IČaÆÓÍ Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-09.18:21:00.ttyrec Time: (1639074060) Thu Dec 9 18:21:00 2021  IČayïű[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details.  IČańVShall I pick character's race, role, gender and alignment for you? [ynaq] IČa7}ăn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) IČaS-Đ+ name: seahorse17  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) IČatS =+ name: seahorse17  role: Wizard  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) IČa­I(+ name: seahorse17  role: Wizard  race: human  gender: male  alignment: choosing now Pick an alignment or creed  n - neutral c - chaotic * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) IČađÖÔ+ name: seahorse17  role: Wizard  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Wizard  y + Yes; start game n - No; choose role again q - Quit(end) IČa+HZ IČa„J…(0lqqqqqk(B+(0~~~(B@f(0a(B(0x(BF$[(0~~x(B(0mqqqqqj(B IČa$KSeahorse17 the Evoker St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1 It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bra IČaWK&vely with Thoth!--More-- IČaĘ&œ IČa)ßHello seahorse17, welcome to NetHack! You are a neutral male human Wizard.Seahorse17 the Evoker St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1 IČaæŰ  IČa Ő Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of confuse monster j - an uncursed scroll of enchant armor k - a blessed scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions f - an uncursed potion of speed g - an uncursed potion of booze h - a blessed potion of object detection Rings d - an uncursed ring of cold resistance e - an uncursed ring of slow digestion Wands c - a wand of cancellation (0:8) Tools n - an uncursed blindfold(end) IČavì ‚ Seahorse17 the Evoker St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1IČaP„ Ő Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of confuse monster j - an uncursed scroll of enchant armor k - a blessed scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions f - an uncursed potion of speed g - an uncursed potion of booze h - a blessed potion of object detection Rings d - an uncursed ring of cold resistance e - an uncursed ring of slow digestion Wands c - a wand of cancellation (0:8) Tools n - an uncursed blindfold(end) IČa2ż ‚ Seahorse17 the Evoker St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1IČaq1What do you want to read? [ijklm or ?*] IČa ] Scrolls i - an uncursed scroll of confuse monster j - an uncursed scroll of enchant armor k - a blessed scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep(end) IČaĄŹ­+As you read the scroll, it disappears.--More--IČažÌbYour cloak of magic resistance glows silver for a moment. AC:8 IČa>What do you want to read? [ijlm or ?*]  IČauß  Scrolls i - an uncursed scroll of confuse monster j - an uncursed scroll of enchant armor Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep(end) "IČaŹBŁ+As you read the scroll, it disappears.--More--"IČažà L AC:7(0~(Bf(0~(B#IČa~>a - a blessed +1 quarterstaff (weapon in hands).$IČaY2%IČaț; Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro%IČao<Uom [true]  n - eight_bit_tty [false] (1 of 5)%IČa& +&IČaÒœ+&IČaǶ  a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp &IČaX· s [false]  z - showrace [false]  A - showscore [false] (2 of 5)(IČa9»+)IČa?y +)IČaù  +*IČaV a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Wizard]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype *IČa$Wv [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)*IČa4– +*IČay   a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings*IČaÆ  œ:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)+IČa;Š++IČaIL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) +IČa ì+[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:7 Xp:1/0 T:3(0lqqqqqk(B+(0~~~(B@(0~a(B(0x(BF$f(0~~x(B(0mqqqqqj(B,IČaóJŽ@<The kitten picks up a leather hat. T:4(0~(Bf,IČa`„ \ T:5@f(0~(B-IČaXOO(0~(B@You see here 3 gold pieces.-IČaƒO{The kitten drops a leather hat. T:6f(0~(B-IČa{ -IČaŒ •  $:3$ - 3 gold pieces. T:7f@(0~(B-IČaDČ -IČarČ …You kill the lichen!/4 T:8[%f-IČa8ˆ -@(0~(B-IČaƒˆ rYou see here a lichen corpse. T:9f(0~(B.IČaGˆ0This door is locked..IČa„So T:10@f(0~~(B.IČa›"This door is locked..IČa ~ T:11(0~(B@%f/IČa<ç(0~(B@/IČaçYou see here a leather hat. T:12(0~(Bf(0~(B0IČaŹü0IČa ę„o - a leather hat. T:13@%f0IČaÙÍ ;What do you want to wear? [o or ?*] 1IČaaÆ–f(0~(B T:14You finish your dressing maneuver. AC:42IČa ŒÍ Coins $ - 3 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +2 cloak of magic resistance (being worn) o - a +2 leather hat (being worn) Scrolls i - an uncursed scroll of confuse monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions f - an uncursed potion of speed g - an uncursed potion of booze h - a blessed potion of object detection Rings d - an uncursed ring of cold resistance e - an uncursed ring of slow digestion Wands c - a wand of cancellation (0:8) Tools n - an uncursed blindfold(end) 2IČaE„ Ą [Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:1 $:3 HP:12(12) Pw:7(7) AC:4 Xp:1/4 T:143IČa|ùx T:15@(0~(B%f3IČaŽày T:16@(0~(B%f3IČaCĐ"This door is locked.3IČaŚđ 0This door is locked.3IČaê 0This door is locked.4IČaę,*In what direction? 4IČaòâjWHAMMM!!! T:17f(0~(B4IČa5S *In what direction? 5IČažW5IČa.X2WHAMMM!!! T:185IČaÍ6IČaZÁÇ Coins $ - 3 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +2 cloak of magic resistance (being worn) o - a +2 leather hat (being worn) Scrolls i - an uncursed scroll of confuse monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions f - an uncursed potion of speed g - an uncursed potion of booze h - a blessed potion of object detection Rings d - an uncursed ring of cold resistance e - an uncursed ring of slow digestion Wands c - a wand of cancellation (0:8) Tools n - an uncursed blindfold(end) 7IČa”ęĄ [Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:1 $:3 HP:12(12) Pw:7(7) AC:4 Xp:1/4 T:187IČaś In what direction? 7IČaÂû 7IČa3ü ZAs you kick the door, it crashes open! T:19(0~(B8IČa5zZ T:20##@(0~(B8IČaŻW t T:21@fd%9IČamŁ·###@#(0~~(B(0~a(B(0~(B(0~~(B9IČaŽŠ/The kitten drops a lichen corpse.#@##########%(0~(B(0~~~(B T:289IČaçțYou hear some noises in the distance. T:33(0lqqqqqqqk(B(0~~~~~~~~(B@#(0x~~~~~~~x(B#(0x~~~~~~~(B#(0mqqqqqqq(B#:IČa˜v T:34@(0~(B(0x(B(0j(B:IČa2#@(0~~(B:IČa•  T:35  T:41##@(0~~~~~(Bd(0~~(B:IČaYÿp T:42#@(0~(Bd(0~(Bf(0~(B(0~(B(0~~~(B#@#(0~~~~~(B(0~(B(0~(B(0~(B:IČașé+@######(0~~~(B(0~~~~~~~(B(0~~~~~(BThat door is closed. T:48;IČa™Á ;IČaÂ9The door resists! T:49;IČaIČa Ń p T:57(0~(B^@#?IČa}’ T:58(0~~~(B(0~~(B(0~(B@#?IČa~Ć T:62(0~(B(0~(B#####@##(0~(B@IČar° T:63(0~(B(0~(B#@##(0~(B(0~(B(0~(B{(0~(B(0~~~(B (0mqqqj(B@IČaG4k T:64#@(0~(B(0~(B@IČaTŚő T:65#(0q(B@(0q(B (0x~(B(0~x(B (0x(B(0x(B (0x(B(0x(B (0x(B(0x(B@IČațŚ (0l(B(0~(B(0k(B@You hear some noises in the distance. T:66AIČaaP T:67@(0~(BAIČa%Ö © T:68f@(0~(B(0~(B(0~(BBIČaôÀMYou stop. Your kitten is in the way! T:69BIČaüu ?You stop. Your kitten is in the way!BIČadv L T:70You hear water falling on coins.BIČa]™ CIČaGŒ:@fCIČajŒƒYou swap places with your kitten. T:71(0~(B(0~(BCIČaÙ  T:72(0~(B(0~(B@##(0~(B(0~(B(0~(B(0~(B(0~~~(BDIČaśÿ™ T:77(0~~~~(B(0~~(B@#####DIČaƒKY T:78@(0~(B(0~(BDIČa& G T:79@(0~(BEIČażú? T:80(0~(B@EIČa8? T:81(0~(B@EIČa/˜ ? T:82(0~(B@FIČa­; In what direction? FIČaïï FIČa9đ KThe door closes. T:83+GIČa h )In what direction? HIČam] HIČaŒ]1WHAMMM!!! T:84HIČaûș)In what direction? HIČa HIČa8 1WHAMMM!!! T:85IIČaËò)In what direction? IIČa~: IIČaÌ:^As you kick the door, it crashes open! T:86(0~(BIIČa Đ )In what direction? JIČa, JIČad G T:87(0~(B@KIČarŚ_ T:88(0~(B(0~(B@KIČa&ŰB(0~~~~(B(0~~~~(B####@r(0~(B%(0~(B(0~~~~~~(B(0~~~~(B T:91The sewer rat just misses! T:92KIČa KIČaŐ QYou kill the sewer rat!/5 T:93%LIČaŽ#@(0~(B(0~(B(0~(B(0~(BLIČaÓHYou see here a sewer rat corpse. T:94LIČa]~ JThere is a sewer rat corpse here; eat it? [ynq] (n) LIČaŠĘ QThis sewer rat corpse tastes okay. T:95LIČaÒĘ " T:96LIČaêĘ " T:97LIČa\Ț SYou finish eating the sewer rat corpse. T:98MIČaÒ> ¶ T:99#@(0~~~~~(B(0~(B(0~(B(0~(BNIČaŒh T:100#@(0~(B(0~~~(BNIČabÜ_ T:101(0~(B@(0~(B@NIČaÂÜFYou see here a lichen corpse. T:102NIČażȚ ?