aY Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-17.03:27:05.ttyrec Time: (1639711625) Fri Dec 17 03:27:05 2021 ap[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. aɢVShall I pick character's race, role, gender and alignment for you? [ynaq] an name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) aB9+ name: seahorse17  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) af=+ name: seahorse17  role: Wizard  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) a (+ name: seahorse17  role: Wizard  race: human  gender: male  alignment: choosing now Pick an alignment or creed  n - neutral c - chaotic * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) a+ name: seahorse17  role: Wizard  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Wizard  y + Yes; start game n - No; choose role again q - Quit(end) aBZa%H(0l~qqqqqqqqqk(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~~(B@f(0~~~~x(B(0mqq(B(0qqqqqqqj(BaHSeahorse17 the Evoker St:16 Dx:10 Co:15 In:18 Wi:8 Ch:8 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1 It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravaI%ely with Thoth!--More--a4{(0l~qqqqqqqqqk(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~~(B@f(0~~~~x(B(0mqq(B(0qqqqqqqj(BaHello seahorse17, welcome to NetHack! You are a neutral male human Wizard.Seahorse17 the Evoker St:16 Dx:10 Co:15 In:18 Wi:8 Ch:8 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1a a% J Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of enchant weapon Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect monsters Potions f - an uncursed potion of object detection g - an uncursed potion of blindness h - an uncursed potion of fruit juice Rings d - an uncursed ring of teleportation e - an uncursed ring of conflict Wands c - a wand of teleportation (0:6)(end) aMF (0l~qqqqqqqqqk(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~~(B@f(0~~~~x(B(0mqq(B(0qqqqqqqj(Ba Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roa#Uom [true]  n - eight_bit_tty [false] (1 of 5)ab%+a5+a a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp as [false]  z - showrace [false]  A - showscore [false] (2 of 5)aI+au+ag7 +ast a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Wizard]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype atv [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)a +aВ a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settingsa2:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)av+a{L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) ab +(0l~qqqqqqqqqk(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~~(B@f(0~~~~x(B(0mqq(B(0qqqqqqqj(B[Seahorse17 the Evoker ] St:16 Dx:10 Co:15 In:18 Wi:8 Ch:8 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1/0 T:1(0l~qqqqqqqqqk(B+(0~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0x~~~~(B@f(0~~~~x(B(0mqq(B(0qqqqqqqj(Ba@M T:2@<(0~(Ba  T:3(0~(Bf(0~~~(B(0~(B(0~~~~~(B@#aJ o T:4(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~(Bf@##a (0~~~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B####@#a T:7######f#@#(0~(B(0~(B(0~(B(0~(B(0qqq(BaX T:14  T:18####f(0q(B@(0q(B(0~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0qqqqqq(B(0qqqj(BafQ  T:19#(0lqqqqqqq(B(0~(B(0qqqk(B(0x~~~~~~(B@f(0~~x(B(0x~~~~(B(0x(B(0x~~(B(0mq(Bad T:20(0~~(Bf@a\v T:21(0~(Bf(0~(B@a(0~(B@ay  T:24(0~~~(Bf#(0~~(B@#a$  T:25(0~~~(B(0~~(B(0~(Bf@a#@#(0~~~~~~~~~~(B#(0~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~~(B#aU T:28#@#########a> T:35@+f###That door is closed. T:40aN aThe door opens. T:41(0qqk(B(0a~~x(B#%(0x(Ba٢ T:42(0l(B#@(0x(B>(0~~x(B(0~x(B(0~x(B(0x(Baӆ  T:43(0a(B@(0x(B(0x~(B(0x~(B(0x(B|(0~(B(0mqqj(BaG T:44(0~(B@a>@adYou see here a food ration. T:45fac  a m - a food ration. T:46(0a(Bf@a#s T:47(0~(Bf@(0~(Ba( %You descend the stairs.