}aS  Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-09.03:53:10.ttyrec Time: (1639021990) Thu Dec 9 03:53:10 2021 }aB [?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. }aSF VShall I pick character's race, role, gender and alignment for you? [ynaq] }a Fn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) }a+ name: seahorse17  role: Wizard  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human e - elf g - gnome o - orc * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) }aџ=+ name: seahorse17  role: Wizard  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) }a) (+ name: seahorse17  role: Wizard  race: human  gender: male  alignment: choosing now Pick an alignment or creed  n - neutral c - chaotic * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) }ae + name: seahorse17  role: Wizard  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Wizard  y + Yes; start game n - No; choose role again q - Quit(end) }aZ}ak(0lqqqqqqqqqqqqqqk(B (0x~~~~~~~(B@(0~~~~~~~(B (0x~~~~~~(Bfx(0~~~~~~x(B (0x~~~~~~~~~~~~~~~(B (0x~~~~~~~~(B$(0~~~~~x(B (0mqqqqqqqq~qqqqqj(B}aSeahorse17 the Evoker St:12 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1 It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bra}aA&vely with Thoth!--More--}aF}a(JHello seahorse17, welcome to NetHack! You are a neutral male human Wizard.Seahorse17 the Evoker St:12 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1}a4 }aBr Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of taming j - an uncursed scroll of magic mapping k - an uncursed scroll of enchant weapon Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing Potions f - an uncursed potion of enlightenment g - an uncursed potion of polymorph h - an uncursed potion of object detection Rings d - an uncursed ring of polymorph e - an uncursed +1 ring of protection Wands c - a wand of polymorph (0:4)(end) }ao Seahorse17 the Evoker St:12 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1}a  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro}a: Uom [true]  n - eight_bit_tty [false] (1 of 5)}a +}aB+}aL a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp }aLs [false]  z - showrace [false]  A - showscore [false] (2 of 5)}a +}a +}a  +}a> a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Wizard]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype }av [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)}aǠ+}a a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings}a?:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)}a +}aN8L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) }a:8+[Seahorse17 the Evoker ] St:12 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:9 Xp:1/0 T:1(0lqqqqqqqqqqqqqqk(B (0x~~~~~~~(B@(0~~~~~~~(B (0x~~~~~~(Bfx(0~~~~~~x(B (0x~~~~~~~~~~~~~~~(B (0x~~~~~~~~(B$(0~~~~~x(B (0mqqqqqqqq~qqqqqj(B}aV =You miss the grid bug. T:2}aγ }aJYou kill the grid bug!/1 T:3(0~(B((0~(Bf}a R<@You see here a large box.}a The kitten picks up a gold piece. T:4(0~(Bf$}a z(@The kitten drops a gold piece. T:5}a(0~(B@You see here a gold piece.f$}alYou hear a door open. T:6(0~(Bf}a }av $:1$ - a gold piece.(0~(Bf@}axThe kitten picks up a gold piece. T:7f(0~(B}a<,@(0~(B}aS<xThe kitten drops a gold piece. T:8$f}a 5@(0~(B}a rYou see here a gold piece. T:9(f}az }a  $:2$ - a gold piece. T:10@(0~(Bf}a(]  T:11(0~(B@(0~(Bf}axv T:12(0~(Bf@(0~(B}a ,What do you want to zap? [c or ?*] }ai #In what direction? }a+B#Z}aBNThe kitten turns into a kobold zombie! T:13}a 9What do you want to zap? [c or ?*] }a#In what direction? }a 'e}a WThe kobold zombie turns into a shocking sphere! T:14}a 9What do you want to zap? [c or ?*] }a #In what direction? }a׾v&The shocking sphere turns into a pit fiend! T:15}a7@&}aLYou swap places with your pit fiend. T:16}a!h T:17@&(0~~(B}a-@(0~(B}a/AYou see here a large box. T:18}ahBWhat do you want to use or apply? [c or ?*] }ad:That is a silly thing to use or apply.}aU }a  Coins $ - 2 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of taming j - an uncursed scroll of magic mapping k - an uncursed scroll of enchant weapon Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing Potions f - an uncursed potion of enlightenment g - an uncursed potion of polymorph h - an uncursed potion of object detection Rings d - an uncursed ring of polymorph e - an uncursed +1 ring of protection Wands c - a wand of polymorph (0:1)(end) }a  [Seahorse17 the Evoker ] St:12 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:1 $:2 HP:12(12) Pw:7(7) AC:9 Xp:1/1 T:18}aOB0What do you want to put on? [de or ?*] }a4$7Which ring-finger, Right or Left? [rl] }aP  AC:8e - an uncursed +1 ring of protection (on left hand). T:19}a1# }aXloot}a DThere is a large box here, loot it? [ynq] (q) }a58You carefully open the large box...--More--}a\e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) }az+ Take out what type of objects?  