahorse17 the Student of Ston]  HP:62 T:8658)@5a1###@5a T:8659 [Seahorse17 the Student of Ston]  HP:63 T:8661##@[Seahorse17 the Student of Ston]  HP:64 T:8664####@5a####@ T:8666 [Seahorse17 the Student of Ston]  HP:65 T:86675a/u[Seahorse17 the Student of Ston]  HP:66 T:8670###@5a[Seahorse17 the Student of Ston]  HP:67 T:8673###@#@5at[Seahorse17 the Student of Ston]  HP:68 T:8676##@5a[Seahorse17 the Student of Ston]  HP:69 T:8679#####@(0~~~~~~(B(0~~~~(B5a! T:8680##@(0~(B(0~(B(0~~~~(B(0~~~~~(B5a5 :(0~(B@(0~(B5a I T:8681(0~(B@5aq.There is nothing here to pick up.5a)[Seahorse17 the Student of Ston]  HP:70 T:8682(0~(B@5a %You descend the stairs.--More--5a)y(0lqqqqqqqqqk(B(0lqq(B+(0qqqqqqqqqqqk(B#(0~~~~~~~~~~a(B############%(0~~~~~~~~~~~~~~x(B(0lqqqqqk(B#(0x~~~~~~~~~x(B#(0x~~~~~~~~~~~~~~x(B(0x~~~~~x(B#(0x~~~~~~~~~~(B###(0x~~~~~~~~~~~~~~x(B#(0a~~~~~x(B#(0mqqqqq~qqqj(B###########(0mqqq~qqqqqqqqqqj(B#(0x~~~~~x(B#############`(0lqqq~qk(B##(0x~~~~~x(B#######(0x(B<(0~~~~x(B##(0x~~~~~x(B#########5aUy#####(0a~~~~~a(B###(0x~~~~~x(B###%#####(0l~q(B+(0k(B###(0x~~~~~x(B(0mqqqqqj(B##(0lqqqaqqk(B#(0x~(B@(0~~(B###(0x~~~~~x(B#(0lq~qqk(B###(0~~~~~~~x(B#(0x~~~x(B(0m~qqqqj(B#(0x~~~~~(B######(0x~~~~~~x(B#(0x~~~x(B###(0x(B>(0~~~x(B##(0x~~~~~~x(B#(0x~~~~(B###(0x~~~~x(B##(0x~~5asy~~~~~(B#(0x~~~x(B####### (0lqqqqk(B#(0x~~~~~(B####(0mqqqqqqj(B(0x~~~~(B############### (0x~~~~~(B#(0x~~~(B((0x(B#`#########(0m(B+(0qqj(B#####(0l~qqqqqaqqqqqqqk(B (0x~~~~x(B###`(0x~~~~x(B###############%#(0~~~~~~~~~~~~~~~x(B (0x~~~~~(B###(0mqqqqj(B#(0x~~~~~~~~~~~~~~x(B (0mqqqqj(B########(0mqqqqqqqqqqqqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:6 $:18 HP:70(73) Pw:73(73) AC:1 Xp:10/5237 T:8682  T:86835aI T:8684@<5aj@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B5aY [Seahorse17 the Student of Ston]  HP:71 T:8685@#(0~(B(0~~(B(0~~(B(0~(B(0~(B5ac(0~~(B(0~~(B(0~(B@#5a} T:8686(0~(B(0~(B(0~(B@#5a<|(0~~~~~~~(B(0~~~~~(B(0~(B(0~~(B@#5a T:8687(0~~~~(B(0~~~~~~(B(0~(B@(0~~~~~~~~(B(0~(B5a0 [Seahorse17 the Student of Ston]  HP:72 T:8688@(0~(B5al J(0~~~~~~~~~(B@(0~(B5aH@(0~(BThere is an open door here.5aOYou see here a lizard corpse. T:86895a_ T:8690@%(0~(B(0~~~(B5a2 $[Seahorse17 the Student of Ston]  HP:73 T:8691(0~~~~~~~~~(B#(0~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~(B5a k(0~(B####@5a + T:8694  T:8701######(0~~~~~(B#1(0~~~~~~(B#(0~(Bd(0~~~~(B#(0~~~~~~(B@#5aW T:8702(0~(B@(0~(B5aQ q T:8703(0~(Bd@(0~(B5a t T:8704(0~(Bd(0~(B@(0~(B5a Id(0~(B@(0~(B5aV0Really attack the little dog? [yn] (n) 5a 5a} o T:8705d(0~(B@(0~(B5a0Really attack the little dog? [yn] (n) 5af5aY` T:8706(0~(B@d(0~(B5a$ x T:8707@(0~~(B(0~(Bd5a+ T:8708@(0~(BF(0~(Bd(0~(B(0~(B5aV T:8709@(0~(B(0~(B(0~(B(0~(B(0~~~(Bd(0~(B(0~~~~(B5aR;{You kill the shrieker!/5254 T:8710#(0~(Bd5a? T:8711#(0~~~~~(B(0~~~~(B@(0~~~~~(B(0~~~(B(0~(B5a  T:8715(0~~~~~(B@######(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B5ae T:8716(0~~~~~~(B@(0~(B(0~(B(0~~(B5ak&(0~(B@5aD T:8717@(0~(B5a D T:8718@(0~(B5aØ%You descend the stairs.--More--5a.(0lqqqqqk(B(0lqqqk(B (0x~~~~~a(B#(0x~~~x(B(0lqqqqk(B(0lqqqqqqk(B (0x~~~~~x(B%(0x~~~x(B(0x~~~~x(B(0x~~~~~~a(B####(0lqqqqqqk(B (0x(B)(0~~~(B%(0x(B#(0x~~~~(B##########(0x~~~~x(B(0x~~~~~(B@(0x(B##(0~~~~~~~x(B (0x~~~~~x(B#(0x~~~x(B##(0x~~~~x(B(0x~~~~(B)(0~x(B##(0x~~~~~~x(B (0x~~~~~x(B#(5a /0x~~~x(B#####(0x~~~~x(B(0~~~~~~~x(B##+(0~~~~~~x(B (0mqqqqqj(B#(0mq~qj(B#(0x~~~~x(B(0x~~~~~~x(B#(0mqqqqqqj(B###(0~~(B[(0~~a(B#(0mqqqqq~j(B###(0mq~qaj(B##########)#############(0lqqqqq~qqqqqqqk(B##(0lqqqqqqqaqqk(B###(0x~~~~~~~~~~~~~x(B##(0x~~~~~~~(B%(0~~x(B/uH##(0~~~~~~~~~~~~~~~(B##(0~~~~~~~~~~~x(B(0laqqk(B######(0x~~~~~(B>(0~~~~~~~x(B(0x~~~~~~~~~~~(B###(0x~~~x(B###(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqj(B##%**#######(0~~(B%(0~a(B#(0x~~~~~~~~~~~~~x(B(0mqqqj(B(0mqqqqqqqqqqqqqj(B5a/[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:7 $:18 HP:73(73) Pw:73(73) AC:1 Xp:10/5254 T:87185a3!  T:87195aC T:8720<@ T:8722(0~(B(0~(B(0~(B(0~~~(B(0~(B@5a<.t(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B@(0~~~(B(0~~(B(0~(B(0~~(B@#5a.- T:8728(0~(B#####@(0~~~~~(B(0~~~~~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B5a$  T:8729(0~(B(0~~~(B@(0~~~~~(B(0~(B(0~~~(B(0~(B5a1&(0~(B@5aBK T:8730(0~(B@5a~I%You descend the stairs.--More--5a_ (0lqqqqqqqqqqk(B (0lqqqqqqqq(B(0x~~~~~~~~~~x(B (0x(B$$$$$$$(0~(B(0lqqqqqqqqqqk(B(0x~~~~~~~~~~x(B (0x(B$$$$$$$(0~x(B(0x~~~~~~~~~~~(B#(0x~~~~~~~~~~x(B (0x(B$$$$$$$(0~(B+#(0x~~~~~~~~~~x(B#(0lqqqqk(B(0x~~~~~~~~~~x(B(0lqqqqqqqqqqqqqqk(B (0x(B$$$$$$$(0~x(B#(0x~~~~~~~~~~x(B#(0x~~~~x(B#####(0~~~~~~~~~~~x(B+(0~~~~~~~~(Bb(0~~~~~x(B (0x(B$$$$$$$t ;5;0m(0~(B#(0x~~~~~~~~~~x(B#(0x~~~~a(B##(0x~~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B (0x(B$$$$$$$#(0m~qqqqqqqqqj(B#(0x~~~~x(B(0mqqqqq~qqqqj(B(0x~~~~~~~~~~~~~~x(B (0mqqqqqqq(B####(0x~~~~x(B##(0~~~(B@(0~~~~~~~~~~~x(B###(0m~qqqj(B#####(0mqqqqqqq~qqqqqqj(B####################(0lqqqq~k(B#######(0lq~qqqqqqqk(B#####(0x~~~~~5a #x(B######(0x~~~~~~~~~x(B##(0~~~~~~~(B######(0lqqqqqqqq~qqk(B(0x~~~(B>(0~~~~~x(B##(0x~~~~~x(B#(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~(B#(0mqqqqqj(B#(0~~~~~~~~~~~~x(B(0mqqqqqqqqqj(B(0mqqqqqqqqqqqj(B5a [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:8 $:18 HP:73(73) Pw:73(73) AC:1 Xp:10/5254 T:87305a!"  T:87315a> T:8732@<5ae T:8734(0~(B@(0~~(B5a (0~~~~(B(0~(B(0~~~(Bb(0~(B@(0~(B5a <(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~(B#(0~~(B(0~~~~~~~~~~~(B###@15a? I T:8736####(0~~(B#(0~(BM@(0~~~(BThe kobold mummy hits![Seahorse17 the Student of Ston]  HP:72 T:8740  T:87415a~5a{You hit the kobold mummy![Seahorse17 the Student of Ston]  HP:73 T:87425aln5ancYou destroy the kobold mummy!/5271 T:8743%5a)@#(0~(B Things that are here: a kobold corpse a mummy wrapping--More--5a4:E(0qqqqqqqqqqk(B5a  T:8744(0~~~~~~~~~(B(0~~~(B(0~~~~~(B%(0~~~~~~~~(B@5ay O T:8745@(0~(B5aUON T:8749@(0~~~~~(B5a%You descend the stairs.--More--5aި(0lqqqqk(B(0lqqqqqqqqqk(B(0x~~~~x(B(0lqqqqqqqqk(B(0x~(B%(0~~~~~~~~(B##(0x~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~x(B#(0x~(B^(0~~a(B#######(0~~~~~~~~~~(B#(0x~~~~~~~~~~(B`##(0x(B>(0~~~x(B#(0x~~~~(B((0~~~x(B(0mqqqqqq(B%(0qqj(B##(0x~~~~x(B##(0m~qqqqqqqj(B###(0mqqqaj(B#####################5a#########%####################### (0lqqaqqqqqqqk(B#(0lqqqqqqaq~k(B###(0lqqqqqqqqk(B# (0x~(B=(0~~~~~~~~x(B#(0~~~~~~~~~~x(B###(0a~~~~~~~~x(B# (0x(B((0~(B(((((((((0x(B(0x~~~~~~~~~x(B(0x~~~~~~~~x(B# (0x(B(%(%(((((((0x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~(B# (0x~(B((((((((5aA%(0x(B(0x~~~~~~~(B@(0~x(B(0mqqqqqqqqj(B (0mqqqqqqqqqqj(B(0mqqqqqqqqqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:9 $:18 HP:73(73) Pw:73(73) AC:1 Xp:10/5271 T:87495aթ"  T:87505a  T:8751(0~(B(0~(B(0~(B(0~(B(0~(B@<5at T:8753@(0~~~~(B(0~(B(0~~(B(0~(B(0~(B5a] U T:8754(0~(B@(0a(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B5a  T:8756(0~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~(B@####(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B5ah T:8757(0~(B@(0a(B5aM T:8758@(0~(B5aV T:8760#1@(0~~~(B(0~(B(0~(B(0~(B(0~(B5a* %You descend the stairs.--More--5a6(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mk~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B (0mqk~(BF(0~~~~~~~(B>(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~(Bb(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~(B+(0~~(B^(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~(B^(0~~~~~~~~(B@(0~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~(Be(0~~~~~~~~~~~~~~~~~~~(B((0mqk(B(0mqk~~~~~~~~~5a;6~~~~~~~~~~~~~~(Bu(0~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~(B"(0~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~mqk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~(B))(0~~~~~~~~~~~~~~~~~(B((0~~mk(B(0mqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:10 $:18 HP:73(73) Pw:73(73) AC:1 Xp:10/5271 T:87605aD75a:E T:8761<@5a S(0~(B@The pony hits the floating eye.5aǬ ]The pony is frozen by the floating eye's gaze! T:87625a:-@(0~(B5a(0~(B@You see here the blessed Eye of the Aethiopica. T:87635a@You are blasted by the Eye of the Aethiopica's power![Seahorse17 the Student of Ston]  HP:39--More--5a dV - the blessed Eye of the Aethiopica. T:8764@5aiI T:8765(0~(B@5az[Seahorse17 the Student of Ston]  HP:40 T:8766(0~(B@5aW1What do you want to put on? [MSV or ?*] 5aYYou are blasted by the Eye of the Aethiopica's power![Seahorse17 the Student of Ston]  HP:12--More--5a5a! M T:8767@(0~(B5aDCM T:8768@(0~(B5a[Seahorse17 the Student of Ston]  HP:13 T:8769@(0~(B5anW(0~(Bb@(0~(B5a+O T:8770@(0~(B5a ZO T:8771@(0~(B5aR{ [Seahorse17 the Student of Ston]  HP:14 T:8772@(0~(B5av!M T:8773@(0~(B5a{-@(0~(B5a T:8774iii@(0~(Bi5a @(0~(B5a z[Seahorse17 the Student of Ston]  HP:15 T:8775@(0~(B5a b^i(0~(Bi@(0~(B5aC T:8776@(0~(B5aoKC T:8777@(0~(B5a[Seahorse17 the Student of Ston]  HP:16 T:8778(0~(Bi@(0~(B5aSi T:8779i@(0~(B>5a p T:8780(0~(B(0~(Bi@5apHs(0~(Bi(0~(B(0~(Bi@5a*[Seahorse17 the Student of Ston]  HP:17 T:8781(0~(B@5a}.4Really attack the quivering blob? [yn] (n) 5aj5a7 T:8782(0~(B(0~(Bii@(0~(B5a' [Seahorse17 the Student of Ston]  HP:18 T:8784(0~(Bi(0~(Bi@(0~~(B5a&' P@(0~~(Be(0~(B5a'  T:8785 [Seahorse17 the Student of Ston]  HP:19 T:8787(0~(Bi@(0~(B(0~~(Bb5a'  T:8789(0~(B>i(0~(Bii@(0~~~(Bb+e(0~(B5a|3 Pa - a blessed rustproof battle-axe named Cleaver (weapon in hands).5a1 5a1You destroy the manes![Seahorse17 the Student of Ston]  HP:20/5273 T:8790(0~(Bi5ay 5a&y You destroy the manes!/5275 T:8791(0~(Bi(0~(Bi(0~(B5a T:8792(0~(Bi(0~(Bi@(0~(B5aYou destroy the manes!(0~(B/5277You destroy the manes!/5279(0~(B5a [Seahorse17 the Student of Ston]  HP:21 T:8793@(0~(B5aM T:8794@(0~(B5a5|[Seahorse17 the Student of Ston]  HP:22 T:8796@(0~~(B5a %You descend the stairs.--More--5a \ (0lqqqqqqk(B(0lqq~qqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B(0x~~~~~~x(B#(0mqqq~qqj(B(0x~~~~~(B%(0a(B#####(0x~~~(B%%(0~x(B#####(0m(B(0qq~qqj(B###########(0lqqqk(B(0lqqqqqqqqqqk(B######(0~(B>(0~~x(B(0x~~~~~(B:(0~~~(B[(0x(B#####(0lqqqqk(B%##(0x~~~a(B###5aO\ (0x~~(B@(0~~~~~(B@(0~(B[####(0x(B%%(0~~x(B(0lqqq~k(B#(0x~~~x(B###(0x~~~~~~~~~~x(B####(0l~qqqqk(B(0x~(B%(0~~a(B+####(0~~~~~(B+###(0~~~~x(B####(0~~~~~~~~~~~(B+##[###(0a~~~~~x(B(0x~~~~x(B##(0x~~~~x(B(0mqqqj(B(0mqqqqqqqqqqj(B##(0x~~~~~x(B(0mqqqqj(B#+(0~~~~a(Bu###(0x~~~~~x(B5aw\ t[18;20H(0mqqqqj(B#+(0~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:18 HP:22(73) Pw:73(73) AC:1 Xp:10/5279 T:87965a^ A T:8797 u5ac(0~(B(0~(B:<@@ u5aS ]You hit the lizard! T:8798 u5az/You hit the lizard!5awzCThe lizard misses!u 5a 5a You kill the lizard![Seahorse17 the Student of Ston]  HP:23/5329 T:8799% u5a"@(0~(BYou see here a lizard corpse.@(0~(Bu 5aNF T:8800u 5ap1(0~(B@ u5a9 ZYou hit the soldier! T:8801 u5a|5aY|nYou kill the soldier!/5371%u 5a0@%5aThere are several objects here.[Seahorse17 the Student of Ston]  HP:24 T:8802u 5adv 0 Pick up what?  Weapons a - a broad pick Armor b - a helmet c - a small shield d - a ring mail Comestibles e - a C-ration f - a soldier corpse(end) 5an(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqqqqqqqqk(B##(0~~~~~~~~(B[(0x(B#####(0~~~~(B@%(0~(B<(0~(B[####5aq}h T:8803@%u 5a"i q T:8804(0~(B@ u5a[Seahorse17 the Student of Ston]  HP:25 T:8805(0~(B@ u5a@@(0~~(B 15a T:8806 [Seahorse17 the Student of Ston]  HP:26 T:8808(0~(B@(0~(B 5a (0~~~~(B(0~~~(B(0~(B@(0~(B5aˣ |[Seahorse17 the Student of Ston]  HP:27 T:8811(0~~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~~~~~~~(B@####(0~~~~~~~~~~(B5a y(0~~~(B@@#(0~(B5aɤ You hear a door open.(0~~(B@@###(0~~~(B(0~~~(B5a  T:8813The soldier hits![Seahorse17 the Student of Ston]  HP:20 [Seahorse17 the Student of Ston]  HP:21 T:881415a 0You hit the soldier!5aY hThe soldier hits![Seahorse17 the Student of Ston]  HP:145a15a[You kill the soldier!/5413 T:8815)5ar6@(0a(B5aXThere are several objects here. T:8816 @5al3 Pick up what?  Weapons a - a pronged polearm Armor b - a helmet c - a pair of leather gloves d - a pair of low boots e - a small shield f - a studded leather armor(end) 5a3: +5a+5aPm8(0lqqqqqqk(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B#(0mqqq~qqj(B###########(0qqqqqqqqqk(B##(0~~~~~~~~(B[(0x(B#####l - a pair of leather gloves.5alm=t - a pair of low boots.@5ah4 Coins  $ - 18 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - a blessed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  l - a pair of leather gloves  t - a pair of low boots  J - an uncursed +2 pair of leather gloves (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  f - an uncursed food ration  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed5a4r wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep (1 of 2)5a [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:11 $:18 HP:14(73) Pw:73(73) AC:1 Xp:10/5413 T:8816(0lqqqqqqk(B(0lqq~qqqk(B(0x~~~~~~x(B(0x~~~~~~x(B#(0a~~~~(B{(0~x(B(0x~~~~~~x(B#(0mqqq~qqj(B(0x~~~~~(B%(0a(B#####(0x~~~(B%%(0~x(B#####(0m(B(0qq~qqj(B###########(0lqqqk(B(0lqqqqqqqqqqk(B######(0~(B>(0~~x(B(0x~~~~~~~~~(B[(0x(B#####5a@ [m(0lqqqqk(B%##(0x~~(B@(0a(B###(0x~~~~~(B%%(0~(B<(0~(B[####(0x(B%%(0~~x(B(0lqqq~k(B#(0x~~~x(B###(0x~~~~~~~~~~x(B####(0l~qqqqk(B(0x~(B%(0~~a(B+####(0~~~~~(B+@##(0~~~~x(B####(0~~~~~~~~~~~(B+##[###(0a~~~~~x(B(0x~~~~x(B##(0x~~~~x(B(0mqqqj(B(0mqqqqqqqqqqj(B##(0x~~~~~5a_ h[mx(B(0mqqqqj(B#+(0~~~~a(B###(0x~~~~~x(B(0mqqqqj(B#+(0~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B5a-What do you want to wear? [t or ?*] 5aZ [Seahorse17 the Student of Ston]  HP:15 AC:0 T:8817@#5aZ M T:8818You finish your dressing maneuver.5aA| T:8819@)#@5ap[Seahorse17 the Student of Ston]  HP:16 T:8820@(0~(B5a%You descend the stairs.--More--5a(0lqqqk(B(0x~(B?(0~x(B(0x(B(@(0~x(B+(0~~~(B+(0mq~qj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:12 $:18 HP:16(73) Pw:73(73) AC:0 Xp:10/5413 T:88205a5a"$ T:88215a%@*5aQYou see here a scroll of magic mapping. T:88225a 5aC v - a scroll of magic mapping.[Seahorse17 the Student of Ston]  HP:17 T:8823@5a:What do you want to read? [v or ?*] 5a :As you read the scroll, it disappears.5a6 A map coalesces in your mind!(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~(B#########################(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B##(0lqqqqqqqqqqqk(B#####(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B##########(0~~~~~~~~~~~~~(B########(0x~~~~~~~~~~~~x(B#+(0~~~~~~~~~~~~x(B#########(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~x(B#(0mq(B+(0qqqqqqqqqqj(B#####(0x~~~~~~~~~~~x(B####(0~~~~~~~~~~~~~x(B######(0mqqqqqqqq5a sqqqj(B(0mqqqqqqqqqqqqj(B################ (0lqqqk(B######## (0x~~~x(B####### (0x~~~x(B#(0lqqqqqqq~q~qqk(B (0x~~~~(B#(0x~~~~~~~~~~~~x(B (0mqqqj(B(0x~~~~~~~(B>(0~~~~x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(B5a \(0~(B@There is a staircase up here.5a CYou see here 9 rocks. T:88245aVw - 9 rocks. T:8825@5a [Seahorse17 the Student of Ston]  HP:18 T:8826@<5aSHWhat do you want to drop? [$abdfgj-uw-zABD-FJLMO-QS-WYZ or ?*] 5an:You drop 9 rocks.q5a C T:8827@*5a֭%(0~(B@5aSdYou see here a large box. T:8828q#5a [What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] 5al#In what direction? 5a,FThere is a large box here; unlock it? [ynq] (q) 5a5aYou succeed in unlocking the box.[Seahorse17 the Student of Ston]  HP:19 T:8829q#5at # 5a^loot5aNThere is an unlocked large box here, loot it? [ynq] (q) 5a2| 8You carefully open the large box...--More--5a  e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) 5an+###(0lqqqqqqqqqqqqkqk(B#####(0x~~~~~~~~~~~~x~~(B########(0x~~~~~~~~~~~~x~x(B#(0x~~~~~~~~~~~~x~x(B####(0~~~~~~~~~~~~~xqj(B(0mqqqqqqqqqqqqj(B Take out what?  Spellbooks a - a thick spellbook(end) 6a=+6aj C6ak ZC - a thick spellbook. T:8830q#6a x T:8831(#@q6a=[Seahorse17 the Student of Ston]  HP:20 T:8832q(0~(B@#6aRThe door opens.KABOOM!! The door was booby-trapped!6a[Seahorse17 the Student of Ston]  HP:15You stagger... T:8833 Stun(0~(B6aAF T:8834#q6aν5(0~(B@`6a[Seahorse17 the Student of Ston]  HP:16 T:8835@(0~(B6a @ T:8836q(0~(B6a)Z/@q(0~(B6a=E a@(0~(BYou see here an empty unlocked large box.6aE c T:8837You feel a bit steadier now.6aK' 6az' You kill the rothe![Seahorse17 the Student of Ston]  HP:17/5423 T:8838%6a=5(@6aPFYou see here a rothe corpse. T:88396ap< K T:8840%@6a)By[Seahorse17 the Student of Ston]  HP:18 T:8841(0~(B@ 6aM  Coins  $ - 18 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - a blessed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  l - a pair of leather gloves  t - a +0 pair of low boots (being worn)  J - an uncursed +2 pair of leather gloves (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  f - an uncursed food ration  Spellbooks  C - a thick spellbook  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand cal 6aM mled cold  y - an uncursed wand of striking  A - an uncursed wand of sleep (1 of 2) 6a[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:12 $:18 HP:18(73) Pw:73(73) AC:0 Xp:10/5423 T:8841(0lqqqk(B(0lqqqqqqqqqqqqk(B(0x~~(B*(0x(B(0x~~~~~~~~~~~~x(B(0x(B(<(0~x(B###(0x~~~~~~~~~~~~~(B#####+(0~(B%(0~(B@####################(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0mq~qj(B##(0lqqqqqqqqqqqk(B#####(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B#####`####(0~~~~~~~~~~~~~(B########(0x~~~~~~~~~~~~x(B#+(0~~~~~~~~~~~~x(B#########(0x~~~~~~~~~~~x(B# 6a)[C(0x~~~~~~~~~~~~x(B#(0mq(B+(0qqqqqqqqqqj(B#####(0x~~~~~~~~~~~x(B####(0~~~~~~~~~~~~~x(B######(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqj(B################ (0lqqqk(B######## (0x~~~x(B####### (0x~~~x(B#(0lqqqqqqq~q~qqk(B (0x~~~~(B#(0x~~~~~~~~~~~~x(B (0mqqqj(B(0x~~~~~~~(B>(0~~~~x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(B 6a C T:8842@(0~(B 6a\G @(0~(B 6apGFYou see here a rothe corpse. T:8843 6a.[Seahorse17 the Student of Ston]  HP:19 T:8844@% 6aMThe door opens. T:8845(0a(B 6a,N I T:8846@(0~(B 6a(0~~(B@(0a(B[Seahorse17 the Student of Ston]  HP:20 T:8847@# 6a F(0~(B`@## 6aq T:8848With great effort you move the boulder. T:8849`@# 6aИ [Seahorse17 the Student of Ston]  HP:21 T:8850(0~~(B`@#(0~~(B(0~~~~(B(0~~~~~(B6aG- T:8851(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~~~~~~~~~~(B@(0~~~~~~~~(B(0~~~~~~(B(0~(B6aI T:8852(0~(B@6a0&(0~(B@6a [Seahorse17 the Student of Ston]  HP:22 T:8853(0~(B@(0~(B6a ^^@(0~~(BYou find a falling rock trap.6a-@(0~(B6aК T:8855@(0~(B[Seahorse17 the Student of Ston]  HP:23 T:88566aX1[Seahorse17 the Student of Ston]  HP:24 T:8859@(0~~~(B@(0~(BThat door is closed. T:8860@12i26a6I 6arI 0The door opens.(0a(B6a  T:8861(0~(B(0~(B@(0~(B6a[Seahorse17 the Student of Ston]  HP:25 T:8862(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0a(B6a >(0~~~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~~~~~~(B(0~(B(0~~~(B(0~~~~~(B#(0~~~~~~~~~~~(B@6a (0~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B#@6ai u[Seahorse17 the Student of Ston]  HP:26 T:8865###@6a [Seahorse17 the Student of Ston]  HP:27 T:8868#####@6a ##@ T:8869 [Seahorse17 the Student of Ston]  HP:28 T:8871#@6a [Seahorse17 the Student of Ston]  HP:29 T:88742(0a(B####1@6a 2#######@1(0~(B(0~~(B(0~~~(B6a&  T:8876 [Seahorse17 the Student of Ston]  HP:30 T:88772#6a 2####Z@(0~~~(B(0~(B(0~~~~(B(0~~(B(0~~~~~~~~(B T:8878The ghoul hits!You are frozen by the ghoul![Seahorse17 the Student of Ston]  HP:286a The ghoul hits![Seahorse17 the Student of Ston]  HP:27  T:8879#(0~~(B(0~~(B(0~(B6a \[Seahorse17 the Student of Ston]  HP:28 T:88806a % T:88816a uThe ghoul hits![Seahorse17 the Student of Ston]  HP:26--More--6af[Seahorse17 the Student of Ston]  HP:24  T:8882[Seahorse17 the Student of Ston]  HP:25 T:88836a% T:88846aM[Seahorse17 the Student of Ston]  HP:246a[Seahorse17 the Student of Ston]  HP:212 T:88856aGYou hit the ghoul![Seahorse17 the Student of Ston]  HP:22 T:8886(0~(B6a$aYou destroy the ghoul!