Xa6 Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-26.11:57:45.ttyrec Time: (1640519865) Sun Dec 26 11:57:45 2021 Xa[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. XagVShall I pick character's race, role, gender and alignment for you? [ynaq] Xan name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) Xa+ name: seahorse17  role: Monk  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human [ - Pick alignment first q - Quit(end) Xa( 6+ name: seahorse17  role: Monk  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral c - chaotic * + Random  ? - Pick another role first role forces human " - Pick another gender first q - Quit(end) Xa>o + name: seahorse17  role: Monk  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Monk  y + Yes; start game n - No; choose role again q - Quit(end) XaZZXa_(0lqqqqqqk(B+(0~~~~~~x(B(0x~~~~~~x(B+(0~~~~(B@(0~x(B(0x(B*(0~~(Bd(0~~~(B(0mqqqqq~j(BXa`Seahorse17 the Candidate St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:5(5) AC:4 Xp:1 It is written in the Book of Chih Sung-tzu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Chih Sung-tzu seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded from birth as the instrument of Chih Sung-tzu. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakeacaI7;30H of us all: Go bravely with Chih Sung-tzu!--More--XaO(0lqqqqqqk(B+(0~~~~~~x(B(0x~~~~~~x(B+(0~~~~(B@(0~x(B(0x(B*(0~~(Bd(0~~~(B(0mqqqqq~j(BXaܢHello seahorse17, welcome to NetHack! You are a neutral male human Monk.Seahorse17 the Candidate St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:5(5) AC:4 Xp:1Xa Xal  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roXa#m Uom [true]  n - eight_bit_tty [false] (1 of 5)Xa+Xa +Xax a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp Xa}ys [false]  z - showrace [false]  A - showscore [false] (2 of 5)Xa+Xa%n+Xay +Xa: a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype Xa;t [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)Xa +Xa  a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settingsXa :  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)Xa+XaL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) Xa'+(0kxxx~j(B[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:5(5) AC:4 Xp:1/0 T:1(0lqqqqqqk(B+(0~~~~~~x(B(0x~~~~~~x(B+(0~~~~(B@(0~x(B(0x(B*(0~~(Bd(0~~~(B(0mqqqqq~j(BXaƠ: T:2@<Xa o T:3@(0~(Bd(0~(BXaro T:4@(0~(Bd(0~(BXaN%(0~(B@Xa_OnYou see here a black gem. T:5(0~(BdXa- Xawk - a black gem. T:6d@(0~(BXa D@dXa ~You swap places with your little dog. T:7d(0~~(BXajNl T:8@(0~~(BdXa{z T:9@(0~(Bd(0~(BXa^!This door is locked.Xa .This door is locked.Xa>.This door is locked.Xaf ~ T:10(0~(B@(0~(BdXa, U(0~(Bd@(0~(BXa!This door is locked.XaE.This door is locked.Xa .That door is closed.Xa9#.That door is closed.Xa .This door is locked.Xa .This door is locked.Xaa.This door is locked.Xa݂.This door is locked.Xa' .This door is locked.Xa݈ .This door is locked.XaKo.This door is locked.Xa)In what direction? Xa} Xa3~1WHAMMM!!! T:11Xa8)In what direction? Xa4Jcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--Xa [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:1 $:0 HP:14(14) Pw:5(5) AC:4 Xp:1/0 T:11(0lqqqqqqk(B+(0~~~~~~x(B(0x~~~(Bd(0~~x(B+@(0~~~(B<(0~x(B(0x~~~~~~~(B(0mqqqqq~j(BXaIn what direction? Xa XaAs you kick the door, it crashes open! T:12(0~(B(0~(Bd(0~(BXao S##@d(0~(B#Xa' T:13(0~~~(B(0~(B#@d(0~(B(0~(B(0~~~(B(0~~(B@##d#(0~~(B T:14(0~~~(B#(0~~~~~(B(0~(B@(0~~~(B## T:16###@##Xa D T:17@#Xa%@#Xa  T:18(0~~~(B@(0~~~~~(B(0~(B#(0~~~(BXa&:{ T:19(0~(B#@d#(0~(BXar  T:20#@(0~~~~(B#d(0~~~(B(0~(B(0~~(B(0~~~(BXa# T:21#(0~~~~(B@d(0~~~(B(0~(B#(0~~(B(0~~~(BXa T:22(0~~~~(Bd#(0~~~~(B(0~(B@(0~~~~(BXa_b T:23#d@XaDv T:24#d#@#Xam %############@(0~~~(B##(0~~(BF(0~~~(B(0~~~~~~~~~(B(0x~~~~~~~~~(B(0mqqqqqqqqq(BXa _ T:28  T:30(0lqqqqqqqqqqq~(B#(0x~~~~~~~~~~~~x(Bd#(0x~~~~~~~~~~(B@#(0x~~~~~~(B(0~x(B(0x~~(B(0~~~(B(0~~~~(B(0qq(BXa" T:31(0k(B#@(0~(B(0x(B(0~x(B(0qj(BXa L T:32@(0~(BXa T:33##@(0~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(BXa T:34@(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~~~~~(B(0~~~~~~~~(BXa#@##(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(BXa&p T:35#@########Xan T:42+@######That door is closed. T:48Xaue Xae8The door resists! T:49Xal7 Xa~7The door opens.(0lqqqqqk(B$(0~~~~(B(0~~~(B(0~~~(B(0~(B(0a(BXaœ  T:50(0x(B(0x(B(0x~(B(0~x(B(0x~(B(0~x(B(0~~(B(0~~(B(0q(B@(0q(B#Xa T:51(0x(B@(0x(B(0mq(B(0a(B(0qj(BXaH T:52@(0~(BXaI T:53@(0~(BXa ,@(0~(BXa 'You see here 5 gold pieces.XaK XaKe $:5$ - 5 gold pieces. T:54@Xa0(0~(B@Xa' E T:55(0~(B@Xa $(0~(B@Xaj T:56(0~(B@dXa(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0a(B@#Xa’(0~~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B#@d T:57Xa ?-d@XaD?You swap places with your little dog. T:58(0~(B(0~~(B(0~~(B(0~~(BdXaT-#########@Xa1 T:63  T:69#####d#@(0~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(BXa #d(0~~~~~~~~~(B@(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(BXa T:70(0~(Bd@(0~(BXa(0~(B(0~(B@(0~(B(0~~~(B(0~~~~(BXaW##@####(0~~~~~~~~~~~(B##(0~~~~~~~~~~~~~(B##(0~~~~~~~~(B(0~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(BXas T:77  T:79#d@Xal T:80#d@#Xa N########@Xa  T:84#@(0~(B(0~~~(B(0~~~~(B(0~~~~~~(BXa_ 2 T:86(0~~~~~~~~~~~(B#(0~~~~~~~~~~~(B@(0~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~(B(0~~~~~(B(0~~~~(BXan(0~(B#@(0~(B(0~~~(B(0~~~~~(BXa L T:87d#(0~~~~~~~~~~(B@(0~~~~~~~~~~(B#(0~~~~~~(B(0~~(B(0~~(B(0~~~~(B(0~~~~~~~(BXa%^ T:88#@#(0~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~(BXa T:89@#(0~(B(0~~~(B(0~~~~(B(0~~~~(BXa` ; T:90#@Xae; T:91#@Xa(` T:92@#dXaK@d#Xa|j j T:93@d#Xa@% 7@##Xa  T:94(0~~~~(B(0~~~(B(0~(B@#Xa  T:95(0~(B(0~(B(0~~~(B@(0~~~(B(0~(B#(0~~~~~~(BXaC G T:96(0~(B@Xa!(0~~~~(B@Xa^ T:98  T:100(0~(B(0~~(B@#XaWo T:101(0~(B(0~(B(0~~~(B(0~(B@#Xaq  T:102(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B@#Xar (0~~~(B(0~~(B(0~(B(0~(B(0~(B#####@#(0~(B(0~(B(0~(B(0~~~(B%(0~~(B(0qqqqq(BXar G T:105  T:107##(0q(B@(0q(B(0~~(B>(0~(B(0x~~(B(0~~x(B(0x~(B(0~x(B(0x~(B(0~x(B(0m(B(0j(BXa T:108(0l(B+(0~(B(0qk(B(0x(B@(0x(BXa% &(0~(B@Xa!$J T:109(0~(B@Xa=(0~(B@ Things that are here: a gnome corpse a yellow gem 9 darts--More--XaJUhA little dart shoots out at you!XaUhYou are almost hit by a little dart. T:110rXa# Pick up what?  Weapons a - 9 darts b - a poisoned dart Comestibles c - a gnome corpse Gems/Stones d - a yellow gem(end) Xa+Xa xXa wl - a yellow gem. T:111(0~(Br@XaL T:112(0~(Br@)Xa).@(0~(BXamThe sewer rat bites![Seahorse17 the Candidate ]  HP:11  T:113Xa Xa NYou kill the sewer rat!/1 T:114(0~(BXa S T:115@(0~(BXa ` %You descend the stairs.--More--Xa(0lqq(B(0x~(B(0x~(B(0x~(B(0x~(B(0x~(B(0x~(B(0~(B(0laq~k(B(0x~~(B?(0x(B(0x~~~~(B(0x(B@(0~~x(B(0mqqqj(B[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:2 $:5 HP:11(14) Pw:5(5) AC:4 Xp:1/1 T:115Xa!  T:116Xa (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@<Xa~@(0~(BYou see here a scroll labeled YUM YUM. T:117XaVThe scroll turns to dust as you pick it up.--More--Xa=3Call a scroll labeled YUM YUM: Xa= sXa5EcXasaXarXaCf XaQo eXaz@ Xa" XaeXa  Xa>mXa/ oXaZ@nXaeZsXatXaeXa# rXa = T:118@Xa\*[ T:119##@(0~(BXa u@(0~(B(0~~(B(0~(BXa ##@#(0~(B(0~~(B(0~~(BXa [[Seahorse17 the Candidate  ]  HP:12 T:120Xao (0q(B(0~~(B(0~~(B(0~(B?(0~(B(0~(B(0~(B+#@#########(0~~~(B(0~~~(B(0~~(BXa w T:126@#You hear the footsteps of a guard on patrol.Xa BThat door is closed. T:128Xa0This door is locked.Xan%0This door is locked.XaΚ0This door is locked.Xa90This door is locked.Xa *In what direction? XaS XaT As you kick the door, it crashes open! T:129(0qqqqk(B(0~~~x(B(0~~(B(0~~x(B(0~(B+(0~(BXa(0qqqqqq(B (0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0q(B@(0j(B#Xa T:130(0l(B(0x~(B(0x~~~(B (0x(B>(0~~~~(B (0x~~~~~~~(B@ (0mqqqqqqqq(B(0~(BXat ^ T:131(0~(B@(0~(BXaB2@#(0~(BXa  T:132(0~(B(0~(B@#(0~(B(0~~~(BXa/ (0~~~(B####@(0~~~(B# (0~~~~~~~(BXa= # T:133Xa T:134# (0~~~~~~(B@ (0~~~~~~~~~~(B# (0~~~~~(BXa4#@#Xa [Seahorse17 the Candidate  ]  HP:13 T:135#@#Xac R T:136##@#Xa#@XaB T:137#@Xa B T:138#@Xaΐ  T:139(0~~~~~~(B# (0~~~~~~~~~~(B@ (0~~~~~(BXa T:140(0~~~~~~(B (0~~~~~~~~~~(B# (0~~~~~(B@##XaKuC T:141#@Xa:F T:142@#Xad@### (0~~~~~~(B# (0~~~~~~~~~~(B# (0~~~~~(B# T:147#@#Xa2[Seahorse17 the Candidate ]  HP:14 T:150###@# T:153###@Xa@# T:154Xa[ # T:155Xad8 # T:156Xa[# T:157Xa# T:158Xa# T:159Xa"# T:160Xa7@##Xa T:161######### (0~~~~~~(B# (0~~~~~~~~~~(B@ (0~~~~~(BXa T:168(0~~~~~~(B (0~~~~~~~~~~(B# (0~~~~~(B@Xazl#@###That door is closed. T:172Xa Xa The door opens. T:173(0~~~~~(B (0~~~~~~~(B (0~~~~~~~~(B (0~~~~~~~~~~a(BXa a(0~~~~(B(0~~~(B(0~(B@#Xa^ T:174(0~(B@(0a(BXa% (0~(B(0~~~(B(0~~~~(B (0~~~~~~~(B(0~(B@Xa4 T:175(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@XaG (0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B#@Xa  T:178(0~~~~(B(0~~~~(B(0~~~(B(0~~(B##@oXaAYou kill the goblin!/7#Xa7 v#@ T:179You hear the chime of a cash register.Xa7F  T:180#@(0~(B(0~~(B(0~(BXa?(0~(B##@(0~(B(0~(B(0~(B(0~(BXa% T:181(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B#@(0~(B(0~(B(0~(BXaI (0qk(B(0~~(B(0~(B(0~(B@#(0~(BXa  T:182(0x(B(0~x(B(0~x(B(0~~x(B(0~~x(B(0~~(B(0m(B@(0q(B#XaR@(0~x(B(0~(B(0qqj(BXa@(0~(B(0~(B(0~(BYou see here a scroll labeled JUYED AWK YACC. T:183Xam Xa `m - a scroll labeled JUYED AWK YACC. T:184@XaW5@(0~(BXaT@(0~(BYou see here a scroll labeled GNIK SISI VLE. T:185Xa2Pn - a scroll labeled GNIK SISI VLE.@Xa%F z T:186(0~(B@(0~(B(0~(BXa? T:189(0~(B(0~(B(0~(B(0~(B@Xa(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B@Xa  T:190(0~~(B(0~(B(0~(B(0~(B#@(0~(BXaVd(0~(B#@(0~(BYa T:191(0~(B#@x(0~(B(0~(B(0~(BYa RYou kill the grid bug!/8 T:192(0~(BYa T:193(0~(B@(0a(B(0~~(B(0~(B(0~(BYa9 K T:196(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B###@(0~~~(B(0~~~(B(0~~(BYa&(0~(B@Ya= P T:197(0~(B@#Ya  T:198(0~(B#(0~(B@#(0~(BYa  T:199:#(0~~(B@(0~~~(B##(0~(BYaԳ KYou kill the newt!/9 T:200#Ya >#@#YaU####@####Ya;m T:203  T:204#@#Ya@:###The newt bites![Seahorse17 the Candidate  ]  HP:12 T:206Ya< YaRYou kill the newt!/10 T:207%Ya S#@#You see here a newt corpse.Ya J[Seahorse17 the Candidate  ]  HP:13 T:210(0~(B#%###@#@#(0qqqq(B(0~~~(B#(0~(B@#YaF! T:212(0qqqk(B(0x~(B(0~~~~x(B#@(0~~~(B$(0~~x(B#(0x~~~~~~~~(B(0~~~~~~~x(B(0~~~~~~x(B(0qqqqqqj(BYaY(You see here a newt corpse.Ya YaMxu(0l(B(0~(B@(0x(B(0x~(B(0mq(BYakxd(0~~~(B@There's some graffiti on the floor here.--More--Ya ) T:215 Ya1'(0~(B@ Things that are here: 7 gold pieces a dwarf corpse a key 6 darts--More-- YaMpA little dart shoots out at you! YaYou are hit by a little dart.[Seahorse17 the Candidate ]  HP:10 T:216 Ya  Pick up what?  Coins $ - 7 gold pieces Weapons a - 6 darts Comestibles b - a dwarf corpse Tools c - a key(end) Ya"+ Yao + Yag Ya $:12 HP:10(14) Pw:5(5) AC:4 Xp:1/10 T:216$ - 7 gold pieces.o - a key. T:217@ Ya#  Yafoa Yan_ djust Ya >What do you want to adjust? [a-o or ?*]  YaEAdjust letter to what [o-zA-Z] (? see used letters)? Ya(Swapping: k - a key.Yah6%@YaA T:219(0~(B@YaDN T:220(0~(B@#Yax T:221(0~~~(B(0~(B(0~(B@#(0~(B(0~~~(BYay(0~~~~(B(0~~~~(B(0~(B####@#(0~~~~~~~(B###(0~~~~~~(B(0~~~~(B T:224#@#[Seahorse17 the Candidate ]  HP:11 T:225Yaze#######@# T:231#@#Ya{,######@+Ya:{=That door is closed. T:237Ya Ya The door opens.(0qqqqqqqqk(B(0a~~~~~~~~x(B(0~~~~~~~x(B(0~~~~~x(B(0~~~x(B(0~x(B(0x(BYa T:238(0l(B#@(0x~(B(0~(B:(0~(B(0~~~~(B(0~~~~~~(B(0~~~~~~(B(0qqqqqqj(BYa T:239(0a(B@(0x(B(0x~(B(0x~(B(0x~~(B(0mqq(BYa| (0~(B@The newt misses![Seahorse17 the Candidate  ]  HP:12 T:240YaaHYou miss the newt. T:241YaZYou kill the newt!/11 T:242(0~(BYaxN T:243(0~(B@Yaw K T:244@(0~(BYaK T:245@(0~(BYa  @(0~(BYa"  T:246@(0~(B(0~(B(0~(B(0~~(BYa# T:247@(0a(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~(BYaB@#######(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B T:252 [Seahorse17 the Candidate  ]  HP:13 T:255@##Ya>@########(0~(BYa  T:259  T:263(0~~~~~~~(B(0~~~~(B(0~~(B###(0~~~~~~~~(B(0~~~~~~~(B@##(0~~~~~~~(B(0~~~~~~~(BYa B T:264@(0~(BYa .@(0~~~~(BYa  T:266@(0~(B T:268@(0~(BYa`+@(0~(BYaj T:269@(0~(B(0~(BYa (0~(B@(0~(B(0~(B(0~~~(B(0~~~~(BYa h[Seahorse17 the Candidate ]  HP:14 T:270(0~(B(0~~~~(B#(0~~~(B(0~~(B@(0~~~~~~(Bd(0~~~~(B(0~~(BYaYou miss the jackal.The jackal bites![Seahorse17 the Candidate  ]  HP:12Ya _You kill the jackal!/12 T:271%Ya ? (0~~~(B(0~(B#@dYou see here a jackal corpse.YaL? The jackal bites![Seahorse17 the Candidate ]  HP:11  T:272Ya]OYou kill the jackal!/13#Ya Q T:273%@YaW @#Ya @##Ya DYou see here a newt corpse. T:275Ya#%######@Ya T:280  T:283(0~~~(B#(0~~~(B@##(0~~(BYa C T:284@(0~(BYa @(0~(BYa4[Seahorse17 the Candidate  ]  HP:12 T:285(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BYa_ T:286(0~(B@(0~(BYaS_ T:287(0~(B@(0~(BYa T:288(0~(B@(0a(B(0~~(B(0~(B(0~(BYa<  T:292(0~~(B(0~~(B (0~~~~~~~~~(B(0~~(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B@#######(0~~(B(0~~~(B(0~~(BYa(0~(B(0~~~(B(0~~~~(B (0~~~~~~~(B@(0~(BYa(. L T:293@(0~(BYas#@(0~~(BYat T:294 [Seahorse17 the Candidate  ]  HP:13 T:300@(0~~~~~~~(B Ya%You descend the stairs.--More--Ya"/(0lq(B+(0q~k(B(0~~~(B$(0~~(B(0x~(B@(0~~x(B(0x~~~~x(B(0x~~~(B:(0~(B(0mqqqqj(B[Seahorse17 the Candidate  ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:3 $:12 HP:13(14) Pw:5(5) AC:4 Xp:1/13 T:300Yaj2!  T:301Ya <@Ya|The gecko bites![Seahorse17 the Candidate  ]  HP:12  T:302Ya%XYou kill the gecko!/15(0~(BYa+ P T:303(0~(B@YaN T:304@(0~(BYaM T:305@(0~(BYa ,@(0~(BYa EYou see here 4 gold pieces. T:306Yad w $:16$ - 4 gold pieces. T:307@Ya4(0~(B@YaJ T:308(0~(B@YaLJ  T:309(0~(B(0~(B@##Yal T:310(0~~~(B(0~~(B(0~(B(0~(B@Yaam T:312(0~~~(B(0~(B(0~(B(0~~~~(B(0~~~~(B###@#Ya K T:313#@rYa>[Seahorse17 the Candidate  ]  HP:13 T:315#@r##@## T:316rYa EYou kill the giant rat!/17# YaS T:318###@r!YaITYou kill the giant rat!/19 T:319%!YaV_x##@##!YaJW]You see here a giant rat corpse. T:320(0~(B!Ya- x%@+That door is closed. T:321"Ya`z?You kill the grid bug!#"Yaz[Seahorse17 the Candidate  ]  HP:19(20) Pw:13(13) AC:4 Xp:2/20 T:321Welcome to experience level 2. T:322"Ya T:323(0~qqqq(B(0~~~~(B(0~~~(B##(0~(B@#"YadG T:324(0qqqk(B(0~~(B(0~~~~x(B#(0~(B(0~~~~~~x(B@(0~~~~~~~~x(B#x(0~~~~~~~x(B(0~~~~~~~(B(0qqqqqqj(B#Ya] T:325(0q(B(0~~~(B(0x~(B#@x(0x~~(B(0~~~(B(0qqq(B#YaEj (0l(B(0x(B(0~(B@(0m(BThe grid bug bites!You get zapped![Seahorse17 the Candidate  ]  HP:18#YaB ^You kill the grid bug!/21 T:326(0~(B$YaP T:327(0~(B@$Ya˵J T:328(0~(B@$YaQ (0~~(B@ T:329 [Seahorse17 the Candidate  ]  HP:19 T:330$YafS  T:334(0~(B(0~(B(0~~~~~(B@##$Ya  T:335(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@#$Yaʮ D(0~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B###@#  T:336  T:337#@%Yac %  T:338%Ya %  T:339&Ya%  T:340&Ya \ [Seahorse17 the Candidate ]  HP:20 T:341&Ya %  T:342'Ya%  T:343'Ya%  T:344'Yad %  T:345'Ya7,  T:349(0~~~~~~~~(B(0~(Bx(0~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B@#####(Yan(0~(B(0~(B(0~(Bx@(0~(B(Yaz N T:350@(0~(B(YaFbo T:351@(0~(Bx(0~(B(YaE h T:352@(0~(B(0~(Bx)Ya#XCx@(0~(B(0~(B)Ya NYou kill the grid bug!/22 T:353(0~(B)Ya I T:354@(0~(B*Ya8C T:355@(0~(B*Ya/N T:356@(0~(B*Ya  T:357##@(0~(B(0~~~~~(B(0~~~(B(0~(B+Yan; #@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B+Ya;@##(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B+Ya=@+@########(0~~(B(0~~(B(0~(B(0~(B(0~(BThat door is closed. T:362+Ya^ +Ya_The door opens. T:363(0qqqqq(B(0~~~(B(0~~~(B(0~(B(0a(B+Ya~-  T:364(0l(B(0k(B+(0~(B(0~~(B(0x~(B(0~x(B(0~(B{(0~~(B(0q(B@(0q(B#+Ya*# T:365+@+(0mq(B(0a(B(0qj(B,YahJ T:366@(0~(B,YaL+ J T:367@(0~(B,YaS T:368#(0~(B@#-Ya< T:369#(0~(B@#(0~(B#(0~~~(B T:370##@(0~(B#(0~(B-Ya (0~~~~(B#(0~~~(B#@# T:371.Yaސ[ T:372(0~(B@#.YaqTh T:373(0~(B@##.Ya! n T:374(0~~~~~(B@(0~~~(B#.YaU T:375#@(0~~~(B#(0~~(B(0~(B(0~(B/Yas#@#(0~(B(0~(B(0~(B/Ya{#@+(0~(BThat door is closed. T:376/Ya GThe door resists! T:3770Ya: 0Ya2;The door opens.(0qqqqqqqqk(B(0a~~~~~~~~x(B(0~~~~~~~x(B(0~~~~~x(B(0qqqq(B(0j(B0Yae T:378(0l(B#@(0~(B(0x~(B(0~~(Br(0~~(B(0~(B(0qqq(B0Ya (0a(B@(0~~~~~(Br(0~~(B(0x~(B(0m(B1YaRYou kill the giant rat!/24 T:379(0~(B1YaGN T:380(0~(B@1Yaj %(0~(B@2YaZ(0~~~~~~(B@(0~(B T:385(0~(B@(0~(B(0~(B(0~(B(0qqq(B2Ya([# T:3862Yax(0~(B(0~~~(B(0~~~~~(B(0~(B@#2Ya  T:387(0~~~~~(B(0~~~(B(0~~(B(0~(B@k3YaÜRYou kill the kobold!/30 T:388!3YaG](0~(B#@#You see here a fizzy potion. T:3893Ya%I@p - a fizzy potion.@4Ya-b(0~(B######@#4Yac T:392  T:396###(0q(B@(0q(B+(0~(B(0~~(B(0x~(B(0~~x(B(0m(B(0qj(B4Ya6](0l(B(0~(B(0qk(B@(0x(B5Ya (0~(B(0~(B(0~(B@(0~(BThat door is closed. T:3976Yaj0This door is locked.6Ya)0This door is locked.6Ya0This door is locked.7Ya;*In what direction? 7Ya%WHAMMM!!!7Ya% *In what direction? 7Ya6 iAs you kick the door, it crashes open! T:398(0~(B8Ya¶*In what direction? 8Yam 9YaGU T:399##@(0~(B9Ya#@(0~(B(0~(B##@############(0~~~~(B(0~~~~(B T:406@# T:413@(0~~~~~~~~(B(0~~~~~(B#(0~~~~~(B(0~~~~~(B#(0~(B(0~(B#######:Yac#(0~~~~~~~~(B(0~~~(B@(0~~~~~(B(0~(B(0~(B:YaD x T:414(0~(B@#(0~(B(0~~~(B;YaT T:415(0~(B@(0~(B;Ya(0~~~(B@(0~~~~(BThat door is closed. T:418;Ya̲ ;YaLThe door opens. T:419(0a(B;Ya0f T:420##@(0~(B#;Ya #@(0a(B#(0~(B(0~(B(0~(BYaa(0~(B(0~(B@(0~(B(0q(BYou see here a shining spellbook. T:435>YaEq - a shining spellbook.@?Ya(0~~(B(0~(B(0~~~(B@+(0aj(BThat door is closed. T:437?YaT  T:438(0~(B@(0~(B(0~~(B?Ya< T:441@(0~~~~(B(0~~~~(B@Ya-[#@(0~~(B(0~(B@YaR/(0lqqqq(B(0x~~~~~(B#@(0x(B######@Ya/}You hear the chime of a cash register.#@####(0~(B(0x(B@Ya0 T:448  T:452(0k(B@###(0~~~x(B{(0~(B>F(0mqq~q(B@Yau T:453@(0~(B(0x(B(0j(BAYaH T:454(0~(B@AYa%(0~(B@AYa+OYou see here a statue of a green mold. T:455AYaHF@#BYaL(0~(B(0~(B(0~(B(0~(B@#BYa(0~~~(B(0~~~(B####@#+That door is closed. T:459CYa?CYa@?The door opens. T:460(0a(B:(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0qqqqqqj(BCYaYB T:461#(0q(B@(0q(B(0~~(B(0~~(B(0x~~(B(0~x(B(0x~~(B(0~x(B(0x~(B(0x(B(0~~(B+(0m(BCYaUYou kill the newt!/31 T:462$CYa; (0lqq(B(0a(B(0qk(B(0x~(B@(0x(BCYa; )You see here 5 gold pieces.DYaUw $:21$ - 5 gold pieces. T:463@DYa,  T:466(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#@#EYa T:467(0~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B#EYaJ(0~~(B(0~~(B(0~(B(0~(B (0lqqqq(B#(0~~~~(B (0x(B??%@(0a(B#@# (0x(BAnnootok drinks an orange potion!Annootok is suddenly moving faster.(0~(B(0~~~(B(0~~~~~(B(0~~~(B#@# ((0mq(BEYa T:469(0k(B(0~(B@###((@(0x(B(0qqq(B T:472--More--EYa% FYac T:473@(0a(B(0j(BFYa&8 @(0~(BFYaC8 hYou see here a slime mold (for sale, 17 zorkmids).@(0~(BGYa0c"For you, good sir; only 17 zorkmids for this slime mold."--More--GYaX < T:474@GYa @(0~(BGYaR nYou see here a scroll labeled GNIK SISI VLE (for sale, 133 zorkmids). T:475HYa! "For you, most gracious sir; only 133 zorkmids for this scroll labeled GNIK SISI VLE."--More--HYa< T:476@IYaH@(0~(BYou see here a scroll labeled JUYED AWK YACC (for sale, 20 zorkmids).(0~(B@IYaR"For you, most gracious sir; only 20 zorkmids for this scroll labeled JUYED AWK YACC."--More--JYavt - a scroll labeled JUYED AWK YACC (unpaid, 20 zorkmids). T:477@KYacw# KYaW nameKYa? d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) LYaY+#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B####(0a~~~~~~(B##(0x~~~~~~~~x(B####(0x~~~~~x(B###(0x~~~~~~~~x(B#+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B(0mqqaqqj(B##########What do you want to call? [ac-ek-qst or ?*] LYa9Call a scroll labeled JUYED AWK YACC: LYaq iLYa dMYaeMYagnMYa tNYa:iNYafNYa yNYaD OYaM%(0~(B@OYaYou see here a credit card (for sale, 10 zorkmids). T:478@(PYa!(@PYaTYou see here a bag (for sale, 22 zorkmids). T:479RYae# RYaTlootRYa>There is a bag here, loot it? [ynq] (q) RYaM 2You carefully open the bag...--More--RYa Z Do what with Annootok's bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) SYa+#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B###(0a~~~~~~(B##(0x~~~~~~~~x(B###(0x~~~~~x(B###(0x~~~~~~~~x(B+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B(0mqqaqqj(B####################### Take out what?  Scrolls a - a scroll called identify (for sale, 20 zorkmids)(end) SYa*+SYaf #(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B####(0a~~~~~~(B##(0x~~~~~~~~x(B##########(0x~~~~~x(B###(0x~~~~~~~~x(BThe scroll called identify will cost you 20 zorkmids.--More--TYai\u - a scroll called identify (unpaid, 20 zorkmids). T:480TYa,y.(@TYabyBYou see here a can of grease (for sale, 20 zorkmids).UYa/@(UYaZYou see here an empty bag (for sale, 2 zorkmids). T:481UYa+["For you, good sir; only 2 zorkmids for this bag."--More--UYa bv - an empty bag (unpaid, 2 zorkmids). T:482@VYa4# VYaV nameWYakd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) WYa +#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B####(0a~~~~~~(B##(0x~~~~~~~~x(B####(0x~~~~~x(B###(0x~~~~~~~~x(B#+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B(0mqqaqqj(B##########What do you want to call? [ac-ek-qs-v or ?*] WYaևCall a bag: WYa$ sXYa@aXYa<cXYavKkXYa YYa# YYa;aYYaL djustYYa >What do you want to adjust? [a-v or ?*] YYa.YYaA/>Adjust letter to what [v-zA-Z] (? see used letters)? ZYaPSwapping: s - an empty bag called sack (unpaid, 2 zorkmids).ZYa AWhat do you want to read? [cdmnqt-v or ?*] [Yar Scrolls d - an uncursed scroll of light m - a scroll called identify n - a scroll labeled GNIK SISI VLE t - a scroll called identify (unpaid, 20 zorkmids) u - a scroll called identify (unpaid, 20 zorkmids) v - a scroll labeled GNIK SISI VLE (unpaid, 133 zorkmids) Spellbooks c - a blessed spellbook of healing q - a shining spellbook(end) _Yac+#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~xqqqqk(B####(0a~~~~~~(B##(0x~~~~~~~~x~~~~~(B##########(0x~~~~~x(B###(0x~~~~~~~~x~~~~x(B#+(0~(B{(0~~~(B+##(0mqqqqqqq~j~~~~(B+(0mqqaqqj(B##(0q~qaj(B#####################As you read the scroll, it disappears._Yaɩ-This is an identify scroll.--More--_Ya What would you like to identify first?  Comestibles r - a slime mold (unpaid, 17 zorkmids) Scrolls m - a scroll of identify n - a scroll labeled GNIK SISI VLE u - a scroll of identify (unpaid, 20 zorkmids) v - a scroll labeled GNIK SISI VLE (unpaid, 133 zorkmids) Spellbooks q - a shining spellbook Potions p - a fizzy potion Tools k - a key s - an empty bag called sack (unpaid, 2 zorkmids) Gems/Stones l - a yellow gem o - a black gem(end) dYa6 +eYa:+eYa #(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~xqqqqk(B####(0a~~~~~~(B##(0x~~~~~~~~x~~~~~(B##########(0x~~~~~x(B###(0x~~~~~~~~x~~~~x(B#+(0~(B{(0~~~(B+##(0mqqqqqqq~j~~~~(B+(0mqqaqqj(B##(0q~qaj(B#####################(0lq(B+(0q~k(B####Ya_ 35H(0~~~~~~(B(0lq~qqqqqqqk(B##(0x~(B<(0~~x(B(0x~~~~~~~~~x(B##(0x~~~~x(B#(0x~~~~~~~~~x(B####(0x~~~~~(B###(0~~~~~~~~~~x(B##(0mqqqqj(B##(0x~~~~~~~~~x(B###(0lq~qqk(B####%#+(0~~~~~~~~~~(B##(0~~~~~x(B#(0mqqqqqqqqqj(B#####(0x~~~~x(B(0mqqqqj(Bl - a cursed worthless piece of yellow glass.--More--fYa`5o - an uncursed worthless piece of black glass.fYa# T:483hYa0 5@(0~(BhYaM m T:484@(0~(B(0~(B@iYa2What do you want to drop? [$a-suv or ?*] iYakJ FYou drop a cursed worthless piece of yellow glass.iYaJ IAnnootok seems uninterested. T:485jYa[BWhat do you want to drop? [$a-km-suv or ?*] jYay HYou drop an uncursed worthless piece of black glass.jYay IAnnootok seems uninterested. T:486kYa T:487*@@(lYat(0~(B@lYatBYou see here a can of grease (for sale, 20 zorkmids).lYaf K T:488@(lYah @(0~(BlYa\You see here a credit card (for sale, 10 zorkmids). T:489mYa"[ mYa (@nYa87What do you want to use or apply? [jks or ?*] nYa3q  Tools j - a magic marker (0:95) k - a key s - an empty bag called sack (unpaid, 2 zorkmids)(end) pYaJ#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B####(0a~~~~~~(B##(0x~~~~~~~~x(B#######(0x~~~~~x(B###(0x~~~~~~~~x(BNever mind.qYa-@What do you want to read? [cdmnquv or ?*] qYaي Scrolls d - an uncursed scroll of light m - a scroll of identify n - a scroll labeled GNIK SISI VLE u - a scroll of identify (unpaid, 20 zorkmids) v - a scroll labeled GNIK SISI VLE (unpaid, 133 zorkmids) Spellbooks c - a blessed spellbook of healing q - a shining spellbook(end) rYa +#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~xqqqqk(B####(0a~~~~~~(B##(0x~~~~~~~~x~~~~~(B##########(0x~~~~~x(B###(0x~~~~~~~~x~~~~x(B#+(0~(B{(0~~~(B+##(0mqqqqqqq~j~~~~(B+(0mqqaqqj(B##(0q~qaj(B##############rYa 4As you read the scroll, it disappears.--More--sYaM What would you like to identify first?  Comestibles r - a slime mold (unpaid, 17 zorkmids) Scrolls n - a scroll labeled GNIK SISI VLE u - a scroll of identify (unpaid, 20 zorkmids) v - a scroll labeled GNIK SISI VLE (unpaid, 133 zorkmids) Spellbooks q - a shining spellbook Potions p - a fizzy potion Tools k - a key s - an empty bag called sack (unpaid, 2 zorkmids)(end) uYah+uYa #(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~xqqqqk(B####(0a~~~~~~(B##(0x~~~~~~~~x~~~~~(B##########(0x~~~~~x(B###(0x~~~~~~~~x~~~~x(B#+(0~(B{(0~~~(B+##(0mqqqqqqq~j~~~~(B+(0mqqaqqj(B##(0q~qaj(B#####################(0lq(B+(0q~k(B####Ya2 ?35H(0~~~~~~(B(0lq~qqqqqqqk(B##(0x~(B<(0~~x(B(0x~~~~~~~~~x(B##(0x~~~~x(B#(0x~~~~~~~~~x(B####(0x~~~~~(B###(0~~~~~~~~~~x(B##n - an uncursed scroll of magic mapping. T:490wYa(+(0~(B@wYae(BYou see here a can of grease (for sale, 20 zorkmids).wYa"A T T:491@(yYa6What do you want to drop? [$a-knp-suv or ?*] yYa0  Coins $ - 21 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies r - a slime mold (unpaid, 17 zorkmids) Scrolls d - an uncursed scroll of light n - an uncursed scroll of magic mapping u - a scroll of identify (unpaid, 20 zorkmids) v - a scroll of magic mapping (unpaid, 133 zorkmids) Spellbooks c - a blessed spellbook of healing q - a shining spellbook Potions e - 3 uncursed potions of healing p - a fizzy potion Tools j - a magic marker (0:95) k - a key s - an empty bag called sack (unpaid, 2 yYa zorkmids)(end) |YaJ+#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~xqk(B####(0a~~~~~~(B##(0x~~~~~~~~x~~(B##########(0x~~~~~x(B###(0x~~~~~~~~x~x(B#+(0~(B{(0~~~(B+##(0mqqqqqqq~j~(B+(0mqqaqqj(B##(0aj(B#####################(0q~k(B####(0~~|Yaf~(B(0lq~qqqqqqqk(B##(0~~x(B(0x~~~~~~~~~x(B##(0~~x(B#(0x~~~~~~~~~x(B####(0~~~(B###(0~~~~~~~~~~x(B##(0qqj(B##(0x~~~~~~~~~x(B###(0lq~qqk(B####%#+(0~~~~~~~~~~(B##(0~~~~~x(B#(0mqqqqqqqqqj(B#####(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:3 $:21 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:491|Yau6You drop a blessed spellbook of healing.--More--|YacAnnootok offers 50 gold pieces for your spellbook of healing. Sell it? [ynaq] (y) }Ya7}Yai~ $:71You sold a blessed spellbook of healing for 50 gold pieces. T:492}YaJ Q T:493+@}Ya:%Itemized billing? [ynq] (q) ~YaEA scroll of identify for 20 zorkmids. Pay? [yn] (n) Yan  $:51You paid for a scroll of identify at a cost of 20 gold pieces.--More--Ya=A slime mold for 17 zorkmids. Pay? [yn] (n) Ya [  $:34You bought a slime mold for 17 gold pieces.--More--YaM EA scroll of identify for 20 zorkmids. Pay? [yn] (n) YaZc  $:14You bought a scroll of identify for 20 gold pieces.--More--Ya?bHAn empty bag called sack for 2 zorkmids. Pay? [yn] (n) Ya% f  $:12You bought an empty bag called sack for 2 gold pieces.--More--Ya$-KA scroll of magic mapping for 133 zorkmids. Pay? [yn] (n) YaI"Thank you for shopping in Annootok's general store!"Ya~B Coins $ - 12 gold pieces Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies r - a slime mold Scrolls d - an uncursed scroll of light n - an uncursed scroll of magic mapping u - a scroll of identify v - a scroll of magic mapping (unpaid, 133 zorkmids) Spellbooks q - a shining spellbook Potions e - 3 uncursed potions of healing p - a fizzy potion Tools j - a magic marker (0:95) k - a key s - an empty bag called sack(end) Ya={#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~xqk(B####(0a~~~~~~(B##(0x~~~~~~~~x~~(B##########(0x~~~~~x(B###(0x~~~~~~~~x~x(B#+(0~(B{(0~~~(B+##(0mqqqqqqq~j~(B+(0mqqaqqj(B##(0aj(B#####################(0q~k(B####(0~~~(BYa{[14;45H(0lq~qqqqqqqk(B##(0~~x(B(0x~~~~~~~~~x(B##(0~~x(B#(0x~~~~~~~~~x(B####(0~~~(B###(0~~~~~~~~~~x(B##(0qqj(B##(0x~~~~~~~~~x(B###(0lq~qqk(B####%#+(0~~~~~~~~~~(B##(0~~~~~x(B#(0mqqqqqqqqqj(B#####(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:3 $:12 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:493Ya't 8What do you want to drop? [$abd-knp-suv or ?*] YaG2You drop a shining spellbook.--More--Ya aAnnootok offers 250 gold pieces for your shining spellbook. Sell it? [ynaq] (y) Ya=# T:494YaY YaJY 8q - a shining spellbook.@Yam Ya] # YanameYa#d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Ya+#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B####(0a~~~~~~(B##(0x~~~~~~~~x(B####(0x~~~~~x(B###(0x~~~~~~~~x(B#+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B(0mqqaqqj(B##########What do you want to call? [adeknpqsuv or ?*] Ya -Call a shining spellbook: Ya*2Yal 5Ya 0YaqxYa2Ya Ya8What do you want to drop? [$abd-knp-suv or ?*] Ya(0You don't have that object.--More--YaN ?What do you want to drop? [$abd-knp-suv or ?*] Ya]7You drop a spellbook called 250x2.--More--Ya8 fAnnootok offers 250 gold pieces for your spellbook called 250x2. Sell it? [ynaq] (y) YalYaxl  $:262 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:494You sold a spellbook called 250x2 for 250 gold pieces. T:495Ya3QA scroll of magic mapping for 133 zorkmids. Pay? [yn] (n) Yax  $:129You bought a scroll of magic mapping for 133 gold pieces.--More--Ya/"Thank you for shopping in Annootok's general store!" T:496+@Ya*c 1(0~(B@YaΑb  T:497@@(+Ya;A T:498(0~(B@Ya&F I+@(0a(B@YaF  T:502(0~~~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(B@(0~~~~~~(B(0~(B(0~(B######(0~(BYa "h T:503(0~(B(0~(B(0~(B@Yar(0~(B@Yad B T:504(0~(B@Yah(0~(B@ T:505You hear water falling on coins.Yaq T:508  T:509@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BYaχ[ T:510@(0a(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(BYa (0~(B(0~(B@##(0~~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~(B T:511  T:514(0~~(B(0~(B(0~~(B(0~(B(0~(B@###Ya K T:515@(0~(BYaں%You descend the stairs.--More--YaGq(0lqqqqk(B(0~~(B$(0~x(B(0x~~~~~(B(0x(B@(0~~~x(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:129 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:515YaJYa[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:129 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:516(0~(B@<Yaw -@(0~(BYa You see here 9 gold pieces.[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:129 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:517Yae $:138$ - 9 gold pieces.[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:518@Ya\/=What do you want to read? [dnuv or ?*] Ya6  Scrolls d - an uncursed scroll of light n - an uncursed scroll of magic mapping u - a scroll of identify v - a scroll of magic mapping(end) Ya! !+(0lqqqqk(B(0~~~(B@(0~x(B(0x~~~~~(B(0x(B<(0~~~x(B(0x~~~~x(BAs you read the scroll, it disappears.Yae A map coalesces in your mind![Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:519###(0lqqqqqqqqqk(B(0lqqqqqqqqqqqqqk(B################+(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0lqqqqqqqk(B#####(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B########(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~x(B###(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~(B+#############(0x~~~~~~~(B+###a m(0mqqqqqqqqqj(B(0x~~~~~~{~~~~~~x(B(0x~~~~~~~x(B####(0mqqqqqqqqqqq(B+(0qj(B##(0~~(B>(0~~~~~x(B########(0x~~~~~~~(B+###########################(0mqqqqqqqj(B################################################(0l~q~qqqk(B(0lqqqqqqqqqqqq~k(B#####+(0~~~~~~x(B(0x~~~~~~~~~~~(B>(0~a(B####(0x~~~~~~x(B(0x~~~~~~~~~~~~~x(Ba+ 60H#(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqj(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BYa[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:520(0~(B@Ya %(0~(B@Ya [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:521<@Yaڶ[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:522@(0~(BYa{[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:523(0~(B@(0~(B@YaZ ![Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:524(0~(B(0~(B@(0~(B(0~~~(BYa O[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:525(0~(B(0~(B(0~~~(B#(0~~(B@(0~(BYa f(0~~~(B(0~(B#@Ya= [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:526[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:527#@[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:528#@Yay [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:529#@Yan [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:530##@#@Ya [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:531#@(0~~(BYaJ(0~(B@(0~(B(0~~~(BYa[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:532(0~~(B@(0~(B(0~~(BYad \(0~(B(0~(B@(0~(B(0~(BYa [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:20(20) Pw:13(13) AC:4 Xp:2/31 T:533Ya (0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(BYa 5A tower of flame erupts from the floor!Ya [Seahorse17 the Candidate  ]  HP:14(15)Your gloves smoulder!--More--Ya6Your scroll of magic mapping catches fire and burns![Seahorse17 the Candidate  ]  HP:13--More--YaLUOne of your potions of healing boils and explodes![Seahorse17 the Candidate ]  HP:9(15) Pw:13(13) AC:5 Xp:2/31 T:533Ya<P[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:9(15) Pw:13(13) AC:5 Xp:2/31 T:534(0~(B(0~(B(0~(B^@(0~(B(0~(B(0~(BYa+[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:9(15) Pw:13(13) AC:5 Xp:2/31 T:535(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BYa[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:9(15) Pw:13(13) AC:5 Xp:2/31 T:536(0~(B(0~~(B@(0~(BYaP V(0~(B(0~(B@(0~(B(0~(BYan$[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:9(15) Pw:13(13) AC:5 Xp:2/31 T:537(0~(B@(0~(B(0~~(B(0~~~(BYa=s@(0~(B(0~~(B(0~~(BYa [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:9(15) Pw:13(13) AC:5 Xp:2/31 T:538@(0~(B(0~~~(BYa: [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:10(15) Pw:13(13) AC:5 Xp:2/31 T:539@##Ya z@#[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:10(15) Pw:13(13) AC:5 Xp:2/31 T:540[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:10(15) Pw:13(13) AC:5 Xp:2/31 T:541#@Ya [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:10(15) Pw:13(13) AC:5 Xp:2/31 T:542#@Ya r[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:10(15) Pw:13(13) AC:5 Xp:2/31 T:543@#[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:10(15) Pw:13(13) AC:5 Xp:2/31 T:544#@Ya[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:10(15) Pw:13(13) AC:5 Xp:2/31 T:545Yas [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:10(15) Pw:13(13) AC:5 Xp:2/31 T:546Ya= [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:10(15) Pw:13(13) AC:5 Xp:2/31 T:547Ya[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:10(15) Pw:13(13) AC:5 Xp:2/31 T:548Ya\[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:10(15) Pw:13(13) AC:5 Xp:2/31 T:549Ya[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:11(15) Pw:13(13) AC:5 Xp:2/31 T:550Ya6 <+You find a hidden door.Ya 5The wererat opens a door.[Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:11(15) Pw:13(13) AC:5 Xp:2/31 T:551(0~~~~~(B(0~~~(B(0~~(B$(0~(B@Ya The wererat misses![Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:11(15) Pw:13(13) AC:5 Xp:2/31 T:552Ya@ArThe wererat summons help!YaThe wererat hits![Seahorse17 the Candidate ]  HP:6(15) Pw:13(13) AC:5 Xp:2/31 T:552 [Seahorse17 the Candidate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:138 HP:6(15) Pw:13(13) AC:5 Xp:2/31 T:553YaYou kill the wererat!(0a(B[Seahorse17 the Novice ]  HP:14(23) Pw:17(17) AC:5 Xp:3/41 T:553Welcome to experience level 3.YaY1You feel healthy!--More--Ya~ >The giant rat misses! T:554Ya}(The giant rat misses!Ya[You kill the wererat! Welcome to experience level 3. You feel healthy!Ya ?The wererat summons help! The wererat hits!Ya` &The wererat misses!Ya! Ya! You hit the giant rat.The giant rat bites![Seahorse17 the Novice ]  HP:11--More--Yag) T:555Ya kYou miss the giant rat.The giant rat just misses! T:556YaL< ^You kill the giant rat!/43 T:557%YaH(0~~~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@#You see here a giant rat corpse.[Seahorse17 the Novice ]  HP:12 T:558Yag(0~~~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B%@YaU  T:559(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B@#Ya9\(0~~(B@(0~~(B(0a(BYaq@(0~(BYou see here 5 gold pieces. T:560Ya% Z $:143$ - 5 gold pieces.@YaDN T:561(0~(B@Ya!kj(0~~(B(0~(B(0~~(B@Ya >  T:562(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0a(B@(0~~~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@#Yay> IYou see here a giant rat corpse. T:563Yaq[Seahorse17 the Novice ]  HP:13 T:567(0~~~(B(0~~~~(B(0~~~(B(0~~(B#%#####@ T:568#@(0~~~(BYa0M  T:569(0~(B(0~(B@(0~(B(0~~(BYa8- T:570@(0~~(B(0~~(BYaLms T:571@(0~(B(0~~(BYaJn +@#####Yarn  T:574 [Seahorse17 the Novice ]  HP:14 T:576@##Ya4o /@#########Yao  T:581 [Seahorse17 the Novice ]  HP:15 T:585@###@#####Yaop _ T:588  T:592@####YaHx[Seahorse17 the Novice ]  HP:16 T:594##@(0~(B@##(0~(BYax T:595  T:598#(0~~~~~~~~~~~(B(0~(B@##(0~~~~~~~~~(B+(0~~~(B(0~~~~~~~~~~~~~(B(0~(B((0~~~~~~~~~~(BYah. D@(0a(B(0~(BYaC T:599@(0~(BYa'cD T:600>@Ya^j@(0~(BYou see here a vellum spellbook. T:601Ya' Fw - a vellum spellbook.@Ya(0~(B(0~(B@ T:602 [Seahorse17 the Novice ]  HP:17 T:603Ya s@(0~~~~~~(BYou see here a whistle. T:608Ya8X Yx - a whistle. T:609@YaiFWhat do you want to use or apply? [jksx or ?*] Yan UYou produce a high whistling sound. T:610Yat# Ya\RnameYa! d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Ya +##(0lqqqqk(B(0lqqqqqqqqqk(B######(0~~~~~x(B##+(0~~~~~~~~~xqk(B####(0x~~~~~(B#(0x~~~~~~~~~x~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x~x(B##(0x~~~~x(B#(0x~~~~~~~~~x~(B+##(0mqqqqj(B#(0mqqqqaqqqqj~x(B##%#(0~x(B####What do you want to call? [adekpsuwx or ?*] Ya8$Call a whistle: YaExtYaiYa nYaYaS8What do you want to drop? [$abd-kprsuwx or ?*] YaYa,You drop a whistle called tin.Ya Ya7 O T:611@(Ya][Seahorse17 the Novice  ]  HP:18 T:612@(0~(BYab.@(0~(BYa"(0~~~~~(B@Ya+\ T:616  T:619(0~~(B@Ya;  T:620@(0~~~~~~~~~~(B>(0~~~~~~~~(B(0~~~~~~(B(0~(B(0~~(BYa[Seahorse17 the Novice  ]  HP:19 T:621@(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(BYa^ T:622@##(0~~(B(0~~(B(0~~~(BYa G T:623@#YasThe door opens.(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0a(BYa*@ T:624(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@#(0~(BYah(0~(B(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~(B@(0a(BYa K T:628@(0~~~~~(BYa Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Tools  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) YaY+Ya: ##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~xx(B##(0x~~~~x(B#(0x~~~~~~~~~x(B+##(0mqqqqj(B#(0mqqqqaqqqqjx(B##%#(0x(B####+###########(0j(B############################(0l~q~qqqk(B#+(0~~~~~~xa] );47H(B#(0x~~(B^(0~~~x(B#(0~~~~~~~x(B What would you like to drop?  Comestibles r - a slime mold Scrolls u - a scroll of identify Spellbooks w - a vellum spellbook Potions p - a fizzy potion Tools k - a key s - an empty bag called sack(end) Ya;++++++Yag##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~xx(B##(0x~~~~x(B#(0x~~~~~~~~~x(B+##(0mqqqqj(B#(0mqqqqaqqqqjx(B##%#(0x(B####+###########(0j(B############################(0l~q~qqqk(B#+(0~~~~~~x(BYa[mA slime mold lands on the altar.A scroll of identify lands on the altar.--More--YaO Yaž  Pick up what?  Comestibles a - an uncursed slime mold Scrolls b - an uncursed scroll of identify Spellbooks c - an uncursed vellum spellbook Potions d - a blessed fizzy potion Tools e - an empty uncursed bag called sack f - a cursed key(end) Yam;++++++Ya ##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~xx(B##(0x~~~~x(B#(0x~~~~~~~~~x(B+##(0mqqqqj(B#(0mqqqqaqqqqjx(B##%#(0x(B####+###########(0j(B############################(0l~q~qqqk(B#+(0~~~~~~x(BYaN u[mr - an uncursed slime mold.u - an uncursed scroll of identify.--More--Ya+C T:629@Ya&/What do you want to drink? [ep or ?*] Yag  Potions e - 2 uncursed potions of healing p - a blessed fizzy potion(end) Ya]q+##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x(B*`/@%$$($$$$[Seahorse17 the Novice  ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:143 HP:19(23) Pw:17(17) AC:5 Xp:3/43 T:629You detect the presence of objects.(For instructions type a '?')Ya)Done.--More--Ya[Seahorse17 the Novice  ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:143 HP:20(23) Pw:17(17) AC:5 Xp:3/43 T:630##*#(0lqqqqk(B(0lqqqqqqqqqk(B(0lqqqqqqqqqqqqqk(B########`#####(0~~~~~x(B##+(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0lqqqqqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~x(B##(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~(B+#############(0xYai~~~(B/(0~~~(B+##(0mqqqqj(B#(0mqqqqaqqqqj(B(0x~~~~~~(B@(0~~~~~~x(B(0x~~~~~~~x(B##%#(0mqqqqqqqqqqqaqj(B##(0~~(B>(0~~~~~x(B########(0x~~~~~~~(B+###########################(0mqqqqqqqj(B###$#############################################(0l~q~qqqk(B(0lqqqqqqqqqqqq~k(B#####+(0~~~~~~x(B(0x~~~~~~~~~~~(B>a2;5;0m(0~a(B####(0x~~(B^(0~~~x(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(B$(0mqqqqqqj(B(0x~(B((0~~~~~~~~~~~x(B$$(0mqqqqqqqqqqqqqj(B$$Ya{/What do you want to read? [duw or ?*] Ya Scrolls d - an uncursed scroll of light u - an uncursed scroll of identify Spellbooks w - an uncursed vellum spellbook(end) Yap% +##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~xx(B##(0x~~~~x(B#(0x~~~~~~~~~x(BYou feel threatened.The spellbook crumbles to dust!--More--YaM ,Call a vellum spellbook: Yao?Ya 0 T:631Ya F T:632 T:633Ya # T:634Ya # T:635Ya F T:636 T:637Ya # T:638Ya Z[Seahorse17 the Novice  ]  HP:21 T:639Ya/ i T:640 T:641 T:642YaH  T:643 T:644 T:645You can move again.Yas+(0{(B@Ya(sz[Seahorse17 the Novice  ]  HP:22 T:648(0~~~(B@Ya\sB T:649(0~~(B@Ya K T:650@(0~(BYaL%(0~(B@Ya(#@(0~~(BYab T:651  T:654@(0~~~(BYaE 9There is an altar to Huan Ti (chaotic) here.YaP T:655@(0{(BYaM [Seahorse17 the Novice ]  HP:23 T:657(0~~~(B@(0~~(B@Yak =That door is closed. T:658YaDGThe door resists! T:659YadGThe door resists! T:660YaP YaAP 2The door opens.(0a(BYaz f T:661(0~(B(0~(B@YaZ] T:662(0~(B@(0a(BYaw8 B T:663@(0~(BYaH T:664(0~(B@Yaװ(0~(B(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~(B(0~(B@Ya{6 T:665(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B(0a(B@(0~(BYa(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B#@(0~(BYaJ T:666(0~~(B(0~(B(0~(B(0~(B(0~(B#@(0~(B(0~(BYa? (0~(B(0~(B#@(0~(BYa^) T:667(0~~(B(0~~(B(0~~(B(0~~(B#@(0~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(BYa'(0~(B(0~(B(0~~~~~~~~~~(B@(0~~~~~~~~(B(0~~~~~~(B(0~(B(0~~(BYac Coins $ - 143 gold pieces Armor a - an uncursed burnt +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies r - an uncursed slime mold Scrolls d - an uncursed scroll of light u - an uncursed scroll of identify Potions e - 2 uncursed potions of healing Tools j - a magic marker (0:95) k - a cursed key s - an empty uncursed bag called sack(end) YaR##(0lqqqqk(B(0lqqqqqqqqqk(B########`#####(0~~~~~x(B##+(0~~~~~~~~~x(B#(0lqqqqqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x(B#(0x~~~~~~~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x(B#(0x~~~~~~~x(B##(0x~~~~x(B#(0x~~~~~~~~~x(B#######(0x~~~(B/(0~~~(B+##(0mqqqqj(B#(0mqqqqaqqqqj(B(0x~~~~~~~x(B##%###(0~~(B>Ya(0~~~~~x(B#####(0x~~~~~~~(B+##############(0mqqqqqqqj(B###$#########################################(0l~q~qqqk(B##+(0~~~~~~x(B#(0x~~(B^(0~~~x(B#(0~~~~~~~x(B$(0mqqqqqqj(B$$$ [Seahorse17 the Novice ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:143 HP:23(23) Pw:17(17) AC:5 Xp:3/43 T:667Ya59 %You descend the stairs.--More--Ya6(0~~~(B(0~(B@(0q(B(0~~~(B[Seahorse17 the Novice ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:143 HP:23(23) Pw:17(17) AC:5 Xp:3/43 T:667Ya  T:668Ya(0~~~(B(0~(B<(0~(B@(0~(B(0~~(B(Ya (0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(BYou see here a bag called sack. T:669Yaz# YalootYaeJThere is a bag called sack here, loot it? [ynq] (q) Ya%>You carefully open the bag called sack...--More--Ya_ Do what with the bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) Ya"+(0~~~(B(0~~(B<(0q(B(0~~~~(B(0~~(B@(0~(B(0~~~(BThe bag is empty.)You are hit by a dagger!(0~(B)Ya#n[Seahorse17 the Novice  ]  HP:18@GYa?fDWhat do you want to use or apply? [jks or ?*] YaKW Tools j - a magic marker (0:95) k - a cursed key s - an empty uncursed bag called sack(end) Ya (0~~~(B(0~~(B<(0q(B(0~~~~(BNever mind.Yak YaWYou kill the gnome!/50 T:670%Yat!(0~(B(0m(B(0~(B)@(0~(B(0~(B(0~(B Things that are here: a gnome corpse an oak wand--More--Ya(EP(0~~~(BYa  Pick up what?  Comestibles a - a gnome corpse Wands b - an oak wand(end) YaH ++Ya-Ya0(0~~~(B(0~~(B<(0q(B(0~~~~m(B(0~~(B)@(0~(B(0~~~~(By - an oak wand. T:671@Ya# (0~~(B%(0~(B(0~(B@(0~(B(0~~~(BYaY T:672(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~lk(BYa T:673(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(BYa (0~~~(B(0~~(B(0~(B@(0~(B(0mqq(BYaŖ8What do you want to use or apply? [jksy or ?*] Ya  Wands y - an oak wand Tools j - a magic marker (0:95) k - a cursed key s - an empty uncursed bag called sack(end) YaW g(0~~~(B(0~~(B<(0q(B(0~~~~m(B(0~~(B)%(0~~(B(0~~~~~~~(BNever mind.Ya T:674(0~mq(B(0~(B@(0~(B(0~(B(0l(BYaG (0~(B(0q(B(0~~(B@G(0~(B(0q(BYa(VYou kill the gnome![Seahorse17 the Novice  ]  HP:19/57 T:675(0~(BYa(0j(B(0~~(B@G(0~(B(0k(BThe dagger misses the gnome.)You are hit by a dagger.)GYax[Seahorse17 the Novice ]  HP:16  T:676@Ya 8You kill the gnome!(0~(BYa r/64)You are hit by a dagger.)(0~(BYa x[Seahorse17 the Novice ]  HP:15  T:677@Yai(0~(B(0~(B)@(0~(B(0~(B)You are hit by a dagger.)(0~(BYa0j_[Seahorse17 the Novice ]  HP:12@Ya T:678(0~(B)G@(0~(B(0mk~(BYa@eYou kill the gnome!/71  T:679(0~(BYa T:680(0~~~(B@G(0~(B(0~(B(0~(BYa ELYou kill the gnome!/78 T:681(0~(BYayw T:683(0j~q(B(0j~(B@(0~(B(0j~~~~(B(0~~~~~(B(0~~~~(B(0~~~(BYa[[Seahorse17 the Novice ]  HP:13 T:684(0~(B(0~~(B(0m(B(0~(B@(0~(B(0~~~(BYa2]1(0~~(B(0~~~m(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~(B@(0~(B(0~~~(B T:686Ya^You hear crashing rock. T:689(0~~~(B(0~~~~(B(0~~~~~(B(0~x~~~(B(0x~(B@(0l(B(0~~m(BYa,d[Seahorse17 the Novice ]  HP:14 T:693(0~~~(B(0~~(B(0~~(B(0~~~(B(0~~l(B(0~~m(B(0~(B@(0~(B(0~~l(B(0~~(B(0~(B@(0qqj(B  T:694Ya !(0~(B(0~~(B(0~(B@(0~~(B(0~l(BYa@ You hear crashing rock. T:697(0~~(B(0~~(B(0x(B@(0~~~(B(0mk(BYa (0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B Things that are here: a dark potion a gray stone--More--Ya7Q(0~~~(BYa*8AYou hear crashing rock. T:698Ya] Pick up what?  Potions a - a dark potion Gems/Stones b - a gray stone(end) Ya++Ya=f -Ya (0~~~(B(0~~(B<(0q(B(0j~q(B(0~~~~m(B(0j~~~m(B(0~~(B)%(0~~(B(0j~~~~~m(B(0~~~~~~~mqqj~~~~~~~~~(BYa Nz - a gray stone. T:699@Ya(0~(B(0~(B(0~(B@!(0~(B(0~(BYa*In what direction? Ya Ya (0~(B(0~(B(0~~(B@(0~(B(0~(BYou see here a dark potion. T:700YaAA - a dark potion.@Ya^n  T:701(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(BYau/[Seahorse17 the Novice ]  HP:15 T:702(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BYa 8What do you want to drop? [$abd-krsuyzA or ?*] Ya'5 Coins $ - 143 gold pieces Armor a - an uncursed burnt +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies r - an uncursed slime mold Scrolls d - an uncursed scroll of light u - an uncursed scroll of identify Potions e - 2 uncursed potions of healing A - a dark potion Wands y - an oak wand Tools j - a magic marker (0:95) k - a cursed key s - an empty uncursed bag called sack Gems/Stones z - a gray stone(end) Ya +(0~~~(B(0~~(B<(0q(B(0j~q(B(0~~~~m(B(0j~~~m(B(0~~(B)%(0~~(B(0j~~~~~m(B(0~~~~~~~mqqj~~~~~~~~~(B(0~~~~~~~(B))(0~~~~(B(0~~~~~(B(0~lk~~lqk~~~(B(0~~~~~(B(0mqq(B(0mk~(B(0~~~~~(B(0~~~~~(B(0~x~~~(B(0x~~l(Ba>m(0~~m(B(0~~~(B(0~~~~(B(0~~l(B(0~(B@(0~~~~~m(B(0~~~~~~~~(B(0x~~~~~l(B(0mk~lqqj(B[Seahorse17 the Novice ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:143 HP:15(23) Pw:17(17) AC:5 Xp:3/78 T:702Yaj@You drop a gray stone. T:703Ya@z - a gray stone.@Ya=EYou hear crashing rock. T:704Za T:705(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~(BZa3D  T:706(0~~~(B(0~(B(0~~(B(0~(B@(0k~l(BZa(0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(BZa]( (0k~(B(0~~(B(0j(B@(0~~~(B(0~~(B(0~~(BZa( = T:707  T:708Za T:709(0~~~(B@(0~(B(0~~~(BZal T:710(0x~~(B(0x(B@(0~(B(0m(B(0~~(B(0~~(BZag3 i(0lqj(B@(0~(B(0~(BZa[Seahorse17 the Novice ]  HP:16 T:711(0~(B(0~(B@(0~(B(0~(BZa' (0x~~(B@(0~(B(0~~(B(0~(B(0~~~(BZa$ T:712(0~~~(B@(0~(B(0~(B(0~(B(0~~~(BZa T:713(0~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(BZaz T:714(0~~~(BG@(0~(B(0~(B(0~~(B(0~~~(BZa'. (0~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(BThe gnome lord swings his thonged club.Zal. The gnome lord hits![Seahorse17 the Novice ]  HP:10  T:715GZa)=You kill the gnome!%Za)[Seahorse17 the Novice ]  HP:14(27) Pw:20(20) Xp:4/85Welcome to experience level 4.--More--ZaZap[Seahorse17 the Novice ]  HP:8(27) Pw:20(20) AC:5 Xp:4/85 T:715ZaAYou hit the gnome lord! T:716 Zal} Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) Za@ g+(0~~~(B(0~~(B<(0q(B(0j~q(B(0~~~~m(B(0j~~~m(BYou are beginning to feel hungry. Hungry--More-- Za F Pw:15In what direction?  Zad  Za [Seahorse17 the Novice ]  HP:27(27) Pw:15(20) AC:5 Xp:4/85 T:716 HungryYou feel better. Za ZaAYou hit the gnome lord! T:717 Za  Za gYou kill the gnome lord!/100 T:718 Hungry% Za{(0~~~(B(0~(B@(0k~~(B Things that are here: a gnome lord corpse a short wand a thonged club 3 daggers--More-- Za + (0~~~(B(0~~(B<(0q(B(0j~q(B(0~~~~m(B(0j~~~m(B Za Pick up what?  Weapons a - 3 daggers b - a thonged club Comestibles c - a gnome lord corpse Wands d - a short wand(end) Za|+Zap(0~~~(B(0~~(B<(0q(B(0j~q(B(0~~~~m(B(0j~~~m(B(0~~(B)%(0~~(B(0j~~~~~m(B(0~~~~~~~mqqj~~~~~~~~~(B(0~~~~~~~(B))(0~~~~(B(0~~~~~(B(0~lk~~lqk~~~~~(B(0~~~~~(B(0mqq(B(0mk~(B%(0~~~(B(0~~~~~(BB - a short wand. T:719@ZaIp T:720(0~~(B%@(0~~(BZa#0What do you want to eat? [fghir or ?*] Za< Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies r - an uncursed slime mold(end) Za} +(0~~~(B(0~~(B<(0q(B(0j~q(B(0~~~~m(B(0j~~~m(B(0~~(B)%(0~~(B(0j~~~~~m(B(0~~~~~~~mqqj~~~~~~~~~(BZa _My, this is a yummy slime mold!  T:721Zaz T:722(0~(B(0~(B(0~(B@(0~(B(0q(B(0~~(B(0~~(BZa (0~~~(B@(0~(B(0x(B(0~(B(0~(BZa  T:723(0~~~(B@(0~(B(0~(B(0~~(BZaG(0~(B(0~(B@(0~(B(0~~(B(0~(B)You are hit by a dagger.(0~(B)[Seahorse17 the Novice  ]  HP:26@Zag  Pw:17 T:726(0~~(B(0~(Bh@(0~~~(B)(0~(B(0~~(B(0~(BZaYou hit the dwarf!The dwarf hits![Seahorse17 the Novice ]  HP:19  T:727Zaa ZafbYou kill the dwarf!/110 [Seahorse17 the Novice  ]  HP:20 T:728=Za (0~(B(0~(B@(0~~(B(0~(B Things that are here: a copper ring a dwarvish cloak a pair of iron shoes--More--Za<(0~~~(B(0~~(B<(0q(B(0j~q(B T:729ZaR Pick up what?  Armor a - a pair of iron shoes b - a dwarvish cloak Rings c - a copper ring(end) Za+Zam(0~~~(B(0~~(B<(0q(B(0j~q(B(0~~~~m(B(0j~~~m(B(0~~(B)%(0~~(B(0j~~~~~m(B(0~~~~~~~mqqj~~~~~~~~~(B(0~~~(B@(0~~~~(B)(0~~~~(B(0~~~~~(BC - a copper ring.