#lČat4Í Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-09.20:50:43.ttyrec Time: (1639083043) Thu Dec 9 20:50:43 2021 $lČa!ű[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. $lČa6VShall I pick character's race, role, gender and alignment for you? [ynaq] $lČa—*ăn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) $lČaPĂ Đ+ name: seahorse17  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) $lČaŸ =+ name: seahorse17  role: Wizard  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) $lČa‚ž(+ name: seahorse17  role: Wizard  race: human  gender: male  alignment: choosing now Pick an alignment or creed  n - neutral c - chaotic * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) %lČaŽùÔ+ name: seahorse17  role: Wizard  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Wizard  y + Yes; start game n - No; choose role again q - Quit(end) %lČaèZ%lČaé”(0l~qq(B+(0qqk(B(0x(Bf(0~(Bd(0~~~x(B(0x~(B@(0~~~~x(B(0mqqqqqqj(B%lČa„ Seahorse17 the Evoker St:14 Dx:13 Co:13 In:18 Wi:9 Ch:8 Neutral Dlvl:1 $:0 HP:12(12) Pw:8(8) AC:9 Xp:1 It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bra%lČaÓ&vely with Thoth!--More--%lČażŻ·(0l~qq(B+(0qqk(BHello seahorse17, welcome to NetHack! You are a neutral male human Wizard.Seahorse17 the Evoker St:14 Dx:13 Co:13 In:18 Wi:9 Ch:8 Neutral Dlvl:1 $:0 HP:12(12) Pw:8(8) AC:9 Xp:1%lČač] %lČa­< M Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of magic mapping j - an uncursed scroll of identify Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect monsters Potions f - an uncursed potion of object detection g - an uncursed potion of gain ability h - an uncursed potion of confusion Rings d - an uncursed ring of invisibility e - an uncursed ring of teleport control Wands c - a wand of lightning (0:6)(end) ,lČaH7^(0l~qq(B+(0qqk(B(0x(Bf(0~(Bd(0~~~x(B(0x~(B@(0~~~~x(B(0mqqqqqqj(B-lČaóû 0What do you want to put on? [de or ?*] .lČaĂ 8Which ring-finger, Right or Left? [rl] .lČaŸ‚Ne - an uncursed ring of teleport control (on left hand).0lČay1 Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro0lČa 2Uom [true]  n - eight_bit_tty [false] (1 of 5)0lČaÖ<+1lČaˆ)+1lČa«  a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp 1lČaÇ« s [false]  z - showrace [false]  A - showscore [false] (2 of 5)2lČa&W+2lČa×+3lČaì3 +3lČaFq a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Wizard]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype 3lČaäqv [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)5lČaâJ+5lČaTÒ a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings5lČaĆÒœ:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)5lČaŸA +6lČa3ő-7lČaúÒ+7lČaÊ$ L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) 