i¥ša‚cÍ Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-02.10:52:25.ttyrec Time: (1638442345) Thu Dec 2 10:52:25 2021 i¥ša±¢ø[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. i¥šaÞ¥VShall I pick character's race, role, gender and alignment for you? [ynaq] j¥ša±Üãn name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) k¥šaê ›+ name: seahorse17  role: Rogue  race: choosing now  gender: not yet specified  alignment: chaotic Pick a race or species  h - human o - orc * + Random  ? - Pick another role first " - Pick gender first role forces chaotic q - Quit(end) l¥šaó„+ name: seahorse17  role: Rogue  race: human  gender: choosing now  alignment: chaotic Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first role forces chaotic q - Quit(end) m¥ša ^Ò+ name: seahorse17  role: Rogue  race: human  gender: male  alignment: chaotic Is this ok? [ynq]  seahorse17, chaotic male human Rogue  y + Yes; start game n - No; choose role again q - Quit(end) m¥šaYŽ Zm¥ša7¹ »(0lqqqqqqqqk(B(0x~~~~~~~(B@(0x(B(0x~~~~~~~(Bf(0x(B(0~~~~~~~~~(B(0x~~~~~~~~x(B(0mqqqqq~qqj(Bm¥ša º Seahorse17 the Footpad St:14 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1 It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely wm¥šaŒº ith Kos!--More--m¥šaㆠ](0lqqqqqqqqk(B(0x~~~~~~~(B@(0x(B(0x~~~~~~~(Bf(0x(B(0~~~~~~~~~(B(0x~~~~~~~~x(B(0mqqqqq~qqj(Bm¥ša-Š m¥šaçŠ ÔHello seahorse17, welcome to NetHack! You are a chaotic male human Rogue.Seahorse17 the Footpad St:14 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1m¥šaj; n¥ša×M  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ron¥šagN Uom [true]  n - eight_bit_tty [false] (1 of 5)r¥šaIà +s¥ša™7+s¥šaAÜ  a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [true]  h - hilite_pile [true]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp s¥šaÌÜ s [false]  z - showrace [false]  A - showscore [false] (2 of 5)t¥ša?…+u¥šaø+u¥šaM® +u¥šaÌ a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Rogue]  race [human]  gender [male]  align [chaotic]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype u¥šaµÌu [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)u¥ša9®+v¥šaî£ a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [DECgraphics, active]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settingsv¥ša‚€œ:  w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)v¥ša{4+v¥ša•â L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) w¥šak4—+(0lqqqqqqqqk(B(0x~~~~~~~(B@(0x(B(0x~~~~~~~(Bf(0x(B(0~~~~~~~~~(B[Seahorse17 the Footpad ] St:14 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:1 $:0 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:1(0lqqqqqqqqk(B(0x~~~~~~~(B@(0x(B(0x~~~~~~~(Bf(0x(B(0~~~~~~~~~(B(0x~~~~~~~~x(B(0mqqqqq~qqj(Bx¥šaå 4f@x¥šaKå YYou swap places with your kitten. T:2(0~(By¥ša~n T:3<f@#y¥šaCà ž T:4(0~~(B(0~(Bf@#(0~(By¥šaÐà o#(0~~~~~(B#@#(0~~~~~~~(B#(0~~~~~~~~~(B###(0~~~~~~~(B T:7#@#f###y¥ša1Ä You hear a door open. T:15(0qqqqk(B(0x~(B{(0~~x(B####@F!(0~~~(B##(0x~~~~x(B#(0qq~qj(Bz¥šaòE z¥šaFoYou kill the lichen!/4 T:16f?z¥šaøŠ U(0l(B#(0~(B@(0m(Bz¥ša8§ kYou see here a scroll labeled GARVEN DEH. T:17f{¥šaT« {¥ša‡«Šg - a scroll labeled GARVEN DEH. T:18(0~(B@f{¥šaãž(0~(B@You see here a brown potion. T:19f(0~(B{¥ša~ö xh - a brown potion. T:20f@|¥ša˜å=What do you want to ready? [- b or ?*] }¥ša¯žPYour alternate weapon is 7 daggers. Ready 6 of them? [ynq] (q) ~¥ša8ã5Ready all of them instead? [ynq] (q) ~¥ša¢ˆ 4b - 7 +0 daggers (at the ready).¥ša¶ k T:21(0~(Bf(0~(B@¥ša³" I(0~(B@(0~~(B(0q(B¥ša# ’ T:23(0~~~(Bf@##(0~(B€¥šad⎠T:24(0~(B(0~~(B@(0~(B#€¥ša+〠T:29(0~(B(0~~(B(0qqqqk(B(0~~~(B(0~(B#(0~~~~x(B(0~~~(B###(0x~(B$(0~~x(B#####@(0~~~~x(B#(0m(B(0qqj(B€¥ša…• ¶ T:30(0l(B(0~~(B+@f(0~(B¥šaüZ(0~(B@¥ša2[uYou see here 2 gold pieces. T:31f(0~(B¥šaF¿ ¥ša°¿  $:2$ - 2 gold pieces. T:32(0~(B@f(0~(B¥ša•g s T:33f(0~(B(0~~(B@¥šaóû ‚ T:34(0~(Bf(0~(B@#‚¥šae>l T:35(0~(B(0~(B(0~(B(0~(Bf(0~~(B(0~(B@##(0~(B(0~(B#@#‚¥ša ?Á T:38(0~~~(B(0~(B(0~(B(0~(B##@‚¥šacú# T:39ƒ¥šacfE T:40fƒ¥ša²þ0 T:41#ƒ¥šaÌ0 T:42#ƒ¥šaº¶ 0 T:43#ƒ¥šaƒL 0 T:44#ƒ¥šaZˆE T:45f„¥ša (0 T:46#„¥šaP”0 T:47#„¥ša`E T:48f„¥šaW« E T:49f„¥šaóC E T:50f„¥šaŸÞE T:51f…¥ša0 T:52#…¥šaœ¡0 T:53#…¥ša8üE T:54f…¥ša߇ 0 T:55#…¥ša÷ E T:56f†¥šaø+†¥ša†øbYou find a hidden door. T:57f†¥ša·6 T:58#†¥šagSE T:59f†¥šaýÚ åThe door opens. T:60f(0a(B(0~(B(0~(B?(0~(B(0~~~(B(0mqqqj(B†¥šaS, T:61#f(0q(B@(0q(B+$(0~x(B(0x(B(0x(B+(0x(B‡¥šaê"(#(0l(B(0a(B(0k(B@You are momentarily blinded by a flash of light!@(0~(B(0~(B(0~(B(0~~~(B‡¥ša<#n BlindYou hear a deafening roar! T:62 Blind Deaf‡¥ša «^@You try to feel what is lying here on the floor.You feel here a scroll.I‡¥šaT 7It misses! T:63ˆ¥ša:¢!@ˆ¥ša·¢Ii - a scroll. T:64@ˆ¥ša2P ˆ¥šawP WYou kill it!/8 T:65(0~(BŠ¥šaƒ@(0~(BYou try to feel what is lying here on the floor.Š¥ša_IYou feel here 4 gold pieces. T:66Š¥ša!@Š¥šaœg $:6$ - 4 gold pieces. T:67@‹¥ša~–) T:68‹¥šaùF # T:69‹¥ša`Ñ # T:70Œ¥šaŒ# T:71Œ¥šaA# T:72Œ¥šaÈõ# T:73Œ¥šaÄ ž T:74You can see again. Deaf%(0~~~(B(0~~~(BŒ¥šaOï K T:75f¥ša%|I T:76(0~(B@¥šae T:77(0a(B(0~(B@¥ša  nThe door opens. T:78f(0a(B¥ša¡ M T:79#@(0~(BŽ¥ša8¬ T:80(0a(B(0~(B(0~(B#@(0a(BŽ¥šaã(0~~(B@###### T:84  T:87#(0~~~(B#@¥šaFzF T:88@#¥šaè(H###@(0~~~(B#¥šaê)™ T:91  T:95(0a(B(0~(B(0~~~(B###@¥ša=Äl T:96f(0a(B@¥šaO,h T:97(0a(B@(0~(B¥šap“f@(0~(B T:98You can hear again.¥šaM} ¥šaœ} hThe door opens. T:99(0a(B(0a(B¥šaýï N T:100#@(0~(B‘¥šaD/™ T:101#@(0a(B(0~(B(0~~~(B‘¥šaÒ0•##@#####(0~(B(0~~(B‘¥ša2° T:105(0~(B(0~~(B(0~~~~(Bd@(0~~~(B##(0~~~~(B#######(0~(BThe jackal bites![Seahorse17 the Footpad  ]  HP:10 T:111  T:112’¥šaØ; ’¥ša <JYou kill the jackal!/9 T:113(0~(B’¥šaQOg T:114(0~(B@#(0~(B’¥šaúY Y T:115@(0~(B(0~(B’¥šaéùm T:116(0~(B@(0~(B“¥šav¡X T:117(0~(B@##“¥šaž0 â T:118(0~(B(0~(B(0~~(B(0~(B(0~(B@x#”¥šaºm\You miss the grid bug. T:119x#”¥ša•Ì*(0~(B(0~(B(0~(B#@##(0~(B(0x~(B(0x~(B(0x~(B(0x~~(B(0mqqq(BThe grid bug bites!”¥šaÍåYou get zapped![Seahorse17 the Footpad ]  HP:9(12) Pw:2(2) AC:7 Xp:1/9 T:119 [Seahorse17 the Footpad  ]  HP:10(12) Pw:2(2) AC:7 Xp:1/9 T:120•¥ša^Ù0You miss the grid bug.•¥šaÚÙUThe grid bug bites! T:121Z•¥šaXæ/You hit the grid bug.•¥ša¡ægThe grid bug bites! T:122(0~(BZ•¥ša™Œ [You kill the grid bug!/10 T:123#–¥ša%ãÑ T:124(0~(B(0~~(B(0~~(B#@##`(0~(B–¥šaÚü„ T:125#@(0~(B(0~(B(0j(B–¥šaœß ¶ T:126#(0l(B@(0q(B(0~~(B$(0~x(B(0x(B—¥šam_s T:127(0~(B(0k(B@(0x(B—¥šaˆj] T:128(0~(B(0~(B@—¥ša< (0~(B@—¥šaF< EYou see here 3 gold pieces. T:129˜¥ša[ ˜¥šaÏ h $:9$ - 3 gold pieces. T:130@˜¥šaJT T:131@(0~(B˜¥ša¹kd T:132Z@(0~(B˜¥ša*™ d#@#(0~(B(0~(B(0~(B(0~(B(0~~(BThe kobold zombie hits![Seahorse17 the Footpad ]  HP:8(12) Pw:2(2) AC:7 Xp:1/10 T:132  T:133™¥šaQw™¥šaY§EYou miss the kobold zombie. T:134š¥šaš¥ša“{You miss the kobold zombie.[Seahorse17 the Footpad ]  HP:9 T:135š¥šaÔš¥šamYou destroy the kobold zombie!/11 T:136(0~(B%š¥šaÅqÜ T:137#@#(0~~(B(0~~(B(0~~(B(0~(B›¥šaJë1#@##›¥ša”ëxYou hear someone counting money.###@#›¥ša=ìr T:140  T:142f@œ¥šaêøF@fœ¥šapùKYou swap places with your kitten. T:143œ¥šaKÎ * T:144œ¥ša­ž $ T:145œ¥šaJü W T:146@##¥šaoü\ T:147@f¥ša2p T:148@#f# ¥šaT•W T:149@## ¥šaž [Seahorse17 the Footpad  ]  HP:10(12) Pw:2(2) AC:7 Xp:1/11 T:150@#¡¥ša·[Ž T:151#@f(0~~(B(0~~(B(0~~(B(0~(B¡¥šaøB T:152@f#(0~(B(0~~~(B(0~(B(0~(B(0~~~(B¡¥ša ? à T:153(0~(B(0~~(B(0~~(B@f#(0~(B¢¥šaR* T:155(0~(B(0~(B(0~~~(B(0~~(B@####(0~(B(0~(B(0~(B(0~~(B¢¥šab L T:156@(0~(B¢¥šaMå L T:157@(0~(B£¥šaÛ;z T:158@(0~(Bf(0~(B£¥šaÔüÁ T:159(0~(B@(0~(B(0~(Bf(0~(B(0~(B£¥ša1ý–(0~~(B@###f(0~(B(0~~~(B£¥ša¥þÌ T:161 [Seahorse17 the Footpad  ]  HP:11 T:165#(0~~~~(B##@£¥šaáþ(0~~~~~(B#(0~~~~~~~(B#(0~~~~~~~~(B@##(0~~~~~~~(B£¥ša†ÿ T:168  T:170(0~~(B(0~(B@#(0~(B€¥šaöÄŠ T:171(0~~(B(0~(B(0~(B@(0~(B€¥ša<§ T:172(0~~~(B(0~(B#@(0~(B€¥šaò”× T:173(0~~(B(0~~~~~~(B@(0~~~~~~~~(B#(0~~~~~~(B¥¥šaù+K T:174#@#¥¥šaw’\ T:175#f@¥¥šað Å T:176(0~~(B#(0~~~~~~(Bf(0~~~~~~~~(B@(0~~~~~~(BŠ¥ša…FŠ T:178(0~~~~~(B(0~~(B#@##(0~~(BŠ¥šazØ T:179@(0~(B[Seahorse17 the Footpad ]  HP:12 T:180@(0~(BfŠ¥ša; ÿ@(0~(Bf(0~~~(B T:182  T:187(0~(B(0~(B#@(0~~~~~~(Bf§¥ša¬JŠ T:188(0~~~(B(0~(B#@(0~(Bf(0~~(B(0~~~~(B(0~~(B@##f(0~(B#(0~~(B§¥šaALr T:189(0~~~~~(B##(0~~~~~~~~~(B#(0~~~~~(B#####@(0~a(B#(0~~~(B(0~~~~(B(0~~~~~~(B(0qqqqqqq(B§¥šaM T:196  T:199(0lqq(B+(0qqqqqqq(B(0x~~~~~~~~~~x(B#(0x~~~~~~~~~(B@f(0x~~~~~~~(B(0~x(B(0x~~~~~(B(0~~~(B(0x~(B%(0~(B(0~~~~(B(0mqq(B§¥ša0¡ ¥ T:200(0k(B@(0a(B#(0x(B(0~x(B(0qj(Bš¥šaÕ³X T:201(0~a(B@š¥šaU“f(0~(B@ T:202You hear bubbling water.š¥šaˆ “ T:203(0~a(Bf(0~(B@©¥šaOR @(0~(B©¥šaŠSú(0~(B(0~(B@(0~~(Bf(0~~(B Things that are here: a dwarf corpse a curved sword 8 darts--More--ª¥ša²uP(0lqqqqk(B(0x~(B{(0~~x(B(0lqqqqk(B####(0~~~~~~(B#+(0~~~~x(BA little dart shoots out at you!ª¥šavÂYou are hit by a little dart.[Seahorse17 the Footpad ]  HP:8(12) Pw:2(2) AC:7 Xp:1/11 T:208(0~(Bfª¥šaT> [Seahorse17 the Footpad ]  HP:9 T:210@(0~(Bf(0~(B%(0~~~(B@(0~(Bª¥ša¥>¥ T:212@(0~(Bf(0~(B(0~~(B(0~(B«¥šaBO r T:213(0~(B@(0~(Bf«¥ša (–The door opens. T:214(0a(B(0~(B(0~(Bf¬¥šaDF  T:215##@(0~(B(0~~~~~(B(0~~~(B(0~(Bf(0~(B(0~(B¬¥šaW˜g T:216@(0a(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~~~~~(B¬¥ša¡˜û#@##(0~~(B(0~~~~~(B(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~~~~~~~~(B¬¥šaŸ™µ T:217#@##You hear someone counting money. T:221k@#­¥šaR]You kill the kobold!/17 T:222%­¥ša•,#@#­¥ša–GYou see here a kobold corpse. T:223­¥šaþD È#@#% T:224 [Seahorse17 the Footpad  ]  HP:10(12) Pw:2(2) AC:7 Xp:1/17 T:225­¥šaG û T:232(0lqqqqqqqqqq(B(0x~~~~~~~~~(B(0x~~~~~~~(B(0~~~~~(B(0q(B@(0q(B########®¥šaMd T:233(0qqk(B(0~~(B((0x(B(0~~~~~(B+(0~(B@(0~~~~~~~x(B(0mq(B(0~(B(0qqqqqqqqj(B¯¥šaõÔ` T:235@(0~(B(0~(B¯¥šaw5 ‚f(0~~~(B@(0~(B(0~~(B(0~(B¯¥šaû5 º T:238 [Seahorse17 the Footpad  ]  HP:11 T:240(0~~(Bf(0~(B@¯¥šaú6 µ(0~~~(Bf(0~~~(B@You see here a large box. T:244(0~~(Bf°¥šaÍCWhat do you want to use or apply? [ef or ?*] °¥ša§q0You don't have that object.--More--±¥šaÞ±CWhat do you want to use or apply? [ef or ?*] ±¥šaš†Never mind.±¥šaÖ] # ²¥ša-¶a²¥ša6b djust²¥šar>What do you want to adjust? [a-i or ?*] ²¥šaEÜ FAdjust letter to what [ej-zA-Z] (? see used letters)? ²¥šap§6Moving: k - an uncursed lock pick.³¥šaUÈCWhat do you want to use or apply? [fk or ?*] ³¥šaRh #In what direction? ³¥ša[ DThere is a large box here; lock it? [ynq] (q) Ž¥šaN}XYou succeed in locking the box.You trigger a trap!--More--µ¥šaNZA cloud of yellow gas billows from the large box.--More--¶¥ša£„You stagger and your vision blurs... Stun Hallu  T:245Z(0~(B¶¥šaH”CWhat do you want to use or apply? [fk or ?*] ·¥šaKd#In what direction? ·¥šaê¶ ·¥šaM·XYou see no door there. T:246(0~(Bmº¥šaŠ?iº¥šaZÐR T:247(0~(BN(0~(Bº¥šaC”J T:248(0~(B~º¥šaI C T:249(0~(Baº¥ša^Ì U T:250(0~(Be(0~(B»¥ša9Y T:251(0~(B(0~(B&»¥šaÓU T:252@(0~(B(0~(B»¥šaø“D T:253(0~(B@»¥ša˜AK T:254@(0~(B»¥šaüê •[Seahorse17 the Footpad ]  HP:12 T:255(0~(B(0~(B@»¥šawµ L T:256:(0~(BŒ¥šaÒXP T:257o(0~(BŒ¥šaï+N T:258(0~~(B@Œ¥ša6ëX T:259G(0~(B(0~(BŒ¥šaŸ (0~(Bf(0~(B T:260 StunEverything looks SO boring now.Œ¥šaá` [ T:261f(0~(Bœ¥šaÒPS T:262(0~(Bfœ¥ša²M›f(0~(B(0~(B T:263You feel a bit steadier now.œ¥šaÏ+N T:264(0~(Bf¿¥šaSq# ¿¥šaìÎloot¿¥ša€úKThere is a locked large box here, loot it? [ynq] (q) ¿¥šaÇ« !It is locked.À¥ša&o CWhat do you want to use or apply? [fk or ?*] À¥šaõ1#In what direction? Á¥šagQThere is a locked large box here; pick its lock? [ynq] (q) Á¥ša`”€You succeed in picking the lock. T:265(0~(BfÂ¥šaú€# Â¥ša˜ lootÂ¥ša;$ NThere is an unlocked large box here, loot it? [ynq] (q) Ã¥šaRS8You carefully open the large box...--More--Ã¥ša‰ˆe Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) Ã¥šaµPŒ+(0lqqqqk(B(0x~(B{(0~~x(B(0lqqqqk(B####(0~~~~~~(B#+(0~~~~x(B##(0x~~~~x(B####(0x~~~~xqqqqqk(B#(0mqq~qj(B#####(0~~~~~x~~~~(B<(0x(B########(0mq~qqj~~~~~x(B######(0~~~~~~(B##########(0~~~~~x(B##%`##(0qq~qqj(B#(0l~q~k(B##Ã¥šaDQvThe large box is empty. T:266(0~~(BfÄ¥šaý  T:267@((0~(Bf(0~(BÄ¥ša¡J‡ T:268f@(0~(B(0~(B(0~(BÅ¥šaº6x T:269(0~~(B(0~(B@fÅ¥šaÔ] n T:270f(0~(B@(0~(BÆ¥šaè>Q(0~(Bf@(0~~(BÆ¥šag?vYou hear bubbling water.(0~(B@(0~~(BfÆ¥ša¯@… T:273  T:278(0~(B#@(0~~~~~~~(B#Æ¥šaå ° T:279(0~~~(B(0~(B@(0~(BfÆ¥ša|æ (0~~~~~~~~~~(B(0~~~~~~~~~~~~(B#(0~~~~~~~~~~~~(B#@## T:280  T:281Ç¥šal; T:282#@Ç¥šaz ð######@(0~~(B#(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~~(B (0qqqqqqqq(BÇ¥šaàz  T:287  T:290(0lqqqqqqq(B(0qqqk(B# (0x~~~~~~~~~~(B@f (0x~~~~~~~~(B(0~x(B (0x(B>(0~~~~~(B(0~~~(B (0x~~~~(B(0~~~~(B (0x~~(B(0~~~~~~(B (0mq(B(0q(BÈ¥ša ˆ T:291@f#(0~x(B(0~x(B(0qj(BÈ¥šahšy T:292@f(0~(B(0~(B(0~(BÈ¥ša† i T:293(0|(B@f(0~(BÈ¥šae M T:294@f(0~(BÉ¥ša»Q d T:295(0~~(Bf@É¥šaü ƒ T:296f(0~(B(0~(B(0~(B@Ê¥šaño¡ T:301(0~~(Bf(0~(B @(0~~~~~(B(0~(B Ê¥ša… Q T:302(0~(Bf Ê¥ša³£ Y T:303f(0~(B Ë¥šaNQ T:304(0~(Bf Ë¥šaY‘k T:305(0~(B(0~(Bf Ë¥šax\P T:306(0~(Bf Ë¥šafÆ [ T:307(0~(Bf Ë¥šaŒ \ T:308f(0~~(B Ì¥šaÉX T:309f(0~(B Ì¥šaïéq T:310f(0~(B >@Ì¥šath o T:311(0~(Bf (0~(B@Ì¥šaÓv n T:312f(0~(B(0~(B@Í¥šaßýv T:313f(0~(B(0~(B@Í¥šadw T:314(0~~(Bf(0~(B@Í¥šaߣm(0~(B@(0~~(Bf(0~(BÍ¥ša0¥· T:315  T:319(0~~~(Bf(0~~(B @(0~~~(B(0~(B Í¥šaàË e T:320(0~(Bf(0~(B Î¥šaF@a T:321(0~(Bf(0~(B Î¥šaŒ±P T:322f(0~~(B Î¥šawT%You descend the stairs.--More--Ï¥šac–£(0lqqqk(B (0x~~~(B+ (0x~~~x(B (0x~~~x(B (0x(Bfd(0~x(B (0x~(B@(0~~(B (0mqqqj(B[Seahorse17 the Footpad ] St:14 Dx:18 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:2 $:9 HP:12(12) Pw:2(2) AC:7 Xp:1/17 T:322Ï¥ša²™* T:323Ð¥šaN OYou miss the jackal.The kitten misses the jackal.Ð¥ša˜N vThe jackal bites![Seahorse17 the Footpad  ]  HP:11--More--Ñ¥ša7B T:324(0~(BÑ¥šaºÜe T:325(0~(B@fÑ¥šaÚä s T:326@(0~(Bf<Ò¥šañƒ„ T:327@(0~(B(0~(BfÒ¥šaځ T:328@(0~(Bf(0~(BÒ¥šaˆg›The door opens. T:329(0a(Bf(0~(B(0~(BÒ¥šaÂÌ ô[Seahorse17 the Footpad ]  HP:12 T:330(0~(B@# f(0~(B(0~(B(0~(BÓ¥šaššô T:331f(0a(B@# (0~~(B(0~~~(B(0~~(B(0~(BÓ¥ša5ªk(0~a(B######@ (0~~(B##Ó¥šas«÷ T:336(0lqqqqqqk(B(0x~~(Br(0~~~x(B(0x~~~~~~(B(0x~~~~~(B(0~~~(B (0~~~(B##(0~(B######@###You hear some noises.#@# T:343Ó¥šaI¬‚You hear some noises in the distance. T:346####@Ô¥šaþìÔ¥ša9LH T:347@#Ô¥ša¯0H T:348@#Ô¥ša£J W T:349f@#Ô¥šaT2@fÔ¥ša‘2KYou swap places with your kitten. T:350Õ¥šaR™| T:351(0~(B(0~(B(0~~(B@##Õ¥šaøŒ£ T:352(0~~(B(0~(B(0~~(B(0~~(B(0~(B@#Õ¥ša }Ö T:353(0~~(B(0~~~~(B(0~~~(B(0x~(B(0~~(B(0q(B@(0q(B#fÕ¥ša—Q ¡ T:354(0x(B@(0~~~(B(0m(B(0~(B(0qqqj(B#Õ¥ša€N p T:355@(0~(BfÖ¥šaL(^ T:356(0~(B@(0~(BÖ¥ša‰7 x T:357(0~(B(0~~(B@#Ö¥ša  T:358(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B@#f×¥ša ö5f@×¥šaø÷pYou swap places with your kitten. T:364(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B######@Ø¥šaãõ +Ø¥šaŸöcYou find a hidden door. T:365fØ¥ša ×L T:366fØ¥šan¶1 T:367#Ø¥šaòw èThe door opens.f(0a(B(0~(B(0~~~(B(0qqqqq(B T:368You hear water falling on coins.Ø¥šaš‘ ÿ T:369#f(0q(B@(0q(B(0~~(B(0~~(B(0x~~(B(0~~~(B(0mq(B(0qj(BÙ¥šaVŒ T:370#(0lqq(B(0a(B(0qqk(B(0~~(B@$(0x(BÙ¥šaVd (0~(B(0~(B(0~(B(0~(B(0a(B(0~~(B@ T:371f(0~(B@Ù¥ša@e mYou see here 3 gold pieces. T:373(0~(BfÚ¥šaf$Ú¥šaÖ$À $:12 HP:12(12) Pw:2(2) AC:7 Xp:1/17 T:373$ - 3 gold pieces. T:374(0~(B@fÚ¥šaz8ƒ T:375(0~(B#(0~(Bf@#Ú¥ša 5}  T:376(0~(Bf(0~(B@Ú¥šaN5›`#@#(0~~~~~~(B#(0~~~~~~~~(B#Ú¥ša#6w T:378You try to move the boulder, but in vain. T:379Û¥ša‘‹f T:380@#fÛ¥šaGN T:381#@#Ü¥ša° ` T:382@#fÜ¥šad $ T:383Ý¥šaô‰f@# T:384You hear water falling on coins.Ý¥ša›™/ T:385#Ý¥ša8@> T:386fÝ¥šahŽ) T:387#Ý¥ša6ï > T:388fÝ¥šaˆX > T:389fÝ¥šaÂÉ> T:390fÞ¥šaeÜ) T:391#Þ¥šaØ?> T:392fÞ¥šaè¹) T:393#Þ¥šaê) T:394#Þ¥šaC ` T:395@#fߥša‹5f@ߥšaûXYou swap places with your kitten. T:396#ߥša¥ T:399##(0~~~~~~(B#(0~~~~~~~(Bf@ߥšam2 @fߥša–2 ‚You swap places with your kitten. T:400(0~(Bf#ग़a…T T:401#@fग़a§µN  T:402@f(0~(Bग़an  T:403@f(0~~(Bग़aÜõ ¿ T:404(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bfग़a·€ž T:405@(0~(B(0~(Bf(0~(B(0~(BᥚaBEV T:406@(0a(B(0~~(Bf(0~~(B(0~~(B(0~~(B@#(0~(B(0~(BᥚaFM@##(0~(Bᥚa>FoYou hear a A note squeak in the distance. T:413(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~~(B@####(0a(B(0~(B(0~(BᥚaXÕ : T:414(0~~(B(0~~~(B(0~~~~~(B(0~~~~~(B(0~~(B(0~(B@(0~(B(0~(B⥚a6E² T:419(0~(B(0~(B(0~~(B#####@⥚aÏU X T:420#@##㥚av—8##@#㥚aA˜Ú T:424(0~~(B(0~~(B(0~~~~~~(B(0~~~~~~(B#(0~~~~~~(B@######䥚a%æç T:425(0~(B(0~~(B(0~~~(B(0~(B(0~(B@f#䥚a.Ïÿ T:426(0~(B(0~~~(B#(0~~~~~(B@#(0~~~~~~(Bf#䥚ag… 2##@##䥚aG† Œ T:427  T:433######@`#奚aýQ‘With great effort you move the boulder. T:434#f@`奚a-’ I T:435##@`楚aʂ7You try to move the boulder, but in vain.楚aÆEYou try to move the boulder, but in vain.楚a4I j T:436#f@#祚a?™@f祚a~™tYou swap places with your kitten. T:437#f祚aÄy T:438f##@#祚a±× { T:439#f#@#襚a,»f T:440#f@饚aXx1 T:441#饚au1 T:442#饚añ¶1 T:443#饚avh 1 T:444#饚aèïF T:445f꥚a“1 T:446#꥚aik1 T:447#꥚a¿~F T:448f꥚aH 1 T:449#꥚awØ F T:450f꥚a4 1 T:451#륚aYMF T:452f륚aíÌ1 T:453#륚aü$ T:454륚aˆ­F T:455f륚a>À F T:456f륚aÿ b#You find a hidden passage. T:457#륚a5Š7 T:458#쥚aŒ&F T:459f쥚aFn T:460##@:í¥šaÎËÁYou miss the newt.The newt bites![Seahorse17 the Footpad  ]  HP:10  T:461fí¥šau1í¥šaï1UYou kill the newt!/18 T:462##í¥ša²Z² T:463#@##(0~~(B(0~~~(B(0~~x(B(0qqj(Bí¥šaD[Seahorse17 the Footpad  ]  HP:11 T:465#f@##(0~~(B(0~(B(0~(B(0~~(Bí¥ša‘ T:467(0qqk(B(0~(B$(0x(B(0~~~x(B###(0x~~~~(B#@(0~~x(B(0x(B(0~~(B(0q(BaŽV« T:468(0lq(B(0x~(B(0x(B(0~(B@(0x(B(0m(Bavg f T:469@f(0~(BaŽ1 ’ T:470@(0~(B(0~(B(0~(Bf讀aÍœ,@(0~(B讀aÿœzYou see here 9 gold pieces. T:471(0~(Bf讀aW讀aož $:21$ - 9 gold pieces. T:472@f(0~(B(0~(Bð¥šañ– T:473(0~(B@(0~(Bf(0~(Bð¥ša J€ T:474(0~(Bf@#(0~(B(0~(Bð¥šaõµ * T:475(0~~~(B(0~(B#(0~(Bf@#(0~(B#(0~~~(B(0~~(Bñ¥ša4h® T:476(0~(B#f#@(0~(Bñ¥šaŠ###(0~(B@(0~~~(B#(0~(Bñ¥šaŠÓ[Seahorse17 the Footpad ]  HP:12 T:480#@f###(0~(B#ñ¥ša§m#@#####ñ¥šaC§¶ T:483  T:489(0lqqqqqqqqqqqqqk(Bf@(0~~~~~~~~~~~~(B+(0x(B#(0x~~~~~~~~(B/(0~~~~~(B##(0~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~x(B#(0qqqqqqq(B+(0qqqqj(B##ñ¥ša-ó€ T:490#(0~(B@(0x(B(0x~(B(0mq(Bò¥ša·öb T:491f(0~(B@ò¥ša'? ð(0~(B(0~(B(0~~~~~~~~(B@(0~(B(0~(Bf Things that are here: a crystal wand a chest--More--ó¥ša”m«(0qqqqk~~~(B+(0x(B T:498f(0~~(Bó¥šaƒ·™ Pick up what?  Wands a - a crystal wand Tools b - a chest(end) ó¥šaތ +ó¥ša€Rœ(0qqqqk~~~(B+(0x(Bf(0~~~~~~~~x~~~~xqqqqj(Bó¥šaçR‡j - a crystal wand. T:499(0~(Bf@(0~(Bô¥ša DDWhat do you want to use or apply? [fjk or ?*] ô¥šaÛ©#In what direction? ô¥šaѝ @There is a chest here; lock it? [ynq] (q) õ¥ša9óaYou succeed in locking the chest.(0~(Bfõ¥ša_ó€The kitten picks up a spellbook. T:500(0~(Bfö¥šaßJ# ÷¥šaÀ2 ÷¥šaŸq7What do you want to use or apply? [fjk or ?*] ÷¥šaf¢#In what direction? ÷¥ša¶< MThere is a locked chest here; pick its lock? [ynq] (q) ÷¥šaßYhYou succeed in picking the lock.(0~~(Bf÷¥ša Z\A gush of water hits the kitten's left foreleg! T:501ø¥šaÕ # ù¥ša·llootù¥ša€îl ù¥šaˆt7ll: unknown extended command.ù¥ša* 9@(ù¥ša† yThe kitten drops a spellbook. T:502(0~(Bfù¥šaò“ c T:503f+û¥ša÷œ%(0~(B@û¥šaBŸ”You see here an unlocked chest. T:504(0~(B+fü¥ša_S# ü¥ša]¯ lootü¥ša%0 JThere is an unlocked chest here, loot it? [ynq] (q) ý¥šaÍ4You carefully open the chest...--More--ý¥šaÍã Y Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) ý¥šai4 +(0qqqqk~~~~x~~~~~~~(B+(0~x~~~(Bf(0xqqqqj(B Take out what type of objects?  A - Auto-select every item  a - All types b - Comestibles c - Scrolls d - Gems/Stones  X - Items of unknown Bless/Curse status(end) þ¥ša¯ö+þ¥šaØ£Ú(0qqqqk~~~~x~~~~~~~(B+(0~x~~~(Bf(0xqqqqj(B Take out what?  