A - Auto-select every item  a - All types b - Potions c - Wands  X - Items of unknown Bless/Curse status(end) }a@ +}a-, Take out what?  Potions a - a pink potion b - a white potion Wands c - a pine wand(end) }a2+++}am3 n - a pink potion.o - a white potion.}a3 <p - a pine wand. T:20}a1 }at T:21@(&(0~(B}aRp 9What do you want to write with? [- acdep or ?*] }ao?You write in the dust with your fingertip.--More--}a2 ?What do you want to write in the dust here? }au a}a s}a!f}al( T:22}a9What do you want to write with? [- acdep or ?*] }a  Miscellaneous - - your fingertip Weapons a - a blessed +1 quarterstaff (weapon in hands) Rings d - an uncursed ring of polymorph e - an uncursed +1 ring of protection (on left hand) Wands c - a wand of polymorph (0:1) p - a pine wand(end) }aM +Do you want to add to the current engraving? [ynq] (y) }avIYou add to the writing in the dust with a pine wand.--More--}a7 LWhat do you want to add to the writing in the dust here? }a a}aD]s}af}a }aGThe bugs on the floor speed up! T:23}aE' +(0~(B@}a5( uYou see here an empty unlocked large box. T:24&(0~(B}ab:What do you want to zap? [cp or ?*] }a}$s Wands c - a wand of polymorph (0:1) p - a pine wand(end) }a]+In what direction? }a ( T:25}aBe-What do you want to zap? [cp or ?*] }aKBs Wands c - a wand of polymorph (0:1) p - a pine wand(end) }a]+In what direction? }a }avPThe pit fiend is suddenly moving faster. T:26}aM }a-l T:27((0~(B@&}aZG T:28(0~(B@}a * T:29(0~~(B&(0~~~~(B(0~(B(0~(B(0~~~~~~(B(0~(B(0~~~(B@##}a j7(0~~~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@}a)l-The pit fiend picks up an empty unlocked large box.(0~~~~(B(0~~~(B(0~~~~~~(B(0~~~~~(B(0~~(B#######@#}alT T:35  T:38##@}a +}a@You find a hidden door. T:39}a]|) T:40}a- The door opens. T:41(0a(B(0~x(B(0~~x(B(0~~x(B(0~~~x(B(0qqqqj(B}a T:42#(0q(B@(0k(B:(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0mqqqqq(B}aϸ T:43(0lqqqqqqq(B(0a(B(0x~~~~~~~(B:@(0x~~~~(B(0x~~(B(0x(B}a jYou kill the newt!/2  T:44%}aN@(0~(B Things that are here: a newt corpse a tin--More--}a K T:45}a  Pick up what?  Comestibles a - a tin b - a newt corpse(end) }a\:++}a --}aN}a8There is a newt corpse here; eat it? [ynq] (n) }aI}aIThis newt corpse tastes okay. T:46 T:47 T:48You finish eating the newt corpse. T:49}a[|) T:50}a[(0There is a tin here; eat it? [ynq] (n) }a }a̤ LIt is not so easy to open this tin. T:51}aؤ # T:52}aA  T:53 T:54 T:55 T:56 T:57 T:58 T:59}a You hear some noises. T:60 T:61 T:62 T:63 T:64 T:65}a F T:66 T:67}a A T:68&}aɥ W T:69(0a(B&}a  T:70(0~(B&xYou stop opening the tin. T:71(0~(B&}ag }aYou miss the grid bug. T:72(0a(Bx&(0~(B}a >There is a tin here; eat it? [ynq] (n) }a/G}a D}akDYou kill the grid bug!/3  T:73(0~(B(0~(B&}aZ}a0There is a tin here; eat it? [ynq] (n) }a}a|It is not so easy to open this tin. T:74(0~(B&}a # T:75}a# T:76}a-# T:77}aZS T:78&(0~(B}alP T:79&(0~(B}a~P T:80(0~(B&}a# T:81}aT T:82(0~(B&}aT T:83&(0~(B}af T:84(0~(B& T:85 T:86}a T:87(0~(B&You succeed in opening the tin.--More--}a"It contains spinach.--More--}a^"Eat it? [yn] (n) }a}aׇThis makes you feel like Popeye! St:13  Satiated  T:88&(0~(B}aaRG T:89(0~(B@}aC  T:90@(0~~~~~~(B(0~(B(0~~~~(B(0~~(B(0~(B&}aFE T:91@(0a(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~~~(B&@#(0~~(B(0~~(B(0~~~(B}aF/(0~~~~(B(0~~~(B(0~~~~~~(B(0~~~(B((0~(B(0~~(B@#######(0~(B}aF  T:98  T:100 Satiated(0~~~~~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B@#}a T:101(0~~(B(0~~~~(B(0~(B(0~~~~~~(B@(0~~~(B(0~(B}a J T:102@(0~(B}as!(0~~~~(B@}a` T:105  T:107(0~(B@#}a  T:109(0~~~~~~(B(0~~(B(0~(B#@(0~~(B}aK{ T:110(0~~~(B(0~(B@#(0~(B}au T:111(0~~~(B(0~(B@#(0~(B}a{L T:112@(0~(B}a\  T:113@#(0~(B(0~(B&}aR T:114(0~(B@#(0~(B(0~~~(B&(0~~~~(B(0~(B}aD(0~~~~~~~(B(0~~~~~~(B####(0~~~~~~~~~~~~~(B###(0qqqqqqqqqqqqqqk(B(0~~~~~~~~(B(0~~(B#####(0a~~~~~~~~~~~~~~x(B(0~~~~~~~~~(B@#(0~~~~~~~~~(B(0~(B!(0~~~~~x(Bo(0x(B(0qq(B+(0qqqj(B}aX4 T:119  T:125(0l(B###@(0~~~~~~~~~~~~~~(B####(0x~~~~~~~~~~~~~~(B(0~~~~~(B#(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~x(B(0qqqqqqqqqqqqqj(B}aX  T:126(0a(B@(0x(B(0x~(B(0mq(B}a:0Y(0~(B@)(0a(B)}a|0HYou are hit by a crude dagger.(0~(B)}a0x[Seahorse17 the Evoker  ]  HP:10  T:127@}ar 9You don't have anything to eat.}a ~a1What do you want to read? [ijklm or ?*] ~aLg L Scrolls i - an uncursed scroll of taming j - an uncursed scroll of magic mapping k - an uncursed scroll of enchant weapon Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing(end) ~a(0~(B!(0~~~~~x(BNever mind.~aJa - a blessed +1 quarterstaff (weapon in hands).~aE>What do you want to read? [ijklm or ?*] ~aQ:As you read the scroll, it disappears.~aJYour quarterstaff glows blue for a moment.