@Zaŭ (0~~~~~~~~~~~(B(0~(B@(0~~~~~~~(B[(0~(B(0qqq~qqq~(B(0~(B T:735 [Seahorse17 the Novice  ]  HP:21 T:736Za 5(0~(B(0~(BG@(0~~(B(0~(BThe gnome swings her thonged club.The gnome hits![Seahorse17 the Novice ]  HP:15  T:737Za ZaiYou kill the gnome!/117  T:738%ZaC (0x(B(0~(B(0j(B@(0~~(B(0~(B Things that are here: a tripe ration a thonged club--More--ZagP(0~~~(BZaސ (0~~(B(0q(B%(0~(B(0j~~~(B(0~~~~x(B(0q~~~l(B(0~(B@(0~~(B(0~~~(B)You are hit by a crossbow bolt.(0~(B)Za [Seahorse17 the Novice ]  HP:12 T:740@)You are almost hit by a crossbow bolt.(0~(B) T:741@Za  T:742(0~~(B(0x(B)(0~(B(0x(B@(0~(B(0mk~(BZa{(0~(B(0~(B(0~(B@(0~(B(0mqq(BZa(0~(B(0~(B(0~(B@(0l(B(0j(B T:743Za} (0~~x(B(0~(B@(0x(B(0~~(B(0j(BZa;[Seahorse17 the Novice ]  HP:13 T:744(0~~~(B@(0~(B(0~(B(0~(BZa T:745G(0~~(B@(0~(B(0~(B(0~~(B(0~~~(BZa gYou kill the gnome!/124  T:746(0~(BZaL T:747(0qqq(B(0~(B@(0~(B(0q(B(0~~(B(0~(B(0~(BZa ( Pw:18 T:748(0qq(B(0~(B@(0~~~(B(0qq(B(0~(B(0qq(B(0~(B@(0~~~(B(0qq(BZag  T:749 [Seahorse17 the Novice ]  HP:14 T:752#(0qq(B(0~(B@(0~~~~(B(0~~l(BZa (0~mqqqq(B(0~(B@(0~~~~~~~(B(0~~l(B#(0q~~~(B T:756(0~(B(0~(B@(0~~(B(0~(BZa֏ [Seahorse17 the Novice ]  HP:15 T:760(0k~~~~(B#@(0~~~~(B(0j~~~~~(B T:761#(0~(B@(0~~(B(0~(BZaR  T:762(0qk(B(0~(B@(0u~(B(0~~(B#(0k~(B(0qj(B#(0~(B#(0~(B(0~(B!ZaC T:763(0~(B#(0~(B(0~(B@!Za  T:764(0x~~(B@(0~(B(0~(B#(0~(B!Za  T:765(0~~x(B@(0~(B(0~(B(0~(B(0~(B"Za)(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(B"Za@  T:767(0~~(B(0~x(B(0~~~(B@(0m(B(0~~(B(0~~(B#Za$ [Seahorse17 the Novice ]  HP:16 T:768(0~~(B(0~~(B(0k(B(0~(B@(0x(B(0~~(B$Za  Pw:20 T:770(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0x(B@(0l(B#(0q(B#$Zal, T:771(0~~~(B(0~(B@(0~(B(0~(B(0~(B%ZaR T:772(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0qq(B%Za4  T:775(0lq(B(0~~~(B(0x(B@(0~~~(B(0~~l(B&ZaLJ[Seahorse17 the Novice ]  HP:17 T:776(0~(B@(0~qj(B&Za2  T:777(0~(B(0~(B(0k(B@(0~(B(0j(B'Za~(0~(B(0~(B(0~(B@(0~~~(B'Zae(0~~(B(0~(B@(0~x~(BYou step onto a level teleport trap!--More--(ZaO 6You are momentarily blinded by a flash of light.(Za --More--)Za(0lq(B(0qqq(B(0lj~mq(B(0lq(B(0qqqj~~(B(0x~~~~m(B(0lqj~mqqj~~~~~(B(0~~~~~mj~~~~~~~~~~(B(0l(B(0~~~~~~~~~~~~~~q~x(B(0~~~~~~~~~~(BG(0~~~(B(0~~~~~~~~~~qqk(B(0~~~~~~~~~~x(B(0q(B@(0~~~~~~~m(B(0~~~~~~~~~~~m(B(0~~~~~~~~~~~~~~m(B(0~~~~~~~~~~~~~~~~~x(B(0x~~~~~~x~~~lqk~~~~~x(B(0x~~~~qqmq~~m(B(0q(B(0lqqj(B(0~~~~(B(0~~(B(0~(Bh(0~~~(BG>(0~~(BG(0~~~~~(B(0~~~(B(0lqqk~(B(0~(B<(0~(B(0mq(B(0lqqj(B)Za[Seahorse17 the Novice ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:8 $:143 HP:17(27) Pw:20(20) AC:5 Xp:4/124 T:778)Za!  T:779*Za(0~(B(0~~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(BG(0lqj(B(0~(B(0k(B(0x~~(B*(0~~(B(0q(B(0~(B(0k(B(0x~(Bh(0~~~~~~~~~~(B@(0mk~~~~~~~~~(B(0j~~(BG(0~~~~(B(0~~~~~~~~(B(0qqqk~(BG(0mk(B(0~(Bh(0~(BG(0~(B(0~(B(0~~~(B(0~~(B(0~~(B((0~(B(0~(B[*Za,}m(0x~~lqq(B(0mqq(BThe gnome wields a crossbow! T:780+ZaÐ. T:781(0~(B(0~~(B(0x(B(0~~(B(0x~(B(0~~(B(0~(B(0~~~(BG(0~~(B(0~(B(0~(B(0k(BG@(0~(B(0~~(B(0~~(B(0~(B(0qq(B(0~(Bh(0~(B(0~(B(0~~(BG(0~(B(0x~(B(0~(B(0~(B(0~(B(0mq(B+Za\n T:782(0~(B(0~(B(0k~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(BG(0~(B(0k(B@(0~~~~~~~~(Bh(0~~(BG(0~~~(B(0~~~~(B(0~(B(0~~~~(BG(0~~~~(B(0~~~~~~(B(0~(B(0x(B(0~~~(B(0~(B(0x(B(0~(B+Za! You kill the gnome!/131  T:783(0~(BhG%,Zaa(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~(B(0~~~~(B@(0~(B(0~(B(0l(B(0~(B(0k(B Things that are here: a gnome corpse a crossbow 14 crossbow bolts a scroll labeled ETAOIN SHRDLU--More--,Za (0qqq(B(0lq(B(0qqqj~~lqj~mqqj~~~~~j~~~~~~~~~~(B(0l~~~~~~~~~~q~x(B[Seahorse17 the Novice ]  HP:18 T:784GG(0~(B-Zal1  Pick up what?  Weapons a - 14 crossbow bolts b - a crossbow Comestibles c - a gnome corpse Scrolls d - a scroll labeled ETAOIN SHRDLU(end) -ZaSR +-Zaܧ (0qqq(B(0lq(B(0qqqj~~lqj~mqqj~~~~~j~~~~~~~~~~(B(0l~~~~~~~~~~q~x~~~~~~~~~~~~~~~~~~~~~~qqk~(B(0~~~~~~~~~~x~~qq~~~~~~~~mk~~~~~(BG(0~~~~~~~mk(B-Za D - a scroll labeled ETAOIN SHRDLU. T:785(0~(BG@.Zay.ZaYou kill the gnome!G(0~(B%/138The gnome picks up a gem. T:786/Za T:787(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~~~~~~(B(0~~(B(0~~~~(B(0~(B(0~~~~(B(0~~(BG(0~~(B%@(0~~(B(0~~(B(0q(B(0k(B(0~(B/Za/ T:788(0~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(BG(0v(B(0~(B(0qq(B(0~(BG(0~~~~(BG(0~(Bh(0~~~(BG@(0~q(B(0j~~~~~~~~(B(0q(B(0j~~~~(B(0~~(B(0k~l(B(0mq(B0ZaV' T:789(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B%G(0~~~~~~~~~~(B(0~(BG(0~(B(0~~~~~~~~(B@(0~~~~(B(0~~(B(0x~(B(0m(B0ZaQB %You descend the stairs.--More--0Za1 (0qqqq(B(0lj~~~(B(0j~~~(B(0~~~(B(0k~~(B(0x~~(B(0x~(B(0lj~x(B(0x~(B@(0x(B(0x~lj(B(0j~(B*(0~(B[Seahorse17 the Novice ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:9 $:143 HP:18(27) Pw:20(20) AC:5 Xp:4/138 T:7890ZaQ3 !  T:7902Za&You climb up the stairs.--More--2Za]b(0lq(B(0qqq(B(0lj~mq(B(0lq(B(0qqqj~~(B(0x~~~~m(B(0lqj~mqqj~~~~~(B(0~~~~~mj~~~~~~~~~~(B(0l(B(0k~~~~~~~~~~~~~~q~x(B(0x~~~~~~~~~~~~~~~~(B(0x~~~~~~~~~~~~~~qqk(B(0lqj~~~~~(B(0~~~~~~~~~~x(B(0k~(B(0x~~~~~~~~qq~~~~~~~~mk(B(0x~~~~~~~~~~~~~~~~~~~~~~~mk(B(0mk~~~~~~~~~~~~~~~~~~~~~~~mk(B(0j~~~~~~~~~~~~~~~~~~~~~~~2Zab~x(B(0~~~~~~~~~~(B(0x~~~~~~x~(B%(0~lqk~~~~~x(B(0qqqqqk~(B(0x~~~~qqvq(BG%(0mqqq(B(0lqqj(B(0mk~~~~~~~~~~~~~(BG(0~~~~~~q(B(0j~~~~~~~~~(B(0qq~(B@(0~~lk(B(0j~~~~~~~~~~(B(0~~~~~~~x(B(0x~~~(B((0~lqqk~(B(0x~~~~~~(B<(0~x(B(0x~~lqq(B(0mq(B(0mk~lk~lqqj(B(0mqq(B(0mq(B(0mq(B[Seahorse17 the Novice ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:8 $:143 HP:18(27) Pw:20(20) AC:5 Xp:4/138 T:7902Zae1(0~(BG3ZaTTYou kill the gnome!/145 T:791(0~(B4ZaNYou hit the gnome lord!The gnome lord hits![Seahorse17 the Novice ]  HP:144ZaYou hit the gnome lord![Seahorse17 the Novice ]  HP:15 T:7924ZaܡIYou hit the gnome lord.h4ZaThe gnome lord hits![Seahorse17 the Novice ]  HP:7(27) Pw:20(20) AC:5 Xp:4/145 T:7925ZaYou kill the gnome lord!(0~(B[Seahorse17 the Novice ]  HP:14(34) Pw:29(29) AC:5 Xp:5/167 T:792Welcome to experience level 5.5Za@You feel stealthy! T:7936Za/c(0~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh(0~~(B(0lq(B(0~~~~~~~(B>(0~~~~~~~~~~~(BG@(0~(B7Za= T:794(0~(B(0~(B(0~(B(0qqq(B(0~~~~(B(0~~~~~(B(0~(BG(0~~~~~(B(0~(B(0~~~(B(0~~~(B(0~(B@(0~(B7Za0 &You climb up the stairs.--More--8Za%(0lqq(B(0x(B@(0~(B(0mk~(B[Seahorse17 the Novice ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:143 HP:14(34) Pw:29(29) AC:5 Xp:5/167 T:7948Za(9Za Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) :Za<+(0lqq(B(0x(B@(0~(B(0mk~(B Pw:24In what direction? :Za? [Seahorse17 the Novice ]  HP:23You feel better. T:795:Zai& ;ZaP>(0~(B@(0~(B(0mqk(B;ZaM t T:796(0~(B(0~(B@(0~(B(0~(B;Za (0~(B((0~~(B@(0~(B(0~(B;ZaA @You hear crashing rock. T:797Za8dJ(0~(B@(0~~x(B>Zad>You hear a door open. T:799>ZaS (0~~(B(0~(B@(0q(B+(0j(B>Za !This door is locked.?Za.This door is locked.@ZacHWhat do you want to use or apply? [jksyzBE or ?*] @Za#In what direction? AZaS *Unlock it? [yn] (n) BZai RYou succeed in unlocking the door. T:800CZa CZa:The door resists! T:801CZa CZa The door opens. T:802(0a(B(0~(B(0~~~(B(0~(B{(0~(B(0~~~~(B@(0q~~~~(B(0~x~~(BDZa3V T:803(0~~(B(0~(B@(0~~(B(0~(BG(0~~(B(0~~(B(0~~(B@(0~~(B(0k(B(0~~(B(0m(B(0q(BGDZad! (0~~(B(0q(B(0a(B(0~(B@(0~(BEZa l T:804(0~(B(0~(B@(0~(BEZaYou hit the gnome.EZaThe gnome misses![Seahorse17 the Novice ]  HP:25 T:805(0~(B@EZaÒ ,You hit the gnome.EZa The gnome turns to flee. T:806(0~(BG(0~(B@G(0~(BFZa<(0~(B@G(0~(BThe gnome lord hurls a puce potion!!--More--GZa1[[Seahorse17 the Novice ]  HP:23GZa2z Blind(0~(B(0~~~~~~~(B(0~~~~~(B@(0~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~~(BGZa ZWait! There's something there you can't see! T:807IHZakHZaKlTYou kill it!/174 T:808(0~(BHZa0A mIIt hits![Seahorse17 the Novice ]  HP:18IZayIZa“5You hit it. T:809JZaQJZaQ5You kill it!(0~(BJZaSP/189You hear a door open.You can see again. T:810(0~(B(0~~~~~~~(B(0~~~~~(B@(0~~~(B%(0~~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~~(BJZa  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) KZa+(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B Pw:19In what direction? KZa*fKZaf[Seahorse17 the Novice  ]  HP:32You feel better. T:811GKZaR KZa [Seahorse17 the Novice  ]  HP:33 T:812(0~(B%@LZa T:813(0~(B@@G(0~(BLZa&_(0~(B@(0~~(B(0~(BLZaYou feel an unexpected draft. Pw:21 T:814@(0~(B(0~(BGLZa LZaX lYou kill the gnome!/196 T:815@(0~(B(0~(BMZa3 (0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0q(B@(0~(B(0~~~(BMZa  T:816(0~(B(0~(B(0~(B(0~(B(0x(B(0~(B@(0m(B(0~~~(BNZasS T:817(0~~(B(0~~(B(0k(B(0~(B@+(0~lj(BNZa#The door opens. T:818(0qqqk(B((((0x(B(0a~(B((((0x(B((((0x(B(0qqqj(BOZab@OZa߈+You are already empty handed.OZa PZa(0~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~(B(0q(B(0~(B(0u~(B(0~~(B@(0~(B(0u(B@(0q(BPZa"Hello, seahorse17! Welcome to Regien's hardware store!"[Seahorse17 the Novice ]  HP:34 T:819PZak? (0~(B(0l(B(0~a(B@(0m(BQZa(0~(B@QZaYou see here a blindfold (for sale, 20 zorkmids). T:820@(0~(BQZaIN(@You see here a lamp (for sale, 50 zorkmids).@(0~(BRZa3+h"For you, most gracious sir; only 50 zorkmids for this lamp."--More--RZa#<^F - a lamp (unpaid, 50 zorkmids). T:821@SZaQD# TZa<nameTZayd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) TZa7 +(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%What do you want to call? [adeksuyzA-F or ?*] TZa4!Call a lamp: UZaPmUZaaUZa/ gUZaiVZabcVZaXZa',@(0~(BXZanYou see here a tin opener (for sale, 30 zorkmids).(@YZa0@(YZa \You see here a tin opener (for sale, 30 zorkmids). T:822YZa /(@YZa, @You see here a tin opener (for sale, 30 zorkmids).YZa CYou hear a door open. T:823ZZa+i/(@ZZa`i:You see here a bag (for sale, 100 zorkmids).ZZa|i'You hear a door open.]Za# ]Za\loot]Za,?There is a bag here, loot it? [ynq] (q) ]Za'l 3You carefully open the bag...]Zal It develops a huge set of teeth and bites you![Seahorse17 the Novice ]  HP:25 T:824^Za m"For you, esteemed sir; only 100 zorkmids for this bag of tricks."--More--_Za&= T:825@_Zab &(0~(B@_Za oYou see here a bag called sack (for sale, 3 zorkmids).@(0~(BaZa=p[Seahorse17 the Novice  ]  HP:26 T:826(0~(B@@(aZa @(0~(BaZa\ [You see here a blindfold (for sale, 20 zorkmids). T:827bZa# KWhat do you want to use or apply? [jksyzBE-G or ?*] cZaf Wands y - an oak wand B - a short wand Tools j - a magic marker (0:95) k - a cursed key s - an empty uncursed bag called sack E - a lamp F - a lamp called magic (unpaid, 50 zorkmids) G - a bag of tricks (unpaid, 100 zorkmids) Gems/Stones z - a gray stone(end) eZa2 (0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%(0~~~(B{%(0~~(B(0k~~~~~~(B(0mq~~~~qq(B(0~~x~~~~xlqqqqk(BNever mind.fZaO# fZal namefZa d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) gZa+(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%What do you want to call? [adeksuyzA-G or ?*] gZas!Call a lamp: gZa ohZaihZalhZaiZav-(@iZa(w`You see here a bag of tricks (for sale, 100 zorkmids). T:828jZa c r"For you, most gracious sir; only 100 zorkmids for this bag of tricks."--More--jZa[ = T:829@kZaK(0~(B@kZa=KUYou see here a key (for sale, 10 zorkmids). T:830mZae KWhat do you want to use or apply? [jksyzBE-H or ?*] mZa Wands y - an oak wand B - a short wand Tools j - a magic marker (0:95) k - a cursed key s - an empty uncursed bag called sack E - a lamp called oil F - a lamp called magic (unpaid, 50 zorkmids) G - a bag of tricks (unpaid, 100 zorkmids) H - a bag of tricks (unpaid, 100 zorkmids) Gems/Stones z - a gray stone(end) oZa{4(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%(0~~~(B{%(0~~(B(0k~~~~~~(B(0mq~~~~qq(B(0~~x~~~~xlqqqqk(B(0~~~mu~(B(((0~x(BNever mind.oZa. L T:831@(pZa 9What do you want to drop? [$abd-ksuyzA-H or ?*] pZaL  Coins  $ - 143 gold pieces  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - a scroll labeled ETAOIN SHRDLU  Potions  e - 2 uncursed potions of healing  A - a dark potion  Rings  C - a copper ring  Wands  y - an oak wand  B - a short wand  Tools  j - a magic marker (0:95)  k - a cursed key  s - an empty uncursed bag called sack  E - a lamp called oil (1 of 2)qZaSI F - a lamp called magic (unpaid, 50 zorkmids)  G - a bag of tricks (unpaid, 100 zorkmids)  H - a bag of tricks (unpaid, 100 zorkmids)  Gems/Stones  z - a gray stone (2 of 2)rZaj(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%(0~~~(B{%(0~~(B(0k~~~~~~(B(0mq~~~~qq(B(0~~x~~~~xlqqqqk(B(0~~~mu~(B(((0~x(B(0~~~a(B@((0~(B((0x(B(0~lu~(B@(((0x(B(0mqqqqj(B[Seahorse17 the Novice  ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:143 HP:26(34) Pw:21(29) AC:5 Xp:5/rZa"196 T:831Never mind.rZa5 GWhat do you want to drop? [$abd-ksuyzA-H or ?*] sZau!  Coins  $ - 143 gold pieces  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - a scroll labeled ETAOIN SHRDLU  Potions  e - 2 uncursed potions of healing  A - a dark potion  Rings  C - a copper ring  Wands  y - an oak wand  B - a short wand  Tools  j - a magic marker (0:95)  k - a cursed key  s - an empty uncursed bag called sack  E - a lamp called oil (1 of 2)tZa6 +(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%(0~~~(B{%(0~~(B(0k~~~~~~(B(0mq~~~~qq(B(0~~x~~~~xlqqqqk(B(0~~~mu~(B(((0~x(B(0~~~a(B@((0~(B((0x(B(0~lu~(B@(((0x(B(0mqqqqj(B[Seahorse17 the Novice  ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:143 HP:26(34) tZa77APw:21(29) AC:5 Xp:5/196 T:831You drop a cursed key.--More--tZa) PRegien offers 5 gold pieces for your key. Sell it? [ynaq] (y) wZawZam $:148You sold a cursed key for 5 gold pieces. T:832wZawZa> !(@wZa? You see here a key (for sale, 10 zorkmids).[Seahorse17 the Novice  ]  HP:27 T:833xZaM a"For you, honored sir; only 10 zorkmids for this key."--More--yZa!@yZa?(0~(B@yZaYYou see here a whistle (for sale, 10 zorkmids). T:834zZaM]e"For you, honored sir; only 10 zorkmids for this whistle."--More--{ZauaJ - a whistle (unpaid, 10 zorkmids). T:835@{Za@ JWhat do you want to use or apply? [jsyzBE-J or ?*] |Zar|ZaMs^You produce a strange whistling sound. Pw:23 T:836|Za> # }Zaa}Za͕ djust}ZaDHWhat do you want to adjust? [abd-jsuyzA-J or ?*] }ZaeKAdjust letter to what [ck-rtv-xJ-Z] (? see used letters)? ~ZaDSwapping: z - a whistle (unpaid, 10 zorkmids).~ZazZ # ~ZanameZaSWd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ZaK+(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%What do you want to call? [adesuyzA-J or ?*] Za >$Call a whistle: ZaF mZa!H aZaM*gZa]iZatcZaZaN T:837@(0~(BZa{ @(0~(BZa?You see here a blindfold (for sale, 20 zorkmids).Za(3Itemized billing? [ynq] (q) ZaޠEA lamp called magic for 50 zorkmids. Pay? [yn] (n) ZaF $:98 HP:27(34) Pw:23(29) AC:5 Xp:5/196 T:837You bought a lamp called magic for 50 gold pieces.--More--Za;HA whistle called magic for 10 zorkmids. Pay? [yn] (n) Za}RZa8S] $:88You bought a whistle called magic for 10 gold pieces.--More--Za7A key for 10 zorkmids. Pay? [yn] (n) ZaZa4L $:78You bought a key for 10 gold pieces.--More--Za* BA bag of tricks for 100 zorkmids. Pay? [yn] (n) Za`BA bag of tricks for 100 zorkmids. Pay? [yn] (n) ZavZaw^"Thank you for shopping in Regien's hardware store!" T:838Zal[ T:839@(Zaڻ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Armor d - Comestibles e - Scrolls f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  u - Unpaid items U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) Za)+Za(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%(0~~~(B{%(0~~(B(0k~~~~~~(B(0mq~~~~qq(B(0~~x~~~~xlqqqqk(B(0~~~mu(B@(((0~x(B(0~~~a(B@((0~(B((0x(B(0~lu~(B((0~~x(BZa [18;59H(0mqqqqj(B What would you like to drop?  Tools G - a bag of tricks (unpaid, 100 zorkmids) H - a bag of tricks (unpaid, 100 zorkmids)(end) Za ++Za" >(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(BYou drop a bag of tricks (unpaid, 100 zorkmids).--More--ZaXl0(0~(B@ZaG [Seahorse17 the Novice  ]  HP:28 T:840(@Za} E(0~(B(0~(B@(0~(BZa T:841(0~~~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~(B(0~(B(0~(B@(0a(B(0~(B(0~(BZa' T:842(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B((0~(B(0~(B(0~~(BZaOn T:843(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(BZa T:844(0~(B(0~~~(B(0~(B(0~(B@(0~(B@(0~~(B(0~~~(BZap (0~(B@@(0~(B(0~~(B(0~(BZa J T:845(0~(B@Za  T:846(0~(B(0~(B(0~(B(0~(B@(0v(B(0~(B(0~(B@(0~~(B(0~qj(BZa9#[Seahorse17 the Novice  ]  HP:29 T:847(0~~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BZa Z( T:848(0~(B(0~(B(0~(B(0~(B@(0~(B(0x(B(0~(B(0x(B@(0x~~(BZa>  T:849(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0mq~(BZaD  T:850(0~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~~~(BZaR/What do you want to drink? [eA or ?*] Za#{ Potions e - 2 uncursed potions of healing A - a dark potion(end) Zae (0lqq(B(0qqk(B(0x(B>(0~~~~x(BNever mind.Za\  T:851(0~(B(0~~~(B(0t(B(0~~(B(0x(B@(0~(B(0x~~(BZa8P T:852(0~(B(0~(B@(0mk~(BZa T:853(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(BZaҟ[Seahorse17 the Novice  ]  HP:30 T:854(0~~~(B@(0~(B(0~~(B(0~(B(0~~~(BZa  T:855(0~~~(B(0~~(B(0x(B(0~(B@(0~(B(0~x~(BZa}(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0x~~(BZa T:856(0~~~(B(0~(B(0~(B@(0~(B(0k~~(BZa  T:857(0~~~(B(0~~(B(0q(B@(0~(B(0qqq(BZa  Pw:24 T:858(0~(B(0j(B(0~~(B@(0~(B(0q(BZaQ  T:859(0~(B(0~~(B(0~~~(B@(0l(B(0qj(BZa   T:860(0qqq(B@(0~(B(0~~(B(0q(BZa( x [Seahorse17 the Novice  ]  HP:31 T:861(0q(B(0~~(B@(0~(B(0~(B(0q(B(0q(B(0~~(B@(0~(B(0k(B(0~~~(B(0qqq(BZa( (0q(B(0~~(B@(0~(B(0~(B(0~(BZa)  T:863(0k(B(0~~(B@(0x(B(0~(B(0~(BZa5  T:864(0mq(BG(0qk(BG(0~~~~x(B(0~~(B(0~~~(B{(0~~(B+@(0~~~~~x(B(0qqq(B(0qqj(BZa>(0x~(B(0a(B(0j~(B(0~(B(0~(BGG(0~~~~~(B@ZaThe air crackles around the gnomish wizard.[Seahorse17 the Novice  ]  HP:32 T:868(0~(BGZa2Za>3FYou kill the gnome!/203(0~(BZa3\The gnomish wizard points at you, then curses. T:869Za'7You hit the gnomish wizard!Za(\The gnomish wizard points at you, then curses. T:870Za ZaK ^You kill the gnomish wizard!/226{Za3S T:871@(0~(BZaۜJ  T:872{@Za c  T:873(0~(B(0~(B@Za &=What do you want to use or apply? [jsyzBEFIJ or ?*] Za1You don't have that object.--More--Za@KWhat do you want to use or apply? [jsyzBEFIJ or ?*] Za!Never mind.ZaI# Za aZa. djustZa7JWhat do you want to adjust? [abd-jsuyzA-FIJ or ?*] Zav\  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - a scroll labeled ETAOIN SHRDLU  Potions  e - 2 uncursed potions of healing  A - a dark potion  Rings  C - a copper ring  Wands  y - an oak wand  B - a short wand  Tools  j - a magic marker (0:95)  s - an empty uncursed bag called sack  z - a whistle called magic  E - a lamp called oil  F - a lamp called magic  I - a key (1 of 2)Za) +(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%(0~~~(B{%(0~~(B(0k~~~~~~(B(0vq~~~~qq(B(0x~~~x~~~~xlqqqqk(B(0x~~qj(B(0~~~mu(B((((0~x(B(0x~~~~(B(0~~~a~(B((0~(B((0x(B(0tq~~~x(B(0~lu~(B((0~~x(BZaW*(0x~~~~~~(B(0mqqqqj(B(0x~mqaqk(B(0x~~~x~~~(B(0qqqqqqkj~~~~~x(B(0mk~(B(0x~~~qj~~~~~~x~~~(B{(0~(B@+(0k~~~~~lqqk~~~~~~~~x(B(0qqqqqj(B(0qqqqqqqqj(B [Seahorse17 the Novice  ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:78 HP:32(34) Pw:24(29) AC:5 Xp:5/226 T:873Adjust letter to what [ck-rtv-xG-IK-Z] (? see used letters)? Zat (Moving: k - a key.ZaTKWhat do you want to use or apply? [jksyzBEFJ or ?*] Zac $In what direction? Za` +Unlock it? [yn] (n) ZadZaLYou succeed in unlocking the door. T:874ZaT Zaw[rThe door resists![Seahorse17 the Novice  ]  HP:33 T:875ZaAThe door opens.(0a(BZac <What do you want to wield? [- or ?*] Zaށ3You are already empty handed.ZaZalc {  T:876G(0~(B@(0~(B(0~(BZaNYou hit the gnome lord.You hear crashing rock.ZaO OYou hit the gnome lord. T:877ZaYou hit the gnome lord.The gnome lord swings his bow.The gnome lord hits![Seahorse17 the Novice  ]  HP:29  T:878ZaRZaRdYou kill the gnome lord!/241 T:879%Za Pw:25 T:880(0~(B(0~(B(0a(B@(0~(B(0~(B(0~(BZa;` j(0wqq(B(0~~~~(B@(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B Things that are here: a gnome lord corpse a bow 7 arrows--More--Zaw (0lqq(B(0qqk(B(0x(B>(0~~~~x(B T:881ZaTP [Seahorse17 the Novice  ]  HP:30 T:882(0q(B%@(0~(B(0~(B(0l(B(0~~~(BZaS(0q(B(0~(B@(0~(B(0~(B+(0~(BZaF T:883(0k(B(0~~(B@(0x(B(0~(B(0~(B(0j(BZaQK$ T:884Za "This door is locked.Za 0This door is locked.Za*In what direction? ZaG9Za9_As you kick the door, it crashes open! T:885(0~(BZa/(0~(B(0~(B(0~~(B@(0u(B(0~~~~~(B(0x(B((0x(BZa(0~~(B(0~(B@(0mqj(BYou see here a chest. T:886Za KWhat do you want to use or apply? [jksyzBEFJ or ?*] ZaǴ $In what direction? Za" AThere is a chest here; lock it? [ynq] (q) Za9Za# # ZaFLlootZa,iKThere is an unlocked chest here, loot it? [ynq] (q) Za5You carefully open the chest...--More--ZaN[ Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) Za +(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%(0~~~(B{%(0~~(B(0k~~~~~~(B Take out what?  Comestibles a - a food ration b - a tin(end) Za`+Za@(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(BZaĮ<K - a food ration. T:887Za # ZalootZad]There is an unlocked chest containing 1 item here, loot it? [ynq] (q) Za:+You open the chest...--More--ZaY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) Za +(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%(0~~~(B{%(0~~(B(0k~~~~~~(B Take out what?  Comestibles a - a tin(end) Za^+Za '(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(BZaR'4L - a tin. T:888ZasZa1 [Seahorse17 the Novice  ]  HP:31 T:889(0~~(B@(ZaM  T:890@(0~(B(0~~(B(0~(B(0~~~~~(BZa(`(0~(B@(0~(B(0~(B(0~(BZa(You hear crashing rock.@(0~~~(B(0~(B(0~(B(0~~~(B(0~(B--More--Za  Things that are here: a gnome lord corpse a bow 7 arrows--More--Za(0lqq(B(0qqk(B(0x(B>(0~~~~x(B T:892Za(0~~~~(B%(0~~~(B(0~(B@(0~~~(B(0~(B(0~~(BZah^  T:893(0~(B(0~(B@(0~~(B(0~(B(0~(BZa  T:894@(0a~(B(0~(BZat#You are empty handed.Za ZaW  T:895(0~(B@(0~(BZa&(0~(B@ZaD [Seahorse17 the Novice  ]  HP:32 T:896@(0~(B@(0~(BZaG  T:899(0~(B(0~~(B(0~~(B(0~(B@(0~~~(B(0m(BZa(0~~~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~~~(BYou hear someone praising Huan Ti. T:900Za/ Pw:27 T:902(0~(B@(0~~~(B(0~(B(0~~~(BZau [Seahorse17 the Novice  ]  HP:33 T:903(0~(B@(0~~(B(0~(BZah(0l(B(0~(B@(0~~(B(0~(BZad3  T:904GZax  T:905(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@ZaYou kill the gnome!% /248You hear a chugging sound.hZaLThe dwarf picks up a crossbow. T:906ZaZa@PYou hit the dwarf!The dwarf swings his pick-axe.Za7The dwarf hits![Seahorse17 the Novice  ]  HP:27  T:907ZaZaнrYou kill the dwarf!/263  T:908%Za (0~~(B(0~~(B(0~~(B(0~(B(0~t(B@(0~(BZa ;There are several objects here.hZa JYou hit the dwarf! T:909ZaTNZaqOYou kill the dwarf!/278% [Seahorse17 the Novice  ]  HP:28 T:910You are beginning to feel hungry. HungryZa Pick up what?  Weapons a - 6 crossbow bolts b - a crossbow Armor c - a pair of iron shoes d - a dwarvish cloak Comestibles e - a food ration f - a dwarf corpse g - a gnome corpse Tools h - a pick-axe(end) Za$ +Zax+Za*(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%(0~~~(B{%(0~~(B(0k~~~~~~(B(0vq~~~~qq(B(0x~~~x~~~~xlqqqqk(B(0x~~qj(B(0~~~mu(B((((0~x(B(0x~~~~(B(0~~~a~(B((0~(B((Za_+10x(BK - a food ration.Za+PM - a pick-axe. T:911@ZaT# Za. aZa(f djustZa KWhat do you want to adjust? [abd-ksuyzA-FJ-M or ?*] Za*NAdjust letter to what [cl-rtv-xG-IM-Z] (? see used letters)? Zal-Moving: x - a pick-axe.Za(LWhat do you want to use or apply? [jksx-zBEFJ or ?*] Za. Wands y - an oak wand B - a short wand Tools j - a magic marker (0:95) k - a key s - an empty uncursed bag called sack x - a pick-axe z - a whistle called magic E - a lamp called oil F - a lamp called magic Gems/Stones J - a gray stone(end) ZaČ(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%(0~~~(B{%(0~~(B(0k~~~~~~(B(0vq~~~~qq(B(0x~~~x~~~~xlqqqqk(B(0x~~qj(B(0~~~mu(B((((0~x(BNever mind.Za@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(BG@%(0~(B(0~(B(0~(BZa@-There are several objects here.Za@kThe gnome lord hits![Seahorse17 the Novice ]  HP:25Zan OYou hit the gnome lord! T:912Za| OYou hit the gnome lord! T:913Za Za- TYou kill the gnome lord!/293 T:914GZaZaWYou kill the gnome!/300 T:915%ZaWv n Pick up what?  Weapons a - a broad short sword b - an axe Armor c - a dwarvish iron helm d - a pair of iron shoes e - a dwarvish roundshield f - a dwarvish cloak Comestibles g - a dwarf corpse(end) ZaV +Za+Za O(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%(0~~~(B{%(0~~(B(0k~~~~~~(B(0vq~~~~qq(B(0x~~~x~~~~xlqqqqk(BN - a dwarvish iron helm.Za ZO - a pair of iron shoes. T:916@Za(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@%(0~(B(0~(B Things that are here: a gnome corpse a circular amulet a scroll labeled KIRJE--More--Za(0lqq(B(0qqk(B(0x(B>(0~~~~x(B[Seahorse17 the Novice  ]  HP:26 T:917Za  Pick up what?  Amulets a - a circular amulet Comestibles b - a gnome corpse Scrolls c - a scroll labeled KIRJE(end) Za+++ZaQ, -ZaH$(0lqq(B(0qqk(B(0x(B>(0~~~~x(B(0mk~~~~x(B(0mqk~~x(B(0qqaj~(B(0~~~~~~~(B(0~~~~~~(B%P - a circular amulet.Za$@Q - a scroll labeled KIRJE.@Za} T:918(0~~~(B(0~(B@(0~(B(0~(B%(0~~~(BZa T:919(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(BZa(0~(B(0lq~(B(0~(B@(0~(B@(0~(B(0~~(B(0~(B(0~~~(BZau_ T:920(0~~~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~~~~(B(0~~~(B(0~~(B(0~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(BZaY T:921(0~(B(0~~(B(0~(B(0~(B(0k(B@(0~~(B(0~(B(0t(B@(0~(B(0~(B(0~~~(B(0~(BZaS (0~(B(0~(B(0~(B@(0~(B(0v(B(0~~(B(0~(B(0~(B((0~~(BZaB~ T:922@(0~(B(0~(B(0~(BZa  T:923@(0~(B(0~~(B(0~(BZa [Seahorse17 the Novice  ]  HP:27 Pw:29 T:924@(0~(BZab(0l(B@(0m(B(0~(B(0~(BZa*You see here a gnome corpse.ZaZaM  T:925(0~~(B@%(0~(BZa> B T:926(0~mq(B@(0~(B(0~(B(0~(B(0k(B(0~~~(B(0qqq(B(0~(B(0~(B(0~(B(0~(BZaD$ T:927(0~(B(0q(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~(BZa T:928(0mqk(B(0~(B(0~~(B(0m(B(0qj(B(0~~~~mq(B+(0k(B(0~~~~~~(B@(0~(B(0~~~~~~~~~~~~x(B(0~~~~(B(0x~~(B(0qqqq(B(0qk(B(0lj(B(0~~(BZa5 T:929(0j(B(0~(B+(0~(B(0~(B@(0l(BZa& +(0~(B(0~(B(0~(B(0~~(B@@(0~(BYou hear a chugging sound.ZaO T:930(0x(B(0q(B(0~(B(0~(B(0~(B(0~~(B@(0~(BZa27[Seahorse17 the Novice  ]  HP:28 T:931(0q(B(0~(B@(0~(B@(0~(BZam s T:932(0l(B(0~(B@(0~(B@Za  T:933(0j(B(0~(B(0~(B(0~(B@@Za| T:934(0l(B(0~(B(0~(B@(0~(BZa[\(0qq(B(0~(B(0~(B(0~(B@Zah  T:935(0q(B(0~~(B(0l(B(0~(B@(0a(B@(0~(B@(0x(B(0qj(BZa T:936(0q(B(0k(B(0~(B@(0~~(B=?(0qqq(BZa"@What do you want to drop? [$abd-ksux-zA-FJ-LN-Q or ?*] ZaOZaO7You drop a pick-axe.@Za Za@(0~(B(0~~~~~~(B((0~~~(B@Y(0~(B(0~x(BhY)(0qqq(B"Hello, seahorse17! Welcome to Upernavik's general store!" T:937Za>[Seahorse17 the Novice  ]  HP:29 T:938YY(0~(B/@Za(((0~(B(0~~~~~~(B@(0~~~(B(0a(B(0~~(B(0~(BZas(XYou see here a pick-axe.Y?Za ) T:939ZalLY@YZam9You hit the ape. T:940Za" Zaf=You hit the ape!The ape misses!ZacThe ape hits![Seahorse17 the Novice  ]  HP:27Za]The ape bites![Seahorse17 the Novice ]  HP:24  T:941(0~(B@ZamYou hit the ape!The ape hits![Seahorse17 the Novice ]  HP:22ZamcThe ape hits![Seahorse17 the Novice ]  HP:20ZandThe ape bites![Seahorse17 the Novice ]  HP:18ZaY Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) Zai+(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(B(0mk~~~~x(B(0lj~x(B Pw:24In what direction? Za[Seahorse17 the Novice ]  HP:34You feel better. T:942Zar Za2You hit the ape.The ape hits![Seahorse17 the Novice  ]  HP:31The ape hits![Seahorse17 the Novice  ]  HP:29Za3dThe ape bites![Seahorse17 the Novice ]  HP:24Za|v ZavQYou kill the ape!/317 T:943%Za (0~(B(0~~~~~~(B((0~~~(B@(0~~(B(0~(B"Hello, seahorse17! Welcome again to Upernavik's general store!"--More--ZaZa=g T:944@Y?Za4=RY(0~(B/@Za [[Seahorse17 the Novice ]  HP:25 T:945ZaՋ(0~(B(0~~~~~~(B@(0~~~(B%(0~~(B(0~(BZa%You see here a pick-axe.ZaY 7 Pw:26 T:946Za!@ T:947?Zai # T:948Za|V#(0~(B(0~~~~~~(B((0~~~(B@(0~(B@(0~(B"Hello, seahorse17! Welcome again to Upernavik's general store!"--More--ZaZa!_ T:949(0~(B@YZa`` T:950(0~(B/@Zaf(0~~~(B(0~(B(0~~(B(0~~(B%(0x~~~(BY(0~(B@@(0x(B%%/?@(0mqq(BZayk(0~(B(0~(B(0~(B@ZaYou see here a scroll labeled NR 9 (for sale, 80 zorkmids). T:951@(0~(BZaZa,Wait! That's a small mimic![Seahorse17 the Novice  ]  HP:26 T:952(0~(BY(0~(B@mZa UYou hit the small mimic!Y(0~(BZaf The small mimic hits![Seahorse17 the Novice ]  HP:18@@[Za΅ Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) Za@ j+(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(B(0mk~~~~x(B(0lj~x(B Pw:21In what direction? ZaF Zae [Seahorse17 the Novice ]  HP:34You feel better. T:953ZaMZa|tYou hit the small mimic.(0~(B(0~(BY@Za0N PYou hit the small mimic! T:954ZaiZaYou hit the small mimic. T:955Y(0~(B@/@Za@m@You kill the small mimic!(0~(BZam[Seahorse17 the Initiate ]  HP:43(43) Pw:26(34) Xp:6/367Welcome to experience level 6. T:956(0~(BY(0~(B@@Za)' T:957(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@Y@?[Zag| Wait! That's a small mimic! T:958Y(0~(B/m@ZaZaYou hit the small mimic! T:959Y(0~(B@?ZaU Za[U You hit the small mimic! T:960(0~(B(0~(BY@ZaYou feel more confident in your fighting skills.You hit the small mimic!Y/--More--Za܇ [Seahorse17 the Initiate ]  HP:33  T:961@?ZaYou hit the small mimic! T:962@(0~(BY(0~(BZa4 Za`5 You kill the small mimic!/417%(0~(BY@%ZaZ(0~(B(0~(B@(0~(BZadYou see here a small mimic corpse (for sale, 10 zorkmids). T:963Za- o(0~~(B(0~(B@%Zah zYou see here a curved wand (for sale, 150 zorkmids).(0~~(BY@ZaZaTWait! That's a large mimic! T:964mZa ZaB You hit the large mimic. T:965@Y(0~(B?Za ZaP hYou hit the large mimic!Y(0~(B@%Za qYou hit the large mimic![Seahorse17 the Initiate ]  HP:34 Pw:28 T:966ZaZa`You hit the large mimic!(0~(BY@(0~(BZaz St:17  T:967You are beginning to feel weak. WeakZaj Za You kill the large mimic!/474 T:968(0~~(B%Y@Zat0@/ZakuYou see here a large mimic corpse (for sale, 15 zorkmids). T:969Y@%?Za6 0@%Zam7 You see here an iridium wand (for sale, 200 zorkmids). T:970(0~(BYZa4@/ZaYou see here a food ration (for sale, 135 zorkmids). T:971Y@(0~(B/ZaG0@%ZaGcYou see here an egg (for sale, 27 zorkmids).(0~(BYZaQ[Seahorse17 the Initiate  ]  HP:35 T:972@%Zan(0~(B@Y(0~(B%@Za;&(0~(B@Za.<dYou see here a large mimic corpse (for sale, 15 zorkmids). T:973Za*ZaP\ T:974@(0~(BY@%(0~(BZaܿ 0What do you want to eat? [f-iKL or ?*] ZaK Comestibles f - 5 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies K - 2 food rations L - a tin(end) Za% +(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(B(0mk~~~~x(B(0lj~x(B(0mqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk(B(0qqaj~~~~~m(B+(0qj~~~~~~~~mq(B+(0k(B(0~~~~~~~lk~~~~~~~~~~(B((0~~~~~x(BZaThis food really hits the spot!(0~(B(0~(BY@Za$ T:975Zap T:976Y@(0~(B? T:977(0~~(BY@ St:18 You finish eating the food ration.Y@/(0~(B[a[Seahorse17 the Initiate  ]  HP:36 T:978(0~(B@[au T:979(0~(B@(0~(B(0~(BY[a } T:980(0~(B@@(0~(B%Y[aCO(0~~(B@(0~(BY@(0~(B@[a+^ (0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@[ay^ You see here a scroll labeled NR 9 (for sale, 80 zorkmids). T:981@(0~(B[aN(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B?@[aYou see here a pair of jungle boots (for sale, 50 zorkmids). T:982@(Y(0~(B(0~(B@[as"For you, esteemed sir; only 50 zorkmids for this pair of jungle boots."--More--[a}(0~(B(0~(B@(0~(BY@[an@A pair of jungle boots for 50 zorkmids. Pay? [yn] (n) [at $:28You bought a pair of jungle boots for 50 gold pieces.--More--[a5* T:983[a/[Seahorse17 the Initiate  ]  HP:37 T:984@Y(0~(B%@[aju T:985(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(BY@(0~(B[a4 (0~~(B@(0~(B(0~~(B(0~~(B@(0~~~~~(B(0~(BThere is an open door here.[aQ4 IYou see here an ape corpse.(0~(BY[a,(0~(B(0~~~~~~(B@(0~~~(B%(0~~(B(0~(BYou see here a pick-axe. T:986@?[a! [ax"x - a pick-axe. Pw:30 T:987(0~(B@@(0~(BY[a T:988@@(0~~(B(0~(B@(0~(B(0m(B(0~(BY[a (0~~(B(0~~(B@@(0~(B(0~~(B?(0~(B[a8[Seahorse17 the Initiate  ]  HP:38 T:990(0~(B(0~(B(0~(B@@(0~~(B(0~(B[a;(0~~(B(0~(B(0~(B(0~~~(B@(0~(B(0~(B@(0~~~~~(B(0~(B(0~~(B[a; T:994 [Seahorse17 the Initiate  ]  HP:39 T:996(0~(B(0~~(B@(0~(B@ [as ( T:997(0~(B(0~(B@(0~~~~(B(0~~~~~~(B(0~~(B(0~~~~~~~~~~~~(B(0~~~~(B(0~~(B(0~~(B [ad _ T:998(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B [a{=(0~(B(0~~(B(0~(B@(0~~~(B(0~(B(0~(B(0~(B(0~(B [ai T:999(0~~(B(0~(B@ [a)J@(0~~~(B(0~(B [aqv T:1001 [Seahorse17 the Initiate  ]  HP:40 T:1002 [a_ T:1004(0~(B(0~(B(0k(B@(0~~(B(0x(B [a T:1005(0~~m(B(0k(B@(0m(B(0~(B(0~(B [a7 (0qqv(B(0~(B@(0q(B(0~(B(0~~~~(B(0~(B [ay3[Seahorse17 the Initiate  ]  HP:41 Pw:31 T:1008+(0~mq(B(0x(B@(0~~~~~(B(0x~lq(B(0~~~~~(B(0~~~~~~(B(0~~(B(0~~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0l(B [al m(0~(B(0~(B@(0x~a(B [a4 T:1009(0~~(B(0~(B@(0x~x(B [ab(0~(B(0~(B@(0x~x(B [a" T:1010(0~(B(0~(B@(0x~x(B [a(0~(B(0~(B@(0x~m(B(0~(B(0~(B(0lq(B [a%  T:1011(0~(B(0~(B@(0x(Bf(0~(B(0~(B[azq(0~(B(0~(B@(0~~(B(0~(B(0~(BG(0~(B(0~~~~~(B(0~~~~(B(0k~~~(BThe jaguar just misses!The jaguar hits![Seahorse17 the Initiate  ]  HP:38[aPThe jaguar bites![Seahorse17 the Initiate  ]  HP:37  T:1012[a1You are empty handed.[a)You hit the jaguar!The jaguar misses!The jaguar hits![Seahorse17 the Initiate  ]  HP:35[ahThe jaguar bites![Seahorse17 the Initiate ]  HP:33[a; [av# [a enhance[a nhance[aq Pick a skill to advance:  Fighting Skills a - martial arts [Basic] Weapon Skills quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) [a +(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(B(0mk~~~~x(B(0lj~xqqvqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk~~~mqqaj~~~~~m(B+(0qj~~~~~~~~mq(B+(0kqk~~~~~~~~lk~~~~~~~~~~~~~~~~x(B(0mk~~~~~~(B%(0mx~~lqqqqqqq(B%(0qk(B(0~lj(B(0x~~~(B{%(0~~~(B(0x~~~~~~~[a ~~x(B(0m(B(0k~~~~~~(B(0x(B%%/%/%(0~(B?(0~x(B(0vq~~~~qq(B(0mqqqqqqqqqj(B(0x~~~x~~~~xlqqqqk(B(0x~~qvk~~~mu(B((((0~x(B(0x~~~~tq~~~a~(B((0~(B((0x(B(0tq~~~x~~~lu~(B((0~~x(B(0x~~~~~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B[a (0x~~~~~~~~tqqqqqqkj~~~~~x(B%(0~~~x(BYou are now more skilled in martial arts.[aL[a9MSYou kill the jaguar!/494 T:1013%[a%[Seahorse17 the Initiate ]  HP:34 T:1014(0j~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~(B@(0~(B(0~~(B(0j(B[a~j T:1015@(0~(B(0~(B[a]  T:1016(0~~m(B@(0~(B(0~(B[a (0lqq(B(0x(B@(0~(B(0~~(B(0~(B(0~(B[ac& T:1017(0~(B@(0~~(B(0~(B(0~(B(0~(B[a~z T:1018(0~~(B(0l(B(0~(B@[a  T:1019(0~(B(0~(B@(0~(B(0x(B[a (0~lw(B(0~(B(0~(B@(0~(B(0~u(B(0~(B(0~(B(0~(B[aF^[Seahorse17 the Initiate  ]  HP:35 T:1020(0q~~(B(0~(B@(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~(B[afP T:1021(0~~~(B@(0~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~~~~~~(B(0~~~~(B(0~(B[a2t(0~~m(B(0~(B@(0~(B(0q(B(0~~(B(0~~(B[a  T:1022(0qqq(B(0~(B(0{(B(0~(B(0~(B(0j~m(B(0~(B@(0~(B(0~~(B(0~(B[aȍ T:1023(0x~x(B@(0~(B(0~~~(B[a  T:1024(0q(B(0q(B(0~(B(0~(B@(0x~x(B@(0~(B(0~~~(B[ap  T:1025@@(0~{~(B(0l(B(0k(B@(0~(B(0~(B[as l(0l(B(0k(B(0x~(B(0~x(B(0x~(B(0~x(B(0~~(B(0~~(B(0w(B@(0w(B(0~(B(0~(BThe priest of Huan Ti intones:"Pilgrim, you enter a sacred place!"--More--[a G(0~(B(0~(B@@[a [Seahorse17 the Initiate  ]  HP:36 T:1026(0x(B@(0x(B(0mq(B(0~(B(0qj(B(0~(BUtK(0~(B@@(0~(BW Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end)  + (0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(B(0mk~~~~x(B(0lj~xqqvqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk~~~mqqaj~~~~~m(B+(0qj~~~~~~~~mq(B+(0kqk~~~~~~~~lk~~~~~~~~~~~~~~~~x(B(0mk~~~~~~(B%(0mx~~lqqqqqqq(B%(0qk(B(0~lj(B(0x~~~(B{%(0~~~(B(0x~~~~~~~~~xT (B(0m(B(0k~~~~~~(B(0x(B%%/%/%(0~(B?(0~x(B(0vq~~~~qq(B(0mqqqqqqqqqj(B(0x~~~x~~~~xlqqqqk(B(0x~~qvk~~~mu(B((((0~x(B(0x~~~~tq~~~a~(B((0~(B((0x(B(0tq~~~x~~~lu~(B((0~~x(B(0x~~~~~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0x5 [1m~~~~~~~~tqqqqqqkj~~~~~x(B%(0~~~x(B(0mk~(B(0x~~(B%%%(0~~~~~~x~~~(B{(0~~a~~l~u(B What would you like to drop?   Amulets  P - a circular amulet  Armor  N - a dwarvish iron helm  O - a pair of iron shoes  S - a pair of jungle boots  Comestibles  K - 2 food rations  L - a tin  Scrolls  D - a scroll labeled ETAOIN SHRDLU  Q - a scroll labeled KIRJE  Potions  A - a dark potion  Rings  C - a copper ring  Wands  y - an oak wand  B - a short wand  Tools  k - a key  x - a pick- zaxe  z - a whistle called magic  E - a lamp called oil  F - a lamp called magic (1 of 2)[a+++++++++++++++++[aZ{(0lqqqqqk(B(0qqqq(B(0x~~~~~x(B(0lqq(B(0qqk(B(0~~(B(0x~(B@@@(0~x(B(0x(B>(0~~~~x(B(0k~l(B(0x~~~~~x(B(0mk~~~~x(B(0lj~x(B(0mqw~wqj(B+(0~mqqqvqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk(B(0x~x(B(0x~~~~~~mqqaj~~~~~m(B+(0qj~~~~~~~~mq(B+(0k(B(0x~x(B(0x~lqqk~~~~~~~~lk~~~~~~~~~~~~~~~~x(B(0j~m(B[a{(0x~a(B(0mk~~~~~~(B%(0mx~~lqqqqqqq(B%(0qk(B(0~lj(B(0~~~m(B(0x~x(B(0x~~~(B{%(0~~~(B(0x~~~~~~~~~x(B(0m(B(0~~~~~(B(0lqq(B(0x~x(B(0k~~~~~~(B(0x(B%%/%/%(0~(B?(0~x(B(0qq~~(B(0x~~mx~x(B(0vq~~~~qq(B(0mqqqqqqqqqj(B(0~~lwj~~~x~[a0|[mm(B(0x~~~x~~~~xlqqqqk(B(0~~~~~~~~x~(B%(0x~~qvk~~~mu(B((((0~x(B(0~u~~~~~~~~(B(0x~~~~tq~~~a~(B((0~(B((0x(B(0~~~(BG(0~~~(B(0tq~~~x~~~lu~(B((0~~x(B(0~~~~~~~(B(0x~~~~~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~l(B(0x~~~~~~~~tqqqqqqkj~~~~~x(B%[1[as|0m(0~~~x(B(0k~~~lqj(B(0mk~(B(0x~~(B%%%(0~~~~~~x~~~(B{(0~~a~~l~u(B(0k~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqqj(B(0mqqqqqqqqj(B(0mqj(B[Seahorse17 the Initiate  ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:28 HP:36(43) Pw:31(34) AC:5 Xp:6/494 T:1026A circular amulet lands on the altar.A dwarvish iron helm lands on the altar.--More--[a - [at. $ T:1027[a  Pick up what?   Amulets  a - an uncursed circular amulet  Armor  b - an uncursed dwarvish iron helm  c - an uncursed pair of jungle boots  d - a cursed pair of iron shoes  Comestibles  e - 2 uncursed food rations  f - an uncursed tin  Scrolls  g - an uncursed scroll labeled ETAOIN SHRDLU  h - an uncursed scroll labeled KIRJE  Potions  i - an uncursed dark potion  Rings  j - an uncursed copper ring  Wands  k - an uncursed oak wand  l - an uncursed short wand  Tools  m - an uncursed key  n - an uncursed lamp called magic  o - an uncursed lamp called oil  p - an uncursed whistle called magic  q - an uncursed pick-axe (1 of 2)[ap+++++++++++++++++[a@(0lqqqqqk(B(0qqqq(B(0x~~~~~x(B(0lqq(B(0qqk(B(0~~(B(0x~(B@@@(0~x(B(0x(B>(0~~~~x(B(0k~l(B(0x~~~~~x(B(0mk~~~~x(B(0lj~x(B(0mqw~wqj(B+(0~mqqqvqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk(B(0x~x(B(0x~~~~~~mqqaj~~~~~m(B+(0qj~~~~~~~~mq(B+(0k(B(0x~x(B(0x~lqqk~~~~~~~~lk~~~~~~~~~~~~~~~~x(B(0j~m(B[a(0x~a(B(0mk~~~~~~(B%(0mx~~lqqqqqqq(B%(0qk(B(0~lj(B(0~~~m(B(0x~x(B(0x~~~(B{%(0~~~(B(0x~~~~~~~~~x(B(0m(B(0~~~~~(B(0lqq(B(0x~x(B(0k~~~~~~(B(0x(B%%/%/%(0~(B?(0~x(B(0qq~~(B(0x~~mx~x(B(0vq~~~~qq(B(0mqqqqqqqqqj(B(0~~lwj~~~x~[a[mm(B(0x~~~x~~~~xlqqqqk(B(0~~~~~~~~x~(B%(0x~~qvk~~~mu(B((((0~x(B(0~u~~~~~~~~(B(0x~~~~tq~~~a~(B((0~(B((0x(B(0~~~(BG(0~~~(B(0tq~~~x~~~lu~(B((0~~x(B(0~~~~~~~(B(0x~~~~~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(B(0~~~~~~l(B(0x~~~~~~~~tqqqqqqkj~~~~~x(B%[1[aB m(0~~~x(B(0k~~~lqj(B(0mk~(B(0x~~(B%%%(0~~~~~~x~~~(B{(0~~a~~l~u(B(0k~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqqj(B(0mqqqqqqqqj(B(0mqj(B[aw[Seahorse17 the Initiate  ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:28 HP:36(43) Pw:31(34) AC:5 Xp:6/494 T:1027P - an uncursed circular amulet.N - an uncursed dwarvish iron helm.--More--[a\ [aT^  T:1028(0~(B@(0~(B@@(0~(B(0~(B(0~(B[aH0What do you want to put on? [CP or ?*] [a@z  Amulets P - an uncursed circular amulet Rings C - an uncursed copper ring(end) [aK+(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(B(0mk~~~~x(B(0lj~x(B [aP - an uncursed circular amulet (being worn). Pw:33 T:1029@(0~(B(0~(By(0~(B [aP <What do you want to put on? [C or ?*] ![a˵*C - an uncursed copper ring.--More--![a=Which ring-finger, Right or Left? [rl] #[ad#[adC - an uncursed copper ring (on left hand).(0~(By(0~(B(0~(B$[a3[{ T:1030@(0{(B(0~(B@%[af(0~(B(0~(B@@(0~(B(0~(B @&[aѕ# &[and name&[a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) '[a‡+(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(B(0mk~~~~x(B(0lj~xqqqvqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk~~~~mqqaj~~~~~m(B+(0qj~~~~~~~~mq(B+(0kqqk~~~~~~~~lk~~~~~~~~~~~~~~~~x(B(0mk~~~~~~(B%(0mx~~lqqqqqqq(B%(0qk(B(0~lj(BWhat do you want to call? [adeksuyzA-FJN-QS or ?*] ([aNever mind.([a =What do you want to remove? [CP or ?*] )[aٲ Amulets P - an uncursed circular amulet (being worn) Rings C - an uncursed copper ring (on left hand)(end) *[a4T+(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(B(0mk~~~~x(B(0lj~x(B *[a4WYou were wearing an uncursed circular amulet. T:1031,[a[C# ,[azname,[a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ,[a +(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(B(0mk~~~~x(B(0lj~xqqqvqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk~~~~mqqaj~~~~~m(B+(0qj~~~~~~~~mq(B+(0kqqk~~~~~~~~lk~~~~~~~~~~~~~~~~x(B(0mk~~~~~~(B%(0mx~~lqqqqqqq(B%(0qk(B(0~lj(BWhat do you want to call? [adeksuyzA-FJN-QS or ?*] -[a.+Call a circular amulet: -[a11 E.[aФS.[aP.[a/ /[a:/What do you want to put on? [P or ?*] /[a%/[a&P - an uncursed amulet called ESP (being worn).[Seahorse17 the Initiate  ]  HP:37 T:1032@@(0~(B(0~(B@0[a 0[a  Coins  $ - 28 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed dwarvish iron helm  O - a cursed pair of iron shoes  S - an uncursed pair of jungle boots  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  L - an uncursed tin  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  Q - an uncursed scroll labeled KIRJE  Potions  e - 2 uncursed potions of healing  A - an uncursed dark potion  Rings  C - an uncursed copper ring (on left hand)  Wands (1 of 2)2[a y - an uncursed oak wand  B - an uncursed short wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an empty uncursed bag called sack  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic  Gems/Stones  J - an uncursed gray stone (2 of 2)4[aw[Seahorse17 the Initiate  ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:28 HP:37(43) Pw:33(34) AC:5 Xp:6/494 T:1032(0lqqqqqk(B(0qqqq(B(0x~~~~~x(B(0lqq(B(0qqk(B(0~~(B(0x~~(B@(0~(B@(0x(B(0x(B>(0~~~~x(B(0k~l(B(0x(B@(0~~~~x(B(0mk~~~~x(B(0lj~x(B(0mqw~wqj(B+(0~mqqqvqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk(B(0x~x(B(0x~~~~~~mqqaj~~~~~m(B+(0qj~~~~~~~~mq(B+(0k(B(0x4[a[m~x(B(0x~lqqk~~~~~~~~lk~~~~~~~~~~~~~~~~x(B(0j~m(B(0x~a(B(0mk~~~~~~(B%(0mx~~lqqqqqqq(B%(0qk(B(0~lj(B(0~~~m(B(0x~x(B(0x~~~(B{%(0~~~(B(0x~~~~~~~~~x(B(0m(B@(0~~~~~(B(0lqq(B(0x~x(B(0k~~~~~~(B(0x(B%%/%/%(0~(B?(0~x(B(0qq~~(B(0x~4[aR~mx~x(B(0vq~~~~qq(B(0mqqqqqqqqqj(B(0~~lwj~~~x~m(B(0x~~~x~~~~xlqqqqk(B(0~~~~~~~~x~(B%(0x~~qvk~~~mu(B((((0~x(B(0~u~~~~~~~~(B(0x~~~~tq~~~a~(B((0~(B((0x(B(0~~~(BG(0~~~(B(0tq~~~x~~~lu~(B((0~~x(B(0~~~~~~~(B(0x~~~~~~~(B(0mqqqqj(B(0x[38;5;04[am~mqaqwqqqqk(B(0~~~~~~l(B(0x~~~~~~~~tqqqqqqkj~~~~~x(B%(0~~~x(B(0k~~~lqj(B(0mk~(B(0x~~(B%%%(0~~~~~~x~~~(B{(0~~a~~l~u(B(0k~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0qqqqqj(B(0mqqqqqqqqj(B(0mqj(B4[ar/What do you want to drink? [eA or ?*] 4[a<  Potions e - 2 uncursed potions of healing A - an uncursed dark potion(end) 5[a+ (0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(BNever mind.6[a6z T:1033@@(0{(B(0~(B(0~(B@6[aJ{  T:1034(0~(B@(0~(B@(0~(BG(0~(B(0~(B (0~(B@7[a T:1035(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B@y(0~(B(0~(B(0~(B @7[a`You hit the yellow light.The yellow light explodes!--More--8[a> Blind  T:1036(0~~~(B@(0~(B(0~(B@@(0~(B G@ @(0~(BY(0~(B(0~(B(0~(BmG@@@@@G G(0~(B ;[a>What do you want to use or apply? [jksx-zBEFJ or ?*] ;[a Wands y - an uncursed oak wand B - an uncursed short wand Tools j - a magic marker (0:95) k - an uncursed key s - an empty uncursed bag called sack x - an uncursed pick-axe z - an uncursed whistle called magic E - an uncursed lamp called oil F - an uncursed lamp called magic Gems/Stones J - an uncursed gray stone(end) <[ax_(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B@(0k~l(B(0mk~~~~x(B(0lj~xqqvqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk~~~mqqaj~~~~~m(B+(0qj~~~~(B@(0~(BY(0~mq(B+(0kqk~~~~~~~~lk~~~~~~~~~~~~~~~~x(B(0mk~~~~~~(B%(0mx~~lqqqqqqq(B%(0qk(B(0~lj(B(0x~~~(B{[38;<[a_5;4m%(0~~~(B(0x~~~~~~~~~x(B(0m(B(0k~~~~~~(B(0x(B%%/%/%@?(0~x(B(0vq~~~~qq(B(0mqqqqqqqqqj(B(0x~~~x~~~~xlqqqqk(B(0x~~qvk~~~mu(B((((0~x(BNever mind.@<[a8 <What do you want to drink? [eA or ?*] <[ad Potions e - 2 uncursed potions of healing A - an uncursed dark potion(end) =[aE +(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B@(0k~l(BYou feel better.=[a You can see again.[Seahorse17 the Initiate ]  HP:44(44)(0~~~~(B@(0~(B@ (0~~(B G(0~(B(0~(B(0~(B  (0~(B @( (0~(B  >[ao` >[a  T:1037(0~(B(0~(B @(0~(B>[a T:1038(0~(B(0~(B(0~(B(0~(B@(0~~~(B @>[a 4(0~(B(0~(B@(0~(B@G(0~(B(0~(B(0k(B(0~(B@(0~~~(B@ >[a T:1039(0~(B(0~~(B(0q(B(0~(B@(0~(B(0~~(B?[a T:1040(0~(B(0~(B(0~(B(0~(B@@ (0~~(B?[a+ P T:1041 @(0~~~(B (0w(B(0~~(B(0~(B@(0~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~(B(0~~~~(B@(0~~(B@[ap T:1042@(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B(0q~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~(B@[a46 T:1043(0~(B@(0~~~(B(0~(B(0~~(B@(0~~~~(B(0~~~(B(0~(B(0~~(B(0~~~(BA[a5(0~~~(B(0~~(B(0q(B(0~~(B(0~(B@(0~(B(0qqq(B(0~(B(0~~~(B(0~~~(BB[aQR T:1044(0q(B(0~(B(0~(B@(0~~(B(0q(BB[a@ (0~(B(0q(B(0~(B@(0~~(B(0q(BG @B[an T:1045(0q(B(0~(B@(0~~(B(0q(BB[a h(0~(B(0~(B@(0~~(B(0q(BB[aN  T:1046(0q(B(0~(B@(0~~(B(0l(B @C[a-h(0q(B(0~(B@(0~~(B(0~(BC[a[You hear a chugging sound. T:1047 @C[at T:1048 @(0q(B(0~(B@(0~~(B(0k(B G@ D[a g T:1049@ (0~(B@(0x~x(B @D[aF@ (0~~~(B(0~(B@G (0x~(B+D[a Pw:34 T:1050 (0~(B(0~(B@(0mqj(BD[a (The door opens. T:1051(0w(B((((0x(B G(0a(B@((((0x(B((((0x(B(0qqqj(BE[a* (0~(B(0~(B@(0u~(B(0q(B"Hello, seahorse17! Welcome to Izchak's lighting store!"--More--F[aSL T:1052G F[a;G (0~(B@@(0a~(B(0~(BF[a# +You are already empty handed.G[azG[a@What do you want to drop? [$abd-ksux-zA-FJLN-QS or ?*] G[a-N G[arN IYou drop an uncursed pick-axe. T:1053H[adH[aQT(0~(B(@(0~(BH[aÕ"Hello, seahorse17! Welcome again to Izchak's lighting store!" T:1054@ GH[a#  T:1055@ (0~(B@( G(0a(B@(0m(BH[a&(0~(B@H[a`You see here 2 candles (for sale, 26 zorkmids). T:1056 @G I[a"(@I[aeYou see here a lamp called oil (for sale, 10 zorkmids). T:1057  (0~(BG@J[a 4@(J[a You see here 2 candles (for sale, 26 zorkmids).G (0~(B@K[a \ T:1058@(K[a}f@ (0~(BG@(0~(BK[a~ N(0~(B@(0a(BK[a VYou see here an uncursed pick-axe. T:1059 L[aL[aApx - an uncursed pick-axe. T:1060G @M[a0M[a&  T:1061(0~(BG@ (0~(B@(0~(BM[a T:1062@(0~~~(B@G (0~(B(0~(B(0~(B@M[a4 T:1063@(0~(B@(0~(B G(0~(BO[am The Dungeons of Doom: levels 1 to 4  Level 3: A general store, some fountains.  Level 4: An altar. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 9  Level 7: <- You are here. Many shops, a temple, some fountains.  Level 9:--More--W[a(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(B(0mk~~~~x(B(0lj~xqqvqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk~~~mqqaj~~~~~m(B+(0qj~~~~~~~~mq(B+(0kqk~~~~~~~~lk~~~~~~~~~~~~~~~~x(B(0mk~~~~~~(B%(0mx~~lqqqqqqq(B%(0qk(B(0~lj(B(0x~~~(B{%(0~~~(B(0x~~~~~~~~~xW[a(B(0m(BY[a$ Coins  $ - 28 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed dwarvish iron helm  O - a cursed pair of iron shoes  S - an uncursed pair of jungle boots  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  L - an uncursed tin  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  Q - an uncursed scroll labeled KIRJE  Potions  e - an uncursed potion of healing  A - an uncursed dark potion  Rings  C - an uncursed copper ring (on left hand)  Wands (1 of 2)^[a [Seahorse17 the Initiate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:28 HP:44(44) Pw:34(34) AC:5 Xp:6/494 T:1063(0lqqqqqk(B(0qqqq(B(0x~~~~~x(B(0lqq(B(0qqk(B(0~~(B(0x~~{~~x(B(0x(B>(0~~~~x(B(0k~l(B(0x~~~~~x(B(0mk~~~~x(B(0lj~x(B(0mqw~wqj(B+(0~mqqqvqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk(B(0x~x(B(0x~~~~~~mqqaj~~~~~m(B+(0qj~~~~~~~~mq(B+^[a (0k(B(0x~x(B(0x~lqqk~~~~~~~~lk~~~~~~~~~~~~~~~~x(B(0j~mk(B(0x~a(B(0mk~~~~~~(B%(0mx~~lqqqqqqq(B%(0qk(B(0~lj(B(0~~~mq(B(0x~x(B(0x~~~(B{%(0~~~(B(0x~~~~~~~~~x(B(0m(B(0~~~~~(B(0lqq(B(0x~x(B(0k~~~~~~(B(0x(B%%/%/%(0~(B?(0~x(B(0wq~~(B(0x^[ab ~~mx~x(B(0vq~~~~qq(B(0mqqqqqqqqqj(B@(0~~~lwj~~~x~m(B(0x~~~x~~~~xlqqqqk(B(0~~~~~~~~~~x~(B%(0x~~qvk~~~mu(B((((0~x(B(0qqq~qqqqq~~~u~~~~~~~~(B(0x~~~~tq~~~a~(B((0~(B((0x(B(0~(B@(0~~~~~~~~~(B(0~~~(BG(0~~~(B(0tq~~~x~~~lu~(B((0~~x(B(0k~l^[a qqqqwqq(B(0~~~~~~~(B(0x~~~~~~~(B(0mqqqqj(B(0x~mqaqwqqqqk(BG(0x~x~(B((((0x(B(0~~~~~~l(B(0x~~~~~~~~tqqqqqqkj~~~~~x(B%(0~~~x(B(0x~a~(B((((0x(B(0k~~~lqj(B(0mk~(B(0x~~(B%%%(0~~~~~~x~~~(B{(0~~a~~l~u(B(0mqu(B@((((0x(B(0k~~~~~lqqk[3^[a` 8;5;0m~~~~~~~~x~~x(B((0x(B(0mqqqqj(B(0qqqqqj(B(0mqqqqqqqqj(B(0mqj(B_[av/What do you want to wear? [NOS or ?*] _[at" Armor N - an uncursed dwarvish iron helm O - a cursed pair of iron shoes S - an uncursed pair of jungle boots(end) `[aq +(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(B(0mk~~~~x(B(0lj~x(B AC:4(0~(B@ G T:1064`[aq @  G T:1065You finish your dressing maneuver.a[a: # b[a[jumpb[aeWhere do you want to jump?(For instructions type a '?')c[ac[a # c[a6named[a@d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) d[a+(0qqqq(B(0lqq(B(0qqk(B(0~~(B(0x(B>(0~~~~x(B(0k~l(B(0mk~~~~x(B(0lj~xqqqvqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk~~~~mqqaj~~~~~m(B+(0qj~~~~~~~~mq(B+(0kqqk~~~~~~~~lk~~~~~~~~~~~~~~~~x(B(0mk~~~~~~(B%(0mx~~lqqqqqqq(B%(0qk(B(0~lj(BWhat do you want to call? [adeksuyzA-FJN-QS or ?*] e[aD1Call a pair of jungle boots: f[a{jf[aPuf[aw mg[aQpg[aSig[a? ng[aa gh[ah[aD-What do you want to wear? [N or ?*] i[ah#1N - an uncursed dwarvish iron helm.--More--j[a7(0~(BG  T:1066You finish your dressing maneuver. AC:2k[a! T:1067@(0~~(B@(0~(BG l[af@What do you want to drop? [$abd-ksux-zA-FJLN-QS or ?*] l[ap  Coins  $ - 28 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  O - a cursed pair of iron shoes  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  L - an uncursed tin  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  Q - an uncursed scroll labeled KIRJE  Potions  e - an uncursed potion of healing  A - an uncursed dark potion  Rings  C - an uncursed copper ring (on left hand)  l[a9#Wands (1 of 2)n[a+(0lqqqqqk(B(0qqqq(B(0x~~~~~x(B(0lqq(B(0qqk(B(0~~(B(0x~~{~~x(B(0x(B>(0~~~~x(B(0k~l(B(0x~~~~~x(B(0mk~~~~x(B(0lj~x(B(0mqw~wqj(B+(0~mqqqvqk~~x(B(0~mqq(B(0lqq(B+(0j~~mqk(B(0x~x(B(0x~~~~~~mqqaj~~~~~m(B+(0qj~~~~~~~~mq(B+(0k(B(0x~x(B(0x~lqqk~~~~~~~~lk~~~~~n[a~~~~~~~~~~~x(B(0j~mk(B(0x~a(B(0mk~~~~~~(B%(0mx~~lqqqqqqq(B%(0qk(B(0~lj(B(0~~~mq(B(0x~x(B(0x~~~(B{%(0~~~(B(0x~~~~~~~~~x(B(0m(B(0~~~~~(B(0lqq(B(0x~x(B(0k~~~~~~(B(0x(B%%/%/%(0~(B?(0~x(B@(0wq~~(B(0x~~mx~x(B(0vq~~~~qq(B(0mqqqqqqqqqj(B[a׊1m(0~~~~lwj~~~x~m(B(0x~~~x~~~~xlqqqqk(B(0~~~~~~~~~~x~(B%(0x~~qvk~~~mu(B((((0~x(B(0qqq~qqqqq~~~u~~~~~~~~(B(0x~~~~tq~~~a~(B((0~(B((0x(B(0~~(B@(0~~~~~~~~(B(0~~~(BG(0~~~(B(0tq~~~x~~~lu~(B((0~~x(B(0k~lqqqqwqq(B(0~~~~~~~(B(0x~~~~~~~(B(0mqqqqj(B(0xn[a~mqaqwqqqqk(B(0x~x~(B((((0x(B(0~~~~~~l(B(0x~~~~~~~~tqqqqqqkj~~~~~x(B%(0~~~x(BG(0x~a~(B((((0x(B(0k~~~lqj(B(0mk~(B(0x~~(B%%%(0~~~~~~x~~~(B{(0~~a~~l~u(B(0mqu(B@((((0x(B(0k~~~~~lqqk~~~~~~~~x~~x(B((0x(B(0mqqqqj(B(0qqqqqj(Bn[a2(0mqqqqqqqqj(B(0mqj(Bn[aA[Seahorse17 the Initiate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:28 HP:44(44) Pw:34(34) AC:2 Xp:6/494 T:1067You drop a cursed pair of iron shoes. T:1068@ G o[aro[aI T:1069@ (0~(B[@(0~(B(0~(BG @(0~(B(0~(Bo[az @(0~(B(0~~x(B@(0v(B(0~(B Gr[a(0~~(B(0~(B(0~(B@(0~(B(0~(Br[aͶtYou see here a cursed pair of iron shoes. T:1070(0~(Bs[a +(0~(B@(0~(B[(0~(B(0q(BG s[a! T:1071  T:1074(0~~m(B(0k(B@(0~~~~(B(0mq(B+(0~(B Gs[as G T:1075(0mqj(B(0~~~~~(B(0~qq(B(0~~~~~~~(B(0~(B@(0~~~(B{(0~(B(0q(B(0~~(BG( t[a"(0~~(B(0~~~x~~(B@(0~~~~~(B(0~~~lq(B(0~(B(0~~~~~~~(B(0~~~~~~~(B G(0~~lqq(B t[at T:1078  T:1079@ Gt[ac{ T:1080m@(0~~(B t[a{{(0~(B@(0~~(B(0~(Bt[azYou hear a chugging sound. T:1081@ Gu[al@G @(0~(B u[a/D T:1082@(0~(Bu[aKD T:1083@(0~(Bu[a T:1084(0qq(B% G(0~(B@(0a(B(0~(B(0~~(B@(0~(BGu[a` (0qqk(B%(0~~(B@(0l(B(0k(B(0j(B@(0~(B(0~(B(0~~~~(B(0~~(Bv[a3H(0l(B(0x(B%(0x(B(0~(B(0x(B(0w(B@(0w(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B"Hello, seahorse17! Welcome to Gyantse's delicatessen!"