ˇŠaşÍ Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-02.19:17:11.ttyrec Time: (1638472631) Thu Dec 2 19:17:11 2021 ˇŠaüÎř[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. ˇŠaŇVShall I pick character's race, role, gender and alignment for you? [ynaq] ˇŠaůăn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) šŠaĚđ ›+ name: seahorse17  role: Rogue  race: choosing now  gender: not yet specified  alignment: chaotic Pick a race or species  h - human o - orc * + Random  ? - Pick another role first " - Pick gender first role forces chaotic q - Quit(end) ťŠa?Ś+ name: seahorse17  role: Rogue  race: human  gender: choosing now  alignment: chaotic Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first role forces chaotic q - Quit(end) ťŠaőUŇ+ name: seahorse17  role: Rogue  race: human  gender: male  alignment: chaotic Is this ok? [ynq]  seahorse17, chaotic male human Rogue  y + Yes; start game n - No; choose role again q - Quit(end) ťŠažó ZťŠaŃř Ÿ(0lqqqqk(B(0~~~~~(B+(0x(B$(0~~(Bf(0x(B(0x~(B%(0~(B@+(0mqqqqj(BťŠaŞů Seahorse17 the Footpad St:12 Dx:18 Co:12 In:11 Wi:11 Ch:11 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1 It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravelyťŠa%ú with Kos!--More--źŠaj˝źŠanźŠaLn×Hello seahorse17, welcome to NetHack! You are a chaotic male human Rogue.Seahorse17 the Footpad St:12 Dx:18 Co:12 In:11 Wi:11 Ch:11 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1źŠaŐ˝Ša"j Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro˝ŠaľjËom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [false] (1 of 4)żŠa—á +żŠaĂ$+ÁŠav7 +ÁŠaC( a - ignintr [false]  b - implicit_uncursed [true]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - mention_walls [false]  g - menucolors [true]  h - menu_objsyms [false]  i - menu_overlay [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [true]  m - pushweapon [false]  n - rest_on_space [false]  o - safe_pet [true]  p - showexp [false]  q - showrace [false]  r - showscore [false]  s - silent [true]  t - sortpack [true]  u - sparkle [true]  v - standout [false]  w - time [false]  x - tombstone [true]  y - toptenwin ÁŠa´(ć [false]  z - travel [true]  A - use_inverse [false]  B - verbose [true]  C - whatis_menu [false]  D - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Rogue]  race [human] (2 of 4)ĂŠau§+ĂŠaŇÁ +ĂŠaIĎ+ÄŠaB  gender [male]  align [chaotic]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot ÄŠaě 9 [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings:  x - autopickup exceptions [(0 currently set)]  y - menu colors [(5 currently set)]  z - message types [(0 currently set)] (3 of 4)ÄŠaÂŃ+ÄŠa ŕ° Select message history display type:  s - single c - combination f - full r - reversed(end) ÇŠa_˙ň[Seahorse17 the Footpad ] St:12 Dx:18 Co:12 In:11 Wi:11 Ch:11 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:1(0lqqqqk(B(0~~~~~(B+(0x(B$(0~~(Bf(0x(B(0x~(B%(0~(B@+(0mqqqqj(BÉŠa~  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roÉŠa‘ Ęom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [true] (1 of 4)ÍŠaľ­ a - ignintr [false]  b - implicit_uncursed [true]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - mention_walls [false]  g - menucolors [true]  h - menu_objsyms [false]  i - menu_overlay [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [true]  m - pushweapon [false]  n - rest_on_space [true]  o - safe_pet [true]  p - showexp [true]  q - showrace [false]  r - showscore [false]  s - silent [true]  t - sortpack [true]  u - sparkle [true]  v - standout [false]  w - time [true]  x - tombstone [true]  y - toptenwin [ÍŠa‰Žăfalse]  z - travel [true]  A - use_inverse [false]  B - verbose [true]  C - whatis_menu [false]  D - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Rogue]  race [human] (2 of 4)ÍŠaRŠ gender [male]  align [chaotic]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot ÍŠačŠ9 [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings:  x - autopickup exceptions [(0 currently set)]  y - menu colors [(5 currently set)]  z - message types [(0 currently set)] (3 of 4)ŃŠa‘M a - status hilite rules [(0 currently set)] (4 of 4)ŇŠa/7˘[Seahorse17 the Footpad ] St:12 Dx:18 Co:12 In:11 Wi:11 Ch:11 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:1(0lqqqqk(B(0~~~~~(B+(0x(B$(0~~(Bf(0x(B(0x~(B%(0~(B@+(0mqqqqj(BŇŠaŽĹ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roŇŠa$ĆĘom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [true] (1 of 4)ÓŠa͍ a - ignintr [false]  b - implicit_uncursed [true]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - mention_walls [false]  g - menucolors [true]  h - menu_objsyms [false]  i - menu_overlay [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [true]  m - pushweapon [false]  n - rest_on_space [true]  o - safe_pet [true]  p - showexp [true]  q - showrace [false]  r - showscore [false]  s - silent [true]  t - sortpack [true]  u - sparkle [true]  v - standout [false]  w - time [true]  x - tombstone [true]  y - toptenwin [ÓŠa:Žăfalse]  z - travel [true]  A - use_inverse [false]  B - verbose [true]  C - whatis_menu [false]  D - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Rogue]  race [human] (2 of 4)ÓŠa6ř gender [male]  align [chaotic]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot ÓŠaĽř9 [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings:  x - autopickup exceptions [(0 currently set)]  y - menu colors [(5 currently set)]  z - message types [(0 currently set)] (3 of 4)ÓŠa@Ť +ÔŠa:ú ° Select message history display type:  s - single c - combination f - full r - reversed(end) ŐŠa§lč[Seahorse17 the Footpad ] St:12 Dx:18 Co:12 In:11 Wi:11 Ch:11 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:1(0lqqqqk(B(0~~~~~(B+(0x(B$(0~~(Bf(0x(B(0x~(B%(0~(B@+(0mqqqqj(BÖŠaa Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roÖŠaÎĘom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [true] (1 of 4)ÖŠaĺŕ a - ignintr [false]  b - implicit_uncursed [true]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - mention_walls [false]  g - menucolors [true]  h - menu_objsyms [false]  i - menu_overlay [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [true]  m - pushweapon [false]  n - rest_on_space [true]  o - safe_pet [true]  p - showexp [true]  q - showrace [false]  r - showscore [false]  s - silent [true]  t - sortpack [true]  u - sparkle [true]  v - standout [false]  w - time [true]  x - tombstone [true]  y - toptenwin [ÖŠaxáăfalse]  z - travel [true]  A - use_inverse [false]  B - verbose [true]  C - whatis_menu [false]  D - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Rogue]  race [human] (2 of 4)ÖŠaŠj  gender [male]  align [chaotic]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot ÖŠa k 9 [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings:  x - autopickup exceptions [(0 currently set)]  y - menu colors [(5 currently set)]  z - message types [(0 currently set)] (3 of 4)ÖŠa˝˝ +׊aÉ^L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) ׊ad +[Seahorse17 the Footpad ] St:12 Dx:18 Co:12 In:11 Wi:11 Ch:11 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:1(0lqqqqk(B(0~~~~~(B+(0x(B$(0~~(Bf(0x(B(0x~(B%(0~(B@+(0mqqqqj(BŘŠa/UF T:2@<ŮŠa›6e T:3f@(0~~(BŮŠaäß @(0~(BŮŠaŕrYou see here 7 gold pieces. T:4(0~(BfŮŠa‚S ŮŠaĹS ” $:7$ - 7 gold pieces. T:5f@(0~(BÚŠa°×t(0~(B@There are several objects here.@ÚŠaő×áA trap door in the ceiling opens and a rock falls on your head![Seahorse17 the Footpad ]  HP:5(12) Pw:2(2) AC:7 Xp:1/0 T:6f(0~(BŰŠa ”H Pick up what?  Comestibles a - a human corpse Tools b - a candle c - a whistle Gems/Stones d - a blue gem e - a yellowish brown gem f - a rock g - 6 rocks(end) ÝŠauP+ÝŠaÁš +ŢŠa÷+ŢŠa5- +ߊaĚ˝őh - a candle.i - a whistle.j - a blue gem.ߊa‘žŽk - a yellowish brown gem. T:7(0~(Bf@ŕŠa[+:@*ŕŠau,’ T:9##@(0~~(B(0~(BfáŠa(69What do you want to use or apply? [efghi or ?