--More--~a5 ) T:128~a ])(0~~~~~(B@(0~~~~~(B~a  T:133 [Seahorse17 the Evoker  ]  HP:11 T:135(0~(B@~a& b T:140&(0~~~~~(B@~a  T:141(0a(B&(0~(B#(0x(B@#(0~~~~~(B#~a (0x(B(0~(B(0~(B(0~(B@#(0~(B(0~~~(B~alThe pit fiend drops a goblin corpse. T:147(0qqqqqk(B{(0~~~~x(B(0~~~~~~(B%(0~~~~~(B(0x~~~~~(B(0~~(B&#####@(0~~~~~(B(0m(B(0~~~~~~~~~~~(B~a (0lq(B(0x~(B(0~(B(0~(B@(0~(B~ao yYou see here a purple-red potion. T:148&(0~(B~a  ~a|q - a purple-red potion. T:149(0~(B&@~a [Seahorse17 the Evoker ]  HP:12 T:150(0~(B(0~(B&(0~(B(0~(B@(0~(B~a7  T:151(0~~(B(0~(B@(0~(B ~aޯ:The door resists! T:152 ~a$.That door is closed. ~aZ GThe door resists! T:153 ~aT  ~aUQThe door opens. T:154(0a(B ~al~ T:155(0~~~(B(0~~~~~~~~~~~~~~(B(0~(B(0~(B(0~~~~~(B@## ~a A T:156(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0a(B@# ~a2 (0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~(B#######@(0~(B(0~~(B!(0~~~x(B(0~~~~~(B(0mqqqqj(B ~a  T:161  T:163#(0q(B@(0q(B(0x~(B(0~~(B(0x(B(0~(B(0x(B(0~(B ~a T:164(0l(B(0~(B(0qk(B@(0x(B ~ax &(0~(B@ ~a KYou see here a purple-red potion. T:165 ~acq - a purple-red potion. T:166@ ~aP T:167(0~(B@ ~a4 (0~~(B@ ~a$5 a T:168  T:170(0~(B@# ~a T:171(0~~~(B(0~(B(0~(B@# ~a#(0~(B@(0~~~(B#(0~~~~(B#### ~aN T:175  T:181@##### ~a $ T:182 ~a]$ T:183~aq$ T:184~a%T+You find a hidden door. T:185~a* T:186~a $ T:187~a The door opens. T:188(0qqqqk(B(0~~~~x(B(0~~~(Br(0~~x(Bx(0~~(Bx(0~~~~x(B(0qqqqqqqj(B~a([You miss the grid bug.x(0~(B~a)AThe grid bug bites! T:189~aI ~a kYou kill the grid bug!/4 T:190(0~(B(0a(B~a  T:191(0qqq(B(0~(Bx>(0x~(B#@(0m(B~aZ T:192(0l(B(0x(B(0~(Bx(0a(B@~aUYou kill the grid bug!/5 T:193(0~(B~aR T:194@(0~(B~aI8 o(0~~~(B@You see here a statue of a sewer rat. T:197~aW T:198r@~a L T:202@(0~~~~(B~aQ a T:203(0~~(B(0~(B@(0a(B(0~(B(0~~(B(0~(B(0~(B(0~~(B#(0~~~~~~(B@~aJ  T:208(0~(B(0~~(B(0~~~(B(0~(B####@&~a W@####~a  T:210  T:214(0~~(B(0~~~~(B(0~~~~(B(0~~(B#@(0~~~~~~~(B&##~a] T:215(0a(B@#~ab T:216@&(0~(B~a<  T:217@(0~(B(0a(B&~aN T:218&(0~(B~a.W T:219(0a(B&~anK T:220(0~(B&~a %$ T:221~aES T:222&(0~(B~a S T:223&(0~(B~aS T:224(0~(B&~a H T:225(0~(B&~aw%You descend the stairs.--More--~am(0lq(B(0q(B(0qqq~qqqk(B(0x~~~~~~(B@(0~~~~x(B(0x~~~~~~(B&(0~~~~x(B(0~~~~~~~~~~~~x(B(0x~~~~~(Bd{(0~~~~x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Evoker ] St:13 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:2 $:2 HP:12(12) Pw:7(7) AC:8 Xp:1/5 T:225 Satiated~aQ  T:226(0~(B&~a(0~(B<@The pit fiend hits the jackal.The jackal is killed! T:227%~a T:228(0~(B(0~(B&@(0~(B~a( &(0~(B@~aB( GYou see here a jackal corpse. T:229~al  T:230&(0~(B@%~a? T:231(0qqk(B((0x(B(0~(B(0~x(B(0a(B@(0~(B~a7@&~a!NYou swap places with your pit fiend. T:232~a  T:233#@(0~~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B&~ak T:234#@(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~~~~(B(0~~(B(0~~~~~(B(0~(B~akx T:238(0qqqqqq(B(0~~(B#(0~~~(B(0~~~~(B(0~~(B(0q(B@(0j(B####(0~(B(0~(B(0~~~(B(0~~(B~a] (0l(B+(0~(B(0x~~~(B(0~(B(0x~(BF(0~~~(B@(0m(B(0qqqqq(B(0a(B~a(^ D@(0~(B(0~(B~a^ =You see here a lamp. T:241~ai ~aYou miss the lichen. T:251 ~a,  ~aU RYou kill the lichen!/9 T:252(0~(B!~aDQ T:253@(0~(B!~a T:259#(0~~~~~~(B@#(0~(B&(0~(B(0~(B(0~(B(0~(B!~a (0~(B#(0~(B@(0~(B(0a(B!~a  T:266#@#(0~~~(B(0~~~(B###(0~~~~~~~~~(B#(0~~~~~~~~(B"~a# T:267"~aX # T:268#~a0What do you want to read? [ijlm or ?*] #~a>  Scrolls i - an uncursed scroll of taming j - an uncursed scroll of magic mapping Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of healing(end) %~aJ +#@(0qqqk(B#(0~~~x(B####As you read the scroll, it disappears.%~aK A map coalesces in your mind! T:269(0lqqqqqqqqqqk(B (0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~(B########################## (0x~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqk(B# (0x~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0x~~(B{(0x(B## (0x~~~~~~~~~~~x(B(0x~(B>(0~~~~~~~~x(B&(0x~~~(B+#####(0lqqqqqqqqk(B (0x~~~~~~~~~~~~(B##(0~~~~~~~~~~~~(B#####(0x~~~x(B#####(0~~~~~~~~~x(B (0mq~qaq~qqqqqj(B######(0mqqqqqqqqqqj(B#[%~aaL m(0mqqqj(B#(0x~~~~~~~~x(B############################(0~~~~~~~~~x(B###########(0x~~~~~~~~x(B########(0x~~~~~~~~x(B#######(0mq~qqqqqqj(B#############################(0l~qqqqqqqqqqk(B##############(0x~~~~~~~~~~~x(B##(0x~~~~~~~~~~~x(B##(0x~~~~~~~(B>(0~~~(B+###(0mqqqqqqqqqqqj(B###%(~a] ) T:270(~aa H T:271&#)~aH T:272#&)~a# T:273)~aH T:274&#)~a^ # T:275)~a= H T:276#&)~akH T:277&#*~aJH T:278#&*~a + T:279#*~a# T:280*~aH; # T:281*~a< T:282&+~a*0H T:283&#+~a(H T:284#&+~a|H T:285&#+~arH T:286#&+~aM x+You find a hidden door. T:287&#+~aN T:288#&,~aH T:289&#,~at!This door is locked.,~a.This door is locked.,~a.This door is locked.-~acw)In what direction? -~a: -~aRWWHAMMM!!! T:290#&-~aLK )In what direction? -~a cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--.