%(0~~~(B@NIČaöȚ [ T:105  T:108(0~~(B@OIČa1Š T:109(0~(B@(0~(B(0~~~(BOIČa€˜Ê T:110(0~(B(0~~~~(B#(0~~~~~~(B@(0~~~~(BOIČa˜ b T:111(0~(B#@OIČakE D T:112#@PIČa€ÚD T:113#@PIČa›ÔI########@##PIČaŁŐX T:119  T:124####@PIČa&= T:125@#QIČa‘= T:126@#QIČaÙ2= T:127@#QIČa֊?k@#QIČaI‹<The kobold misses! T:128RIČaąóLYou miss the kobold. T:129RIČa€‰RIČaó‰[You kill the kobold!/11 T:130?RIČa”€=#@#RIČa2„^You see here a scroll labeled MAPIRO MAHAMA DIROMAT. T:131SIČa©_vp - a scroll labeled MAPIRO MAHAMA DIROMAT. T:132@SIČa&L##@##SIČaí'_ T:133  T:140(0qqqqqqqqqqqqqk(B(0~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B#####@(0~~~~~~~~~~(B>(0~~x(B#(0x~~~(B[(0~~~~~~~~~x(B(0qqqqqq(B+(0qqqq(B(0qj(BSIČa_ˆs T:141(0l(B(0a(B@(0m(BTIČaëćc T:142(0a(B(0~(B@TIČasÿ«d(0~~(B@You see here a plate mail. T:144(0a(BdUIČa':z T:145(0~(Bd@[UIČaž e T:146(0~(Bd@(0~(BVIČaől»You miss the fox.The fox misses!The fox bites![Seahorse17 the Evoker  ]  HP:11  T:147VIČa]Z VIČaÎZKYou kill the fox!/15 T:148%VIČaèö,@(0~(BVIČa[śfYou see here a slime mold. T:149fWIČaì WIČa/ĂŸq - a slime mold.[Seahorse17 the Evoker ]  HP:12 T:150@(0a(BfWIČa '… T:151(0~(B(0~(B@fWIČa h(0~~~~~(B@(0~(B[fWIČaë § T:154  T:158(0~~~~(B@(0~~~(Bf(0~(BYIČa|ë %You descend the stairs.--More--ZIČa!ÜÆ(0lqqqqqqqqqqqk(B(0~~~~~~~~~~~~(B+(0x~~~~~~~~~~~x(B(0a~(B@f(0~~~~~~~~x(B(0x~~~~~~(B:(0~~~~x(B(0mqqqqqqq(B(0qqqj(B[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:3 HP:12(12) Pw:7(7) AC:4 Xp:1/15 T:158ZIČaßQ  T:159(0~(Bf[IČaę Coins $ - 3 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +2 cloak of magic resistance (being worn) o - a +2 leather hat (being worn) Comestibles q - a slime mold Scrolls i - an uncursed scroll of confuse monster p - a scroll labeled MAPIRO MAHAMA DIROMAT Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions f - an uncursed potion of speed g - an uncursed potion of booze h - a blessed potion of object detection Rings d - an uncursed ring of cold resistance e - an uncursed ring of slow digestion Wands c - a wand of cancellation (0:8) ToolsČau8[26;38H n - an uncursed blindfold(end) ]IČax· ö(0lqqqqqqqqqqqk(B(0~~~~~~~~~~~~(B+(0x~~~~~~~~~~~x(B(0a~(B@(0~~~~~~~~~x(B(0x~~(Bf(0~~~(B:(0~~~~x(B(0mqqqqqqq(B(0qqqj(B[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:3 HP:12(12) Pw:7(7) AC:4 Xp:1/15 T:159^IČaÎÏ0What do you want to drink? [fgh or ?*] ^IČaR©t$`??+???????????`@?+?+??+!$$$*?$$*!$$$[$[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:3 HP:12(12) Pw:7(7) AC:4 Xp:1/15 T:159You detect the presence of objects.(For instructions type a '?')_IČa͎[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:3 HP:12(12) Pw:7(7) AC:4 Xp:1/15 T:160(0lqqqqqqqqqqqk(B$(0~~~~~~~~~~~~(B+`??+????(0x~~~~~~~~~~~x(B???????`(0a~(B@(0~(Bf(0~(B:(0~~~~~x(B?+?+??+(0x~~~~~~~~~~~x(B!$(0mqqqqqqq(B(0qqqj(B$$*?$$*!$$$[38;5;_IČaQ(0m[$`IČabÔ<@(0~(B:(0~(BfThe kitten bites the newt.The newt misses the kitten. T:161bIČaÆo(0~(B@The kitten misses the newt. T:162bIČab bIČaȚ €You kill the newt!/16 T:163f(0~(B(0~(BdIČazœę Coins $ - 3 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - a blessed +2 cloak of magic resistance (being worn) o - a +2 leather hat (being worn) Comestibles q - a slime mold Scrolls i - an uncursed scroll of confuse monster p - a scroll labeled MAPIRO MAHAMA DIROMAT Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep Potions f - an uncursed potion of speed g - an uncursed potion of booze Rings d - an uncursed ring of cold resistance e - an uncursed ring of slow digestion Wands c - a wand of cancellation (0:8) Tools n - an uncursed blindfold(end) fIČaŸŚ ű(0lqqqqqqqqqqqk(B(0~~~~~~~~~~~~(B+`(0x~~~~~(Bf(0~~~~~x(B`(0a~(B<(0~(B@(0~~~~~~~x(B(0x~~~~~~~~~~~x(B!(0mqqqqqqq(B(0qqqj(B$$*?*!$$[$[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:3 HP:12(12) Pw:7(7) AC:4 Xp:1/16 T:163gIČa1What do you want to put on? [den or ?*] gIČas« 7Which ring-finger, Right or Left? [rl] hIČačÓhIČaԞd - an uncursed ring of cold resistance (on left hand). T:164(0~(Bf(0~(BhIČaAż=What do you want to put on? [en or ?*] hIČaCŁ hIČa…Ł ˆe - an uncursed ring of slow digestion (on right hand). T:165f(0~(BiIČa§‘ ˆ T:166@(0~~(Bf(0~(BiIČa?g † T:167@f(0~(B(0~(BjIČaŰçRf(0~(B@(0~(BjIČaÂè T:168(0~~~(Bf(0~(B@(0~(BThat door is closed. T:172jIČaŒț jIČaÿțmThe door resists! T:173(0~~(BfjIČaÆü yThe door resists! T:174f(0~(BjIČaÖ jIČaÀÖ The door opens. T:175(0~(B(0a(BfkIČa-vŸ T:176f(0~(B@#(0~(B(0~(BkIČanŸê T:177(0~(Bf(0a(B@(0~(B#(0~~~(B(0~~~~(BkIČa\96You try to move the boulder, but in vain.kIČa[Ò  T:178(0~~~~~~~~~~~(Bf#(0~~~~~~~~~~(B@#(0~(B(0~~~~~~(B(0~~~~~~(BlIČa>cĂ(0a(B######@## T:182  T:183fmIČa,y T:184##f@##mIČaAęU T:185#f@mIČa„‹y T:186#+@f#nIČaƒh T:187@f#nIČaŹłCThe door resists! T:188#nIČa¶ nIČał‚ CThe door resists! T:189#nIČaĐg nIČah €The door opens. T:190(0qqqk(B(0a~~~x(B#(0~~x(B+oIČa7ô T:191(0l(B#@f(0x~(B(0~(B(0~(B(0~~x(B(0~~x(B(0q|j(BoIČa ¶š T:192(0a(B@#(0x(B(0x~(B(0x~(B(0mq(BoIČaăV b T:193f(0~(B@oIČa ć %(0~(B@oIČa~ć †You see here a clear potion. T:194(0a~(BfpIČaŐ= pIČaM>r - a clear potion. T:195(0~(B(0~(B@fqIČaN§Š T:196(0~(B@f(0~(B(0~(BqIČaSô‰The door opens. T:197(0~(B(0a(B(0~(BfqIČa» Ž T:198f(0~(B@#(0~(B#qIČaę ì T:199(0~~~(B(0~(Bf(0a(B@(0~(B(0~~~(BrIČa,mÖ T:200(0~~(B(0~(B(0~~~a(Bf(0~~(B@#rIČa^Ï T:201(0~~(B(0~~~(B(0~(B#f@#rIČa“d T:202#f@sIČaʜ0 T:203#tIČaH0 T:204#tIČayșE T:205ftIČaï" #tIČa$ eYou find a hidden passage. T:206ftIČaŃo K T:207ftIČaOˆ 0 T:208#uIČaIi T:209f@#uIČaYüb T:210##@##uIČa›ÚD T:211#@uIČa!DS T:212##@fvIČaï Y T:213#@f##vIČa8 G T:214@f#vIČa‡« n T:215f#@#wIČaûß… T:216#f@#+wIČa‡č f T:217#f@wIČa˜O "This door is locked.xIČaă0This door is locked.xIČa“Ő0This door is locked.xIČaҋ0This door is locked.xIČa ± *In what direction? xIČax/xIČaD0űAs you kick the door, it crashes open! T:218(0qqk(B#(0~(B{(0x(Bf(0~~~x(B(0~~x(B(0x(ByIČa");f@yIČa*ŚYou swap places with your kitten. T:219(0q(Bf(0x(B#(0x~(B(0~~~(B(0qqqj(ByIČaâ’ T:220(0l(B#f@(0m(ByIČaț ,@(0~(ByIČaÎ xYou see here a murky potion. T:221f(0~~(BzIČaHżzIČaŸżws - a murky potion. T:222@(0~(BfzIČaŽ[ Coins  $ - 3 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - a blessed +2 cloak of magic resistance (being worn)  o - a +2 leather hat (being worn)  Comestibles  q - a slime mold  Scrolls  i - an uncursed scroll of confuse monster  p - a scroll labeled MAPIRO MAHAMA DIROMAT  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of sleep  Potions  f - an uncursed potion of speed  g - an uncursed potion of booze  r - a clear potion  s - a murky potion  Rings  d - an uncursed ring of cold resistance (on left hand)  e - an uncursed ring of slow digestion (on right hand)  Wands  c - a wand of cancellation (0:8)  Tools  n - an uncursed blindfold IČaZ\ H(end) €IČaŽ[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:3 HP:12(12) Pw:7(7) AC:4 Xp:1/16 T:222(0lqqqqqqqqqqqk(B$(0~~~~~~~~~~~~a(B#`(0lqqqk(B??+????(0x~~~~~~~~~~~x(B#####(0a~~~x(B???????`(0a~(B<(0~~~~~~~~~x(B##(0x~~~x(B?+?+??+(0x~~~~~~~~~~~x(B####(0x~~~a(B#$(0mqqqqqqq~qqqj(B$##(0x~~~x(B#(0x~~~x(B#(0€IČa4Ž7mqq|j(B#$*?##$$#####(0lqqqk(B*#(0x(B@(0~(Bf(0x(B$$#(0~~~~x(B(0x~~~x(B(0~~~x(B$(0mqqqj(B[$IČaă| T:223(0~~(B{@fIČa#}j T:224(0~~~(B@f(0~(BIČaŸ m T:225f(0~~(B@IČaé)Œ T:226(0~(B(0~(B(0~(B#@f‚IČaZęŹ T:227(0~(B(0~~~(B(0~(B#@(0~~(B‚IČaȚęö(0~~(B(0lqqqqqq(B####(0~~~(B(0x~~~~~~(B#(0x~~~~~~~~~~~~(B#@(0mqqqqqqqqqqq(B‚IČaDțČ  T:231  T:237(0qqqqq(B(0~(B(0~(B>(0~x(B#@#####(0j(B‚IČa@dW  T:238(0k(B@(0~(BƒIČa·öD  T:239@(0~(BƒIČa=őO  T:240@(0~(BƒIČaš6 @(0~(BƒIČaí6 gYou see here 7 gold pieces. T:241fƒIČa^ ƒIČa1^ Đ $:10 HP:12(12) Pw:7(7) AC:4 Xp:1/16 T:241$ - 7 gold pieces. T:242@f(0~(B(0~(B„IČaŸ1 T:243(0~(B@>(0~(Bf„IČa«t T:244(0~(B@f(0~(B„IČaš] %You descend the stairs.--More--…IČaD~“(0lqqqqqqq~qqqqqk(B(0~~~~~~~~~~~~(Bf(0~x(B(0x~~~~~~~~~~(B@(0~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(B[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:10 HP:12(12) Pw:7(7) AC:4 Xp:1/16 T:244…IČa €g  T:245(0~(B(0~(Bf‡IČa€:&You climb up the stairs.--More--‡IČa^ù(0lqqqqqqqqqqqk(B$(0~~~~~~~~~~~~a(B#`(0lqqqk(B??+????(0x~~~~~~~~~~~x(B#####(0a~~~x(B???????`(0a~(B<(0~~~~~~~~~x(B##(0x~~~x(B?+?+??+(0x~~~~~~~~~~~x(B####(0x~~~a(B#$(0mqqqqqqq~qqqj(B$##(0x~~~x(B#(0x~~~x(B#(0mqq|j(B#$*?