*] áŠaU› Í Tools e - an uncursed lock pick f - an empty uncursed sack g - an uncursed blindfold h - a candle i - a whistle(end) ăŠaŔż+You produce a shrill whistling sound.(0~(BThe kitten is hit by a rock!The kitten is killed! T:10ĺŠaíg # ćŠa•ĂnamećŠaud What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ćŠaěĐŚ+What do you want to call? [dfh-k or ?*] ćŠaBŮ $Call a whistle: çŠaritçŠaěťiçŠa™nçŠaą çŠaŤA0What do you want to drop? [$a-k or ?*] čŠa QčŠaTQGYou drop a whistle called tin. T:11éŠaŹůŹ T:12@((0~(B(0~(B(0~(BéŠaĂ × T:14###@###(0~~~~(B(0~~~~(B(0~(BęŠať.#@#ęŠa€Y[Seahorse17 the Footpad ]  HP:6 T:15ęŠac¨ T:21(0x(B(0x~(B(0~(B##@########ëŠa ”‹ T:22(0x(B(0~(B(0~(B###@#ëŠab°e T:23(0~(B@#ëŠa½  T:24(0lqqqqqqqqqk(B(0x~~~~~~~~~~(B(0x~~~~~~(B{(0~~(B(0~~~~~~~(B(0~~~~~(B(0~~(B(0m(B@(0q(B#ěŠaţŰ T:25(0x(B(0~~(B+(0~~~~x(B@(0~(B:(0~~~~x(B(0~(B(0qqqqqqqj(BěŠa4T _ T:26(0~(B@:(0~(BěŠa-ż IYou kill the newt!/1 T:27(0~(BíŠaFÝn T:28@(0~(BZíŠauú I T:29@(0~(BíŠa-( Ť[Seahorse17 the Footpad ]  HP:7 T:30@(0~(BZ(0~(BîŠaSy T:31(0~(B@Z(0~(BîŠa—ŽG T:32(0~(B@îŠa ‘ SYou destroy the kobold zombie!/2 T:33(0~(BďŠańĐG T:34@(0~(BďŠa‹G T:35(0~(B@ďŠaZHŞ T:36(0~~(B(0~~~~(B(0~(B(0~~~~~~(B@ďŠa/¸  T:37(0~~~~~~~~~(B(0~~~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~(B(0~~(B(0~(B@đŠaŽęb T:38(0~(B#@đŠa/U T:39(0~(B#@đŠa{‹ q T:40(0~(B#@#ńŠaNĎ“###@(0~(B(0~(B(0~~~(B(0qqqqj(BńŠaÄĎ÷ T:42  T:44#(0q(B@(0q(B(0~~(B(0~x(B(0~(B%(0~(B(0~(B(0qqq(BňŠaţ/[Seahorse17 the Footpad ]  HP:8 T:45(0lqq(B+(0q(B(0~(B(0k(B(0a~~~(B@(0x~(B(0m(BňŠaĆ;I T:46(0~(B@ňŠaLe@(0~(BYou see here a tripe ration. T:47ňŠa˙ä]l - a tripe ration. T:48@óŠaޚS T:49@(0~(BóŠaŚ= @(0~(BóŠaě=T T:51##@(0~(BóŠaw6 o T:52@(0a(B(0~(BóŠaJ7 Ę T:56#@#####(0~~~~~~~(B(0~~~~~~~(BôŠa Ř; T:57#@ôŠaůŕ Š[Seahorse17 the Footpad ]  HP:9 T:60#@###ôŠa"á _#@####ôŠa­á 5 T:63  T:69(0lqqqqqqqqk(B (0x~~~(B>(0~(B/(0~~(B@# (0x~~~~~~(B$(0~x(B# (0x~~~~~~~~(B# (0mq(B(0qqqqqq(B##őŠalłn T:70@(0~(B(0x(B(0j(BőŠaSp%(0~(B@őŠa‘pCYou see here 4 gold pieces. T:71őŠa őŠa_ ‰ $:11 HP:9(12) Pw:2(2) AC:7 Xp:1/2 T:71$ - 4 gold pieces. T:72@öŠa]œ@(0~(B(0a(BYou see here an oak wand. T:73öŠaNVm - an oak wand. T:74@öŠa_Q EWhat do you want to write with? [- abjkm or ?*] ÷ŠaEd>You write in the dust with your fingertip.--More--÷ŠaŻĽ>What do you want to write in the dust here? ÷Šaôa÷Ša4ěs÷Šamő d÷ŠaĐb f÷ŠaLĽ n[Seahorse17 the Footpad  ]  HP:10(12) Pw:2(2) AC:7 Xp:1/2 T:75řŠaRń9What do you want to write with? [- abjkm or ?*] řŠaVôk Miscellaneous - - your fingertip Weapons a - a +0 short sword (weapon in hand) b - 15 +0 daggers (alternate weapon; not wielded) Wands m - an oak wand Gems/Stones j - a blue gem k - a yellowish brown gem(end) ůŠaîç É+Do you want to add to the current engraving? [ynq] (y) úŠa°ĚHYou add to the writing in the dust with an oak wand.--More--úŠaÖ: KWhat do you want to add to the writing in the dust here? úŠaL aúŠaƒk súŠajó dúŠa֎fűŠa  űŠaU JA few ice cubes drop from the wand. T:76üŠaôŹ# üŠaňnameüŠa?T d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) üŠam€Ľ+What do you want to call? [dfhjkm or ?*] ýŠaÂÜC Potions d - an uncursed potion of sickness Wands m - an oak wand Tools f - an empty uncursed sack h - a candle Gems/Stones j - a blue gem k - a yellowish brown gem(end) ˙ŠaÉM§+Call an oak wand: ˙ŠaWƒ c˙Ša-w o˙ŠaŞńlŠa˙dŠa ŠaÎá @ T:77@(0~(BŠaЊ @ T:78@(0~(BŠa‡ş%You descend the stairs.--More--ŠašG˜(0l(B+(0qqqqqqqqqqk(B (0x~~~~~~~~~~~(B+ (0x~~~~~~~~~~~x(B (0x(B$@(0~~~~~~~~~x(B (0mqqqqqqqqqqqj(B[Seahorse17 the Footpad  ] St:12 Dx:18 Co:12 In:11 Wi:11 Ch:11 Chaotic Dlvl:2 $:11 HP:10(12) Pw:2(2) AC:7 Xp:1/2 T:78Ša˜K  T:79Šas4@<Ša5CYou see here 5 gold pieces. T:80Ša,t $:16$ - 5 gold pieces. T:81@Ša.Ç P T:82@(0~(BŠax´ J T:83@(0~(BŠa‘ŽRThe door opens. T:84(0a(BŠaş Ě T:85#@(0~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(BŠaK&Ć T:86#@(0a(B(0~~(B(0~~~(B(0~~~~~(BŠaM'7[Seahorse17 the Footpad  ]  HP:11 T:90+@#####(0~(B(0~~(B(0~(BThat door is closed.