~a#[Seahorse17 the Evoker ] St:13 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:2 $:2 HP:12(12) Pw:7(7) AC:8 Xp:1/9 T:290 Satiated(0lqqqqqqqqqqk(B (0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~(B########################## (0x~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqk(B# (0x~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B#@+(0~~(B{(0x(B## (0x~~~~~~~~~~~x(B(0x~(B>(0~~~~~~~~x(B(0lqqqqqqqqk(B&(0x~~~(B+#####(0lqqqqqqqqk(B (0x~~~~~~~~~~~~(B##(0~~~~~~~~~~~~(B#####+[3.~a#8;5;0m(0~~~(B#(0~~~~x(B####(0x~~~x(B#####(0~~~~~~~~~x(B (0mq~qaq~qqqqqj(B######(0mqqqqqqqqqqj(B#(0x~~~~~~~~~(B#(0mqqqj(B#(0x~~~~~~~~x(B########################(0x~~~~~~~~x(B####(0~~~~~~~~~x(B###########(0m~qqqqqqaj(B(0x~~~~~~~~x(B#########(0x~~~~~~~~x(B########(0mq~qqqqqqj(B##############################.~a#(0l~qqqqqqqqqqk(B###############(0x~~~~~~~~~~~x(B##(0lq~q~qqq~qqqk(B(0x~~~~~~~~~~~x(B##(0x~~~~~~(B<(0~~~~x(B(0x~~~~~~~(B>(0~~~(B+###(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B###(0~~~~~~~~~~~~x(B(0x~~~~~(B%{(0~~~~x(B(0mqqqqqqqqqqqj(B.~aG9In what direction? /~ahs?WHAMMM!!! T:291/~a )In what direction? /~aw ?WHAMMM!!! T:2920~a)In what direction? 0~a?WHAMMM!!! T:2930~ah' )In what direction? 0~aN 0~aFN As you kick the door, it crashes open! T:294&(0~~~(B#(0~~(B1~aJn T:295##@(0~(B(0~~~(B1~aA T:296(0~(B@1~az7 A T:297(0~(B@2~a!H T:298(0~(B@2~aH!This door is locked.2~arZ.This door is locked.2~alA .This door is locked.2~aX .This door is locked.3~af)In what direction? 3~aB- 3~az-\As you kick the door, it crashes open! T:299(0~(B3~a d T:300&(0~(B@3~a  T:301(0~(B&(0~(B@(0~(B(0~~(B4~aS T:302(0~(B(0~(B&#@(0~(B(0~(B4~aC T:303(0~(B#@(0~(B(0~(B4~a T:304(0~~~(B#@(0~~~~~~~~(B(0~~~(B4~a  T:305#(0~~~~~~~~(B@(0~~~(B4~a  T:306#(0~~~~~(B@(0~~~~~~~~(B(0~~~~~(B5~a0 T:307(0~~(B(0~(B#@(0~(B(0~~(B5~a T:308(0~~~(B(0~(B#@(0~(B(0~~~(B5~a; T:309(0~~~(B*#@(0~(B(0~~~(B6~aC.@(0~(B6~aDBYou see here a black gem. T:3106~aYs - a black gem. T:311@6~aA T:312@(0~(B(0~(B(0~(B7~ap T:313(0~~(B@(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B7~a(0~~(B@###(0~~~(B(0~~~~~(B(0~~~(B(0~(B7~a T:315(0~~~~~~~~~~(B@####(0~~~(B#(0~~~(B##(0~~~~~~~~(B(0~~~~(B7~aG T:322@#######7~a.Y T:329@#######(0~(B7~a$t T:336@#######(0~~~~~~~(B(0~~~~(B7~a_ T:343  T:346@##(0~~(B(0~~~~~(B)(0~(B(0~~~~~~~(B(0~~~~~~~~~(B8~aSk T:347@(0~(B(0~(B(0~(B8~ahH T:348(0~(B@8~a F i(0~(B@You see here a runed spear. T:3499~a8NQ T:350)@9~a`H T:351(0~(B@9~a 1@(0~~~~~~~(B9~a  T:357  T:359(0~(B(0~(B@(0~(B:~ah T:360(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0~(B:~a2(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~~~(B#(0~~~~~~~~~~(B####@:~av] T:364  T:366#@:~as = T:367@#;~aS####@That door is closed. T:371;~a@The door opens. T:372(0~~~~~~~~(B(0~~~~~~~~~~(B(0~~~~~~~(B%(0~~~a(B;~aO  T:373(0~(B$(0~(B(0~(B@#<~aL T:374@(0a(B<~a{@(0~~~(B T:376There is a staircase down here.<~aIYou see here a food ration. T:377<~a" ]t - a food ration. T:378@=~aL T:379@>=~am.@(0~(B=~a~aD0You miss the jackal.>~aThe jackal bites![Seahorse17 the Evoker  ]  HP:10  T:391>~a& 0You miss the jackal.>~a The jackal bites![Seahorse17 the Evoker  ]  HP:9(12) Pw:7(7) AC:8 Xp:1/9 T:391 Satiated  T:392?~aGeYou kill the jackal!/10 T:393 Satiated(0~(B?~av T:394@(0~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~(B@~ag T:395@(0~(B(0~~(B(0~~~(B(0~~~~~(B@~a  T:399@####(0~~(B(0~~~~(B(0~~~~~(BB~a T:400(0~~~(B(0~~~(B(0~~~(B(0~~~(B (0~(B(0~(B(0~~(B (0~(B(0~(B(0~(B@#B~aÔ@ T:401(0~(B(0~(B(0~~~(B(0~~~(B (0~(B(0~(B(0~(B(0~~(B (0~(B(0~(B@#B~a*  T:402(0~(B(0~~~~~(B (0~~(B(0~~~~~(B (0~~(B(0~~~(B(0~(B*(0~~(B@#C~a~ T:403(0~(B(0~~~(B (0~(B@(0~~~~~(B(0a(BC~a/@ @(0~(BC~a@BYou see here a violet gem. T:404C~aL u - a violet gem.[Seahorse17 the Evoker  ]  HP:10(12) Pw:7(7) AC:8 Xp:1/10 T:405 Satiated@D~aF T:406(0~(B@D~aw T:407(0~(B(0~~~(B (0~(B(0~(B(0~~~~~(B@D~amT T:408(0~(B(0~~~~~(B (0~~(B(0~~~~~(B (0~~(B(0~~~(B(0~~(B(0~~(B(0a(B@D~aAX  T:409(0~(B(0~~~~(B(0~~~~(B (0~~(B(0~~(B(0~~~~(B (0~~(B(0~~(B(0~~~(B(0~(B(0~~(B#@E~a^ T:410(0~~(B(0~~~~(B(0~~~(B (0~~~(B(0~~(B(0~~~(B (0~~~(B(0~~(B(0~~(B(0~~(B(0~(B#@E~a9 T:411(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B#@(0~(B(0~(B(0~(BE~a]H T:412(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B#@(0~(B(0~(B(0~(BE~a)  T:413(0~~~(B(0~~~(B(0~~(B(0~(B#@E~aX < T:414#@F~a4? G T:415@#F~aF Z+You find a hidden door. T:416G~a0This door is locked.G~a6 J T:417#@H~aD T:418#@H~aߤD T:419#@H~a[{[Seahorse17 the Evoker  ]  HP:11 T:420#@H~al< T:421#@H~a < T:422#@H~a < T:423#@I~a5< T:424#@I~a< T:425#@I~a< T:426#@I~a &@## T:427You hear bubbling water. T:428J~a[B@&J~aWYou swap places with your pit fiend. T:429#J~a M T:430@#J~a  T:431(0~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~(B(0~(B(0~(B@#K~ay T:432(0~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~~~~~~(B@(0~~~~~~~~~(B#K~a[n T:433(0~(B(0~(B@(0~(BK~a{ A T:434(0~(B@L~aVZ[Seahorse17 the Evoker ]  HP:12 T:435L~at# T:436L~a7# T:437L~a ? T:438&M~a'# T:439M~a\# T:440M~a; 4 T:441(0~(BN~a# T:442N~a|w? T:443&N~aX # T:444O~aS# T:445O~a ; T:446>@P~aX T:447@(0~(B(0~(BP~ac ? T:448&Q~a4 T:449(0~(BQ~aj? T:450&Q~a; T:451>@R~a8B T:452@(0~(BR~a< 4 T:453(0~(BS~a` T:454>@&S~a X T:455@(0~(B(0~(BT~ap? T:456&T~ak T:457&>@(0~(BT~a& b T:458(0~(B&(0~(B@U~a] T:459&>@(0~(BU~a*B T:460@(0~(BU~a[?