#[12;68‡IČaĄùîH#$$#####(0lqqqk(B*#(0x~~(B{(0x(B$$#(0~~~~x(B(0x~~~x(B(0lqqqqqqqqqqqk(B####(0~~~~x(B(0x~~~~~~~~~(B@(0~x(B##(0mqqqj(B(0x~~~~~~~~~~~~(B#####(0mqqqqqqqqqqqj(B$[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:10 HP:12(12) Pw:7(7) AC:4 Xp:1/16 T:245‡IČaÈû!  T:246ˆIČaA“D T:247>@ˆIČač C  T:248(0~(B@ˆIČa”K c  T:249(0~(B(0~(B@‰IČa±#@##(0~~~~~~~~~(B#(0~~~~~~~~~~~(B#‰IČaöĄ T:252o#@##The goblin misses! T:255‰IČažÇ JYou kill the goblin![‰IČaÙÇ Č[Seahorse17 the Evoker ]  HP:23(23) Pw:15(15) AC:4 Xp:2/22 T:255Welcome to experience level 2. T:256ŠIČa >#@#ŠIČaa€You see here an iron skull cap. T:257You hear someone cursing shoplifters.ŒIČa9 Coins  $ - 10 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - a blessed +2 cloak of magic resistance (being worn)  o - a +2 leather hat (being worn)  Comestibles  q - a slime mold  Scrolls  i - an uncursed scroll of confuse monster  p - a scroll labeled MAPIRO MAHAMA DIROMAT  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of sleep  Potions  f - an uncursed potion of speed  g - an uncursed potion of booze  r - a clear potion  s - a murky potion  Rings  d - an uncursed ring of cold resistance (on left hand)  e - an uncursed ring of slow digestion (on right hand)  Wands  c - a wand of cancellation (0:8)  Tools  n - an uncursed blindfold [28;ŒIČał91H(end) IČaś [Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:10 HP:23(23) Pw:15(15) AC:4 Xp:2/22 T:257(0lqqqqqqqqqqqk(B$(0~~~~~~~~~~~~a(B#`(0lqqqk(B??+????(0x~~~~~~~~~~~x(B#####(0a~~~x(B???????`(0a~(B<(0~~~~~~~~~x(B##(0x~~~x(B?+?+??+(0x~~~~~~~~~~~x(B####(0x~~~a(B#$(0mqqqqqqq~qqqj(B$##(0x~~~x(B#(0x~~~x(B#IČa q(0mqq|j(B#$*?###$$@#######(0lqqqk(B*##(0x~~(B{(0x(B$#$#(0~~~~x(B#(0x~~~x(B(0lqqqqqqqqqqqk(B#####(0~~~~x(B(0x~~~~~~~~~(B>(0~x(B##(0mqqqj(B(0x~~~~~~~~~~~~(B#####(0mqqqqqqqqqqqj(B$IČaĄX ő#@##[ T:259  T:265@#####ŽIČaÀÙ @##ŽIČaŹÚ  T:266  T:270(0~~~~~~~~~~~(B@#(0~~~~~~~~~~~(B##(0~(B(0~~~~~~~~~(B(0~~~~~~~~(B:(0~(B(0~(BIČa íe T:271@(0a(B(0~(BIČa‚É H T:272(0~(B@IČaœëH T:273(0~(B@IČaíï;You miss the newt. T:274IČaŸ++You hit the newt.IČa!,=The newt misses! T:275IČaè* IČa`+ TYou kill the newt!/23 T:276%IČaàAv(0~(B@You see here a newt corpse. T:277‘IČa„Ăę T:278(0~(B(0~(B(0~(B(0~~~~~(B%(0~(B@#‘IČaNŐ` T:279(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@#‘IČaąŐü(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B###@#‘IČa Ś T:280(0~~~(B(0~(B(0~(B(0~(B#####@####‘IČaŃŚk T:287  T:291###@’IČaLœ$ T:292“IČaȘ=#@##“IČašu T:294@#######“IČaVšï T:301  T:305(0~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~~(B(0~(B@###“IČakt€ T:306(0~(B(0~(B(0~(B(0~~~~~(B@(0~(B(0~(B”IČanžL T:307@(0~(B”IČaá„#@(0~~(B”IČa%Š] T:308  T:311@(0~~(B”IČa€ < T:312@<•IČa#đK T:313@(0~(B•IČa¶K T:314@(0~(B•IČaoè o T:315#@(0~(B(0~(B•IČa–i ±#@(0~(B#(0~(B(0~(B(0~(B(0~~~~(B•IČadj  T:319##(0~~~~~~~~~~~(B#(0~~~~~~~~~~(B#@(0~~~~~~~~(B(0~~~(B(0~~(B–IČa_ä6@########–IČa¶ćÙ T:322#####+@##### T:329That door is closed. T:330—IČaf —IČaž:The door resists! T:331—IČa† —IČaÇ«The door opens. T:332(0lqq(B(0x~~(B(0x~~~a(B(0x~~(B(0x(B—IČaÁ ­ T:333(0q(B(0~x(B@#(0~x(B(0~~~(B(0mqqq(B˜IČa§`Œ T:334(0k(B@(0a(B(0x(B(0j(B˜IČažœ\ T:336(0~(B(0~(B@˜IČaOĂM T:337@(0~(B™IČa à$ T:338™IČaÏ$ T:339™IČaŰ $ T:340™IČa Ï $ T:341šIČa«j$ T:342šIČa@$ T:343šIČałˆ $ T:344šIČaśü $ T:345›IČa9$ T:346›IČaœ$ T:347›IČaég$ T:348›IČaè‹L T:349@(0~(B›IČar # T:350›IČaŽm # T:351œIČaÒ@# T:352œIČahI T:353(0~(B@œIČaŸ$ T:354œIČa/]$ T:355œIČaáJ T:356(0~(B@œIČa ” $ T:357œIČa” $ T:358IČa˘$ T:359IČa€a$ T:360IČa)3$ T:361IČaÇÈ$ T:362IČa€­ $ T:363IČaFˆ N T:364@(0~(BIČaß;$ T:365žIČaČ$ T:366žIČa”|$ T:367žIČabl$ T:368žIČay3 L T:369@(0~(BžIČaè Y+You find a hidden door. T:370žIČaĂ) T:371ŸIČaô# T:372ŸIČaD·# T:373ŸIČa#Q K T:374@(0~(BŸIČaE° LThe door opens. T:375(0a(BŸIČaÄ4‚ T:376#@(0~(B#(0~(B IČaáNœ T:377@(0a(B#(0~(B(0~~~(B(0~~(B IČaل ~#(0~~(B##(0~~(B@# IČaم € T:378  T:383(0~(B#####@ĄIČa_ $ T:384ĄIČa«Ó $ T:385ąIČab$ T:386ąIČa‚$ T:387ąIČam$ T:388ąIČaϋ $ T:389ąIČa1$ T:390ŁIČaٟ$ T:391ŁIČažr$ T:392ŁIČaDù$ T:393ŁIČa#Ą $ T:394ŁIČa  $ T:395ŁIČaĂžU#You find a hidden passage. T:396€IČa'/< T:397d€IČa}À \You miss the fox.The fox misses! T:398„IČakźjYou miss the fox.The fox misses! T:399„IČa«UYou kill the fox!/27 T:400#„IČaOes T:401#@##(0~(B„IČańét(0lqqqqq(B#(0x~~~~~x(B#(0x~~~~~(B@#(0x(B{(0~~~(B:(0x(B(0mqqqqq(B T:403The gecko bites![Seahorse17 the Evoker  ]  HP:20  T:404ŠIČa‘% KYou miss the gecko. T:405ŠIČaŽ8 źYou hit the gecko.The gecko bites![Seahorse17 the Evoker  ]  HP:19  T:406§IČa\ț–You kill the gecko![Seahorse17 the Evoker  ]  HP:20/29 T:407%§IČaèˆ(0k(B(0~(B@(0j(BYou see here a gecko corpse.§IČabèP T:408You hear the splashing of a naiad.šIČa1GThere is a gecko corpse here; eat it? [ynq] (n) šIČaĘ4PThis gecko corpse tastes okay. T:409šIČa5H T:410 T:411šIČa-5QYou finish eating the gecko corpse. T:412šIČav° T T:413@(0~(BšIČaï%N T:414@(0~(B©IČa(nZ+You find a hidden door. T:415©IČaYq* T:416©IČaĄț ;The door resists! T:417©IČa ©IČaò ŒThe door opens.[Seahorse17 the Evoker  ]  HP:21 T:418(0a(BȘIČa.5` T:419#@(0~(BȘIČaŽôz T:420#@(0a(B(0~~(B(0~~(B(0~(B(0~(B(0~(B#@#(0~(B(0~(BȘIČa“őŚ+@###(0~(B(0~(BThat door is closed. T:424«IČaă›IThe door resists! T:425«IČać-«IČa$.~The door opens. T:426(0qqqqqqk(B(0~(B(0a(B«IČa_ŠR(0lq(B(0x(B(0x(B(0x(B(0x(B(0x(B(0~~(B@(0~(B(0q(B@(0q(B#"Hello, seahorse17! Welcome to Kilgarvan's second-hand bookstore!" T:427ŹIČafÍł T:428(0x(B(0x~~(B@(0x(B(0mqqq(B(0a(B(0qj(BŹIČaŰ ‘@(0~(B(0~(B(0~(B(0~(BŹIČaöŰ ĂYou see here a scroll labeled GARVEN DEH (for sale, 20 zorkmids).[Seahorse17 the Evoker  ]  HP:22 T:429@(0~~(B­IČać“!?@­IČaZ”aYou see here a cloth spellbook (for sale, 100 zorkmids). T:430źIČa,•m"For you, esteemed sir; only 100 zorkmids for this cloth spellbook."--More--ŻIČaôÈ’t - a cloth spellbook (unpaid, 100 zorkmids). T:431@(0~(B@°IČaŃc>What do you want to read? [ilmpt or ?*] °IČa"o OThis spellbook is difficult to comprehend. Continue? [yn] (n) ±IČaÓ # T:432łIČa N>What do you want to read? [ilmpt or ?*] łIČa4OThis spellbook is difficult to comprehend. Continue? [yn] (n) łIČa–9 PYou begin to memorize the runes. T:433łIČaĘ9 F T:434 T:435łIČa‚: OYou add the "healing" spell to your repertoire.--More--ŽIČaäŹ^"This is no free library, cad! You owe 80 zorkmids." T:436ŽIČaőń ,@(0~(BŽIČa@ò jYou see here a scroll labeled GARVEN DEH (for sale, 20 zorkmids). T:437”IČa1S v"For you, esteemed sir; only 20 zorkmids for this scroll labeled GARVEN DEH."--More--”IČa0w< T:438@¶IČaRt@(0~(B:(0~(B(0~(B(0~(B¶IČa‘R†You see here a scroll labeled ELAM EBOW (for sale, 300 zorkmids). T:439(0a(B·IČa'M{"For you, most gracious sir; only 300 zorkmids for this scroll labeled ELAM EBOW."--More--·IČam†s[Seahorse17 the Evoker ]  HP:23 T:440@·IČaä&…@(0~(B(0~(B(0~(B(0~(B·IČa_'eYou see here a dark blue spellbook (for sale, 400 zorkmids). T:441žIČa„vm"For you, good sir; only 400 zorkmids for this dark blue spellbook."--More--čIČaÍÏmw - a dark blue spellbook (unpaid, 400 zorkmids). T:442@șIČaŽ‹# șIČaû@ name»IČaP>d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) »IČa¶Ü+(0qqqqqqqqqk~~~~~~~~~a(B#`(0lqqqk~~~~~~~~~x(B#####(0a~~~x~~~~~~~~~x(B##(0x~~~x~~~~~~(B%(0~~x(B####(0x~~~a(B#(0qqqqq~qqqj(B$##(0x~~~x(B###(0x~~~x(B###(0mqq|j(B#What do you want to call? [b-gilmopr-w or ?*] »IČaY“ /Call a dark blue spellbook: ŒIČaÖ§4ŒIČaŠW 0ŒIČaÁ% 0œIČa œIČaûî @(0~(BœIČa.ïhYou see here a scroll labeled KO BATE (for sale, 100 zorkmids). T:443ŸIČa’~y"For you, most gracious sir; only 100 zorkmids for this scroll labeled KO BATE."--More--ŸIČauĆ < T:444@ŸIČa› @(0~(BŸIČaÆ sYou see here a paperback book named The Last Hero (for sale, 20 zorkmids). T:445żIČaĆG 3@+żIČa$H fYou see here a scroll labeled FNORD (for sale, 200 zorkmids). T:446ÀIČa:nw"For you, most gracious sir; only 200 zorkmids for this scroll labeled FNORD."--More--ÀIČa›q < T:447@ÀIČaBÛ +@(0~(BÀIČaÛ jYou see here a scroll labeled ZELGO MER (for sale, 100 zorkmids). T:448ÁIČa' v"For you, esteemed sir; only 100 zorkmids for this scroll labeled ZELGO MER."--More--ÂIČaÇb< T:449@ÂIČaQö(0~(B@ÂIČaŻöhYou see here a scroll of enchant armor (for sale, 80 zorkmids). T:450ÂIČaȘ† p"For you, good sir; only 80 zorkmids for this scroll of enchant armor."--More--ĂIČaÉà< T:451@ĂIČaƒ'(0~(B@ĂIČaô'hYou see here a scroll labeled ZLORFIK (for sale, 400 zorkmids). T:452ĂIČawCy"For you, most gracious sir; only 400 zorkmids for this scroll labeled ZLORFIK."