Comestibles a - an egg Scrolls b - a scroll labeled NR 9 Gems/Stones c - a black gem d - a red gem(end) ÿ¥šaO’(++++ÿ¥ša+0A(0qqqqk~~~~x~~~~~~~(B+(0~x~~~(Bf(0xqqqqj(Bl - an egg.i - a scroll labeled NR 9.m - a black gem.ÿ¥ša’0nn - a red gem. T:505f(0~(BŠšaM] ¹@(The kitten picks up a spellbook. T:506(0~(Bf^Šša¯«@What do you want to drop? [$a-df-n or ?*] ŠšaSÈŠšaÈÈwYou drop an egg. T:507(0~(B(0~(BfŠša± T:508%@f(0~(BŠša£Š T:509(0~(B^@(0~(BfŠšaI ©(0~(B@f(0~(BThe kitten drops a spellbook. T:510+fŠšaIFj(0~(B@You see here a light green spellbook.(0~(BŠšaªFˆA gush of water hits the kitten on the head! T:511^fŠšaîž ’o - a light green spellbook. T:512f@(0~(BŠšaðD<What do you want to read? [gio or ?*] ŠšaƒŠšaœ‡You begin to memorize the runes. T:513(0~(Bf(0~(BŠša§d T:514(0~(Bf(0~(BŠšaëè T:515(0~(BfYou learn the "stone to flesh" spell. T:516(0~(B(0~(BfŠša/ ¥@(0~~(BA gush of water hits the kitten on the head! T:517fŠšaŸq ‡ T:518f@#^(0~(B#ŠšaO»Œ(0~(B(0~(B@(0~(B#(0~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~(B(0~~~~~(B#####@#(0~~~~~~~~~~~(B####(0~~~~~~~~~~(B# T:525########@# T:532######@+#That door is closed. T:538ŠšaF ŠšaMF ÛThe door opens. T:539(0qqqk(Bf(0a~(B!{(0x(B(0~~x(B(0x(BŠšaT௠T:540(0l(B#f@(0x(B>(0~~~(B(0qqqj(B ŠšaQFi T:541#(0a(B@(0m(B Šša#v8(0~(B@(0~(B Šša=vdYou see here a magenta potion. T:542f Šša?æ  Ššaiæ p - a magenta potion. T:543(0a(Bf@ Šša+¥h T:544(0~(Bf@ Šša˜§6What do you want to drop? [$a-df-km-p or ?*]  ŠšaÊÄ ŠšaãÄ|You drop a spellbook of stone to flesh. T:545f(0~(B ŠšaíÚm T:546(0~(B@f Šša±#  ŠšaiÃaŠšaåb djustŠšaNµ# Ššaר fŠša®w“ T:547@{+(0~(BfhŠšaªÆ y T:548(0~(B@f(0~(BiŠšaœE# iŠša« dipiŠša%â BWhat do you want to dip? [$a-df-kmnp or ?*] jŠšaÈjODip an uncursed potion of sickness into the fountain? [yn] (n) kŠša²¶kŠšaжyYour potion of sickness dilutes. T:549+flŠšaУ# lŠša¥ diplŠša BWhat do you want to dip? [$a-df-kmnp or ?*] mŠšaÓWDip an uncursed diluted potion of sickness into the fountain? [yn] (n) mŠša¯DYour diluted potion of sickness dilutes further.mŠšaÒlThe fountain dries up! T:550f(0~(BnŠšaÖßof@You swap places with your kitten.nŠša\àšYou see here a spellbook of stone to flesh. T:551(0~(B(0~(BfnŠšak2t T:552f(0~(B@(0~(BnŠša`õ € T:553f(0~(B#@(0~(B#oŠšam«I(0~~~(B@(0~(BoŠšaþ«å T:556(0~~(B+(0~(B#(0~~~~(Bf@##oŠšaêÞ g######@#oŠšaß ’ T:560  T:564#(0lqqqqqqqqqq(B#(0~~~~~~~~~~~(B#(0x(B%(0~~~~~(B$(0~~~~~(Bf+(0~~~~(B%(0~~~~~~(B>(0~~(B@(0mqqqqqqqqqqqqq(BpŠša÷• T:565(0qqq(B(0~~~(B(0~x(B#@f(0j(BpŠšad¡m T:566(0k(B(0x(B@f#pŠšai T:567@f(0~(BqŠšaK @(0~(BqŠša[Ãõ@(0~~~~~(Bf(0~(B>(0~(BYou see here 13 gold pieces. T:572f(0~(B(0~(BqŠšaÚS• $:34$ - 13 gold pieces. T:573(0~(B@fqŠšaAÆ q T:574(0~~~(B@frŠša±†—@(0~(B Things that are here: a gnome corpse a blue gem 10 arrows--More--sŠšav (0qqqqk~~~~x(B(0lqqqk~~~~~(B##################(0a~~~x(BAn arrow shoots out at you!sŠšaø ªYou are hit by an arrow.[Seahorse17 the Footpad  ]  HP:10 T:575f(0~(BsŠšaaUà Pick up what?  Weapons a - 10 arrows Comestibles b - a gnome corpse Gems/Stones c - a blue gem(end) uŠšax+uŠšae(0qqqqk~~~~x(B(0lqqqk~~~~~(B##################(0a~~~x~~(B^(0~x(B#####(0x(B>+(0~x~~~~x(B##(0~~~~xqqqqj(B#(0mqqqj(B###uŠšaí~q - a blue gem. T:576f@(0~(BuŠšaF š T:577(0~(B@(0~(Bf%vŠša³ûã@(0~~~~(B(0~(Bf(0~(BYou see here a food ration. T:580f(0~(BvŠšaí9 vŠšae: ”r - a food ration. T:581@(0~(Bf(0~(BwŠšaºm T:582(0~(B(0~(B@fwŠša±È‹The door opens. T:583f(0a(B(0~~(BxŠšaÊ\ T:584#@(0~(B#xŠšaò6 [Seahorse17 the Footpad  ]  HP:11 T:585(0~~~(B(0~(B(0~(Bf@(0a(B#xŠša8 ò(0~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B#(0~~~~(B(0~~~~~~(B(0~(B#@####xŠšaÇ9 ¬ T:588###+@###That door is closed. T:594yŠšaÅ0This door is locked.yŠšaÆ0This door is locked.zŠšadU0This door is locked.zŠša!Ò0This door is locked.zŠša®±0This door is locked.{Šša2*In what direction? {Šša‡•{Šša^–As you kick the door, it crashes open! T:595(0x(B(0x~~(B(0x~~~~(B(0x~~~~(B[(0~(B(0x~~~~~~~~(B(0x~~~~~~(B(0mqqqqqq(B{Ššag?  T:596(0lqq(B+(0qqq(B(0~~~~(B$(0~(B(0~~~~(B(0~~~(B(0~x(B@#(0~x(B(0q(B{ŠšaŠØ« T:597(0qk(B(0~x(B(0~x(B(0x(B@(0~(B(0j(B|ŠšaFnN T:598@(0~(B|Šša•ü @(0~(B|ŠšaýGYou see here a leather armor. T:599}Šša ÷@[[Seahorse17 the Footpad ] Dx:17  HP:12 T:600You feel clumsy!You haven't been working on reflexes lately.}Ššaà÷ S T:601@(0~(B}ŠšaVæ,@(0~(B}ŠšaÇæEYou see here 7 gold pieces. T:602~ŠšaB•~Ššaž•i $:41$ - 7 gold pieces. T:603@~ŠšaÝ7 P T:604(0~(B@~Šša J T:605(0~(B@Ššaêþ{ T:606(0~(B@(0~(BfŠšagö_You stop. Your kitten is in the way! T:607(0~(BŠšai*š T:608(0~(B(0~(B(0~(B@f‚Ššaé.kYou stop. Your kitten is in the way! T:609f‚Ššai> ‚Ššaâ> kYou stop. Your kitten is in the way! T:610f‚Ššaä ‚Šša_à kYou stop. Your kitten is in the way! T:611fƒŠša­ŒdYou stop. Your kitten is in the way! T:612#ƒŠša># T:613(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@f(0~(BƒŠša,¯-f@ƒŠša°You swap places with your kitten.(0~~(B(0~~~~(B(0~~~~(B(0~(B@(0~~~~~~~~(B####(0~~~~~~(BƒŠša–² T:616  T:622(0~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B###f@#„Šša—Î„Šša'* A T:623(0~~(B(0~~~~~~~~(B(0~(B(0~~~(Bd(0~~~~~~(B@(0~~~(B)(0~~~(Bd(0~~(B(0~(Bf#…Ššae Î T:624(0~~~(B(0~(B(0~(Bf@dd(0~(B##‡Ššaâ4`#(0a(B@(0~(Bd(0~(B‡Šša85eThe jackal is almost hit by an arrow! T:625d‡ŠšaØùž T:626@dd(0~(B)(0~(BˆŠšaNhIn what direction? ˆŠšaak}You throw 2 daggers.)(0~(BThe 1st dagger hits the jackal.ˆŠša©kˆYou kill the jackal!)/19)(0~(B)ˆŠšaÐk#(0~(B--More--‰Ššaná‡The 2nd dagger hits the jackal. T:627d)(0a(B‰Šša=v *In what direction? ‰Šša‡ª b)(0~(BYou kill the jackal!%‰Ššag« å[Seahorse17 the Footpad ]  HP:23(23) Pw:6(6) Xp:2/20Welcome to experience level 2. T:628)(0a(BŠŠša nr T:629(0~(B@fŠŠša¡Lƒ(0~(B@ Things that are here: a +0 dagger a jackal corpse--More--ŠŠšaÄ Ï(0qqqqk~~~~x(B(0lqqqk(B T:630f(0a~(B‹ŠšaÞLŠ Pick up what?  Weapons a - a +0 dagger Comestibles b - a jackal corpse(end) ŒŠšao‹ï(0qqqqk~~~~x(B(0lqqqk~~~~~(B##################(0a~~~x~~(B^(0~x(B#####(0x(B>+(0~x~~~~x(B##(0~~~~xqqqqj(B#(0mqqqj(BŒŠša¹‡7What do you want to use or apply? [fjk or ?*] Ššaü!Never mind.Ššat] ¬ Pick up what?  Weapons a - a +0 dagger Comestibles b - a jackal corpse(end) ŽŠša5Ê+ŽŠšaøï(0qqqqk~~~~x(B(0lqqqk~~~~~(B##################(0a~~~x~~(B^(0~x(B#####(0x(B>+(0~x~~~~x(B##(0~~~~xqqqqj(B#(0mqqqj(BŽŠša§ø”b - a +0 dagger (at the ready). T:631(0~(B@fŽŠšao ”%@ Things that are here: a +0 dagger a jackal corpse--More--Ššab#Ä(0qqqqk~~~~x(B(0lqqqk(B T:632f(0~(BŠšaË"Š Pick up what?  Weapons a - a +0 dagger Comestibles b - a jackal corpse(end) ŠšaŠô +Šša¯ ï(0qqqqk~~~~x(B(0lqqqk~~~~~(B##################(0a~~~x~~(B^(0~x(B#####(0x(B>+(0~x~~~~x(B##(0~~~~xqqqqj(B#(0mqqqj(BŠšaŽ „b - a +0 dagger (at the ready). T:633(0~(Bf@Šša%”%@You see here a +0 dagger.d(0~(BfŠšamNThe kitten eats a jackal corpse. T:634Ššaž“b - a +0 dagger (at the ready). T:635(0~(Bd@‘Šša3¬r T:636(0~(Bd(0~(B@‘Ššaõ c T:637(0~(Bd(0~(B@‘Šša›m k T:638d(0~(B(0~(B@’Šša%Ú(0~(Bd(0~(B@The kitten bites the jackal.The jackal is killed! T:639%“Šša’ì£(0~(Bf(0~(B@The kitten eats a jackal corpse. T:640“Šša¡xH T:641(0~(B@“Ššaœ $ T:642”Ššaš$ T:643”Ššazö$ T:644”ŠšaV $ T:645”Šša,Ò JThe kitten eats a jackal corpse. T:646•Ššaœ@* T:647•ŠšaГ $ T:648•ŠšaóJ$ T:649–Ššaví$ T:650–Šša×$ T:651–ŠšaÞÓY T:652(0~(Bf–Šša7t Y T:653f(0~(B–ŠšaJ~ Y T:654(0~(Bf—ŠšadáP T:655(0~~(Bf—ŠšaCÃP T:656f(0~~(B—ŠšajÐ R T:657(0~(Bf—Šša™t R T:658f(0~(B˜ŠšaëP T:659(0~~(Bf˜Šša†O T:660f(0~(B˜Šša) R T:661f(0~(B˜ŠšaÄš R T:662(0~(Bf˜Ššaã8M T:663(0~~(Bf™ŠšaØ®o T:664@f(0~(B>™Ššaà v T:665(0~(Bf(0~~(B@šŠša©gZ T:666f(0~~(BšŠšaÞæZ T:667f(0~~(BšŠša4}l T:668(0~(B(0~(BfšŠša( $ T:669šŠša5µ Z T:670f(0~~(BšŠša-"Y T:671f(0~(B›ŠšaÑ·l T:672(0~(B(0~(Bf›Šša… Y T:673f(0~(B›Šša”²Y T:674(0~(BfœŠšaR T:675f(0~(BœŠšaòêZ T:676f(0~~(BœŠšaÎw} T:677f(0~~(B@>œŠšalq‘ T:678(0~(B(0~(B@(0~(BfŠšaÝÙv T:679@(0~(Bf(0~(BŠšaßr~ T:680f@(0~(B(0~(BŠšaö‚ T:681(0~(B@(0~(BfŠšaë¶ z T:682f@(0~(B(0~(BŠšacw r T:683(0~(B@(0~(BfžŠšaˆ/hf(0~~~~(B@(0~(B(0~(BžŠšaŒ0§ T:686  T:690(0~~(B(0~~~(B@(0~~(BfžŠšaf u T:691(0~(Bf(0~(B@ŸŠša-O T:692f(0~(BŸŠša"KS T:693f(0~~(BŸŠšaÕ h T:694(0~(B(0~(BfŸŠšaŒ8 S T:695f(0~~(B Ššaœg T:696(0~(Bf(0~(B Ššaïdd T:697(0~(Bf(0~(B Ššaï~Y T:698(0~(Bf Šša`L Z T:699f(0~~(B Šša# Y T:700(0~(Bf Ššar¯Y T:701f(0~(B¡ŠšanDY T:702(0~(Bf¡Šša˜Òl T:703f(0~(B(0~(B¡Ššaœ§Y T:704(0~(Bf¡Šša*‰ Y T:705(0~(Bf¢Ššaw%You descend the stairs.--More--¢ŠšašØ(0lqqqk(B(0x~(BG(0~x(B(0x~~(B@(0x(B(0mq~lj(BhG(0~~l(B(0q~~(B(0~~(B(0~~~(B(0x~lq(B(0x(B[Seahorse17 the Footpad ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:3 $:41 HP:23(23) Pw:6(6) AC:7 Xp:2/20 T:705¢ŠšaY  T:706£ŠšaAŠ gYou kill the gnome!/27  T:707!¥Šša:@<(0~(B(0x(B(0~~(B(0j(B(0~~(B(0~~(B(0~~~(B(0~(B¥ŠšaŽqYou see here a brown potion.hYou hear rumbling in the distance.¥ŠšaG# T:708ŠŠša` )In what direction? ŠŠšaCêYou throw 2 daggers.)(0~(BThe 1st dagger misses the dwarf.)(0~(B--More--§Ššaύ ) T:709šŠšaHê In what direction? ©Ššaìå‹You throw 2 daggers.)(0~(BThe 1st dagger misses the dwarf.)©Ššajæ(0~(B--More--©Ššaë ) T:710ªŠšakï In what direction? «Ššaqó‰You throw 2 daggers.)(0~(BThe 1st dagger hits the dwarf.)«ŠšaìóN(0~(BThe 2nd dagger hits the dwarf.--More--¬ŠšaÍãj/37  T:711G(0~(B­ŠšaÕ}In what direction? ­ŠšaÎs +)(0~(B­Šša§t CThe dagger hits the gnome. T:712®ŠšaÈ :You have no ammunition readied.--More--¯Ššaq/ <What do you want to throw? [$a or ?*] °ŠšaÚWNever mind.°ŠšaCÏ ±ŠšaóÏ3a - a +0 short sword (weapon in hand).²Ššap_) T:713²Šša¿p # T:714³Šša # T:715³Šša›ÿU T:716G)ŽŠšaw;You hit the gnome. T:717ŽŠša`B ?You kill the gnome!)ŽŠšalC ±[Seahorse17 the Cutpurse ]  HP:28(28) Pw:10(10) AC:7 Xp:3/44 T:717Welcome to experience level 3. T:718µŠša€5!@µŠša€?You see here 14 darts. T:719¶ŠšaqÍ8@)¶ŠšažÍEYou see here a brown potion. T:720¶Šša0 ¶Šša¿0Oh - a brown potion. T:721@¶ŠšaÑ] 2(0~(B@¶Šša^ ?You see here 14 darts. T:722·Šša˜ µ)@(0j~(B(0~~(B(0~~(B(0~~~(B(0~~~x(B(0~(B·ŠšaV HThere are several objects here. T:723žŠšaÐü” Pick up what?  Coins $ - 6 gold pieces Weapons a - 7 +0 daggers b - a broad pick c - a broad short sword Armor d - a hard hat e - a pair of hard shoes f - a hooded cloak Comestibles g - a dwarf corpse(end) ¹Šša<Ä+¹Ššaœ -ºŠšaÚ+ºŠša»º+ŒŠšaªš +ŒŠšaàÂ+œŠšaË| (0qqqk~~~x~(B)<(0xq(B@(0lj~~x~lj~~x(B $:47$ - 6 gold pieces.b - 7 +0 daggers (at the ready).s - a hard hat.œŠša} --More--ŸŠšaúµ Ut - a pair of hard shoes. T:724@¿ŠšaS•FThere is a dwarf corpse here; eat it? [ynq] (n) ¿ŠšaçO¿ŠšajP‘This dwarf corpse tastes okay.GYou stop eating the dwarf corpse. T:725ÊšaN @%(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(BÊša  ?You see here 14 darts. T:726ÄŠšaŒvp T:727@)GÅŠšaYòIn what direction? ÅŠša‹Ï e)))%ÅŠšaVÐ HThe dagger hits the gnome lord. T:728ÆŠšaŒÂ )In what direction? ÇŠšaðe)))%ÇŠšavThe dagger hits the gnome lord. T:729G)ÇŠša'µ )In what direction? ÈŠšaWg³You throw 2 daggers.))The 1st dagger hits the gnome lord.))--More--ÉŠšaš~The 2nd dagger hits the gnome lord. T:730G)ÊŠšaìT ÊŠša×U ^You kill the gnome lord!/59 T:731)ËŠša)«(0~(B@ Things that are here: a crossbow 11 crossbow bolts 14 darts--More--ËŠša_¥U T:732ÌŠša0?  Pick up what?  Weapons a - 11 crossbow bolts b - a crossbow c - 14 darts(end) ÌŠšahŽ „(0qqqk~~~x~(B@<(0x(BÌŠšaÝb )@(0~(B(0~~(B(0~~(B(0~(BG(0~(B(0~~~(B(0~(BThere are several objects here. T:733ÍŠšaXü- Pick up what?  Weapons a - 2 +0 daggers b - a broad pick c - a broad short sword Armor d - a hooded cloak Comestibles e - a partly eaten dwarf corpse(end) Ίšavá+ÏŠša’oö(0qqqk~~~x~(B)<(0xq(B@(0lj~(B)(0x~lj~(BÏŠšap\b - 2 +0 daggers (at the ready). T:734@Њša³.SThere is a partly eaten dwarf corpse here; eat it? [ynq] (n) ÑŠša£çÑŠšaççgYou resume your meal. T:735G(0~(BÑŠša@é  T:736G(0~(B T:737 T:738 T:739 T:740G(0~(BÑŠša~é\The gnome picks up 2 +0 daggers. T:741--More--ÑŠšaÖ¢yYou stop eating the dwarf corpse.The gnome wields 2 +0 daggers! T:742ÒŠša ҊšacÂZYou kill the gnome!/66 T:743%ÓŠša‰USThere is a partly eaten dwarf corpse here; eat it? [ynq] (n) ÔŠšaйÔŠša'º>You resume your meal. T:744ÔŠšaKºF T:745 T:746ÔŠša×»ÿ T:747 T:748 T:749 T:750 T:751You finish eating the dwarf corpse. T:752ÔŠša\û "(0~(B(0t(B[@(0~~(B(0~(B Things that are here: a gnome corpse a green gem 2 +0 daggers--More--ÕŠšaŠ+V T:753ÕŠša  Þ Pick up what?  Weapons a - 2 +0 daggers Comestibles b - a gnome corpse Gems/Stones c - a green gem(end) ÖŠša,6+++׊ša¬E-׊šaXä (0qqqk~~~x~(B)<(0xq(B[(0lj~(B@(0x(Bb - 2 +0 daggers (at the ready).׊šaŠä Qu - a green gem. T:754@ØŠša¿° ö T:755(0~(B(0lqq(B%(0x(B@(0x(B(0m(B(0~(B(0x(BÙŠšaH Q T:756(0~~(B(0~(B@(0x~(B(0~~(B(0~~~~(B(0~x~~~~(B(0~xk~~~~~(B(0lj(B(0k~~~~~~(B(0qk~~~~~~(B(0qqk~~l(B(0qqj(BÚŠša4# T:757(0j(B(0~qk(B(0~(B(0~~~~x(B(0~~~~~l(B(0~(B(0j(B(0~~~~~~~mk(B@(0~~~~~~~~~x(B(0~(B(0~~~~~~~x(B(0~(B(0j(B(0~~~~~m(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~m(B(0qk(B(0lk(B(0lk(B(0~x(B(0qj(BÚŠšak (0qk(B(0~l(B(0~mq(B(0~(B(0~(BG(0~(B(0~~~~(B(0j~~(Bi(0~(Bi(0~(B@(0~(B(0~(B(0~(B(0~~(B(0lq(BThe manes hits![Seahorse17 the Cutpurse  ]  HP:26The manes misses!ÚŠšañ€The manes bites![Seahorse17 the Cutpurse  ]  HP:23  T:758ÛŠšaöÿ(0q(B(0~(B(0~(B(0n(B(0~(B(0~(B@(0~(B(0~t(B(0~(B(0j(B(0~(B(0~(B(0~(BThe manes hits![Seahorse17 the Cutpurse ]  HP:20The manes just misses!ÛŠšaö€The manes bites![Seahorse17 the Cutpurse ]  HP:17  T:759ÝŠšakiÝŠšažieYou hit the manes. T:760(0~(BiÝŠšai˜ÝŠšaۘfYou miss the manes. T:761(0~(BGÞŠša›í& T:762(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BÞŠšas iYou destroy the manes!/68  T:763(0~(BߊšaøÚW T:764G(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BàŠša/¬Ã(0~~(B(0t(B(0~(B(0u(B(0x(B(0~(B@(0~(B(0~(B(0m(B(0~(B(0~(B(0~(B(0~(B(0qj(BThe manes hits![Seahorse17 the Cutpurse ]  HP:14àŠšaR¬fThe manes hits![Seahorse17 the Cutpurse ]  HP:12àŠša¬ÙThe manes bites![Seahorse17 the Cutpurse ]  HP:8(28) Pw:10(10) AC:7 Xp:3/68 T:764 [Seahorse17 the Cutpurse ]  HP:9 T:765ኚafþC T:766(0~~(B(0~(B(0~(BG(0~(B@i(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B⊚a| |You miss the manes. T:767(0~(BGG㊚axõ㊚a«õeYou hit the manes. T:768(0~(BG㊚ad€ ”You miss the manes.The manes hits![Seahorse17 the Cutpurse ]  HP:6㊚a¹€ eThe manes hits![Seahorse17 the Cutpurse ]  HP:5㊚aȀ šThe manes bites![Seahorse17 the Cutpurse ]  HP:2  T:769(0~(BG劚a–€# 劚ažÀpray劚aŽ‘ ?Are you sure you want to pray? [yn] (n) 劚aSá ‰You begin praying to Kos.You are surrounded by a shimmering light.(0~(BG劚a“á --More--抚a#I T:770(0~(BG抚a®#c T:771(0~(BG T:772抚aà#n[Seahorse17 the Cutpurse ]  HP:28(28) Pw:10(10) AC:7 Xp:3/68 T:772抚a'6 (0qk(B(0~x(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(BThe manes hits![Seahorse17 the Cutpurse  ]  HP:25The manes hits![Seahorse17 the Cutpurse ]  HP:22抚aW6 –The manes bites![Seahorse17 the Cutpurse ]  HP:20  T:773G犚aÛ× ‘[Seahorse17 the Cutpurse ]  HP:21 T:774(0m(B(0~(B(0~(B(0~~(BG(0~(BG(0~~~(B(0~(B@(0~~~~~(B(0~l(B(0m(B(0~(B芚a¡éK T:775(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(BG(0~(Bi(0~(B@(0~(B銚a`ËfYou miss the manes. T:776G(0~(Bꊚauºꊚa¬ºYou miss the manes. T:777(0~(BG(0~(BGꊚa§ž JYou hit the manes. T:778늚at늚ažYou destroy the manes!/70  T:779(0~(BG늚aæ Ÿ T:780(0qk(B(0~(B(0q(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(BG(0qj(B(0x(B@(0~~~~l(B(0j(B(0m(B슚ab‰ T:781(0~(B(0~~(B(0~(BG(0~(B(0qk(B(0~(B(0~(BG@슚aïÛ Ê T:782(0l(B(0x(B(0~(B(0x(B(0q(B(0~(B(0~(BG@튚a)[Seahorse17 the Cutpurse ]  HP:22 T:783(0q(B(0~(B(0~(B(0m(B(0~(B(0~(BG@(0~(B(0m(B튚a€žÚ T:784(0~(B(0~(B(0~(B(0~(B(0~(BG@(0~(B튚a 5 T:785(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BG@aaž T:786(0~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~(B(0mk(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0qj(Ba¹[In what direction? aÙH()(0~(Ba«IIThe dagger hits the gnome lord. T:787ðŠšaÐ2@ T:788(0~(B(0~~(B(0qk(B(0~~~~~(B(0j(B>(0~~~(B(0j~~(B(0~(B(0~(B(0~(B@ñŠšaúÛIn what direction? ñŠšaã`G))(0~(B(0~(BñŠša‰aIThe dagger hits the gnome lord. T:789òŠšaxV*In what direction? òŠša„;G))(0~(B(0~(BòŠšaI<IThe dagger hits the gnome lord. T:790óŠša#*In what direction? óŠša\Õ¬You throw 2 daggers.))(0~(B(0~(BThe 1st dagger hits the gnome lord.)óŠša¡Õ:)(0~(B(0~(B--More--ôŠšašÞwThe 2nd dagger hits the gnome lord.You kill the gnome lord!%ôŠšaßr[Seahorse17 the Cutpurse  ]  HP:29(35) Pw:15(15) Xp:4/85--More--õŠšaÖ· dWelcome to experience level 4. T:791)öŠšaº6[Seahorse17 the Cutpurse  ]  HP:30 T:792(0~(B(0~~(BG(0~~~~~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(BöŠšayVc T:793(0~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~(BG(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BöŠša?b 8(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B Things that are here: 5 +0 daggers a gnome lord corpse a green gem--More--÷Šša W(0qqk(B(0~mqk(B T:794÷Ššalã Pick up what?  Weapons a - 5 +0 daggers Comestibles b - a gnome lord corpse Gems/Stones c - a green gem(end) ÷ŠšaÒ+øŠšaĜ+ùŠša1sø(0qqk(B(0~mqkqqqk(B(0lq~~~x~~~x(B(0x~~~~~(B)<(0tqqk(B(0x~~~lq(B[(0lu~~mqj~~qk~(B%(0xx~~~~~~~~x(Bb - 5 +0 daggers (at the ready).ùŠša¹sQu - a green gem. T:795@ùŠšaùÇ 1 T:796(0~(B(0~(B(0~(B(0~(B(0~(BG@(0~~~~(B%(0~~~~~~~~(B(0~~~(BúŠšaJî(0~(B(0~(B(0~(B(0~(BG@(0~(B(0~(B(0~~~(B(0~~~~(B(0~(BThe gnome throws a dagger!)(0~(B)(0~(B)(0~(B)You are hit by a dagger.(0~(B)úŠšaÑy[Seahorse17 the Cutpurse  ]  HP:28  T:797@üŠša€*In what direction? üŠšaíÒ…))(0~(B)(0~(B)(0~(B(0~(BüŠša6ÓOThe dagger misses the gnome.)GüŠšakÓTThe gnome throws a dagger!)(0~(B)üŠša¿Ó](0~(B)You are hit by a dagger.(0~(B)üŠšaãÓy[Seahorse17 the Cutpurse ]  HP:26  T:798@ýŠša †*In what direction? ýŠšañ žYou throw 2 daggers.))(0~(B)(0~(B(0~(BThe 1st dagger hits the gnome.ýŠšaO!ÄYou kill the gnome!)/92))(0~(B)(0~(B(0~(B)ýŠšay!)(0~(BýŠša&": T:799)þŠšaqsþŠšaçs‚v - 2 daggers.[Seahorse17 the Cutpurse ]  HP:27 T:800@þŠšal¶ ˆ T:801(0~(B@(0~(B(0~(B(0~(BþŠšaÁ×ó(0~(B(0~(B(0~(BG@(0~(B(0~(B(0~~(BThe gnome wields a crossbow! T:802ÿŠšaóº6(0~(B(0~(B(0~(B(0~(BG@(0~(B(0~(B(0~(B(0~(B(0~(BThe gnome picks up a +0 dagger. T:803ÿŠšaÕÖí(0~(B(0~(B@(0~(B(0~(B(0~(BThere are several objects here. T:804§šaˆâ*In what direction? §šaØy+)(0~(B§šazGThe dagger hits the gnome.)G§ša:zBThe gnome shoots 2 crossbow bolts!)§ša]z--More--§ša4¬))[Seahorse17 the Cutpurse ]  HP:23@)))§šaa4y[Seahorse17 the Cutpurse ]  HP:20  T:805@§ša¿í‰(0~(B(0~(B@)(0~(B§ša;îCYou see here a +0 dagger. T:806§ša\dYou kill the gnome!/99 T:807*§šaæ“ ú(0~(B(0~(B)@(0~(BThere are several objects here.[Seahorse17 the Cutpurse ]  HP:21 T:808§šaz„ Pick up what?  Weapons a - a crossbow bolt b - a +0 dagger c - a dagger d - a broad pick e - a broad short sword Armor f - a hooded cloak(end) §šaw+§ša2_+§šagšd(0qqk(B(0~mqkqqqk(B(0lq~~~x~~~x(B(0x~~~~~(B)<(0tqqk(B(0x~~~lq(B[(0lu~~mqj~~qk~(B%(0xx~~~~~~~~x~lnj~~~~~~~l~mj~~~~~~~~mk(B(0qk(Bb - a +0 dagger (at the ready).§šaóšNv - a dagger. T:809@ §šaÖɏ(0~(B(0~(B@)(0~(B §ša˜ÊCYou see here a +0 dagger. T:810 §ša?õ  §šaÒõ \b - a +0 dagger (at the ready). T:811@ §šaUA€(0~~(B(0~(B@(0~(B(0~(B(0~(B §ša¹A_There are several objects here. T:812G §ša_øù Pick up what?  Weapons a - 9 crossbow bolts b - a crossbow c - 14 darts d - a +0 dagger Gems/Stones e - a violet gem(end) §šag?