%You descend the stairs.--More--V~a%(0lqqqqqk(B(0x~~~~~x(B(0x~~(B&(0~~(B+(0x~~(B@(0~~x(B(0x~~~~~x(B(0mqqqqqj(B[Seahorse17 the Evoker ] St:13 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:3 $:5 HP:12(12) Pw:7(7) AC:8 Xp:1/10 T:460 SatiatedV~a)O  T:461(0~(B&X~a &You climb up the stairs.--More--Y~a(0lqqqqqqqqqqk(B (0lqqqqqqqqqqqk(B(0x~~~~~~~~~~~(B########################## (0x~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B(0lqqqk(B# (0x~~~~~~~~~~~x(B(0x~~~~~~~~~~x(B##(0~~~(B{(0x(B## (0x~~~~~~~~~~~x(B(0x~(B@(0~~~~~~~~x(B(0lqqqqqqqqk(B#(0x~~~~(B#####(0lqqqqqqqqk(B (0x~~~~~~~~~~~~(B##(0~(B&(0~~~~~~~~~~(B#####+(0~~~(B#(0~~~~x(B####(0x~~~x(B#####(0~~~~~~~~~x(B (0mq~qaq~qqq(B+(0qj(B######(0mqqqqqqqqqqj(B#(0xY~a[1m~~~~~~~~~(B#(0mqqqj(B#(0x~~~~~~~~x(B########################(0x~~~~~~~~x(B####(0~~~~~~~~~x(B###########(0m~qqqqqqaj(B(0x~~~~~~~~x(B#########(0x~~~~~~~~x(B########(0mq~qqqqqqj(B##############################(0l~qqqqqqqqqqk(B###############(0x~~~~~~~~~~~x(B##(0lq~q~qqq~qqqk(B(0x~~~~~~~~~~~x(B##(0x~aEE0m~~~~~~(B<(0~~~~x(B(0x~~~~~~~(B>(0~~~a(B###(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B###(0~~~~~~~~~~~~x(B(0x~~~~~(B%{(0~~~~x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Evoker ] St:13 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:2 $:5 HP:12(12) Pw:7(7) AC:8 Xp:1/10 T:461Y~alD  T:462&(0~(BY~ag O T:463@>(0~(BZ~a\H T:464(0~(B@Z~al T:465(0~(B(0~(B&@(0~(B#Z~a+@&Z~aCYou swap places with your pit fiend. T:466(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B&Z~a> &@You swap places with your pit fiend.(0~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~(B#(0~~~~~~~~~~~(B###@ T:469  T:472##@[~a҆J T:473#@[~aY T:477#(0~~~~~~~~~~~(B#(0~~~~~~~~~~~(B#(0~~~~~~~(B(0~~~(B@#\~aՌL T:478@(0a(B\~aC T:479@(0~(B\~a7 C T:480@(0~(B\~a C T:481@(0~(B]~al= T:482@>]~aog T:483@(0~(B&]~aD (0~(B@]~aD { T:485(0~(B@&(0~a(B^~aH T:486&(0~(B^~a* %You descend the stairs.--More--_~a?^(0lqqqj(B(0x~~(B&(0~(B(0x~(B@(0l(B(0k~~~~x(B(0mqqqqj(B [Seahorse17 the Evoker ] St:13 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:3 $:5 HP:12(12) Pw:7(7) AC:8 Xp:1/10 T:486_~aJ  T:487(0~(B&`~a}  T:488(0j(B(0x(B(0~~x(B@(0~(B&(0l(B<(0qqj(Ba~a- T:489(0x(B(0q(B(0~(B(0~(B&(0~(B@(0~(B(0~~~~(Ba~a$  T:490(0l(B(0~(B@(0~(B(0~~(B(0~(B(0qj(B(0~(Bb~aN  T:491(0x(B(0~(B&(0~(B@(0~(Bb~a9@&b~aVYou swap places with your pit fiend. T:492(0mj(B(0k~(B(0x~l(B(0x~(B(0x(B(0~(B(0~(B&b~ac~a T:493@(0~(B(0~~(B(0~~~(Bc~aM T:494@(0~(Bc~a  T:495(0qk(B(0~x(B(0~~x(B(0~~(B@(0~(B&d~aj (0q(B(0~(B@(0l(B(0~(B(0qj(B(0~(B(0~(B(0~(BClick! You trigger a rolling boulder trap!--More--e~aX WFortunately for you, no boulder was released. T:496f~aad(0lqqqlqj(B(0j~~~x~~(B(0~~~~~~(B(0lq(B(0~~~~~mqj~(B(0~~~~~~~~(B(0k~~~~~~~(B(0~~~~~~~(B(0~~~~~m(B(0~~~~(B(0~~(B(0~(BG(0~(B@(0~(B(0~(B&(0~(BThe gnome lord hits![Seahorse17 the Evoker ]  HP:5(12) Pw:7(7) AC:8 Xp:1/10 T:496  T:497g~a* , T:498(0~~~(B(0~~(B(0~~~~~~(B(0~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~(B(0~(B(0~(B@&(0~(Bh~a T:499(0~(B(0~~(BG(0~~(B(0~(B@(0~(B&h~aCAs T:500(0~(BG(0~(B@i~aaYou stop. Your pit fiend is in the way! T:501(0~(Bj~a  T:502(0~(BG(0~(B@(0~~(B(0~~(B&k~aڞ T:503(0~(B(0~(B(0~(B(0~(B@(0~(Bk~aH! 1&@k~a! You swap places with your pit fiend. T:504(0~(B&(0~(B(0~(Bl~anl~a?You hear some noises. T:505m~a* T:506m~a+ T:507(@(0~(B(0~(Bn~aŃ 9@&n~a You swap places with your pit fiend. T:508(0~(B(0~(B(0~(B(0~(B&(0~(Bo~a@(0~(B(0~~(B(0~~~(BYou see here a candle. T:509o~a+] o~a] v - a candle.[Seahorse17 the Evoker ]  HP:6 T:510@(0~(Bp~a`G@(0~(B&The gnome shoots an arrow!)You are hit by an arrow.(0~(B)p~ax[Seahorse17 the Evoker ]  HP:3  T:511@p~au  T:512(0~(B(0~~(B(0~~(B@(0~(Br~a T:513(0~(B(0~~(B(0~~~(BG@s~av Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - healing 1 healing 0% 76%-100%(end) s~aפ~+(0lqqqlqj(B(0j~~~x~~(B(0~~~~~~(B(0lq(B(0~~~~~mqj~(B(0~~~~~~~~(B Pw:2In what direction? s~ag5The spell hits the gnome!s~a{hYou kill the gnome!/17  T:514%(0~(B&u~a8*(0~(B(0~~(B(0~~(B@(0~(B Things that are here: a gnome corpse a pear a bow 12 arrows--More--u~a\(0lqqqlqj(B(0j~~~x~~(B(0~~~~~~(B(0lq(B(0~~~~~mqj~(B T:515&(0~(Bv~a[ Pick up what?  