8lČa±…à+[Seahorse17 the Evoker ] St:14 Dx:13 Co:13 In:18 Wi:9 Ch:8 Neutral Dlvl:1 $:0 HP:12(12) Pw:8(8) AC:9 Xp:1/0 T:2(0l~qq(B+(0qqk(B(0x(Bf(0~(Bd(0~~~x(B(0x~(B@(0~~~~x(B(0mqqqqqqj(B8lČa}ÆD(0~(Bf@8lČaÊÆÛThe jackal bites![Seahorse17 the Evoker  ]  HP:11The kitten bites the jackal.The jackal misses the kitten. T:39lČanW(0~(B@The kitten misses the jackal.9lČalnĂThe jackal bites![Seahorse17 the Evoker  ]  HP:9(12) Pw:8(8) AC:9 Xp:1/0 T:3The kitten bites the jackal.--More--9lČa]ő> T:4%:lČa) .@(0~(B:lČav hYou see here a jackal corpse. T:5<f;lČamJHThere is a jackal corpse here; eat it? [ynq] (n) ;lČa æ;lČaWæLBlecch! Rotten food!f(0~(B;lČa|ædYou hear a door open. T:6<f;lČaĄæS T:7f(0~(B;lČaZçxYou finish eating the jackal corpse.(0~(Bf--More--;lČaˆ( [ T:8f(0~(Bé T:12#@f(0~~~~~(B(0~(B(0~(B=lČa­>ź T:14@##(0a(B(0~(B(0~(B=lČaGô ˆ[Seahorse17 the Evoker  ]  HP:10(12) Pw:8(8) AC:9 Xp:1/0 T:15f=lČa3ó #=lČaŠó YYou find a hidden passage. T:16##>lČaˆC T:17f>lČa°@f>lČa€ÁYou swap places with your kitten. T:18##f(0~(B(0~(B>lČaț X T:19#@##?lČaR T:20##@f?lČa[Í> T:21@##?lČa“ n T:22#@f#?lČadÊ+@f####That door is closed. T:26@lČaűc0This door is locked.@lČa5 0This door is locked.@lČa‘ę 0This door is locked.@lČaSŃ0This door is locked.AlČaü*In what direction? AlČaOsAlČasPWHAMMM!!! T:27fAlČaÂŚ*In what direction? BlČauÉBlČaIÊòAs you kick the door, it crashes open! T:28(0qqqqqk(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(Bd(0~(B(0~(B#BlČaŠ7o T:29(0lq(B+(0~~(B(0x(B(0x~~(B(0x(B(0x~~~(Bd(0x(B(0~~~(B(0~x(B(0~(B$(0~x(B(0q(B@(0q(BfBlČa_ [Seahorse17 the Evoker  ]  HP:11 T:30(0~(B(0~(Bd(0x~~(B@(0mqqq(Bf(0j(B#ClČażÎYou kill the jackal!f$(0~(B/1The kitten eats a jackal corpse. T:31ClČażr ClČa=s MYou stop. Your kitten is in the way! T:32DlČar,@(0~(BDlČaȚrCYou see here 5 gold pieces. T:33DlČa+ DlČa4, f $:5$ - 5 gold pieces. T:34@DlČaą'D@fDlČa(IYou swap places with your kitten. T:35ElČa#xP T:36@(0~(BElČa«5 ’ T:38@(0~(B(0~(Bf(0~(BFlČa‰‹ T:39@(0~(Bf(0~(B(0~(BFlČaA“The door opens. T:40(0a(Bf(0~(B(0~(BFlČa€CȘ T:41#@f(0~(B(0~(B(0~(B(0~(BFlČa69 w T:42#@(0a(Bf(0~(B(0~~~(B(0~~~~(B(0~~~~~(B#@#(0~(B(0~~~(B(0~(BFlČaŚ: †[Seahorse17 the Evoker ]  HP:12 T:45#@f##(0a~(B(0~~(B`@f##(0~~(BWith great effort you move the boulder. T:48`@f#GlČaȖ:f@GlČaù–_You swap places with your kitten.##@(0~(BGlČaˆ˜Ï T:49  T:55#####f@(0~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~(BGlČa.@ ~ T:56#(0a(B@(0~(B(0~(BHlČadG T:57(0~(B@HlČaNG T:58(0~(B@HlČaś k T:59(0~(B(0~(B#@HlČa±žË T:60(0~~~~(B(0~~~(B(0~(B#@(0~(B(0~(BHlČaŠ p(0~(B(0~~~(B(0~~~~~(B####(0~~~~~~~(B#@#(0~~~~~(B# T:63#+@That door is closed. T:65IlČaíé IlČalêÄThe door opens. T:66(0x(B(0x~~(Bf(0~~~~a(B(0mq(B(0q(BIlČa‘š Ő T:67(0lqq(B(0~~(B?