/5444 T:8887#6a=@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B6a#  T:8888@#(0~(B(0~(B(0~~(B(0~~(B(0~~~(B6aS[Seahorse17 the Student of Ston]  HP:23 T:88892@#(0~~(B(0~~~(B(0~~~~(B6a } T:88902(0~(B@#6aQ r T:88912(0~(B@#6a4(0~(B@@#6a=[Seahorse17 the Student of Ston]  HP:24 T:88922@#6aV T:8893#@@#6a ;#2@#6a > T:8894@#6aI[Seahorse17 the Student of Ston]  HP:25 T:88952#@#6a~ T:88962#@#116a  T:88972#@# 2226a% ?(0~(B@@#6a3[Seahorse17 the Student of Ston]  HP:26 T:88982@# @i6a T:88992(0~(B@#B6a|q T:8900(0~(B2@#6a [Seahorse17 the Student of Ston]  HP:27 T:8901(0~(B2@#6aľx T:8902(0~(B2#@6aT2(0~(B#@6aIC T:8903#@6a [Seahorse17 the Student of Ston]  HP:28 T:89042(0~(B#@6a-q T:89052(0~(B#@6a(0~(B(0~(B@#Welcome to David's treasure zoo! T:89062(0~(B6a][Seahorse17 the Student of Ston]  HP:29 T:89072(0~(B'@(0~(B 6aGPa - a blessed rustproof battle-axe named Cleaver (weapon in hands).!6aZ  T:89082(0~(Bv(0~(B@(0~(B"6a IYou hit the dust vortex!You hit the quasit!"6a` [You hit the wood golem!@(0~(B--More--#6a) [Seahorse17 the Student of Ston]  HP:27[Seahorse17 the Student of Ston]  HP:25[Seahorse17 the Student of Ston]  HP:24#6a^ L[Seahorse17 the Student of Ston]  HP:23#6a &[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:12 $:18 HP:23(73) Pw:73(73) AC:0 Xp:10/5444 T:8908/(0o(B\(0x(B@(0x(B\(0s(B/#6a = Blind  T:8909$6a *You destroy the dust vortex!--More--%6a|[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:12 $:18 HP:23(73) Pw:73(73) AC:0 Xp:10/5500 T:8909 Blind(0lqqqk(B(0lqqqqqqqqqqqqk(B(0x~~(B*(0x(B(0x~~~~~~~~~~~~x(B(0x(B(<(0~x(B###(0x~~~~~~~~~~~(B`(0~(B#####(0a~(B%(0~~(B####################(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0mq~qj(B##(0lqqqqqqqqqqqk(B#####(0x~~~~~~~~~~~~x(B(0x~~~~~~(B^(0~~~~~x(B#####`####(0~~~~~~~~~~~~~(B########(0x~~~~~~~~~~~~x(B#(0a~(%6a|B@(0~~~~~~~~~~x(B#########(0x~~~~~~~~~~~x(B#(0x~~(Bl(0~~~~~~~~~x(B#(0mq(B+(0qqqqqqqqqqj(B#####(0x~~~~~~~~~~~x(B####(0~~~~~~~~~~~~~x(B######(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqj(B################ (0lqqqk(B######## (0x(B@$(0~x(B####### (0x(B2i@(0x(B#(0lqqqqqqq~q~qqk(B (0x(BB2(0~~(B#(0x~~~~~~~~~~~~x(B (0mqqqj(B(0x~~~~~~~(B>%6a+}((0~~~~x(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Student of Ston]  HP:21[Seahorse17 the Student of Ston]  HP:20@%6a You hit it.You kill the quasit![Seahorse17 the Student of Ston]  HP:21/5533 T:8910$@&6a2L &6axL You destroy it!/5598  T:8911@(0~(B@$'6a(0~(B@You try to feel what is lying here on the floor.There are several objects here.@(0~(B@'6a8v @(6a2 Pick up what?  Coins $ - 11 gold pieces Weapons a - a staff b - a staff c - a staff d - a staff e - a staff(end) )6aQ +*6aAx###(0lqqqqqqqqqqqqkqk(B#####(0x~~~~~~~~~~~~x~~(B########(0x~~~~~~~~~~~~x~x(B#(0x~~(Bl(0~~~~~~~~~x~x(B####(0~~~~~~~~~~~~~xqj(B(0mqqqqqqqqqqqqj(B@ $:29$ - 11 gold pieces. T:8912@*6a& @*6am s@)You try to feel what is lying here on the floor.*6a You feel here 27 gold pieces.[Seahorse17 the Student of Ston]  HP:22 T:8913@(0a(B@+6ai @+6a $:56$ - 27 gold pieces. T:8914#@@,6aYou kill the giant bat!(0~(B/5613You hit it.,6ajYou hit the Grey-elf.#@It explodes!--More--,6a? [Seahorse17 the Student of Ston]  HP:15  T:8915(0~(B@,6aj@(0~(BYou try to feel what is lying here on the floor.,6aJYou feel here 68 gold pieces.#@--More---6aM[Seahorse17 the Student of Ston]  HP:4(73) Pw:73(73) AC:0 Xp:10/5613 T:8915 Blind-6aŏ[Seahorse17 the Student of Ston]  HP:5 T:8916(0~(B(0~(B%06a -What do you want to read? [C or ?*] 06a)$C - a thick spellbook.--More--16ahz +Never mind.36arS$(0~(B@(0~(B36a{There are several objects here. T:8917#@$@46aR EWhat do you want to zap? [gjopyABEFTUWZ or ?*] 56adg Wands g - an uncursed wand of digging j - an uncursed wand called cancellation o - an uncursed wand of striking p - an uncursed wand called cold y - an uncursed wand of striking A - an uncursed wand of sleep B - an uncursed wand of digging E - an uncursed wand of sleep F - an uncursed wand of sleep T - an uncursed wand of striking U - an uncursed wand of digging W - an uncursed wand of striking Z - an uncursed wand of teleportation(end) 76aW+###(0lqqqqqqqqqqqqkqk(B#####(0x~~~~~~~~~~~~x~~(B########(0x~~~~~~~~~~~~x~x(B#(0x~~~~~~~~~~~~x~x(B####(0~~~~~~~~~~~~~xqj(B(0mqqqqqqqqqqqqj(B#In what direction? 86asXYou dig a hole through the floor.You fall through...86aZs--More--86aW(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B(0a~~~~~(B@(0~~~~~~x(B(0x~~~~~~~~~~~~x(B(0mqq~qqqq~qqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:13 $:56 HP:5(73) Pw:73(73) AC:0 Xp:10/5613 T:891786a96a N T:8918@):6a@(0~(B(0~(B(0~(B(0~(B(0qqq(B:6a [Seahorse17 the Student of Ston]  HP:6 T:8919(0~(B@(0~(B(0~(B;6a%(0~(B@;6a ?You see here a staff. T:8920;6a T T:8921@)<6a[Seahorse17 the Student of Ston]  HP:7 T:8922@(0~(B(0~(B(0~(B<6a d(0~(B@(0~(B(0~(B<6a_You hear a door open. T:8924(0~~~(B@=6aa`[Seahorse17 the Student of Ston]  HP:8 T:8925=6ax$ T:8926>6aBP$ T:8927>6aM Z[Seahorse17 the Student of Ston]  HP:9 T:8928>6a5$ T:8929?6a׫$ T:8930?6af q[Seahorse17 the Student of Ston]  HP:10(73) Pw:73(73) AC:0 Xp:10/5613 T:8931@6a>L$ T:8932@6a^$ T:8933A6alr[[Seahorse17 the Student of Ston]  HP:11 T:8934A6aTSYou hear rumbling in the distance. T:8935B6a5.* T:8936B6as [[Seahorse17 the Student of Ston]  HP:12 T:8937C6a{$ T:8938C6a;t$ T:8939C6an^[[Seahorse17 the Student of Ston]  HP:13 T:8940D6aY$ T:8941D6ap$ T:8942E6a [[Seahorse17 the Student of Ston]  HP:14 T:8943F6au$ T:8944F6a $ T:8945F6a[[Seahorse17 the Student of Ston]  HP:15 T:8946G6as @(0~(BG6aws [Seahorse17 the Student of Ston]  HP:16 T:8949@(0~~~(B(0~(B(0~(BG6as )[Seahorse17 the Student of Ston]  HP:17 T:8952@(0~~~~(B(0~(B(0~(B@(0~~~(B T:8953  T:8954H6aV  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100%(end) I6a9+I6a: Pw:68The air around you begins to shimmer with a golden haze.[Seahorse17 the Student of Ston]  HP:18 Pw:69 AC:-4 Xp:10/5613 T:8955J6a2(0~(B@J6aW Pw:72 T:8956(0~(B@J6a? c Pw:73 T:8957#@(0~(B#J6a[Seahorse17 the Student of Ston]  HP:19 T:8958(0~~~(B(0~(B@(0a(B(0~(BJ6a-(0~~~~~~~~~~~(B(0~~~~~~~~~~~~(B#(0~~~~~(B(0~~~~~~(B#(0~~~~~~~~~~~(B#@#2 J6a T:8960#@#2 [Seahorse17 the Student of Ston]  HP:20 T:89612 J6aD##2# # # #@# AC:-3 T:8964The golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:21 2  ##+@That door is closed. T:8966K6aK6a/_The door opens.[Seahorse17 the Student of Ston]  HP:22 T:8967  2 (0lqqqqqqqq(B (0x~~~~~~~~~(B (0x~~~~~~~~~(B$(0a(B (0x~~~~~~~~(BE (0mqqqqqqqqq(BL6a#  T:8968 2(0~q(B(0~x(B@#(0~x(B(0q(BM6a=Z(0k(B@(0a(B(0j(BM6a=IYou see here 73 gold pieces. 2M6a_ $@You see here a statue of a water elemental.EM6a_ kThe statue comes to life! T:8969 vO6aO6aմYou hit the water elemental![Seahorse17 the Student of Ston]  HP:23 T:8970(0~(B(0~(BvP6a You hit the energy vortex!0#@#0#*0#@#0#*0#@#0#*@P6aOYYou feel a mild tingle.The energy vortex engulfs you!--More--Q6ak[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:13 $:56 HP:23(73) Pw:73(73) AC:-3 Xp:10/5613 T:8970/(0o(B\(0x(B@(0x(B\(0s(B/  Pw:67Q6aM  Pw:61  Pw:62 T:8971Q6a ,You destroy the energy vortex!--More--R6a9Z [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:13 $:56 HP:23(73) Pw:64(73) AC:-3 Xp:10/5734 T:8972(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~x(B#(0a~~~~~(B)(0~~~~~~x(B#(0x~~~~~~~~~~~~x(B#(0mqq~qqqq~qqqqj(B###### (0lqqqqqqqq~qk(B## (0x~~~~~~~~~~x(B#(0~(B (0x~~~~~~~~~(B$(0a(B#(0~(B (0x~~~~~~~~(B@E(0x(B(0~(B (0mqqqqqqqqqqj(B(0qqq(BS6a*You hit the water elemental!T6a You kill the water elemental![Seahorse17 the Student of Ston]  HP:24 Pw:65/5880 T:8973(0~(BU6a `@(0~(BYou see here 73 gold pieces.U6a4  AC:-2 T:8974The golden haze around you becomes less dense. Pw:67V6aM V6aM  $:129 HP:24(73) Pw:67(73) AC:-2 Xp:10/5880 T:8974$ - 73 gold pieces.^@ Pw:68 T:8975You find a trap door.W6a([Seahorse17 the Student of Ston]  HP:25 Pw:70 T:8976@(0~(BW6a"  Pw:71 T:8977#@ (0~~~~~~(B(0~(B (0~~~~(B (0~~(BX6ai[ Pw:73 T:8978##@(0~(B(0~~(B(0~~~(B(0~~~~~(BX6a[[Seahorse17 the Student of Ston]  HP:26 T:8979##@##(0~(B(0~~~(B(0~~~(BX6a\\ O#@####(0~(B T:8981 [Seahorse17 the Student of Ston]  HP:27 T:8982O O #@###X6a%] AC:-1 T:8984The golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:28 T:8985##@#X6a]O +@##That door is closed. T:89871X6aB Y6aFh!This door is locked.Z6ai[What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] Z6aC#In what direction? Z6a*Unlock it? [yn] (n) Z6a KYou succeed in unlocking the door.O [6a [6a!The door opens.[Seahorse17 the Student of Ston]  HP:29 T:8988(0lqqqk(B (0~(B`(0~x(B (0~(B(0~x(Bj(0~x(B(0~~x(B(0~x(B(0a(B[6a!  T:8989(0x(B(0x(B(0~(B(0x(BO(0x~(B(0~(B<(0q(B@(0j(B#\6a%{(0x(B@ (0mq(B(0a(BThe ogre wields a club!\6aF&VThe club welds itself to the ogre's hand! T:8990]6a@[a - a blessed rustproof battle-axe named Cleaver (weapon in hands).^6al [Seahorse17 the Student of Ston]  HP:30 T:8991@(0~(B_6ad &You climb up the stairs.--More--_6aI(0lqqqk(B(0lqqqqqqqqqqqqk(B(0x~~(B*(0x(B(0x~~~~~~~~~~~~x(B(0x(B(<(0~x(B###(0x~~~~~~~~~~~(B`(0~(B#####(0a~(B%(0~~(B####################(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0mq~qj(B##(0lqqqqqqqqqqqk(B#####(0x~~~~~~~~~~~~x(B(0x~~~~~~(B^(0~~~~~x(B#####`####(0~~~~~~~~~~~~~(B########(0x~~~~~~~~~~~~x(B#(0a~~~~~~~~~~~~x(B#########(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~x(B_6a#(0mq(B+(0qqqqqqqqqqj(B#####(0x~~~~~~~~~~~x(B####(0~~~~~~~~~~~~~x(B######(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqj(B################ (0lqqqk(B######## (0x(B$$(0~x(B####### (0x(B$(0~~x(B#(0lqqqqqqq~q~qqk(B (0x(B%)(0~~(B#(0x~(B$(0~~~~~~~~~~x(B (0mqqqj(B(0x~~~~~~~(B@(0~~~~x(B(0x(B((0~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutra_6aBl Dlvl:12 $:129 HP:30(73) Pw:73(73) AC:-1 Xp:10/5880 T:8991_6aB"  T:8992a6aI T:8993@>a6a$H @(0~(Ba6aL @(0~(B AC:0 Xp:10/5880 T:8994The golden haze around you disappears.[Seahorse17 the Student of Ston]  HP:31a6a -@(0~(Bb6aD T:8995@(0~(Bb6a @(0~(Bb6a2HYou see here 127 gold pieces. T:8996b6a) ^ $:256$ - 127 gold pieces.@c6as%F^(0~(B@c6a%x[Seahorse17 the Student of Ston]  HP:32 T:8997You find a magic trap.c6a] [(0~(B@You see here a large box.d6aw\What do you want to use or apply? [agjkm-prsux-zABD-FLMPQTUWZ or ?*] d6a)i $In what direction? e6avGThere is a large box here; unlock it? [ynq] (q) e6aP \You succeed in unlocking the box.You trigger a trap!--More--f6aZSuddenly you are frozen in place! T:8998f6a&  T:8999f6a] [Seahorse17 the Student of Ston]  HP:33 T:9000f6a&  T:9001f6aA&  T:9002f6ad] [Seahorse17 the Student of Ston]  HP:34 T:9003f6a<  T:90042f6a=  T:900522f6ay [Seahorse17 the Student of Ston]  HP:35 T:9006#22f6a;q  T:9007#2@  T:9008#@@ [Seahorse17 the Student of Ston]  HP:36 T:9009#@@  T:9010#@@  T:9011#@@f6az [Seahorse17 the Student of Ston]  HP:37 T:9012#@@f6aA  T:9013#@@f6aA  T:9014@@#f6a [Seahorse17 the Student of Ston]  HP:38 T:9015@##@@##@  T:9016You can move again.g6a# g6ad> lootg6a> OThere is an unlocked large box here, loot it? [ynq] (q) h6a+=9You carefully open the large box...--More--h6ae Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) h6a&+###(0lqqqqqqqqqqqqkqk(B#####(0x~~~~~~~~~~~~x~~(B########(0x~~~~~~~~~~~~x~x(B#(0x~~~~~~~~~~~~x~x(B####(0~~~~~~~~~~~~~xqj(B(0mqqqqqqqqqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Gems/Stones  X - Items of unknown Bless/Curse status(end) h6aQ +h6a\ ###(0lqqqqqqqqqqqqkqk(B#####(0x~~~~~~~~~~~~x~~(B########(0x~~~~~~~~~~~~x~x(B#(0x~~~~~~~~~~~~x~x(B####(0~~~~~~~~~~~~~x(B Take out what?  Scrolls a - a scroll of remove curse Gems/Stones b - a black gem c - a worthless piece of green glass(end) i6aT1+++j6a; -j6a=#8###(0lqqqqqqqqqqqqkqk(B#####(0x~~~~~~~~~~~~x~~(B########(0x~~~~~~~~~~~~x(BG - a scroll of remove curse.j6ag#qH - a black gem. T:9017#@#@k6a [Seahorse17 the Student of Ston]  HP:39 T:9018#@@#(@k6ax  T:9019@##@(0~(B@l6aZ@##@(0~(B@l6aH N  T:9020@(0~(Bm6a(0~(B@@(0~(BThe Grey-elf throws a runed spear!)A runed spear misses you.)(0~(Bm6a3)#@@n6al  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100%(end) o6a#+################(0lqqqqqqqqqqqqk(B#(0lqqqqqqqqqqqk(B#####(0x~~~~~~~~~~~~x(B##(0~~~~~~~~~~~~~(B########(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~x(B##(0x~~~~~~~~~~~x(B####(0~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqj(B#o6a# Pw:68The air around you begins to shimmer with a golden haze.[Seahorse17 the Student of Ston]  HP:40 Pw:71 AC:-4 Xp:10/5880 T:9021o6aZT  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 61%-70% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100%(end) o6aG+################(0lqqqqqqqqqqqqk(B#(0lqqqqqqqqqqqk(B#####(0x~~~~~~~~~~~~x(B##(0~~~~~~~~~~~~~(B########(0x~~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~x(B##(0x~~~~~~~~~~~x(B####(0~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqj(B#o6a| Pw:66The golden haze around you becomes more dense. AC:-7  Pw:69 T:9022#@@(0~(Bp6a31You hit the Grey-elf!p6a_wThe Grey-elf hits![Seahorse17 the Student of Ston]  HP:37#@q6aCXq6aXpYou kill the Grey-elf! Pw:72/5950 T:9023/q6a )@ Things that are here: an iridium wand a faded pall an elven shield--More--r6ax [Seahorse17 the Student of Ston]  HP:38 Pw:73 T:9024#@r6aUl  Pick up what?  Armor a - an elven shield b - a faded pall Wands c - an iridium wand(end) s6a +u6af\+u6az,###(0lqqqqqqqqqqqqkqk(B#####(0x~~~~~~~~~~~~x~~(B########(0x~~~~~~~~~~~~x(BI - a faded pall.u6a2{dK - an iridium wand. T:9025#@@u6aR2f T:9026#@[@v6a6z[Seahorse17 the Student of Ston]  HP:39 T:9027(0~(B@v6a.3 T:9028#@w6ac% T:9029x6aD#@ AC:-6 T:9030The golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:40x6a iYou hit the Grey-elf!The Grey-elf thrusts his runed dagger.x6a iThe Grey-elf hits![Seahorse17 the Student of Ston]  HP:35y6a JNYou hit the Grey-elf! T:9031y6ay6av[You kill the Grey-elf!/6020 T:9032%z6a@(0~~~(B(0~(B(0~~(B(0~~~(BThere is a doorway here.z6aThere are many objects here.[Seahorse17 the Student of Ston]  HP:36 T:9033z6a  Pick up what?  Weapons a - 13 runed arrows b - a runed bow c - a runed dagger d - a staff e - a staff f - a staff g - a staff Armor h - an elven leather helm i - a faded pall Comestibles j - a Grey-elf corpse(end) }6a2+~6aZy###(0lqqqqqqqqqqqqkqk(B#####(0x~~~~~~~~~~~~x~~(B########(0x~~~~~~~~~~~~x~x(B#(0x~~~~~~~~~~~~x~x(B####(0~~~~~~~~~~~~~xqj(B(0mqqqqqqqqqqqqj(B#N - an elven leather helm.@~6aSS " T:9034@%(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B6ah -What do you want to wear? [N or ?*] 6ay(N - an elven leather helm.--More--6a w T:9035You finish your dressing maneuver. AC:-76a  Coins  $ - 256 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - a blessed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  l - a pair of leather gloves  t - a +0 pair of low boots (being worn)  I - a faded pall  J - an uncursed +2 pair of leather gloves (being worn)  N - a +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  f - an uncursed food ration  Scrolls  G - a scroll of remove curse  Spellbooks  C - a thick spellbook  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands  g - an uncursed wa6aJ Tnd of digging  j - an uncursed wand called cancellation (1 of 3)6a [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:12 $:256 HP:36(73) Pw:73(73) AC:-7 Xp:10/6020 T:9035(0lqqqk(B(0lqqqqqqqqqqqqk(B(0x~~(B*(0x(B(0x~~~~~~~~~~~~x(B(0x(B(<(0~x(B###(0x~~~~~~~~~~~(B`(0~(B#####(0a~(B%(0~~(B####################(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0mq~qj(B##(0lqqqqqqqqqqqk(B#####(0x~~~~~~~~~~~~x(B(0x~~~~~~(B^(0~~~~~x(B#####`####(0~~~~~~~~~~~~~(B########(0x~~~~~~~~~~~~x(B#(0a~~~~~~~~~~~~x(B6a #########(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~x(B#(0mq(B+(0qqqqqqqqqqj(B#####(0x~~~~~~~~~~~x(B####(0~~~~~~~~~~~~~x(B######(0mqqqqqqqqqqqj(B(0mqqqqqqqqqqqqj(B################ (0lqqqk(B######## (0x(B$$(0~x(B####@## (0x(B$(0~~x(B#(0lqqqqqqq(B%(0q~qqk(B (0x(B%)(0~~(B#(0x(B^(0~~~(B)[(0~~~~~~x(B  ;3H(0mqqqj(B(0x~~~~~~~(B>(0~~~~x(B(0x(B((0~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(B6a'.[Seahorse17 the Student of Ston]  HP:37 T:9036@##(0~~(B(0~(B(0~~~(B(0~~~~~~(B@##6aP> T:9037@#6adu[Seahorse17 the Student of Ston]  HP:38 T:9039@#6av@#6aN @# AC:-6 T:9040The golden haze around you becomes less dense.6az[Seahorse17 the Student of Ston]  HP:39 T:9042@####6a(@####6a= T:9044@#6a[[Seahorse17 the Student of Ston]  HP:40 T:90456arbC T:9046#@6a̽[Seahorse17 the Student of Ston]  HP:41 T:9048##@6a| AC:-5 T:9050#(0~(B#(0~(B@#6a^H^(0~(B(0~(B@^(0~(B6aO@(0~(B(0~(B6a}You see here 37 gold pieces.[Seahorse17 the Student of Ston]  HP:42 T:90516a [ $:293$ - 37 gold pieces.@6a6(a@(0~~(B(0~(B6a|(FYou see here 90 gold pieces. T:90526adv x $:383$ - 90 gold pieces. T:9053@6aY2(0~(B@6a}You see here 68 gold pieces.[Seahorse17 the Student of Ston]  HP:43 T:90546aυx $:451$ - 68 gold pieces. T:9055@6a (0~~(B(0~(B@ Things that are here: a giant bat corpse 56 gold pieces--More--6aL T:90566a Pick up what?  Coins $ - 56 gold pieces Comestibles a - a giant bat corpse(end) 6am +6a~###(0lqqqqqqqqqqqqkqk(B#####(0x~~~~~~~~~~~~x(B $:507$ - 56 gold pieces.@6a1r(0~(B%@(0~(BThere's a gaping hole under you!6a5--More--6a[ (0lqqqk(B (0x~(B`(0~x(B(0lqqqqqqqqqqqqk(B (0x~~(B@(0x(B(0x~~~~~~~~~~~~x(B (0x(BOj(0~x(B(0x~~~~~~~~~~~~x(B (0x~~~x(B#(0a~~~~~(B)(0~~~~~~x(B (0x~(B<(0~x(B#(0x~~~~~~~~~~~~x(B (0mqqaj(B#(0mqq~qqqq~qqqqj(B################### (0lqqqqqqqq~qk(B## (0x~~~~~~~~~(B^(0x(B#(0~(B (0x~~~~~~~~~~a(B#(0~(B (0x~~~~~~~6a ~~~x(B(0~(B (0mqqqqqqqqqqj(B(0qqq(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:13 $:507 HP:43(73) Pw:73(73) AC:-5 Xp:10/6020 T:90566a6 W [Seahorse17 the Student of Ston]  HP:44 T:90576a=X T:9058(0~(B(0~(B@6ac(0~(B@The ogre hurls a potion of sleeping!--More--6a9 i[Seahorse17 the Student of Ston]  HP:43!6a9 6 T:9059@6aTOa - a blessed rustproof battle-axe named Cleaver (weapon in hands).6azYou hit the ogre!The ogre turns to flee.You hit the blue jelly!--More--6aey [Seahorse17 the Student of Ston]  HP:21O(0~(B AC:-4 T:9060 [Seahorse17 the Student of Ston]  HP:226a{ l T:9061O(0~(B(0~(B@6a$1P(0~(BO(0~(B@6aw(0~(B(0~(B(0~(B(0a(B@ T:9062You are beginning to feel hungry. Hungry6a9What do you want to eat? [f or ?*] 6a *f - an uncursed food ration.--More--6a7 6aThis food really hits the spot! [Seahorse17 the Student of Ston]  HP:23 T:9063(0~(BO T:9064O(0~(B T:9065(0~(BO(0~(BOYou finish eating the food ration.[Seahorse17 the Student of Ston]  HP:24 T:90666aɓ[Seahorse17 the Student of Ston]  HP:25 T:9069(0~(B(0~(B(0~~~(B(0~(B1(0~(B(0~~~(BO###@O(0~(B##@6a, AC:-3 T:9070The golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:26 T:9072O(0~(B##@#@[Seahorse17 the Student of Ston]  HP:27 T:9075(0~(B##@(0~(B6a[Seahorse17 the Student of Ston]  HP:28 T:9078(0~(B###@(0~~~(B(0~~~~~~(B(0~~~~~~~~(B6a,{(0~(B (0~~~~~~(B@ (0~~~~(B (0~~(B6aK T:9079(0~(B@6a(0~(B@6a=4 Q AC:-2 T:9080(0~(B@6a! L(0a(B@(0~(B6aM[Seahorse17 the Student of Ston]  HP:29 T:9081(0~~~~~~~~~(B@ (0~~~~~~~~~(B# (0~~~~~~~(B(0~(B6a3N[Seahorse17 the Student of Ston]  HP:30 T:9084@#####(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B@####6ahNu T:9086 [Seahorse17 the Student of Ston]  HP:31 T:90876aO T:9089(0~~~(B(0~~~~~~~(B(0~(B(0~~~~~~~~~(B#@(0~~~~(B(0~~~~~~(B#(0~~~~~~~~~~~~(B6a (0a(B@ AC:-1 T:9090The golden haze around you disappears.