+ §šaë’+ §šaó#(0qqk(B(0~mqkqqqk(B(0lq~~~x~~~x(B(0x~~~~~(B)<(0tqqk(B(0x~~~lq(B[(0lu~~mqj~~qk~(B%(0xx~~~~~~~~x~lnj~~~~~~~l(Bb - a +0 dagger (at the ready). §ša‘ózw - a violet gem. T:813@G(0~(B§šaìLw(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@)(0~(B(0~~(B(0~(B(0~~(B(0~(B§ša NdYou see here a +0 dagger. T:814G(0~(B§šaZg §šaŠg „b - a +0 dagger (at the ready). T:815@G(0~(B§ša|“[Seahorse17 the Cutpurse ]  HP:22 T:816(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~~~~~(B(0~(B(0~~(B§ša T:817(0~(B(0~(B(0~(B(0~(B(0~(BG@%(0~(B(0~(B§šaàM Ú T:818(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B§šaåÓIn what direction? §ša¶W ~)(0~(B)(0~(B)(0~(B)(0~(B§ša‹X hThe dagger hits the gnome. T:819G)§šaÊ0*In what direction? §ša˜­ ¶You throw 2 daggers.)(0~(B)(0~(B)(0~(BThe 1st dagger hits the gnome.§šaß­ ±You kill the gnome!)/106 T:819)(0~(B)(0~(B)(0~(B§šaØ® N) T:820)§ša†Á T:821(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B§šaÛ9   T:822(0~(B(0~(B(0~(B@(0~(B(0~(B§šaQ‹ º T:823(0~(B(0~(B(0~(B@(0~(B(0~(B§šaÖð(0~(B(0~(B(0~(B(0~(B@(0~(B Things that are here: a +0 dagger a gnome corpse--More--§šay>—(0qqk(B[Seahorse17 the Cutpurse ]  HP:23 T:824§ša_+ ¥ Pick up what?  Weapons a - a +0 dagger Comestibles b - a gnome corpse(end) §šaÌ'++§ša5-§ša€q ’(0qqk(B(0~mqkqqqk(B(0lq~~~x~~~x(B(0x~~~~~(B)<(0tqqk(B(0x~~~l(Bb - a +0 dagger (at the ready). T:825@§šaGÚ(0~(B%@(0~(B(0~~~(BYou see here a +0 dagger. T:826§ša^ jb - a +0 dagger (at the ready). T:827@§šaÕ?T(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~~~(B(0~(B§šac@CYou see here a +0 dagger. T:828§šaðjb - a +0 dagger (at the ready). T:829@§šaý\  T:830(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B§ša® š T:831(0~(B(0~(B(0~(B@(0~(B(0~(B§šaª[Seahorse17 the Cutpurse ]  HP:24 T:832(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B§ša¢<À T:833(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B§šaÁ   T:834(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B§šav õ T:835(0~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B§šah ˆ T:836(0~(B@(0~(B(0~(B§šaã< T:837(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B§šai= T:838(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B§ša T:839(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B§šaƒØÒ[Seahorse17 the Cutpurse ]  HP:25 T:840(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~(B@(0~~~~~~(B(0~~(B(0x(B(0~~~~~~~(B(0~~~~(B(0~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0~~(B§ša£ù‰ T:841(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0w(B(0~(B@(0~(B(0x(B(0j(B§šažŒ‡ T:842(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B@(0~~(B(0~~~(B(0x~(B=(0~(B(0mk~~(B(0mqq(B§šaòëù T:843(0~(B(0~(B(0~(B(0k(B(0x~~(B(0m(B(0~(B(0x~~~(B@(0x~(B(0~(B§šaçf T:844(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0~x(B(0qj(B§šaȹ ˆ T:845(0~(B(0~(B(0mq(B(0~(B((0m(B(0~(B(0~(B(0~(B(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B@§šaBñý(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BYou see here an engagement ring. T:846§šaJÃbx - an engagement ring. T:847@§ša£Ò ê[Seahorse17 the Cutpurse ]  HP:26 T:848(0~(B(0~(B(0~(B@(0~(B§ša\V T:849(0~~(B(0~(B@(0~(B §šaŽÊÑ T:850(0u~(B(0~(B(0~(B(0~(B@(0~(B §šaUx˜ T:851(0~(B(0k~(B@(0~(B(0~(B §ša?( ? T:852(0x(B(0x~~(B(0k~(B@(0m(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~(B!§ša$þ(0~(B(0k(B@(0mq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B!§ša$AYou see here a whistle. T:853"§šatæYy - a whistle. T:854@"§ša FWhat do you want to use or apply? [fjky or ?*] #§ša^É#§šaØÉMYou produce a high whistling sound. T:855$§šaÒn# $§šaÀname$§šakË d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) $§šaóµP+(0qqk(B(0~mqklqqqk(B(0lq~~~xx~~~x(B(0x~~~~x~(B)<(0tqqk(B(0x~~~ltq(B[(0lu~~mqj~~qkj~(B%(0xx~~~~~~~~x(BWhat do you want to call? [df-jmnpqs-uw-y or ?*] %§šaJå$Call a whistle: %§ša_‰t&§ša†âi&§šaŸn&§šašŽ '§ša¬b8What do you want to drop? [$a-df-kmnp-y or ?*] '§šac2 '§ša13 You drop a whistle called tin.[Seahorse17 the Cutpurse ]  HP:27 T:856(§šaä… T:857(0~(B(0~(B(0k~(B(0x~m(B(0~~(B(0~(B@((0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(§šaìŒ T:858(0qq(B(0~(B(0~(B(0~~(B(0k(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(§ša‘Ž × T:859(0~(B(0~~(B@(0m(B(0~(B(0~(B(0~(B(0~(B)§šaU T:860(0~(B(0~~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B)§šahBÙ T:861(0qk(B(0~~m(B(0~(B(0~~l(B(0x(B@(0~(B(0~(B)§šak Û T:862(0l(B(0j~(B(0~(B(0k~(B@(0~(B(0~(B(0~(B)§ša– ê T:863(0qq(B(0k(B(0~~(B(0~x(B@(0m(B(0~(B(0~(B(0~(B*§šaƒ-[Seahorse17 the Cutpurse  ]  HP:28 T:864(0qq(B(0m(B(0k~~~~~~~~~~(B@(0j(B(0qq~~~(B(0l(B(0~(B(0j(B(0~(B*§šaՀÈ T:865@(0~(B(0~(B(0~~~~~(B(0qqqqqq(B(0~(B(0~(B*§šaí{ ¢@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0qqq(B*§šad| ŽA bear trap closes on your foot![Seahorse17 the Cutpurse ] Dx:16  HP:23 T:866*§ša­^TYou are caught in a bear trap. T:867,§šaë|œYou finally wriggle free.[Seahorse17 the Cutpurse ]  HP:24 T:872h,§šaÐ~F(0lqlq(B(0qqqj~x~(B(0~~~~~~~(B(0lj(B(0~~~~~q(B(0x~(B(0~~~~(B(0k~~~~(B(0~~(B(0~~~(B(0~~~~(B^(0~~~~(B(0lq(B(0~(B(0~(B(0j(Bi(0~~~~~~(Bh@(0x(B(0l(B(0j(BThe dwarf throws a dagger!)(0~(B)(0~(B)A dagger misses you.(0~(B) T:874@-§šaR *In what direction? -§ša f))(0~(B)(0~(B(0~(B-§ša” gThe dagger misses the dwarf. T:875(0~(Bi.§ša— *In what direction? .§šaÌ» f))(0~(B)(0~(B(0~(B.§šaŒ gThe dagger misses the dwarf. T:876(0~(Bi/§ša4j*In what direction? /§šaí4You throw 2 daggers.))(0~(B)(0~(B(0~(BThe 1st dagger hits the dwarf.))(0~(B)(0~(B(0~(B/§šaÉ5®The 2nd dagger hits the dwarf.(0~(Bi)h Dx:17  T:877--More--0§ša:P2Your leg feels better.0§šaß.*In what direction? 1§ša>ØG))(0~(B(0~(B1§ša‚ØeThe dagger hits the dwarf. T:878(0~(Bi1§šaé.*In what direction? 2§šaÿÅG))(0~(B(0~(B2§šaCÆ|You kill the dwarf!/116 T:879(0~(Bi)3§ša"` [Seahorse17 the Cutpurse ]  HP:25 T:880(0~(B(0~(B(0~~~(B(0~(B(0~(Bi@)3§ša“™6 T:881(0q(B(0~(B(0~(B(0~(B(0k(B(0~(B(0x(B(0~(B(0~(B(0~(Bi@(0~(B4§šat" In what direction? 4§šaž4§šaõeThe dagger hits the homunculus. T:882)i6§šaÈíiYou hit the homunculus!The homunculus bites!--More--6§ša˜Ò[Seahorse17 the Cutpurse ]  HP:24  T:883[Seahorse17 the Cutpurse ]  HP:22  T:8846§šaœf[Seahorse17 the Cutpurse ]  HP:20  T:8856§šaÐq[Seahorse17 the Cutpurse ]  HP:19 T:8867§ša‰B&You miss the homunculus.7§šaÈB…The homunculus bites![Seahorse17 the Cutpurse ]  HP:18  T:8878§šaàÐ4You miss the homunculus.8§šaÑŒThe homunculus bites![Seahorse17 the Cutpurse ]  HP:15 [Seahorse17 the Cutpurse ]  HP:16 T:8888§ša9j 4You miss the homunculus.8§ša_j …The homunculus bites![Seahorse17 the Cutpurse ]  HP:13  T:8899§šaLQ9§ša—Q\You kill the homunculus!/125 T:890):§ša»h{(0k(B(0m(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B Things that are here: 2 +0 daggers a hooded cloak a pair of hard shoes a green gem--More--;§ša kÊ(0qqk(B(0~mqkqqqk(B(0lq~~~x(B T:891;§šaôóü Pick up what?  Weapons a - 2 +0 daggers Armor b - a pair of hard shoes c - a hooded cloak Gems/Stones d - a green gem(end) ;§ša +(++++=§šaVu ->§ša‡’Ž(0qqk(B(0~mqkqqqk(B(0lq~~~x~~~x(B(0x~~~~~(B)<(0tqqk(B(0x~~~lq(B[(0lu~~mqj~~qk~(B%(0xx~~~~~~~~x~lnj~~~~~~~l(Bb - 2 +0 daggers (at the ready).z - a pair of hard shoes.>§šaê’Qu - a green gem. T:892@>§šaH‹ >§šaU(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@[>§šaVUDYou see here 5 +0 daggers. T:893?§ša ‘kb - 5 +0 daggers (at the ready). T:894@?§šaãÞo T:895(0l(B(0lj~~~(B(0~~~~(B(0~~~~~~(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0j~(B@§šaùj›[Seahorse17 the Cutpurse ]  HP:14 T:896(0w(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B@§ša™  T:897(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~~(B(0x(B(0mqqq(B@§šaŽ O T:898(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0qj(BA§ša?gd T:899(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B(0~~~(B(0~~(B(0~(B@(0x~(B(0~(B(0x(B(0~x(B(0~x(B(0~x(B(0~~x(B(0~~m(B(0~~(B(0~~(B(0k~l(B(0mqj(BA§šaÙ T:900(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~(B(0~(B(0lq(BA§ša5 Ž T:901(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~~(B(0~~~(B(0k~~~(B(0mqk(B(0j(BA§ša2  T:902(0~(B(0~(B(0~(B(0w(B(0~(B(0x~~~(B@(0x~(B(0m(B(0~(BB§šaí| T:903(0~(B(0~(B(0~(B@B§šax,ã[Seahorse17 the Cutpurse ]  HP:15 T:904(0~(B(0m(B(0~(B(0~(B@(0~(BB§ša=é T:905(0~(B(0~(B@(0~~(B(0~(B(0~x(B(0~~~(B(0qj(B(0lqq(BB§šaYú 0What do you want to drink? [dhp or ?*] C§ša8K— Potions d - an uncursed clear potion h - 2 brown potions p - a magenta potion(end) C§ša"Å Ç(0qqk(B(0~mqkqqqk(B(0lq~~~x(BNever mind.D§šaï T:906(0~(B(0~(B(0~(B(0qk(B@(0x(B(0~~(B(0x~~~(B(0~(B(0mk~(B(0mq(BD§ša1ì T:907(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0x(B(0m(B(0~(B(0q~~(B@(0~(B(0~(BD§ša ¿ Ë T:908(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BE§šaâLU T:909(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(BE§šaÖ˜ T:910(0~(B(0~(B(0~~(B(0~~(B(0lj(B(0lv(B(0~~~(B(0x~(B(0~(B(0~(B@(0~(B(0~(B(0j(B(0q(BE§šaÝ·‰ T:911(0w(B(0~(B(0~(B@(0~(BE§šaœe Õ[Seahorse17 the Cutpurse ]  HP:16 T:912(0lq(B(0~m(B(0~(B(0~(B@(0~(BF§ša™Z• T:913(0~(B(0~(B(0~(B(0~(B@F§ša+^u T:914(0~(B(0~(B(0~(B@F§šaZê % T:915(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(BF§šalÉ ý T:916(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(BG§ša-ö(0~(B(0~~(B(0~~~(B(0~~(B@(0~(B(0~~~~~~~(B(0~~~~~~(B(0~(B(0~(BG§šaXö T:917 [Seahorse17 the Cutpurse ]  HP:17 T:920(0~(B(0~(B@(0~(B(0~(B(0~(BG§ša£ö T:921(0~(B(0~(B@(0~(BG§šaŠ H T:922(0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(BG§ša¡· h T:923(0~~(B(0~~~~(B(0~~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0x(B(0q(B(0~(B(0j~~~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(BH§ša/ÞŸ T:924(0lq(B(0x~(B(0~(B(0x~(B(0~(B(0~~m(B(0~~~(B(0~~(B(0~~(B(0~(B?(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~(BH§šaü{ T:925(0~(B(0x(B(0qk(B(0~~(B(0~x(B(0~~(B(0x(B(0~~~~(B@(0~~~(B(0x~~(B(0~(B(0~~(B(0j(BH§šað_  T:926(0q(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0x~x~l(B(0x(B(0mw(BI§šaÅâý(0~(B(0~(B(0x(B(0~(B@(0~(B(0~(B(0~(B(0~(BI§šaãTYou see here a scroll labeled LOREM IPSUM. T:927I§ša•5 £A - a scroll labeled LOREM IPSUM.[Seahorse17 the Cutpurse ]  HP:18 T:928@J§ša -  T:929(0~(B(0~(B(0~~(B(0~~(B(0~(B@(0~~~(B(0~(B(0~(B T:930(0~(B(0~(B(0~(B(0l(B(0~(B@(0~~~~(B(0t(B(0x(B(0~x(B(0j(BK§šaèŸ T:931(0k(B(0~~(B(0~(B(0~(B(0~(B@(0v(BK§šaU  T:932(0~(B(0~~(B(0~(B(0~(B(0l(B(0~(B@(0~(B(0~(B(0lq(BL§ša’£T T:933(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0t(B(0~~t(B(0qu(BL§ša:}B T:934(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B@(0~~(BL§ša¿Z < T:935(0~(B(0k~(B(0~(B(0x~~(B(0~~(B(0k~~~mq(B(0lj~~(B%(0~~(B(0~(B(0x~~~~~(B@(0mk(B`M§šaªŸÙ[Seahorse17 the Cutpurse ]  HP:19 T:936(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0u~(B@(0~(B(0~(B(0~~(B(0~(B(0x(B(0~l(B(0l(BM§šaB I T:937(0lq(B(0x~(B(0x~~m(B(0~~~mq(B(0~~~(BF(0~~~m(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0j(BN§šaÓ6Ì T:938(0q(B(0~(B(0k(B(0x(B@(0~(B(0~(B(0~~(B(0mk(BN§šaFÿ ÍWith great effort you move the boulder. T:939(0~(B(0~(B@`(0~(B(0mq(BO§ša“c T:940(0~(B@(0~(BP§šaùÌ(0~(B@(0~(B Things that are here: a gnome corpse a human corpse a runed spear--More--Q§ša:L Í(0qqk(B(0~mqk(B@Click! You trigger a rolling boulder trap!--More--R§šaÌ= ) T:941R§šaŒŒ  T:942(0~(B(0k(B(0x(B@%(0j(BS§ša7€ T:943@(0m(B(0~(B(0~(BS§šaVå([Seahorse17 the Cutpurse ]  HP:20 T:944(0k(B (0k(B@(0~(B(0~(B(0~(B(0~(B(0~(BT§šaÔ]. T:945(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BU§šaÊ;» T:946(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(BU§šak2q T:947(0~(B(0~(B@(0~(BU§ša„ì g T:948(0~(B(0~(B@U§ša§4 H T:949(0~(B@V§ša‹× T:950(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BV§šaÔG ³ T:951(0~(B(0~(B@(0~(B(0~(B(0~(BV§šaÛ> Ð[Seahorse17 the Cutpurse ]  HP:21 T:952(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BW§ša0ýh T:953(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(BW§šaÎ*  T:954(0~(B(0~~(B(0~~(B(0~(B@(0~~~~~(B(0~(B(0~~(BW§ša*«÷ T:955(0~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B@(0~(B(0~~(BW§šaa ‚ T:956(0~(B(0~(B@(0~(B(0~(BW§šaJ5º T:957(0~(B(0~~(B(0~(B@(0~(B(0~(BX§šað¶°(0~~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(BG(0~~~(B(0~(B(0~(B(0~~(B T:959 [Seahorse17 the Cutpurse ]  HP:22 T:960X§ša'· T:961(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(BX§šaÁÙ T:962(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BY§šaC[(0~(B(0~(B(0~(B@(0~(BG(0~(B(0~~(B(0~~~(B(0~(BThe gnome wields a broad short sword! T:963Y§šannYou kill the gnome!/132 T:964/Y§ša&E(0~(B(0~~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~~~(B(0~~(B@(0~~(BThere are several objects here. T:965Z§ša†„Z§ša~ï/ Pick up what?  Weapons a - a crossbow bolt b - a crossbow c - a broad pick d - a broad short sword Armor e - a hooded cloak Wands f - a brass wand(end) [§ša¿ +\§šaí#(0qqk(B(0~mqkqqqk(B(0lq~~~x~~~x(B(0x~~~~~(B)<(0tqqk(B(0x~~~lq(B[(0lu~~mqj~~qk~(B%(0xx~~~~~~~~x~lnj~~~~~~~l~mj~~~~~~~~mk(B(0qk~~~~~~~~~~~~x(B(0j(B>(0mk(BB - a brass wand. T:966@]§ša.ÞLWhat do you want to write with? [- abjmnqu-xB or ?*] ]§šaš# @You write in the dust with your fingertip.--More--]§ša¡+ @What do you want to write in the dust here? ^§šaÊHd^§šacp * T:967_§šaûÍ>What do you want to write with? [- abjmnqu-xB or ?*] _§ša®G Miscellaneous - - your fingertip Weapons a - a +0 short sword (weapon in hand) b - 7 +0 daggers (at the ready) v - 3 daggers Rings x - an engagement ring Wands j - a crystal wand B - a brass wand Gems/Stones m - a black gem n - a red gem q - a blue gem u - 3 green gems w - a violet gem(end) a§šar_+(0qqk(B(0~mqkqqqk(B(0lq~~~x~~~x(B(0x~~~~~(B)<(0tqqk(B(0x~~~lq(B[(0lu~~mqj~~qk~(B%(0xx~~~~~~~~x~lnj~~~~~~~l~mj~~~~~~~~mk(B(0qk~~~~~~~~~~~~x(B(0j(B>(0mkx~~(B)(0~(B)(0~~~~~~x(B(0j~~~mqqkj~x~~~~~~(B%(0~~mqj~~~~~~~x§ša×_ò16;47H~~tk~~~~~~~(B%(0~~~~~~~~~~~l~ljmk~~~~~~~~~~~~~~~~~lj~x(B(0mqk~~~~~~~~~~~~~~~mqj(B(0mqqk~~lqk~lk~lk(B(0~x(BDo you want to add to the current engraving? [ynq] (y) a§ša / MYou add to the writing in the dust with a crystal wand.--More--b§ša…qMWhat do you want to add to the writing in the dust here? b§ša ab§šat fb§šaCª ec§šaJ¿’A few ice cubes drop from the wand.[Seahorse17 the Cutpurse ]  HP:23 T:968d§ša̘# d§šaߚnamed§šaÌ( d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) d§šaÕE R+(0qqk(B(0~mqklqqqk(B(0lq~~~xx~~~x(B(0x~~~~x~(B)<(0tqqk(B(0x~~~ltq(B[(0lu~~mqj~~qkj~(B%(0xx~~~~~~~~x(BWhat do you want to call? [df-jmnpqs-uwxzAB or ?*] e§šaâM)Call a crystal wand: e§šaœce§šaûoe§šas¿ le§ša10 de§šaÊAf§šaŽ} >What do you want to write with? [- abjmnqu-xB or ?*] f§šaw  Miscellaneous - - your fingertip Weapons a - a +0 short sword (weapon in hand) b - 7 +0 daggers (at the ready) v - 3 daggers Rings x - an engagement ring Wands j - a wand called cold B - a brass wand Gems/Stones m - a black gem n - a red gem q - a blue gem u - 3 green gems w - a violet gem(end) h§ša»Ò+(0qqk(B(0~mqkqqqk(B(0lq~~~x~~~x(B(0x~~~~~(B)<(0tqqk(B(0x~~~lq(B[(0lu~~mqj~~qk~(B%(0xx~~~~~~~~x~lnj~~~~~~~l~mj~~~~~~~~mk(B(0qk~~~~~~~~~~~~x(B(0j(B>(0mkx~~(B)(0~(B)(0~~~~~~x(B(0j~~~mqqkj~x~~~~~~(B%(0~~mqj~~~~~~~x§ša&Óò16;47H~~tk~~~~~~~(B%(0~~~~~~~~~~~l~ljmk~~~~~~~~~~~~~~~~~lj~x(B(0mqk~~~~~~~~~~~~~~~mqj(B(0mqqk~~lqk~lk~lk(B(0~x(BDo you want to add to the current engraving? [ynq] (y) i§ša KYou add to the writing in the dust with a brass wand.--More--i§ša² MWhat do you want to add to the writing in the dust here? j§šaA‹Fj§ša€(Dj§šawÛdj§ša}© j§šañ© _The wand unsuccessfully fights your attempt to write! T:969k§ša} # l§ša<œnamel§ša"µd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) l§šaý–R+(0qqk(B(0~mqklqqqk(B(0lq~~~xx~~~x(B(0x~~~~x~(B)<(0tqqk(B(0x~~~ltq(B[(0lu~~mqj~~qkj~(B%(0xx~~~~~~~~x(BWhat do you want to call? [df-jmnpqs-uwxzAB or ?*] l§ša‘ì 'Call a brass wand: m§šazsm§šaötn§šaK=rn§šaòuin§šaåCkn§šaÖâ in§ša˜ò nn§ša[çgo§šak‰o§šaCÎ G T:970(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B)@(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~(Bo§ša`¿Ù T:971(0~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(Bp§šaÊa T:972(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(Bp§šaÇoc T:973(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bp§šaq€ — T:974(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(Bq§šaý|Œ[Seahorse17 the Cutpurse ]  HP:24 T:976(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(Bq§ša} T:977(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bq§šaÚq , T:978(0~(B(0~~(B(0~(B(0~(B@(0~~~~~(B(0~~~~(B(0~(B(0~~~~(B(0~~(B(0~(Bq§šaQk— T:979(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~(Br§šaµa T:980(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~~(B(0~(Br§šaž T:981(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Br§šaÈö T:982(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Br§šag§ 6 T:983(0~(B(0~(B(0~~~~~~~(B(0~~~~~(B(0~~~~(B(0~~(B(0~(B(0~(B(0~(B@s§šaš©[Seahorse17 the Cutpurse ]  HP:25 T:984(0~(B(0~(B(0~(B@s§šaœ/ò(0~(B(0~(B@(0~(B(0~(BA bear trap closes on your foot![Seahorse17 the Cutpurse ] Dx:16  HP:20 T:985s§šaF s§ša[ GYou are caught in a bear trap. T:986t§ša¢ñ`[Seahorse17 the Cutpurse ]  HP:21 T:992t§ša¶ñ¢[Seahorse17 the Cutpurse ]  HP:22 T:1000(0~(BZ(0~(BZt§šaÀñ] Dx:17  T:1003Your leg feels better.t§ša­ž t§šaÿžYou are caught in a bear trap.[Seahorse17 the Cutpurse ]  HP:23 T:1008(0~~(BZ(0~~(BZYou are beginning to feel hungry. T:1011 Hungryu§ša§ö u§šaëöEYou miss the kobold zombie. T:1012u§ša‰ã dYou destroy the kobold zombie!/133 T:1013(0~(Bv§ša„Ú v§šaÀÚÆYou are caught in a bear trap.[Seahorse17 the Cutpurse ]  HP:24 T:1016You finally wriggle free. T:1019v§šaÔÚ4^(0~~~(B@(0~~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(Bv§šaÞÚ> T:1022  T:1023v§šaÿÀ [Seahorse17 the Cutpurse ]  HP:25 T:1024(0~~~~~~~~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(Bw§ša)ޱ T:1025(0~(B@(0~(B(0~~(B(0~~(Bw§šaø » T:1026(0~(B(0~(B@(0~~(B(0~(B(0~(Bx§šaOÙ T:1027(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bx§šaRñ,What do you want to eat? [r or ?*] x§šaŒé r - a food ration.--More--y§šaŸ)y§ša³)—This food really hits the spot! T:1028 T:1029 T:1030y§šaÅ) T:1031[Seahorse17 the Cutpurse ]  HP:26 T:1032y§šaÍ)QYou finish eating the food ration. T:1033y§šaëõ p T:1034(0~(B(0~(B@z§ša]µË T:1035(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0~(Bz§šan%à T:1036(0~(B(0~~(B(0~(B@(0~~(B(0~~(B(0~(Bz§šaÑ1 0 T:1037(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B{§šai†G T:1038(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B{§ša?…¬ T:1039(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B{§šaSÇ [Seahorse17 the Cutpurse ]  HP:27 T:1040(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B@|§šažÁ" T:1041(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@|§šaIs7 T:1042(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B|§ša҆ # T:1043(0~(B(0~(B(0~(B(0~~(B@(0~~~(B(0~(B(0~(B(0~(B}§ša·Y T:1044(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~~(B@(0~(B(0~~(B(0~~~(B(0~~~(B(0~~(B}§šabÉ T:1045(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~(B)@(0~(B(0~(B}§šaB¶ ® T:1046(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~~~~(B@(0~~~~~~~~(B(0~(B(0~~~~~~(B(0~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~~~(B(0~~(B~§ša€. T:1047(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B~§šaóÛ †[Seahorse17 the Cutpurse  ]  HP:28 T:1048(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B~§ša-Ü >(0~~(B(0~~~(B(0~(B(0~~~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B~§šaŠÜ ë T:1050 [Seahorse17 the Cutpurse  ]  HP:29 T:1056(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B(0~~(B(0~~~~~(B@(0~~(B(0~~~~(B(0~~~~~~(B(0~(B§ša@+Ÿ T:1057(0~(B(0~(B(0~(B(0~(B@(0~(B§šaœÖ· T:1058(0~(B(0~(B@(0~~(B(0~~~(B(0~~~~~(B(0~(B§ša`«± T:1059(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B@(0~~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~(B§ša‚M w T:1060(0~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B§šaÒf T:1061(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@€§ša"fö[Seahorse17 the Cutpurse  ]  HP:30 T:1064(0l(B(0~~~~(B(0l(B(0~~(B(0~~(B(0l(B(0~~(B(0~~~(B@(0~(B(0~(B(0m(B(0q(B(0~(B(0~(B@(0m(B€§ša‰fM T:1069(0q~(B(0~(B(0j~l(B(0~~~(B(0~(Bh(0~~~~(B@(0~(B(0~(B(0~~(B(0m(B§ša'„) T:1070(0~(B(0~(B(0~(B@(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B§šaöˆ 8What do you want to use or apply? [fjkB or ?