--More--ĂIČa"Ê \ T:453@:ĂIČacà (0~(B@ĂIČa©à jYou see here a scroll labeled GARVEN DEH (for sale, 20 zorkmids). T:454ÄIČaˆçu"For you, honored sir; only 20 zorkmids for this scroll labeled GARVEN DEH."--More--ÄIČa> a T:455@(0a(BÄIČašëÊ(0~(B@(0~(B(0~(B(0~(BYou see here a scroll labeled GNIK SISI VLE (for sale, 50 zorkmids). T:456ÄIČaäV u"For you, good sir; only 50 zorkmids for this scroll labeled GNIK SISI VLE."--More--ÄIČaœ< T:457@ĆIČa ʄ(0~(B@(0~(B(0~(B(0~(BĆIČa}ĘhYou see here a scroll labeled ZLORFIK (for sale, 300 zorkmids). T:458ĆIČaaĆp"For you, good sir; only 300 zorkmids for this scroll labeled ZLORFIK."--More--ĆIČa}È< T:459@ĆIČaȚì(0~(B@ĆIČaTíjYou see here a scroll labeled GARVEN DEH (for sale, 27 zorkmids). T:460ĆIČa}a {"For you, most gracious sir; only 27 zorkmids for this scroll labeled GARVEN DEH."--More--ÆIČa+ă< T:461@ÆIČa‹”+@(0~(BÆIČaû”|You see here a scroll labeled READ ME (for sale, 60 zorkmids). T:462:ÆIČaĐ@ x"For you, most gracious sir; only 60 zorkmids for this scroll labeled READ ME."--More--ÆIČa”Đ < T:463@ÇIČa|N @(0~(BÇIČaêN…You see here a scroll labeled VELOX NEB (for sale, 133 zorkmids). T:464(0a(BÇIČa”{"For you, most gracious sir; only 133 zorkmids for this scroll labeled VELOX NEB."--More--ÇIČafš< T:465@ÇIČaûÎ ^@(0~(B(0~(B(0~(B(0~(BÇIČaHÏ ‰You see here an unlabeled scroll (for sale, 60 zorkmids). T:466@(0~(BÈIČa«l"For you, honored sir; only 60 zorkmids for this unlabeled scroll."--More--ÈIČaæë< T:467@ÈIČa‹…@(0~(B(0~(B(0~(B(0~(BÈIČa“‹–You see here a scroll labeled DAIYEN FOOELS (for sale, 100 zorkmids). T:468(0~(B@ÈIČaœŻ v"For you, good sir; only 100 zorkmids for this scroll labeled DAIYEN FOOELS."--More--ÈIČaĂ < T:469@ÉIČa’â @(0~(BÉIČaăcYou see here a shining spellbook (for sale, 400 zorkmids). T:470ÊIČanśn"For you, honored sir; only 400 zorkmids for this shining spellbook."--More--ÊIČaÔM kK - a shining spellbook (unpaid, 400 zorkmids). T:471@ËIČa‰4 # ÌIČa'`nameÌIČauad What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ÌIČaN»!+(0qqqqqqqqqk~~~~~~~~~a(B#`(0lqqqk~~~~~~~~~x(B#####(0a~~~x~~~~~~~~~x(B##(0x~~~x~~~~~~(B%(0~~x(B####(0x~~~a(B#(0qqqqq~qqqj(B$##(0x~~~x(B###(0x~~~x(B###(0mqq|j(B#What do you want to call? [b-gilmopr-zA-K or ?*] ÍIČa‘5-Call a shining spellbook: ÍIČanV4ÍIČa!Š 0ÍIČa35 0ÎIČa2_ÎIČai{ ÎIČaż‡ @(0~(BÎIČaˆ ŽYou see here a scroll labeled VELOX NEB (for sale, 133 zorkmids). T:472@(0~(BÏIČaTÂ{"For you, most gracious sir; only 133 zorkmids for this scroll labeled VELOX NEB."--More--ÏIČa·;< T:473@ÏIČaô† @(0~(BÏIČa1‡ ŽYou see here a scroll labeled DUAM XNAHT (for sale, 80 zorkmids). T:474(0~(B@ÏIČadàr"For you, good sir; only 80 zorkmids for this scroll labeled DUAM XNAHT."--More--ĐIČa < T:475@ĐIČașx Coins  $ - 10 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - a blessed +2 cloak of magic resistance (being worn)  o - a +2 leather hat (being worn)  Comestibles  q - a slime mold  Scrolls  i - an uncursed scroll of confuse monster  p - a scroll labeled MAPIRO MAHAMA DIROMAT  u - a scroll labeled GARVEN DEH (unpaid, 20 zorkmids)  v - a scroll labeled ELAM EBOW (unpaid, 300 zorkmids)  x - a scroll labeled KO BATE (unpaid, 100 zorkmids)  y - a scroll labeled FNORD (unpaid, 200 zorkmids)  z - a scroll labeled ZELGO MER (unpaid, 100 zorkmids)  A - a scroll of enchant armor (unpaid, 80 zorkmids)  B - a scroll labeled ZLORFIK (unpaid, 400 zorkmids)  C - a scroll labeled GARVEN DEH (unpaid, 20 zorkmids)  D - a scroll labeled GNIK SISI VLE (unpaid, 50 zorkmids)  ĐIČabyyE - a scroll labeled ZLORFIK (unpaid, 300 zorkmids)  F - a scroll labeled GARVEN DEH (unpaid, 27 zorkmids)  G - a scroll labeled READ ME (unpaid, 60 zorkmids)  H - 2 scrolls labeled VELOX NEB (unpaid, 266 zorkmids)  I - an unlabeled scroll (unpaid, 60 zorkmids)  J - a scroll labeled DAIYEN FOOELS (unpaid, 100 zorkmids) (1 of 2)ÔIČaîœ[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:10 HP:23(23) Pw:15(15) AC:4 Xp:2/29 T:475(0lqqqqqqqqqqqk(B(0lqqqqqqqk(B$##(0~~~~~~~~~~~~a(B#`(0lqqqk(B(0x(B@(0~~~~~~x(B#(0x~~~~~~~~~~~x(B#####(0a~~~x(B(0x~~~~~~~x(B#####`(0a~(B<(0~~~~~~~~~x(B##(0x~~~x(B(0x~(B+(0~~~~~x(B(0lqqqk(B####(0x~~~~~~~~(B%(0~~x(B####(0x~~~a(B#(0x~~~~(B@(0~~x(B#(0a~~~ÔIČaíx(B###(0mqqqqqqq~qqqj(B$##(0x~~~x(B#(0mqqqqaqqj(B###(0x~~~a(B########(0x~~~x(B###(0x~~~x(B##(0mqq|j(B###(0x~~~x(B$*###?###(0mqqqj(B###$###$#[##########(0lqqqk(B(0lqqaqqk(B#*######[ÔIČa/žm#(0x~~(B{(0x(B(0x~~~~~x(B##$##$#(0~~~~x(B(0x~~~~~~(B###(0x~~~x(B(0x(B{(0~~~~x(B(0lqqqqqqqqqqqk(B#####(0~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~(B>(0~x(B##(0mqqqj(B(0x~~~~~~~~~~~~(B#####(0mqqqqqqqqqqqj(B$ÔIČaJ/6What do you want to read? [ilmpt-zA-L or ?*] ŐIČaPR:As you read the scroll, it disappears.ŐIČa0S-This is an identify scroll.--More--ŐIČaæN  What would you like to identify first?   Armor  o - a +2 leather hat (being worn)  Comestibles  q - a slime mold  Scrolls  p - a scroll labeled MAPIRO MAHAMA DIROMAT  v - a scroll labeled ELAM EBOW (unpaid, 300 zorkmids)  x - a scroll labeled KO BATE (unpaid, 100 zorkmids)  y - a scroll labeled FNORD (unpaid, 200 zorkmids)  z - a scroll labeled ZELGO MER (unpaid, 100 zorkmids)  A - a scroll of enchant armor (unpaid, 80 zorkmids)  B - a scroll labeled ZLORFIK (unpaid, 400 zorkmids)  C - a scroll of identify (unpaid, 20 zorkmids)  D - a scroll labeled GNIK SISI VLE (unpaid, 50 zorkmids)  E - a scroll labeled ZLORFIK (unpaid, 300 zorkmids)  F - a scroll of identify (unpaid, 27 zorkmids)  G - a scroll labeled READ ME (unpaid, 60 zorkmids)  H - 2 scrolls labeled VELOX NEB (unpaid, 266 zorkmids)  I - an unlabeled scroll (unpaid, 60 zorkmids) ŐIČa†O _ J - a scroll labeled DAIYEN FOOELS (unpaid, 100 zorkmids)  L - a scroll labeled DUAM XNAHT (unpaid, 80 zorkmids)  Spellbooks  t - a spellbook of healing (unpaid, 100 zorkmids)  w - a spellbook called 400 (unpaid, 400 zorkmids)  K - a spellbook called 400_ (unpaid, 400 zorkmids) (1 of 2)ÛIČaßą+ÛIČa‘Ú(0lqqqqqqqqqqqk(B(0lqqqqqqqk(B$##(0~~~~~~~~~~~~a(B#`(0lqqqk(B(0x(B@(0~~~~~~x(B#(0x~~~~~~~~~~~x(B#####(0a~~~x(B(0x~~~~~~~x(B#####`(0a~(B<(0~~~~~~~~~x(B##(0x~~~x(B(0x~(B+(0~~~~~x(B(0lqqqk(B####(0x~~~~~~~~(B%(0~~x(B####(0x~~~a(B#(0x~~~~(B@(0~~x(B#(0a~~~x(B###(0mqqqqqqq~qqqj(B$##(0x~~~x(B#(0mqqqqÛIČaùÚaqqj(B###(0x~~~a(B########(0x~~~x(B###(0x~~~x(B##(0mqq|j(B###(0x~~~x(B$*###?###(0mqqqj(B###$###$#[##########(0lqqqk(B(0lqqaqqk(B#*#######(0x~~(B{(0x(B(0x~~~~~x(B##$[16ÛIČa;ÛE;46H##$#(0~~~~x(B(0x~~~~~~(B###(0x~~~x(B(0x(B{(0~~~~x(B(0lqqqqqqqqqqqk(B#####(0~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~(B>(0~x(B##(0mqqqj(B(0x~~~~~~~~~~~~(B#####(0mqqqqqqqqqqqj(B$[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:10 HP:23(23) Pw:15(15) AC:4 Xp:2/29 T:475J - a cursed scroll of teleportation (unpaid, 100 zorkmids).ÛIČa&Ü--More--ÜIČaŻÄ  What would you like to identify next?   Armor  o - a +2 leather hat (being worn)  Comestibles  q - a slime mold  Scrolls  p - a scroll labeled MAPIRO MAHAMA DIROMAT  v - a scroll labeled ELAM EBOW (unpaid, 300 zorkmids)  x - a scroll labeled KO BATE (unpaid, 100 zorkmids)  y - a scroll labeled FNORD (unpaid, 200 zorkmids)  z - a scroll labeled ZELGO MER (unpaid, 100 zorkmids)  A - a scroll of enchant armor (unpaid, 80 zorkmids)  B - a scroll labeled ZLORFIK (unpaid, 400 zorkmids)  C - a scroll of identify (unpaid, 20 zorkmids)  D - a scroll labeled GNIK SISI VLE (unpaid, 50 zorkmids)  E - a scroll labeled ZLORFIK (unpaid, 300 zorkmids)  F - a scroll of identify (unpaid, 27 zorkmids)  G - a scroll labeled READ ME (unpaid, 60 zorkmids)  H - 2 scrolls labeled VELOX NEB (unpaid, 266 zorkmids)  I - an unlabeled scroll (unpaid, 60 zorkmids) ÜIČa?Ć 4[22;1H L - a scroll labeled DUAM XNAHT (unpaid, 80 zorkmids)  Spellbooks  t - a spellbook of healing (unpaid, 100 zorkmids)  w - a spellbook called 400 (unpaid, 400 zorkmids)  K - a spellbook called 400_ (unpaid, 400 zorkmids)  Potions (1 of 2)ăIČaWÜ +äIČaÄK(0lqqqqqqqqqqqk(B(0lqqqqqqqk(B$##(0~~~~~~~~~~~~a(B#`(0lqqqk(B(0x(B@(0~~~~~~x(B#(0x~~~~~~~~~~~x(B#####(0a~~~x(B(0x~~~~~~~x(B#####`(0a~(B<(0~~~~~~~~~x(B##(0x~~~x(B(0x~(B+(0~~~~~x(B(0lqqqk(B####(0x~~~~~~~~(B%(0~~x(B####(0x~~~a(B#(0x~~~~(B@(0~~x(B#(0a~~~x(B###(0mqqqqqqq~qqqj(B$##(0x~~~x(B#(0mqqqqäIČa.Laqqj(B###(0x~~~a(B########(0x~~~x(B###(0x~~~x(B##(0mqq|j(B###(0x~~~x(B$*###?