(0~~~(B(0~x(Bf#@#(0j(BIlČa”5ł T:68(0qk(B$(0x(B(0x(B#@(0a(B(0~(BJlČaŽf T:69@(0~(BfJlČa^Ę ~ T:70@f(0~a(BJlČaU Ù(0x(B(0x~~~~~(B@(0x(B(0~(BThere is a grave here.Something is engraved here on the headstone.--More--KlČaö KlČa@U T:71f(0~(BLlČa(Ó€m - a scroll labeled VAS CORP BET MANI. T:72@f(0~(BLlČa}thf@You swap places with your kitten.LlČa##@##klČa§yî[Seahorse17 the Evoker  ]  HP:10(12) Pw:8(8) AC:9 Xp:1/18 T:195(0qqk(B(0~~(B$(0~(B@#klČaEßȘ T:196(0a(B(0x(B(0~~(B(0~x(B(0q(B@(0q(B#klČaò Ì@(0m(B(0~(B(0j(BThere's some graffiti on the floor here.You read: "Dic ?cr /ictorv here". T:197llČa.ÇQ T:198@(0~(BllČa5:k T:199@>fmlČa ź%(0~(B@mlČakźUYou see here 3 gold pieces. T:200(0~(BmlČał_ mlČa`Ž $:19$ - 3 gold pieces. T:201@fmlČaśȚ• T:202@f(0~(B(0~(B(0~(BmlČa~D y T:204#@(0~~~(B`fnlČašŽ T:205@(0~(Bf>(0~~~(BnlČaÒèWith great effort you move the boulder. T:206#f(0~~~(B@(0~(B#`(0~(BnlČaNÚ*[Seahorse17 the Evoker  ]  HP:11 T:210(0~~(B##(0~~(B####@##@#nlČaŒÜO T:218#### (0lqqqqqqqqq(B# (0x~~~(BF(0~~~~~~(B# (0x~~~~~~~~~x(Bf (0x~~~~~~(B((0~~(B@# (0mqqqqqqqqqj(BolČa•‡l T:219(0k(B#@(0a(BolČa‘ȚV T:220@f(0a(BolČa8 @(0~(BolČaG9lYou see here a tin opener. T:221f(0~(BplČaȘă m T:222@f(0~(BqlČaWȘ‹ T:223@(0~(B((0~(BfqlČau T:224(0~(B@f(0~~(BqlČa{’ï[Seahorse17 the Evoker ]  HP:12 T:225f(0~(B@(0~~(B((0~~(BqlČa6 @######(0~~~(B(0~~~~~~(B#(0~~~~~~~~~(B(0~~~~~~~~(BqlČaz Č T:231  T:235@(0~~~(B#(0~(B#(0~~~(B#rlČaÀSH T:236(0~(B@rlČaS© H T:237{@slČal%You descend the stairs.--More--slČaƒ*k(0lqqqqqk(B(0x(Bx(0~~(B@(0~x(B(0x~~~~~a(B(0x~~~~~x(B(0m~qqqqj(B[Seahorse17 the Evoker ] St:14 Dx:13 Co:13 In:18 Wi:9 Ch:8 Neutral Dlvl:2 $:19 HP:12(12) Pw:8(8) AC:9 Xp:1/18 T:237slČaÆ+  T:238tlČa€»1What do you want to drink? [fghn or ?*] tlČa&Ü ä Potions f - an uncursed potion of object detection g - an uncursed potion of gain ability h - an uncursed potion of confusion n - a white potion(end) vlČa,oÌ+$[[[[$$@:$*$%$$ $$[Seahorse17 the Evoker ] St:14 Dx:13 Co:13 In:18 Wi:9 Ch:8 Neutral Dlvl:2 $:19 HP:12(12) Pw:8(8) AC:9 Xp:1/18 T:238You detect the presence of objects.(For instructions type a '?')wlČaì$Ö[Seahorse17 the Evoker ] St:14 Dx:13 Co:13 In:18 Wi:9 Ch:8 Neutral Dlvl:2 $:19 HP:12(12) Pw:8(8) AC:9 Xp:1/18 T:239$[[[[$$(0lqqqqqk(B(0x(B{x(0~(B@(0~x(B(0x~~~~~a(B:(0x~~~~~x(B$(0m~qqqqj(B*$%$$ $$xlČaÉÓ:@<The grid bug bites!xlČaÔ”You get zapped![Seahorse17 the Evoker  ]  HP:11 [Seahorse17 the Evoker ]  HP:12 T:240xlČa™`ZYou kill the grid bug!/19 T:241(0~(BylČa&N T:242(0~(B@ylČaę™H T:243(0~(B@ylČa J x T:244(0~(B(0~~(B@#ylČaPÍ] T:245(0~(B(0~(B(0~~~(B(0~~(B(0~(B@#(0~(B#@###(0~(B(0~(BylČam΁(0~(B(0~(B(0~(B(0x(B#(0x~~~~(B##(0x(B#@#(0~(BYou hear someone cursing shoplifters.