*] ‚§šaÍ:Sorry, I don't know how to use that.‚§šaÜD„§ša1š((0~(B(0~(B(0~(B(0~(B(0~(Bh(0~~~(B@(0~(B(0~(B(0~(BThe dwarf wields a dagger!„§ša]š[The dagger welds itself to the dwarf's hand! T:1071…§ša¡N[Seahorse17 the Cutpurse  ]  HP:31 T:1072(0~(B(0~~(B(0~(B(0~(B(0~~~~~~(Bh(0~(B(0~(B@(0~(B…§šaðù T:1073(0~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B†§ša%^ ý T:1074(0~(B(0~~~(B(0~~~(B(0~(Bh@(0~(B(0~(B‡§šaXg T:1075(0~~~(B(0~~(B(0~(B(0~~~~(B@(0~(B(0~(B(0~(Bˆ§šae'In what direction? ˆ§ša­âd)(0~(B)(0~(B)(0~(Bˆ§šaÀâiThe dagger hits the dwarf. T:1076h)‰§šaЗ*In what direction? ‰§šaŽo6)(0~(B)‰§šaÇo(0~(B‰§šaÏoEThe dagger hits the dwarf. T:1077ЧšaŽâ*In what direction? ЧšatXYou throw 2 daggers.)(0~(B)Чša+tv(0~(BThe 1st dagger hits the dwarf.)(0~(B)(0~(BЧšaxtqThe 2nd dagger hits the dwarf. T:1078h)‹§šaîÒ*In what direction? ‹§šaÉ )‹§šaÜ (0~(B‹§ša€ [You kill the dwarf!/143 T:1079)Œ§šaŒ! [Seahorse17 the Cutpurse  ]  HP:32 T:1080(0~(B(0~(B@Œ§šaþ;F(0~(B(0~(B@Œ§ša<JThere are several objects here. T:1081Œ§šaÙV E Pick up what?  Weapons a - a +0 dagger b - a cursed dagger Armor c - a pair of hard shoes d - a hooded cloak Comestibles e - a tin f - a dwarf corpse(end) §šajq +‘§šav +’§ša:‚(0qqk(B(0~mqkqqqk(B(0lq~~~x~~~x(B(0x~~~~~(B)<(0tqqk(B(0x~~~lq(B[(0lu~~mqj~~qk~(B%(0xx~~~~~~~~x~lnj~~~~~~~l~mj~~~~~~~~mk(B(0lqk~~~~~~~~~~~~x(B(0lj(B>(0mk(B(0q~(Bb - a +0 dagger (at the ready).C - a pair of hard shoes. T:1082@’§šaŠR GThere is a dwarf corpse here; eat it? [ynq] (n) “§ša QThis dwarf corpse tastes okay. T:1083“§ša+ o T:1084 T:1085 T:1086“§ša3 % T:1087“§ša: [Seahorse17 the Cutpurse  ]  HP:33 T:1088 T:1089“§šaB J T:1090 T:1091“§šaJ % T:1092“§šaQ J T:1093 T:1094“§šaX % T:1095“§ša` e[Seahorse17 the Cutpurse  ]  HP:34 T:1096 Satiated“§ša± Á T:1097 T:1098 T:1099You finish eating the dwarf corpse. T:1100”§ša— >There is a tin here; eat it? [ynq] (n) •§ša¿•§ša*¿NIt is not so easy to open this tin. T:1101•§ša2¿% T:1102•§ša9¿% T:1103•§ša@¿\[Seahorse17 the Cutpurse ]  HP:35 T:1104•§šaH¿J T:1105 T:1106•§šaP¿J T:1107 T:1108•§šaW¿J T:1109 T:1110•§ša_¿J T:1111 T:1112•§šag¿J T:1113 T:1114•§šay¿Þ T:1115 T:1116 T:1117 T:1118 T:1119 T:1120•§ša¿J T:1121 T:1122•§šaˆ¿J T:1123 T:1124•§ša¿J T:1125 T:1126•§šaÁ¿@You succeed in opening the tin.--More--•§šað(It smells like hobgoblins.--More--—§ša)^(Eat it? [yn] (n) —§šaYw—§šalwDYou discard the open tin. T:1127—§ša÷ó¡(0~(B[@(0~(B(0~(B—§ša6ôEYou see here 3 +0 daggers. T:1128˜§ša2˜§ša2^b - 3 +0 daggers (at the ready). T:1129@˜§šaâE(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(BYou see here a +0 dagger. T:1130™§ša\e™§ša‡e]b - a +0 dagger (at the ready). T:1131@™§ša{ð EYou are carrying too much to get through.š§ša…~ì T:1132(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(Bš§ša@© š T:1133(0~(B@(0~~~~(B(0~(B(0~(B›§ša÷" T:1134(0~(B@(0~(B(0~(B(0~(B›§šal°ç T:1135@(0~(B(0~(B(0~~~~(B(0~~~~~(B(0~(B(0~(B›§ša±ÿ ö T:1136@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(Bœ§ša|ß %You descend the stairs.--More--§ša“t!(0mqk(B(0~~x(B(0k~~mkqk(B(0x~~~x~mk(B(0lqqj~~(BG(0~(B>(0~mj(B(0~~~l(B(0x~~~~~~~~(B%(0~~~~~~(B((0x(B(0x~~~(B@(0~~~~~~~~~~~~x(B(0~~~~~~~~~~~x(B(0~~~~~~x(B(0q~~~~~~~~~~lqj(B(0x(BG(0~~~~~~~~~~~~x(B(0j~~~~~~~~~~~~(B)(0~~x(B(0~~~~~~~~~~lqk(B*(0~~~x(B(0x~~~~~~~~~~(B(0l(B(0mqk~~x(B(0mqk(B(0x(B(0x(BG(0lqq(B(0mqqj(B(0mq(B§šaªtž[Seahorse17 the Cutpurse ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:4 $:47 HP:35(35) Pw:15(15) AC:7 Xp:4/143 T:1136 Satiated§ša/v"  T:1137ž§ša8‰ T:1138(0~~~(B@<(0~~~(B(0~~~(B(0qk(Bh(0~~~~~~(B(0~(B(0~~~~~m(BG(0~~~x(B(0~~~m(BG(0~(B(0~(B(0~~x(B(0~(B(0~(B(0q(B(0lj(B(0mq(Bž§šaá6You hit the gnome.Gž§šaá€The gnome hits![Seahorse17 the Cutpurse  ]  HP:33  T:1139Ÿ§šaŸ§šaÿ‰You kill the gnome!/150  T:1140(0~(B(0~(BG §šaÞQ T:1141(0lq(B(0j~mj(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(BG(0~(B(0~(B(0~(B(0~(BG(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0k~~(B(0qqj(B §šaààÊ T:1142(0m(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BG(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0l(B¡§ša¡³‡ T:1143(0lqq(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0w(B(0~(B(0~(B@(0v(B(0~(BG(0~(BG(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0x~(B(0qj(B¢§šaµ)(0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0qj(B¢§ša*tYou see here a food ration.G(0~(BThe gnome throws a dart!¢§ša *E))(0~(B¢§ša*QYou are hit by a dart.)(0~(B¢§šaB*±[Seahorse17 the Cutpurse  ]  HP:30 [Seahorse17 the Cutpurse  ]  HP:31 T:1144@£§šaË"¥ Pick up what?  Weapons a - a dart Comestibles b - a food ration(end) ¥§ša­++¥§šažt-¥§ša$x(0~~mqk(B¥§ša:ŒD - a food ration.@h(0~(B(0~(BG¥§šaB>The dwarf throws a dagger!)¥§šaJSYou are hit by a dagger.)(0~(B¥§ša­Ÿ[Seahorse17 the Cutpurse ]  HP:27@G(0~(B--More--Чšaz³ !)Чša޳ ))(0~(BЧšaž³ U T:1145@Gš§šaëIn what direction? š§šaÿß)š§šaà(0~(Bš§ša•à¶The dagger hits the dwarf. T:1146hG)(0~(B(0~(BG©§ša€_ K T:1147(0~(B(0~(B(0~(B@(0~~~(B)(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(BG(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B«§šaŽ!ú T:1148(0x~~(B(0~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~(B@>(0~(B(0~(B(0~(B(0~(BG(0~(BG(0~(B(0~(B(0~(B(0~(B(0~(B¬§šazçIn what direction? ­§ša?ë)­§šaRë(0~(B­§šaŽëŽThe dagger hits the dwarf.hG)(0~(B(0~(BG­§ša˜ëVThe gnome picks up 2 darts.(0~(BG­§šaËëHThe gnome picks up a gem. T:1149­§šaÅ Ó(0~(B(0k(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~(B(0~~(B(0~~~(BG(0~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B­§šazÅ GThe gnome picks up a dagger. T:1150®§ša¢v*In what direction? ®§šaxYou throw 2 daggers.)(0~(BThe 1st dagger hits the dwarf.)®§ša‹(0~(B®§šaØŒThe 2nd dagger hits the dwarf.h)(0~(BG--More--¯§šašÆ + T:1151°§ša³MF[Seahorse17 the Cutpurse  ]  HP:28 T:1152(0k(B(0~(B(0j~(B(0~(B@(0~(B(0~(BG(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~(B°§šaTÒIn what direction? ±§ša„‡>You throw 2 daggers.)±§ša–‡A(0~(BThe 1st dagger hits the dwarf.±§šaž‡DYou kill the dwarf![±§šaÇs[Seahorse17 the Cutpurse  ]  HP:37(44) Pw:20(20) Xp:5/160--More--²§šaZDH))(0~(B²§ša‘DQ T:1153G)²§šaŸ j T:1154(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~(BG(0~~~(B(0~~~~~(B(0~~(B(0~~~~~~(B(0~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~(B³§šabVYou kill the gnome!%G(0~(B/167The gnome picks up 7 arrows.[Seahorse17 the Cutpurse  ]  HP:38 T:1155³§šaF©I(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~(B(0~(B(0~(B(0~(B³§šaf©sThere are several objects here. T:1156G(0~(BާšaüÌ5 Pick up what?  Weapons a - 10 darts b - 2 +0 daggers c - a dagger Armor d - a pair of hard shoes e - a hooded cloak Comestibles f - a gnome corpse(end) ¶§ša'+¶§ša‡,+¶§šaì›(0~~mqk~~~xk~~mwqkx~~~x~mkj~~~(B@>(0~mj(B(0~~~l~~~~~(B)(0~~~~~~~(B((0x(Bb - 2 +0 daggers (at the ready).¶§šaìOv - a dagger. T:1157@·§šaF‡›(0~(B(0~(B%(0~~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B·§ša‚‡•You see here 3 +0 daggers. T:1158G(0~(BG(0~(Bž§šam> ž§ša‡> Žb - 3 +0 daggers (at the ready). T:1159@G(0~(B¹§šaÍü R T:1160(0~(B(0mqqqj(B(0j(B(0~~~~~(B(0~~(BG(0~(B(0~(BG@(0~~~~~~~(B(0~~(B(0q(B(0~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~(Bº§ša‚ŠIn what direction? »§šaÅ…))(0~(B)(0~(B)(0~(B(0~(B»§ša‰The dagger hits the gnome lord. T:1161(0~(BGGŒ§ša”;*In what direction? Œ§šaDY…))(0~(B)(0~(B)(0~(B(0~(BŒ§šaœYÓThe dagger hits the gnome lord.[Seahorse17 the Cutpurse  ]  HP:39 T:1162(0~(BGG(0~(BŸ§šaڞ*In what direction? Ÿ§šaî§You throw 2 daggers.))(0~(B)(0~(B)(0~(B(0~(BŸ§ša»The 1st dagger hits the gnome lord.))(0~(B)(0~(B)(0~(B(0~(B--More--¿§ša 1The 2nd dagger hits the gnome lord.¿§ša…pThe gnome lord escapes upstairs! T:1163(0~(BGÁ§šaގo T:1164(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0x(B(0~(B(0~(B)G(0~(B@(0j(B(0~(B(0~~~(B(0~~~~~~(B(0x(B(0~~~(B(0x(B(0x~(B(0x~(B(0mk(BÁ§ša4;  T:1165(0qk(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0m(B§ša1 You hit the gnome.The gnome hits![Seahorse17 the Cutpurse  ]  HP:36  T:1166§šaî;§ša#<^You hit the gnome. T:1167(0~(BG§šaÁ& §ša"' RYou kill the gnome!/174 T:1168*çšaµÅã(0m(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B@(0~(BçšaÆšYou see here a red gem.[Seahorse17 the Cutpurse  ]  HP:37 T:1169(0~(BGçša]ÙçšažÙnn - a red gem. T:1170(0~(BG@çša¶ T:1171(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(BħšadÎÖ T:1172(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(BŧšaÃo% T:1173ŧšaC % T:1174ƧšaIKThe gnome wields a thonged club! T:1175Ƨša³*{[Seahorse17 the Cutpurse  ]  HP:38 T:1176(0~(BGǧšavlkYou kill the gnome!/181  T:1177%ǧšaՇ(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~(B Things that are here: a gnome corpse a thonged club an orange gem 7 arrows--More--ǧša a T:1178ǧša =ú Pick up what?  Weapons a - 7 arrows b - a thonged club Comestibles c - a gnome corpse Gems/Stones d - an orange gem(end) ɧšaً+ɧšaí ‘(0~~mqk(B(0mqk~~~x(B(0~~xk~~mwqk(B(0~~mqqqjx~~~x~mklj~~~~~~(BE - an orange gem. T:1179@ʧšapwF(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B%(0~~~~~~~~~~~~~~(B@(0~~~~~~(B(0~~~~~~(B(0~~~(B(0~(B(0~(B(0~(BʧšaùwZYou see here a +0 dagger. T:1180G˧šabÐ˧šašÐ]b - a +0 dagger (at the ready). T:1181@˧šaêÝ T:1182(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B@(0~~~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~(B(0~(B(0~(B˧ša^ÿ [Seahorse17 the Cutpurse  ]  HP:39 T:1183(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B˧ša«ÿ ‹(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B˧ša- Š(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~~~~~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B T:1185There is a staircase up here.˧šat _You see here 4 +0 daggers. T:1186Ģša·Ò ̧šaÓ ^b - 4 +0 daggers (at the ready). T:1187@ͧša#€ T:1188(0~~~(B@<(0~~~(B(0~~~(B(0~~~~~~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(Bͧša€ ~[Seahorse17 the Cutpurse  ]  HP:40 T:1190(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~~(B@G(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~~~(B(0~(B(0~~(Bͧša2 í(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(Bͧšaœ‘ (0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~~~~(B(0~(B(0~~~~(B(0~~~(B@Gh(0~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~~(B(0~(BThe hobbit throws a dagger!The dagger hits the gnome.)ͧša’ D T:1194G)Χša‡h Χšai OYou kill the gnome!/188 T:1195(0~(Bϧša<~*In what direction? ϧša f *)(0~(BϧšaÖf FThe dagger hits the hobbit. T:1196Чšaêd*In what direction? Чša?0 *)(0~(BЧša|0 ˜You kill the hobbit![Seahorse17 the Cutpurse  ]  HP:41/195 T:1197)ѧšaÏ·p T:1198(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(Bѧša*a (0k(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~~~(B(0v(BѧšaVa AYou see here a dagger. T:1199Ò§šaLå(0~(B)@(0~(B(0~(B(0~~~(B Things that are here: 2 +0 daggers a green gem--More--Ò§šaâxM T:1200Ò§ša3œ †(0~(B@)(0~(B(0~(B(0~~~(BÒ§šacœ AYou see here a dagger. T:1201Ó§šaºŸÓ§šaêŸKv - a dagger. T:1202@Ô§šawC(0~(B(0~(B@(0~(B(0~(B(0~~~(B Things that are here: 2 +0 daggers a green gem--More--Ô§ša< M T:1203Õ§šaݑ £ Pick up what?  Weapons a - 2 +0 daggers Gems/Stones b - a green gem(end) Ö§šaÏU++Ö§šaiº(0~~mqk(B(0mqk(Bb - 2 +0 daggers (at the ready).Ö§šaGi‰F - a green gem.[Seahorse17 the Cutpurse  ]  HP:42 T:1204@×§ša,G# ×§ša·s enhance×§ša¹Ñ nhanceاšaœŸ Current skills:   Fighting Skills  bare handed combat [Unskilled]  two weapon combat [Unskilled]  riding [Unskilled]  Weapon Skills  dagger [Basic]  knife [Unskilled]  short sword [Basic]  broadsword [Unskilled]  long sword [Unskilled]  two-handed sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Unskilled]  mace [Unskilled]  morning star [Unskilled]  flail [Unskilled]  hammer [Unskilled]  polearms [Unskilled]  spear [Unskilled]  crossbow [Unskilled]  dart [Unskilled]  shuriken [Unskilled]  Spellcasting Skills  divination spells [Unskillاša¿ed] (1 of 2)اša/Š [Seahorse17 the Cutpurse  ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:4 $:47 HP:42(44) Pw:20(20) AC:7 Xp:5/195 T:1204 Satiated(0lqq(B(0lq(B(0x~~mj~mj(B(0~~~~~~(B(0k~~~~~(B(0k~~~~~(B(0j~~~~~mqk(B(0mqk(B(0~~~~~x(B(0~~x(B(0k~~mwqk(B(0k~~mqqqj(B(0x~~~x~mklj~~~~~~~(B(0lqqj~~~(B%>(0~mj~~~~~l(B(0x~~~~~~~~~~~~~(B@(0~(B((0x(B(0x~~~(B<(0~~~~(B%(0~~~~~~~x(B(0j~~~~~~~~~~~~~~~~x~~~~~~~~~x(اša®Š ¯B(0qq~~~~~~~~~~lqvqk~~~~~~~x(B(0~~~~~~~~~~~~~~x(B(0x~~~~~~~m(B(0j~~~~~~~~~~~~~~~x(B(0x~~~~~~~~x(B(0~~~~~~~~~~~lqk~~~~x(B(0x~~~~~~~~m(B(0x~~~~~~~~~~~l(B(0mqk~~x(B(0x~~~~~~~~~x(B(0mqk(B(0x~x~lqqq(B(0mqqj(B(0mk~x~lk~~lj(B(0mqmq(B(0mqvqj(B(0qqj(Bاša—‡º T:1205(0lq(B(0lj~(B(0j~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~~(B(0~(B(0~(BÙ§ša¬6á(0~(B(0mq(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0m(BÙ§ša7?You see here a sack. T:1206Ú§ša†œ# Ú§šaŸ lootÚ§šagJ @There is a sack here, loot it? [ynq] (q) Ú§šawÒ 4You carefully open the sack...--More--Û§šaÉâV Do what with the sack?  : - Look inside the sack o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the sack  q + do nothing(end) Û§ša‘Fï+(0lq(B(0lj~(B(0mqj~~(B(0~~~~~(B(0~~~~~(B(0~~~~mqk(B(0~~mqk~~~x(B(0~~~xk~~mwqk(B(0k~~mqqqjx~~~x~mklj~~~~~~~j~~~(B%>(0~mj~~~~~l(B Take out what?  Wands a - a wand called striking(end) Û§ša, +ܧšaòBá(0lq(B(0lj~(B(0mqj~~(B(0~~~~~(B(0~~~~(BܧšaqCFG - a wand called striking. T:1207ݧša8Á# ݧša/ enhanceß§šaø  à§ša˜`aà§ša–L djustá§ša MWhat do you want to adjust? [a-df-kmnpqs-xzA-G or ?*] â§ša9€IAdjust letter to what [efloryH-Z] (? see used letters)? â§šax';Swapping: s - an empty uncursed sack.â§šaɺ â§šal T:1208(0m(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B@(0~~~~~(B((0~~(B(0~~(B(0~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~~(Bã§šaÿ_ T:1209(0~~(B(0~(B(0~~~~~(B(0~~~~(B(0~~~~(B(0x(B(0~~~(B(0~~~~x(B(0~~(B(0j(B(0~~~~~~~l(B(0~~(B(0~~~~~~~~~~l(B@(0~~~~~~~~~~~~~x(B(0~(B(0k(B(0~~~~~~~~~~~~m(B(0~~~(B(0~~~~~~~~~~~x(B(0~~~(B(0~(B(0~~~~~~~~~m(B(0~~~~(B(0~(B(0~~~~~~~~m(B(0~~(B(0~(B(0~~(B(0~~~~~~~x(B(0~(B(0~~(B(0~~(B(0~~~~lj(B(0~~(B[1ã§ša¿`m(0~~~(B(0~~x(B(0~(B(0~~~~(B(0~~~(B(0x(B(0~~~~(B(0~~~~(B(0~(B(0~(Bã§ša Ÿ ø T:1210(0mk(B(0~x(B(0~~~~(B(0qj(B(0~~~(B(0q(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0k~~(B(0~~~~(B(0k~~~(B(0~(B(0~~~~~~(B(0~~~(B/(0~~(B(0~~~~~(B(0k~~~~~(B(0~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~~~~(B(0k(BG(0~~~~~~(B(0~~(B(0~~~~(B(0qk~~~~~~~(B(0~~(B(0~~~(B(0qk~~~~~x(B(0~(B(0k~x~lj(B(0qjqj(Bã§ša—Ø „[Seahorse17 the Cutpurse  ]  HP:43 T:1211(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~~~~~(B(0m(B(0~~~~(B(0~~(B(0~~~~~~(B(0~~(B(0~(B(0~~~~~~~~(B(0q(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(Bä§šaI2y T:1212(0qqk(B(0qj~~(B(0~~~(B(0j(B(0~(B(0q(B(0~(B(0l(B(0~(B(0~~~(B(0~(B(0~~~(B@(0m(BG(0~(Bä§ša$ T:1213(0q(B(0j~(B(0~(B(0~(B(0~(B(0k(B@(0x(B(0m(BG(0~(B(0q(Bä§ša4ïk T:1214(0~(B(0~(B@ä§šaî µ T:1215(0l(B(0~(B(0k(B@G(0x~(B(0m(Bå§šaœEªYou hit the gnome lord.The gnome lord hits![Seahorse17 the Cutpurse  ]  HP:40  T:1216æ§šaÿÔPYou hit the gnome lord! T:1217æ§šaàÜæ§ša&ݘYou kill the gnome lord![Seahorse17 the Cutpurse  ]  HP:41/210 T:1218%ç§šaŒÑ Ø(0~(B(0k(B@(0~(B Things that are here: a gnome lord corpse a tin opener--More--è§šaþ>ß(0lq(B(0m(B(0lj~(B(0~~mqj~~(B(0qqk(B T:1219è§ša$Ç p T:1220@%(0~(Bé§ša™K˜(0~(B(0~(B@(0m(BYou see here a maple wand. T:1221é§ša-¿é§šaw¿OH - a maple wand. T:1222@é§šaTc U T:1223@(0~(Bê§šaÛO T:1224@(0~(Bê§ša-&›[Seahorse17 the Cutpurse  ]  HP:42 T:1225(0~~~(B@(0~(Bê§ša(+Ž T:1226(0~~(B(0~(B(0~(B@(0~(B(0~(Bë§ša„ŠAWhat do you want to write with? [- abjmnqu-xBE-H or ?*] ë§šaôç@You write in the dust with your fingertip.--More--ë§šao@ @What do you want to write in the dust here? ë§šaBsë§šaúbdë§šaRfì§ša£Ÿ+ T:1227ì§ša7K AWhat do you want to write with? [- abjmnqu-xBE-H or ?*] ì§ša‡> œ Miscellaneous - - your fingertip Weapons a - a +0 short sword (weapon in hand) b - 7 +0 daggers (at the ready) v - 5 daggers Rings x - an engagement ring Wands j - a wand called cold B - a wand called striking G - a wand called striking H - a maple wand Gems/Stones m - a black gem n - 2 red gems q - a blue gem u - 3 green gems w - a violet gem E - an orange gem F - a green gem(end) î§šaªÆ+(0lq(B(0m(B(0lj~(B(0~~mqj~~(B(0qqk(B(0~~~~~~~(B(0qqj~~mk(B(0~~~~~(B(0j~~~~~~x~(B(0~~~~~(B(0j~~~~~~~x~mqk(B(0~~~mqk(B(0lqqj~~~~~~~~x~~~x(B(0~~~x(B(0lqqj~~~~~~~~~~lk~~mwqk(B(0k~~mqqqj~~~~~~~~~~~~lx~~~x~mklj~~~~~~~~(B@(0~~~~~~~~~~xj~~~(B%>(0~mj~~~~~lk~~~~~~~~~~~~~mkî§šaÇ[m~~~~~~~~~~~~~(B((0xmk~~~~~~~~~~~~~x~(B<(0~~~~(B%(0~~~~~~~x(B(0mk~~~~~~~~~~~~mk~~~~x~~~~~~~~~x(B(0x~~~~~~~~~~~~~mk~~lqvqk~~~~~~~x(B(0mqk(B%(0~~~~~~~~~~~x~~x(B(0x~~~~~~~m(B(0x~~~~~~~~~~~lj~~x(B(0x~~~~~~~~x(B(0mqk~~~~~~~~~x~~x(B(0x~~~~~~~~m(B(0mqk~~~~~~~x~~x(B(0x~~~~~~~~~x(B(0qk~~~~~xqqj(B(0mk~x~lk~~lj(B[2î§šasÇ<1;73H(0k~x~lj(B(0mqvqjmqqj(B(0qjqj(B [Seahorse17 the Cutpurse  ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:4 $:47 HP:42(44) Pw:20(20) AC:7 Xp:5/210 T:1227 SatiatedDo you want to add to the current engraving? [ynq] (y) î§ša• KYou add to the writing in the dust with a maple wand.--More--ï§šažÃMWhat do you want to add to the writing in the dust here? ï§ša„Ðaï§ša-sï§ša=?fï§šaüÁ + T:1228ð§ša\: Ú T:1229(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bð§šaÜ$» T:1230(0~(B(0~(B@(0~(B(0~(B(0~(Bñ§šaêZº T:1231(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~~~(B(0~~~~(B(0~~(B(0~~~~~~(B(0~~(B(0~(B(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(Bñ§šaxÎ[Seahorse17 the Cutpurse  ]  HP:43 T:1232(0~(B(0~~~~(B(0~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~~(B(0~(B(0~~~~~~(B(0~~~~(B(0~~(B(0~~~~~(B(0~~~~(B(0~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~~~~(B(0~~~~~~~(B(0~~(B(0~~~~(B(0~~~~~~~(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0~(B(0~(ñ§ša Ï Bñ§ša¹ˆ T:1233(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~~~~~~(B(0~~~~~~(B(0~~(B(0~~~~~~~(B(0~~~~~~~(B(0~~(B(0~~~~(B(0~~~~~~~(B(0~~~(B(0~~(B(0~~~~~~~(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~(B(0~(Bñ§ša ! T:1234(0lj(B(0~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(BG(0~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(Bò§ša÷lœ T:1235(0~(B(0k~(BG(0~(B@(0~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~~(B(0~~~~~~~~~~(B(0~(B(0~~~~~(B(0~~(B(0~(Bò§šaÇä T:1236(0~(B(0~(B(0~(B(0~(B(0~(B(0k(B@(0nqq(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(Bò§šaóN t T:1237(0mqq(B(0~~(B(0~(B(0~(B(0~l(B(0x(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~~(B(0~~~~~~~(B(0~(B(0~(B(0~~(Bò§ša/U a(0lq(B(0~(B(0k(B(0~(B@(0~(B(0~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(BThe gnome swings her bow.The gnome hits![Seahorse17 the Cutpurse  ]  HP:41  T:1238ó§šaO VYou hit the gnome.The gnome swings her bow.