--More--w[aX T:1085@(0~(B w[ac/ T:1086(0~~(B@(0a(B@(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(BGw[a*G(0~~(B@(0~(B(0~(B(0~(B@(0~~~~(B(0~~(Bx[aup T:1091%%d(0~(BG d  (0~(B(0~~~mk(B (0~~~~~~(B@(0~(B(0~(Bd(0~(B y[amd @d (0qqk(B@d(0~~(By[a1VYou kill the coyote!/496 T:1092%z[aT  T:1093 d(0~(B dG(0q(B@(0~(B(0~(B{[ad  d(0a(BG(0~(B(0~(B@(0~(B{[aE5(0~(B@(0~(B{[ajYou see here a coyote corpse. T:1094%(0~(BG{[a0 ( T:1095d  d(0~(B(0~(B%(0~(B@(0~(B(0~(B G{[ad  (0~~(B(0u(Bd(0~(B(0~~~~~~~(B@(0~(B(0~~~~~~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(BG |[aPYYou kill the coyote!/498 T:1096%|[a (0k~~(B@(0~(B(0~~~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~~(B|[a lYou see here a coyote corpse.d G }[aW T:1097(0~~~(B@%(0~~(B}[a:  T:1098d (0~~~(B(0~(B(0~(B@(0~(B(0w(B(0~~(B(0~(B }[aA  T:1099d (0~x~(Bm(0~(B@(0~(B(0~(B(0~~(B(0~(B~[a| T:1100d (0~~x(B(0~(B@(0~(B(0k(B(0~~(B@(0~~~(B~[av (0~(B(0~(B(0k(B@(0x(B(0~(B(0~~(B~[a>v <The coyote misses! T:1101~[a( ~[a)WYou kill the coyote!/500 T:1102%[a_n(0~~~(B@(0~(B(0~~(B[a*You see here a coyote corpse.[ay L(0~mq(B(0~(B@(0~(B(0~(B%(0~(B(0~~(B(0~(B@ T:1103You hear an animal carcass being offered in sacrifice.[a  T:1104(0x~l(B(0~(B@(0~(B(0~~(B(0~~(B[a  T:1105(0~(B(0~(B@(0~(B(0~(B(0~(B[a% T:1106(0qqk(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B[a*s(0m(B(0~(B@(0~(B(0~(B(0~(B[a T:1109(0~~(B(0x(B@(0~~~(B(0mq(B(0~~(B(0~(B@[aG T:1110(0qqk(B(0~(B@(0mq(B(0~~~~(B(0~(B(0~~(B(0~(B%(0~(B[a;h T:1111(0lq(B(0x(B@(0~~(B (0x~(B(0~~(B [a{&You climb up the stairs.--More--[a|(0lj~(B(0x(B@(0~(B(0mk~(B[Seahorse17 the Initiate ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:6 $:28 HP:44(44) Pw:34(34) AC:2 Xp:6/500 T:1111[a}!  T:1112[a{>What do you want to use or apply? [jksx-zBEFJ or ?*] [ag  Wands y - an uncursed oak wand B - an uncursed short wand Tools j - a magic marker (0:95) k - an uncursed key s - an empty uncursed bag called sack x - an uncursed pick-axe z - an uncursed whistle called magic E - an uncursed lamp called oil F - an uncursed lamp called magic Gems/Stones J - an uncursed gray stone(end) [a+(0lj~(B(0x(B@(0~(B(0mk~(B[aYour lamp is now on. T:1113(0qk(B(0mq(B(0~~(B(0~~(B(0~x(B[a [a T:1114(0l(B>(0m(B@(0~(B(0j(B(0~(B(0~x(B(0lj(B[a(0~(B(0~(B@(0~(B(0x~(B(0x~(B(0~(B[aHS T:1115(0~(B(0~~~(B(0~(B(0l(B(0~(B@(0x(B(0x(B(0x~x(B[a o(0~(B(0~(B@(0x~m(B[a  AYou hear crashing rock. T:1116[a T:1117(0~(B(0~(B(0~(B(0~(B@(0x~(B[ai T:1118(0~(B@(0j~~(B[a T:1119(0~(B(0~(B@(0~m(B(0~(B(0~~(B[a  T:1120(0~(B(0~(B(0k(B@(0x(B(0~(B(0~~~(B[a/  T:1121(0~(B(0~(B(0k(B@(0~~(B(0m(B(0~(B(0~(B(0k~~(B[aM T:1122(0~(B(0~(B(0lq(B(0~(B(0x(B@(0x(B(0mq(B(0~(B[a T:1123(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B[a 3 T:1124(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B[a.G T:1125(0~(B(0~(By(0~(B(0~(B(0~(B(0~(B@(0~(B(0j(B(0~~(B(0~~~(B(0qk~(B[aB q(0~(B(0~(By(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0m(B@(0~(B(0~~(B(0~~(B(0lq(B(0mqj(B[a1G T:1126(0~~~(B(0~(B(0~~(B(0~(B(0qq(B(0~(B(0~(B(0~(B@(0~(B(0lq(B[a9 l T:1127(0~(B(0~(B(0~~(B(0~~(B(0~(B(0m(B(0~(B(0~(B@(0~(B(0~(B(0~(B[a(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B[a  T:1128(0~(B(0~(B(0~(B@(0~(B(0~(B(0k(B(0~(B(0qq(B[a(0qq(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0q(B(0m(B(0j(B[a]}  T:1129(0q(B(0k(B(0~(B(0k(B@(0~(B(0~(B(0m(B[ae T:1130(0m(Bh(0~(B@(0q(B(0~(B(0~(B[a&d T:1131(0~(B h(0k(B@(0~(B(0m(B(0~(B(0~(B[acGG(0~m(B(0k(B(0~(B@(0~(B(0~(B(0~(B[a2 T:1132(0m(B(0~(B(0k(B@(0~(B(0~(B(0~(B(0~(B[aQt GG (0~(BG(0~~(B(0k(B(0k(B@(0m(B(0~(B(0~(B(0~(B[a# T:1133h(0mqk(B(0~~(B(0x(B@(0m(B(0~(B(0~~(B[a (0~(B(0~(B(0k(B@(0mq(B(0~(B (0~(BYou hear crashing rock. T:1134h[ax  G hG(0~(B(0~~(B(0~(BG(0~(Bh@#(0~~(B[a.XYou kill the dwarf!/515 T:1135[[a; GG (0~(B(0~~(BG(0~(B@(0~(B[aH BYou hit the gnome king! T:1136[ay3You hit the gnome king![ayThe gnome king hits![Seahorse17 the Initiate ]  HP:35  T:1137   G[a`[a`^You kill the gnome king!/546([a (0~(B(0~(B@(0~(B#(0~~(BThere are several objects here. T:1138GhG[ac Pick up what?  Weapons a - 3 darts Armor b - a pair of iron shoes c - a dwarvish cloak Tools d - a lock pick e - a pick-axe Gems/Stones f - 3 red gems g - 9 rocks(end) [aB+[ai(0lqk(B(0lj~mq(B(0x(B>(0~~~m(B(0mk~~~~(B(0lj~x(B(0~(BG(0x~~x(BhG(0x~lj(B(0x~x(B(0x~x(B(0x~mk(B(0~mqk(B(0x~~mk(B(0~(BG(0~~x(B(0lqj~~~x(B(0k~~~mk(B(0x~~~~~m(B(0mqk(B@(0~mk(B(0x~~~~~~(B[aiUT - 3 red gems. T:1139 @[a{N Gh(0q(B(0~~(B(0~~(B@((0~(B(0~(BThe gnome hits![Seahorse17 the Initiate ]  HP:33[ah[aYou kill the gnome![Seahorse17 the Initiate ]  HP:34/553 T:1140%[aʠ (0~m(B(0k(B(0~~(B(0k(B@(0mq(B(0~(B(0~(B(0~(B[a dYou see here a gnome corpse. T:1141 G[awG   G(0~(Bh(0~~(B(0~(B@(0l(B%(0~(B[a3 T:1142(0~~(B(0~~~l(B(0~~(B(0x(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B[a ZYou kill the hobbit!/560%[a^/(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B Things that are here: a hobbit corpse an orange gem a sling--More--[a(0lqk(B(0lj~mq(B(0x(B>(0~~~m(B(0mk~~~~(B T:1143[a Pick up what?  Weapons a - a sling Comestibles b - a hobbit corpse Gems/Stones c - an orange gem(end) [a| +[a (0lqk(B(0lj~mq(B(0x(B>(0~~~m(B(0mk~~~~(B(0lj~x(B(0~(B(0~~~(B(0x~~x(B(0~~~(BG(0x~lj(B(0~~~~l(BG(0x~x(B(0~~~(B@(0x(B(0x~x(B[a PU - an orange gem. T:1144@[aH T:1145(0~~~(B(0~(B(0~(B(0~(BG(0~(BG@ %(0~(B(0~(B(0~~(B[a| You kill the gnome!G) /567The gnome lord throws a dagger!)A dagger misses you.))[a @[a(0~~~(B(0~~(B(0~~(B(0~(B@(0~~(B(0~(B)(0k(B(0~(B(0~~(B(0~~~(B(0~~(B Things that are here: a bow 5 arrows--More--[a (0lqk(B(0lj~mq(B(0x(B>(0~~~m(B[Seahorse17 the Initiate ]  HP:35 T:1146[ao dYou hit the gnome lord!The gnome lord wields 4 daggers!--More--[a* T:1147[a[You kill the gnome lord!/582 T:1148)[aM(0~~~(B(0~m(B(0~m(B(0~(B@(0~(B(0~(B)(0~(B(0~~(B(0~(B(0~(B(0q(B[aHHYou see here 4 cursed daggers. T:1149[a6 T:1150(0~(B(0~(B(0~(B(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~(B(0~(B[a|(0~(B(0~(B(0j(B(0~(B(0~(B(0~(B(0q(B@(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B[ae T:1151(0x(B(0~(B(0q(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(BG(0~(B(0~(B[a .(0~~(B(0~~(B(0~~(B(0~~(B(0l(B(0~(B@(0~(B (0j(B(0~~(B(0~~~(B[a; Kaablamm! You hear an explosion in the distance![Seahorse17 the Initiate  ]  HP:36 T:1152Gh[aRV(0~(B(0~~(B(0~~(B(0~(B GG@(0~(BG(0~~(B(0~~~(B[a& T:1153(0~(B(0~~(B(0~~(B(0mq(B(0~(BG(0~(B@(0~~(B(0~~(B(0lk~(B[a؈ S(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B[a YThe dwarf wields a dagger! GG [a[aXYou kill the dwarf!/597 T:1154[[a(0~m(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B[aYou escape a pit.[aK [af _You kill the gnome!/604 T:1155)[aCYou cannot reach the bottom of the pit.[ah0There is a pit here.--More--[a= Things that are here: a dwarvish cloak a pair of iron shoes a dagger--More--[a<)(0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B(0qj~~~~~m(B(0mk~~~~(B[a (0~q(B(0~~(B(0k(B(0~(B@(0~(B[(0~~(B(0~~(B(0~~(B(0~~(B There is a staircase up here.  Things that are here: a thonged club a yellowish brown gem--More--[a(0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B(0qj~~~~~m(B(0mk~~~~(B(0~~~~~~~~~m(B(0lj~x(B(0~(B(0~(BGThe gnome swings his crossbow.[aThe gnome hits![Seahorse17 the Initiate ]  HP:32  T:1156G [a  Pick up what?  Weapons a - a thonged club Gems/Stones b - a yellowish brown gem(end) [a++[a-[a(0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B(0qj~~~~~m(B(0mk~~~~(B(0~~~~~~~~~m(B(0lj~x(B(0~(B(0~q(B(0lq~~~~(B)(0~~~(B(0x~~x~~~mk(B(0x~~~~(B)(0~~~~(B(0x~lj(B[a2sV - a yellowish brown gem. T:1157(0~(BG@[a [aIxYou kill the gnome!(0~(B/611The gnome swings his crossbow.[aJvThe gnome misses![Seahorse17 the Initiate ]  HP:33 T:1158[aM [a ZYou kill the gnome!/618 T:1159(0~(BG[a1 hYou kill the gnome!/625 T:1160*[aJ(0~(B(0~(B(0k(B(0k(B(0j(B@)(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a white gem a crossbow 6 crossbow bolts--More--[a ((0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B(0qj~~~~~m(B(0mk~~~~(B[a  Pick up what?  Weapons a - 6 crossbow bolts b - a crossbow Gems/Stones c - a white gem(end) [aU+[al(0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B(0qj~~~~~m(B(0mk~~~~(B(0~(B(0~~~~~~~~~m(B(0lj~x(B(0~~~qk(B(0lq~~~~(B)(0~~~(B(0x~~x~~~mk(B(0x~~~~(B)(0~~~~(B(0x~lj~~(B@)(0mqj~~~(B)(0lk~~(B(0x~x(B[a MW - a white gem. T:1161@[a T:1162(0~(B(0q(B)(0~(B@(0~(B(0~~(B#(0k(B(0x~x(B[aU T:1163(0~~(B(0~(B(0~(B(0~(B(0q(B@(0~(B(0~~(B#h[a?(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0j(B(0~(B[a_ X[Seahorse17 the Initiate ]  HP:34 T:1164(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B#(0j(B[a9t T:1165(0~(B(0~(B(0~(B(0~(B(0~~(B(0qq~(B(0~(B(0~(BG(0~~(B@(0~~(B(0~~(B(0~x(Bh [ak(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0k~(Bh(0~~m(BThe dwarf throws a dagger!)A dagger misses you.)(0~(B[ak8 T:1166@[a^I (0~(B(0~(B (0~(BG)@(0q(B(0x(B(0k~(B[a=You hit the dwarf. T:1167[aIYou kill the dwarf!%[a[Seahorse17 the Initiate  ]  HP:40(50) Pw:39(39) Xp:7/640Welcome to experience level 7.[a[BYou feel sensitive! T:1168[a%Po(0~(B(0~(B(0~(B(0~(B(0~(B@(0m(B(0x~~(B Things that are here: a dwarf corpse a dwarvish cloak a pair of iron shoes--More--[aF(0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B(0qj~~~~~m(B(0mk~~~~(B T:1169[a% (0~(B(0~~(B (0~~(BG(0~(B@(0q(B%(0~~(B[av[Seahorse17 the Initiate  ]  HP:41 T:1170(0lq(B(0mj(B(0~(B@(0~(B(0~(B(0~(B[aCU(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0l(B(0~(B[a  T:1171(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B[aKu\You kill the gnome!/647 T:1172![a(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B Things that are here: a yellow potion a worthless piece of black glass--More--[ac (0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B T:1173[aH# Pick up what?  Potions a - a yellow potion Gems/Stones b - a worthless piece of black glass(end) [a:W++[a^ --[a˰+[a(0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B(0qj~~~~~m(B(0mk~~~~(B(0~(B(0~~~~~~~~~m(B(0lj~x(B(0~~~qk(B(0lq~~~~(B)(0~~~(B(0x~~x~~~mk(B(0x~~~~(B)(0~~~~(B(0x~lj(B[aRX - a yellow potion. T:1174@[a [Seahorse17 the Initiate  ]  HP:42 T:1175(0~(B(0l(B(0~(B(0~(B(0~(B(0~(B(0~(B@*(0~(B(0~(B(0q(B(0x(B(0~~x(B[a^ T:1176(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B[a(0~~~(B(0~~(B(0k~(B(0x(B@(0x(B(0~(B(0~(B(0~(B(0~(B(0~~(B[a;L  T:1177(0qj~(B(0~~(B(0~~(B@(0~(B(0~~(B(0~~(B(0~~~(B[a3> T:1178(0~m(B(0~~(B(0~(B@(0~(B(0lq(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B[a70\ T:1179(0lq(B(0lj(B(0~(B(0j(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B[au(0k(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B[atn [Seahorse17 the Initiate  ]  HP:43 T:1180@(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B[a8 (0lq(B(0~(B(0~(B(0x(B@(0~(B(0j(B(0~~(B(0j(B(0q(B[a T:1181(0~(B(0~~(B(0~(B(0~(B@(0j(B(0~l(B(0j(B[a3 T:1182(0~(B(0~~(B(0l(B(0~(B@(0~(B(0~l(BG[aH (0~~(B(0~(B(0~(B(0m(B(0~(B(0~~(B@(0lk(B(0j(B(0mq(B[a T:1183(0m(B(0~(B(0~(B(0~(B(0~(B@(0j(B[a5 T:1184(0q(B(0~~(B(0k(B(0~~(B(0~(B(0~~(B@(0k(B(0~(B G[a+ [Seahorse17 the Initiate  ]  HP:44 T:1185(0qq(B(0k(B(0~~(B(0k(B@(0x(B(0~(B(0~(B(0q(B[a T:1186(0q(B(0x(B@(0~(B(0~(B(0m(B(0~(B(0m(B(0j(BG [aH T:1187(0l(B@(0m(B(0~(B(0~~(B[a\A(0~(B@(0~~(B[a T:1188(0~(B(0~(B@(0~(B[a T:1189(0~(B(0~(B@(0~(B(0~(B[aڣ[Seahorse17 the Initiate  ]  HP:45 T:1190(0~(B(0~(B(0~(B(0~(B@ G[a (0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@ G[a T:1191(0~~(B(0~(B(0~(B@(0~~(B(0~(B[aq T:1192(0~(B(0~~(B@(0~(B(0~(B(0~(B G[ad  T:1193(0~(B(0~~(B@(0~(B(0~(B(0~(B[a  T:1194(0~(B(0~(B@(0~(B(0~(B G[a[Seahorse17 the Initiate  ]  HP:46 T:1195(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B[a(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B[a  T:1196(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0j~~(B[a.O (0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B G[aV T:1197(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B[ar T:1198(0~~(B(0~(B(0~(B(0~(B@(0j~(B(0~(B(0~(B(0qqk(B[a ( T:1199(0~~(B(0~~~(B(0~~(B(0l(B(0~(B(0~(B@(0~(B(0~(B(0~l(B[aaF(0~~(B(0~~(B(0qqq(B(0~(B(0~(B(0~(BG@(0q~(B(0~~(BThe gnome shoots 2 crossbow bolts!)The 1st crossbow bolt misses you.(0~(B)@)--More--[aI '(0~(B)[a [Seahorse17 the Initiate  ]  HP:44 [Seahorse17 the Initiate  ]  HP:45 T:1200@[a#m(0~(B(0q(B(0~(B(0~(B(0~(B@)(0~(B(0q(B(0~(B(0m(B(0~~(BThe gnome swings her crossbow.The gnome misses![a"[a#XYou kill the gnome!/654 T:1201)[a'<(0v(B(0~(B(0~(B@(0~(B(0~(B(0q(B(0~(B( Things that are here: a crossbow 10 crossbow bolts--More--[aQ(0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B T:1202[a)E T:1203(0~(B)@(0~~(B(0~(B(0~(B(0~~~(B[a (0~~(B(0~(B(0~(B(0~(B@(0~(B(0x(B(0k(B(0~(B(0k~~(B[aI (0~(B(0~(B(0~(B(0~(B@(0qq(B(0m(B(0q(B[aTJ OYou see here a figurine of a lizard. T:1204[aLC[Seahorse17 the Initiate  ]  HP:46 T:1205(0lq(B(0~(B(0x(B@(0x(B((0~(B(0~~(B(0~~(B[ah  T:1206(0~(B@(0~(B(0~(B(0~(B(0m(B(0~(B[a3 T:1207(0~(B(0~(B@(0~(B(0~(B(0~(B[a T:1208(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B[a  T:1209(0~(B(0~(B@(0~(B(0~(B(0~(B[a8e[Seahorse17 the Initiate  ]  HP:47 T:1210(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B[az (0~(B(0~(B@(0~(B(0~~(B(0~~~(B Things that are here: a crossbow 10 crossbow bolts--More--[a (0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B[a T:1211(0~(B@)(0~(B(0~~(B[a~l T:1212(0v(B(0~(B@(0~(B(0~(B(0~~(B[a T:1213(0v(B(0~(B@(0~(B(0~(B(0~(B[a T:1214(0w(B(0j(B@(0~(B(0~(B[a w@(0~(B(0~(B(0~(B(0~(B(0qq(B[a^ [Seahorse17 the Initiate  ]  HP:48 T:1215@(0~(B(0~(B(0q(B(0u(B[a' T:1216(0qqq(B(0~(B(0~(B(0~~(B@(0qq(B[a  T:1217(0q(B(0~(B(0~(B(0~(B@(0~(B(0q(B[a/  T:1218(0q(B(0~(B(0~(B@(0~(B(0q(B[aBn  T:1219(0q(B(0~(B@(0~(B(0~(B(0l(B[a%[Seahorse17 the Initiate  ]  HP:49 T:1220(0m(B(0~(B@(0~(B(0~(B[a T:1221(0~(B@(0~(B(0~(B(0~(B[a T:1222(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0qq(B[a  T:1223(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0lq(B(0j(B[aud T:1224(0~~l(B(0~~(B(0x(B(0~~(B(0~(B@(0~(B(0~(B[aF(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B[a *[Seahorse17 the Initiate ]  HP:50 T:1225(0~~~(B(0~~(B(0~~(B(0~(B@(0q(B(0~(B(0~~(B(0~~(B[a  T:1226(0~~~(B(0~~(B(0q~(B(0~(B@(0k(B(0~(B(0~(B(0~~(B(0~~~(B[aH O T:1227(0~~~(B(0~~(B(0k(B(@(0~(B(0x(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B[a\[ T:1228(0~mq(B(0~~(B(0k~(B@(0~(B(0m(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B[a#9 T:1229(0~~x(B(0~~(B(0~~(B@(0~(B(0m(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B[a} (0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B[aC "You see here a chest.[arKWhat do you want to use or apply? [jksx-zBEFJ or ?*] [aJ9 #In what direction? [a# @There is a chest here; lock it? [ynq] (q) [a [a# [a loot[a JThere is an unlocked chest here, loot it? [ynq] (q) [a4You carefully open the chest...--More--[a.LY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) [aJq+(0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B(0qj~~~~~m(B(0mk~~~~(B(0~(B(0~~~~~~~~~m(B(0lj~x(B(0~~~qk(B(0lq~~~~(B)(0~~~(B(0x~~x~~~mk(B(0x~~~~(B)(0~~~~(B(0x~lj~~(B))(0mqj~~~(B)(0lk~~(B(0x~x~~~~(B[(0~~~~~[aqH(B%(0x(B(0q(B(0x~x~~~~~~~~~~~mqk(B(0x~mkk~~~~~~~~~~~~mqk(B(0x~~mk(BThe chest is empty. T:1230[a [ae T:1231(0~(B(0j(B(0~~(B@(0~(B((0~(B[aB  T:1232(0~(B(0~(B(0~(B(0~(B(0m(B(0~(B@(0~(B(0~(B(0~(B(0~(B[a#E T:1233(0q(B(0~(B(0x(B(0~(B(0k(B(0~(B(0~(B@(0m(B(0~(B(0~(B(0~(B(0~(B[a(0l(B(0k(B(0~(B(0~(B(0~(B@(0x(B(0~(B(0~(B(0~(B(0~(B[aF  T:1234(0~~(B(0~(B(0~(B(0k(B(0~(B@(0~~(B(0~(B(0~~~(B[aA T:1235(0~(B(0~~(B(0~~(B(0~(B(0~(B(0x(B(0~(B@(0x(B(0qj(B(0~~(B[aF2 T:1236(0~(B(0~x(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B[av (0~x(B(0k~x(B(0~(B(0u(B(0~~~(B@(0~~(B(0~(B(0~~(B(0~~(B[a\S  T:1237(0~~x(B@(0~(B(0~~(B(0~(B[a&j(0qqk(B(0x(B(0x~(B@(0~(B[aPM T:1238(0l(B@(0n(B(0~(B(0~(B[aj f T:1239(0~(B@(0~(B[aCJ(0~(B(0~(B@[aJ T:1240(0~~(B(0~(B@(0~~(B(0~(B[a / T:1246(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~~~(B(0~~~~~(B(0~~~~~~(B(0l(B(0~~~~~(B(0x~~~~~~~(B(0x~~~~~~(B(0x(B@(0~~(B(0mk~~x(B(0mqq(B[a] T:1247(0~~(B(0~~(B(0~~(B@(0~(B(0~(B[a6 T:1248(0~~~(B(0~(B(0~(B@(0~(B[aS (0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B[aA  T:1249(0~~~(B(0~(B(0~(B@(0t(B(0~(B(0~(B(0~(B(0~(B(0~~~(B[an T:1250(0~~~(B(0~(B(0t(B(0~(B@(0m(B(0~(B(0~(B(0~(B(0~~~(B[au0 T:1251(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B[a < T:1252(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B[al (0~(B(0lq(B((0l(B(0lj~~(B(0x~(B@(0~(B (0~~~~~(B(0~~(B(0l(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B T:1253[aQ T:1254(0~(B@(0~(B (0~(B(0~(B(0~(B[a( (0lqq(B(0lj~~x(B(0x~(B(0x(B@(0~(B(0~~(B(0~(B(0~~(B[aF >You see here a chest. T:1255[a@ JWhat do you want to use or apply? [jksx-zBEFJ or ?*] [a. "In what direction? [a߲AThere is a chest here; unlock it? [ynq] (q) [a ZYou succeed in unlocking the chest.You trigger a trap!--More--[aLDA cloud of black gas billows from the chest.[aoYou stagger and your vision blurs... Stun Hallu  T:1256[a # [a loot[a7*IThere is an unlocked chest here, loot it? [ynq] (q) [ao3You carefully open the chest...--More--[akY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) [a +(0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B(0qj~~~~~m(B(0mk~~~~(B(0~(B(0~~~~~~~~~m(B(0lj~x(B(0~~~qk(B(0lq~~~~(B)(0~~~(B(0x~~x~~~mk(B(0x~~~~(B)(0~~~~(B(0x~lj~~(B))(0mqj~~~(B)(0lk~~(B(0x~x~~~~(B[(0~~~~~(B%(0x(B(0q([aJ B(0x~x~~~~~~~~~~~mqk(B(0x~mkk~~~~~~~~~~~~mqk(B(0x~~mk(BThe chest is empty.[a [a[  T:1257@(0t(B/(0j(B(0~(B(0~~~(B(0~~(B[aefs T:1258(0k(B@(0~(B([aWo +[a! 3(0~(B@[[a¹d(0~(B@(0~(B(0~~~(B(0~~(B[aNYou see here an empty unlocked chest. T:1259[a6 (0~(B@)(0~(B(0~~~(B(0~~(B[aG m T:1260@(0~(B(0~(B[a (0~~(B(0~~(B@(0~(B(0~~~(B(0~~(BYou see here an empty unlocked chest. T:1267[a 8) T:1268[a # T:1269[a7# T:1270[a1# T:1271[ai # T:1272[a d^ T:1273 StunEverything looks SO boring now.[aE) T:1274[aQ# T:1275[ae|# T:1276[aD ^ T:1277You feel a bit steadier now.[a! ) T:1278[a_(0~~(B(0~(B(@(0~~(B(0~(B(0~~(B[am T:1279(0~~(B(0~(B@(0~(B(0~(B[aI (0k~(B(0~(B (0lj~(B(0~(B (0x~(B@(0~(B (0mk(B(0~(B (0mq(BYou fall into a pit![a HYou land on a set of sharp iron spikes![Seahorse17 the Initiate  ]  HP:49 T:1280(0~(B(0~(B(0~~(B (0~(B(0~~(B(0~(B[a [a $You are still in a pit.[ae{(0~(B(0~(B(0~~(B (0~(B(0~~(B(0~(B[a.eh T:1282You crawl to the edge of the pit. T:1283[a{e T:1284(0mk(B(0~x(B(0t(B(0~(B @(0~~~(B^(0~~(B(0~(B(0j(B[aq [Seahorse17 the Initiate ]  HP:50 T:1285(0~(B(0x~(B(0x~(B@(0~(B(0~(B(0~(B[a/r r(0x(B@(0m(B(0~(B(0~(B[a T:1286(0x~~(B(0x~(B(0l(B@(0~(B(0~(B[a. (0lqq(B(0x(B(0~x(B@(0~(B(0~(B(0~(B(0~(B[a¨ T:1287(0k(B@(0~(B(0j(B(0~(B[a_ ^ T:1288(0~(B@(0~(B[a V T:1289(0~(B(0~(B@(0~(B(0~(B(0~(B[aL(0~~(B(0~(B@[aڌ T:1290(0~(B(0~(B@(0~(B(0~(B[a1  T:1291(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B[aU>What do you want to use or apply? [jksx-zBEFJ or ?*] [a7You now wield an uncursed pick-axe.--More--[a5 CIn what direction do you want to dig? [hyul>] [a [a;You start digging. T:1292[aYou hit the rock with all your might. T:1293 T:1294 T:1295 T:1296[a# T:1297[aL>#(0~~(B(0~(B --More--[aN [a$0What do you want to wield? [- x or ?*] [a*p[ap>You are empty handed. T:1298[a/E [a T:1299(0~(B(0~(B (0~(B@(0~(B(0~(B(0~(B[a  T:1300(0~~(B(0~(B(0~(B#@(0~(B(0~(B[al(  T:1301(0~(B (0~(B@(0~(B (0~(B(0~~(B(0~(B[ac T:1302(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~(B[a&(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B[aH% T:1303(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B[ay T:1304(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B[a (0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B[aQQ  T:1305(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~~(B(0~~(B[a(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B[a(0~~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~~~~~~(B@(0~~(B(0~~~~~(B[a T:1309  T:1312(0~(B(0~(B(0~~(B(0~~(B@[a z T:1313@(0~~(B(0~(B(0~(B[a T:1314(0~(B@(0~(B(0~(B(0~(B[an T:1315(0~(B@(0~(B[ap T:1316(0~(B(0~(B@(0~(B(0~(B[aAn(0~(B(0~(B@(0~(B(0~~(B[a  T:1317(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0~~~(B(0~~~(B[aͷ T:1318(0~(B(0~(B(0~(B@(0~x(B(0~~l(B[a(0~(B(0~(B(0~(B(0k(B(0~(B@(0m(B(0q(B[ap o(0~(B(0~(B(0~(B@(0~(B[a OYou see here a figurine of a lizard. T:1319[a(0~(B(0~(B@(0~(B([aĥ. T:1320(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B[ar(0~(B(0~~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B[als+You see here a crossbow bolt.[a  T:1321(0~(B(0~(B(0~(B(0~(B)@(0~(B(0~~(B[a T:1322(0~(B(0~(B(0~(B(0~(B@(0~(B[an T:1323(0~(B(0~(B(0~(B(0~(B@+(0~(B(0k~(B[a! T:13241(0~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B[a  (0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~(B@(0m(B(0~lj(B(0mqj(B[al(0~~~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~(B@[alJYou see here a plain spellbook. T:1325[a{[aTY - a plain spellbook. T:1326@[aS?What do you want to read? [duDQY or ?*] [a's[as*This spellbook is all blank.[a PWhat do you want to drop? [$abd-ksux-zA-FJLNPQS-Y or ?*] [a[a/OYou drop a spellbook of blank paper. T:1327[a!Q[aH  T:1328y(0~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~~(B@+[a X\ T:1329(0~(B(0~~(B(0~(By(0~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B[aoX T:1330(0~(B(0~~~~~(B(0~~(By(0~(B(0~~~~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B[a>Q W T:13311(0~~~(B(0~~(B(0~(B(0~(B(0~(By@(0~(B(0~(B(0~(B(0~~(B[a 5You don't have anything else to put on.[a8| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) [aIN (0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B(0qj~~~~~m(B(0mk~~~~(B(0~(B(0~~~~~~~~~m(B(0lj~x(B(0~(B(0~~qk(B(0lq~~~~(B)(0~~~(B(0x~~xk~~~mk(B(0x~~~~(B)(0~~~~(B(0x~ljj~~(B))(0mqj~~~(B)(0lk~~(B(0x~x~~~~~(B[N (0~~~~~(B%(0x(B(0q(B(0x~x~~~~~~~~~~~~mqk(B(0x~mk(B#(0k~~~~~~~~~~~~mqk(B(0x~~mkjx~x~~lk~lk~~(B%(0~~x(B(0lqj~~~x(B(0mqk~~~mk(B(0x~~~~~m(B(0mqk(B((0~mk(B(0x~~~~~~(B#(0k~~mqqqkmqk~~~~m(B#(0mk~~~~~mqqj~~~~~(B[a{E T:1332(0~(B(0~(B(0~(B(0~(B(0~(By@(0~(B(0~(B(0~(B(0~(B[ar {You begin striking monsters with your gloved hands.You hit the yellow light.--More--[a#[av Blind(0~~(B(0~~~(B(0~~~~(B(0~~~(B@(0~~~(B(0~~~~(B(0~~(B:(0~~~(B(0~~(B[a' 0What do you want to drink? [eAX or ?*] [a;  Potions e - an uncursed potion of healing A - an uncursed dark potion X - a yellow potion(end) [a +(0lqk(B(0lj~mq(B(0x~~~~~(B(0x(B>(0~~~m(B(0qj~~~~~m(B(0mk~~~~(B(0~(B(0~~~~~~~~~m(B(0lj~x(B(0~(BYou feel better.[aSYou can see again.[Seahorse17 the Initiate ]  HP:51(51) T:1333(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~(B(0~(B(0~~~(B(0~~(B[a} [a (0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B[aX T:1334(0~~~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B[a0 T:1335(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0w(B(0~(B(0~(B(0~~(B[a} J1 (0~~~(B(0~q(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B[a T:1336(0qqq(B(0~~(B(0k~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B\aB6 T:1337(0qq(B(0~~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B\a'(0qq(B(0~(B@(0~(B(0wq(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B\aj  T:1338(0q(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B\a9u  T:1339(0q(B(0~(B@(0~(B(0~(B(0w(B(0~(B(0~(B(0~~(B\a T:1340(0q(Bb@(0~(B(0~(B(0q(B(0~(B\a2 T:1341(0q(B(0~(B@(0~(B(0~(B(0q(B\a T:1342(0q(B(0~(B@(0~(B(0~(B(0q(B\a3 (You hit the quivering blob!\a3 The quivering blob touches you![Seahorse17 the Initiate  ]  HP:46  T:1343\agk RYou hit the quivering blob! T:1344\aw \axNYou kill the quivering blob!/683(0~(B\a[Seahorse17 the Initiate  ]  HP:47 T:1345(0q(B(0~(B@(0~(B(0~(B(0q(B\axJ (0q(B(0~(B@(0~(B(0~(B(0q(B\a3 T:1349(0lqqk(B(0x~~m(B(0x(B@(0~~~~~~~~~(B(0mk~l(B(0mqj(B\aƸ [Seahorse17 the Initiate  ]  HP:48 T:1350(0~(B@(0~(B(0~(B(0~~(B@(0~~(B(0~(B T:1351(0~(B(0~(B(0~(B@(0~(B[Seahorse17 the Initiate  ]  HP:49 T:1355(0~~~~~~~(B@(0~~~(B(0~~~~~~~~(B@(0~~~(B(0~~~~(B(0~~~(B(0~~(B T:1358 [Seahorse17 the Initiate  ]  HP:50 T:1360(0qq(B(0~~(B(0~~(B@(0~~(B(0~(B(0~~(B(0~(B(0~~(B[\a Seahorse17 the Initiate ]  HP:51 T:1365(0qqqqj(B(0m(B(0~~~~~~~~~~(B@(0~~~(B(0~~~~~(B(0q~~~~~~(B(0~~~~~~~~~~l(B(0~~~~~~~~(B(0v(B(0qk(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B(0qqqqq(B(0~(B(0~~~~~~~~~~~~(B@(0~~~(B(0~~~~~~~(B(0wqqw(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B T:1372  T:1379\ab m(0lqj~~mk(B(0~~~~~x(B(0~~~~~(B(0k(B(0~~~~~~~~~~(B@(0~~~~(B(0~~~x(B(0~~~~(B(0~~~~x(B(0~~~(B(0~~l(B\aǖ  T:1380(0q(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B\a=  T:1381(0lq(B(0k(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B\ai T:1382(0~(B(0~(B(0~(B@(0~~(B(0~~~(B\a,(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B\a T:1383(0~~(B(0~~(B(0~(B(0~(B(0k(B(0~(B@(0j(B(0q(B\a^B T:1384(0~(B(0~(B(0~(B(0~(B@(0~(B(0j(B\a T:1385(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0m(B\aU (0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B\a HYou see here 4 cursed daggers. T:1386\a6 T:1387(0~(B(0~(B(0~(B(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~(B(0~(B\aR] T:1388(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~(B\aw(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~~(B\a  T:1389(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(B\a%! (0~~(B(0~~(B(0~(B(0~(B@(0~~(B(0mqj(B\a\(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B\aA bear trap closes on your foot![Seahorse17 the Initiate  ] Dx:11  HP:46 T:1390\aTuWYou are caught in a bear trap. T:1391\as\a'% T:1392 \a \[Seahorse17 the Initiate  ]  HP:47 T:1395 \a \[Seahorse17 the Initiate  ]  HP:48 T:1400 \a}  Dx:12  T:1405Your leg feels better.[Seahorse17 the Initiate  ]  HP:49 \a \aTIYou are caught in a bear trap. T:1406 \aFb[Seahorse17 the Initiate  ]  HP:50 T:1410 \a.HDYou finally wriggle free. T:1413 \agHQ(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B@(0~~(B^(0~~~(B(0~(B(0~(B(0x~l(B#(0j~x(B \aHv T:1414 [Seahorse17 the Initiate ]  HP:51 T:1415 \aIZ T:1417(0~~(B(0~~(B(0~(B(0~(B(0~~(B@(0~~(B(0~(B(0~(B(0~(B(0mqu~(B(0~(B \aY T:1418(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B \ae(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~x(B \a T:1419(0~~(B(0~(B(0~(B(0~~(B(0~(B@(0~~x(B \a  T:1420(0~~~(B(0~(B(0~(B(0~(B@(0x~(B(0x(B(0qqj(B \a-  T:1421(0~~(B(0l(B(0~(B@(0m(B\a&&b T:1422(0~~(B@(0~(B\a  T:1423(0~~~(B(0~(B(0~(B@(0~(B(0~(B\a֔(0~~(B(0~(B(0~(B(0~~(B@(0~(B(0~~(B\aO T:1424(0~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B\aS4 T:1425(0~~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B\a T:1426(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B\ah = T:1427(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B\a  T:1428(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B\a~a T:1429(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B@(0~~(B(0~~(B[\aX(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~~(B\aXAYou see here a dagger. T:1430\a0 T:1431(0~(B(0~(B(0~(B(0~(B)(0~(B@(0~(B\a.  T:1432(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B\a53 T:1433(0~~~(B(0~~(B(0~(B(0~(B@(0x(B(0~m(B(0mk~(B\a8M T:1434(0~(B(0~(B(0~~~(B(0~(B(0k(B@(0mk(B\a!  T:1435(0~(B(0~(B@(0~x(B(0~x(B(0q(B\a+ T:1436(0~~(B(0~(B(0k(B@(0m(B(0j(B\ac T:1437(0~~(B@(0~(B\ai5 (0~~(B(0~(B@(0~(B(0~(B\aL  T:1438(0~(B(0~(B(0~(B@(0~(B(0~(B\a(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B Things that are here: a dwarvish cloak a pair of iron shoes--More--\aT .(0lqqk(B(0lqk(B(0lqj~~mk(B(0lj~mqk(B(0x~~~~~x(B(0x(B>(0~~~m(B T:1439\aD T:1440(0~(B(0~(B(0~(B(0~(B@[(0~~(B\aN T:1441(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B\aLY T:1442(0~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B\a (0~(B(0~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B\a T:1443(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B\aF T:1444(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B\aȲ' T:1445(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B\aF (0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B)(0~~~~~~~~~(B@(0~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B\a X T:1449  T:1452(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B\a T:1453(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B\a T:1454(0~(B(0~~(B(0~(B(0~(B@(0~(B\ay(0~(B(0~~(B(0~(B@(0~(B(0~(B\a~?  T:1455(0~(B(0~(B(0~(B@(0~(B\a5(0~(B(0~~(B(0~(B@(0~~(B\a(0~~(B(0~~~(B(0~(B(0~(B@(0~~~(B(0~~~(B T:1456\aYou hear crashing rock. T:1457(0~(B(0~(B(0~(B@(0~(B(0~(B\a (0~(B(0~(B(0~(B:(0~~~x(B(0~(B(0~~~~(B(0k(B(0~~~~~(B(0~~~~~x(B(0~~~~~~~~~~~(B@(0x(B(0~~(B(0~(B(0qj(B\a y T:1463  T:1464(0~(B:\aU T:1465(0~(B(0k(B(0~~(B(0~~(B(0~(B:@(0~(B(0~(B(0~(B\apEYou kill the newt!/684(0~(B\a  T:1466(0~(B(0~(B@(0~(B(0~(B\a  T:1467(0~(B(0~(B@(0~(B(0~(B\aV! T:1470(0~(B(0~(B(0~(B@(0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~~~~~(B(0~~~~~~~(B(0~(B\aQZ (0~(B@(0~(B(0~(B(0~(B(0~(B\a (0~(B@(0~(B(0~(B(0~~~(B\a( T:1473(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B\a T:1474(0~(B(0~~~(B(0~(B@(0~(B(0~(B\a  T:1475(0k(B(0q(B@(0~~(B(0~(B(0~~~(B(0k~(B(0~(B(0~(B\a?  T:1476(0~(B(0~(B(0x(B(0~(B@(0x(B(0~~t(B(0lj(B(0qj(B\aU T:1477(0~~(B(0~(B(0~(B@(0m(B\a8r T:1478(0~~(B(0~(B@(0~(B\a'H  T:1479(0~(B@(0~(B(0~(B(0~~(B\a?{ T:1480(0~(B(0~~(B@(0~~~(B(0~(B(0~(B(0~(B\a  T:1481(0~(B(0~~~(B(0~(B(0~(B@(0~(B\aN(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~~(B(0~~(B\aHP T:1484  T:1490(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B@(0~~~(B(0~(B\a%  T:1491(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B\a  T:1492(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B\aR T:1493(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B\aP}(0~(B(0~(B(0~(B@(0~(B(0~(B\aR{ T:1494(0~(B@(0~(B(0~(B\a c{ T:1495(0~(B@(0~(B(0~(B\aS  T:1496(0~(B@(0~(B(0~(B(0~(B\a" (0~(B(0~~~~(B(0~~(B@(0~(B(0~~(B(0~~~~~(B(0~~~~(B(0~(B\aP  T:1498(0~~(B(0~(B@(0~(B(0~~(B\a  T:1500(0~(B(0~(B@(0~(B(0~(B \aZf T:1501(0~(B(0~(B(0~(B@(0~(B \a3K  T:1502(0~~(B(0~(B(0~(B@(0~~(B \aY (0~(B(0~(B(0~(B@(0~(B \a JThere are several objects here. T:1503!\a ) I Pick up what?  Weapons a - 3 darts Armor b - a pair of iron shoes c - a dwarvish cloak Tools d - a lock pick e - a pick-axe Gems/Stones f - 9 rocks(end) "\a (0lqqk(B(0lqk(B(0lqj~~mk(B(0lj~mqkk(B(0x~~~~~x(B(0x(B>(0~~~mqmqqqqqqqj~~~~~mk(B(0mk~~~~~x~~~~~~~~~~~~~~~mk(B(0lj~x~~~x~~qwqqwq~~~~(B)(0~~~x(B(0x~~tk~lj~~~mk(B(0x~~~~(B)(0~~~~x(B(0x~ljmqj~~(B))(0mqj~~~(B)(0lk~~lj(B(0x~x[38;"\a l5;0m~~~~(B[(0~~~~~(B)(0xmqqj(B(0x~x~~~~~~~~~~~mqk(B(0x~mkk~~~~~(B^(0~~~~~~mqk(B(0x~~mkx~x~~lk~lk~~~~~x(B(0lqj~~~xmqu~l(B#(0mqjmqk~~~mk(B(0x~~~~~mk(B"\ap T:1504(0~~(B(0~~(B@((0~(B(0~(B#\ag T:1505(0~(B(0~~(B@(0~(B(0~(B(0~(B#\aO T:1506(0~(B(0~~(B(0~(B@(0~(B(0~(B#\av  T:1507(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B#\a (0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(BYou see here a sling.$\a(0~~~(B(0~(B(0~(B(0~(B@)(0~(B(0~(B(0~~(B$\a@You see here a dagger. T:1508%\a@$(0~~~(B(0~~(B(0~~(B(0~(B@(0~~(B(0~(B)(0~(B(0~~(B(0~~~(B(0~~(B Things that are here: a bow 5 arrows--More--%\aD (0lqqk(B(0lqk(B(0lqj~~mk(B(0lj~mqkk(B(0x~~~~~x(B(0x(B>(0~~~mq(B&\a^5(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B)(0~(B(0~~(B(0~(B(0~(B&\a^HYou see here 4 cursed daggers. T:1509&\a$& =(0~(B(0~(B(0~(B(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~(B(0~(BYou hear crashing rock.&\ac c T:1510(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~(B(0~~(B'\a T:1511(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~~(B'\a# T:1512(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B'\a(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B'\aj  T:1513(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B'\a,z n T:1514(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(\aGS=(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BYou fall into a pit!(\aS}[Seahorse17 the Initiate  ]  HP:45(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~~(B(0~~(BThere is a pit here.--More--(\aF  Things that are here: a dwarvish cloak a pair of iron shoes a dagger--More--)\ay(0lqqk(B(0lqk(B(0lqj~~mk(B(0lj~mqkk(B(0x~~~~~x(B(0x(B>(0~~~mqmqqqqqqqj~~~~~mk(B(0mk~~~~~x(B1)\a yYou are still in a pit.[Seahorse17 the Initiate  ]  HP:46 T:1515)\a" (0~(B(0~(B(0~~(B(0~~(B1(0~~(B(0~~(B(0~(B(0~~~~(B(0~~(B T:1516You crawl to the edge of the pit.(0~(B(0~~(B(0~(B@1(0~(B[(0~~(B(0~(B(0~~(B(0~(B(0~~(Bh T:1517--More--*\a*There is a staircase up here.*\a0[You see here a thonged club.(0~(B1+\aJ +\ahKPZ - a thonged club. T:1518@-\a5-\a1:&You climb up the stairs.--More---\a2[(0~~~(B(0~~(B<(0q(B(0j~q(B(0~~x(B(0~~~~m(B(0j~~~m(B(0qkx~~~~~x(B(0~~(B)%(0~~(B(0j~~~~~m(B(0~(B#(0u~~~~~mk(B(0x~~~~~~~~~~~~mqqj~~~~~~~~~(B(0~~(B#(0k~~~~~x(B(0qj(B%(0~~~~~~~~~(B[(0~~(Bh(0~(B)(0~~~~(B(0~~~~~(B(0qj(B#(0k~~~~mqqqq(B#(0qqqqqqqqqj~~~qqq~qqq~lk[1-\a[m~~lqk~~~~~(B(0~~~~~(B#(0~~~~~~~~~~~~~~~~~~~~~~x(B(0~xmqq(B(0mk~(B%(0~~~(B(0~~~~~(B(0lqj~~~~~l(B#(0q~~~lqqqqqq~~~l(B(0qq~mk(B(0x~~(B%(0~~~(B(0~~~~~(B(0~x~~~~x~l(B(0x~(B)(0~~x(B(0~~~~~mk(B(0qk~~~~(B(0~x~~~(B(0k~~lqq(B#(0q(B#(0x~~~~x(B(0~~~(B@(0~~m(B(0x~~~~(B(0x[38;5;0-\a[m~~l(B(0j~qj(B(0mk~~lj(B(0lqk~~~~(B(0lqj~~~(B(0~~m(B(0~~~(B(0mqqj(B(0x~~~(B(0x~~~~(B(0~~~(B(0~x~(B(0j~~(B(0x~~~(B(0~~~~(B(0~~l(B(0mk~~~~~~~~~~~m(B(0j~~~~~~~~~~~~(B(0~~~~~~x~~~~~l(B(0k~lmk~lqqj(B[Seahorse17 the Initiate  ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:28 HP:46(51) Pw:39(39) AC:2 Xp:7/684 T:1518-\a_"  T:1519.\a(0~(Bh(0q(B(0~(B(0~(B@>(0~(B(0~(B(0~~(B.\aP DWhat do you want to drop? [$abdf-ksux-zA-FJLNPQS-XZ or ?*] /\aH  Coins  $ - 28 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Weapons  Z - a thonged club  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  L - an uncursed tin  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  Q - an uncursed scroll labeled KIRJE  Potions  A - an uncursed dark potion  X - a yellow potion  Rings  C - an uncursed copper ring (on left hand) (1 of 2)0\a~+(0~~~(B(0~~(B<(0q(B(0j~q(B(0~~x(B(0~~~~m(B(0j~~~m(B(0qkx~~~~~x(B(0~~(B)%(0~~(B(0j~~~~~m(B(0~(B#(0u~~~~~mk(B(0x~~~~~~~~~~~~mqqj~~~~~~~~~(B(0~~(B#(0k~~~~~x(B(0qj(B%(0~~~~~~~~~(B[(0~~~~(B)(0~~~~(B(0~~~~~(B(0qj(B#(0k~~~~mqqqq(B#(0qqqqqqqqqj~~~qqq~qqq~lk~(Bh(0lqk0\a~~~~~(B(0~~~~~(B#(0~~~~~~~~~~~~~~~~~~~~~~x(B(0~xmqq(B(0mk~(B%(0~~~(B(0~~~~~(B(0lqj~~~~~l(B#(0q~~~lqqqqqq~~~l(B(0qqq~mk(B(0x~~(B%(0~~~(B(0~~~~~(B(0~x~~~~x~l(B(0x~(B)(0~~x(B(0~~~~~~mk(B(0qk~~~~(B(0~x~~~(B(0k~~lqq(B#(0q(B#(0x~~~~x(B(0~~~(B@>(0~~m(B(0x~~~~(B(0x~~l(B[150\a)4;23H(0j~qj(B(0mk~~lj(B(0lqk~~~~(B(0lqj~~~(B(0~~m(B(0~~~(B(0mqqj(B(0x~~~(B(0x~~~~(B(0~~~(B(0~x~(B(0j~~(B(0x~~~(B(0~~~~(B(0~~l(B(0mk~~~~~~~~~~~m(B(0j~~~~~~~~~~~~(B(0~~~~~~x~~~~~l(B(0k~lmk~lqqj(B0\af[Seahorse17 the Initiate  ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:28 HP:46(51) Pw:39(39) AC:2 Xp:7/684 T:1519You drop a thonged club.[Seahorse17 the Initiate  ]  HP:47 T:15201\aͣ1\aA T:1521(0~(Bh(0~(B(0~(B@(0~(B)1\a: ( T:1522(0~(Bh(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B1\aAz (0~~~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B2\a& T:1523(0~~~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B6\av (0~(B(0q(B((0m(B(0~(B(0~(B(0~(B@h(0~~(B(0~(B(0~~(B(0~(B7\aT T:1524(0k(B(0qk(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B7\aʦ UYou kill the hobbit!/691*8\a(0~(B(0~(B@(0~~(B(0~(B8\aThere are several objects here.[Seahorse17 the Initiate  ]  HP:48 T:15258\aƶS Pick up what?  Weapons a - a dagger b - 4 daggers c - a thonged club Armor d - a pair of iron shoes e - a dwarvish cloak Gems/Stones f - a violet gem g - a white gem(end) 9\a +:\a+:\a6(0~~~(B(0~~(B<(0q(B(0j~q(B(0~~~~mqk(B(0j~~~m(B(0~~(B((0~~~mqk(B(0j~~~~~m(B(0x~~~~~~~~~~~~mqqj~~~~~~~~~qj(B%(0~~~~~~~~(B@(0~~~~~(B)(0~~~~(B(0~~~~~~~~qqq~qqq~lk~~lqk~~~~~(B(0~~~~~~~x(B(0~~~~xmqq(B(0mk~(B%(0~~~(B(0~~~~~~l(B(0qqq~mk(B(0x:\a[m~~(B%(0~~~(B(0~~~~~~x(B(0~~~~~~mk(B(0qk~~~~(B(0~x~~~~x(B(0~~~(B)>(0~~m(B(0x~~~~(B(0x~~l(Bc - a violet gem.:\aF4e - a white gem.@:\a  T:1526(0~~(B(0~(B(0~(B@(0~(B)(0~(B(0~(B(0~(B;\aF(0~(B(0~(B(0k(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B;\ap(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B;\asqPYou see here an empty bag called sack. T:1527<\a6( T:1528(0~mq(B(0~(B(0~(BG@((0~(B(0~(B(0~(B(0~(B<\a7(0q(B(0j(B(0j(B(0j(B(0~~(BG@ (0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B)(0~(B)(0~(B)You are almost hit by a crossbow bolt.(0~(B)@)(0~(B)(0~(B)<\aYEA crossbow bolt misses you.(0~(B)<\a~7 T:1529@<\a <\a~ &You climb up the stairs.--More--=\aT##*#(0lqqqqk(B(0lqqqqqqqqqk(B(0lqqqqqqqqqqqqqk(B########`#####(0~~~~~x(B##+(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0lqqqqqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~x(B##(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~a(B#############(0x~~~(B/(0~~~=\a'U(B+##(0mqqqqj(B#(0mqqqqaqqqqj(B(0x~~~~~~{~~~~~~x(B(0x~~~~~~~x(B##%#(0mqqqqqqqqqqqaqj(B##(0~~(B>(0~~~~~x(B########(0x~~~~~~~(B+######################:####(0mqqqqqqqj(B###$#############################################(0l~q~qqqk(B(0lqqqqqqqqqqqq~k(B#####+(0~~~~~~x(B(0x~~~~~~~~~~~(B@(0~a(B####(0x=\alUG~~(B^(0~~~x(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(B$(0mqqqqqqj(B(0x~(B((0~~~~~~~~~~~x(B$$(0mqqqqqqqqqqqqqj(B$$[Seahorse17 the Initiate  ] St:18 Dx:12 Co:13 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:28 HP:48(51) Pw:39(39) AC:2 Xp:7/691 T:1529=\aX@\aA[Seahorse17 the Initiate  ]  HP:49 T:1530(0~(B@(0~~~~~~~~~~(B>(0~~~~~~~~(B(0~~~~~~(B(0~(B(0~~(B@\a~ (0~(B(0~~(B@(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(BA\a T:1531(0~~(B(0~~(B(0~~(B(0~(B(0~~(B@#(0~(B(0~~(B(0~~~(BA\a|b w T:1532(0~~~(B(0~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~(B(0~~(B@:##(0~(B(0~(BA\a, T:1533(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B#@B\a<#@B\a= T:1534#@B\a OYou kill the gecko!/693%C\am&#@C\am{You see here a cream pie.[Seahorse17 the Initiate  ]  HP:50 T:1535D\aͤ[Seahorse17 the Initiate ]  HP:51 T:1540(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B@######%(0~(B(0~(B(0~(B@#D\aDL T:1543@###D\a % T:1544D\a= +D\a= BYou find a hidden door. T:1545E\a-+ T:1546E\aY.The door opens.(0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0a(B Co:14  T:1547You feel tough!You must have been leading a healthy life-style.E\ac T:1548(0~~~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B@#E\a (0~(B(0~~~(B(0~(B(0~~~~~(B@(0~~~(B(0a(BF\aC T:1549@(0~(BF\aY Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) F\aX +F\a2 ##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~xx(B##(0x~~~~x(B#(0x~~~~~~~~~x(B+##(0mqqqqj(B#(0mqqqqaqqqqjx(B##%#(0x(B####+###########(0j(B###$#########################(0l~q~qqqk(B#+F\ay [1m(0~~~~~~x(B#(0x~~(B^(0~~~x(B#(0~~~~~~~x(B(0mqqqqqqj(B$$$ What would you like to drop?  Potions X - a yellow potion Gems/Stones c - a violet gem e - a white gem T - 3 red gems U - an orange gem V - a yellowish brown gem W - a white gem(end) G\a%B+++++++G\aW##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~xx(B##(0x~~~~x(B#(0x~~~~~~~~~x(B+##(0mqqqqj(B#(0mqqqqaqqqqjx(B##%#(0x(B####+###########(0j(B###$##################There is an amber flash as a yellow potion hits the altar.\aBX 9H--More--G\aG G\az$ T:1550G\aP  Pick up what?  Potions a - a blessed yellow potion Gems/Stones b - an uncursed orange gem c - 3 uncursed red gems d - an uncursed violet gem e - an uncursed white gem f - an uncursed white gem g - an uncursed yellowish brown gem(end) H\aʲB+++++++H\aV##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~xx(B##(0x~~~~x(B#(0x~~~~~~~~~x(B+##(0mqqqqj(B#(0mqqqqaqqqqjx(B##%#(0x(B####+###########(0j(B###$##################X - a blessed yellow potion.U - an uncursed orange gem.H\aA[KT - 3 uncursed red gems.--More--H\agl H\al 7 T:1551@I\a7/What do you want to drink? [AX or ?*] I\a Potions A - an uncursed dark potion X - a blessed yellow potion(end) J\a9 [+##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x(BJ\a :That was smooth! T:1552K\aKWhat do you want to use or apply? [jksx-zBEFJ or ?*] K\ac Your bag called sack is empty. Do what with it?  : - Look inside the bag i - put something in r - put in, then take out s - stash one item into the bag  q + do nothing(end) L\aQ q##(0lqqqqk(B(0lqqqqqqqqqk(B##`#####(0~~~~~x(B##+(0~~~~~~~~~xqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x~~~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x~~~x(B##(0x~~~~x(B#(0x~~~~~~~~~x~~~(B+##(0mqqqqj(B#(0mqqqqaqqqqj~~~x(B##%#(0~~~x(B####M\abL  Coins  $ - 28 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  L - an uncursed tin  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  Q - an uncursed scroll labeled KIRJE  Potions  A - an uncursed dark potion  Rings  C - an uncursed copper ring (on left hand)  Wands  y - an uncursed oak wand  B - an uncursed short wand M\aL [K(1 of 2)M\aW[Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:28 HP:51(51) Pw:39(39) AC:2 Xp:7/693 T:1552##*#(0lqqqqk(B(0lqqqqqqqqqk(B(0lqqqqqqqqqqqqqk(B########`#####(0~~~~~x(B##+(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0lqqqqqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~x(B##(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~a(B#############(0x\a;0m~~~(B/(0~~~(B+##(0mqqqqj(B#(0mqqqqaqqqqj(B(0x~~~~~~(B@(0~~~~~~x(B(0x~~~~~~~x(B##%#(0mqqqqqqqaqqqaqj(B##(0~~(B>(0~~~~~x(B########(0x~~~~~~~(B+#####################%#####(0mqqqqqqqj(B###$#############################################(0l~q~qqqk(B(0lqqqqqqqqqqqq~k(B#####+(0~~~~~~x(B(0x~~~~M\a1M~~~~~~~(B>(0~a(B####(0x~~(B^(0~~~x(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(B$(0mqqqqqqj(B(0x~(B((0~~~~~~~~~~~x(B$$(0mqqqqqqqqqqqqqj(B$$N\aI>What do you want to use or apply? [jksx-zBEFJ or ?*] N\aj  Wands y - an uncursed oak wand B - an uncursed short wand Tools j - a magic marker (0:95) k - an uncursed key s - an empty uncursed bag called sack x - an uncursed pick-axe z - an uncursed whistle called magic E - an uncursed lamp called oil F - an uncursed lamp called magic (lit) Gems/Stones J - an uncursed gray stone(end) P\a:##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~xx(B##(0x~~~~x(B#(0x~~~~~~~~~x(B+##(0mqqqqj(B#(0mqqqqaqqqqjx(B##%#(0x(B####+###########(0j(B###$#########################(0l~q~qqqk(B#+P\a@[1m(0~~~~~~x(BNever mind.Q\a|  Coins  $ - 28 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  L - an uncursed tin  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  Q - an uncursed scroll labeled KIRJE  Potions  A - an uncursed dark potion  Rings  C - an uncursed copper ring (on left hand)  Wands  y - an uncursed oak wand  B - an uncursed short wand Q\a  [K(1 of 2)R\a [Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:28 HP:51(51) Pw:39(39) AC:2 Xp:7/693 T:1552##*#(0lqqqqk(B(0lqqqqqqqqqk(B(0lqqqqqqqqqqqqqk(B########`#####(0~~~~~x(B##+(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0lqqqqqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~x(B##(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~a(B#############(0x\a ;0m~~~(B/(0~~~(B+##(0mqqqqj(B#(0mqqqqaqqqqj(B(0x~~~~~~(B@(0~~~~~~x(B(0x~~~~~~~x(B##%#(0mqqqqqqqaqqqaqj(B##(0~~(B>(0~~~~~x(B########(0x~~~~~~~(B+#####################%#####(0mqqqqqqqj(B###$#############################################(0l~q~qqqk(B(0lqqqqqqqqqqqq~k(B#####+(0~~~~~~x(B(0x~~~~R\a M~~~~~~~(B>(0~a(B####(0x~~(B^(0~~~x(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(B$(0mqqqqqqj(B(0x~(B((0~~~~~~~~~~~x(B$$(0mqqqqqqqqqqqqqj(B$$S\a>0What do you want to eat? [fghiL or ?*] S\aMS\aMMIt is not so easy to open this tin. T:1553S\aM$ T:1554S\aTN T:1555 T:1556 T:1557 T:1558S\ahN$ T:1559S\atN0You succeed in opening the tin.S\aN--More--T\a%It smells like dwarves.--More--T\aV 'Eat it? [yn] (n) T\a T\a CYou discard the open tin. T:1560U\ao Coins  $ - 28 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  Q - an uncursed scroll labeled KIRJE  Potions  A - an uncursed dark potion  Rings  C - an uncursed copper ring (on left hand)  Wands  y - an uncursed oak wand  B - an uncursed short wand  Tools (U\a1 of 2)Y\al 7 j - a magic marker (0:95)  k - an uncursed key  s - an empty uncursed bag called sack  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  c - an uncursed violet gem  e - an uncursed white gem  J - an uncursed gray stone  T - 3 uncursed red gems  U - an uncursed orange gem  V - an uncursed yellowish brown gem  W - an uncursed white gem (2 of 2)[\a#[Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:28 HP:51(51) Pw:39(39) AC:2 Xp:7/693 T:1560##*#(0lqqqqk(B(0lqqqqqqqqqk(B(0lqqqqqqqqqqqqqk(B########`#####(0~~~~~x(B##+(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0lqqqqqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~x(B##(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~a(B#############(0x[38;5[\av;0m~~~(B/(0~~~(B+##(0mqqqqj(B#(0mqqqqaqqqqj(B(0x~~~~~~(B@(0~~~~~~x(B(0x~~~~~~~x(B##%#(0mqqqqqqqaqqqaqj(B##(0~~(B>(0~~~~~x(B########(0x~~~~~~~(B+#####################%#####(0mqqqqqqqj(B###$#############################################(0l~q~qqqk(B(0lqqqqqqqqqqqq~k(B#####+(0~~~~~~x(B(0x~~~~[\aM~~~~~~~(B>(0~a(B####(0x~~(B^(0~~~x(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(B$(0mqqqqqqj(B(0x~(B((0~~~~~~~~~~~x(B$$(0mqqqqqqqqqqqqqj(B$$\\acK T:1561@(0{(B\\av(0~(B@\\a5" B T:1562(0~(B@]\a2(0~(B@]\aB T:1563(0~(B@]\a]gB T:1564(0~(B@]\a3 a T:1565(0~(B(0~(B@]\a  T:1566(0~~~~(B(0~~~(B(0~(B(0a(B@(0~(B]\aO T:1567(0~~~~~(B(0~~~(B(0~(B#@(0~(B^\a(0~~~(B(0~~~(B(0~(B#@(0~(B^\aBv T:1568(0~~~(B(0~(B#@(0~(B^\aP(0~(B(0~(B#@(0~(B^\a  T:1569(0~(B#@(0~(B^\a [ T:1570(0~(B#@_\a(c(0~(B#@(0~(B_\a+ T:1571(0~(B#@(0~(B_\a T:1572(0~(B#@(0~(B_\a> T:1573(0~(B#@(0~(B_\aG c(0~(B#@(0~(B`\a:z T:1574(0~(B#@(0~(B`\a&>What do you want to use or apply? [jksx-zBEFJ or ?*] `\a 8You now wield an uncursed pick-axe.--More--`\aFIn what direction do you want to dig? [yulnjb>] a\a=M a\aM<You start digging. T:1575a\aNYou hit the rock with all your might. T:1576 T:1577 T:1578a\a O, T:1579--More--a\aHB1 Hungrya\an You continue digging.(0~~~~(B(0~(Bb(0~~~~(B(0~~~~(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~~(Ba\a NYou make an opening in the wall. T:1580b\a* b\a?< 0What do you want to wield? [- x or ?*] c\ax*You cannot wield that!c\a d\a7o0What do you want to wield? [- x or ?*] d\a*d\a?You are empty handed. T:1581d\aU d\aH  T:1582(0~~~(B(0~(B#@(0~(B(0~(B(0~(B(0~~~~(Be\a T:1583(0~~~~~~~~~~~~~(B(0~(B@(0~(Bf\aWi T:1584(0~~~~~~~~~~~~~(B@(0~(Bf\a)X/Really attack the acid blob? [yn] (n) g\aYou begin striking monsters with your gloved hands.You kill the acid blob!%g\ac)/697--More--h\aBa[Seahorse17 the Initiate  ]  HP:49 T:1585h\a X@(0~~~~~~~~~~~~~(B(0~(Bh\a: KYou see here an acid blob corpse. T:1586h\aր h\a Ul - an acid blob corpse. T:1587@i\am T:1588(0~(B(0~~~~~~~~~~~~~(B@i\a [Seahorse17 the Initiate  ]  HP:50 T:1590@(0~~(B(0~(Bj\a T:1591(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~~(Bj\aE[Seahorse17 the Initiate ]  HP:51 T:1595(0~~~~(B(0~~~~~(B(0~~~~~(B@#####(0~~~~~(B(0~~~~~(B(0~~~~(B(0~~(B(0~~~(B(0~(B@###(0~(B(0~(B(0~(Bj\ax T:1596(0~(B(0~(B@#(0~(Bj\a T:1601(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~(B@####(0~~~~(Bj\a ^ T:1602(0~(B@(0a(Bk\a T:1603(0~(B(0~~~(B(0~~~(B@k\aB@@(0~(B@(0~(Bk\aJ T:1607@(0~~~(Bk\a+ # l\a GofferWhat do you want to sacrifice? [l or ?*] m\a˹ RYour sacrifice is consumed in a burst of flame!--More--n\a SYou sense a conflict between Chih Sung-tzu and Huan Ti.--More--n\a-:You feel the power of Chih Sung-tzu increase.n\a.CThe altar glows gray. T:1608o\ag ,@(0{(Bp\a5/What do you want to eat? [fghi or ?*] p\at Comestibles f - 6 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies(end) r\a8+##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~xx(B##(0x~~~~x(B#(0x~~~~~~~~~x(Br\aXpThis food really hits the spot! T:1609 T:1610r\a~$ T:1611r\a$ T:1612r\aW T:1613You finish eating the food ration.s\aH T:1614(0~(B@t\a:B T:1615(0{(B@t\a (0~~~(B@t\a3] T:1617  T:1619(0~~(B@t\a@ p T:1620@(0~~~(B(0~~~(B(0~(Bt\aF(0~(B(0~(B@u\aN5 T:1621(0~~~~(B(0~~~(B(0~(B(0a(B@(0~(Bu\a+7(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~(B(0~(B#######@(0~(B(0~~~~~(B(0~(Bu\a8* T:1624  T:1630(0~~~~~~~(B(0~~~~~(B(0~~~~~~(B######@(0~~~~~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~~~~(Bv\a{D T:1631(0~~~~~~~~~~~~~(B(0~(B@(0~(Bv\a@<(0~(B@(0~(B@v\aAE T:1636(0~~~~(B@w\aGk T:1637(0~~~~~~~~~~~~~(B@(0~(Bw\aq@(0~~(B Things that are here: a marble wand 4 gold pieces--More--x\a"##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~x(B T:1639(0~(Bx\a  Pick up what?  Coins $ - 4 gold pieces Wands a - a marble wand(end) x\a$++y\aw##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~xx(B##(0x~~~~x(B#(0x~~~~~~~~~x(B+##(0mqqqqj(B#(0mqqqqaqqqqj(B $:32$ - 4 gold pieces.y\a$xSn - a marble wand. T:1640@z\a T:1642(0~(Bqq@(0~~~~(B(0~(Bz\aX  T:1643(0~~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~~(Bz\a8 D(0~~~~(B(0~~~(B(0~~~(Bq(0~~(B@###(0~~~(B(0~~~(B(0~~~~(B(0~~(Bq#qz\a X T:1645(0~~~~(B(0~~~~~~~(B(0~~~(B(0~~(Bq(0~(B@#######(0~~(Bq(0{~~~(B(0~~~(B#####qq#z\a]  T:1652  T:1655(0~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~(B(0~~~(Bqq@###(0~{~(B(0~~~(B####{\aWd(0~(B(0~(Bqq@(0a(B{\aXC T:1656@(0~(B{\a@(0~(BThe rothe hits![Seahorse17 the Initiate  ]  HP:48The rothe bites![Seahorse17 the Initiate  ]  HP:46{\a1The rothe bites![Seahorse17 the Initiate  ]  HP:41q(0~(B|\ag |\a<You hit the rothe! T:1657|\ay;pYou hit the rothe.The rothe misses!The rothe misses!|\a;uThe rothe bites![Seahorse17 the Initiate ]  HP:34--More--}\a?v[Seahorse17 the Initiate ]  HP:32 T:1658}\a6\ "You hit the rothe.The rothe turns to flee.The rothe hits![Seahorse17 the Initiate ]  HP:30The rothe bites![Seahorse17 the Initiate ]  HP:28--More--~\a* T:1659~\aY` You kill the rothe!%/707The rothe misses!The rothe misses!~\a` The rothe bites![Seahorse17 the Initiate ]  HP:22 [Seahorse17 the Initiate ]  HP:23 T:1660q\a`WNYou hit the rothe!The rothe misses!\aWfThe rothe bites![Seahorse17 the Initiate ]  HP:22\aQXThe rothe bites![Seahorse17 the Initiate ]  HP:14  T:1661q#\af  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) \a[+##(0lqqqqk(B(0lqqqqqqqqqk(B########`#####(0~~~~~x(B##+(0~~~~~~~~~x(B#(0lqqqqqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x(B#(0x~~~~~~~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x(B Pw:34In what direction? \a1k \akb[Seahorse17 the Initiate ]  HP:32You feel better.\akeThe rothe hits![Seahorse17 the Initiate ]  HP:29\akfThe rothe bites![Seahorse17 the Initiate ]  HP:28\a}lThe rothe bites![Seahorse17 the Initiate ]  HP:24q#\aC \a <You hit the rothe! T:1662\a2 \ajqYou kill the rothe!