Weapons a - 12 arrows b - a bow Comestibles c - a pear d - a gnome corpse(end) w~aH+w~a1 (0lqqqlqj(B(0j~~~x~~(B(0~~~~~~(B(0lq(B(0~~~~~mqj~(B(0~~~~~~~~(B(0k~~~~~~~(B(0~~~~~~~(B(0~~~~~m(B(0qqk(Bw~a Hw - a pear. T:516@x~a7L T:517(0~(B(0~~(B(0~~(B%@&(0~(Bx~an 1&@x~aU NYou swap places with your pit fiend. T:518y~a[ T:519&(0~(By~a ` T:520%&z~a%OU T:521&(0~(Bz~a/  Pw:3 T:522#%&(0~(B@(0~~(B(0~~~(B{~a T:523(0~(B(0~(B(0~(B@(0~(B{~ac(0~(B(0~(B(0~(B@{~anOYou hear some noises in the distance. T:524{~aR< [Seahorse17 the Evoker ]  HP:4 T:525@(0~(B(0~(B|~a T:526(0~(B(0~(B@(0~(B(0~~~~(B|~a  T:527(0~~(B(0~(B(0~(B@|~a  T:528(0x(B(0mq(B(0~(B(0x~~~(B<@}~a}  T:529(0q(B(0~(B(0~(B@(0~(B}~a/w  T:530(0u~~~~(B(0~(B(0~(B@(0~(B~~aj m  T:531(0~(B@(0mqq(B(0~(B~a  T:532(0x(B(0x~(B(0~(B@(0~(B(0~(B~a  T:533(0mq(B(0~(B(0~(B(0k~l(B(0~x(B(0x(B@(0~(B(0~~~(B~ap p  T:534@(0~(B(0~(B~aOs T:535@(0~(B(0~~(B~a-  T:536(0m(B(0~(B(0q(B(0~(B(0~(B@(0~(B~a T:537(0mqqq(B(0~~~~(B(0q~~~(B(0k(B(0~~~(B(0~(B(0~~(B(0~l(B@(0~(B~a  T:538(0k~(B(0~(B(0mq(B(0k~~~(B(0x(B(0x~~~~~(B@(0mqk~(B(0l(B(0~(B(0mk(B~a7  T:539(0k(B@(0~(B(0j(B(0~~(B#(0~l(B(0mq(B(0~(B(0~(B~a³[Seahorse17 the Evoker ]  HP:5 Pw:5 T:540(0~(B(0k(B(0x(B@(0~(B(0~(B~aj  T:541@(0~(B(0~~(B(0~(B(0j(B(0~(B~a$ T:542~a$ T:543~a $ T:544~a7$ T:545~at$ T:546~a T:547(0~(B@(0~~(B(0~(B(0~(B~a,w T:548(0~(B(0~(B@(0~(B~a  T:549(0~(B@(0~~(B#(0~(B(0~(B(0~(B~a< T:550(0~(B(0~(B(0~~~(B(0~~~~~(B(0~(B(0~(B@~a T:551(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B@~a: T:552(0~(B(0~(B(0~(B(0~(B@~a7* x T:553(0~(B@(0~(B&~aI T:554(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~~(B~a $ [Seahorse17 the Evoker ]  HP:6 T:555(0~(B(0~(B(0~(B(0~(B@(0~(B&(0~(B(0~~~(B~aQ s T:556@(0~(B(0~~(B~a T:557(0~(B(0~(B(0~(B@(0~(B~a/ Pw:6 T:558(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B@(0~(B~a T:559(0~~~(B(0~~~~~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B~a*p  T:560(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B~a¤$ T:561~a> $ T:562~al$ T:563~a"($ T:564~aA T:565(0~(B@(0~(B#~a& T:566(0~(B(0~(B@&(0~(B~a;  T:567(0~(B@(0~(B&(0~(B(0~(B~a  T:568(0~(B@(0~(B(0~~~(B&(0~(B(0~~(B(0~(B(0j(B~af T:569(0lq(B(0qqj~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B&(0~~(B(0~(B~a [Seahorse17 the Evoker ]  HP:7 T:570(0lq(B(0j~~(B(0~~~(B(0~~(B(0q(B(0~(B(0~l(B(0x(B(0x(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B~a T:571(0w(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@(0m(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~(B#~ab< T:572(0qk(B(0~m(B(0~~~(B(0~~(B(0~(B(0x(B(0l(B(0l(B(0x~(B@(0mq~(B(0~(B(0~q(B(0~(B~a/< T:573(0~(B(0k(B(0~(B(0~x(B(0~~~(B(0q(B(0~(B(0~(B@(0~(B(0j(B(0~(B(0v(B~a"(0~(B(0~(B(0x(B(0lqj(B(0x(B(0mqqqqq(B(0~(B(0~~~~(B(0j~~~~~~~(Bh(0~~~~~~~(B@(0x(B(0lqqqqqqqqw(B(0~(B(0j(B(0~(B(0~(BA cloud of gas puts you to sleep!~a]"# T:574~au"C T:575h(0~(B~ar# Pw:7 T:576 T:577& T:578(0~(B T:579 T:580~a## T:581~a## T:582~a#6 T:583(0~(B~a$S T:584&[Seahorse17 the Evoker ]  HP:8 T:585h&(0~(B T:586h(0~(B&(0~(B~a$m T:587h(0~(B&(0~(B~a$6 T:588(0~(B~a% T:589(0~(B& T:590 T:591 T:592h&(0~(B~a%P T:593&(0~(B~a%Kh(0~(B(0~(B&~a&9 T:594You wake up.~a~ T:595(0~~(B(0~(B(0~~~(B(0~(B(0~(B@^(0~(B(0~~~(B(0~~(B(0~(B(0~(B~a  T:596(0~~(B(0~~~(B(0~(B@(0~(B&(0~(B(0~(B(0~(B~a,  T:597(0~~~(B(0~(B@(0~(B(0~(B&(0~(B~a5 T:598(0~(B@(0~(B(0~(B(0~(B~aYB k T:599(0~(B(0~(B@(0~(B~a[Seahorse17 the Evoker  ]  HP:9 T:600(0~~~(B(0~(B(0~(B@&(0~(B~a%. T:601(0~~(B(0~~~(B(0~(B(0~(B@(0~(B&(0~(B~aD(0~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~(B(0~(B~arA cloud of gas puts you to sleep! T:602(0~(B&~au T:603&(0~(B T:604h T:605&(0~(B T:606~a# T:607~a T:608h(0~(B T:609h(0~(B(0~(B T:610(0~(B&~a,# T:611~aN` T:612h&(0~(B~aq'&(0~(B~a9 T:613You wake up.~ag-" T:614(0~(B(0~(B(0~(B(0~~~~(B(0~~~~~~~~~~~~~~~(B^(0~(B@&(0~(B(0~(B~a [Seahorse17 the Evoker  ]  HP:10(12) Pw:7(7) AC:8 Xp:1/17 T:615(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B@&(0~(B(0~(B(0~(B~as)&@~a0tYou swap places with your pit fiend. T:616(0~(B(0~(B(0~(B(0~(B(0~(B~al K T:617(0~(B(0~~~(B(0~~(B(0~(B(0~~(B&(0~(B@(0~(B(0~(B~a  T:618(0~~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~(B#~aڃg T:619(0~~(B(0~~~(B(0~~(B(0~(B&(0~(B(0~(B@(0~~(Bb(0~(B(0~(B(0~(B~a]g T:620(0~(B(0~(B(0~(B(0~(B&(0~(B(0~(B@(0~~(B(0~(B(0~~~~(B(0~~(B#(0~(B~a` ? T:621(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B~a T:622(0~~~(B(0~(B(0~(B@(0~(Bb~a  T:623(0t(B(0x~(B(0x~~m(B(0~~(B(0~(B@(0~(B~a T:624(0u(B(0k(B@(0~~(B(0mq(B(0~(B(0~~~~~~~~(B(0~~~~~(B~a\  T:625(0n(B@(0m(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B~a( T:626(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B@(0~(B(0~(B~a 8 T:627(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B~a T:628(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B~a! T:629(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B~a3,D[Seahorse17 the Evoker  ]  HP:11 T:630(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B~ah Coins  $ - 5 gold pieces  Weapons  a - a blessed +2 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  t - a food ration  w - a pear  Scrolls  i - an uncursed scroll of taming  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of healing  Potions  f - an uncursed potion of enlightenment  g - an uncursed potion of polymorph  h - an uncursed potion of object detection  n - a pink potion  o - a white potion  q - 2 