ó§šaÊ ¶The gnome hits![Seahorse17 the Cutpurse  ]  HP:38 [Seahorse17 the Cutpurse  ]  HP:39 T:1239ó§ša•dYou kill the gnome!/217 T:1240)ó§šaà` ](0k(B(0~(B(0x(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B Things that are here: a bow 11 arrows--More--ô§šaJ»(0lq(B(0lqkj~m(B(0lj~mqqk~~~mqj~~~~~x(B(0qqk(B T:1241ô§ša…&Ä T:1242(0~(B(0~~(B(0~(B(0~(B@(0m(B)(0~(Bô§šaSâ Ë T:1243(0~~~(B(0x(B(0~(B(0k(B@(0nq(B(0~(B(0~(B(0~~(Bô§šazê T:1244(0x~~~~(B(0~~~~(BF(0~(B@(0m(B(0~~(B(0lq(B(0~(B(0~(Bõ§ša Œ T:1245(0~(B@(0~(B(0~(B(0~(Bõ§ša<«†[Seahorse17 the Cutpurse  ]  HP:40 T:1246(0k(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0j~(B(0~(B(0~(B(0~~(Bö§šaFqIn what direction? ö§šaúyÂYou throw 2 daggers.))(0~(B(0~(BThe 1st dagger hits the red mold.))(0~(Bö§šasz(0~(B--More--÷§ša…úKThe 2nd dagger hits the red mold. T:1247÷§šaÛ! )In what direction? ÷§šaQ{ ™You throw 2 daggers.))(0~(B(0~(BThe 1st dagger hits the red mold.÷§ša‘{ You kill the red mold!)/221))(0~(B(0~(B)÷§ša·{ S)(0~(B)(0~(B)(0~(B÷§šaÛ{ 9 T:1248)ø§ša¥²K T:1249(0k(B@(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~lqqq(B(0~(B(0j~lq(Bø§šalxß T:1250(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bø§šasJ 7(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(BYou see here 3 +0 daggers. T:1251ù§šapÓjb - 3 +0 daggers (at the ready). T:1252@ù§ša‚Ω[Seahorse17 the Cutpurse  ]  HP:41 T:1253@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~(B(0k(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bù§ša“Ï–(0~(B(0~(B@(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~~~(B(0~~(BYou see here a +0 dagger. T:1256ù§ša‡ib - a +0 dagger (at the ready). T:1257@ú§ša…Þ T:1258(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B@(0~(Bú§ša—yC T:1259(0~~~~(B(0~~~~~(B(0~~~~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(Bú§ša s[Seahorse17 the Cutpurse  ]  HP:42 T:1260(0~~(B(0~~(B(0~(B(0~(B(0l(B(0~(B@(0x(B(0~(B(0~(Bú§ša†ˆ, T:1261(0~(B(0~(B(0~(B(0~(B(0lq(B(0~(B(0~~~~~(B@(0~(B(0j(Bû§šaõîr T:1262(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0k~~(B(0mq~(B(0~(Bû§šaCóÜ T:1263(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0x(B(0~m(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0j(Bû§šaß ä T:1264(0~(B(0~~~(B(0~~~~~~(B(0~~~~(B(0~~~~(B(0lj(B(0~~~~(B(0x~(B(0~~~(B(0x~~~(B(0~(B(0~~~~(B(0m(B(0~(B(0k~(B@(0m(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~(B(0~(B(0j(B(0~~(Bü§ša îò T:1265(0lqlqq(B(0~x~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(Bü§ša•E à T:1266(0mk(B(0~x(B(0x(B(0x~~(B@(0x(B(0lq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(Bü§šat¶ Æ[Seahorse17 the Cutpurse  ]  HP:43 T:1267(0k(B@(0~(B(0~~(B(0~(B(0mqq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(Bý§šaá‹  T:1268(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(Bý§šaK+: T:1269(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(Bý§ša^·‘(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(Bk(0~~(BThe kobold lord throws 2 darts!))(0~(B)(0~(B)(0~(B)(0~(BYou are hit by the 1st dart.)(0~(Bý§šaµ·([Seahorse17 the Cutpurse  ]  HP:41@))(0~(B)(0~(B)(0~(B)(0~(B--More--þ§šaÐG/)(0~(Bþ§šaLHz[Seahorse17 the Cutpurse  ]  HP:38  T:1270@ÿ§ša?0In what direction? ÿ§šaÔ;QYou throw 2 daggers.)(0~(B)(0~(B)(0~(B)(0~(B)(0~(BThe 1st dagger hits the kobold lord.You kill the kobold lord!)ÿ§ša<Ú/231)(0~(B)(0~(B)(0~(B)(0~(B)(0~(B)ÿ§šaÀ<<  T:1271)šša‘„ 0You see here a dart.šša§, ­[Seahorse17 the Cutpurse  ]  HP:39 T:1274(0~(B(0~~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~(B)(0qqu(B(0~~~~~~~~~~(B(0lqqv(B(0~(B(0~~(B(0~~~~(B(0~~~~~~~(B(0~~~~~(B(0~~~~~(B(0j~~~(B@(0x(B(0~~(B(0~~~~(B(0~~~~~~(B(0~(B(0~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0mq(Bšša - ~(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0lqq(B(0~~(B(0~~~(B(0~(B(0~~~(B@(0~(B(0~~(B(0~(B(0~(Bššaÿ- \(0~~(B(0~(B(0~~~(B(0~~(B(0~~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0lq(B(0q(B(0~(B(0~~~(B(0x~(B@(0~~~(B(0~(B(0~(B Things that are here: a +0 dagger a black gem 12 darts--More--šša„ T(0lqk(B(0lqkj~mk(B(0lj~mqqk~~~mqj~~~~~x(B(0qqk~~~~~~~~~~~x(B(0qqj~~mk(B T:1277ššaÄ3¹ Pick up what?  Weapons a - 12 darts b - a +0 dagger Gems/Stones c - a black gem(end) ššaç +ššayV +šša@-=(0lqk(B(0lqkj~mk(B(0lj~mqqk~~~mqj~~~~~x(B(0qqk~~~~~~~~~~~x(B(0qqj~~mk~~~~~~~~~~l(B(0j~~~~~~x~lqk~~~~~~x(B(0j~~~~~~~x~mqnqk~~~~mqk(B(0lqqj~~~~~~~~x~~~x(B(0mk(B)(0~~~~x(B(0lqqj~~~~~~~~~~l(Bb - a +0 dagger (at the ready).šša•-Rm - a black gem. T:1278@ššaί C(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(B)@(0~(Bšša%° DYou see here a +0 dagger. T:1279šša¥^kb - a +0 dagger (at the ready). T:1280@šša3' [Seahorse17 the Cutpurse  ]  HP:40 T:1281(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B@(0~(B(0~(BššaŽ! (0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(Bššaž"wYou fall into a pit![Seahorse17 the Cutpurse  ]  HP:37 T:1282(0~~~(B(0~(B(0~(B(0~~~~(B(0~~~~~~~~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~(B(0~~~~~~~~~~~(B(0~~~~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~~~~~~(B(0~~(B(0~~~~~~~~~~~(B(0~(B(0~(B(0~(Bššað° PYou are still in a pit. T:1283šša#„ + T:1284ššayà\[Seahorse17 the Cutpurse  ]  HP:38 T:1288ššaþá/You crawl to the edge of the pit. T:1289(0~~~(B(0~(B(0~(B(0~~~~(B(0~~~~~~~~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~~(B(0~~~~~~~~~~~(B(0~~~~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~~(B(0~~~~~~~~~~(B(0~~~~~~(B(0~~(B(0~~~~~~~~~~~(B(0~(B(0~(B(0~(BššaJâÖ T:1291(0~~~(B(0~(B(0~(B(0~~~~(B(0~~~~~~~~~~~~(B(0~~~~(B(0~~(B(0~~~~(B(0~(B(0~~~~~~~~~~~~~~(B@(0~~~~~~~~~~(B(0~(B(0~~~~~~~~~(B^(0~~~~~(B(0~~~(B(0~~(B(0~~~(B(0~(B(0j(B šša+%  T:1292(0~~~~(B(0~(B@(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0v(B ššaî㇠T:1293(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B šša‰Ÿ T:1294(0~~~~(B(0~~~~~~(B(0mqq(B(0~(B(0~~(B(0q~~(B@(0~~~~~~~~(B(0~~~(B(0~~~~~~~~~~~(B(0~(B(0~~~~(B(0~~(B(0~~(B(0~~~~~~(B(0~(B ššaÕt[Seahorse17 the Cutpurse  ]  HP:39 T:1295(0~(B@(0~(B(0x~(B(0x(B(0~(B(0~~(B(0~(B(0v(B ššaøHý T:1296(0~~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B ššaÓUŽ T:1297(0x(B(0~~~~(B(0x~(B(0~~~~(B@(0~(B(0~(B(0~(B(0~~l(B(0~~(B(0mqq(B(0~~~(B(0~(B(0~(B ššaô" — T:1298(0x(B(0~m(B(0~(B@(0~(B(0u(B šša ì T:1299(0k(B(0~(B(0k(B@(0m(B(0~(B(0~~~(B(0~(B(0j(B šša™Åá T:1300(0mk(B(0~x(B(0~x(B(0x(B@(0~(B(0~(B(0~(B ššaJI t[Seahorse17 the Cutpurse  ]  HP:40 T:1302(0lqq(B(0~~(B(0~~(B(0k~~(B(0x~~(B(0j~~(B(0~~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0x(B(0~(B(0~(B(0lqqqq(B(0x~~~~~(B@(0x(B(0lqqqq(B(0~(B ššarI % T:1303 šša7’ T:1304(0qk(B(0j~(B(0~~~(B(0~(B(0~(B(0~(B(0l(B@(0~(B(0~(B(0~(B ššaá  T:1305(0mk(B(0~(B(0~x(B(0~~(B(0~(B@(0~~~(B(0~(B(0~(B šša<à T:1306(0~~(B(0~(B(0~(B(0~(B(0~~~(B@(0~(B ššaÓ T:1307(0~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B ššaH– d T:1308(0~(B@(0~(B šša³' â[Seahorse17 the Cutpurse  ]  HP:41 T:1309@(0~(B(0~(B(0j~(B(0~(B(0~(B(0qq(B ššañ(Ð T:1310(0~(B(0~~~~~(B@(0x(B(0~~m(B(0~(B(0k(Bšša®µ T:1311(0~~(B(0~(B@(0~~(B(0k~(B(0m(Bšša° à(0~~(B(0x(B(0q(B(0x~~(B(0mq(B(0~(B(0x~~~~~(B@(0mk(B(0l(B(0~~~(BG(0~~~x(B(0k(Bh(0~~x(B(0qqqj(BThe dwarf throws a dagger!The dagger hits the gnome.The gnome is killed!)šša$° % T:1312šša)*In what direction? šša>»™You throw 2 daggers.)(0~(BThe 1st dagger hits the dwarf.)(0~(Bššab»ššaÀ»yThe 2nd dagger hits the dwarf. T:1313h)ššaøl*In what direction? šša¶ You throw 2 daggers.)(0~(BThe 1st dagger hits the dwarf.)ššaᏠ(0~(Bšša6 ‚The 2nd dagger hits the dwarf. T:1314h)šša¬ é T:1315(0~(B(0j(B(0~(B(0~(B(0~(B@(0~(B(0m(Bšša£"[Seahorse17 the Cutpurse  ]  HP:42 T:1316(0x(B(0~(B(0~(B@(0~(B(0~(B(0~(Bh(0mq(B(0~(Bšša¡ß8 T:1317(0~(B(0~(B(0~(B(0~~~(B(0~(B(0qqk(B(0~(B@(0~(B(0~(Bššaq In what direction? šša ê E)(0~(B)(0~(BššaÈê `You kill the dwarf!/241 T:1318)šša¬n T:1319(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bšša‡ä T:1320(0~(B(0~(B(0~(B@(0~(BššaÛÙ (0~(B(0~(B(0~(B(0~(B@(0m(B Things that are here: a +0 dagger a hooded cloak a pair of hard shoes--More--ššaö*T(0lqk(B(0lqkj~mk(B(0lj~mqqk~~~mqj~~~~~x(B(0qqk~~~~~~~~~~~x(B(0qqj~~mk(B T:1321ššaŒÂ Pick up what?  Weapons a - a +0 dagger Armor b - a pair of hard shoes c - a hooded cloak(end) šša\P+++šša‰v-ššae =(0lqk(B(0lqkj~mk(B(0lj~mqqk~~~mqj~~~~~x(B(0qqk~~~~~~~~~~~x(B(0qqj~~mk~~~~~~~~~~l(B(0j~~~~~~x~lqk~~~~~~x(B(0j~~~~~~~x~mqnqk~~~~mqk(B(0lqqj~~~~~~~~x~~~x(B(0mk(B)(0~~~~x(B(0lqqj~~~~~~~~~~l(Bb - a +0 dagger (at the ready).ššaâe [I - a pair of hard shoes. T:1322@šša³4(0~(B(0~~~(B(0~~~~(B(0~(B[(0k(B@ Things that are here: 2 +0 daggers a dagger 3 daggers--More--šša_w ‹(0lqk(B(0lqkj~mk(B(0lj~mqqk~~~mqj~~~~~x(B(0qqk~~~~~~~~~~~x(B(0qqj~~mk(B[Seahorse17 the Cutpurse  ]  HP:43 T:1323ššaØš Pick up what?  Weapons a - 2 +0 daggers b - a dagger c - 3 daggers(end) šša£€ +++ššaÓ9Ÿ(0lqk(B(0lqkj~mk(B(0lj~mqqk~~~mqj~~~~~x(B(0qqk~~~~~~~~~~~x(B(0qqj~~mk~~~~~~~~~~l(B(0j~~~~~~x~lqk~~~~~~x(B(0j~~~~~~~x~mqnqk~~~~mqk(B(0lqqj~~~~~~~~x(Bb - 2 +0 daggers (at the ready).v - a dagger.šša[:Pv - 3 daggers. T:1324@šša ©(0~(B(0~(B(0~(B(0~(B@(0m(Bššaj EYou see here 2 +0 daggers. T:1325ššaJßššaËß^b - 2 +0 daggers (at the ready). T:1326@ššaÅ Ž T:1327(0~(B(0~(B(0~(B@(0~(BššaКš T:1328(0~(B(0~~~(B(0~~~(B(0~(B@(0~(Bššašs§ T:1329(0~~(B(0~(B(0~(B@(0~(Bšša\Þº[Seahorse17 the Cutpurse ]  HP:44 T:1330(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BššaÖß› T:1335(0mk(B(0lj(B(0~x(B(0x~(B(0~x(B(0~(B(0x(B@(0~~~~(B(0~(B(0~~~(B(0~~(B(0qj(B(0~~~(B(0~(BššaYjª T:1336(0~(B@(0~(B(0~~(B(0~~(B(0~~~(Bššak T:1337(0qk(B(0j~m(B(0~~(B(0~~(B(0~~l(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~(Bššab ? T:1338(0lqq(B(0~(Bk(0~(B(0~(B(0k(B(0~(B@(0~(B(0~~(B(0~~~~~(B(0~~(Bšša’Ÿ¥ T:1339(0~(B(0~(Bk(0~(B@(0~(B(0~(B šša“@In what direction?  ššaÄ¿You throw 2 daggers.))(0~(B(0~(BThe 1st dagger hits the large kobold.) ššabÄK)(0~(B(0~(B--More-- ššaV1 PThe 2nd dagger hits the large kobold. T:1340!šša÷®*In what direction? !ššaTŽ You throw 2 daggers.))(0~(B(0~(BThe 1st dagger hits the large kobold.))(0~(B(0~(B--More--"šša£L°The 2nd dagger hits the large kobold.You kill the large kobold!/248  T:1341)"ššaê¡ 2 T:1342(0x(B(0~(B(0j(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B"ššaP·Ê T:1343(0k(B(0x(B(0lq(B(0l(B(0j~(B@(0l(B(0~(B(0~(B#šša~Ùò@(0~(B(0j(B(0~~~(B(0x~(B(0l(B(0x(B Things that are here: 4 +0 daggers a large kobold corpse--More--#šša€Ý (0lqk(B(0lqkj~mk(B(0lj~mqqk~~~mqj~~~~~x(B(0qqk(B T:1344G$šša¹š­ Pick up what?  Weapons a - 4 +0 daggers Comestibles b - a large kobold corpse(end) $šša’\+$ššaÍp(0lqk(B(0lqkj~mk(B(0lj~mqqk~~~mqj~~~~~x(B(0qqk~~~~~~~~~~~x(B(0qqj~~mk~~~~~~~~~~l(B(0j~~~~~~x~lqk~~~~~~x(B(0j~~~~~~~x~mqnqk~~~~mqk(B(0lqqj~~~~~~~~x(B$ššaÍŠb - 4 +0 daggers (at the ready). T:1345@(0~(BG%ššaœç T:1346%@(0x(B(0~(B(0~(B(0~(B(0~(B%ššaŽa T:1347@(0~(B(0~(B(0~(B(0~(BG(0~~~(B(0~(B(0~(B(0mq(B%ššaÎ  T:1348(0~(B(0~(B(0lq(B(0~(B(0~~(B@(0~(B(0n(B(0~(B(0q(B&šša&>ZYou kill the gnome!/255 T:1349%&šša,a(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0j(B Things that are here: a gnome corpse a thonged club--More--'ššaÐrû(0lqk(B(0lqkj~mk(B(0lj~mqqk~~~mqj~~~~~x(B(0qqk(B T:1350'šša׳ T:1351(0~(B(0~~~~(B(0~(B(0~(BB@%'šša'Å(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(BThe bat bites![Seahorse17 the Cutpurse  ]  HP:40'šša©Å~The bat bites![Seahorse17 the Cutpurse  ]  HP:36  T:1352(ššaÀ  (šša9 LYou kill the bat!/261 T:1353(0~(B(ššatœ å T:1354(0~(B@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B)šša;tŸ T:1355(0~(B(0~(B(0~~(B@(0~(B)ššaa  T:1356(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B)ššaœ6ç T:1357(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~~(B(0~(B)ššaš³ …[Seahorse17 the Cutpurse  ]  HP:37 T:1358(0~~(B(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~~(B(0~~(B(0~(B*šša³[Œ T:1359(0~(B(0~(B@(0~~(B(0~~~(B*šša*/ý T:1360(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~~(B(0~(B*ššaAO B T:1363(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~(B@(0~(B(0~(B(0~(B(0~~(B*ššaó© ù T:1364(0~(B@(0~~~~~(B(0~(B(0~(B(0~~~~(B(0~~~(B+ššaƲâ[Seahorse17 the Cutpurse  ]  HP:38 T:1365(0~~(B@(0~(B(0~~(B(0~(B+ššaTZ‡ T:1366@(0~~~~~(B(0~(B(0~(B+ššaŸÞ[Seahorse17 the Cutpurse  ]  HP:39 T:1372(0~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~~~~~~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B T:1373+šša³Õ‘ T:1374(0~(B(0~(B(0~~~~~(B(0~(B@,ššaêA T:1375(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B@,ššaÉ  T:1376(0~(B@(0~(B(0~~(B(0~~(B(0~(B,ššaãc¹ T:1377(0~(B(0~(B(0~(B@(0~(B(0~(B,šša@Û “ T:1378(0~(B(0~(B@(0~~~(B(0~(B-ššafÚÐ[Seahorse17 the Cutpurse  ]  HP:40 T:1379(0~(B(0~(B(0~(B@(0~~~~(B(0~(B(0~~~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B-ššaoÛR T:1382(0~~~~(B(0~(B(0~~(B(0~~(B@(0~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~(B-ššaøv x T:1383(0~~~~(B(0~~~~~~(B@(0~~(B(0~~(B(0~(B(0~~~~~~~~(B(0~~~(B(0~~~~~~~~~~~(B(0~(B(0~~~~(B(0~~(B(0~~(B(0~~~~~~(B(0~(B.ššafÙ [Seahorse17 the Cutpurse  ]  HP:41 T:1386(0~~~~(B(0~(B(0~~~(B(0~~~(B@(0~~~~~(B(0~~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B.ššaoø œ T:1387(0~(B(0~~~(B(0~~~~~~~~~~~(B(0~~(B(0~~~~(B(0~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~~(B@(0~~~(B'(0~~~~~~(B(0~~~~~~~~(B(0~(B(0~~(B(0~~(B/šša‰!  T:1388(0~(B(0~~~(B(0~~~~~~~~~~~(B(0~~(B(0~~~~(B(0~~(B(0~~~~~~~~~(B@(0~~~~~~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~(B(0~~(B0šša‹£Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6).--More--1šša @E (0lqk(B(0lqk(B1šša¥C% T:13891ššaE€ % T:13902ššaŠ2? T:1391'2ššaË  T:1392(0~(B(0~~~(B(0~~~~~~~~~~~(B(0~~(B(0~~~~(B(0~~(B(0~~~~~~~~~(B(0~(B(0~~~~~~~~~(B@(0~~~~~~~~~~(B(0~~~~~~~~(B(0~(B(0~~(B(0~~(B2ššaª0c[Seahorse17 the Cutpurse  ]  HP:42 T:1393(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B@3ššaC T:1394(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B'(0~(B@(0~(B(0~(B3ššaސY T:1395(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B'(0~(B@(0~(B3šša 6 T:1396(0~(B(0~(B(0~(BZ(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B'(0~(B@(0~(B3šša¥« ð T:1397(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~(BZ(0~(B(0~(B'(0~(B@(0~(B(0~(B(0~(B(0~(B4šša»Òž T:1398(0~(B(0~(B(0~(B(0~(BZ(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~(BZ(0~~(B'@(0~(B(0~(B(0~(B(0~(B4šša?“ T:1399(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~~(B'@(0~(B(0~(B(0~~(B(0~(B4šša? 4[Seahorse17 the Cutpurse  ]  HP:43 T:1400(0~(B(0~(B(0~(B(0~(B(0~~~~~(B@(0~~(B(0~~~~~~~~(B(0~(B(0~~~(B(0~~(B'(0~~~(B(0~~~(B(0~~~(B(0~~~(B5ššaŠŠ T:1401(0~(B(0~(B(0~(B@(0~(B'(0~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B T:1402(0~(B(0~(B(0~(B(0~(B(0~(B'(0~(B@(0~(B(0~(B(0~(B5šša;øò T:1403(0~(B(0~(B'(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B5ššakF Ü T:1404(0~(B'<@(0~(B(0~(B(0~~~(B(0~(B(0~(B5ššaß T:1405(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B'(0~(B@(0~(BZ(0~(B(0~~~(B(0~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B6šša‹‡t T:1406(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B'@Z<(0~(B(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0~(B(0~~(B6šša^Ó ç[Seahorse17 the Cutpurse ]  HP:44 T:1407(0~(B(0~~~~(B(0~~~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B')@(0~(B(0~(B(0~(B(0~~~(B(0~(BZ(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B7ššaç$%You descend the stairs.--More--7ššaRfŒ(0~(B(0~l(B(0lj~x(B(0x~~x(B(0x(B@(0l(B(0x~x(B(0x~x(B(0x~x(B(0~x(B(0lj(B[Seahorse17 the Cutpurse ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:47 HP:44(44) Pw:20(20) AC:7 Xp:5/261 T:14077ššam  T:14088ššayO(0~(B(0~(B(0~(B(0~(B<@8ššaP?You hear a door open. T:14098šša~-O T:1410(0~(B@8ššaG+ ­ T:1411(0~(B@(0q~(B(0~~(B(0k~(B(0x~(B(0x(B9šša§Øþ(0~(B(0~(B (0lq(B(0x~(B(0~(B@(0x(B(0m(B(0x(B(0m(B(0~(B(0mk(B9ššaôØAYou hear crashing rock. T:14129ššaé q(0~(B(0~(B(0l(B(0~(B@9šša1 AYou hear crashing rock. T:14139šša2•Ë T:1414(0~(B(0~(B(0~(B(0~(B(0~(B@:šša®Qô T:1415(0~(B(0~(B@(0~~(B(0~~~~(B(0~~~~~~(B(0k~~~~~~~(B(0qqk~x~l(B(0qjqj(B:šša©< T:1416(0~(B(0~~(B(0~(B(0qj(B(0mqk(B@(0~~~~x(B(0~~~~m(B(0x(B(0~~~x(B(0m(B(0~x(B(0qj(B:šša÷ Û T:1417(0~(B(0~(B(0qk(B(0~(B(0~(B(0x(B@(0m(B;ššaŸB T:1418(0~(B@;ššap s T:1419(0l(B(0~(B(0~(B@;ššaañ [ T:1420(0~(B@(0m(B;šša/û C T:1421(0~(B@<ššazŽ(0qj(B(0~(B(0~l(B(0~(B(0~(B@(0v(B<ššaŒ@You hear a door open. T:1422<ššaôè A T:1423(0lq(B(0x~~(B(0~(B(0u(B(0~~~~~~~(B@(0~~~~~(B(0~(B(0~~~(B(0~(B=ššaõ²  T:1424(0~~(B@(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0~(B=ššaP3í(0x(B@(0~x(B(0~(B(0qqj(B(0~~(B(0~(B(0~~(B(0~(B=ššaü3@You hear a door open. T:1425=šša+®ú(0l(BG(0x(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B=ššaf®kYou hear crashing rock. T:1426(0~(BG>ššaÒ5 >šša6 !You miss the gnome.>šša7 €The gnome hits![Seahorse17 the Cutpurse  ]  HP:40  T:1427?ššaåC?šša)D You hit the gnome.?ššaE·The gnome hits![Seahorse17 the Cutpurse  ]  HP:38 [Seahorse17 the Cutpurse  ]  HP:39 T:1428?ššaiž?ššaTŸ`You kill the gnome!/268 T:1429%?ššaßú (0lj(B(0x~(B(0x~(B(0x(B@(0~(B(0~(B Things that are here: a gnome corpse an etched helmet--More--@ššaå“ M T:1430@ššaøí š Pick up what?  Armor a - an etched helmet Comestibles b - a gnome corpse(end) Ašša¥"+AššaÚ|XAššaž}SJ - an etched helmet. T:1431@BššaÀ|]@%(0~~(BBšša}@You hear a door open. T:1432Bšša…8 û T:1433(0j~(B(0qj~l(B(0~~~x(B(0~~~x(B(0~~~~x(B(0j~~~(B(0~~~x(B(0~~(B@(0~(BCšša`9U Coins  $ - 47 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - 7 +0 daggers (at the ready)  v - 9 daggers  Armor  c - an uncursed +1 leather armor (being worn)  f - a hard hat  t - a pair of hard shoes  z - a pair of hard shoes  C - a pair of hard shoes  I - a pair of hard shoes  J - an etched helmet  Comestibles  D - a food ration  Scrolls  g - a scroll labeled GARVEN DEH  i - 2 scrolls labeled NR 9  A - a scroll labeled LOREM IPSUM  Potions  d - an uncursed clear potion  h - 2 brown potions  p - a magenta potion  Rings  x - an engagement ring  Wands (1 of 2)Dššaõ¶[Seahorse17 the Cutpurse  ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:47 HP:39(44) Pw:20(20) AC:7 Xp:5/268 T:1433(0j~(B(0~(B(0qj~l(B(0~l(B(0~~~x(B(0lj~x(B(0~~~x(B(0x~~x(B(0~~~~x(B(0x(B<(0l(B(0j~~~(B(0x~x(B(0lj~~~x(B (0lqx~x(B(0x~~~(B (0x~x~x(B(0x(B@(0l(B (0lq~~x(B(0x~x(B (0x~~lj(B(0lqqj(B%(0x(B (0mk~x(B(0lqk(B(0x~~~~x(B (0x~mqj~mqušša—·Xm~lqqj(B (0x~~~~~~~x~x(B (0mk~~~~~~~~m(B(0x~~~~~~~~~x(B(0mk~~~~~~~~x(B(0mqqk~x~lqj(B(0mqvqj(BDššaUÄ ö T:1434(0~(B(0l(B(0~(B@(0~x(B(0~(B(0k(B(0~~l(B(0k(B(0x(B(0~(BEššaDE[Seahorse17 the Cutpurse  ]  HP:40 T:1435(0m(B(0~(B(0k(B(0x(B(0m(B@(0~(B(0~(B(0~(B(0~(B(0q(BEššaÞÏ F T:1436(0qq(B(0~(B(0qq(B(0~(B(0~(B@(0~(B(0~~~~(B(0~~~~~x(B(0~(B(0qk(B(0~~x(B(0m(B(0x(BFššaµ¯' T:1437(0~(B(0l(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0q(BFšša%îÊ(0l(B(0~(B(0~(B(0qqqj(B(0x(B(0~~~(B@(0~~~~x(B(0~~~~(B(0~(B(0~(BG(0x~x(B(0x~m(B(0x~(B(0x~(B(0x~(B(0x~(B(0x~(B(0mqq(BFšša ï~The dungeon acoustics noticeably change. T:1438G(0~(BGššaÛ *In what direction? GššaN` NYou throw 2 daggers.)(0~(BGšša_` bThe 1st dagger hits the gnome lord.)