[Seahorse17 the Student of Ston]  HP:326aO T:9091(0~(B@6aL  T:9092(0~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~~~~(B@#6aLf 7You are carrying too much to get through.6aZ [Seahorse17 the Student of Ston]  HP:33 T:9093(0~(B(0~~~(B(0~~~~~(B@(0~~~~~~~(B(0~(B6aB T:9094(0~(B@6a£B T:9095(0~(B@6aU y[Seahorse17 the Student of Ston]  HP:34 T:9096(0~(B@6alH  T:9097(0~(B(0~~~(B(0~~~~~(B(0~(B(0~~(B@#(0~(B(0~(B6aa T:9098(0~~~~~(B(0~~(B(0~~~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@#6a2M[Seahorse17 the Student of Ston]  HP:35 T:9099(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B##@#6aK(0~(B(0~(B#####@## T:9100 [Seahorse17 the Student of Ston]  HP:36 T:9102#@(0~(B(0~(BG(0q(B(0q(B6a T:9103#(0q(B@(0q(B(0~~(B(0~~(B(0x~~(B(0~~x(B(0mq(B(0qj(B6a% (0lqq(B(0~(B(0qk(B(0x~(B@(0~x(B^G  T:9104You find a bear trap.6a[Seahorse17 the Student of Ston]  HP:37 T:9105(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@6a  T:9106#@(0~~~(B(0~(B(0~(B6aV9 T:9107#@(0~(B(0~~(B(0~(B(0~~~(B6a+ [Seahorse17 the Student of Ston]  HP:38 T:9108#@(0~~(B(0~(BG(0~~~(B 6as(0~(B(0~~~(B@ (0~(BG6a^$% T:91096aL% T:91106a [Seahorse17 the Student of Ston]  HP:39 T:9111(0~(BG@ 6a+6aDYou find a hidden door. G6ai+ T:91126a˶ PThe door opens. T:9113(0a(B6a[Seahorse17 the Student of Ston]  HP:40 T:9114(0~(B(0~(B@#6ad(0~(B#(0a(B@The gnome hits![Seahorse17 the Student of Ston]  HP:39  T:91156aN QYou kill the gnome!/6027#6aW p T:9116(0~(B##@6aK [Seahorse17 the Student of Ston]  HP:40 T:9117(0qq(B(0k(B(0~~~~~(B@#(0~~~~x(B(0~~~~(B(0~(B#(0~x(B(0qj(B6aL T:9119(0la(B###@(0~~(B(0x~~~(B(0qqq(B6a0 [Seahorse17 the Student of Ston]  HP:41 T:9120(0~(B@(0m(B6ah} T:9121#@(0~(B(0~(B6a Fd - an uncursed ring of shock resistance (on left hand).6a{6aEM0What do you want to put on? [MS or ?*] 6am Rings S - an uncursed ring called conflict Tools M - an uncursed blindfold(end) 6a]Never mind.6a@r T:9122(0a(B@(0~(B6a-z[Seahorse17 the Student of Ston]  HP:42 T:9123(0~(B@6ak Od(0~(B(0~(B@6amC T:9124(0~(B@6a| d##@(0~(B(0~(B6a  T:9125@(0~(B(0~~(B(0~~(B6a  d##@##(0~(B(0~(B(0~~(B6a |[Seahorse17 the Student of Ston]  HP:43 T:9126You find a hidden passage.6a  T:9127 d@#(0~~(B6atT#@# d#(0~(B T:9128 [Seahorse17 the Student of Ston]  HP:44 T:9129 d6aU[Seahorse17 the Student of Ston]  HP:45 T:9132####@##d (0~(B(0~(B+@#d That door is closed.6ac6aThe door opens. T:9133(0qqqqk(B(0~~~x(B(0~~x(B(0~~x(B(0~(B(0a(B6a^| (0l(B(0x~(B(0x~~(B(0x(B{(0~(B(0~~(B(0~(B(0q(B@(0j(B#d 6ay T:9134(0x~(B@(0mqq(B(0a(B6a [Seahorse17 the Student of Ston]  HP:46 T:9135(0~(B(0~(B@##d 6ay (0~~~(B(0~~~(B(0~(B(0~(B@6aƑ (0~~~(B(0~~(B(0~(B(0~~~(B#@d#  T:91366a5 FYou kill the coyote!/6029#6a6 "[Seahorse17 the Student of Ston]  HP:47 T:9138(0~~~(B(0~~~(B(0~~~(B(0~(B##@#6a"8 F[Seahorse17 the Student of Ston]  HP:48 T:9141###@##(0~(B(0q(B#####@#(0~(B(0q(B6ae8  T:9142  T:9143(0qqqqqk(B#(0x~~~~(B!(0~(B@(0~~{~x(B(0m(B(0qqqj(B6a< [Seahorse17 the Student of Ston]  HP:49 T:9144(0l(B(0~(B@6a[ D  T:9145(0~(B@6aN% D  T:9146(0~(B@6a8 [Seahorse17 the Student of Ston]  HP:50 T:9147@(0~(B6aS(0~(B@You see here a potion of extra healing.6aH jR - a potion of extra healing. T:9148@6a714(0~(B@6a4  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 6as+6a*n(0qqqqqk~~~~~~~~~(B@(0~xqqqqqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:13 $:507 HP:50(73) Pw:73(73) AC:-1 Xp:10/6029 T:9148 What would you like to drop?  Armor l - a pair of leather gloves t - a +0 pair of low boots (being worn) I - a faded pall N - a +0 elven leather helm (being worn) Scrolls G - a scroll of remove curse Spellbooks C - a thick spellbook Potions R - a potion of extra healing Wands K - an iridium wand Gems/Stones H - a black gem(end) 6a, T+++++++++6aE/(0qqqqqk~~~~~~(BA pair of leather gloves lands on the altar.--More--6a6a`&  T:91496a  Pick up what?  Armor a - an uncursed pair of leather gloves b - an uncursed faded pall Scrolls c - an uncursed scroll of remove curse Spellbooks d - an uncursed thick spellbook Potions e - an uncursed potion of extra healing Wands f - an uncursed iridium wand Gems/Stones g - an uncursed black gem(end) 6a҉C+++++++6aM+l - an uncursed pair of leather gloves.I - an uncursed faded pall.--More--6a_6ap [Seahorse17 the Student of Ston]  HP:51 T:9150@6a4'What do you want to wear? [*] 6a!Never mind.6ad  Coins  $ - 507 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - a blessed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  l - an uncursed pair of leather gloves  t - a +0 pair of low boots (being worn)  I - an uncursed faded pall  J - an uncursed +2 pair of leather gloves (being worn)  N - a +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Scrolls  G - an uncursed scroll of remove curse  Spellbooks  C - an uncursed thick spellbook  Potions  R - an uncursed potion of extra healing  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict 6a  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation (1 of 3)6av [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:13 $:507 HP:51(73) Pw:73(73) AC:-1 Xp:10/6029 T:9150(0lqqqk(B (0x~(B`(0~x(B(0lqqqqqqqqqqqqk(B (0x~~~x(B(0x~~~~~~~~~~~~x(B(0lqqqqk(B (0x~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~x(B (0x~~~x(B#(0a~~~~~(B)(0~~~~~~x(B(0x~~~~x(B (0x~(B<(0~x(B#(0x~~~~~~~~~~~~x(B(0x(B{(0~~~x(B (0mqqaj(B#(0mqq~qqqq~qqqqj(B(0x 5;0m~~~~~(B#####(0mqqqaj(B########################################## (0lqqqqqqqq~qk(B########## (0x~~~~~~~~~(B^(0x(B#(0lqqq~q~qk(B(0laqq~k(B##(0lqqqqqk(B (0x~~~~~~~~~~a(B#(0x~~~~~~~x(B####(0~~~~~x(B#(0x~~~~~~(B (0x~~~~~~~~~~x(B(0x~~~~(B^(0~~a6a (B##(0x~~~~x(B#(0~~~~(B@(0~x(B (0mqqqqqqqqqqj(B(0mqqqqqqqj(B(0mqqqqj(B(0mqqqqqj(B6aeUW What type of things do you want to take off?  a - All worn types b - Amulets c - Weapons d - Armor e - Rings  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 6a +6aܣ What do you want to take off?  Armor b - an uncursed +1 robe (being worn) t - a +0 pair of low boots (being worn) J - an uncursed +2 pair of leather gloves (being worn) N - a +0 elven leather helm (being worn) O - a blessed +3 T-shirt (being worn)(end) 6a /+++++6a( (0qqk~~x~~x~~x~~~(B#You can't. They are cursed.You were wearing an uncursed +2 pair of leather gloves. AC:2 Xp:10/6029 T:9151--More--6a" AC:5 T:9152 [Seahorse17 the Student of Ston]  HP:52 AC:6 T:91536a"3  AC:9 T:91546a: Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 6a1( +6a: K(0qqqqqk~~~~~~~~~(B@(0~xqqqqqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:13 $:507 HP:52(73) Pw:73(73) AC:9 Xp:10/6029 T:9154 What would you like to drop?  Armor N - a +0 elven leather helm(end) 6a6+6aV }A +0 elven leather helm lands on the altar.6a|6a' dN - an uncursed +0 elven leather helm. T:9155@6a @What do you want to wear? [blIJNO or ?*] 6a<= Armor b - an uncursed +1 robe l - an uncursed pair of leather gloves I - an uncursed faded pall J - an uncursed +2 pair of leather gloves N - an uncursed +0 elven leather helm O - a blessed +3 T-shirt(end) 6a+You are now wearing a T-shirt.[Seahorse17 the Student of Ston]  HP:53 AC:6 T:91566a ?What do you want to wear? [blIJN or ?*] 6a  Armor b - an uncursed +1 robe l - an uncursed pair of leather gloves I - an uncursed faded pall J - an uncursed +2 pair of leather gloves N - an uncursed +0 elven leather helm(end) 6a. +  T:9157You finish your dressing maneuver. AC:56aAWhat do you want to take off? [ltO or ?*] 6a q  T:9158You finish taking off your gloves. AC:66ab?What do you want to wear? [blIJN or ?*] 6a Armor b - an uncursed +1 robe l - an uncursed +0 pair of leather gloves I - an uncursed faded pall J - an uncursed +2 pair of leather gloves N - an uncursed +0 elven leather helm(end) 6a+ AC:3 [Seahorse17 the Student of Ston]  HP:54 T:9159You finish your dressing maneuver.6al* =What do you want to wear? [bIN or ?*] 6a"d Armor b - an uncursed +1 robe I - an uncursed faded pall N - an uncursed +0 elven leather helm(end) 6aL+6aDYou are now wearing a robe. AC:06a;What do you want to wear? [N or ?*] 6a9z4N - an uncursed +0 elven leather helm.--More--6aY  T:9160You finish your dressing maneuver. AC:-1 Xp:10/6029 T:91606a kJ T:9161@(0{(B6ap <What do you want to drop? [$abdgj-ux-zA-WYZ or ?*] 6am  Coins  $ - 507 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - a blessed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  l - an uncursed +0 pair of leather gloves  t - a cursed +0 pair of low boots (being worn)  I - an uncursed faded pall  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Scrolls  G - an uncursed scroll of remove curse  Spellbooks  C - an uncursed thick spellbook  Potions  R - an uncursed potion of extra healing  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an un6acursed ring called conflict  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation (1 of 3)6ag+(0lqqqk(B (0x~(B`(0~x(B(0lqqqqqqqqqqqqk(B (0x~~~x(B(0x~~~~~~~~~~~~x(B(0lqqqqk(B (0x~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~x(B (0x~~~x(B#(0a~~~~~(B)(0~~~~~~x(B(0x~~~~x(B (0x~(B<(0~x(B#(0x~~~~~~~~~~~~x(B(0x(B{(0~~~x(B (0mqqaj(B#(0mqq~qqqq~qqqqj(B(0x~~~~~(B#####(0mqqqaj(B########ۡ25H################################## (0lqqqqqqqq~qk(B########## (0x~~~~~~~~~(B^(0x(B#(0lqqq~q~qk(B(0laqq~k(B##(0lqqqqqk(B (0x~~~~~~~~~~a(B#(0x~~~~~~~x(B####(0~~~~~x(B#(0x~~~~~~(B (0x~~~~~~~~~~x(B(0x~~~~(B^(0~~a(B##(0x~~~~x(B#(0~~~(B@(0{~x(B (0mqqqqqqqqqqj(B(06a/ymqqqqqqqj(B(0mqqqqj(B(0mqqqqqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:13 $:507 HP:54(73) Pw:73(73) AC:-1 Xp:10/6029 T:9161You drop an uncursed +0 pair of leather gloves.[Seahorse17 the Student of Ston]  HP:55 T:91626aY Coins  $ - 507 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - a blessed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  t - a cursed +0 pair of low boots (being worn)  I - an uncursed faded pall  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Scrolls  G - an uncursed scroll of remove curse  Spellbooks  C - an uncursed thick spellbook  Potions  R - an uncursed potion of extra healing  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wands6a  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking (1 of 3)6aj [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:13 $:507 HP:55(73) Pw:73(73) AC:-1 Xp:10/6029 T:9162(0lqqqk(B (0x~(B`(0~x(B(0lqqqqqqqqqqqqk(B (0x~~~x(B(0x~~~~~~~~~~~~x(B(0lqqqqk(B (0x~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~x(B (0x~~~x(B#(0a~~~~~(B)(0~~~~~~x(B(0x~~~~x(B (0x~(B<(0~x(B#(0x~~~~~~~~~~~~x(B(0x(B{(0~~~x(B (0mqqaj(B#(0mqq~qqqq~qqqqj(B(0x 5;0m~~~~~(B#####(0mqqqaj(B########################################## (0lqqqqqqqq~qk(B########## (0x~~~~~~~~~(B^(0x(B#(0lqqq~q~qk(B(0laqq~k(B##(0lqqqqqk(B (0x~~~~~~~~~~a(B#(0x~~~~~~~x(B####(0~~~~~x(B#(0x~~~~~~(B (0x~~~~~~~~~~x(B(0x~~~~(B^(0~~a6a (B##(0x~~~~x(B#(0~~~(B@(0{~x(B (0mqqqqqqqqqqj(B(0mqqqqqqqj(B(0mqqqqj(B(0mqqqqqj(B6a{ 4What do you want to take off? [btJN or ?*] 6aʏ 6aݏ cYou were wearing an uncursed +1 robe. AC:2 Xp:10/6029 T:91636a<What do you want to wear? [bI or ?*] 6ax Armor b - an uncursed +1 robe I - an uncursed faded pall(end) 6aB+6aJYou are now wearing a faded pall. AC:16aȑ BWhat do you want to take off? [tIJN or ?*] 6aK6avcYou were wearing an uncursed +0 faded pall. AC:2 T:91646a<What do you want to wear? [bI or ?*] 6a6aBWYou are now wearing a robe. AC:-1 Xp:10/6029 T:91646a 2  Coins  $ - 507 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - a blessed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  t - a cursed +0 pair of low boots (being worn)  I - an uncursed +0 faded pall  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Scrolls  G - an uncursed scroll of remove curse  Spellbooks  C - an uncursed thick spellbook  Potions  R - an uncursed potion of extra healing  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict  Wa6aH2 nds  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking (1 of 3)6a9 [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:13 $:507 HP:55(73) Pw:73(73) AC:-1 Xp:10/6029 T:9164(0lqqqk(B (0x~(B`(0~x(B(0lqqqqqqqqqqqqk(B (0x~~~x(B(0x~~~~~~~~~~~~x(B(0lqqqqk(B (0x~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~x(B (0x~~~x(B#(0a~~~~~(B)(0~~~~~~x(B(0x~~~~x(B (0x~(B<(0~x(B#(0x~~~~~~~~~~~~x(B(0x(B{(0~~~x(B (0mqqaj(B#(0mqq~qqqq~qqqqj(B(0xm 5;0m~~~~~(B#####(0mqqqaj(B########################################## (0lqqqqqqqq~qk(B########## (0x~~~~~~~~~(B^(0x(B#(0lqqq~q~qk(B(0laqq~k(B##(0lqqqqqk(B (0x~~~~~~~~~~a(B#(0x~~~~~~~x(B####(0~~~~~x(B#(0x~~~~~~(B (0x~~~~~~~~~~x(B(0x~~~~(B^(0~~a6a (B##(0x~~~~x(B#(0~~~(B@(0{~x(B (0mqqqqqqqqqqj(B(0mqqqqqqqj(B(0mqqqqj(B(0mqqqqqj(B6a [Seahorse17 the Student of Ston]  HP:56 T:9165@[6a((0~(B@6aI T:9166(0~(B@#6a D&(0~(B@6a E  T:9167@(0~(B6a@There is an altar to Shan Lai Ching (lawful) here.6a [Seahorse17 the Student of Ston]  HP:57 T:9168@(0{(B6a C T:9169(0~(B@6a T:9170(0~(B@#(0~(B#@#[Seahorse17 the Student of Ston]  HP:58 T:91716ay[Seahorse17 the Student of Ston]  HP:59 T:9174#######@#(0~~(B6a[[Seahorse17 the Student of Ston]  HP:60 T:9177#####@##@##@+That door is closed. T:91786ah 0This door is locked.6a0This door is locked.6a0This door is locked.6a *In what direction? 6a\ 6a As you kick the door, it crashes open! T:9179(0qqqqqqk(B(0~~~~(B*(0~x(B(0~~~(B>(0~~(B$(0~x(B(0~~~~~~~~~~x(B(0qqqqqqqqqj(B6aG[Seahorse17 the Student of Ston]  HP:61 T:9180(0qqq(B(0~~~(B(0x~(B#@(0m(B6ai T:9181(0l(B(0x(B(0~(B@6aV q T:9182@(0~~~~~(B(0~(B6a5(0~(B@6aj)An arrow shoots out at you!6azAn arrow misses you.[Seahorse17 the Student of Ston]  HP:62 T:91836aW T:9184)(0~(B@6a 6>@(0~(B@6aV(0~(B@6aHYou see here 181 gold pieces. T:91856ao $:688$ - 181 gold pieces.[Seahorse17 the Student of Ston]  HP:63 T:9186@6ac7@(0~(B6a@You see here 8 rocks. T:91876aF K T:9188*@6a,[Seahorse17 the Student of Ston]  HP:64 T:9189(0~(B(0~~~~~(B@6a@(0~~~(B T:9191 [Seahorse17 the Student of Ston]  HP:65 T:91926a[Seahorse17 the Student of Ston]  HP:66 T:9195@(0~~~(B6a% j(0~~~(B(0~(B@(0~(B6a T:9196(0~~~(B(0~(B@#6ay T:9197(0~(B(0~(B@#6al>A(0~(B@#6au[Seahorse17 the Student of Ston]  HP:67 T:9198@#6a5f A(0~(B@#6aM2 ^ T:9199(0~(B@#6a*^ T:9200(0~(B@#6a{A(0~(B@#6au[Seahorse17 the Student of Ston]  HP:68 T:9201@#6a  T:9202#@(0~~~~~(B#(0~~~~~~~~~(B6a[Seahorse17 the Student of Ston]  HP:69 T:9204@#######@6aV T:9205 [Seahorse17 the Student of Ston]  HP:70 T:9207##@##[Seahorse17 the Student of Ston]  HP:71 T:9210#@#####6ae#@##### T:9212 [Seahorse17 the Student of Ston]  HP:72 T:92136a[Seahorse17 the Student of Ston]  HP:73 T:9216(0qqqqqqk(B@#(0~~~~~~(B((0x(B#(0~~x(B######6a\ T:9219(0l(B####@(0x~~(B$(0~(BY(0~~~~~~x(B#(0~~~~~x(B(0~~~~~x(B(0qqqqqj(B6a# T:9220(0~(B@#(0x(BY(0x~(B(0x~(B(0mq(B6a6OE(0~(B@Y#6a'%(0~(B@6a3(FYou see here 27 gold pieces. T:92216aТ m $:715$ - 27 gold pieces.@#6aUQ T:9222@(0~(B6ab(0~~(B@You see here a blindfold. T:92236a-+Y@(0~(B(You find a hidden door.6a$.\What do you want to use or apply? [agjkm-prsux-zABD-FK-MPQTUWZ or ?*] 6ai  Weapons  a - a blessed rustproof battle-axe named Cleaver (weapon in hands)  Wands  g - an uncursed wand of digging  j - an uncursed wand called cancellation  o - an uncursed wand of striking  p - an uncursed wand called cold  y - an uncursed wand of striking  A - an uncursed wand of sleep  B - an uncursed wand of digging  E - an uncursed wand of sleep  F - an uncursed wand of sleep  K - an uncursed iridium wand  T - an uncursed wand of striking  U - an uncursed wand of digging  W - an uncursed wand of striking  Z - an uncursed wand of teleportation  Tools  k - an uncursed key  m - a blessed magic marker  n - an uncursed stethoscope  r - an uncursed drum  s - an uncursed bag called holding containing 29 items  u - an uncursed unicorn horn  x - an uncursed pick-axe  z - an uncursed 6aiImagic whistle  D - an uncursed brass lantern (1 of 2)6a* L - a blessed lamp called oil  M - an uncursed blindfold  P - an uncursed lamp called oil  Q - a blessed magic marker (0:0) (2 of 2)6a4(0lqqqk(B (0x~(B`(0~x(B(0lqqqqqqqqqqqqk(B(0lqq(B+(0qqqk(B (0x~~~x(B(0x~~~~~~~~~~~~x(B(0lqqqqk(BY###(0~~~~(B@(0~(B((0x(B (0x~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~x(B#(0x~~~~~~x(B (0x~~~x(B#(0a~~~~~(B)(0~~~~~~x(B(0x~~~~x(B#(0x~~~~~~x(B (0x~(B<(0~x(B#(0x~~~~~~~~~~~~x(B(0x(B{(0~~~x(B###(0x~~~~~~x(B6a5 (0mqqaj(B#(0mqq~qqqq~qqqqj(B(0x~~~~~(B####(0x~~~~~~x(B####(0mqqqaj(B##(0mqqqqqqj(B######################################################(0lqqqqqqqqqk(B (0lqqqqqqqq~qk(B###########(0x~~~~~~~(B*(0~x(B (0x~~~~~~~~~(B^(0x(B#(0lqqq~q~qk(B(0l6a6[38;5;3maqq~k(B##(0lqqqqqk(B##(0x~~(B)(0~(B>(0~~~~x(B (0x~~~~~~~~~~a(B#(0x~~~~~~~x(B####(0~~~~~x(B#(0x~~~~~~(B##############(0~~~~~~~~~~x(B (0x~~~~~~~~~~x(B(0x~~~~(B^(0~~a(B##(0x~~~~x(B#(0~~~(B[(0{~x(B(0mqqqqqqqqqj(B (0mqqqqqqqqqqj(B(0mqqqqqqqj(B(0mqqqqj(B(0mqqqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:13 $:715 HP:73(73) Pw:73(73) AC:-1 Xp:10/6029 T:9225Ne6aW6ver mind.6af c T:9226#Y@(0~(B6aR] T:9227Y#@(0~(B6a_ T:9228#Y@(0~(B6a/#@(0~(BY(0~(B(0~(B6afS  T:9229@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(B6a  T:9230@##(0~(BY(0~~~(B(0~(B6as T:9231@#(0~(B#Y6at  T:9232#(0~~~~~(B@(0~~~(B#Y6a G#@#Y6aJ6 C T:9233#@6a)Really attack the ape? [yn] (n) 6aL 6a*\ T:9234@Y#6a/Z T:9235Y##@6aiR f T:9236#Y#@6a&:L#Y#@6a> T:9237@#6aCY#@#6ab Q T:9238##@6a E T:9239#@6aY #@6aE T:9240#@6a| #@6a E T:9241#@6a޴ T:9242#(0~~~~~(B@(0~~~~~~~~~(B(0~(B6ad(0~(B(0~(B(0~(B(0~~~~(B#########@(0~(B6a T:9247  T:9249(0~~~~~~(B(0~~(B##@6a`*C T:9250(0~(B@6a*"(0~~~~~(B@6a*_ T:9254  T:9258(0~~~(B@6ass T:9259@(0~~~~~(B(0~(B6aD L T:9261@(0~~~(B6a5%You descend the stairs.--More--6a(0lqqqqqk(B(0x~~~~~x(B(0x~~(B$(0~~x(B(0~~~~~~x(B(0x~~~~(B@(0~(B(0m(B(0qqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:715 HP:73(73) Pw:73(73) AC:-1 Xp:10/6029 T:92616a6a` T:9262@<(0~(B6aW@(0~(BYou see here 161 gold pieces.6a 6a$l $:876$ - 161 gold pieces. T:9263@7a =What do you want to put on? [MS or ?*] 7aO Rings S - an uncursed ring called conflict Tools M - an uncursed blindfold(end) 7aK + BlindYou are now wearing a blindfold.You can't see any more. T:9264(0~~~~~(B(0~~(B@(0~~(B(0~~~~~(BCCoGGCh(0~~~~(BhoohGohhz 7a >What do you want to remove? [dMV or ?*] 7a@ TYou were wearing an uncursed blindfold.7ah You can see again.(0~~~~~(B(0~~(B(0~~(B(0~~~~~(B (0~~~~(B   7azE O T:9265(0~(B@7am I T:9266(0~(B@7aa T:9267(0~(B<@#7a(0~~~~(B(0~~~(B(0~(B(0~(B@`You hear a door open.7a With great effort you move the boulder. T:9268(0~~(B(0~(B#@`7a_J(0~(B#@`7aa T:9269(0~(B#@`7a]p T:9270(0~(B#@`#7a 6You try to move the boulder, but in vain.7a T:9271(0~~~~(B#@+##7a/!That door is closed.7a \The door opens. T:9272(0a(B7aw T:9273(0x~(B#@(0~(B(0x~(B7a$~ T:9274(0~(B(0a(B@(0~(B(0~(B 7aiA T:9275(0lqq(B@(0~(B(0~~(B 7amZ(0q(B(0~(B@(0~(B(0~(B 7a n T:9276(0k(B(0~~(B@(0x(B(0~(B(0x(B 7a|  T:9280(0~~(B(0~~(B(0~~x(B(0~~(B+((0~x(B(0~(B@(0x(B(0qqj(B 7a- T:9281(0x~(B(0~(B(0x(B@(0~~(B(0mq(B 7aydp T:9282+(0~~(B@(0~(B 7a(0~(B(0~(B@(0~(B(0~(BYou see here a chest. 7aX0]What do you want to use or apply? [agjkm-prsux-zABD-FK-MPQTUWZ or ?*]  7a$In what direction?  7a6CThere is a chest here; unlock it? [ynq] (q)  7asVYou succeed in unlocking the chest. T:9283 7aΚ#  7a/ loot 7a8KThere is an unlocked chest here, loot it? [ynq] (q) 7a5You carefully open the chest...--More--7aRY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) 7asL+ Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Potions e - Wands f - Gems/Stones  X - Items of unknown Bless/Curse status(end) 7a +7ag& Take out what?  Scrolls a - a scroll of gold detection Spellbooks b - a silver spellbook c - a spellbook of blank paper Potions d - a potion of gain ability Wands e - a spiked wand Gems/Stones f - an orange gem(end) 7a :++++++7a% X - a scroll of gold detection.c - a silver spellbook.--More--7a <e - a spellbook of blank paper.--More--7ao ]You have a little trouble removing f - a potion of gain ability.--More--7a3RYou have a little trouble removing h - a spiked wand.--More--7aĶqYou have a little trouble removing i - an orange gem. Burdened--More--7aFYour movements are slowed slightly because of your load.7aUE T:9284(0~(B(0~(B(@(0~(B7a$9What do you want to drop? [$a-km-ux-zA-Z or ?