###(0mqqqj(B###$###$#[##########(0lqqqk(B(0lqqaqqk(B#*#######(0x~~(B{(0x(B(0x~~~~~x(B##$[16äIČapLA;46H##$#(0~~~~x(B(0x~~~~~~(B###(0x~~~x(B(0x(B{(0~~~~x(B(0lqqqqqqqqqqqk(B#####(0~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~(B>(0~x(B##(0mqqqj(B(0x~~~~~~~~~~~~(B#####(0mqqqqqqqqqqqj(B$[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:10 HP:23(23) Pw:15(15) AC:4 Xp:2/29 T:475v - a blessed scroll of charging (unpaid, 300 zorkmids).äIČa€M--More--ćIČa8ï What would you like to identify next?   Armor  o - a +2 leather hat (being worn)  Comestibles  q - a slime mold  Scrolls  p - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled KO BATE (unpaid, 100 zorkmids)  y - a scroll labeled FNORD (unpaid, 200 zorkmids)  z - a scroll labeled ZELGO MER (unpaid, 100 zorkmids)  A - a scroll of enchant armor (unpaid, 80 zorkmids)  B - a scroll labeled ZLORFIK (unpaid, 400 zorkmids)  C - a scroll of identify (unpaid, 20 zorkmids)  D - a scroll labeled GNIK SISI VLE (unpaid, 50 zorkmids)  E - a scroll labeled ZLORFIK (unpaid, 300 zorkmids)  F - a scroll of identify (unpaid, 27 zorkmids)  G - a scroll labeled READ ME (unpaid, 60 zorkmids)  H - 2 scrolls labeled VELOX NEB (unpaid, 266 zorkmids)  I - an unlabeled scroll (unpaid, 60 zorkmids)  L - a scroll labeled DUAM XNAHT (unpaid, 80 zorkmids) ćIČaÆï[22;1H Spellbooks  t - a spellbook of healing (unpaid, 100 zorkmids)  w - a spellbook called 400 (unpaid, 400 zorkmids)  K - a spellbook called 400_ (unpaid, 400 zorkmids)  Potions  r - a clear potion (1 of 2)éIČaŹl +êIČaùœ(0lqqqqqqqqqqqk(B(0lqqqqqqqk(B$##(0~~~~~~~~~~~~a(B#`(0lqqqk(B(0x(B@(0~~~~~~x(B#(0x~~~~~~~~~~~x(B#####(0a~~~x(B(0x~~~~~~~x(B#####`(0a~(B<(0~~~~~~~~~x(B##(0x~~~x(B(0x~(B+(0~~~~~x(B(0lqqqk(B####(0x~~~~~~~~(B%(0~~x(B####(0x~~~a(B#(0x~~~~(B@(0~~x(B#(0a~~~x(B###(0mqqqqqqq~qqqj(B$##(0x~~~x(B#(0mqqqqêIČadŸaqqj(B###(0x~~~a(B########(0x~~~x(B###(0x~~~x(B##(0mqq|j(B###(0x~~~x(B$*###?###(0mqqqj(B###$###$#[##########(0lqqqk(B(0lqqaqqk(B#*#######(0x~~(B{(0x(B(0x~~~~~x(B##$[16êIČaÈŸj;46H##$#(0~~~~x(B(0x~~~~~~(B###(0x~~~x(B(0x(B{(0~~~~x(B(0lqqqqqqqqqqqk(B#####(0~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~(B>(0~x(B##(0mqqqj(B(0x~~~~~~~~~~~~(B#####(0mqqqqqqqqqqqj(B$[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:10 HP:23(23) Pw:15(15) AC:4 Xp:2/29 T:475E - a blessed scroll of stinking cloud (unpaid, 300 zorkmids). T:476ìIČaß@ q T:477(0~(B@(0~(B@ìIČa}k T:478(0~(B@@(0~(BïIČa±Æ  Coins  $ - 10 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - a blessed +2 cloak of magic resistance (being worn)  o - a +2 leather hat (being worn)  Comestibles  q - a slime mold  Scrolls  i - an uncursed scroll of confuse monster  p - a scroll labeled MAPIRO MAHAMA DIROMAT  v - a blessed scroll of charging (unpaid, 300 zorkmids)  x - a scroll labeled KO BATE (unpaid, 100 zorkmids)  y - a scroll labeled FNORD (unpaid, 200 zorkmids)  z - a scroll labeled ZELGO MER (unpaid, 100 zorkmids)  A - a scroll of enchant armor (unpaid, 80 zorkmids)  B - a scroll of stinking cloud (unpaid, 400 zorkmids)  C - a scroll of identify (unpaid, 20 zorkmids)  D - a scroll labeled GNIK SISI VLE (unpaid, 50 zorkmids)  E - a blessed scroll of stinking cloud (unpïIČaHÇ ąaid, 300 zorkmids)  F - a scroll of identify (unpaid, 27 zorkmids)  G - a scroll labeled READ ME (unpaid, 60 zorkmids)  H - 2 scrolls labeled VELOX NEB (unpaid, 266 zorkmids)  I - an unlabeled scroll (unpaid, 60 zorkmids)  J - a cursed scroll of teleportation (unpaid, 100 zorkmids)  L - a scroll labeled DUAM XNAHT (unpaid, 80 zorkmids) (1 of 2)őIČa™Ò[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:10 HP:23(23) Pw:15(15) AC:4 Xp:2/29 T:478(0lqqqqqqqqqqqk(B(0lqqqqqqqk(B$##(0~~~~~~~~~~~~a(B#`(0lqqqk(B(0x~~(B@(0~~~~x(B#(0x~~~~~~~~~~~x(B#####(0a~~~x(B(0x~~~~~~~x(B#####`(0a~(B<(0~~~~~~~~~x(B##(0x~~~x(B(0x~(B+(0~~~~~x(B(0lqqqk(B####(0x~~~~~~~~(B%(0~~x(B####(0x~~~a(B#(0x~~~~(B@(0~~x(B#(0a~~~őIČaÓx(B###(0mqqqqqqq~qqqj(B$##(0x~~~x(B#(0mqqqqaqqj(B###(0x~~~a(B########(0x~~~x(B###(0x~~~x(B##(0mqq|j(B###(0x~~~x(B$*###?###(0mqqqj(B###$###$#[##########(0lqqqk(B(0lqqaqqk(B#*######[őIČadÓm#(0x~~(B{(0x(B(0x~~~~~x(B##$##$#(0~~~~x(B(0x~~~~~~(B###(0x~~~x(B(0x(B{(0~~~~x(B(0lqqqqqqqqqqqk(B#####(0~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~(B>(0~x(B##(0mqqqj(B(0x~~~~~~~~~~~~(B#####(0mqqqqqqqqqqqj(B$öIČa,Æ7What do you want to read? [ilmptv-zA-L or ?*] öIČaż! öIČaÖ! GThis scroll seems to be blank. T:479űIČaçIN T:480(0~(B@ùIČațe T:481(0~(B@:ùIČa*ő c T:482(0~(B@(0a(BúIČaHȘK T:483@(0~(BęIČa( c T:484@(0~(B:ÿIČa>H T:485(0~(B@ÿIČaˆ] K T:486@(0~(BJČa±ś7What do you want to read? [ilmptv-zA-L or ?*] JČa#  Scrolls i - an uncursed scroll of confuse monster p - a scroll labeled MAPIRO MAHAMA DIROMAT v - a blessed scroll of charging (unpaid, 300 zorkmids) x - a scroll labeled KO BATE (unpaid, 100 zorkmids) y - a scroll labeled FNORD (unpaid, 200 zorkmids) z - a scroll labeled ZELGO MER (unpaid, 100 zorkmids) A - a scroll of enchant armor (unpaid, 80 zorkmids) B - a scroll of stinking cloud (unpaid, 400 zorkmids) C - a scroll of identify (unpaid, 20 zorkmids) D - a scroll labeled GNIK SISI VLE (unpaid, 50 zorkmids) E - a blessed scroll of stinking cloud (unpaid, 300 zorkmids) F - a scroll of identify (unpaid, 27 zorkmids) G - a scroll labeled READ ME (unpaid, 60 zorkmids) H - 2 scrolls labeled VELOX NEB (unpaid, 266 zorkmids) I - a scroll of blank paper (unpaid, 60 zorkmids) J - a cursed scrJČad Æoll of teleportation (unpaid, 100 zorkmids) L - a scroll labeled DUAM XNAHT (unpaid, 80 zorkmids) Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of sleep t - a spellbook of healing (unpaid, 100 zorkmids) w - a spellbook called 400 (unpaid, 400 zorkmids) K - a spellbook called 400_ (unpaid, 400 zorkmids)(end) JČalœ+(0lqqqqqqqqqqqk(B$##(0~~~~~~~~~~~~a(B#`(0lqqqk(B#(0x~~~~~~~~~~~x(B#####(0a~~~x(B#####`(0a~(B<(0~~~~~~~~~x(B##(0x~~~x(B####(0x~~~~~~~~(B%(0~~x(B####(0x~~~a(B####(0mqqqqqqq~qqqj(B$##(0x~~~x(B########(0x~~~x(B###(0mqq|j(B#$*[JČa»œ11;50H###?####$#[########(0lqqqk(B*#######(0x~~(B{(0x(B$##$#(0~~~~x(B##(0x~~~x(B(0lqqqqqqqqqqqk(B#####(0~~~~x(B(0x~~~~~~~~~(B>(0~x(B##(0mqqqj(B(0x~~~~~~~~~~~~(B#####(0mqqqqqqqqqqqj(B$ JČaÜœÙ[Seahorse17 the Evoker ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:10 HP:23(23) Pw:15(15) AC:4 Xp:2/29 T:486As you read the scroll, it disappears.--More--JČahY jWhere do you want to center the stinking cloud?(For instructions type a '?')JČaœF/floor of a roomJČaőë2floor of a roomJČaL 5floor of a roomJČa  5peaceful KilgarvanJČaœ*ń################ T:487Kilgarvan coughs!Kilgarvan gets angry!JČaÌ*6You kill it!/31JČaŸț qKilgarvan drinks a dark potion!Kilgarvan can see again.--More--JČažŚ gKilgarvan looks much better.Kilgarvan coughs! T:488JČaŸsšKilgarvan drinks a white potion!Kilgarvan can see again.Kilgarvan looks better.--More--JČaÀ8:Kilgarvan coughs! T:489 JČaU GKilgarvan coughs! T:490 JČaA8GKilgarvan coughs! T:491 JČa4 GKilgarvan coughs! T:492 JČaŰÀKilgarvan reads a scroll labeled FNORD!Kilgarvan coughs! T:493 JČaU^mKilgarvan coughs!You kill Kilgarvan!You murderer! JČa‘^˜[Seahorse17 the Conjurer ]  HP:27(27) Pw:25(25) Xp:3/79 T:494Welcome to experience level 3.JČa- Ő T:495(0~(B(0~~~(B(0~(BF(0~~~(B(0~~~(B%(0~~(B(0a(BJČa: € T:496(0~(B@(0~(B(0~(B(0~(BJČacțH T:497(0~(B@JČašĘ H T:498(0~(B@JČa@bKilgarvan coughs! You kill Kilgarvan! You murderer! Welcome to experience level 3.JČa+#MKilgarvan reads a scroll labeled FNORD! Kilgarvan coughs!JČaÿU JČaą{ Coins  $ - 10 gold pieces  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - a blessed +2 cloak of magic resistance (being worn)  o - a +2 leather hat (being worn)  Comestibles  q - a slime mold  Scrolls  i - an uncursed scroll of confuse monster  p - a scroll labeled MAPIRO MAHAMA DIROMAT  v - a blessed scroll of charging  x - a scroll labeled KO BATE  y - a scroll of create monster  z - a scroll labeled ZELGO MER  A - a scroll of enchant armor  B - a scroll of stinking cloud  C - a scroll of identify  D - a scroll labeled GNIK SISI VLE  F - a scroll of identify  G - a scroll labeled READ ME  H - 2 scrolls labeled VELOX NEB  I - a scroll of blank paper  J - a cursed scroll of teleportation  L - a scroll labeled DUAMJČa/|7 XNAHT  Spellbooks (1 of 2)JČa–Ó[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:10 HP:27(27) Pw:25(25) AC:4 Xp:3/79 T:498(0lqqqqqqqqqqqk(B(0lqqqqqqqk(B$##(0~~~~~~~~~~~~a(B#`(0lqqqk(B(0x~~~~~~~x(B#(0x~~~~~~~~~~~x(B#####(0a~~~x(B(0x~~~~~~~x(B#####`(0a~(B<(0~~~~~~~~~x(B##(0x~~~x(B(0x~(B+(0~(BF@(0~~x(B(0lqqqk(B####(0x~~~~~~~~(B%(0~~x(B####(0x~~~a(B#(0x~~~~(B%(0~~x(B#[38;5;3JČaûÓm(0a~~~x(B###(0mqqqqqqq~qqqj(B$##(0x~~~x(B#(0mqqqqaqqj(B###(0x~~~a(B########(0x~~~x(B###(0x~~~x(B##(0mqq|j(B###(0x~~~x(B$*###?