}a( Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-31.01:04:49.ttyrec Time: (1635642289) Sun Oct 31 01:04:49 2021 }ac[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. }aVShall I pick character's race, role, gender and alignment for you? [ynaq] }an name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) }a+ name: seahorse17  role: Archeologist  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) }a;* 8+ name: seahorse17  role: Archeologist  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) }a3-+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) }a+ name: seahorse17  role: Archeologist  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral male human Archeologist  y + Yes; start game n - No; choose role again q - Quit(end) }aA? Z}aCD (0l(B(0q(B+(0k(B(0x(B[(0~(B@+(0x~(Bf(0~x(B(0x~~~x(B(0mqqqj(B}aE Seahorse17 the Digger St:12 Dx:11 Co:10 In:15 Wi:17 Ch:10 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1 It is written in the Book of Camaxtli:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Camaxtli seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Camaxtli. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us al}aE 3l: Go bravely with Camaxtli!--More--}a(0l(B(0q(B+(0kx(B[(0~(B@+}aJHello seahorse17, welcome to NetHack! You are a neutral male human Archeologist.Seahorse17 the Digger St:12 Dx:11 Co:10 In:15 Wi:17 Ch:10 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1}aR}afo  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro}ao xom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4)}a +}a+}a7 a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time }a$8 [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)}aO+}a+}ah +}aw+}aD  playmode [normal]  name [seahorse17]  role [Archeologist]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_ty}aD pes [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none] (3 of 4)}a+}aLL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) }a~\+[Seahorse17 the Digger ] St:12 Dx:11 Co:10 In:15 Wi:17 Ch:10 Neutral Dlvl:1 $:0 HP:13(13) Pw:2(2) AC:9 Xp:1/0 T:1(0l(B(0q(B+(0k(B(0x(B[(0~(B@+(0x~(Bf(0~x(B(0x~~~x(B(0mqqqj(B}a6aN T:2(0~(B@<}a . (0qqq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(BYou see here a ring mail.}a). hThe kitten picks up a scroll.f?}a7. FThe kitten drops a scroll. T:3}aL(0~(B(0~(B(0~(B(0~(B(0~(B[@}abIYou see here an unlabeled scroll. T:4}a:a }aOa Si - an unlabeled scroll. T:5@}a<F?@f}a "This door is locked.}a0This door is locked.}a'@<}aLYou see here a scroll labeled TEMOV. T:6}aZ) }an) j - a scroll labeled TEMOV. T:7@f(0~(B}a%<What do you want to read? [ij or ?*] }a z Scrolls i - an unlabeled scroll j - a scroll labeled TEMOV(end) }a L`+(0qq~(B}a"LThis scroll seems to be blank.f(0~(B T:8You hear the footsteps of a guard on patrol.}adZ(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B}aZ\You see here a ring mail.(0~(Bf}a< T:9#@[(0~(Bf}a=  T:10###@(0~(B(0~(B(0~(B(0~(B}a=  T:14(0lqq(B(0k(B(0x~~~(B(0~x(B(0x~~~(B(0~x(B(0~~~~(B(0~x(B(0x~~~(B(0~x(B(0~~(B(0~x(B(0q(B@(0q(Bf########(0~(B(0~(B(0~(B}a5 T:15(0x~(B@(0m(B+(0q(B(0~(B(0j(B#}a  T:16@f(0~(B(0~(B(0~(B(0~(B}a h@(0~(B(0~(Bf}aG T:18##@(0~~(Bf(0~(B}a T:19(0~~~(B(0~(B@(0~(B(0~(Bf(0~~~(B}a#@##(0~~(B#(0~~~~(B#(0~~~~~(B(0~~~~~(B(0~~~~(B}a̓@ T:21#@#}a; T:23@#}a +}a $You find a hidden door.}at( T:24}aCThe door opens. T:25(0lqqqq(B(0x~~~~a(B(0x(B?$(0~(B(0~~(B(0x(B}ab (0k(B@#:(0x(B(0~~~(B(0~~~(B(0mqqq(B}ao  T:26@(0a(B(0x(B(0~x(B(0qj(B}ad]:You miss the newt. T:27}a }a FYou kill the newt!/1(0~(B}a M T:28(0~(B@}aG @(0~(B}aG @(0~(B}aGCYou see here 4 gold pieces. T:29}a"/ }aB/f $:4$ - 4 gold pieces. T:30@}aA ,@(0~(B}ac VYou see here a scroll labeled VENZAR BORGAVVE. T:31}aRk - a scroll labeled VENZAR BORGAVVE.@}a{w` T:32(0~(B#@#}a`J 9 T:33(0~~~(B(0~(B@(0~(B#(0~(B(0~~(B(0~~~~(B#(0~~~~(B###(0~~~(B@### T:35##@# T:40####@}anl# T:41}a# T:42}aK& # T:43}aa# T:44}a# T:45}a# T:46}a O+You find a hidden door. T:47}a ) T:48}alThe door opens.(0lqq(B(0x~~(B(0x~~~~(B(0x~~~~~a(B(0~~~~~(B(0mqqqq(B}a T:49(0qqq(B(0~~~(B(0~x(B@#(0~x(B(0q(B}aE T:50(0k(B(0x(B@(0a(B(0j(B}a+I T:51(0~(B@}aB T:52@(0~(B}a`o T:55(0~(B#@(0~~~(B}a (0~~~~(B(0~~~(B(0~(B#@(0~(B(0~~(B##(0~~(B@##}a4  T:56  T:62#@############(0~~(B#(0~~~~~(B}a' G T:63##@}aޘ #@#}a Y T:68(0lqqqqk(B(0x~~~~(B+(0x~(B?(0~~x(B(0x~~~~~(B(0~~~(B@(0~(B########}ac@ B T:69#@}a͵ T:70(0~(B(0~~(B(0~~(B(0~~(B#@}a T:71(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B#@}a(0~(B(0~(B(0x~(B(0~~(B(0q(B@(0q(B#}aM { T:72@(0x(B(0m(B(0~(B(0qj(B}aJ T:73@(0~(B}ah@(0~(BYou see here a scroll labeled EIRIS SAZUN IDISI.}aeol - a scroll labeled EIRIS SAZUN IDISI. T:74@}a q T:76(0~(B(0~(B(0~(B@}a~(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B##@#}a T:77(0~(B(0~(B#@#}a`v#@+That door is closed. T:79}a 7 0This door is locked.}a 0This door is locked.}a0This door is locked.}a&X0This door is locked.}ao *In what direction? }a: }a 2WHAMMM!!! T:80}aU?*In what direction? }a}aAs you kick the door, it crashes open!(0~(B(0~(B(0~~(B%(0~~~(B(0qqqqq(B}am  T:81#(0q(B@(0q(B$(0~(B(0~~(B(0a~(B(0~x(B(0x~(B(0~x(B(0m(B(0j(B}a1 T:82(0lq(B(0~(B(0qk(B(0x(B@(0x(B}a.(0~(B(0~(B(0~(B(0~(B(0~(B@ Things that are here: a human corpse 2 slime molds a crude short sword--More--}aΆr(0qqk~~x(B@}aLA bear trap closes on your foot![Seahorse17 the Digger ] Dx:10  HP:9(13) Pw:2(2) AC:9 Xp:1/1 T:82}aD  Pick up what?  Weapons a - a crude short sword Comestibles b - 2 slime molds c - a human corpse(end) }a, +}aPI5(0qqk~~x~~x~~x~~x~~x(Bm - 2 slime molds. T:83@}aD}aGYou are caught in a bear trap. T:84}aE ) T:85}a BYou finally wriggle free. T:88}aT T:89(0~(B(0~(B(0~(B(0~(B@%}aN>(0~(B(0~(B(0~(B(0~(B@(0~(BYou hear some noises in the distance.[Seahorse17 the Digger  ]  HP:10(13) Pw:2(2) AC:9 Xp:1/1 T:90}aTOh@(0~(BYou see here 7 gold pieces. T:91}aY }ahZ  $:11 HP:10(13) Pw:2(2) AC:9 Xp:1/1 T:91$ - 7 gold pieces. T:92@}ajO T:93(0~(B@}aG T:94#@(0~(B}aPf T:95#(0~(B#@(0a(B(0~(B}agc#@####(0~~~~(B##(0~~~(B(0~(B(0~~~~(B T:98 Dx:11  T:99Your leg feels better.}a+@#####That door is closed. T:102}alThe door opens. T:103(0lq(B(0x~(B(0x~~~(B (0x~~~~~(B (0x~~~~~~a(B (0x~~~~~(B (0mqqqqq(B}aS T:104(0qqqq(B(0~~~~(B(0~(B$(0~(B(0~x(B@#>(0x(B(0q(B}aa[Seahorse17 the Digger  ]  HP:11 T:105(0qk(B(0~(B(0x(B@(0a(B(0j(B}a@J T:106@(0~(B}apF@(0~(BYou see here 3 gold pieces.