--More--aH_(0lqqqqqqqqqqqk(B(0x~~~~(B{(0~~~~~~x(B(0x~~~~~~~~~~~a(B(0x(Bf@(0~~~~~~~~~x(B(0x~~~~~~~~~~~(B+(0x~~~~~~~~~~~x(B(0mqqqqq~qqqqqj(B[Seahorse17 the Evoker ] St:16 Dx:10 Co:15 In:18 Wi:8 Ch:8 Neutral Dlvl:2 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1/0 T:47abV  T:48(0~(Bf(0~(Ba40What do you want to drink? [fgh or ?*] a  Potions f - an uncursed potion of object detection g - an uncursed potion of blindness h - an uncursed potion of fruit juice(end) a `+$**$$*@$%*$$$)$$$$$`$%$$*!$$$[Seahorse17 the Evoker ] St:16 Dx:10 Co:15 In:18 Wi:8 Ch:8 Neutral Dlvl:2 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1/0 T:48You detect the presence of objects.(For instructions type a '?')a [Seahorse17 the Evoker ] St:16 Dx:10 Co:15 In:18 Wi:8 Ch:8 Neutral Dlvl:2 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1/0 T:49$*(0lqqqqqqqqqqqk(B*$(0x~~~~(B{(0~~~~~~x(B$(0x~(Bf(0~~~~~~~~~a(B*(0x~(B@(0~~~~~~~~~x(B$%*(0x~~~~~~~~~~~(B+$$$(0x~~~~~~~~~~~x(B)(0mqqqqq~qqqqqj(B$$$$$`$%$$[38a y;5;7m*!$$$a t T:50f(0~(B<@a1  T:51(0~(B(0~(Bf(0~(B@aEs T:52(0~(Bf(0~(B@a<  T:53(0~(B(0~(Bf(0~(B(0~~~(B(0~(B(0~~~(B@##aN T:54(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B@aӹK T:55(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(Bf@#aa#(0a(B(0~(B(0~(B(0~(B(0~~~(B(0qqqqq(BaqYou find a hidden passage. T:56(0~(Bfaf# T:57You hear water falling on coins.a \ T:58(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B#f@#(0~(B(0~(Bal! } T:59(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B#f@(0~(B(0~(B(0~(B(0~(B(0q(B(0q(BaKY T:60#f(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~~(B>(0~~~~~(B(0~~~~x(B(0x~~~~~(B(0~~~x(B(0mqqqq(B(0qqj(Ba  T:61#(0lqqqqqq(B(0a(B(0qqqqk(B(0x~~~~~(B@(0~~~x(B(0x~~~(B(0~x(B(0x~(Ba t T:62(0a(Bf@aoP(0~(Bf(0~~(B@aDp T:63  T:65(0~(Bf(0~(B@a H T:66(0~(Bfa8w%You descend the stairs.--More--a (0lqqqqqqqqqqqqk(B(0x~~(Bf(0~~~~~~~~~x(B(0~~(B@(0~~~~~~~~~~~(B(0x~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqj(B[Seahorse17 the Evoker ] St:16 Dx:10 Co:15 In:18 Wi:8 Ch:8 Neutral Dlvl:3 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1/0 T:66a# `  T:67(0~(B(0~(Bfa9r0What do you want to read? [ijkl or ?*] a9% $ Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of enchant weapon Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect monsters(end) aqNever mind.a  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - detect monsters 1 divination 0% 76%-100%(end) aI+m@@fr[Seahorse17 the Evoker ] St:16 Dx:10 Co:15 In:18 Wi:8 Ch:8 Neutral Dlvl:3 $:0 HP:12(12) Pw:2(7) AC:9 Xp:1/0 T:67You sense the presence of monsters.(For instructions type a '?')a,[Seahorse17 the Evoker ] St:16 Dx:10 Co:15 In:18 Wi:8 Ch:8 Neutral Dlvl:3 $:0 HP:12(12) Pw:2(7) AC:9 Xp:1/0 T:68(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~x(B(0~~(B@(0~~~~~~~~~~~(B(0x~~~~~~(Bf(0~~~~~x(B(0mqqqqqqqqqqqqj(Bam T:69@<f(0~~(Ba< T:70(0~(B(0~(B#@f(0~(B#a t(0~(B@(0~(B#(0~(Bar  Pw:3 T:72(0~(B(0~~~~~~(B#(0~~~~~~~~~~(B#@(0~~~~~~~~~~~(B(0~~~~~~~~~(B#(0~(B(0~(B+@###a =That door is closed. T:75a`HThe door resists! T:76a*q akq The door opens. T:77(0l(B(0qqqqqq(B(0x~~~~~~~(B(0x~~~~(B>(0~~(Br(0a(B(0mqqqqqqq(BaW (0q(B(0~x(B@#(0~j(BThe giant rat bites![Seahorse17 the Evoker  ]  HP:11  T:78a:A3You miss the giant rat.aAThe giant rat bites![Seahorse17 the Evoker ]  HP:8(12) Pw:3(7) AC:9 Xp:1/0 T:78  T:79a`hNYou miss the giant rat. T:80aE 3You miss the giant rat.a The giant rat bites![Seahorse17 the Evoker ]  HP:5  T:81a@ a PYou kill the giant rat!