purple-red potions  Rings  d - an uncursed ring of polymorph  e - an uncursed +1 ring of protection (on left hand)  Wands  c - a wand of polymorph (0:1)  p - a wand of speed monster (1 of 2)~a&[Seahorse17 the Evoker  ] St:13 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:3 $:5 HP:11(12) Pw:7(7) AC:8 Xp:1/17 T:630(0qk(B(0lqqqwqj~mk(B(0lqj~~~x~~~~x(B(0lqj~~~~~~~~~~x(B(0lq(B(0lqj(B(0x(B(0mqqqqqqqqj~~~~~~~~~~~~mqj~(B(0j~~~~~~~~~~~~~~~~(B^(0~~~~~~x(B(0~~~~~~~~(B(0x(B(0lqqqqqqqqwq~~~~~lj(B(0k~~~~~~~(B(0x(B@(0~~~~lj(B(0~~~~~~~(B(0tq~x~~x(B(0~~~~~m(B(0qqk(B(0x~qnk~mqqqk(B(0~~~~(B(0~~x(B[12;5~a3H(0x~~mu~~~~~mk(B(0~~mj~~x(B(0mk~~mqq~~~~mqqk(B(0k~~~l(B(0mqk~~~~~~~~~~x(B#%(0lqj(B(0x~~~~~~~~~lj(B(0x~x(B(0mqk~~~lk~l(B#(0x~x(B(0mk~ljx~x(B(0lqj~x(B(0mqj(B(0x~x(B(0lqqqj~~~x(B(0x~mqqu~~~~~lqj(B(0x~~~~x~(B<(0lqqj(B(0mqqk~~~~x(B(0mqqqqj(B~a 3What do you want to drop? [$a-il-w or ?*] ~ayr~arJYou drop a wand of speed monster. T:631~a( T:632(0~(B(0~(B(0~(B/@(0~(B~a T:633(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B~a T:634(0~(B(0~(B(0~~~(B@(0~(B(0~~(B~a  T:635(0~(B(0~(B(0~~(B(0~~(B(0~~~~~~~~~~~~~(B@(0~(B~a T:636@(0~~~(B(0~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~(B(0l(B(0~~~~~~lk(B(0lj(B(0~~x(B~aA T:637(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B~a1 : T:638(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0k~(B(0qj(B(0~(B(0~(B(0~~(B(0~(B~a [ T:639(0~(B@(0~(B(0~(B(0~(B(0~~(B(0v(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~~x(B~aD| T:640(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0m(B(0k(B(0~(B(0~~(B(0~~~(B(0~~~(B(0l(B(0~(B~ah! T:641(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B((0k~~(B(0qk~(B#~a}t  T:642(0~(B(0~(B(0mqj(B(0~~~~~~~~(B(0~~~(B@(0~~~~~x(B(0~(B~a / T:643(0l(B(0~~(B(0qk(B(0~~~~~(B(0~(B(0~~(B(0~(B@(0m(B(0~(B(0q(B(0~(B~aC T:644(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0m(B(0~~(B~a[Seahorse17 the Evoker ]  HP:12 T:645(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B~a T:646(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0m(B(0~~(B~aJP(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0k(B@#~aPCYou see here a large box. T:647~a0EWhat do you want to use or apply? [crv or ?*] ~ajI!Never mind.~aV # ~a%loot~aTEThere is a large box here, loot it? [ynq] (q) ~a9 6Hmmm, it turns out to be locked.~auYou have a little trouble lifting x - a locked large box.@ Burdened--More--~am~an= T:648  T:649~a~ T:650(0~~~(B(0~(B(0~(B(0~(B@(0m(B#~a T:651(0~(B(0~(B(0~(B(0~(B@#~a, T:653(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B#~a  T:654(0~~(B(0~(B(0~(B@(0~(B(0~(B~a>( T:655(0~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B~a]E T:657(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B~a0 u T:658(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~x(B@(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B#~aq T:659(0qqk(B(0~~x(B(0~~~~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0qj(B(0~~~~(B(0~~~~(B(0~~(B~aO T:661(0l(B(0x(B(0~(B@(0~(B(0~~~(B(0m(B(0~~(B~a T:662@(0~(B(0~(B(0~~~(B(0~~(B~aM 3 T:663(0~~(B(0~~~~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~(B~a Coins  $ - 5 gold pieces  Weapons  a - a blessed +2 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  t - a food ration  w - a pear  Scrolls  i - an uncursed scroll of taming  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of healing  Potions  f - an uncursed potion of enlightenment  g - an uncursed potion of polymorph  h - an uncursed potion of object detection  n - a pink potion  o - a white potion  q - 2 purple-red potions  Rings  d - an uncursed ring of polymorph  e - an uncursed +1 ring of protection (on left hand)  Wands  c - a wand of polymorph (0:1)  Tools (1 of 2)~a [Seahorse17 the Evoker ] St:13 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:3 $:5 HP:12(12) Pw:7(7) AC:8 Xp:1/17 T:663 Burdened(0lqk(B(0lqqqwqj~mk(B(0lqj~~~x~~~~x(B(0lqqk(B(0lqj~~~~~~~~~~x(B(0lqqk(B(0x~~x(B(0lqj(B(0x(B(0mqqqqqqqqj~~~~~~~~~~~~mqj~~mqj~~x(B(0j~~~~~~~~~~~~~~~~(B^(0~~~~~~x~~~~~~~~~~~~(B@(0~~~x(B(0x(B(0lqqqqqqqqwq~~~~~lvk~lk~~~~~~~~lk~lj(B(0x(B/(0~~~~lj(B(0mqjmk~~~~~~~xmqj(B(0tq~x~~x(B~a [10;66H(0x~~~~~~~mk(B(0qqk(B(0x~qnk~mqqqk(B(0mqk~~~~~~x(B(0~~x(B(0x~~mu~~~~~mk(B(0mk~~~~~mj~~x(B(0mk~~mqq~~~~mqqk(B(0mqk~lk~~~l(B(0mqk~~~~~~~~~~x(B###%(0lqj(B(0x~~~~~~~~~lj(B(0x~x(B(0mqk~~~lk~l(B#(0x~x(B(0mk~ljx~x(B(0lqj~x(B(0mqj(B(0x~x(B(0lqqqj~~~x(B~a (0x~mqqu~~~~~lqj(B(0x~~~~x~(B<(0lqqj(B(0mqqk~~~~x(B(0mqqqqj(B~ab<M T:665(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~~(B(0~(B#~a&, T:666(0~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B~a T:667(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@~aq  T:669(0~~(B(0~(B(0~(B(0~(B@#~a  T:670(0~(B(0~(B@(0~(B(0~(B##~a^7You are carrying too much to get through.~ai0EYou are carrying too much to get through.