<±šaÓ~Í Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-02.11:42:52.ttyrec Time: (1638445372) Thu Dec 2 11:42:52 2021 <±šaÀø[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. <±šaÅÖVShall I pick character's race, role, gender and alignment for you? [ynaq] =±šaKéãn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) >±ša'þ›+ name: seahorse17  role: Rogue  race: choosing now  gender: not yet specified  alignment: chaotic Pick a race or species  h - human o - orc * + Random  ? - Pick another role first " - Pick gender first role forces chaotic q - Quit(end) ?±ša(å+ name: seahorse17  role: Rogue  race: human  gender: choosing now  alignment: chaotic Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first role forces chaotic q - Quit(end) @±ša†Ò+ name: seahorse17  role: Rogue  race: human  gender: male  alignment: chaotic Is this ok? [ynq]  seahorse17, chaotic male human Rogue  y + Yes; start game n - No; choose role again q - Quit(end) @±šañøZ@±ša€ýz(0lqqqk(B(0x~(Bd(0~x(B(0~~(B@{(0x(B(0mqqqj(B@±ša@þ Seahorse17 the Footpad St:18 Dx:18 Co:12 In:9 Wi:11 Ch:7 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1 It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely @±šažþwith Kos!--More--A±šaåœA±ša ÝHello seahorse17, welcome to NetHack! You are a chaotic male human Rogue.Seahorse17 the Footpad St:18 Dx:18 Co:12 In:9 Wi:11 Ch:7 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1A±ša•š  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roA±ša*› Uom [true]  n - eight_bit_tty [false] (1 of 5)B±šaxÎ+B±ša†ª+C±šap< a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp C±šaù<s [false]  z - showrace [false]  A - showscore [false] (2 of 5)C±ša© +E±ša#/+F±šã -I±šah+I±ša”Ù  +J±šaœ· a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Rogue]  race [human]  gender [male]  align [chaotic]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype J±šaqžu [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)J±šaÅ+J±ša5· a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settingsJ±šaœ·œ:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)J±šaþä +K±šaç(L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) K±ša3ûµ+[Seahorse17 the Footpad ] St:18 Dx:18 Co:12 In:9 Wi:11 Ch:7 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:1(0lqqqk(B(0x~(Bd(0~x(B(0~~(B@{(0x(B(0mqqqj(BL±šað@<L±ša4¥You fall into a pit![Seahorse17 the Footpad ]  HP:9(12) Pw:2(2) AC:7 Xp:1/0 T:2(0~(BM±šaM±ša€jYou are still in a pit.