}a. Player: seahorse17 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-31.00:49:18.ttyrec Time: (1635641358) Sun Oct 31 00:49:18 2021 }a =[?1049h)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. }ah?VShall I pick character's race, role, gender and alignment for you? [ynaq] }aI n name: seahorse17  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) }a + name: seahorse17  role: Caveman/Cavewoman  race: choosing now  gender: not yet specified  alignment: not yet specified Pick a race or species  h - human d - dwarf g - gnome * + Random  ? - Pick another role first " - Pick gender first [ - Pick alignment first q - Quit(end) }a( =+ name: seahorse17  role: Caveman/Cavewoman  race: human  gender: choosing now  alignment: not yet specified Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first [ - Pick alignment first q - Quit(end) }a (+ name: seahorse17  role: Caveman  race: human  gender: male  alignment: choosing now Pick an alignment or creed  l - lawful n - neutral * + Random  ? - Pick another role first / - Pick another race first " - Pick another gender first q - Quit(end) }a(+ name: seahorse17  role: Caveman  race: human  gender: male  alignment: neutral Is this ok? [ynq]  seahorse17, neutral human Caveman  y + Yes; start game n - No; choose role again q - Quit(end) }a3Z}a(0lq~q~qk(B(0x~~~~~x(B(0x(Bd(0~~~~~(B(0x~(B@{(0~~x(B(0mqqqqqj(B}aSeahorse17 the Troglodyte St:18/03 Dx:11 Co:16 In:7 Wi:12 Ch:8 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:8 Xp:1 It is written in the Book of Ishtar:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Ishtar seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Troglodyte, have been heralded from birth as the instrument of Ishtar. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us}a4 all: Go bravely with Ishtar!--More--}a (0kx~x(B}ar Hello seahorse17, welcome to NetHack! You are a neutral human Caveman.Seahorse17 the Troglodyte St:18/03 Dx:11 Co:16 In:7 Wi:12 Ch:8 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:8 Xp:1}a }a  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [false]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro}aF xom [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [true] (1 of 4)}a +}au+}a7  a - hilite_pile [true]  b - hitpointbar [false]  c - ignintr [false]  d - implicit_uncursed [true]  e - lit_corridor [false]  f - lootabc [false]  g - mail [true]  h - mention_walls [false]  i - menucolors [true]  j - menu_objsyms [false]  k - menu_overlay [true]  l - null [true]  m - perm_invent [false]  n - pickup_thrown [true]  o - pushweapon [false]  p - rest_on_space [false]  q - safe_pet [true]  r - showexp [false]  s - showrace [false]  t - showscore [false]  u - silent [true]  v - sortpack [true]  w - sparkle [true]  x - standout [false]  y - time }a{8  [false]  z - tombstone [true]  A - toptenwin [false]  B - travel [true]  C - use_inverse [false]  D - verbose [true]  E - whatis_menu [false]  F - whatis_moveskip [false]   Compounds (selecting will prompt for new value): (2 of 4)}ac +}a+}aRd +}a+}a\F  playmode [normal]  name [seahorse17]  role [Caveman]  race [human]  gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types }aF  [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [DECgraphics, active]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none] (3 of 4)}ab+}aL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) }a +[Seahorse17 the Troglodyte ] St:18/03 Dx:11 Co:16 In:7 Wi:12 Ch:8 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:8 Xp:1/0 T:1(0lq~q~qk(B(0x~~~~~x(B(0x(Bd(0~~~~~(B(0x~(B@{(0~~x(B(0mqqqqqj(B}a : T:2<@}aŭ G T:3{@}aJ T:4@(0~(B}a(0~(B@#Slasher picks up a gold piece. T:5$(0~(Bd}aʋ(0~(B(0~(Bd(0~(B@#(0~(B}a You hear a door open.(0~~(B(0~~(Bd##@#(0~(B}af T:7(0~~(B(0~(B########@#(0~(B#(0a~(B}a T:14  T:19(0qqqk(B(0~~~~(B##(0x~~~x(B##@(0~~~x(B(0x~~~x(B(0qqqj(B}aDL{ T:20(0l(B(0a(B@(0m(B}a8 L T:21@(0~(B}a! @ T:22d}aT y T:23(0~(B@(0a(Bd}aS T:24d(0~(B}aYT T:25(0~(Bd}a-i T:26(0~(B@d(0~(B}al L T:27@d(0~(B}a  T:28(0~(B@d(0~(B(0~(B(0~(B@#(0~(B}a%(0~~~~(B@######(0~(B###(0a~~~(B(0~(BYou see here a gold piece. T:36# }aA T:41(0~~~~~(B@####$(0~(B(0~~(B }aF T:42(0~(B(0~(B@d(0~(B }a d@You swap places with Slasher.(0~(B(0~(B }am Slasher drops a gold piece.(0~~~(B(0~(B$#######@(0~(B(0~(B }a~  T:49  T:55(0~~~~~(B###(0~~~(B##@(0~~~(B(0~~~(B!}a !}a& T:56(0~(B@(0a(B(0~(B(0~(B@#(0~(B!}a' T:62(0~~~~(Bd@###(0~(B##(0~~~(B(0~(B"}a@d"}aEMYou swap places with Slasher. T:63#"}a'@#"}a(0~~~(B#@d###(0~(BSlasher drops a gold piece. T:69(0~~(B@##$(0~~(B#}a7=There is nothing here to pick up.#}ar  T:70(0~(B(0~(B@(0~(B#}aɿ  T:71(0~(B#@d(0~(B$}a xd@You swap places with Slasher.(0~(B$}a LYou see here a gold piece. T:72#%}a%}a $:1$ - a gold piece. T:73d@%}aM+@d%}aNYou swap places with Slasher. T:76(0~~~(B@###(0~~(B%}a\ h T:77@(0~(B@(0~(B%}a~ @(0~~(Bd(0~~(B(0~(BYou see here 2 gold pieces. T:81(0~~(Bd&}au $:3$ - 2 gold pieces. T:82@d{&}a+ T:83@(0~(B(0~(B(0~(Bd'}ag T:84###@(0~(B(0~(Bd(0~(B'}a"n##@(0~(B(0~(B(0~~(B(0~~(B(0~~(B'}ao T:90#@#########(0~~(B(0~(B(0~~~~~~(B(0~(B(0~~(B'}aG +@##(0~(B T:91That door is closed. T:92(}aq(}aIqThe door opens. T:93(0lqqqq(B(0x~~~(B(0~~~(B(0x~~(B(0~~(B(0x(BZ(0a(B(}a~  T:94(0qqqqqqk(B(0~~~~~~~x(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0m(B@(0q(B#(}aX7 You destroy the kobold zombie!%/1 T:95You hear water falling on coins.)}at(0~x(B(0~~~x(B(0~(B(0~~~~~x(B@(0~~~~~~~x(B(0a(B(0qqqqqqqqj(B)}a6EYou see here a kobold corpse. T:96)}a  T:97(0lq(B(0x~(B(0~(B(0x~~~~~~~(B(0~~~~a(B##@%*}a`4 T:98(0q(B(0~(B(0~~~~(B(0~~~(B(0~(B(0~(B#@(0~(B#(0~~(B(0~~~~~(B(0~~~~~~~(B(0~(B(0~~~(B(0~(B#(0~(B#@##(0~(B*}a\ T:102(0~~~~(B(0~~(B###(0~~~(B@#####(0~~~(B*}a"B T:103(0q(B(0~~~(B(0~~~~~~~(B(0x~~~~~~~~~(B#@(0~~~~~(B(0mqq(B+(0qqqqqq(B#(0~~~~~~~~(B(0~~~~~(B*}ax  T:105(0qqqqq(B(0~~~~~~(B(0~~x(B@##(0j(B(0~(B(0~~(B(0~~~~~~~~(B+}a T:106(0|k(B(0x(B@(0a(B(0~(B(0~(B+}a T:107@(0~(B(0~~~~~(B(0~~~~~~~(B+}aDB T:108@(0~(B+}a B T:109@(0~(B+}a B T:110@(0~(B,}a0B T:111@(0~(B,}aB T:112@(0~(B,}auPThe door opens. T:113(0a(B,}a6 T:114(0~~(B(0~(B(0~~~~(B@##,}a+" T:115(0~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0a(B@#,}ae, T:118(0~~~~(B(0~~~(B(0~~(B###@-}a +-}aE AYou find a hidden door. T:119-}a * T:120.}aThe door opens. T:121(0a(B(0~(B%(0~~(B(0~~~(B(0~~~~~(B(0mqqqqqj(B.}aɔ T:122#(0q(B@(0q(B(0~~(B(0~~(B(0x~(B(0~~(B(0x~(B(0~x(B(0~(B+.