###(0mqqqj(B###$###$#[##########(0lqqqk(B(0lqqaqqk(B#*[1JČa=Ô[5;46H#######(0x~~(B{(0x(B(0x~~~~~x(B##$##$#(0~~~~x(B(0x~~~~~~(B###(0x~~~x(B(0x(B{(0~~~~x(B(0lqqqqqqqqqqqk(B#####(0~~~~x(B(0mqqqqqj(B(0x~~~~~~~~~(B>(0~x(B##(0mqqqj(B(0x~~~~~~~~~~~~(B#####(0mqqqqqqqqqqqj(B$JČad1You kill the yellow mold!(0~(BJČaàź[Seahorse17 the Conjurer ]  HP:36(36) Pw:33(33) Xp:4/82Welcome to experience level 4. T:499JČa>$z(0~(B@There are several objects here. T:500JČaOE4 Pick up what?  Coins $ - 3430 gold pieces Comestibles a - a shopkeeper corpse Wands b - an aluminum wand c - a balsa wand Tools d - a key(end) JČa€Ź1+++++ JČahf-!JČaŃ(0qqqqqqqqk~~~~~~~~a(B#`(0lqqqk~~~~~~~~x(B#####(0a~~~x~~~~~~~~x(B##(0x~~~x~~~~~(B%(0~~x(B####(0x~~~a(B#(0qqqq~qqqj(B$##(0x~~~x(B###(0x~~~x(B###(0mqq|j(B####?#####[##### $:3440 HP:36(36) Pw:33(33) AC:4 Xp:4/82 T:500$ - 3430 gold pieces.[8;1!JČaxє6HM - an aluminum wand.N - a balsa wand.O - a key. T:501@"JČaÂl# "JČaÍDa"JČaiÿ djust"JČa(ó KWhat do you want to adjust? [a-gil-tv-zA-DF-O or ?*] #JČaéùGAdjust letter to what [hjkuEO-Z] (? see used letters)? #JČa‘ &Moving: k - a key.&JČaY» T:502@%(0~(B(0~(B(0~(B&JČa°UB T:503@(0~(B'JČaBú{@(0~(BYou see here a paperback book named The Last Hero. T:504'JČač N T:505+@(JČa’ŚA T:506(0~(B@(JČa ±€ T:507(0~(B@(0~(B(0~(B(0~(B(JČaÔe§ T:508(0~(B@(0~(B(0~(B(0~(B(JČa‰I A T:509(0~(B@(JČaŠ .What do you want to zap? [cMN or ?*] )JČa – Wands c - a wand of cancellation (0:8) M - an aluminum wand N - a balsa wand(end) +JČańŸm+(0qqqqqqqqk~~~~~~~~a(B#`(0lqqqk~~~~~~~~x(B#####(0a~~~x~~~~~~~~x(B##(0x~~~x(BIn what direction? +JČaŒȚè(0q(B(0q(B(0q(B(0q(B(0q(B(0q(B(0q(BThe magic missile bounces!+JČaßO T:510(0x~(B+(0~~~~(B,JČaÎź;What do you want to zap? [cMN or ?*] ,JČađ Wands c - a wand of cancellation (0:8) M - a wand of magic missile N - a balsa wand(end) .JČaÙxm+(0qqqqqqqqk~~~~~~~~a(B#`(0lqqqk~~~~~~~~x(B#####(0a~~~x~~~~~~~~x(B##(0x~~~x(BIn what direction? .JČap0) T:511.JČa–h .What do you want to zap? [cMN or ?*] /JČaś_ Wands c - a wand of cancellation (0:8) M - a wand of magic missile N - a balsa wand(end) 0JČaca(0qqqqqqqqk~~~~~~~~a(B#`(0lqqqk~~~~~~~~x(B#####(0a~~~x~~~~~~~~x(B##(0x~~~x(BNever mind.0JČažp# 1JČaVŽname1JČa"œd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 1JČa” (+(0qqqqqqqqqk~~~~~~~~~a(B#`(0lqqqk~~~~~~~~~x(B#####(0a~~~x~~~~~~~~~x(B##(0x~~~x~~~~~~(B%(0~~x(B####(0x~~~a(B#(0qqqqq~qqqj(B$##(0x~~~x(B###(0x~~~x(B###(0mqq|j(B#What do you want to call? [b-gik-mopr-tv-zA-DF-N or ?*] 1JČa^ö&Call a balsa wand: 2JČa™4s2JČaFq t2JČa"4r3JČaĐsi3JČaŹck3JČa'Ai3JČa˙ n3JČaš" g4JČaCx 4JČa}ÖB T:512@(0~(B4JČak. € T:513@(0~(B(0~(B(0~(B(0~(B5JČa‰|o(0~(B@You see here a shopkeeper corpse. T:5145JČat T:515(0~~(B%@5JČaÀY K T:516(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0a(B@5JČaZ (0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B###@(0~(B(0~(B5JČa”Z ± T:518  T:520#@d(0~(B(0~(B(0~(B6JČa;tbYou miss the jackal.The jackal misses! T:5216JČaŠ 0You miss the jackal.6JČa^ The jackal bites![Seahorse17 the Conjurer  ]  HP:34  T:5227JČa2U7JČa…USYou kill the jackal!/83 T:523%7JČa¶ăż#@(0~~(B(0~~(B(0~(B(0~(B(0~(BThere is an open door here.7JČaöăKYou see here a jackal corpse. T:5248JČaDŁ HThere is a jackal corpse here; eat it? [ynq] (n) 8JČaźö uThis jackal corpse tastes okay. T:525 T:5268JČaíö Ł T:527[Seahorse17 the Conjurer  ]  HP:35 T:528 T:5298JČaś H T:530 T:5318JČačś RYou finish eating the jackal corpse. T:532:JČaÒÆY T:533(0a(B@:JČaAÊJ T:534(0~(B@:JČa+ [Seahorse17 the Conjurer ]  HP:36 T:536(0~(B(0~(B(0~(B(0~~(B@ T:537(0~(B@;JČałK1 T:538(0~(B(0~(B@(0~(B@(0~~~~(B#(0~~~~~(B#(0~~~~(B;JČaKM' T:539(0~~~(B#@###### T:546  T:548(0~(B#@;JČaő l T:549@(0~~(B#(0~~(B;JČast| T:550#@(0~(B(0~~~(B(0~~(BJČa·ù L T:573@#?JČaŁv­ T:574@(0~~~~~~~~~~~(B#(0~~~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B?JČa/Fˆ T:575#@(0~(B(0~(B(0~(B(0~~~~(B?JČak\ T:576(0~(B@(0~(B?JČaĄH T:577(0~(B@@JČaàH T:578(0~(B@@JČa<$A T:579(0~(B@@JČaúuA T:580(0~(B@@JČa‹ A T:581(0~(B@AJČaš] T:582d(0~(B@AJČațP] T:583d(0a(B(0~(B@AJČaéŽ  T:584(0~(B(0~(Bd(0~(B(0~(B(0~~~~~(B(0~(B(0~(B@BJČaèŠY T:585(0~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~(Bd(0~~(B(0~~(B(0~~(B(0~(B@BJČai‹ä(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B####@BJČaΌŐ T:588#######@ T:595  T:597#d@BJČak WYou kill the jackal!/84 T:598%CJČa(§ * T:599CJČaœ$ T:600DJČaíó$ T:601DJČaΙ[+You find a hidden door. T:602DJČaUt* T:603DJČaI The door opens. T:604(0a(B(0~(B(0~~(BEJČa ^z T:605#@(0~~(B(0~~~(BEJČa•Ł T:606(0a(B@(0~~~~~(BZ(0~(B(0~~~~~~(BFJČaŽ!(0~~~~(B@FJČadw T:609  T:612(0~~(B@Z(0~(BFJČa› [You destroy the kobold zombie!/85 T:613%GJČaÏs(0~(B@You see here a kobold corpse. T:614GJČaÉK T:615%@GJČaìB T:616(0~(B@HJČač1%You descend the stairs.--More--IJČaÍ—(0lqqqqqqq~qqqqqk(B(0~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~(B@(0~~x(B(0x~~~~~~~~~~~~(Bf(0x(B(0mqqqqqqqqqqqqqj(B[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3440 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:616IJČa5ŃT  T:617(0~(BfJJČa)"&You climb up the stairs.--More--JJČa' (0lqqqqqqqqqqqk(B(0lqqqqqqqk(B$##(0~~~~~~~~~~~~a(B#`(0lqqqk(B(0x~~~~~~~x(B#(0x~~~~~~~~~~~x(B#####(0a~~~x(B(0x~~~~~~~x(B######`(0~(B<(0~~~~~~~~~x(B##(0x~~~x(B(0x~(B+(0~~~~~x(B(0lqqqk(B####(0x~~~~~~~~~~~x(B####(0x~~~a(B#(0x~~~~(B%(0~~x(B#(0a~~~x(B###(0mqqqqqqq~qqqj(B$##(0xJČaż 38;5;0m~~~x(B#(0mqqqqaqqj(B###(0x~~~a(B########(0x~~~x(B###(0x~~~x(B##(0mqq|j(B###(0x~~~x(B$*###?###(0mqqqj(B###$###$#[##########(0lqqqk(B(0lqqaqqk(B#*#######(0x~~(B{(0x(B(0x~~~~~JČa‘ 7mx(B##$%#$#(0~~~~x(B(0x~~~~~~(B###(0x~~~x(B(0x(B{(0~~~~x(B(0laqqqqqqqqqqk(B#####(0~~~~x(B(0mqqqqqj(B(0x~~~~~~~(B%(0~(B@(0~x(B##(0mqqqj(B(0x~~~~~~~~~~~~(B#####(0mqqqqqqqqqqqj(B$[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:2 $:3440 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:617JJČa” !  T:618KJČaŹž%You descend the stairs.--More--KJČa‘ù —(0lqqqqqqq~qqqqqk(B(0~~~~~~~~~~~~~~x(B(0x~~~~~~~~~~(B@(0~~x(B(0x~~~~~~~~~~~~(Bf(0x(B(0mqqqqqqqqqqqqqj(B[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3440 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:618KJČa[ę g  T:619f(0~(B(0~(BLJČaüp n T:620@(0~(B<fMJČa'…g@(0~~(Bf(0~~(B(0~(BMJČa‰…ł T:623  T:630##@(0~~~~(Bf(0~~~~(B(0~~(BMJČa(Ł h@(0~(B(0~(B(0~~~(BMJČa<„ 8(0~(B###@###########(0~~~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~~~(BMJČa0Š f T:637  T:641(0lqqq(B (0x~~~(B (0x~(B{(0~(B># (0x~~~~(B@# (0x~(B$(0~(B## (0x~(B# (0mq(B###NJČaș Ê T:642(0q(B(0~~~(B(0x(B@#(0~x(Bf (0~~~(B(0q~q(BNJČaœëœ T:643(0k(B+@(0~(B#(0x(B(0j(BOJČaKŒ\ T:644@(0~(BfOJČa‘­$(0~(B@OJČaÖ­|You see here 4 gold pieces. T:645(0~(Bf(0~(BPJČav PJČaZv— $:3444$ - 4 gold pieces. T:646@(0~(BfPJČa5(q T:647(0~(Bf(0~(B@PJČa6 z T:648(0~(Bf(0~(B@#QJČaŐ/Ì T:649(0~(B(0~(B(0~~(B(0~(B(0~(B@#QJČaM1(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B####@#QJČaŠ1! T:651  T:654(0~~~(B(0~(B(0~(B(0~(B(0~(B###f@QJČa çD T:655fRJČaÍÚD T:656fRJČaÒÈD T:657fRJČaüś/ T:658#RJČaŻĄ / T:659#RJČaŸ/ T:660#SJČa%ù# T:661SJČa™e/ T:662#SJČaU/ T:663#SJČaÄí / T:664#SJČa$ü/ T:665#TJČaB1/ T:666#TJČałë/ T:667#TJČa|YD T:668fTJČaky / T:669#TJČa4a / T:670#TJČa”Ő/ T:671#UJČaUD T:672fUJČa_/ T:673#UJČaW„/ T:674#UJČaúB / T:675#UJČaȘà # T:676VJČaÈ>z+You find a hidden door. T:677fVJČa5 T:678#VJČaë$ !This door is locked.VJČab@.This door is locked.WJČa-Ą.This door is locked.WJČa†U.This door is locked.WJČaJÒ)In what direction? XJČaÈĄ XJČa“ą%As you kick the door, it crashes open! T:679f(0~(B(0~(B(0~~~(B(0~(B?