*] 7a   Coins  $ - 876 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - a blessed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  t - a cursed +0 pair of low boots (being worn)  I - an uncursed +0 faded pall  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Scrolls  G - an uncursed scroll of remove curse  X - a scroll of gold detection  Spellbooks  c - a silver spellbook  e - a spellbook of blank paper  C - an uncursed thick spellbook  Potions  f - a potion of gain ability  R - an uncursed potion of extra healing [257ad ;1H Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring called conflict (1 of 3)7a T+(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0~~~~~~x(B(0lqqqk(B(0x~~~~(B<(0~(B#####`(0x~~~x(B(0m~qqqqj(B#(0a~~~x(B##(0x~~~x(B+(0~~~(B+(0x~(B(@(0x(B(0x~~~x(B(0mqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:876 HP:73(73) Pw:73(73) AC:-1 Xp:10/6029 T:9284 BurdenedYou drop a spellbook of blank paper.7a lYour movements are now unencumbered. T:92857aw u(0~~(B@+(0~~(B7aEPThe door opens. T:9286(0a(B7a  T:9287(0~(B(0~~(B@#7af6  T:9288(0~(B(0~a(B@#7a6 ##@#7a7  T:9289#@# T:9292####@#7ay T:9295#@######7aO% /##@#`#7a% Q T:9296#@##7a' ######(0x(B#######@#(0~(BhoohGoh(0x(B(0x(B7a)  T:9303(0qqqqqqk(BCoGGCh#########@####(0~~~~~~(B(0qqqqqqj(B(0~(Bz    T:9310(0q(B(0x(BC#@(0x(Bh(0q(Bz 7a** KYou enter an opulent throne room! T:9311 7a~^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) 7a +(0qqqqqqqk(B#########(0x(BCCoGGCh(0x(B##`###################@hoohGoh(0x(B#####(0x(Bh(0~~~~~~x(B#(0qqqqqqqj(B#(0~(Bz#Please move the cursor to an unknown object.(For instructions type a '?')!7aH+dwarf king"7a #7a+QPa - a blessed rustproof battle-axe named Cleaver (weapon in hands).#7a &7a2+ZYou hit the dwarf king!You kill the bugbear!%&7a+t/6051You hit the plains centaur!z --More--'7a[Seahorse17 the Student of Ston]  HP:70[Seahorse17 the Student of Ston]  HP:68\'7a\_[Seahorse17 the Student of Ston]  HP:55@'7a[Seahorse17 the Student of Ston]  HP:54 [Seahorse17 the Student of Ston]  HP:55 AC:0 Xp:10/6051 T:9312(7ay`You kill the dwarf king!z% /6126The plains centaur hits![Seahorse17 the Student of Ston]  HP:50(7a`The plains centaur kicks![Seahorse17 the Student of Ston]  HP:45  T:9313)7a Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100%(end) *7a41+(0qqqqqqqk(B(0lqqqk(B##########(0x(BCCoGGCh(0x(B#`(0x~~~x(B##`###################@%oohGoh(0x(B#(0a~~~x(B##z##(0x(B%(0~~~~~~x(B##(0x~~~x(B#(0qqqqqqqj(B+(0~~~a(B#######(0~(B(0x~(B(+(0x(B#(0x~~~x(B(0mqqqj(B*7a1- Pw:68The air around you begins to shimmer with a golden haze.z# AC:-4 Xp:10/6126 T:9313The plains centaur hits![Seahorse17 the Student of Ston]  HP:41--More--+7az[Seahorse17 the Student of Ston]  HP:38  Pw:71 T:9314+7a~You kill the plains centaur![Seahorse17 the Student of Ston]  HP:39 Pw:73/6171 T:9315%#z,7ac Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100%(end) ,7a+(0qqqqqqqk(B(0lqqqk(B##########(0x(B%CoGGCh(0x(B#`(0x~~~x(B##`################z##@%oohGoh(0x(B#(0a~~~x(B#####(0x(B%(0~~~~~~x(B##(0x~~~x(B#(0qqqqqqqj(B+(0~~~a(B#######(0~(B(0x~(B(+(0x(B#(0x~~~x(B(0mqqqj(B,7a{ Pw:68The golden haze around you becomes more dense. AC:-7#z-7a 8 Pw:70 T:9316.7a @(0~(BThe zruty hits![Seahorse17 the Student of Ston]  HP:34The zruty misses!.7aO MThe zruty misses! Pw:72 T:9317/7aYou hit the zruty!The zruty hits![Seahorse17 the Student of Ston]  HP:33/7aeThe zruty hits![Seahorse17 the Student of Ston]  HP:24/7aThe zruty bites![Seahorse17 the Student of Ston]  HP:19 [Seahorse17 the Student of Ston]  HP:20 Pw:73 T:9318/7a_ ,You hit the zruty!/7a Z T:9319You hear the footsteps of a guard on patrol.07a! 07a_ PYou kill the zruty!/6303 T:9320%17aJ@#(0~(B17a}You see here a zruty corpse.[Seahorse17 the Student of Ston]  HP:21 T:932117a c T:9322%@(0~(B27a#@ AC:-6 T:9323The golden haze around you becomes less dense.27a\; '(0l(B(0~(B@(0m(BThere is an opulent throne here.There are many objects here.+[Seahorse17 the Student of Ston]  HP:22 T:9324--More--47a $You find a hidden door.57a|  Pick up what?  Coins $ - 39 gold pieces Weapons a - a broad short sword b - an axe c - a mace Armor d - a dwarvish iron helm e - a pair of iron shoes f - a dwarvish roundshield g - a dwarvish mithril-coat Comestibles h - a dwarf king corpse Wands i - a wand of fire(end) 77a +97a+<7aE(0lqqqqqqqk(B#########(0x(B%CoGGCh(0x(B##`#################%#(0~(B%oohGoh(0x(B#####(0x(B@(0~~~~~~x(B#(0m(B+(0qqqqqqj(B#(0~(B# $:915$ - 39 gold pieces.<7a7l - a wand of fire.@=7aS T:9325%@=7a߸B T:9326(0~(B@?7aH Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100%(end) ?7aw+(0lqqqqqqqk(B(0lqqqk(B##########(0x(B%CoGGCh(0x(B#`(0x~~~x(B##`#################%#(0~(B%oohGoh(0x(B#(0a~~~x(B#####(0x(B%(0~(B@(0~~~~x(B##(0x~~~x(B#(0m(B+(0qqqqqqj(B+(0~~~a(B#######(0~(B(0x~(B(+(0x(B#(0x~~~x(B(0mqq?7aݓqj(B Pw:68The golden haze around you becomes more dense.[Seahorse17 the Student of Ston]  HP:23 Pw:70 AC:-8 T:9327@7a. .You hit the bugbear!@7a~ BYou kill the orc shaman!$@7aI /6334You kill the Uruk-hai!%/6356--More--A7a A7aq2 Pw:72 T:9328B7a-@(0~(BB7a=sThere are several objects here. Pw:73 T:9329h(0~(BC7asFYou kill the hobgoblin!%C7at/6363You kill the bugbear![Seahorse17 the Student of Ston]  HP:24/6394 T:9330%C7aΞ D7aYou hit the forest centaur!The forest centaur hits![Seahorse17 the Student of Ston]  HP:23The forest centaur kicks![Seahorse17 the Student of Ston]  HP:22--More--D7a s[Seahorse17 the Student of Ston]  HP:21  T:9331E7apYou hit the forest centaur!The forest centaur misses!The forest centaur kicks![Seahorse17 the Student of Ston]  HP:20E7aL E7a hYou kill the forest centaur!/6452 T:9332%F7as J Pick up what?  Weapons a - 10 poisoned crude arrows b - a crude bow c - 8 shuriken d - a crude short sword Armor e - an orcish cloak Comestibles f - an Uruk-hai corpse(end) G7a\(0lqqqqqqqk(B#########(0x(B%%%GGCh(0x(B##`#################%#(0~(B%@%(0~(BGoh(0x(B#####(0x(B%(0~~~~~~x(B#(0m(B+(0qqqqqqj(B#(0~(B#H7a%@ Things that are here: a bugbear corpse 73 gold pieces--More--I7a?/I7a AC:-7 T:9333The golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:21I7a  Pick up what?  Coins $ - 73 gold pieces Comestibles a - a bugbear corpse(end) J7a+J7a (0lqqqqqqqk(B#########(0x(B%%%GGCh(0x(B##`#################%#(0~(B%%@(0~(BGoh(0x(B#####(0x(B%(0~~~~~~x(BJ7a k $:988$ - 73 gold pieces. T:9334@K7a@% Things that are here: a forest centaur corpse 74 gold pieces--More--L7a/L7a( Pick up what?  Coins $ - 74 gold pieces Comestibles a - a forest centaur corpse(end) L7a+L7a@Y (0lqqqqqqqk(B#########(0x(B%@%GGCh(0x(B##`#################%#(0~(B%%%(0~(BGoh(0x(B#####(0x(B%(0~~~~~~x(BL7aY  $:1062 HP:21(73) Pw:73(73) AC:-7 Xp:10/6452 T:9334$ - 74 gold pieces. T:9335@M7a M7a@% Things that are here: a plains centaur corpse a crossbow 3 crossbow bolts--More--N7a((0lqqqqqqqk(B[Seahorse17 the Student of Ston]  HP:22 T:9336N7a4[%@You see here a forest centaur corpse.N7an.%@N7aJYou see here a hobgoblin corpse. T:9337N7aj UYou kill the gnome!/6459(0~(BO7aK T:9338%@P7aF _You hit the gnomish wizard!You hit the gnome king!--More--Q7aXh[Seahorse17 the Student of Ston]  HP:23 T:9339Q7a-aYou hit the gnome king!You kill the gnomish wizard!(0~(BQ7a3.*/6490--More--R7ay S7aAYou hit the gnome king! T:9340S7ajf1You hit the gnome king!S7afJThe gnome king thrusts one of his daggers.--More--T7a* T:9341T7aƺ You kill the gnome king![Seahorse17 the Student of Ston]  HP:24/6545 T:9342%U7a1+(0~(B@U7aa2y Things that are here: a gnome king corpse 5 daggers a chest--More--U7ab(0lqqqqqqqk(B AC:-6 T:9343The golden haze around you becomes less dense.V7avL[What do you want to use or apply? [aghj-prsux-zABD-FK-MPQTUWZ or ?*] V7aS #In what direction? V7aS3@There is a chest here; lock it? [ynq] (q) X7aTX7acX # Y7ap]lootY7a:JThere is an unlocked chest here, loot it? [ynq] (q) Y7aK4You carefully open the chest...--More--Y7aY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) Y7a +(0lqqqqqqqk(B#########(0x(B%%%(0~(B@Ch(0x(B##`#################%#(0~(B%%%(0~~(Boh(0x(B#####(0x(B%(0~~~~~~x(B#(0m(B+(0qqqqqqj(B#(0~(B# Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Comestibles d - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Z7a޵+Z7a9*(0lqqqqqqqk(B#########(0x(B%%%(0~(B@Ch(0x(B##`#################%#(0~(B%%%(0~~(Boh(0x(B#####(0x(B%(0~~~~~~x(B#(0m(B+(0qqqqqqj(B#(0~(B# Take out what?  Coins $ - 164 gold pieces Comestibles a - 2 food rations Gems/Stones b - a black gem(end) Z7at +++[7al(0lqqqqqqqk(B#########(0x(B%%%(0~(B@Ch(0x(B##`#################%#(0~(B%%%(0~~(Boh(0x(B#####(0x(B%(0~~~~~~x(B#(0m(B+(0qqqqqqj(B#(0~(B $:1226$ - 164 gold pieces.[7aVYou have a little trouble removing v - 2 food rations.--More--[7a& nYou have a little trouble removing w - a black gem. Burdened--More--\7arbYour movements are slowed slightly because of your load. T:9344]7a[Seahorse17 the Student of Ston]  HP:25 T:9345%@_7as Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100%(end) _7a`+(0lqqqqqqqk(B(0lqqqk(B##########(0x(B%%%(0~(B%Ch(0x(B#`(0x~~~x(B##`#################%#(0~(B%%%(0~(B@oh(0x(B#(0a~~~x(B#####(0x(B%(0~~~~~~x(B##(0x~~~x(B#(0m(B+(0qqqqqqj(B+(0~~~a(B#######(0~(B(0x~(B(+(0x(B#(0x~~~x(B(0mqqqj[14;3_7a<`4H(B Pw:68The golden haze around you becomes more dense. Pw:70 AC:-8 T:9346`7aԹ `7a[Seahorse17 the Student of Ston]  HP:26 Pw:73 T:9348(0~(B@a7aAYou kill the hobgoblin!%a7a/6552You hit the bugbear!The bugbear hits![Seahorse17 the Student of Ston]  HP:25b7afYou kill the bugbear!/6574 T:9349%c7ao @(0~(B Things that are here: a hobgoblin corpse a crude dagger--More--c7a`[Seahorse17 the Student of Ston]  HP:26 T:9351d7a&*You hit the mountain centaur!d7a9eYou kill the bugbear!%/6596--More--e7a\w&(0x(Be7arw(0~(Bq(0~~(B@e(0~~~~~~(Bue7awU Blind(0~(B@h7aNWhat do you want to use or apply? [aghj-prsux-zABD-FK-MPQTUWZ or ?*] h7a h7a You can see again. T:9352(0~(B%#(0~~(B#(0~~~~~~(B i7a@% Things that are here: a mountain centaur corpse a wand of lightning--More--j7ac AC:-7 T:9353The golden haze around you becomes less dense.k7aJ Pick up what?  Comestibles a - a mountain centaur corpse Wands b - a wand of lightning(end) l7a+l7at (0lqqqqqqqk(B#########(0x(B%%%(0~(B%@%(0x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B#####(0x(B%(0~~~~~~x(Bl7at You have a little trouble lifting e - a wand of lightning.[Seahorse17 the Student of Ston]  HP:27 T:9354@n7aMYou have a little trouble lifting e - a wand of lightning.n7a$ AThe golden haze around you becomes less dense.o7aY%You can see again.o7aZ YWhat do you want to use or apply? [aghj-prsux-zABD-FK-MPQTUWZ or ?*] up7aQlCYou are blinded by the flash! Your arm tingles.q7abaThe mountain centaur zaps a runed wand! The bolt of lightning whizzes by you!r7a) r7ae^ !%@r7a^ HYou see here a bugbear corpse. T:9355s7a %@ Things that are here: a hobgoblin corpse a crude dagger--More--t7a*[Seahorse17 the Student of Ston]  HP:28 T:9357t7aT T:9358%@t7a C T:9359@(0~(Bu7a[Seahorse17 the Student of Ston]  HP:29 T:9361e@(0~(B u7a C T:9362@(0~(Bu7a M@(0~(BThere is an opulent throne here.u7a FThere are several objects here.uv7ab .This door is locked.w7aY .This door is locked.w7a.This door is locked.x7ag\What do you want to use or apply? [aeghj-prsux-zABD-FK-MPQTUWZ or ?*] x7a1#In what direction? x7a*Unlock it? [yn] (n) x7a You succeed in unlocking the door.KABOOM!! The door was booby-trapped![Seahorse17 the Student of Ston]  HP:20--More--z7a *You stagger...(0~(Bz7a  AC:-6 T:9363 StunThe golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:21 T:9364 u{7a'\What do you want to use or apply? [aeghj-prsux-zABD-FK-MPQTUWZ or ?*] {7ac {7a} pYou feel a bit steadier now. T:9365 u|7al %(0~~~~(B@#u }7a[Seahorse17 the Student of Ston]  HP:22 T:9367(0~(B(0~~(B(0~~(B(0~(B@ u}7a OWhat do you want to use or apply? [aeghj-prsux-zABD-FK-MPQTUWZ or ?*] ~7arg!Never mind.~7a~7a$(0~(B(0~~(B(0~~(B@#You hear a door crash open. T:9368u ~7a 0 v@(0~~~~(B(0~(BThere is an opulent throne here.~7a/0 There are several objects here.[Seahorse17 the Student of Ston]  HP:23 T:9369u 7ar T:9370@%  7afY T:9371#e@(0~(B7a>@#(0~(B7aYou see here a zruty corpse.[Seahorse17 the Student of Ston]  HP:24 T:9372u7a=What do you want to put on? [MS or ?*] 7aP BlindYou are now wearing a blindfold.7a+You can't see any more. AC:-5 T:9373(0~(B@(0~~(Bq(0~~~~~(Bfh  u7a%9 @7aJ You kill the floating eye!/6609 T:9374#@(0~(Bq u7a1k [Seahorse17 the Student of Ston]  HP:25 T:9375@%(0~(Bq u7a,1What do you want to remove? [dMV or ?*] 7aA 7aA MYou were wearing an uncursed blindfold.7aB You can see again. T:9376(0~(B(0~~(B(0~~~~(B(0~(B   7a 5 7aK T:9377(0~(B#(0~~(B@(0~~~~(B7a?-'@##7at[Seahorse17 the Student of Ston]  HP:26 T:9378@#7a T:9379#@(0~(B#(0~~~(B(0~~~~(B(0qqqqq(B7a' T:9380(0lqqqqqqqqqqqqq(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~(B@(0x~~~~~~~~~~(B(0x(B#(0x~~~~~~~~(B(0~(B(0mqqqqqqq(B(0q(B7af [Seahorse17 the Student of Ston]  HP:27 T:9381(0k(B(0~(B@(0x(B(0j(B7a'M T:9382@(0~(B7a2 (0~(B(0~(B@(0~(B#(0~~~(B AC:-4 T:9383The golden haze around you becomes less dense.7a9e[Seahorse17 the Student of Ston]  HP:28 T:9385(0~~~~~~~(B(0~(B(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B@(0~~~~~~~~~~(B###u (0~~~(B(0~(B#@##u 7an [Seahorse17 the Student of Ston]  HP:29 T:9387(0~~~(B(0~(B##@`#u #@#7a [Seahorse17 the Student of Ston]  HP:30 T:9391##@# u T:9392#@u 7a*Really attack the pony? [yn] (n) 7aC7a # u AC:-3 T:9393The golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:317a3x T:9395#@##u 7a [Seahorse17 the Student of Ston]  HP:32 T:9396#@ u#(0a(B7a8Z T:9397#u @7aQ[Seahorse17 the Student of Ston]  HP:33 T:9399(0x~(B #@(0~(B u(0x~(B7a iu(0a(B@(0~(B (0~(B7aSI T:9400(0x~~(B@(0~(B(0~~(B7a [Seahorse17 the Student of Ston]  HP:34 T:9402(0laq(B@(0~~(Bu(0~~(B7a AC:-2 T:9403+(0~(B@(0~(B(0~(Bu 7am T:9404(0k(B(0~~(B@(0x(B(0~(B(0x(B(0~(B u7aO [Seahorse17 the Student of Ston]  HP:35 T:9406(0~(B@(0~~x(B(0~(Bu 7aƬ [Seahorse17 the Student of Ston]  HP:36 T:9409(0~~(B(0~~(Bu(0~(B(0~~x(B(0~(B@(0x(B(0~~x(B T:9410(0~(Bu(0~~(B(0~(B@(0qqj(B7a  [Seahorse17 the Student of Ston]  HP:37 T:9411(0~(Bu(0x(B>(0~(B(0x(B@(0~~(B(0mq(B7at y  T:9412u(0~~(B@(0~(B7aH{u(0~~(B@>(0~~(B7aw[Seahorse17 the Student of Ston]  HP:38 AC:-1 T:9414(0~~~(Bu@(0~(B(0~(B(0~(B(0~(B7ad{(0~~(B@(0~(Bu(0~~~(B(0~~~(B7a s T:9415@(0~(B(0~~(B7aa T:9416###@(0~(B(0~~(Bu(0a(B7aѦ[Seahorse17 the Student of Ston]  HP:39 T:9417#@(0a(B(0~~(B#u7a] b#@##(0a(Bu7aG[Seahorse17 the Student of Ston]  HP:40 T:9420@##(0~(Bu(0~~(B7ar +7as [You find a hidden door.(0~(Bu7aK  T:9422u(0~(B(0~(B7a=\The door opens.(0~(B(0~~(B(0~(B(0a(B(0~~(Bu AC:0 Xp:10/6609 T:9423 BurdenedThe golden haze around you disappears.[Seahorse17 the Student of Ston]  HP:417a] T:9424(0~~(B(0~~(B@#u7a T:9425(0~(B@(0a(B(0~(B7a @(0~(B7a)z[Seahorse17 the Student of Ston]  HP:42 T:9426@(0~(B7aVC T:9427@(0~(B7a M@(0~(BThere is an opulent throne here.7a MThere are several objects here. T:94287a Pick up what?  Weapons a - a broad short sword b - an axe c - a mace Armor d - a dwarvish iron helm e - a pair of iron shoes f - a dwarvish roundshield g - a dwarvish mithril-coat Comestibles h - a dwarf king corpse(end) 7a +7ay+(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B@(0~~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#####(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x~~~7a$,Lx(BYour knapsack cannot accommodate any more items.7a 7a| [Seahorse17 the Student of Ston]  HP:43 T:9430%@7a}U Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 7a +7a(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B%@(0~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#####(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x7aʛ~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:1226 HP:43(73) Pw:73(73) AC:0 Xp:10/6609 T:9430 Burdened What would you like to drop?   Coins  $ - 1226 gold pieces  Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - a blessed rustproof battle-axe named Cleaver (weapon in hands)  Y - an uncursed war hammer named Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  t - a cursed burnt +0 p7a|air of low boots (being worn)  I - an uncursed +0 faded pall  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  v - 2 food rations  Scrolls  G - an uncursed scroll of remove curse  X - a scroll of gold detection  Spellbooks  c - a silver spellbook  C - an uncursed thick spellbook  Potions  f - a potion of gain ability  R - an uncursed potion of extra healing (1 of 3)7a1 +++++++++++++++++7a̸(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0lqqqqqqqk(B(0~~~~~~x(B(0lqqqk(B##########(0x(B%%%(0~(B%%%(0x(B(0x~~~~(B<(0~(B#####`(0x~~~x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B(0m~qqqqj(B#(0a~~~x(B#(0lqqqqqqqqqqqqqk(B####(0x(B%@(0~~~~~x(B##(0x~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B+(0~~~jma(B#######(0x~~~~~~~~~~~~~~(B###(0x~(B(+(0x(B#(0x~~~~~~~~~~~~~x(B###(0x~~~x(B(0x~~~~~~~~~~~~~x(B#####(0mqqqj(B(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:1226 HP:43(73) Pw:73(73) AC:0 Xp:10/6609 T:9430 BurdenedYou drop 1226 gold7a pieces. $:0 HP:43(73) Pw:73(73) AC:0 Xp:10/6609 T:9430 BurdenedYou cannot drop something you are wearing.--More--7a 7a[ D T:94317a[\@*There is an opulent throne here.7a0There are several objects here.7a!  Pick up what?  Weapons a - a broad short sword b - an axe c - a mace Armor d - a dwarvish iron helm e - a pair of iron shoes f - a dwarvish roundshield g - a dwarvish mithril-coat Comestibles h - a dwarf king corpse(end) 7a.K++++++++7ap(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B@*(0~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#####(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(07apx~~~x(Bf - a broad short sword.g - an axe.h - a mace.i - a dwarvish iron helm.--More--7a$ @7aC%w Stressed [Seahorse17 the Student of Ston]  HP:44 T:94327aD 2@\7a HYou see here a bugbear corpse. T:94347a Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Rings  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 7a<+7a&(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#(0~(B@%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B\*(0~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#####(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B#####7a'#(0x~~~x(B#(0x~~~x(B#(0a~~~x(B What would you like to drop?  Amulets V - the blessed Eye of the Aethiopica (being worn) Weapons f - a broad short sword g - an axe h - a mace Armor b - an uncursed +1 robe (being worn) i - a dwarvish iron helm j - a pair of iron shoes k - a dwarvish roundshield l - a dwarvish mithril-coat t - a cursed burnt +0 pair of low boots (being worn) J - an uncursed +2 pair of leather gloves (being worn) N - an uncursed +0 elven leather helm (being worn) O - a blessed +3 T-shirt (being worn) Comestibles m - a dwarf king corpse Rings d - an uncursed rin7a'8g of shock resistance (on left hand)(end) 7am(0lqqqqqqqkqqqk(B##########(0x(B%%%(0~(B%%%(0x~~~x(B##`#################%#(0~(B@%%(0~~(B%%(0x~~~x(B#(0lqqqqqqqqqqqqqk(B####(0x(B\*(0~~~~~x~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj~~~a(B#######(0x~~~~~~~~~~~~~~(B###(0~(B(+(0x(B#(0x~~~~~~~~~~~~~x(B###7aQnb[m(0~~~x(B(0x~~~~~~~~~~~~~x(B#####(0qqqj(B(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:0 HP:44(73) Pw:73(73) AC:0 Xp:10/6609 T:9434 Stressed7a/Y Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Rings  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 7a<+7aq(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#(0~(B@%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B\*(0~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#####(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B#####7ar#(0x~~~x(B#(0x~~~x(B#(0a~~~x(B What would you like to drop?  