}a-  T:123(0lq(B(0a(B(0qk(B(0x(B@(0x(B/}a(0~(B@ Things that are here: a gnome corpse a crude short sword a slime mold 2 food rations--More--/}a& d(0kxx(B@/}a A bear trap closes on your foot![Seahorse17 the Troglodyte ] Dx:10  HP:11 T:124/}a  Pick up what?  Weapons a - a crude short sword Comestibles b - a slime mold c - 2 food rations d - a gnome corpse(end) 1}a;+1}a+2}at (0kxxxxxj(Bf - a slime mold.2}a Tg - 2 food rations. T:125@3}at3}ausYou are caught in a bear trap.You finally wriggle free. T:1303}aNu T:132(0~(B%(0~(B#@#4}aÕ_ T:133(0~~~~(B(0~(B(0~(B(0~(B@(0~(B#(0~~(B(0~(B(0~(B#(0~~~(B#@4}a[Seahorse17 the Troglodyte ]  HP:12 T:135(0~~(B(0~(B(0~(B(0~(B#@#4}ak T:140(0~~(B(0~~~~(B(0~~~(B####@##5}ap] Dx:11  T:141Your leg feels better.5}a%* T:1425}aew@ T:143d5}ae + T:144#5}aS @ T:145d6}aL@ T:146d6}a@ T:147d6}a+ T:148#6}aH@ T:149d6}a #6}a You find a hidden passage.[Seahorse17 the Troglodyte ]  HP:13 T:150d7}amF T:151d7}aMv+@####That door is closed. T:1548}a0This door is locked.8}a0This door is locked.8}a0This door is locked.8}a6 0This door is locked.8}a 0This door is locked.9}a*In what direction? 9}a9}a As you kick the door, it crashes open! T:155(0l(B(0qqq(B(0x(B[(0~~~(B(0x~~(BF(0~~~(B(0x~~~~~~~~(Bd(0mqqqqqqq(B9}ae (0q~q(B(0~~~(B(0~x(B@d#(0j(B T:156You hear someone counting money.9}aqD  T:157(0k(B+d@(0~(B#:}a{s T:158@(0~(Bd(0~(B:}aW T:159@d(0~(B:}aV T:160(0~(B(0~(B@(0~(Bd:}aP You kill the lichen!/5 T:161d%(0~(B;}a)-@(0~(B;}adYou see here a lichen corpse. T:162(0~(B(0~(Bd;}aUAHThere is a lichen corpse here; eat it? [ynq] (n) ;}ax;}aHyThis lichen corpse tastes okay. T:163d(0~(B T:164d(0~(B[Seahorse17 the Troglodyte  ]  HP:14 T:165(0~(BdYou finish eating the lichen corpse. T:166d(0~(B<}au T:167@d(0~(B(0~(B<}aN @(0~(B<}aN tYou see here a leather armor. T:168d(0~(B=}at T:169#@[(0~~~~(Bd(0~~(B=}a8  T:170(0~(B(0~(B###@(0~(B(0~~(B(0~~~(B(0~~~~~(B=}aU  T:171##@#(0~(B>}a6_1 T:172(0lqqqq(B(0~~~(B(0~~~(B(0~~~(B(0~(B!(0~(B(0~(B(0~(B#@#(0~(B(0~~(B>}a6p p T:174(0qqk(B(0x(B(0~~~x(B(0x(B(0~~~x(B(0x(B(0~~~x(B(0x(B>(0~~x(B(0x~(B(0~~~~(B(0x(B[(0~~(B(0q(B@(0q(B##?}a) T:175(0x(B@$(0~x(B(0m(B(0~(B(0qqj(B?}aJ T:176@(0~(B?}aC *@(0~(B?}aC FYou see here a magenta potion. T:177?}a ?}a zh - a magenta potion. T:178@d@}afE T:179(0~(B@d(0~(B@}aY^d@You swap places with Slasher.@}aYou see here a leather armor.[Seahorse17 the Troglodyte  ]  HP:15 T:180(0~(B(0~(BdB}a @v T:181[@(0~~(BdB}a(0~(B@B}a.uSlasher picks up a gold piece. T:182d(0~(BB}a| T:183d(0~(B@$B}au (0~(B@B}au qYou see here 3 gold pieces. T:184(0~(BdC}aKC}aj $:6$ - 3 gold pieces. T:185(0~(B@dC}a T:186@d(0~(B(0~(BC}ao T:187@d(0~(BD}a3S T:188d(0~(BE}a%You descend the stairs.--More--E}a$(0lqqqqqk(B(0x~~~~~x(B(0x~~~~~(B+(0x~~(Bd(0~~x(B+(0~~(B@:(0~(B+(0mqqqqqj(B[Seahorse17 the Troglodyte  ] St:18/03 Dx:11 Co:16 In:7 Wi:12 Ch:8 Neutral Dlvl:2 $:6 HP:15(16) Pw:2(2) AC:8 Xp:1/5 T:188E}aW&, T:189F}aQ_0You kill the newt!=F}a_/6Slasher drops a gold piece. T:190d$F}a&<@F}a:]You see here an agate ring.(0~(BdF}aySlasher picks up a gold piece. T:191(0~(BdG}aehi - an agate ring.d<@G}ae}Slasher drops a gold piece. T:192$dG}a  T:193@$(0~(Bd(0~(BH}ajA(0~(B@H}aAoYou see here a gold piece. T:194<(0~(BdH}aH}aK $:7$ - a gold piece.