/2 T:82)aI(0k(B@(0a(Ba?You see here a dagger. T:83a[@(0~(B)fa#  T:84  T:86@(0~(Bfa|  T:87(0a(B@>(0a(Ba [Seahorse17 the Evoker ]  HP:6 Pw:5 T:90@(0~~~(BaR  T:92##@(0~(B(0~~~~~(B(0~(B(0~~(Ba9* T:93#@(0a(B(0~~(B(0~~(Ba.++@#####(0~~(B(0~~(BThat door is closed. T:98a10This door is locked.a 0This door is locked.a 0This door is locked.ac0This door is locked.ada *In what direction? ae @WHAMMM!!! T:99aq*In what direction? ava3WHAMMM!!! T:100a* *In what direction? asU aU As you kick the door, it crashes open! T:101(0lqqqq(B(0~~~(B(0x~~~(B(0x~~(B(0x~~(B(0x~(B(0~(Ba T:102(0qqqqqk(B(0~~~~~~x(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0m(B@(0q(B#a T:103(0x(B(0~~x(B(0~~~~~(B@(0~~(B*(0~~~x(B(0~(B+(0qqqqqqj(Ba"s [Seahorse17 the Evoker ]  HP:7 T:105@(0~(B(0~(B(0~(B@(0~(Ba[s K T:107@(0~(BaU Pw:6 T:108(0~(B@aJCH T:109(0~(B@aD3 H T:110(0~(B@a I T:111(0~(B@a (0~(B@a_ BYou see here 2 red gems. T:112aZn - 2 red gems. T:113@aK  T:117@(0~(B(0~(B(0~(B(0~(Ba|  T:119@(0~~(B#(0~(B(0~(Ba1 Y[Seahorse17 the Evoker ]  HP:8 T:120a # T:121a T:122(0~(B(0~~~~~~~~(B@(0~~~~~~~~~(B#(0~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(Ban  Pw:7 T:126(0~(B####@##@##aop #########@(0~~(B#(0qq(B T:133 [Seahorse17 the Evoker  ]  HP:9 T:135(0lq(B(0x~(B(0x~~~(B (0x~~~~~(B# (0x~~~~~(B@ (0mqqqq(BaIq  T:136(0q(B+(0qq(B(0~~~~(B(0~~(B{(0~x(B@#(0j(Bab~ T:137(0qk(B(0~x(B(0x(B@(0~(BaM T:138@(0~(Bag\ L T:139@(0~(BaK L T:140@(0~(Ba SThe door opens. T:141(0a(Ba~ T:142#@(0~(B(0~(Ba" @ T:143#@(0a(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(Ba$ +@####(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(BSomething is written here in the dust.You read: "Closed for inventory". T:147a Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles m - a food ration Scrolls i - 2 uncursed scrolls of identify j - an uncursed scroll of enchant weapon Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect monsters Potions g - an uncursed potion of blindness h - an uncursed potion of fruit juice Rings d - an uncursed ring of teleportation e - an uncursed ring of conflict Wands c - a wand of teleportation (0:6) Gems/Stones n - 2 red gems(end) ay(0qqqqqqqqqqqk~~~~~~~~~~~x(B<(0~~~~~~~~~~~~~~~~~~~~~~xqqqqqqqqqqqj(B [Seahorse17 the Evoker  ] St:16 Dx:10 Co:15 In:18 Wi:8 Ch:8 Neutral Dlvl:3 $:0 HP:9(12) Pw:7(7) AC:9 Xp:1/2 T:147a;; Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - detect monsters 1 divination 0% 76%-100%(end) a5~LaN In what direction? aV a‚ 1WHAMMM!!! T:148a$ (In what direction? a aQ As you kick the door, it crashes open! (0qqqqqk(B[[[)[[[[)[(0~(B@a| -"How dare you break my door?"a --More--a;0#@#0#*0#@#0#*0#@#0#*@a<0#@#0#*0#@#0#*0#@#0#*a<5@ T:149ar ,Autopickup: ON, for all objects.a);What do you want to drink? [gh or ?*] aX Never mind.aGA a# aquita+Really quit? [yn] (n) a} [Seahorse17 the Evoker  ] St:16 Dx:10 Co:15 In:18 Wi:8 Ch:8 Neutral Dlvl:3 $:0 HP:9(12) Pw:7(7) AC:9 Xp:1/2 T:149a 1Kadirli takes all your possessions.--More--af NDo you want to see what you had when you quit? [ynq] (n) a /[?1049l aq  a