(0~(B--More--Hšša}“yThe 2nd dagger hits the gnome lord. T:1439G)IššaÀÛIššaÜXYou hit the gnome lord. T:1440GIšša>‚ ê(0~(B@(0~~(BG(0~~~~~(B(0~(B(0~(B(0~~~(B(0~~(BIššaj‚ ?You hear a door open. T:1441JššaȞ+[Seahorse17 the Cutpurse  ]  HP:41 T:1442(0x(B(0k(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(BJššaZIn what direction? JššaeE +)(0~(BJššaãE tThe dagger hits the gnome lord. T:1443G)Kšša Þ¥ T:1444(0~(B@(0~(B(0~(B(0~(BKšša ±} T:1445(0~(B@(0m(B(0~(BKššaÌË In what direction? KššaâÓO)(0~(B)(0~(BKššaxÔvThe dagger hits the gnome lord. T:1446G)Lššaw× T:1447(0k(B(0~~m(B(0~~(B@(0~~(B(0~(BG(0~(BMššamáIn what direction? Mšša§C+)(0~(BMšša]DžYou kill the gnome lord!)G/283The gnome picks up 2 +0 daggers. T:1448Nššañ Ø[Seahorse17 the Cutpurse  ]  HP:42 T:1449(0~~(B(0~~(B(0~(B(0~~(B@NššaX;>(0~(B(0~(B@NššaÓ;CYou see here a +0 dagger. T:1450Nšša\ Nšša~\\b - a +0 dagger (at the ready). T:1451@Nššahÿ ÷(0~(B(0~(B@(0~(BG(0~(B(0~(BThe gnome throws a dagger!You are hit by a dagger.)NššaÎÿ y[Seahorse17 the Cutpurse  ]  HP:38  T:1452@OššaˆžÃ)@(0~(B(0~~(B(0~~(B(0~~~(B(0~(BOšša"ŸCYou see here a +0 dagger. T:1453Ošša4& Ošša]&?b - a +0 dagger (at the ready).@OššaÎ&KThe gnome wields a +0 dagger! T:1454Pššaû³@(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(BPššaŠûCYou see here a +0 dagger. T:1455Pšša^V Lb - a +0 dagger (at the ready).@PššaNW šYou hear crashing rock.[Seahorse17 the Cutpurse  ]  HP:39 T:1456G(0~(BQššao)In what direction? Qšša+2{You throw 2 daggers.)(0~(BThe 1st dagger hits the gnome.Qššab2ŒYou kill the gnome!)/290)(0~(B)Qšša2ˆ(0~(B)(0~(B)(0~(B)(0~(B)Qšša|3: T:1457)Ršša'ûÝ T:1458(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B(0~(BRššax0(0~(B(0~(B(0~~(B@(0~~~~~(B(0~(B(0~~~(B(0~~(B Things that are here: 3 +0 daggers a gnome corpse--More--Ršša¬Ì 0Ršša…Í SThe dungeon acoustics noticeably change. T:1459Rššau ¬ Pick up what?  Weapons a - 3 +0 daggers Comestibles b - a gnome corpse(end) Sššaô5+SššaIž™b - 3 +0 daggers (at the ready).@SššaOŸFYou hear crashing rock. T:1460TššaˆŒ°[Seahorse17 the Cutpurse  ]  HP:40 T:1463(0~~(B(0~~~(B(0~~~(B(0~~~(B(0x(B(0~~~(B(0~(B(0~~(B%(0~~~~~~(B(0~~~~(B(0~~~~~~~~(B(0~~~(B(0~~(B@(0~(B(0~(B(0~(B(0q(B(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0q(BTšša Ÿæ(0~(B@(0~~(B(0~x(B(0~x(B(0m(B(0~(B(0q(BYou see here a +0 dagger. T:1465Ušša7²Ušša$³]b - a +0 dagger (at the ready). T:1466@Ušša>N T:1467(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0qk(B@(0x(B(0~(BUšša;[ M(0~(B(0~(B@Ušša}[ BYou hear crashing rock. T:1468Ušša±d T:1469(0~(B(0~(B@Všša<¥°[Seahorse17 the Cutpurse  ]  HP:41 T:1470(0~(B@(0~~(B(0q(BVšša³8 Ó T:1471(0~(B(0~(B(0~(B(0j(B(0~x(B@(0~~x(B(0qj(BWššaN™–  T:1472(0~(B(0~(B(0mq(B+(0qk(B(0~~(B(0~~~~x(B(0~~(B(0g~~~~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~(B@Wšša ð  T:1473(0qqq(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B+(0~~(B(0x~~(B(0j~(B(0~~(B(0~(B(0~m(B(0k(B{(0~~(B@(0~~~(B(0~(BXšša‘,² T:1474(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0w(B(0~(B(0~(B(0~(B(0qqj(B(0x(B@(0~~~~~~~~x(B(0~(B(0~~~g(B(0m(B(0~(B(0~~~~(B(0qqqqq(BXššayyE T:1475(0l(B(0~~(B(0~(B@(0~~l(B(0x~~(B(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~x(B(0~~~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~~~~(B(0k~~(B(0~(B(0~(BG(0~(B(0qq(B(0qqqq(BXšša9 ‘ T:1476(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~~(B(0~(B(0~(B(0t(B(0~(B(0~~~(B(0~~(B(0qq(BXšša8â[Seahorse17 the Cutpurse  ]  HP:42 T:1477(0~~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0m(BYššaÖ«ê T:1478(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~~~~(BYššan›The door opens.(0tqqqk(B(((((((0~(B(0a(BYšša: FYou hear crashing rock. T:1479YššaÙNõ(0x(B(0x(B(0~(B@(0x(B(0~(B@(0~~~~(B(0~(B(0~(BYššaÑOd"Hello, seahorse17! Welcome to Izchak's lighting store!" T:1480Zšša…\Zšša*‹Ð T:1481(0~(B(0~(B(0~(B(0a(B(0~~~~(B@(0~(BZššayŽ  T:1482(0~(B@(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~(B(0~~~~(BZšša³±ò T:1483(0~(B(0~(B(0~(B@(0~~~(BG(0~(B(0~~(B(0~(B(0~~~(B[ššaÌ÷‡[Seahorse17 the Cutpurse  ]  HP:43 T:1484(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B[ššaæD % T:1485(0~~(B(0~~~~~(B(0x(B(0~(B(0~(B(0~(B@G(0~(B(0~(B(0~(B\šša ûIn what direction? \ššajÃ*)(0~(B\ššaWÄdThe dagger hits the gnome. T:1486G)\ššaUÝ .You hit the gnome.\šša'Þ nThe gnome turns to flee. T:1487(0~(BG]ššaœ. T:1488(0qj(BG(0~(B(0~~(B(0~l(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B]šša] /You strike the gnome from behind!]ššae iYou kill the gnome!/297  T:1489(0~(B^šša·ï-(0qqq(B(0~~(B(0~(B(0k~(B(0~(B(0x~(B(0x(B(0~(B(0~(B@(0~(B(0~(B^ššahðDYou see here a +0 dagger. T:1490^šša…(^ššax)œb - a +0 dagger (at the ready).[Seahorse17 the Cutpurse ]  HP:44 T:1491(0~(BG@^šša[Ä ×(0qqq(B@@(h(0~(B(0~(BG(0~(B(0~(B@(0~(BThe gnome lord throws a dagger!)(0~(B)A dagger misses you.(0~(B)^ššaìÄ 8 T:1492@`šša›*In what direction? `ššaÝ7 X))(0~(B(0~(B`ššaL8 úThe dagger hits the gnome lord.(((0~(Bh)GThe gnome lord throws a dagger!)--More--bššaŽÁGYou are hit by a dagger.(0~(B)bššaúÁ[Seahorse17 the Cutpurse  ]  HP:40  T:1493G@cšša•ë*In what direction? cššaJT 0)(0~(Bcšša+U ¥The dagger hits the gnome lord.(0~(BhThe gnome lord wields 2 daggers! T:1494eššaÚ*In what direction? eššajt RYou throw 2 daggers.)(0~(Bešša«t fThe 1st dagger hits the gnome lord.)(0~(B--More--fšša‡®The 2nd dagger hits the gnome lord. T:1495@)GhššaWÆ T:1496((0~(Bh(0~~~(B(0~~~~(B(0~~(B)@(0~~(B(0~~(BhššaŠ> In what direction? hšša·Õ hššaàÕ VThe dagger hits the gnome lord.((0q(Bhšša¢Ö ­Suddenly, a section of wall closes up! T:1497)h)GjššaŒÒ¥[Seahorse17 the Cutpurse  ]  HP:41 T:1498(0~~~(B)(0~~~~(Bh(0~~(B(0~(B(0~(B(0qqqqqqj(B(0x(B@(0~~~~~~~~~~x(B(0qqqqqqk(B(0x(BjššaàÜ In what direction? jššaÜw0)(0~(Bjšša°xeYou kill the gnome lord!/312 T:1499)kššaˆ *In what direction? kššaåÕ 0)(0~(BkššaÒÖ EThe dagger hits the dwarf. T:1500lššak ;You have no ammunition readied.--More--mššaš‹8What do you want to throw? [$av or ?*] nšša48 ° Coins $ - 47 gold pieces Weapons a - a +0 short sword (weapon in hand) v - 9 daggers(end) pšša‚`}+You ready: v - 9 daggers.--More--pšša¯> *In what direction? qššaÛ0)(0~(Bqšša2yThe dagger hits the dwarf. T:1501)hrššaPG*In what direction? ršša³^ 0)(0~(BrššaÍ_ EThe dagger hits the dwarf. T:1502sššag *In what direction? sššal You throw 2 daggers.)(0~(BThe 1st dagger hits the dwarf.)sššaä S(0~(BThe 2nd dagger hits the dwarf.--More--tššaAe ?You kill the dwarf!%tššaAf Ð [Seahorse17 the Rogue  ]  HP:47(50) Pw:24(24) Xp:6/322Welcome to experience level 6. T:1503)ušša Ì T:1504(0~~~(B(0~~~~(B(0~~(B(0~(B@(0~(B(0~~~~~~~~~~(Bušša‰:Ñ(0~~~(B(0~~~~(B(0~~(B@(0~(B(0~~(B(0~~(BuššaY;JThere are several objects here. T:1505vššaîf Pick up what?  Weapons a - a +0 dagger b - 7 daggers Armor c - a pair of hard shoes d - a hooded cloak Comestibles e - a pear f - a dwarf corpse Tools g - a pick-axe(end) wšša.†+wššaé+yššaUU+zššaP+{ššaÿçb - a +0 dagger.v - 7 daggers (at the ready).K - a pear.--More--{šša³€You have a little trouble lifting L - a pick-axe.@ Burdened--More--|ššafLŽYour movements are slowed slightly because of your load.[Seahorse17 the Rogue  ]  HP:48 T:1506  T:1507|ššaj³# }ššaҖa}ššaÙï djust}ššaIÞ MWhat do you want to adjust? [a-df-kmnpqs-xzA-L or ?*] ~ššatHAdjust letter to what [eloryL-Z] (? see used letters)? ~ššaë…/Swapping: x - a pick-axe.~šša@  á@(0~~~~(B(0~~~(B% Things that are here: a dagger 2 +0 daggers--More--ššaMÆM T:1508ššaÈõ‚ Pick up what?  Weapons a - 2 +0 daggers b - a dagger(end) ššaL ++ššaÍçžYou have a little trouble lifting b - 2 +0 daggers.--More--€ššal > T:1509@€šša«b š(0~(B(0~(B@(0~(B(0~~(B(0~(B€ššaíc EYou see here 3 +0 daggers. T:1511ššaršša/šYou have a little trouble lifting b - 3 +0 daggers.[Seahorse17 the Rogue  ]  HP:49 T:1512@ššañÈN(0~(B(0mqaqqq(B+(0~~~~~~(B(0~~~~~(B(0~~(B{(0~(B(0~~~(B(0~~(B@(0~(B(0~~(B(0~~(Bšša¿ÉDYou see here a +0 dagger. T:1513ššaŠñ ššaó pYou have a little trouble lifting b - a +0 dagger. T:1515@‚šša¡Ë %(0~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~~(Bh(0~~(BThe dwarf throws a dagger!))%You are almost hit by a dagger.)(0~(B‚šša‘Ì 8 T:1516@‚ššaÒÜ À T:1517(0~(B(0~(B)@(0~~(B(0~(Bƒšša"ËÒ(0~(B(0~~~~(B(0~~~(B@ Things that are here: a dwarf corpse a hooded cloak a pair of hard shoes--More--ƒššaEœ:ƒšša¢œ³The dwarf hits![Seahorse17 the Rogue  ]  HP:43 [Seahorse17 the Rogue  ]  HP:44 T:1519ƒššaÅ< ­ T:1520@(0~~~~(B(0~~~(Bh(0~(B„ššaÈ]š(0~(B(0~(B@(0~(B(0~~(B(0~(B„šša^tYou see here a dagger. T:1521h%„ššaŌ (0~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~(B(0~~~(B(0~~(B@)(0~~(B(0~~(B„šša? ÃYou hear a door open. T:1522)(0~(B)You are hit by a dagger.(0~(B)„ššaa z[Seahorse17 the Rogue  ]  HP:41  T:1523@†ššaÿÌ*In what direction? †šša: `You throw 2 daggers.The 1st dagger hits the dwarf.†ššah --More--‡ššaêÌ<You feel more confident in your weapon skills.‡ššajÍ„The 2nd dagger hits the dwarf.[Seahorse17 the Rogue  ]  HP:42 T:1524ˆšša+K*In what direction? ˆšša?Û`You throw 2 daggers.The 1st dagger hits the dwarf.ˆššaåÛŽThe 2nd dagger hits the dwarf. T:1525hh)‰ššaz¥Q(0~(B(0l(B(0t(B+(0~~x(B(0~~~(B(0~~~(Bh@(0~l(B)+(0qj(B(0~(B(0~~(B(0~~(B‰ššaŠGThe dwarf picks up a dagger. T:1527‰ššaà" *In what direction? Šššal[()(0~(BŠšša"\aThe dagger hits the dwarf. T:1528)hŠšša*¹— T:1529(0x(B(0~x(B(0~x(B(0~x(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~(B(0~~(B‹šša[%In what direction? ‹ššaÆf()(0~(B‹šša²gDThe dagger hits the dwarf.)h‹ššahÔ[Seahorse17 the Rogue  ]  HP:43 T:1530The dwarf hits![Seahorse17 the Rogue  ]  HP:39  T:1531‹ššazÉ © T:1532(0mqk(B^(0~(B(0~(B(0x(B(0~(B*(0x(B(0k~(B(0x~(B(0~(B(0x(B(0~(B(0~(B(0~(Bh@(0~(BŒššaÐ>/(0m(B(0~(B(0~(B(0~(B(0a(B(0~(B(0~(B@(0~~~x(B(0tq(B+(0~~(B(0qq(B+(0qj(B(0~(BŒššam?YThe dwarf opens a door. T:1533hŒššaÑ0 (0qq(B(0~(B(0~(B(0qk(B[(0~(B(0~(B(0~(B@h(0~(B(0a(BŒššað1 ³The dwarf picks up a dagger.(0~(Bh T:1534The dwarf picks up a dagger. T:1535šša-J[Seahorse17 the Rogue  ]  HP:40 T:1536(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bššaéd = T:1537(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~(B(0~(BŽšša€In what direction? Žšša­YYou throw 2 daggers.))(0~(BŽššaY­y(0~(BThe 1st dagger hits the dwarf.))(0~(B(0~(BŽšša‘­?The 2nd dagger hits the dwarf.--More--šša[ßqYou kill the dwarf!/332  T:1539)ššaò  T:1540(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(Bh(0~(B(0v(Bšša¯<In what direction? ššan )(0a(B)(0~(B)(0~(BššaÜ! sYou kill the dwarf!/342  T:1541)‘šša)‰[Seahorse17 the Rogue  ]  HP:41 T:1542  T:1543(0~(BG(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~x(B(0x(B(0x(B‘šša‰³‘ T:1544(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0a(B(0u(B@‘šša¹“ … T:1545(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@‘šša—¯ ¿(0~(B@ Things that are here: a dagger a dwarf corpse a hooded cloak a pair of hard shoes--More--’ššaLm(0kx(B T:1547’šša€~û Pick up what?  Weapons a - a dagger Armor b - a pair of hard shoes c - a hooded cloak Comestibles d - a dwarf corpse(end) “šša +“šša\ ³(0kxxqq(B+(0~~l(B“šša@ ³You have a little trouble lifting v - a dagger (at the ready).[Seahorse17 the Rogue  ]  HP:42 T:1548@”ššaWL_ T:1549@%”šša³;: T:1550  T:1551(0~(B(0~(B(0~(B(0~~(B(0~~(BG(0~(B@(0~(B(0~(B(0~(B(0~(B@(0~(B”šša$(# T:1552(0~(B(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B”ššaŒ > T:1553(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B@(0~(B(0a(B(0~(B”šša¶†[Seahorse17 the Rogue  ]  HP:43 T:1554  T:1555(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B•ššaš_’(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B•ššaw``There are several objects here. T:1556@•šša°Ä> Pick up what?  Weapons a - 5 daggers b - a dagger Armor c - a pair of hard shoes d - a hooded cloak Comestibles e - a sprig of wolfsbane f - a dwarf corpse(end) –ššaÿ +—ššaÌë+˜ššaxY +™šša" (0kxxqq(B+(0~~lxx(BYou have a little trouble lifting v - 5 daggers (at the ready).--More--™šša;° LYou have a little trouble lifting M - a dagger.--More--šššaÖyYou have a little trouble lifting N - a sprig of wolfsbane. T:1557@šššaç‰ q T:1559(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(B(0~~~~(B%(0~(B@(0~(B(0~(B›šša2ë˜[Seahorse17 the Rogue  ]  HP:44 T:1560(0~(B(0~~~~~~(B(0~~~~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B@(0~~(B(0~~(B›šša (0~(B(0~(B(0~(B@(0~~(B(0~(B›ššaÔBYou see here 4 daggers. T:1561›ššaÛq ›šša s —You have a little trouble lifting v - 4 daggers (at the ready). T:1562  T:1563@›ššaw+à(0~(B(0~~~~(B(0~~~(B@ Things that are here: a dwarf corpse a hooded cloak a pair of hard shoes--More--šša+xb(0k(B T:1564ššaï>Ï T:1565(0~~~(B(0~~~~(B(0~~(B%@(0~~(B(0~~(Bšša“ƒ$[Seahorse17 the Rogue  ]  HP:45 T:1567(0~~~(B(0~~~~(B(0~~(B(0~(B(0~(B@(0~~~~~~~~~~(Bšša+k (0~~(B(0~(B(0~(B(0~~(B(0~~~~(B(0~(B(0~~~~(B(0~(B(0~(B(0~(B@ššaªl You hear a door open.(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@šša‡n   T:1568 [Seahorse17 the Rogue  ]  HP:46 T:1572(0~~~(B(0~~~~(B(0~~~~~(B(0~~(B(0~~(B@ššajp Â(0qqqqqk(B(0x(B(0~~~~~(B(0~a~~(B(0~~(B(0~~~(B(0~~~(B@šša)s b  T:1575 [Seahorse17 the Rogue  ]  HP:47 T:1579(0vqqqqq(B(0~~~~~(B(0k~~~~lq(B(0~~~~(B(0~~~~~~(B(0x~~~(B(0~(B(0~(B(0~~(B@ššakt é(0~(B(0~(B(0a(B(0~~~~(B(0~(B(0~~~(B@(0~(B(0mqj(BššaŠu IYou hear a chugging sound. T:1583žšša_?[Seahorse17 the Rogue  ]  HP:48 T:1584(0qq(B(0~(B(0~~~(B(0~(B@(0~~~~~~~~~~~~(B(0~(Bžšša-a P T:1585(0tq(B%@(0~(B(0~~~x(B@(0~~~{~x(B(0~(B(0~~(B@@(0~x(B(0~~~(B(0qqqqqj(BžššaöË F(0a(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(B(0~(BThe priestess of Mog intones:"Pilgrim, you enter a sacred place!"--More--Ÿššaí° ~You have a forbidding feeling... T:1587(0~(B@@ ššaÕ²T T:1588(0~~~~~(B(0~~~(B(0~(B(0a(B@@(0~(B@(0~~(B(0~(B(0~~~t(B ššadÕ÷ T:1589(0~(B(0~(B(0~(B@(0~(B(0~(B@(0~~~~(B šša²Ø[Seahorse17 the Rogue  ]  HP:49 T:1591(0~(B@(0~(B@(0{(B(0~(B(0~(B@(0~(B šša Œ T:1592(0~(B(0~(B@(0~(B@@(0~(B(0~(B¡ššaŒ¡€ T:1593(0~~(B@(0~(B(0~(B@(0~~~(B¢šša7KN T:1595(0~(B@¢ššaæN ª[Seahorse17 the Rogue ]  HP:50 T:1596@(0{(B@(0~(B£ššaér T:1597(0~(B@@(0~(B£ššaÉ© l T:1599(0{~(B@(0~(B@€ššaô¯ T:1600(0~(B@(0~~~(B@(0~(B@(0~(B¥ššaðªÓ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ¥ššaVQ+¥šša*Ž (0kxxqq(B+(0~~lxxvqqqqq~~~~~~~~~lqqqqqqk~~~~x~~~~~~x~~~~a~~~~(B@(0~x~~~~x~~(B@(0~(B@(0~x~~~~tqqqqqqj(B What would you like to drop?   Weapons  v - 14 daggers (at the ready)  M - a dagger  Armor  f - a hard hat  t - a pair of hard shoes  z - a pair of hard shoes  C - a pair of hard shoes  I - a pair of hard shoes  J - an etched helmet  Comestibles  D - a food ration  K - a pear  N - a sprig of wolfsbane  Scrolls  g - a scroll labeled GARVEN¥ššaÀŽ ! DEH  i - 2 scrolls labeled NR 9  A - a scroll labeled LOREM IPSUM  Potions  h - 2 brown potions  p - a magenta potion  Rings  L - an engagement ring  Wands  j - a wand called cold (1 of 2)Šššapޓ++++++++++++++++++ŠššaþŠ(0qqk(B(0qq(B(0~~m(B(0~m(B(0lqq(B(0lj~~(B(0lqqq(B(0~~mqk(B(0~(B(0x~~mqj~l(B(0~~(B(0~(B^(0~x(B(0qk(B(0~l(B(0k~~~~~x(B(0~~(B(0~~~x(B[(0x(B(0lj~x(B(0mk~~~~x(B(0~~l(B(0~~x(B*(0x(B(0x~~x(B(0x~~~~x(B(0x~~x(B(0qqqk~~x(B[38;5;0Šššad‹m(0~~(B(0x(B<(0l(B(0lj~~~~mqqqj~~x(B((0x~~mqaqqq(B+(0x~x(B(0lj~~~x(B%(0~~~~~~~x(B((0a~~~~~~~~(B (0lqx~x(B(0x~~~~x~~~~~~~~tqqqk(B((0x~~~~~~l(B (0x~x~x(B(0x~lk~~~lqqk~~~x(B((((0t(B+(0~qqqqj~~(B{(0~~~x(B (0lq~~x(B(0x~xmqk~x(B+Šššaȋ(0~~~x(B((((0x~~~~~~~~~~~~~x(B (0x~~lj(B(0lqqj(B%(0x(B(0x~x(B(0x~~~x~~~tq(B+(0k~(B%(0~~~lqqaqvqqqqq(B (0mk~x(B(0lqk(B(0x~~~~x(B(0x~mqwj~~~mqaqk(B(0x~~laqu(B(0~~~~~~~(B (0x~mqj~mqu~lqqj(B(0x~~~x~~~~~~~~x(B(0x~~x~~tqqqk~~~~lqqqqqqk(B (0x~~~~~~~x~xŠšša Œ(B(0x~~~x~~g~~~~~mqqj~~x~~x(B%(0~~a~~~~x~~~~~~x(B (0mk~~~~~~~~m(B(0x~~~xk~~~~(B{(0~~~~~~~(B%(0x(B%(0~x(B(0x~~~~a~~~~(B@(0~x(B(0x~~~~~~~~~x(B(0x~~~mj~~x~~~~g~~~~~mqqvqqqj~~~~x~~(B@(0~(B@(0~x(B(0mk~~~~~~~~x(B(0x~~~~~~~tk~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqk~[ŠššaNŒ¹mx~lqj(B(0mqqqqqqqjmqqqqqqqqqqqqqqqqqqqk~x(B(0mqvqj(B(0mqj(B[Seahorse17 the Rogue ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:47 HP:50(50) Pw:24(24) AC:7 Xp:6/342 T:1600 Burdened14 daggers land on the altar.There is a black flash as a dagger hits the altar.--More--Ššša#Í ŠššaßÏ u  T:1601@(0~(B@(0~(B§šša¹Â Pick up what?   Weapons  a - 14 uncursed daggers  b - a cursed dagger  Armor  c - an uncursed etched helmet  d - an uncursed hard hat  e - an uncursed pair of hard shoes  f - an uncursed pair of hard shoes  g - an uncursed pair of hard shoes  h - a cursed pair of hard shoes  Comestibles  i - an uncursed food ration  j - an uncursed pear  k - an uncursed sprig of wolfsbane  Scrolls  l - an uncursed scroll labeled GARVEN DEH  m - an uncursed scroll labeled LOREM IPSUM  n - 2 uncursed scrolls labeled NR 9  Potions  o - 2 cursed brown potions  p - an uncursed magenta potion  Rings  q - an uncursed engagement ring  Wands  r - an uncursed maple wand (1 of 2)§ššaŸ “++++++++++++++++++šššaƒ’(0qqk(B(0qq(B(0~~m(B(0~m(B(0lqq(B(0lj~~(B(0lqqq(B(0~~mqk(B(0~(B(0x~~mqj~l(B(0~~(B(0~(B^(0~x(B(0qk(B(0~l(B(0k~~~~~x(B(0~~(B(0~~~x(B[(0x(B(0lj~x(B(0mk~~~~x(B(0~~l(B(0~~x(B*(0x(B(0x~~x(B(0x~~~~x(B(0x~~x(B(0qqqk~~x(B[38;5;0šššaý’m(0~~(B(0x(B<(0l(B(0lj~~~~mqqqj~~x(B((0x~~mqaqqq(B+(0x~x(B(0lj~~~x(B%(0~~~~~~~x(B((0a~~~~~~~~(B (0lqx~x(B(0x~~~~x~~~~~~~~tqqqk(B((0x~~~~~~l(B (0x~x~x(B(0x~lk~~~lqqk~~~x(B((((0t(B+(0~qqqqj~~(B{(0~~~x(B (0lq~~x(B(0x~xmqk~x(B+šššaB“(0~~~x(B((((0x~~~~~~~~~~~~~x(B (0x~~lj(B(0lqqj(B%(0x(B(0x~x(B(0x~~~x~~~tq(B+(0k~(B%(0~~~lqqaqvqqqqq(B (0mk~x(B(0lqk(B(0x~~~~x(B(0x~mqwj~~~mqaqk(B(0x~~laqu(B(0~~~~~~~(B (0x~mqj~mqu~lqqj(B(0x~~~x~~~~~~~~x(B(0x~~x~~tqqqk~~~~lqqqqqqk(B (0x~~~~~~~x~xššša…“(B(0x~~~x~~g~~~~~mqqj~~x~~x(B%(0~~a~~~~x~~~~~~x(B (0mk~~~~~~~~m(B(0x~~~xk~~~~(B{(0~~~~~~~(B%(0x(B%(0~x(B(0x~~~~a~~~~(B@(0~x(B(0x~~~~~~~~~x(B(0x~~~mj~~x~~~~g~~~~~mqqvqqqj~~~~x~(B@(0~(B@(0~~x(B(0mk~~~~~~~~x(B(0x~~~~~~~tk~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqk~[ššša㓜mx~lqj(B(0mqqqqqqqjmqqqqqqqqqqqqqqqqqqqk~x(B(0mqvqj(B(0mqj(B[Seahorse17 the Rogue ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:47 HP:50(50) Pw:24(24) AC:7 Xp:6/342 T:1601v - 14 uncursed daggers.M - a cursed dagger.J - an uncursed etched helmet.--More--šššae+ ššša4- @šššaÕ- ~ Burdened  T:1602@(0~(B(0~(B@©ššaPqŸ T:1604@@(0~(B(0{(B(0~~(B(0~(B©šša§š >What do you want to drop? [$a-df-kmnpqs-xzA-N or ?