[Seahorse17 the Troglodyte ]  HP:16 T:195@d(0~(BH}aL ~ T:196d(0~~(B@(0~(BI}aEp T:197(0~(Bd@<I}a v T:198(0~(Bd@(0~(BI}a~"This door is locked.I}a 0This door is locked.I}a0This door is locked.J}a 0This door is locked.J}ad*In what direction? J}aP J}a As you kick the door, it crashes open! T:199(0~(Bd(0~(BK}a> T:200(0~(B#d#@(0~(BK}a T:201(0~~~~(B(0~~~(B(0~(B@dK}au=(0x(B# (0x~~(B((0~~(B#@ (0mqqqq(Bd#(0~~(B#(0~~~~(B#(0~~~(B(0~~(BK}a T:203  T:206(0x(B@#(0~~~~~~~~~(Bd(0x(B (0~~(B(0~(B###L}ay 4d@L}a z You swap places with Slasher. T:207#d(0~~~~~~~(BM}a4 T:208## (0~~(B(0~(B:@d#M}a4 tYou kill the newt!/7 T:209##d#N}aZ T:210#@d##N}a@N.#@###N}a^O T:216(0lqqqq(B (0x~~(B>(0~~(B (0~~~(B!(0x(B##@d#####(0j(B##N}a T T:217(0k(B@(0~(B#O}a*@(0~(BO}a'GYou see here an emerald potion. T:218O}a\ 7!@O}a =You see here a chest. T:219P}a|@(You see here an emerald potion. T:220P}a ]j - an emerald potion. T:221@Q}a0(0~(B@Q}aZYou see here a chest. T:222dQ}a # R}amlootR}a?There is a chest here, loot it? [ynq] (q) R}a2Hmmm, it turns out to be locked.S}a} Coins $ - 7 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Comestibles f - a slime mold g - 2 food rations Potions h - a magenta potion j - an emerald potion Rings i - an agate ring Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 28 uncursed rocks(end) T}a U}a6o T:223d(@(0~(BU}aK In what direction? U}a8 U}a9XTHUD! T:224(0~(BdV}a:a (In what direction? W}a W}aKTHUD! T:225(0~(B(0~(BW}a (In what direction? X}a@.UTHUD! T:226dX}aj (In what direction? X}aFTHUD! T:227(0~(BY}a(In what direction? Y}a٠ Y}aN ITHUD! T:228dZ}aD(In what direction? Z}a{ qTHUD! T:229d(0~(B(0~(B[}a;(In what direction? [}as [}a XTHUD! T:230d(0~(B\}au(In what direction? \}a. \}a. _THUD! T:231d(0~~(B]}a(In what direction? ]}a ]}a(XTHUD! T:232>d^}a(In what direction? ^}aX ^}aWY>THUD! T:233(0~(B^}a (In what direction? _}ar*THUD!_}a+cYou break open the lock! T:234d_}a +@(0~(B_}a qYou see here a broken chest. T:235(0~(Bd`}as# `}a# loot`}a FThere is a broken chest here, loot it? [ynq] (q) `}aU 3You carefully open the chest...--More--a}aOY Do what with the chest?  : - Look inside the chest o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the chest  q + do nothing(end) a}a+ Take out what?  Gems/Stones a - a violet gem(end) a}a6 +a}aBa}aHfk - a violet gem. T:236d(0~(Bb}a5B@db}aZ5You swap places with Slasher. T:237d(0~(B(b}a w T:238d@(0~(B(0~(Bc}a+%You descend the stairs.--More--c}aP(0lqqqqqk(B(0~~~~(Bd(0~x(B(0x~~~~(B@(0x(B(0mqqqqqj(B [Seahorse17 the Troglodyte ] St:18/03 Dx:11 Co:16 In:7 Wi:12 Ch:8 Neutral Dlvl:3 $:7 HP:16(16) Pw:2(2) AC:8 Xp:1/7 T:238c}aC`  T:239(0~(B{dd}an  T:240@(0~(Bd<d}a z T:241@{d(0~(Bd}ac! T:244##@(0~~(Bd{(0~(B<e}a1 T:245#@(0~(B(0~(B(0~(Bd##@#(0~(B(0~(B(0~(Be}a7(0lqqqq(B(0x~~~~(B(0~~~~(B(0~~~(B(0~~(B#@##########(0~~~(B(0~~~~(Be}a T:252  T:254(0x(B(0~(B(0x~~(B(0x(B(0x~~~~(B@(0mqqqqqj(B#e}a { T:255(0qk(B(0~x(B(0x(B@(0~(Bf}an N T:256@(0~~(Bf}aZ T:257@df}aW T:258(0~(Bdg}aRf+You find a hidden door. T:259(0~(Bg}a@K T:260dg}aG The door opens. T:261(0a(Bd(0~(Bg}a4o T:262d@#(0~(Bh}a T:263(0~(B#(0~(Bd@#(0~(B(0~~~(Bh}a(0~~~~(B###@#(0~~~~~a(B##(0~~~~(B(0~~(Bh}a T:266###d@+###That door is closed. T:273h}a* .This door is locked.i}aJ .This door is locked.i}aQ .This door is locked.i}a-).This door is locked.i}aE .This door is locked.j}a.This door is locked.j}aJz)In what direction? j}a_ j}aLWHAMMM!!! T:274dj}ay )In what direction? j}a j}aLWHAMMM!!! T:275dk}aD)In what direction? k}a  k}a3 7WHAMMM!!! T:276#k}aZ )In what direction? k}aƯ k}a:LWHAMMM!!! T:277dl}aS)In what direction? l}a l}aULWHAMMM!!! T:278dl}aN )In what direction? l}a l}aLWHAMMM!!! T:279dm}a)In what direction? m}aq( m}a)As you kick the door, it shatters to pieces! T:280(0qqqk(B(0~~~x(B#(0~~~(B$(0~x(B(0~(B>(0~x(B(0~x(B(0qj(Bm}a-  T:281(0q(B(0x(B:d@(0x~(B(0~~~(B(0qqq(Bn}a(0l(B#d@(0x(B(0m(BThe gecko bites![Seahorse17 the Troglodyte ]  HP:13  T:282n}a(0~(B@Slasher misses the gecko.Slasher misses the gecko. T:283n}a/ ,You hit the gecko!n}a/ |Slasher bites the gecko.The gecko is killed! T:284(0~(Bo}a,+(0~(B@o}afYou see here 3 gold pieces.[Seahorse17 the Troglodyte  ]  HP:14 T:285d(0~~(Bo}a5 o}aQ  $:10 HP:14(16) Pw:2(2) AC:8 Xp:1/7 T:285$ - 3 gold pieces. T:286(0~(Bd@p}a~ T:287(0~(Bd(0~(B(0~(B@p}a%You descend the stairs.--More--p}a) (0lqqqqqqqqq(B(0qk(B(0x(B{(0~~~~(Bd@(0~~~~a(B(0x~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Troglodyte  ] St:18/03 Dx:11 Co:16 In:7 Wi:12 Ch:8 Neutral Dlvl:4 $:10 HP:14(16) Pw:2(2) AC:8 Xp:1/7 T:287p}a F  T:288(0~(Bdr}a| T:293(0~(B#(0~(B<(0~~~~(Bd@#(0~(B(0~(B(0~~(Bs}aJ T:294#(0~(Bd@(0~(B(0~~~(Bs}aj(0q(B(0q(B(0qqqqk(B(0~~~~~~~~x(B@#(0~~~~~~~~~~~~(B(0~~~~(B(0~~~(B##(0~~~~~~~~x(B(0~~~~~(B(0~(B(0qqqqqqqqj(B(0~(B(0~(Bs}a; T:298(0qqq(B#(0x~~~(B##d@(0~~~a(B#(0x~~~(B(0~~~~~~~~~(B(0qqq(B(0~~~~~~~~~(Bs}a$K n T:299(0l(B#(0~(B@(0m(Bs}a[Seahorse17 the Troglodyte  ]  HP:15 T:300(0~(B(0~(B@s}aAW(0~(Bd(0~~(B@s}aq T:301(0~(B(0~~~~~~~~(Bd(0~~(B@s}a} T:308  T:310(0~~~(Bd@#t}a; T:311(0~(B#(0~(Bd@#(0~(Bt}a<[Seahorse17 the Troglodyte ]  HP:16 T:315(0~~~~(B(0~(B###d@(0~~~~(Bt}a@dt}amYou swap places with Slasher. T:316(0~(B(0~(Bu}afZp T:317(0~(B@##(0~(Bu}a m T:318(0~(B@d(0~(Bu}aO  T:319#(0~~~~~~~~~(B@(0~~~~~~~~~~~(B#d(0~~~~~~~~~(Bu}au T:322d@######v}ac T:323#d#@v}ah P T:324@d#w}agYou stop. Slasher is in the way! T:325dw}a5) ;d@w}ae) kYou swap places with Slasher. T:326d#x}aQn+##@###d#x}aWQq T:329  T:331@###x}ar QThe door opens. T:332(0lqqqqqqqqq(B+(0~~~~~~~~~(B(0x~(B((0~~~~~~~~~(B(0x~~~~~~~~~~~~~(B+(0~~~~~~~~~~~~~~a(B(0mqqqqqq(B(0qqqqqqq(Bdx}a E  T:333(0qqqq(B(0~~~~(B(0~~~(B(0~x(B@d(0j(B#y}at T:334(0qk(B(0~x(B(0x(B@(0a(B#y}asM T:335@(0~(By}a a T:336@(0~(B(0~(Bz}a( @(0~(Bz}a*@(0~~~~~(Bd(0~(B(0~~~(B(0~~~a(Bz}a*u T:343@(0~~(Bd(0~~~(Bz}aq+nYou see here a lock pick. T:346d(0~(Bz}a z}a{l - a lock pick. T:347@d(0~~(B{}aZ# {}a~ a|}a djust|}au>What do you want to adjust? [a-l or ?*] |}a. EAdjust letter to what [l-zA-Z] (? see used letters)? }}aܵ.Swapping: k - a lock pick.}}a c(0~(B(0~(Bd(0~~(B@}}a  T:350(0~~(Bd(0~~(B(0~~~~~~~(B@(0~(B(0~(B(0~(B:}}a  T:357  T:359(0~(B(0~~~(B@d:(0~a(B~}aD|You kill the gecko!/9 T:360d(0~(B(0~(B~}api T:361(0~~(Bd@~}ao c T:362d(0~(B@~}aC  T:363(0~(B(0~(Bd@}aVi T:364(0~~~~(B(0~~~(B(0~(Bd(0a(B@d(0~~~~~(B(0~~~(B(0~(B#@#}aVThe jackal bites![Seahorse17 the Troglodyte  ]  HP:15  T:365(0~a(Bd}a 0You miss the jackal.}a OThe jackal misses!Slasher bites the jackal.