D&a  Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-11-11.14:18:43.ttyrec Time: (1636640324) Thu Nov 11 14:18:44 2021 D&a[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. D&aVShall I pick character's race, role, gender and alignment for you? [ynaq] E&an name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) F&a%+ name: seahorse17  role: Caveman/Cavewoman  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) F&a_9=+ name: seahorse17  role: Caveman/Cavewoman  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) F&a: (+ name: seahorse17  role: Caveman  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) G&a+ name: seahorse17  role: Caveman  race: human  gender: male  alignment: lawful Is this ok? [ynq]  seahorse17, lawful human Caveman  y + Yes; start game n - No; choose role again q - Quit(end) G&a‡ZG&a(0lqqqqq(B(0qqqqqqqk(B(0x~~(B@d(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BG&atSeahorse17 the Troglodyte St:18 Dx:15 Co:16 In:10 Wi:9 Ch:7 Lawful Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:8 Xp:1 It is written in the Book of Anu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anu seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Troglodyte, have been heralded from birth as the instrument of Anu. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravelyG&a' with Anu!--More--G&aK G&a G&ad Hello seahorse17, welcome to NetHack! You are a lawful human Caveman.Seahorse17 the Troglodyte St:18 Dx:15 Co:16 In:10 Wi:9 Ch:7 Lawful Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:8 Xp:1G&a( H&a0 Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roH&aìom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true]  v - hilite_pile [true]  w - hitpointbar [false] (1 of 4)P&a+P&a +Q&a  +Q&at  a - ignintr [false]  b - implicit_uncursed [true]  c - lit_corridor [false]  d - lootabc [false]  e - mail [true]  f - mention_walls [false]  g - menucolors [true]  h - menu_objsyms [false]  i - menu_overlay [true]  j - null [true]  k - perm_invent [false]  l - pickup_thrown [true]  m - pushweapon [false]  n - rest_on_space [false]  o - safe_pet [true]  p - showexp [false]  q - showrace [false]  r - showscore [false]  s - silent [true]  t - sortpack [true]  u - sparkle [true]  v - standout [false]  w - time [false]  x - tombstone [true]  y - toptenwin Q&a  [false]  z - travel [true]  A - use_inverse [false]  B - verbose [true]  C - whatis_menu [false]  D - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [seahorse17]  role [Caveman]  race [human] (2 of 4)T&a +T&a+U&a#+U&aj gender [male]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot U&a k8[loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings:  x - autopickup exceptions [(0 currently set)]  y - menu colors [(5 currently set)]  z - message types [(0 currently set)] (3 of 4)U&a+U&a L Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) V&aB+[Seahorse17 the Troglodyte ] St:18 Dx:15 Co:16 In:10 Wi:9 Ch:7 Lawful Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:8 Xp:1/0 T:1(0lqqqqq(B(0qqqqqqqk(B(0x~~(B@d(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqqqqqqqqqqqqqj(BW&a%-d@W&aEYou swap places with Slasher. T:2W&a@ T:3(0a(B<(0~(B@dg&a$Pick an object.g&a" k&aUs T:4(0~(B@(0~(Bdk&ap!0 T:5#@(0~~(B(0~(B(0~~~~~(B(0~(B(0~(Bd(0~~~(B(0~(Bk&a  T:6(0~(B##@(0a(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~~~(B(0~~~(B(0~~~~~(Bl&a_>(0qqqqq(B(0~~~(B(0~~~(B((0~(B##`@##(0~~~(B(0~~~(B(0~~~~~(B T:7l&a_QYou try to move the boulder, but in vain. T:8l&a݋  T:9(0q(B(0q(B(0~(B(0~(B(0~(B(0~(B@#(0~(Bl&a D T:10(0l(B(0qqqqk(B(0x~(B(0~~~~~x(B+(0~~(B(0~~~~(B$(0x~~(B(0~~~(B(0~~(B(0~~(B(0q(B@(0q(B#m&an T:11(0~~(B(0~~~x(B(0x~(B@(0~~~~~x(B(0mqq(B(0~(B(0qqqqqqj(Bm&a+@(0~(Bm&a*<You see here a lamp. T:12n&a8 n&a8Ff - a lamp. T:13@n&a O T:14@(0~(Bo&a[x(0~(B@o&ay(0~~~~(B@(0~(B(0~(Bd(0~(B(0~(B(0~(BYou see here 5 gold pieces. T:19(0~(Bdo&a{ o&a  $:5$ - 5 gold pieces. T:20@(0~(Bdo&a  Coins $ - 5 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Tools f - a lamp Gems/Stones c - 13 uncursed flint stones (in quiver pouch) d - 24 uncursed rocks(end) q&a6r&auW5What do you want to use or apply? [f or ?*] r&aW' r&a( Your lamp is now on. T:21#(0~(Bd(0~(Bs&a T:22(0~(B@(0~(B#ds&a(: T:23(0~(B@d##(0~(B##s&a  T:24(0~(B(0~(B@(0~(B(0~~~(B##s&a $ T:25(0~~~~~(B(0~(B(0~~~~~~~~~(Bd#(0~~~~~~~~~~(B@##(0~~~~~~~~(B#t&aqK (0~~~~~~~~~(B(0~~~~(B##d##@###t&aL  T:28#######d##@####(0~~~~x(B(0~~x(B(0x(Bt&a:N H T:35  T:39(0qqqk(B#(0~~(B$(0~(B####d#@#(0~~(B(0~(B((0~(B(0qqj(Bu&ad` T:40(0~x(B#d#(0x~~~x(B@(0~~(B(0x(B(0~(B(0q(Bu&a2  T:41(0l(B#d(0~(B@#(0~(B(0m(Bv&a.m#(0~(B(0x~~~~~(B@(0x(Bv&a$/zYou see here a brass lantern. T:42(0~(Bdv&aL v&anj g - a brass lantern. T:43d(0~(B(0~(B@w&a T:44d(0~(B@(0~~~~(B(0~(Bw&aI~ T:45$d@(0~(Bw&ay v T:46d(0~(B@(0~(Bw&a uYou stop. Slasher is in the way! T:47d(0~(Bx&an@dYou swap places with