(0~(B$(0~~~(B (0mqq|q(BXJČaż’/ T:680#f(0q(B@(0q(B (0x~(B(0~~(B (0x(B(0~x(B (0x(B(0~x(B (0x(B(0x(B(0j(BXJČa   › T:681#(0l(Bf(0qk(B @(0x(B XJČa_¶u T:682(0~(B(0~~(Bf@YJČaH›%(0~(B@YJČaÁ›}You see here a scroll labeled VELOX NEB. T:683(0~(BfYJČa^È YJČaŃÈœH - a scroll labeled VELOX NEB. T:684(0~(B@(0~(BfYJČaÁĐ 2(0~(B@YJČaŃ ~You see here 3 gold pieces. T:685(0~(B(0~(BfZJČa_ś ZJČaÓś˜ $:3447$ - 3 gold pieces. T:686@(0~(Bf ZJČakY { T:687@(0~(Bf(0~(B[JČa%#ž T:690@(0~(B(0~(B(0~(B(0~(Bf[JČaĆÙ T:691@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B[JČa–Æ(0~~~(B(0~(B(0~(B(0~(B(0~(B@###(0~(B(0~~~(B(0~~~(B(0~~~~(B[JČaÇ  T:693  T:697(0~(B(0~(B(0~~(B(0~(B (0~~(B(0~(B (0~~(B(0~(B@###(0~(B\JČaE„I T:698@(0~(B\JČa„@(0~(B(0~(Bf(0~(B(0~(B\JČa[…Š T:700  T:702@f(0~(B(0~(B(0~(B\JČaTr ˆ T:703(0~(B(0~(B@(0~(Bf\JČa)Î m T:704>f@(0~(B]JČa’À T:705(0~~~(B(0~(Bf@(0~(B(0~~~(B]JČaItä T:706(0~(B(0~(B(0~(Bf@(0~(B# (0~(B]JČa È ä#@ (0~(B# (0~~~~(B## (0~~(B T:707f#]JČa…È JYou hear the splashing of a naiad. T:708^JČa@Ő` T:709#f@^JČaZŐŠ T:710# (0~(B# (0~~~~(B@ (0~~(B^JČaÎö Æ T:711(0~(B(0~(B(0~(Bf (0~~(B@#_JČa€9Ș T:712(0~(B(0~~(B##f@#_JČa°śl T:713(0~(B###@#_JČaSŸ (0~~(B(0~(B(0~(B##@#_JČa{À $ T:714(0lqqqqqqqq(B(0x~~~~~~~(B(0x~~~~~~(B(0x~~~~~(B(0~~~(B(0~(B########@##_JČavÁ { T:721  T:728f#######@`JČaŽQ] T:729f@#`JČaLȘH T:730#@#`JČaN @ T:731@f`JČa+‡ > T:732@##aJČaŹź< T:733@#aJČa6@ T:734@faJČaÔ«F T:735@f#aJČa~F T:736@f#aJČa’ë > T:737@##aJČad w T:738(0~(B(0~(B(0~~(B@fbJČaŃU˜ T:739(0~~~~(B(0~~(B(0~~(B(0~(B@##bJČaV í T:740(0qqq(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0x~(B(0~~(B(0q(B@(0q(B#fbJČa™àő T:741(0k(B(0~x(B(0~~~x(B(0~~~~~(B+@(0~~~~~~~x(B(0m(B(0~(B(0qqqqqqqqj(B#cJČab~n T:742@(0~(BfcJČaÚ(0~(B@cJČah!(0~~(B(0~~~~~~~~(B@(0~(B(0~(Bf(0~(B T:749f(0~(BThat door is closed. T:750cJČaùž pThe door resists! T:751(0~(BfcJČaôő cJČa2ö |The door opens. T:752(0a(B(0~(BfdJČaÚŒ– T:753f#(0~(B@#(0~(B#dJČaʏ Ò T:754(0~~~(B(0~~(Bf(0a(B@#(0~(BdJČao‘ ù(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~~~~~a(B###(0~~~~~~~~~~(Bf@##dJČa«‘ ‘ T:756  T:760#####f#@eJČa»1 T:761##fJČa{ E T:762ffJČajGP T:763@f#fJČaő) a T:764@f#fJČaKŽ p T:765@f##gJČa›/ž T:766(0~~(B(0~~~~~~~~(B(0~~~~~~~~~~~(B@(0~~~~~~~~(B##gJČaŚÈy T:767(0~~~(B(0~(B@#(0~(BgJČaêX  T:768(0~~~~~(B##(0~~~~~~~~~(B@(0~~~~~~~~~~(B#(0~~~~~~~~(B(0~~(BhJČa)ț~##@##(0~(B(0~~~(BhJČaÿY T:770  T:776######@hJČad = T:777fiJČa€ #iJČa"]You find a hidden passage. T:778fiJČańŠC T:779fiJČaz©= T:780fiJČa™y B T:781##@#iJČa`N !####@#iJČaÍO H T:784########@#iJČaQ H T:791########@#iJČa=R Ő T:798#####f@`With great effort you move the boulder. T:805##@`jJČaś C T:806fjJČaÁ7= T:807fkJČaä܈With great effort you move the boulder. T:808#f@`kJČaˆH T:809##@`kJČa V T:810f@`kJČa€à [ T:811#f@`lJČa^ [ T:812#f@`lJČaÉé6You try to move the boulder, but in vain.lJČa™Ç CYou try to move the boulder, but in vain.mJČahX@fYou swap places with your kitten.mJČađ3@########mJČaÂH T:819@########mJČaH T:826@########mJČa1G T:833@#######mJČanG T:840@#######mJČaD  T:847(0~~~~~~~~~~(B##(0~~~~~~~~~~~(B#(0~~~~~~~~~~~(B#(0~~~~~~~~~~~(B##@#mJČa…!G T:854@#######mJČaŒ!< T:861@#mJČa#ÈYou hear the splashing of a naiad. (0~~(B(0~~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~(B@###### T:868  T:870(0~~(B(0~(B(0~(B@#nJČa8æ oJČa‚o T:871(0~~(B(0~(B(0~(B#@oJČa¶ê– T:872(0~~(B(0~(B(0~(B#@oJČaíÛ ; T:873#@oJČaÉż Œ T:874(0~~~~(B(0~~~~(B(0~~~(B(0~~(B#@pJČaù’ê T:875(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B#@pJČa”Ä” T:876(0~~~~(B(0~~(B(0~~(B(0~(B#@#pJČaíĂ T:877(0~(B(0~(B(0~~(B#@#fqJČaóÆ5f@qJČaïÇ~You swap places with your kitten.[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:880(0~(B(0~(B###f@#(0~(BqJČaÈm#@##(0~~(B(0~~(B(0~~(BqJČaïÈ&You hear a door open.[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:881f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:882#f@(0~~(B(0~~(B(0~~(BqJČaÉq#@##(0~~(B(0~~(B(0~~(BqJČaFÉĆ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:883f#qJČa$ʑ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:884#f@(0~(B(0~(B(0~~(B[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:885##f@(0~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~(BqJČa=„P[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:886#f(0~~~~~(B@(0~~~(B(0~~~(B(0~(B(0~(BrJČa‘é[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:887(0~(Bf(0~(B@rJČaE‘á[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:888(0~(Bf(0~(B@rJČad’Ô[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:889(0~(Bf(0~(B@(0~(B@[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:890(0~~(BfrJČa “ś[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:891f(0~(B@(0~(BrJČa`‡ ò[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:892(0~(B(0~(Bf@rJČa L Ô[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:893<(0~(BfsJČaŽÏ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:894f(0~(BsJČa‚ÄÖ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:895(0~(Bf(0~(BsJČa;È[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/85 T:896f<sJČac Q T:897f(0~(BsJČaș Q T:898(0~(BftJČaÂQ T:899f(0~(BtJČaÌńR T:900(0~~(BftJČa} T:901@(0~(Bf(0~(BtJČaĂQ  T:902@(0~(B(0~(BfuJČa·›‰ T:903@(0~(B(0~(Bf(0~(BuJČa_y T:904@(0~(Bf(0~(BuJČałő  T:905@(0~~~~~(B(0~(Bf(0~~~(B(0~~~(B(0~(B(0~(BuJČa/% C T:906@f(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~~~~(B(0~~~~(BuJČa©& (0~(B(0~(B@######(0~(B(0~~(B(0~~~~(B(0~~~~(B T:910  T:911f#vJČaC> ########@vJČac@ T:917(0~~~~~~~~~~(B@(0~~~~~~~~~~~(B#(0~~~~~~~~~~~a(B#(0~~~~~~~~~~~(B######vJČaˆBS T:924#######@#vJČaÒCA T:931#######@vJČaEB T:938########@vJČaÒFB T:945########@vJČaHN T:952#########@vJČaęH T:959###@You try to move the boulder, but in vain. T:962vJČaŽÒ wJČa/‹V T:963f@#wJČaČ @fwJČa, OYou swap places with your kitten.@####wJČaË S T:966@########wJČaŒ y T:973:@######## T:980wJČaJ The gecko bites![Seahorse17 the Conjurer  ]  HP:34  T:981xJČaÙ xJČatYou kill the gecko!/87 T:982%fxJČaY @## Things that are here: a gecko corpse a looking glass--More--yJČaCa########### T:983#yJČaƒ@fyJČaÎThe kitten eats a gecko corpse.[Seahorse17 the Conjurer  ]  HP:35 T:984zJČaS`D T:985@#(zJČa< T:986@#zJČa”4< T:987@#zJČaŽ@ T:988@fzJČașj F T:989@f#zJČaó > T:990@##{JČaçȚ< T:991@#{JČaÁ:s[Seahorse17 the Conjurer ]  HP:36 T:992@#{JČaž< T:993@#{JČa4< T:994@#{JČaźè < T:995@#{JČaéz < T:996@#|JČa@%< T:997@#|JČaè< T:998@#|JČaă< T:999@#|JČa!È = T:1000@#}JČaĆ·q T:1001#@(0~(B(0~~~(B}JČaloă T:1002(0~~~~~~~~(B(0~~~~~~~~~~(B#(0~~~~~~~~~~(B@(0~~~~~(BF(0~~(B(0~(B}JČa‚Š T:1003(0~~~(B(0~(B#@(0~(B}JČa>zæ(0~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~(B#(0~~~~~~~~~(B#####@}JČaŒz? T:1008  T:1009~JČaÉđ% T:1010~JČašô % T:1011~JČa`Á #~JČaŁÁ EYou find a hidden passage. T:1012JČah+ T:1013JČa`Ù C T:1014#@#JČa q 8##@#+JČa`q „ T:1015#@That door is closed. T:1017€JČaŚà0This door is locked.€JČaŹ 0This door is locked.€JČaR50This door is locked.JČa=„0This door is locked.JČațÄ 0This door is locked.JČa‚ó*In what direction? ‚JČa—x‚JČaCy As you kick the door, it crashes open! T:1018(0qqqqqk(B(0~~~~~x(B(0~~~(BF(0~~~x(BZ(0~(B?(0~~~(B(0qqqqqj(B‚JČaÚ— T:1019(0q(B(0x~(B#@(0x~(B(0q(B‚JČa{H Ó(0l(B(0~(B@(0m(BThe kobold zombie hits![Seahorse17 the Conjurer  ]  HP:35  T:1020ƒJČa7U7You miss the kobold zombie.ƒJČa©UˆThe kobold zombie hits![Seahorse17 the Conjurer  ]  HP:34  T:1021ƒJČa^èƒJČaÒè_You destroy the kobold zombie!/88 T:1022%ƒJČaƒm I T:1023(0~(B@ƒJČa­Š’You kill the yellow mold![Seahorse17 the Conjurer  ]  HP:35/91 T:1024%„JČaH,(0~(B@„JČaŒMYou see here a yellow mold corpse. T:1025„JČaĐ”;%@„JČaF¶MYou see here a scroll of identify. T:1026„JČaÁț eP - a scroll of identify. T:1027@…JČaùđ^ T:1030#(0~~~(B@#…JČa U  T:1031(0~~~(B(0~(B#(0~(B@…JČaTU -[Seahorse17 the Conjurer ]  HP:36 T:1032(0~~~(B#(0~~(B(0~~(B@#(0~(B(0~~(B#…JČaŒV Ó(0qqqqqk(B@(0~~~~~~x(B#(0~~~~x(B#(0qqqqj(B#####(0~~(B…JČaW — T:1036  T:1038(0l(B#@(0x~(B+†JČaßY T:1039(0~(B@(0m(B†JČa*đ I T:1040(0~(B@†JČaŠÎ!This door is locked.‡JČaæÜ.This door is locked.‡JČa`4.This door is locked.‡JČaûQ .This door is locked.‡JČaŠ')In what direction? ˆJČa!– ˆJČaŽ–3WHAMMM!!! T:1041ˆJČaž)In what direction? ˆJČa2 ˆJČa„2 3WHAMMM!!! T:1042‰JČa•s)In what direction? ‰JČah ‰JČal;In what direction? ‰JČaŹ™ ‰JČaâƒIn what direction? ŠJČaá ŠJČawáTWHAMMM!!! T:1043fŠJČaB)In what direction? ŠJČa\O ŠJČa–OTWHAMMM!!! T:1044fŠJČaÛH )In what direction? ŠJČaz: ŠJČaŒ:qAs you kick the door, it crashes open! T:1045(0~(B(0~(B‹JČaÏk)In what direction? ‹JČaÍ ‹JČaާDumb move! You strain a muscle. Dx:9 Co:17 In:15 Wi:11 Ch:12 Neutral  T:1046(0~(Bf‹JČa^É ‹JČaË˜ T:1047f(0~(B(0~~(B@#ŒJČaTș T:1048(0~(B(0~~~(Bf(0~~(B(0~(B@##(0~(B(0a(B(0x(BŒJČaë»?