ŠaoƒFThe door resists! T:91Šap, Ša°,ýThe door opens. T:92(0lqqqqqk(B (0~(B$(0~~~(B (0~~~~~(B (0~~~~~(B(0~~~(B(0~~~(B(0~(B(0a(BŠasIG T:93(0x(B(0x(B (0x(B(0x(B (0x(B(0x(B (0x~(B(0~x(B (0x(BZ(0~x(B (0~~(B(0~~(B(0q(B@(0q(B#Ša`ľ • T:94(0x(B@(0x(B (0mq(B(0a(B(0qj(BŠauI T:95@(0~(BŠa­UYou destroy the kobold zombie!/3 T:96%Ša ‚Ł@(0~(B(0~(B(0~(B T:98@(0~(BŠaU‚CYou see here 5 gold pieces. T:100Ša&Ćs $:21$ - 5 gold pieces. T:101@ŠaĚ L T:102(0~(B@ŠaĹă1What do you want to ready? [- $b or ?*] Ša&j QYour alternate weapon is 15 daggers. Ready 14 of them? [ynq] (q)  ŠaŤ}4Ready all of them instead? [ynq] (q)  Ša™ 3b - 15 +0 daggers (at the ready). ŠaĽ L T:103(0~(B@ ŠaX.F T:104(0~(B@ ŠaNçĄ[Seahorse17 the Footpad ]  HP:12 T:105(0~(B@(0~(B@ ŠaČçG T:107(0~(B@ Šaę T:108(0~(B(0~(B(0~(B (0~~(B(0~~(B(0a(B@ ŠaĘŒ T:113(0~~~~~(B (0~~~~~(B (0~~~~~(B(0~~~(B(0~~~(B(0~(B#####@(0~~~(B(0~~~~~(B(0~(B(0~~~~~(B Ša•ś T:114(0a(B@(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B Šap‹#(0~~~~~~(B@ ŠaaŒƒ T:119(0~~~~(B@That door is closed. T:124 Ša/ś0That door is closed. ŠańŽ  ŠaqŻ OThe door opens. T:125(0a(B Šaąú [ T:126#(0~(B@#Šaƒ q(0a(B@(0~(B(0~~~(BŠav T:132#@######(0~~~~~~~~~~~(B#(0~~~~~~~~~~~(B(0~(B(0~~~~~~~~(BŠaAO 3##@##ŠaIP ź T:133@########## T:140  T:141Šažn##(0~(B######@ŠaíŸŞ T:147########@# T:154  T:156#@ŠadÖ,(0lqqqqq(B(0x~~~~(B>#@#(0~~~(B$(0~~(B###(0x~~~~~(B#(0x~~~~(B#(0mqqqq(B##Ša”×/ T:161###@`(0~~~(B(0~(B(0~~~(BWith great effort you move the boulder. T:166#@`(0~(BŠaŠ(Y T:167@#(0~(BŠa s T:168@#(0~(B(0~(BŠa ˛s T:169@#(0~(B(0~(BŠaˆ… T:170@#(0~(B(0~(B(0~(BŠaŽ^ | T:171@#(0~~(B(0~(BŠa„™Â T:172(0~~~~(B(0x(B#(0~~~(B@(0~~(B(0x(B(0~(B(0q(BŠa铃 T:173(0k(B@(0~(B(0x(B(0j(BŠa?‚ @(0~(BŠa˛‚DYou see here 5 gold pieces. T:174Ša3Š Ša݊ h $:26$ - 5 gold pieces. T:175@ŠaŘÓ P T:176@(0~(BŠaťA%You descend the stairs.--More--Šaýâk(0lqqqqqqqk(B(0x~(B$(0~~~~(B@(0x(B(0x~~~~~~~~(B(0x~~~~~~~x(B(0mqqqqqq~j(B[Seahorse17 the Footpad ] St:12 Dx:18 Co:12 In:11 Wi:11 Ch:11 Chaotic Dlvl:3 $:26 HP:12(12) Pw:2(2) AC:7 Xp:1/3 T:176ŠaLĺ  T:177Ša> < T:178@<Šau .@(0~~~~(BŠa˙ EYou see here 16 gold pieces. T:182Ša˘g v $:42$ - 16 gold pieces. T:183@Ša%â N T:184(0~(B@ŠaĹëH T:185(0~(B@ŠaYou miss the goblin. T:217,ŠaO. ,ŠaĹ. PYou kill the goblin!/17 T:218%-ŠaeĐ(0~(B(0~(B@ Things that are here: a goblin corpse an iron skull cap a gnome corpse--More--.ŠaxáV T:219.Ša$Ô Ç Pick up what?  Armor a - an iron skull cap Comestibles b - a gnome corpse c - a goblin corpse(end) /Šaˆ+/ŠaMóľo - an iron skull cap. T:220@0ŠaXu T:221(0~~~~(B%@0Šaîž j T:222(0~(B(0~(B@1ŠašÁ-What do you want to wear? [o or ?*] 1ŠažA$o - an iron skull cap.--More--4Šažu T:223You finish your dressing maneuver. AC:65Šał˘@(0~~(B T:224 [Seahorse17 the Footpad ]  HP:7 T:2255Ša€´ T:229(0~~(B:#@(0~~~~(B5Šaސ žYou miss the newt.The newt bites![Seahorse17 the Footpad ]  HP:6  T:2306ŠaŃ IYou hit the newt. T:2316Ša€gYou kill the newt!/18 T:232%6Ša´ž ((0~~(B#(0~~~~~~~(B(0~(B@(0~~~~~~~(B(0~(B(0~(B(0~~~~~~~~(B(0~~~~~~(B6Šaż EYou see here a newt corpse. T:2337Ša÷]####@#(0lqqqqqq(B+(0qqqqqqq(B###(0x~~~~~~~~~~~~~~~(B##`(0x~(B*(0~~~~(B$(0~~~~~(B#(0x~~~~~~~~(B#(0mqqqqqqqq(B%(0~(B(0~~~(B7ŠaQ^Ą T:238 [Seahorse17 the Footpad ]  HP:7 T:240#@#7Ša_ţ T:244(0lqqqq(B(0x~(B>(0~~(B(0x~~~~~(B@#(0~~~~(B#(0x~(B#(0mq(B##8ŠaVL‘ T:245(0~x(B@#(0~x(B(0~~~(B(0qqq(B8ŠaĚw T:246(0k(B@(0~(B(0x(B(0j(B8ŠaŚÂ Z T:248(0~(B(0~(B@9ŠaçKL T:249@(0~(B9Ša` T:250##@(0~(B#9Šaöim T:251(0~(B(0~(B(0~(B#@(0~(B#(0~(B(0~(B##(0~~(B@####(0~~(B9ŠaAj< T:252  T:253:Ša‘¤ T:254(0~~(B##@(0~(B:Ša_ó„[Seahorse17 the Footpad ]  HP:8 T:255#@##:ŠakôÁ(0~~~(B#(0~~~~(B@####### T:259  T:260;Ša›e; T:261#@;ŠaŒž” T:263(0x(B(0x~~~~(B#@#(0x(B##;Ša$é  T:264(0lq(B(0~(B#@#(0~(B(0x(B;Ša>öy T:265(0q(B(0~(B@#(0~(B<Šaہ¤ T:266(0q(B(0~x(B@#(0~x(B(0~~~(B(0mq~q(B<Ša€˘ˆ T:267(0k(B(0~(B@+(0j(B<Ša> H T:268(0~(B@=ŠaCmY T:269(0~(B@##=ŠaQn¸[Seahorse17 the Footpad ]  HP:9 T:270(0~(B(0~(B(0~(B@=Ša˜nÄ(0~~~(B(0~~~(B(0~~~(B(0~~(B#####@##=Ša}o‡ T:273##@That door is closed. T:276=Šaj˘ =ŠaŞ˘ ąThe door opens. T:277(0a(B(0~(B(0~(B(0~(B(0~~~(B(0q(B>ŠaP^ĺ T:278#@(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0qqqqq(B>ŠaÁoć T:279(0a(B(0k(B(0~~~~(B@(0~~~~~(B(0~(B(0~~~x(B(0~~(B(0j(B>ŠaLk(0~(B@You see here 5 gold pieces. T:280>Ša Ň >ŠaŇ i $:47$ - 5 gold pieces. T:281@?