Amulets V - the blessed Eye of the Aethiopica (being worn) Weapons f - a broad short sword g - an axe h - a mace Armor b - an uncursed +1 robe (being worn) i - a dwarvish iron helm j - a pair of iron shoes k - a dwarvish roundshield l - a dwarvish mithril-coat t - a cursed burnt +0 pair of low boots (being worn) J - an uncursed +2 pair of leather gloves (being worn) N - an uncursed +0 elven leather helm (being worn) O - a blessed +3 T-shirt (being worn) Comestibles m - a dwarf king corpse Rings d - an uncursed rin7a8g of shock resistance (on left hand)(end) 7a+++++++++++++++7a,(0lqqqqqqqkqqqk(B##########(0x(B%%%(0~(B%%%(0x~~~x(B##`#################%#(0~(B@%%(0~~(B%%(0x~~~x(B#(0lqqqqqqqqqqqqqk(B####(0x(B\*(0~~~~~x~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj~~~a(B#######(0x~~~~~~~~~~~~~~(B###(0~(B(+(0x(B#(0x~~~~~~~~~~~~~x(B###7a[m(0~~~x(B(0x~~~~~~~~~~~~~x(B#####(0qqqj(B(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:0 HP:44(73) Pw:73(73) AC:0 Xp:10/6609 T:9434 StressedYou cannot drop something you are wearing.7a=You drop a broad short sword.--More--7a 7a q [Seahorse17 the Student of Ston]  HP:45 T:94357a5~0%@7a~fThere are many objects here. T:9436(0~(B7ace  Pick up what?   Coins  $ - 1226 gold pieces  Weapons  a - a blessed rustproof battle-axe named Cleaver  b - an uncursed war hammer named Ogresmasher  Armor  c - an uncursed +0 faded pall  Comestibles  d - 2 food rations  Scrolls  e - a scroll of gold detection  f - an uncursed scroll of remove curse  Spellbooks  g - a silver spellbook  h - an uncursed thick spellbook  Potions  i - an uncursed potion of extra healing  j - a potion of gain ability  Rings  k - an uncursed ring called conflict  Wands  l - an uncursed iridium wand  m - a spiked wand  n - an uncursed wand called cancellation  o - an uncursed wand called cold (1 of 3)7a++++++++++++++++7aP(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0lqqqqqqqk(B(0~~~~~~x(B(0lqqqk(B##########(0x(B%%%(0~(B%%%(0x(B(0x~~~~(B<(0~(B#####`(0x~~~x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B(0m~qqqqj(B#(0a~~~x(B#(0lqqqqqqqqqqqqqk(B####(0x(B\@(0~~~~~x(B##(0x~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B+(0~~~;5;3ma(B#######(0x~~~~~~~~~~~~~~(B###(0x~(B(+(0x(B#(0x~~~~~~~~~~~~~x(B###(0x~~~x(B(0x~~~~~~~~~~~~~x(B#####(0mqqqj(B(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:1226 HP:45(73) Pw:73(73) AC:0 Xp:10/6609 T:9436$ - 1226 gold pieces.VYKa - a blessed rustproof battle-axe named Cleaver.--More--7aΙ 7aO@ Burdenedu7a [Seahorse17 the Student of Ston]  HP:46 T:9438@(0~(B(0~(B7aOWhat do you want to use or apply? [aeghj-prsux-zABD-FK-MPQTUWZ or ?*] 7ai"c Do what with your bag called holding?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 7a+(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B@(0~~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B##### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Weapons 8H e - Armor f - Comestibles g - Scrolls h - Spellbooks i - Potions j - Rings k - Wands l - Tools m - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 7ă +7a (0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B@(0~~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#####(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x m~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:1226 HP:46(73) Pw:73(73) AC:0 Xp:10/6609 T:9438 Burdened Put in what?  Coins $ - 1226 gold pieces(end) 7aa+7aK4 (0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B7a~4  $:0 HP:46(73) Pw:73(73) AC:0 Xp:10/6609 T:9438 BurdenedYou put 1226 gold pieces into the bag called holding.7aI]# 7ae sit7a it7aNsYou sit on the opulent throne.You are granted an insight!--More--7a)#{a - the blessed rustproof +2 Cleaver.c - a blessed spellbook of magic missile.--More--7a re - a wand of lightning (0:7).f - an uncursed potion of gain ability.--More--7aNlg - a wand of digging (0:6).h - a wand of undead turning (0:5).--More--7a~i - an uncursed worthless piece of orange glass.j - a wand of cancellation (0:2).--More--7aJIck - an uncursed skeleton key.l - a wand of fire (0:3).--More--7a@ lm - a blessed magic marker (0:40).o - a wand of striking (0:2).--More--7a$cp - a wand of cold (0:7).r - an uncursed leather drum.--More--7a Os - an uncursed bag of holding containing 29 items.--More--7a_xt - a cursed burnt +0 pair of low boots (being worn).u - a +0 unicorn horn.--More--7a v - 2 uncursed food rations.w - an uncursed jet stone.x - a +0 pick-axe.--More--7a dy - a wand of striking (0:0).A - a wand of sleep (0:6).--More--7a4 rB - a wand of digging (0:6).C - an uncursed spellbook of detect food.--More--7a$aE - a wand of sleep (0:3).F - a wand of sleep (0:0).--More--7a{H - an uncursed worthless piece of black glass.I - an uncursed +0 elven cloak.--More--7a\fK - a wand of magic missile (0:8).L - a blessed oil lamp.--More--7a}o ON - an uncursed +0 elven leather helm (being worn).--More--7a| tO - a blessed +3 T-shirt (being worn).S - an uncursed ring of conflict.--More--7a_fT - a wand of striking (0:0).U - a wand of digging (0:7).--More--7a- sW - a wand of striking (0:3).X - an uncursed scroll of gold detection.--More--7a pY - the rustproof +0 Ogresmasher.Z - a wand of teleportation (0:0).--More--7ay QThe throne vanishes in a puff of logic. T:94397atn T:9440(0~(B@(0~(B7a  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100%(end) 7aX1(0lqqqqqqqk(B(0lqqqk(B##########(0x(B%%%(0~(B%%%(0x(B#`(0x~~~x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B#(0a~~~x(B#(0lqqqqqqqqqqqqqk(B####(0x~(B@(0~~~~~x(B##(0x~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B+(0~~~a(B#######(0x~~~~~~~~~~~~~~(B###(0x~(B(+(0x(B7a1~#(0x~~~~~~~~~~~~~x(B###(0x~~~x(B(0x~~~~~~~~~~~~~x(B#####(0mqqqj(B(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B7aH' Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - the blessed rustproof +2 Cleaver  Y - the rustproof +0 Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  t - a cursed burnt +0 pair of low boots (being worn)  I - an uncursed +0 elven cloak  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  v - 2 uncursed food rations  Scrolls  G - an uncursed scroll of remove curse  X - an uncursed scroll of gold detection  Spellbooks  c - a blessed spellbook of magic missile  C - an uncursed spellbook of detect food  Potions  f - an uncursed potion of gain ability  R - an uncursed potion of extra healing7a'  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring of conflict  Wands (1 of 3)7a [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:0 HP:46(73) Pw:73(73) AC:0 Xp:10/6609 T:9440 Burdened(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0lqqqqqqqk(B(0~~~~~~x(B(0lqqqk(B##########(0x(B%%%(0~(B%%%(0x(B(0x~~~~(B<(0~(B#####`(0x~~~x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B(0m~qqqqj(B#(0a~~~x(B#(0lqqqqqqqqqqqqqk(B####(0x~(B@(0~~~~~x(B##(0x~~~x(B7a #(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B+(0~~~a(B#######(0x~~~~~~~~~~~~~~(B###(0x~(B(+(0x(B#(0x~~~~~~~~~~~~~x(B###(0x~~~x(B(0x~~~~~~~~~~~~~x(B#####(0mqqqj(B(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B7a5  Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 7a>+7ad' (0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x~(B@(0~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#####(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x ) m~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:0 HP:46(73) Pw:73(73) AC:0 Xp:10/6609 T:9440 Burdened What would you like to drop?   Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - the blessed rustproof +2 Cleaver  Y - the rustproof +0 Ogresmasher  Armor  b - an uncursed +1 robe (being worn)  t - a cursed burnt +0 pair of low boots (being worn)  I - an uncursed +0 elven cloak  J - an uncursed +2 pair of leather gloves (bei7aC) ng worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  v - 2 uncursed food rations  Scrolls  G - an uncursed scroll of remove curse  X - an uncursed scroll of gold detection  Spellbooks  c - a blessed spellbook of magic missile  C - an uncursed spellbook of detect food  Potions  f - an uncursed potion of gain ability  R - an uncursed potion of extra healing  Rings  d - an uncursed ring of shock resistance (on left hand) (1 of 3)7a;[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:0 HP:46(73) Pw:73(73) AC:0 Xp:10/6609 T:9440 Burdened(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0lqqqqqqqk(B(0~~~~~~x(B(0lqqqk(B##########(0x(B%%%(0~(B%%%(0x(B(0x~~~~(B<(0~(B#####`(0x~~~x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B(0m~qqqqj(B#(0a~~~x(B#(0lqqqqqqqqqqqqqk(B####(0x~(B@(0~~~~~x(B##(0x~~~x(B7a#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B+(0~~~a(B#######(0x~~~~~~~~~~~~~~(B###(0x~(B(+(0x(B#(0x~~~~~~~~~~~~~x(B###(0x~~~x(B(0x~~~~~~~~~~~~~x(B#####(0mqqqj(B(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B7a3What do you want to wield? [- auxY or ?*] 7a 7a a - the blessed rustproof +2 Cleaver (weapon in hands).[Seahorse17 the Student of Ston]  HP:47 T:94417ac \What do you want to use or apply? [aeghj-prsux-zABD-FK-MPQTUWZ or ?*] 7au Do what with your bag of holding?  : - Look inside the bag of holding o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag of holding  q + do nothing(end) 7aM+(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x~(B@(0~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B##### Put in what type of objects?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - ArmorR8H e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 7ao +7aX(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x~(B@(0~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#####(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0xm~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:0 HP:47(73) Pw:73(73) AC:0 Xp:10/6609 T:9441 Burdened Put in what?  Weapons a - the blessed rustproof +2 Cleaver (weapon in hands) Y - the rustproof +0 Ogresmasher(end) 7a+7a G(0lqqqqqqqkqqk(B##########(0x(B%%%(0~(B%%%(0x~~x(B##`#################%#(0~(B%%%(0~~(B%%(0x(BYou put the rustproof +0 Ogresmasher into the bag of holding.--More--7auNYour movements are now unencumbered. T:94427aPF Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 7a +7a (0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x~(B@(0~~~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#####(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x m~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:0 HP:47(73) Pw:73(73) AC:0 Xp:10/6609 T:9442 What would you like to drop?   Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - the blessed rustproof +2 Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  t - a cursed burnt +0 pair of low boots (being worn)  I - an uncursed +0 elven cloak  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed7a  +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  v - 2 uncursed food rations  Scrolls  G - an uncursed scroll of remove curse  X - an uncursed scroll of gold detection  Spellbooks  c - a blessed spellbook of magic missile  C - an uncursed spellbook of detect food  Potions  f - an uncursed potion of gain ability  R - an uncursed potion of extra healing  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring of conflict (1 of 3)7a[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:0 HP:47(73) Pw:73(73) AC:0 Xp:10/6609 T:9442(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0lqqqqqqqk(B(0~~~~~~x(B(0lqqqk(B##########(0x(B%%%(0~(B%%%(0x(B(0x~~~~(B<(0~(B#####`(0x~~~x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B(0m~qqqqj(B#(0a~~~x(B#(0lqqqqqqqqqqqqqk(B####(0x~(B@(0~~~~~x(B##(0x~~~x(B#7a(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B+(0~~~a(B#######(0x~~~~~~~~~~~~~~(B###(0x~(B(+(0x(B#(0x~~~~~~~~~~~~~x(B###(0x~~~x(B(0x~~~~~~~~~~~~~x(B#####(0mqqqj(B(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B7aSE 0What do you want to read? [cCGX or ?*] 7a7a,You begin to memorize the runes. T:9443[Seahorse17 the Student of Ston]  HP:48 T:9444You add "magic missile" to your repertoire. T:94457a@What do you want to drop? [a-zA-XZ or ?*] 7aq} 7a} PYou drop a blessed spellbook of magic missile.q7a]<What do you want to read? [CGX or ?*] 7a  Scrolls G - an uncursed scroll of remove curse X - an uncursed scroll of gold detection Spellbooks C - an uncursed spellbook of detect food(end) 7a+(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#(0~(B%%%(0~~(B%%(0x(B7aJYou begin to memorize the runes. T:94467au[Seahorse17 the Student of Ston]  HP:49 T:9447#q7a T:9448You add "detect food" to your repertoire. T:9449#q7amBWhat do you want to drop? [abd-zA-XZ or ?*] 7a 7a6 You drop an uncursed spellbook of detect food.[Seahorse17 the Student of Ston]  HP:50 T:9450#q7aCx T:9451q#+@7a:In what direction? 7a&++7aO T:9452%q+7a @(0~(B7aYou see here a blessed spellbook of magic missile.[Seahorse17 the Student of Ston]  HP:51 T:9453#q7a &@+7a You see here an uncursed spellbook of detect food.The rothe hits![Seahorse17 the Student of Ston]  HP:497a uThe rothe bites![Seahorse17 the Student of Ston]  HP:46--More--7ae* T:94547a Da - the blessed rustproof +2 Cleaver (weapon in hands).7a 7aWYou kill the rothe!/6619 T:9455%7a!+@7aYou see here a blessed spellbook of magic missile.[Seahorse17 the Student of Ston]  HP:47 T:94567aq%B T:9457+@7aB T:9458(0~(B@7a Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - the blessed rustproof +2 Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  t - a cursed burnt +0 pair of low boots (being worn)  I - an uncursed +0 elven cloak  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  v - 2 uncursed food rations  Scrolls  G - an uncursed scroll of remove curse  X - an uncursed scroll of gold detection  Potions  f - an uncursed potion of gain ability  R - an uncursed potion of extra healing  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring of conflict  Wands  e -7a a wand of lightning (0:7)  g - a wand of digging (0:6)  h - a wand of undead turning (0:5)  j - a wand of cancellation (0:2) (1 of 3)7aQ[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:0 HP:47(73) Pw:73(73) AC:0 Xp:10/6619 T:9458(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0lqqqqqqqk(B(0~~~~~~x(B(0lqqqk(B##########(0x(B%%%(0~(B%%%(0x(B(0x~~~~(B<(0~(B#####`(0x~~~x(B##`#################%#%%%%(0~~(B%%(0x(B(0m~qqqqj(B#(0a~~~x(B#(0lqqqqqqqqqqqqqk(B####(0x(B++(0~(B@(0~~~x(B##(0xm~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B+(0~~~a(B#######(0x~~~~~~~~~~~~~~(B###(0x~(B(+(0x(B#(0x~~~~~~~~~~~~~x(B###(0x~~~x(B(0x~~~~~~~~~~~~~x(B#####(0mqqqj(B(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B7aZuOWhat do you want to use or apply? [aeghj-prsux-zABD-FK-MPQTUWZ or ?*] 7ae u Do what with your bag of holding?  : - Look inside the bag of holding o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag of holding  q + do nothing(end) 7a +(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#%%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B++(0~(B@(0~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B##### Put in what type of objects?  A - Auto-select every item  a - All types b - Amulets c 7a Z- Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 7a +7a -7a3+7a +7a (0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#%%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B++(0~(B@(0~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#####(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B7an ######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B Put in what?  Scrolls G - an uncursed scroll of remove curse X - an uncursed scroll of gold detection Potions f - an uncursed potion of gain ability R - an uncursed potion of extra healing(end) 7a" '++++7aKS0(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#%%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B++(0~(B@(0~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B###You put an uncursed scroll of remove curse into the bag of holding.--More--7a" 7aT [[Seahorse17 the Student of Ston]  HP:48 T:94597aOWhat do you want to use or apply? [aeghj-prsux-zABD-FK-MPQTUWZ or ?*] 8aZkNever mind.8a 8a+ Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - the blessed rustproof +2 Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  t - a cursed burnt +0 pair of low boots (being worn)  I - an uncursed +0 elven cloak  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  v - 2 uncursed food rations  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring of conflict  Wands  e - a wand of lightning (0:7)  g - a wand of digging (0:6)  h - a wand of undead turning (0:5)  j - a wand of cancellation (0:2)  l - a wand of fire (0:3)  o - a wand of striking (0:2)  p - a wand of 8aY+cold (0:7)  y - a wand of striking (0:0)  A - a wand of sleep (0:6)  B - a wand of digging (0:6) (1 of 2)8az[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:0 HP:48(73) Pw:73(73) AC:0 Xp:10/6619 T:9459(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0lqqqqqqqk(B(0~~~~~~x(B(0lqqqk(B##########(0x(B%%%(0~(B%%%(0x(B(0x~~~~(B<(0~(B#####`(0x~~~x(B##`#################%#%%%%(0~~(B%%(0x(B(0m~qqqqj(B#(0a~~~x(B#(0lqqqqqqqqqqqqqk(B####(0x(B++(0~(B@(0~~~x(B##(0x[18azm~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B+(0~~~a(B#######(0x~~~~~~~~~~~~~~(B###(0x~(B(+(0x(B#(0x~~~~~~~~~~~~~x(B###(0x~~~x(B(0x~~~~~~~~~~~~~x(B#####(0mqqqj(B(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B8a  Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools i - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 8a+8a5(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#%%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B++(0~(B@(0~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#####(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B8a ######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B What would you like to drop?   Amulets  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - the blessed rustproof +2 Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  t - a cursed burnt +0 pair of low boots (being worn)  I - an uncursed +0 elven cloak  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  v - 2 uncursed food rations  Rings  d - an uncursed ring of shock res8a3istance (on left hand)  S - an uncursed ring of conflict  Wands  e - a wand of lightning (0:7)  g - a wand of digging (0:6)  h - a wand of undead turning (0:5)  j - a wand of cancellation (0:2)  l - a wand of fire (0:3)  o - a wand of striking (0:2)  p - a wand of cold (0:7)  y - a wand of striking (0:0) (1 of 3)8aj+ 8ah +8ayP A - a wand of sleep (0:6)  B - a wand of digging (0:6)  E - a wand of sleep (0:3)  F - a wand of sleep (0:0)  K - a wand of magic missile (0:8)  T - a wand of striking (0:0)  U - a wand of digging (0:7)  W - a wand of striking (0:3)  Z - a wand of teleportation (0:0)  Tools  k - an uncursed skeleton key  m - a blessed magic marker (0:40)  n - an uncursed stethoscope  r - an uncursed leather drum  s - an uncursed bag of holding containing 32 items  u - a +0 unicorn horn  x - a +0 pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  L - a blessed oil lamp  M - an uncursed blindfold  P - an uncursed oil lamp  Q - a blessed magic marker (0:0)  Gems/Stones  i - an uncursed worthless piece of orange glass  q - a blessed luckstone  w - an uncursed j8aBQet stone (2 of 3)8a+8aw_+8aOj+8a +8a< N H - an uncursed worthless piece of black glass (3 of 3)8aR +8a(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~x(B(0lqqqqqqqk(B(0~~~~~~x(B(0lqqqk(B##########(0x(B%%%(0~(B%%%(0x(B(0x~~~~(B<(0~(B#####`(0x~~~x(B##`#################%#%%%%(0~~(B%%(0x(B(0m~qqqqj(B#(0a~~~x(B#(0lqqqqqqqqqqqqqk(B####(0x(B++(0~(B@(0~~~x(B##(0x~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B+[38;58a;0m(0~~~a(B#######(0x~~~~~~~~~~~~~~(B###(0x~(B(+(0x(B#(0x~~~~~~~~~~~~~x(B###(0x~~~x(B(0x~~~~~~~~~~~~~x(B#####(0mqqqj(B(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B(0x~~~x(B(0mqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:14 $:0 HP:48(73) Pw:73(73) AC:0 Xp:10/6619 T:9459You drop 8aȍka wand of undead turning (0:5).You drop a wand of striking (0:0).