9aO Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-25.09:49:45.ttyrec Time: (1640425785) Sat Dec 25 09:49:45 2021 9aҏ[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. 9a&VShall I pick character's race, role, gender and alignment for you? [ynaq] 9an name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ;ac + name: seahorse17  role: Monk  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human [ - Pick alignment first q - Quit(end) aY| Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro>a|Uom [true]  n - eight_bit_tty [false] (1 of 5)?a;+?a: +@a a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp @as [false]  z - showrace [false]  A - showscore [false] (2 of 5)@aW +Aa+Aa +Aai  a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Monk]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype Aaj t [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)Ba+BaP  a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settingsBa :  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)Ba!+CaL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) Ca" +[Seahorse17 the Candidate ] St:17 Dx:17 Co:10 In:10 Wi:13 Ch:10 Neutral Dlvl:1 $:0 HP:14(14) Pw:4(4) AC:4 Xp:1/0 T:1(0lqqqqqk(B(0~~~~~~x(B(0x~~~(B@(0~x(B(0a~~~~(Bd(0~(B(0x~~~~~x(B(0mqqqqqj(BDaR  Armor a - an uncursed +2 pair of leather gloves (being worn) b - an uncursed +1 robe (being worn) Comestibles g - 4 uncursed food rations h - 6 uncursed apples i - 5 uncursed oranges j - 3 uncursed fortune cookies Scrolls d - an uncursed scroll of confuse monster Spellbooks c - a blessed spellbook of sleep Potions e - 2 uncursed potions of healing f - a blessed potion of healing Tools k - a magic marker (0:45)(end) Ea(0qk~x~x(Bd(0~(BFa: T:2<@Fa f T:3(0~(B#@##Ga&9(0~~~(B(0~(B(0~(B@(0~(BGav9_The little dog picks up a gold piece.$dGa9`The little dog drops a gold piece. T:4$Ha(0~~~(B(0~(B@#dThere is a doorway here.Ha^vYou see here a gold piece. T:5d(0~(BHa-Hae. $:1$ - a gold piece. T:6d@(0~(BHax Hay You stop. Your little dog is in the way! T:7$dIa4'=There is nothing here to pick up.Iau-@(0~(BIa/vtYou see here 2 gold pieces. T:8d(0~(BIaIar $:3$ - 2 gold pieces. T:9@(0~(BIar T:10(0~(B@#dJa T:11(0~~~(B(0~(B(0~(B@(0~(B#JaT#@###(0~~(B#(0~~~(B#(0~~~~~(B#(0~~~~~(BJa