Ša”Cü[Seahorse17 the Footpad  ]  HP:10(12) Pw:2(2) AC:6 Xp:1/18 T:285@(0~~~~(B@(0~(BYou see here a blue gem. T:286?Ša6Ŕ?ŠatŔLp - a blue gem. T:287@?ŠaëË ,(0~(B@?ŠaVÍ $(0~~~~~~~(B@?ŠaÎ ^ T:294  T:299(0~~~~(B@@Šaö´[Seahorse17 the Footpad  ]  HP:11 T:300(0~(B#@#@Ša9G T:301(0~~~(B(0~(B(0~(B@(0~~~~~~~~~~~(B(0~(B##(0~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~(B#@Šať T:307#@########(0~~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~~(B#(0~~~~~~~~~~~~~~(BAŠaôÄQ T:308#@##AŠaLŃQ T:309#@##AŠa)Ţ; T:310#@AŠaƒW ; T:311#@BŠaĹ[Seahorse17 the Footpad ]  HP:12 T:315####@###@ T:316BŠa4I S T:317#@#CŠa->ć T:320####(0~~~~~~~~~(B#@#(0~~~~~~~~~~~(B(0~~~~~(BCŠa\˙ e#@:The newt misses! T:321DŠa œTYou kill the newt!/19 T:322#DŠax˙ H T:323#@#EŠaŠ|ô#######@##(0~(B(0~~(B(0~(B(0a(B(0~~~~~(B(0~~~~~~(BEŠaŰ~D T:329  T:335#(0qk(B###(0~~~~~(B(0~~~~x(B(0~~~~~~~(B(0~(B####(0x~~~~(B!(0~~~~~x(B(0~~~~~~~(B(0~(B##@(0~~~~~~~~~~x(B(0~~~~~~~(B(0x~~~~~~~~~~x(B(0~~~~~~(B(0~~~~~~~~(BF(0~x(B(0qqqqqqqqqqj(BEŠaŮß Œ T:336(0l(B(0a(B@(0x(B(0m(BEŠaŠšB T:337(0~(B@FŠaÂB T:338(0~(B@FŠaě L T:339@(0~(BFŠagód(0~(B@You see here a murky potion. T:340FŠaď&^q - a murky potion. T:341@GŠazśĚ@(0~(BSomething is engraved here on the headstone.You read: "I may rise but I refuse to shine.". T:342GŠagJ > T:343|@GŠay,_ T:344(0~(B@dHŠaqs T:345(0~(B@(0a(BdHŠavThe door opens. T:346(0a(B(0~(BdHŠaXÍŰ T:347#@(0~~~~~(B(0~(B(0~~~~(B(0~~(BdHŠaMĎ 3 T:348#@(0a(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(BHŠa–Ď - T:350+#@###(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BIŠa{( T:351#@#(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(BIŠau ŇThe door opens. T:352(0lqqqqqq(B(0~~~~~(B(0~~~~~(B#(0~~(B(0~~~(B(0~(B(0a(BIŠaŞf T:353(0qk(B(0~(B(0~~x(B(0x(B(0~~x(B(0~~(B(0~~~x(B(0x~(B(0~~~(B(0~~(B(0~(B|(0q(B@(0q(B#(0a(BJŠa+­ T:354(0x(B(0~(B@(0~~~(B(0mq(B(0a(B(0qqqj(BJŠa•d J T:355@(0~(BKŠaځÇ(0~(Bd(0~(B@(0~(B(0a(B T:357  T:358(0~(BdKŠaŃ Č(0~(B(0~(B(0~~(Bd@##The fox misses! T:359KŠaA *You hit the fox.KŠa6B ´The fox bites![Seahorse17 the Footpad  ]  HP:11 [Seahorse17 the Footpad ]  HP:12 T:360LŠa‘ł9You kill the fox!%LŠa´Ź[Seahorse17 the Footpad ]  HP:14(14) Pw:7(7) Xp:2/23Welcome to experience level 2. T:361LŠa˛ę Ý T:362(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@#MŠa;%e(0~~~(B(0~~~~(B(0~(B(0~~~~(B(0~~~~~~~(B(0~~~~(B(0~(B######(0qqqqk(B#@#(0~~~~~x(BMŠa'&ň T:364  T:370(0l(B#####@#(0x~~~~x(B(0~(B#(0~~x(B(0~~~x(B(0~~~x(B(0qqqj(BMŠaÄĄ … T:371(0~(B@(0x~(B(0x~(B(0mq(BNŠaZö‰ T:372@(0~(B(0~(B(0~(BNŠaíc č T:373@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(BNŠaue •@######(0~~~~(B(0~~~(B(0~(B T:378  T:381(0~~~~~~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~~~~~~~(B(0~~~~(B(0~(B@###OŠaϲ(0~(B(0~(B@(0~(BYou see here a fox corpse. T:382OŠaĽK T:383@%OŠaţœ L T:384@(0~(BPŠaOŔH T:385(0~(B@PŠaTB T:386@(0~(BPŠaś7˜ T:389(0~(B(0~(B`#@(0~~~(BQŠa"jń T:390(0~~~~~~(B(0~~~~(B(0~(B(0~(B#(0~(B#@(0~(BQŠakjĽ(0~~(B(0~~~~(B`(0~~~(B#@#####QŠamV T:392(0~~~(B##(0~~~~(B(0~(B################@#(0~~~~~(B(0~~~~(B(0~~(B(0~(B(0~~~~~~~~~~(B(0~~~(Bdd(0~~(B(0~~~~~~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~(B(0~~~~(B(0~(BQŠaňmÁ T:399  T:402#(0~~~~~(B(0~~~~(B(0~~~~~~~(B(0~(B#(0~~~~~~~~(B(0~~~~~~~(B@(0~~~~~~~~~~(B(0~~~~~(B(0~~~~~~~~(B(0~~~(B(0~~(B(0~(BRŠaôëu T:403(0~(B(0~~~~(B(0~~~~~~~(Bdd@(0~~~~~~~~(B(0~~~~~~(B#(0~~~~~~~~~(B(0~~~~~~~~(B(0~~(B(0~(BRŠaél T:404@(0~~~~(B(0~~~~(B(0~~~~~~~(B%(0~(Bd#(0~~~~~~(B(0~~~(B(0~(Bd(0~(B(0~~~~~~~(B(0~~~~~~(BSŠaîTr@#d(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~(B(0~~(BThe coyote bites![Seahorse17 the Footpad  ]  HP:12  T:405SŠa Ž kYou kill the coyote!