(0~~(B<  T:8You crawl to the edge of the pit. T:9d{  T:10#(0~(B#@^dM±šaN/ v T:11(0~(B@(0~(B<M±ša—/ “  T:14@###(0~~(B#(0~(BN±šaŸÄ4##@#N±šaNŇ[Seahorse17 the Footpad  ]  HP:10(12) Pw:2(2) AC:7 Xp:1/0 T:15dN±ša|È« T:20##@#d#####O±šaR| T:21#@d##O±šaTéE#@##O±šaÛéN T:22odP±šaëô[You miss the goblin. T:23dP±ša!áP±šaárYou kill the goblin!/6 T:24%dP±ša÷1 (0qqqqq(B(0~~~~(B(0~~~(B(0~~(B##@## Things that are here: a goblin corpse an iron skull cap--More--Q±šaohi T:25dQ±šaæ :There is a goblin corpse here; eat it? [ynq] (n) Q±ša–Q±ša׍QThis goblin corpse tastes okay. T:26#Q±šaüA T:27dQ±ša ŽA T:28dQ±šaDŽA T:29dQ±šagŽx[Seahorse17 the Footpad  ]  HP:11 T:30dQ±ša‹Ž, T:31#Q±šaàŽÃ T:32d T:33d T:34dQ±šaoYou finish eating the goblin corpse. T:35dR±ša÷ 6 T:36(0l(B(0q(B(0x~(B(0~(B(0x~~~(B(0x(B(0x~~~~~(B@(0~~~~~~~x(Bd(0x~~~~~~(B#(0mqqqqqq(BS±šaqqYou stop. Your little dog is in the way! T:37dT±ša&w?d@You swap places with your little dog.(0~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~(BT±šaÛwxYou see here an iron skull cap. T:38(0~(BdT±ša‡û†g - an iron skull cap. T:39#d@U±šaÇF;What do you want to wear? [g or ?*] U±šaG ”#d T:40You finish your dressing maneuver. AC:3V±šaÑÈ T:41(0~(B(0~(B(0~~~(B(0~~~~~(B@##(0~~~~~~(B#(0~~~~~~(BV±ša±Å T:42(0k(B@(0~(B(0x(B(0j(B(0a(B@(0~(BV±ša×±£[Seahorse17 the Footpad ]  HP:12 T:45@(0~~(Bd(0~(BV±šaç²m T:47@(0~(Bd(0~~~(BW±šaâЬ T:48(0~(B#(0~(B(0~(B#@dW±šaëìã T:49(0~~~~(B(0~~~(B(0~(B@(0~(Bd(0~(B(0~(B(0~(B#(0~~~(B@(0~~~~~(B#(0~~~~~(B(0~(B(0~~~(BW±šaûîþ#@#d#####(0~~(B(0~~~(B T:56#dW±ša>ðêYou hear water falling on coins.+@######## T:63#That door is closed. T:64X±šaU.This door is locked.X±šauì.This door is locked.X±ša®×.This door is locked.X±šazÄ .This door is locked.Y±šaHH)In what direction? Y±šaÓ Y±ša|Ó8WHAMMM!!! T:65#Y±ša2Š )In what direction? Y±ša§B EWHAMMM!!! T:66#Z±šaŸµ)In what direction? Z±ša–ZWHAMMM!!! T:67dZ±ša )In what direction? Z±ša%÷ EWHAMMM!!! T:68#[±šaz@)In what direction? [±ša°( [±šaó(ôAs you kick the door, it crashes open! T:69(0lqqqqqqqq(B(0x~~~~~~~~~(Bd(0x~~~~~~~(B(0x~~~~~(B(0x~~~(B(0mqqq(B[±šaÞy ª T:70(0k(B@##(0~x(B(0~~~(B(0~~~~(B(0q~qq(B\±ša ˜ T:71d@(0x(B(0~x(B(0qj(B\±ša«c T:72(0~(B(0~(B@d\±šabH o T:73(0~~(B@(0~(Bd\±ša`î ³ T:74(0~(B(0~~(Bd(0~(B@#]±šaÇT T:75(0~~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B@#]±ša^Ç(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(Bd####@]±ša‘ȧ T:77  T:82(0~(B(0~(B(0~(B(0~(B(0~(B####(0q(B@(0q(B(0x~~~~(B(0x~~~~~~(B(0x~~~~~~~~(B(0x~~~~~~~~~~(B(0x~~~~~~~~~~~~(B(0mqqqqqqqqqqqqq(B]±šaÑk  T:83(0l(B(0~(B(0qqqqqqqqqqk(B@(0~~~~~~~~~x(B(0~~~~~~~x(B(0~~~~~a(B(0~~~x(B(0~x(B(0j(B^±ša|ÿ(0~~(B@^±šaH„ T:84(0~~~~(Bd(0~~~(B@(0~(B^±ša„ T:91  T:94(0~~~(Bd(0~~(B@^±šaÿË w T:95(0~(B(0~(Bd@_±šaè† T:96(0~(B(0~(B(0~(B@d_±ša}€ T:97d(0~(B@#(0~(B_±šaôÏœ T:98(0~~~(B(0~(B(0~(Bd@#(0~(B(0~~~(B(0~~~(B(0~(B#@#(0~(B(0~~~(B_±ša†Ñ##(0~~~~~~~(B@(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~~a(B#######(0~~~~~~~~~~~(B(0~~~~~~~(B_±šaÕÒb T:105######@##_±šaÔ T:112  T:118(0~~~~~(B(0~~~~~~(B(0~~~~~~(B@(0~~~~~(B#(0~~~(B#####`±ša˜‘ÿ(0qqq(B(0~~~(B(0~~~(B(0~~(B###@#(0~~(B#(0~~~(B`±šaµ’_ T:119(0qk(B#`(0~~~~(B(0~~~(Bd@#(0~~~~~~(B###(0~~~(BYou try to move the boulder, but in vain. T:122`±šaŒÝä T:123#(0~(B##@#(0a~~~(B(0~~~(B+(0~x(B(0x(Ba±ša„A T:125#(0~~(B##@#(0~~(B(0~(B(0~(B(0~~(B$(0~~(B(0qqqj(Ba±šagß ^ T:126(0~(B(0~x(Bd#?(0~(B)(0x(B@(0~~~x(B#(0~(B(0~(B(0~~(B(0~~(Ba±ša™Â T:127(0~~~(B#(0x~(Bd@(0x~(B(0~~~(B(0~~(Bb±šaíÌš T:128(0l(B#d@(0x(B(0x~(B(0mq(Bb±ša®-@(0~(Bb±šaŸ®žYou see here a scroll labeled XIXAXA XOXAXA XUXAXA. T:129(0a~(Bdb±šayÖ b±šaòÖ  h - a scroll labeled XIXAXA XOXAXA XUXAXA. T:130@d(0~(Bc±šaÁáe T:131(0~(B@d(0~(Bc±ša3É_d@You swap places with your little dog.c±ša•ÉrYou see here a flail. T:132(0~(Bdd±šaò‚ T:133)@(0~(Bdd±ša!ñ s T:134(0~(Bd@(0~(Be±ša“Ç’ T:135d)(0~(B(0~(B@e±šaÔÓ‚(0~(B@You see here 4 gold pieces.(0~(Bde±šaIԁThe little dog picks up a flail. T:136(0~(Bde±šab—e±ša¢—€ $:4$ - 4 gold pieces.(0~(Bd@e±šaٗ‚The little dog drops a flail. T:137d)e±šaŽ÷ † T:138d(0~(B@(0~(Be±ša† T:139(0~(B)d@(0~(Bf±ša# qThe door opens. T:140d(0~(Bxf±ša» You kill the grid bug!/7 T:141)(0a(Bdf±šaæz© T:142(0~(B(0~~(B@#(0~(Bd#g±ša0‡% T:143(0~~~(B(0~~~(B(0~(Bd(0a(B@#(0~~(B#(0~~~(Bg±ša݈¯(0~(B(0~~~(B(0~(B(0~~a(B######(0~~~(B####@#(0~(B T:147  T:150#d####@#+g±šaDsk T:151#d#@h±šaÐÕThe door opens. T:152(0qqqqqk(B(0~~~~~x(B#d>(0~~~~~~x(B(0a(B$(0~~~~~~~x(B(0qqqqqqqqj(Bh±šaHޝ T:153(0qqq(B(0~~~(Bd(0x~(B#@(0m(Bh±šaF/ c(0l(B(0x(B#(0a(B@h±ša/ EYou see here 4 gold pieces. T:154i±šaæv $:8$ - 4 gold pieces. T:155@i±šarl T:156@d(0~(Bi±šayW D T:157dj±ša‡D T:158dj±šaí&U T:159(0a(Bdk±ša[D%You descend the stairs.