/717 T:1663%q#\av,@(0~(B\aviYou see here a rothe corpse. T:1664q#\a% You have a little trouble lifting o - a rothe corpse.@ Burdened--More--\a|[Seahorse17 the Initiate ]  HP:25 T:1665q#\ak T:1666@(0~(Bq#\aa y T:1667@(0~(Bq(0a(B\aˡ T:1669(0~(B(0~~~~~~~(B@q(0~~(B\a # \a o\a:ffer\aP?What do you want to sacrifice? [o or ?*] \aRYour sacrifice is consumed in a burst of flame!--More--\a9You glimpse a four-leaf clover at your feet.\a[Your movements are now unencumbered.[Seahorse17 the Initiate ]  HP:26 T:1670q(0~(B\akMWhat do you want to drop? [$a-knsux-zA-FJNPQS-W or ?*] \aNever mind.\a|,@(0{(B\aL$ T:1671\ag"You are empty handed.\a \a $ T:1672\aˉ$ T:1673\aZ-&q(0~(B\a$ T:1674\a  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) \aM[+##(0lqqqqk(B(0lqqqqqqqqqk(B########`#####(0~~~~~x(B##+(0~~~~~~~~~x(B#(0lqqqqqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x(B#(0x~~~~~~~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x(B Pw:29In what direction? \aK \as~[Seahorse17 the Initiate  ]  HP:41You feel better.q(0~(B\a& \a>sYou hit the rothe.[Seahorse17 the Initiate  ]  HP:42 T:1675\a \a YYou kill the rothe!/727 T:1676%\a(0~(B@ There is an altar to Chih Sung-tzu (neutral) here.  Things that are here: a rothe corpse 11 rocks--More--\ao ##(0lqqqqk(B(0lqqqqqqqqqk(B###`#####(0~~~~~x(B##+(0~~~~~~~~~xqqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x~~~~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x(B T:1677q\ax# \a o\aē ffer\a9 LThere is a rothe corpse here; sacrifice it? [ynq] (n) \a ARYour sacrifice is consumed in a burst of flame!--More--\au:gYou glimpse a four-leaf clover at your feet.q(0~(B\a]-Wp - 11 rocks. T:1678@\a(| T:1679@(0{(Bq(0~(B\a, [Seahorse17 the Initiate  ]  HP:43 Pw:30 T:1680@(0~(Bq(0~(B\aS@(0~(Bq(0~(B\aeAWhat do you want to drop? [$a-knpsux-zA-FJNPQS-W or ?*] \aNw\aw<You drop 11 rocks. T:1681\a  T:1682@(0~~~~~~~(B*(0~(B\ait T:1683@(0~(B(0~~~~~~~(B\aqy[Seahorse17 the Initiate  ]  HP:44 T:1685(0~~~(B@(0~(B@\ayFYou see here a rothe corpse. T:1686\a \a You have a little trouble lifting q - a rothe corpse.@ Burdened--More--\ad* T:1687\ag T:1688(0~(B@(0~~~~~~~(B\ag  T:1689(0~(B(0~~~~~~~(B@q\au[Seahorse17 the Initiate  ]  HP:45 T:1690@(0~(Bq(0~(B\a# \a0? o\a ffer\a5?What do you want to sacrifice? [q or ?*] \a RYour sacrifice is consumed in a burst of flame!--More--\a9You glimpse a four-leaf clover at your feet.\aYour movements are now unencumbered.(0~(Bq\a_S  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) \a +\aΓ##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~xx(B##(0x~~~~x(B#(0x~~~~~~~~~x(B+##(0mqqqqj(B#(0mqqqqaqqqqjx(B##%#(0x(B####+###########(0j(B###$#########################(0l~q~qqqk(B#+\a O[1m(0~~~~~~x(B#(0x~~(B^(0~~~x(B#(0~~~~~~~x(B(0mqqqqqqj(B$$$\a Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) \a+\a##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~xx(B##(0x~~~~x(B#(0x~~~~~~~~~x(B+##(0mqqqqj(B#(0mqqqqaqqqqjx(B##%#(0x(B####+###########(0j(B###$#########################(0l~q~qqqk(B#+\a[1m(0~~~~~~x(B#(0x~~(B^(0~~~x(B#(0~~~~~~~x(B(0mqqqqqqj(B$$$ What would you like to drop?  Wands n - a marble wand(end) \a*V +\a@##(0lqqqqk(B(0lqqqqqqqqqk(B#####(0~~~~~x(B##+(0~~~~~~~~~xk(B####(0x~~~~~(B#(0x~~~~~~~~~x~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x(B\a] \aS \ah NYou start digging.(0~(Bq\a You hit the rock with all your might. T:1696 T:1697 T:1698 T:1699(0~(Bq\a R#(0~(Bq--More--\ak5p[Seahorse17 the Initiate  ]  HP:47 Pw:31 T:1700\a`. T:1701(0~(B(0~(B#@\a b(0~(B(0~(B#@\a+\a¤BYou find a hidden door. T:1702\aje T:1703(0~(Bq\a$The door opens. T:1704(0a(B(0~(B(0~~(Bq(0~(B(0~~~(B(0~~~~~(B\a>What do you want to wield? [- x or ?*] \a9No count allowed with this command.--More--\aO >What do you want to wield? [- x or ?*] \a[[ !Never mind.\a \a0What do you want to wield? [- x or ?*] \a \a3 OYou are empty handed.q(0~(B\a\a[Seahorse17 the Initiate  ]  HP:48 T:1705(0~(B(0~(B@#(0~(B(0~(B(0~(B(0~(B\a(0~(B(0~(B@#(0~(B(0~(B\at T:1706(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~(B\a?: (0~~~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B@#\aw  T:1707(0~(B(0~~~(B(0~(B(0~~~(B(0~(B@(0~~~(B(0a(B\aV T:1708@(0~(Bq(0~(B(0~(B(0~(B(0~(B\az T:1709@(0{(Bq(0a(B\a*q#\a [[Seahorse17 the Initiate  ]  HP:49 T:1710\a%$ T:1711\a$ T:1712\a G T:1713q#\a; ? T:1714#q\a?I"You are empty handed.\a \a/~[Seahorse17 the Initiate  ]  HP:50 T:1715q#\a$ T:1716\aPI T:1717q#\a T T:1718q(0a(B\aqCq(0~(B\a @You begin striking monsters with your gloved hands.\a- @You hit the rothe! T:1719\a. \av.JYou kill the rothe!/737%\a j(0~(B@There is an altar to Chih Sung-tzu (neutral) here.\a You see here a rothe corpse.[Seahorse17 the Initiate ]  HP:51 Pw:32 T:1720\a  \a9 # \ag;o\affer\a&LThere is a rothe corpse here; sacrifice it? [ynq] (n) \aRYour sacrifice is consumed in a burst of flame!--More--\a=VYou glimpse a four-leaf clover at your feet. T:1721\aw Coins  $ - 32 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  Q - an uncursed scroll labeled KIRJE  Potions  A - an uncursed dark potion  Rings  C - an uncursed copper ring (on left hand)  Wands  n - an uncursed marble wand  y - an uncursed oak wand  B - an uncursed short wand \a-x(1 of 2)\aךM Tools  j - a magic marker (0:95)  k - an uncursed key  s - an empty uncursed bag called sack  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  c - an uncursed violet gem  e - an uncursed white gem  J - an uncursed gray stone  T - 3 uncursed red gems  U - an uncursed orange gem  V - an uncursed yellowish brown gem  W - an uncursed white gem (2 of 2)\a ~ [Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:32 HP:51(51) Pw:32(39) AC:2 Xp:7/737 T:1721##*#(0lqqqqk(B(0lqqqqqqqqqk(B(0lqqqqqqqqqqqqqk(B########`#####(0~~~~~x(B##+(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0lqqqqqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~x(B##(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~a(B#############(0~[38;5\a~ ;0m~~~~~~~(B+##(0mqqqqj(B#(0mqqqqaqqqqj(B(0x~~~(B*(0~~(B@(0~~~~~~x(B(0x~~~~~~~x(B##%#(0mqqqqqqqaqqqaqj(B##(0~~(B>(0~~~~~x(B########(0x~~~~~~~(B+#####################%#####(0mqqqqqqqj(B###$##############################################(0l~q~qqqk(B(0lqqqqqqaqqqqq~k(B#####+(0~~~~~~x(B(0x~~~\a~ N~~~~~~~~(B>(0~a(B####(0x~~(B^(0~~~x(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(B$(0mqqqqqqj(B(0x~(B((0~~~~~~~~~~~x(B$$(0mqqqqqqqqqqqqqj(B$$\a T:1722@(0~~~~~~~(B(0{(B(0~(B(0~(B(0~(B(0~(B\am (0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B@\a՗ d T:1725(0~(B(0~~~~(B@\aw T:1726(0~~~~(B(0~~~(B(0~(B(0a(B@(0~(B\ay(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~(B####@(0~~~~(B\az4 T:1729(0~~~~(B(0~~~~~~~~(B(0~~~~~~(B########@(0~~~(B(0~~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~(B\az T:1736  T:1737(0~~~(B(0~(B#@(0~(B(0~(B(0~(B(0~~~~(B\a  T:1738(0~~~~~~~~~~~~~(B(0~(B@(0~(B\a%&(0~(B@\a=%You descend the stairs.--More--\a?(0l~qqqqqk(B (0x~~~~~~x(B (0x~~(B!(0~~~x(B (0x~~~~~~x(B (0x~(BF(0~(Bs(0~(B@(0x(B (0mqqqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:32 HP:51(51) Pw:32(39) AC:2 Xp:7/737 T:1738\aIA!  T:1739\a~@<\a+~The cave spider bites![Seahorse17 the Initiate  ]  HP:50 [Seahorse17 the Initiate ]  HP:51 Pw:34 T:1740\a-% 2You hit the cave spider.\as% EThe cave spider misses! T:1741\aF)bYou kill the cave spider!/739 T:1742%\a9H,@(0~(B\aHEYou see here a food ration. T:1743\a ?r - a food ration.@\ahI T:1744@(0~(B\a޵ @(0~(B\a< 3You see here a statue of a green mold.\a|X T:1745@F\a+@(0~(B\aֳGYou see here a golden potion. T:1746\aO^t - a golden potion. T:1747@\a?" d#@(0~(BYou hear a door open.\a9D T:1748#@(0~(B(0~~~(B(0~(B \a T:1749###@(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~(B##@#(0~(B(0~~(B(0~~(B(0~(B(0~(B\a T:1750  T:1754(0lqqqqk(B (0x~~~~(B+ (0x~~~~x(B (0x~~~~x(B (0~~~x(B(0q(B@(0j(B####\aFP n T:1755(0x~(B@ (0mqq(B(0~(B\aJ T:1756@(0~(B\a]J T:1757@(0~(B\azJ T:1758@(0~(B\aPXThe door opens. T:1759(0a(B##\am  Pw:36 T:1760(0~(B@#(0~(B\a T:1761(0a(B@#(0~(B(0~~~(B (0~~~(B\aC (0qqqq(B#(0~~~~(B#####@ (0~~~(B# (0~(B### T:1764  T:1765\au (0l(B(0qk(B@(0~~~~x(B (0~~~~(B#(0x(B$(0~~~(B>(0x(B+(0qqqqj(B\a%P~(0~(B@(0m(BYou see here 7 gold pieces. T:1766\aT \ahTi $:39$ - 7 gold pieces. T:1767@\a \a CThe door opens.(0a(B#\a T:1768(0~(B(0~(B@###\a/{(0~~~(B(0~~(B(0a(B@\a;S  T:1769(0~~(B#@#:\ag:(0~(B####@####+: \a: T:1771####@ : That door is closed. T:1775\a\a]The door opens. T:1776(0a(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0qqqqqqq(B\aN#(0q(B@(0q(B(0~(B(0~~(B(0x~~(B(0~~~(B(0x~~(B(0~~~~~(B(0x~(B(0~~~~~~(B(0x~(B(0~~~~~~~x(B(0m(B(0qqqqqqj(B\a<The gecko misses! T:1777\al(0lqq(B(0a(B(0qqqqqq(B(0qk(B(0x~(B@(0~~~~~~~x(B(0~~~~~x(B(0~~~x(B(0~x(B\al}The gecko bites![Seahorse17 the Initiate  ]  HP:50  T:1778\a \a PYou kill the gecko!/741 T:1779%\a[Seahorse17 the Initiate ]  HP:51 Pw:38 T:1780(0~(B@\aZ##(0~(B(0~~~~~~~~(B@\a? T:1785  T:1786\aq- T:1787#@(0~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B\a6 #@(0~(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B\a7  T:1792#+##@########(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B\a#@#(0~(B(0~(B(0~(B(0~(B(0~(B\a M T:1793#@#\aN )#@#\aThe door opens. T:1794(0qqqqk(B(0~~(B!(0~~~(B(0~(B(0a(B\av T:1795(0lq(B(0x~(B)+(0x~~(B(0x(B(0~~(B(0~x(B(0q(B@(0q(B#\a^9 T:1796(0x~(B@(0mqq(B(0a(B(0j(B\a L T:1797@(0~(B\aں@(0~(BYou see here an emerald potion.@Click! You trigger a rolling boulder trap!--More--\aV \a  Sv - an emerald potion. T:1798@\aHz@(0~~(B T:1799  Pw:39 T:1800\ajY@(0~(BThere is an altar to Huan Ti (chaotic) here.\a(You see here a trident.\aOX \aX Kw - a trident. T:1801@\aNI T:1802@(0{(B\a2 >What do you want to drop? [$a-knr-zA-FJNPQS-W or ?*] \a\a_=You drop a trident. T:1803\ajI \a !)@\aNB T:1804(0{(B@\aOi(0~~(B@That door is closed. T:1806r\a.That door is closed.\a9 \aU HThe door opens.(0a(B##\a} h T:1807(0~(B@##\a T:1808(0a(B@(0~(B(0~~~(B#\a T:1814(0~~~(B#(0~~~~(B#(0~~(B##(0qqqqqqqk(B##(0x~~~~~~~~x(B###@(0~(Bo(0~~~~~~x(B(0x~~~~(B$(0~{~x(B(0qqqq(B(0aqqj(B\aO (0l~(Br(0~(B@(0m(BThe hobgoblin wields a curved sword!\a \a]You kill the hobgoblin!/748 T:1815%\a@ \a@#You hit the rock mole!\am  \a yThe rock mole staggers from your powerful strike! T:1816r(0~(B\a_h T:1817@(0~(B(0~(B\aC) RYou kill the rock mole!/772%\a S@(0~(B(0~~~~~(B(0~~~(B(0~(B\a9S There is a doorway here.  Things that are here: a rock mole corpse 18 gold pieces 2 rocks--More--\a.} v(0qk(B T:1818\a  Pick up what?  Coins $ - 18 gold pieces Comestibles a - a rock mole corpse Gems/Stones b - 2 rocks(end) \a+++\ab -\a$(0qk~x~x~x(B $:57$ - 18 gold pieces.\a$XG - a rock mole corpse. T:1819@\aOH \aq T:1820*@(0~~~~~(B(0~~~(B(0~(B\ay (0~(B@ Things that are here: a hobgoblin corpse an orcish helm a curved sword 8 rocks--More--\a` T:1821\a< Pick up what?  Weapons a - a curved sword Armor b - an orcish helm Comestibles c - a hobgoblin corpse Gems/Stones d - 8 rocks(end) \a+\a(0qk~x~x~xqj(BH - a hobgoblin corpse.@\aW} StressedYou rebalance your load. Movement is difficult. T:1823\aɊ W T:1824[@\aģB T:1825(0~(B@\a<(0~(B@##\aFYou see here 9 gold pieces. T:1826\a \a j $:66$ - 9 gold pieces. T:1828@\a|f T:1829(0~(B@e\arS T:1831(0~(B@ \a8@There is an altar to Chih Sung-tzu (neutral) here.\aR# \a3Eo\a"ffer\a$ AWhat do you want to sacrifice? [GH or ?*] \a& TYour sacrifice is consumed in a burst of flame!--More--\a#|WYou glimpse a four-leaf clover at your feet. T:1832\a# \a]o\az ffer\a @What do you want to sacrifice? [H or ?*] \a͝EYour sacrifice is consumed in a burst of flame!\alYour movements are now unencumbered. T:1833\a Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) \aL+\aq (0qk~x~x~xqj(B What would you like to drop?  Comestibles r - a food ration Potions t - a golden potion v - an emerald potion(end) \ak+++\a(0qk~x~x(BA food ration lands on the altar.A golden potion lands on the altar.--More--\a#V+ T:1834\a  Pick up what?  Comestibles a - an uncursed food ration Potions b - an uncursed emerald potion c - an uncursed golden potion(end) \aH+++\a 7(0qk~x~x(Bf - an uncursed food ration.v - an uncursed emerald potion.--More--\aw p T:18351@e\a^ T:1836#i@(0{(B\a4 T:1837#i(0~(B(0~(B@##\a! T:1838i(0~(B(0~~(B(0~(B(0~~(B(0~(B(0a(B@#\ae (0~(B(0~~(Bi(0~(B#@##(0~(B(0~(B(0~(B(0qqq(B\a T:1839(0~~~~~(B(0~~~~(B(0~~~(B#@(0~(B(0~(B(0m(B(0q(B\am T:1840[i#@(0~(B(0~(Be(0~(B\aҵ  T:1841(0~(Bi#(0q(B@(0q(B(0x~(B(0~~(B(0x(B(0~~~(B(0x(B(0~~~x(B(0qqj(B\a=(0~(Bi(0l(B(0~(B(0qqq(B@(0~~x(B(0~(B\a5You don't have anything else to put on.\ai` | Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) \aFK(0qqk~~x~~x{~xqqj(B######(0~qqqq(B@(0~~~~x(B\aZ q T:1842@(0~(B(0~~(B\a!Y(0~(Bi@(0~(B(0~(Be(0~(B(0~(B(0~~~(B(0~~~(B\aO T:1843@#(0~(B(0~(B\a^B T:1844(0~~~~~(B(0~~~~(B(0~~~(B(0~(Bi@#(0~(B(0~(B\a (0~~(B(0~(B@#(0~(B(0~(B(0~(B\a- The imp hits![Seahorse17 the Initiate  ]  HP:48 [Seahorse17 the Initiate  ]  HP:49 T:1845\aT,You hit the imp!\a4T~The imp hits![Seahorse17 the Initiate  ]  HP:45  T:1846\a4 ,You hit the imp.\a[ dThe imp hits![Seahorse17 the Initiate  ]  HP:43\a\aз\You kill the imp!/794 T:1847(0a(B\a T:1848(0~(B(0~(B(0~(B(0~~(B(0~(B@#\a(  T:1849(0~(B@(0a(Be(0~(B\aGgN(0~(B(0~(B@\at)[Seahorse17 the Initiate  ]  HP:44 T:1850(0~(B(0~(B(0~(B(0~~(B(0~(B(0a(B@\aN  T:1851(0~~(B(0~(B#@(0~(B(0~(B(0~(B\aC Coins  $ - 66 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  Q - an uncursed scroll labeled KIRJE  Potions  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark potion  Rings  C - an uncursed copper ring (on left hand)  Wands  n - an uncursed mar\able wand (1 of 2)\a [Seahorse17 the Initiate  ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:66 HP:44(51) Pw:39(39) AC:2 Xp:7/794 T:1851(0lqqqqqk(B(0lqqqqqk(B(0x(B)(0{~~~a(B# (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B## (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B# (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B (0x~~~~x(B################(0x~~~~~~~~x(B (0x~~~~x(B######(0~~(B[(0~~~~~~x(B\a  (0mqqq~j(B##(0x~~~~~~{~x(B###(0mqqqq~aqqj(B###### ########@ #(0lqqqaqqqqqqq~qk(B## (0l~qqqqqk(B(0x~~(B%(0~~~~~~~~~~x(B## (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq(Be(0qqqq(B (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B\aI 7[m (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B\aC.What do you want to zap? [nyB or ?*] \ap9 $In what direction? \a(0x(B(0x(B(0x(BYou kill the floating eye!?(0x(B\aN:/807(0x(B\ae T:1852##(0~(B(0~(B\aN<What do you want to zap? [nyB or ?*] \a Wands n - an uncursed wand of cold y - an uncursed oak wand B - an uncursed short wand(end) \a_]Never mind.\a9 T:1853(0~~~~~(B(0~~~~(B(0~~~(B#@(0~(B(0~(B\ay p T:1854#@(0~(B(0~(B\a #@(0~(B(0~~(B(0~~~(B(0~~~(B There is a doorway here.  Things that are here: a scroll labeled ETAOIN SHRDLU a magenta potion--More--\a([Seahorse17 the Initiate  ]  HP:45 T:1855\a'  Pick up what?  Scrolls a - a scroll labeled ETAOIN SHRDLU Potions b - a magenta potion(end) \a?++\a(0qk~x(BI - a scroll labeled ETAOIN SHRDLU.\aQ:K - a magenta potion.@\ahj T:1856(0~(B@(0~~(B\a K T:1857(0~(B@\akm_ T:1859(0~(B(0~~~~(B@#\a[Seahorse17 the Initiate  ]  HP:46 T:1860(0~(B(0~(B@(0~(B\aE(0~(B@#(0~(B\a@D T:1861@(0~(B\aRR##@(0~(B\a, T:1862###@(0~~~~(B(0~(B(0~~(B(0~(B\aM  T:1863##@(0~(B(0~(B(0~~~~(B(0~~~~~(B]a<[Seahorse17 the Initiate  ]  HP:47 T:1865#@##(0~(B T:1868###@###########]aj####@##]av T:1869 [Seahorse17 the Initiate  ]  HP:48 T:1870]aSg T:1874#######@]a=F\[Seahorse17 the Initiate  ]  HP:49 T:1875]a! % T:1876]at% T:1877]a> T:1878@#]a]@#]a I T:1879@#]a [Seahorse17 the Initiate  ]  HP:50 T:1880@#]aw##@#####]a4 T:1883 [Seahorse17 the Initiate ]  HP:51 T:1885(0qqqqqqqk(B@(0a~~~~~~~x(B#(0~~~~~~x(B#(0~~~~x(B(0~~x(B(0qqj(B]a? T:1886(0l(B#@(0x~(B(0~~~(B(0~~~~(B(0qaqq(B]a\ T:1887(0a(B@(0x(B(0x~(B(0mq(B]a8I T:1888(0~(B@]aB _ T:1889(0~(B@#]azQI T:1890(0~(B@]a&5 T:1891(0~(B(0~~(B@###]a H T:1892(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0a(B@#]a+  T:1898(0~~~~~(B(0~~~~(B(0~~~~(B(0~~(B#######(0q(B@(0q(B(0~~~~x(B(0x~~~~x(B(0x~~~~(B+(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0mqqqqj(B]ay T:1899(0lq(B(0~(B(0k(B(0x(B@]a`~ K T:1900(0~(B@]ad &(0~(B@]a3VThe door opens. T:1901(0a(B#]a T:1902###(0~(B@(0~(B]a$ (0~~~(B(0~(B(0a(B@(0~(B(0~~~(B(0~~~(B]a5 %##(0~(B#@#(0~~~(B#(0~~~~(B#(0~~~~(B(0~~~(B(0~~~(B]a  T:1904(0q(B(0a(B@###@##########]a PYou hear a nearby zap.#@#]a) z T:1911(0l(B(0qqk(B#@(0~(B@+(0x(B#(0x~(B?m(0x(B#(0~(B??(0x(B+?(0x(B(0qqj(B T:1914--More-- ]a  ]a: T:1915@? ]a  -Really attack Ballingeary? [yn] (n)  ]aiB ]a T:1916@(0a~(B(0~(B@(0~(B ]a̽CWhat do you want to drop? [$a-kns-vx-zA-FI-KNPQS-W or ?*]  ]aV{  ]a{ HYou drop an uncursed pick-axe. T:1917 ]a]  ]ao L(@(0~(B(0~(B ]a u"Hello, seahorse17! Welcome again to Ballingeary's second-hand bookstore!" T:1918 ]aV T:1919(0a(B@@?(0x(B(0x~(B(0mq(B ]a(0~(B@ ]al You see here a scroll labeled NR 9 (for sale, 60 zorkmids). T:1920(0~(B(0~(B@]a#!?@]aYou see here a dog eared spellbook (for sale, 100 zorkmids). T:1921(0~(B@?]a ]a^8You hit the small mimic.@?]a$ ]a3%lYou hit the small mimic! T:1922(0~(B@]a ]a?BYou hit the small mimic. T:1923]a0UOYou hit the small mimic. T:1924]a 2You hit the small mimic!]ay The small mimic hits![Seahorse17 the Initiate  ]  HP:42 [Seahorse17 the Initiate  ]  HP:43 T:1925]a\You kill the small mimic!/844(0~(B]a+y T:1926@+(0~(B@]a8G %(0~(B@]aG vYou see here a scroll labeled ETAOIN SHRDLU (for sale, 100 zorkmids).(0~(B@]a/9?@]a0eYou see here a scroll labeled NR 9 (for sale, 60 zorkmids). T:1927]a"@?]aҀYou see here a paperback book named Moving Pictures (for sale, 20 zorkmids). T:1928@?]a<@+]aeeYou see here a scroll labeled NR 9 (for sale, 60 zorkmids). T:1929]a<@?]a<You see here a scroll labeled NR 9 (for sale, 80 zorkmids).[Seahorse17 the Initiate  ]  HP:44 T:1930@?]aY <@?]a pYou see here a scroll labeled NR 9 (for sale, 60 zorkmids).(0~(B@]a  Coins  $ - 66 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  I - a scroll labeled ETAOIN SHRDLU  Q - an uncursed scroll labeled KIRJE  Potions  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark potion  K - a magenta potion  Rings  C - an uncursed copp]ao ,er ring (on left hand) (1 of 2) ]aD Wands  n - an uncursed wand of cold  y - an uncursed oak wand  B - an uncursed short wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an empty uncursed bag called sack  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  c - an uncursed violet gem  e - an uncursed white gem  J - an uncursed gray stone  T - 3 uncursed red gems  U - an uncursed orange gem  V - an uncursed yellowish brown gem  W - an uncursed white gem (2 of 2)"]a3 [Seahorse17 the Initiate  ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:66 HP:44(51) Pw:39(39) AC:2 Xp:7/844 T:1930(0lqqqqqk(B(0lqqqqqk(B(0x(B)(0{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B((0a~(B@+(0x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~(B@(0~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0"]a4 x~~~~~~~x(B#(0x~(B??(0x(B (0x~~~~x(B################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x~(B+?(0x(B (0x~~~~x(B######(0~~(B[(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B##(0x~~~~~~{~x(B###########(0mqqqq~aqqj(B################## ########"]aY4 ########## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~(B%(0~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~"]a4 a(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B$]aV T:1931@?@?%]aG?What do you want to write with? [- cejnyBCJT-W or ?*] %]ad?You write in the dust with your fingertip.--More--%]a ?What do you want to write in the dust here? &]aFas&]a* T:1932&]a\ ?What do you want to write with? [- cejnyBCJT-W or ?*] &]a; Miscellaneous - - your fingertip Rings C - an uncursed copper ring (on left hand) Wands n - an uncursed wand of cold y - an uncursed oak wand B - an uncursed short wand Tools j - a magic marker (0:95) Gems/Stones c - an uncursed violet gem e - an uncursed white gem J - an uncursed gray stone T - 3 uncursed red gems U - an uncursed orange gem V - an uncursed yellowish brown gem W - an uncursed white gem(end) )]aܕ+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B((0a(B@?+(0x(B#(0x~~~~~~~x(B#(0x(B@?(0~xqk(B#(0x~~~~~~~x(B#(0x~(B??(0x~x(B#(0x~~~~~~~x(B###(0x~(B+?(0x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B######################)]aUY####(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~x(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(BDo you want to add to the current engraving? [ynq] (y) )]a MRYou add to the writing in the dust with an uncursed oak wand.--More--*]aLWhat do you want to add to the writing in the dust here? *]a5s*]a f+]a9 +]apLThe bugs on the floor stop moving! T:1933,]a # ,]a8name-]ad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) -]aSt+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B((0a(B@?+(0x(B#(0x~~~~~~~x(B#(0x(B@?(0~xqqk(B#(0x~~~~~~~x(B#(0x~(B??(0x~~x(B#(0x~~~~~~~x(B###(0x~(B+?(0x~~x(B#####(0mqqaqqqqj(B#(0mqqqj{~x(B########What do you want to call? [ac-ekns-vyzA-FI-KNPQS-W or ?*] -]ag %Call an oak wand: .]a!s.]ag e/]a /]a2o l/]a e/]aa-e0]aBp1]a.?1]a 2]aݷ?What do you want to write with? [- cejnyBCJT-W or ?*] 2]a( Miscellaneous - - your fingertip Rings C - an uncursed copper ring (on left hand) Wands n - an uncursed wand of cold y - an uncursed wand called sleep? B - an uncursed short wand Tools j - a magic marker (0:95) Gems/Stones c - an uncursed violet gem e - an uncursed white gem J - an uncursed gray stone T - 3 uncursed red gems U - an uncursed orange gem V - an uncursed yellowish brown gem W - an uncursed white gem(end) 3]au +(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B((0a(B@?+(0x(B#(0x~~~~~~~x(B#(0x(B@?(0~xqk(B#(0x~~~~~~~x(B#(0x~(B??(0x~x(B#(0x~~~~~~~x(B###(0x~(B+?(0x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B######################3]a Y####(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~x(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(BDo you want to add to the current engraving? [ynq] (y) 4]a(FTYou add to the writing in the dust with an uncursed short wand.--More--5]a,LWhat do you want to add to the writing in the dust here? 5]aa5]a(s5]aÑd5]af5]a 5]a IThe bugs on the floor speed up! T:19346]a # 6]a name7]a/B d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 7]a?t+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B((0a(B@?+(0x(B#(0x~~~~~~~x(B#(0x(B@?(0~xqqk(B#(0x~~~~~~~x(B#(0x~(B??(0x~~x(B#(0x~~~~~~~x(B###(0x~(B+?(0x~~x(B#####(0mqqaqqqqj(B#(0mqqqj{~x(B########What do you want to call? [ac-ekns-vyzA-FI-KNPQS-W or ?*] 8]a1B   Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  I - a scroll labeled ETAOIN SHRDLU  Q - an uncursed scroll labeled KIRJE  Potions  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark potion  K - a magenta potion  Rings  C - an uncursed copper ring (on left hand)  Wands  n - an uncursed wand of cold  y - an uncursed wand called sleep?  B - an uncursed short wand  Tools  k - an uncursed key  s - an empty uncursed bag called sack 8]aB ; z - an uncursed whistle called magic (1 of 2):]a^= +(0lqqqqqk(B(0lqqqqqk(B(0x(B)(0{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B((0a(B@?+(0x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x(B@?(0~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~(B??(0x(B (0x~~~~x(B#####:]a= ###########(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x~(B+?(0x(B (0x~~~~x(B######(0~~(B[(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B##(0x~~~~~~{~x(B###########(0mqqqq~aqqj(B################## ################## #(0lqqqaqqqqqqq~qk(B##:]aD> [m####(0lqq~qk(B# (0l~qqqqqk(B(0x~~(B%(0~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B:]a> (0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate  ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:66 HP:44(51) Pw:39(39) AC:2 Xp:7/844 T:1934Call a short wand: ;]aXs;]a3>p;]a:e;]a e<]aHd<]aȫ  =]am=]aR4o=]anW n>]a1s>]a8t>]a?|e>]arr>]a{ ?]aw-Really attack Ballingeary? [yn] (n) ?]a4v @]aE2(0~(B@@]aYou see here a scroll labeled NR 9 (for sale, 80 zorkmids).[Seahorse17 the Initiate  ]  HP:45 T:1935(0~(B@(0~(B@]aίV T:1936?@@]a %(0~(B@@]aBWhat do you want to drop? [$a-kns-vyzA-FI-KNPQS-W or ?*] A]a  Coins  $ - 66 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  I - a scroll labeled ETAOIN SHRDLU  Q - an uncursed scroll labeled KIRJE  Potions  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark potion  K - a magenta potion  Rings  C - an uncursed copper riA]a<'ng (on left hand) (1 of 2)B]a Wands  n - an uncursed wand of cold  y - an uncursed wand called sleep?  B - an uncursed wand called speed monster  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an empty uncursed bag called sack  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  c - an uncursed violet gem  e - an uncursed white gem  J - an uncursed gray stone  T - 3 uncursed red gems  U - an uncursed orange gem  V - an uncursed yellowish brown gem  W - an uncursed white gem (2 of 2)D]a-+(0lqqqqqk(B(0lqqqqqk(B(0x(B)(0{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B((0a~(B@+(0x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~(B?(0~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~(B??(0x(B (0x~~~~x(B#####D]aS###########(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B@+?(0x(B (0x~~~~x(B######(0~~(B[(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B##(0x~~~~~~{~x(B###########(0mqqqq~aqqj(B################## ################## #(0lqqqaqqqqqqq~D]aiqk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~(B%(0~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x]a~;0m~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate  ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:66 HP:45(51) Pw:39(39) AC:2 Xp:7/844 T:1936You drop an uncursed wand called speed monster.D]aMBallingeary seems uninterested. T:1937D]aQ D]aA !/@D]aA You see here a paperback book named Moving Pictures (for sale, 20 zorkmids). T:1938@?E]a"2+@E]a"eYou see here a scroll labeled NR 9 (for sale, 60 zorkmids). T:1939E]aFu"For you, most gracious sir; only 60 zorkmids for this scroll labeled NR 9."--More--F]aS @F]aXO +@(0~(BF]ayO You see here a scroll labeled ETAOIN SHRDLU (for sale, 100 zorkmids).[Seahorse17 the Initiate  ]  HP:46 T:1940G]a"For you, most gracious sir; only 100 zorkmids for this scroll labeled ETAOIN SHRDLU."--More--G]a = T:1941@G]a @(0~(BG]a HYou see here a scroll labeled NR 9 (for sale, 60 zorkmids).H]au"For you, most gracious sir; only 60 zorkmids for this scroll labeled NR 9."--More--H]a= T:1942@H]ac +@(0~(BH]a HYou see here a scroll labeled NR 9 (for sale, 80 zorkmids).I]agu"For you, most gracious sir; only 80 zorkmids for this scroll labeled NR 9."--More--I]aF = T:1943@J]a@(0~(BYou see here a scroll labeled NR 9 (for sale, 60 zorkmids). T:1944K]azl"For you, good sir; only 60 zorkmids for this scroll labeled NR 9."--More--K]a0t[Seahorse17 the Initiate  ]  HP:47 T:1945@K]aG# L]a,nameL]a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) L]ay 5+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B((0a(B@@+(0x(B#(0x~~~~~~~x(B#(0x~~~xqqk(B#(0x~~~~~~~x(B#(0x~~~x~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~~x(B#####(0mqqaqqqqj(B#(0mqqqj{~x(B########What do you want to call? [ac-ekns-vyzAC-FI-W or ?*] M]a  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - an uncursed scroll labeled ETAOIN SHRDLU  I - a scroll labeled ETAOIN SHRDLU  L - 2 scrolls labeled NR 9 (unpaid, 120 zorkmids)  M - a scroll labeled ETAOIN SHRDLU (unpaid, 100 zorkmids)  O - a scroll labeled NR 9 (unpaid, 80 zorkmids)  Q - an uncursed scroll labeled KIRJE  R - a scroll labeled NR 9 (unpaid, 60 zorkmids)  Potions  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark potion  K - a magenta potion  Rings  C - an uncursed copper ring (on left hand) ]a;1H Wands  n - an uncursed wand of cold  y - an uncursed wand called sleep?  Tools (1 of 2)P]a +(0lqqqqqk(B(0lqqqqqk(B(0x(B)(0{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B((0a(B@@+(0x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B################(0x~~~~~~~P]a ~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B######(0~~(B[(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B##(0x~~~~~~{~x(B###########(0mqqqq~aqqj(B################## ################## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B#P]a [m (0l~qqqqqk(B(0x~~(B%(0~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mP]a Zqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate  ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:66 HP:47(51) Pw:39(39) AC:2 Xp:7/844 T:1945Call a scroll labeled NR 9: Q]aO6Q]a 0Q]a? R]aG (0~(B@R]a fYou see here a dog eared spellbook (for sale, 100 zorkmids). T:1946S]a m"For you, good sir; only 100 zorkmids for this dog eared spellbook."--More--T]a[nX - a dog eared spellbook (unpaid, 100 zorkmids). T:1947@U]a# U]anameU]aC d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) U]a# P+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B((0a(B@(0~(B@(0x(B#(0x~~~~~~~x(B#(0x~~~xqqk(B#(0x~~~~~~~x(B#(0x~~~x~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~~x(B#####(0mqqaqqqqj(B#(0mqqqj{~x(B########What do you want to call? [ac-ekns-vyzAC-FI-X or ?*] U]a=n/Call a dog eared spellbook: V]a1V]a+ 0V]a 0W]a϶ Z]aI *You are already empty handed.[]aOQ []a *You are already empty handed.\]a ]]a̬-What do you want to zap? [ny or ?*] ]]a| Wands n - an uncursed wand of cold y - an uncursed wand called sleep?(end) ^]a+(+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B((0a(B@(0~(B@(0x(BIn what direction? _]a6 (0q(B(0q(BBallingeary gets angry!The sleep ray misses Ballingeary.(0q(B0#@#0#*0#@#0#*0#@#0#*_]a &@--More--a]av)The sleep ray hits Ballingeary.(0q(BThe sleep ray hits you!0#@#0#*0#@#0#*0#@a]a)_#0#*@a]ab*aYou don't feel sleepy.(0a~(B@--More--c]a+Ballingeary zaps a balsa wand!c]awThe wand hits you![Seahorse17 the Initiate ]  HP:30 T:1948d]a:What do you want to zap? [ny or ?*] e]a #In what direction? f]a+(0q(BThe sleep ray hits Ballingeary.(0q(B(0q(Bf]a+xThe sleep ray hits Ballingeary. T:1949(0a~(B@h]a_ [Seahorse17 the Initiate ]  HP:31 T:1950(0~(B@i]aI T:1951(0~(B@i]a%(0~(B@i]a<vYou see here a paperback book named Moving Pictures (for sale, 27 zorkmids). T:1952j]aU:What do you want to zap? [ny or ?*] j]a  Wands n - an uncursed wand of cold y - an uncursed wand of sleep(end) l]a|6+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B((0a~(B@(0~x(BIn what direction? l]a (0x(B(0x(B(0x(BThe bolt of cold hits Ballingeary!(0x(Bl]a, s T:1953(0q(B@(0~(B(0~(Bm]a :What do you want to zap? [ny or ?*] n]a#In what direction? o]a\4(0x(B(0x(B(0x(BThe bolt of cold hits Ballingeary!(0x(BThe bolt of cold bounces!o]a4--More--o]a JThe bolt of cold misses Ballingeary.(0x(Bo]a6 The bolt of cold whizzes by you!(0q(B@(0~(B(0~(B@q]a :What do you want to zap? [ny or ?*] q]a$ #In what direction? r]a(0x(B(0x(B(0x(BThe bolt of cold misses Ballingeary.(0x(BThe bolt of cold bounces!--More--t]a(You kill Ballingeary!%You murderer!/1036 T:1953(0x(Bt]a)The bolt of cold hits you![Seahorse17 the Initiate ]  HP:12 T:1954(0q(B(0~(B(0~(B@u]ak<@+u]a [Seahorse17 the Initiate ]  HP:13 T:1955@(0~(Bv]a=t@(0~(BThere are several objects here. T:1956w]a Pick up what?  Coins $ - 1960 gold pieces Comestibles a - a shopkeeper corpse Potions b - an effervescent potion c - a potion of healing Wands d - a wand called speed monster e - a wand of striking Tools f - a key(end) x]al(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B((0a~(B@(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B#x]a3m[C####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#x]a\ Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) x]a+(0ka(B#(0lqqqqqqqk(B(0lqqqkx(B###(0a~~~~~~~x(B((0a~(B@(0~xx(B##(0x~~~~~~~x(B#(0x~~~x(B Pw:34In what direction? y]a y]aKb[Seahorse17 the Initiate ]  HP:28You feel better.y]a!  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100%(end) z]a*+(0ka(B#(0lqqqqqqqk(B(0lqqqkx(B###(0a~~~~~~~x(B((0a~(B@(0~xx(B##(0x~~~~~~~x(B#(0x~~~x(B Pw:29In what direction? z]at z]aVu[Seahorse17 the Initiate ]  HP:40You feel better. T:1957z]an7 Pick up what?  Coins $ - 1960 gold pieces Comestibles a - a shopkeeper corpse Potions b - an effervescent potion c - a potion of healing Wands d - a wand called speed monster e - a wand of striking Tools f - a key(end) {]a C+++++++]a|-]a -]a-]aߜ (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B((0a~(B@(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B#]a [C####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#]a  $:2026 HP:40(51) Pw:29(39) AC:2 Xp:7/1036 T:1957$ - 1960 gold pieces.Y - an effervescent potion.]a 8Z - a potion of healing.--More--]aU5Tl - a wand of striking. T:1958@]a 4KWhat do you want to use or apply? [j-lnsyzEFJ or ?*] ]a Wands l - a wand of striking n - an uncursed wand of cold y - an uncursed wand of sleep Tools j - a magic marker (0:95) k - an uncursed key s - an empty uncursed bag called sack z - an uncursed whistle called magic E - an uncursed lamp called oil F - an uncursed lamp called magic (lit) Gems/Stones J - an uncursed gray stone(end) ]am(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B((0a~(B@(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B#]a±`[C####(0x~~~~x(B###Never mind.]au ]a @%]a C T:1959@(0~(B]a@(0a(B(0~(B(0~~~(B(0~(B]aL/You see here an uncursed pick-axe.]a@ ]aI x - an uncursed pick-axe.[Seahorse17 the Initiate  ]  HP:41 Pw:31 T:1960@]aCAr#(0~(B@(0~~(B]aBG(0~(B#@]a!D[Seahorse17 the Initiate  ]  HP:42 T:1965######@]aF####@ T:1967 [Seahorse17 the Initiate  ]  HP:43 T:1970@##]azG T:1972(0~~~~(B#(0~~~~(B#(0~~~~(B@#(0~~~~(B(0~~~~(B(0~~~(B]a؁h T:1973@(0a(B(0~(B]anD T:1974@(0~(B]a,@(0~(B]aB\[Seahorse17 the Initiate  ]  HP:44 T:1975]aCd T:1977@(0~(B(0~(B]a3@(0~(B(0~~(B(0~(B(0~(B(0~(B]a[Seahorse17 the Initiate  ]  HP:45 Pw:33 T:1980(0~(B(0~~(B(0~~(B(0~~(B@####(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B]au T:1981(0~(B(0~(B(0~(Bl@##]aÎ  T:1982(0~~~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B@#]aҵ(0~~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~(B@#]ag T:1983@(0~~(B(0a(B]ad L T:1984@(0~(B]a- [Seahorse17 the Initiate  ]  HP:46 T:1985@(0~(B1]a]L T:1986@(0~(B]av;@(0~(Bl]afSC T:1987@(0~(B]a k T:1988@(0~(B(0~(B]a; T:1989@(0a(B(0~(B(0~~~(B(0~~~~(B]a#(0~~~~~~(B@(0~~~~~~(B(0~~~~(B(0~~(B]a[Seahorse17 the Initiate  ]  HP:47 T:1990(0~(B#@ T:1991#@]aC T:1992#@]a D T:1993#@]a T:1994@#]a |[Seahorse17 the Initiate  ]  HP:48 T:1995#@]a E T:1996#@]aG T:1997@#]ar= T:1998#@]a= T:1999#@]a [Seahorse17 the Initiate  ]  HP:49 Pw:34 T:2000@#]a.What do you want to zap? [lny or ?*] ]a  Wands l - a wand of striking n - an uncursed wand of cold y - an uncursed wand of sleep(end) ]a +(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~x(BIn what direction? ]a+(0q(B(0q(B(0q(BThe bolt of cold hits the leprechaun!The bolt of cold bounces!--More--]a5> C$/1070]aj> (  T:2001##]am+@#]a> T:2002@#]a @# Things that are here: 73 gold pieces an effervescent potion--More--]a#`(0lqqqqqqqk(B(0lqqqk(B]a Pick up what?  Coins $ - 73 gold pieces Potions a - an effervescent potion(end) ]a ++]a (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B $:2099$ - 73 gold pieces.]a ]Y - an effervescent potion. T:2003@]aa K T:2004#@]a[[Seahorse17 the Initiate  ]  HP:50 T:2005##@]a\ T:2008###@#(0~~(B(0~~~~(B(0~~~~~(B]a{7You are carrying too much to get through.]ab]a ?What do you want to use or apply? [j-lnsx-zEFJ or ?*] ]av99You now wield an uncursed pick-axe.--More--]aEIn what direction do you want to dig? [hknj>] ]a .You start digging.]a# TYou hit the rock with all your might. T:2009]a [Seahorse17 the Initiate ]  HP:51 T:2010 T:2011 T:2012 T:2013]a, >(0~(B(0~(B--More--]a) + T:2014]a0What do you want to wield? [- x or ?*] ]aRa ]aa #You are empty handed.]a^]a-{ T:2015(0~(B(0~~~~(B@(0~~(B]a K T:2016(0~(B@]a\x D T:2017@(0~(B]aN D T:2018@(0~(B]aŘO T:2019@(0~(B]a(O@(0~(B(0~~(B]aT  Pw:36 T:2020@(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B]a| V T:2022(0~~~~~(B(0~(B(0~~~~(B(0~~~~(BF@###(0~(B(0~(B(0~(B(0~(B]a  T:2023(0~~(B(0~(B(0~~(B(0~(B@#(0~(B(0~(B(0~(B]atpAYou begin striking monsters with your gloved hands.]ap]You kill the lichen!/1074(0a(B]al T:2024(0~(B(0~(B(0~(B(0~~(B(0~(B@#]aj T:2025(0~(B@(0a(B]a=pC T:2026(0~(B@]ad  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ]a3+]a~e(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B[]afm#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B(0mqqqqj(B What would you like to drop?  Scrolls I - a scroll labeled ETAOIN SHRDLU L - 2 scrolls called 60 M - a scroll labeled ETAOIN SHRDLU O - a scroll called 60 R - a scroll called 60 Spellbooks X - a spellbook called 100 Potions K - a magenta potion Y - 2 effervescent potions Z - a potion of healing Wands[16;4]a\f08H l - a wand of striking(end) ]a ]++++++++++]a^Y (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B[]aY m#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x(BA scroll labeled ETAOIN SHRDLU lands on the altar.--More--]ai]a"% T:2027]aH% Pick up what?  Scrolls a - 2 uncursed scrolls labeled ETAOIN SHRDLU b - a blessed scroll called 60 c - 3 uncursed scrolls called 60 Spellbooks d - an uncursed spellbook called 100 Potions e - 2 uncursed effervescent potions f - a blessed magenta potion g - an uncursed potion of healing Wands h - an uncursed wand of striking(end) ]a L++++++++]a(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B[]a"m#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#D - 2 uncursed scrolls labeled ETAOIN SHRDLU.R - a blessed scroll called 60.--More--]a ]a 8 T:2028@]aY#You are empty handed.]a* AWhat do you want to read? [duDOQRX or ?*] ]a Scrolls d - an uncursed scroll of light u - an uncursed scroll of identify D - 3 uncursed scrolls labeled ETAOIN SHRDLU O - 3 uncursed scrolls called 60 Q - an uncursed scroll labeled KIRJE R - a blessed scroll called 60 Spellbooks X - an uncursed spellbook called 100(end) ]ae +(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B########As you read the scroll, it disappears.]a AYour hands twitch. T:2029]ao  Coins  $ - 2099 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - 3 uncursed scrolls labeled ETAOIN SHRDLU  O - 3 uncursed scrolls called 60  Q - an uncursed scroll labeled KIRJE  Spellbooks  X - an uncursed spellbook called 100  Potions  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark potion ]aPp @ K - a blessed magenta potion (1 of 2)]aۡ [Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:2099 HP:51(51) Pw:36(39) AC:2 Xp:7/1074 T:2029(0lqqqqqk(B(0lqqqqqk(B(0x(B)(0{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0]a qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B######(0~~(B[(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B##(0x~~~~~~(B@(0~x(B###########(0mqqqq~aqqj(B################## #########[13;52]aJ H######### #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~(B%(0~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF[38;5;0]av Nm(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B]a# ]aTkname What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ]aMt+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqqk(B#(0x~~~~~~~x(B#(0x~~~x~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B@(0~x(B########What do you want to call? [ac-eklns-vyzAC-FJKN-QS-Z or ?*] ]a!/Call a scroll called 60: 60]ag ]as ]a7e]aX n]a c]ah]aKa]an]aZ& t]a)  ]aw]a- e]a% a]ap]avo]an]ap ]ar  Coins  $ - 2099 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - 3 uncursed scrolls labeled ETAOIN SHRDLU  O - 3 uncursed scrolls called enchant weapon  Q - an uncursed scroll labeled KIRJE  Spellbooks  X - an uncursed spellbook called 100  Potions  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark po]a Ltion  K - a blessed magenta potion (1 of 2)]a~_ [Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:2099 HP:51(51) Pw:36(39) AC:2 Xp:7/1074 T:2029(0lqqqqqk(B(0lqqqqqk(B(0x(B)(0{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0]a_ qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B######(0~~(B[(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B##(0x~~~~~~(B@(0~x(B###########(0mqqqq~aqqj(B################## #########[13;52]a_ H######### #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~(B%(0~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF[38;5;0]aj` Nm(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B]a2What do you want to read? [duDOQX or ?*] ]a]a^You feel a wrenching sensation.(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~{~(B(0~~(BF(0~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~(B@(0~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(BThe spellbook crumbles to dust! T:2030You can move again.]a7U T:2031@(0~(B]aO T:2032@(0~(B]a_\ T:2035(0~(B@(0~~~~~(B]a #You are empty handed.]a]a^[You kill the yellow mold!/1077 T:2036%]a-@(0~(B]a<MYou see here a yellow mold corpse. T:2037]a ]a< Wm - a yellow mold corpse. T:2038@]am X Pw:37 T:2040(0~~(B@]a (0~~~~~~(B@ T:2044  T:2046(0~(B@]a@(0~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B]a  T:2047@(0~(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B]a: @#####(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B T:20511]aW #@(0~(B(0~(B(0~(B(0~(B(0~(B]ai U T:2056(0~(B(0~~~(B(0~~~~~(B(0~~~(B#######@k(0~(B*(0~~(B(0~~~~~(B(0~(B]adYou kill the large kobold!/1084 T:2057!]a5^(#(0~~~~~~~(B@(0~(B(0~~~~~~(B(0~~~~~(B(0~(B Things that are here: a magenta potion a trident an orcish helm a curved sword--More--]a8 (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~x(B T:2058]a Pick up what?  Weapons a - a curved sword b - a trident Armor c - an orcish helm Potions d - a magenta potion(end) ]aq8+]aH(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B########]a*Ro - a magenta potion. T:2059@]ah Pw:39 T:2060 (0~(B)@(0~(B]aQ &(0~(B@]aH T:2064(0~~~~~~(B@]aG# ]aAo]aARffer]av@What do you want to sacrifice? [m or ?*] ]a]aZYour sacrifice is consumed in a burst of flame! T:2065]a  Coins  $ - 2099 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - 3 uncursed scrolls labeled ETAOIN SHRDLU  O - 3 uncursed scrolls called enchant weapon  Q - an uncursed scroll labeled KIRJE  Potions  o - a magenta potion  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark potion  K - a blessed magenta]a M potion  Y - 2 uncursed effervescent potions (1 of 2)]aU [Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:2099 HP:51(51) Pw:39(39) AC:2 Xp:7/1084 T:2065(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qq]aeU qqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B##(0x~~~~~~(B@(0~x(B###########(0mqqqq~aqqj(B################## ##########]aU ######## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x]aU $~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B]aAA 4What do you want to drink? [otvAKYZ or ?*] ]a,0You feel more experienced.]a{Welcome to experience level 8.[Seahorse17 the Initiate ]  HP:56(56) Pw:43(43) Xp:8/1866 T:2066]aAWhat do you want to drink? [otvAYZ or ?*] ]a:) Potions o - a potion of gain level t - an uncursed golden potion v - an uncursed emerald potion A - an uncursed dark potion Y - 2 uncursed effervescent potions Z - an uncursed potion of healing(end) ]aq(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj(BNever mind.]aZ  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ]a +]a(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B[]aqm#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B What would you like to drop?  Potions o - a potion of gain level(end) ]a}+]a v(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~x(B]a 8A potion of gain level lands on the altar.]a{]a{co - an uncursed potion of gain level. T:2067@]a+! Coins  $ - 2099 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - 3 uncursed scrolls labeled ETAOIN SHRDLU  O - 3 uncursed scrolls called enchant weapon  Q - an uncursed scroll labeled KIRJE  Potions  o - an uncursed potion of gain level  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark potion  Y - 2 uncursed]a\!U effervescent potions  Z - an uncursed potion of healing (1 of 2)]a  Rings  C - an uncursed copper ring (on left hand)  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  y - an uncursed wand of sleep  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an empty uncursed bag called sack  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  c - an uncursed violet gem  e - an uncursed white gem  J - an uncursed gray stone  T - 3 uncursed red gems  U - an uncursed orange gem  V - an uncursed yellowish brown gem  W - an uncursed white gem (2 of 2)]apo[Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:2099 HP:56(56) Pw:43(43) AC:2 Xp:8/1866 T:2067(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qq]aoqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B##(0x~~~~~~(B@(0~x(B###########(0mqqqq~aqqj(B################## ##########]ap######## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x]aXp$~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B]a=D T:2068@(0{(B]aN T:2072@(0~~~~~(B]a.@(0~(B]a&(0~(B@(0~(B(0~(B Things that are here: a trident an orcish helm a curved sword--More--]aA(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B T:20731]aٯ T:2074@(0~~~~~~~(B)(0~(B(0~~~~~~(B(0~~~~~(B(0~(B]aT T:2075@#(0~(B]aBg T:2076@#(0~~~~~(B(0~(B]a j T:2077@#(0~(Bi]am  T:2078(0~(B(0~(B(0~~~(B(0~~(B@#(0~(B(0~(Bi#]aV] T:2079(0~(B(0~~(B(0~~(B(0~~(B(0~(B@#(0~(B(0~~(B(0~~~~(B(0~(Bi#]aX T:2080(0~~(B(0~~(B(0~(B@#i#]aê  T:2081(0~(B(0~(B(0~~(B@#i#]a)$You hit the homunculus!]aYThe homunculus bites![Seahorse17 the Initiate  ]  HP:54  T:2082]a\e ]aoe HYou kill the homunculus!/1882#]a T:2083#@(0~(B(0~(B(0~(B(0~(B(0~(B]a [Seahorse17 the Initiate  ]  HP:55 T:2085###@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B]a  T:2087 ##@(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B]a8(0~(B(0~~~~~~~~~(B@(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B]a D T:2088@(0~(B]a @(0~(B]aA D T:2089@(0~(B]a{[Seahorse17 the Initiate ]  HP:56 T:2090@(0~(B]a D T:2091@(0~(B]a!D T:2092@(0~(B]a6 D T:2093@(0~(B]aF  T:2094@(0~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B]aF  T:2095@(0a(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~~(B]a G 4(0~(B@#########(0~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B]aBG  T:2100  T:2103(0~~~~(B(0~~(B@#####]a" c T:2104(0~~~(B(0~~(B#@]aP  T:2105(0~(B(0~~(B(0~(B#@]a/m T:2106(0~~~(B(0~~(B@#]af T:2107@(0~(B(0a(B]al (0~(B@]al D T:2111(0~~~(B@]aP%You descend the stairs.--More--]a#(0lqqqqqqqqk(B (0x~~~~~(B%(0~~x(B (0x~~~~~~~~x(B (0x~~~~~~~~x(B (0x~~~~~~~~x(B (0x~~(B@(0~~~~~~(B (0m(B+(0qq~qqq(B(0j(B#1[Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:6 $:2099 HP:56(56) Pw:43(43) AC:2 Xp:8/1882 T:2111]aa  T:2112]aZi  T:2113(0~(B<(0~~(B@##1 1]aH> T:2114(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B#@1 ]a " (0~~~~(B(0~~(B(0~~~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@#1 ]a T:2115(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B@###]ad T:2116@##1 ]aXm T:2117#@## 1 ]a T:2118#@# ##+1 1 ]a n#@ The ettin zombie opens a door.1]aF T:2119@#Z(0x~(B(0x(B^a8You hit the ettin zombie.The ettin zombie hits![Seahorse17 the Initiate  ]  HP:55^aalThe ettin zombie hits![Seahorse17 the Initiate  ]  HP:53^aPf 3You hit the ettin zombie!^ayf The ettin zombie turns to flee.[Seahorse17 the Initiate  ]  HP:54 T:2120^aP ^aP ]You destroy the ettin zombie!/1919 T:2121%^aE ^aG @#(0~~(B(0x~~(B(0x~(B)(0~(B (0mqqqq(B^a[z &#(0l(B@(0q(B(0~~(B(0~~~(B(0~~~~(BF(0~~~~~~(B(0qqqqqq(BThere is an open door here.You see here an ettin corpse. T:2122^a@ %(0qqqqq(B(0qqk(B @(0~~~~~~~~(B(0~~~~~x(B(0~~~~(B>(0x(B(0j(B T:2123(0~(B@^a] T:2124(0~(B (0~(B@^a y[Seahorse17 the Initiate  ]  HP:55 T:2125(0~(B@^aj C T:2127(0~~(B@^aDYou hit the violet fungus! T:2128^a^Y ^aYSYou kill the violet fungus!/1946%^aF +(0~(B@^a NYou see here a violet fungus corpse. T:2129^a%[Seahorse17 the Initiate ]  HP:56 T:2130#@%^af ^@#(0~(BA trap door opens up under you!^aYj --More--^af(0lq~qqqqqk(B(0~~~{~~~(B$(0x(B(0x(B((0~~(B)(0~~~x(B(0a~~~~~~(B@(0x(B(0mqqqqqqqj(B [Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:2099 HP:56(56) Pw:43(43) AC:2 Xp:8/1946 T:2130^ai"  T:2131^a\.@(0~(B^a .@(0~(B^a GYou see here 33 gold pieces. T:2132 ^a ^am $:2132$ - 33 gold pieces. T:2133@ ^aQ T:2134(0~(B@ ^a҇ D T:2135@(0~(B ^aUEM@(0~(BYou see here 10 crossbow bolts. ^ane T:2136#@) ^av@There is an altar to Shan Lai Ching (lawful) here. ^aQU T:2137#@(0{(B ^a'&(0~(B@ ^aDYou see here a large box. T:2138 ^aMWhat do you want to use or apply? [j-lnsx-zEFJ or ?*]  ^aU7$In what direction?  ^a GThere is a large box here; unlock it? [ynq] (q) ^a9TYou succeed in unlocking the box. T:2139^aqA # ^a;loot^aOThere is an unlocked large box here, loot it? [ynq] (q) ^a9You carefully open the large box...--More--^aś e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) ^a+^aBThe large box is empty. T:2140^anZMWhat do you want to use or apply? [j-lnsx-zEFJ or ?*] ^a^awNever mind.^a 1You are empty handed.^a^ ^a,[ T:2141##@(^a+W  T:2142#@(0~(B(0~~~(B#@#(0~(B(0~~~(B^aW &+@#####(0~~(B(0~~~~(B(0~(B(0~~~(B(0~(BThat door is closed. T:2147^aY^aYThe door opens. T:2148(0l(B(0qqq(B(0x(B$(0~~~(B(0x~~~~~a(B(0x(B%(0~~~(B(0x~~(B(0mqq(B^a T:2149(0q(B(0~x(B@#(0~x(B(0~~~(B(0qqq(B^a T:2150(0k(B@(0a(B(0x(B(0j(B^a @(0~(B(0~(B@^a(0qqq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~(B^ab Things that are here: a slime mold a large box--More--^aL T:2153^a  Pick up what?  Comestibles a - a slime mold Tools b - a large box(end) ^aE+^ayW^aFy1p - a slime mold.@^a[LWhat do you want to use or apply? [j-lnsx-zEFJ or ?*] ^a*#In what direction? ^a[FThere is a large box here; unlock it? [ynq] (q) ^a9RYou succeed in unlocking the box. T:2154^a# ^aUlootThere is an unlocked large box here, loot it? [ynq] (q) ^aY_8You carefully open the large box...--More--^a e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) ^ab + Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Spellbooks d - Potions e - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ^a+^a Take out what?  Coins $ - 134 gold pieces Spellbooks a - a thin spellbook Potions b - a smoky potion c - a potion of gain level Gems/Stones d - 2 worthless pieces of yellow glass(end) ^a1+++++^a-^a` $:2266$ - 134 gold pieces.q - a thin spellbook.^a3r - a smoky potion.--More--^aEw - a potion of gain level. T:2155 ^a@e##@(0~(B( ^aEYou see here 2 gold pieces. T:2156 ^a  ^aO  $:2268$ - 2 gold pieces. T:2157b@!^a(0q(B(0k(B(0~(B(0~(B#@(0~(B(0~~(B!^aH/  T:2158(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B!^a/  T:2160(0lq(B(0x~~(B(0x(B (0x~~(B(0x(B (0x~~~(B>(0x(B (0x~~~~~x(B(0~~(Bb(0~x(B(0q(B@(0q(B###(0~(B(0~(B(0~~(B"^aM >The acid blob trembles from your powerful strike!"