/25 T:406(0~(BdTŠasƔYou kill the coyote![Seahorse17 the Footpad  ]  HP:13/27 T:407(0~(BTŠa#, T:408#(0~(B(0~~~~(B(0~~~~~~~(B@(0~~~~~(B(0~~~~~~(B#(0~~~~(B(0~(B(0~~(BTŠa;\ q T:409(0~(B@(0~(B(0~(BUŠa@ĎÜ T:410@(0~~~~~(B(0~~~~~~(B(0~(B(0~~~~(B(0~~(BUŠa_´ĺ T:411@(0a(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B\ŠaṌ T:412@#(0~(B(0~~(B(0~~~(B\ŠaBíd T:413@#(0~(B\Ša~Š = T:414@#\ŠaG+ = T:415@#]ŠaÜx= T:416@#]Ša< = T:417@#]Ša[¸t[Seahorse17 the Footpad ]  HP:14 T:418@#]Ša` = T:419@#^Šau› T:420@(0~~~~~~~(B#(0~~~~~~~~~~~~(B(0~~~~~~~(B^ŠaôŘ T:421@#(0~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~~(B^Ša a î T:427(0~(B(0~~(B(0~~~~(B@(0~~~(B#(0~(B#####_ŠaŞĆx T:428(0~(B@#(0~(B(0~~~(B_ŠaĽoL T:429@(0~(B_Ša>€ D T:431@(0~~(B`ŠaUý%You descend the stairs.--More--`Šaޤ(0lqqq(B+(0qqqqk(B(0x~~~~~~~(B@(0x(B(0x(Bd(0~~~~~~(B$(0x(B(0~~~~~~~~~x(B(0mqqqqqqqqj(B[Seahorse17 the Footpad ] St:12 Dx:18 Co:12 In:11 Wi:11 Ch:11 Chaotic Dlvl:4 $:47 HP:14(14) Pw:7(7) AC:6 Xp:2/27 T:431`ŠaĄ!  T:432aŠaß{ <@aŠa|fYou see here 7 gold pieces. T:433(0~(BdaŠah aŠaËh Š $:54$ - 7 gold pieces. T:434(0~(Bd@bŠaŽ-@(0~(BbŠaţ] T:436(0~~(Bd@(0~(BbŠaň˘You hit the jackal.The jackal bites![Seahorse17 the Footpad  ]  HP:12  T:437bŠa8& bŠa€& LYou kill the jackal!/28 T:438(0~(BcŠaˆ I T:439@(0~(BcŠa†’ [Seahorse17 the Footpad  ]  HP:13 T:440(0~(B@dŠanó#@(0~~(BdŠaĄóq  T:441  T:444##@(0~~(BdŠa}' ‘  T:445(0~~~(B#(0~(B@(0~(BdŠa™' Ż#(0~~~~(B@###(0~~~~~~~(B#(0~~~~~~~~(BdŠaá' < T:448 [Seahorse17 the Footpad ]  HP:14 T:451(0x(B(0x~~~(B (0x~~~~~~~~~(B# (0x~~~~~~~~~~~~~(B#@# (0mqqqqqqqqqqqq(B##eŠaŕ´œ T:452(0x(B(0~~(B(0~~~(B(0~(B##@#eŠaR´ T:453(0lq(B(0qqq(B (0~~~~~(B(0~~~~~(B(0~~~(B(0~(B@#eŠa˝ďż T:454(0qqqqqq(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~x(B@#(0j(BeŠaňě ’ T:455(0qk(B(0~x(B(0~x(B(0x(B@(0~(BfŠaę¸N T:456@(0~(BfŠa@˜N T:457@(0~(BfŠaݧ N T:458@(0~(BgŠa­N T:459@(0~(BgŠa§.@(0~~~~(BgŠa˙§t T:462  T:466(0~(B@(0~~~(B gŠaÓ¨ ë T:467##@(0~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~(BgŠa­lă T:468@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B##@# (0~~(B(0~~~(B(0~~~(B(0~~~~(B (0~~~~(BgŠamč T:469  T:472(0qqqk(B(0~~x(B(0~x(B(0~(B$(0x(B(0~(Be##@iŠa.Ř/What do you want to put on? [g or ?*] iŠa}í(g - an uncursed blindfold.--More--jŠažŇ+Never mind.jŠaGΝ T:473(0~~(B(0~(B(0~(B@#kŠa§Ú T:477# #### @(0~~~~(B (0~~~~~~(B (0~~~~~~~~(B (0~~~~~~~~~~(B (0~~~~~~~~~~~~(BkŠao> ¤ T:478(0~(B@(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~(BlŠa"D~ T:482(0~(B(0~(B(0~(B(0~(B@lŠaˆ` (0~~(B@lŠađ` ž T:483  T:488(0~(B(0~(B(0~~~~(B@mŠafŐË T:489(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@mŠaKJ(0~~~~~(B (0~~~~~~~(B# (0~~~~~~~~~(B@ (0~~~~~~~~~~~(B# (0~~~~~~~~~~~~(B#mŠa:K† T:490#@#######mŠaăKh T:497(0x(B(0x(B>(0~(B(0x~~~~(B@##(0x~~(B##(0mqq(B#### T:504  T:506(0l(B(0~~~(B(0~(B@#nŠał‡X T:507@(0~(B(0j(BnŠaxđ$(0~(B@nŠaÎđCYou see here 7 gold pieces. T:508nŠaTŠ s $:61$ - 7 gold pieces. T:509@nŠaP T:510@(0~(BoŠaL…J T:511@(0~(BoŠa>˛C T:512@>oŠa Ú F T:513(0~(B@pŠax—%You descend the stairs.--More--pŠaŇ t(0lqqqqqqk(B(0x~~~~~~(B+(0x~~~~~~x(B(0x(B@(0~~~(B{(0~~(B(0mqqqqqqj(B[Seahorse17 the Footpad ] St:12 Dx:18 Co:12 In:11 Wi:11 Ch:11 Chaotic Dlvl:5 $:61 HP:14(14) Pw:7(7) AC:6 Xp:2/28 T:513pŠaOŁ, T:514qŠa8Ý &You climb up the stairs.--More--qŠaÇ ř(0lqqqk(B(0x~~~x(B(0x(B@(0~~x(B(0x~~~~(B###(0x~~~x(B##(0mqq~j(B#### ######### (0lq~qqqqqqqqqqk(B# (0x~~~~~~~~~~~~x(B# (0x~~~~~~~~~~~~x(B# (0x~~~~~~~~~~~~x(B# (0x~~~~~~~~~~~~x(B## (0x~~~~~~~~~~~~~(B####(0lqqq(B+(0qqqqk(B (0mqqqqqqqqqqqqj(B#(0x~~~~~~~(B<(0x(B#####(0x~~~~~~~~x(B#(0~~~~~~~~~x(B(0mqqqqqqqqj(B[Seahorse17 the Footpad ] St:12 Dx:18 Co:12 In:11 Wi:11 Ch:11 Chaotic Dlvl:4 $:61 HP:14(14) Pw:7(7) AC:6 Xp:2/28 T:514qŠaţ   T:515rŠaôyz T:516>@ T:517(0~(B@rŠaňW F T:518(0~(B@rŠaö1ˆ(0~~~(B(0~(B(0~(B@(0~(BrŠa73ł(0~(B(0~~~(B###(0~~(B####@rŠa84n T:525#######@rŠac4č T:532  T:535(0~~~~~(B (0~~~~~~~(B (0~~~~~~~~~(B# (0~~~~~~~~~~~(B# (0~~~~~~~~~~~~(B@sŠaEń Ă T:536(0~~~~~(B(0~~~~~(B(0~~~(B(0~(B#@tŠaś/What do you want to put on? [g or ?