--More--k±ša%`(0lqqqqqqqqqqk(B (0x~~~~~~~~~~x(B (0x~~~~~(B@d(0~~~x(B (0x~~~~~~~~~~x(B (0mqqqqqqqq~qj(B[Seahorse17 the Footpad ] St:18 Dx:18 Co:12 In:9 Wi:11 Ch:7 Chaotic Dlvl:2 $:8 HP:12(12) Pw:2(2) AC:3 Xp:1/7 T:159k±ša)O  T:160d(0~(Bl±šaoÊs T:161d(0~(B<(0~(B@l±šaÁ` r T:162(0~(Bd(0~(B@l±šaS€Û T:163(0~~(B(0~~~~(B(0~(B (0~~~~~~(Bd@##m±šaXú  T:164(0~~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(Bd@#m±šaÆú4(0~~~(B(0~~~(B(0~~(B###@####+ T:168dThat door is closed. T:169m±ša•] m±ša«] ÈThe door opens. T:170d(0a(B%(0~~~(B(0~~~(B (0qqqqq(Bn±šaҗ  T:171d#(0q(B@(0q(B (0~~(B(0~~(B (0x~(B(0~~~(B (0x~(B(0~~~~~(B (0m(B(0qqqqj(Bn±ša(lµ# (0lq(B(0a(B(0qqqqqk(B (0x(B@(0~~~~x(B(0~~~(B(0x(Bn±ša(0~(B(0~~~(B(0q(B@(0j(Bd###p±šaZ¶Ö T:201(0lq(B(0x~~(B(0x~~~~(B(0~(B(0~~~~~~~(B@(0mqqqqqqq(B(0~(B#p±šaÍG z T:202@d(0~(B(0~(Bq±ša£ºl T:203d@#(0~(Bq±ša/Aj(0~(B(0~(B@#(0~(Bq±šaÞAÌ(0~~~~~~~~(B(0~~~~~~~(B(0~~(B###(0~~~~~~~~(B#####@##q±šadB† T:210  T:217#########@####r±šaÐM4#@#r±šaINb T:220@###s±šaàšA T:221ds±šaÄq+You find a hidden door. T:222ds±ša%O2 T:223#s±ša2Ð , T:224#s±ša` The door opens. T:225(0qqqqqqqqk(B(0~~~~~~~~x(B(0~~~~~~~~~~x(B(0a~~~(B{(0~~~~(B$(0~~x(B#(0qqqq(B(0qqqqqqj(Bt±šaDîÆ T:226(0qqq(B(0~~~(B(0x~(B#@:d(0m(Bt±ša~ˆ T:227(0l(B(0x(B(0a(B@#t±šadJ  T:228d(0~(B@:{u±šaž=dYou kill the newt!/8 T:229(0a(B(0~(Bu±šaŸd T:230d(0~(B@u±šadÕˆ T:231(0a(Bd(0~(B@(0~(Bu±ša#ñ %{@u±šaüñ Ó(0~~~(B{(0~~(Bd(0~(B@You see here 5 gold pieces. T:236(0~(Bdv±šaH v±šaH± $:13 HP:12(12) Pw:2(2) AC:3 Xp:1/8 T:236$ - 5 gold pieces. T:237d(0~(B@v±šaÇÐm T:238(0~(Bd@(0~(Bv±ša{~ @dv±ša¹~ ‡You swap places with your little dog. T:239d(0~(B(0~(Bv±ša’õ X T:240(0~(B@dw±ša·e T:241d@(0~~(Bw±šaLß T:242(0~(B(0~~(B(0~~(B(0~~(Bd(0~~~~(B@##w±šaCŸ  T:243(0~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B@#w±šax¿(0~~~~(B(0~~~~(B(0~(B(0~(B#########@####(0~(B(0~(B(0~(Bw±ša°À T:245########d#######@#(0~~~~~(B(0x~~~~~~(B(0~~~~~~x(B(0x~~~~~x(B(0x~~~~~x(B(0mqqqqqj(B T:252  T:253##dx±šaûÙ T:254##(0q(B@(0q(B(0~(B(0~x(B(0~~(B(0~~(B(0~~~(B(0~~~(By±ša¬‘Œ T:255(0lq(B(0~(B(0k(B+(0~(B@y±šawŒ T:256(0~(B#@##(0~(By±šaŽW ð T:257(0~(B#(0~(B@#(0~(B#(0~~~(B(0~~~~(By±ša X š(0~~~(B(0~(B###@#(0~~~(B##(0~~(By±ša [ … T:259  