^a TYou kill the acid blob!/1950(0~(B#^aL  T:2161(0x~(B@ (0mqq(B(0~(B(0j(B$^a7 T:2162@(0~(B(0~(B(0~(B(0~(B$^ak *@(0~(B%^a%You descend the stairs.--More--%^a2O(0lqqq(B(0lqqqk(B(0x~(B$(0~~(B#(0~~(B@(0~~(B#(0x(B(0x~~~x(B(0x~~~x(B(0qqq(B[Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:8 $:2268 HP:56(56) Pw:43(43) AC:2 Xp:8/1950 T:2162%^a>S%^aS$ T:2163&^ag fi#@$(0m(B'^aA r T:2164#@(0~(B(0~(B(^a  T:2165$i#@(0~(B(0~(B(0~(B(0~(B(0~~(B(^a* (0~~(Bi@###(0~(B(0~(B(0~(B(^a8 vThe homunculus bites![Seahorse17 the Initiate  ]  HP:53 T:2167)^aN )^a4VAYou hit the homunculus! T:2168*^aE81You hit the homunculus.*^a8kThe homunculus bites![Seahorse17 the Initiate  ]  HP:52*^aHN *^aNAYou hit the homunculus. T:2169*^az *^a(EYou kill the homunculus!/1966#+^a +^a [Seahorse17 the Initiate  ]  HP:53 T:2170@#(0~(B(0~(B(0x(B+^a T:2171(0k(B@#(0~x(B(0~~~(B(0~~(B(0m(B+(0q(B,^ab  T:2172@(0~(B(0x(B(0~x(B(0qj(B@(0~(B,^a FYou see here 17 gold pieces. T:2173-^ar1 -^a1l $:2285$ - 17 gold pieces. T:2174@-^aUK[Seahorse17 the Initiate  ]  HP:54 T:2175(0~(B@-^aKi T:2176(0~(B@(0~(B-^a / T:2177(0~(B@(0~(B(0~~~(B(0~~(B#@(0~(B#@(0~(B-^a7 [Seahorse17 the Initiate  ]  HP:55 T:2180###@(0~(B(0~(B(0~~~(B(0~~(B.^az  T:2181(0~(B@(0~(B(0~(B@There is a staircase up here..^a JYou see here 22 gold pieces. T:2182/^aJ" /^a" $:2307$ - 22 gold pieces. T:2183@1/^aMF /^aJ &You climb up the stairs.--More--0^ac(0lqqqqqk(B (0x~~~~~x(B (0x~~~~~x(B (0x~~~~(B@(0x(B (0x~~~~~x(B (0x~~~~~x(B (0mqqq~qj(B###(0l~qqqqk(B(0x~~~~~x(B(0x~~~~~a(B##(0x(B((0~~~~x(B#(0lq~qqqqqk(B(0x~~~~~x(B#####(0~~~{~~~~x(B(0mqqqqqj(B(0x(B((0~~(B)(0~~~x(B(0a~~~~~~~x(B(0mqqqqqqqj(B[Seahorse17 the Initiate  ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:2307 HP:55(56) Pw:43(43) AC:2 Xp:8/1966 T:21830^aH  T:21841^a%You descend the stairs.--More--1^as )(0lqqqk(B(0lqqqk(B(0x~~~~(B#####(0~~(B@(0~~(B#(0x~~~x(B(0x~~~x(B(0~~~~x(B(0x~~~x(B(0x~~~x(B(0mqqq(B(0m(B+(0qqj(B1[Seahorse17 the Initiate  ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:8 $:2307 HP:55(56) Pw:43(43) AC:2 Xp:8/1966 T:21841^aSu X [Seahorse17 the Initiate ]  HP:56 T:21852^a4You don't have anything else to put on.3^a#| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) 3^a 14^a Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90%(end) 4^a0(0k(B(0lqqqk~(B#####(0~~(B@(0~~(B#(0x(B(0x~~~x(B5^ao[&You climb up the stairs.--More--5^a(0lqqqqqk(B (0x~~~~~x(B (0x~~~~~x(B (0x~~~~(B@(0x(B (0x~~~~~x(B (0x~~~~~x(B (0mqqq~qj(B###(0l~qqqqk(B(0x~~~~~x(B(0x~~~~~a(B##(0x(B((0~~~~x(B#(0lq~qqqqqk(B(0x~~~~~x(B#####(0~~~{~~~~x(B(0mqqqqqj(B(0x(B((0~~(B)(0~~~x(B(0a~~~~~~~x(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:2307 HP:56(56) Pw:43(43) AC:2 Xp:8/1966 T:21855^a(  T:21866^aS` | T:2187>@(0~(B(0~(B(0~(B7^a1w T:2189(0~(B(0~(B(0~(B@7^aq T:2190(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B7^ab T:2192(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B###@(0~~(B(0~~~~(B(0~~~~(B(0~~~(B7^aS}(0~(B(0~(B(0~(B@(0~~(B8^aII T:2193(0~(B@8^aGz  T:2196(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B@8^a5(0~(B(0a(B@(0~(B(0~~~(B8^a6(0~~~~~(B(0~~~~~(B#(0~~~(B#(0~~(B##@(0~~(B(0~~~~(B(0~~~(B8^a6 T:2198#@(0~(B(0~(B T:2200##@(0~(B(0~~~~~~(B9^a9P T:2201#(0~(B@:^a(0~(B@:^aC T:2202(0~(B@:^a, Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ;^a+;^a! What would you like to drop?  Comestibles p - a slime mold Spellbooks q - a thin spellbook Potions r - a smoky potion w - a potion of gain level(end) <^a(++++<^a4A slime mold lands on the altar.A thin spellbook lands on the altar.--More--=^a0 Pick up what?  Comestibles a - an uncursed slime mold Spellbooks b - an uncursed thin spellbook Potions c - an uncursed smoky potion d - an uncursed potion of gain level(end) =^ay (++++=^aW p - an uncursed slime mold.q - an uncursed thin spellbook.--More-->^a&>^an8 T:2203@?^a+2What do you want to read? [dquDOQ or ?*] ?^ab,m Scrolls d - an uncursed scroll of light u - an uncursed scroll of identify D - 3 uncursed scrolls labeled ETAOIN SHRDLU O - 3 uncursed scrolls called enchant weapon Q - an uncursed scroll labeled KIRJE Spellbooks q - an uncursed thin spellbook(end) @^au+@^apYou begin to memorize the runes. T:2204 T:2205@^a4 T:2206--More--A^a BYou add the "slow monster" spell to your repertoire.B^a I T:2207(0{(B@C^aCWhat do you want to drop? [$a-ln-vx-zAC-FJN-QS-WYZ or ?*] C^a mEYou drop an uncursed spellbook of slow monster.D^aU@ T:2208@+D^aD T:2209@(0{(BD^aN T:2210##@(0~(B(0~~~(B(0~(BE^a={ T:2211#@(0~(B(0~(B(0~~(B(0~~~~(BE^a{@#######(0~~(B(0~~(B(0~~~(B T:2212#@E^a| T:2216(0lqqqqqqqqqqqqqk(B(0~~~~~~~~~~~~~(Br(0~~~~~~~~(B(0~~~~~(B(0q(B@(0q(B####(0~(BE^a T:2217(0x(B(0~(B(0x~~(B(0~~x(B(0x~~~~(B@(0~~~~(B+(0mqqqqq(B(0~(B(0qqqqqj(BF^aM T:2218@(0~(BG^a[!-@(0~(BG^a^Aa(0~~(B@ T:2219(0~(B@G^aBB T:2221###(0~~~(B@#####G^a #(0~(B@(0~(B(0~~~(B T:2222You are beginning to feel hungry. HungryH^a =What do you want to eat? [fghip or ?*] I^a9 Comestibles f - 6 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies p - an uncursed slime mold(end) J^a_+J^aUBlecch! Rotten food!  T:2223J^a  T:2226(0qqqqqqk(B(0~~~(B?(0~~x(B(0x~~~~~~x(B##@(0~~~~~~x(B#(0x~~~~~~x(B(0~~~~~~~~~~~~~(B#(0~~~~~~x(B(0~~(B(0~~~~~~~~~~(B(0~~~~~x(B(0~~~~~~~~~~~~(B(0qqq(B+(0qj(BK^a%(0l(B(0x(B(0a(B@(0x(B+(0~(B(0mq(BK^a]-@(0~(BK^aQ]K T:2228@(0~(BL^aW(0~(B@You see here a scroll called enchant weapon.L^ai mB - a scroll called enchant weapon. T:2229@N^a7 ;There is nothing here to pick up.O^aH T:2232(0~(B(0~(B(0~(B(0~(B(0~(B@P^aeB T:2233(0~(B@P^ay!This door is locked.P^a .This door is locked.R^aQ)In what direction? R^a R^aKcAs you kick the door, it crashes open!(0~(B##R^ay o T:2234(0~~(B(0~(B@S^aNJ T:2235(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B@###S^aaO T:2238(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B#####(0l(B@(0q(B#(0~~~(B<`(0x~~~(B*{(0x~~~~~x(B(0mqqqqqj(BT^aS T:2239(0~(B(0qqqk(B@(0~~(B+(0x(BT^a(0~(B@T^a C T:2240(0~(B@U^a™ <@U^a(You see here 2 green gems.U^abU^a8cOG - 2 green gems. T:2241@V^aI T:2242(0~(B@V^ak# W^adipW^aSWhat do you want to dip? [$a-lnor-vx-zABD-GJN-QS-WYZ or ?*] W^aE   Coins  $ - 2307 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 6 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  B - a scroll called enchant weapon  D - 3 uncursed scrolls labeled ETAOIN SHRDLU  O - 3 uncursed scrolls called enchant weapon  Q - an uncursed scroll labeled KIRJE  Potions  o - 2 uncursed potions of gain level  r - an uncursed smoky potion  t - an uncursed golden potion  v - an uncurseW^alF Jd emerald potion  A - an uncursed dark potion (1 of 2)Y^a* F Y - 2 uncursed effervescent potions  Z - an uncursed potion of healing  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  y - an uncursed wand of sleep  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an empty uncursed bag called sack  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  c - an uncursed violet gem  e - an uncursed white gem  G - 2 green gems  J - an uncursed gray stone  T - 3 uncursed red gems  U - an uncursed orange gem  V - an uncursed yellowish brown gem  W - an uncursed white gem (2 of 2)[^a+(0lqqqqqqk(B (0lqqqqqk(B(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~x(B (0x~~~~~x(B###(0a~~~~~~x(B (0x~~~~(B>(0x(B(0lqqqqqqqqqqqqqk(B##(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~~~~~~~~~(B#(0x~~~~~~x(B (0x~~~~~x(B(0x~~(Br(0~~~~~~~~~~x(B###+(0~~~~~~x(B (0mqqq~qj(B(0x~~~~~~~~~~~~~(B+#(0mqqqq~qj(B#(0mqqqqqq~qqqqqqj(B###########[^a<#(0l~qqqqk(B##(0l~qqqqk(B(0x~~~~~x(B###(0~~~(B<(0~~(B+(0x~~~~~a(B###`(0x~~~~(B@(0x(B(0x(B((0~~~~x(B#(0lq~qqqqqk(B(0x~~~~~x(B(0x~~~~~x(B#####(0~~~{(B+(0~~~x(B(0mqqqqqj(B(0mqqqqqj(B(0x(B((0~~(B)(0~~~x(B(0a~~~~~~~x(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:2307 HP:56(56) Pw:43(43) AC:2 Xp:8/1966 T:2242Dip 2 uncursed effervescent potions into the fountain? [yn] (n) [^ay [^a*z LYour effervescent potions dilute. T:2243\^ad# \^aF dip\^a SWhat do you want to dip? [$a-lnor-vx-zABD-GJN-QS-WYZ or ?*] ]^aYDip 2 uncursed diluted effervescent potions into the fountain? [yn] (n) ]^a9u ]^au \Your diluted effervescent potions dilute further. T:2244^^av ?@{_^ahMC T:2245(0~(B@_^aTs TThe door opens.KABOOM!! The door was booby-trapped!_^at [Seahorse17 the Initiate  ]  HP:48You stagger... T:2246 Stun#(0~(B##`^a `^aw % T:2247a^a% T:2248a^ae% T:2249a^a.\[Seahorse17 the Initiate  ]  HP:49 T:2250a^aMw % T:2251b^a % T:2252b^a` T:2253You feel a bit steadier now.b^a+ T:2254b^aei\[Seahorse17 the Initiate  ]  HP:50 T:2255b^a2 t T:2256##(0~(B@##c^amz T:2257#(0~(B@(0~~~(Bc^ae [Seahorse17 the Initiate  ]  HP:51 T:2260(0qqqq(B#(0~~~~(B##@####+##(0~~(B(0~~(B##(0~~~~(B(0~~~~(B T:2261(0~(B#@d^al  T:2262(0l(B(0k(B@(0~~~x(B#(0x~~~~~(B(0~~~~x(B(0qqqqj(Be^auc T:2263(0~(B@(0m(Be^a[Seahorse17 the Initiate  ]  HP:52 T:2265(0~~~(B@## T:2266(0~(B@#e^aUv  T:2267(0~(B(0~(B@(0~(Be^av (0~~~(B(0~~~~(B###(0~~~(B@###e^av  T:2268#(0qqqqk(B@#(0~~~(B)(0~x(B(0x(Be^a.x h[Seahorse17 the Initiate  ]  HP:53 T:2270#@(0~(B(0x(B T:2273(0l(B###@(0x~~~(B(0~~~(B<(0~~~x(B(0~~~x(B(0qqqj(Bf^a  T:2274(0~(B@(0x(B(0x~(B(0x~(B(0mq(Bf^a (0~(B@g^a(0~(B@ Things that are here: a short sword 9 gold pieces--More--h^a [Seahorse17 the Initiate  ]  HP:54 T:2275i^a 6 Pick up what?  Coins $ - 9 gold pieces Weapons a - a short sword(end) i^a+i^aEI Xi^aI l $:2316$ - 9 gold pieces. T:2276@j^aT T:2277)@j^aK T:2278(0~(B@j^a&You climb up the stairs.--More--k^a(0lqqqqk(B(0lqqqk(B(0x~~~~x(B(0x~~~x(B(0x~(B`(0~~mqqj~(B`(0~x(B(0x~(B`(0~~~~~~(B`(0~~x(B(0x~~lqk(B@(0lqk(B`(0~x(B(0tqqvqvqnqj~qvk(B(0x~~(B^^^<(0x~~~~~x(B(0x~~lqqqu(B`(0~~~~x(B(0mk(B^(0x(B(0x~(B`(0~~~x(B(0x(B^(0mqqqj~(B`(0~~~x(B(0x~~(B^^^^`(0~(B`(0k^a~~x(B(0x~~lqqqqqqqqj(B(0mqqj(B[Seahorse17 the Initiate  ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:6 $:2316 HP:54(56) Pw:43(43) AC:2 Xp:8/1966 T:2278k^a- T:2279k^aH[Seahorse17 the Initiate  ]  HP:55 T:2280(0~~(B(0~(B(0~(B@%l^a (0~~~~(B(0~(B@(0~~~(B(0~~(B T:2282l^apWith great effort you move the boulder. T:2284(0~(B(0~(B`@(0~(Bl^aZ[Seahorse17 the Initiate ]  HP:56 T:2285`@(0~(B(0~(Bm^a0b T:2286(0~(B@(0~(Bm^aȟ (0~(B(0~~(B(0~(B/(0~~~(B=(0~~~~~(B@(0~~(B T:2289m^aݟWith great effort you move the boulder. T:2291(0~(B(0~(B@`m^aj(0~(B@(0~~~~~(B(0~(Bm^aCYou see here a wire ring. T:2292n^ac;ZH - a wire ring. T:2293@n^a X@(0~(B(0~~(Bn^a*[(0~(B@(0~(B(0~(B(0~(Bn^a+EYou see here a spiked wand. T:2294o^a o^aOI - a spiked wand. T:2295@o^a (0~(B(0~(B@(0~~(B(0~(Bp^aj T:2296(0~~(B(0~(B@p^acB With great effort you move the boulder. T:2297(0~(B(0~(B`@(0~(Bq^a h T:2298(0~(B(0~(B(0~(B@`q^a+ T:2299(0~(B@(0~~(B`(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(Bq^a\  T:2300(0~(B(0~(B@`(0~(B(0~(B(0~(Br^a^[ T:2301(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B%(0~(B%(0~(B(0~(Bs^a^(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bs^a_>You see here a tin. T:2302s^a>There is a tin here; eat it? [ynq] (n) s^aW VIt is not so easy to open this tin. T:2303s^aW J T:2304 T:2305s^aW % T:2306s^aX % T:2307s^a!X % T:2308s^a3X % T:2309s^aX  T:2310 T:2311You succeed in opening the tin.--More--t^a'It smells like homunculi.--More--u^aͣ(Eat it? [yn] (n) u^ao2/You discard the open tin.u^a U(0~~(B(0~(B@u^a0 GYou see here 2 food rations. T:2312v^aŠ_K - 2 food rations. T:2313@v^agd a(0~(B@(0~(B(0~(Bw^aTWith great effort you move the boulder. T:2314(0~(B(0~(B`@(0~(B(0~(Bw^a@  T:2315(0~(B(0~(B(0~(B(0~(B@(0~(Bw^a (0~~(Bw^aל The boulder fills a pit. T:2316(0~(B(0~(B(0~(B@(0~(Bx^a%4| T:2317(0~(B(0~(B(0~(B@x^a? T:2318@(0~(B(0~~(B(0~(B(0~~(Bx^aQ s(0~(B(0~(B(0~(B(0~~~(B@x^a`With great effort you move the boulder. T:2319(0~(B(0~(B(0~(B`@(0~(By^a T:23201(0~(B`@(0~(By^a}6(0~(B1(0~(B`@(0~(By^a(0~~(By^aThe boulder fills a pit. T:2321(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(By^a  T:23221(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@z^a) T:2323(0~(B1(0~(B(0~(B@z^a4 T:23241(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(Bz^ak With great effort you move the boulder. T:2325(0~~(B1(0~(B`(0~(B@(0~(B(0~~(Bz^a (0~(B1(0~(B@(0~(B{^a9+ T:23261%(0~~(B(0~(B@(0~~(B`{^a T:2327(0~(B1(0~~(B(0~(B(0~~(B@{^a z(0~(B1(0~(B`@(0~(B{^a I T:2328`@(0~(B{^a1(0~~(B{^a1The boulder fills a pit.1(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B|^aF{1(0~(B%(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B@|^as{~ T:2331  T:2333(0~~(B(0~(B@|^a j(0~(B(0~(B(0~(B@(0~(B|^a]  T:2334@(0~(B(0~~(B(0~(B}^ae(0~(B(0~~(B@(0~(B}^aK,1(0~(B@(0~(B(0~~~(B(0~~(B(0~~~~(B T:2335You are beginning to feel hungry. Hungry}^aO T:2336(0~(B(0~(B(0~(B1(0~~(B@(0~(B(0~~(B(0~~(B~^aytWith great effort you move the boulder. T:2337(0~(B(0~(B(0~(B1(0~(B%(0~(B@(0~~(B`(0~~(B(0~(B(0~~(B~^aa: T:2338(0~(B1(0~~(B(0~(B@`(0~(B(0~(B(0~(B~^aC T:23391%(0~(B@(0~(B`~^ab  T:23401(0~(B(0~(B(0~(B(0~~~~~(B@~^aLK  T:23411(0~(B(0~(B`@(0~(B^aC T:23421(0~(B(0~(B`@(0~(B^a- T:2343(0~(B1(0~(B(0~(B`@(0~(B^aVw T:23441(0~(B(0~(B`@(0~(B^ac T:2345(0~(B1(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B`@(0~(B^az (0~~(B^a { The boulder fills a pit.(0~(B1(0~~(B(0~(B(0~(B@(0~(B?^a T:2346(0~(B1(0~(B@(0~(B?^aә(0~(B(0~~(B(0~(B(0~~~~~~~(B@^alYou see here a scroll labeled GARVEN DEH.1(0~(B^aq lL - a scroll labeled GARVEN DEH. T:2347@^aT# ^aname^a d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ^a +What do you want to call? [ac-eklnor-vyzA-JLN-QS-WYZ or ?*] ^a+6Call a scroll labeled GARVEN DEH: ^aLe^aa^a!ur^at^a@"h^a ^amM(0~(B(0~(B@(0~(B^afYou see here a scroll called earth.(0~(B1^a^a1XL - a scroll called earth. T:2348@^a%(0~(B1(0~~(B(0~~(B(0~(B@(0~~~~~~(B(0~(B^aGZ0What do you want to eat? [fghiK or ?*] ^a3 Comestibles f - 6 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies K - 2 food rations(end) ^a1`+^aRMThis food really hits the spot! T:2349^ap T:23501% T:2351(0~(B1 T:2352(0~(B1(0~(BYou finish eating the food ration. T:2353^ab1(0~~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~~~~~~(B@(0~~(B^as T:2359  T:23601(0~(B^a-q T:2364(0~~(B(0~(B(0~~(B(0~(B1(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~~~(B(0~(B^a(0~~(By@(0~(B(0~(B^a.bYou hit the yellow light.The yellow light explodes!--More--^a9n^ Blind  T:2365(0~(B(0~(B(0~~~(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~~~(B^a;@(0~(B^aZ T:2366@(0~(B^a \ T:2367@(0~(B^a@^a With great effort you move the boulder. T:2368`@(0~(B^anO\ T:2369`@(0~(B^aV T:2370`@(0~(B^aV T:2371`@(0~(B^aE (0~(B@You try to feel what is lying here on the floor.There is a staircase down here.--More--^a> T:2372@^aM ~You try to feel what is lying here on the floor.There is a staircase down here.--More--^a==You feel here a food ration.@^a0q@K - a food ration. T:2373@^a*^a.%You descend the stairs.--More--^ag(0lqqqqqqk(B (0lqqqqqk(B(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~x(B (0x~~~~~x(B###(0a~~~~~~x(B (0x~~~~(B>(0x(B(0lqqqqqqqqqqqqqk(B##(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~~~~~~~~~(B#(0x~~~~~~x(B (0x~~~~~x(B(0x~~(Br(0~~~~~~~~~~x(B###+(0~~~~~~x(B (0mqqq~qj(B(0x~~~~~~~~~~~~~(B+#(0mqqqq~qj(B(0lqqqqk(B#(0mqqqqqq~qqqqqqj(B##(0~~~~~^ax(B#########(0x~~~~~(B############+(0~~~~x(B#(0lqqqqk(B(0l~qqqqk(B##(0l~qqqqk(B####(0mqqqqj(B####(0~~~(B)(0~x(B(0x~~~~~x(B###(0~~~(B<(0~~~(B##(0x~~~~x(B(0x~~~~~a(B###`(0x~~~~(B{(0x(B###(0x~~~(B@(0x(B(0x(B((0~~~~x(B#(0lq~qqqqqk(B(0x~~~~~x(B(0x~~~~x(B(0x[^aMm~~~~~x(B#####(0~~~{(B+(0~~~x(B(0mqqqqqj(B(0x~~~~x(B(0mqqqqqj(B(0x(B((0~~(B)(0~~~x(B(0mqqqqj(B(0a~~~~~~~x(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:2316 HP:56(56) Pw:43(43) AC:2 Xp:8/1966 T:2373 Blind^a5  T:2374@^a I T:2375@<^a8\ T:2376@(0~(B^aS T:2378@(0~~(B^a] D T:2379@(0~(B^a ^ $@###^aG^ 8 T:2380@^a&@#^aH T:2382@#^a F T:2384@###^a+X T:2385@(0~(B@(0~~~(B T:2387@^av\ T:2388@(0~(B^a T:2389(0~(B@ T:2390#@^aI T:2391@#^a > T:2392@#^a*R T:2393##@^a @##^a R T:2394  T:2395@^aR T:2397##@^a@^aC I T:2398@#^aFK T:2399(0~(B@^a 6You can't go up here.@^a݊!@^a  Coins  $ - 2316 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 5 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  K - 3 food rations  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  B - a scroll called enchant weapon  D - 3 uncursed scrolls labeled ETAOIN SHRDLU  L - 2 scrolls called earth  O - 3 uncursed scrolls called enchant weapon  Q - an uncursed scroll labeled KIRJE  Potions  o - 2 uncursed potions of gain level  r - an uncursed smoky ^a Bpotion  t - an uncursed golden potion (1 of 3)^a  v - an uncursed emerald potion  A - an uncursed dark potion  Y - 2 uncursed clear potions  Z - an uncursed potion of healing  Rings  C - an uncursed copper ring (on left hand)  H - a wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  y - an uncursed wand of sleep  I - a spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an empty uncursed bag called sack  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  c - an uncursed violet gem  e - an uncursed white gem  G - 2 green gems  J - an uncursed gray stone  T - 3 uncursed red gems  U - an uncursed orange gem (2 of 3)^aY[Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:2316 HP:56(56) Pw:43(43) AC:2 Xp:8/1966 T:2399 Blind(0lqqqqqqk(B (0lqqqqqk(B(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~x(B (0x~~~~~x(B###(0a~~~~~~x(B (0x~~~~(B>(0x(B(0lqqqqqqqqqqqqqk(B##(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~~~~~~~~~(B#(0x~~~~~~x(B (0x~~~~~x(B(0x~~(Br(0~~~~~~~~~~x(B###+(0~~~~~~x(B (0mqqq~qj(B(0x~~~~~~~~~~~~~(B+#^aZ(0mqqqq~qj(B(0lqqqqk(B#(0mqqqqqq~qqqqqqj(B##(0~~~~~x(B#########(0x~~~~~(B############+(0~~~~x(B#(0lqqqqk(B(0l~qqqqk(B##(0l~qqqqk(B####(0mqqqqj(B####(0~~~(B)(0~x(B(0x~~~~~x(B###(0~~~(B<(0~~~(B##(0x~~~~x(B(0x~~~~~a(B###`(0x~~~~(B@(0x(B###(0x~~~(B<(0x(B(0x(B((0~~~~x(B#^aJZ0[17;19H(0lq~qqqqqk(B(0x~~~~~x(B(0x~~~~x(B(0x~~~~~x(B#####(0~~~{(B+(0~~~x(B(0mqqqqqj(B(0x~~~~x(B(0mqqqqqj(B(0x(B((0~~(B)(0~~~x(B(0mqqqqj(B(0a~~~~~~~x(B(0mqqqqqqqj(B^aEq +Drink from the fountain? [yn] (n) ^a <What do you want to drink? [ortvAYZ or ?*] ^aIE4Never mind.@^a Q T:2400@{^az~4What do you want to drink? [ortvAYZ or ?*] ^ajx &You feel better.^ax You can see again.[Seahorse17 the Initiate ]  HP:57(57) T:2401(0~~(B(0~~(B(0~~~(B(0~~~~~(B^ajO^a1 O T:2402@(0~(B^a &You climb up the stairs.--More--^aǍ(0lqqqqqqqqk(B (0x~~~~~(B%(0~~x(B (0x~~~~~~~~x(B (0x~~~~~~~~x(B (0x~~~~~~~~x(B (0x~~(B<(0~~~~~~(B (0m(B+(0qq~qqq(B(0j(B######### #### (0l(B%(0qqqqqq~qqk(B (0x~~~~~~~~(B^(0~~(B# (0x~~~~~~~~~~x(B (0x~~~~~~~~~~~(B# (0x~(B)(0~~~~~~~(B@(0x(B (0mqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:12 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:6 $:2316 HP:57(57) Pw:43(43) AC:2 Xp:8/1966 T:2402^a"  T:2403^a4I T:2404@>^a>O T:2405@(0~(B^aN T:2406@(0~(B^a$#@ (0~~~~~(B(0~(B (0~~~(B(0~(B^al ` T:2407#@(0~(B(0~~(B(0~(B(0~~~(B(0~(B (0~~~~~(B(0~(B (0~(B(0~~~(B^am @##(0~(B(0~~~(B(0~~~(B(0~~~~(B^a$n b T:2408@#(0~(B^an b T:2411@### (0a(B^af u@##That door is closed. T:2413^a ^ḁThe door opens. T:2414(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0a(B^a" T:2415(0~~(B(0~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B@#^a T:2416(0~(B(0~~~(B@(0~~~~~(B(0a(B^aB T:2417(0~~(B@^aP#You can't go down here.^a ^a &You climb up the stairs.--More--^aP(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B@(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#####^a^aC T:2419@(0~(B^a6l C T:2420@(0~(B^azZC T:2421@(0~(B^a_g T:2422(0~(B(0~(B@^a|{(0~~~(B(0~~(B(0a(B@^aDA(0~~(B#@^aDV(0~(B#########@(0~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~~(B^aD6 T:2429  T:2431#@(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~~(B^a(0a(B(0~(B@(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B^ag$(0~~~~~~~(B@^a}^ T:2436  T:2439(0~~(B@^ac @(0~~~~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B(0~(B^a?  T:2440@(0~(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B^a[B@####(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B^au T:2443  T:24441@#^a c#@(0~(B(0~(B(0~(B(0~(B(0~(B Dx:13  T:2445You feel agile!You must have been working on your reflexes.You feel tough!^a , Co:15 --More--^a ^aE (0~(B(0~~~(B(0~~~~~(B(0~~~(B########(0~~~~~~~(B@(0~(B(0~~~~~~(B(0~~~~~(B(0~(B Things that are here: a trident an orcish helm a curved sword--More--^aN,(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B T:2451^a~ T:2452 (0~(B)@(0~(B^ar B T:2453(0~(B@^a,J T:2454(0~(B@^aG T:2458(0~~~~~(B@^azw Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ^a +^a(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B[^a5}m#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B What would you like to drop?  Comestibles K - 3 food rations Scrolls B - a scroll called enchant weapon L - 2 scrolls called earth Rings H - a wire ring Wands I - a spiked wand Gems/Stones G - 2 green gems(end) ^a:++++++^a(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B[^am#####(0x~~~~x(B###3 food rations land on the altar.A scroll called enchant weapon lands on the altar.--More--^a ^a#  Pick up what?  Comestibles a - 3 uncursed food rations Scrolls b - 2 uncursed scrolls called earth c - an uncursed scroll called enchant weapon Rings d - a cursed wire ring Wands e - an uncursed spiked wand Gems/Stones f - 2 uncursed green gems(end) ^a/":++++++^a (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B[^aQ m#####(0x~~~~x(B###f - 3 uncursed food rations.L - 2 uncursed scrolls called earth.--More--^a(^a(8 T:2459@^a=DWhat do you want to drop? [$a-lnor-vx-zAC-JLN-QS-WY or ?*] ^a  Coins  $ - 2316 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 8 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - 3 uncursed scrolls labeled ETAOIN SHRDLU  L - 2 uncursed scrolls called earth  O - 4 uncursed scrolls called enchant weapon  Q - an uncursed scroll labeled KIRJE  Potions  o - 2 uncursed potions of gain level  r - an uncursed smoky potion  t - an uncursed golden potion  v - an uncurs^amKed emerald potion  A - an uncursed dark potion (1 of 2)^a Y - 2 uncursed clear potions  Rings  C - an uncursed copper ring (on left hand)  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  y - an uncursed wand of sleep  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an empty uncursed bag called sack  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  c - an uncursed violet gem  e - an uncursed white gem  G - 2 uncursed green gems  J - an uncursed gray stone  T - 3 uncursed red gems  U - an uncursed orange gem  V - an uncursed yellowish brown gem  W - an uncursed white gem (2 of 2)^av+(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B^a[m################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ################## #(0lqqqaqqqqqqq~qk(B#^aZ#####(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~^ax(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B^a+[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:2316 HP:57(57) Pw:43(43) AC:2 Xp:8/1966 T:24592 uncursed clear potions land on the altar. T:2460^a# ^a pray^ah ^amk 1Are you sure you want to pray? [yn] (n) ^a` 9You begin praying to Chih Sung-tzu.^a XYou are surrounded by a shimmering light. T:2461^a % T:2462^am , T:2463--More--^a |You finish your prayer.The potions on the altar glow light blue for a moment.--More--^anYou feel that Chih Sung-tzu is well-pleased.The voice of Chih Sung-tzu thunders: --More--^aB d"Hark, mortal!""To enter the castle, thou must play the right tune!"^a^aZY - 2 blessed clear potions. T:2464@^aO Coins  $ - 2316 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 8 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  u - an uncursed scroll of identify  D - 3 uncursed scrolls labeled ETAOIN SHRDLU  L - 2 uncursed scrolls called earth  O - 4 uncursed scrolls called enchant weapon  Q - an uncursed scroll labeled KIRJE  Potions  o - 2 uncursed potions of gain level  r - an uncursed smoky potion  t - an uncursed golden potion  v - an u^aPncursed emerald potion  A - an uncursed dark potion (1 of 2)^ao[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:2316 HP:57(57) Pw:43(43) AC:2 Xp:8/1966 T:2464(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qq^aނqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ########[^aVm########## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B^a@<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B^an # ^a dip^at QWhat do you want to dip? [$a-lnor-vx-zAD-JLN-QS-WY or ?*] ^am]What do you want to dip an uncursed scroll of identify into? [ortvAY or ?*] ^ad 3 Potions o - 2 uncursed potions of gain level r - an uncursed smoky potion t - an uncursed golden potion v - an uncursed emerald potion A - an uncursed dark potion Y - 2 blessed clear potions(end) ^a )+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj(BYour scroll of identify glows with a light blue aura.--More--^a< )Call a clear potion: ^aRw^a5Ja^a: t^ae^a*r^ak^a @What do you want to use or apply? [j-lnsx-zEFIJ or ?*] ^a Your bag called sack is empty. Do what with it?  : - Look inside the bag i - put something in r - put in, then take out s - stash one item into the bag  q + do nothing(end) ^a@0(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqqqqk(B#(0x~~~~~~~x(B#(0x~~~x~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj~~(B@(0~x(B########^a6 2What do you want to read? [duDLOQ or ?*] ^a` Scrolls d - an uncursed scroll of light u - a blessed scroll of identify D - 3 uncursed scrolls labeled ETAOIN SHRDLU L - 2 uncursed scrolls called earth O - 4 uncursed scrolls called enchant weapon Q - an uncursed scroll labeled KIRJE(end) ^a5 +(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj(B^a5 4As you read the scroll, it disappears.--More--^ab What would you like to identify first?   Amulets  P - an uncursed amulet called ESP (being worn)  Armor  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Scrolls  D - 3 uncursed scrolls labeled ETAOIN SHRDLU  L - 2 uncursed scrolls called earth  O - 4 uncursed scrolls called enchant weapon  Q - an uncursed scroll labeled KIRJE  Potions  r - an uncursed smoky potion  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark potion  Y - a blessed potion called water  Rings  C - an uncursed copper ring (on left hand)  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  y - an uncursed wand of sleep  I - an uncursed spiked wa^ad.nd  Tools (1 of 2)^a_+^aО(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B[8;^a13H################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ################## #(0lqqqaqqqqqqq~qk(B##[^aԟ14;52H####(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(^auB (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:2316 HP:57(57) Pw:43(43) AC:2 Xp:8/1966 T:2464C - an uncursed ring of stealth (on left hand).^a--More--^a What would you like to identify next?   Amulets  P - an uncursed amulet called ESP (being worn)  Armor  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Scrolls  D - 3 uncursed scrolls labeled ETAOIN SHRDLU  L - 2 uncursed scrolls called earth  O - 4 uncursed scrolls called enchant weapon  Q - an uncursed scroll labeled KIRJE  Potions  r - an uncursed smoky potion  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark potion  Y - a blessed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  y - an uncursed wand of sleep  I - an uncursed spiked wand  Tools  k - an uncursed key^aU (1 of 2)^a(X +^a|(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B[8;^a}13H################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ################## #(0lqqqaqqqqqqq~qk(B##[^ad}14;52H####(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(^a}nB (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:2316 HP:57(57) Pw:43(43) AC:2 Xp:8/1966 T:2464D - 3 uncursed scrolls of teleportation.^ah~--More--^aG What would you like to identify next?   Amulets  P - an uncursed amulet called ESP (being worn)  Armor  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Scrolls  L - 2 uncursed scrolls called earth  O - 4 uncursed scrolls called enchant weapon  Q - an uncursed scroll labeled KIRJE  Potions  r - an uncursed smoky potion  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark potion  Y - a blessed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  y - an uncursed wand of sleep  I - an uncursed spiked wand  Tools  k - an uncursed key  s - an empty uncursed bag called sack [28;1^a`GH(1 of 2)^a x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  c - an uncursed violet gem  e - an uncursed white gem  G - 2 uncursed green gems  J - an uncursed gray stone  T - 3 uncursed red gems  U - an uncursed orange gem  V - an uncursed yellowish brown gem  W - an uncursed white gem (2 of 2)^a+o +^a(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B[8;^a%13H################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ################## #(0lqqqaqqqqqqq~qk(B##[^ai14;52H####(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(^a`B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:2316 HP:57(57) Pw:43(43) AC:2 Xp:8/1966 T:2464J - an uncursed luckstone.^a% T:2465^aW # ^a.'dip^a?RWhat do you want to dip? [$a-lnor-tvx-zAD-JLN-QS-WY or ?*] ^a   Coins  $ - 2316 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 8 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  D - 3 uncursed scrolls of teleportation  L - 2 uncursed scrolls called earth  O - 4 uncursed scrolls called enchant weapon  Q - an uncursed scroll labeled KIRJE  Potions  o - 2 uncursed potions of gain level  r - an uncursed smoky potion  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed dark p^a Rotion  Y - a blessed potion called water (1 of 2)^am^ Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  y - an uncursed wand of sleep  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an empty uncursed bag called sack  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  c - an uncursed violet gem  e - an uncursed white gem  G - 2 uncursed green gems  J - an uncursed luckstone  T - 3 uncursed red gems  U - an uncursed orange gem  V - an uncursed yellowish brown gem  W - an uncursed white gem (2 of 2)^ay+(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B^ay################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ################## #(0lqqqaqqqqqqq~qk(B^a0z######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~^arz~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:2316 HP:57(57) Pw:43(43) AC:2 Xp:8/1966 T:2465What do you want to dip an uncursed luckstone into? [ortvAY or ?*] ^az9 Potions o - 2 uncursed potions of gain level r - an uncursed smoky potion t - an uncursed golden potion v - an uncursed emerald potion A - an uncursed dark potion Y - a blessed potion called water(end) ^a+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj(B^aWYour luckstone glows with a light blue aura. T:2466^a1You are empty handed.^a,>^aȩ @(0{(B^a D T:2467@(0~(B^a  Coins  $ - 2316 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 8 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - an uncursed scroll of light  D - 3 uncursed scrolls of teleportation  L - 2 uncursed scrolls called earth  O - 4 uncursed scrolls called enchant weapon  Q - an uncursed scroll labeled KIRJE  Potions  o - 2 uncursed potions of gain level  r - an uncursed smoky potion  t - an uncursed golden potion  v - an uncursed emerald potion  A - an uncursed d^a 6ark potion  Rings (1 of 2)^a"[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:2316 HP:57(57) Pw:43(43) AC:2 Xp:8/1966 T:2467(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~x(B(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qq^a#qqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~(B@(0~{~x(B############(0mqqqq~aqqj(B################## ########[^ad#m########## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B^a#@<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B^aD #You are empty handed._a>_a,N T:2468@(0~(B_a C T:2469@(0~(B_a$ @(0~(B_a "You see here 8 rocks._a'C T:2470@*_aG C T:2471@(0~(B_a h(0~(B@(0~(B(0~(B_a { Things that are here: a trident an orcish helm a curved sword--More--_a A(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B T:24721_a? T:2473(0~(B@)(0~(B_a ?What do you want to use or apply? [j-lnsx-zEFI or ?*] _ai Your bag called sack is empty. Do what with it?  : - Look inside the bag i - put something in r - put in, then take out s - stash one item into the bag  q + do nothing(end) _a+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqqqqk(B#(0x~~~~~~~x(B#(0x~~~x~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj~~{~x(B######## Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls[_a 11;48H g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) _ah+ _a + _aT+ _a(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B[ _a-m#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B(0mqqqqj(B Put in what?  Scrolls d - an uncursed scroll of light D - 3 uncursed scrolls of teleportation L - 2 uncursed scrolls called earth O - 4 uncursed scrolls called enchant weapon Q - an uncursed scroll labeled KIRJE Potions o - 2 uncursed potions of gain level r - an uncursed smoky potion t - an uncursed golden potion v - an uncursed emerald potio _an A - an uncursed dark potion Gems/Stones c - an uncursed violet gem e - an uncursed white gem G - 2 uncursed green gems J - a blessed luckstone T - 3 uncursed red gems U - an uncursed orange gem V - an uncursed yellowish brown gem W - an uncursed white gem(end) _aQ++++++++++++++++++ _a*-_a{ (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B[_a4| 5m#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B(0mqqqqj(B [Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:2316 HP:57(57) Pw:43(43) AC:2 Xp:8/1966 T:2473You put an uncursed scroll of light into the bag called sack.--More--_aG _aH$ T:2474_aP  T:2475@(0~~~~~~(B#(0~~~~~~(B(0~~~~(B(0~(B_aǂ(0~(B(0~~~(B(0~~~~~(B(0~~~(B@#####(0~(B(0~~(B(0~~~~~(B(0~(B T:2478(0~(B(0~(B(0~~(B@#_a<##`@#####(0~(B(0~(B(0~(B(0~(B(0~(BYou try to move the boulder, but in vain. T:2482_aV T:2483##@#_ao@##### T:2485  T:2486 _a4 $ T:2487_aP+You find a hidden door. T:2488_a _atThe door opens. T:2489(0~~~~~a(B(0~~~~(B_a+ C T:2490@#_aL T:2491@(0a(B_a%(0~(B@_a%You descend the stairs.--More--_a q(0lqqqqqqqqk(B (0x~~~~~(B%(0~~x(B (0x~~~~~~~~x(B (0x~~~~~~~~x(B (0x~~~~~~~~x(B (0x~~(B@(0~~~~~~(B (0maqq~qqq(B(0j(B########### #### (0laqqqqqq~qqk(B (0x~~~~~~~~(B^(0~~(B# (0x~~~~~~~~~~x(B (0x~~~~~~~~~~~(B# (0x~(B)(0~~~~~~~(B>(0x(B (0mqqqqqqqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:6 $:2316 HP:57(57) Pw:43(43) AC:2 Xp:8/1966 T:2491_a  T:2492_aV2~ T:2493(0~(B<(0~~(B@_ap<  T:2494(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B@_a= 0 T:2497(0~~~~~(B(0~~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~(B(0~~(B@###_a[ T:2498(0~(B(0~(B(0~(B#@_aw4 a T:2499(0~(B#@_a(0~~(B(0~~(B(0~(B(0~(B(0~(B#@_a! T:2503######@(0~~~(B(0~(B(0~~~~~~~(B (0~~~~~~~~~(B (0~(B(0~~~~~~~(B_a7i(0~(B (0~~~~~(B@ (0~~~(B(0~(B_a K T:2504(0~(B@_a ] T:2505(0~(B@#_a U T:2506(0~(B@#_aE (0~(B(0~(B(0~(B#(0~(B@_a You hear a door open. T:25091  #@## (0~~~~~~~~(B(0~(B###@### (0~~~~~~~~~(B## (0~~~~~~~~~~(B### (0~(B(0~~~~~~~(B_aB T:2510s#@ (0~~~~~~~~(B(0~(B# (0~~~~~(B_a o#(0a(B##@#_a VThe Woodland-elf wields a runed broadsword! T:2511_a{hYou hit the Woodland-elf!The Woodland-elf swings her runed broadsword.--More--_a1? m[Seahorse17 the Initiate  ]  HP:49  T:2512_auYou hit the Woodland-elf.The Woodland-elf swings her runed broadsword.--More--_a/ L T:2513 s_auYou hit the Woodland-elf!The Woodland-elf swings her runed broadsword.--More--_av m[Seahorse17 the Initiate ]  HP:39  T:2514_aE[uYou hit the Woodland-elf!The Woodland-elf swings her runed broadsword.--More--_a|[Seahorse17 the Initiate ]  HP:26 [Seahorse17 the Initiate ]  HP:27 T:2515 1 _a You kill the Woodland-elf!/1997  T:2516 a[!_aM  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - slow monster 2 enchantment 18% 76%-100%(end) !_a++ Pw:38In what direction? !_a!_a[Seahorse17 the Initiate ]  HP:39You feel better. T:2517"_a$`(0qqk(B!(0~~(B(0~~~~(B(0~~(B###(0~(B#@### Things that are here: a faded pall an elven leather helm a runed broadsword an elven shield--More--#_a 0D#_a: Pick up what?  Weapons a - a runed broadsword Armor b - an elven leather helm c - an elven shield d - a faded pall(end) %_a+&_a+&_aqVO - an elven leather helm.&_aVSQ - a faded pall. T:2518@'_a@ T:2519(0~(B(0x(B##(0~~(BZa(0~(B@)#'_a [Seahorse17 the Initiate ]  HP:40 Pw:40 T:2520(0~(B(0~(B##@a(0~(B(0~~~x(B#(0qqqqqj(B(_a'You hit the giant beetle!(_aThe giant beetle bites![Seahorse17 the Initiate ]  HP:28(0~(BZ(_a?E (_aVE DYou hit the giant beetle! T:2521)_a)  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - slow monster 2 enchantment 18% 76%-100%(end) )_a4U+ Pw:35In what direction? )_a6 q[Seahorse17 the Initiate  ]  HP:48You feel better.)_a The giant beetle bites![Seahorse17 the Initiate ]  HP:36  T:2522*_as5You hit the giant beetle!*_ahThe giant beetle misses! T:2523Z(0~(B*_a *_a You kill the giant beetle!/2023 T:2524%Z(0~(B+_a"A(0qq(B!(0~(B(0~(B(0~~~(B(0x(B#@(0m(B There is an open door here.  Things that are here: a giant beetle corpse an orange--More--,_aeZ(0~(B,_ayoxYou hit the centipede![Seahorse17 the Initiate ]  HP:37 T:2525-_a)-_a:)uYou kill the centipede!/2039[Z(0~(B-_aG -_aH ]You destroy the gnome zombie!/2041 T:2526%._a._a m(0lq(B(0x~(B(0x(B%@._a GYou see here a gnome corpse. T:2527._aUw 9@%._a~w LYou see here an orcish chain mail. T:2528/_a X T:2529@[0_aK+@(0~(B0_aYou see here a brilliant blue potion.[Seahorse17 the Initiate ]  HP:38 T:25300_a' 0_a(YR - a brilliant blue potion. T:2531@0_a +(0~(B@1_a/(0~(B@#1_aFYou see here a smoky potion. T:25321_aQ 1_a R3T - a smoky potion.@1_a<  T:2533(0~~(B@#####(0~(B12_a! T:2534(0x(B(0~(B%(0~~~x(B(0~(B@#(0~(B(0~~~(Ba(0~~~(B# #@#(0~(B(0~(B2_aWf#@#(0~(B a2_apy[Seahorse17 the Initiate ]  HP:39 T:2535a 2_a@[Seahorse17 the Initiate ]  HP:40 Pw:37 T:2540####(0~~(B#######@###(0~~(B#+## # a 2_a##(0~(B##@##a 2_aq T:2541##@# a2_a[Seahorse17 the Initiate ]  HP:41 T:2545######@# a2_a####@######(0~~~(B(0~~~~~(B##(0qqqj(B  a 2_a T:2548 [Seahorse17 the Initiate ]  HP:42 T:2550#@ a  3_a| T:2551(0x(B#(0~~(B@(0~~~(B(0~~~~(B  a3_ad(0qk(B(0~(B(0~(B#@(0~(B1 3_aV5  T:2552(0qqq(B(0~~~(B(0x~(B#@(0m~(B#4_a# (0l(B+(0~(B@#You fall into a pit!4_a[ [Seahorse17 the Initiate ]  HP:37(0~~~~(B(0~~(B(0~~(B(0~~~~~(BThere is a pit here.4_a .You see here an egg. 5_a 5_a$You are still in a pit.5_aI  T:2554You crawl to the edge of the pit.[Seahorse17 the Initiate ]  HP:38 T:2555(0~~~~(B(0~~(B(0~~(B(0~~~~~(B15_aď%(0~(B(0~~~~~(B@1 6_ada  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - slow monster 2 enchantment 18% 76%-100%(end) 6_a+(0lqqqqk(B###+(0~~~~x(B###(0x~~~~x(B##############(0~(B%(0~~~x(B############(0m(B@(0qqqj(B Pw:32In what direction? 6_ax 6_a[Seahorse17 the Initiate  ]  HP:54You feel better. T:25566_a 7_a(0~~(B(0~~(B(0~~(B(0~(B@1## #7_a[Seahorse17 the Initiate  ]  HP:55 Pw:33 T:2560(0~~(B(0~~(B# ### #@###7_aC=###@###7_ay T:2562You are carrying too much to get through. T:25637_ao 8_a<O#You find a hidden passage. T:25648_a b[Seahorse17 the Initiate  ]  HP:56 T:25659_au T:2567####(0q(B@(0q(B(0x~~~x(B(0~(B%(0~~x(B(0x~(B!(0~x(B(0mqqqj(B9_a | T:2568(0l(B(0~(B(0k(B@#:_aP&(0~(B@:_a]&(0~(B@:_a]GYou see here a smoky potion. T:2569:_az+:_a+T - a smoky potion.[Seahorse17 the Initiate ]  HP:57 T:2570@:_a 8@(0~(B:_a GYou see here 2 food rations. T:2571;_a;_aQU - 2 food rations. T:2572@;_a i T:2573@(0~(B###<_aCx(0~(B@(0~(B(0~(Bs<_a|E(0~~~(B#(0~~~(B#(0~~(B s##@##<_aEY T:2576##s@##<_azFThe cave spider bites![Seahorse17 the Initiate  ]  HP:55 T:2577  T:2578<_aN <_a NYou kill the cave spider!/2043 T:2579%=_a.H#@###=_a.You see here a cave spider corpse.[Seahorse17 the Initiate  ]  HP:56 Pw:35 T:2580=_adl  a ###@###%####=_a T:2583 [Seahorse17 the Initiate ]  HP:57 T:2585 a   @##=_ap  a ######@######=_aM T:2590# # # a @######## T:2597#a@ #=_a Pw:37 T:2600###@ (0~~~~~~~~(B(0~(B####a #  #=_af@(0~~~~(B###a# #### # #  =_af T:2604  T:2606(0~~~(B(0~~~~~(B@# a >_a (0~~~(B(0~~~~~(B#@ a>_a? } T:2607#(0~~~~(B@ a?_a9 T:2608@(0~~~~(B#a ?_a T:2609(0~~~(B(0~~~~~(B@#a ?_aV Z T:2610#@ a?_aH r T:2611#@ a@@_a3Z T:2612#@ a@_a$ T:2613(0~(B#@ a@_a { T:2614(0~(B#@a @_a  T:2615(0~(B#@a  A_a |The door opens. T:2616(0a(B (0~(Ba(0~~(BC(0lqqq(BA_a T:2617(0~~~~~(B#(0q(B@(0q(B(0~~(B(0~~(B(0~~~(Bb(0~~(B(0x~~(Ba(0k~~~(B(0x~~~(B(0~~x(B(0x~~(B(0x(B(0x~~(B(0x~(B(0x~(B(0x(BB_aI(0lqqq(B(0a(B(0qqqqqk(B(0x(BC(0~(B@(0~~~(BC(0x(B(0x(Ba(0~~x(B(0~(B(0~(B(0x(B(0~(B(0~~(B(0~(B(0~(B(0~(BThe soldier ant bites![Seahorse17 the Initiate  ]  HP:51B_aThe soldier ant stings![Seahorse17 the Initiate ]  HP:43  T:2618B_aYou hit the soldier ant!The soldier ant bites![Seahorse17 the Initiate ]  HP:35B_a\|The soldier ant stings![Seahorse17 the Initiate ]  HP:25--More--C_a` C_a`$ T:2619D_a,You hit the soldier ant!The soldier ant bites![Seahorse17 the Initiate ]  HP:20D_a--(The soldier ant misses!E_aYL  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - slow monster 2 enchantment 18% 76%-100%(end) E_a6~ +(0lqqqqk(B###+(0~~~~x(B###(0x~~~~x(B##############(0~(B%(0~~~x(B############(0m~qqqj(B Pw:32In what direction? E_a E_ai [Seahorse17 the Initiate ]  HP:37You feel better.[Seahorse17 the Initiate ]  HP:38 Pw:33 T:2620F_a, F_aWYou kill the soldier ant!/2074 T:2621(0~(BG_ab T:2622(0~(Bb@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(BG_aY . T:2623b(0~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(BH_a?What do you want to use or apply? [j-lnsx-zEFI or ?*] H_a~ !Never mind.H_a  T:2624(0~(B@(0~(Bb(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(BI_a*P[Seahorse17 the Initiate ]  HP:39 T:2625b(0~~~(B(0~(BC(0~~~~~(B@(0x(BC(0x(B(0~x(B(0~~m(B(0~~(BC(0~~(B(0mqqqq(BI_a7~ T:2626(0~~~(B(0~~(B(0~(B@I_aa(0~(B(0~(B@You see here a statue of a plains centaur.J_a T:2627C@(0~(B(0q(BJ_af?What do you want to use or apply? [j-lnsx-zEFI or ?*] J_ay9You now wield an uncursed pick-axe.--More--J_aI EIn what direction do you want to dig? [kuln>] J_a8J_a9,You start chipping the statue.J_a49VYou hit the statue with all your might. T:2628J_a: T:2629[Seahorse17 the Initiate ]  HP:40 T:2630 T:2631 T:2632J_a:% T:2633J_a:% T:2634J_a;*--More--K_ab[Seahorse17 the Initiate ]  HP:41 T:2635K_ax T:2636(0~(B@(0~~(B(0~~~(B(0qqq(BK_a/(0~(B(0~(B(0qq(B(0j(B(0x(B@C(0~~~~~x(B(0~~~(BC(0x(B(0qqqj(BL_aa?What do you want to use or apply? [j-lnsx-zEFI or ?*] L_af[<In what direction do you want to dig? [b>] L_a L_a) IYou start chipping the statue. T:2637L_aO VYou hit the statue with all your might. T:2638L_a  T:2639[Seahorse17 the Initiate ]  HP:42 Pw:34 T:2640 T:2641 T:2642L_aλ *--More--L_a + T:2643M_ab T:2644(0~(B(0~(B@M_aa1[Seahorse17 the Initiate ]  HP:43 T:2645(0~~(B(0~~(B(0~~(B(0~(B(0~(B@M_a T:2646(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@M_aȌ?What do you want to use or apply? [j-lnsx-zEFI or ?*] M_a% ?In what direction do you want to dig? [ykul>] N_aY:You start chipping the statue.N_aGYVYou hit the statue with all your might. T:2647N_aZ T:2648 T:2649[Seahorse17 the Initiate ]  HP:44 T:2650N_aZ% T:2651N_aZ% T:2652N_a[*--More--N_a+ T:2653N_a(0x(B(0~x(B(0x(B(0~(B(0~(B(0~(B(0~(B@N_anAYou see here 62 rocks. T:2654N_a2 [Seahorse17 the Initiate ]  HP:45 T:2655{(0~x(B{(0~(B(0~(B*@N_aw (0~(B(0~(B(0~(B(0~(B(0~~(B{(0~~(B{(0~~~(B(0~(B(0~(B@O_aК T:2656(0~~(B(0~~(B(0~~(B(0~(B(0~(BC(0~(B(0~(B@O_aX T:2657b(0~(B@O_aҬ?What do you want to use or apply? [j-lnsx-zEFI or ?*] O_ab <In what direction do you want to dig? [n>] P_aL4:You start chipping the statue.P_a4VYou hit the statue with all your might. T:2658P_a5 T:2659[Seahorse17 the Initiate  ]  HP:46 Pw:36 T:2660(0~(B T:2661P_a26!*--More--P_a+ T:2662P_a}r T:2663@(0~~~~~(B(0~(BP_aV s@(0~(B(0~(B(0~~~~(BQ_a?What do you want to use or apply? [j-lnsx-zEFI or ?*] Q_a<In what direction do you want to dig? [y>] Q_aYQ_a2ZIYou start chipping the statue. T:2664Q_a[You hit the statue with all your might.[Seahorse17 the Initiate  ]  HP:47 T:2665 T:2666b T:2667(0~(BQ_a\ T:2668 T:2669[Seahorse17 the Initiate  ]  HP:48 T:2670Q_a\ *--More--Q_a + T:2671Q_aʶ  T:2672(0~(Bb@(0~(B(0~~(BR_avh(0~~(B@(0~(B(0~(BR_av T:2673(0~~~~(B(0~(B@(0~(BR_a91 ?What do you want to use or apply? [j-lnsx-zEFI or ?*] S_a!Never mind.S_amj T:2674(0~~~~~(B@(0~(BS_aο?What do you want to use or apply? [j-lnsx-zEFI or ?*] S_a ?In what direction do you want to dig? [kuln>] S_a:You start chipping the statue.S_a =You hit the statue with all your might.[Seahorse17 the Initiate  ]  HP:49 T:2675 T:2676 T:2677b(0~(B T:2678 T:2679S_aNj[Seahorse17 the Initiate  ]  HP:50 Pw:38 T:2680S_as% T:2681S_a<` T:2682(0~(Bb*--More--T_as+ T:2683T_ay T:2684b@(0~(B(0~(B(0~(B(0~(BT_a3 /Really attack the acid blob? [yn] (n) U_aU_a;{[Seahorse17 the Initiate  ]  HP:51 T:2685b(0~~(B@(0~(BU_au  T:2686@(0~(B(0~(B(0~~(B(0~~(B(0~~(BV_aO-. T:2687b(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(BV_a,J?What do you want to use or apply? [j-lnsx-zEFI or ?*] V_awm?In what direction do you want to dig? [hnjb>] V_ay V_a iYou start chipping the statue. T:2688(0~(BbV_a" VYou hit the statue with all your might. T:2689V_av [Seahorse17 the Initiate  ]  HP:52 T:2690 T:2691 T:2692--More--W_a+ T:2693W_a~@(0~(B(0~~~(B(0~(B(0~(B(0~(BW_a  T:2694@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BW_a[l[Seahorse17 the Initiate  ]  HP:53 T:2695@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(BX_a@  T:2696@(0~(B(0~(B(0~(B(0~(B(0~(BX_a? T:2697@(0~(Bb*(0~(BX_a?What do you want to use or apply? [j-lnsx-zEFI or ?*] X_af >In what direction do you want to dig? [hyku>] X_a 8You start chipping the statue.X_a։ UYou hit the statue with all your might. T:2698X_a+ ! T:2699(0~(Bb[Seahorse17 the Initiate  ]  HP:54 Pw:40 T:2700 T:2701 T:2702 T:2703X_ak *--More--Y_aw* T:2704Y_aʪ0What do you want to wield? [- x or ?*] Z_ai7Z_a7vYou are empty handed.[Seahorse17 the Initiate  ]  HP:55 T:2705[_a^Z LWhat do you want to use or apply? [j-lnsx-zEFI or ?*] \_a%` Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) \_a+(0lqqqqk(B###+(0~~~~x(B###(0x~~~~x(B#####(0~(B%(0~~~x(B(0m~qqqj(B########### Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  U - Items known to be Uncursed(end) ]_aH+]_a +]_a-^_atK(0lqqqqk(B###+(0~~~~x(B###(0x~~~~x(B#####(0~(B%(0~~~x(B(0m~qqqj(B########### Take out what?  Potions a - an uncursed dark potion b - an uncursed emerald potion c - an uncursed golden potion d - an uncursed smoky potion e - 2 uncursed potions of gain level(end) `_a^ g(0lqqqqk(B###+(0~~~~x(B###(0x~~~~x(B#####(0~(B%(0~~~x(B(0m~qqqj(B#####a_awg[ T:2706(0~(B@(0~(Ba_a  T:2707(0~(B@(0~(B(0~(B(0~(B(0~(Ba_a. T:2708(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(Bb_aKW ! T:2709@(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(Bb_a{ 1[Seahorse17 the Initiate  ]  HP:56 T:2710(0~~~~~(B@(0a(B(0~~(B(0~~(B(0~~~(B*(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(Bc_aO[Seahorse17 the Initiate ]  HP:57 T:2715(0~~~(B@######(0~~(B(0~~(B(0~~(Bc_az4@##(0~~(Bc_aT T:2716@#(0~(Bc_a) T:2718(0~~~(B@##(0~~(B(0~~~~(B(0~~~(B(0~(Bc_a b T:2719(0~(B@(0~(Bd_akCW Pw:42 T:2720(0~(B@d_aSJ T:2721(0~(B@d_aWD T:2722@(0~(Bd_a. @(0~(Bd_at GYou see here a gnome corpse. T:2723d_a (0~(B@% There is an open door here.  Things that are here: a giant beetle corpse an orange--More--d_a (0lqqqqk(B###+(0~~~~x(B###(0x~~~~x(B#####(0~(B%(0~~~x(B T:2724e_alF T:2725(0~~~~(B(0~~~(B@%e_aO(0~~(B(0~~(B(0~~(B#(0~~~~(B#@ Things that are here: a runed broadsword an elven shield--More--e_au (0lqqqqk(B###+(0~~~~x(B T:2726f_aF T:2729(0~~(B(0~~~~(B(0~~(B)## (0~~~~~~~~(B(0~(B@ (0~~~~~(Bf_a-2@#(0~(Bg_aV (0~~~~~~~~(B(0~(B# (0~~~~~~~~(B# (0~~~~~~~~~~(B@ (0~(B(0~~~~~~(Bg_aeW T:2730  T:2733(0~~~~(B(0~(B(0~~(B@##(0~(Bg_a^ D T:2734@(0~(Bh_a?&(0~(B@h_a6%You descend the stairs.--More--h_aU (0lqqqqqqk(B (0lqqqqqk(B(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~x(B (0x~~~~~x(B###(0a~~~~~~x(B (0x~~~~(B>(0x(B(0lqqqqqqqqqqqqqk(B##(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~~~~~~~~~(B#(0x~~~~~~x(B (0x~~~~~x(B(0x~~(Br(0~~~~~~~~~~x(B###+(0~~~~~~x(B (0mqqq~qj(B(0x~~~~~~~~~~~~~(B+#(0mqqqq~qj(B(0lqqqqk(B#(0mqqqqqq~qqqqqqj(B##(0~~~~~h_a x(B#########(0x~~~~~(B############+(0~~~~x(B#(0lqqqqk(B(0l~qqqqk(B##(0l~qqqqk(B####(0mqqqqj(B####(0~~~(B)(0~x(B(0x~~~~~x(B###(0~~~(B@(0~~~(B##(0x~~~~x(B(0x~~~~~a(B###`(0x~~~~(B{(0x(B###(0x~~~(B<(0x(B(0x(B((0~~~~x(B#(0lq~qqqqqk(B(0x~~~~~x(B(0x~~~~x(B(0x~~~~~x(B#####(0~~~{_a 7m(B+(0~~~x(B(0mqqqqqj(B(0x~~~~x(B(0mqqqqqj(B(0x(B((0~~(B)(0~~~x(B(0mqqqqj(B(0a~~~~~~~x(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:2316 HP:57(57) Pw:42(43) AC:2 Xp:8/2074 T:2734h_a{ "  T:2735k_a@<k_aD T:2736@(0~(Bl_aq T:2737@(0~(B(0~~(Bl_aFW@(0~(B(0~(B(0~~(B(0~~~(Bm_a(0~(B(0~(B@#(0~(B(0~~(B(0~~(Bm_a T:2739(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B@##m_a4y k Pw:43 T:2740(0~~(B@(0~(Bn_a_g@(0~~~(BThat door is closed. T:2741n_a!9 n_a9RThe door opens. T:2742#(0a(Bn_aq T:2743(0~~(B(0~(B(0~(B@(0~(Bn_al(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0a(Bn_a(0~(B(0~~~(B(0~~~(B(0~~(B@##n_av T:2744  T:2746(0~(B(0~(B@#o_aG T:2747(0~~~~~~~~~~~~(B@(0~~(B(0~~(B(0~~~~~~~~~~(B#(0~~~~~~(B(0~~~~~~~~~~~~~(Bo_ay I T:2748(0~(B@o_a= J T:2749(0~(B@p_aR`D T:2750@(0~(Bp_a @(0~(Bp_aD T:2751@(0~(Bp_a D T:2752@(0~(Bp_a&  T:2753(0~~(B(0~~(B(0~~~~(B(0~(B(0~~~~(B@q_a(0~~~~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@q_aL (0~~~(B(0~~~(B(0~~(B#######@(0~~(B(0~~(B(0~~~(Bq_a T:2758  T:2759#@(0~(B(0~~(B(0~~~~(Bq_aQ x T:2760(0~(B@(0~~~(B(0~(Br_a* Coins  $ - 2316 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  O - an elven leather helm  Q - a faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 8 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  U - 2 food rations  Potions  R - a brilliant blue potion  T - 2 smoky potions  Rings  C - an uncursed ring of stealth (on left hand)  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  y - an uncursed wand of sleep (1 of 2)r_a[ [Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:2316 HP:57(57) Pw:43(43) AC:2 Xp:8/2074 T:2760(0lqqqqqqk(B (0lqqqqqk(B(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~x(B (0x~~~~~x(B###(0a~~~~~~x(B (0x~~~~(B>(0x(B(0lqqqqqqqqqqqqqk(B##(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~~~~~~~~~(B#(0x~~~~~~x(B (0x~~~~~x(B(0x~~(Br(0~~~~~~~~~~x(B####(0a~~~~~~x(B (0mqqq~qj(B(0x~~~~~~~~~~~~~(B+#_a C(0mqqqq~qj(B(0lqqqqk(B#(0mqqqqqq~qqqqqqj(B##(0~~~~~x(B#########(0x~~~~~(B############+(0~~~~x(B#(0lqqqqk(B(0l~qqqqk(B##(0l~qqqqk(B####(0mqqqqj(B####(0~~~(B)(0~x(B(0x~~~~~x(B###(0~~~(B<(0~~~(B##(0x~~~~x(B(0x~~~~~a(B###`(0x~~~~(B{(0x(B###(0x~~~(B<(0x(B(0x(B((0~~~~x(B#r_a (0lq~qqqqqk(B(0x~~~~~x(B(0x~~~~x(B(0x~~~~~x(B#####(0~~(B@(0{(B+(0~~~x(B(0mqqqqqj(B(0x~~~~x(B(0mqqqqqj(B(0x(B((0~~(B)(0~~~x(B(0mqqqqj(B(0a~~~~~~~x(B(0mqqqqqqqj(Br_a F T:2762@(0~~(Bs_a.