}aBs $:14$ - 3 gold pieces. T:107@}a ^ T:108(0~(B(0~(B@}a*b T:109F@(0~(B}a{GYou miss the lichen.The lichen touches you!}a` HYou miss the lichen. T:110}ah }a.iWYou kill the lichen!/5 T:111%}aZ @#(0~(B(0~(BThere is a doorway here.}a JYou see here a lichen corpse. T:112}aJGThere is a lichen corpse here; eat it? [ynq] (n) }a}a/HThis lichen corpse tastes okay. T:113}aS# T:114}av# T:115}a5You finish eating the lichen corpse.}a: a T:116@(0~(B(0~(B}a:{ T:119(0~(B(0~(B(0~(B(0~(B@}ad%You descend the stairs.--More--}aIu(0lqqqqq(B(0q(B+(0k(B(0x~~~(B@(0~~~~x(B(0~~~~(B/(0~~~~x(B(0mqqqqq~qqj(B[Seahorse17 the Digger  ] St:12 Dx:11 Co:10 In:15 Wi:17 Ch:10 Neutral Dlvl:2 $:14 HP:11(13) Pw:2(2) AC:9 Xp:1/5 T:119}aoLX [Seahorse17 the Digger  ]  HP:12 T:120}a<(0~(B<@}aEYou see here a forked wand. T:121}a ]n - a forked wand. T:122@}aEWhat do you want to write with? [- agn or ?*] }aXi@You write in the dust with your fingertip.--More--}atL @What do you want to write in the dust here? }aֳ a}a w}aИ e}a r}aŨ* T:123}au%7What do you want to write with? [- agn or ?*] }aL Miscellaneous - - your fingertip Weapons a - a +2 bullwhip (weapon in hand) Wands n - a forked wand Gems/Stones g - an uncursed touchstone(end) }a1 +Do you want to add to the current engraving? [ynq] (y) }aLYou add to the writing in the dust with a forked wand.--More--}ar MWhat do you want to add to the writing in the dust here? }a a}a w}asf}aE* T:124}aܥ(0qqq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0a(B(0~~~(B@}a-C  T:126(0~(B@}aS%  T:127}aH N  T:128@(0~(B}ae ;The door resists! T:129}aKaGThe door opens.(0a(B}a˻ T:130##@(0~~~(B(0~(B(0~(B(0~~~(B}a T:131@(0a(B(0~~(B(0~~~(B}a1'#x@#(0~~(B(0~~~(B(0~~(BThe grid bug bites!You get zapped![Seahorse17 the Digger  ]  HP:11  T:132}a6OYou kill the grid bug!/6#}a]s  T:133(0~(B(0~(B(0~(B(0~(B(0~(B#@#(0~(B(0~(B(0~~(B(0~~(B}aZu#@#(0~(B(0~(B}a[Seahorse17 the Digger  ]  HP:12 T:135(0l(B(0q(B(0~(B(0~(B#@#}aP T:137(0k(B+(0~x(B(0x~(B(0~~x(B(0x~(B(0~~x(B(0x~(B(0~~x(B(0x~(B(0~~(B(0q(B@(0q(B####}a= T:138@(0x(B(0m(B(0a(B(0qj(B}aY L T:139@(0~(B}a$K T:140@(0~(B}a T:141@(0~(B(0~(B(0~(B}a K T:142@(0~(B}a :The door resists! T:143}a=The door opens.(0a(B}a T:144#@(0~(B#(0~(B(0~(B}a T:145@(0a(B(0~(B(0~~~(B(0~~~(B(0~~~(B#(0~~~(B@(0~~~(B#`(0~(BYou try to move the boulder, but in vain.}agl T:146(0~(B#`@}a nWith great effort you move the boulder. T:147`@#}a(0mqqqqqq(B}al;(0k(B@#{(0x(B(0~~~(B(0qqq(BYou hear a door open. T:184}av T:185@(0a(B(0x(B(0j(B}a&(0~(B@}a] T:186(0~(B(0~(B@}aW  T:187(0~(B@(0~(B}a# %You descend the stairs.--More--}a }(0lqqqqqqqk(B(0x~~~~~~(B@(0x(B(0x(B((0~~~~~~x(B(0x~~~(B:(0~~~x(B(0mqqqqqqqj(B[Seahorse17 the Digger ] St:12 Dx:11 Co:10 In:15 Wi:17 Ch:10 Neutral Dlvl:3 $:14 HP:13(13) Pw:2(2) AC:9 Xp:1/7 T:187}a * T:188}aT K T:189[@}af(0~(B@ T:190You hear bubbling water.}a,You miss the newt.}a~The newt bites![Seahorse17 the Digger  ]  HP:11  T:191}aNYou kill the newt!/8(0~(B}acpP T:192@(0~(B}a"[W@(0~(BThere is a staircase up here.}a[IYou see here a small shield. T:193}aܱ\o - a small shield. T:194@}a