Slasher.x&awYou see here 3 gold pieces. T:48d(0~(Bx&aq x&a(r r $:8$ - 3 gold pieces. T:49(0~~(B@y&ao| T:50(0~(B@(0~(Bdy&a y T:51(0~(B@(0~(Bdy&aK n T:52(0~(Bd@(0~(Bz&aH) T:53(0~(B(0~(B(0~(B(0~(B(0~~~~(B##@dz&a T:54(0~~(B(0~~(B(0~~~(B(0~(B#@(0~(B(0~(Bdz&a(0lqq(B(0~~~(B(0~~(B#@###d(0~(B(0~~(B(0x(B T:56  T:59(0qq(B(0~~x(B@##(0~~~(B(0~~x(B(0~~~~(B(0x(B#(0~~(B(0mqqq(Bz&a^ T:60(0k(B@(0~(B(0x(B(0~x(B(0qj(B{&aNS@(0~(B(0~~~(B{&apA gush of water hits you on the head! T:61d{&a5- j##@(0~(B^(0~(B(0~~(B#{&a- A gush of water hits Slasher! T:64#@(0~(Bd^(0~(B|&aױ T:65@d(0~~(B(0~(B(0~~~(B(0~~~(B(0~~~(B|&a( T:69@#d##(0~(B##(0~~~(B(0~~~(B(0~(B}&aA T:70#d#(0~~(B(0~(B##@}&aBL,#@#}&ajMF#@d######}&aMWith great effort you move the boulder. T:77(0~~(B(0~~~(B(0~~~(B(0~~(B`@#d(0~(B(0~(B~&a2A T:78(0~~~~~~~~~(B(0~~~~~~~(B(0~~~(B:(0~(B(0~(B(0~~(B@##d#(0~(B(0~(B~&ag  T:79(0~(B:(0~(B(0~~~(B(0~(B@(0~~~~~(B(0~(B#&a7o~You kill the newt!/1 T:80(0~(Bd(0~(B&aM  T:81(0~(B(0~~~(B(0~(B(0~~(Bd(0~~~~~(B@&ati T:82(0~~~~~(B(0~~(B(0~~~~(B(0~~(B(0~~~~(B(0~(B(0~~(B(0~~(Bd##@&a(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~(B###@##d&a T:84(0a(B#####@#d##########&a T:91###@##d#######&aº| T:98  T:101@#d###&a L T:102#@d#&amYou stop. Slasher is in the way! T:103#d&aWc T:104#@#d&a] T:105#@#d&ad ] T:106#@#d&a1 ] T:107#@#d&aOB T:108#@#&a_j T:109##@#d&ad T:110d#@#&ai ;@d&ai You swap places with Slasher. T:111(0qqqqqqq(B(0~~~~~~(B(0~~~~(B#(0~~(Bx(0~(B##d&aWl T:112(0lq(B(0x~~(B(0~~~~(B#(0x~~~~(B(0~~(B(0x~~~~~~(B(0~(B(0~~~~~~~~~(Bx@(0mqqqqqqqqq(Bd#&a(0~~~~(B(0~~~(B#(0~x(B@#(0j(BThe grid bug bites!&aNYou get zapped![Seahorse17 the Troglodyte  ]  HP:15  T:113d#&a &a6 You kill the grid bug!/2 T:114(0~(B#d&aE  T:115(0qk(B(0~x(B@(0a(Bd#&ac(0~(B@(0~~~~~(B# T:119 [Seahorse17 the Troglodyte ]  HP:16 T:120d&a T:124(0~(B(0~(Bd(0~(B#@(0~~~~(B(0~~(B##&a+ T:125(0~~~~(B(0~~~(B(0~(B(0~(B@(0~(Bd(0~(B#&a(0~~~~~~~~(B(0~~~~~~~~(B(0~~~~~~~~~(B#(0~~~~~~~~~(B#@###&ad T:126  T:128#@x##&aLYou kill the grid bug!/3 T:129#&a n T:130#@##&a] Z T:131#@#&a## (0x(B# (0x~~(B$(0~~~~~~(B###@### (0mqqqqqqqq(B###&a!" T:133  T:138(0~~(B(0~~~~~(B#(0lqqqqqq(B#(0x~~~(B>(0~~x(B#(0~~~~~~(B$@#(0mqqqqqqj(B&ai A(0k(B@(0a(B&a EYou see here 3 gold pieces. T:139&a&a  $:11 HP:16(16) Pw:2(2) AC:8 Xp:1/3 T:139$ - 3 gold pieces. T:140@&aT T:141@(0~(B&aB q T:142(0~(B@d&a~  T:146###@(0~~(Bd(0~~~a(B&a)  T:147#(0~(B@(0~(Bd(0~(B@(0~~(B(0~~(B#(0~~~~~(B&aF T:150(0x(B# (0~~~(B# (0~~(B(0~~~~~(B###@#####(0~(B&a\ Z T:151(0~(B#@#&a T:155(0l(B(0qqqq~qq(B (0~~~~~~~~(B(0~~(Bo(0~x(B@####(0j(B&aBi T:156(0k(B(0x(B@(0~(B&ar+=#@(0~(B&a+KYou see here a statue of a goblin. T:157&a g T:158(0~(Bo@&aQ@(0~~~(Bd(0~(B&apYou see here 2 gold pieces. T:161d(0~(B&aB &aB  $:13$ - 2 gold pieces. T:162@d(0~~(B&a&Z { T:163@(0~(B(0~(Bd&abw T:164#d@(0~~(B(0~(B&a^ T:165#@ (0~~~~~(Bd (0~(B&a)N T:166d@##(0~(B(0~(B(0~~~(B (0~(B(0~(B(0~(B (0~(B(0~~~(B&a*####d##@(0~~(B(0~~~(B (0~~~~(B&a^+^ T:168  T:174(0qqk(B(0~x(B(0~(B(0~x(B(0~(B####F#####d@######&ak gYou kill the lichen!/7 T:175d#&a@dYou swap places with Slasher.(0~(B(0~~(B&ahvYou see here a lichen corpse. T:176#d&a T:177(0q(B(0~~(B(0~(B(0~~(B@%d#&a: T:178(0qqqqq(B(0~~~~~(B(0~~~(B(0~~(B(0q(B@(0j(B##&a T:179(0lqqqqq(B (0x(B#(0~~~~~(B (0x~~~~~~~~(B(0~(B# (0x~~~~~~~~(B$(0~(B@ (0mq(B(0qqqqqqqqq(B(0~(B&aȄ?(0~(B@(0~~~~(B&aDYou see here 7 gold pieces. T:183&a} &a}h $:20$ - 7 gold pieces. T:184@&aZ, T:188(0~~~~(B@(0~(Bd&aP  T:189(0~~~~~(B (0~~~~~~~~(B (0~~~~~~~~~~(B(0~(B@#d&a>Z  T:190(0~~~~~(B(0~~~(B(0~~(B(0~(B@#%d&aM(0~~(B(0~(B(0~~(B#@&aMrYou see here a lichen corpse. T:191d#&a HThere is a lichen corpse here; eat it? [ynq] (n) &aH |This lichen corpse tastes okay. T:192d#&aH M T:193d#&aI \ T:194##d&aI uYou finish eating the lichen corpse. T:195#d&a Cd@&ao You swap places with Slasher. T:196(0~(B(0~~(Bd#&ad  T:197(0~(B(0~~(B#d@&a- , T:201(0~~(B(0~~(B(0~(B###d (0~~(B# (0~~~~~~~~(B@#&aq T:202# (0~(B#d@#&aH\ T:203(0~(B##@&a6 V T:204d#@&a>4[ T:205#d#@&a>W T:206##d@&aSzV T:207#d@&a V T:208d#@&a W T:209##d@&au (0~~~~~~~~(B####@(0~(B&a T:210  T:213#(0~~~(B(0~~(Bd(0~~~~~(B@#&aT Z  T:214#@(0a(B&aD  T:215@(0~(B&a\O  T:216@(0~(B&a F T:217d&a4_ T:218d(0~a(B&a0{ %You descend the stairs.--More--&ah(0l(B+(0qqqqqqk(B(0x~~~~(Br@(0~~(B#(0x(B{(0~~~(Bd(0~~x(B(0x~~~~~~~~(B(0mqqqqqqqj(B[Seahorse17 the Troglodyte ] St:18 Dx:15 Co:16 In:10 Wi:9 Ch:7 Lawful Dlvl:2 $:20 HP:16(16) Pw:2(2) AC:8 Xp:1/7 T:218&a, T:219&a{FSYou miss the sewer rat.Slasher bites the sewer rat.&aFiThe sewer rat is killed!d(0~(B--More--&aq* T:220&aq< T:221<@&aP \ T:222##(0~(B@&a  T:223#(0~(B<d(0~(B@(0~(B(0~~~(B&a####@#(0~~~~~(B(0~~(Bd(0~~~~~~(B(0~~~~~~(B&a T:224##@+##d############## T:231#d#That door is closed. T:232&a &abThe door opens. T:233(0qqqqqqqk(B#(0a~~~~~~~x(B(0~~~(B$(0~~~(B(0~(B)(0~~x(B(0qqqqj(B&aY T:234(0l(B#d@(0x~(B(0~~~(B(0qqq(B&a1 p T:235#d@(0m(B&a4 T:236(0a(Bd@#(0~(B&a,H(0~(B(0~~(B@dThere's some graffiti on the floor here.