*l T:2763@(0~(B(0~~~(Bs_a+h@###(0~~(B(0~~~~(Bs_a-! T:2765  T:2769(0~~~~~(B(0~~~~~(B@#(0~~~~(B#(0~~~~~(B##(0~~(B(0~~~(B(0~~~(Bs_aE3 M T:2770@(0a(Bt_ac(0~(B(0~(BF(0~(B(0~(B@(0~~~~(B T:2772t_a +@(0~(Bt_a T:2774(0~(B(0~(B@(0~(B(0~~(Bt_aK T:2775(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(Bt_aL7 T:2778(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B@###(0~(B(0~(B(0~~(Bt_a? \ T:2779(0~(B@(0~(Bu_az*@(0~(Bu_aU_?You begin striking monsters with your gloved hands.u_a_cYou kill the yellow mold!/2077 T:2780%v_a T:2781@(0~(B(0~(B(0~(B(0~(Bv_a#%You descend the stairs.--More--w_a})(0lqqqk(B(0lqqqk(B(0x~~~~(B#####(0~~(B@(0~~(B#(0x~~~x(B(0x~~~x(B(0~~~~x(B(0x~~~x(B(0x~~~x(B(0mqqq(B(0m(B+(0qqj(B1[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:8 $:2316 HP:57(57) Pw:43(43) AC:2 Xp:8/2077 T:2781w_awx_aX T:2782<@(0j(Bx_a  T:2783(0~(B@#(0~(B#r x_aJ T:2784(0~(B(0~(B@(0~(B(0~(B(0~~(B#x_aͬ(0~~~(B(0~(B#(0~(B###@##r#  T:2786#@r#The rock mole bites![Seahorse17 the Initiate  ]  HP:53 T:2787  T:2788y_a y_a~ @You hit the rock mole! T:2789z_akZ0You hit the rock mole!z_ah z_ahYou kill the rock mole![Seahorse17 the Initiate  ]  HP:54/2101 T:2790%z_a3 #@# Things that are here: a rock mole corpse 34 gold pieces 2 rocks--More--{_a4 V T:2791{_a*  Pick up what?  Coins $ - 34 gold pieces Comestibles a - a rock mole corpse Gems/Stones b - 2 rocks(end) |_a(6+|_aTs####|_aUl $:2350$ - 34 gold pieces. T:2792@|_a s%#@#*##|_aN M T:2793##@|_a wYou see here 6 rocks.[Seahorse17 the Initiate  ]  HP:55 T:2795}_a T:2798*###@###+~_a#@~_aF= T:2799#@~_a8 #@~_a oThe door opens.[Seahorse17 the Initiate  ]  HP:56 T:2800(0qq(B(0qqqqqk(B(0~~~~~~~~x(B(0~~~~~~~~~~x(B(0a~~~~~~~~~~~x(B(0qqqqqqqqqqqj(B_aP T:2801(0qqq(B(0~~~(B(0x~(B#@(0m(B_ar T:2802(0~(B(0x(B(0a(B@_a& E(0~(B@(0~(B_aM T:2803@(0~(B_aj(0~(B@_a+Q T:2804##(0~(B@_a{[Seahorse17 the Initiate ]  HP:57 T:2805##@(0~~~(B(0~(B(0~~~(B(0~(B(0~(B_a 4 T:2806##@(0~(B(0~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(B_a (0qqk(B(0~x(B(0~x(B(0~x(B(0~(B#@##(0~(B(0~(B(0~~(B(0~(B_a ^ T:2807  T:2810(0lq(B(0~~~(B(0x(B$(0~(B(0~~(B(0q(B@(0j(B###(0~~(B(0~~(B(0~~(B_a?l T:2811(0x(B@(0mq(B(0~(B_a# Y T:2812#@(0~(B_aO @(0~(B_a )You see here 16 gold pieces._ay $:2366$ - 16 gold pieces. T:2813@_a% \ T:2814##@(0~(B_a_v#@(0~(B(0~(B(0~~~(B_af T:2818@#####(0~~(B_a 5#####@(0~~(B_a[  T:2821  T:2823#@(0~(B(0~~~(B_a1=(0~(B@(0~~(B@_a1(An arrow shoots out at you!_a2}You are hit by an arrow![Seahorse17 the Initiate  ]  HP:52 T:2825_aVcv T:2826^(0~(B(0~(B@_a. T:2827(0~(B(0~(B(0~~(B(0~(B@_af(0~(B(0~(B###@(0~~(B(0~~(B(0~~~~(B_a"a T:2828 [Seahorse17 the Initiate  ]  HP:53 T:2830(0~(B(0~(B##@(0~(B(0~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~~(B_a"CAn arrow shoots out at you! You are hit by an arrow!_a _a T:2831(0~(B(0~~~(B@(0~~~(B(0~(B(0~(B_ad#^ T:2832(0~(B(0~(B@_a M T:2834@(0~~~~(B_ao *(0~~~(B(0~(B@(0a(B[Seahorse17 the Initiate  ]  HP:54 T:2835(0~~~(B(0~(B@#_a (0~~~(B(0~(B@#(0~~(B(0~(B@#_aǽ [Seahorse17 the Initiate  ]  HP:55 T:2840@#####(0~~~~~~~(B#(0~~~~~~~~~~~(B_a (0~~~(B(0~(B@(0~(B#####_a  T:2842(0~(B@#(0~(B(0~(B(0~~(B T:2844You hear the chime of a cash register._aY [Seahorse17 the Initiate  ]  HP:56 T:2845@(0~(B(0~(B_aY C T:2846@(0~(B_a2 T:2847@< T:2848@(0~(B(0~(B_a; T:2849@(0~(B(0~(B(0~(B(0~(B(0~~(B@#(0~(B@#(0~(B_a[[Seahorse17 the Initiate ]  HP:57 T:2850_a T:2853@###(0~~~(B(0~~~(B(0~~(B_a ] T:2854@(0~(B(0~(B_a E T:2856@(0~~(B_a } T:2857(0~(B@##1_aP ~ T:2858(0~(B@## 1_a(0~~~(B(0~(B@(0~(B(0~(B#  T:2860(0~~(B(0~~~(B#(0~~~(B#(0~~(B####@######_a G@########_a}: T:2863  T:2869#############@########(0~(B###+_a_[ T:2870#@#_a{]E T:2871#@_aE #@_a* E T:2872#@_a$O The door opens.(0x(B(0x~~(B(0x~~~a(B(0x~~(B(0x(B_aK T:2873(0lqqq(B(0~~~(B(0~x(B@#(0~x(B(0~~~(B(0mqqq(B_a T:2874(0k(B(0x(B@(0a(B(0j(B_aC T:2875(0~(B@_aLo T:2876(0~~~(B(0~(B(0a(B@1(0~(B(0~~~(B_aQ@(0~~(B#1(0~~~(B# (0~~~(B(0~~(B_aS T:2877###@#########    _aT T:2884  T:2888@###1(0~(B(0~(B_akR T:28891(0~(B_aՌ+_aYDYou find a hidden door.(0~(B_a * T:2890_a 7The door opens. T:2891(0x(B(0~~(B(0~~(B$(0x(B(0a~~~~x(B(0qqqqj(B_a T:2892(0qqqk(B(0~~~(B(0~~(B)(0x~(B#@(0m(B:_aӽw(0lq(B(0x(B?(0x(B(0a(B@_akK T:2893@(0~(B_a)8@#(0~(B_a>*LYou see here a hilted polearm.:#_aBV T:2894@)_aK @(0~(B_a[L 7You see here a scroll labeled PRATYAVAYAH._a% _a^V - a scroll labeled PRATYAVAYAH. T:2895@_aNO T:2896(0~(B@_azl T:2897(0~(B@: _a6 (0~(B@_av FYou see here 19 gold pieces. T:2898_a _al $:2385$ - 19 gold pieces. T:2899@_ak T:2900@(0~(B##_aXZ T:2901(0~(B(0~~(B(0~(B(0~~~~(B@(0~~~~(B#_aYou hit the lizard!The lizard bites![Seahorse17 the Initiate  ]  HP:52  T:2902_az--You hit the lizard!_a-.The lizard bites![Seahorse17 the Initiate  ]  HP:51  T:2903_a -You hit the lizard._a gThe lizard bites![Seahorse17 the Initiate  ]  HP:48_aMJYou hit the lizard. T:2904_a3-You hit the lizard._a`gThe lizard bites![Seahorse17 the Initiate  ]  HP:47_ax _ay You kill the lizard![Seahorse17 the Initiate  ]  HP:48/2127 T:2905%_a  T:2906(0~~~(B(0~(B#@_aC T:2907#@_a@# Things that are here: a lizard corpse 2 pancakes--More--_a:(0lqqqk(B######(0~~~(B^(0x(B T:2908_aT T:2909%@_a- [Seahorse17 the Initiate  ]  HP:49 T:2910#@1_a ####@1(0~(B(0~(B T:2912  T:29131(0~(B_a:% T:2914#@(0~(B(0~(B#(0~~~(B1#(0~(B>(0~~(B(0~~~~(B$(0~(B(0qqqqqqq(B_a [Seahorse17 the Initiate  ]  HP:50 T:2915#(0qqq(B+(0qqqqqqqqqqk(B@(0~~~~~~~~~~~~~x(B(0~(B(0~~~~~~~~~~~x(B(0~(B(0~(B(0~~~~~~~~~x(B(0~(B1#(0~~~~(B(0~~~~~~~x(B(0qqqqqqj(B_aA T:2916(0l(B#@(0x~(B#(0~~(B(0a(B1(0~~~~(B_a T:2917(0~(B@1(0x(B#(0~(B(0mq(B_aM4 T:2918(0~(B#@1(0~(B_aR X T:2919(0~(B#@_az[Seahorse17 the Initiate  ]  HP:51 T:2920(0~(B@_aj?C T:2921(0~(B@_aJ(0~(B@_a1KFYou see here 8 gold pieces. T:2922_a} _aD~ l $:2393$ - 8 gold pieces. T:2923@_aW` T:29241@(0~(B_aDi B#1@(0~(B_a¾[Seahorse17 the Initiate  ]  HP:52 T:2925@(0~(B_aKO1#@>_aBM T:2926@(0~(B_a;OI#1(0~(B@_a"This door is locked._a5 0This door is locked._a 0This door is locked._a"*In what direction? _acmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--_a'}[Seahorse17 the Initiate  ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:8 $:2393 HP:52(57) Pw:43(43) AC:2 Xp:8/2127 T:2926(0lqqqqk(B(0lqqqk(B(0x~~~~x(B(0lqqqk(B(0lqqqk(B######(0~~~(B^(0x(B(0x~~(B)(0~~(B#(0x~~~~(B#####(0~~(B<(0~~(B#(0x~~~x(B(0x~~~~x(B#(0x~~~x(B(0x~~~x(B#(0x~~~x(B#(0a~~~~x(B%##(0~~~~x(B(0x~~~x(B#(0mqq~j(B#(0mqqqqj(B###(0x[38;_an}5;0m~~~x(B(0mqqqj(B###########(0m(B+(0qqj(B%###############################*#######(0~qqqqq~qqqqqk(B####1#(0lqqq(B+(0qqqqqqqqqqk(B#(0x~~~~~~~~~~~x(B(0lqqqk(B###(0~~~~(B@(0~~~~~~~~~~x(B#(0x~~~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~~~~~~~x(B####(0a~~~~~~~~~~~x(B(0x~~~x(B###(0x~~(B>(0~~~~~~~~~~~x(B(0mqqqqqqqqqq_a}qj(B(0x~~~a(B##(0~~~~~~~~~~~~~~~x(B(0x~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~(B(0mqqqj(B_a In what direction? _a _a ~As you kick the door, it crashes open! T:2927##(0~(B_a!# 1#@(0~(B(0~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~(B_a^ T:2928@(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~(B_a  T:29291#@##(0~~(B(0~~(B(0~~(B(0~~~~~(B_a0F @##1#(0~(B(0~(B_aV [Seahorse17 the Initiate  ]  HP:53 T:29301#@##_au!@######That door is closed. T:2932_a- _a The door opens. T:2933(0~~~(B(0~~(B(0~~(B(0~(B(0a(B1_a>F T:2934(0~(B(0~(B(0~~(B@##1_a3[Seahorse17 the Initiate  ]  HP:54 T:2935@(0a(B1#_a  T:2937@(0~(B(0~(B(0~(B(0~(B#_a T:2938(0~(B@(0~(B(0~~~(B(0~~(B_a[Seahorse17 the Initiate  ]  HP:55 T:2940##@(0~~(B_a"/#@(0~(B_a} T:2942##@(0~(B(0~~~(B(0~~(B_a 8(0~(B@(0~(B_a B T:2943(0~(B@_a<< T:2944<@_a<[Seahorse17 the Initiate  ]  HP:56 T:2945(0~(B@(0~(B_a T:2946(0~(B(0~(B@(0~(B(0~(B(0~~(B_a?(0~~~(B(0~(B#(0~(B##@ T:2947#@ Things that are here: a rock mole corpse 2 rocks--More--_a(0lqqqk(B######(0~~~(B^(0x(B T:2948_a sL T:2949%@_a1[Seahorse17 the Initiate ]  HP:57 T:2950#@#@_ab@You see here 6 rocks. T:2951_ar.*@_a##(0~~~~~(B#(0~~~~~~~~~(B##@(0~~~~~~~~~~~(B_a` T:2954  T:2956(0~~~~~~(B(0~~(B##@_a;L T:2957(0a(B@_apdC T:2958(0~(B@_a(0~(B@_a C T:2959(0~(B@_aT M T:2960@(0~(B_a1M T:2961@(0~(B_a  T:2962@(0~~~(B(0~(B(0~~~(B(0~(B(0~(B_a T:2963@(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B_a T:2966(0~~(B(0~~~(B(0~~~(B@#####(0~~(B(0~~~~(B(0~~~~(B_a*+@(0~(B_a+( L T:2967@(0~(B_ad@ $ T:2968_a$ T:2969_av+_aAYou find a hidden door. T:2970_ad _a_In what direction? _a _aCcAs you kick the door, it crashes open! T:2971(0~(B#_aGN@#(0~(B#_a T:2972(0~(B@(0~(B#(0~~~(B#_a{ (0~~(B##(0~~(B##@## T:2975#@##(0a(B_a ##(0qqqk(B#(0x~(B??(0x(B#@(0~(B+?(0x(B(0x~(B@+(0x(B(0~(B??(0x(B??(0x(B??(0x(B(0qqj(B T:2979"Hello, seahorse17! Welcome to Glenbeigh's second-hand bookstore!"--More--_a{ [ T:2980@?_a;.  T:2981(0~(B@(0a(B@+(0~(B(0~(B_a * @What do you want to drop? [$abf-lnsx-zCEFH-JN-V or ?*] _ae_afsYou drop an uncursed pick-axe. T:2982@+_aU _a a h(0~(B(@(0~(B(0~(B_aza "Hello, seahorse17! Welcome again to Glenbeigh's second-hand bookstore!" T:2983(0~(B@_a (0l(B(0a(B@@?(0x(B(0x~(B(0x~(B(0mq(B_a -@(0~(B_a" fYou see here a scroll labeled THARR (for sale, 80 zorkmids). T:2984_avp"For you, honored sir; only 80 zorkmids for this scroll labeled THARR."--More--_a m T:2985@@(0~(B_aFb(0~(B@You see here a scroll of light (for sale, 50 zorkmids)._al"For you, esteemed sir; only 50 zorkmids for this scroll of light."--More--_aU = T:2986@_a8%(0~(B@_aѾcYou see here an unlabeled scroll (for sale, 60 zorkmids). T:2987_aI l"For you, honored sir; only 60 zorkmids for this unlabeled scroll."--More--_a @_aDZ @(0~(B_a}ZaYou see here a gold spellbook (for sale, 400 zorkmids). T:2988_aq"For you, most gracious sir; only 400 zorkmids for this gold spellbook."--More--_a2 iZ - a gold spellbook (unpaid, 400 zorkmids). T:2989@_a# _a name_apd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _a+(0lqqqk(B######(0~~~(B^(0~(B##(0x~~~x(B##(0x~~~x(B#####(0lqqqk(B(0mqq~j(B#(0x~~~x(B###((0a(B@@(0~x(B%##(0x~(B?+(0x(B###(0x~(B??(0x(BWhat do you want to call? [aklnsyzCEFH-JN-TV-Z or ?*] _a$ *Call a gold spellbook: _a:4_ae0_a0_az _aB T:2990(0~(B@_aw %(0~(B@_a+x JYou see here a spellbook called 400 (for sale, 300 zorkmids)._aw"For you, most gracious sir; only 300 zorkmids for this spellbook called 400."--More--_a{= T:2991@_a @(0~(B_ajYou see here a scroll of teleportation (for sale, 100 zorkmids). T:2992_az"For you, most gracious sir; only 100 zorkmids for this scroll of teleportation."--More--_a]u @_a> &(0~(B@_av nYou see here a scroll labeled HACKEM MUCHE (for sale, 80 zorkmids). T:2993_aFv"For you, good sir; only 80 zorkmids for this scroll labeled HACKEM MUCHE."--More--_a~ > T:2994@_az(0~(B@_aSkYou see here a scroll of magic mapping (for sale, 100 zorkmids). T:2995_a2> v"For you, honored sir; only 100 zorkmids for this scroll of magic mapping."--More--_aG > T:2996@_a&(0~(B@_abYou see here a scroll of light (for sale, 50 zorkmids). T:2997_a8s"For you, most gracious sir; only 50 zorkmids for this scroll of light."--More--_a > T:2998@_a1 @(0~(B_aeYou see here a scroll of identify (for sale, 20 zorkmids). T:2999_ad q"For you, esteemed sir; only 20 zorkmids for this scroll of identify."--More--_a!@_aw(0~(B@You see here a scroll labeled PRATYAVAYAH (for sale, 133 zorkmids)._a, T:3000--More--_a_+ Hungry_ak"For you, honored sir; only 133 zorkmids for this scroll labeled PRATYAVAYAH."--More--_a > T:3001@_a(0~(B@You see here a scroll of light (for sale, 50 zorkmids). T:3002_aԨm"For you, honored sir; only 50 zorkmids for this scroll of light."--More--_a > T:3003@_aS<D T:3004@(0~(B_ahs0What do you want to eat? [fghiU or ?*] _a1You don't have that object.--More--_a>What do you want to eat? [fghiU or ?*] _ac  Comestibles f - 8 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies U - 2 food rations(end) _aÈ+(0lqqqk(B######(0~~~(B^(0~(B##(0x~~~x(B##(0x~~~x(B#####(0lqqqk(B(0mqq~j(B#(0x~~~x(B##((0a(B@(0~~x(B_aXThis food really hits the spot! T:30051 T:3006(0~(B1 T:3007(0~(B1_a[ T:30081(0~(B_a3You finish eating the food ration. T:3009(0~(B(0~(B1_a_aW(0~(B@@(0~(B1(0~(B_a Coins  $ - 2393 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  O - an elven leather helm  Q - a faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 8 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  U - a food ration  Scrolls  d - a scroll of teleportation (unpaid, 100 zorkmids)  e - a scroll labeled HACKEM MUCHE (unpaid, 80 zorkmids)  m - a scroll of magic mapping (unpaid, 100 zorkmids)  o - 2 scrolls of light (unpaid, 100 zorkmids)  p - a scroll of identify (unpaid, 20 zorkmids)  q - a scroll labeled PRATYAVAYAH (unpaid, 133 zork_amids)  V - a scroll labeled PRATYAVAYAH  W - a scroll labeled THARR (unpaid, 80 zorkmids)  X - a scroll of light (unpaid, 50 zorkmids) (1 of 2)_a[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:8 $:2393 HP:57(57) Pw:43(43) AC:2 Xp:8/2127 T:3009(0lqqqqk(B(0lqqqk(B(0x~~~~x(B(0lqqqk(B(0lqqqk(B######(0~~~(B^(0~(B##(0x~~(B)(0~~(B#(0x~~~~(B#####(0~~(B<(0~~(B#(0x~~~x(B##(0x~~~~x(B#(0x~~~x(B(0x~~~x(B#(0x~~~x(B#####(0lqqqk(B#(0a~~~~x(B%##(0~~~~x(B(0x~~~x(B#(0mqq~j(B#(0x~~~x(B[_aئm#(0mqqqqj(B###(0x~~~x(B(0mqqqj(B####((0a~~~x(B#######(0maqqj(B%##(0x~(B@(0~x(B############(0x~~~x(B###############(0x~~~x(B######*##(0x(B@(0~~x(B######(0~qqqqq~qqqqqk(B(0mqqqj(B######(0lqqq~qqqqqqqqqqk(B#(0x~~~~~~~~~~~x(B(0lqqqk(B###(0~~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~[38;5;1_aqm(B1(0~x(B(0x~~~x(B###(0x~~~~~~~~~~~~~~x(B####(0a~~~~~~~~~~~x(B(0x~~~x(B###(0x~~(B>(0~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0x~~~a(B##(0~~~~~~~~~~~~~~~x(B(0x~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~(B(0mqqqj(B_a@ 'What do you want to wear? [*] _a!Never mind._a+ Coins  $ - 2393 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - an uncursed +1 robe (being worn)  N - an uncursed +0 dwarvish iron helm (being worn)  O - an elven leather helm  Q - a faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 8 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  U - a food ration  Scrolls  d - a scroll of teleportation (unpaid, 100 zorkmids)  e - a scroll labeled HACKEM MUCHE (unpaid, 80 zorkmids)  m - a scroll of magic mapping (unpaid, 100 zorkmids)  o - 2 scrolls of light (unpaid, 100 zorkmids)  p - a scroll of identify (unpaid, 20 zorkmids)  q - a scroll labeled PRATYAVAYAH (unpaid, 133 zork_aĺmids)  V - a scroll labeled PRATYAVAYAH  W - a scroll labeled THARR (unpaid, 80 zorkmids)  X - a scroll of light (unpaid, 50 zorkmids) (1 of 2)_aH[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:8 $:2393 HP:57(57) Pw:43(43) AC:2 Xp:8/2127 T:3009(0lqqqqk(B(0lqqqk(B(0x~~~~x(B(0lqqqk(B(0lqqqk(B######(0~~~(B^(0~(B##(0x~~(B)(0~~(B#(0x~~~~(B#####(0~~(B<(0~~(B#(0x~~~x(B##(0x~~~~x(B#(0x~~~x(B(0x~~~x(B#(0x~~~x(B#####(0lqqqk(B#(0a~~~~x(B%##(0~~~~x(B(0x~~~x(B#(0mqq~j(B#(0x~~~x(B[_aWIm#(0mqqqqj(B###(0x~~~x(B(0mqqqj(B####((0a~~~x(B#######(0maqqj(B%##(0x~(B@(0~x(B############(0x~~~x(B###############(0x~~~x(B######*##(0x(B@(0~~x(B######(0~qqqqq~qqqqqk(B(0mqqqj(B######(0lqqq~qqqqqqqqqqk(B#(0x~~~~~~~~~~~x(B(0lqqqk(B###(0~~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~[38;5;1_aIqm(B1(0~x(B(0x~~~x(B###(0x~~~~~~~~~~~~~~x(B####(0a~~~~~~~~~~~x(B(0x~~~x(B###(0x~~(B>(0~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0x~~~a(B##(0~~~~~~~~~~~~~~~x(B(0x~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~(B(0mqqqj(B_a% What type of things do you want to take off?  a - All worn types b - Amulets c - Armor d - Rings  u - Unpaid items U - Items known to be Uncursed(end) _a"+_aXC (0lqqqk(B######(0~~~(B^(0~(B##(0x~~~x(B##(0x~~~x(B#####(0lqqqk(B(0mqq~j(B#(0x~~~x(B##((0a~~~x(B##(0x~(B@(0~x(B###(0x~~~x(B####(0x~~~x(B What do you want to take off?  Armor a - an uncursed burnt +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) N - an uncursed +0 dwarvish iron helm (being worn) S - an uncursed +0 pair of boots called jumping (being worn)(end) _a:'++++_aI-_ae1(0lqqqkqqk(B(0lqqqk(B######(0~~~(B^(0~(B##(0~~~(B#####(0~~(B<(0~~(B#(0x~~~x(B##(0~~x(B(0x~~~x(B#(0x~~~x(B#####(0lqqqk~~x(B(0x~~~x(B#(0mqq~j(B#(0x~~~x~~x(B(0mqqqj(B####((0a~~~xqqj(B%##(0x~(B@(0~x(B_aeYou were wearing an uncursed burnt +2 pair of leather gloves. AC:4 T:3010--More--_a AC:6 T:3011(0~(B1(0~(B T:3012(0~(B1_a AC:7 T:30131(0~(B(0~(B_aԙ3b - an uncursed +1 robe (being worn)._atDWhat do you want to read? [c-emo-qV-Z or ?*] _aV-  Scrolls d - a scroll of teleportation (unpaid, 100 zorkmids) e - a scroll labeled HACKEM MUCHE (unpaid, 80 zorkmids) m - a scroll of magic mapping (unpaid, 100 zorkmids) o - 2 scrolls of light (unpaid, 100 zorkmids) p - a scroll of identify (unpaid, 20 zorkmids) q - a scroll labeled PRATYAVAYAH (unpaid, 133 zorkmids) V - a scroll labeled PRATYAVAYAH W - a scroll labeled THARR (unpaid, 80 zorkmids) X - a scroll of light (unpaid, 50 zorkmids) Y - an unlabeled scroll (unpaid, 60 zorkmids) Spellbooks c - a spellbook called 400 (unpaid, 300 zorkmids) Z - a spellbook called 400 (unpaid, 400 zorkmids)(end) _aP +(0lqqqk(B(0lqqqk(B######(0~~~(B^(0~(B#####(0~~(B<(0~~(B#(0x~~~x(B##(0x~~~x(B#(0x~~~x(B#####(0lqqqk(B(0x~~~x(B#(0mqq~j(B#(0x~~~x(B(0mqqqj(B####((0a~~~x(B%##(0x~(B@(0~x(B###(0x~~~x(B####(0x~~~x(B#*##(0x(B@(0~~x(B#(0~qqqqq~qqqqqk(B(0mqqqj(B[14;4_a,Q 98H#(0x~~~~~~~~~(B1(0~x(B#(0x~~~~~~~~~~~x(B####(0a~~~~~~~~~~~x(BAs you read the scroll, it disappears._aQ Your robe glows silver for a while. AC:5 T:3014(0~(B1_aCWhat do you want to read? [cdmo-qV-Z or ?*] _a#  Scrolls d - a scroll of teleportation (unpaid, 100 zorkmids) m - a scroll of magic mapping (unpaid, 100 zorkmids) o - 2 scrolls of light (unpaid, 100 zorkmids) p - a scroll of identify (unpaid, 20 zorkmids) q - a scroll labeled PRATYAVAYAH (unpaid, 133 zorkmids) V - a scroll labeled PRATYAVAYAH W - a scroll labeled THARR (unpaid, 80 zorkmids) X - a scroll of light (unpaid, 50 zorkmids) Y - an unlabeled scroll (unpaid, 60 zorkmids) Spellbooks c - a spellbook called 400 (unpaid, 300 zorkmids) Z - a spellbook called 400 (unpaid, 400 zorkmids)(end) _a+(0lqqqk(B(0lqqqk(B######(0~~~(B^(0~(B#####(0~~(B<(0~~(B#(0x~~~x(B##(0x~~~x(B#(0x~~~x(B#####(0lqqqk(B(0x~~~x(B#(0mqq~j(B#(0x~~~x(B(0mqqqj(B####((0a~~~x(B%##(0x~(B@(0~x(B###(0x~~~x(B####(0x~~~x(B#*##(0x(B@(0~~x(B#(0~qqqqq~qqqqqk(B(0mqqqj(B[14;_a48H#(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~(B1(0x(BThis scroll seems to be blank.(0~(B1_a >What do you want to wear? [aNOS or ?*] _aM0 Armor a - an uncursed burnt +2 pair of leather gloves N - an uncursed +0 dwarvish iron helm O - an elven leather helm S - an uncursed +0 pair of boots called jumping(end) _a+(0lqqqk(B######(0~~~(B^(0~(B###(0x~~~x(B###(0x~~~x(B#####(0lqqqk(B#(0mqq~j(B#(0x~~~x(B T:3015You finish your dressing maneuver. AC:1_aA<What do you want to wear? [aS or ?*] _a? Armor a - an uncursed burnt +2 pair of leather gloves S - an uncursed +0 pair of boots called jumping(end) _ax t+(0lqqqk(B######(0~~~(B^(0~(B###(0x~~~x(B## AC:-1 Xp:8/2127 T:30151(0~(B(0~(B1_ay M T:3016You finish your dressing maneuver._aR;;What do you want to wear? [S or ?*] _a AC:-2 T:30171(0~(B1(0~(B_aM T:3018You finish your dressing maneuver._a_a= Coins  $ - 2393 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  N - an uncursed +0 dwarvish iron helm  O - a +3 elven leather helm (being worn)  Q - a faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 8 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  U - a food ration  Scrolls  d - a scroll of teleportation (unpaid, 100 zorkmids)  m - a scroll of magic mapping (unpaid, 100 zorkmids)  o - 2 scrolls of light (unpaid, 100 zorkmids)  p - a scroll of identify (unpaid, 20 zorkmids)  q - a scroll labeled PRATYAVAYAH (unpaid, 133 zorkmids)  V - a scroll labeled PRATYAVAYAH [25_a}>;1H W - a scroll labeled THARR (unpaid, 80 zorkmids)  X - a scroll of light (unpaid, 50 zorkmids)  Y - a scroll of blank paper (unpaid, 60 zorkmids) (1 of 2)_a [Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:8 $:2393 HP:57(57) Pw:43(43) AC:-2 Xp:8/2127 T:3018(0lqqqqk(B(0lqqqk(B(0x~~~~x(B(0lqqqk(B(0lqqqk(B######(0~~~(B^(0~(B##(0x~~(B)(0~~(B#(0x~~~~(B#####(0~~(B<(0~~(B#(0x~~~x(B##(0x~~~~x(B#(0x~~~x(B(0x~~~x(B#(0x~~~x(B#####(0lqqqk(B#(0a~~~~x(B%##(0~~~~x(B(0x~~~x(B#(0mqq~j(B#(0x~~~x(B_aX [m#(0mqqqqj(B###(0x~~~x(B(0mqqqj(B####((0a~~~x(B#######(0maqqj(B%##(0x~(B@(0~x(B############(0x~~~x(B###############(0x~~~x(B######*##(0x(B@(0~~x(B######(0~qqqqq~qqqqqk(B(0mqqqj(B######(0lqqq~qqqqqqqqqqk(B#(0x~~~~~~~~~~(B1(0x(B(0lqqqk(B###(0~~~~~~~~~~~~~~~x(B#(0x~_a a~~~~~~~~~~x(B(0x~~~x(B###(0x~~~~~~~~~~~~~~x(B####(0a~~~~~~~~~~~x(B(0x~~~x(B###(0x~~(B>(0~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0x~~~a(B##(0~~~~~~~~~~~~~~~x(B(0x~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~(B(0mqqqj(B_a  T:3019@(0~(B(0~(B@1(0~(B_amj T:3020(0~(B@(0~(B_aW?What do you want to drop? [$a-df-qsyzCEFH-JN-Z or ?*] _aI AYou drop an uncursed +0 dwarvish iron helm._a /Glenbeigh seems uninterested.`a(i T:3021@[1`a  T:3022(0~(B@@(0~(B(0~(B1`aL Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - slow monster 2 enchantment 3% 76%-100%(end) `aU (0lqqqkk(B(0lqqqk(B######(0~~~(B^(0~(B##(0~(B#####(0~~(B<(0~~(B#(0x~~~x(B##(0x(B(0x~~~x(B#(0x~~~x(B#####(0lqqqkx(B(0x~~~x(B#(0mqq~j(B#(0x~~~x(B`a5What do you want to read? [cdmo-qV-Z or ?*] `a  Scrolls d - a scroll of teleportation (unpaid, 100 zorkmids) m - a scroll of magic mapping (unpaid, 100 zorkmids) o - 2 scrolls of light (unpaid, 100 zorkmids) p - a scroll of identify (unpaid, 20 zorkmids) q - a scroll labeled PRATYAVAYAH (unpaid, 133 zorkmids) V - a scroll labeled PRATYAVAYAH W - a scroll labeled THARR (unpaid, 80 zorkmids) X - a scroll of light (unpaid, 50 zorkmids) Y - a scroll of blank paper (unpaid, 60 zorkmids) Spellbooks c - a spellbook called 400 (unpaid, 300 zorkmids) Z - a spellbook called 400 (unpaid, 400 zorkmids)(end) `a +(0lqqqk(B(0lqqqk(B######(0~~~(B^(0~(B#####(0~~(B<(0~~(B#(0x~~~x(B##(0x~~~x(B#(0x~~~x(B#####(0lqqqk(B(0x~~~x(B#(0mqq~j(B#(0x~~~x(B(0mqqqj(B####((0a~(B@(0~x(B%##(0x~~~x(B###(0x~~~x(B####(0x~~~x(B#*##(0x(B@(0~(B[(0x(B#(0~qqqqq~qqqqqk(B(0mqqqj `ay(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~~x(B `a A cloud of darkness falls upon you. T:3023 Blind(0~(B&(0~~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B@(0~(B1(0~(B(0~(B&@1(0~(B T:3024@(0~(B&@(0~(B1 T:3025@ `aV T:3026&(0~(B@1(0~(B `a{ T:3027&(0~(B@(0~(B1 `a/&(0~(B@(0~(B1 T:3028You can move again.@ `a  T:3029&(0~(B@(0~(B1 `aG/What do you want to drink? [RT or ?*]  `a{w Potions R - a brilliant blue potion T - 2 smoky potions(end) `aW (0lqqqk(B######(0~~~(B^(0~(B##(0x~~~x(B##Never mind.@`a  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - slow monster 2 enchantment 3% 76%-100%(end) `an7(0lqqqkk(B(0lqqqk(B######(0~~~(B^(0~(B##(0~(B#####(0~~(B<(0~~(B#(0x~~~x(B##(0x(B(0x~~~x(B#(0x~~~x(B#####(0lqqqkx(B(0x~~~x(B#(0mqq~j(B#(0x~~~x(B@`a /What do you want to drink? [RT or ?*] `aw Potions R - a brilliant blue potion T - 2 smoky potions(end) `aQ+(0lqqqk(B######(0~~~(B^(0~(B##(0x~~~x(B##Yecch! This stuff tastes like poison.--More--`a~^N(But in fact it was biologically contaminated slime mold juice.)`a^You feel very sick.[Seahorse17 the Initiate  ] Co:14  HP:55&(0~(B@1(0~(B`a<What do you want to drink? [T or ?*] `a "T - 2 smoky potions.--More--`aO>This tastes like slime mold juice.`a%PYou can see again.(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~(B--More--`a5r)Call a smoky potion: `aAs`ae`ae`aLJ  `a%i`a n`av`a:i`a4s`aai`a7 b`al`a\8e`aKb[Seahorse17 the Initiate  ]  HP:56 T:3030`aT T:30311(0~~(B`a!P@(0~(B(0~(B`ar T:3032@(0~(B@(0~(B`a> M T:3033@(0~(B#`a,% Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - slow monster 2 enchantment 3% 76%-100%(end) %`a(0lqqqkk(B(0lqqqk(B######(0~~~(B^(0~(B##(0~(B#####(0~~(B<(0~~(B#(0x~~~x(B##(0x(B(0x~~~x(B#(0x~~~x(B#####(0lqqqkx(B(0x~~~x(B#(0mqq~j(B#(0x~~~x(B%`a /What do you want to zap? [lnyI or ?*] %`a Wands l - an uncursed wand of striking n - an uncursed wand of cold y - an uncursed wand of sleep I - an uncursed spiked wand(end) '`ag(0lqqqk(B######(0~~~(B^(0~(B##(0x~~~x(B##(0x~~~x(B#####(0lqqqk(B(0mqq~j(B#(0x~~~x(BNever mind.(`a z)In what direction? (`aB (`a=CThe door resists!)`aGP T:3034(0~(B@)`a [Seahorse17 the Initiate ]  HP:57 T:3035(0~(B@(0~(B@1(0~(B+`aĐ T:3036@(0~(B@(0~(B(0~~(B1,`aI/What do you want to zap? [lnyI or ?*] ,`a Wands l - an uncursed wand of striking n - an uncursed wand of cold y - an uncursed wand of sleep I - an uncursed spiked wand(end) .`aatt+(0lqqqk(B######(0~~~(B^(0~(B##(0x~~~x(B##(0x~~~x(B#####(0lqqqk(B(0mqq~j(B#(0x~~~x(BIn what direction? .`a(0x(B(0x(BGlenbeigh gets angry!The sleep ray hits Glenbeigh.(0x(B(0x(B.`aThe sleep ray bounces!0#@#0#.`a=*0#@#0#*.`ag0#@#0#*.`a/@--More--0`aR(0x(B0#@#0#*0#@#0#*0#@#0#*@0`aS T:3037(0q(B(0~(B(0~(B1(0~(B(0~(B2`a T:3038(0~(B@(0~(B12`a2D /What do you want to zap? [lnyI or ?*] 3`aL Wands l - an uncursed wand of striking n - an uncursed wand of cold y - an uncursed wand of sleep I - an uncursed spiked wand(end) 5`aSt+(0lqqqk(B######(0~~~(B^(0~(B##(0x~~~x(B##(0x~~~x(B#####(0lqqqk(B(0mqq~j(B#(0x~~~x(BIn what direction? 5`aJT(0x(B(0x(B(0x(BThe bolt of cold hits Glenbeigh!(0x(B(0x(BThe bolt of cold bounces!5`aT--More--6`a}The bolt of cold hits Glenbeigh! T:3039(0q(B(0~(B@(0~(B(0~(B1(0~(B7`ay7=What do you want to zap? [lnyI or ?*] 7`a$In what direction? 7`a^(0x(B(0x(B(0x(B7`aIThe bolt of cold misses Glenbeigh.(0x(B(0x(BThe bolt of cold bounces!--More--9`a#rThe bolt of cold hits Glenbeigh! T:3040(0q(B(0~(B@(0~(B(0~(B1(0~(B9`a =What do you want to zap? [lnyI or ?*] 9`a$In what direction? :`a{f(0x(B(0x(B(0x(B:`a|You kill Glenbeigh!%You murderer!(0x(B/2319(0x(B:`a?|BThe bolt of cold bounces!(0x(B:`a| T:3041(0q(B(0~(B%(0~(B(0~(B1(0~(B;`afvi@(0~(B1(0~(B;`a M T:3042@(0~(B<`a{@(0~(B Things that are here: a shopkeeper corpse a key a wand of striking 2320 gold pieces--More--<`aHU(0lqqqk(B######(0~~~(B^(0~(B##(0x~~~x(B##(0x~~~x(B#####(0lqqqk(B T:3043(0~(B<`a, Pick up what?  Coins $ - 2320 gold pieces Comestibles a - a shopkeeper corpse Wands b - a wand of striking Tools c - a key(end) =`aU+A`a(0lqqqk(B######(0~~~(B^(0~(B##(0x~~~x(B##(0x~~~x(B#####(0lqqqk(B(0mqq~j(B#(0x~~~x(B##((0a(B@(0~~x(B##(0x~~~x(B###(0x~~~x(B####(0x~~~x(B#*##(0x~~(B[(0x(BA`a[n $:4713$ - 2320 gold pieces. T:3044@A`a) Pick up what?  Comestibles a - a shopkeeper corpse Wands b - a wand of striking Tools c - a key(end) B`aX +B`a= (0lqqqk(B######(0~~~(B^(0~(B##(0x~~~x(B##(0x~~~x(B#####(0lqqqk(B(0mqq~j(B#(0x~~~x(B##((0a(B@(0~~x(B##(0x~~~x(B###(0x~~~x(BB`aȥ Tt - a wand of striking. T:3045@C`a @%(0~(B(0~(B1C`a (0~(B@(0a(B(0~(B(0~~~(B(0~~(B(0~(BC`a( zYou see here an uncursed pick-axe. T:30461(0~(BD`ad_You have a little trouble lifting x - an uncursed pick-axe.@ Burdened--More--D`a ` T:30471(0~(BE`a5 T:3048@(0~~(B#(0~~(B(0~(B(0~~(B(0~~(B(0~(B1E`aA@#####(0~~~(B(0~~(B(0~~(B1(0~~~(BE`aI T:3052  T:3056(0~~(B@#(0~~~(B#(0~~~(B#(0~~(BF`a]A(0~(B@1F`asX T:3058(0~(B(0~(B@1(0~(B(0~(BF`aΡ # T:3059(0~(B(0~(B(0~~(B(0~(B@1(0~(B(0~(B#@F`aB a(0~(B(0~(B(0~(B####@(0~~~(By(0~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(B T:3064The yellow light explodes!F`a You are blinded by a blast of light! Blind  T:3065&@(0~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(BH`a| T:3066(0~(B&(0~(B@H`af(0~(B&(0~(B@I`a.What do you want to drink? [T or ?*] I`aU0T - a potion called see invisible.--More--J`a k&You smell acrid fumes.Something speaks.J`aL "You freed me!" T:3068&(0~(Bg@(0~(B&N`a DYou are empty handed.@O`a !@O`a  T:3069&(0~(B#g(0~(B@&(0~(BP`a8 T:3070&(0~(B#g&@(0~~(BP`aD T:3071(0~(B&(0~(B@(0~(B&P`ab  T:3072(0~(B&&@(0~(B(0~(BP`a  T:3073(0~(B&(0~(B@(0a(B&Q`aN T:3074&(0~(B&@#(0~(BQ`a T:3075&(0~(B(0~(Bg&(0~(B@#Q`a&(0~(B(0~(B@g(0~(B#&Q`a  T:3077(0~(B&@#&g(0~(BQ`a&(0~(B@#&(0~(Bg(0~(BR`ao4H T:3078@#R`a T:3079(0~(B&@#(0~(B&g(0~(BR`a#&@#(0~(Bg(0~(B&R`a%T\ T:30801@#S`a T:3081#&@#g(0a(B&(0~(BS`aKt T:3082&#@#&g#(0~(BS`ac @S`aõ  T:3083&#@#(0~(Bg#&T`a T:3085&(0~(B#@#g&##(0~~(BT`a T:3086(0~(B@(0~(B&g&#(0~(BT`a_  T:3087@(0~(B(0~(B&g#(0~(B&W`a+0 &You climb up the stairs.--More--W`a (0lqqqqqqk(B (0lqqqqqk(B(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~x(B (0x~~~~~x(B###(0a~~~~~~x(B (0x~~~(B%@(0x(B(0lqqqqqqqqqqqqqk(B##(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~~~~~~~~~(B#(0x~~~~~~x(B (0x~~~~~x(B(0x~~(Br(0~~~~~~~~~~x(B####(0a~~~~~~x(B (0mqqq~qj(B(0x~~~~~~~~~~~~~(B+#(0mqqqq~qj(B(0lqqqqk(B#(0mqqqqqq~qqqqqqj(B#`a 3H#(0~~~~~x(B####s####(0x~~~~~(B############+(0~~~~x(B#(0lqqqqk(B(0l~qqqqk(B##(0l~qqqqk(B####(0mqqqqj(B####(0~~~(B)(0~x(B(0x~~~~~x(B###s(0~~(B<(0~~~(B##(0x~~~~x(B(0x~~~~~a(B###`(0x(Bs(0~~~(B{(0x(B###(0x~~~(B<(0x(B(0x(B((0~~~~x(B#(0lq~qqqqqk(B(0x~~~~~x(B(0x~~~~W`aI jx(B(0x~~~~~x(B#####(0~~~{(B+(0~~~x(B(0mqqqqqj(B(0x~~~~x(B(0mqqqqqj(B(0x(B((0~~(B)(0~~~x(B(0mqqqqj(B(0a~~~~~~~x(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:7 $:4713 HP:57(57) Pw:43(43) AC:-2 Xp:8/2319 T:3087 Burdened BlindW`a  T:3089@s###(0~(Bs(0~(Bs(0~(BY`a y>@#sss (0~(BY`aou T T:3090(0~(B@Z`a+ T:3092(0~(B@s##(0~(Bs(0~(Bs Z`aM g(0~(Bs@#s(0~(Bs Z`aN  T:3096s(0~~(B(0~(B###@#s s [`a  T:3097s(0~(B(0~(B@ s s[`a؅  T:3099s(0a~(B(0~(B@s  s [`aR-fs##(0~~~(B@s  s[`a. T:3101  T:3104s(0~~(B###(0~(B(0~~(B@ Y{s s\`aL, T:3106s(0~(B(0a(B@sY(0~~(Bs @\`am>  T:3108(0~~(Bs# Y(0~(B# s(0~(B@s]`a_6#@]`ah8 T:3112s(0~~(B(0~~(B#(0~(BY (0~(B ####@s s ]`aOs(0~(BY (0~(B@ s s]`a T:3114(0~(B(0~(BsY  s(0~~(B@ s]`a~ ~You try to feel what is here.There is an altar to Shan Lai Ching (lawful) here.--More--^`ad WYou feel no objects here. T:3115@_`a^!@_`a T:3116s(0~(BY  @(0{(Bss_`a5  T:3117s(0~(B @Y(0~(Bss ``a s(0~(B@(0~(BY ss ``a T:3121(0~~(B(0~(Bs@###  sYsa`a0 T:3122s(0~(B#@Yss a`aks(0~(B#@Ys  sa`aڣG T:3123@#a`a8/  T:3125s(0~~(B@# Yss a`a T:3126(0~(Bs@(0~(Bss Y b`ad T:3127n@s(0~(B(0~(Bs  Ysc`aN#5You are empty handed.@c`arU @c`a@ h(0~(B@ s Ys c`a The cave spider bites![Seahorse17 the Initiate  ]  HP:56  T:3128@c`a|rYou hit the cave spider. sY  sc`aXThe cave spider misses! T:3129@d`a  d`am!You kill the cave spider!/2321@(0~(B sY s d`a[Seahorse17 the Initiate ]  HP:57 T:3131(0~(B@s Y  sd`a@  T:3132(0~(B@s Y s e`am@(0~(Bs Y  se`a# T:3134(0~(B@sY s e`aÍg(0~(B@ s Yse`aI r T:3135(0~(B@Y f`aOV##@ s sYf`a7 T:3136  T:3139##@ s s  Y f`am  T:3140(0a(B@ s sY f`aj i(0~(B@Y s s g`aUp T:3141(0~(B@ Yg`a T:3142(0~(B@s Y s g`a T:3143(0~(B@#s Y sg`aE (0~(B@ss(0~(B Y  T:3144You hear water falling on coins.@h`a#[~#@s(0~(B#s Yh`aB kYou kill the cave spider!/2323 T:3145@#i`aFNm#@You try to feel what is lying here on the ground.i`aNYou feel here a looking glass. T:3146@s(0~(B Yj`aj`a;You kill the cave spider!/2325 T:3147@(0~(BY j`a^l T:3148(@#Yk`a.You hit the yeti.The yeti misses!The yeti hits![Seahorse17 the Initiate  ]  HP:52The yeti bites![Seahorse17 the Initiate  ]  HP:51@--More--k`aR [[Seahorse17 the Initiate  ]  HP:50k`a `[Seahorse17 the Initiate  ]  HP:49@k`a  T:3149 [Seahorse17 the Initiate ]  HP:45[Seahorse17 the Initiate ]  HP:44k`ah [Seahorse17 the Initiate ]  HP:43 [Seahorse17 the Initiate ]  HP:44 T:3150@l`a`jYou kill the yeti!/2354 T:3151@(0~(Bm`a(0~(B@You try to feel what is lying here on the floor.There is a doorway here.--More--m`a =You feel here a yeti corpse.@n`aT` ? T:3153%@n`a` [Seahorse17 the Initiate ]  HP:45 T:3155(0~~(B@o`a&You climb up the stairs.--More--o`a((0lqqqqqqqqk(B(0lqqqqk(B (0x~~~~~(B%(0~~x(B###+(0~~~~x(B (0x~~~~~~~~x(B###(0x~~~~x(B (0x~~~~~~~~x(B(0lqqqqqk(B##############(0~(B%(0~~~x(B (0x~~~~~~~~x(B(0x~~~~~~(B#################(0m~qqqj(B (0x~~(B<(0~~~~~~(B(0x~~~~~x(B##(0lqqqqaqqqqqqk(B# (0maqq~qqq(B(0j(B####(0x(B[(0~~~~~(B#####(0x(B*(0~~~~~~~~~(B*(0x(B###########%o`a[m%(0~~~~x(B##(0x~~~~~(B*(0~~~~~x(B#####(0mqqqqqj(B#(0x~~~lqqqk~~~x(B############)########(0x~~~x~(B{(0~x~~~x(B# ######(0x~~(B*(0x(B{@{(0x(B*(0~~x(B### (0laqqqqqq~qqk(B##(0x~~~x(B{(0~x~~~x(B(0lq~qk(B (0x~~~~~~~~(B^(0~~(B############(0x~~~mqq~j~~o`a֑.~x(B(0x~~~x(B (0x~~~~~~~~~~x(B###(0x~~~~~(B*(0~~~~~x(B#(0~~~~x(B (0x~~~~~~~~~~~(B####(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~x(B (0x~(B)(0~~~~~~~(B@(0x(B#(0mqqqqqqqqqqqj(B#######%####(0mqqqj(B (0mqqqqqqqqqqj(B#####################[Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:6 $:4713 HP:45(57) Pw:43(43) AC:-2 Xp:8/2354 T:3155 Burdened Blindo`a5  T:3156@q`afG T:3157@>q`aM (0~(B@q`aM [Seahorse17 the Initiate  ]  HP:46 T:3160##@@r`a-t@# T:3161You hear convulsive ravings.@r`a D T:3162@#r`aY > T:3163@#s`ahD T:3164@(0~(Bs`a+[Seahorse17 the Initiate  ]  HP:47 T:3165@(0~(Bs`a*N \ T:3166@(0~(Bs`aU~ T:3168@(0~(B(0~(Bt`aI2,@(0~(Bt`a2 T:3169You hear bubbling water.[Seahorse17 the Initiate  ]  HP:48 T:3170@#t`a2@t`aj(@##t`ak T:3171 [Seahorse17 the Initiate  ]  HP:49 T:3175@###@u`a%@#u`a F T:3177@#v`a< T:3178#@v`aW+#@@v`aWYou can see again. T:3179(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(Bw`a w`a$&[Seahorse17 the Initiate  ]  HP:50 T:3180(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B(0~~(B@#w`a. T:3181(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B(0~~(B#@x`a(0~~~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~(B(0~(B(0~(B@#x`aCn T:3183(0~(B@(0~~(B(0~(Bx`a &You climb up the stairs.--More--x`a8(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B@(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(Bx`a?9################(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~{~x(B############(0mqqqq~aqqj(B################## ##################x`a9 #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B`a9;44H(0x~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate  ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:4713 HP:50(57) Pw:43(43) AC:-2 Xp:8/2354 T:3183 Burdenedx`a<!  T:3184}`a#}[Seahorse17 the Initiate  ]  HP:51 T:3185@>}`aB T:3186(0~(B@}`aK T:3187(0a(B@}`a[Seahorse17 the Initiate  ]  HP:52 T:3190##@(0~~(B###@(0~~(B}`aX T:31921#You try to move the boulder, but in vain. T:31931~`ado(0~~~~~(B#@u#~`aM c T:3194#@u#`a[Seahorse17 the Initiate  ]  HP:53 T:3195#@u#`aeMV T:3196#@u##`a ?You hit the pony!The pony misses!`a The pony bites![Seahorse17 the Initiate  ]  HP:52  T:3197`a^ `aQYou kill the pony!/2374 T:3198%`a$ #@(0~(B(0~(B(0~(B(0~(B(0~(B`a1% (You see here a pony corpse.`ac^You have extreme difficulty lifting a pony corpse. Continue? [ynq] (q) `av* T:3199`ao %@(0~(B(0~(B(0~(B(0~(B(0~(B`a:o [[Seahorse17 the Initiate  ]  HP:53 T:3200`ap S[Seahorse17 the Initiate  ]  HP:54 T:3205(0~(B(0~~~(B(0~~~~~(B(0~~~(B####@(0~(B(0~~(B(0~~~~~(B(0~(B`a?p }##@(0~(B(0~~~~~(B(0~(B`ap % T:3206##(0~~~~~~~(B@(0~(B(0~~~~~~(B(0~~~~~(B(0~(B Things that are here: a trident an orcish helm a curved sword--More--`acB(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B T:3209e`aj[Seahorse17 the Initiate  ]  HP:55 T:3211 (0~(B)@(0~(B`a J T:3212(0~(B@`a&(0~~(B@`a' T:3213 [Seahorse17 the Initiate  ]  HP:56 T:3215(0~(B@`a'E T:3218(0~~~(B@`a[ @(0{(B`aoqz[Seahorse17 the Initiate ]  HP:57 T:3220(0~(B@`ail' Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `aU+`azO (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B[`aP m#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B(0mqqqqj(B [Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:4713 HP:57(57) Pw:43(43) AC:-2 Xp:8/2374 T:3220 Burdened What would you like to drop?  Armor O - a +3 elven leather helm (being worn) Q - a faded pall Comestibles U - a food ration Scrolls d - a scroll of teleportation m - a scroll of magic mapping[11`aP ;48H o - 2 scrolls of light p - a scroll of identify q - a scroll labeled PRATYAVAYAH V - a scroll labeled PRATYAVAYAH W - a scroll labeled THARR X - a scroll of light Y - a scroll of blank paper Spellbooks c - a spellbook called 400 Z - a spellbook called 400 Wands t - a wand of striking(end) `ab+++++++++++++++`aV(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B[`aRm#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B(0mqqqqj(B [Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:4713 HP:57(57) Pw:43(43) AC:-2 Xp:8/2374 T:3220 BurdenedYou cannot drop something you are wearing.A faded pall lands on the altar.--More--`aW`auX!`a i Pick up what?  Armor a - an uncursed faded pall Comestibles b - an uncursed food ration Scrolls c - a blessed scroll labeled PRATYAVAYAH d - an uncursed scroll labeled PRATYAVAYAH e - an uncursed scroll labeled THARR f - an uncursed scroll of blank paper g - an uncursed scroll of identify h - 2 uncursed scrolls of light i - a cursed scroll of light j - an uncursed scroll of magic mapping k - a cursed scroll of teleportation Spellbooks l - an uncursed spellbook called 400 m - an uncursed spellbook called 400 Wands n - an uncursed wand of striking(end) `aU++++++++++++++`a (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B##########################(0lqq~qk(B[`a (m#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B(0mqqqqj(B [Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:4713 HP:57(57) Pw:43(43) AC:-2 Xp:8/2374 T:3220Q - an uncursed faded pall.f - an uncursed food ration.--More--`aG`al@`aA Burdened  T:3221`a*l N T:3223@(0{(B`a^0What do you want to zap? [lntyI or ?*] `aONever mind.`a `a?J T:3224(0~(B@`aN4What do you want to take off? [abOS or ?*] `aT , Armor a - an uncursed burnt +2 pair of leather gloves (being worn) b - a blessed +3 robe (being worn) O - a +3 elven leather helm (being worn) S - an uncursed +0 pair of boots called jumping (being worn)(end) `as +(0qqk~~a(B#(0lqqqqqqqk(B(0lqqqk~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x~~x(B##(0x~~~~~~~x(B#(0x~~~xaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B`a  T:3225You finish taking off your hat. AC:2 Xp:8/2374 T:3226 Burdened`aSWhat do you want to drop? [$a-df-qstx-zCEFH-JO-QSV-Z or ?*] `a`a1VA +3 elven leather helm lands on the altar. T:3227`ai `a You have a little trouble lifting O - an uncursed +3 elven leather helm. T:3228@`aC;What do you want to wear? [O or ?*] `a  T:3229You finish your dressing maneuver. AC:-2 Xp:8/2374 T:3229 Burdened`aت`ax Coins  $ - 4713 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - a cursed scroll of teleportation  m - an uncursed scroll of magic mapping  o - 2 uncursed scrolls of light  p - an uncursed scroll of identify  q - an uncursed scroll labeled PRATYAVAYAH  V - a blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR  X - a cursed scroll of light`a  Y - an uncursed scroll of blank paper  Spellbooks  c - an uncursed spellbook called 400 (1 of 2)`a\  Z - an uncursed spellbook called 400  Rings  C - an uncursed ring of stealth (on left hand)  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 17 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  J - a blessed luckstone (2 of 2)`a_&[Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:4713 HP:57(57) Pw:43(43) AC:-2 Xp:8/2374 T:3229 Burdened(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#`a&(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#######%########(0x~~~~~~~~x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B############e####[12;`a'70H# ################## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~`a'r[m(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B`aԳ0What do you want to remove? [CP or ?*] `a"`aogYou were wearing an uncursed ring of stealth (on left hand). T:3230`a1`aL T:3231@(0{(B`aL T:3233@(0~(B`ah EWhat do you want to drop? [$a-df-qstx-zCEFH-JO-QSV-Z or ?*] `aE`aOYou drop an uncursed ring of stealth. T:3234`a8 `a  Coins  $ - 4713 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - a cursed scroll of teleportation  m - an uncursed scroll of magic mapping  o - 2 uncursed scrolls of light  p - an uncursed scroll of identify  q - an uncursed scroll labeled PRATYAVAYAH  V - a blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR  X - a cursed scroll of light`ak   Y - an uncursed scroll of blank paper  Spellbooks  c - an uncursed spellbook called 400 (1 of 2)`ak Z - an uncursed spellbook called 400  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 17 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  J - a blessed luckstone (2 of 2)`aٔ[Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:4713 HP:57(57) Pw:43(43) AC:-2 Xp:8/2374 T:3234 Burdened(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#`a/(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#######%########(0x~~~~~~~(B@(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~{~x(B############(0mqqqq~aqqj(B############e####[12;`af70H# ################## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~`aq[m(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B`a %,=@`a C T:3236@(0~(B`aq0What do you want to zap? [lntyI or ?*] `a #In what direction? `a9The wand hits the floating eye!`aZ]You kill the floating eye!/2387 T:3237#`aQ? P T:3238(0~(B@`a k T:3239(0~(B(0~(B@`a T:3240(0~(B(0~(B(0~~(B(0~(B(0a(B@`a3  T:3241(0~(B(0~(B(0~~(B(0~(B@#`a>j T:3242(0~(B@(0a(B`a/You don't have anything to drink.`a| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) `a (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqqk(B#(0x~~~~~~~x(B#(0x~~~x~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~~x(B#####(0mqqaqqqqj(B#(0mqqqj{~x(B########(0qqj(B##########################`a 3[m###(0lqq~qk(B######(0x~~~~x(B###(0~qqqq~(B#(0x~~~~x(B#(0~~~~~~(B(0x~~~~a(B#`a Coins  $ - 4713 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - a cursed scroll of teleportation  m - an uncursed scroll of magic mapping  o - 2 uncursed scrolls of light  p - an uncursed scroll of identify  q - an uncursed scroll labeled PRATYAVAYAH  V - a blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR  X - a cursed scroll of light`a8  Y - an uncursed scroll of blank paper  Spellbooks  c - an uncursed spellbook called 400 (1 of 2)`a Z - an uncursed spellbook called 400  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 17 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  J - a blessed luckstone (2 of 2)`aSi[Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:4713 HP:57(57) Pw:43(43) AC:-2 Xp:8/2387 T:3242 Burdened(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#`ai(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#######%########(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~(B@(0{~x(B############(0mqqqq~aqqj(B################[12`aj;62H## ################## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x`a_j[1m~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B`aŬ  Coins  $ - 4713 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - a cursed scroll of teleportation  m - an uncursed scroll of magic mapping  o - 2 uncursed scrolls of light  p - an uncursed scroll of identify  q - an uncursed scroll labeled PRATYAVAYAH  V - a blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR  X - a cursed scroll of light`aa   Y - an uncursed scroll of blank paper  Spellbooks  c - an uncursed spellbook called 400 (1 of 2)`aq  Z - an uncursed spellbook called 400  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 17 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  J - a blessed luckstone (2 of 2)`a\[Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:4713 HP:57(57) Pw:43(43) AC:-2 Xp:8/2387 T:3242 Burdened(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#`a\(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#######%########(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~(B@(0{~x(B############(0mqqqq~aqqj(B################[12`a\;62H## ################## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x`a][1m~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B`a@What do you want to use or apply? [j-lnstx-zEFI or ?*] `aK~` Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) `a +(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B############ Take out what type of objects?  A - Auto-select every item[4`aT ;48H  a - All types b - Scrolls c - Potions d - Gems/Stones  U - Items known to be Uncursed(end) `a+`a9 (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B############ Take out what?  Potions a - an uncursed dark potion`a  b - an uncursed emerald potion c - an uncursed golden potion d - an uncursed potion called see invisible e - 2 uncursed potions of gain level(end) `ag1+`a$(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########`azYou have a little trouble removing r - an uncursed potion called see invisible. T:3243`a T T:3247@(0~~~~~(B`a .@(0~(B`aZ(0~(B@(0~(B(0~(B Things that are here: a trident an orcish helm a curved sword--More--`a A(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B T:32481`a}9 T:3249(0~(B@)(0~(B`aZr T:3250@(0~~~~~(B#(0~~~~~~(B(0~~~~(B(0~(B`a $(0~(B(0~~~(B(0~~~~~(B(0~~~(B@######(0~(B(0~~(B(0~~~~~(B(0~(B`a  T:3255@#(0~(B(0~(B(0~(B(0~(B(0~(B`a EYou see here a pony corpse. T:3257`a? T:32581@%(0~(B(0~(B(0~(B(0~(B(0~(B`a[ @##You try to move the boulder, but in vain. T:3260`a`(0~~~~~(B@##(0~(B#`a7 T:3262  T:3268 @####(0~~~(Bb`a L T:3269@(0a(B`aEYou hit the quivering blob! T:3270`a `aT EYou hit the quivering blob! T:3271`a. `ad/bYou kill the quivering blob!/2416%`ao(0~(B@ There is a staircase down here.  Things that are here: a quivering blob corpse a scroll of light--More--`aYI (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~x(B T:3272`aBThere is a quivering blob corpse here; eat it? [ynq] (n) `a `a VThis quivering blob corpse tastes delicious! T:3273`a { T:3274 T:3276 T:3277--More--`amVYou finish eating the quivering blob corpse. T:3279`a `auYou have a little trouble lifting u - a scroll of light. T:3280@`alM T:3281@>`a )@(0~~~(B`aF ] T:3283  T:3284@(0~(B`af T:3285@(0~(B(0~(B`a T:3291#(0~~~~~(B (0~~~~(B@#####(0~~~(B (0~~~~(B (0~~~~(B (0~~~(B`aF d T:3292@(0a(B(0~(B`aN T:3295(0~(B(0~(B(0~(B (0~(B(0~(B@i##`aR $You hit the homunculus!`a The homunculus bites![Seahorse17 the Initiate  ]  HP:55  T:3296`a1You hit the homunculus.`a§kThe homunculus bites![Seahorse17 the Initiate  ]  HP:54`aZ `a/[ YYou kill the homunculus!/2432 T:3298%`al (0~(B(0~~(B(0~~(B(0~~(B(0~(B@`a(m KYou see here a homunculus corpse. T:3299`a_[[Seahorse17 the Initiate  ]  HP:55 T:3301(0~(B(0~(B(0~(B%#@[Seahorse17 the Initiate  ]  HP:56 T:3305(0~~(B(0~(B(0~(B(0~(B####@(0~~~(B(0~~~~~(B (0~~~~~~(B (0~(B(0~~~(B`a z T:3306(0~(B@(0~~~(B(0~(B `am T:3308(0~(B(0~(B(0~(B@`a[Seahorse17 the Initiate ]  HP:57 T:3310(0~(B@(0~(B@`a &You climb up the stairs.--More--`a ##*#(0lqqqqk(B(0lqqqqqqqqqk(B(0lqqqqqqqqqqqqqk(B########`#####(0~~~~~x(B##+(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0lqqqqqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B#######(0x(B<(0~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~x(B##(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~a(B#############(0~~~~~~~~(B+##(0mqqqqj(B#(0mqqqqaqqqqj(B(0x`a ~~~(B*(0~~{~~~~~~x(B(0x~~~~~~~x(B##%#(0mqqqqqqqaqqqaqj(B##(0~~(B@(0~~~~~x(B########(0x~~~~~~~(B+#####################%#####(0mqqqqqqqj(B###$##############################################(0l~q~qqqk(B(0lqqqqqqaqqqqq~k(B#####+(0~~~~~~x(B(0x~~~~~~~~~~~(B>(0~a(B####(0x~~(B^(0~~`a] f~x(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(B$(0mqqqqqqj(B(0x~(B((0~~~~~~~~~~~x(B$$(0mqqqqqqqqqqqqqj(B$$[Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:4713 HP:57(57) Pw:43(43) AC:-2 Xp:8/2432 T:3310 Burdened`a "  T:3311`a)F T:3313@>`a i T:3314(0~~~~~~~~~~~~~(B@(0~(B`am< (0~~~(B@`ak=>That door is closed. T:3318`a{ `aOThe door opens. T:3319(0a(B`a p T:3320(0~(B@(0~(B`a7 T:3321(0~(B(0~~~(B(0~(B(0a(B@(0~(B(0~~~(B(0~~~~(B`a(0~~~(B#@(0~~~~~~~(B#(0~~~~~~(B#(0~~~~~~~~~~~~~(B(0~~~~~~~(B##(0~~~~~~(B(0~(B(0~~(B(0~~(B`as T:3325  T:3327(0~(B#@(0~(B`a  T:3328@(0~~~(B#(0~~~~(B(0~(B(0~~~(B(0~~~(B`aa T:3330(0~(B@(0~(B`a%(0~(B@`a&You climb up the stairs.--More--`a@ (0lqqqqk(B#(0lqqqqqqqqk(B(0x~~~~~(B########(0lqqqqqk(B####(0a~~~~~~~~x(B(0x~~~~x(B#(0lqqqqk(B####(0a~~~~~~(B##(0x~~~~~~~~x(B(0x(B{(0~(B@F(0x(B#####(0~~~~~~(B##########(0x~~~~~x(B###(0x~~~~~~~~x(B(0mqq~qj(B(0x~~~~x(B#+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B#(0x~~~~(B+(0mqqaqqj(B###(0mq~qaj(B######[`a m###################(0lqqqaqqk(B(0lq(B+(0q~k(B####(0x~~~~~~x(B(0~~~~~~(B(0lq~qqqqqqqk(B##(0x~~~~~~x(B(0x~(B<(0~~x(B(0x~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~x(B####(0x~~~~~~x(B(0x~~~~~(B###(0~~~~~~~~~~x(B## (0lqqqqk(B#(0~~~~~~~`a ![m(B+(0mqqqqj(B##(0x~~~~~~~~~x(B###(0lq~qqk(B (0x(B*(0~(B+(0~a(B######(0mqqqqqqj(B####%#+(0~~~~~~~~~~(B##(0~~~~~x(B (0x(B((0~(B(+(0x(B#(0mqqqqqqqqqj(B#####(0x~~~~x(B (0mqqqqj(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:3 $:4713 HP:57(57) Pw:43(43) AC:-2 Xp:8/2432 T:3330 Burdened`a !  T:3331`a5 = T:3332@>`aC T:3333@(0~(B`a(# `a5dip`aNWhat do you want to dip? [$a-df-ux-zEFH-JO-QSV-Z or ?*] `aD  Coins  $ - 4713 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - a cursed scroll of teleportation  m - an uncursed scroll of magic mapping  o - 2 uncursed scrolls of light  p - an uncursed scroll of identify  q - an uncursed scroll labeled PRATYAVAYAH  u - a scroll of light  V - a blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR  X - [38;5;1`aE|ma cursed scroll of light  Y - an uncursed scroll of blank paper  Spellbooks (1 of 2)`a+j N c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Potions  r - an uncursed potion called see invisible  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 16 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  J - a blessed luckstone (2 of 2)`aEl (0lqqqqk(B#(0lqqqqqqqqk(B(0x~~~~~(B########(0lqqqqqk(B####(0a~~~~~~~~x(B(0x~~~~x(B#(0lqqqqk(B####(0a~~~~~~(B##(0x~~~~~~~~x(B(0x(B@(0~(B>F(0x(B#####(0~~~~~~(B##########(0x~~~~~x(B###(0x~~~~~~~~x(B(0mqq~qj(B(0x~~~~x(B#+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B#(0x~~~~(B+(0mqqaqqj(B###(0mq~qaj(B#######`al [m##################(0lqqqaqqk(B(0lq(B+(0q~k(B####(0x~~~~~~x(B(0~~~~~~(B(0lq~qqqqqqqk(B##(0x~~~~~~x(B(0x~(B<[1m(0~~x(B(0x~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~x(B####(0x~~~~~~x(B(0x~~~~~(B###(0~~~~~~~~~~x(B## (0lqqqqk(B#(0~~~~~~~`al -(B+(0mqqqqj(B##(0x~~~~~~~~~x(B###(0lq~qqk(B (0x(B*(0~(B+(0~a(B######(0mqqqqqqj(B####%#+(0~~~~~~~~~~(B##(0~~~~~x(B (0x(B((0~(B(+(0x(B#(0mqqqqqqqqqj(B#####(0x~~~~x(B (0mqqqqj(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:3 $:4713 HP:57(57) Pw:43(43) AC:-2 Xp:8/2432 T:3333 BurdenedNever mind.`a`MWhat do you want to use or apply? [j-lnstx-zEFI or ?*] `a ` Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) `a,> +#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B###(0a~~~~~~(B##(0x~~~~~~~~x(B###(0x~~~~~x(B###(0x~~~~~~~~x(B+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B(0mqqaqqj(B####################### Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  U - Items known t`a> !o be Uncursed(end) `a +`a #(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B###(0a~~~~~~(B##(0x~~~~~~~~x(B###(0x~~~~~x(B###(0x~~~~~~~~x(B+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B(0mqqaqqj(B####################### Take out what?  