T:266(0~(B#(0~~~~~(B####d#(0~(B(0~q(B@(0q(B(0x~~~~~(B+(0~~~~~~~(B(0x~~~~~~~~x(B(0mqqqqqqqqj(Bz±ša댩 T:267#(0l(B(0~(B(0qqqqk(B@(0~~~x(B(0~x(Bz±šaž ž T:268d#@(0~(B(0~~~(B(0~(Bz±šaÌ5F T:269(0~~~~~(Bd@(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~(B{±šaM› @d{±ša<œ You swap places with your little dog. T:270#d(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B{±ša¡˜ , T:271#@(0~~~~~(Bd(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B|±ša©é#@#####(0~(B(0~~(B(0~(B(0~~~(B|±šac©Û T:273  T:275@d###(0~(B(0~(B(0~(B|±šanc®d@You swap places with your little dog. T:276##d}±ša¶n T:277d@##}±šaw‡ ú(0lqq(B(0x~(B(0~(B(0~(B#@##### T:280odThe goblin throws a crude dagger!}±šaɇ !)}±šaí‡ NYou are hit by a crude dagger.#)}±šaˆ y[Seahorse17 the Footpad  ]  HP:10  T:281@~±ša„¯t T:282#@)#~±ša7 p T:283(0q(B!@#±ša¡ÕYou kill the goblin!%d/14 T:283The little dog steps reluctantly over a crude dagger. T:284#±ša^‡ œ[Seahorse17 the Footpad  ]  HP:11 T:285#@)±šaé D#@d±šaª iYou see here a crude dagger. T:286#d±ša¹²i T:287@)#±šaìÝE T:288@#±šaÆÅÆ(0k(B[(0x(B(0~(B(>(0m(B@(0q(B#There is a doorway here.±ša ÆJYou see here a goblin corpse. T:289±ša(8 GThere is a goblin corpse here; eat it? [ynq] (n) ‚±šaìvThis goblin corpse tastes terrible! T:290 T:291‚±šai T:292 T:293 T:294‚±ša*F T:295 T:296‚±ša># T:297‚±šaQ# T:298‚±šadQYou finish eating the goblin corpse. T:299‚±šaõ€ T@(0x(B(0~(B(0qj(B‚±ša(¥ wYou see here a whistle.[Seahorse17 the Footpad ]  HP:12 T:300ƒ±ša 8@(ƒ±ša\HYou see here an emerald potion. T:301„±šaõü „±šaVý Rj - an emerald potion. T:302@…±šaY12(0~(B@…±ša¹1@You see here a whistle. T:303…±ša« Wk - a whistle. T:304@ˆ±ša-"# ˆ±ša‚% a‰±šaÐ? djust‰±šaZ@>What do you want to adjust? [a-k or ?*] ‰±šaÖÑ EAdjust letter to what [k-zA-Z] (? see used letters)? ‹±ša%çNever mind.‹±šaêl Œ±ša5‘@(0~(B Things that are here: a scale mail 7 gold pieces--More--Œ±šaމ ”(0qqqqqqqqqk~~~~~~~~~x(B(0lqqqk(B T:305Œ±ša넝 Pick up what?  Coins $ - 7 gold pieces Armor a - a scale mail(end) ±ša`+±šaH† (0qqqqqqqqqk~~~~~~~~~x(B(0lqqqk~~~~~~~~~x(B(0x~~(B@(0x~(B{(0~~~~~~~x(B(0~~~(B>(0xqq~qqqqqqj(B(0m~qqj(B###±šă h $:20$ - 7 gold pieces. T:306@ޱšaúƒQ T:307[@ޱša;;# T:308ޱšaÁ? # T:309±ša )# T:310±šaÈ»# T:311±šaŸ 7What do you want to use or apply? [efk or ?