ca+ Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-11-21.15:19:59.ttyrec Time: (1637507999) Sun Nov 21 15:19:59 2021 ca;[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. caSVShall I pick character's race, role, gender and alignment for you? [ynaq] ca3n name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) ca+ name: seahorse17  role: Healer  race: choosing now  gender: not yet specified  alignment: neutral Pick a race or species  h - human g - gnome * + Random  ? - Pick another role first " - Pick gender first role forces neutral q - Quit(end) ca+ name: seahorse17  role: Healer  race: human  gender: choosing now  alignment: neutral Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first role forces neutral q - Quit(end) cal + name: seahorse17  role: Healer  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Healer  y + Yes; start game n - No; choose role again q - Quit(end) caBZca G(0lq(B(0q(Bf(0qk(B(0x~~~(B$@(0x(B+[(0~~~~x(B(0x(BF(0~~~~x(B(0mqqqqqj(BcaGSeahorse17 the Rhizotomist St:8 Dx:8 Co:14 In:13 Wi:15 Ch:17 Neutral Dlvl:1 $:1422 HP:13(13) Pw:5(5) AC:8 Xp:1 It is written in the Book of Hermes:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Hermes seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rhizotomist, have been heralded from birth as the instrument of Hermes. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us alcaH1l: Go bravely with Hermes!--More--caD_(0lq(B(0q(Bf(0qk(B(0x~~~(B$@(0x(B+[(0~~~~x(BcaamHello seahorse17, welcome to NetHack! You are a neutral male human Healer.--More--caBSeahorse17 the Rhizotomist St:8 Dx:8 Co:14 In:13 Wi:15 Ch:17 Neutral Dlvl:1 $:1422 HP:13(13) Pw:5(5) AC:8 Xp:1caB> Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_rocaw>om [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [false] (1 of 4)caZi +ca4p+caK  +ca! a - ignintr [false]  b - implicit_uncursed [true]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - mention_walls [false]  g - menucolors [true]  h - menu_objsyms [false]  i - menu_overlay [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [true]  m - pushweapon [false]  n - rest_on_space [false]  o - safe_pet [true]  p - showexp [false]  q - showrace [false]  r - showscore [false]  s - silent [true]  t - sortpack [true]  u - sparkle [true]  v - standout [false]  w - time [false]  x - tombstone [true]  y - toptenwin ca! [false]  z - travel [true]  A - use_inverse [false]  B - verbose [true]  C - whatis_menu [false]  D - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Healer]  race [human] (2 of 4)ca+ca#+ca +ca([ gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot caj[9 [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings:  