}a TThe jackal is killed! T:366%}a;0 (0~~~~(B(0~~~(B(0~(B###@#}a0 You hear some noises. T:369(0~~~~~(B(0~~(B####@##}ah (0~~~~~~~~~(B(0~~~~~~~~~~~~~~(B#(0~~~x(B##(0~~~~~~~x(B#@#(0~~~~~~~~~~x(B(0qqqqqqqqqj(B}a%  T:371  T:374(0qqqqqqqk(B(0~~~~~~~x(B?>(0~~~~~~x(B(0~~~~~~~~x(B(0~~~~~~(B(0x~~(B##@(0m(B}a; [Seahorse17 the Troglodyte ]  HP:16 T:375(0lqq(B(0x~~(B(0x~(B(0x~(B(0x(B(0~(B@}aFL T:376@(0~(B}aL T:377@(0~(B}ag T:378@(0~(Bd(0~(B}a @(0~(BYou see here a scroll labeled VERR YED HORRE. T:379d(0~(B}a }a1m - a scroll labeled VERR YED HORRE. T:380@(0~(Bd}aٷ T:381(0~(B@d(0~(B(0~(B}aH %You descend the stairs.--More--}a߇(0lqqqqqqqqqqqqqqk(B (0x~~~~(B?(0~~~~~~~~~~(B (0x~~~(Bd@(0~~~~~~~~~x(B (0x~~~~~~~~~~~~~~~(B (0x~~~~~~~~~~~~~~x(B (0mq~qqqqqqqqqqqqj(B[Seahorse17 the Troglodyte ] St:18/03 Dx:11 Co:16 In:7 Wi:12 Ch:8 Neutral Dlvl:5 $:10 HP:16(16) Pw:2(2) AC:8 Xp:1/9 T:381}a}D  T:382d(0~(B}ay$@<}a3zYou see here a scroll labeled PRIRUTSENIE. T:383d(0~(B}a }an - a scroll labeled PRIRUTSENIE. T:384d(0~(B@}aɎh T:385(0~~~(Bd@}a' &You climb up the stairs.--More--}aٝ (0lqqqqqqqqqqqqqqk(B(0lqqqqqqqqqk(B+(0~~~~~~~~~~~~~~x(B(0x~~~~~~~~~x(B(0x~~~~~~~~~~~~~~x(B(0x~~(B@d(0~~~~~x(B(0x~~~~~~~~~~~~~~x(B###(0x~~~~~~~~~x(B+(0~~~~~~~~~~~~~~a(B#####(0x~~~~~~~~~x(B(0mqqqqqq~qqqqqqqj(B%###(0x~~~~~~~~~x(B########(0~~~~~~~~~~x(B##(0mqqqqqqqqqj(B##(0lqqqq~q~qqqqk(B##(0x~~~~~~~~~~~x(B#(0lqqqqqqqqq~qk(B####(0~~~~~~~~~~~~~(B#####(0x(B{(0~~~~(B<(0~~~~~a(B##(0x[38;5}a; Z;0m~~~~~~~~~~~x(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B(0x~~~~~~~~~~~x(B(0mqqqqqqqqqqqj(B[Seahorse17 the Troglodyte ] St:18/03 Dx:11 Co:16 In:7 Wi:12 Ch:8 Neutral Dlvl:4 $:10 HP:16(16) Pw:2(2) AC:8 Xp:1/9 T:385}ap \(0~(Bd T:386}ae T:387@d(0~(B)}aS T:388(0~(B>@d}a~ T:389(0~~(B@(0~(Bd}av  T:390(0~(B@(0~(Bd(0~(B}a d@You swap places with Slasher. T:391(0~(Bd(0~(B}aJ T:393(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(Bd(0~(B}aP7 T:394(0~~~~~~~(B(0~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B@(0~(Bd(0~~(B}aZj T:399(0~~(B(0~~~~~~~~~(B@(0~~~~(B(0~~~~~~~~~~~~~~(B#(0~~~~~~(B#(0~~~~~~~~(B###(0~~~~~~~~~(B}a T:400(0~~~~~(B(0~~~~~~~~~~~(B#(0~~~~~~~~~~~~~~(B@}an T:403(0~~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B@####}ah ^ T:404(0~(B@(0a(B}a *@(0~~~(B}a = T:406@(0~~~~~~~(Bd(0~~a(B T:413@(0~~~(Bd(0~~~~(BThat door is closed. T:417}a;}aJ;The door opens. T:418(0a(Bd(0~~(B}a T:419(0~(B#@(0~(Bd(0~(B}aV  T:420(0~~~~(B(0~~~(B#(0~(B#@(0a(Bd(0~~(B}a;l(0~~~~~(B(0~~~(B#(0~(B#@#(0~~~~(B(0~~~~~~~~(B##(0~~~~~~~(B#@#######(0a~~~(B###}au T:427  T:429(0~(B@#}a  T:430(0~~~~(B##(0~~~~~~~~~~~~~~(B@###}av8+###@#####(0~(B(0~(B(0~(B}a9O T:434#@########}aa:v T:441  T:446#@######}a}F T:447#@d}a^-d@}a _LYou swap places with Slasher. T:448#}a|W T:449d@}aH V T:450#d@}a> Coins $ - 10 gold pieces Weapons a - a +1 club (weapon in hand) b - a +2 sling (alternate weapon; not wielded) Armor e - an uncursed +0 leather armor (being worn) Comestibles f - a slime mold g - 2 food rations Scrolls m - a scroll labeled VERR YED HORRE n - a scroll labeled PRIRUTSENIE Potions h - a magenta potion j - an emerald potion Rings i - an agate ring Tools k - a lock pick Gems/Stones c - 19 uncursed flint stones (in quiver pouch) d - 28 uncursed rocks l - a violet