--More--8a8s 8aks$ T:9460 8aJWhat do you want to use or apply? [aegj-prsuxzABDEK-MPQUW or ?*]  8aO2u Do what with your bag of holding?  : - Look inside the bag of holding o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag of holding  q + do nothing(end) 8a+(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#%%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B++(0~(B@(0~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B##### Put in what type of objects?  A - Auto-select every item  a - All types b - Amulets c 8a,- Weapons d - Armor e - Comestibles f - Rings g - Wands h - Tools i - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) "8aI+#8a(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#%%%%(0~~(B%%(0x(B#(0lqqqqqqqqqqqqqk(B####(0x(B++(0~(B@(0~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B#(0x~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~x(B#####(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B#8a ######(0x~~~x(B#(0x~~~x(B#(0a~~~x(B(0x~~~x(B(0x(B>(0~~x(B Put in what?  Gems/Stones q - a blessed luckstone w - an uncursed jet stone(end) #8a ++$8a -%8a(0lqqqqqqqk(B#########(0x(B%%%(0~(B%%%(0x(B##`#################%#%%%%(0~~(B%%(0x(B%8a`You put an uncursed jet stone into the bag of holding. T:9461%8aml %8aW[Seahorse17 the Student of Ston]  HP:49 T:9462@*&8a3 @(0~(B&8a&3qYou see here a blessed spellbook of magic missile. T:94632&8aD &@+&8az vYou see here an uncursed spellbook of detect food. T:9464#2'8aPw1@+There is a doorway here.'8a$QYou see here a rothe corpse.[Seahorse17 the Student of Ston]  HP:50 T:94652#'8aY '8a x T:9466#1#2@%(8aKo Da - the blessed rustproof +2 Cleaver (weapon in hands).)8a)i Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100% j - magic missile 2 attack 0% 76%-100% k - detect food 2 divination 0% 76%-100%(end) )8a +(0lqqqqqqqk(B(0lqqqk(B##########(0x(B%%%(0~(B%%%(0x(B#`(0x~~~x(B##`###########1####2%@%%%%(0~~(B%%(0x(B#(0a~~~x(B#(0lqqqqqqqqqqqqqk(B####(0x(B++(0~(B*(0~~~x(B##(0x~~~x(B#(0x~~~~~~~~~~~~~x(B#(0m~qqqaqqj(B+(0~~~a(B#######(0x~~~~~~~~~~~~~~(B##)8a #(0x~(B(+(0x(B#(0x~~~~~~~~~~~~~x(B###(0x~~~x(B(0x~~~~~~~~~~~~~x(B#####(0mqqqj(B(0mqqqqqqqqqqqqqj(B######`(0laq(B+(0k(B######(0x~~~x(B#(0x~~~x(B Pw:68The air around you begins to shimmer with a golden haze. AC:-4 Xp:10/6619 T:9466#1#Z*8a ^You hit the giant zombie! Pw:70 T:9467+8aMd3You hit the giant zombie!+8adlThe giant zombie hits![Seahorse17 the Student of Ston]  HP:47+8adThe giant zombie hits![Seahorse17 the Student of Ston]  HP:42 [Seahorse17 the Student of Ston]  HP:43 Pw:71 T:9468,8a ,8a[You destroy the giant zombie!/6751%,8a]@# Things that are here: a giant corpse a zruty corpse--More---8aUZ Pw:72 T:9469-8a,n#1@%(0~(B-8a j Pw:73 T:9470(0~(B@#.8aďr'@#(0~(BThe gold golem hits![Seahorse17 the Student of Ston]  HP:41The gold golem hits![Seahorse17 the Student of Ston]  HP:38 [Seahorse17 the Student of Ston]  HP:39 T:9471.8a(You hit the gold golem!The gold golem hits![Seahorse17 the Student of Ston]  HP:38.8a)The gold golem hits![Seahorse17 the Student of Ston]  HP:34  T:9472/8a You hit the gold golem!The gold golem hits![Seahorse17 the Student of Ston]  HP:33/8a The gold golem hits![Seahorse17 the Student of Ston]  HP:29  T:947308ar 08aYou destroy the gold golem![Seahorse17 the Student of Ston]  HP:30/6801 T:9474$18a|J@#(0~(B18a|*You see here 180 gold pieces.18a $:180 HP:30(73) Pw:73(73) AC:-4 Xp:10/6801 T:9474$ - 180 gold pieces. T:9475@38a q#(0~~(B@(0~(B38aE  AC:-3 T:9476The golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:31 T:9477#(0~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B#(0~~~~~~~~~~(B@ T:9478 [Seahorse17 the Student of Ston]  HP:32 T:9480#@38aE  T:9481(0~~~(B(0~(B##@48au K T:9482#@48aC #@58aT|[Seahorse17 the Student of Ston]  HP:33 T:9483#@58a6 ###@(0~(Bu T:9485 [Seahorse17 the Student of Ston]  HP:34 AC:-2 T:9486u(0~(B>58a7 [Seahorse17 the Student of Ston]  HP:35 T:9489(0a(B###u#(0~~(B#@(0~(B(0~(B(0~(B68a T:9490u(0~(B(0~(B(0a(B@(0~(B(0~(B68a7(0a(Bu(0~(B@(0~(B(0~~(B78a~ *Really attack the pony? [yn] (n) 88a 88a  T:9491(0~(B(0~(B@(0~~(B98a˶(0~(Bu(0~~(B(0~(B@(0~(B98a},[Seahorse17 the Student of Ston]  HP:36 T:9492(0~~(B(0~(B@(0~~(B98aK %You descend the stairs.--More--98az(0~~~(B(0~(B@q(0~~~(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:180 HP:36(73) Pw:73(73) AC:-2 Xp:10/6801 T:949298a~!  T:9493:8a? You hit the rothe!The rothe misses!The rothe bites![Seahorse17 the Student of Ston]  HP:35:8aJ? The rothe bites![Seahorse17 the Student of Ston]  HP:29  T:9494;8a ;8aYou kill the rothe![Seahorse17 the Student of Ston]  HP:30/6811 T:9495%;8a (0~(B(0~(B(0~(B<@(0~(B(0~(B(0~(B Things that are here: a rothe corpse a square amulet--More--<8aHU(0~~~~(B<8a  Pick up what?  Amulets a - a square amulet Comestibles b - a rothe corpse(end) =8a+=8a(0~~~~(B(0~(B<@(0~(B(0~~~~(Bw - a square amulet.@ AC:-1 T:9496The golden haze around you becomes less dense.>8aq(0qqq(B@%(0~~~(B>8a8 [Seahorse17 the Student of Ston]  HP:31 T:9498(0qq(B(0~~~(B@(0~(B(0~~(B>8a  T:9499(0k(B(0~~(B@(0x(B(0~(B(0x(B?8aѕ?(0~(B@(0~(B(0~(B?8aR[Seahorse17 the Student of Ston]  HP:32 T:9501(0~(B@(0~~(B(0~(B?8aŗn[Seahorse17 the Student of Ston]  HP:33 T:9504(0lqq(B(0~(B@(0~~~~~(B(0x~~(B(0~~(B T:9505#@(0~~(B#(0~(B?8a6 (0~(B@(0~(B(0~(B AC:0 Xp:10/6811 T:9506The golden haze around you disappears.@8aJ(0~(B@(0~~~(B@8a1`(0~~(B(0~(B@(0mq~(B@8aY[[Seahorse17 the Student of Ston]  HP:34 T:9507@8af[Seahorse17 the Student of Ston]  HP:35 T:9510(0~~(B(0~~(B(0~~~~(B@(0~(B(0qqqq(B@8af T:9511(0~(B(0~(B(0~~~(B@(0x(B(0qj(BA8a 4[Seahorse17 the Student of Ston]  HP:36 T:9513(0~~~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B@(0~~(BA8a, [Seahorse17 the Student of Ston]  HP:37 T:9516(0~(B@(0~~~(B(0~(B#@(0~~(BB8aQ` T:9517(0~(B(0~(B@(0~(BB8a *(0~(B@(0~(BB8a z T:9518(0~~(B(0~(B@##C8aaZ(0~~~(B(0~(B@#C8aCb[Seahorse17 the Student of Ston]  HP:38 T:9519#@##C8ac###@# T:9520#@#(0~(BC8ac[Seahorse17 the Student of Ston]  HP:39 T:9522##(0q(B@(0k(B(0~~x(BD8aOd T:9523(0~(B@(0~~x(BD8a!^[Seahorse17 the Student of Ston]  HP:40 T:9525(0lq(B(0~(B@(0~~(B(0x~(B(0~(B T:9526#@(0~~(B(0~(BE8ae T:9527(0~(B@(0~(B(0~(BE8aTZ(0~(B@(0x(BC(0~(BE8a?U(0~~(B(0~(B@(0x~~(BYou see here a statue of a forest centaur.CE8aUThe statue comes to life![Seahorse17 the Student of Ston]  HP:41 T:9528F8a 7You hit the forest centaur!F8aMoThe forest centaur hits![Seahorse17 the Student of Ston]  HP:34F8atThe forest centaur kicks![Seahorse17 the Student of Ston]  HP:29--More--F8ay [Seahorse17 the Student of Ston]  HP:22[Seahorse17 the Student of Ston]  HP:18  T:9529G8a/UYou hit the forest centaur!The forest centaur misses!G8aThe forest centaur kicks![Seahorse17 the Student of Ston]  HP:17--More--G8a] x[Seahorse17 the Student of Ston]  HP:10 T:9530I8a # I8aUprayJ8aP?Are you sure you want to pray? [yn] (n) J8aYou begin praying to Chih Sung-tzu.You are surrounded by a shimmering light.--More--J8aW3 T:9531J8a% T:9532J8amr T:9533[Seahorse17 the Student of Ston]  HP:73K8a߉ bYou kill the forest centaur!/6869 T:9534%L8aV(0~~~(B@(0~(B(0~(B(0~(B(0~~(BL8aVPYou see here a forest centaur corpse. T:9535L8a"  T:9536(0~~~(B(0~(B%(0~(B@(0x(B(0~~x(BM8avb(0~(B(0~(B@(0~~x(BM8a T:9537(0~~(B(0~(B@(0~~x(BM8aV  T:9538(0~~(B(0~(B@(0qqj(BN8aI(0~(B(0~(B@(0~(B(0q(BSomething is written here in the dust.N8a:JIYou read: "V|ad vas h??e". T:9539N8a(0x(B(0~(B(0~(B@(0~~(B(0m(B+ T:9540You find a hidden door.O8a T:95412(0~(B#@(0~~(BO8au ](0~(B#@(0~~(BO8a g T:9545   U@###P8ad You hit the umber hulk!The umber hulk hits![Seahorse17 the Student of Ston]  HP:65The umber hulk hits![Seahorse17 the Student of Ston]  HP:58--More--Q8a[S[Seahorse17 the Student of Ston]  HP:51Q8aӦt Conf [Seahorse17 the Student of Ston]  HP:52 T:9546Q8amc You hit the umber hulk!The umber hulk hits![Seahorse17 the Student of Ston]  HP:43The umber hulk hits![Seahorse17 the Student of Ston]  HP:35--More--R8aS[Seahorse17 the Student of Ston]  HP:32R8a  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100% j - magic missile 2 attack 0% 76%-100% k - detect food 2 divination 0% 76%-100%(end) S8a (0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~(B<%(0~~~x(B#(0~~~~~~~~x(B(0mq~qqqqqj(B#########(0lqq~k(B#(0~~~~x(B(0x~(B%(0~x(B(0x~~~x(B(0x~~~x(BT8a` Coins  $ - 180 gold pieces  Amulets  w - a square amulet  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - the blessed rustproof +2 Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  t - a cursed burnt +0 pair of low boots (being worn)  I - an uncursed +0 elven cloak  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  v - 2 uncursed food rations  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring of conflict  Wands  e - a wand of lightning (0:7)  g - a wand of digging (0:6)  j - a wand of cancellation (0:2)  l - a wand of fire (0:3)  o - a wand of stT8aaeriking (0:2)  p - a wand of cold (0:7)  A - a wand of sleep (0:6) (1 of 2)X8a)l[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:180 HP:32(73) Pw:73(73) AC:0 Xp:10/6869 T:9546 Conf(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~(B<%(0~~~x(B#(0~~~~~~~~x(B(0mq~qqqqqj(B#########(0lqq~k(B#(0~~~~x(B(0x~(B%(0~x(B(0x~~~x(B(0x~~~x(B(0x~~~x(BU@###(0~~~~x(B(0mq(B+(0qj(BZ8a7What do you want to zap? [egjlopABEKUW or ?*] Z8a+i  Wands e - a wand of lightning (0:7) g - a wand of digging (0:6) j - a wand of cancellation (0:2) l - a wand of fire (0:3) o - a wand of striking (0:2) p - a wand of cold (0:7) A - a wand of sleep (0:6) B - a wand of digging (0:6) E - a wand of sleep (0:3) K - a wand of magic missile (0:8) U - a wand of digging (0:7) W - a wand of striking (0:3)(end) \8a(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~(B<%(0~~~x(B#(0~~~~~~~~x(B(0mq~qqqqqj(B#########(0lqq~k(B#(0~~~~x(B(0x~(B%(0~x(B(0x~~~x(BNever mind.\8aA  Coins  $ - 180 gold pieces  Amulets  w - a square amulet  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - the blessed rustproof +2 Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  t - a cursed burnt +0 pair of low boots (being worn)  I - an uncursed +0 elven cloak  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  Comestibles  v - 2 uncursed food rations  Rings  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring of conflict  Wands  e - a wand of lightning (0:7)  g - a wand of digging (0:6)  j - a wand of cancellation (0:2)  l - a wand of fire (0:3)  o - a wand of st\8aA eriking (0:2)  p - a wand of cold (0:7)  A - a wand of sleep (0:6) (1 of 2)^8al[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:180 HP:32(73) Pw:73(73) AC:0 Xp:10/6869 T:9546 Conf(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~(B<%(0~~~x(B#(0~~~~~~~~x(B(0mq~qqqqqj(B#########(0lqq~k(B#(0~~~~x(B(0x~(B%(0~x(B(0x~~~x(B(0x~~~x(B(0x~~~x(BU@###(0~~~~x(B(0mq(B+(0qj(B`8aJWhat do you want to use or apply? [aegj-prsuxzABDEK-MPQUW or ?*] `8a5 `8aQ IYou feel less confused now. T:9547e8aY Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100% j - magic missile 2 attack 0% 76%-100% k - detect food 2 divination 0% 76%-100%(end) g8a;+(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~(B<%(0~~~x(B#(0~~~~~~~~x(B(0mq~qqqqqj(B#########(0lqq~k(B#(0~~~~x(B(0x~(B%(0~x(B(0x~~~x(B(0x~~~x(B Pw:68In what direction? g8a&(0q(Bg8aiThe sleep ray hits the umber hulk. Pw:69 T:9548Uh8a( Sa - the blessed rustproof +2 Cleaver (weapon in hands).i8ai8aYou kill the umber hulk!/7038 [Seahorse17 the Student of Ston]  HP:33 Pw:72 T:9549o%j8aQ#@# Things that are here: an umber hulk corpse a potion of extra healing--More--k8aV`(0lqqqqqqqk(B#(0~~~~~~~~x(B Pw:73 T:9550o k8ab Pick up what?  Comestibles a - an umber hulk corpse Potions b - a potion of extra healing(end) k8a>5 ++k8aѸ-l8a}TQ(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~(B<%(0~~~x(B#(0~~~~~~~~x(B(0mq~qqqqqj(B##l8a Uey - a potion of extra healing. T:9551 @l8ac [Seahorse17 the Student of Ston]  HP:34 T:9552*#@%m8a`bf T:9553o##@#m8a> T:9554@#n8a06#@#n8ah[Seahorse17 the Student of Ston]  HP:35 T:9555(0~(B#@#o8aOb(0~(B#@o# o8aQr T:9556(0~(B(0~(B@#(0~x(Bo8a v T:9557(0~(B(0~(B@(0~(B(0~(Bp8a?B(0~(B(0~(B@(0~(Bp8aaThe hobgoblin wields a curved sword![Seahorse17 the Student of Ston]  HP:36 T:9558p8a p8a `You kill the hobgoblin!/7045 T:9559%q8aO2(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B Things that are here: a hobgoblin corpse a curved sword a melon--More--r8axE(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~(B<%(0~~~x(B T:9560r8a p(0~~~(B%@(0qqq(Bs8a[Seahorse17 the Student of Ston]  HP:37 T:9561(0~(B(0~(B(0~~(B@(0~(B(0q(Bs8a"=S(0~~(B@(0x(B(0j(Bs8at t(0~(B(0~(B(0~(B@(0~~(Bs8a  T:9562 [Seahorse17 the Student of Ston]  HP:38 T:9564(0~(B(0~(B(0~(B@(0~~(B(0q(Bs8a [Seahorse17 the Student of Ston]  HP:39 T:9567(0x~~~~~(B(0x(B@(0~~~~~(B(0mqqq(Bt8ac T:9568(0x~~(B@(0~(Bt8adC(0~(B(0~(B$(0~~(B@(0~(B(0~(B(0~~(B T:9569 [Seahorse17 the Student of Ston]  HP:40 T:9570(0~~(B(0~~~(B(0~~~~(B@(0~(B(0~~~~~~(B Things that are here: a hobgoblin corpse a curved sword a melon--More--t8at (0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~(B<%(0~~~x(B T:9572t8a  Pick up what?  Weapons a - a curved sword Comestibles b - a melon c - a hobgoblin corpse(end) u8aj +v8ag(0lqqqqqqqk(B#(0~~~~~~~~x(B#(0x~~(B<%(0~~~x(B#(0~~~~~~~~x(B(0mq~qqqqqj(B###v8aJC - a melon.[Seahorse17 the Student of Ston]  HP:41 T:9573@v8a  T:9574(0~~~(B@(0~(B(0~(B%(0~(B(0~~~(Bv8a(0~(B(0~(B(0~(B@(0~~(B(0~(Bv8aGYou see here 79 gold pieces. T:9575w8aaw8arbO $:259$ - 79 gold pieces.@w8a" [Seahorse17 the Student of Ston]  HP:42 T:9576(0qqq(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(Bx8a(0q(B(0~(B@(0~~(B(0~(B(0~(Bx8ax(0l(B(0x(B@(0~~(B(0~(Bx8a$% T:9577x8aU[Seahorse17 the Student of Ston]  HP:43 T:9579(0~~(B@(0~(B(0~(B(0~~(Bx8aVn[Seahorse17 the Student of Ston]  HP:44 T:9582(0q~~q(B(0~~~~~(B@(0~(B(0~~~~~~~(B T:9583(0k(B#(0~~~(B@(0~~(Bx8ac T:9584(0~(B@(0~(B(0~(By8a[Seahorse17 the Student of Ston]  HP:45 T:9585(0~(B@(0~(B(0~(By8ahe###@(0~(B(0~~~(By8a  T:9586*##@(0~(B(0~~~(Bz8a[Seahorse17 the Student of Ston]  HP:46 T:9588##@###(0x~~~~~~~~~(B(0x~~~~(B(0x(Bz8a F#@####(0~~~~(B##(0~~~(B(0~~(B{(0~(B(0x~~(B(0mqq(B T:9590 [Seahorse17 the Student of Ston]  HP:47 T:9591z8aYj[Seahorse17 the Student of Ston]  HP:48 T:9594#@###(0~~~(B##(0~~~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0qqqqq(Bz8a T:9595(0lqqqqqqq~k(B#(0~~~~~~~(B@(0~~~~~(B(0x(B(0~~(B(0~(B(0~(B{8aCgN@(0~(B(0~x(B(0qj(B{8a> T:9596#@(0~~~~~(B(0~(B(0~~~(B(0~(B{8aB[Seahorse17 the Student of Ston]  HP:49 T:9597##@(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~~(B#@#(0~(B(0~(B|8a?[Seahorse17 the Student of Ston]  HP:50 T:9600(0~(B###@########(0~~(B(0~~(B(0~~(B(0~~(B|8a0[Seahorse17 the Student of Ston]  HP:51 T:9603(0~(B###@#####@### T:9604##@##|8as[Seahorse17 the Student of Ston]  HP:52 T:9606#@}8a@#}8a= T:9607@#}8a @#}8aj  T:9608(0~(B$(0~(B(0q(B@(0q(B#}8atC(0~~~(B@(0~(B}8a~You see here 154 gold pieces.[Seahorse17 the Student of Ston]  HP:53 T:9609~8a` ~8aO $:413$ - 154 gold pieces.@~8a T:9610(0~(B(0x(B(0~~(B@(0x(B(0j(B8a(0~~(B(0~(B(0~(B@(0~~(B(0q(B T:9611 [Seahorse17 the Student of Ston]  HP:54 T:96128a~[Seahorse17 the Student of Ston]  HP:55 T:9615(0~~~~~~(B(0~(B@(0~~~~(B(0qq(B[Seahorse17 the Student of Ston]  HP:56 T:9618(0~~~~~~~(B(0~(B@(0~~~~~(B(0qqqq(B8a(0~(B(0~(B(0~(B@(0~~(B(0q(BThere's some graffiti on the floor here.8aLYou read: "The c?ke ?s a |ie". T:96198a  T:9620(0x~(B(0~~(B(0x(B@(0~~~(B(0mq(B8a[Seahorse17 the Student of Ston]  HP:57 T:9621(0lqq(B@(0~(B8aw[Seahorse17 the Student of Ston]  HP:58 T:9624(0qqq(B(0~~~(B@(0~(B(0~~~~~(B8a;x(0qqq(B(0~~~~(B@(0~(B(0~~~~~~(B8ay T:9625 [Seahorse17 the Student of Ston]  HP:59 T:9627(0q(B(0~~(B@(0~(B(0~(B(0~(B8ay[Seahorse17 the Student of Ston]  HP:60 T:9630(0qqqq(B(0~~~~~(B@(0~(B(0~~~~~~~(B8az T:9631(0k(B(0~~(B@(0~(B8a'a T:9632(0~(B@(0~(B(0~(B8a~[Seahorse17 the Student of Ston]  HP:61 T:9633(0~(B@(0~~(B(0~(B(0~(B8a}1 T:9634(0~(B(0~~(B(0~(B@(0~(B8a  T:9635(0~~~(B(0~(B(0~~(B@8a J(0~~~(B(0~(B@8a\z[Seahorse17 the Student of Ston]  HP:62 T:9636#@8aC T:9637#@8a\Jq T:9638#@(0~(B(0~(B8a U [Seahorse17 the Student of Ston]  HP:63 T:9639#@(0~~(B(0~(B(0~~(B(0~~~(B8a T:9640#@(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~~(B8a^% T:9641(0~(B(0~~~~~(B@(0~~~(B(0~(B8a'[Seahorse17 the Student of Ston]  HP:64 T:9642@(0~(B(0~(B8aD[Seahorse17 the Student of Ston]  HP:65 T:9645@(0~~~(B8a@(0~~(B T:9646 [Seahorse17 the Student of Ston]  HP:66 T:96482@(0~(B8ae6 (0~(B@8av % T:96498aʶ K T:9650(0~(B@8a+[Seahorse17 the Student of Ston]  HP:67 T:9651You find a hidden door.8a#+ T:96528a ,@(0~(B8a3NThe door opens. T:9653(0a(B8aO[Seahorse17 the Student of Ston]  HP:68 T:96542#@(0~(B8a T:96552 2(0~(B#@(0a(B(0~(B(0~~~(B8a[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:69(73) Pw:73(73) AC:0 Xp:10/7045 T:965722 d(0~~(B@####(0~(B(0~~~~~(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:69(73) Pw:73(73) AC:0 Xp:10/7045 T:9658 2 2x(0~~~~~(B#(0~~~~~~~~(B#@(0~~~~~(B#8a7[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:69(73) Pw:73(73) AC:0 Xp:10/7045 T:96592 22 ##+@That door is closed. 8a68a6The door opens.22(0lq(B+(0q(B(0qqq(B(0x~~~~~~~(B(0x~~~~~~~~a(B(0x~~~~~~~(B(0x~~~~~(B(0mqqqqq(B8aD0[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:70(73) Pw:73(73) AC:0 Xp:10/7045 T:9660(0q(B(0~x(B@#(0~x(B(0~~~(B(0qqq(B8af} ![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:70(73) Pw:73(73) AC:0 Xp:10/7045 T:9661 2 2(0k(B@(0a(B(0j(B8a} [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:70(73) Pw:73(73) AC:0 Xp:10/7045 T:96622 (0~(B@(0~(B(0~(B8a[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:71(73) Pw:73(73) AC:0 Xp:10/7045 T:96632 2 @(0~(B8aޜ[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:71(73) Pw:73(73) AC:0 Xp:10/7045 T:9664222  @(0~(B8a}U[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:71(73) Pw:73(73) AC:0 Xp:10/7045 T:9665  @xd##@(0~(B(0~(B(0~~(B8a \x@  d###@(0~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~~~~~(B8a Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100% j - magic missile 2 attack 0% 76%-100% k - detect food 2 divination 0% 76%-100%(end) 8a|+(0lqqqqqqqqqqqqqk(B(0lqqqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~(B<%(0~~~x(B(0mqqqqqqqq~qq~qj(B##(0~~~~~~~~x(B###########(0mq~qqqqqj(B######################*####(0lqqqqqqq~k(B#############(0lqq~k(B(0x~~~~~~~~~(B####(0lqqqqq~~qk(B##(0~~~~x(B###(0a~~~~~~~~x(B(0x~~~~~~~~~(B#8až(0x~(B%(0~xqqk(B###(0x~~(B{(0~~~~~~(B(0x~~~~~~~~~(B#(0x~~~x~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B%(0~~x(B#(0x~~~x(B8a Pw:68The air around you begins to shimmer with a golden haze.[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:72(73) Pw:70(73) AC:-4 Xp:10/7045 T:96668af Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100% j - magic missile 2 attack 0% 76%-100% k - detect food 2 divination 0% 76%-100%(end) 8a G+(0lqqqqqqqqqqqqqk(B(0lqqqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~(B<%(0~~~x(B(0mqqqqqqqq~qq~qj(B##(0~~~~~~~~x(B###########(0mq~qqqqqj(B######################*####(0lqqqqqqq~k(B#############(0lqq~k(B(0x~~~~~~~~~(B####(0lqqqqq~~qk(B##(0~~~~x(B###(0a~~~~~~~~x(B(0x~~~~~~~~~(B#8aG(0x~(B%(0~xqqk(B###(0x~~(B{(0~~~~~~(B(0x~~~~~~~~~(B#(0x~~~x~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B%(0~~x(B#(0x~~~x(B Pw:65The golden haze around you becomes more dense. AC:-7 @ x d8a/ [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:72(73) Pw:67(73) AC:-7 Xp:10/7045 T:9667(0qqq(B(0~(B(0~(B(0~(Bx (0~(B#@#(0~(B(0~(B(0~(B(0~(B8a"x @#(0~(B(0~(B(0~~(B(0~(B(0~(B8asThe warg misses![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:72(73) Pw:68(73) AC:-7 Xp:10/7045 T:96688aJ JYou hit the warg! x8aK fThe warg bites![Seahorse17 the Student of Ston]  HP:658a0M8aVMYou hit the warg![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:66(73) Pw:70(73) AC:-7 Xp:10/7045 T:9669(0~(Bx8ar8asYou kill the warg!