Potions a - an uncursed dark potion b - an uncursed emerald potion c - an uncursed golden potion d - 2 uncursed potions of gain level(`a+ end) `a. }#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B###(0a~~~~~~(B##(0x~~~~~~~~x(B###(0x~~~~~x(B###(0x~~~~~~~~x(B+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B(0mqqaqqj(B#######`a# `aPdip`a| NWhat do you want to dip? [$a-df-ux-zEFH-JO-QSV-Z or ?*] `a   Coins  $ - 4713 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  i - 3 uncursed fortune cookies  Scrolls  d - a cursed scroll of teleportation  m - an uncursed scroll of magic mapping  o - 2 uncursed scrolls of light  p - an uncursed scroll of identify  q - an uncursed scroll labeled PRATYAVAYAH  u - a scroll of light  V - a blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR  X - [38;5;1`a |ma cursed scroll of light  Y - an uncursed scroll of blank paper  Spellbooks (1 of 2)`a N c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Potions  r - an uncursed potion called see invisible  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 16 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  J - a blessed luckstone (2 of 2)`a+(0lqqqqk(B#(0lqqqqqqqqk(B(0x~~~~~(B########(0lqqqqqk(B####(0a~~~~~~~~x(B(0x~~~~x(B#(0lqqqqk(B####(0a~~~~~~(B##(0x~~~~~~~~x(B(0x(B@(0~(B>F(0x(B#####(0~~~~~~(B##########(0x~~~~~x(B###(0x~~~~~~~~x(B(0mqq~qj(B(0x~~~~x(B#+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B#(0x~~~~(B+(0mqqaqqj(B###(0mq~qaj(B######[1`a!0;53H###################(0lqqqaqqk(B(0lq(B+(0q~k(B####(0x~~~~~~x(B(0~~~~~~(B(0lq~qqqqqqqk(B##(0x~~~~~~x(B(0x~(B<(0~~x(B(0x~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~x(B####(0x~~~~~~x(B(0x~~~~~(B###(0~~~~~~~~~~x(B## (0lqqqqk(B#(0~~~~~~~[`adm38;5;3m(B+(0mqqqqj(B##(0x~~~~~~~~~x(B###(0lq~qqk(B (0x(B*(0~(B+(0~a(B######(0mqqqqqqj(B####%#+(0~~~~~~~~~~(B##(0~~~~~x(B (0x(B((0~(B(+(0x(B#(0mqqqqqqqqqj(B#####(0x~~~~x(B (0mqqqqj(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:14 In:7 Wi:17 Ch:11 Neutral Dlvl:3 $:4713 HP:57(57) Pw:43(43) AC:-2 Xp:8/2432 T:3333 BurdenedDip an uncursed potion called see invisible into the fountain? [yn] (n) `a `a 6Your potion called see invisible dilutes.`a># `aYdip`aNWhat do you want to dip? [$a-df-ux-zEFH-JO-QSV-Z or ?*] `a `Dip an uncursed diluted potion called see invisible into the fountain? [yn] (n) `a/tYour diluted potion called see invisible dilutes further.The fountain dries up!`a(0; Co:15  T:3334--More--`aH> You feel tough!`a> ^You must have been leading a healthy life-style. T:3335`acH T:3336(0~(B@`aB T:3337(0~(B@`aͽ'@>`a7m T:3338You hear the chime of a cash register. T:3339`ap4@(0~(B`a' j(0~(B@(0~(B(0~(B`a* (0~~~~(B#######(0~~~(B@(0~(B`aI,  T:3346  T:3352######@(0~~~(B(0~~~(B(0~~(B d`a`p(0~(B@(0~(B(0~(B(0~(B d`a8(0~~(B@(0~(B`a T:3353  T:3356(0~(B(0~~(B@(0~(B(0~~(B(0~(B`a9=  T:3357(0~(B(0~(B@(0~(B(0~(B(0~~(Bd`a> (0~~~~~(B(0~~(B####@(0~(B#d  (0~(B`aB  T:3360#`(0~~~~(B#####@######(0a(B## You hear someone counting money. T:3366`am@(0~~~~(B#(0~~~~(B(0~~(B`a-ot T:3367#@(0~(B(0~(B(0~(B`aK K T:3369(0a(B@`a @What do you want to use or apply? [j-lnstx-zEFI or ?*] `a` Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) `a%+#`#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B###(0a(B@(0~~~~~(B##(0x~~~~~~~~x(B###(0x~~~~~x(B###(0x~~~~~~~~x(B##+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B###(0mqqaqqj(B####################### Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Potions d - Gems/Stones  U - Items known to be Uncursed(end) `aJ+`aPy#`#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B###(0a(B@(0~~~~~(B##(0x~~~~~~~~x(B###(0x~~~~~x(B###(0x~~~~~~~~x(B##+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B###(0mqqaqqj(B####################### Take out what?  Potions a - an uncursed dark potion b - an uncursed emerald potion c - an uncursed golden potion d - 2 uncursed potions of gain level(end) `aE+`aO7V#`#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B###(0a(B@(0~~~~~(B##(0x~~~~~~~~x(B###(0x~~~~~x(B###(0x~~~~~~~~x(B##+(0~(B{(0~~~(B+##(0mqqqqqqq~j(B###(0mqqaqqj(B#######`a&8iYou have a little trouble removing A - an uncursed dark potion. T:3370`aQG(0~(Bd@`aU T:3371#(0~(B@`a. # `adip`aOWhat do you want to dip? [$a-df-ux-zAEFH-JO-QSV-Z or ?*] `a:b HDip an uncursed dark potion into the fountain? [yn] (n) `aĖhYour dark potion dilutes.&You unleash a water demon!`aYThe fountain dries up! T:3372d`au/You are empty handed.`ae `a  T:3373d#d@&(0~~(Baa2 @#(0~(BThe water demon hits![Seahorse17 the Initiate  ]  HP:56The water demon hits![Seahorse17 the Initiate  ]  HP:55aas2The water demon bites![Seahorse17 the Initiate  ]  HP:54dd# T:3374--More--aawR[Seahorse17 the Initiate  ]  HP:53aaJw[Seahorse17 the Initiate  ]  HP:52 [Seahorse17 the Initiate  ]  HP:53 T:3375#d#daaod#d@&#(0~(BaaCIQYou kill the jackal!/2433 T:3376%aa~y z@(0a(B(0~(B(0~~~(Baay You see here a cram ration.#d&(0~(B T:3377The water demon hits![Seahorse17 the Initiate  ]  HP:52The water demon misses!--More--aa= T:3378#daal You hit the water demon.The water demon hits![Seahorse17 the Initiate  ]  HP:51The water demon hits![Seahorse17 the Initiate  ]  HP:50--More--aaR[Seahorse17 the Initiate  ]  HP:49aa6BYou hit the water demon! T:3379aa You hit the water demon!The water demon hits![Seahorse17 the Initiate  ]  HP:48The water demon hits![Seahorse17 the Initiate  ]  HP:47--More--aa&R[Seahorse17 the Initiate  ]  HP:46aa'[Seahorse17 the Initiate ]  HP:45[Seahorse17 the Initiate  ]  HP:46 T:3380[Seahorse17 the Initiate ]  HP:45aa''L[Seahorse17 the Initiate ]  HP:43aa'$ T:3381aa K You miss the water demon.The water demon misses!The water demon hits![Seahorse17 the Initiate ]  HP:42--More--aaaR[Seahorse17 the Initiate ]  HP:41aaL[Seahorse17 the Initiate ]  HP:40aa, BYou hit the water demon. T:3382aa2You hit the water demon!aaThe water demon hits![Seahorse17 the Initiate ]  HP:39The water demon misses!--More-- aa  aaf[Seahorse17 the Initiate ]  HP:38  T:3383 aaA1<You kill the water demon!(0a(B aa1[/2559The jackal misses! T:3384 aau-You hit the jackal. aauwThe jackal misses![Seahorse17 the Initiate ]  HP:39 T:3385 aa@tYou feel more confident in your fighting skills.You kill the jackal!# aaAt[Seahorse17 the Initiate ]  HP:46(64) Pw:53(53) Xp:9/2560--More-- aa  aam$ T:3387 aa #  aaname aac   aa enhance aa] nhance aa5  Pick a skill to advance:  Fighting Skills a - martial arts [Skilled] Weapon Skills quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) aa+#`#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B##@(0a~~~~~~(B##(0x~~~~~~~~x(B###(0x~~~~~x(B###(0x~~~~~~~~x(B##+(0~~~~~(B+##(0mqqqqqqq~j(B###(0mqqaqqj(B###########################(0~qqqqqqqk(B##(0~~~~~~~~x(B##(0~~~~~~~~x(B####(0~~aa ~~~~~~x(B##(0~~~~~~~~x(B###(0lq~qqk~~~~~~~~~(B##(0~~~~~x(BYou are now more skilled in martial arts.aa3%(0~~~(B@(0~~~~(B(0~~(BaaU [Seahorse17 the Initiate ]  HP:47 T:3388(0~(B@#aaz d T:3390(0~(B:@#aa,[Seahorse17 the Initiate ]  HP:48 T:3393(0~(B(0~(B##:@###aa xYou kill the gecko!#/2562 T:3394You hear someone counting money.aa0C T:3395@#aa$[Seahorse17 the Initiate ]  HP:49 T:3396(0~(B@#aa*nm(0~~~~~(B(0~(B@#(0~(BaaS  T:3397(0~(B@#(0~(B(0~(B(0~~(Baa  T:3398(0~(B@(0~(B(0~(B(0~(Baa [Seahorse17 the Initiate ]  HP:50 T:3400(0~(B(0~(B(0~(B(0~(B@#aa  T:3401(0~(B(0~(B(0~(B(0~(B@#######aanU T:3402(0~~(B(0~(B(0~~(B(0a(B@aa' T:3403(0~~(B#@(0~(B(0~(B(0~~(B(0~~(Baa[Seahorse17 the Initiate ]  HP:51 T:3405(0~(B#@(0~(B(0~(Baa K T:3406#@(0~~(B#(0~(B#(0~~(B(0~(BaaY Y T:3407(0~(B(0~(B@aa [Seahorse17 the Initiate  ]  HP:52 T:3409#(0~(B@aa&You climb up the stairs.--More--aa#########(0lqqqqk(B(0lqqqqqqqk(B#(0x~~~~x(B(0x~~~~~~~x(B(0lqqqqqqqqk(B (0lqqqqqqqqqqk(B#(0x~~~~x(B#(0~~~~~(B%(0~~x(B####################(0a~~~~~~~~x(B (0x~~~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~~(B###(0x~~~~~~~~x(B (0x~~~~~~~~~~~(B####(0x~~~~x(B%(0x~~~~~~~x(B(0x~~~~~~~~x(B (0x(B@(0~~~~~~~~~x(B#(0x~~~~x(B#%####(0x~~~~~~~x(B(0x~~~~~~~~x(Baar2[m (0x~~~~~~~~~~a(B####(0x~~~~x(B#(0mqqqqqqqj(B(0x~~~~~~~~x(B (0mqqqqqqqqq~j(B(0m~qqqj(B#(0x~~~~~~~~x(B#######(0mqqqqqqqqj(B##############(0laq~k(B###(0x~~~x(B#(0x~~~~(B##(0x(B<(0~~x(B(0mqqqj(B[Seahorse17 the Initiate  ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:2 $:4713 HP:52(64) Pw:53(53) AC:-2 Xp:9/2562 T:3409 BurdenedaaPaa1B T:3410>@aa<y[Seahorse17 the Initiate  ]  HP:53 T:3412(0~(B@aa7B T:3413(0~(B@aaS (0~(B@aa B T:3415(0~(B@aa (0~(B@aa#fy[Seahorse17 the Initiate  ]  HP:54 T:3416(0~(B@aaXC T:3417(0~(B@aa  T:3418(0~(B(0~~~(B(0~~~~(B (0~~~~~~~(B(0~(B@aad(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B@aae[Seahorse17 the Initiate  ]  HP:55 T:3420(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~~(B##@aa^f###@(0~(B(0~~(B(0~(B T:3423 [Seahorse17 the Initiate  ]  HP:56 T:3424aaDgJ T:3425(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B##@(0~~(B(0~~~(B(0~~(Baa` T:3426(0~(B#@(0~(Baa  T:3427(0~(B#@(0~~(B(0~(B(0~(Baa6[Seahorse17 the Initiate  ]  HP:57 T:3428(0~(B(0a(B@aaz7} T:3430(0~(B(0~(B(0~(B@aa/&You climb up the stairs.--More--aa (0lqqqqqk(B(0lqqqqqqk(B(0x~~~~~x(B#+(0~~~~~~x(B(0x~~~~~x(B#(0x~~~~~~x(B(0x~~~~~x(B###(0~~~~~(B<(0~x(B(0x~~~~~x(B##(0x~~~~~~~(B#(0mqqaqqj(B###(0mqqqqq~j(B####################d##############(0lqqqqqqqqqqq~k(B####(0x~~~~~~~~~~~~x(B###(0x~~~~~~~~~~~~~(B##(0l(B+(0q~qqk(B(0x~~~~~~~~aa< [38;5;7m(BF(0~~~x(B(0x~~~(B@(0~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~x(B(0mqqqqqqqqqqqqj(B(0x~(B)(0~~~x(B(0mqqqqqj(B[Seahorse17 the Initiate  ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:1 $:4713 HP:57(64) Pw:53(53) AC:-2 Xp:9/2562 T:3430 Burdenedaa N  T:3431##daa~ [Seahorse17 the Initiate  ]  HP:58 T:3432#d@>aaX#d@(0~(Baai: T:3434d#@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(Baajz[Seahorse17 the Initiate  ]  HP:59 T:3436d##@##(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Baak[Seahorse17 the Initiate  ]  HP:60 T:3440(0~~~(B(0~~(Bd(0~(B(0~~(B(0~(B@###(0~(B(0~(B(0~(B(0~~(BaaVl T:3442(0~~~(B(0~~~~(B(0~~~(B<d(0~(B@#aaz T:3443(0~(B(0~(B<(0~~~(Bd@##(0~(BaaZr[Seahorse17 the Initiate  ]  HP:61 T:3444(0~~~~(B(0~~~(Bd(0~(B(0~(B(0~(B@#(0~(B(0~~~(B#@#aasG[Seahorse17 the Initiate  ]  HP:62 T:3448(0qqqq(B(0~~~(B<#(0~~~~(Bd(0~(B###@: ###aa! T:3449(0l(B(0qqqqqqqqk(B(0~(Bd@(0~~~~(B?(0~~~~~~x(B(0~~~~~~(B#(0x~~(B(0~~~~~~~~~x(B(0~(B)(0~~~~~~~~~~x(B(0qqqqqqqqq(B(0qqj(Baaf T:3450(0~(B(0~(Bd@:(0~(B(0x(B(0m(Baa)pYou kill the newt![Seahorse17 the Initiate  ]  HP:63/2563 T:3452(0~(Bd(0~(BaaX 2(0~(B@aa YYou see here a dagger. T:3453d aa$x T:3455@#(0~(B) aa 7(0~~(B@(0~(B aa8 You see here a scroll labeled GHOTI.[Seahorse17 the Initiate ]  HP:64 T:3456!aa !aazYou have a little trouble lifting v - a scroll labeled GHOTI. T:3457@!aarO T:3458(0~(B@!aae %(0~(B@!aaG V T:3460(0~(B@#!aaV T:3461(0~~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B@###"aa4  T:3462(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B@"aa5(0~~~~(B(0~~~~(B(0~~(B###@####: You find a hidden passage.#aad^ T:3466(0~(B(0~~(B(0~(B#@#: #aaJgN T:3467###@#aaHj T:3468#@#: $aaW_ T:3470@#: $aaDi T:3471@# :$aaҿ> T:3472@#$aa +$aa+ hYou find a hidden door. T:3473: %aacP T:3474 :%aa&The door opens.(0a(B(0x~(B(0~(B(0x~~(B(0x~~~(B(0mqqqq(B%aa=s T:3476#(0l(B@(0q(BFZ(0~~~(B(0~~~x(B((0~x(B(0qj(B%aa2y (0a(B(0qqqk(B@(0~~~(B`(0~(B(0x(B%aa|y ;The newt misses! T:3477&aa&aa-QYou kill the newt!/2564 T:3478(0~(B&aa" &aa XYou kill the lichen!/2568 T:3479%&aaH ,(0~(B@&aaI HYou see here a lichen corpse. T:3480'aa91'aa 2sYou destroy the kobold zombie!/2569 T:3481d%'aa 3%@'aakYou see here a kobold corpse. T:3482)d'aa  T:3483(0~(B%#@(aaFo(0~(B@^You find an anti-magic field.(aaK 4(0~(B@(aa DYou see here a large box. T:3485)aaNWhat do you want to use or apply? [j-lnstx-zEFI or ?*] )aakV$In what direction? )aa; GThere is a large box here; unlock it? [ynq] (q) *aa`*aa`LYou succeed in unlocking the box. T:3486*aaT # +aa9loot+aaUhOThere is an unlocked large box here, loot it? [ynq] (q) +aa9You carefully open the large box...--More--+aa|~ e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) +aa >+(0qqqqqqqqqqk~~~~~~~~~~x~~~~~~~~~~x~~~~~~~~~~xqqqqqqq~qqj(B###### Take out what type of objects?  A - Auto-select every item  a - All types b - Scrolls c - Spellbooks d - Wands  X - Items of unknown Bless/Curse status(end) ,aa۬+,aa#%;(0qqqqqqqqqqk~~~~~~~~~~x~~~~~~~~~~x~~~~~~~~~~xqqqqqqq~qqj(B###### Take out what?  Scrolls a - a scroll called enchant weapon Spellbooks b - a spellbook of blank paper Wands c - a hexagonal wand d - a long wand(end) ,aa (++++.aa^;w(0qqqqqqqqqqk~~~~~~~~~~x~~~~~~~~~~x~~~~~~~~~~xqqqqqqq~qqj(B####You have a little trouble removing w - a scroll called enchant weapon.--More--/aa_You have a little trouble removing B - a spellbook of blank paper.--More--/aa> UYou have a little trouble removing C - a hexagonal wand.--More--0aa You have a little trouble removing D - a long wand.+ T:3487You find a hidden door.1aaV T:3488@(1aam N T:3489@(0~(B2aa%V T:3490@##(0~(B2aa? T:3491(0~(B@(0~(B#(0~~~(B(0~~~(B2aa(0~(B(0~~(B###(0~~~~(B#@###(0~~(B2aa$ T:3493(0~(B######(0x(B#(0~~x(B@##(0~~~~~~x(B(0qqqqqj(B2aa T:3500  T:3504(0q~qqqk(B(0~~~~~(B(0x~(B$(0~(B###@(0m(B3aaqM(0l(B(0x(B(0~(B@3aaDi=#@(0~(B3aajFYou see here 7 gold pieces. T:35063aas 3aa9t q $:4720You have a little trouble lifting $ - 7 gold pieces.@4aaw T:3509###@(0~(B(0~(B(0~(B4aa/ #@(0~(B(0~(B(0~~(B(0~~(B(0~~(B4aaN ?(0lqqqq(B(0~~~(B(0~(B)(0~(B(0~(B(0~(B@######(0~~(B(0~~~(B(0~~~(B4aa7  T:3514  T:3516(0qqqqq(B(0~(B(0~~~~~(B(0x(B(0~~~(B(0x~(B(0~~(B(0q(B@(0q(B#5aao^@[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:1 $:4720 HP:64(64) Pw:53(53) AC:-2 Xp:9/2569 T:3517 BurdenedYou find a bear trap.--More--6aa>[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:1 $:4720 HP:64(64) Pw:53(53) AC:-2 Xp:9/2569 T:3517 Burdened(0lqqqqqk(B(0lqqqqqqk(B(0x~~~~~x(B#+(0~~~~~~x(B(0x~~~~~x(B#(0x~~~~~~x(B(0lqqqqqqqqqqqqk(B(0x~~~~~x(B###(0~~~~~(B<(0~x(B#(0~~~~~~~~~~~~~x(B(0lqqqqqqqqqk(B(0x~~~~~x(B##(0x~~~~~~~(B#####(0x~~~~~~~~~~~~x(B(0~~~~~~~~~~x(B(0mqqaqqj(B###(0mqqqqq~j(B#(0x~(B)(0~~~~~~~~~~x(B(0x~(B)6aa[m(0~~~~~~~x(B##################(0mqqqqqqqqq~qqj(B(0x~(B@(0~~~~~~~x(B########(0mq~qqqqqqqj(B###################(0lqqqqqqqqqqq~k(B##############(0x~~~~~~~~~~~~x(B###(0laqqqqk(B#(0x~~~~~~~~~~~~~(B##(0l(B+(0q~qqk(B(0x~(B%%(0~~~(B#####(0x~~~~~~~~(BF(0~~~x(B(0x~~~(B>(0~x(B`(0~a!1m~~~~~x(B######(0lq~qqqk(B(0x~~~~~~~~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B#(0x~~~~~x(B(0x~~~~~~~~~~~~x(B(0x~~~~~x(B(0x~~~(B(^(0x(B#(0x~~~~~x(B(0mqqqqqqqqqqqqj(B(0x~(B)(0~~~x(B(0mqqqq(B+(0j(B###(0~~~~~~x(B(0mqqqqqj(B(0mqqqqqj(B6aa&e#@(0~(BThere is a bear trap here.--More--7aah Things that are here: a mace 2 blue gems--More--7aaL B@7aa}M A bear trap closes on your foot![Seahorse17 the Initiate  ] Dx:12  HP:58 T:35188aaH Pick up what?  Weapons a - a mace Gems/Stones b - 2 blue gems(end) 8aa ++8aaO -9aalL<(0qqqqqqqqqqk~~~~~~~~~~x(B(0lqqqqqqqqqk~~~~~~~~~~x(B#(0~~~~~~~~~~x~~~~~~~~~~x(B(0x~(B@(0~~~~~~~x(B9aaLoYou have a little trouble lifting G - 2 blue gems. T:3519@9aa„ 9aaAYou are caught in a bear trap.[Seahorse17 the Initiate  ]  HP:59 T:35219aa[[Seahorse17 the Initiate  ]  HP:60 T:35249aa[[Seahorse17 the Initiate  ]  HP:61 T:35299aa Dx:13  T:3532Your leg feels better.[Seahorse17 the Initiate  ]  HP:629aaJ 9aa\ You are caught in a bear trap.[Seahorse17 the Initiate  ]  HP:63 T:3536d#9aa [Seahorse17 the Initiate ]  HP:64 T:3540d####9aa mYou finally wriggle free. T:3541d#9aa* )@The jackal bites![Seahorse17 the Initiate  ]  HP:63 T:3542--More--:aap * T:3543:aaO OYou kill the jackal!/2570%;aaai(0~(B(0~~~(B(0~(B(0~~~~~(B@There is a doorway here.;aaiYou see here a jackal corpse.[Seahorse17 the Initiate ]  HP:64 T:3544;aa; T:3545(0~~~~~(B(0~~~(B(0~(B(0~~(B%@;aa5=(0~~~(B(0~(B(0~(B(0~(B######@(0~~(B(0~~(B(0~(B;aa!? T:3549  T:3553##@(0~~(B(0~~~~(B(0~~~~(Baa T:3572d(0~(B#d#dd@(0~(B>aa9 @(0~(B>aa|You see here a kobold corpse. T:3573d(0~(Bhd#(0a(B dd>aag@%You see here a lichen corpse.d(0~(B'>aaՄThe jackal bites![Seahorse17 the Initiate  ]  HP:63d(0~(Bh #d#' d T:3574The jackal misses! T:3575d#d >aa% xYou kill the jackal!/2571h#(0~(B>aa_ The paper golem hits![Seahorse17 the Initiate  ]  HP:62d)d# d?aaU[Seahorse17 the Initiate  ]  HP:63 T:3576@%?aa}&You hit the paper golem.?aaThe paper golem hits![Seahorse17 the Initiate  ]  HP:62dh(0~(B##dd  T:3577The paper golem hits![Seahorse17 the Initiate  ]  HP:61  T:3578(0~(Bd#dd ?aa @You hit the paper golem!#?aaR The paper golem misses! T:3579)#dd ?aas?aaYou destroy the paper golem!/2581d#d ?@aa@(0~(B(0~~(B There is an open door here.  Things that are here: 2 scrolls of blank paper a scroll of blank paper--More--@aaU 8(0qqqqqqqqqqk~~~~~~~~~~x(B(0lqqqqqqqqqk(B[Seahorse17 the Initiate  ]  HP:62 T:3581dd #d@aaJ  Pick up what?  Scrolls a - 2 scrolls of blank paper b - a scroll of blank paper(end) AaarZ++Aaac7`(0qqqqqqqqqqk~~~~~~~~~~x(B(0lqqqqqqqqqk(Bd(0~~~~~~~~~x(B#(0~~~~~~~~~~x(BYou have a little trouble lifting K - 2 scrolls of blank paper.--More--Aaa  T:3582h(0~(Bdd d#@Baa(0~(Bh(0~(Bdd #d@(0a(B(0~~~(B(0~~~(BBaa|[Seahorse17 the Initiate  ]  HP:63 T:3584)h(0~(Bdd#d##@(0~~(B(0~~(B(0~~~(B#@(0~(BBaa(0~(Bh(0~(Bd#dd##@BaaD[Seahorse17 the Initiate ]  HP:64 T:3588(0~~~(Bh(0~(Bd##d#@###(0~(B(0~~(B(0~(Bh(0~(B(0~(Bd@#Baac=The jackal misses! T:3589Baa Baa9 You kill the jackal!/2582  T:3590(0~(Bh(0~(BdCaaCaa)SYou kill the jackal!/2583%CaavCT(0~(B(0~(B@#CaaCIYou see here 2 jackal corpses. T:3592Caas (0~~~~~~~(B(0~~~~~(B(0~(B(0~(B@%The hobbit thrusts her dagger.Caa&t @The hobbit misses! T:3593Daa^ Daa^`You kill the hobbit!/2590 T:3594)Daa(0~~~(B(0~~~~~(B(0~~~~~~~(B@(0~(B Things that are here: a dagger a dagger--More--EaaL T:3595Eaa)AX T:3596@)Eaav M T:3597@(0~(BFaa3#@(0~~(BFaa`C T:3598@(0~(BFaav T:3602@(0~~~~(Bd# Faa T:3603@(0~(B(0~(Bd(0~~~(B#Faa(0~~(B#(0~~~~~~~~~~(B(0~~~~~~(B@(0~~~~~~~~~~~(B(0~~~~~(B(0~~~(BdThe jackal bites![Seahorse17 the Initiate  ]  HP:63 [Seahorse17 the Initiate ]  HP:64 T:3604Gaa GaaZYou kill the jackal!/2591 T:3606/d##GaaI (0~~(B(0~~(B(0~~~~~~(B#@Gaa uYou see here a wand called speed monster. T:3607d#Haa Haa^You have a little trouble lifting M - a wand called speed monster. T:3608d@#Iaa0JWhat do you want to drop? [$a-df-zA-MO-QSV-Z or ?*] Iaa Iaas vYou drop a wand called speed monster. T:3609d(0~(BIaa Jaah~(0~~(B(0~~(B(0~~~~~~~(Bd@/Jaao:u(0~~(B(0~~~(B@##The jackal misses!Jaa:] T:3611The jackal misses! T:3612Jaao Jaa QYou kill the jackal!/2592 T:3613%JaaKL(0~(B(0~~~(B@#JaaGYou see here a jackal corpse. T:3614KaaIR T:3615(0~~~~(B(0~~~(B(0~(B@%Kaa$U T:3616(0~(B@(0~(BKaa k(0~(B(0~~~(B(0~(B@Kaa  T:3617(0~~~~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~~~(Bo(0~(B####@(0~(B(0~(B(0~(B(0~~(BKaaݸ * T:3619  T:3623#####@(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(BLaa_nK T:3624(0~(B@Laa C T:3625(0~(B@Laa'You fall down the stairs.--More--Laa2#########(0lqqqqk(B(0lqqqqqqqk(B#(0x~~~~x(B(0x~~~~~~~x(B(0lqqqqqqqqk(B (0lqqqqqqqqqqk(B#(0x~~~~x(B#(0~~~~~(B%(0~~x(B####################(0a~~~~~~~~x(B (0x~~~~~~~~~~x(B#(0x~~~~x(B#(0x~~~~~~~~(B###(0x~~~~~~~~x(B (0x~~~~~~~~~~~(B####(0x~~~~x(B%(0x~~~~~~~x(B(0x~~~~~~~~x(B (0x(B>(0~~~~~~~~~x(B#(0x~~~~x(B#%####(0x~~~~~~~x(Baa2E;64H(0x~~~~~~~~x(B (0x~~~~~~~~~~a(B####(0x~~~~x(B#(0mqqqqqqqj(B(0x~~~~~~~~x(B (0mqqqqqqqqq~j(B(0m~qqqj(B#(0x~~~~~~~~x(B#######(0mqqqqqqqqj(B##############(0laq~k(B###(0x~~~x(B#(0x~~~~(B##(0x(B@(0~~x(B(0mqqqj(B[Seahorse17 the Initiate  ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:2 $:4720 HP:62(64) Pw:53(53) AC:-2 Xp:9/2592 T:3625 BurdenedLaa6"  T:3626NaazH T:3627@<NaaC(0~(B@(0~(BNaa[Seahorse17 the Initiate  ]  HP:63 T:3629(0~(B@(0~(BNaa% (0~(B@(0a(B(0~~(B(0~(B(0~(BNaa!X ~ T:3630(0~(B@#(0~(BOaa=|[Seahorse17 the Initiate ]  HP:64 T:3632(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B@##(0~~(B(0~~~(B(0~~(BOaa} T:3636(0~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~(B@#####(0~(B(0~~(B(0~(BOaa9 T:3637(0~(B(0~~~(B(0~~~~(B (0~~~~~~~(B@(0~(BPaa@M T:3638@(0~(BPaaC T:3639@(0~(BPaa#@(0~~(BPaaf T:3640  T:3647@(0~~~~~~(B Qaa'You fall down the stairs.--More--QaaP(0lqqqqk(B#`#(0lqqqqqqqqk(B(0x~~~~~(B########(0lqqqqqk(B####(0a~~~~~~~~x(B(0x~~~~x(B#(0lqqqqk(B###%(0a~~~~~~(B##(0x~~~~~~~~x(B(0x~~(B>F(0x(B#####(0~~~~~~(B##########(0x~~~~~x(B###(0x~~~~~~~~x(B(0mqq~qj(B(0x~~~~x(B###+(0~~~~~(B+##(0mqqqqqqq~j(B#(0x~~~~(B+#####(0mqqaqqj(B###(0mq~qaj(B######QaaP#############################(0lqqqaqqk(B(0lq(B+(0q~k(B####(0x~~~~~~x(B#(0~~~~~~(B#(0lq~qqqqqqqk(B##(0x~~~~~~x(B(0x~(B@(0~~x(B#(0x~~~~~~~~~x(B##(0x~~~~~~x(B(0x~~~~x(B#(0x~~~~~~~~~x(B####(0x~~~~~~x(B(0x~~~~~(B###(0~~~~~~~~~~x(B## (0lqqqqk(B#(0~~Qaa4Q(~~~~~(B+(0mqqqqj(B##(0x~~~~~~~~~x(B###(0lq~qqk(B (0x(B*(0~(B+(0~a(B######(0mqqqqqqj(B####%#+(0~~~~~~~~~~(B##(0~~~~~x(B (0x(B((0~(B(+(0x(B#(0mqqqqqqqqqj(B#####(0x~~~~x(B (0mqqqqj(B(0mqqqqj(B[Seahorse17 the Initiate  ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:3 $:4720 HP:62(64) Pw:53(53) AC:-2 Xp:9/2592 T:3647 BurdenedQaaUY [Seahorse17 the Initiate  ]  HP:63 T:3648Raa/What do you want to drink? [rA or ?*] Raa Z Potions r - an uncursed potion called water A - an uncursed diluted dark potion(end) Taam9#`#(0lqqqqqqqqk(B#(0lqqqqqk(B####(0a~~~~~~~~x(B##%(0a~~~~~~(B##(0x~~~~~~~~x(BNever mind.Vaa0=N T:3649@<Vaa-"This door is locked.VaaӸ 0This door is locked.Vaa 0This door is locked.Waa*In what direction? Waa! Waa! dAs you kick the door, it crashes open! T:3650(0~(BWaa= T T:3651@(0~(BXaa[Seahorse17 the Initiate ]  HP:64 T:3652@(0~(B(0~(B(0~~(B(0~(B(0~(BXaa T:3653(0~(B(0~(B@#(0~(B(0~(B(0~(BXaa77 T:3654(0~~~(B(0~(B@#(0~(B(0~~~(B(0~~~(BXaap  T:3655(0~~~(B(0~(B(0~(B(0~~(B@#Yaa^ T:3656(0~(B@(0~(BYaaRM T:3658@(0~(BYaaS T:3659@(0~(B(0~(B(0~(B(0~~(BYaa @(0~(B(0~(B(0~(B(0~(B(0~~(BYaaW \@##(0~~(B(0~(BYaaY s T:3661(0~~~~(B@#######Yaa  T:3668@####(0~~~~(B(0~~(B T:3673You hear someone counting money.ZaaI T:3674@(0~(BZaa1I T:3675(0~(B@Zaa! I T:3676(0~(B@[aa'r'You fall down the stairs.--More--[aa_##*#(0lqqqqk(B(0lqqqqqqqqqk(B(0lqqqqqqqqqqqqqk(B########`#####(0~~~~~x(B##+(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0lqqqqqqqk(B####(0x~~~~~(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~~(B#######(0x(B@(0~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#(0x~~~~~~~x(B##(0x~~~~x(B#(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~a(B#############(0~~~~~~~~a(B##(0mqqqqj(B#(0mqqqqaqqqqj(B(0x[aa<`~~~(B*(0~~{~~~~~~x(B(0x~~~~~~~x(B##%#(0mqqqqqqqaqqqaqj(B##(0~~(B>(0~~~~~x(B########(0x~~~~~~~(B+#####################%#####(0mqqqqqqqj(B###$##############################################(0l~q~qqqk(B(0lqqqqqqaqqqqq~k(B#####+(0~~~~~~x(B(0x~~~~~~~~~~~(B>(0~a(B####(0x[1[aa`m~~(B^(0~~~x(B(0x~~~~~~~~~~~~~x(B#(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(B$(0mqqqqqqj(B(0x~(B((0~~~~~~~~~~~x(B$$(0mqqqqqqqqqqqqqj(B$$[Seahorse17 the Initiate  ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:4 $:4720 HP:63(64) Pw:53(53) AC:-2 Xp:9/2592 T:3676 Burdened[aab!  T:3677]aa== F T:3678@<]aa r T:3679@(0~(B(0~(B^aaa[Seahorse17 the Initiate ]  HP:64 T:3680(0~(B(0~~~(B@(0~~~~(B(0~(B(0~~~(B(0~~~(B^aaC T:3681(0~(B#(0~~~~~~(B@(0~(B^aaf T:3683(0~(B@#(0~(B^aaw T T:3684@#(0~(B_aa5 T:3687(0~(B(0~~~~~~~(B#(0~~~~~~~(B#(0~~~~~~~~~~~~~(B(0~~~~~~~(B@##(0~~~~~~~(B(0~(B(0~~~~~(B(0~~~~~~(B_aaC g T:3688@(0a(B(0~(B_aa+ C T:3689@(0~(B`aaWt T:3690(0~~~~~~~~~~~~~(B(0~(B@`aa˜J T:3691(0~(B@`aa+}D T:3692@(0~(B`aa0 @(0~(B`aa 'You fall down the stairs.--More--aaaZ(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0xaa0m~~~~x(B#######%########(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~{~x(B########%###(0mqqqq~aqqj(B################## ########aa13;46H########## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B@(0x(B(0x~~~~~~~~~~~~~x(B(0xaam~~~~~~x(B(0x~~~~x(B (0mqqqqqqj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate  ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:4720 HP:62(64) Pw:53(53) AC:-2 Xp:9/2592 T:3692 BurdenedaaaR+ T:3693+baaF T:3694@<baac M T:3695@(0~(Bcaa@[Seahorse17 the Initiate  ]  HP:63 T:3697@(0~(BcaaTC T:3698@(0~(BcaaE$C T:3699@(0~(Bcaa z[Seahorse17 the Initiate ]  HP:64 T:3700@(0~(BcaaH  T:3701@(0~(B(0~~~(B(0~(B daa@(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~(Bdaaи##@#(0~(B(0~~(B(0~~(B(0~(B(0~(BdaaC T:3703  T:3707(0~~~~(B (0~~~~(B (0~~~~(B(0~~~(B@####daa\^(0~(B@(0~(B T:3709You find a spiked pit.daa#k eaaJ T:3710@(0~(Beaa *@(0~(Beaa J T:3713@(0~(Beaa: g T:3714(0~(B@(0~(Bfaa T:3715(0a(B@(0~(B(0~(B(0~(B (0~~~(Bfaa]##@ (0~~(B(0~(Bfaa? T:3717  T:3721(0~~~(B###@ (0~(Bfaa  T:3722@(0~~~~(B (0~~~~(B#(0~~~~(BgaaVI T:3723(0~(B@gaaa(0~~(B@ T:3724(0~(B@gaa~] T:3726(0~(B@:gaa8` 'You fall down the stairs.--More--haaD;(0lqqqqqqqqk(B(0lqqqqk(B (0x~~~~~(B%(0~~x(B###+(0~~~~x(B (0x~~~~~~~~x(B###(0x~~~~x(B (0x~~~~~~~~x(B(0lqqqqqk(B##############(0~(B%(0~~~x(B (0x~~~~~~~~x(B(0x~~~~~~(B#################(0m~qqqj(B (0x~~(B@(0~~~~~~(B(0x~~~~~x(B##(0lqqqqaqqqqqqk(B# (0maqq~qqq(B(0j(B####(0x(B[(0~~~~~(B#####(0x(B*(0~~~~~~~~~(B*(0x(B###########%%(0~~~~x(B##(0x~~~~~(B*(0~~~~haa;~x(B#####(0mqqqqqj(B#(0x~~~lqqqk~~~x(B############)########(0x~~~x~(B{(0~x~~~x(B# ######(0x~~(B*(0x(B{(0~(B{(0x(B*(0~~x(B### (0laqqqqqq~qqk(B##(0x~~~x(B{(0~x~~~x(B(0lq~qk(B (0x~~~~~~~~(B^(0~~(B############(0x~~~mqq~j~~~x(B(0x~~~x(B (0xhaa;[38;5;0m~~~~~~~~~~x(B###(0x~~~~~(B*(0~~~~~x(B#(0~~~~x(B (0x~~~~~~~~~~~(B####(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~x(B (0x~(B)(0~~~~~~~(B>(0x(B#(0mqqqqqqqqqqqj(B#######%####(0mqqqj(B (0mqqqqqqqqqqj(B#####################[Seahorse17 the Initiate  ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:6 $:4720 HP:63(64) Pw:53(53) AC:-2 Xp:9/2592 T:3726 Burdenedhaa?  T:3727iaa#o r[Seahorse17 the Initiate ]  HP:64 T:3728<@iaap  T:3732(0~(B(0~(B(0~~~~~(B@###(0~(B##jaa T:3733(0~~~~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B@#jaaN(0~(B(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~(B(0~~~~~(B###(0~(B##[####%1(0~~~~(B#@jaa& T:3738  T:3742#%(0~(B##1## (0~~~~~~~~(B(0~(B@ (0~~~~~(Bkaa^ T:3743M)@ (0~~~~~~~~(B(0~(B# (0~~~~~(Bkaa&@#kaaCThe kobold mummy misses! T:3744kaa 5You hit the kobold mummy.kaa mThe kobold mummy hits![Seahorse17 the Initiate  ]  HP:61kaae  T:3745The kobold mummy hits![Seahorse17 the Initiate  ]  HP:60  T:3746laa&5You hit the kobold mummy!laa='GThe kobold mummy misses! T:3747laa laaYou destroy the kobold mummy![Seahorse17 the Initiate  ]  HP:61/2609 T:3748[laa% 1@#laaj IYou see here a mummy wrapping. T:3750maa(0~~(B(0~~~~(B(0~~(B(0~(B[@ Things that are here: a runed broadsword an elven shield--More--maal (0lqqqqk(B###+(0~~~~x(Bmaa  T:3751(0~~(B(0~~~~(B(0~~(B(0~(B)@naaW[Seahorse17 the Initiate  ]  HP:62 T:3752(0~~~~(B(0~~~~(B(0~~(B(0~(B@#naaT T:3753(0~~~~(B(0~~(B(0~~(B@(0~~~~(B#oaaC}(0~~~~(B(0~~~(B#@There is an open door here.oaa\D)You see here an orange.oaa oaanYou have a little trouble lifting N - an orange. T:3755@paa[Seahorse17 the Initiate  ]  HP:63 T:3756(0~(B1(0a(B@paa/ @o#(0~(B))(0~(B)(0~(B)(0~(BA knife misses you.)(0~(Bpaa_/ } T:37571@o1paao#)(0~~(B@o#o#paa T:3759 [Seahorse17 the Initiate ]  HP:64 T:3760o#paabc T:3761(0~(B@o#qaag$You hit the Mordor orc!qaaDThe Mordor orc misses! T:3762qaa! qaa! You kill the Mordor orc!/2631  T:3763#o#raaY(0~~~(B(0~(B(0~(B@(0~(Bo# T:3764The Mordor orc drinks a potion of speed!The Mordor orc is suddenly moving faster. T:3765saaB (0~~(Bo#(0~(B#@(0~(BThe Mordor orc wields a curved sword! T:3766taa[RYou hit the Mordor orc!#otaaŴGThe Mordor orc swings her curved sword.--More--taa0a k[Seahorse17 the Initiate  ]  HP:56o taal xYou hit the Mordor orc![Seahorse17 the Initiate  ]  HP:57 T:3768uaas uaagtWYou kill the Mordor orc!/2653 T:3769)vaa  vaacAYou hit the Mordor orc. T:3770vaa 1You hit the Mordor orc!vaa The Mordor orc hits![Seahorse17 the Initiate  ]  HP:53 T:3771The Mordor orc misses![Seahorse17 the Initiate  ]  HP:54 T:3772o vaa` vaa+ You kill the Mordor orc!/2675  T:3773[o waa}*(0~(B(0~~~(B@(0~~(B#(0~~(B(0~~(B Things that are here: an orcish shield an orcish chain mail--More--waaY(0lqqqqk(B###+(0~~~~x(Bo xaao T:3775(0~(B(0~~~(B[(0~~(B@(0~~(B(0~~(Bxaax3d(0~(B#@(0~(Bxaa3}You see here a curved sword.[Seahorse17 the Initiate  ]  HP:55 T:3776xaa  T:3777(0~(B)@(0~(Byaay T:3778(0~(B#@(0~(B1yaag T:3779@(0~~~(B#yaa _(0~~~(B(0~~~~~(B@# yaa+, [Seahorse17 the Initiate  ]  HP:56 T:3780#@@zaa8< T:3781#@zaa[ T:3782(0~(B#@zaa;[Seahorse17 the Initiate  ]  HP:57 T:3784(0~(B#@(0~~(B(0~~(Bzaaj  T:3785(0~(B#@(0~(B(0~~(B(0~~(Bzaa =(0~~~~~(B#@(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B{aaQ T:3787(0a(B(0~(B@(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B{aa(0~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~(B{aaJ [Seahorse17 the Initiate  ]  HP:58 T:3788@(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B{aa\  T:3789(0~~~(B(0~(B(0~~~~~(B@(0~(B(0~~(B(0~~(B(0~~(B|aayu(0~~~(B(0~~(B(0~(B@|aankR(0~(B(0~(B@|aakYou see here 11 rocks. T:3790You are beginning to feel hungry. Hungry Burdened|aah T:3791*@(0~(B|aa [Seahorse17 the Initiate  ]  HP:59 T:3792(0~(B@(0~~(B(0~~~(B|aa (0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~~~~~(B(0~~~(B}aao0What do you want to eat? [fghiN or ?*] }aaZ  Comestibles f - 9 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 3 uncursed fortune cookies N - an orange(end) aa@ @+(0lqqqqk(B###+(0~~~~x(B###(0x~~~~x(B#####(0~(B%(0~~~x(B(0m~qqqj(B#aal cThis orange is delicious! Burdened  T:3794aabaa@ /What do you want to eat? [fghi or ?*] aaaaxThis fortune cookie is delicious!This cookie has a scrap of paper inside.--More--aa@ It reads:aav gLeather is waterproof. Ever see a cow with an umbrella? T:3795aa=What do you want to eat? [fghi or ?*] aa7This fortune cookie is delicious!aaIThis cookie has a scrap of paper inside.--More--aaWIt reads:aa!XThis fortune cookie is copy protected.[Seahorse17 the Initiate  ]  HP:60 T:3796aa[ =What do you want to eat? [fghi or ?*] aa>>aaR>xThis fortune cookie is delicious!This cookie has a scrap of paper inside.--More--aa4It reads:aa5YThere is a big treasure hidden in the zoo! T:3798aa<What do you want to eat? [fgh or ?*] aaV !Never mind.aaaaN(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@aap(0~(B(0~(B(0~(B(0~(B@aaAYou see here 62 rocks. T:3799aa͈ (0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~(B*(0~~(B(0~(Baa "Hello, seahorse17, welcome to Delphi!"[Seahorse17 the Initiate  ]  HP:61 T:3800aa& T:3801@(0~(B(0~(B(0~(B(0~~~~~(Baa8# aa% dipaa MWhat do you want to dip? [$a-df-hj-zA-LO-QSV-Z or ?*] aae  Coins  $ - 4720 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Scrolls  d - a cursed scroll of teleportation  m - an uncursed scroll of magic mapping  o - 2 uncursed scrolls of light  p - an uncursed scroll of identify  q - an uncursed scroll labeled PRATYAVAYAH  u - a scroll of light  v - a scroll labeled GHOTI  w - a scroll called enchant weapon  K - 2 scrolls of blank paper  L - a scroll of blank paper  V - aq8;5;2ma blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR (1 of 3)aa  X - a cursed scroll of light  Y - an uncursed scroll of blank paper  Spellbooks  c - an uncursed spellbook called 400  B - a spellbook of blank paper  Z - an uncursed spellbook called 400  Potions  r - an uncursed potion called water  A - an uncursed diluted dark potion  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  C - a hexagonal wand  D - a long wand  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 15 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit) (2 of 3)aa v Gems/Stones  G - 2 blue gems  J - a blessed luckstone (3 of 3)aag (0lqqqqqqqqk(B(0lqqqqk(B (0x~~~~~(B%(0~~x(B###+(0~~~~x(B (0x~~~~~~~~x(B###(0x~~~~x(B (0x~~~~~~~~x(B(0lqqqqqk(B##############(0~(B%(0~~~x(B (0x~~~~~~~~x(B(0x~~~~~~(B#################(0m~qqqj(B (0x~~(B<(0~~~~~~(B###(0x~~~~~x(B[#(0lqqqqaqqqqqqk(B# (0maqq~qqq~j(B######(0x(B[)(0~~~~(B##)##(0x(B*(0~~~~~~~~~(B*(0x(B###anh 5H#############(0a~~~~~x(B##(0x~~~~~(B*(0~~~~~x(B#####(0mqqqqqj(B#(0x~~~lqqqk~~~x(B###########[)########(0x~~~x~(B{(0~x~~~x(B# ######(0x~~(B*(0x(B{@{(0x(B*(0~~x(B### (0laqqqqqq~qqk(B##(0x~~~x~(B@(0~x~~~x(B(0lq~qk(B (0x~~~~~~~~(B^(0~~(B############(0x~~~mqq~j~~~x(Bah 5;59H(0x~~~x(B (0x~~~~~~~~~~x(B###(0x~~~~~(B*(0~~~~~x(B#(0~~~~x(B (0x~~~~~~~~~~~(B####(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~x(B (0x~(B)(0~~~~~~~(B>(0x(B#(0mqqqqqqqqqqqj(B#######%####(0mqqqj(B (0mqqqqqqqqqqj(B#####################[Seahorse17 the Initiate  ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:6 $:4720 HP:61(64) Pw:53(53) AC:-2 Xp:9/2675 T:3801 BurdenedNever mind.aa Coins  $ - 4720 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Scrolls  d - a cursed scroll of teleportation  m - an uncursed scroll of magic mapping  o - 2 uncursed scrolls of light  p - an uncursed scroll of identify  q - an uncursed scroll labeled PRATYAVAYAH  u - a scroll of light  v - a scroll labeled GHOTI  w - a scroll called enchant weapon  K - 2 scrolls of blank paper  L - a scroll of blank paper  V aav- a blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR (1 of 3)aaT  X - a cursed scroll of light  Y - an uncursed scroll of blank paper  Spellbooks  c - an uncursed spellbook called 400  B - a spellbook of blank paper  Z - an uncursed spellbook called 400  Potions  r - an uncursed potion called water  A - an uncursed diluted dark potion  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  C - a hexagonal wand  D - a long wand  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 15 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit) (2 of 3)aaAS[Seahorse17 the Initiate  ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:6 $:4720 HP:61(64) Pw:53(53) AC:-2 Xp:9/2675 T:3801 Burdened(0lqqqqqqqqk(B(0lqqqqk(B (0x~~~~~(B%(0~~x(B###+(0~~~~x(B (0x~~~~~~~~x(B###(0x~~~~x(B (0x~~~~~~~~x(B(0lqqqqqk(B##############(0~(B%(0~~~x(B (0x~~~~~~~~x(B(0x~~~~~~(B#################(0m~qqqj(B (0x~~(B<(0~~~~~~(B###(0x~~~~~x(B[#(0lqqqqaqqqqqqk(B# (0maqq~qqq~j(B######(0xaaS(B[)(0~~~~(B##)##(0x(B*(0~~~~~~~~~(B*(0x(B################(0a~~~~~x(B##(0x~~~~~(B*(0~~~~~x(B#####(0mqqqqqj(B#(0x~~~lqqqk~~~x(B###########[)########(0x~~~x~(B{(0~x~~~x(B# ######(0x~~(B*(0x(B{@{(0x(B*(0~~x(B### (0laqqqqqq~qqk(B##(0x~~~x~(B@(0~x~~~x(B(0lq~qk(B (0xaaS~~~~~~~~(B^(0~~(B############(0x~~~mqq~j~~~x(B(0x~~~x(B (0x~~~~~~~~~~x(B###(0x~~~~~(B*(0~~~~~x(B#(0~~~~x(B (0x~~~~~~~~~~~(B####(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~x(B (0x~(B)(0~~~~~~~(B>(0x(B#(0mqqqqqqqqqqqj(B#######%####(0mqqqj(B (0mqqqqqqqqqqj(B#####################aa # aawdipaaUMWhat do you want to dip? [$a-df-hj-zA-LO-QSV-Z or ?*] aa| QDip an uncursed diluted dark potion into the fountain? [yn] (n) aafN?Your diluted dark potion dilutes further.aaN9You spot a gem in the sparkling waters!aaH aa\I pYou have a little trouble lifting U - a green gem. T:3802@aa T:3803{@(0~(B(0~(B(0~~~~~(Baat (0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~~(B(0~(Baa-u xYou see here 62 rocks.[Seahorse17 the Initiate  ]  HP:62 T:3804aac Coins  $ - 4720 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Scrolls  d - a cursed scroll of teleportation  m - an uncursed scroll of magic mapping  o - 2 uncursed scrolls of light  p - an uncursed scroll of identify  q - an uncursed scroll labeled PRATYAVAYAH  u - a scroll of light  v - a scroll labeled GHOTI  w - a scroll called enchant weapon  K - 2 scrolls of blank paper  L - a scroll of blank paper  V aa v- a blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR (1 of 3)aa X - a cursed scroll of light  Y - an uncursed scroll of blank paper  Spellbooks  c - an uncursed spellbook called 400  B - a spellbook of blank paper  Z - an uncursed spellbook called 400  Potions  r - an uncursed potion called water  A - an uncursed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  C - a hexagonal wand  D - a long wand  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 15 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit) (2 of 3)aa&[Seahorse17 the Initiate  ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:6 $:4720 HP:62(64) Pw:53(53) AC:-2 Xp:9/2675 T:3804 Burdened(0lqqqqqqqqk(B(0lqqqqk(B (0x~~~~~(B%(0~~x(B###+(0~~~~x(B (0x~~~~~~~~x(B###(0x~~~~x(B (0x~~~~~~~~x(B(0lqqqqqk(B##############(0~(B%(0~~~x(B (0x~~~~~~~~x(B(0x~~~~~~(B#################(0m~qqqj(B (0x~~(B<(0~~~~~~(B###(0x~~~~~x(B[#(0lqqqqaqqqqqqk(B# (0maqq~qqq~j(B######(0xaau(B[)(0~~~~(B##)##(0x(B*(0~~~~~~~~~(B*(0x(B################(0a~~~~~x(B##(0x~~~~~(B*(0~~~~~x(B#####(0mqqqqqj(B#(0x~~~lqqqk~~~x(B###########[)########(0x~~~x~(B{(0~x~~~x(B# ######(0x~~(B*(0x(B{@{(0x(B*(0~~x(B### (0laqqqqqq~qqk(B##(0x~~~x~(B{(0~xam~~~x(B(0lq~qk(B (0x~~~~~~~~(B^(0~~(B############(0x~~~mqq~j~~~x(B(0x~~~x(B (0x~~~~~~~~~~x(B###(0x~~~~~(B@(0~~~~~x(B#(0~~~~x(B (0x~~~~~~~~~~~(B####(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~x(B (0x~(B)(0~~~~~~~(B>(0x(B#(0mqqqqqqqqqqqj(B#######%####(0mqqqj(B (0mqqqqqqqqqqj(B#####################aaLU T:3806(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B*@aa4  T:3807(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(Baa(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(Baa[Seahorse17 the Initiate  ]  HP:63 T:3808(0~(B@(0~(B(0~~~~~(BaaS T:3809@(0~(B(0~(B(0~~~~(Baa| i(0~(B@(0~(B(0~~(Baa  T:38101(0~~(B@(0~(B(0~(Baat T:3811(0~(B1(0~(B(0~(B@(0~(B(0~(Baa(0~~~(B@(0~~~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(Baa 0[Seahorse17 the Initiate ]  HP:64 T:3812[@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(Baa ! T:3813@(0~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(Baa'(0~~~~~(B@(0a(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(Baa(0~~(B@##1:(0~~(B(0~~(B(0~~(Baa T:3815  T:3821(0~(B@#####(0~(B[#o#:(0~(BaaA(0~~~(B(0~~~~~(B#(0~(B@aa."You are empty handed.aa aaӖ XYou kill the gecko!/2677 T:3822?aa B#(0~~~~~(B@aaNYou see here a scroll labeled KIRJE. T:3823aaՇ aa! You have a little trouble lifting e - a scroll labeled KIRJE. T:3824)o@aa{-cYou hit the Mordor orc!The Mordor orc thrusts his knife.aa>.The Mordor orc hits![Seahorse17 the Initiate  ]  HP:60  T:3825aahcYou hit the Mordor orc!The Mordor orc thrusts his knife.aa  T:3841(0~~~~(B(0~~~(B(0~(B@(0a(Baa T:3842(0~~(B@(0~~~~(B#(0~~~(BaaPL(0~(B@##(0~~(Baa*Q T:3843  T:3846(0~(B@##(0~~~~~(BaaaE T:3847(0~~(B(0~~~~~~(B(0~~(B(0~~~~~(B@#aag  T:3850(0~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0~~(B@##aaTJ(0~(B(0~(B@(0~(BaaJ T:3855@(0~~~~~(Baa&You climb up the stairs.--More--aa (0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B@(0x(B:(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~aaP (B^(0~x(B#######%########(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~{~x(B############(0mqqqq~aqqj(B################## #########aa ######### #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<aa (0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:4720 HP:64(64) Pw:53(53) AC:-2 Xp:9/2699 T:3855 Burdenedaar aa6^ T:3856@>1aah i T:3857(0~(B@:#aa'(0a(B@aa###@:##(0~~(BThe lizard misses! T:38601aab -You hit the lizard.aa3 aa =You hit the lizard! T:3862aag-You hit the lizard.aagThe lizard bites![Seahorse17 the Initiate  ]  HP:63  T:3863aa- aakLYou kill the lizard!/2725%aaG J#@(0~(BaaYou hit the panther. T:3881aaYou hit the panther!The panther hits![Seahorse17 the Initiate  ]  HP:55The panther just misses!--More--aa Y[Seahorse17 the Initiate  ]  HP:54aaܔ f[Seahorse17 the Initiate ]  HP:49  T:3882aav You hit the panther.The panther hits![Seahorse17 the Initiate ]  HP:48The panther misses!aa8w The panther bites![Seahorse17 the Initiate ]  HP:47  T:3883aaW aaQYou kill the panther!/2765%aa(0~(B)@(0~(BThere is a doorway here.aa&You see here a panther corpse.[Seahorse17 the Initiate ]  HP:48 T:3885 aa$BM - a panther corpse.@aa2%} StressedYou rebalance your load. Movement is difficult. T:3886aaH T:3887(0~(B@aa (0~(B@aa ?You see here 8 rocks. T:3889aaYB T:3890*@aaB T:3892(0~(B@aa8B T:3893(0~(B@aau B T:3895(0~(B@aa J T:3896(0~(B@aa<# aa8 oaa+o fferaaAWhat do you want to sacrifice? [iM or ?*] aa t Comestibles i - a lizard corpse M - a panther corpse(end) aa d+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(BYour sacrifice is consumed in a burst of flame!--More--aahYou glimpse a four-leaf clover at your feet. Burdened--More--aa`Your movements are only slowed slightly by your load. T:3898aa# aa* oaa\>fferaa? @What do you want to sacrifice? [i or ?*] aa_TYour sacrifice is consumed in a burst of flame!--More--aaWYou glimpse a four-leaf clover at your feet. T:3899aaD Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) aa[+aa (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B#######################af 58H###(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B(0mqqqqj(B [Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:4720 HP:48(64) Pw:53(53) AC:-2 Xp:9/2765 T:3899 Burdened What would you like to drop?  Scrolls e - a scroll labeled KIRJE u - a scroll of light v - a scroll labeled GHOTI w - a scroll called enchant weapon K - 2 scrolls of blank paper L - a scroll aa of blank paper Spellbooks B - a spellbook of blank paper Wands C - a hexagonal wand D - a long wand Gems/Stones G - 2 blue gems U - a green gem(end) aaae+++++++++++aa(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B#######################aO58H###(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~x(BA scroll labeled KIRJE lands on the altar.--More--aa0aa0!aaN Pick up what?  Scrolls a - an uncursed scroll labeled GHOTI b - an uncursed scroll labeled KIRJE c - an uncursed scroll called enchant weapon d - 2 uncursed scrolls of blank paper e - a cursed scroll of blank paper f - a cursed scroll of light Spellbooks g - an uncursed spellbook of blank paper Wands h - an uncursed hexagonal wand i - an uncursed long wand Gems/Stones j - 2 cursed blue gems k - an uncursed green gem(end) aapVe+++++++++++aa (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B#######################a 758H###(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~x(BYou have a little trouble lifting v - an uncursed scroll labeled GHOTI.--More--aa7 aa8 @ Burdened [Seahorse17 the Initiate ]  HP:49 T:3901aa7wAWhat do you want to use or apply? [j-lnstx-zC-FI or ?*] aa'` Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) aao+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B############ Take out what type of objects?  A - Auto-select every itemakp;48H  a - All types b - Scrolls c - Potions d - Gems/Stones  U - Items known to be Uncursed(end) aa(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B############aa%AWhat do you want to drop? [$a-hj-tv-zA-JLO-QSU-Z or ?*] aaeD  Coins  $ - 4720 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Scrolls  d - a cursed scroll of teleportation  e - an uncursed scroll labeled KIRJE  m - an uncursed scroll of magic mapping  o - 2 uncursed scrolls of light  p - an uncursed scroll of identify  q - an uncursed scroll labeled PRATYAVAYAH  v - an uncursed scroll labeled GHOTI  w - an uncursed scroll called enchant weapon  L - a cursed scroll of blank paperaDm  V - a blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR  X - 2 cursed scrolls of light (1 of 3)aa Y - 3 uncursed scrolls of blank paper  Spellbooks  c - an uncursed spellbook called 400  B - an uncursed spellbook of blank paper  Z - an uncursed spellbook called 400  Potions  r - an uncursed potion called water  A - an uncursed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  C - an uncursed hexagonal wand  D - an uncursed long wand  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 15 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones aa(2 of 3)aa+ +(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~aaU (B^(0~x(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ################## #(0lqqqaam [maqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0xa m~~~~~~x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(Baa [Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:17 Ch:11 Neutral Dlvl:5 $:4720 HP:49(64) Pw:53(53) AC:-2 Xp:9/2765 T:3901 BurdenedAn uncursed potion called water lands on the altar.aa{@QWhat do you want to drop? [$a-hj-qstv-zA-JLO-QSU-Z or ?*] aa aa ^An uncursed potion called water lands on the altar. T:3902aav# aa0^ prayaay aa 9py: unknown extended command.aa ]There is an altar to Chih Sung-tzu (neutral) here.--More--aa;You see here 2 uncursed potions called water.aa3# aa? prayaa?Are you sure you want to pray? [yn] (n) aa9You begin praying to Chih Sung-tzu.aa0XYou are surrounded by a shimmering light. T:3903aaQ T:3904 T:3905--More--aaѠ |You finish your prayer.The potions on the altar glow light blue for a moment.--More--aaq!You feel that Chih Sung-tzu is well-pleased.You are surrounded by a golden glow.[Seahorse17 the Initiate ]  HP:69(69) T:3906aa*2aa2You have a little trouble lifting A - 2 blessed potions called water. T:3907@aaw# aaU sitaaJ@You sit on the altar.--More--aa'aat(% Wi:16 aa%# aa\dipaa! PWhat do you want to dip? [$a-hj-qstv-zA-JLO-QSU-Z or ?*] aa  Coins  $ - 4720 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Scrolls  d - a cursed scroll of teleportation  e - an uncursed scroll labeled KIRJE  m - an uncursed scroll of magic mapping  o - 2 uncursed scrolls of light  p - an uncursed scroll of identify  q - an uncursed scroll labeled PRATYAVAYAH  v - an uncursed scroll labeled GHOTI  w - an uncursed scroll called enchant weapon  L - a cursed scroll of blank paperaBm  V - a blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR  X - 2 cursed scrolls of light (1 of 3)aa"(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~(B^(0~aa#x(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ################## #(0lqqqa#;5;3maqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~aa $x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:4720 HP:69(69) Pw:53(53) AC:-2 Xp:9/2765 T:3907 BurdenedNever mind.aa^&Never mind.aa> NWhat do you want to dip? [$a-hj-qstv-zA-JLO-QSU-Z or ?*] ?aa&%You feel foolish!aa# aa% dipaaE PWhat do you want to dip? [$a-hj-qstv-zA-JLO-QSU-Z or ?*] aaR  Coins  $ - 4720 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Scrolls  d - a cursed scroll of teleportation  e - an uncursed scroll labeled KIRJE  m - an uncursed scroll of magic mapping  o - 2 uncursed scrolls of light  p - an uncursed scroll of identify  q - an uncursed scroll labeled PRATYAVAYAH  v - an uncursed scroll labeled GHOTI  w - an uncursed scroll called enchant weapon  L - a cursed scroll of blank paperam  V - a blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR  X - 2 cursed scrolls of light (1 of 3)aaƅ+(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~aa6(B^(0~x(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ################## #(0lqqqaaaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0xa30m~~~~~~x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:4720 HP:69(69) Pw:53(53) AC:-2 Xp:9/2765 T:3907 BurdenedWhat do you want to dip an uncursed scroll of identify into? [A or ?*] aa;1A - 2 blessed potions called water.--More--aa aaހ `Your scroll of identify glows with a light blue aura. T:3909aa DHWhat do you want to read? [c-emo-qvwBLV-Z or ?*] aa  Scrolls d - a cursed scroll of teleportation e - an uncursed scroll labeled KIRJE m - an uncursed scroll of magic mapping o - 2 uncursed scrolls of light p - a blessed scroll of identify q - an uncursed scroll labeled PRATYAVAYAH v - an uncursed scroll labeled GHOTI w - an uncursed scroll called enchant weapon L - a cursed scroll of blank paper V - a blessed scroll labeled PRATYAVAYAH W - an uncursed scroll labeled THARR X - 2 cursed scrolls of light Y - 3 uncursed scrolls of blank paper Spellbooks c - an uncursed spellbook called 400 B - an uncursed spellbook of blank paper Z - an uncursed spellbook called 400(end) aaz(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B#######################a)58H###(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(BNever mind.aa!*  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - slow monster 2 enchantment 0% 76%-100%(end) aav/(0ka(B#(0lqqqqqqqk(B(0lqqqkx(B###(0a~~~~~~~x(B#(0a~(B%(0~xx(B##(0x~~~~~~~x(B#(0x~~~xj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(BaaD` :What do you want to read? [c-emo-qvwBLV-Z or ?*] aaǹ Scrolls d - a cursed scroll of teleportation e - an uncursed scroll labeled KIRJE m - an uncursed scroll of magic mapping o - 2 uncursed scrolls of light p - a blessed scroll of identify q - an uncursed scroll labeled PRATYAVAYAH v - an uncursed scroll labeled GHOTI w - an uncursed scroll called enchant weapon L - a cursed scroll of blank paper V - a blessed scroll labeled PRATYAVAYAH W - an uncursed scroll labeled THARR X - 2 cursed scrolls of light Y - 3 uncursed scrolls of blank paper Spellbooks c - an uncursed spellbook called 400 B - an uncursed spellbook of blank paper Z - an uncursed spellbook called 400(end) aa +(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B#######################aa [m###(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(Baa 4As you read the scroll, it disappears.--More--aa& What would you like to identify first?   Amulets  P - an uncursed amulet called ESP (being worn)  Armor  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Scrolls  e - an uncursed scroll labeled KIRJE  q - an uncursed scroll labeled PRATYAVAYAH  v - an uncursed scroll labeled GHOTI  w - an uncursed scroll called enchant weapon  V - a blessed scroll labeled PRATYAVAYAH  W - an uncursed scroll labeled THARR  Spellbooks  c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Potions  A - a blessed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - anaa['V uncursed wand of striking  y - an uncursed wand of sleep (1 of 2)aa +aa;(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~(B^(0~aax(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ################## #(0lqqqa;5;3maqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~aa5x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:4720 HP:69(69) Pw:53(53) AC:-2 Xp:9/2765 T:3909 BurdenedV - a blessed scroll of gold detection.aa--More--aa  What would you like to identify next?   Amulets  P - an uncursed amulet called ESP (being worn)  Armor  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Scrolls  e - an uncursed scroll labeled KIRJE  v - an uncursed scroll labeled GHOTI  w - an uncursed scroll called enchant weapon  W - an uncursed scroll labeled THARR  Spellbooks  c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Potions  A - a blessed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  C - an uncursed hexagonal wand  D aa -- an uncursed long wand (1 of 2)aaL+aaF (0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~(B^(0~aa G x(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ################## #(0lqqqaG ;5;3maqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~aa/G x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:4720 HP:69(69) Pw:53(53) AC:-2 Xp:9/2765 T:3909 Burdenede - an uncursed scroll of create monster.aafG --More--aa;T What would you like to identify next?   