*] ªššaGœû  Coins  $ - 47 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - 7 +0 daggers  v - 14 uncursed daggers  M - a cursed dagger  Armor  c - an uncursed +1 leather armor (being worn)  f - an uncursed hard hat  t - an uncursed pair of hard shoes  z - an uncursed pair of hard shoes  C - an uncursed pair of hard shoes  I - a cursed pair of hard shoes  J - an uncursed etched helmet  Comestibles  D - an uncursed food ration  K - an uncursed pear  N - an uncursed sprig of wolfsbane  Scrolls  g - an uncursed scroll labeled GARVEN DEH  i - 2 uncursed scrolls labeled NR 9  A - an uncursed scroll labeled LOREM IPSUM  Potions  d - an uncursed clear potion  h - 2 cursed brown potions  p - an uncursed magenta potion (1 of 2)¬šša'X+(0qqk(B(0qq(B(0~~m(B(0~m(B(0lqq(B(0lj~~(B(0lqqq(B(0~~mqk(B(0~(B(0x~~mqj~l(B(0~~(B(0~(B^(0~x(B(0qk(B(0~l(B(0k~~~~~x(B(0~~(B(0~~~x(B[(0x(B(0lj~x(B(0mk~~~~x(B(0~~l(B(0~~x(B*(0x(B(0x~~x(B(0x~~~~x(B(0x~~x(B(0qqqk~~x(B¬ššaÉX[38;5;0m(0~~(B(0x(B<(0l(B(0lj~~~~mqqqj~~x(B((0x~~mqaqqq(B+(0x~x(B(0lj~~~x(B%(0~~~~~~~x(B((0a~~~~~~~~(B (0lqx~x(B(0x~~~~x~~~~~~~~tqqqk(B((0x~~~~~~l(B (0x~x~x(B(0x~lk~~~lqqk~~~x(B((((0t(B+(0~qqqqj~~(B{(0~~~x(B (0lq~~x(B(0x~xmqk~x(B+[¬šša/Y38;5;0m(0~~~x(B((((0x~~~~~~~~~~~~~x(B (0x~~lj(B(0lqqj(B%(0x(B(0x~x(B(0x~~~x~~~tq(B+(0k~(B%(0~~~lqqaqvqqqqq(B (0mk~x(B(0lqk(B(0x~~~~x(B(0x~mqwj~~~mqaqk(B(0x~~laqu(B(0~~~~~~~(B (0x~mqj~mqu~lqqj(B(0x~~~x~~~~~~~~x(B(0x~~x~~tqqqk~~~~lqqqqqqk(B (0x~~~~~~~x[38;5;0¬ššatYm~x(B(0x~~~x~~g~~~~~mqqj~~x~~x(B%(0~~a~~~~x~~(B@(0~~(B@(0x(B (0mk~~~~~~~~m(B(0x~~~xk~~~~(B{(0~~~~~~~(B%(0x(B%(0~x(B(0x~~~~a~~~~{~x(B(0x~~~~~~~~~x(B(0x~~~mj~~x~~~~g~~~~~mqqvqqqj~~~~x~~~~(B@(0~x(B(0mk~~~~~~~~x(B(0x~~~~~~~tk~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqk[38;¬ššaŽY€5;0m~x~lqj(B(0mqqqqqqqjmqqqqqqqqqqqqqqqqqqqk~x(B(0mqvqj(B(0mqj(B¬ššaaZþ[Seahorse17 the Rogue ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:47 HP:50(50) Pw:24(24) AC:7 Xp:6/342 T:1604 BurdenedYou drop a cursed dagger. T:1605(0~(B@­ššaøsí Coins  $ - 47 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - 7 +0 daggers  v - 14 uncursed daggers  Armor  c - an uncursed +1 leather armor (being worn)  f - an uncursed hard hat  t - an uncursed pair of hard shoes  z - an uncursed pair of hard shoes  C - an uncursed pair of hard shoes  I - a cursed pair of hard shoes  J - an uncursed etched helmet  Comestibles  D - an uncursed food ration  K - an uncursed pear  N - an uncursed sprig of wolfsbane  Scrolls  g - an uncursed scroll labeled GARVEN DEH  i - 2 uncursed scrolls labeled NR 9  A - an uncursed scroll labeled LOREM IPSUM  Potions  d - an uncursed clear potion  h - 2 cursed brown potions  p - an uncursed magenta potion  Rings (1 of 2)³ššaÕ[Seahorse17 the Rogue ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:47 HP:50(50) Pw:24(24) AC:7 Xp:6/342 T:1605 Burdened(0qqk(B(0qq(B(0~~m(B(0~m(B(0lqq(B(0lj~~(B(0lqqq(B(0~~mqk(B(0~(B(0x~~mqj~l(B(0~~(B(0~(B^(0~x(B(0qk(B(0~l(B(0k~~~~~x(B(0~~(B(0~~~x(B[(0x(B(0lj~x(B(0mk~~~~x(B(0~~l(B(0~~x(B*(0x(B(0x~~[³ššamx(B(0x~~~~x(B(0x~~x(B(0qqqk~~x(B(0~~(B(0x(B<(0l(B(0lj~~~~mqqqj~~x(B((0x~~mqaqqq(B+(0x~x(B(0lj~~~x(B%(0~~~~~~~x(B((0a~~~~~~~~(B (0lqx~x(B(0x~~~~x~~~~~~~~tqqqk(B((0x~~~~~~l(B (0x~x~x(B(0x~lk~~~lqqk~~~x(B((((0t(B+(0~qqqqj~~(B{(0~~³ššaÔ~x(B (0lq~~x(B(0x~xmqk~x(B+(0~~~x(B((((0x~~~~~~~~~~~~~x(B (0x~~lj(B(0lqqj(B%(0x(B(0x~x(B(0x~~~x~~~tq(B+(0k~(B%(0~~~lqqaqvqqqqq(B (0mk~x(B(0lqk(B(0x~~~~x(B(0x~mqwj~~~mqaqk(B(0x~~laqu(B(0~~~~~~~(B (0x~mqj~mqu~lqqj(B(0x~~~x~~~~~~~~x(B(³šša0x~~x~~tqqqk~~~~lqqqqqqk(B (0x~~~~~~~x~x(B(0x~~~x~~g~~~~~mqqj~~x~~x(B%(0~~a~~~~x~~~(B@(0~(B@(0x(B (0mk~~~~~~~~m(B(0x~~~xk~~~~(B{(0~~~~~~~(B%(0x(B%(0~x(B(0x~~~~a~~~~{~x(B(0x~~~~~~~~~x(B(0x~~~mj~~x~~~~g~~~~~mqqvqqqj~~~~x~~~~(B@(0~x(B(0mk[38³ššaÛ;;5;0m~~~~~~~~x(B(0x~~~~~~~tk~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqk~x~lqj(B(0mqqqqqqqjmqqqqqqqqqqqqqqqqqqqk~x(B(0mqvqj(B(0mqj(B³šša—È?What do you want to drop? [$a-df-kmnpqs-xzA-LN or ?*] ³ššaɳšša»œYou drop a cursed pair of hard shoes. T:1606(0~(B@@(0~(BŽššaß«?What do you want to wear? [ftzCJ or ?*] Žššaò¿  Armor f - an uncursed hard hat t - an uncursed pair of hard shoes z - an uncursed pair of hard shoes C - an uncursed pair of hard shoes J - an uncursed etched helmet(end) ·ššaZ`‘+(0kxx(B(0~(B@·šša'a¹ T:1607You finish your dressing maneuver. AC:6 T:1608@(0~{(B@žšša¯€@What do you want to take off? [cJ or ?*] žššasU ‡@(0~(B T:1609You finish taking off your helm. AC:7¹ššaö?What do you want to wear? [ftzCJ or ?*] ¹šša¶é Armor f - an uncursed hard hat t - an uncursed pair of hard shoes z - an uncursed pair of hard shoes C - an uncursed pair of hard shoes J - an uncursed +0 etched helmet(end) ºšša? ù+(0kxx(B(0~(B@ T:1610You finish your dressing maneuver. AC:5Œššax:@What do you want to take off? [cf or ?*] Œšša } ,@(0{(BŒšša‹} Á T:1611You finish taking off your helm. AC:7 T:1612(0~(B@@(0~(BœššaË?What do you want to wear? [ftzCJ or ?*] œšša_û  Armor f - an uncursed +0 hard hat t - an uncursed pair of hard shoes z - an uncursed pair of hard shoes C - an uncursed pair of hard shoes J - an uncursed +0 etched helmet(end) ŸššaŽó ÿ+(0kxx(B@(0~(B T:1613You finish your dressing maneuver. AC:5¿ššaÙÆ=What do you want to wear? [tzC or ?*] ¿šša·¶ž Armor t - an uncursed pair of hard shoes z - an uncursed pair of hard shoes C - an uncursed pair of hard shoes(end) ÀššaUKŠ+(0kx(B AC:3 T:1614(0~(B@ÀššauK&@(0{(BÀšša±K” T:1615You finish your dressing maneuver. T:1616(0~(B@Áššañ– AWhat do you want to take off? [cft or ?*] šša*Ì_ T:1617@(0~~(B@ššaKÌŸ(0~(B@ T:1618You finish taking off your boots. AC:5ÚšaÿŽ=What do you want to wear? [tzC or ?*] Úša˜a » Armor t - an uncursed +0 pair of hard shoes z - an uncursed pair of hard shoes C - an uncursed pair of hard shoes(end) Åšša;ø+(0kx(B(0~(B(0~(B@ T:1620You finish your dressing maneuver. AC:3ÆššaÆÇAWhat do you want to take off? [cfz or ?*] Æššaâ{ 8That is a silly thing to take off.Çššan” AWhat do you want to take off? [cfz or ?*] Èšša•J T:1621@(0~(BÈššaÉ-(0~(B@Èššaâg T:1622You finish taking off your boots. AC:5Èšša+— =What do you want to wear? [tzC or ?*] ÉššažYŸ Armor t - an uncursed +0 pair of hard shoes z - an uncursed +0 pair of hard shoes C - an uncursed pair of hard shoes(end) Êšša¡Rû+(0kx(B(0~(B@(0~(B T:1624You finish your dressing maneuver. AC:3Êšša/H PWhat do you want to drop? [$a-df-kmnpqs-xzA-HJ-LN or ?*] Ëšša:¶  Coins  $ - 47 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - 7 +0 daggers  v - 14 uncursed daggers  Armor  c - an uncursed +1 leather armor (being worn)  f - an uncursed +0 hard hat (being worn)  t - an uncursed +0 pair of hard shoes  z - an uncursed +0 pair of hard shoes  C - an uncursed +0 pair of hard shoes (being worn)  J - an uncursed +0 etched helmet  Comestibles  D - an uncursed food ration  K - an uncursed pear  N - an uncursed sprig of wolfsbane  Scrolls  g - an uncursed scroll labeled GARVEN DEH  i - 2 uncursed scrolls labeled NR 9  A - an uncursed scroll labeled LOREM IPSUM  Potions  d - an uncursed clear potion  h - 2 cursed brown potions  p - an uncursed magenta potion  Rings  L - an uncursed engagement ring (1 oËššaѶf 2)Íšša=I+(0qqk(B(0qq(B(0~~m(B(0~m(B(0lqq(B(0lj~~(B(0lqqq(B(0~~mqk(B(0~(B(0x~~mqj~l(B(0~~(B(0~(B^(0~x(B(0qk(B(0~l(B(0k~~~~~x(B(0~~(B(0~~~x(B[(0x(B(0lj~x(B(0mk~~~~x(B(0~~l(B(0~~x(B*(0x(B(0x~~x(B(0x~~~~x(B(0x~~x(B(0qqqk~~x(BÍšša±I(0~~(B(0x(B<(0l(B(0lj~~~~mqqqj~~x(B((0x~~mqaqqq(B+(0x~x(B(0lj~~~x(B%(0~~~~~~~x(B((0a~~~~~~~~(B (0lqx~x(B(0x~~~~x~~~~~~~~tqqqk(B((0x~~~~~~l(B (0x~x~x(B(0x~lk~~~lqqk~~~x(B((((0t(B+(0~qqqqj~~(B{(0~~~x(B (0lq~~x(B(0x~xmqk~x(B+Íšša÷I[38;5;0m(0~~~x(B((((0x~~~~~~~~~~~~~x(B (0x~~lj(B(0lqqj(B%(0x(B(0x~x(B(0x~~~x~~~tq(B+(0k~(B%(0~~~lqqaqvqqqqq(B (0mk~x(B(0lqk(B(0x~~~~x(B(0x~mqwj~~~mqaqk(B(0x~~laqu(B(0~~~~~~~(B (0x~mqj~mqu~lqqj(B(0x~~~x~~~~~~~~x(B(0x~~x~~tqqqk~~~~lqqqqqqk(B (0x~~~~~~~x~xÍššaAJ(B(0x~~~x~~g~~~~~mqqj~~x~~x(B%(0~~a~~~~x~~~~~(B@(0x(B (0mk~~~~~~~~m(B(0x~~~xk~~~~(B{(0~~~~~~~(B%(0x(B%(0~x(B(0x~~~~a~~~~{~x(B(0x~~~~~~~~~x(B(0x~~~mj~~x~~~~g~~~~~mqqvqqqj~~~~x(B@(0~~~(B@(0~x(B(0mk~~~~~~~~x(B(0x~~~~~~~tk~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqk~[Íšša„Jmx~lqj(B(0mqqqqqqqjmqqqqqqqqqqqqqqqqqqqk~x(B(0mqvqj(B(0mqj(BÍššaaK>[Seahorse17 the Rogue ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:47 HP:50(50) Pw:24(24) AC:3 Xp:6/342 T:1624 BurdenedYou drop an uncursed +0 pair of hard shoes. T:1625@(0~(B@(0~(BÍšša¢_ QWhat do you want to drop? [$a-df-kmnpqsu-xzA-HJ-LN or ?*] Κša7ëAYou drop an uncursed +0 pair of hard shoes.ΚšaZìœYour movements are now unencumbered. T:1626@(0~(BÏšša€Кšaþ(¢ T:1627@[(0~~(B(0~(B@@Кša–è $ T:1631@(0~~~~(B(0~~~(B(0~(B(0~{(B(0~(B(0~(B@(0~~(B@(0~~~~~(BÑššaºû2 T:1632(0~(B(0~(B@(0~~~(B(0~(B(0~~~(B@@(0~(B(0~(B(0~(B(0~~(B(0~~(BÑššaSß T:1633(0~~~~~(B(0~~~(B(0~(B@(0~~(B@(0~(B(0~(B(0~~~(BÑššaqà T:1634(0~(B(0~(B(0~(B@(0a(B(0~(B(0~(B@@(0~(B(0~(BÑšša1€ (0~(B(0~(B(0~(B(0~(B@(0~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(BÑšša¥ lYou hear a door open. T:1635(0~(B@(0~(BÑšša†b ] T:1636(0~(B(0qqq(B(0~(B(0~~~(B@(0~(B%@(0~(B(0~(B@(0~~~~(B(0~(BÒššaß V T:1637(0qqj(B(0qk(B(0~(B@(0~~~~~~x(B(0~(B(0wk(B(0x(B(0~~(B%(0~(B(0~(B(0~~~(BÓšša ùÊ T:1638(0l(B(0j~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(BÓššaŽ< T:1639(0~~(B(0~~(B(0~~(B(0qq(B(0~~(B[(0~~(B[(0~(B@(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(BÓšša@©ó T:1640(0~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~~~~~~~~~~~~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~(BÓšša 5 ¯ T:1641(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~(B((0~(B(0~(B(0~(B(0~~~(BG(0~(BG(0~~~(B@(0~(B%(0a(B(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~(BÔšša£Ln T:1642(0~(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0~(B@(0~~(BG(0~(B(0~(B(0~~~(B(0~(B(0~(BÔššaÝçŒ T:1643(0~(B(0~(B(0~~(B(0~(B(0j(B(@(0~~(B@@(0~(B(0~~~~(BG(0~(B(0~(BÔšša_š¿ T:1644(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(BÕššaLq¬ T:1645(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B@(0~(BG%(0~(B(0~(BÕššaÉ { T:1646(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B@(0~(B(0~(B(0~(BÖššaVB˜ T:1647(0~(B(0~(B(0~~~~(B(0~~~(B(0~(BG@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(Bךšad±-You have no ammunition readied.--More--Øššah+ 9What do you want to throw? [$abv or ?*] ÚššaAÜ!Never mind.Úšša;5 Ûšša2What do you want to ready? [- $bv or ?*] Ûšša$~ ò Miscellaneous - - empty quiver (nothing readied) Coins $ - 47 gold pieces Weapons b - 7 +0 daggers v - 14 uncursed daggers(end) Þšša®À+(0kxxqq(B+(0j(Bb - 7 +0 daggers (at the ready).àššaÎ *In what direction? àššaôSG))(0~(B(0~(BàššaJUdThe dagger hits the gnome. T:1648)GàššaÉI l(0~~~(B(0~~~(B(0~(BG@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bàšša!J JThe gnome picks up a +0 dagger. T:1649áššaC(ášša)=You hit the gnome. T:1650ášša®ášša–¯cYou kill the gnome!/349  T:1651)âššaW{³@(0~(B(0~(B(0~(B(0~(B(0~(Bâšša©{-You see here 11 throwing stars.âššar|OThe gnome wields a thonged club! T:1652âšša? âšša€ kYou kill the gnome!/356  T:1653)ãššaQãšša¢EO - 11 throwing stars.G@ãšša‚VThe gnome lord picks up a thonged club. T:1654äšša’ŽQWhat do you want to drop? [$a-df-kmnpqsu-xA-HJ-LNO or ?*] äššaDgäššaŠg)You drop 11 throwing stars.äššaJhTThe gnome lord wields a thonged club! T:1655åšša} 3You hit the gnome lord!åššaô HThe gnome lord swings his thonged club.--More--åššaC^ €[Seahorse17 the Rogue  ]  HP:39 [Seahorse17 the Rogue  ]  HP:40 T:1656æššaiß™ T:1657)@(0~(B(0~(B(0~(B(0~(BçššaH€In what direction? çššaèìMYou throw 2 daggers.))çššaúìaThe 1st dagger hits the gnome lord.))--More--çššayÛ NThe 2nd dagger hits the gnome lord. T:1658èšša>w*In what direction? èššaød+))èšša•efThe dagger hits the gnome lord. T:1659)Gèšša¬ƒ ; T:1660(0~~~(B(0~~~(B(0~(B)G@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BéššayIn what direction? éšša<á êšša©”@(0~(B(0~~~~(B(0~~~(B(0~(BG(0~(BG@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(BêššaÍKThe gnome picks up 4 +0 daggers. T:1661êššaH/ ‹[Seahorse17 the Rogue  ]  HP:41 T:1662(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bëšša6UIn what direction? ëššaëñ()(0~(BëššanòfThe dagger hits the gnome lord. T:1663)GëššaŠÃ æ T:1664(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BìššaæÖIn what direction? ìššaݜ()(0~(Bìšša“You kill the gnome lord!/371(0~(BG)The gnome throws a dagger!)(0~(B)A dagger misses you.(0~(B)ìšša̝8 T:1665@íššatŸU(0~(B(0~(B(0~(B)G@)(0~(B(0~(B(0~(BThe gnome throws a dagger!You are almost hit by a dagger.)íšša¢Ÿ8 T:1666@íššaUm@(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@)(0~(B(0~(B(0~(B(0~(BíššaÍmJThere are several objects here. T:1667îššaOTj Pick up what?  Weapons a - a +0 dagger b - a thonged club Armor c - a pair of hard shoes d - a hooded cloak Comestibles e - a gnome lord corpse Tools f - a partly used candle (lit)(end) ïššaßé+ñššaAz+ñššaÌP'(0kxxqq(B+(0j~~~~~~lxxvqqqqqqqqqqj(B(0qk(Bb - a +0 dagger (at the ready).ñšša‘Q˜P - a partly used candle (lit).[Seahorse17 the Rogue  ]  HP:42 T:1668@òšša§•e(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B@%(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(BòššaA–DYou see here a +0 dagger. T:1669òšša òššan PYou kill the gnome!/378 T:1670)òšša?À^(0~~~(B(0~~~(B(0~(B@)(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BòššaóÀEYou see here 2 +0 daggers. T:1671óšša-¢óšša×¢^b - 2 +0 daggers (at the ready). T:1672@óššaÌÆ ³@(0~(B(0~(B(0~(B(0~(B(0~(BóššaåÇ JYou see here 11 throwing stars. T:1673ôšša_pôšša(q‹O - 11 throwing stars.[Seahorse17 the Rogue  ]  HP:43 T:1674@ôšša›RWhat do you want to drop? [$a-df-kmnpqsu-xA-HJ-LN-P or ?*] õšša<õšša(FYou drop 11 throwing stars. T:1675öšša>ìŸ T:1676)@(0~(B(0~(B(0~(B(0~(BöššaÉf (0~~~(B(0~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Böšša~g DYou see here a +0 dagger. T:1677öšša”Ý(0~(B(0~(B(0~~~~(B(0~~~(B(0~(B)@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~~(B Things that are here: a gnome lord corpse a hooded cloak a pair of hard shoes a thonged club--More--÷šša:m(0kx(B T:1678÷ššae×x T:1679(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~(B(0~(B%(0~(B(0~(B(0~(B÷šša:à y[Seahorse17 the Rogue  ]  HP:44 T:1680(0~(B(0~(B@(0~~~~(B@(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(Bøšša   T:1681(0~(B(0~(B(0~(B(0x(B(0~(B@(0l(B(0x(B((0~(B(0q(B+(0k(B(0x(B(0v(B(0~(B(0~(B(0~(Bøšša'b CWhat do you want to drop? [$a-df-kmnpqsu-xA-HJ-LNP or ?*] øšša¥ñ øššaŠò IYou drop an uncursed pick-axe. T:1682ùššaŸ’(0~(B(0~(B(0~(B(0~(B(0~(B@@((0~(B(0~(Bùšša§“e"Hello, seahorse17! Welcome to Donmyar's hardware store!" T:1683ùššaÖq Y T:1684(0~(B(0~(B(0~~(B(0~(B@(0a(B(0~(B(0~~(B(0~~~(B(0~(Búššac3(0~(B(0~(B(0~~~~~~~~~~~(B@(0~~~~~(B(0~~~(B(0~(BYou see here a leash (for sale, 27 zorkmids). T:1685úššaå• b(0~(B(0~(B@(úššav– ¿You see here a blindfold (for sale, 27 zorkmids).[Seahorse17 the Rogue  ]  HP:45 T:1686(0~(B@ûššaDí d"For you, good sir; only 27 zorkmids for this blindfold."--More--üšša¢, dQ - a blindfold (unpaid, 27 zorkmids). T:1687@üšša>Ð JWhat do you want to use or apply? [jksBGHPQ or ?*] ýššaŸø› Wands j - an uncursed wand called cold B - an uncursed wand called striking G - an uncursed wand called striking H - an uncursed maple wand Tools k - an uncursed lock pick s - an empty uncursed sack P - a partly used candle (lit) Q - a blindfold (unpaid, 27 zorkmids)(end) ©ša¹Ï(0kxxqq(B+(0j~~~~~~~llq(B+(0k(B(0xx(BNever mind.©šaŸ« ‹(0~(B@(0~~~~~~~~~~(B(0~(B(0~~~(B©ša†¬ WYou see here a horn (for sale, 67 zorkmids). T:1688©ša)Žh"For you, most gracious sir; only 67 zorkmids for this horn."--More--©ša…!> T:1689@©šaۇ 8(0~(B@(0~(B©ša‰ˆ [You see here a pick-axe (for sale, 67 zorkmids). T:1690©šav €@((0~~~~~~~~~~~(B(0~~(B(0~~~(B(0~~~(B©šaH mYou see here a figurine of a gnome zombie (for sale, 107 zorkmids). T:1691©ša»@((0~(B(0~(B(0~~(B©šatŒ•You see here a stethoscope (for sale, 100 zorkmids).[Seahorse17 the Rogue  ]  HP:46 T:1692©ša¢{(@(0~(B(0~(B(0~~(B©ša‹žmYou see here a figurine of a gnome zombie (for sale, 107 zorkmids). T:1693©šaåšä T:1694(@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B©šašÁ@(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B©ša‰›mYou see here a figurine of a gnome zombie (for sale, 107 zorkmids). T:1695©šaÞG@((0~(B(0~(B(0~~(B©ša¬H^You see here a stethoscope (for sale, 100 zorkmids). T:1696©šaC[ e"For you, good sir; only 100 zorkmids for this stethoscope."--More--©ša×1= T:1697@ ©ša§ok(0~(B@(0~(B(0~(B(0~~(B ©šagp€You see here a figurine of a gnome zombie (for sale, 107 zorkmids).[Seahorse17 the Rogue  ]  HP:47 T:1698 ©ša„¢ä T:1699(@(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B ©šaèü(0~(B@(0~~~~~~~~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~~~(B(0~(B ©šaòè[You see here a pick-axe (for sale, 67 zorkmids). T:1700 ©šaë  T:1701@((0~~~~~~~~~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B(0~~~~(B(0~(B ©ša! %Itemized billing? [ynq] (q)  ©šaŽà <A blindfold for 27 zorkmids. Pay? [yn] (n)  ©ša« Y $:20You bought a blindfold for 27 gold pieces.--More-- ©šaD· ?A stethoscope for 100 zorkmids. Pay? [yn] (n) ©šaKK 7A horn for 67 zorkmids. Pay? [yn] (n) ©ša g©šaæg_"Thank you for shopping in Donmyar's hardware store!" T:1702©šaˆ@ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  u - Unpaid items C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ©ša é +©šaý¡(0kxxqq(B+(0j~~~~~~~llq(B+(0k(B(0xxxvqqqqqqqqqqj(B(0qk~~~~~~~~~~~~~~x~~~~lqqqqqqwk(B(0x~~~~x~~~~~(B[(0x~~~~a~~~~{~x~~~~x~~~~~~x~~~~tqqqqqqjqqk~x(B(0mqj(B [Seahorse17 the Rogue  ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:20 HP:47(50) Pw:24(24) AC:3 Xp:6/378 T:1702 What would you like to drop?  Tools R - a horn (unpaid, 67 zorkmid©ša•¢Hs) S - a stethoscope (unpaid, 100 zorkmids)(end) ©ša(++©šaÄüœ(0kxx(BYou drop a horn (unpaid, 67 zorkmids).--More--©šašYou drop a stethoscope (unpaid, 100 zorkmids).@(0~(B T:1703--More--©šaÿ CYou hear an animal carcass being offered in sacrifice.©ša[[ ©ša8o[Seahorse17 the Rogue  ]  HP:48 T:1704(((0~(B@@(0~~~~~~~~~~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B©šaZ‘ â T:1705(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~(B©ša_d ¿(0~(B(0~(B(0~(B(0~(B(0~(B(0a(B@(0~(B(0~(B©ša)e pYou see here an uncursed pick-axe. T:1706(@©ša¿ò©ša˜ó~x - an uncursed pick-axe. T:1707@(0~(B@©šaºá T:1708(0~~(B(0~~(B(0~(B(0~(B:((0~(B@(0~(B(0~(B©ša|yz T:1709(0l(B(0j~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B:(0~(B(0~(B@(0~(B(0~(B(0~(B©šaTóÜ[Seahorse17 the Rogue  ]  HP:49 T:1710(0~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B©šaK  T:1711(0t(B!?[(0~~(B(0~(B(0~(B@(0~(B(0~(B©ša ù\@(0~x(B@(0~(B(0~(B(0~~(B(0~(B(0~~~~~~(B(0~(B(0~(B"Hello, seahorse17! Welcome to Akureyri's general store!"--More--©ša©šaär: T:1732Your candle is getting short.?©šaådUWhat do you want to drop? [$a-dfh-kmnpqsu-wA-HJ-LNPQT-V or ?*] @©ša²@  Coins  $ - 20 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - 4 +0 daggers (at the ready)  v - 14 uncursed daggers  Armor  c - an uncursed +1 leather armor (being worn)  f - an uncursed +0 hard hat (being worn)  C - an uncursed +0 pair of hard shoes (being worn)  J - an uncursed +0 etched helmet  T - a pair of riding boots (unpaid, 67 zorkmids)  U - an apron (unpaid, 89 zorkmids)  Comestibles  D - an uncursed food ration  K - an uncursed pear  N - an uncursed sprig of wolfsbane  Scrolls  i - 2 uncursed scrolls labeled NR 9  A - an uncursed scroll labeled LOREM IPSUM  Potions  d - an uncursed clear potion  h - 2 cursed brown potions  p - an uncursed magenta potion  V - a clear potion (unpaid, 7 zorkmids)  Rings  L - an uncursed engagement r@©šaKA(ing (on left hand) (1 of 2)B©šaª=+(0qqk(B(0lqq(B(0~~m(B(0lj~~m(B(0lqq(B(0lj~~(B(0lqqq(B(0j~~~~mqk(B(0~(B(0x~~mqj~l(B(0~~(B(0~~~~(B^(0~tqqqk(B(0~l(B(0k~~~~~x(B(0~~(B(0~~~~x(B@(0~(B[(0x(B(0lj~x(B(0mk~~~~x(B(0~~l(B(0~~~x(B?(0~(B*(0x(B(0x~~x(B(0x~~~~x(B(0x~~x(BB©šaR>(0lqqqk~~x~(B@(0~x(B(0x(B<(0l(B(0lj~~~~mqqqj~~x(B(0x~(B(((0x~~mqaqvq(B+(0j(B(0x~x(B(0lj~~~x(B%(0~~~~~~~x(B(0x~(B((0~a~~~~(B:(0~~~~~~~~l(B (0lqx~x(B(0x~~~~x~~~~~~~~tqqqk(B(0x~(B((0~x~~~~~~lq(B+(0k(B(0x(B (0x~x~x(B(0x~lk~~~lqqkB©šaš>[1m~~~x(B((((0t(B+(0~vqqqj~~(B{(0~~~x(B (0lq~~x(B(0x~xmqk~x(B+(0~~~x(B((((0x~~~(B)(0~(B)%))(0~~~~x(B (0x~~lj(B(0lqqj(B%(0x(B(0x~x(B(0x~~~x~~~tq(B+(0k~(B%(0~~~lqqaqvqqqqqqqqqqj(B(0qk(B (0mk~x(B(0lqk(B(0x~~~~x(B(0x~mqwj~~~mqaqk(B(0xB©šaï>~~laqu~~~~~~~~~~~~~~~~~~x(B (0x~mqj~mqu~lqqj(B(0x~~~x~~~~~~~~x(B(0x~~x~~tqqqk~~~~lqqqqqqwk(B(0x(B (0x~~~~~~~x~x(B(0x~~~x~~g~~~~~mqqj~~x~~x(B%(0~~a~~~~x~~~~~(B[(0x(B (0mk~~~~~~~~m(B(0x~~~xk~~~~(B{(0~~~~~~~(B%(0x(B%(0~x(B%%B©ša@z(0~x~~~~a~~~~{~x(B(0x~~~~~~~~~x(B(0x~~~mj~~x~~~~g~~~~~mqqvqqqj~~~~x~~~~~~x(B(0mk~~~~~~~~x(B(0x~~~~~~~tk~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqk~x~lqj(B(0mqqqqqqqjmqqqqqqqqqqqqqqqqqqqk~x(B(0mqvqj(B(0mqj(B[Seahorse17 the Rogue ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:20 HP:50(50) Pw:24(24) AC:3 Xp:6/378 T:1732You drop an uncursed scroll labeled LOREM IPSUM.