*] ±ša="’ Tools e - an uncursed lock pick f - an empty uncursed sack k - a whistle(end) ‘±ša¶e S+(0qqqqqqqqqk~~~~~~~~~x(B(0lqqqk~~~~~~~~~x(B(0x~~(B[(0x~(B{(0~~~~~~~x(B(0~~~(B@(0x(B‘±ša:f LYou produce a high whistling sound. T:312’±šah7# ’±šaÀö name“±šaH­d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) “±šaJs7+(0qqqqqqqqqqk~~~~~~~~~~x(B(0lqqqk~~~~~~~~~~x(B(0x~~(B[(0x~~(B{(0~~~~~~~x(B(0~~~(B@(0xqqq~qqqqqqj(B(0m~qqj(B##########)What do you want to call? [df-hjk or ?*] “±ša P #Call a whistle: ”±šaùjt”±šañìi”±šaŽ n”±šaÊú •±ša_Ì F T:313@>–±ša~'0What do you want to drop? [$a-k or ?*] –±šaUm–±šaÃmgYou drop a whistle called tin. T:314d–±šaÊ… T:315(d@(0~(B—±ša1È R T:316d(0~(B˜±šaòÌ%You descend the stairs.--More--˜±šaw® y(0lqqk(B(0x~(B@(0x(B(0x~(Bd(0x(B(0mk~x(B(0x(BG(0x(B(0x~x(B(0x~x(B(0x~x(B(0x~x(B(0x~x(B(0x(BG(0x(B(0x~m(B(0~(B(0~(B(0~(B(0k~l(B(0mqj(B[Seahorse17 the Footpad ] St:18 Dx:18 Co:12 In:9 Wi:11 Ch:7 Chaotic Dlvl:3 $:20 HP:12(12) Pw:2(2) AC:3 Xp:1/14 T:316˜±šaú± I  T:317d(0~(B›±ša„y1What do you want to ready? [- $b or ?*] œ±ša!#RYour alternate weapon is 14 daggers. Ready 13 of them? [ynq] (q) ±ša°’5Ready all of them instead? [ynq] (q) ±šaǔ5b - 14 +0 daggers (at the ready).ž±ša  )In what direction? ž±šaW:O)(0~(B)(0~(Bž±ša\;§The dagger hits the gnome!(0~(BdThe little dog misses the gnome. T:318Ÿ±šat˜ ,<@Ÿ±ša¿˜ ÐThe little dog misses the gnome.)GG(0~(BThe gnome throws a dart!)--More-- ±šaà•8)) ±ša^–2 T:319(0~(B¡±šaèÿ§ T:320@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B¡±šan‡ Ñ(0~(B@(0~(B(0~(BGG(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BThe gnome throws a dart!))(0~(B)(0~(BA dart misses you.))¡±šaô‡ 6 T:321@¢±šaÊcU(0~(B)@¢±šadCYou see here a +0 dagger. T:322£±ša㣱ša €ób - a +0 dagger (at the ready).@G(0~(BThe gnome throws a dart!)A dart misses you.)(0~(B£±ša3€7 T:323@£±ša®W €±ša[‚ In what direction? €±šaŠ _)(0~(BYou kill the gnome!(0~(B€±šaÓ ë[Seahorse17 the Footpad ]  HP:17(17) Pw:8(8) Xp:2/21Welcome to experience level 2.)You hear crashing rock. T:324¥±šaÔ]*In what direction? ¥±šaåÊ îYou throw 2 daggers.)(0~(B)(0~(BThe 1st dagger misses the gnome.)(0~(B)(0~(B¥±ša,Ë --More--бša˜ÜvThe 2nd dagger misses the gnome. T:325G)§±ša\*In what direction? §±šaú,)(0~(B§±šaËúXYou kill the gnome!