gem(end) }aW~(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~(B>(0~~~~~~x(B###(0x~~~~(B)(0~~~~x(B#####(0x~~~~~~~~~x(B####(0x~~~~~~~~~x(B####(0~~~~~~~~~~x(B(0mqqqqqqqqqj(B [Seahorse17 the Troglodyte ] St:18/03 Dx:11 Co:16 In:7 Wi:12 Ch:8 Neutral Dlvl:4 $:10 HP:16(16) Pw:2(2) AC:8 Xp:1/9 T:450}a V T:451#d@}a% V T:452#d@}aLV T:453#d@}aV T:454#d@}aV T:455#d@}aV T:456#d@}aG V T:457#d@}apV T:458#d@}apThe door opens. T:459(0qqqqk(B(0~~~x(B(0~~~x(B(0~~x(B(0~~x(B(0~x(B(0a(B#}a# T:460(0lqqqqqq(B(0x~~~(B$(0~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0q(B@(0j(B#d}a&+  T:461(0x~(B(0~~~~(B(0x~~~~~(B(0~~~~~~~~(B@(0mqqqqqqqq(B(0a(B#}a T:462(0~~~~(B@(0~(Bd}a}! T:463(0x(B(0x~~~~~~(B@(0m(B+(0qqqqqqq(Bd(0~(B(0a(B}a  T:464@(0~~~~~~~~(Bd(0~(B(0~~(B}a  T:465@d(0~~(B(0~(B(0~(B}aR@(0~~(B(0~(Bd}aYou see here 6 gold pieces. T:467(0~(Bd(0~(B}a }a¼  $:16$ - 6 gold pieces. T:468@(0~(Bd}aT T:469(0~(B(0~(B@d}a T:470(0x(B$(0~(B(0~(B(0~~~~~~~~~(B@(0~(Bd}a T:472(0~~(B#@(0~~(Bd(0~~(B}aX  T:473(0~~~(B(0~(B(0~(B#@(0~(B(0~(B(0~(B(0~(Bd(0~~~(B}aނ (0lqqqqqq(B(0~(B/(0~~~~(B(0~~~~~~~(B(0~~~~(B(0~~~~(B@####(0~~~~~(B(0~~~~~~~(B T:476  T:478(0qqq(B(0~~(B[(0~x(B(0~(B@#(0~~(B(0~j(B(0~(B}a| T:479(0k(B(0x(B@(0~~~~(B(0~(B(0~~~~~~~~~~(B(0~~~~(B}aI +@(0~(B}a MYou see here a pair of riding boots. T:480}a)do - a pair of riding boots. T:481@}aN T:482(0~(B@}a<h T:483@(0~(Bd}al v T:484@(0~(Bd(0~(B}a]y T:485@(0~(B(0~(Bd}a._0What do you want to drop? [$a-o or ?*] }a }a [You drop a pair of riding boots. T:486(0~(B}a(J T:487@[}a5W T:488@(0~(B(0~(B}aC @(0~(B(0~(BYou see here a crystal wand. T:489}aZp - a crystal wand. T:490@}aS I(0~(B@(0~~~(B}awS CYou see here 5 gold pieces. T:491}a + }a+g $:21$ - 5 gold pieces. T:492@}a{j T:493(0~(B@(0~(B}aY T:494(0~(B@d(0~(B}a~ ` T:495d(0~(B(0~(B}axN T:496d(0~(B}aN T:497d(0~(B}aXLd(0~(BSlasher picks up a pair of riding boots. T:498(0~(Bd}a T:499(0~(B@d(0~(B(0~(B}aiQ T:500(0~(Bd}a̭ P T:501d(0~(B}a8(0~(BdSlasher drops a pair of riding boots. T:502d[}aI.M T:503(0~(Bd}a Y@dYou swap places with Slasher.(0~(B}a }You see here a pair of riding boots. T:504d(0~(B}asy }ayo - a pair of riding boots. T:505d(0~(B@}a&C9What do you want to wear? [o or ?*] }a8  AC:7 T:506(0~(Bd(0~(Bd(0~(B T:507You finish your dressing maneuver.You walk very quietly.}a T:508d@(0~(B(0~(B(0~(B}a T:509(0~(B(0~(Bd@(0~~~~~~~~(B}ag jThe door resists! T:510d(0~(B}a` The door resists! T:511(0~(B(0~(Bd}ab }a'czThe door opens. T:512(0~(Bd(0a(B}a16 T:513(0~~(B(0~(B(0~~~~(B(0~(Bd(0~~~~~~(B(0~~~~~~~~~~(B@##(0~(B+}a  T:514(0~~~~~(B(0~~~~(Bd(0~~(B(0a(B@#}a < T:518(0~~(B(0~~(B(0~(B(0a(B########@(0~(B# (0~(B(0~~(B (0x~~~~x(B (0x(B((0~(B$(0~(B (0x~~~~x(B (0x~~~~x(B (0mqqqqj(B}aV T:519d@#}aq@d}arYou swap places with Slasher. T:520(0~(Bd(0~~(B (0~~~(B(0~(B(0~~(B(0~~(B}a T:521(0~(Bd#(0q(B@(0k(B(0~(B(0~(B(0~(B(0~~(B(0~~(B}a T:522# (0lq(B(0~(B (0x~(B@(0~(B}a i T:523d(0~(B@}a%(0~(B@}a“You see here 13 gold pieces. T:524(0~(Bd(0~(B}a, }au, $:34$ - 13 gold pieces. T:525(0~(Bd@}a? | T:526d(0~~(B@(0~(B}aA @(0~(B}a pYou see here a bag. T:527d(0~~(B}aY# }aY loot}aM>There is a bag here, loot it? [ynq] (q) }a2You carefully open the bag...