/7110 [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:66(73) Pw:72(73) AC:-7 Xp:10/7110 T:9670 @ x8at,You hit the xan!8aThe xan scratches your right boot![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:66(73) Pw:73(73) AC:-7 Xp:10/7110 T:9671(0~(B@8a6FZYou are beginning to feel hungry. Hungry8aFYou kill the xan![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:67(73) Pw:73(73) AC:-7 Xp:10/7211 T:9672 Hungry%8a{0[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:67(73) Pw:73(73) AC:-7 Xp:10/7211 T:9673 Hungry8a& [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:67(73) Pw:73(73) AC:-7 Xp:10/7211 T:9674 Hungry @8a#You hit the sergeant!8aO 1You hit the sergeant!8a *[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:67(73) Pw:73(73) AC:-6 Xp:10/7211 T:9675 HungryThe golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:688a8a,You kill the sergeant![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:68(73) Pw:73(73) AC:-6 Xp:10/7348 T:9676 Hungry)18aZ (0q(B(0q(B(0~(B(0~(B#@#(0~~(B(0~~(B(0~~(B(0~~(B8aVThere are several objects here.1(0~(B8ay@ Pick up what?  Weapons a - a mace Armor b - a helmet c - a pair of leather gloves d - a pair of low boots e - a small shield f - a splint mail Comestibles g - a warg corpse Scrolls h - a scroll of identify Tools i - a bugle(end) 8aN +8a9 +8au (0qqqqqqqqqqqqqk(B(0lqqqqqqqk~~~~~~~~~~~~~x(B#(0~~~~~~~~x~~~~~~~~~~~~~x(B#(0x~~(B<%(0~~~xqqqqqqqq~qq~qj(B##(0~~~~~~~~x(B###########(0mq~qqqqqj(B######################*####(0qqq~k(B#############(0lqq~k~~~~~(B####(0lqqqqq~~qk(B##(0~~~~x~~~~x(B(0x~~~~~~~~~(B#(0x~(B%(0~x~~~~~(B(0x~8a ~~~~~~~~(B#(0x~~~x~~~~x(B(0x~~~~~(B%(0~~x(B#(0x~~~xqqqqj(B(0x~~~~~~~~x(B#*(0x~~~x(B(0mqqqqqqqqj(B###%####(0~~~~x(BF - a scroll of identify.8a G - a bugle.[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:68(73) Pw:73(73) AC:-6 Xp:10/7348 T:9677 Hungry@8aP YWhat do you want to use or apply? [aegj-prsuxzABDEGK-MPQUW or ?*] 8a/  Weapons  a - the blessed rustproof +2 Cleaver (weapon in hands)  Wands  e - a wand of lightning (0:7)  g - a wand of digging (0:6)  j - a wand of cancellation (0:2)  l - a wand of fire (0:3)  o - a wand of striking (0:2)  p - a wand of cold (0:7)  A - a wand of sleep (0:6)  B - a wand of digging (0:6)  E - a wand of sleep (0:3)  K - a wand of magic missile (0:8)  U - a wand of digging (0:7)  W - a wand of striking (0:3)  Tools  k - an uncursed skeleton key  m - a blessed magic marker (0:40)  n - an uncursed stethoscope  r - an uncursed leather drum  s - an uncursed bag of holding containing 33 items  u - a +0 unicorn horn  x - a +0 pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  G - a bugle  L - a blessed oil lamp (1 of 2)8a (0lqqqqqqqqqqqqqk(B(0lqqqqqqqk(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~~~x(B(0qqqqq(B(0x~~~~~~~~~~~~~x(B#(0x~~(B<%(0~~~x(B(0~~~(B(0mqqqqqqqq~qq~qj(B##(0~~~~~~~~x(B(0~(B###########(0mq~qqqqqj(B(0~(B###########(0~(B#########@###*#####(0lqqqqqqq~k(B#############(0lqq~k(B##(0x~~~~~~~~~(B####(0lqqqqq~~qk(B##(0~~~~x(B######(0a~~~~~~~~x(B(0x8aC ~~~~~~~~~(B#(0x~(B%(0~x(B(0lq(B+(0q~qqqqk(B###(0x~~(B{(0~~~~~~(B(0x~~~~~~~~~(B#(0x~~~x(B(0x~~~~~~~~x(B#(0x~~~~~~~~x(B(0x~~~~~(B%(0~~x(B#(0x~~~x(B(0x~~~~~~~~a(B#(0mqqqqqqqqj(B(0x~~~~~~~~x(B#*(0x~~~x(B(0x~~~~~~~(B1(0x(B(0mqqqqqqqqj(B###%####(0~~~~x(B(0x~~~~~~~~~(B(0mq(B+(0qj(B(0m8ai qqqqqqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:68(73) Pw:73(73) AC:-6 Xp:10/7348 T:9677 HungryNever mind.8aC(0~(B(0~(B@)1(0~(B8a[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:69(73) Pw:73(73) AC:-6 Xp:10/7348 T:9678 Hungry(0lqqqq(B(0qqqqk(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0q(B@(0q(B#8a(0x(B(0x(B(0~~~(B(0~~x(B(0x~~~~(B@(0~~~~x(B(0mqqqqq(B(0~(B(0qqqqqj(B1(0~(B8a%[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:69(73) Pw:73(73) AC:-6 Xp:10/7348 T:9679 Hungry@(0~(B(0~(B8a[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:69(73) Pw:73(73) AC:-6 Xp:10/7348 T:9680 Hungry@(0~(B8a[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:70(73) Pw:73(73) AC:-6 Xp:10/7348 T:9681 Hungry@(0~(B8a @(0~(B8a~w[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:70(73) Pw:73(73) AC:-6 Xp:10/7348 T:9682 Hungry[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:70(73) Pw:73(73) AC:-6 Xp:10/7348 T:9683 Hungry@(0~(B8a[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:71(73) Pw:73(73) AC:-6 Xp:10/7348 T:9684 Hungry@(0~(B8aC3#@(0~(B#8aV g(0~(B@(0~(B(0~(B8a a[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:71(73) Pw:73(73) AC:-5 Xp:10/7348 T:9685 HungryThe golden haze around you becomes less dense.[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:71(73) Pw:73(73) AC:-5 Xp:10/7348 T:9686 Hungry(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B@##1[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:72(73) Pw:73(73) AC:-5 Xp:10/7348 T:9687 Hungry#@12#8a =[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:72(73) Pw:73(73) AC:-5 Xp:10/7348 T:9688 Hungry@####1# 2##@#[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:72(73) Pw:73(73) AC:-5 Xp:10/7348 T:9689 Hungry) 28a9 [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-5 Xp:10/7348 T:9690 Hungry(0qk(B(0~(B@##(0~x(BT 8a2[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-5 Xp:10/7348 T:9691 Hungry(0q(B(0~(B@(0~(B(0~(BT 8a_&-What do you want to eat? [vC or ?*] 8af s Comestibles v - 2 uncursed food rations C - a melon(end) 8aB B+(0qqqqqqqqqqqqqk(B(0lqqqqqqqk~~~~~~~~~~~~~x(B#(0~~~~~~~~x~~~~~~~~~~~~~x(B#(0x~~(B<%(0~~~x(B8aB This food really hits the spot! [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-5 Xp:10/7348 T:9692T [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-5 Xp:10/7348 T:9693 T[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-5 Xp:10/7348 T:9694 TT You finish eating the food ration.8aB [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-4 Xp:10/7348 T:9695--More--8a JThe golden haze around you becomes less dense.8a2] ,[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-4 Xp:10/7348 T:96961(0q(B(0~(B@(0~(B(0~(BT 8afYou hit the troll!The troll misses!The troll misses!8aThe troll misses![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-4 Xp:10/7348 T:96971(0~(B8a8afYou kill the troll![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-4 Xp:10/7418 T:96981(0~(B%8a M(0~(B@(0~~~(B8aR JYou see here a troll corpse.1(0~(B8a+x[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-4 Xp:10/7418 T:9699#1(0~(B(0~(B(0~(B@%(0~(B(0~(B(0~(B8a+i[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-4 Xp:10/7418 T:9700#1(0x~(B(0~~(B(0x(B@(0~~(B(0x~(B(0~~(B8a+#8aY![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-4 Xp:10/7418 T:97011#(0~~(B(0~(B@(0x~~(B8a/[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-4 Xp:10/7418 T:9702#i(0~~(B(0~(B@(0x(B>(0~(B8a"[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-4 Xp:10/7418 T:9703i##(0~~(B(0~(B@(0x~~(B8a~(0~(Bi(0~(B>@(0~(B(0~(B8aʏ5[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-4 Xp:10/7418 T:9704(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B8aʐ(0~(Bi(0~~(B(0~x(B(0~~~(B@+(0~~(B(0~x(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-3 Xp:10/7418 T:9705The golden haze around you becomes less dense.That door is closed.8a(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(BThe quasit misses!The quasit hits![Seahorse17 the Student of Ston]  HP:728aEThe quasit bites![Seahorse17 the Student of Ston]  HP:71 [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:71(73) Pw:73(73) AC:-3 Xp:10/7418 T:97068a'Y 8a\Y You kill the quasit![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:71(73) Pw:73(73) AC:-3 Xp:10/7451 T:9707%8aB l[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:72(73) Pw:73(73) AC:-3 Xp:10/7451 T:9708(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B8a. (0~~~(B(0~~(B(0~(B@(0~(B(0qqq(B8a![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:72(73) Pw:73(73) AC:-3 Xp:10/7451 T:9709T(0~(B(0~~(B@(0~(B(0q(B8a c(0~(B(0~(B@(0~~(B8a %T(0~(B@(0~~(B(0m(B8a9 [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:72(73) Pw:73(73) AC:-3 Xp:10/7451 T:97108a_[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:73(73) Pw:73(73) AC:-3 Xp:10/7451 T:9711%(0~~(BT@(0~(B8a^ (0~~~(B@>(0~(B(0~~(BThe troll hits![Seahorse17 the Student of Ston]  HP:68The troll misses!8av gThe troll bites![Seahorse17 the Student of Ston]  HP:648aYou hit the troll![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:64(73) Pw:73(73) AC:-3 Xp:10/7451 T:97128aXY 8aY You kill the troll![Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:64(73) Pw:73(73) AC:-3 Xp:10/7521 T:9713%8a(0~(B(0~~(B@(0~(B(0~(B8aYou see here a troll corpse.[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:65(73) Pw:73(73) AC:-3 Xp:10/7521 T:97148a(0~~(B(0~(B%(0~(B@(0~(B(0~~~(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:15 $:413 HP:65(73) Pw:73(73) AC:-2 Xp:10/7521 T:9715The golden haze around you becomes less dense.8ao c@(0~~(B(0~(B8aQ&%You descend the stairs.--More--8ak (0~~x(B(0~(B@(0x(B(0qqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:16 $:413 HP:65(73) Pw:73(73) AC:-2 Xp:10/7521 T:97158a0m "  T:97168aKWhat do you want to use or apply? [aegj-prsuxzABDEGK-MPQUW or ?*] 8a  Weapons  a - the blessed rustproof +2 Cleaver (weapon in hands)  Wands  e - a wand of lightning (0:7)  g - a wand of digging (0:6)  j - a wand of cancellation (0:2)  l - a wand of fire (0:3)  o - a wand of striking (0:2)  p - a wand of cold (0:7)  A - a wand of sleep (0:6)  B - a wand of digging (0:6)  E - a wand of sleep (0:3)  K - a wand of magic missile (0:8)  U - a wand of digging (0:7)  W - a wand of striking (0:3)  Tools  k - an uncursed skeleton key  m - a blessed magic marker (0:40)  n - an uncursed stethoscope  r - an uncursed leather drum  s - an uncursed bag of holding containing 33 items  u - a +0 unicorn horn  x - a +0 pick-axe  z - an uncursed magic whistle  D - an uncursed brass lantern  G - a bugle  L - a blessed oil lamp (1 of 2)8aI !(0~~x(B(0~(B@(0x(B(0qqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:16 $:413 HP:65(73) Pw:73(73) AC:-2 Xp:10/7521 T:9716Never mind.8aMWhat do you want to drop? [$abdegj-zA-GI-QSU-W or ?*] 8a~5!Never mind.8a[Seahorse17 the Student of Ston]  HP:66 T:9717(0~(B(0~(B@<(0q(B8aV'?What do you want to drop? [$abdegj-zA-GI-QSU-W or ?*] 8a 9You drop an uncursed brass lantern.8aGXWhat do you want to use or apply? [aegj-prsuxzABEGK-MPQUW or ?*] 8aR   Weapons  a - the blessed rustproof +2 Cleaver (weapon in hands)  Wands  e - a wand of lightning (0:7)  g - a wand of digging (0:6)  j - a wand of cancellation (0:2)  l - a wand of fire (0:3)  o - a wand of striking (0:2)  p - a wand of cold (0:7)  A - a wand of sleep (0:6)  B - a wand of digging (0:6)  E - a wand of sleep (0:3)  K - a wand of magic missile (0:8)  U - a wand of digging (0:7)  W - a wand of striking (0:3)  Tools  k - an uncursed skeleton key  m - a blessed magic marker (0:40)  n - an uncursed stethoscope  r - an uncursed leather drum  s - an uncursed bag of holding containing 33 items  u - a +0 unicorn horn  x - a +0 pick-axe  z - an uncursed magic whistle  G - a bugle  L - a blessed oil lamp  M - an uncursed blindfold (1 of 2)8a(l m P - an uncursed oil lamp  Q - a blessed magic marker (0:0) (2 of 2)8a%(0~~~x(B(0~(B@<(0x(B(0qqqj(B [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:16 $:413 HP:66(73) Pw:73(73) AC:-2 Xp:10/7521 T:9717Never mind.8aPPWhat do you want to drop? [$abdegj-zA-CE-GI-QSU-W or ?*] 8a QYou drop an uncursed oil lamp. T:97188agWWhat do you want to use or apply? [aegj-prsuxzABEGK-MQUW or ?*] 8a   Weapons  a - the blessed rustproof +2 Cleaver (weapon in hands)  Wands  e - a wand of lightning (0:7)  g - a wand of digging (0:6)  j - a wand of cancellation (0:2)  l - a wand of fire (0:3)  o - a wand of striking (0:2)  p - a wand of cold (0:7)  A - a wand of sleep (0:6)  B - a wand of digging (0:6)  E - a wand of sleep (0:3)  K - a wand of magic missile (0:8)  U - a wand of digging (0:7)  W - a wand of striking (0:3)  Tools  k - an uncursed skeleton key  m - a blessed magic marker (0:40)  n - an uncursed stethoscope  r - an uncursed leather drum  s - an uncursed bag of holding containing 33 items  u - a +0 unicorn horn  x - a +0 pick-axe  z - an uncursed magic whistle  G - a bugle  L - a blessed oil lamp  M - an uncursed blindfold (1 of 2)8a~ +(0~~~x(B(0~(B@<(0x(B(0qqqj(B8a_ [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:16 $:413 HP:66(73) Pw:73(73) AC:-2 Xp:10/7521 T:9718Your lamp is now on. T:9719(0qq~(B(0~~~(B$(0~(B(0x~(B(0x~(B(0mq(B8ae#(0k(B@(8a<y#(0q(B@(0~(B(0~(B8aYou see here 211 gold pieces.[Seahorse17 the Student of Ston]  HP:67 T:97208a{8a.|m $:624$ - 211 gold pieces. T:9721@8aV T:9722(0l(B(0x(B@(0~(B(0~(B8aH$ @(0~(B8az[Seahorse17 the Student of Ston]  HP:68 T:9723(0~(B@8aY  T:9724#@(0~(B(0~(B(0~(B(0~~(B8a#@(0~(B(0~~(B(0~(B8a AC:-1 T:9725The golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:69 T:9726#@#(0~~(B8aKs[Seahorse17 the Student of Ston]  HP:70 T:9729##@####(0~(B+@##That door is closed. T:97308a 0This door is locked.8aUb 0This door is locked.8ag 0This door is locked.8a0This door is locked.8aMWWhat do you want to use or apply? [aegj-prsuxzABEGK-MQUW or ?*] 8a*$In what direction? 8aNZ +Unlock it? [yn] (n) 8a UYou succeed in unlocking the door. T:97318ap8a^The door opens.(0~~~(B(0~(B(0a(B8aA[Seahorse17 the Student of Ston]  HP:71 T:9732(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0q(B@(0q(B#8a`  T:9733(0~(Bg(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0qq(B(0a(B(0qq(B8a1 1What do you want to put on? [wMS or ?*] 8agHP BlindYou are now wearing a blindfold.8a-IYou can't see any more.(0~(B(0~(B(0~~~~~(B(0~~~~~~~(B(0~~~(B@(0~~~(B8a=I>What do you want to remove? [dMV or ?*] 8aTYou were wearing an uncursed blindfold.8aڔYou can see again. T:9734(0~(B(0~(B(0~~~~~(B(0~~~~~~~(B(0~~~(B(0~~~(B8aٝ(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@ AC:0 Xp:10/7521 T:9735The golden haze around you disappears.[Seahorse17 the Student of Ston]  HP:728a T:9736(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0a(B8ajz  T:9737(0qqq(B(0~(B(0~(B(0~(B(0~(B@(0~(B8aQ?[Seahorse17 the Student of Ston]  HP:73 T:9738(0q(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B8a(0q(B(0q(B@(0~(B(0~(B(0~(B(0~(B(0~(BYou see here a statue of a winged gargoyle.8a T:9739(0q(B(0~(B@g(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B8a(0l(B(0x(B@(0~(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0~(B8aV! @(0~~(B(0~(B(0~~(B(0x(B(0~~(B(0x~(B(0~~(BYou hear someone counting money. T:97418a T:9744(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0mq(B8ah (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B8a  T:9751(0~~~(B(0~~~~(B(0~~~~~~~~~x(B#(0~~~~~~~~~x(B##(0~~~~~~~~~(B@###(0qj(B#8a?r(0~~(B(0~(B(0~(B(0~(B@(0~(B8a#f(0qk(B(0~(B(0~(B@(0~(B8aG T:9753(0~(B@(0~(B#(0~(B(0~(B(0~(B(0~~(B8a  T:9756(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@8al(0~~(B(0~(B(0~(B(0~(B(0~(B@8a T:9757(0~~(B(0~(B(0~(B(0~(B(0~(B@###8a(0~(B(0~~(B###@#+#8az T:9758#@That door is closed. T:97608a8.This door is locked.8a.This door is locked.8aG .This door is locked.8aX;1@#8ag T:976111@#8as(0~(B(0~(B(0~(B(0~~(B1(0~(B(0~~~~~(Ba(0~(Ba########@########8aFt& T:9765  T:9768(0~(B(0~~(B(0~~(B##1#1######@#8a~ T:9769#1##1#@#8a  T:9770#a##a@#8a T:9771(0~(B1a##a@#8a~(0~(Ba#a#a@#8aEa - the blessed rustproof +2 Cleaver (weapon in hands).8ah 8aBi uYou kill the fire ant!/7549 T:9772#a#8a  T:9773a(0~~(B##a@#8aYou kill the fire ant!/7577 T:9774(0~(Ba#8a>  T:9775a(0~(B1(0~(B@#8aa(0~(B(0~(Ba@#8a* H T:9776@#8a  T:9777a(0~(B(0~(B(0~~(Ba@#8a(0~(Ba(0~(Ba@#8a  T:9778(0~(Ba(0~~(Ba@#8a_You kill the fire ant!/7605(0~(Ba%8a~o * T:97798a;(0~(Ba8a"You hit the fire ant!8aMiThe fire ant bites![Seahorse17 the Student of Ston]  HP:688a yThe fire ant misses![Seahorse17 the Student of Ston]  HP:69 T:97808aPYYou kill the fire ant!/7633%8a~ T:9781(0~(B(0~(B#@8aV[Seahorse17 the Student of Ston]  HP:70 T:9783(0~(B###@That door is closed.8a n .This door is locked.8a*.This door is locked.8a.This door is locked.8aGK VWhat do you want to use or apply? [aegj-prsuxzABEGK-MQUW or ?*] 8a #In what direction? 8a| *Unlock it? [yn] (n) 8aSYou succeed in unlocking the door. T:97848aZw 8awThe door opens. T:9785(0qqqk(B(0~~~x(B(0~~~~~x(B(0a~~~~~~(B+(0qqqqqqj(B8a[Seahorse17 the Student of Ston]  HP:71 T:9786(0qqq(B(0~~~(B(0x~(B#@(0m(B8ao T:9787(0l(B(0x(B(0a(B@8ab\(0~~(B@+You find a hidden door.8a [Seahorse17 the Student of Ston]  HP:72 T:9789(0~(B@8a] T:9790(0~(B@18a,t^ T:9791(0~(B@1 8aThe door opens.[Seahorse17 the Student of Ston]  HP:73 T:9792(0a(B##1 8a] h T:9793(0~(B@#1 8a T:9794(0~~~(B(0~(B(0a(B@P8a!  T:9795(0~~~(B(0~(B#@#+8a;P#8aE Da - the blessed rustproof +2 Cleaver (weapon in hands).8aH P8aH RThe brown pudding divides as you hit it! T:97968aآ PPThe brown pudding divides as you hit it!8a1 8a1ZYou kill the brown pudding!/7690 T:9797%8au 8a hYou kill the brown pudding!/7747 T:9798#P#8aJkMYou kill the brown pudding!%8ak`The adjacent globs of brown pudding coalesce./7804 T:97998a|(0~(B#@You see here a small glob of brown pudding.8a)j T:9800(0~(B%@8a [ T:9801(0~(B#@8aHyThe door opens. T:9802(0qqqk(B(0~~~x(B(0a(B$(0~~~x(B(0~~~x(B(0~x(B8aS T:9803(0q(B(0~(B(0x~(B#@(0x~(B(0~~~(B(0~~~~(B(0qqqj(B8aCL (0l(B(0a(B@(0x(B(0x~(B(0mq(B8anL FYou see here 46 gold pieces. T:98048aJ 8aKk $:670$ - 46 gold pieces. T:9805@8a (0~~~~~~(B(0~(B(0~(B(0~(B#@# T:9807  T:98088aj  T:9809(0~(B(0~(B##(0~(B@8a@j(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B@8asj###@(0~(B#(0~~~(B####(0~~~~(B#8aj T:9814##@+#That door is closed. T:98178an 8an The door opens. T:9818(0qqqqqqqqk(B(0~~~~~~~~x(B(0~~~~~~~~~~x(B(0a~~~~~~~~~~~x(B(0qqqqqqqqqqqj(B8aU T:9819(0qqq(B(0~~~(B(0x~(B#@(0m(B8aMT(0l(B(0x(B(0a(B@8a"& C T:9820@(0~(B8a{ T:9821(0~~~(B(0~(B@(0a(B(0~~~(B(0~(B@#8a}< T:9828(0~~~~~(B(0~~~~~~~~~(B(0~~~(B##(0~~~~~~~~~~~(B(0~~~(B#(0~~~~(B#(0~~~~(B#####(0~~~~(B@8a K(0~(B(0~(B@(0~(B8a L T:9831@(0~~~(B8apeN T:9832@(0~(B8a jM T:9833@(0~(B8ayc T:9834(0~~~~~~(B@(0~(B8atUl T:9835@(0~(B(0~(B8an (0~(B(0~(B@(0a(B(0~(B(0~~~(B(0~~~(B8an (0~~(B(0~~(B@##(0~~(B(0~(B8an UYou see here a small glob of brown pudding. T:98378aE(0~(B(0~(B@%(0~(B8a/dc T:9838(0~~~(B(0~(B@#8a$c T:9839(0~~~(B(0~(B@#8a )@(0a(B8ao} C T:9840@(0~(B8a/C T:9841@(0~(B8a^!This door is locked.8a .This door is locked.8aD)In what direction? 8aĩ 8aRAs you kick the door, it crashes open!(0~(B#8a$  T:9842(0~(B(0~(B(0~~~~(B@8a`(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B@8a  T:9843(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B@#8a T(0~(B@(0~~~~(B(0~(B8aK T:9846@(0~~~~(B8aM, q(0~~~(B(0~(B@(0a(B8a } T:9847(0~~~(B(0~(B@#8aȆ\ T:9848(0~(B@#8a(0~~~(B#(0~~~~~~(B(0~~~~(B##@ T:9849#@8aky T:9855#####@8a L > T:9856##@9aT #@9a9TT#@+You find a hidden door.9a MThat door is closed. T:98589a9a܎The door opens. T:9859(0qk(B(0~~(B(0~~~x(B(0~~~~~x(B(0a~~~~~~~(B(0~~~~~x(B(0qqqqqj(B9a+ T:9860(0qqqq(B(0~~~~(B(0~~(B$(0x~(B#@(0x~(B(0q(B9a T:9861(0lq(B(0x~(B(0x(B(0a(B@(0m(B9a .