(0~~(B(0~(B(0~(B#######@###(0x~~(B(0x~~(B(0x(BF(0~(B(0mqqq(B T:1050  T:1052###f@#(0~(B(0~(B+(0~~(BJČay!Ą T:1053##@(0~(B(0~~(B(0~~x(B(0j(BJČa„ś#f(0q(B@(0k(B(0~~(B(0~(BF Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral  T:1054Your leg feels better.JČaÜęx T:1055#(0l(B(0a(B@JČaNő m T:1056f(0~(B@ŽJČaDŽThe door opens. T:1057(0a(Bf(0a(BŽJČaȃ… T:1058(0~(B(0~(B@#fŽJČaë» T:1059(0~(B#f(0a(B@#(0~(BŽJČaîÜ Ï T:1062@(0~~(B#(0~~~a(B##(0~~(BJČałÍC T:1063fJČa­ć . T:1064#JČauĐC T:1065fJČaҐC T:1066fJČaŽá. T:1067#JČaîÄ. T:1068#JČaŹ` . T:1069#JČa' C T:1070f‘JČan. T:1071#‘JČa&!. T:1072#‘JČa—ș. T:1073#‘JČaàŒC T:1074f‘JČaœ C T:1075f‘JČa†« #‘JČaę« NYou find a hidden passage. T:1076#’JČak4 T:1077#’JČa‚œ >@###’JČaÉœ č T:1078 [Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1079’JČa7ż Ś[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1080#@#f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1081f@###’JČawż â[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1082##@#f’JČaČÀ æ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1083(0~(Bef@##[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1084##f@’JČaìÀ Đ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1085##@##’JČaÁ 9#@##’JČaA ę[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1086f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1087(0qqqq~q(B(0~~~~~~(B(0~~~~(B(0~~~(B#(0~(B@##’JČaĂĂ g[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1088(0qqk(B(0~~~~(B(0~~x(B(0~~(B(0~~~~x(B(0~(B(0~~~~~~x(B@e(0~~~~~~~~x(Bf(0~~~~~~~~x(B(0~~~~~~x(B(0qq(B(0qqqj(B[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1089(0~~~~(B(0~~~(B(0x~(B#@f(0x~(B$(0~~(B(0qqq(B“JČa=„&You hit the floating eye.“JČaÀЉYou are frozen by the floating eye's gaze![Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1090#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1091#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1092#f“JČa§Ç[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1093f#“JČaLš[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1094#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1095#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1096#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1097#f“JČa‹šŠ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1098#“JČaÄ©ă[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1099#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1100f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1101f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1102f#“JČaÿ©Ç[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1103#f“JČaI«[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1104#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1105f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1106#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1107f#“JČaš«Ç[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1108#f“JČaŃ«Ç[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1109f#“JČa ­U[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1110f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1111f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1112#f“JČaF­Ç[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1113f#“JČaOźŽ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1114f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1115#f“JČaƒźÇ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1116f#“JČazŻU[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1117#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1118f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1119#f“JČa€°Ž[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1120f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1121#f“JČał°Ç[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1122#f“JČa„±Ž[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1123#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1124#f“JČaYČÇ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1125#f“JČa~ČÇ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1126#f“JČa~łU[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1127f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1128f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1129#f“JČa„ŽŽ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1130#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1131#f“JČažŽÇ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1132#f“JČaÜŽÇ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1133f#“JČai¶U[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1134#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1135#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1136#f“JČa ¶Ç[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1137f#“JČa™·U[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1138f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1139f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1140#f“JČaηÇ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1141f#“JČaŐžŽ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1142f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1143f#“JČačÇ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1144f#“JČa;čÇ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1145#f“JČa;șŽ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1146f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1147#f“JČaoșÇ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1148f#“JČa“șČ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1149##“JČaŠ»a[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1150f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1151#“JČaœ»»[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1152f“JČa°ŒŽ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1153#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1154f#“JČaăŒÇ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1155#f“JČaÍœÊ[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1156f--More--“JČa;Ÿ €[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1157“JČa‘Ÿ ž[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1158“JČaóż U[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1159#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1160f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1161#f“JČa3À ž[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1162“JČaxÁ ,[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1163[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1164f#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1165f#“JČaŚÁ Ç[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1166#f“JČaĂ e[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1167[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1168#f“JČaHĂ Ç[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1169#f“JČalĂ Ç[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1170f#“JČašÄ [Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1171#f[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1172#[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:36(36) Pw:33(33) AC:4 Xp:4/91 T:1173r“JČaŃÄ Crrr“JČaôÄ L[Seahorse17 the Conjurer  ]  HP:32“JČaÆ “[Seahorse17 the Conjurer  ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:32(36) Pw:33(33) AC:4 Xp:4/91 T:1174@[Seahorse17 the Conjurer  ]  HP:31[Seahorse17 the Conjurer  ]  HP:30[Seahorse17 the Conjurer ]  HP:28“JČaeÆ à[Seahorse17 the Conjurer ]  HP:25 [Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:25(36) Pw:33(33) AC:4 Xp:4/91 T:1175“JČa‰Æ L[Seahorse17 the Conjurer ]  HP:22“JČa«Æ L[Seahorse17 the Conjurer ]  HP:17“JČaÙÇ Ń[Seahorse17 the Conjurer ]  HP:13 [Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:14(36) Pw:33(33) AC:4 Xp:4/91 T:1176[Seahorse17 the Conjurer ]  HP:12[Seahorse17 the Conjurer ]  HP:10[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:10(36) Pw:33(33) AC:4 Xp:4/91 T:1177[Seahorse17 the Conjurer ]  HP:9(36) Pw:33(33) AC:4 Xp:4/91 T:1177[Seahorse17 the Conjurer ]  HP:6“JČaŸÊ Ú[Seahorse17 the Conjurer ]  HP:0You die...[Seahorse17 the Conjurer ] St:9 Dx:10 Co:17 In:15 Wi:11 Ch:12 Neutral Dlvl:3 $:3447 HP:0(36) Pw:33(33) AC:4 Xp:4/91 T:1177“JČa·Ë --More--•JČaÛ;ODo you want your possessions identified? 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