*] uŠa7Ú(g - an uncursed blindfold.--More--vŠaÄ\ -Never mind.vŠa\ňŚ T:538(0~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~~~~(B(0~~(B@##wŠae˝‰ T:539(0~(B(0~(B@(0~(B@(0~(BwŠaăž1@(0~~~~~~~(BwŠa6żb T:546  T:550@(0~~~(B wŠaÇÖše@(0~(B(0~(B(0~(B(0~(B T:553  T:554xŠa%ľ /What do you want to put on? [g or ?*] yŠał—P BlindYou are now wearing a blindfold.yŠam˜=You can't see any more. T:555(0~(B@(0~~~~~~~~~~~(B (0~~~~~~~~~~~~(B (0~~~~~~~~~~~~(B (0~~~~~~~~~~~~(B (0~~~~~~~~~~~~(ByŠaN\ yŠaEń ^Wait! There's something there you can't see! T:556IzŠaĆM zŠaBNJYou kill it!/35 T:557(0~(BzŠaÎĐ@(0~(BYou try to feel what is lying here on the floor.--More--{Ša#Ź There is a doorway here.  Things that you feel here: a floating eye corpse a food ration--More--{ŠaŘ\ _ T:558{ŠaŠ– @There is a floating eye corpse here; eat it? [ynq] (n) |Ša2|ŠarNThis floating eye corpse tastes okay. T:559|Ša•# T:560|Šaˇ# T:561|ŠaŮJYou finish eating the floating eye corpse.--More--|Ša# ĹYou feel a strange mental acuity. T:562o @h oh }Ša0}Ž@r - a food ration. T:563o @ h ~Ša}'ž T:564o (0~(B @hoh ~Šaů'o   o(0~(Bh(0~(B (0~(Bh(0~(B @~Ša$(— T:567  T:568 oh h ~Šax< Î T:574    oo  h h(0~~~~~~(B@ŠaŤ 5You were wearing an uncursed blindfold.Ša{ óYou can see again. T:575  (0~~~~~~~~~~~(B (0~~~~~~~~~~~(B (0~~~~~~~~~~~~(B (0~~~~~~~~~~~~(B (0~~~~~~~~~~~~(B€Ša5Ů Ń T:576(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@€Ša1Ű O(0~~~~~(B (0~~~~~~~(B (0~~~~~~~~~(B (0~~~~~~~~~~~(B#@# (0~~~~~~~~~~~~(B###### T:581  T:583#@Ša˘˘= T:584@#ŠaĽž = T:585@#Šaçő z T:586(0~~~~~~~(B# (0~~~~~~~~~~~~(B@‚Šaí{P T:587(0~(B@#‚ŠawD• T:588(0~~~~~~~~(B (0~~~~~~~~~~~~(B#@‚Šań #@‚Ša§ň Ž T:593(0~~~~~~~(B####(0~~~~~~~~(B@(0~~~~~~~~(BƒŠaí%C  T:594(0~(B@ƒŠalCM  T:595@(0~(BƒŠaS? L T:596@(0~(BƒŠał Ţ T:600(0~~~~~(B@ T:601You feel tough! Co:13 You must have been leading a healthy life-style.„ŠaÜŤ C T:602@<…Ša”C T:603@(0~(B…ŠaߤC T:604@(0~(B…Ša‚ C T:605@(0~(B†ŠaÇpUThe door opens. T:606(0a(B†Ša˘  T:607#@(0~(B(0~(B(0~(B†Ša*0 , T:608#@(0a(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~~(B†Šat0 Ý(0x(B(0~(B#@##(0~(B(0~(B(0~(B(0~(B†ŠaÚ1 ¨ T:609  T:615(0lqqqqqqqqk(B(0x~~~~~~~~~(B(0x~~~~~~~~x(B(0x~~(B$(0~~~~(B(0x~~~~~(B(0~~~(B(0m(B@(0q(B######(0~(B(0~(B(0~(B‡Ša_Ł T:616(0~x(B(0~~~x(B@(0~~~~~x(B(0~(B(0qqqqqqj(B‡ŠaM¸K T:617@(0~(B‡Ša‚Ĺ -@(0~(B‡ŠaĆĹ EYou see here 13 gold pieces. T:618‡ŠaD  ‡Šaś i $:74$ - 13 gold pieces. T:619@ˆŠaŁ.h T:621@(0~(B(0~(BˆŠac (0~~~(B@ˆŠa¤ ˝ T:623  T:624  T:625(0~(B@#(0~(B(0~(BˆŠa˛u Ű T:628(0~(B##@(0~~~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~~~~(B‰ŠaűT# T:629‰ŠanR #‰Ša$T CYou find a hidden passage. T:630‰ŠaH!) T:631ŠŠaœ\Š(0~~~~~~~~(B#(0~~~~~(B#######@#ŠŠa3^° T:637(0lqqqqk(B(0x~~~~~(B(0x~~~(B((0x(B(0x~~~~~(B#(0x~~~~(B#(0x~~(B#(0~(B####@#(0~~~~x(B#(0qqqj(B(0~(BŠŠaŮ`Ž T:644(0x(B##(0~~(B#######@##ŠŠabž T:651  T:654(0qqk(B(0~~x(B(0~~~(B(0x~~(B##@(0m(B‹ŠaW{Ľ T:655(0~~(B(0~~~(B(0~(B@(0~(B‹Šaůg] T:656(0~(B@#‹ŠaÚ ] T:657(0~(B@#‹ŠaÝÇ = T:658@#ŒŠa?DN@#It is hit. T:659ŒŠadĹC T:660@#ŒŠa6”= T:661@#ŒŠaľb ¸b@#The throwing star hits the acid blob!The acid blob is killed!) T:662ŒŠa2 5)@#ŒŠaŻ GYou see here a throwing star. T:663ŠaŤC(0~(B@)ŠaójYou see here a runed dagger. T:664hhŽŠa%g(0~(B(0~(B#)@ŽŠac%UYou see here a throwing star. T:665hŽŠaXą ŽŠaĐą =You hit the hobbit! T:666ŠaÚyFYou kill the hobbit!)Ša(zŔ[Seahorse17 the Cutpurse ]  HP:16(16) Pw:12(12) AC:6 Xp:3/42 T:666Welcome to experience level 3. T:667hŠa˝; Ša< jYou kill the hobbit!/49  T:668%Ša^ÍC(0~(B@)ŠaÝÍIThere are several objects here. T:669‘ŠaŠfHThere is a hobbit corpse here; eat it? [ynq] (n) ‘Šaâ1‘Ša2mThis hobbit corpse tastes okay. T:670 T:671‘Ša-2$ T:672‘ŠaH2$ T:673‘Šac2$ T:674‘Ša~2$ T:675‘Ša™2$ T:676‘Ša´2H T:677 T:678‘ŠaĐ2$ T:679‘Ša_3RYou finish eating the hobbit corpse. T:680’Šao+ć Pick up what?  