~a  Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-09.03:58:22.ttyrec Time: (1639022302) Thu Dec 9 03:58:22 2021 ~a [?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. ~a VShall I pick character's race, role, gender and alignment for you? [ynaq] ~an name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ~akh+ name: seahorse17  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) ~aƙ=+ name: seahorse17  role: Wizard  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) ~a(+ name: seahorse17  role: Wizard  race: human  gender: male  alignment: choosing now Pick an alignment or creed  n - neutral c - chaotic * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) ~a$ + name: seahorse17  role: Wizard  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Wizard  y + Yes; start game n - No; choose role again q - Quit(end) ~a= Z~an? (0lqqqqqk(B(0x~~~~~~(B(0x(B@(0~~~~x(B(0x~(Bf(0~~~x(B(0x~~~~~x(B+(0~~~~~~(B(0mqqqqqj(B~a? Seahorse17 the Evoker St:12 Dx:13 Co:13 In:18 Wi:10 Ch:9 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1 It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bra~aA@ &vely with Thoth!--More--~af~aHello seahorse17, welcome to NetHack! You are a neutral male human Wizard.Seahorse17 the Evoker St:12 Dx:13 Co:13 In:18 Wi:10 Ch:9 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1~a ~a2!m Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of light j - 2 uncursed scrolls of identify Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of healing Potions f - an uncursed potion of blindness g - an uncursed potion of extra healing h - an uncursed potion of water Rings d - an uncursed ring of free action e - an uncursed ring of see invisible Wands c - a wand of polymorph (0:4) Tools m - an uncursed blindfold(end) ~a*s Seahorse17 the Evoker St:12 Dx:13 Co:13 In:18 Wi:10 Ch:9 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1~ajm Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro~amUom [true]  n - eight_bit_tty [false] (1 of 5)~a3 +~a+~aN a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp ~aTOs [false]  z - showrace [false]  A - showscore [false] (2 of 5)~at+~ab+~a +~a  a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Wizard]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype ~a v [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)~a&+~a a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings~am:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)~a +~aL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) ~a' +[Seahorse17 the Evoker ] St:12 Dx:13 Co:13 In:18 Wi:10 Ch:9 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1/0 T:1(0lqqqqqk(B(0x~~~~~~(B(0x(B@(0~~~~x(B(0x~(Bf(0~~~x(B(0x~~~~~x(B+(0~~~~~~(B(0mqqqqqj(B~a*9 T:2<@~ah ,What do you want to zap? [c or ?*] ~ah#In what direction? ~a Z~a KThe kitten turns into an orc zombie! T:3~a 9What do you want to zap? [c or ?*] ~a#In what direction? ~a 'o~a] NThe orc zombie turns into a Mordor orc! T:4~a9What do you want to zap? [c or ?