Amulets  P - an uncursed amulet called ESP (being worn)  Armor  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Scrolls  v - an uncursed scroll labeled GHOTI  w - an uncursed scroll called enchant weapon  W - an uncursed scroll labeled THARR  Spellbooks  c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Potions  A - a blessed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  C - an uncursed hexagonal wand  D - an uncursed long wand  I - an uncursaagT$ed spiked wand (1 of 2)aa +aa(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~(B^(0~aaӎx(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ################## #(0lqqqa;5;3maqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~aax(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:4720 HP:69(69) Pw:53(53) AC:-2 Xp:9/2765 T:3909 Burdenedv - an uncursed scroll of amnesia.aag--More--aa What would you like to identify next?   Amulets  P - an uncursed amulet called ESP (being worn)  Armor  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Scrolls  w - an uncursed scroll called enchant weapon  W - an uncursed scroll labeled THARR  Spellbooks  c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Potions  A - a blessed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  C - an uncursed hexagonal wand  D - an uncursed long wand  I - an uncursed spiked wand  Tools aa [K(1 of 2)aaT +aa(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~(B^(0~aax(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@(0~x(B############(0mqqqq~aqqj(B################## ################## #(0lqqqaW;5;3maqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~aaxx(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:4720 HP:69(69) Pw:53(53) AC:-2 Xp:9/2765 T:3909 BurdenedW - an uncursed scroll of remove curse.aa% T:3910aaOWhat do you want to use or apply? [j-lnstx-zC-FI or ?*] aa` Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) aal+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B############ Put in what type of objects?  A - Auto-select every itemal8H  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools l - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) aa+aa +aa2 +aaː(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B#######################a58H###(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B(0mqqqqj(B [Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:4720 HP:69(69) Pw:53(53) AC:-2 Xp:9/2765 T:3910 Burdened Put in what?  Scrolls d - a cursed scroll of teleportation e - an uncursed scroll of create monster m - an uncursed scroll of magic mapping o - 2 uncursed scrolls of light q - an uncursed scroaall of gold detection v - an uncursed scroll of amnesia w - an uncursed scroll called enchant weapon L - a cursed scroll of blank paper V - a blessed scroll of gold detection W - an uncursed scroll of remove curse X - 2 cursed scrolls of light Y - 3 uncursed scrolls of blank paper Spellbooks c - an uncursed spellbook called 400 B - an uncursed spellbook of blank paper Z - an uncursed spellbook called 400 Potions A - a blessed potion called water(end) aa ++++++++++++++++aaU!#---aa2 -baf(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj~x(B########(0qj(B#######################aE58H###(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B(0mqqqqj(B [Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:4720 HP:69(69) Pw:53(53) AC:-2 Xp:9/2765 T:3910 BurdenedYou put a cursed scroll of teleportation into the bag called sack.--More--baba% T:3911bahC T:3912(0{(B@bav/What do you want to read? [cBZ or ?*] ba  Spellbooks c - an uncursed spellbook called 400 B - an uncursed spellbook of blank paper Z - an uncursed spellbook called 400(end) ba~+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~x(BbagA cloud of darkness falls upon you. Blind(0~~~~~~~(B(0~(B(0~~~~~~(B(0~~~~~~(B@ T:3913@ T:3915@@ba8 T:3916@ba$ T:3917@@@ T:3918You can move again.@baUSWhat do you want to drop? [$a-cf-hj-lnstx-zA-JO-QSUZ or ?*] baI  Coins  $ - 4720 gold pieces  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Spellbooks  c - an uncursed spellbook called 400  B - an uncursed spellbook of blank paper  Z - an uncursed spellbook called 400  Potions  A - a blessed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  babJ3y - an uncursed wand of sleep (1 of 2) ba +(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~ bat (B^(0~x(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~{(B@(0x(B############(0mqqqq~aqqj(B################## #########[13;52 ba H######### #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B ba J[19;17H(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B ba$ [Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:4720 HP:69(69) Pw:53(53) AC:-2 Xp:9/2765 T:3918 Burdened BlindYou drop an uncursed spellbook of blank paper. T:3920@ ba?!@ ba8 AWhat do you want to use or apply? [j-lnstx-zC-FI or ?*]  ba ` Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ba+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj(B@(0x(B########(0qj(B############ Put in what type of objects?[2;4baܸ8H  A - Auto-select every item  a - All types b - Coins c - Amulets d - Armor e - Comestibles f - Spellbooks g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ba+ba& (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj(B@(0x(B########(0qj(B###################baX #######(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B(0mqqqqj(B Put in what?  Coins $ - 4720 gold pieces(end) bail+ba U(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~x(B $:0 HP:69(69) Pw:53(53) AC:-2 Xp:9/2765 T:3920 BlindYou put 4720 gold pieces into the bag called sack. Burdened Blind  T:3921@ba!@ba,  Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Spellbooks  c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Potions  A - a blessed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  C - an uncursed hexagonal wand  D - an uncursed lobai Ang wand  I - an uncursed spiked wand (1 of 2)ba3o Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 25 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  G - 2 cursed blue gems  J - a blessed luckstone  U - an uncursed green gem (2 of 2)ba [Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:0 HP:69(69) Pw:53(53) AC:-2 Xp:9/2765 T:3921 Burdened Blind(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#ba (0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~(B^(0~x(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~x(B#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~{(B@(0x(B############(0mqqqq~aqqj(B#########ba^ ######### ################## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0xba ~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(Bba AWhat do you want to use or apply? [j-lnstx-zC-FI or ?*] ba ` Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ba+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj(B@(0x(B########(0qj(B############ Put in what type of objects?[2;4bap8H  A - Auto-select every item  a - All types b - Amulets c - Armor d - Comestibles e - Spellbooks f - Potions g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) baA + bak(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~x(B#####(0mqqaqqqqj(B#(0mqqqj(B@(0x(B########(0qj(B################### ba #######(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B Put in what?  Gems/Stones G - 2 cursed blue gems J - a blessed luckstone U - an uncursed green gem(end) ba +++!ba -#ba--$ba:+++%ba]---&ba+++'ba-(ba(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(BYou put 2 cursed blue gems into the bag called sack.--More--(bag n+@ T:3922@)ba Amulets  P - an uncursed amulet called ESP (being worn)  Armor  a - an uncursed burnt +2 pair of leather gloves (being worn)  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Spellbooks  c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Potions  A - a blessed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  C - an uncursed hexagonal wand  D - an uncursed lo)ba:Ang wand  I - an uncursed spiked wand (1 of 2),ba;[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:0 HP:69(69) Pw:53(53) AC:-2 Xp:9/2765 T:3922 Burdened Blind(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#,ba<(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~(B^(0~x(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~~(B*(0~~~~~~(B+#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~{(B@(0x(B############(0mqqqq~aqqj(B########[1,ba=<2;6H########## ################## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0x,bai<~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B-ba%: T:3924@+-ba D T:3925@(0{(B.ba@(0~~~~(B+You find a hidden door.@.baX W T:3931@(0~(B/baX{OThe door opens.@(0a(B/ba^ T:3932(0~(B@0baW T:3933@(0a(B0ban 9@(0~(B1ba .What do you want to drink? [A or ?*] 2ba*10A - a blessed potion called water.--More--3bay7>Never mind.@3bao @4bav Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 81%-90% b - slow monster 2 enchantment 0% 76%-100%(end) 5baA(0ka(B#(0lqqqqqqqk(B(0lqqqkx(B###(0a~~~~~~~x(B#(0a~(B%(0~xx(B##(0x~~~~~~~x(B#(0x~~~xj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B@5ba AWhat do you want to use or apply? [j-lnstx-zC-FI or ?*] 5ba0 ` Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 6ba+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~(B+#####(0mqqaqqqqj(B#(0mqqqj(B+(0x(B########(0qj(B############ Take out what type of ob6baNjects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Potions e - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) 6ba+J +6baR (0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~(B+#####(0mqqaqqqqj(B#(0mqqqj(B+(0x(B########(0qj(B################6baS ##########(0lqq~qk(B#####(0x~~~~x(B### Take out what?   Coins  $ - 4720 gold pieces  Scrolls  a - 2 uncursed scrolls called earth  b - 5 uncursed scrolls called enchant weapon  c - an uncursed scroll of amnesia  d - 3 uncursed scrolls of blank paper  e - a cursed scroll of blank paper  f - 2 uncursed scrolls of create monster  g - a blessed scroll of gold detection  h - an uncursed scroll of gold detection  i - 3 uncursed scrolls of light  j - 2 cursed scrolls of light  k - an uncursed scroll of magic mapping  l - an uncursed scroll of remove curse  m - 3 uncursed scrolls of teleportation  n - a cursed scroll of teleportation  Potions  o - an uncursed e6baRT merald potion  p - an uncursed golden potion  q - 2 uncursed potions of gain level  Gems/Stones  r - 2 cursed blue gems  s - an uncursed green gem  t - 2 uncursed green gems (1 of 2);baZ +(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~(B^(0~(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#Qba(0l(B*(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~(B^(0~x(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####)(0~(B@*(0~~~~~~(B+#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~{(B+(0x(B############(0maqqq~aqqj(B########baU6H########## ################## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0xba38;5;0m~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(BQba#y 7 T:3937@RbaC7 T:3938@Rba[7 T:3939@Rba* 7 T:3940@Rba 7 T:3941@Sba\P T:3942@(0~(BSbal _@(0~(BYou try to feel what is lying here on the ground.--More--Tbam Things that you feel here: a trident an orcish helm a curved sword--More--TbaQU L(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B T:39434@UbaYi T:39455@#[Uba ?1@#VbaR T:39463@#Vba<R T:39473@#VbaH54@#VbafxR T:39482@#Vba)D R T:39494@#Vba = T:3950@#Vba!;3#@Wba!iY T:39511#@WbaPWt T:3954 ####@WbaK T:3955(0~(B@XbaLZ@(0~(B@(0~(BXbaA@(0~~~~~~~~(BXbadk T:3962  T:3963@(0~(BXbaG:2(0~~~~~~~~(B@Xba_;m T:3969  T:3972(0~~~~(B@XbaU( ?@(0~~~~~~(BXbaa* v T:3976  T:3980@(0~~~~~~(BYba./(0~~~~~(B@Yba0p T:3983  T:3988(0~~~~~~~(B@Ybas=@(0~~~~(BYbaSvx T:3990  T:3997@(0~~~~~~~~(BYba[g+(0~(B@Ybaoi2(0~~~~~~~~(B@YbaOjl T:4004  T:4007(0~~~(B@YbaG A@(0~~~~~~~~(BYbaH t T:4011  T:4016@(0~~~~(BYbas /(0~~~~~(B@Ybaq p T:4018  T:4025(0~~~~~~~(B@ZbaI-@(0~(BZba@(0~~~~~~~~(B T:4032@(0~(BZbaS T:4035@(0~~(BZba0(0~~~~~~(B@ZbaN T:4039  T:4045(0~~~~~~(B@@ZbaK@(0~~(B@ T:4046@(0~~~~~~~~(B& T:4053  T:4055@(0~~(B:ZbaR(0~~~~~~~(B@P T:4060(0~(B@@ZbaCTg T:4063(0~~~~(B@HZba L@(0~~~~~~(BoZba  T:4067  T:4072@(0~~~~~~(BZZbapS K(0~~~~(B@ZZbaS m T:4074(0~(B@PZbaV j T:4080(0~~~~~~~(B@pZba K@(0~~(BiZba  T:4081@(0~~~~~~~~~(Bi T:4088@(0~(BhZba Y T:4089@'[basQ(0~~~~~~~~~~(B@&[ba T:4095  T:4097(0~~(B@@[baV@(0~~~~~~~(Bd[ba T:4102  T:4106@(0~~~~~(B&[ba^L(0~~~~~(B@D[bab T:4109  T:4115(0~~~~~~~(B@@[baVM@(0~~~(Bg[ba2 T:4116#####@(0~~~~~~~~~(B&H T:4123@#YD[ba+(0~(B@[baP#(0~~~~~~~~~~~(B@####(0~(B'[ba T:4130  T:4131S#@P[ba< @(0~~~(B(0~(B##@(0~~~~~~~~~~(BA[ba  T:4137  T:4139h[(0~(B(0~(B@(0~~(Bk[baq c####(0~~~~~~~(B@M T:4144@#(0~(B@v[ba  T:4148###@(0~~~~(B@j[baV#&@(0~(B[baThe blast of frost hits you![Seahorse17 the Initiate  ]  HP:64  T:4149@@'\bay#@(0~(B@&\baѫu#S@(0~~~(BC\ba T:4151 [Seahorse17 the Initiate  ]  HP:65 T:4152#y@r\bag#(0~(B@(0~~(B@dThe blast of frost hits you![Seahorse17 the Initiate  ]  HP:63 T:4153  T:4154@fN\ba  T:4155(0~(B@o(0~(Bd]ba$You hit the bold face.]ba0The hill orc bites![Seahorse17 the Initiate  ]  HP:60@Sx]baO ]baO You hit the zruty.[Seahorse17 the Initiate  ]  HP:61 T:4156@dD]bar".You hit the manes.]ba"The storm giant bites![Seahorse17 the Initiate  ]  HP:60  T:4157@V@^ba>O1You hit the fire ant.^baOThe guardian naga hatchling bites![Seahorse17 the Initiate  ]  HP:59  T:4158@N@^bag1You hit the red mold.^baThe black naga hatchling bites![Seahorse17 the Initiate ]  HP:55@@ _baI_baYou hit the hill orc. T:4159@A'_ba: You kill the housecat![Seahorse17 the Initiate  ]  HP:56/2817 T:4160@(0~(BC`baWw(0~(B@You try to feel what is lying here on the floor.--More--abaИs Things that you feel here: a winter wolf cub corpse a gem--More--aba(0lqqqqqqqk(B(0lqqqk(B@Rbba؋ Pick up what?  Comestibles a - a winter wolf cub corpse Gems/Stones b - a gem(end) bba=r ++cba-cbaN(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B@cbaOeR - a gem. T:4161@ocba u T:4162*@MdbaC[Seahorse17 the Initiate  ]  HP:57 T:4164@(0~~~(B@@(0~~(BNdba/Dq T:4165@(0~(BddbaE[Seahorse17 the Initiate  ]  HP:58 T:4168@(0~~(BH T:4169@(0~(BTdbaC[Seahorse17 the Initiate  ]  HP:59 T:4172(0~~~~~(B@u(0~(B@dba[Seahorse17 the Initiate  ]  HP:60 T:4176(0~~~(B@tdbaCs T:4178(0~~~(B@ dbaݦ B@(0~~(Bsdba  T:4179 [Seahorse17 the Initiate  ]  HP:61 T:4180@tdba [Seahorse17 the Initiate  ]  HP:62 T:4184@(0~~~~~~(BZdba8 @(0~~~(B'Far out! Everything is all cosmic again!(0~~~~~~~~~(B+(0~~~(B(0~(B(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B Co:16  T:4186 HalluYou feel tough!dbay --More--eba== TYou must have been leading a healthy life-style.!hbar J(0~(B@(0~(B@hbaLs {[Seahorse17 the Initiate  ]  HP:63 T:4188(0~~(B@hbaZt ~[Seahorse17 the Initiate  ]  HP:64 T:4192(0~~~~~(B@hbaGu t(0~~(B@ T:4193  T:4194%hba}[Seahorse17 the Initiate  ]  HP:65 T:4196@(0~~(Bhba+[Seahorse17 the Initiate  ]  HP:66 T:4200@(0~~~~~~(B@(0~(Bhbab T:4203/@(0~~~(Biba/z[Seahorse17 the Initiate  ]  HP:67 T:4204(0~(B@iba(0~~~~~(B@ T:4207 [Seahorse17 the Initiate  ]  HP:68 T:4208iba!b T:4211?(0~~~~~~(B@iba, [Seahorse17 the Initiate ]  HP:69 T:4212@(0~(B@(0~~~(Biba  T:4214  T:4221"@(0~~~~~~~~(Bjba=<(0~(B@(0~(B@jba?'(0~~~~~~~~~~(B@jbah@? T:4228*jbasa @(0~(Bjbab3@(0~~~~~~~(Bjbac} T:4235  T:4238+@(0~~~~(BjbaK (0~~~~~(B@ T:4242(0~(B@ T:4249+(0~~~~~~(B@kbaF2 @(0~(Bkba]4y@(0~~~~~~~~~(B T:4256@(0~(Bkba4Z T:4257/@(0~(BkbaV$(0~~~~~~~(B@kbaW{ T:4263  T:4267[(0~~~~~(B@kbax 2@(0~~~~~~(Bkba{ v T:4270  T:4276`@(0~~~~~~(Blba(0~~(B@lbaI T:4277(0~~~~~~~(B@lba y T:4284  T:4287[(0~~~(B@lba61@(0~~~~~(BlbaR6D T:4291@(0~(Blba7e T:4295(@(0~~~~~~(Blba "(0~~~~~(B@lba } T:4298  T:4304[(0~~~~~~~(B@lba.*@(0~~~(Blba0P T:4305@(0~~~~~~~(Blba1v T:4312  T:4314[@(0~~(Bmba@&(0~~~~~~~~~(B@mbaAu T:4319  T:4322!(0~~~(B@mbai2@(0~~~~~~(Bmba: T:4326  T:4332=@(0~~~~~~(Bmba c(0~~~(B@ T:4333(0~(B@mbaE $(0~~~~~~~(B@mbaՋ w T:4340  T:4342+(0~(B@nba2@(0~~~~~~(BnbaE T:4347  T:4353"@(0~~~~~~(BnbajEc(0~~~(B@ T:4354(0~(B@nba H` T:4360)(0~~~~~~~~(B@nba g@(0~~(B T:4361@(0~(Bnba 4@(0~~~~~~~~(Bnba t T:4368  T:4369[@(0~(BobaC&(0~~~~~~~~~(B@obaDu T:4375  T:4378%(0~~~(B@obau@(0~~~~~(B T:4382@(0~(Boba4e T:4387=@(0~~~~~~(BobaQ (0~~~(B@obaɮ{ T:4389  T:4396[(0~~~~~~~~~(B@oba @@(0~(B@(0~(Boba x@(0~~~~~~~~(B T:4403@(0~(Boba Q T:4405)@(0~(Boba  $(0~~~~~~~(B@oba w T:4410  T:4415[(0~~~~~(B@pba@(0~(B@(0~~~(Bpbaw T:4417@(0~~~~~~~~~(B T:4424pba(0~(B@pbah(0~~~~~~~~(B@ T:4431(0~(B@pbaD T:4434(0~~(B@pba<2@(0~~~~~~(Bpba?i T:4438  T:4444@(0~~~~~~(Bpba[(0~~(B@pba[C T:4445(0~(B@pbas`K(0~~~~~~~~~(B@ T:4452pbaT@(0~(B@(0~~~~~~~~(BpbaOf T:4459  T:4462@(0~~~(Bpbac e(0~~~~~(B@ T:4466(0~(B@pbaof H T:4472(0~~~~~~(B@pbaf #@(0~~(Bpba  T:4473@(0~~~~~~~~(B T:4480@(0~(BpbaB D T:4481@(0~(BpbaM'(0~~~~~~~~~~(B@pbaN^ T:4487  T:4490(0~~(B@qba)K#Y@(0~~~~~~(BqbaF- T:4494  T:4500#####Z@(0~~~~~~(BqbaZ@(0a(B(0~~(B@qba~ T:4501  T:4505#Z#(0~(B(0~~~~~(B@E(0~~(Bqbaq##@@(0~~~(Bv(0~~(Bqba T:4508  T:4510(0a(B(0~~(B@&(0~(BN(0~~~(Bqba*j@qba2fNrbah-The carnivorous ape gets angry!rbapYou hit the pit viper. T:4511s@rbaFrba[GmYou kill the winter wolf!/2830 T:4512(0~(Btrbasb\ T:4513(0~(B@hrba (0~(B@rbaՙ QThe orc zombie misses! T:4514gsbasba޻RYou kill the dwarf mummy!/2832%sba,(0~(B@sbaFKYou see here a giant rat corpse. T:4515sba? T:4516?@sbaԫ @(0~(Bsba KYou see here a giant rat corpse. T:4517tbaS: ###P)(0~~~~~~~(B@ T:4522#@(0~(B@tba: U T:4523#@=ubaÿp#O@((0~(Buba1 nYou hit the salamander! T:4524&[vba(9You hit the quantum mechanic!vba(The pit fiend bites![Seahorse17 the Initiate  ]  HP:68e/vba vba gYou kill the Archon!/2871 T:4525!+wba/@(0~~~~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~(BThere is a doorway here.wbax.You see here a snake corpse.xba' You have a little trouble lifting T - a snake corpse.@ Burdened Hallu--More--ybaZ + T:4526yba9  T:4527@(0~(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(Bzbav[Seahorse17 the Initiate ]  HP:69 T:4528@#(0~(B(0~(B(0~(B(0~(Bzba @##(0~(B(0~(B(0~(B(0~(Bzba_ T:4529  T:45322@##(0~(B(0~(B{baP(0~(B(0~~~(B(0~~~~~(B(0~~~(B#####@(0~(B?(0~~(B(0~~~~~(B!(0~(B(0~(B(0~(B(0~(B(0~(B{baQB T:4536####(0~~~~~~(B)@(0~(B)(0~~~~~~(B(0~~~~~(B* Things that are here: a trident an orcish helm a curved sword--More--{bav< }(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B T:45425.["{baS  T:4543 )(0~(B.?@%(0~(B({baC T:4544+?+(0~(B@=)#|ba-{*=)/%|ba+ (0~(B@+ T:4545You find a hidden door.%)==)|ba5 y T:4551()(0~~~~~(B@?}ba# }ba o}baffer~ba-@What do you want to sacrifice? [T or ?*] baaYour sacrifice sprouts wings and a propeller and roars away!--More--ba <An object appears at your feet!--More--ba.sThe voice of Chih Sung-tzu booms: "Use my gift wisely!" Hallu--More--ba; Your movements are now unencumbered. T:4552!%(baYou have a little trouble lifting U - a war hammer named Mjollnir.@ Burdened Hallu--More--baIe T:4553("%ba# baNabaC djustba WWhat do you want to adjust? [a-cf-hj-lnstx-zAC-FH-JO-SUZ or ?*] baZRAdjust letter to what [deimo-ru-wBGK-NT-Y] (? see used letters)? ba~Swapping: a - a war hammer named Mjollnir.!))ba ?What do you want to wield? [- ax or ?*] ba'CbaDa - a war hammer named Mjollnir (weapon in hand). T:4554*!)ba  Amulets  P - an uncursed amulet called ESP (being worn)  Weapons  a - a war hammer named Mjollnir (weapon in hand)  Armor  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  U - an uncursed burnt +2 pair of leather gloves (being worn)  Comestibles  f - 9 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Spellbooks  c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Potions  A - a blessed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncurseba2 Ld wand of sleep  C - an uncursed hexagonal wand (1 of 2)baУ[Seahorse17 the Initiate ] St:18 Dx:13 Co:16 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:0 HP:69(69) Pw:60(60) AC:-2 Xp:9/2871 T:4554 Burdened Hallu(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#baW[C(0l(B%(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~(B^(0~x(B################(0x~~~~~~~(B((0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####=(0~~(B!(0~~~~~~(B+#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~(B@*(0x(B############(0maq(B+(0q~aqqj(B#########ba########## ################## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~(B+(0~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~ba~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(Bbalm  T:4556(?%@(0{(B+bas  T:4557+%"@(0~(B)ban+[/@(0~(B(ba  T:4559[+(@(0~(B)ba T:4560*/"?@(0~(B!baQ  T:4561=)[@%(0~(B[baC T:4563/+)@(0~(B)+baP(0~(B@(0~(B(0~(B Things that are here: a trident an orcish helm a curved sword--More--bath(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B2*+*ba  T:45643(0~(B[@0)(0~(B!ba T:45661(0~(B=@#(=(0~(B)ba T:45672@(0~~~~(B#*=(0~~~~~~(B(0~~(B[baTx T:4568@#)(0~(B"bav T:45695(0~(B(0~(B(0~~~(B(0~~(B@#*(0~(B(0~(B!ba 4 T:45702(0~(B(0~~(B(0~~(B(0~~(B(0~(B@#(0~(B(0~~(B(0~~~~(BbaV  T:45711(0~~(B(0~~(B(0~(B@#baT T:45723(0~(B(0~(B(0~~(B@#baJ T:45734@#(0~(B(0~(B(0~(B(0~(B(0~(Bba`oQ T:4580 ######@(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~(Bba 9 (0~(B(0~~~~~~~~~(B@(0~~~(B/(0~~~(B(0~~~~~(B(0~~~(B(0~(Bba;  T:4586(0~(B?(0~(B(0~(B(0~(B@baj T:4595)@(0~~~~~~~~~~~(BbaKmAWhat do you want to use or apply? [j-lnstx-zC-FI or ?*] ba ;Never mind.=ba2(0~~~~~~~(B@ba{ T:4599  T:4605+(0~~~~~(B@baI H@(0~~(B T:4606ba tYou are getting the munchies. T:4607 Hungry Burdened Hallu)ba%` T:4609[(0~~(B@ba$k T:4621[@(0~~~~~~~~~~~~(BbaZ $(0~~~~~~~(B@ba6\ w T:4627  T:4632((0~~~~~(B@baa.What do you want to eat? [fgh or ?*] ba Comestibles f - 9 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges(end) ba.v+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~x(BbaOh wow, like, superior, man! T:4633 Burdened Hallu+ T:4634)Your movements are now unencumbered. T:4635 Hallu%ba? T:4636=bas-%--More--ba0cYou finish eating the food ration. T:4637[ba :@(0~~~~~~~~(Bba  T:4641  T:4644?@(0~~~~(Bba-6f(0~~~~~~(B@ T:4648(0~(B@ba`8] T:4651.(0~~~~~(B@bau@(0~~~~~(B T:4655@(0~(Bbai T:4660%@(0~~~~~~(BbaB"(0~~~~~(B@bap T:4662  T:4667*(0~~~~~~~(B@ba *@(0~~~(Bba Q T:4669@(0~~~~~~~~(Bbaȩ t T:4676  T:4678+@(0~(Bba+ i(0~~~~~~~~~(B@ T:4683(0~(B@baj, ^ T:4686?(0~~(B@ban3@(0~~~~~~~(Bba~ T:4690  T:4695[@(0~~~~~(Bba# (0~~~(B@ba"K T:4697(0~~~~~~~~~(B@ba\o T:4704  T:47055)baڭd####(0~(B(0~(Bu@(0~~~~~~~~~~~(B T:4711(0~(B@@(0~(B T:4712*@ba`(0~(B(0~(B(0~~~~(B@B(0~(BThe shallow one hits![Seahorse17 the Initiate  ]  HP:68 T:4715bajThe fog cloud hits![Seahorse17 the Initiate  ]  HP:66ba؛The orcus cosmicus grabs you![Seahorse17 the Initiate  ]  HP:63*Jba ba You cannot escape from the gonzo journalist![Seahorse17 the Initiate  ]  HP:64 T:4716[uba 4/DbaThe massive hammer hits! Lightning strikes the giant ant!The stain vortex hits![Seahorse17 the Initiate  ]  HP:63--More--banThe baby white dragon hits![Seahorse17 the Initiate  ]  HP:59baYou are being crushed.[Seahorse17 the Initiate  ]  HP:56[Nba"1 VThe massive hammer hits! Lightning strikes the rock mole!bal1 mYou kill the raven!/2953 T:4717)!ba\,(0~(B@baYou see here an owlbear corpse.% T:4718Everything looks SO boring now.ba V T:4719@%ba# badipbaTWhat do you want to dip? [a-cf-hj-lnstx-zAC-FH-JO-SUZ or ?*] ba(   Amulets  P - an uncursed amulet called ESP (being worn)  Weapons  a - a war hammer named Mjollnir (weapon in hand)  Armor  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  U - an uncursed burnt +2 pair of leather gloves (being worn)  Comestibles  f - 8 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Spellbooks  c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Potions  A - a blessed potion called water  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wanba Gd of sleep  C - an uncursed hexagonal wand (1 of 2)ba| D - an uncursed long wand  I - an uncursed spiked wand  Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 25 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - an uncursed lamp called magic (lit)  Gems/Stones  J - a blessed luckstone  R - a yellowish brown gem (2 of 2)ba+(0lqqqqqk(B(0lqqqqqk(B(0x~{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B/(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0xam~~(B^(0~x(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####*(0~~(B*(0~~~~~~(B+#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~{(B!(0x(B############(0maq(B+(0q~aqqj(B##################aǟm# ################## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~(B%(0~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~(B@(0~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(ba؟eBF(0~~~(B<(0x(B(0x~~~~~(B%(0~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate  ] St:18 Dx:13 Co:16 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:0 HP:56(69) Pw:60(60) AC:-2 Xp:9/2953 T:4719What do you want to dip an uncursed lamp called magic (lit) into? [A or ?*] baH0A - a blessed potion called water.--More--baDZbaYour lamp called magic glows with a light blue aura.[Seahorse17 the Initiate  ]  HP:57 T:4720baJ OWhat do you want to use or apply? [j-lnstx-zC-FI or ?*] baV Wands l - an uncursed wand of striking n - an uncursed wand of cold t - an uncursed wand of striking y - an uncursed wand of sleep C - an uncursed hexagonal wand D - an uncursed long wand I - an uncursed spiked wand Tools j - a magic marker (0:95) k - an uncursed key s - an uncursed bag called sack containing 25 items x - an uncursed pick-axe z - an uncursed whistle called magic E - an uncursed lamp called oil F - a blessed lamp called magic (lit)(end) ba +(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B*(0~~~~~~(B+#####(0mqqaqqqqj(B#(0mqqqj~~~~~{(B!(0x(B########(0q(B+(0q~aqqj(B#######ba4[11;70H#######################(0lqq~qk(B######(0x~~~~x(B###(0lq~qqqq~(B#(0x~~~~x(B#(0x~~~~~~~(B(0x~~~~a(B#(0x~~~~~~~(B#(0x~~~~x(BbaH@Your lamp is now off. T:4721baB# barba ubba3<What do you want to rub? [EFJ or ?*] bamYou now wield a blessed lamp called magic.&In a cloud of smoke, a djinni emerges!--More--baB The djinni speaks."I am in your debt. I will grant one wish!"%&--More--ba{)You may wish for an object.--More--ba*For what do you wish? babbae lba B ebasbasbafeba dbaE bafbaibao=xba eba:dba5 baEtEbauyba{eba  bat^obacfbaQ/ baT4tbaC hbaL eba  baAbaeba tbaOhbaiba obapba iba> cbaBSaba4FYou are blasted by the amulet called ESP named The Eye of the Aethiopica's power![Seahorse17 the Initiate ]  HP:33--More--ba %baVM T:4722@(0~(BbaR1.@(0~(Bba: M T:4723@(0~(Bba Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 71%-80% b - slow monster 2 enchantment 0% 76%-100%(end) ba +(0ka(B#(0lqqqqqqqk(B(0lqqqkx(B###(0a~~~~~~~x(B#(0a~(B%(0~xx(B##(0x~~~~~~~x(B#(0x~~~xj(B#(0l(B/(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B Pw:55In what direction? ba ba [Seahorse17 the Initiate ]  HP:47You feel better.[Seahorse17 the Initiate ]  HP:48 Pw:57 T:4724baYZW Pw:59 T:4725(0~(B@ba @(0~~~~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~(B(0~(Bba J@(0~(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B Pw:60 T:4726baИ 4[Seahorse17 the Initiate ]  HP:49 T:4728@##(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B T:47311@###(0~(B(0~(B(0~(B(0~(Bbav[Seahorse17 the Initiate ]  HP:50 T:4732#@(0~(B(0~(B(0~(B(0~(B(0~(Bbas T:4733(0~(B(0~(B(0~~(B#@ba d(0~~(B(0~~(B(0~(B#@ba  T:4734(0~(B(0~~(B(0~~(B(0~(B@#baԄH(0~(B@(0a(Bba0lM T:4735@(0~(Bba-@(0~(BbaRGWhat do you want to drop? [a-cf-hj-lnstx-zC-FH-JO-SUWZ or ?*] ba<  Amulets  P - an uncursed amulet called ESP (being worn)  W - an amulet called ESP named The Eye of the Aethiopica  Weapons  a - a war hammer named Mjollnir  Armor  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  U - an uncursed burnt +2 pair of leather gloves (being worn)  Comestibles  f - 8 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Spellbooks  c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  C - an uncurba =Jsed hexagonal wand  D - an uncursed long wand (1 of 2)bac 1(0lqqqqqk(B(0lqqqqqk(B(0x~(B@(0~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B>(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#(0l(B/(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~(B^(0~x(Bac ;13H################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####*(0~~(B*(0~~~~~~(B+#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~{(B!(0x(B############(0maq(B+(0q~aqqj(B################### #####bad ############# #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~~~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~(B%(0~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(B# (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0xad gm~(BF(0~~~(B<(0x(B(0x~~~~~(B%(0~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:16 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:0 HP:50(69) Pw:60(60) AC:-2 Xp:9/2953 T:4735Never mind.ba Drop what type of items?  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Spellbooks g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ba7+ba(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~(B+#####(0mqqaqqqqj(B#(0mqqqj(B!(0x(B########(0qj(B################ba[C##########(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B(0mqqqqj(B What would you like to drop?  Amulets W - an amulet called ESP named The Eye of the Aethiopica Weapons a - a war hammer named Mjollnir Gems/Stones R - a yellowish brown gem(end) ba+++ba5[(0lqqqqqqqk(B(0lqqqk(B##(0a~~~~~~~x(B#(0a~(B%(0~x(B##(0x~~~~~~~x(B#(0x~~~x(B#(0l(B/(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B##(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B##*(0~~(B*(0~~~~~~(B+#####(0mqqaqqqqj(B#(0mqqqj(B(0x~~~~~~{(B!(0x(B#bay[#######There is an amber flash as an amulet called ESP named The Eye of the Aethiopica hits the altar.--More--baZM/ 1baM[[Seahorse17 the Initiate ]  HP:51 T:4736baC Pick up what?  Amulets a - a blessed amulet called ESP named The Eye of the Aethiopica Weapons b - an uncursed war hammer named Mjollnir Gems/Stones c - an uncursed yellowish brown gem(end) baР+++ba 1(0qqqqqk~(B@(0~~~a(B#(0lqqqqqqqk(B(0lqqqk~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~xqqqaqj(B#(0l(B/(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B#########(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B###*(0~~(B*(0~~~~~~(B+#####(0mqqba yaqqqqj(B#(0mqqqj(B#(0x~~~~~~{(B!(0x(B########You are blasted by the amulet called ESP named The Eye of the Aethiopica's power![Seahorse17 the Initiate ]  HP:29--More--baN  @ba3  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 71%-80% b - slow monster 2 enchantment 0% 76%-100%(end) ba+(0ka(B#(0lqqqqqqqk(B(0lqqqkx(B###(0a~~~~~~~x(B#(0a~(B%(0~xx(B##(0x~~~~~~~x(B#(0x~~~xj(B#(0l(B/(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B Pw:55In what direction? ba baE[Seahorse17 the Initiate ]  HP:47You feel better.+ Pw:57 T:4737You find a hidden door.ba)  Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 71%-80% b - slow monster 2 enchantment 0% 76%-100%(end) ba+(0ka(B#(0lqqqqqqqk(B(0lqqqkx(B###(0a~~~~~~~x(B#(0a~(B%(0~xx(B##(0x~~~~~~~x(B#(0x~~~xj(B#(0l(B/(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B Pw:52In what direction? baoQ baQ[Seahorse17 the Initiate  ]  HP:61You feel better. Pw:53 T:4738baY^ =What do you want to put on? [HW or ?*] ba Amulets W - a blessed amulet called ESP named The Eye of the Aethiopica Rings H - a cursed wire ring(end) bat0+1(0qq(B+(0qqk~(B@(0~~~a(B#(0lqqqqqqqk(B(0lqqqk~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(BYou are already wearing an amulet.ba ba%gYou were wearing an uncursed amulet called ESP. Pw:54 T:4739baq:| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) baWF(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqqk(B#(0x~~~~~~~x(B#(0x~~~x~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~~(B+#####(0mqqaqqqqj(B#(0mqqqj{(B!(0x(B########(0qqj(B###############baFx##############(0lqq~qk(B######(0x~~~~x(B###(0~qqqq~(B#(0x~~~~x(B#(0~~~~~~(B(0x~~~~a(B#ba 1What do you want to put on? [HPW or ?*] ba5~ Amulets P - an uncursed amulet called ESP W - a blessed amulet called ESP named The Eye of the Aethiopica Rings H - a cursed wire ring(end) bati+1(0qq(B+(0qqk~(B@(0~~~a(B#(0lqqqqqqqk(B(0lqqqk~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~xqqqaqj(B#(0l(B/(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(BYou are blasted by the amulet called ESP named The Eye of the Aethiopica's power![Seahorse17 the Initiate ]  HP:44--More--baOo[Seahorse17 the Initiate ]  HP:45 Pw:56 T:4740baQ Pw:57 T:4741@(0{(Bba( GWhat do you want to drop? [a-cf-hj-lnstx-zC-FH-JO-SUWZ or ?*] baHba||You drop an uncursed amulet called ESP. The fog cloud flows under the door.vba3 baZ Pw:58 T:4742"@ba Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 71%-80% b - slow monster 2 enchantment 0% 76%-100%(end) bal+(0ka(B#(0lqqqqqqqk(B(0lqqqkx(B###(0a~~~~~~~x(B#(0a~(B%(0~xx(B##(0x~~~~~~~x(B#(0x~~~xj(B#(0l(B/(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B Pw:53In what direction? ba baI[Seahorse17 the Initiate  ]  HP:63You feel better. Pw:55 T:4743baxIF - a blessed lamp called oil (weapon in hand).bau ba$~1What do you want to wield? [- ax or ?*] bam{ba{Ha - an uncursed war hammer named Mjollnir (weapon in hand).ba^ ba [Seahorse17 the Initiate  ]  HP:64 Pw:57 T:4744@(0~(Bba! rThe massive hammer hits! Lightning strikes the fog cloud! Pw:58 T:4745ba| cThe massive hammer hits! Lightning strikes the fog cloud!--More--ba! R Pw:60/2980 T:4746+ba I T:4747(0~(B@ba< [Seahorse17 the Initiate  ]  HP:65 T:4748(0~(B@bag T:4749(0~(B(0~(B@ba(0~~(B(0~~(B(0~(B(0a(B@bar ~[Seahorse17 the Initiate  ]  HP:66 T:4752(0~~~(B(0~~~(B(0~~(B@####(0~(B(0~(B(0~(B(0~(B(0~(Bbaʋ :@###ba $ T:4753ba SYou try to move the boulder, but in vain. T:4754bac T:4755(0~~~~~(B@#ba t[Seahorse17 the Initiate  ]  HP:67 T:4756@#ba [Seahorse17 the Initiate  ]  HP:68 T:4760@#####(0~~~~(B##1bafL T:4761@(0a(Bba T:4762(0~(B@(0a(B1ba  Amulets  W - a blessed amulet called ESP named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed war hammer named Mjollnir (weapon in hand)  Armor  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  U - an uncursed burnt +2 pair of leather gloves (being worn)  Comestibles  f - 8 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Spellbooks  c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  C ba x- an uncursed hexagonal wand  D - an uncursed long wand  I - an uncursed spiked wand (1 of 2)baJ Tools  j - a magic marker (0:95)  k - an uncursed key  s - an uncursed bag called sack containing 25 items  x - an uncursed pick-axe  z - an uncursed whistle called magic  E - an uncursed lamp called oil  F - a blessed lamp called oil  Gems/Stones  J - a blessed luckstone  R - an uncursed yellowish brown gem (2 of 2)ba\ [Seahorse17 the Initiate  ] St:18 Dx:13 Co:16 In:7 Wi:16 Ch:11 Neutral Dlvl:5 $:0 HP:68(69) Pw:60(60) AC:-2 Xp:9/2980 T:4762(0lqq(B+(0qqk(B(0lqqqqqk(B(0x(B"(0{~~~a(B#(0lqqqqqqqk(B(0lqqqk(B (0lqqqqk(B#(0~~~~~~a(B######`(0x~~~~~x(B###(0a~~~~~~~x(B#(0a~(B%(0~x(B (0x~~~~a(B######(0x~~~~(B@(0x(B#(0x~~~~~x(B##(0x~~~~~~~x(B#(0x~~~x(B (0x~~~~x(B#(0maqqqqj(B#(0mqqqaqj(B#baI\ (0l(B/(0qqqqqqqk(B#(0x~~~~~~~x(B#(0x~~~x(B (0x~~(B^(0~x(B################(0x~~~~~~~(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x(B (0x~~~~x(B#####*(0~~(B*(0~~~~~~(B+#####(0mqqaqqqqj(B#(0mqqqj(B (0mqqq~j(B###(0x~~~~~~{(B!(0x(B############(0maq(B+(0q~aqqj(Baq\ m################### ################## #(0lqqqaqqqqqqq~qk(B######(0lqq~qk(B# (0l~qqqqqk(B(0x~~~(B1(0~~~~~~~~~x(B#####(0x~~~~x(B### (0x~~~~~~x(B(0x~~~(B%(0~~~~~~~~~x(B(0lq~qqqq~(B#(0x~~~~x(B# (0x~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B(0x~~~~a(Bba\ # (0x~~~~~~(B+(0x~~~~~~~~~~~~~x(B(0x~~~~~~~(B#(0x~~~~x(B (0x~(BF(0~~~(B<(0x(B(0x~~~~~(B%(0~~~~~~~x(B(0x~~~~~~x(B(0x~~~~x(B (0mqqqq(B+(0qj(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqj(B(0x~~~~x(B(0mqqqqj(BbaAWhat do you want to use or apply? [j-lnstx-zC-FI or ?*] bam` Do what with your bag called sack?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ba+(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~(B+#####(0mqqaqqqqj(B#(0mqqqj(B!(0x(B########(0qj(B############ Put in what type of objects?ba}  A - Auto-select every item  a - All types b - Amulets c - Weapons d - Armor e - Comestibles f - Spellbooks g - Rings h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ba +baq(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(B=(0x(B#(0x~~~~~~~x(B###(0x(B/+(0~x~(B+#####(0mqqaqqqqj(B#(0mqqqj(B!(0x(B########(0qj(B################ba)[C##########(0lqq~qk(B#####(0x~~~~x(B###(0qqqq~(B#(0x~~~~x(B#(0~~~~~(B(0x~~~~a(B#(0~~~~~(B#(0x~~~~x~~~~x(B(0x~~~~xqqqqj(B(0x~~~~x(B Put in what?  Gems/Stones J - a blessed luckstone R - an uncursed yellowish brown gem(end) ba)++ba-bah(0lqqqqqqqk(B(0lqqqk(B#(0a~~~~~~~x(B#(0a~(B%(0~x(B#(0x~~~~~~~x(B#(0x~~~xqk(B#(0x~~~~~~~x(B#(0x~~~x(Bba՞You put an uncursed yellowish brown gem into the bag called sack. T:47631(0~(Bbaba%You descend the stairs.--More--ba? (0lqqqqqqqqk(B(0lqqqqk(B (0x~~~~~(B%(0~~x(B###+(0~~~~x(B (0x~~~~~~~~x(B###(0x~~~~x(B (0x~~~~~~~~x(B(0lqqqqqk(B##############(0~(B%(0~~~x(B (0x~~~~~~~~x(B(0x~~~~~~(B#################(0m~qqqj(B (0x~~(B@(0~~~~~~(B###(0x~~~~~x(B##(0lqqqqaqqqqqqk(B# (0maqq~qqq~j(B######(0x~~~~~~(B##)[#(0x(B*(0~~~~~~~~~(B*(0x(B################(0a~~~~~x(B##(0x~~~~~(B*a[ m(0~~~~~x(B#####(0mqqqqqj(B#(0x~~~lqqqk~~~x(B###########[)########(0x~~~x~(B{(0~x~~~x(B# ######(0x~~(B*(0x(B{(0~(B{(0x(B*(0~~x(B### (0laqqqqqq~qqk(B##(0x~~~x~(B{(0~x~~~x(B(0lq~qk(B (0x~~~~~~~~(B^(0~~(B############(0x~~~mqq~j~~~x(B(0x~~~bal [mx(B (0x~~~~~~~~~~x(B###(0x~~~~~(B*(0~~~~~x(B#(0~~~~x(B (0x~~~~~~~~~~~(B####(0x(B*(0~~~~~~~~~(B*(0x(B#(0x~~~x(B (0x~(B)(0~~~~~~~(B>(0x(B#(0mqqqqqqqqqqqj(B#######%####(0mqqqj(B (0mqqqqqqqqqqj(B#####################[Seahorse17 the Initiate  ] St:18 Dx:13 Co:16 In:7 Wi:16 Ch:11 Neutral Dlvl:6 $:0 HP:68(69) Pw:60(60) AC:-2 Xp:9/2980 T:4763bar W [Seahorse17 the Initiate ]  HP:69 T:4764ba; T:4765<@ba!(0~~~~(B@ba7 T:4767  T:4768(0~(B(0~(B(0~(B@baBg T:4769(0~(B(0~(B@(0~(Bbaw @(0~(BbaC T:4770@(0~(Bba B T:4771@(0~(BbaB T:4772@(0~(Bba T:4773(0~(B(0~(B(0~~(B@bas6s T:4774(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~(B@(0~~~~(B(0~~(B(0~~~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@#ba6< T:4777(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B@##ba T:4778(0~(B(0~(B(0~(B#@baPa T:4779(0~(B#@baD(0~(B#@ba L T:4782(0~~(B(0~(B(0~(B(0~(B(0~(B###@(0~~~(B(0~~~~~(B (0~~~~~~~(B (0~(B(0~~~~~~~(Bba(0a(B@(0~~~~~(B(0~(B(0~~~~~(B(0~~~(B ba m T:4785(0~(B(0~(B(0~(B@ba& "(0~~~~~(B@bac ] T:4788  T:4789(0~(B@ba%You descend the stairs.--More--ba|(0lqqqqqqk(B (0lqqqqqk(B(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~x(B (0x~~~~~x(B###(0a~~~~~~x(B (0x~~~(B%>(0x(B(0lqqqqqqqqqqqqqk(B##(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~~~~~~~~~(B#(0x~~~~~~x(B (0x~~~~~x(B(0x~~(Br(0~~~~~~~~~~x(B####(0a~~~~~~x(B (0mqqq~qj(B(0x~~~~~~~~~~~~~(B+#(0mqqqq~qj(B(0lqqqqk(B#(0mqqqqqq~qqqqqqj(B##(0~a38;5;0m~~~~x(B#########(0x~~~~~(B########(###+(0~~~~x(B#(0lqqqqk(B(0l~qqqqk(B##(0l~qqqqk(B####(0mqqqqj(B####(0~~~(B)(0~x(B(0x~~~~~x(B###(0~~~(B@(0~~~(B##(0x~~~~x(B(0x~~~~~a(B###`(0x~~~~(B{(0x(B###(0x~~~(B<(0x(B(0x(B((0~~~~x(B#(0lq~qqqqqk(B(0x~~~~~x(B(0x~~~~x(B(0x~~~~~x(B#####(0~~~{ba(B+(0~~~x(B(0mqqqqqj(B(0x~~~~x(B(0mqqqqqj(B(0x(B((0~~(B)(0~~~x(B(0mqqqqj(B(0a~~~~~~~x(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:16 In:7 Wi:16 Ch:11 Neutral Dlvl:7 $:0 HP:69(69) Pw:60(60) AC:-2 Xp:9/2980 T:4789ba9"  T:4790ba> T:4791@<bahD T:4792@(0~(BbaVO@(0~(B(0~~(Bba̜ a T:4793(0~(B@(0~~(Bba,%(0~(B@baE = T:4794<@ba D T:4795(0~~(B@bam T:4796(0~(B@(0~~~(BbagM T:4797@(0~~(B#(0~(Bba3 T:4798@#(0~(B(0~~(B(0~(Bba1M  T:4799(0~~~(B@#(0~(B(0~~(B(0~~~~(Bba3% T:4800(0~~(B##@1#ba T:4801@(0~~~(B#(0~~~~(BM(0~~~~(Bba d T:4802(0~(B@M(0~(BbasQ T:4803(0~(B@M(0~(Bba[The massive hammer hits! Lightning strikes the human mummy!The human mummy misses!--More--ba + T:4804caThe massive hammer hits! Lightning strikes the human mummy!The human mummy hits![Seahorse17 the Initiate  ]  HP:66--More--ca[m[Seahorse17 the Initiate  ]  HP:61  T:4805caaGYThe massive hammer hits! Lightning strikes the human mummy!--More--ca 0/3017[caզ(0~(B@caIYou see here a mummy wrapping. T:4806ca1[Seahorse17 the Initiate  ]  HP:62 T:4808[(0~(B@ca`(0~(B(0~(B@(0~(B(0~~(B##@(0~~(Bca T:4809 [Seahorse17 the Initiate  ]  HP:63 T:4812(0~(B(0~~(B(0~(B#(0~(B##@(0~~(B(0~(B(0~(B T:48141###@(0~~~(B(0~~~(B(0~~~(B(0~~~(Bca- T:4815 (0~(B@(0~(B(0~(Bcaz[Seahorse17 the Initiate  ]  HP:64 T:4816(0~(B@caa (0~(B@caH K T:4817(0~(B@ca{&You climb up the stairs.--More--caY(0lqqqqk(B(0lqqqk(B(0x~(B`(0~~x(B(0x~~~x(B(0x~~~~mqqj~(B`(0~x(B(0x(B`(0~~~(B`(0~~~~~~x(B(0x~~lqk(B@(0lqk~~x(B(0tqqvqvqnqj~qvk(B(0x~~(B^^^<(0x~~~~~x(B(0x~~lqqqu(B``(0~~~x(B(0mk(B^(0x(B(0x~~~~~x(B(0x(B^(0mqqqj~~~~~x(B(0x~~~~~~~~~~~x(B(0x~~lqqqqqqqqj(B(0mqqj(B[Seahorse17 the Initiate cap ] St:18 Dx:13 Co:16 In:7 Wi:16 Ch:11 Neutral Dlvl:6 $:0 HP:64(69) Pw:60(60) AC:-2 Xp:9/3017 T:4817cacaZ[ T:4818@(0~~~(B>caVE[Seahorse17 the Initiate  ]  HP:65 T:4820(0~~(B(0~(B(0~~(B@(0~(BcaE T:4823(0~~~(B(0~(B(0~(Bl(0~~~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(Bca@[Seahorse17 the Initiate  ]  HP:66 T:4824(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~(Bca  T:4825(0~(B(0~(B(0~~(B(0~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(Bcap g(0~(B(0~(B@(0~(BcaN/ T:4826(0~(B(0~(B1(0~(B(0~(B@(0~~(B(0~(B(0~~(Bcam(0~~(B(0~(B@(0~(Bcaf T:4827(0~(B@(0~~(Bca) [Seahorse17 the Initiate  ]  HP:67 T:4828(0~(B(0~~(B@caT(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~(B@(0~~~~(BcaU T:4830 [Seahorse17 the Initiate  ]  HP:68 T:4832(0~~(B(0~(B@(0~(B(0~(BcaU T:4833l(0~~(B(0~~(B(0~~~(B@(0~~~(B(0~(B ca| Amulets  W - a blessed amulet called ESP named The Eye of the Aethiopica (being worn)  Weapons  a - an uncursed war hammer named Mjollnir (weapon in hand)  Armor  b - a blessed +3 robe (being worn)  O - an uncursed +3 elven leather helm (being worn)  Q - an uncursed faded pall  S - an uncursed +0 pair of boots called jumping (being worn)  U - an uncursed burnt +2 pair of leather gloves (being worn)  Comestibles  f - 8 uncursed food rations  g - 5 uncursed apples  h - 5 uncursed oranges  Spellbooks  c - an uncursed spellbook called 400  Z - an uncursed spellbook called 400  Rings  H - a cursed wire ring  Wands  l - an uncursed wand of striking  n - an uncursed wand of cold  t - an uncursed wand of striking  y - an uncursed wand of sleep  C cad}x- an uncursed hexagonal wand  D - an uncursed long wand  I - an uncursed spiked wand (1 of 2)ca,[Seahorse17 the Initiate  ] St:18 Dx:13 Co:16 In:7 Wi:16 Ch:11 Neutral Dlvl:6 $:0 HP:68(69) Pw:60(60) AC:-2 Xp:9/3017 T:4833(0lqqqqk(B(0lqqqk(B(0x~(B`(0~~x(B(0x~~~x(B(0x~~~~mqqj~(B`(0~x(B(0x(B`(0~(Bl(0~(B`(0~~~~~~x(B(0x~~lqk(B>(0lqk~~x(B(0tqqvqvqnqj~qvk(B(0x~~(B^^^<(0x~~~~~x(B(0x~~lqqqu(B``(0~~~x(B(0mk(B^(0x(B(0x~~~~~x(B(0x(B^(0mqqqj~~~~~x(B[cazm(0x(B@(0~~~~~~~~~~x(B(0x~~lqqqqqqqqj(B(0mqqj(BcanP T:4834(0~~(B(0~~(B(0~(B(0~(B@ca  T:4835(0~(B(0~(B(0~(B(0~(B@ca[Seahorse17 the Initiate ]  HP:69 T:4836(0~(B(0~(B@(0~(Bcax(0~~(B(0~(B(0~(B@(0~(BcaX T:48371(0~~(B(0~~~(B(0~~~(B(0~(B(0~(B@ca9(0~(B(0~(B@caB i T:4838(0~(B(0~(B(0~(B@ca V T:4839(0~(B(0~(B@caV(0~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~(B(0~~(B(0~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~~~~~~~~~(B(0~(BWith great effort you move the boulder.`@(0~(B(0~(Bca `You see here a tripe ration. T:4844lca %@(0~~(B(0~~(B(0~(B(0~~(B(0~~(Bcaa T:4845@(0~(B(0~(B(0~(B(0~(B(0~(Bca T:4846(0~(B(0~(B(0~(B@(0~(B(0~(Bca j(0~(B(0~(B(0~~~(B@ca%You descend the stairs.--More--caS(0lqqqqqqk(B (0lqqqqqk(B(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~x(B (0x~~~~~x(B###(0a~~~~~~x(B (0x~~~(B%>(0x(B(0lqqqqqqqqqqqqqk(B##(0x~~~~~~x(B (0x~~~~~x(B(0x~~~~~~~~~~~~~~(B#(0x~~~~~~x(B (0x~~~~~x(B(0x~~(Br(0~~~~~~~~~~x(B####(0a~~~~~~x(B (0mqqq~qj(B(0x~~~~~~~~~~~~~(B+#(0mqqqq~qj(B(0lqqqqk(B#(0mqqqqqq~qqqqqqj(B##(0~[ca38;5;0m~~~~x(B#########(0x~~(B[(0~~(B########(###+(0~~~~x(B#(0lqqqqk(B(0l~qqqqk(B##(0l~qqqqk(B####(0mqqqqj(B####(0~~~(B)(0~x(B(0x~~~~~x(B###(0~~~(B<(0~~~(B##(0x~~~~x(B(0x~~~~~a(B###`(0x~~~~(B{(0x(B###(0x~~~(B@(0x(B(0x(B((0~~~~x(B#(0lq~qqqqqk(B(0x~~~~~x(B(0x~~~~x(B(0x~~~~~x(B#####(0~[38;5ca;0m~~{(B+(0~~~x(B(0mqqqqqj(B(0x~~~~x(B(0mqqqqqj(B(0x(B((0~~(B)(0~~~x(B(0mqqqqj(B(0a~~~~~~~x(B(0mqqqqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:16 In:7 Wi:16 Ch:11 Neutral Dlvl:7 $:0 HP:69(69) Pw:60(60) AC:-2 Xp:9/3017 T:4846ca/"  T:4847ca{(@<cad T:48481@(0~(Bca' ]+@(0~(BYou find a hidden door.ca  T:4849@(0~(B(0~(B(0~(Bcay T:4850 @(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(Bca'@##(0~~(B T:4851@#(0~(BcaO T:4855(0~~~~(B(0~~(B(0~(B@###(0~~~~(B##(0~~(B(0~(Bca:D T:4856@(0~(Bcax}O T:4857@(0~(Bca#@(0~~(Bcaz^ T:4858  T:4860@(0~(Bca 2@(0~(B(0~(B(0~~~(B T:4861#(0~~(B@(0~(B(0~(B(0~(Bca7 Q T:4862(0~(B@#ca( T:4863(0~~~(B#@(0~(B(0~~(B(0~~~~(Bcac T:4864#@(0~(B(0~~(B(0~(Bca{@#(0~(B(0~~(B(0~(BcaN2  T:4865#(0~~(B(0~(B@(0~~(B(0~(Bca1 @(0~(BcaD T:4866@(0~(Bca2D T:4867@(0~(Bca> T:4868@<caw# D T:4869@(0~(Bca+ q T:4870@(0~(B(0~~(Bca@(0~(B(0~(B(0~~(B(0~~~(BYou see here a looking glass.caca /(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B##@((0~(B(0~~(B(0~~(BcaH  T:4872  T:4874(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~~(B(0~(B@##ca] T:4875(0~~(B@(0~(Bca4  T:4878(0~~(B(0~(B(0~(B@(0~~~~(Bca( }(0~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0a(B(0~(B(0~~~(B(0~~~(B(0~~(B@##caq  T:4879(0~(B(0~(B@# T:4880ca  T:4881(0~~~~~~~~~~~~(B@(0~~(B(0~~(B(0~~~~~~~~~~(B#(0~~~~~~(B(0~~~~~~~~~~~~~(Bca%(0~(B@caJ T:4882(0~(B@ca D T:4883@(0~(Bca_ @(0~(BcahD T:4884@(0~(BcaW D T:4885@(0~(Bca/(0~~(B(0~~(B(0~~~~(B(0~(B(0~~~~(B@cax T:4886(0~~~~~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B#@ca-(0~~~(B(0~~(B(0~~(B@#ca} T:4891(0~(B(0~(B######@(0~~(B(0~~(B(0~~(B(0~~~~~~~(Bca x T:4892(0~(B@(0~~~(B(0~(Bca*z(0~(B@You see here an empty unlocked large box. T:4893ca3m;@(caq H@(0~(B(0~~~(BcaGr D T:4899(0~~~~~(B(0~~~~~(B@#(0~~~~(B#(0~~~~~(B#####(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~~~(B cax|M T:4900@(0a(B ca @@(0~(B@(0~(B ca  T:4902(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B ca2  T:4903(0~(B(0~(B@(0~(B(0~~(B(0~(B!caK T:4904(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B!caK7 T:4907(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B@###(0~(B(0~(B(0~~(B!ca \ T:4908(0~(B@(0~(B!caA J T:4909@(0~(B!ca T:4910@(0~(B(0~(B(0~(B(0~(B"caN%You descend the stairs.--More--"ca$(0lqqqqk(B(0lqqqk(B(0x~~~~x(B(0lqqqk(B(0lqqqk(B######(0~~~(B^(0~(B##(0x~~(B)(0~~(B#(0x~~~~(B###1#(0~~(B@(0~~(B#(0x~~~x(B##(0x~~~~x(B#(0x~~~x(B(0x~~~x(B#(0x~~~x(B#####(0lqqqk(B#(0a~~~~x(B%##(0~~~(B1(0x(B(0x~~~x(B#(0mqq~j(B#(0x~~~x(B#(0mqqqqj(B###(0x~~~x(B(0mqqqj(B#####(0a["caS1m(B%(0~~x(B#######(0maqqj(B%##(0x~~~x(B############(0x~~~x(B###############(0x~~~x(B######*##(0x~~(B[(0x(B######(0~qqqqq~qqqqqk(B(0mqqqj(B######(0lqqq~qqqqqqqqqqk(B#(0x~~~~~~~~~~~x(B(0lqqqk(B###(0~~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~x(B(0x~~~x(B###(0x~~"cay~~~~~~~~~~~~x(B####(0a~~~~~~~~~~~x(B(0x~~~x(B###(0x~~(B>(0~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0x~~~a(B##(0~~~~~~~~~~~~~~~x(B(0x~~~x(B(0mqqqqqqqqqqqqqqj(B(0x~~~(B(0mqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:16 In:7 Wi:16 Ch:11 Neutral Dlvl:8 $:0 HP:69(69) Pw:60(60) AC:-2 Xp:9/3017 T:4910"ca^(0~(B11 T:4911$caH T:4912@<(0~(B(0~(B1(0~(B$ca" T:4913@(0~(B1(0~(B(0~(B#$caܜ m&P@(0~~(B(0~(B%caH*dThe massive hammer hits! Lightning strikes the gray ooze! T:4914%cacTThe massive hammer hits! Lightning strikes the gray ooze!%ca]You kill the gray ooze!/3038(0~(B&%%caG &@#%cas QYou see here a small glob of gray ooze. T:4915&caR T:4916(0~(B&@%&cau@#(0~(BYou feel very attracted to the succubus.--More--'caQC"Shall I remove your boots, lover?" [yn] (n) 'ca@"Take off your gloves; they're too clumsy."--More--'ca;F F"Shall I remove your hat, sweetheart?" [yn] (n) 'cab kTime stands still while you and the succubus lie in each other's arms...--More--(ca% (caR%T Co:15  AC:5 Xp:9/3038 T:4917#(ca /What do you want to wear? [bQU or ?*] )caf Armor b - a blessed +3 robe Q - an uncursed faded pall U - an uncursed burnt +2 pair of leather gloves(end) *caw"+(0lqqqk(B######(0~~~(B^(0~(B###(0x~~~x(B###(0x~~~x(B#####(0lqqqk(B*caRYou are now wearing a robe. AC:0 T:4918*ca :What do you want to wear? [U or ?*] *ca >U - an uncursed burnt +2 pair of leather gloves.--More--+ca11 T:4919You finish your dressing maneuver. AC:-2 Xp:9/3038 T:4919,ca5 -caZ` T:4920@#(0~(B#-caI1]@#(0~(B(0~~~(B(0~~(B-ca a T:4921(0~(B@(0~(B.caWI T:4922(0~(B@.canI T:4923(0~(B@.ca(I T:4924(0~(B@.cay  T:4925(0~(B(0~(B(0~~(B(0a(B@.ca 4(0~~~(B(0~~(B(0~~(B(0~~(B#@#### T:4928@#(0~(B T:4929/cam_#@(0~~(B(0~(B/ca  T:4930#@(0~~(B(0~~(B(0~~(B(0~~~~~(B0ca#@(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~(B0caY: T:4931(0~(B(0~(B@(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~(B0cat K T:4932(0~(B@0caDO&(0~(B@1ca%You descend the stairs.--More--1ca-(0lqqqqqqk(B(0~~~~~~~a(B(0x~~~~~~x(B(0x~~~~~~x(B(0x~~~~~~x(B+((0~(B@(0~~~~(B(0x~~~~~~x(B(0mqqqqqqj(B[Seahorse17 the Initiate ] St:18 Dx:13 Co:15 In:7 Wi:16 Ch:11 Neutral Dlvl:9 $:0 HP:69(69) Pw:60(60) AC:-2 Xp:9/3038 T:49321ca!  T:49332cat# 2caS enhance2ca nhance3caTp Current skills:  Fighting Skills martial arts [Expert] Weapon Skills hammer [Unskilled] quarterstaff [Unskilled] spear [Unskilled] crossbow [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Basic] divination spells [Unskilled] enchantment spells [Unskilled] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled](end) 3ca4ca Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 71%-80% b - slow monster 2 enchantment 0% 76%-100%(end) 5ca(0qqqqqqk~~~~~~a~~~~~~x~~~~~~x~~~~~~x(B5ca %@<6ca'yI T:4934(0~(B@6ca @(0~(B6caKYou see here an expensive camera. T:49357caNWhat do you want to use or apply? [j-lnstx-zC-FI or ?*] 7ca0You don't have that object.--More--7cak NWhat do you want to use or apply? [j-lnstx-zC-FI or ?*] 8ca Never mind.8cajYou have a little trouble lifting X - an expensive camera.@ Burdened--More--8ca * T:49379caL T:4938@(0~(B9caq L T:4939@(0~(B9caL T:4940@(0~(B9ca&B  T:4941#@(0~(B1(0~(B(0~(B(0~~(B:cay#@(0~(B#(0~(B (0~~~(B1(0~~~~(B(0~(B(0~~~(B(0~~~~(B:ca T:4944##(0~~~~~(B@#(0~~~~~(B (0~~~(Bf (0~(B:ca9 $ T:4945:caMe A T:4946 f;ca+c@(0~~~~~~(B###(0~~~~~(Bf(0~~~(B (0~(B  ;cac T:4949  T:4950#@(0~(B (0~~~(B(0~~~~(B(0~(B(0~~~(B(0~~~~(B;ca  T:4952(0~(B@(0~(B(0~(B(0~~(B;ca4 (0~~~~~(B@ T:4956  T:4957(0~(B@##(0~(B(0~(B(0~~(B