--More--&a T T:238(0~~(Bd&a:(0~(B@&avYou see here 10 gold pieces. T:239)d&a &a.  $:30$ - 10 gold pieces. T:240@)d&a 2(0~(B@&a xYou see here a crude short sword. T:241d(0~(B&aTDC@d&aDYou swap places with Slasher. T:242#)d&a2(0~(B@&a2xYou see here a crude short sword. T:243(0~(Bd&a( R T:244@d(0~(B&atWd@You swap places with Slasher.&avusYou see here a crude short sword. T:245d(0~(B&a &aN yh - a crude short sword. T:246(0~(Bd@&a>k T:247@d(0~~(B&aT T:249(0~(Bd(0~(B@(0~(B(0~(B##&aK  T:250(0~(B(0~(Bd(0~(B@(0~(B#&aK (0~~~~~~~(B(0~~~~~~~~(B#(0~~~~~~(Bd#@&aL k T:252  T:253#d&a.R T:254d#&az R T:255#d&a6$R T:256#d&a6R T:257d#&aBd# T:258You hear water falling on coins.&aX T:259d#&a 1###&aO rYou find a hidden passage. T:260d#&ah X T:261#d&a####@#d####&ai T:266  T:267##d&aM 5d@&a% nYou swap places with Slasher. T:268d#&aW T:269##@&a@f T:270#d@&a@S T:271d#&aS T:272#d&a3S T:273#d&az> T:274##&ay F T:275d&aS T:276#d&aIO+&aOpYou find a hidden door. T:277#d&a=Y T:278d#&a7 jThe door resists! T:279#d&a; &a The door opens. T:280#(0qqqk(Bd(0~~~x(B(0a~~(B((0~x(B(0~~~x(B%(0x(B(0qj(B&a4 T:281(0q(Bd(0x~(B#@(0x~(B(0~~~(B(0qqq(B&a T:282(0l(B#d(0a(B@(0m(B&at  T:283#(0a(Bd@(0~(B&a; (0~(B@&a kYou see here a large box. T:284d(0~(B&a@What do you want to wield? [- abh or ?*] &a &aT h - a crude short sword (weapon in hand). T:285(0a(Bd&aT[# &aΘ force&ai &a &aC!orce&a ,t &a! &arce&aLThere is a large box here; force its lock? [ynq] (q) &a@&aYou force your crude short sword into a crack and pry. T:286d(0~(B&a T:287d(0a~(B T:288(0~(Bd(0~(Bd(0~(B T:289You hear water falling on coins. T:290(0~(Bd&aHQ T:291(0~(Bd&a T:292(0~(Bd T:293d(0~~(B T:294d(0~(B&am T:295d(0~(B(0~(B--More--&a:wYou succeed in forcing the lock. T:296(0~(Bd&a@What do you want to wield? [- abh or ?*] &aH&aIva - a +1 club (weapon in hand). T:297d(0~(B&a # &a*@&a# &aq &a# &aloot&a+LThere is a broken large box here, loot it? [ynq] (q) &a 9You carefully open the large box...--More--&ayse Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) &aT<+(0lqqqqqqqk(B###(0a~~~~~~~x(B###(0x~~~~~~~~(B#####(0~~~~~~~~x(B#####(0mqqqqqqqj(B#######&a<nThe large box is empty. T:298d(0~(B&a DWhat do you want to use or apply? [fg or ?*] &a2!Never mind.&aP&au z T:299d(0~(B(@&aT&(0~(B@&a̳v Things that are here: a dwarf corpse a crude bow 8 darts--More--&aPhA little dart shoots out at you!