--More--B©šaÌ iAkureyri offers 40 gold pieces for your scroll labeled LOREM IPSUM. Sell it? [ynaq] (y) C©ša-® O T:1733:(D©ša©UWhat do you want to drop? [$a-dfh-kmnpqsu-wB-HJ-LNPQT-V or ?*] D©šaµ  Coins  $ - 20 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - 4 +0 daggers (at the ready)  v - 14 uncursed daggers  Armor  c - an uncursed +1 leather armor (being worn)  f - an uncursed +0 hard hat (being worn)  C - an uncursed +0 pair of hard shoes (being worn)  J - an uncursed +0 etched helmet  T - a pair of riding boots (unpaid, 67 zorkmids)  U - an apron (unpaid, 89 zorkmids)  Comestibles  D - an uncursed food ration  K - an uncursed pear  N - an uncursed sprig of wolfsbane  Scrolls  i - 2 uncursed scrolls labeled NR 9  Potions  d - an uncursed clear potion  h - 2 cursed brown potions  p - an uncursed magenta potion  V - a clear potion (unpaid, 7 zorkmids)  Rings  L - an uncursed engagement ring (on left hand)  Wands D©ša©µ (1 of 2)E©šaª +(0qqk(B(0lqq(B(0~~m(B(0lj~~m(B(0lqq(B(0lj~~(B(0lqqq(B(0j~~~~mqk(B(0~(B(0x~~mqj~l(B(0~~(B(0~~~~(B^(0~tqqqk(B(0~l(B(0k~~~~~x(B(0~~(B(0~~~~x(B@(0~(B[(0x(B(0lj~x(B(0mk~~~~x(B(0~~l(B(0~~~x(B?(0~(B*(0x(B(0x~~x(B(0x~~~~x(B(0x~~x(BE©šazª (0lqqqk~~x~(B@(0~x(B(0x(B<(0l(B(0lj~~~~mqqqj~~x(B(0x~(B(((0x~~mq(B:(0qvq(B+(0j(B(0x~x(B(0lj~~~x(B%(0~~~~~~~x(B(0x~(B((0~a~~~~(B((0~~~~~~~~l(B (0lqx~x(B(0x~~~~x~~~~~~~~tqqqk(B(0x~(B((0~x~~~~~~lq(B+(0k(B(0x(B (0x~x~x(B(0x~lk~~~lqqE©šaòª k~~~x(B((((0t(B+(0~vqqqj~~(B{(0~~~x(B (0lq~~x(B(0x~xmqk~x(B+(0~~~x(B((((0x~~~(B)(0~(B)%))(0~~~~x(B (0x~~lj(B(0lqqj(B%(0x(B(0x~x(B(0x~~~x~~~tq(B+(0k~(B%(0~~~lqqaqvqqqqqqqqqqj(B(0qk(B (0mk~x(B(0lqk(B(0x~~~~x(B(0x~mqwj~~~mqaqk(BE©ša8« [C(0x~~laqu~~~~~~~~~~~~~~~~~~x(B (0x~mqj~mqu~lqqj(B(0x~~~x~~~~~~~~x(B(0x~~x~~tqqqk~~~~lqqqqqqwk(B(0x(B (0x~~~~~~~x~x(B(0x~~~x~~g~~~~~mqqj~~x~~x(B%(0~~a~~~~x~~~~~(B[(0x(B (0mk~~~~~~~~m(B(0x~~~xk~~~~(B{(0~~~~~~~(B%(0x(B%(0~x(B%%©ša‹« y8;5;0m(0~x~~~~a~~~~{~x(B(0x~~~~~~~~~x(B(0x~~~mj~~x~~~~g~~~~~mqqvqqqj~~~~x~~~~~~x(B(0mk~~~~~~~~x(B(0x~~~~~~~tk~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqk~x~lqj(B(0mqqqqqqqjmqqqqqqqqqqqqqqqqqqqk~x(B(0mqvqj(B(0mqj(B[Seahorse17 the Rogue ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:20 HP:50(50) Pw:24(24) AC:3 Xp:6/378 T:1733You drop 2 uncursed scrolls labeled NR 9.--More--F©šaݹeAkureyri offers 20 gold pieces for your scrolls labeled NR 9. Sell them? [ynaq] (y) G©ša H$ T:1734H©šanž  Pick up what?  Scrolls a - an uncursed scroll labeled GARVEN DEH (no charge) b - an uncursed scroll labeled LOREM IPSUM (no charge) c - 2 uncursed scrolls labeled NR 9 (no charge)(end) I©ša›?+++I©ša¡¥(0qq~~m~~~mqk~~~(B^(0~tqqqk(B(0~~~~x(B@(0~(B[(0x(B(0~~~x(B?(0~(B*(0xqqk~~x~(B@(0~x(Bg - an uncursed scroll labeled GARVEN DEH.--More--I©ša€H I©ša¹In T:1735@(0a(B:J©šaEä# J©šaâìnameJ©šaÄ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) J©šaÛ 5+(0qk(B[(0x(B*(0x~xqvq(B+(0j~~~~~~~~l(BWhat do you want to call? [df-jmnpqsuwA-CE-HJLPT-V or ?*] K©ša‚Ÿ  Armor  f - an uncursed +0 hard hat (being worn)  C - an uncursed +0 pair of hard shoes (being worn)  J - an uncursed +0 etched helmet  T - a pair of riding boots (unpaid, 67 zorkmids)  U - an apron (unpaid, 89 zorkmids)  Scrolls  g - an uncursed scroll labeled GARVEN DEH  i - 2 uncursed scrolls labeled NR 9  A - an uncursed scroll labeled LOREM IPSUM  Potions  d - an uncursed clear potion  h - 2 cursed brown potions  p - an uncursed magenta potion  V - a clear potion (unpaid, 7 zorkmids)  Rings  L - an uncursed engagement ring (on left hand)  Wands  j - an uncursed wand called cold  B - an uncursed wand called striking  G - an uncursed wand called striking  H - an uncursed maple wand  Tools  s - an empty uncursed sack  P - a partly used candle (lit)  Gems/Stones K©ša¿7 m - 2 uncursed black gems (1 of 2)P©ša·Ò+(0qqk(B(0lqq(B(0~~m(B(0lj~~m(B(0lqq(B(0lj~~(B(0lqqq(B(0j~~~~mqk(B(0~(B(0x~~mqj~l(B(0~~(B(0~~~~(B^(0~tqqqk(B(0~l(B(0k~~~~~x(B(0~~(B(0~~~~x(B@(0~(B[(0x(B(0lj~x(B(0mk~~~~x(B(0~~l(B(0~~~x(B?(0~(B*(0x(B(0x~~x(B(0x~~~~x(B(0x~~x(BP©ša]Ó[8;36H(0lqqqk~~x~(B@(0~x(B(0x(B<(0l(B(0lj~~~~mqqqj~~x(B(0x~(B(((0x~~mqaqvq(B+(0j(B(0x~x(B(0lj~~~x(B%(0~~~~~~~x(B(0x~(B((0~a~~~~(B:(0~~~~~~~~l(B (0lqx~x(B(0x~~~~x~~~~~~~~tqqqk(B(0x~(B((0~x~~~~~~lq(B+(0k(B(0x(B (0x~x~x(B(0x~lk~~~lqqk©ša¥Ó1m~~~x(B((((0t(B+(0~vqqqj~~(B{(0~~~x(B (0lq~~x(B(0x~xmqk~x(B+(0~~~x(B((((0x~~~(B)(0~(B)%))(0~~~~x(B (0x~~lj(B(0lqqj(B%(0x(B(0x~x(B(0x~~~x~~~tq(B+(0k~(B%(0~~~lqqaqvqqqqqqqqqqj(B(0qk(B (0mk~x(B(0lqk(B(0x~~~~x(B(0x~mqwj~~~mqaqk(B(0xP©šaêÓ[m~~laqu~~~~~~~~~~~~~~~~~~x(B (0x~mqj~mqu~lqqj(B(0x~~~x~~~~~~~~x(B(0x~~x~~tqqqk~~~~lqqqqqqwk(B(0x(B (0x~~~~~~~x~x(B(0x~~~x~~g~~~~~mqqj~~x~~x(B%(0~~a~~~~x~~~~~(B[(0x(B (0mk~~~~~~~~m(B(0x~~~xk~~~~(B{(0~~~~~~~(B%(0x(B%(0~x(B%%P©ša-Ôj(0~x~~~~a~~~~{~x(B(0x~~~~~~~~~x(B(0x~~~mj~~x~~~~g~~~~~mqqvqqqj~~~~x~~~~~~x(B(0mk~~~~~~~~x(B(0x~~~~~~~tk~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqk~x~lqj(B(0mqqqqqqqjmqqqqqqqqqqqqqqqqqqqk~x(B(0mqvqj(B(0mqj(B[Seahorse17 the Rogue ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:20 HP:50(50) Pw:24(24) AC:3 Xp:6/378 T:1735Call a scroll labeled NR 9: P©šaò iQ©šaö dQ©ša!(eQ©ša3+nQ©šaÜÕ tQ©ša ¬ iR©šay$fR©šak–yR©šaÌ S©šaÅŸ^(0~(B@(0~(B(0~(BS©šaÑ¿ŽYou see here a scroll labeled STRC PRST SKRZ KRK (for sale, 267 zorkmids). T:1736(S©ša.`~"For you, honored sir; only 267 zorkmids for this scroll labeled STRC PRST SKRZ KRK."--More--S©ša«ÂY T:1737@:T©ša¡îà T:1738@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(BT©ša;<™(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~(BT©šaò<gYou see here a studded leather armor (for sale, 20 zorkmids). T:1739T©ša > U©šaúY a[@(0~(B(0~(BU©ša[ ]You see here a white gem (for sale, 5333 zorkmids). T:1740V©šaø h"For you, esteemed sir; only 5333 zorkmids for this white gem."--More--V©ša“ç = T:1741@W©ša¹e0What do you want to read? [giAW or ?*] W©ša~ž Scrolls g - an uncursed scroll labeled GARVEN DEH i - 2 uncursed scrolls called identify A - an uncursed scroll labeled LOREM IPSUM W - a scroll labeled STRC PRST SKRZ KRK (unpaid, 267 zorkmids)(end) Y©šaÔÈ+(0lqq(B(0lj~~m(B(0j~~~~mqk(B(0~~~~(B^(0~tqqqk(B(0~~~~x~~(B[(0x(B(0~~~x~~(B@(0x(BAs you read the scroll, it disappears.Y©šaÕ-This is an identify scroll.--More--Y©šaZD  What would you like to identify first?   Weapons  v - 14 uncursed daggers  Armor  f - an uncursed +0 hard hat (being worn)  C - an uncursed +0 pair of hard shoes (being worn)  J - an uncursed +0 etched helmet  T - a pair of riding boots (unpaid, 67 zorkmids)  U - an apron (unpaid, 89 zorkmids)  Scrolls  g - an uncursed scroll labeled GARVEN DEH  A - an uncursed scroll labeled LOREM IPSUM  W - a scroll labeled STRC PRST SKRZ KRK (unpaid, 267 zorkmids)  Potions  d - an uncursed clear potion  h - 2 cursed brown potions  p - an uncursed magenta potion  V - a clear potion (unpaid, 7 zorkmids)  Rings  L - an uncursed engagement ring (on left hand)  Wands  j - an uncursed wand called cold  B - an uncursed wand called striking  G - an uncursed wand called striking  H - an uY©šaŽD >ncursed maple wand  Tools (1 of 2)[©šaŸH’ P - a partly used candle (lit)  Q - a blindfold  Gems/Stones  m - 2 uncursed black gems  n - 2 uncursed red gems  q - a cursed blue gem  u - 3 uncursed green gems  w - an uncursed violet gem  E - an uncursed orange gem  F - an uncursed green gem  X - a white gem (unpaid, 5333 zorkmids) (2 of 2)`©ša#ç +`©ša?× (0qqk(B(0lqq(B(0~~m(B(0lj~~m(B(0lqq(B(0lj~~(B(0lqqq(B(0j~~~~mqk(B(0~(B(0x~~mqj~l(B(0~~(B(0~~~~(B^(0~tqqqk(B(0~l(B(0k~~~~~x(B(0~~(B(0~~~~x~~(B[(0x(B(0lj~x(B(0mk~~~~x(B(0~~l(B(0~~~x~~(B@(0x(B(0x~~x(B(0x~~~~x(B(0x~~x(B(0lqqqk~~x~(B@`©šaá× [m(0~x(B(0x(B<(0l(B(0lj~~~~mqqqj~~x(B(0x~(B(((0x~~mqaqvq(B+(0j(B(0x~x(B(0lj~~~x(B%(0~~~~~~~x(B(0x~(B((0~a~~~~(B((0~~~~~~~~l(B (0lqx~x(B(0x~~~~x~~~~~~~~tqqqk(B(0x~(B((0~x~~~~~~lq(B+(0k(B(0x(B (0x~x~x(B(0x~lk~~~lqqk~~~x`©ša(Ø (B((((0t(B+(0~vqqqj~~(B{(0~~~x(B (0lq~~x(B(0x~xmqk~x(B+(0~~~x(B((((0x~~~(B)(0~(B)%))(0~~~~x(B (0x~~lj(B(0lqqj(B%(0x(B(0x~x(B(0x~~~x~~~tq(B+(0k~(B%(0~~~lqqaqvqqqqqqqqqqj(B(0qk(B (0mk~x(B(0lqk(B(0x~~~~x(B(0x~mqwj~~~mqaqk(B(0x~~l`©šamØ [38;5;3maqu~~~~~~~~~~~~~~~~~~x(B (0x~mqj~mqu~lqqj(B(0x~~~x~~~~~~~~x(B(0x~~x~~tqqqk~~~~lqqqqqqwk(B(0x(B (0x~~~~~~~x~x(B(0x~~~x~~g~~~~~mqqj~~x~~x(B%(0~~a~~~~x~~~~~(B[(0x(B (0mk~~~~~~~~m(B(0x~~~xk~~~~(B{(0~~~~~~~(B%(0x(B%(0~x(B%%(0~x~~~`©ša¯Ø @~a~~~~{~x(B(0x~~~~~~~~~x(B(0x~~~mj~~x~~~~g~~~~~mqqvqqqj~~~~x~~~~~~x(B(0mk~~~~~~~~x(B(0x~~~~~~~tk~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqk~x~lqj(B(0mqqqqqqqjmqqqqqqqqqqqqqqqqqqqk~x(B(0mqvqj(B(0mqj(B[Seahorse17 the Rogue ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:20 HP:50(50) Pw:24(24) AC:3 Xp:6/378 T:1741F - an uncursed jade stone.`©šayÙ < T:1742ab©šaÍTWhat do you want to drop? [$a-df-kmnpqsu-wA-HJ-LNPQT-X or ?*] b©ša× 5You drop an uncursed jade stone.--More--c©ša—WZAkureyri offers 150 gold pieces for your jade stone. Sell it? [ynaq] (y) d©šauÙd©šaƒÚÕ $:170 HP:50(50) Pw:24(24) AC:3 Xp:6/378 T:1742You sold an uncursed jade stone for 150 gold pieces. T:1743(0a(Baf©šaxÓ=What do you want to read? [giAW or ?*] f©šaÁ  Scrolls g - an uncursed scroll labeled GARVEN DEH i - an uncursed scroll of identify A - an uncursed scroll labeled LOREM IPSUM W - a scroll labeled STRC PRST SKRZ KRK (unpaid, 267 zorkmids)(end) g©ša/£+(0lqq(B(0lj~~m(B(0j~~~~mqk(B(0~~~~(B^(0~tqqqk(B(0~~~~x~~(B[(0x(B(0~~~x~~(B@(0x(BAs you read the scroll, it disappears.d - an uncursed potion of water.--More--i©ša(Ä€f - an uncursed +0 dwarvish iron helm (being worn).g - an uncursed scroll of light.--More--j©ša` hh - 2 cursed potions of paralysis.j - a wand of cold (0:6).--More--n©šašKm - 2 uncursed worthless pieces of black glass.--More--o©ša'1 In - 2 uncursed worthless pieces of red glass.--More--p©šažØ€p - an uncursed potion of enlightenment.q - a cursed worthless piece of blue glass.--More--q©šaŽ‚nu - 3 uncursed worthless pieces of green glass.v - 14 +0 daggers.--More--s©šaŸªLw - an uncursed worthless piece of violet glass.--More--t©šaóqA - an uncursed scroll of remove curse.B - a wand of striking (0:4).--More--u©šad OC - an uncursed +0 pair of iron shoes (being worn).--More--v©ša;ŠzE - an uncursed worthless piece of orange glass.G - a wand of striking (0:6).--More--w©ša×WjH - a wand of undead turning (0:6).J - an uncursed +0 helmet.--More--x©šac KL - an uncursed ring of stealth (on left hand).--More--y©šaïç qP - a cursed partly used wax candle (lit).Q - an uncursed blindfold.--More--}©ša†jaT - an uncursed +0 pair of water walking boots (unpaid, 67 zorkmids).--More--~©ša/ SU - an uncursed +0 alchemy smock (unpaid, 89 zorkmids).--More--©ša}ÐQV - an uncursed potion of water (unpaid, 7 zorkmids).--More--©šaIËUW - an uncursed scroll of amnesia (unpaid, 267 zorkmids).--More--ƒ©šaRäŠX - an uncursed worthless piece of white glass (unpaid, 7 zorkmids). T:1744(0~(B(:a„©ša¶©  T:1745@*(0~(B:(0~(Ba(0~~(B(0~(B(0~~(B(0~(B„©šaõÍô T:1746@(0~(B:((0~(B(0~~(B(0~~(B(0~~(B(0~(B…©ša6ä Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools k - Gems/Stones  u - Unpaid items C - Items known to be Cursed U - Items known to be Uncursed(end) †©šaŒ²+†©ša—î (0kxxxvq(B+(0j~~~~~~~llq(B+(0k(B(0xxxvqqqqqqqqqqj(B(0qk~~~~~~~~~~~~~~x~~~~lqqqqqqwk(B(0x~~~~x~~~~~(B[(0x~~~~a~~~~{~x~~~~x~~~~~~x~~~~tqqqqqqjqqk~x(B What would you like to drop?  Armor T - an uncursed +0 pair of water walking boots (unpaid, 67 zorkmids) U - an uncursed +0 alchemy smock (unpaid, 89 zorkmids) Scrolls W - an uncursed scroll of amnesia (unpa†©ša2ï ìid, 267 zorkmids) Potions V - an uncursed potion of water (unpaid, 7 zorkmids) Gems/Stones X - an uncursed worthless piece of white glass (unpaid, 7 zorkmids)(end) Œ©šaˆ+Ž©šaÈ +©ša¿(0k(B(0lqqm(B(0lj~~m(B(0lqqq(B(0j~~~~mqk(B(0~~(B(0~~~~(B^(0~tqqqk(B(0~~(B(0~~~~x~~(B[(0x(B(0~~l(B(0~~~x(B@(0~(B*(0x(B(0x~~x(B(0lqqqk~~x~(B@(0~xqqj~~x(B(0x~(B(((0x~~mq(B:(0qvq(B+(0j~~~~~x(B(0x~(B((0~a~~~~[38;5©šaþä;6m(B((0~~~~~~~~l~~~~~tqqqk(B(0x~(B((0~x~~~~~~lq(B+(0k(B(0xqk~~~x(B((((0t(B+(0~vqqqj~~(B{(0~~~x(B+(0~~~x(B((((0x~~~(B)(0~(B)%))(0~~~~x(BYou drop an uncursed scroll of amnesia (unpaid, 267 zorkmids).--More--©šaD T:1747a©šaGà û T:1748*@(0a(B:(0~(B(0~(B(0~~(B(0~~(B(0~(B‘©šaœÿKWhat do you want to drop? [$a-df-hjkmnpqsu-wA-EGHJ-LNPQT-V or ?*] ‘©šaTê  Coins  $ - 170 gold pieces  Weapons  a - a +0 short sword (weapon in hand)  b - 4 +0 daggers (at the ready)  v - 14 +0 daggers  Armor  c - an uncursed +1 leather armor (being worn)  f - an uncursed +0 dwarvish iron helm (being worn)  C - an uncursed +0 pair of iron shoes (being worn)  J - an uncursed +0 helmet  T - an uncursed +0 pair of water walking boots (unpaid, 67 zorkmids)  U - an uncursed +0 alchemy smock (unpaid, 89 zorkmids)  Comestibles  D - an uncursed food ration  K - an uncursed pear  N - an uncursed sprig of wolfsbane  Scrolls  g - an uncursed scroll of light  A - an uncursed scroll of remove curse  Potions  d - an uncursed potion of water  h - 2 cursed potions of paralysis  p - an uncursed potion of enlightenment  V - an uncursed potion of water (unpaid, 7 zorkmi‘©ša¯êfds)  Rings  L - an uncursed ring of stealth (on left hand) (1 of 2)˜©šaR¿+(0qqk(B(0lqq(B(0~~m(B(0lj~~m(B(0lqq(B(0lj~~(B(0lqqq(B(0j~~~~mqk(B(0~(B(0x~~mqj~l(B(0~~(B(0~~~~(B^(0~tqqqk(B(0~l(B(0k~~~~~x(B(0~~(B(0~~~~x~~(B[(0x(B(0lj~x(B(0mk~~~~x(B(0~~l(B(0~~~x(B*@*(0x(B(0x~~x(B(0x~~~~x(B(0x~~x(B(0lqqqk˜©šaž¿[m~~x~(B@(0~x(B(0x(B<(0l(B(0lj~~~~mqqqj~~x(B(0x~(B(((0x~~mqaqvq(B+(0j(B(0x~x(B(0lj~~~x(B%(0~~~~~~~x(B(0x~(B((0~a~~~~(B:(0~~~~~~~~l(B (0lqx~x(B(0x~~~~x~~~~~~~~tqqqk(B(0x~(B((0~x~~~~~~lq(B+(0k(B(0x(B (0x~x~x(B(0x~lk~~~lqqk˜©šaà¿~~~x(B((((0t(B+(0~vqqqj~~(B{(0~~~x(B (0lq~~x(B(0x~xmqk~x(B+(0~~~x(B((((0x~~~(B)(0~(B)%))(0~~~~x(B (0x~~lj(B(0lqqj(B%(0x(B(0x~x(B(0x~~~x~~~tq(B+(0k~(B%(0~~~lqqaqvqqqqqqqqqqj(B(0qk(B (0mk~x(B(0lqk(B(0x~~~~x(B(0x~mqwj~~~mqaqk(B(0x[38˜©šaÀ;5;0m~~laqu~~~~~~~~~~~~~~~~~~x(B (0x~mqj~mqu~lqqj(B(0x~~~x~~~~~~~~x(B(0x~~x~~tqqqk~~~~lqqqqqqwk(B(0x(B (0x~~~~~~~x~x(B(0x~~~x~~g~~~~~mqqj~~x~~x(B%(0~~a~~~~x~~~~~(B[(0x(B (0mk~~~~~~~~m(B(0x~~~xk~~~~(B{(0~~~~~~~(B%(0x(B%(0~x(B%%˜©ša.À{(0~x~~~~a~~~~{~x(B(0x~~~~~~~~~x(B(0x~~~mj~~x~~~~g~~~~~mqqvqqqj~~~~x~~~~~~x(B(0mk~~~~~~~~x(B(0x~~~~~~~tk~~~~~~~~~~~~~~~~~~~~~tqqqqqqj(B(0mqqk~x~lqj(B(0mqqqqqqqjmqqqqqqqqqqqqqqqqqqqk~x(B(0mqvqj(B(0mqj(B[Seahorse17 the Rogue ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:170 HP:50(50) Pw:24(24) AC:3 Xp:6/378 T:1748You drop 2 cursed potions of paralysis.--More--™©šaòÎfAkureyri offers 300 gold pieces for your potions of paralysis. Sell them? [ynaq] (y) š©šaÑŒš©ša‹œ€ $:470You sold 2 cursed potions of paralysis for 300 gold pieces. T:1749›©šaeR 2Itemized billing? [ynq] (q) œ©šaÕø [An uncursed +0 pair of water walking boots for 67 zorkmids. Pay? [yn] (n) ©šaªÒ y $:403You bought an uncursed +0 pair of water walking boots for 67 gold pieces.--More--ž©šaQíKAn uncursed potion of water for 7 zorkmids. Pay? [yn] (n) Ÿ©šaõi $:396You bought an uncursed potion of water for 7 gold pieces.--More--Ÿ©ša}¿MAn uncursed +0 alchemy smock for 89 zorkmids. Pay? [yn] (n)  ©ša:t y $:307You bought an uncursed +0 alchemy smock for 89 gold pieces.--More--¡©ša^Á£"Thank you for shopping in Akureyri's general store!" T:1750@(0~(B(¢©šaÜ¥§ T:1751*!@@(0~(B(0~(B(0~(B¢©ša²ä(0~(B@(0~(B:(0~(Ba(0~(Ba(0~(B(0~~(B(0~~~(B(0~~(B(0~(B¢©ša“ ÔThe iguana bites![Seahorse17 the Rogue  ]  HP:48 [Seahorse17 the Rogue  ]  HP:49 T:1752a(0~(B£©ša¶0F T:1753@a(0~~(B((0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~(B£©šaåÐ ;You hit the giant ant.a£©šaÄÑ ¯The giant ant bites![Seahorse17 the Rogue  ]  HP:46  T:1754a(0~(B¥©ša„@a - a +0 short sword (weapon in hand).Š©ša”á:What do you want to wear? [U or ?*] Š©šaó /U - an uncursed +0 alchemy smock.--More--§©šaŠo UYou are now wearing an alchemy smock.(§©šaq ÐThe giant ant misses!aThe giant ant bites![Seahorse17 the Rogue  ]  HP:44  AC:2 T:1755š©šað ©©ša‘ªHYou hit the giant ant.(0~(Ba©©šaX«„The giant ant bites![Seahorse17 the Rogue  ]  HP:42  T:1756ª©šadzGYou hit the giant ant.(0~(Bª©šaÎŽThe giant ant bites![Seahorse17 the Rogue  ]  HP:40  T:1757:ª©šaó~1You miss the giant ant.ª©šaFŽThe giant ant bites![Seahorse17 the Rogue  ]  HP:38:(0~(Bª©ša €5You hear a door open.--More--«©ša&£[Seahorse17 the Rogue  ]  HP:36 [Seahorse17 the Rogue  ]  HP:37 T:1758«©šaJi 9You hit the giant ant!a«©šašj The giant ant bites![Seahorse17 the Rogue  ]  HP:36((0~(BThe giant ant bites![Seahorse17 the Rogue  ]  HP:35  T:1759¬©ša± ¬©ša‰yYou kill the giant ant!/391 T:1760(0a(Ba­©ša[7ö T:1761(0~(B@(0~~(B(0~~(B(0~~(B:a(0~(B(0~~(B(0~~~(B(0~~(B(0~(B®©ša’ý@ T:1762@(0a(B(0~~(B(0~~(B(0~~~~(B(0~~(B(0~~~(B(0~~(B(0~(B®©ša® $ T:1763¯©ša«"[[Seahorse17 the Rogue  ]  HP:36 T:1764¯©ša€¯=(0~(B@(0~(B:(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~(BThe iguana bites![Seahorse17 the Rogue ]  HP:33  T:1765°©ša4@ °©ša†@>You miss the iguana. T:1766°©ša³& °©šaî& =You hit the iguana! T:1767±©ša$ð-You hit the iguana.±©ša†ðThe iguana bites![Seahorse17 the Rogue ]  HP:32  T:1768±©šaŸ> ±©ša? eYou hit the iguana! T:1769(0~(Ba²©šaê–[Seahorse17 the Rogue ]  HP:33 T:1770@(0a(B(0~~(Ba(0~~(B(0~~~~(B:(0~~(B(0~~~(B(0~~(B(0~(B³©ša…È In what direction? ³©šaM ˜You throw 2 daggers.)(0a(BThe 1st dagger misses the giant ant.)³©šaRM ((0a(B--More--Ž©šaõôpThe 2nd dagger hits the giant ant.a:(0~(BŽ©ša1õ„The giant ant bites![Seahorse17 the Rogue ]  HP:29  T:1771µ©ša@µYou miss the giant ant.The giant ant bites![Seahorse17 the Rogue ]  HP:28  T:1772µ©šaR\ 1You miss the giant ant.µ©šav\ DThe giant ant misses!)µ©šaÉ\ „The giant ant bites![Seahorse17 the Rogue ]  HP:25  T:1773¶©ša ¶©šaí< #You hit the giant ant.¶©ša…= žThe giant ant bites![Seahorse17 the Rogue ]  HP:24  T:1774:·©ša]û1You miss the giant ant.·©šaü›The giant ant bites![Seahorse17 the Rogue ]  HP:21  T:1775(0~(Bž©šaV1You miss the giant ant.ž©šaæVzThe giant ant misses![Seahorse17 the Rogue ]  HP:22 T:1776ž©šaEW 1You miss the giant ant.ž©ša X îThe giant ant bites![Seahorse17 the Rogue ]  HP:21The giant ant bites![Seahorse17 the Rogue ]  HP:18  T:1777¹©šaA1You miss the giant ant.¹©ša)îThe giant ant bites![Seahorse17 the Rogue ]  HP:14The giant ant bites![Seahorse17 the Rogue ]  HP:12  T:1778¹©šaþ30You hit the giant ant.¹©šaò4The giant ant bites![Seahorse17 the Rogue ]  HP:8(50) Pw:24(24) AC:2 Xp:6/391 T:1778The giant ant bites![Seahorse17 the Rogue ]  HP:4  T:1779º©ša:%# »©ša@Ûpray»©šaŸ>Are you sure you want to pray? [yn] (n) »©ša3y -You begin praying to Kos.»©ša¬z ÖThe giant ant bites![Seahorse17 the Rogue ]  HP:2:The giant ant just misses! T:1780--More--Œ©ša8Y[Seahorse17 the Rogue ]  HP:0You die...Œ©šaQ”[Seahorse17 the Rogue ] St:14 Dx:17 Co:16 In:9 Wi:10 Ch:8 Chaotic Dlvl:5 $:307 HP:0(50) Pw:24(24) AC:2 Xp:6/391 T:1780Œ©šaiDAkureyri gratefully inherits all your possessions.--More--Œ©šaÇ¡UDo you want to see what you had when you died? [ynq] (n) Ÿ©šahm /[?1049l Ÿ©šao  Ÿ©šaގ