--More--}aY S Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) }a^+(0lqqqqqqqqqk(B(0x~~~~~~~~~x(B(0x~~(B>(0~~~~~~x(B###(0x~~~~(B)(0~~~~x(B#####(0x~~~~~~~~~x(B####(0x~~~~~~~~~x(B####(0~~~~~~~~~~x(B Take out what?  Comestibles a - a food ration(end) }ag +}aL_(0lqqqqqqqqqk(B}aMnq - a food ration. T:528(0~(Bd}ar - an empty bag. T:529(0~(Bd@}aו# }aa}ax djust}a\ >What do you want to adjust? [a-r or ?*] }aOEAdjust letter to what [r-zA-Z] (? see used letters)? }a-Moving: s - an empty bag.}a: c T:530(0~(B(0~(B@d}a`j-d@}ajYou swap places with Slasher. T:533(0~(B(0~(Bd(0~~~(B@#}aw  T:534(0~~~(B(0~(B(0~(B@#(0~(B(0~~~(B}a* T:539@# (0~(B#d# (0~~~(B# (0~~~~~(B### (0~~~(B(0~(B}aMR T:540#@###}aZL#########@#}a=V T:546#######@#}aZ T:553(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~~(B########@(0~(B(0~(B(0~(B}a T:560(0~~~~~(B(0~~~~~~~~~~~(B####@(0~~~~~~~~~~~~~~(B######}a+ T:567  T:571(0~~~~~~~~~~~~~(B(0~~~~~~~~~(B(0~~~(B####@}am] T:572(0~(B(0a(B@}a| T:573(0~(Bd@(0~(B}aN@d}aOYou swap places with Slasher. T:574(0~~~~(B(0~~~(B(0~(B(0a(Bd}a T:575(0~~~~~(B(0~~~(B(0~(B@#d(0~(B}a_  T:576(0~~~~(B(0~~~(B(0~(B@d(0a(B}a  T:577(0~~~(B(0~(B@##}ayC| T:578(0~~(B(0~(B@#}ar\ T:579(0~(B@#}aC\ T:580(0~(B@#}a% (0~~~~~~~(B#(0~~~~~~~~~~~~~~(B#@}aO' W T:581(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~(B(0~~(B@#####(0~(B(0~(B(0~(B}a' <You hear some noises.@#}a( PYou hear some noises in the distance.@#}a*  T:588@####### T:595  T:597@#}a+dB T:598#@}auB T:599#@#}a; B T:600#@#}aR B T:601#@#}atB T:602#@#}aF T:603#@d}a9RYou stop. Slasher is in the way! T:604#}aL T:605#@d}a -d@}a aYou swap places with Slasher. T:606d}a"C T:607##@}aןQ T:608d@}afnP T:609(0~(B##@}ak T:610(0~~~(B(0~~~(B(0~~(B(0~~(Bd@}a T:615(0~~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B#####d@(0~~~~(B(0~~~~~~(B(0~~~~~~~~(B}a^ T:616#(0~(B(0~~~~(B(0~(B@(0~~~~~(B(0~~~(B}a @(0~(B}a T:620(0~(B@(0~~~~~(Bd}al Y T:621(0~(Bd}aM7Y T:622d(0~(B}aX T:623(0~~(Bd}aY T:624(0~(Bd}a Y T:625d(0~(B}a8%You can't go down here.}a&}a&You climb up the stairs.--More--}aw(0lqqqqk(B(0x~~~~x(B(0lqqqqqk(B#####(0~~~~~x(B(0x~~~~~x(B######(0x~~(B@d(0x(B(0x~~~~~a(B##(0x~~~~x(B(0x~~~~~x(B(0mqqqqj(B(0x~~~~~~(B#(0mqqqqqj(B#############(0lqqqqqk(B#(0~~~~(B{(0~x(B(0x~~~~(B<(0x(B(0mqqqqqj(B[Seahorse17 the Troglodyte ] St:18/03 Dx:11 Co:16 In:7 Wi:12 Ch:8 Neutral Dlvl:3 $:34 HP:16(16) Pw:2(2) AC:7 Xp:1/9 T:625}aN  T:626(0~(Bd}au T:627@d(0~(B T:628@(0~(B>d}ac  T:629@(0~(Bd(0~(B(0~(B}adX T:630(0~(B@(0~(B(0~(Bd(0~(B(0~~~(B(0~(B@#(0~(B(0~(B}af(0~~(B####(0~~~~~(B@###>(0~(B(0~~(B(0~~~~(B(0~(B}ag T:637  T:641(0~~~~~(B##(0~~~~~(B@#(0~~~~~(B(0~~~~~(B}aVK T:642@(0a(B}aV@(0~~(Bd(0a(B}a T:644  T:646@(0~(Bd(0~~(B(0~(B}a R T:647d(0~(B}aR T:648(0~(Bd}a,R T:649d(0~(B}aˤ T:650(0~(B(0~(B(0~(B@d}aV T:651(0~~(Bd}aO T:652(0~(Bd}ay| V T:653d(0~(B}aX)Q T:654d(0~(B}a u T:655(0~(B(0~(Bd@}aR T:656(0~(Bd}aR T:657(0~(Bd}a߷k T:658@d(0~~(B}a">R T:659(0~(Bd}a X T:660(0~~(Bd}a X T:661d(0~~(B}aƗV T:662(0~~(Bd}a} T:663@(0~(B(0~(Bd}auY T:664d(0~(B}arU T:665d(0~(B}aP Q T:666d(0~(B}aU/ R T:667(0~~(Bd}aQ T:668d(0~(B}aIp\ T:669(0~(Bd(0~(B}af T:670(0~(B(0~(Bd}awq T:671(0~(Bd@(0~(B}a!R T:672(0~(Bd}a W T:673(0~(Bd}a4i T:674d(0~(B(0~(B}a\ T:675d(0~(B(0~(B}a] T:676(0~(B(0~(Bd}a:~ T:677@(0~(B(0~(Bd}a2b T:678d(0~(B(0~(B}a| T T:679d(0~(B}a