*] ~aXI #In what direction? ~ad+E~adRThe Mordor orc turns into a fire elemental! T:5~a 9What do you want to zap? [c or ?*] ~a3X #In what direction? ~a-UuDThe fire elemental turns into a silver dragon!--More--~a The silver dragon picks up a food ration. T:6D(0~(B~au:D@~a`u{You swap places with your silver dragon. T:7D(0~(B~a$D@D~ac$You swap places with your silver dragon. T:8D(0~(B~a(m;There is nothing here to pick up.~a ~aI%(0~(B@~aThe silver dragon drops a food ration. T:9%D~a 4@(0~(B~aB tYou see here a food ration. T:10D(0~(B~a# ~atn - a food ration. T:11@(0~(BD~aߪM T:12(0~(B@~a G T:13(0~(B@~a z T:14(0~(BD(0~(B@~aG T:15(0~(B@~ar lThe door resists! T:16(0~(BD~a ~a"~The door opens. T:17(0~(BD(0a(B~aVm T:18(0~(B#(0~(Bk@(0~(BD#~a=You miss the kobold.(0~(BDdThe kobold hits![Seahorse17 the Evoker  ]  HP:10  T:19~aV vYou miss the kobold.D(0~(Bd(0~(B~a The kobold hits![Seahorse17 the Evoker ]  HP:7(12) Pw:7(7) AC:9 Xp:1/0 T:19  T:20~a ~a You kill the kobold!/6 T:21%D(0~(Bd(0~(B~af(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B#@(0a(B~afeYou see here a kobold corpse. T:22d(0~(B~a>++@(0x~~~~(B#(0~~(B(0x~~~~~~(B###(0~~~~(B+(0~~~~~~(B###%(0a~~~~~(B(0mqqqqqq(BThat door is closed. T:27a  T:28#@(0~(BD#(0~~~(BaA D@You swap places with your silver dragon.(0lq(B(0x~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B(0~(Ba yThe silver dragon drops a kobold corpse. T:29%daG%[Seahorse17 the Evoker ]  HP:8 T:30(0qqqq(B(0~~~~(B(0~~~(B(0~x(BD@d#(0~x(B(0~(BaT UYou miss the jackal.The silver dragon bites the jackal.a QThe jackal is killed! T:31%a  a}  T:32(0qk(B(0~x(B%@(0~(B(0j(Ba0A T:33@(0~(Baߍ  Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles n - a food ration Scrolls i - an uncursed scroll of light j - 2 uncursed scrolls of identify Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of healing Potions f - an uncursed potion of blindness g - an uncursed potion of extra healing h - an uncursed potion of water Rings d - an uncursed ring of free action e - an uncursed ring of see invisible Wands c - a wand of polymorph (0:0) Tools m - an uncursed blindfold(end) a% [Seahorse17 the Evoker ] St:12 Dx:13 Co:13 In:18 Wi:10 Ch:9 Neutral Dlvl:1 $:0 HP:8(12) Pw:7(7) AC:9 Xp:1/6 T:33a 1What do you want to put on? [dem or ?*] a7Which ring-finger, Right or Left? [rl] aԫbd - an uncursed ring of free action (on left hand). T:34aŘ =What do you want to put on? [em or ?*]  aIee - an uncursed ring of see invisible (on right hand). T:35 a19What do you want to zap? [c or ?*]  ac ,c - a wand of polymorph (0:0).--More-- aa] +Never mind. a  ay! Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles n - a food ration Scrolls i - an uncursed scroll of light j - 2 uncursed scrolls of identify Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of healing Potions f - an uncursed potion of blindness g - an uncursed potion of extra healing h - an uncursed potion of water Rings d - an uncursed ring of free action (on left hand) e - an uncursed ring of see invisible (on right hand) Wands c - a wand of polymorph (0:0) Tools m - an uncursed blindfold(end) a [Seahorse17 the Evoker ] St:12 Dx:13 Co:13 In:18 Wi:10 Ch:9 Neutral Dlvl:1 $:0 HP:8(12) Pw:7(7) AC:9 Xp:1/6 T:35ai T:147#(0~~(B#######@##aR T:154##@#####(0~~~(B###a T:161#@########a& T:168  T:171#@###$aq T:172(0x(B(0x~~~~~~(B##(0x~~~~~~~~~~(B#@(0~~~~~~~(B#(0mqqqqqq(B%aA T:173(0x(B(0~~~(B(0~(B#@#(0~(B(0q(B%a  T:175(0lqqqqqqqq(B(0~~~~~~~~(B(0~~~~~~(B(0~~x(B@##(0~~x(B(0qq(B&a T:176(0qk(B(0~x(B(0x(B@(0~(B(0j(B&a)7a T:177(0~(B(0~(B@&a>  T:178(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B&a  T:180(0~~~~(B(0~~~~~~(B(0~~(B##@(0~~(B'aaK6(0qqqqqqk(B(0~~~~~~x(B##@#(0~~~~~~~~~x(B(0~~~~~~(B#(0~~~~~~x(B(0~~~~~~~~~(B#(0~~x(B(0~~~~~~(B(0x(B'a:L T:182  T:185(0qq(B(0x~~(B##@(0x~~(B(0~~~~~~(B(0~~~~~~~(B(0qqqqqqqj(B'a`  T:186(0l(B(0~(B@+(0x~(B(0mq(B(ak T:187@(0~(B(0~(B(av T:188(0~(B@(0~(B(0~(B(0~~~(B(0~~~~(B(ao  T:189(0~(B@#(0~(B(0~~~(B(0~~~(B(a{ T:190(0~(B@#(0~(B(0~~(B)ayy T:191(0~(B#@(0~(B(0~~(B)aS T:192(0~(B#@(0~(B(0~~~(B(0~~~(B)a  T:193(0~(B#@(0~(B(0~~~(B(0~~~~(B)a* ] T:194(0~(B@(0~(B)a#H T:195(0~(B@*ajI T:196(0~(B@*aZ C T:197@(0~(B*a0 ;The door resists! T:198*aIThe door resists! T:199+ae+aMThe door opens. T:200(0a(B+a{ T:201(0~(B#@(0~(B#+a3 T:202(0~~~~(B(0~~~(B(0~(B@(0a(B`(0~(B+as 7You try to move the boulder, but in vain.,a֬3 T:203(0~~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B#(0~~~~~~~(B@(0~~~~~~~(B-a/With great effort you move the boulder.(0~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B`@# T:204You hear someone counting money.-aF~You hear a monster behind the boulder.IPerhaps that's why you cannot move it.-ao.a  T:205(0~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B#@.a T:206(0~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B@#.aWith great effort you move the boulder. T:207(0~~(B(0~(B(0~(B(0~~(B(0~(B`@##.aj .aE  T:208(0~~(B(0~(B(0~(B(0~~(B(0~(B#@/a  T:209(0~~(B(0~(B(0~(B(0~~(B(0~(B@#D0a T:210(0~~(B(0~(B(0~(B(0~~(B(0~(B#@#0a T:211(0~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B#@0a  T:212(0~~~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B@(0~~~~~~~(B#(0~~~~~~~(B0a  T:213(0~~~~(B(0~~~(B(0~(B#@(0~(B1au] T:214(0~(B(0a(B@1a;vS(0a~(BD(0~~(B@1aaw T:217  T:221(0~~(BD(0~~(B@(0~(B1aBz T:222D@(0~(B(0~(B1a/B # T:2231a s T:224D@(0~(B(0~(B1aj# T:2252a)# T:2262aR T:227(0~(BD2aW T:228(0~(BD2a H T:229(0~(B@2aa M T:230D(0~(B2ag# T:2313aM T:232(0~(BD3a 5D@3aRYou swap places with your silver dragon. T:2333auV T:234D(0~(B3a&P T:235(0~(BD3aQ9 } T:236D(0~(B(0~(B@3a W T:237(0~(BD3aҿW T:238D(0~(B4av T:239(0~(BD@(0~(B4aP T:240D(0~(B4aj@(0~(B T:241You hear someone counting money.4ar] T:242D(0~(B4a\v T:243(0~(BD@(0~(B4aX T:244(0~(BD4a p T:245D(0~(B@(0~(B4a X T:246D(0~(B4a* w T:247(0~(BD@(0~(B4a X T:248D(0~(B4a$ T:2495a v T:250(0~(BD(0~(B@5aX T:251D(0~(B5a,cv T:252(0~(BD(0~(B@5a\X T:253D(0~(B5a7u T:254D(0~(B(0~(B@5a3W T:255(0~(BD5a B T:256(0~(B@5a߱ P T:257(0~(BD5ak B T:258(0~(B@5am X T:259(0~(BD5aX T:260D(0~(B6a<( T:261D(0~(B@(0~(B6a