~a,  T:671(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B##~a+ T:673(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@#[~a T:674(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B@~aQ  T:675(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B#@~az(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B#@(0~(B(0~(B Things that are here: a hooded cloak a pair of hard shoes a pick-axe a fortune cookie--More--~a (0lqk(B(0lqqqwqj~mk(B(0lqj~~~x~~~~x(B(0lqqk(B(0lqj~~~~~~~~~~x(B(0lqqk(B(0x~~xqqqqqqqqj~~~~~~~~~~~~mqj~~mqj~~x(B T:677~a  Pick up what?  Armor a - a pair of hard shoes b - a hooded cloak Comestibles c - a fortune cookie Tools d - a pick-axe(end) ~a`+~aiZ-~a+~a+~a(0lqk(B(0lqqqwqj~mk(B(0lqj~~~x~~~~x(B(0lqqk(B(0lqj~~~~~~~~~~x(B(0lqqk(B(0x~~xqqqqqqqqj~~~~~~~~~~~~mqj~~mqj~~x~~~~~~~(B^(0~~~~~~x~~~~~~~~~~~~~~~~xqqqqqqwq~~~~~lvk~lk~~~~~~~~lk~lj(B(0x(B/(0~~~~lj(B(0mqjmk~~~~~~~xmqj(B(0tq~x~~x(B(0x~~~~~~~mk(B(0qqk(B(0x~qnk~mqqqk(B[~a0C(0mqk~~~~~~x(B(0~~x(BYou have a little trouble lifting y - a pair of hard shoes.--More--~a[ nYou have a little trouble lifting z - a pick-axe. T:678@~a (0~(B[@(0~(B(0~(B Things that are here: a gnome corpse a bow 12 arrows--More--~a a(0lqk(B(0lqqqwqj~mk(B(0lqj~~~x~~~~x(B(0lqqk(B(0lqj~~~~~~~~~~x(B(0lqqk(B(0x~~x(B T:679~av (0~(B@%(0~(B(0~(B Things that are here: a hooded cloak a fortune cookie--More--~a (0lqk(B(0lqqqwqj~mk(B(0lqj~~~x~~~~x(B(0lqqk(B T:681~a\  T:682(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@[(0~(B(0~(B~a( T:683(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B@#~aѯ( T:685(0~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~(B(0~(B(0~(B#@#~a  T:686(0~(B(0~~(B(0~~(B(0~(B@##~a  T:687(0~(B(0~~(B(0~~(B(0~(B#@~a1 T:689(0~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~(B(0~(B(0~(B#@~a@ T:690(0~~(B(0~~~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~~(B@#~a  T:691(0~(B(0~(B(0~(B@(0~(B#~a2  T:693(0~(B(0~(B(0~(B@(0~(B#~a/r T:694(0~(B(0~(B@(0~(B~ai{ T:695(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B~a(0~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BA trap door opens up under you!~a--More--~at (0~~~(B(0~(B@(0~(B(0~~l(B[Seahorse17 the Evoker ] St:13 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:4 $:5 HP:12(12) Pw:7(7) AC:8 Xp:1/17 T:695 Burdened~az !  T:697~a9What do you want to use or apply? [crvxz or ?*] ~aM  Wands c - a wand of polymorph (0:1) Tools r - a lamp v - a candle x - a locked large box z - a pick-axe(end) ~aw j+~ax Your lamp is now on. T:698(0~~~(B(0~~~~~(B(0~~(B(0~~(BG(0~(B(0~x(B(0~~(B(0qj(B(0k~~x(B(0qqj(B~a1u  Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - healing 1 healing 0% 76%-100%(end) ~aN~a Choose which spell to cast   Name Level Category Fail Retention a - force bolt 1 attack 0% 91%-100% b - healing 1 healing 0% 76%-100%(end) ~a+ Pw:2In what direction? ~aJ The spell hits the gnome lord!(0~(BGThe gnome lord shoots 3 crossbow bolts!)~acK --More--~a(0~(B)[Seahorse17 the Evoker ]  HP:7(12) Pw:2(7) AC:8 Xp:1/17 T:698 Burdened@)~aʝ(0~(B)~a.n[Seahorse17 the Evoker ]  HP:2@)~am[Seahorse17 the Evoker ]  HP:0You die...[Seahorse17 the Evoker ] St:13 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:4 $:5 HP:0(12) Pw:2(7) AC:8 Xp:1/17 T:698 Burdened~aȣ--More--~aMPDo you want your possessions identified? [ynq] (n) ~af  Coins  $ - 5 gold pieces  Weapons  a - a blessed +2 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  y - an uncursed +0 pair of iron shoes  Comestibles  t - an uncursed food ration  w - an uncursed pear  Scrolls  i - an uncursed scroll of taming  Spellbooks  l - a blessed spellbook of force bolt  m - an uncursed spellbook of healing  Potions  f - an uncursed potion of enlightenment  g - an uncursed potion of polymorph  h - an uncursed potion of object detection  n - an uncursed potion of oil  o - an uncursed potion of monster detection  q - 2 uncursed potions of gain energy  Rings  d - an uncursed ring of polymorph  e - an uncursed +1 ring of protection (on left hand)  Wands  c -~ag0 a wand of polymorph (0:1) (1 of 2)~aeQ Tools  r - an uncursed oil lamp (lit)  v - an uncursed wax candle  x - an uncursed locked large box containing 5 items  z - a +0 pick-axe  Gems/Stones  s - an uncursed worthless piece of black glass  u - an uncursed worthless piece of violet glass (2 of 2)~aP# Contents of the large box:  an uncursed food ration an uncursed tripe ration a wand of slow monster (0:5) a wand of make invisible (0:5) an uncursed worthless piece of white glass--More--~a}R(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~(BG(0~(B@(0~~x(B(0~~~~lqj(B(0k~~x(B(0qqj(B[Seahorse17 the Evoker ] St:13 Dx:12 Co:14 In:18 Wi:11 Ch:8 Neutral Dlvl:4 $:5 HP:0(12) Pw:2(7) AC:8 Xp:1/17 T:698 BurdenedDo you want to see your attributes? [ynq] (n) ~avLDo you want an account of creatures vanquished? [ynaq] (n) ~a`] /[?1049l ~a^  ~ai