&a!You are almost hit by a little dart. T:300(0~(B(0~(Bd&aL T:301d(0~~(B@)&a  T:302d@(0~(B#(0~(B&a T:303d(0~(B(0~~(B#@&a T:304(0~(B(0~(B(0~(B#@d&a  T:305(0~~~(B(0~~(B#(0~(B@(0~~(Bd&a4 ####@(0~(B###(0~~~(B###(0~~~~(B&a  T:308  T:315####F@d#######&a2What do you want to wield? [- abh or ?*] &a!4You are already wielding that!&ad&a\ "You miss the lichen.&a\ HSlasher misses the lichen. T:316&a &a }You kill the lichen!/11 T:317%#d&a1@#&amYou see here a lichen corpse. T:318d##&aI HThere is a lichen corpse here; eat it? [ynq] (n) &aR &aMR CThis lichen corpse tastes okay.r&aR PYou stop eating the lichen corpse. T:319&a._3You miss the sewer rat.&a `gThe sewer rat misses! T:320#d&a@ 3You miss the sewer rat.&a The sewer rat bites![Seahorse17 the Troglodyte  ]  HP:15  T:321#d&a[0&a0%You miss the sewer rat.&ax1The sewer rat bites![Seahorse17 the Troglodyte ]  HP:13  T:322d#&a&axuYou kill the sewer rat!/12 T:323#d#&aR@#d##Slasher picks up a partly eaten lichen corpse. T:324d#&a (0~~~~(B(0~~~~~~(B(0~~~(B@#Slasher drops a partly eaten lichen corpse.&aJ Slasher picks up a partly eaten lichen corpse. T:325#d&a/(0~~(B(0~~(B(0~(B(0~~~~(B(0~~(B#@d##&aSlasher drops a partly eaten lichen corpse. T:326%d&a`Cd@&aaYou swap places with Slasher. T:327(0~~~~(B(0~~~(B(0~(B#%d#&aW T:328##@&ag T:329#@###&a [Seahorse17 the Troglodyte  ]  HP:14 T:330#d#@#&al T:331#d@#&aM.k T:332##d@&a d T:333d#@#&a2#d&aʳSlasher drops a partly eaten lichen corpse. T:334d%&a1e T:335#d%&a( M T:336#d&a)~ Slasher picks up a partly eaten lichen corpse. T:337#d&a%S T:338d#&aR T:339d##&aJN T:340##d&ag ~Slasher drops a partly eaten lichen corpse. T:341#d&aQ S T:342#d&aJ(0~(B(0~~~~(B(0~~~~~~~(B#&a0zYou find a hidden passage. T:343d%&ae T:344d#%&a [Seahorse17 the Troglodyte  ]  HP:15 T:345(0~~~(B(0~(B#@d&a  T:346(0~(B(0~(B(0~(B@#d&ai p T:347@(0~(Bd#&ax T:348@(0~(Bd#&ax T:349@<(0~(Bd&a]@(0~~(Bd(0~(B&a T:350  T:353@(0~~(B<(0~(Bd&a The door opens. T:354(0q~k(B(0~x(B(0~x(B(0~x(B(0~x(B(0~(B##(0a(B(0~(Bd&a  T:355#@(0~(B(0~~(B(0~(B(0~~(Bd(0~(B&ac# T:356(0~(B@(0a(B(0~~(B(0~~~(B(0~~~~~(B&a#(0qq(B(0~(B(0~(B(0~(B@##(0~(B(0~(B&a$ T:357  T:359(0l(B(0x~(B(0x~~(B(0~~~(B(0~~(B(0q(B@(0j(B#&a[Seahorse17 the Troglodyte ]  HP:16 T:360(0x~(B@(0mqq(B(0~(B(0~(Bd&a  T:361@(0~(B(0~(B{(0~(B&a"O T:364##@(0~~~(B&aw(0~~~(B(0~(B@(0~(B#(0~(B##&a  T:371(0~(B(0~~~(B##(0~~~~(B(0lqqqqqqqqqqqqqqk(B#(0~~~(B(0~~~~~~~~~~~~~~~(B@###(0x~~~~~~~(B{(0~~~~~~x(B(0x~~~~~~~~~~~~~~(B(0~~~~(B>(0~~~~~~~~~(B(0mqqqqqqqqqqqqq(B&au T:372@(0~(B(0x(B(0~x(B(0qj(B&a