x - autopickup exceptions [(0 currently set)]  y - menu colors [(5 currently set)]  z - message types [(0 currently set)] (3 of 4)ca*v+caL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) ca +[Seahorse17 the Rhizotomist ] St:8 Dx:8 Co:14 In:13 Wi:15 Ch:17 Neutral Dlvl:1 $:1422 HP:13(13) Pw:5(5) AC:8 Xp:1/0 T:1(0lq(B(0q(Bf(0qk(B(0x~~~(B$@(0x(B+[(0~~~~x(B(0x(BF(0~~~~x(B(0mqqqqqj(Bca4U T:2(0~(B<@ca.@(0~(BcarYou see here 3 gold pieces. T:3(0~(Bfcap ca  $:1425$ - 3 gold pieces. T:4@<fcab-d T:5(0~(B@f(0~(Bcas T:6@(0~~(Bf(0~(BcaN* K@(0~(BYou see here a leather armor.ca* ~A shiver runs up and down your spine! T:7f(0~(BcacahYou hit the lichen. T:8f(0~(BcacazYou kill the lichen!/4 T:9f(0~(B(0~(Bca ca& fl - a leather armor. T:10@f(0~(Bca;What do you want to wear? [l or ?*] ca< AC:6 T:11(0~(Bf T:12f(0~~(B(0~(Bf(0~(BcaK T:13You finish your dressing maneuver.ca5 T:14@(0~(B^(0~(Bfca  T:15##@(0~(B(0~(Bfca T:16@(0~(B(0~(B(0~~(B(0~~(B(0~~(Bca##@#######(0~~(B(0~~~~(B(0~~~~~(Bca[ T:21#@#########ca! T:28f#@############ca". T:35##@##########(0~(B(0~~x(B(0~(B>(0x(B(0~~x(B(0~~x(B(0~~(B(0qqqj(Bca# T:42  T:47##@########(0~(B(0~~(B(0~~(B(0~~(Bca|; T:48#@ca \ T:49#@+cat:The door resists! T:50caHThe door resists! T:51ca ca The door opens. T:52f(0a(B(0~(B(0~~~(B(0~~~(B(0~~~~(B(0x~~~~(B(0mq(Bca  T:53##(0q(B@(0q(B(0x~(B(0~~(B(0x(B(0x(B(0~(B(0~(Bca/i T:54(0l(B(0a(B(0k(B@(0~(Bcaqt T:55(0a(Bf@ca}5g T:56(0~(B(0~~(B@fcaK}l T:57f(0~~(B@caD T:58(0~(B(0~(B(0~(B#@fca  T:59(0~~~(B(0~~~(B#(0~(B#@(0~~(B(0~(Bca  T:63#@###(0~~~(B##(0~~~~(B(0~~~(Bcaf T:64#@#fca@ T:71(0lqqq(B(0x~(BF(0~(B(0x(B%(0~~x(B####(0~~~(B(@#####(0mqqqj(Bca;(0k(B@(0~(Bca=You see here a horn. T:72cal ca Gm - a horn. T:73@caoEWhat do you want to use or apply? [cgm or ?*] caK&Improvise? [ynq] (q) caj iYou start playing your horn.You produce a frightful, grave sound.caj FThe lichen turns to flee. T:74ca) h T:75(0~(B@(0~~(Bca("rYou kill the lichen!/8 T:76(0~(Bfcaz T:77@(0~~(Bfca &(0~(B@cat zYou see here 2 food rations. T:78f(0~(Bcan - 2 food rations. T:79@f(0~(B(0~(Bca # ca/namecand What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ca+What do you want to call? [bd-jm or ?*] camh Armor b - an uncursed +1 pair of leather gloves (being worn) Spellbooks h - a blessed spellbook of healing i - a blessed spellbook of extra healing j - a blessed spellbook of stone to flesh Potions d - 3 uncursed potions of healing e - a blessed potion of healing f - 4 uncursed potions of extra healing Wands g - a wand of sleep (0:8) Tools m - a horn(end) ca+#################(0lq~q~qk(BCall a horn: cavwtca@oca)ocaG lcaR ecadca%ca ~ T:80#(0~~(B#@fca T:81(0~~~(B(0~(B(0~(B@(0~(Bfca@####(0~~(B#(0~~~(B T:84  T:85cao#@########ca T:91  T:95+@###ca`@SThe door opens. T:96(0lqqqqqqqqq(B(0x~~(BF(0~(BF(0~~~~a(B(0x~~~~~~~~(Bf(0x(B[(0~~~~~(B+(0~~~~(B(0mqqqq(Bcak T:97(0k(B(0~(BF@#(0~x(Bf(0~~~(B(0~~~~(B(0qqqq(Bcaj  T:98(0~(BF@f#(0x(B(0~x(B(0qj(B@(0~(B T:99(0a(Bca YYou hit the lichen. T:100fca! caj}You kill the lichen!