@(0~(B9aBE.@(0~(B9a]EGYou see here 28 gold pieces. T:98629a[9a[O $:698$ - 28 gold pieces.@9aakQ T:9863(0~(B@9a ] T:9864(0~(B@#9aU T:9865(0~(B@#9a8u T:9866(0~(B(0~(B@#9az T:9867(0~~~~(B(0~~~(B(0~(B(0~(B@#(0~(B9a :(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B####(0~~~~~(B###@###  T:9870#@#9a  T:9876b(0~(B(0x~~~(B########@>(0~~(B(0mqqq(B9az  T:9877(0lqq(B(0~(B(0~(B(0~(B@(0~(B(0q(B9a_m(0q(B#(0~(B(0~(B@>9aR. z(0q(B#@(0~(B(0~(B9a}. QYou see here a statue of an acid blob. T:98789a T:9880(0k(Bb(0~~(B@(0x(B(0~(B#(0~x(B(0j(B9a) i T:9882(0~(B(0~(B#@9az  T:9883(0~(B@#(0~(B9aQ y T:9884(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~(B(0~(B(0~(B#@#(0~(B9aQ + T:9889(0qqqqq(B(0k(B(0x~~(B{(0~~~x(B###@(0~~(B%(0~~~x(B(0~(B####(0x~~~~~~x(B(0qqqqqqj(B9a r(0~(B@(0a(B(0~(B9aٔ (0~(B(0~~~(B###(0~~(B(0~~~(B@(0~~~~~(B9a  T:9891  T:9895(0~~~(B(0~(B(0~~~(B@####(0~~~(B9a U T:9896(0~(B@(0~(B9a *@(0~~~(B9a % T:9898 9adk T:9899(0~(B(0~(B@ 9a/%You descend the stairs.--More-- 9ap (0l(B(0qqqqqk(B(0x~~~(B@(0~~~(B(0x~~~~~~x(B(0~~~~(B(0x~~~(Bq(0~~~(B(0qqqq(B(0mqqqqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:17 $:698 HP:73(73) Pw:73(73) AC:0 Xp:10/7804 T:9899 9a  9a/  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100% j - magic missile 2 attack 0% 76%-100% k - detect food 2 divination 0% 76%-100%(end) 9aY+ Pw:68In what direction?  9a(0x(B(0x(BThe sleep ray hits the mastodon.(0x(BThe sleep ray bounces!--More-- 9a(0x(B0#@#0#*0#@#0#*0#@#0#*@ 9aSF(0~(B:(0q(B 9a 3 Pw:70 T:99009a!Ea - the blessed rustproof +2 Cleaver (weapon in hands).9aj@<^(0~~~(B Pw:73 T:9901You find a teleportation trap.9aJk2#(0a(B@(0~(B9aS T:9902 (0~(B@9a ?You hit the baby crocodile!29a' 9aB \You kill the baby crocodile!/7821 T:9903(0~(B9a l T:99042 @(0~(B9aհ>2 @(0~(B9a7 T:9905##@(0~(B(0~~(B(0~(B9ai @#(0a(B(0~~(B(0~~~(B(0~~~~(B9aK S(0qqqk(B(0~~~x(B(0~~~~(B(0~~~(B 2(0~~(B(0~(B@###########(0~(B(0~(B(0~~(B9aa  T:9912(0qqqqqqqqqqq(B(0~~~~~~~~~~(B(0~~(B>(0~~~~(B(0x(B(0~~~~~(B(0~(B(0~(BM(0~(B(0q(B@(0q(B#9aţ  T:9913The human mummy misses!The human mummy hits![Seahorse17 the Student of Ston]  HP:68  T:99149a 4You hit the human mummy!9a lThe human mummy hits![Seahorse17 the Student of Ston]  HP:619a$ The human mummy hits![Seahorse17 the Student of Ston]  HP:54 [Seahorse17 the Student of Ston]  HP:55 T:99159a4You hit the human mummy!9alThe human mummy hits![Seahorse17 the Student of Ston]  HP:519a@The human mummy hits![Seahorse17 the Student of Ston]  HP:43  T:99169at9a2uYYou destroy the human mummy!/7953 T:9917[9aM (0l(B(0x~(B(0x~~~(B(0x~~~~~(B(0x(B(0~~~~~~~~(B@(0~~x(B(0mqqqqqqqq(B(0~(B(0qqqj(B9a @(0~(B9aYou see here a mummy wrapping.[Seahorse17 the Student of Ston]  HP:44 T:99189a /@(0~(B[9a  T:9919 [Seahorse17 the Student of Ston]  HP:45 T:9921@(0~(B9a [Seahorse17 the Student of Ston]  HP:46 T:9924#@(0~~~~~(B#(0~(B@(0~(B##9aKw T:9925(0~~~~(B(0~~~(B(0~(B@(0~(B9arw(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~~~~~(B#(0~~~~~~(B(0~~~~~(B###@#9a=xV T:9926(0~~~~~~~~~(B(0~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~(B#@#[Seahorse17 the Student of Ston]  HP:47 T:99279aax[Seahorse17 the Student of Ston]  HP:48 T:9930+##@###9ay@##You hear someone counting money.That door is closed. T:9932mmm@m9a9 9aThe door opens.[Seahorse17 the Student of Ston]  HP:49 T:9933(0x(B(0x(B[(0x(B[(0~a(B (0mqqq(B9aI PWhat do you want to drop? [$abdegj-zA-CE-GI-OQSU-W or ?*] 9aL9aMAYou drop a +0 pick-axe. T:99349a4_ 9aI (0lq(B(0x(B(0x(B[[(0x(B[[(0~(B(0~x(B@((0j(B9a N"Hello, seahorse17! Welcome to Birecik's used armor dealership!"9a T:9935(0qqk(B[(0~x(B(0~x(B(0~x(B(0x(B@(0a(B9aūA[@@9a. [Seahorse17 the Student of Ston]  HP:50 T:9936@(0~(B@(0~(B9aJ T:9937@(0~(B9aJJ T:9938@(0~(B9au*@(0~(B9aN/ @(0~(B9a"0 You see here a ring mail (for sale, 133 zorkmids).[Seahorse17 the Student of Ston]  HP:51 T:9939[@9a 9a@$You hit the giant mimic!9a 9a AYou hit the giant mimic! T:99409aa 9a^bAYou hit the giant mimic! T:9941 9aΚ  9aYou kill the giant mimic![Seahorse17 the Student of Ston]  HP:52/8124 T:9942% 9aC@[ Things that are here: a giant mimic corpse (for sale, 7 zorkmids) a scroll labeled KO BATE (for sale, 133 zorkmids)--More--!9a3!/ !9a Pick up what?  Comestibles a - a giant mimic corpse (for sale, 7 zorkmids) Scrolls b - a scroll labeled KO BATE (for sale, 133 zorkmids)(end) "9a&++"9a-"9a "For you, esteemed sir; only 133 zorkmids for this scroll labeled KO BATE."--More--#9ac< T:9943@#9a'%@#9a\You see here a plate mail (for sale, 800 zorkmids). T:9944$9a-[@$9a3FYou see here a pair of iron shoes (for sale, 21 zorkmids).%9a)0You hit the small mimic!%9a|You hit the small mimic![Seahorse17 the Student of Ston]  HP:53 T:9945%9a0You hit the small mimic!%9aEYou hit the small mimic! T:9946%9aq GYou kill the small mimic!!%9a> {/8256You kill the small mimic!/8388 T:9947%%9aE3[@%9aYou see here a potion of invisibility (for sale, 200 zorkmids).[Seahorse17 the Student of Ston]  HP:54 T:9948&9aRr"For you, esteemed sir; only 200 zorkmids for this potion of invisibility."--More--'9aΗ @(9a\ @(0~(B(9a\UYou see here an egg (for sale, 12 zorkmids). T:9949)9aa7%@)9ab\You see here a chain mail (for sale, 100 zorkmids). T:9950*9a5Y-[@*9aY@You see here an opera cloak (for sale, 80 zorkmids).+9a9f"For you, esteemed sir; only 80 zorkmids for this opera cloak."--More--,9as[Seahorse17 the Student of Ston]  HP:55 T:9951@-9a%(0~(B@-9aAYou see here a banded mail (for sale, 120 zorkmids)..9a^/@[.9a(_dYou see here a bronze plate mail (for sale, 533 zorkmids). T:9952/9ax 9[@/9a \You see here a scale mail (for sale, 60 zorkmids). T:995309a` 09a`yYou hit the small mimic![Seahorse17 the Student of Ston]  HP:56 T:995419a3 19aBYou hit the small mimic! T:995519a< 19a =OYou kill the small mimic!/8520%29aT T:9956@[29a %Itemized billing? [ynq] (q) 39aJA scroll labeled KO BATE for 133 zorkmids. Pay? [yn] (n) 39aA 39aYB a $:565You bought a scroll labeled KO BATE for 133 gold pieces.--More--49an?An opera cloak for 80 zorkmids. Pay? [yn] (n) 49a< ] $:485You bought an opera cloak for 80 gold pieces.--More--59aMJA potion of invisibility for 200 zorkmids. Pay? [yn] (n) 59av $:285You bought a potion of invisibility for 200 gold pieces.--More--69a "Thank you for shopping in Birecik's used armor dealership!"[Seahorse17 the Student of Ston]  HP:57 T:9957@(0~(B79aW ^ T:9958[(0~(B@@79a  T:9959(0~(B(0~(B(0~(B(0~(B@89a(0~(B(0~~(B(0~(B(0a(B@89a{You see here a +0 pick-axe.[Seahorse17 the Student of Ston]  HP:58 T:9960@[(0~(B89aZ?x - a +0 pick-axe.@89a&##@89a@= T:9961#@89au[Seahorse17 the Student of Ston]  HP:59 T:9963##@89a [Seahorse17 the Student of Ston]  HP:60 T:9966(0~~~~~~~~~~~~~(B(0~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B###@(0~~~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~~~~(B@(0~~~~~~(B@(0~~~~~~(B(0~(B#89a'jThe elf-lord wields a runed bow! T:9967(0~(B99a T:9968(0~(B@(0~(B@(0~(B299aI( [Seahorse17 the Student of Ston]  HP:61 T:9969@(0~(B(0~(B@2<:9aO(0~(B(0~(B@@2(0~(BThe elf-lord shoots 4 runed arrows!))(0~(B)(0~(BYou are hit by the 1st runed arrow.)(0~(B:9an[Seahorse17 the Student of Ston]  HP:58@))(0~(B)(0~(B--More--;9a)(0~(B@))(0~(B)(0~(B)(0~(B@))(0~(B)(0~(B)(0~(B[Seahorse17 the Student of Ston]  HP:54@))(0~(B)(0~(B)(0~(B;9az[Seahorse17 the Student of Ston]  HP:50  T:9970@;9aC Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100% j - magic missile 2 attack 0% 76%-100% k - detect food 2 divination 0% 76%-100%(end) ;9al +;9aRm  Pw:68The air around you begins to shimmer with a golden haze. AC:-4 Xp:10/8520 T:9970@(0~(B@(0~(B<9a* Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100% j - magic missile 2 attack 0% 76%-100% k - detect food 2 divination 0% 76%-100%(end) <9a +<9aR  Pw:63The golden haze around you becomes more dense. Pw:64 AC:-7 T:9971=9ax=9a )@@(0~(BThe elf-lord wields a runed short sword![Seahorse17 the Student of Ston]  HP:51 Pw:67 T:9972>9a3 Pw:69 T:9973@(0~(B@(0a(B>9a You hit the elf-lord!#@The elf-lord thrusts his runed short sword.--More--?9a S[Seahorse17 the Student of Ston]  HP:43?9a M[Seahorse17 the Student of Ston]  HP:40@9a uNYou hit the elf-lord! Pw:72 T:9974@9a@9aeYou kill the elf-lord!/8662 [Seahorse17 the Student of Ston]  HP:41 Pw:73 T:9975?#@A9aa,(0~(B@A9aaThere are several objects here. T:9976#@2A9afw 2 Pick up what?  Weapons a - a runed bow b - a runed short sword Armor c - a mummy wrapping d - an elven mithril-coat Scrolls e - a scroll of gold detection(end) B9aHh +C9a!C9aeX - a scroll of gold detection.@@#2 D9aB T T:9977@[E9a [Seahorse17 the Student of Ston]  HP:42 T:9978@(0~(B@#(0~(BE9aG h(0~(B@@#2F9aV  Choose which spell to cast   Name Level Category Fail Retention a - protection 1 clerical 0% 51%-60% b - stone to flesh 3 healing 0% 51%-60% c - detect monsters 1 divination 0% 51%-75% d - sleep 1 enchantment 0% 51%-75% e - cure blindness 2 healing 0% 61%-70% f - drain life 2 attack 0% 51%-75% g - haste self 3 escape 59% 51%-75% h - create monster 2 clerical 0% 91%-100% i - cone of cold 4 attack 88% 76%-100% j - magic missile 2 attack 0% 76%-100% k - detect food 2 divination 0% 76%-100%(end) F9a]TF+ Pw:68The golden haze around you becomes more dense. Pw:71 AC:-9 T:9979G9a' H9a(0~(B@@#2(0~(B AC:-8 T:9980The golden haze around you becomes less dense. Pw:73H9a?I9a75[Seahorse17 the Student of Ston]  HP:43 T:9981(0~(B@2<I9a8 e#@(0~(B2J9ad. # T:9982(0~(B(0~~~(B(0~~~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B@K9a=iz T:9983@#(0~(B2K9ayH&You hit the elf-lord!@2(0~(BThe elf-lord swings his runed broadsword.The elf-lord hits![Seahorse17 the Student of Ston]  HP:41--More--L9a[j[Seahorse17 the Student of Ston]  HP:42 T:9984M9actYou hit the elf-lord!2(0~(B@ M9aEpThe elf-lord reads a scroll of create monster! T:9985HHHHWjY:Whd'fvFTQ9a Coins  $ - 285 gold pieces  Amulets  w - a square amulet  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - the blessed rustproof +2 Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  t - a cursed burnt +0 pair of low boots (being worn)  I - an uncursed +0 elven cloak  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  T - an opera cloak  Comestibles  v - an uncursed food ration  C - a melon  Scrolls  F - a scroll of identify  P - a scroll labeled KO BATE  X - a scroll of gold detection  Potions  y - a potion of extra healing  R - a potion of invisibility  Rings  d - an uncurQ9aAsed ring of shock resistance (on left hand) (1 of 3)T9aM[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:17 $:285 HP:42(73) Pw:73(73) AC:-8 Xp:10/8662 T:9985(0lqqqk(B (0x(B%[(0~x(B(0lqqqqqqqqqqqqqqk(B (0x(B[[(0~x(B(0x~~~~~~~~~~~~~~x(B (0x(B%(0~~x(B(0x~~~~~(B>(0~~(BH(0~~~~~x(B (0x(B[(0~~x(B(0x~~~~~~(BHHHW(0~(Bj(0~~x(B (0x(B[[(0~x(B#(0~~~(B)(0~(B[(0~(BY:Whd9aSM8;5;3m'(0~~x(B (0x(B%[(0~a(B#########(0mqqqqqqqqq(B@(0qqqqj(B (0mqqqj(Bf@vFT#######(0laqqqqqk(B2(0x~~~(B<(0~~(B@(0x~(B^(0~~~~x(B(0~~~~(B(0x~~~~~~~(B(0qqqq(B(0mqqqqqqj(BT9a 7What do you want to zap? [egjlopABEKUW or ?*] U9aU Wands e - a wand of lightning (0:7) g - a wand of digging (0:6) j - a wand of cancellation (0:2) l - a wand of fire (0:3) o - a wand of striking (0:2) p - a wand of cold (0:7) A - a wand of sleep (0:6) B - a wand of digging (0:6) E - a wand of sleep (0:3) K - a wand of magic missile (0:8) U - a wand of digging (0:7) W - a wand of striking (0:3)(end) X9a +In what direction? Y9ae ZYou dig a hole through the floor.You fall through...Y9aM --More--Y9a -------...@W.................[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:18 *:285 HP:42(73) Pw:73(73) AC:-8 Xp:10/8662 T:9985Y9ao % T:9986[9a/!You hit the wraith![9a*0xThe wraith misses![Seahorse17 the Student of Ston]  HP:43 T:9987[9a[9aJYou destroy the wraith!/8847 T:9988.\9aO  T:9989- .@. . . .]9a͒  .| @+.|..... AC:-7 T:9990The golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:44]9a)2| T:9991-  .@  | .^9a XE  .@   |^9aZ [Seahorse17 the Student of Ston]  HP:45 T:9993....@........ ^9a [Seahorse17 the Student of Ston]  HP:46 T:9996-.... ...@... .... .... ... ^9a t-. .@. . . . ^9aa f[Seahorse17 the Student of Ston]  HP:47 T:9999--.. ..@.. .. .. ..  AC:-6 T:10000--.. ..@.. .. .. .. ^9a Z[Seahorse17 the Student of Ston]  HP:48 T:10002 O----|... |..@... |... .... ...  T:10003 O- @..  | +. _9aoM O .@..---_9ac] T:10004  .@.-_9a{B [Seahorse17 the Student of Ston]  HP:49 T:10005 O....@..-_9aB [Seahorse17 the Student of Ston]  HP:50 T:10008 O ... ... ... ...@... ...---_9a0D  AC:-5 T:10010 O ... ... ... ...@...2 ...--- . . . .@. .- [Seahorse17 the Student of Ston]  HP:51 T:10011O 2 _9a E  T:10013  O  ... ... ... ...@P.. ...---`9aY P`9aY @The black pudding divides as you hit it!O a9ahPa9aiThe black pudding divides as you hit it![Seahorse17 the Student of Ston]  HP:52 T:10014b9a2 b9a23 pYou kill the black pudding!/9052 T:100152 P.P.c9aYou kill the black pudding!. /9257You kill the black pudding!/9462 T:100162 .d9aZ G[Seahorse17 the Student of Ston]  HP:53 T:10017 2 . . . .@. .- . . . .@. .-d9a  2  .. .. . ..@. .--  AC:-4 T:10020The golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:54  T:10021  .   ..@ -e9a"] T:10022..@. e9aQU [Seahorse17 the Student of Ston]  HP:55 T:10023.@.  e9a( ` T:10024  .@#   f9aW8F  +@#   #@#f9a8b[Seahorse17 the Student of Ston]  HP:56 T:10026#@#f9a9[Seahorse17 the Student of Ston]  HP:57 T:10029#####@#  AC:-3 T:10030#@###@#f9a9y  T:10031 [Seahorse17 the Student of Ston]  HP:58 T:10032f9a: [Seahorse17 the Student of Ston]  HP:59 T:10035####@ [Seahorse17 the Student of Ston]  HP:60 T:10038##@###f9a;#@f9a< AC:-2 T:10040#@##[Seahorse17 the Student of Ston]  HP:61 T:10041+@#f9a< T:100422-----------------|...............||...............||...............||...........*...|--------@--------#f9aڗ < T:10043 @+g9aBpe[Seahorse17 the Student of Ston]  HP:62 T:10044..@..@g9apPYou see here 81 gold pieces. T:100452g9a g9a \ *:366$ - 81 gold pieces. T:10046@h9a% @.h9al[Seahorse17 the Student of Ston]  HP:63 T:10047@.h9ac`5 T:10048@.h9aM @... AC:-1 T:10050The golden haze around you becomes less dense.[Seahorse17 the Student of Ston]  HP:64h9aM D+@...You find a hidden door.i9a8y[Seahorse17 the Student of Ston]  HP:65 T:10053##@.i9aG @+j9ac[Seahorse17 the Student of Ston]  HP:66 T:10056###@#j9a1k[Seahorse17 the Student of Ston]  HP:67 T:10059+###@#j9aW#@j9aF AC:0 Xp:10/9462 T:10060The golden haze around you disappears...|...|....|---@-#j9a\ R T:10061---..@+k9a͞[Seahorse17 the Student of Ston]  HP:68 T:10062--.....@..-- T:10063-. ||@.-k9af GYou hit Michael Toy's ghost! T:10064l9aTYou hit Michael Toy's ghost![Seahorse17 the Student of Ston]  HP:69 T:10065l9aCTYou hit Michael Toy's ghost! T:10066l9a ^You destroy Michael Toy's ghost!/9661,l9a# -+  @. There are several objects here. T:10067n9a3n Pick up what?  Amulets a - a cheap plastic imitation of the Amulet of Yendor Weapons b - 27 arrows c - a bow d - a two-handed sword Armor e - a ring mail Comestibles f - 7 food rations(end) p9a+p9aL -------+....||.....||.@...|------+-########---+-------------|...............||...............||...............||...............|--------+--------You have a little trouble lifting Y - 7 food rations.@ Burdened--More--q9a r9aa Coins  $ - 366 gold pieces  Amulets  w - a square amulet  V - the blessed Eye of the Aethiopica (being worn)  Weapons  a - the blessed rustproof +2 Cleaver (weapon in hands)  Armor  b - an uncursed +1 robe (being worn)  t - a cursed burnt +0 pair of low boots (being worn)  I - an uncursed +0 elven cloak  J - an uncursed +2 pair of leather gloves (being worn)  N - an uncursed +0 elven leather helm (being worn)  O - a blessed +3 T-shirt (being worn)  T - an opera cloak  Comestibles  v - an uncursed food ration  C - a melon  Y - 7 food rations  Scrolls  F - a scroll of identify  P - a scroll labeled KO BATE  X - a scroll of gold detection  Potions  y - a potion of extra healing  R - a potion of invisibility  Rinr9ags (1 of 3)w9az  d - an uncursed ring of shock resistance (on left hand)  S - an uncursed ring of conflict  Wands  e - a wand of lightning (0:7)  g - a wand of digging (0:6)  j - a wand of cancellation (0:2)  l - a wand of fire (0:3)  o - a wand of striking (0:2)  p - a wand of cold (0:7)  A - a wand of sleep (0:6)  B - a wand of digging (0:6)  E - a wand of sleep (0:3)  K - a wand of magic missile (0:8)  U - a wand of digging (0:6)  W - a wand of striking (0:3)  Tools  k - an uncursed skeleton key  m - a blessed magic marker (0:40)  n - an uncursed stethoscope  r - an uncursed leather drum  s - an uncursed bag of holding containing 33 items  u - a +0 unicorn horn  x - a +0 pick-axe  z - an uncursed magic whistle  G - a bugle  L - a blessed oil lamp (lit)  M - an uncursed blindfold (2 of 3)x9a[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:18 *:366 HP:69(73) Pw:73(73) AC:0 Xp:10/9661 T:10067 Burdened-------+....||.....||.@...|------+-########---+-------------|...............||...............||...............||...............|--------+--------#--------------------#||#|+########||##||########+|--------------------y9aV[Seahorse17 the Student of Ston]  HP:70 T:10068-.@,y9a O T:10069@ .  z9a2".@...z9aO T:10070..@...{9aOIWhat do you want to use or apply? [aegj-prsuxzABEGK-MQUW or ?*] {9a u Do what with your bag of holding?  : - Look inside the bag of holding o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag of holding  q + do nothing(end) {9a +--------+......||..@...||.,....|------+-########---+-------------|...............||...............||...............| Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) |9a=--------+......||..@...||.,....|------+-########---+-------------|...............||...............||...............||...............|--------+--------#-----#|#|9a# [Seahorse17 the Student of Ston]  HP:71 T:10072@ .  |9a~[Seahorse17 the Student of Ston]  HP:72 T:10074#@..   }9a*h#@+    T:10075You find a hidden passage.~9ai[Seahorse17 the Student of Ston]  HP:73 T:10077#@##~9a?#####@##~9aGk T:10080  T:10084---...|..%@###----~9aP" V T:10085-|+@+-29al&You climb up the stairs.--More--9ax (0lqqqk(B (0x(B%[(0~x(B(0lqqqqqqqqqqqqqqk(B (0x(B[[(0~x(B(0x~~~~~~~~~~~~~~x(B (0x(B%(0~~x(B(0x~~~~~(B@(0~~(BH(0~~~~~x(B (0x(B[(0~~x(B(0x~~~~~~(BHHHW(0~(Bj(0~~x(B (0x(B[[(0~x(B#(0~~~(B)(0~(B[(0~(BY:(0~(Bhd'(0~~x(B (0x(B%[(0~a(B#########(0mqqqqqqqqq(B^(0qqqqj(B (0mqqqj(Bf@9ay H2#T#######(0laqqqqqk(B(0x~~~(B<(0~~~(B(0x~(B^(0~~~~x(B(0~~~~(B(0x~~~~~~~(B(0qqqq(B(0mqqqqqqj(B[Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:17 $:366 HP:73(73) Pw:73(73) AC:0 Xp:10/9661 T:10085 Burdened9a} j(0~(B(0~(BW[Seahorse17 the Student of Ston]  HP:65HH(0~(B(0~(B9a^} `9a~ (0~~~~~~(BH(0~(B2(0~~~~(BYHhd(0~~~~(B:W(0~~~(B2(0~~(B@#f2T9a9 [Seahorse17 the Student of Ston]  HP:66 T:10086 [Seahorse17 the Student of Ston]  HP:61[Seahorse17 the Student of Ston]  HP:599at a!H@H(0~(B9a L[Seahorse17 the Student of Ston]  HP:539a L[Seahorse17 the Student of Ston]  HP:479a [Seahorse17 the Student of Ston]  HP:46d(0~(B(0q(B9a 4(0q(B(0q(B9a. ~[Seahorse17 the Student of Ston]  HP:40(0q(B(0q(B9a{ (0~~~(B@H:(0~(B#@#f2T T:100872(0~(BW(0~(B[Seahorse17 the Student of Ston]  HP:32[Seahorse17 the Student of Ston]  HP:19H(0~(B9a [Seahorse17 the Student of Ston]  HP:13[Seahorse17 the Student of Ston]  HP:129a `[Seahorse17 the Student of Ston]  HP:9(73) Pw:73(73) AC:0 Xp:10/9661 T:10087 Burdenedd(0~(B:2(0~(B(0~(B@#2#f2#[Seahorse17 the Student of Ston]  HP:3[Seahorse17 the Student of Ston]  HP:1[Seahorse17 the Student of Ston]  HP:0You die...9a [Seahorse17 the Student of Ston] St:18/10 Dx:17 Co:16 In:14 Wi:16 Ch:9 Neutral Dlvl:17 $:366 HP:0(73) Pw:73(73) AC:0 Xp:10/9661 T:10087 Burdened9a --More--9aODo you want your possessions identified? [ynq] (n) 9a /[?1049l 9aō