######@#(0~~~(B(0~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(B(0x~~~~~~~~~~~~(B(0mqqqqqqqqqqqj(BylČa_Ï T:252(0~~~(B#######@#(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(BylČaĐ… T:259  T:265#######@#{lČa=’M T:266@#|lČaLD T:267#@|lČaćË  T:273(0lqqqqq(B(0qqqqq(B(0x~~~~~~~~~~~(B(0x~~~~~~~~(B(0~~x(B#####(0~~~~~~~~~~~~(B@##(0x~~~~~~~~~~~x(B(0~~~~~~~~~~~(B}lČambi T:274(0k(B(0x(B@(0~(B}lČaƒs N T:275@(0~(B~lČauđ @(0~(B~lČaŸđEYou see here 2 slime molds. T:276~lČams]p - 2 slime molds. T:277@~lČa-O T T:278@(0~(BlČa…ŒC T:279@(0~(BlČaúÛŃ T:280@(0~~~(B(0~(B(0~~~(B(0~(B(0~(BlČaÿf T:281@(0~(B(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~(BlČaà€ T:282(0~~~(B@#(0~(B(0~(B(0~(B(0~(B(0~~(BlČa;› "(0~(B(0~(B#@#######(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(BlČaRœ ç T:287  T:292(0lqqq(B(0x~~~~(B(0~~~x(B##@####(0~~~x(B(0x~~~(B(0mqqq(B€lČatA… T:293(0k(B@(0~(B(0x(B(0j(B€lČa»ÀB T:294(0~(B@€lČaSà ł(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B€lČaâ ł(0~(B(0~(B(0~(B(0~~(B#######@(0~~(B€lČaùă | T:301(0~(B(0~(B(0~~~(B#######@(0~~~(B(0~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B€lČaGć d T:308(0~~~(B#######@€lČaôć w T:315  T:319###@lČag‘< T:320#@‚lČaî$ T:321‚lČa–ÍT+You find a hidden door. T:322‚lČa* T:323‚lČa„y ;The door resists! T:324ƒlČavWIThe door resists! T:325ƒlČa]TIThe door resists! T:326ƒlČak1IThe door resists! T:327ƒlČaoC *In what direction? „lČaf=„lČa9;The door resists! T:328„lČaÎW „lČaX ßThe door opens. T:329(0qqq(B(0qk(Bx(0~~~~x(B(0a(Br(0~~~~~~(B(0~~~~~x(B(0qqqqqj(B„lČa1 {(0q(B(0x~(B#@(0x~(B(0q(B„lČav1 ŰThe sewer rat bites![Seahorse17 the Evoker  ]  HP:10 [Seahorse17 the Evoker  ]  HP:11 T:330x(0~(B…lČațŸ@You kill the sewer rat!(0~(B…lČa<żŐ[Seahorse17 the Evoker  ]  HP:16(17) Pw:20(20) AC:9 Xp:2/20 T:330Welcome to experience level 2. T:331(0~(Bx…lČaÒX…lČaBYPYou kill the grid bug!/21 T:332(0~(B…lČaqq | T:333(0l(B(0a(B@(0m(B…lČajà<(0~(B(0~~~~(B@…lČa»àb T:336  T:339(0~~(B@#†lČa^O T:340(0~(B(0~(B@#(0~(B[Seahorse17 the Evoker ]  HP:17 T:341(0~(B#@#(0~(B†lČaț_‰(0~~~(B####@#(0~~~(B#†lČaBaÈ T:343(0~(B##(0~~~~~~(B#######(0~(B#@#†lČapbZ T:350######(0qqqqqqqqqk(B#(0~~~~~~~~~x(B@(0~~~~~~~~~~~x(B(0qqqqqqqqqqj(B  T:357  T:359+(0x~(B#@(0m(B†lČa$Y V  T:360(0l(B(0~(B@‡lČaŚN  T:361@(0~(B‡lČaĘUThe door opens. T:362(0a(B‡lČadő­ T:363##@(0~(B(0~~~~~~~(B(0~~~~~(B‡lČa] ä T:364@(0a(B(0~~(B(0~~~(B#@#(0~~(B‡lČaW ©##@#####(0~(B T:371  T:372ˆlČa.t $ T:373ˆlČa'z $ T:374ˆlČa} $ T:375‰lČa b$ T:376‰lČa=Û$ T:377‰lČaÔ0$ T:378‰lČaȁ $ T:379‰lČaz $ T:380‰lČaÔN$ T:381ŠlČaRN#You find a hidden passage. T:382ŠlČa/Ź* T:383ŠlČaćÖO T:384##@#ŠlČa)“ :#@##ŠlČa"” ) T:385  T:391(0qqqqqqqqqqk(B(0~~~~~~~(B>(0~x(B(0~~~~~(B(0~x(B(0~~~~~x(B(0~~~x(B(0q(B@(0j(B#####‹lČa9ŠÌ T:392(0l(B(0~~(B(0x~~~(B(0~~~~~~(B(0x~~~~~~~(B@(0mqqqqqqqq(B(0~(B‹lČaàa L T:393@(0~(BŒlČa7v@(0~(BYou see here a statue of a newt. T:394ŒlČa‰˜Š T:395(0x~~~~~~~~~~~~~~(B@(0x(B:ŒlČa{Ț %You descend the stairs.