/12 T:101%(0~(Bfcab,@(0~(Bca{You see here a lichen corpse. T:102f(0a(Bca$ GThere is a lichen corpse here; eat it? [ynq] (n) caA ca4B This lichen corpse tastes okay. T:103f(0~(B T:104f(0~(B(0~(Bca3C  T:105(0~(Bf(0~(BYou finish eating the lichen corpse. T:106(0~(Bfca]@(0~~~~~(Bf(0~(BYou see here a statue of a lichen. T:110(0~(Bf(0~(Bca  T:111F@(0~(Bfca %(0~(B@ca wYou see here a splint mail. T:112(0~(BfcahN  T:113[(0~(B@fca@hgThe door resists! T:114f(0~~(BcaThe door resists! T:115(0~(Bf(0~(Bca( 6Ouch! You bump into a door.ca ca$ )Ouch! You bump into a door.cam camwThe door opens. T:116(0a(B(0~(BfcaSl T:117(0~(B#@(0~(Bf(0~(B#ca  T:118(0~(B(0~~(B(0~~~(B@f(0~~(BcaO (0~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~(B#(0a~~~~~~~~~(B#@#ca  T:119  T:125######?@##ca^ T:126f#@caQ y T:127f?@#can=@# Things that are here: a scroll labeled GNIK SISI VLE a scroll labeled PRATYAVAYAH--More--cau T:128f#ca+  Pick up what?  Scrolls a - a scroll labeled GNIK SISI VLE b - a scroll labeled PRATYAVAYAH(end) ca-+++cao - a scroll labeled GNIK SISI VLE.cayp - a scroll labeled PRATYAVAYAH. T:129#@fca;f@ca, rYou swap places with your kitten. T:130f#ca"t T:131##@fcae5f@ca'fYou swap places with your kitten. T:132fFcacaJYou hit the lichen. T:133#canYou miss the lichen. T:134fca8sYou miss the lichen. T:135f#cah sYou miss the lichen. T:136#fca2ca2qYou kill the lichen!/16 T:137#f#caj| T:138#f@#caK N (0lq(B(0qqqqq(B# (0x~~~~~~~(B# (0x~~~(BZ(0~~~~~(B# (0x~~~~(B((0~~~~~~(B# (0x~~(B%(0~~~~~~{~~~(B@ (0mqqqqqqqqqqqq(Bca׋  T:140  T:142(0qqqq(B(0~~~~(B(0~~~(B(0~x(B#@f(0j(Bca  T:143(0qk(B(0~x(B(0~(B(0x(BZ@(0~(B#ca9N  T:144@f(0~(Bca}  T:145f((0~(BZ@(0~~(Bca  T:146(0~(B(0~(Bf@(0{(Bca  T:147(0~(B(0~(BZ@(0~(Bf(0~(Bca^You destroy the kobold zombie!/17 T:148(0~(B(0~(Bfca; T:149f@(0~(B(0~~(Bca  T:150@(0~(Bf(0~(B(0~(Bca6 @(0~(Bca 7You see here a large box. T:151(0~(Bf(0~(Bca23You see here a large box.ca&# calootcaIDThere is a large box here, loot it? [ynq] (q) ca# 4Hmmm, it turns out to be locked.ca^# caG forcecaorcecar RThere is a locked large box here; force its lock? [ynq] (q) ca%cafYou force your scalpel into a crack and pry. T:152f(0~(Bca T:153f(0~(B T:154f(0~(Bca T:155f(0~(B(0~(B T:156(0~(Bfca 3Your scalpel broke!