Weapons a - a sling b - 10 throwing stars c - a runed dagger Comestibles d - a fortune cookie(end) •ŠaeĹm•Ša&T(0~(B%@•Ša‡&GYou see here a throwing star. T:681•ŠaîÚ(0~(B@) Things that are here: a fortune cookie a sling 10 throwing stars a runed dagger--More--–ŠaBˇ` T:682–ŠaŠÝ  T:683(0~~~(B(0~~~(B(0~~(B(0~~(B@%–ŠaĎ> Đ T:684(0~(B(0~~(B(0~~x(B(0~~(B(0m(B@(0q(B#(0~~~(B–Šaś! T:685@$(0x(B(0~(B(0qqj(B—ŠaÜK T:686@(0~(B—Ša7ĘJ T:687@(0~(B—Ša=M m@(0~(BYou see here a large box. T:688™Ša›l# ™Šaíloot™ŠażHDThere is a large box here, loot it? [ynq] (q) ™Šaź4Hmmm, it turns out to be locked.šŠašĆ Q T:689(@›Ša&3H T:690(0~(B@›Ša9P&(0~(B@›ŠaPEYou see here 5 gold pieces. T:691›ŠaŚ`w $:79$ - 5 gold pieces. T:692@›ŠaŤŇ =There is nothing here to pick up.œŠa\GWhat do you want to use or apply? [efghm or ?*] œŠaPî Wands m - a wand called cold Tools e - an uncursed lock pick f - an empty uncursed sack g - an uncursed blindfold h - a candle(end) ŠaS“{Never mind.Šaďc R T:693@(0~(BžŠał # žŠa$1aŸŠaľˇ djustŸŠayAWhat do you want to adjust? [a-hj-r or ?*] ŸŠaź€GAdjust letter to what [eis-zA-Z] (? see used letters)? ŸŠaśŚ 8Swapping: k - an uncursed lock pick. ŠaUü#  ŠarHa Ša˘ď djustĄŠaźČAWhat do you want to adjust? [a-hj-r or ?*] ĄŠa ß GAdjust letter to what [fis-zA-Z] (? see used letters)? ˘Ša…7Moving: s - an empty uncursed sack.˘Ša[a ˘Šas K T:694@(0~(B˘Ša 5 +@(0~(B˘Ša~5 IYou see here a locked large box. T:695˘Ša•1FWhat do you want to use or apply? [ghkms or ?*] ŁŠa4ś#In what direction? ŁŠaëQThere is a locked large box here; pick its lock? [ynq] (q) ¤Ša;m¤Ša´mVYou succeed in picking the lock. T:696o¤Ša&; # ĽŠaeĎlootĽŠarNThere is an unlocked large box here, loot it? [ynq] (q) ĽŠax 8You carefully open the large box...--More--ĽŠa1  e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) ĽŠaĂ + Take out what type of objects?  A - Auto-select every item  a - All types b - Spellbooks c - Potions  X - Items of unknown Bless/Curse status(end) ŚŠaË+ŚŠag` Take out what?  Spellbooks a - a gold spellbook Potions b - a brilliant blue potion c - a magenta potion d - a yellow potion(end) ŚŠac'++++§Šaž€át - a gold spellbook.u - a brilliant blue potion.v - a magenta potion.§Ša’aw - a yellow potion. T:697o(0~(B¨Šan (@The goblin wields a runed dagger! T:698¨ŠaĽńN T:699(0~(B@¨Ša[ ŐYou miss the goblin.The goblin thrusts her runed dagger.The goblin hits![Seahorse17 the Cutpurse ]  HP:12  T:700ŠŠaJ.You miss the goblin.ŠŠakJ×The goblin thrusts her runed dagger.The goblin hits![Seahorse17 the Cutpurse ]  HP:6(16) Pw:12(12) AC:6 Xp:3/49 T:700  T:701ŞŠaę$ ŞŠa0%ˆYou kill the goblin![Seahorse17 the Cutpurse ]  HP:7/55 T:702%ŞŠašş |(0~(B@There are several objects here. T:703ŤŠa8ŤŠazÍ:There is a goblin corpse here; eat it? [ynq] (n) ŤŠařĎQThis goblin corpse tastes okay. T:704ŤŠaáĐ´ T:705 T:706 T:707 T:708 T:709ŤŠaŃ$ T:710ŤŠa+ŃZ[Seahorse17 the Cutpurse ]  HP:8 T:711ŤŠaNŃ$ T:712ŤŠaęŃRYou finish eating the goblin corpse. T:713ŹŠa…Č X Pick up what?  Weapons a - an arrow b - a sling c - 11 throwing stars d - a crude dagger e - a runed dagger Comestibles f - a fortune cookie Gems/Stones g - an orange gem(end) ąŠa×Z+ąŠa÷îčx - an orange gem. T:714@˛ŠaĽÂIThere is a fortune cookie here; eat it? [ynq] (n) ˛ŠaĐ9 ›This fortune cookie is delicious!This cookie has a scrap of paper inside.It reads:--More--łŠaŕpShopkeepers can spot a tourist a mile away with those Hawaiian shirts. T:715´Šaą]‹ T:716)(0~(B@#´Ša° ÷ T:717(0~(B(0~~(B(0~~(B(0~(B(0~(B@(0~~~(BbľŠaѧŞYou hit the acid blob.You are splashed by the acid blob's acid![Seahorse17 the Cutpurse ]  HP:0--More--śŠaíYou die...śŠaďŒ[Seahorse17 the Cutpurse ] St:12 Dx:18 Co:13 In:11 Wi:11 Ch:11 Chaotic Dlvl:4 $:79 HP:0(16) Pw:12(12) AC:6 Xp:3/55 T:717śŠa^đ--More--ˇŠaˆ7JDo you want your possessions identified? [ynq] (n) ˇŠaĹť/[?1049l ˇŠa@˝ ˇŠa×Ý