/28 T:326)§±ša@ r T:327(0~(B)@š±šaM&(0~(B@š±ša’CYou see here a +0 dagger. T:328š±šaá\š±šaö\\b - a +0 dagger (at the ready). T:329@š±šaãJ 4(0~(B@š±šaK CYou see here a +0 dagger. T:330š±šaÖ#š±šaé#\b - a +0 dagger (at the ready). T:331@©±šaœæ4(0~(B@©±šaíæDYou see here 2 +0 daggers. T:332©±šaѓ©±šaä“]b - 2 +0 daggers (at the ready). T:333@©±šal“Ž T:334(0~(B@G(0~(B(0~(Bª±šaJŸŒ(0~(B@(0~(B(0~(BThe gnome misses! T:335«±ša€ä«±šaðäZYou kill the gnome!/35 T:336%«±ša•Ô 7(0~(B@(0~~(B(0~m(B(0x~(B(0~(B(0x~(B(0l(B(0mq(B(0j(B Things that are here: a gnome corpse a carrot--More--¬±šaÂZL T:337¬±ša<Ê ˆ Pick up what?  Comestibles a - a carrot b - a gnome corpse(end) ­±ša{ +­±šaW b(0qk(B<(0x(B­±šaDW Jl - a carrot. T:338@®±ša*s T:339(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B%(0k(B(0x(B@(0~(B(0qk(B®±šaïí ã T:340(0~(B(0qqqj(B(0qq(B(0~~~~~~~(B(0~(B(0j(B(0~(B*(0~~(B@(0~q(B¯±šaÚé T:341(0q(B(0~~~~~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B¯±šaèTù T:342(0l(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0k~x(B(0qj(B¯±ša?U  T:343(0~~~x(BG(0~~~~~~~~~(B(0~~(B@(0~~~~l(B(0~~~(B(0~(B>(0~~~~x(B(0~~(B(0~(B(0~~~lj(B(0~(B(0~lj(B(0qj(B°±ša_ ,(0~(BGThe gnome lord shoots 2 crossbow bolts!)You are hit by the 1st crossbow bolt!)*[Seahorse17 the Footpad ]  HP:11@)°±šaX_ --More--±±šaARj)*@ T:344G²±ša°ëIn what direction? ²±ša#QYou throw 2 daggers.The 1st dagger hits the gnome.You kill the gnome!)²±šaUQu[Seahorse17 the Cutpurse ]  HP:15(21) Pw:15(15) AC:3 Xp:3/42 T:344--More--³±ša ý &)³±šaæý @/57 T:345)ޱša#| (0qk(B(0~mqj(B(0~~~~(B(0j~~~~(B(0qj~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~l(B(0~~~(B(0~(BG(0~(B(0~(B(0~(B)@(0~(B(0~(B(0~~~(B(0~(B(0m(BThere is a sleeping gas trap here.--More--µ±šaŸ›{ Things that are here: a +0 dagger a spear 7 rocks--More--¶±šaòš:¶±ša>›tA cloud of gas puts you to sleep! T:346(0~(BG¶±ša!The gnome hits![Seahorse17 the Cutpurse ]  HP:11  T:347The gnome hits![Seahorse17 the Cutpurse ]  HP:8(21) Pw:15(15) AC:3 Xp:3/57 T:347  T:348 T:349The gnome hits![Seahorse17 the Cutpurse ]  HP:4  T:350[Seahorse17 the Cutpurse ]  HP:5 T:351¶±ša—--More--·±šaa [Seahorse17 the Cutpurse ]  HP:4  T:352 T:353·±ša³ Ê[Seahorse17 the Cutpurse ]  HP:3  T:354[Seahorse17 the Cutpurse ]  HP:1  T:355·±ša4L[Seahorse17 the Cutpurse ]  HP:0You die...·±šanŠ[Seahorse17 the Cutpurse ] St:18 Dx:18 Co:12 In:9 Wi:11 Ch:7 Chaotic Dlvl:3 $:20 HP:0(21) Pw:15(15) AC:3 Xp:3/57 T:355·±šaÇ--More--·±šatž PDo you want your possessions identified? [ynq] (n) ž±ša™ /[?1049l ž±šaP" ž±šaEB