--More--ca|l You give up your attempt to force the lock. T:157f(0~(Bca T:158((0~(B@fca @(0~(Bca.oYou see here a cream pie. T:159f(0~(Bcapi caiq - a cream pie. T:160@(0~~(BfcaP T:161@f(0~(B(0~(B(0~(Bca T:162@f(0~(B(0~(BcaU4 T:163@(0~(Bf(0~(Bca  T:164##@(0~(B(0~~~~~~~~(B(0~~~~~~~(B(0~~~~(B(0~~(Bca T:165#@(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~~(Bca(0qqk(B(0~~x(B(0~~x(B(0~~(B(0~~(B(0~~(B(0~(B##@####(0~~(B(0~~~(B(0~~~(B(0~~~~(B T:168  T:171(0lqqqqq(B (0x~~~~~~(B (0x~~~~~~(B (0x~~~~~(B(0x(B (0~~~~~(B(0~x(B(0~~(B(0~(B(0q(B@(0q(B##ca_ T:172(0x(B(0x~~(B@(0x(B (0mqqq(B(0~(B(0qj(BcaJ'e T:173(0~~(B(0~(B@caC T:174(0~~(B(0~~(B(0~~~(B(0~(B (0~~~(B(0~(B(0~~(B(0~~(B(0~(B@ca9(0~~~~~(B(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B##@ca T:175  T:178##@#f(0~~(B(0~~(B(0~(B(0~(Bcaj 4f@ca You swap places with your kitten. T:179#(0~(B(0~(BcaK T:180#@f(0~(B(0~~(B(0~~(B(0~~~~(Bcav  T:181f#@(0~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~~~(Bca! T:182#(0~(B@(0~~~~~~~~(B(0~~~~~~(B(0~~~~(B(0~~(Bcai T:183f(0~(B@caj%(0~(B@caj|You see here a locked large box. T:184f(0~(BcaR  T:185(0~(B(0~(Bf(@ca!m T:186(0~(Bf(0~(B@cavs T:187f(0~(B(0~(B@cag, }  T:189((0~~(Bf(0~(B@caS (0{(B@ca|T  T:192(0~(B(0~(B(0~~{~(Bf@ca+  T:193(0~~~~(B(0~~~(B(0~(B(0~~(B@ca,@ (0~~~~~~~(B# (0~~~~~~~~~(B# (0~~~~(B(0~~~~~~(B# (0~~~~~~~~~(B(0~~~(B# T:196  T:198@##cab T:199@f#ca(0~(B(0~~~~(B(0~~~~(B(0~~(B(0~(B@######caM T:203  T:206(0~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~~~(Bf@(0~~~~~~~~(B#cau g T:207(0~(B#f@cat+@(0~(Bca[You see here a splint mail. T:208(0a(Bca?r - a splint mail.@ca, StressedYou rebalance your load. Movement is difficult. T:210(0a~(BfcaVw T:212(0~(B(0~(Bf(0~(B@(0~(Bca#K T:214(0~(B(0~(Bf@(0~(Bca T:216(0~(B(0~~(B(0~~~(B(0~(B@f(0~~(BcajM(0~(B(0~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B#(0a~~~~~~~~~(B###@:The newt misses!caik T:223The newt bites![Seahorse17 the Rhizotomist  ]  HP:12  T:224#ca/PYou miss the newt.fca~0[Seahorse17 the Rhizotomist ]  HP:13 T:225The newt bites![Seahorse17 the Rhizotomist ]  HP:11  T:226#carYou miss the newt.The newt misses!fcal T:227The newt just misses! T:228#caR .You miss the newt.ca4S The newt bites![Seahorse17 the Rhizotomist ]  HP:10fcaS  T:229The newt bites![Seahorse17 the Rhizotomist ]  HP:9(13) Pw:5(5) AC:6 Xp:1/17 T:229 Stressed  T:230fcaO BYou don't have enough stamina to move.ca:P rThe newt bites![Seahorse17 the Rhizotomist ]  HP:7#caP  T:231The newt bites![Seahorse17 the Rhizotomist ]  HP:5  T:232#cawZBYou don't have enough stamina to move.ca3[The newt bites![Seahorse17 the Rhizotomist ]  HP:3  T:234fca BYou don't have enough stamina to move.caThe newt bites![Seahorse17 the Rhizotomist ]  HP:1# T:235The newt bites!--More--ca4MYou die...caWO--More--ca [Seahorse17 the Rhizotomist ]  HP:0Do you want your possessions identified? [ynq] (n) ca/[?1049l ca ca