--More--ŒlČaű’ ™(0l(B+(0q~k(B+(0~~~x(B(0x~(B@(0~x(B(0~(BF(0~~x(B(0x~~~x(B(0mqqqj(B[Seahorse17 the Evoker ] St:14 Dx:13 Co:13 In:18 Wi:9 Ch:8 Neutral Dlvl:3 $:19 HP:17(17) Pw:20(20) AC:9 Xp:2/21 T:395ŒlČaۖ !  T:396ŽlČaì%1What do you want to read? [ijklm or ?*] ŽlČaٙ T Scrolls i - 2 uncursed scrolls of magic mapping j - an uncursed scroll of identify m - a scroll labeled VAS CORP BET MANI Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of detect monsters(end) lČaR•ž+As you read the scroll, it disappears.lČaƒ—A map coalesces in your mind! T:397## (0lqqqqqqk(B (0x~~~~~~a(B# (0x~~~~~~x(B#####(0lqqqqqqqqqqk(B(0lqqqqqqqk(B (0mq|q~qqj(B#+(0~~~~~~~~~~x(B(0x~~~~~~~x(B##(0x~~~~~~~~~~x(B###################################(0x~~~~~~~x(B#(0x~~~~~~~~~~x(B##(0lqqqqqqqqqqqqk(B#(0x~~~~~~~x(B##(0x~~~~~~~~~~x(B############(0~~~~~~~~~~~~~x(B#(0mqqqqqq(B+(0j(B ####(0m~q~qqq~qqqj(B#########(0x~~~~~~~(B>[38;5lČa2˜;0m(0~~~~x(B#### #################+(0~~~~~~~~~~~~x(B##### ##########(0x~~~~~~~~~~~~a(B######## #######(0mqqqqqqqqqqqqj(B### (0lqq~qqqqqk(B###### (0x~~~~~~~~x(B################################## (0x~~~~~~~~~(B######(0lqqqqqqqqqqqqqk(B# (0x~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B############ (0x~~~~~~~~~(B####(0x~~~~~~~~~~~~~~(B# (0mqqqqqqqqj(B(0x~~~~~~~~~~~~~x(B(0x[38;lČas˜F5;0m~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B’lČa” M T:398@<“lČatL T:399@(0~(B“lČaç| Č T:400@(0~(B(0~~(B(0~(B(0~(B”lČa€ș T:401(0~~~~(B(0~~~~~~(B$(0~~~~~(B@#(0~(B”lČaNĐÒ T:402(0~~~~(B@(0~~~~~~(B(0~~~~~(B#(0~(B”lČau$  #@(0~(B(0~(B(0~(B(0~~(B”lČaÆ$ ^You hear someone cursing shoplifters.#@##”lČaë$ BThat door is closed. T:406•lČa •lČaĆ ·The door opens. T:407+%=(@(0a(B–lČa€ŠS[!)]%%!%(0~~(B@#"Hello, seahorse17! Welcome to Annootok's general store!" T:408@(0~(B–lČavg Š T:409)!=(0~~~~(B@@(0a(B—lČašÍ +@(0~(B—lČaèÍ yYou see here a whistle (for sale, 13 zorkmids). T:410@(0~(B˜lČaŠï d"For you, esteemed sir; only 13 zorkmids for this whistle."--More--™lČa}2‡q - a whistle (unpaid, 13 zorkmids). T:411@(0~(B@šlČa@CWhat do you want to use or apply? [cq or ?*] šlČa šlČa€ LYou produce a high whistling sound. T:412›lČaW"@What do you want to drop? [$a-eg-q or ?*] ›lČaž+ ›lČa, sYou drop a whistle (unpaid, 13 zorkmids). T:413@(0~(BžlČaUš# žlČaÏì quitžlČa=r ,Really quit? [yn] (n) ŸlČaűš[Seahorse17 the Evoker ] St:14 Dx:13 Co:13 In:18 Wi:9 Ch:8 Neutral Dlvl:3 $:19 HP:17(17) Pw:20(20) AC:9 Xp:2/21 T:413ŸlČa­@Annootok gratefully inherits all your possessions.--More-- lČa^+ UDo you want to see what you had when you quit? [ynq] (n) ĄlČa /[?1049l ĄlČa‚ ĄlČaS=